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1-
Zyg "Cerulean" Smith - (PL 11, 167 EXP)
1+
Mezlisa - (PL 11, 169 EXP)
2
3
Traits
4
 
5-
STR 8 (16 points)
5+
STR 0 (0 points)
6-
STA 8 (16 points)
6+
STA 10 (20 points)
7-
AGL 4 (8 points)
7+
AGL 2 (4 points)
8
DEX 0 (0 points)
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FGT 6 (12 points)
9+
FGT 2 (4 points)
10
INT 0 (0 points)
11-
AWE 6 (12 points)
11+
AWE 4 (8 points)
12-
PRE 0 (0 points)
12+
PRE 21 (42 points)
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14-
(64 points)
14+
(78 points)
15
 
16
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Skills:
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Melee Combat: Martial Arts: 14 (+6 FGT) + (6 Close Combat) + (2 ranks)
18+
(0 points)
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Insight: 14 (+6 AWE) + (8 ranks)
19+
20-
Perception: 14 (+6 AWE) + (8 ranks)
20+
21-
(9 points)
21+
Attractive 2, Benefit (Glamour - Attractive works regardless of target's sexuality), Eidetic Memory, Equipment 2
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(6 points)
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24-
Assessment, Beginner's Luck, Equipment 3, Close Combat 6, Interpose
24+
25-
(12 points)
25+
26
(5 points towards group HQ)
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(10 points total)
28
29-
(10 points towards Group HQ)
29+
Powers: 
30
31-
(15 points total)
31+
Succubine Body: (6 points)
32
	Always Alluring: Immunity (Aging, Sleep, Suffocation, Thirst, Starvation) (6 points)
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Powers:
33+
	
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Succubus Magic: 38 Point Array
35-
Cerulean Truth: Linked Powers (80 points)
35+
	Healing Heart: Perception-Ranged Healing 11 Limited to (Targets that trust Mezlisa) (33 points) 
36-
	Metal Sink: Insubstantial 1 (Liquid Form), Innate Immunity 32 (Fortitude Effects, Critical Hits), Senses 2 (Radius Vision, Extended Hearing) (32 points)
36+
	Hypnosis: Insidious 2 Subtle Presence-Based Perception-Ranged Limited to (Originating at Mezlisa) Perception-Area Cumulative Affliction 11 (Resisted and Overcome by Will) (Entranced/Compelled/Controlled), Variable 2 (Different Triggers), Variable 1 (Hearing or Vision) Triggered 2, Feature (Target can optionally be made to forget what happened under trance) Limited to (One Target At A Time) (33 points - 1 point for Alternate Effect) 
37-
	Metal Heart: Protection 8 (Impervious 15) (23 points)
37+
	Sexy Beam: Presence-Based Perception-Ranged Damage Alternate Resistance (Will) 11, Subtle 2, Insidious, Precise, Incurable, Reversible, Affects Incorporeal 2, Variable 1 (Attacks Toughness or Will) (33 points - 1 point for Alternate Effect)
38-
	Metal Flow: 25 point Array
38+
	Soul Sight: Presence-Based Precise Subtle 2 Insidious Effortless Cumulative Mind-Reading 11 Linked to Movement 2 (Dimensional Travel 2 - Mindscapes) Affects Others (33 points - 1 point for Alternate Effect)
39-
		* Metal Shape: Elongation 6, Extra Limbs 6, Multiattack 8 on Strength (Limited to attacking multiple targets), Enhanced Advantages: Benefit (Ambidextrous), Fast Grab, Improved Grab, Improved Hold, Improved Trip (21 points)
39+
	Soul Drain: Presence-Based Grab-Based Progressive Affliction 8 (Resisted and Overcome by Will) (Entranced/Compelled/Controlled) Linked to Distracting Selective Progressive Weaken Will 9, Devastating Critical 4 (32 points - 1 point for Alternate Effect) 
40-
		* Metal Casting: Movement 5 (Safe Fall, Slithering, Swinging, Wall Crawling 2), Elongation 6, Speed 5 (21 points - 1 point for alternate effect)
40+
	Shapeshift: Morph 3 (Humanoid beings), Ultimate Effort (Deception, Persuasion, Intimidation), Skill Mastery (Deception, Persuasion, Intimidation), Second Chance (Being caught in a lie), Mimic 1 (Standard Action) (30 points - 1 point for Alternate Effect)
41-
		* Metal Coating: Deflect 11, Alternate Resistance (Penetrating), Bonus Effect (Blocks Perception-Ranged and Area attacks), Limited to (Attacks Cerulean can stretch to cover), Side Effect (Cerulean takes the damage if it would have hit), Elongation 6, Speed 2, Enhanced Advantages: Improved Smash, Weapon Break (21 points - 1 point for alternate effect)
41+
42-
		* Metal Hammer: Enhanced Strength 6 (Inaccurate 3), Enhanced Strength (Limited to Power Lifting) 4, Enhanced Advantages: All-Out Attack, Power Attack, Improved Smash, Takedown 2, Elongation 2 (21 points - 1 point for alternate effect) 
42+
Succubus Soul: 13 points
43-
		* Metal Morph: Morph 4 (20 points - 1 point for alternate effect)
43+
	Telepathy: Communication (Mental) 3 Subtle (13 points)
44
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(80 points)
45+
(57 points)
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47
48
 
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Defenses:
50-
Initiative: +4 = (+4 AGL)
50+
Initiative: +2 = (+2 AGL)
51-
Dodge: +6 = (+4 AGL) + (2 ranks)
51+
Dodge: +12 = (+2 AGL) + (10 Ranks)
52-
Parry: +6 = (+6 FGT)
52+
Parry: +12 = (+2 FGT) + (10 Ranks)
53-
Toughness: +16 (Impervious 15) = (+8 STA) + (8 Protection from Metal Heart) + (Impervious 15 from Metal Heart)
53+
Toughness: +10 = (+10 STA)
54-
Fortitude: Immune = (Immunity 30 from Metal Sink) - (8 points from STA)
54+
Fortitude: +10 = (+10 STA)
55-
Will: +6 = (+6 AWE)
55+
Will: +12 = (+4 AWE) + (8 Ranks)
56-
(2 points)
56+
(28 points)