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| 1 | - | --Ruiner Second by tomonaoboys |
| 1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
| 2 | - | --It's remake of Ruiner. but actuary not that. |
| 2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 3 | - | script.Parent=nil local name="idk"local Visible=false |
| 3 | + | local Player,game,owner = owner,game |
| 4 | - | local Players=game:FindFirstChildOfClass("Players")local PL=Players.LocalPlayer local Mouse=PL:GetMouse()local debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end
|
| 4 | + | local RealPlayer = Player |
| 5 | - | local function so(Id,Volume,Parent,spd) |
| 5 | + | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
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| 6 | - | if PL:FindFirstChild("Sound")then if PL.Sound:FindFirstChildOfClass("Sound")==nil then Instance.new("Sound",PL.Sound)end local smo=PL.Sound:Clone()local e=smo:FindFirstChildOfClass("Sound")e.SoundId=Id e.Volume=Volume if spd~=nil then e.PlaybackSpeed=spd e:Play()e.Parent=Parent debri(smo,7)end
|
| 6 | + | |
| 7 | - | else local m=Instance.new("Model",PL)m.Name="Sound"Instance.new("Sound",m)local smo=m:Clone()local e=smo:FindFirstChildOfClass("Sound")e.SoundId=Id e.Volume=Volume e.Parent=Parent if spd~=nil then e.PlaybackSpeed=spd debri(smo,7)end
|
| 7 | + | |
| 8 | - | end |
| 8 | + | |
| 9 | ||
| 10 | - | local function GetParticleEmitter() |
| 10 | + | --[[ |
| 11 | - | if PL:FindFirstChild("ParticleEmitter")then if PL.ParticleEmitter:FindFirstChildOfClass("ParticleEmitter")==nil then Instance.new("ParticleEmitter",PL.ParticleEmitter)end local smo=PL.ParticleEmitter:Clone()local e=smo:FindFirstChildOfClass("ParticleEmitter")return e
|
| 11 | + | |
| 12 | - | else local m=Instance.new("Model",PL)m.Name="ParticleEmitter"Instance.new("ParticleEmitter",m)local smo=m:Clone()local e=smo:FindFirstChildOfClass("ParticleEmitter")return e
|
| 12 | + | ~~DAROACH~~ |
| 13 | - | end |
| 13 | + | |
| 14 | ||
| 15 | - | function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 return j end function shoot(part,position,speed)if typeof(position)=='CFrame' then position=position.p end part.CFrame=CFrame.new(part.Position,position)return mov(part,part.Position-(part.CFrame*CFrame.new(0,0,speed)).p)end
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| 15 | + | |
| 16 | - | function rot(part,vec3,pow)local j=Instance.new("BodyAngularVelocity",part)j.MaxTorque=Vector3.new(pow,pow,pow)j.AngularVelocity=vec3 return j end
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| 16 | + | |
| 17 | - | local function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end
|
| 17 | + | |
| 18 | - | function CreatePart0(PName,Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=PName part.Size=Size part.Transparency=Transparency part.CanCollide=Collide if typeof(Color)=="Color3" then part.Color=Color else part.BrickColor=Color end part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end
|
| 18 | + | @Made by iFractal |
| 19 | - | local Create=LoadLibrary("RbxUtility").Create local RunService=game:GetService("RunService")
|
| 19 | + | |
| 20 | - | local function FindHumanoid(Part)local humanoid=nil if tostring(Part.Parent)~=PL.Name and Part.Parent |
| 20 | + | |
| 21 | - | then if Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end
|
| 21 | + | |
| 22 | - | end return humanoid end |
| 22 | + | ]]-- |
| 23 | - | if 1 then |
| 23 | + | |
| 24 | - | SwordModel=Instance.new("Model")SwordModel.Name="RuinSword"
|
| 24 | + | tra = 0.1 |
| 25 | - | local Center=CreatePart0("Center",Vector3.new(),Color3.new(),"SmoothPlastic",true,0,SwordModel)
|
| 25 | + | |
| 26 | - | local mp=CreatePart0("MainPart",Vector3.new(.3,.3,1.2),Color3.new(),"SmoothPlastic",false,0,SwordModel)CreateWeld(Center,mp,Center,CFrame.new())
|
| 26 | + | |
| 27 | - | local neon=CreatePart0("Neon",Vector3.new(.15,.45,4),Color3.new(.25,0,.5),"Neon",true,0,SwordModel)CreateWeld(mp,neon,mp,CFrame.new(0,0,-2.6))
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| 27 | + | |
| 28 | - | local pt=CreatePart0("Part",Vector3.new(),Color3.new(),"Neon",false,0,SwordModel)CreateWeld(mp,pt,mp,CFrame.Angles(0,math.rad(45),math.rad(0))*CFrame.new(0,0,.7))local m=Instance.new("SpecialMesh",pt)m.MeshId="rbxassetid://569102850"m.Scale=Vector3.new(.015,.01,.015)
|
| 28 | + | Lightning = function(Start,End,Times,Offset,Color,Thickness) |
| 29 | - | local pt=CreatePart0("Part",Vector3.new(.35,.65,.2),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel)CreateWeld(neon,pt,neon,CFrame.new(0,0,2))
|
| 29 | + | |
| 30 | - | local pt=CreatePart0("Part",Vector3.new(.35,.65,.65),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(0,math.rad(180),0)*CFrame.new(0,0,1.6))
|
| 30 | + | |
| 31 | - | local pt=CreatePart0("Part",Vector3.new(.35,.325,.325),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(0,0,math.rad(180))*CFrame.new(0,-.15,1.45))
|
| 31 | + | |
| 32 | - | local pt=CreatePart0("Part",Vector3.new(.35,.325,.325),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(math.rad(180),0,0)*CFrame.new(0,-.15,1.125))
|
| 32 | + | |
| 33 | - | local pt=CreatePart0("Part",Vector3.new(.35,.65,.65),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(0,0,0)*CFrame.new(0,0,.975))
|
| 33 | + | |
| 34 | - | local pt=CreatePart0("Part",Vector3.new(.351,.15,4),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel)CreateWeld(neon,pt,neon,CFrame.Angles(0,0,0)*CFrame.new(0,.25,0))
|
| 34 | + | |
| 35 | - | local pt=CreatePart0("Part",Vector3.new(.35,.325,.325),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(0,0,math.rad(180))*CFrame.new(0,-.15,.225))
|
| 35 | + | |
| 36 | - | local pt=CreatePart0("Part",Vector3.new(.35,.325,1),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel)CreateWeld(neon,pt,neon,CFrame.Angles(0,0,0)*CFrame.new(0,-.15,-.425))
|
| 36 | + | |
| 37 | - | local pt=CreatePart0("Part",Vector3.new(.35,.65,.65),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(0,math.rad(180),0)*CFrame.new(0,0,.325))
|
| 37 | + | |
| 38 | - | local pt=CreatePart0("Part",Vector3.new(.35,.325,.325),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(math.rad(180),0,0)*CFrame.new(0,-.15,-1.0875))
|
| 38 | + | |
| 39 | - | local pt=CreatePart0("Part",Vector3.new(.351,.655,.655),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(0,math.rad(180),math.rad(180))*CFrame.new(0,0,-2.325))
|
| 39 | + | |
| 40 | - | local pt=CreatePart0("Part",Vector3.new(.351,.655,.655),BrickColor.Black(),"SmoothPlastic",false,0,SwordModel,"Wedge")CreateWeld(neon,pt,neon,CFrame.Angles(0,0,0)*CFrame.new(0,0,-1.675))
|
| 40 | + | |
| 41 | - | local a0=Instance.new("Attachment",Center)a0.Position=Vector3.new(0,.2,.6)local a1=Instance.new("Attachment",Center)a1.Position=Vector3.new(0,.2,5)
|
| 41 | + | |
| 42 | - | local tr=Instance.new("Trail",SwordModel)tr.Attachment0=a1 tr.Attachment1=a0 tr.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.1,0,0),NumberSequenceKeypoint.new(1,1,0)})tr.LightEmission=1 tr.Color=ColorSequence.new(Color3.new(.3,0,1))
|
| 42 | + | local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
|
| 43 | - | tr.Lifetime=.1 tr.Texture="rbxassetid://1120188157"SwordModel.PrimaryPart=neon |
| 43 | + | |
| 44 | ||
| 45 | - | if 1 then |
| 45 | + | |
| 46 | - | LanceModel=Instance.new("Model")LanceModel.Name="Lance"
|
| 46 | + | |
| 47 | - | local Center=CreatePart0("Center",Vector3.new(),Color3.new(),"SmoothPlastic",true,0,LanceModel)
|
| 47 | + | |
| 48 | - | local mp=CreatePart0("MainPart",Vector3.new(15,.3,.3),BrickColor.Black(),"SmoothPlastic",false,0,LanceModel,"Cylinder")CreateWeld(Center,mp,Center,CFrame.new(5,0,0)*CFrame.Angles(0,math.rad(90),0))
|
| 48 | + | |
| 49 | - | for i=1,11 do |
| 49 | + | |
| 50 | - | local pt=CreatePart0("Part",Vector3.new(.025,.301,0.301),Color3.new(.2,0,.66),"Neon",false,0,LanceModel,"Cylinder")CreateWeld(Center,pt,Center,CFrame.new(i/2-3,0,0)*CFrame.Angles(0,math.rad(90),0))
|
| 50 | + | |
| 51 | - | end |
| 51 | + | |
| 52 | - | for i=1,72 do |
| 52 | + | |
| 53 | - | local pt=CreatePart0("Part",Vector3.new(.1,.1,9),Color3.new(.2,0,.66),"Neon",false,0,LanceModel)CreateWeld(Center,pt,Center,CFrame.Angles(0,math.rad(10),0)*CFrame.new(1,0,5)*CFrame.Angles(0,0,math.rad(i*10)))
|
| 53 | + | |
| 54 | - | local pt=CreatePart0("Part",Vector3.new(.05,.41,9),BrickColor.Black(),"SmoothPlastic",false,0,LanceModel)CreateWeld(Center,pt,Center,CFrame.Angles(0,math.rad(10),0)*CFrame.new(1,0,5)*CFrame.Angles(0,0,math.rad(i*5)))
|
| 54 | + | |
| 55 | - | end |
| 55 | + | |
| 56 | - | local pt=CreatePart0("Part",Vector3.new(2,.65,.65),BrickColor.Black(),"SmoothPlastic",false,0,LanceModel,"Cylinder")CreateWeld(Center,pt,Center,CFrame.new(10,0,0)*CFrame.Angles(0,math.rad(90),0))
|
| 56 | + | for i=1,Times do |
| 57 | - | local pt=CreatePart0("Spike",Vector3.new(),BrickColor.Black(),"SmoothPlastic",false,0,LanceModel)CreateWeld(Center,pt,Center,CFrame.Angles(math.rad(90),math.rad(270),0)*CFrame.new(11,0,0)*CFrame.Angles(0,math.rad(90),0))local m=Instance.new("SpecialMesh",pt)m.MeshId="rbxassetid://1033714"m.Scale=Vector3.new(.325,4,.325)m.Offset=Vector3.new(0,1.5,0)
|
| 57 | + | |
| 58 | - | local btm=CreatePart0("Bottom",Vector3.new(1,1,1),Color3.new(),"Neon",false,0,LanceModel,"Sphere")CreateWeld(Center,btm,Center,CFrame.new(0,0,-3))
|
| 58 | + | |
| 59 | - | local pt=CreatePart0("Part",Vector3.new(0,1,1),Color3.new(.2,0,.66),"Neon",false,0,LanceModel,"Cylinder")CreateWeld(btm,pt,btm,CFrame.new())
|
| 59 | + | |
| 60 | - | local pt=CreatePart0("Part",Vector3.new(0,1,1),Color3.new(.2,0,.66),"Neon",false,0,LanceModel,"Cylinder")CreateWeld(btm,pt,btm,CFrame.new()*CFrame.Angles(0,math.rad(90),0))
|
| 60 | + | |
| 61 | - | local pt=CreatePart0("Part",Vector3.new(0,1,1),Color3.new(.2,0,.66),"Neon",false,0,LanceModel,"Cylinder")CreateWeld(btm,pt,btm,CFrame.new()*CFrame.Angles(0,0,math.rad(90)))
|
| 61 | + | |
| 62 | - | LanceModel.PrimaryPart=mp |
| 62 | + | |
| 63 | - | local a0=Instance.new("Attachment",Center)a0.Position=Vector3.new(0,0,2.5)local a1=Instance.new("Attachment",Center)a1.Position=Vector3.new(0,0,-14)
|
| 63 | + | |
| 64 | - | local tr=Instance.new("Trail",LanceModel)tr.Attachment0=a1 tr.Attachment1=a0 tr.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.025,0,0),NumberSequenceKeypoint.new(1,1,0)})tr.LightEmission=1 tr.Color=ColorSequence.new(Color3.new(.3,0,1))
|
| 64 | + | |
| 65 | - | tr.Lifetime=.3 tr.Texture="rbxassetid://1120188157" |
| 65 | + | |
| 66 | - | local a0=Instance.new("Attachment",btm)a0.Position=Vector3.new(.5,0,0)local a1=Instance.new("Attachment",btm)a1.Position=Vector3.new(-.5,0,0)
|
| 66 | + | |
| 67 | - | local tr=Instance.new("Trail",LanceModel)tr.Attachment0=a1 tr.Attachment1=a0 tr.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.025,0,0),NumberSequenceKeypoint.new(1,1,0)})tr.Color=ColorSequence.new(Color3.new())
|
| 67 | + | |
| 68 | - | tr.Lifetime=.3 tr.Texture="rbxassetid://1120188157"tr.FaceCamera=true |
| 68 | + | |
| 69 | ||
| 70 | - | local function GetHitBox(Model)if Model~=nil then |
| 70 | + | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true
|
| 71 | - | local pt=Instance.new("Part")pt.CanCollide=false pt.Transparency=1 pt.Name="Hitbox"
|
| 71 | + | |
| 72 | - | pt.Size=Vector3.new(.25,.55,4.2)CreateWeld(Model.PrimaryPart,pt,Model.PrimaryPart,CFrame.new())pt.Parent=Model return pt end |
| 72 | + | |
| 73 | ||
| 74 | - | local function GetLanceHitBox(Model)if Model~=nil then |
| 74 | + | |
| 75 | - | local pt=Instance.new("Part")pt.CanCollide=false pt.Transparency=1 pt.Name="Hitbox"
|
| 75 | + | |
| 76 | - | pt.Size=Vector3.new(17,.6,.6)CreateWeld(Model.PrimaryPart,pt,Model.PrimaryPart,CFrame.new(1,0,0))pt.Parent=Model return pt end |
| 76 | + | |
| 77 | li.Name = "lite" | |
| 78 | - | local function ClearHitBox(Model)if Model~=nil then local p=Model:GetChildren() |
| 78 | + | |
| 79 | - | for i=1,#p do |
| 79 | + | |
| 80 | - | if p.Name=="Hitbox"then p:Destroy()end |
| 80 | + | |
| 81 | - | end end |
| 81 | + | |
| 82 | ||
| 83 | ||
| 84 | - | function idkX()local Ghost=false local SwordEquipped=false local Center=nil local WSpeed=30 local normalattack=0 local sword=nil local LanceEquipped=false |
| 84 | + | li.Material = "Neon" |
| 85 | - | local Active=false local Stand=false local GDCharge=0 local Lance=nil |
| 85 | + | |
| 86 | - | local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")local Torso=PC["Torso"]local CCamera=workspace.CurrentCamera
|
| 86 | + | |
| 87 | - | local HumanoidRootPart=PC["HumanoidRootPart"] |
| 87 | + | |
| 88 | - | local function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end
|
| 88 | + | |
| 89 | - | if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end local RightArm=PC["Right Arm"]local RightLeg=PC["Right Leg"]local LeftArm=PC["Left Arm"]local LeftLeg=PC["Left Leg"]local Head=PC["Head"]
|
| 89 | + | |
| 90 | - | local model=Instance.new("Model",PC)model.Name="Gauntlet"Instance.new("Model",model).Name="Effect"local model2=Instance.new("Model",model.Effect)model2.Name="Effect"
|
| 90 | + | |
| 91 | - | local efcfol=Instance.new("Model",workspace)efcfol.Name="Effects"
|
| 91 | + | |
| 92 | - | local function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh) |
| 92 | + | |
| 93 | - | local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material if Parent~="model"then part.Parent=Parent else part.Parent=model2 end if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end
|
| 93 | + | |
| 94 | - | return part end |
| 94 | + | |
| 95 | - | local function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
|
| 95 | + | |
| 96 | - | local function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end
|
| 96 | + | |
| 97 | - | local function ua(part)if part:IsA("Part")then part.Anchored=false end if part~=model2 then local c=part:GetChildren()for i=1,#c do ua(c[i])end end end
|
| 97 | + | |
| 98 | - | local function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end
|
| 98 | + | |
| 99 | - | local sw=CreatePart1(Vector3.new(1.01,1,1.01),Color3.new(),"SmoothPlastic",false,0,model)CreateWeld(sw,RightArm,sw,CFrame.new(0,-.25,0)) |
| 99 | + | |
| 100 | - | local rotmain=CreatePart1(Vector3.new(.5,.5,.5),Color3.new(),"SmoothPlastic",false,1,model)local rotm=CreateWeld(rotmain,rotmain,sw,CFrame.new(0,5,0)) |
| 100 | + | |
| 101 | - | for i=1,8 do local sw=CreatePart1(Vector3.new(.5,.5,.5),Color3.new(.4,.4,.4),"SmoothPlastic",false,0,model)CreateWeld(sw,sw,rotmain,CFrame.new(0,1,0)*CFrame.Angles(math.rad(i*45),0,0))local m=Instance.new("SpecialMesh",sw)m.MeshId="rbxassetid://569102850"m.Scale=Vector3.new(.01,.01,.01)end
|
| 101 | + | |
| 102 | - | local newMotor=function(part0, part1, c0, c1)local w=Create('Motor'){Parent=part0,Part0=part0,Part1=part1,C0=c0,C1=c1}return w end
|
| 102 | + | |
| 103 | - | local function BreakSword()if PC:FindFirstChild("RuinSword")then local rs=PC.RuinSword rs:Destroy()end end local function BreakLance()if PC:FindFirstChild("Lance")then local l=PC.Lance l:Destroy()end end
|
| 103 | + | |
| 104 | ||
| 105 | - | local RootCF=CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)local NeckCF=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 105 | + | |
| 106 | - | local function clerp(a, b, t)return a:lerp(b, t)end |
| 106 | + | |
| 107 | - | local RootPart=PC.HumanoidRootPart |
| 107 | + | |
| 108 | - | local RootJoint=RootPart.RootJoint |
| 108 | + | |
| 109 | - | local RW=newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW=newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 109 | + | |
| 110 | - | local RH=newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH=newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) |
| 110 | + | |
| 111 | - | RootJoint.C1=CFrame.new(0, 0, 0)RootJoint.C0=CFrame.new(0, 0, 0)Torso.Neck.C1=CFrame.new(0, 0, 0)Torso.Neck.C0=CFrame.new(0, 1.5, 0)local rarmc1=RW.C1 |
| 111 | + | |
| 112 | - | local larmc1=LW.C1 local rlegc1=RH.C1 local llegc1=LH.C1 local resetc1=false |
| 112 | + | |
| 113 | - | local function PlayAnimationFromTable(table, speed, bool) |
| 113 | + | |
| 114 | - | RootJoint.C0=clerp(RootJoint.C0, table[1], speed) |
| 114 | + | |
| 115 | - | Torso.Neck.C0=clerp(Torso.Neck.C0, table[2], speed) |
| 115 | + | |
| 116 | - | RW.C0=clerp(RW.C0, table[3], speed)LW.C0=clerp(LW.C0, table[4], speed)RH.C0=clerp(RH.C0, table[5], speed)LH.C0=clerp(LH.C0, table[6], speed) |
| 116 | + | |
| 117 | - | if bool then |
| 117 | + | |
| 118 | - | if resetc1 == false then |
| 118 | + | |
| 119 | - | resetc1=true |
| 119 | + | |
| 120 | - | RootJoint.C1=RootJoint.C1 |
| 120 | + | |
| 121 | - | Torso.Neck.C1=Torso.Neck.C1 |
| 121 | + | |
| 122 | - | RW.C1=rarmc1 |
| 122 | + | |
| 123 | - | LW.C1=larmc1 |
| 123 | + | |
| 124 | - | RH.C1=rlegc1 |
| 124 | + | |
| 125 | - | LH.C1=llegc1 |
| 125 | + | li.Transparency = 0 li.BrickColor = Color |
| 126 | - | end |
| 126 | + | |
| 127 | - | end |
| 127 | + | |
| 128 | ||
| 129 | - | local AmagiccirclePart=Instance.new("Part",PC) AmagiccirclePart.Transparency=1 AmagiccirclePart.CanCollide=false AmagiccirclePart.Anchored=true local AmcDecal=Instance.new("Decal",AmagiccirclePart)AmcDecal.Face="Top"AmcDecal.Texture="rbxassetid://352539051"
|
| 129 | + | |
| 130 | - | local sys=coroutine.create(function() |
| 130 | + | |
| 131 | - | local shield={}
|
| 131 | + | |
| 132 | - | for i=1,16 do |
| 132 | + | |
| 133 | - | shield[i]=Instance.new("Attachment",HumanoidRootPart)shield[i].Name="this should be used to shield"
|
| 133 | + | |
| 134 | - | end |
| 134 | + | |
| 135 | - | local lift=.3 local cols=ColorSequence.new(Color3.new(.25,0,.5),Color3.new(0,0,0),Color3.new(0,0,0)) |
| 135 | + | |
| 136 | - | for i=1,15 do |
| 136 | + | |
| 137 | - | local tr=Instance.new("Trail",PC)tr.Attachment0=shield[i]tr.Attachment1=shield[i+1]tr.Transparency=NumberSequence.new(0,1)tr.Lifetime=lift tr.Color=cols
|
| 137 | + | |
| 138 | - | end |
| 138 | + | |
| 139 | - | local tr=Instance.new("Trail",PC)tr.Attachment0=shield[1]tr.Attachment1=shield[16]tr.Transparency=NumberSequence.new(0,1)tr.Lifetime=lift tr.Color=cols
|
| 139 | + | li.formFactor = "Custom" li.CanCollide = false |
| 140 | - | local rotm=rotmain.Weld |
| 140 | + | |
| 141 | - | local PC=PL.Character |
| 141 | + | |
| 142 | - | local Phm=nil |
| 142 | + | |
| 143 | - | if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end
|
| 143 | + | |
| 144 | - | local countmc=0 |
| 144 | + | |
| 145 | - | local BillBoard2=Instance.new("BillboardGui",workspace)BillBoard2.StudsOffsetWorldSpace=Vector3.new(0,3,0)BillBoard2.Parent=HumanoidRootPart BillBoard2.Size=UDim2.new(1,0,1,0)
|
| 145 | + | |
| 146 | - | local TLabel2=Instance.new("TextLabel",BillBoard2)TLabel2.Text=tostring(PL)TLabel2.Font="Bodoni"TLabel2.TextSize=20 TLabel2.Size=UDim2.new(1,0,1,0) TLabel2.BackgroundTransparency=1
|
| 146 | + | |
| 147 | - | TLabel2.BorderSizePixel=0 TLabel2.TextStrokeTransparency=0 TLabel2.TextColor3=Color3.fromRGB(256,256,256)BillBoard2.AlwaysOnTop=true |
| 147 | + | |
| 148 | - | --[[local Lance=LanceModel:Clone()Lance.Parent=PC |
| 148 | + | |
| 149 | - | CreateWeld(PC,Lance.Center,RightArm,CFrame.new(0,1,0))]]-- |
| 149 | + | |
| 150 | - | RunService:BindToRenderStep("System",32,function()
|
| 150 | + | |
| 151 | - | if not PC.Parent or not PC or PL.Character~=PC then RunService:UnbindFromRenderStep("System")PC:Destroy()end if not PC.Parent then RunService:UnbindFromRenderStep("System")PC:Destroy()end
|
| 151 | + | |
| 152 | - | if not SwordEquipped then Center=nil sword=nil end if not Active then WSpeed=30 end |
| 152 | + | |
| 153 | - | if LanceEquipped then if not Active then WSpeed=5 end else Lance=nil end |
| 153 | + | li.Size = Vector3.new(Thickness,Thickness,magz/Times) |
| 154 | - | for i=1,16 do |
| 154 | + | |
| 155 | - | shield[i].Position=CFrame.Angles(0,math.rad(i*22.5),0)*CFrame.Angles(countmc/40,0,0)*CFrame.new(0,0,4).p |
| 155 | + | |
| 156 | - | end |
| 156 | + | |
| 157 | - | if PC.Parent==workspace then Ghost=false end if not Ghost then PC.Parent=workspace end |
| 157 | + | |
| 158 | - | rotm.C0=CFrame.new(-.7,0,0)*CFrame.Angles(countmc/100,0,0) |
| 158 | + | |
| 159 | - | CCamera.FieldOfView=70 |
| 159 | + | |
| 160 | - | local shi=Instance.new("Part")shi.CanCollide=false shi.Transparency=1 shi.Shape="Ball"shi.Size=Vector3.new(8)shi.Position=HumanoidRootPart.CFrame.p+Vector3.new(0,.05,0)shi.Name="idk"
|
| 160 | + | |
| 161 | - | shi.Touched:connect(function(t)local hum=FindHumanoid(t)if hum then if hum.Health~=0 then hum.Health=nil so("rbxassetid://260433721",10,t,1)t:Remove()hum.Parent:BreakJoints()end end end)
|
| 161 | + | |
| 162 | - | debri(shi,.05)shi.Parent=model2 |
| 162 | + | |
| 163 | - | local r=Ray.new(Torso.Position,(CFrame.new(0,-1,0)*CFrame.Angles(0,math.rad(90),0).p).unit*10) |
| 163 | + | |
| 164 | - | local idk,pos=workspace:FindPartOnRay(r,PC,false,true) |
| 164 | + | |
| 165 | - | AmagiccirclePart.Size=Vector3.new(6,0.1,6)ua(PC)AmagiccirclePart.Parent=nil |
| 165 | + | |
| 166 | - | AmagiccirclePart.CFrame=CFrame.new(pos)AmagiccirclePart.Orientation=Vector3.new(0,countmc,0)countmc=countmc+5 |
| 166 | + | |
| 167 | - | AmagiccirclePart.Parent=PC AmagiccirclePart.Transparency=1 AmagiccirclePart.Anchored=true AmagiccirclePart.CanCollide=false |
| 167 | + | local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) |
| 168 | - | if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm end
|
| 168 | + | |
| 169 | - | workspace.CurrentCamera.CameraSubject=Phm |
| 169 | + | |
| 170 | - | if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end
|
| 170 | + | |
| 171 | - | Phm.MaxHealth=(1/0)/(1/0)Phm.Health=(1/0)/(1/0)Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=WSpeed end Phm.JumpPower=50 |
| 171 | + | |
| 172 | - | PL:FindFirstChildOfClass("Backpack"):ClearAllChildren()Phm.Sit=false Phm.HealthDisplayType="AlwaysOff"
|
| 172 | + | |
| 173 | - | local child=PC.Torso:GetChildren()for i=1,#child do if not child[i]:IsA("Motor6D")and not child[i]:IsA("Motor")and not child[i]:IsA("Attachment")then child[i]:Destroy()end end
|
| 173 | + | |
| 174 | - | if PC:FindFirstChild("Left Arm")then local child=PC["Left Arm"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
|
| 174 | + | |
| 175 | - | if PC:FindFirstChild("Left Leg")then local child=PC["Left Leg"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
|
| 175 | + | |
| 176 | - | if PC:FindFirstChild("Right Arm")then local child=PC["Right Arm"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
|
| 176 | + | |
| 177 | - | if PC:FindFirstChild("Right Leg")then local child=PC["Right Leg"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
|
| 177 | + | |
| 178 | - | local child=PC.Head:GetChildren()for i=1,#child do if not child[i]:IsA("SpecialMesh")and not child[i]:IsA("Weld")and not child[i]:IsA("Attachment")and child[i].Name~="face"then child[i]:Destroy()end end
|
| 178 | + | |
| 179 | - | end) |
| 179 | + | |
| 180 | ||
| 181 | - | Mouse.KeyDown:connect(function(key) |
| 181 | + | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz |
| 182 | - | if key=="w"then walkW=true Mouse.KeyUp:connect(function(key)if key=="w" then walkW=false end end)end if key=="s"then walkS=true Mouse.KeyUp:connect(function(key)if key=="s" then walkS=false end end)end |
| 182 | + | |
| 183 | - | if key=="a"then walkA=true Mouse.KeyUp:connect(function(key)if key=="a" then walkA=false end end)end if key=="d"then walkD=true Mouse.KeyUp:connect(function(key)if key=="d" then walkD=false end end)end |
| 183 | + | |
| 184 | ||
| 185 | - | local walk=coroutine.create(function()local c=0 |
| 185 | + | |
| 186 | - | while wait()do |
| 186 | + | |
| 187 | - | if not Active then |
| 187 | + | |
| 188 | - | c=c+.5 |
| 188 | + | |
| 189 | - | if not LanceEquipped then |
| 189 | + | |
| 190 | - | if walkW or walkA or walkS or walkD then |
| 190 | + | |
| 191 | - | GDCharge=GDCharge+1 |
| 191 | + | |
| 192 | - | PlayAnimationFromTable({
|
| 192 | + | |
| 193 | - | CFrame.new(0, 0, 0) * CFrame.Angles(-.6, 0, 0), |
| 193 | + | |
| 194 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0,0, 0), |
| 194 | + | |
| 195 | - | CFrame.new(1.5, 0, .5) * CFrame.Angles(math.rad(-45), 0,math.rad(15)), |
| 195 | + | if Times == i then |
| 196 | - | CFrame.new(-1.5, 0, math.sin(c)*-2) * CFrame.Angles(math.sin(c)*2,0,0), |
| 196 | + | |
| 197 | - | CFrame.new(.5, -2,-math.sin(c)*2.6) * CFrame.Angles(math.sin(c)*2.6,0,0), |
| 197 | + | |
| 198 | - | CFrame.new(-.5, -2,-math.sin(-c)*2.6) * CFrame.Angles(math.sin(-c)*2.6, 0, 0), |
| 198 | + | |
| 199 | - | },.1,false) |
| 199 | + | |
| 200 | - | else |
| 200 | + | |
| 201 | - | GDCharge=0 Ghost=false |
| 201 | + | |
| 202 | - | if SwordEquipped then |
| 202 | + | |
| 203 | - | PlayAnimationFromTable({
|
| 203 | + | |
| 204 | - | CFrame.new(0, 0, 0) * CFrame.Angles(0, -.4, 0), |
| 204 | + | |
| 205 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, .4, 0), |
| 205 | + | |
| 206 | - | CFrame.new(1.5, 0, .4) * CFrame.Angles(-.3+math.sin(c/5)/20, -1.3+math.sin(c/5)/10, 0), |
| 206 | + | |
| 207 | - | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, .3, -.5), |
| 207 | + | |
| 208 | - | CFrame.new(.6, -2, 0) * CFrame.Angles(0, 0, .2), |
| 208 | + | |
| 209 | - | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, -.2), |
| 209 | + | local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2) |
| 210 | - | },.1,false) |
| 210 | + | |
| 211 | - | else |
| 211 | + | |
| 212 | - | PlayAnimationFromTable({CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
|
| 212 | + | |
| 213 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), |
| 213 | + | |
| 214 | - | CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), |
| 214 | + | |
| 215 | - | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), |
| 215 | + | |
| 216 | - | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 216 | + | |
| 217 | - | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 217 | + | |
| 218 | - | },.1,false)end |
| 218 | + | |
| 219 | - | end |
| 219 | + | |
| 220 | - | else |
| 220 | + | |
| 221 | - | GDCharge=0 Ghost=false |
| 221 | + | |
| 222 | - | if walkW or walkA or walkS or walkD then |
| 222 | + | |
| 223 | - | PlayAnimationFromTable({
|
| 223 | + | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) |
| 224 | - | CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 224 | + | |
| 225 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0,0, 0), |
| 225 | + | |
| 226 | - | CFrame.new(1.5, 0, -.4) * CFrame.Angles(.5+math.sin(c/5)/40, .9+math.sin(c/5)/40, 1), |
| 226 | + | |
| 227 | - | CFrame.new(-1.5, 0, math.sin(-c/10)) * CFrame.Angles(math.sin(c/10),0,0), |
| 227 | + | |
| 228 | - | CFrame.new(.5, -2,-math.sin(c/10)) * CFrame.Angles(math.sin(c/10),0,0), |
| 228 | + | |
| 229 | - | CFrame.new(-.5, -2,-math.sin(-c/10)) * CFrame.Angles(math.sin(-c/10), 0, 0), |
| 229 | + | |
| 230 | - | },.1,false) |
| 230 | + | |
| 231 | - | else |
| 231 | + | |
| 232 | - | PlayAnimationFromTable({
|
| 232 | + | |
| 233 | - | CFrame.new(0, 0, 0) * CFrame.Angles(0, -.4, 0), |
| 233 | + | |
| 234 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, .4, 0), |
| 234 | + | |
| 235 | - | CFrame.new(1.5, 0, -.4) * CFrame.Angles(.5+math.sin(c/5)/40, -.4+math.sin(c/5)/40, 0), |
| 235 | + | |
| 236 | - | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, .3, -.5), |
| 236 | + | |
| 237 | - | CFrame.new(.6, -2, 0) * CFrame.Angles(0, 0, .2), |
| 237 | + | else |
| 238 | - | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, -.2), |
| 238 | + | |
| 239 | - | },.1,false) |
| 239 | + | |
| 240 | - | end |
| 240 | + | |
| 241 | - | end |
| 241 | + | |
| 242 | - | end |
| 242 | + | |
| 243 | - | end |
| 243 | + | |
| 244 | ||
| 245 | - | coroutine.resume(sys)coroutine.resume(walk) |
| 245 | + | |
| 246 | - | game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
|
| 246 | + | |
| 247 | - | if PC.Parent and not Ghost then |
| 247 | + | |
| 248 | - | if not Gpe then |
| 248 | + | |
| 249 | - | if Key.KeyCode==Enum.KeyCode.E and GDCharge>60 and not Ghost and not Active then |
| 249 | + | |
| 250 | - | Ghost=true PC.Parent=workspace.CurrentCamera local Number=0 |
| 250 | + | |
| 251 | - | RunService:BindToRenderStep("GhostDash",15,function()
|
| 251 | + | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) |
| 252 | - | if Number%5==0 then |
| 252 | + | |
| 253 | - | local part=CreatePart1(Vector3.new(),Color3.new(),"Neon",false,0,workspace,"Sphere")local m=part.Mesh part.Anchored=true |
| 253 | + | |
| 254 | - | local pos=AmagiccirclePart.CFrame part.CFrame=pos |
| 254 | + | |
| 255 | - | RunService:BindToRenderStep("Effect:GD"..tostring(Number),0,function()part.Transparency=part.Transparency+.01 m.Scale=m.Scale+Vector3.new(2,0,2)if part.Transparency>=1 then part:Remove()RunService:UnbindFromRenderStep("Effect:GD"..tostring(Number))end end)end
|
| 255 | + | |
| 256 | - | if not Ghost or not PC or not PC.Parent or GDCharge<60 then RunService:UnbindFromRenderStep("GhostDash")end
|
| 256 | + | |
| 257 | - | Number=Number+1 |
| 257 | + | |
| 258 | - | end) |
| 258 | + | |
| 259 | - | elseif Key.KeyCode==Enum.KeyCode.G and not Active then |
| 259 | + | |
| 260 | - | local ray = Ray.new((Torso.CFrame+Vector3.new(0,10,0)).p,(Mouse.Hit.p - Torso.Position-Vector3.new(0,10,0)).unit * 2000) |
| 260 | + | |
| 261 | - | local idk, position = workspace:FindPartOnRay(ray, PC, false, true) |
| 261 | + | |
| 262 | - | local distance = ((Torso.CFrame+Vector3.new(0,10,0)).p - position).magnitude |
| 262 | + | |
| 263 | - | local beam=Instance.new("Part",model2)beam.CanCollide=false beam.Material="Neon"beam.Anchored=true a(beam)
|
| 263 | + | |
| 264 | - | beam.Color=Color3.new(0,0,0) |
| 264 | + | |
| 265 | - | beam.Size=Vector3.new(1,1,distance) |
| 265 | + | end |
| 266 | - | beam.CFrame = CFrame.new((Torso.CFrame+Vector3.new(0,10,0)).p, position) * CFrame.new(0, 0, -distance / 2) |
| 266 | + | |
| 267 | - | local part=CreatePart1(Vector3.new(15,15,15),Color3.new(0,0,0),"Neon",false,0,"model","Sphere")local pos=CFrame.new(position)a(part) |
| 267 | + | |
| 268 | - | local mesh=part.Mesh |
| 268 | + | |
| 269 | - | part.CFrame=pos part.Anchored=true |
| 269 | + | |
| 270 | - | part.Touched:connect(function(pt) |
| 270 | + | |
| 271 | - | local hum=FindHumanoid(pt) |
| 271 | + | |
| 272 | - | if hum then |
| 272 | + | |
| 273 | - | pt.Position=pt.Position |
| 273 | + | |
| 274 | - | local pa=GetParticleEmitter()pa.Speed=NumberRange.new(0)pa.Lifetime=NumberRange.new(1)pa.Transparency=NumberSequence.new(0,1)pa.Rate=100 |
| 274 | + | |
| 275 | - | pa.Acceleration=Vector3.new(0,5,0) |
| 275 | + | |
| 276 | - | pa.Texture="rbxassetid://410256160"pa.Color=ColorSequence.new(Color3.new(.1,0,.7),Color3.new(0,1,1)) |
| 276 | + | |
| 277 | - | pa.Parent=pt |
| 277 | + | |
| 278 | - | hum.Health=-1 |
| 278 | + | |
| 279 | - | hum.MaxHealth=-1 |
| 279 | + | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait() |
| 280 | - | spawn(function()wait(5)pa.Enabled=false for i=1,40 do pt.Anchored=true pt.Transparency=i/40 wait()end pt:Remove()end) |
| 280 | + | |
| 281 | - | end |
| 281 | + | |
| 282 | - | end) |
| 282 | + | |
| 283 | - | for i=1,60 do |
| 283 | + | |
| 284 | - | if beam.Parent then beam.Transparency=i/30 end |
| 284 | + | |
| 285 | - | mesh.Scale=Vector3.new(1+i/12,1+i/12,1+i/12)part.Transparency=i/60 |
| 285 | + | |
| 286 | - | wait() |
| 286 | + | |
| 287 | - | end |
| 287 | + | |
| 288 | - | beam:Remove() |
| 288 | + | |
| 289 | - | part:Remove() |
| 289 | + | |
| 290 | - | elseif Key.KeyCode==Enum.KeyCode.R and not Active and SwordEquipped then |
| 290 | + | |
| 291 | - | local m=Instance.new("Model",workspace)m.Name="The Hell Master's Jail"
|
| 291 | + | |
| 292 | - | local Position=Mouse.Hit |
| 292 | + | |
| 293 | - | if PC:FindFirstChild("RuinSword")then BreakSword()end SwordEquipped=false
|
| 293 | + | |
| 294 | - | for i=1,50 do |
| 294 | + | |
| 295 | - | local s=SwordModel:Clone()s.Parent=m s.Neon.CFrame=CFrame.new(Position.p+Vector3.new(math.random(20)-10,100,math.random(20)-10))s.Neon.CFrame=s.Neon.CFrame*CFrame.Angles(math.rad(270),math.rad(360),math.random(360)) |
| 295 | + | |
| 296 | - | local j=shoot(s.Neon,Position.p+Vector3.new(math.random(8)-4,math.random(8)-4,math.random(8)-4),300+math.random(200))local hit=false |
| 296 | + | |
| 297 | - | s.Neon.Touched:connect(function(pt)if tostring(pt.Parent)~="RuinSword"then local h=FindHumanoid(pt)if h~=nil then h.Health=nil h.MaxHealth=nil end if hit==false then hit=true j:Destroy()s.Center.RotVelocity=Vector3.new()s.Center.Velocity=Vector3.new()pa(s)pt.Anchored=true if pt.Name~="Base"and pt.Name~="Baseplate"then pt.CFrame=pt.CFrame-Vector3.new(0,.25,0)end end end end) |
| 297 | + | |
| 298 | - | s.Center.Touched:connect(function(pt)if tostring(pt.Parent)~="RuinSword"then local h=FindHumanoid(pt)if h~=nil then h.Health=nil h.MaxHealth=nil end if hit==false then hit=true j:Destroy()s.Center.RotVelocity=Vector3.new()s.Center.Velocity=Vector3.new()pa(s)pt.Anchored=true if pt.Name~="Base"and pt.Name~="Baseplate"then pt.CFrame=pt.CFrame-Vector3.new(0,.25,0)end end end end) |
| 298 | + | |
| 299 | - | wait()end debri(m,30) |
| 299 | + | |
| 300 | - | elseif Key.KeyCode==Enum.KeyCode.K and not Active and not LanceEquipped then normalattack=0 |
| 300 | + | |
| 301 | - | if SwordEquipped then BreakSword()SwordEquipped=false print("Removed Sword")
|
| 301 | + | |
| 302 | - | else |
| 302 | + | |
| 303 | - | sword=SwordModel:Clone()sword.Parent=PC CreateWeld(sword,sword.Center,RightArm,CFrame.new(0,1,0))Center=sword.Center SwordEquipped=true print("Equipped Sword")
|
| 303 | + | |
| 304 | - | end |
| 304 | + | |
| 305 | - | elseif Key.KeyCode==Enum.KeyCode.M and not Active and not SwordEquipped then normalattack=1 |
| 305 | + | |
| 306 | - | if LanceEquipped then |
| 306 | + | |
| 307 | - | BreakLance()LanceEquipped=false |
| 307 | + | |
| 308 | - | else |
| 308 | + | |
| 309 | - | Lance=LanceModel:Clone()Lance.Parent=PC |
| 309 | + | |
| 310 | - | CreateWeld(PC,Lance.Center,RightArm,CFrame.new(0,1,1.5))LanceEquipped=true |
| 310 | + | |
| 311 | - | end |
| 311 | + | |
| 312 | - | elseif Key.KeyCode==Enum.KeyCode.L and not Active then |
| 312 | + | |
| 313 | - | --if Visible then Visible=false print("Disabled")if workspace.CurrentCamera:FindFirstChild("Visibler")then workspace.CurrentCamera.Visibler:Remove()end else Visible=false print("Enabled")end
|
| 313 | + | |
| 314 | - | end |
| 314 | + | |
| 315 | - | end |
| 315 | + | |
| 316 | - | end |
| 316 | + | |
| 317 | ||
| 318 | - | Mouse.Button1Down:connect(function() |
| 318 | + | |
| 319 | - | if PL.Character==PC then |
| 319 | + | |
| 320 | - | if SwordEquipped and not Active then |
| 320 | + | li.Transparency = li.Transparency+tra end li:Destroy() end) |
| 321 | - | Active=true WSpeed=8 |
| 321 | + | |
| 322 | - | local count=0 |
| 322 | + | |
| 323 | - | if normalattack==0 then |
| 323 | + | |
| 324 | - | so("rbxassetid://978101945",10,workspace,.25)
|
| 324 | + | |
| 325 | - | local hb=GetHitBox(sword) |
| 325 | + | |
| 326 | - | hb.Touched:connect(function(pt)local h=FindHumanoid(pt)if h then h.MaxHealth=nil spawn(function()pt.Anchored=true pt.CanCollide=false for i=0,1,.1 do pt.Transparency=i wait()end pt:Destroy()end)end end) |
| 326 | + | |
| 327 | - | RunService:BindToRenderStep("SwordAttack",0,function()
|
| 327 | + | |
| 328 | - | count=count+1 |
| 328 | + | |
| 329 | - | PlayAnimationFromTable({CFrame.new(0, 0, 0) * CFrame.Angles(0, count/6, 0),
|
| 329 | + | |
| 330 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), |
| 330 | + | |
| 331 | - | CFrame.new(1.5, 0, 0) * CFrame.Angles(0, count/15, 1.5), |
| 331 | + | |
| 332 | - | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), |
| 332 | + | |
| 333 | - | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 333 | + | |
| 334 | - | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 334 | + | end |
| 335 | - | },1,false) |
| 335 | + | |
| 336 | - | if count>=20 then Active=false RunService:UnbindFromRenderStep("SwordAttack")ClearHitBox(sword)
|
| 336 | + | |
| 337 | - | local s=SwordModel:Clone()s.Parent=workspace s.Neon.CFrame=CFrame.new(Mouse.Hit.p+Vector3.new(0,100,0))s.Neon.CFrame=s.Neon.CFrame*CFrame.Angles(math.rad(270),math.rad(180),math.random(360)) |
| 337 | + | |
| 338 | - | local j=shoot(s.Neon,s.Neon.Position-Vector3.new(0,-50,0),-250)local hit=false |
| 338 | + | |
| 339 | - | s.Neon.Touched:connect(function(pt)local h=FindHumanoid(pt)if h~=nil then h.Health=nil h.MaxHealth=nil end if hit==false then hit=true j:Destroy()s.Center.RotVelocity=Vector3.new()s.Center.Velocity=Vector3.new()pa(s)debri(s,10)end end) |
| 339 | + | |
| 340 | - | s.Center.Touched:connect(function(pt)local h=FindHumanoid(pt)if h~=nil then h.Health=nil h.MaxHealth=nil end if hit==false then hit=true j:Destroy()s.Center.RotVelocity=Vector3.new()s.Center.Velocity=Vector3.new()pa(s)debri(s,10)end end) |
| 340 | + | |
| 341 | - | end |
| 341 | + | |
| 342 | - | end) |
| 342 | + | |
| 343 | - | elseif normalattack==1 then |
| 343 | + | |
| 344 | - | |
| 344 | + | |
| 345 | - | elseif normalattack==2 then |
| 345 | + | |
| 346 | - | |
| 346 | + | |
| 347 | - | end |
| 347 | + | |
| 348 | - | elseif LanceEquipped and not Active then |
| 348 | + | |
| 349 | - | Active=true WSpeed=8 |
| 349 | + | |
| 350 | - | local count=0 |
| 350 | + | |
| 351 | - | if normalattack==0 then |
| 351 | + | |
| 352 | - | so("rbxassetid://978101945",10,workspace,.2)
|
| 352 | + | |
| 353 | - | GetLanceHitBox(Lance).Touched:connect(function(pt)local h=FindHumanoid(pt)if h then h.MaxHealth=nil spawn(function()pt.Anchored=true pt.CanCollide=false for i=0,1,.1 do pt.Transparency=i wait()end pt:Destroy()end)end end) |
| 353 | + | |
| 354 | - | RunService:BindToRenderStep("LanceAttack",0,function()
|
| 354 | + | |
| 355 | - | count=count+1 |
| 355 | + | |
| 356 | - | PlayAnimationFromTable({CFrame.new(0, 0, 0) * CFrame.Angles(0, count/6, 0),
|
| 356 | + | |
| 357 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), |
| 357 | + | |
| 358 | - | CFrame.new(1.5, 0, 0) * CFrame.Angles(0, count/20, 1.5), |
| 358 | + | |
| 359 | - | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), |
| 359 | + | |
| 360 | - | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 360 | + | |
| 361 | - | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 361 | + | |
| 362 | - | },1,false) |
| 362 | + | |
| 363 | - | if count%31==0 then so("rbxassetid://978101945",10,workspace,.2)end
|
| 363 | + | |
| 364 | - | if count>=60 then Active=false RunService:UnbindFromRenderStep("LanceAttack")ClearHitBox(Lance)
|
| 364 | + | |
| 365 | - | end |
| 365 | + | |
| 366 | - | end)normalattack=1 |
| 366 | + | |
| 367 | - | elseif normalattack==1 then |
| 367 | + | |
| 368 | - | so("rbxassetid://978101945",10,workspace,.5)
|
| 368 | + | |
| 369 | - | GetLanceHitBox(Lance).Touched:connect(function(pt)local h=FindHumanoid(pt)if h then h.MaxHealth=nil spawn(function()pt.Anchored=true pt.CanCollide=false for i=0,1,.1 do pt.Transparency=i wait()end pt:Destroy()end)end end) |
| 369 | + | |
| 370 | - | PlayAnimationFromTable({CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
|
| 370 | + | |
| 371 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), |
| 371 | + | |
| 372 | - | CFrame.new(1.5, 0, 0) * CFrame.Angles(2.6, 0, 0), |
| 372 | + | |
| 373 | - | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), |
| 373 | + | |
| 374 | - | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 374 | + | |
| 375 | - | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 375 | + | |
| 376 | - | },1,false) |
| 376 | + | |
| 377 | - | RunService:BindToRenderStep("LanceAttack",0,function()
|
| 377 | + | |
| 378 | - | count=count+1 |
| 378 | + | |
| 379 | - | PlayAnimationFromTable({CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(20), 0),
|
| 379 | + | |
| 380 | - | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), |
| 380 | + | |
| 381 | - | CFrame.new(1.5, 0, 0) * CFrame.Angles(-.2, 0, 0), |
| 381 | + | |
| 382 | - | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), |
| 382 | + | |
| 383 | - | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 383 | + | |
| 384 | - | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), |
| 384 | + | |
| 385 | - | },.1,false) |
| 385 | + | |
| 386 | - | if count>=60 then Active=false RunService:UnbindFromRenderStep("LanceAttack")ClearHitBox(Lance)
|
| 386 | + | |
| 387 | - | end |
| 387 | + | |
| 388 | - | end)normalattack=0 |
| 388 | + | |
| 389 | - | end |
| 389 | + | --------- |
| 390 | - | end |
| 390 | + | |
| 391 | - | end |
| 391 | + | p= game.Players.LocalPlayer |
| 392 | ||
| 393 | char = p.Character | |
| 394 | - | if PL.Character then idkX()end |
| 394 | + | |
| 395 | - | PL.CharacterAdded:connect(function()spawn(function()wait(.5)idkX()end)end) |
| 395 | + | pchar = char |
| 396 | - | local function humanoidvisibler(model,vib,tr) |
| 396 | + | |
| 397 | - | local ch=model:GetChildren() |
| 397 | + | char.Humanoid.JumpPower = 0 |
| 398 | - | for i=1,#ch do |
| 398 | + | |
| 399 | - | if ch[i]:IsA("Part")and tostring(ch[i])~="HumanoidRootPart"then
|
| 399 | + | |
| 400 | - | local p=Instance.new("Part") p.Size=ch[i].Size p.Transparency=1 p.Color=ch[i].Color p.CanCollide=false p.CFrame=ch[i].CFrame
|
| 400 | + | |
| 401 | - | CreateWeld(p,p,ch[i],CFrame.new(0,0,0))p.Parent=vib |
| 401 | + | |
| 402 | - | local sc=Instance.new("SurfaceGui",p)sc.AlwaysOnTop=true local tb=Instance.new("TextBox",sc)tb.Size=UDim2.new(1,0,1,0)tb.BorderSizePixel=0 tb.BackgroundTransparency=tr tb.BackgroundColor3=ch[i].Color
|
| 402 | + | handle = Instance.new("Part",char)
|
| 403 | - | tb.Text="" |
| 403 | + | |
| 404 | - | local sc2=sc:Clone()sc2.Parent=p sc2.Face="Top"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Back"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Bottom" |
| 404 | + | handle.Size = Vector3.new(0.3,3,0.3) |
| 405 | - | local sc2=sc:Clone()sc2.Parent=p sc2.Face="Left"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Right" |
| 405 | + | |
| 406 | - | end |
| 406 | + | handle.BrickColor = BrickColor.new("Really black")
|
| 407 | - | end |
| 407 | + | |
| 408 | handle.TopSurface = 0 | |
| 409 | - | local function v_find(parent,vib,tr) |
| 409 | + | |
| 410 | - | if parent:FindFirstChildOfClass("Humanoid")and tostring(parent)~=PL.Name then humanoidvisibler(parent,vib,tr)end
|
| 410 | + | handle.BottomSurface = 0 |
| 411 | - | local c=parent:GetChildren()for i=1,#c do v_find(c[i],vib,tr)end |
| 411 | + | |
| 412 | ||
| 413 | - | local nu=0 |
| 413 | + | |
| 414 | - | spawn(function() |
| 414 | + | |
| 415 | - | while true do |
| 415 | + | handlew = Instance.new("Weld",handle)
|
| 416 | - | if Visible then |
| 416 | + | |
| 417 | - | local vib=Instance.new("Model",workspace.CurrentCamera)vib.Name="Visibler"
|
| 417 | + | handlew.Part0 = handle |
| 418 | - | v_find(workspace,vib,.7) |
| 418 | + | handle.Transparency = 1 |
| 419 | - | end |
| 419 | + | handlew.Part1 = char["Right Arm"] |
| 420 | - | wait(2) |
| 420 | + | |
| 421 | - | if workspace.CurrentCamera:FindFirstChild("Visibler")then workspace.CurrentCamera.Visibler:Remove()end
|
| 421 | + | handlew.C0 = CFrame.new(0,0.7,-1)* CFrame.Angles(math.rad(-90),0,0) |
| 422 | - | end |
| 422 | + | |
| 423 | handlem = Instance.new("CylinderMesh",handle)
| |
| 424 | ||
| 425 | stars = true | |
| 426 | ||
| 427 | ||
| 428 | top = Instance.new("Part",char)
| |
| 429 | ||
| 430 | top.Size = Vector3.new(0.4,0.4,0.4) | |
| 431 | ||
| 432 | top.BrickColor = BrickColor.new("New Yeller")
| |
| 433 | ||
| 434 | top.TopSurface = 0 | |
| 435 | ||
| 436 | top.BottomSurface = 0 | |
| 437 | ||
| 438 | topw = Instance.new("Weld",top)
| |
| 439 | ||
| 440 | top.Transparency = 1 | |
| 441 | topw.Part0 = top | |
| 442 | ||
| 443 | topw.Part1 = handle | |
| 444 | ||
| 445 | topw.C0 = CFrame.new(0,1.5,0) | |
| 446 | ||
| 447 | topm = Instance.new("CylinderMesh",top)
| |
| 448 | ||
| 449 | rad = math.rad | |
| 450 | ||
| 451 | ||
| 452 | ||
| 453 | ||
| 454 | ||
| 455 | ||
| 456 | ||
| 457 | top2= Instance.new("Part",char)
| |
| 458 | top2.Transparency = 1 | |
| 459 | top2.Size = Vector3.new(0.55,0.05,0.55) | |
| 460 | ||
| 461 | top2.BrickColor = BrickColor.new("New Yeller")
| |
| 462 | ||
| 463 | top2.TopSurface = 0 | |
| 464 | ||
| 465 | top2.BottomSurface = 0 | |
| 466 | ||
| 467 | topw2 = Instance.new("Weld",top2)
| |
| 468 | ||
| 469 | topw2.Part0 = top2 | |
| 470 | ||
| 471 | topw2.Part1 = top | |
| 472 | ||
| 473 | topw2.C0 = CFrame.new(0,0.3,0) | |
| 474 | ||
| 475 | topm2 = Instance.new("CylinderMesh",top2)
| |
| 476 | ||
| 477 | ||
| 478 | ||
| 479 | ||
| 480 | ||
| 481 | ||
| 482 | ||
| 483 | ||
| 484 | ||
| 485 | ||
| 486 | top3= Instance.new("Part",char)
| |
| 487 | ||
| 488 | top3.Size = Vector3.new(0.4,0.02,0.4) | |
| 489 | top3.Transparency = 1 | |
| 490 | top3.BrickColor = BrickColor.new("Really red")
| |
| 491 | ||
| 492 | top3.TopSurface = 0 | |
| 493 | ||
| 494 | top3.BottomSurface = 0 | |
| 495 | ||
| 496 | topw3 = Instance.new("Weld",top3)
| |
| 497 | ||
| 498 | topw3.Part0 = top3 | |
| 499 | ||
| 500 | topw3.Part1 = top2 | |
| 501 | ||
| 502 | topw3.C0 = CFrame.new(0,0.05,0) | |
| 503 | ||
| 504 | topm3 = Instance.new("CylinderMesh",top3)
| |
| 505 | ||
| 506 | camp = Instance.new("Part",char)
| |
| 507 | ||
| 508 | camp.Transparency = 1 | |
| 509 | ||
| 510 | camp.Size = Vector3.new(1,1,1) | |
| 511 | ||
| 512 | campw = Instance.new("Weld",camp)
| |
| 513 | ||
| 514 | campw.Part0 = camp | |
| 515 | ||
| 516 | campw.Part1 = char.Torso | |
| 517 | ||
| 518 | campw.C0 = CFrame.new(0,-1,0) | |
| 519 | ||
| 520 | camp.CanCollide = false | |
| 521 | ||
| 522 | Rod = Instance.new("Part",char)
| |
| 523 | ||
| 524 | Rod.Size = Vector3.new(0.3,4,0.3) | |
| 525 | ||
| 526 | Rod.BrickColor = BrickColor.new("New Yeller")
| |
| 527 | ||
| 528 | Rod.TopSurface = 0 | |
| 529 | ||
| 530 | Rod.BottomSurface = 0 | |
| 531 | ||
| 532 | Rod.CanCollide = false | |
| 533 | ||
| 534 | ||
| 535 | Rodw = Instance.new("Weld",Rod)
| |
| 536 | ||
| 537 | Rodw.Part0 = Rod | |
| 538 | Rod.Transparency = 1 | |
| 539 | Rodw.Part1 = char["Right Arm"] | |
| 540 | ||
| 541 | Rodw.C0 = CFrame.new(0,0.7,-1)* CFrame.Angles(math.rad(-90),0,0) | |
| 542 | ||
| 543 | Rodm = Instance.new("CylinderMesh",Rod)
| |
| 544 | ||
| 545 | tip = Instance.new("Part",char)
| |
| 546 | tip.CanCollide = false | |
| 547 | tip.TopSurface = 0 | |
| 548 | tip.BottomSurface =0 | |
| 549 | tip.BrickColor = BrickColor.new("New Yeller")
| |
| 550 | tip.Size = Vector3.new(1,1,1) | |
| 551 | tip.Transparency = 1 | |
| 552 | tipw = Instance.new("Weld",tip)
| |
| 553 | tipw.Part0 = tip | |
| 554 | tipw.Part1 = Rod | |
| 555 | tipw.C0 = CFrame.new(0,2,0) | |
| 556 | ||
| 557 | RobeBack = Instance.new("Part",char)
| |
| 558 | ||
| 559 | RobeBack.Size = Vector3.new(2.5,0.6,0.1) | |
| 560 | ||
| 561 | RobeBack.BrickColor = BrickColor.new("Really red")
| |
| 562 | ||
| 563 | RobeBack.TopSurface = 0 | |
| 564 | ||
| 565 | RobeBack.BottomSurface = 0 | |
| 566 | Hat = Instance.new("Part",char)
| |
| 567 | Hat.Size = Vector3.new(1,1,1) | |
| 568 | Hat.BrickColor = BrickColor.new("Really red")
| |
| 569 | Hatm = Instance.new("SpecialMesh",Hat)
| |
| 570 | Hatm.MeshType = "FileMesh" | |
| 571 | Hatm.MeshId = "rbxassetid://442068331" | |
| 572 | Hatm.Scale = Vector3.new(.155,.155,.1) | |
| 573 | Hatw = Instance.new("Weld",Hat)
| |
| 574 | Hatw.Part0 = Hat | |
| 575 | Hatw.Part1 = char.Head | |
| 576 | Hatw.C0 = CFrame.new(0,0,-1) * CFrame.Angles(math.rad(90),0,0) | |
| 577 | sin = math.sin | |
| 578 | ||
| 579 | iceblast = true | |
| 580 | ||
| 581 | Welo = Instance.new("Weld",RobeBack)
| |
| 582 | ||
| 583 | Welo.Part0 = RobeBack | |
| 584 | ||
| 585 | Welo.Part1 = char.Torso | |
| 586 | ||
| 587 | Welo.C0 = CFrame.new(0,-1.3,0.1) * CFrame.Angles(math.rad(-30),0,0) | |
| 588 | ||
| 589 | ||
| 590 | ||
| 591 | ||
| 592 | capers={}
| |
| 593 | ||
| 594 | torso=char.Torso | |
| 595 | ||
| 596 | ||
| 597 | ||
| 598 | ||
| 599 | local WorldUp = Vector3.new(0,1,0) | |
| 600 | ||
| 601 | function look2(Vec1,Vec2) | |
| 602 | ||
| 603 | local Orig = Vec1 | |
| 604 | ||
| 605 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 606 | ||
| 607 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 608 | ||
| 609 | local Forward = (Vec2-Vec1).unit | |
| 610 | ||
| 611 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 612 | ||
| 613 | local Right = Up:Cross(Forward).unit | |
| 614 | ||
| 615 | Forward = -Forward | |
| 616 | ||
| 617 | Right = -Right | |
| 618 | ||
| 619 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 620 | ||
| 621 | end | |
| 622 | ||
| 623 | ||
| 624 | ||
| 625 | ||
| 626 | function look(CFr,Vec2) | |
| 627 | ||
| 628 | local A = Vector3.new(0,0,0) | |
| 629 | ||
| 630 | local B = CFr:inverse()*Vec2 | |
| 631 | ||
| 632 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 633 | ||
| 634 | if B.Z > 0 then | |
| 635 | ||
| 636 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 637 | ||
| 638 | elseif B.Z == 0 then | |
| 639 | ||
| 640 | if B.Y > 0 then | |
| 641 | ||
| 642 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 643 | ||
| 644 | elseif B.Y < 0 then | |
| 645 | ||
| 646 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 647 | ||
| 648 | else | |
| 649 | ||
| 650 | CF = CFr | |
| 651 | ||
| 652 | end | |
| 653 | ||
| 654 | end | |
| 655 | ||
| 656 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 657 | ||
| 658 | local Up = Vector3.new(X,Y,Z) | |
| 659 | ||
| 660 | local Forward = (Vec2-CFr.p).unit | |
| 661 | ||
| 662 | local Right = Up:Cross(Forward) | |
| 663 | ||
| 664 | Forward = -Forward | |
| 665 | ||
| 666 | Right = -Right | |
| 667 | ||
| 668 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 669 | ||
| 670 | end | |
| 671 | ||
| 672 | ||
| 673 | ||
| 674 | ||
| 675 | function simulate(j,d,m,r,t) | |
| 676 | ||
| 677 | local joint = j | |
| 678 | ||
| 679 | for i,v in ipairs(t) do | |
| 680 | ||
| 681 | if v[1]:FindFirstChild("Weld") then
| |
| 682 | ||
| 683 | local stiff = m.CFrame.lookVector*0.1 | |
| 684 | ||
| 685 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 686 | ||
| 687 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 688 | ||
| 689 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 690 | ||
| 691 | local pos = joint.p+(dir*(d*0.5)) | |
| 692 | ||
| 693 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 694 | ||
| 695 | local inv = v[1].Weld.Part0.CFrame | |
| 696 | ||
| 697 | local rel1 = inv:inverse()*pos | |
| 698 | ||
| 699 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 700 | ||
| 701 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 702 | ||
| 703 | v[1].Weld.C0 = cf | |
| 704 | ||
| 705 | v[2] = inv*cf | |
| 706 | ||
| 707 | --v[1].CFrame = cf | |
| 708 | ||
| 709 | end | |
| 710 | ||
| 711 | end | |
| 712 | ||
| 713 | end | |
| 714 | ||
| 715 | for i=1,6 do | |
| 716 | ||
| 717 | local cp = Instance.new("Part",char)
| |
| 718 | ||
| 719 | cp.Anchored = false | |
| 720 | ||
| 721 | cp.BrickColor = BrickColor.new("Really red")
| |
| 722 | ||
| 723 | cp.CanCollide = false | |
| 724 | ||
| 725 | cp.FormFactor="Custom" | |
| 726 | ||
| 727 | cp.Material = "SmoothPlastic" | |
| 728 | ||
| 729 | cp.TopSurface = "SmoothNoOutlines" | |
| 730 | ||
| 731 | cp.BottomSurface = "SmoothNoOutlines" | |
| 732 | ||
| 733 | cp.RightSurface = "SmoothNoOutlines" | |
| 734 | ||
| 735 | cp.LeftSurface = "SmoothNoOutlines" | |
| 736 | ||
| 737 | cp.FrontSurface = "SmoothNoOutlines" | |
| 738 | ||
| 739 | cp.BackSurface = "SmoothNoOutlines" | |
| 740 | ||
| 741 | ||
| 742 | ||
| 743 | ||
| 744 | cp.Size=Vector3.new(2.2,.2,0.2) | |
| 745 | ||
| 746 | cp:BreakJoints() | |
| 747 | ||
| 748 | mesh = Instance.new("BlockMesh",cp)
| |
| 749 | ||
| 750 | mesh.Scale = Vector3.new(1,1,4) | |
| 751 | ||
| 752 | local w = Instance.new("Motor6D",cp)
| |
| 753 | ||
| 754 | w.Part0 = capers[i-1] and capers[i-1][1] or torso | |
| 755 | ||
| 756 | w.Part1 = cp | |
| 757 | ||
| 758 | w.Name = "Weld" | |
| 759 | ||
| 760 | --table.insert(capers,cp) | |
| 761 | ||
| 762 | capers[i] = {cp,cp.CFrame}
| |
| 763 | ||
| 764 | ||
| 765 | ||
| 766 | ||
| 767 | end | |
| 768 | ||
| 769 | game:service"RunService".Stepped:connect(function() | |
| 770 | ||
| 771 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),capers) | |
| 772 | ||
| 773 | end) | |
| 774 | ||
| 775 | --workspace.CurrentCamera.CameraSubject = camp | |
| 776 | ||
| 777 | workspace.CurrentCamera.CoordinateFrame = CFrame.new(0,5,0) | |
| 778 | ||
| 779 | torso = char.Torso | |
| 780 | ||
| 781 | mus = Instance.new("Sound",char.Torso)
| |
| 782 | ||
| 783 | mus.SoundId = "rbxassetid://290059656" | |
| 784 | ||
| 785 | mus.Volume=1 | |
| 786 | ||
| 787 | height = 0 | |
| 788 | ||
| 789 | mus.Volume = 1 | |
| 790 | ||
| 791 | mus.Looped = true | |
| 792 | ||
| 793 | mus:Play() | |
| 794 | ||
| 795 | m = p:GetMouse() | |
| 796 | ||
| 797 | humanoid = char.Humanoid | |
| 798 | ||
| 799 | m.KeyDown:connect(function(key) | |
| 800 | ||
| 801 | if key == "e" then | |
| 802 | ||
| 803 | height = height - 1.5 | |
| 804 | ||
| 805 | LerpTo.Body = CFrame.new(0,height,0)* CFrame.Angles(math.rad(78),0,0) | |
| 806 | ||
| 807 | ||
| 808 | ||
| 809 | ||
| 810 | elseif key=="q" then | |
| 811 | ||
| 812 | height = height + 1.5 | |
| 813 | ||
| 814 | LerpTo.Body = CFrame.new(0,height,0) * CFrame.Angles(math.rad(78),0,0) | |
| 815 | ||
| 816 | end | |
| 817 | ||
| 818 | end) | |
| 819 | m.KeyDown:connect(function(k) | |
| 820 | if k == "f" then | |
| 821 | ||
| 822 | if stars == true then | |
| 823 | stars = false | |
| 824 | active = true | |
| 825 | ||
| 826 | Rod.Transparency = 0 | |
| 827 | tip.Transparency = 0 | |
| 828 | LerpTo.RightLeg = CFrame.new(0.5,-0.6,-0.5) *CFrame.Angles(rad(-30),0,0) | |
| 829 | ||
| 830 | ||
| 831 | ||
| 832 | ||
| 833 | LerpTo.Body = CFrame.new(0,height,0) * CFrame.Angles(rad(98),0,0) | |
| 834 | LerpTo.LeftLeg = CFrame.new(-0.5,-0.2,-.5) * CFrame.Angles(rad(-30),0,0) | |
| 835 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(5),0,0) * | |
| 836 | ||
| 837 | CFrame.Angles(0,0,0) | |
| 838 | ||
| 839 | ||
| 840 | ||
| 841 | ||
| 842 | ||
| 843 | ||
| 844 | ||
| 845 | ||
| 846 | ||
| 847 | ||
| 848 | ||
| 849 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(rad(90),0,rad(-30)) | |
| 850 | wait(.3) | |
| 851 | ||
| 852 | LerpTo.Body = CFrame.new(0,height,0) * CFrame.Angles(rad(88),0,0) | |
| 853 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(0.5,0,rad(30)) | |
| 854 | ||
| 855 | ||
| 856 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(5),0,0) * | |
| 857 | ||
| 858 | CFrame.Angles(0,0,0) | |
| 859 | end1 = Instance.new("Part",char)
| |
| 860 | end1.CFrame = m.Hit * CFrame.new(-10,0,0) | |
| 861 | end1.Anchored = true | |
| 862 | end1.Transparency = 1 | |
| 863 | end1.CanCollide = false | |
| 864 | end2 = Instance.new("Part",char)
| |
| 865 | end2.CFrame = m.Hit * CFrame.new(10,0,0) | |
| 866 | end2.Anchored = true | |
| 867 | ||
| 868 | end2.Transparency = 1 | |
| 869 | end2.CanCollide = false | |
| 870 | local ray = Ray.new(char.Torso.CFrame.p, (m.Hit.p - char.Torso.CFrame.p).unit * 100) | |
| 871 | local part, position = workspace:FindPartOnRay(ray, p.Character, false, true) | |
| 872 | star = Instance.new("Part",char)
| |
| 873 | star.BrickColor = BrickColor.new("New Yeller")
| |
| 874 | star.CanCollide = false | |
| 875 | star.Size = Vector3.new(2,2,2) | |
| 876 | stm = Instance.new("SpecialMesh",star)
| |
| 877 | stm.MeshType = "Sphere" | |
| 878 | star.Material = "Neon" | |
| 879 | star.CFrame = tip.CFrame | |
| 880 | bp = Instance.new("BodyPosition",star)
| |
| 881 | bp.P = 400 | |
| 882 | bp.Position = position | |
| 883 | bp.D = 100 | |
| 884 | ||
| 885 | ||
| 886 | star2 = Instance.new("Part",char)
| |
| 887 | star2.BrickColor = BrickColor.new("New Yeller")
| |
| 888 | star2.Size = Vector3.new(2,2,2) | |
| 889 | star2.Material = "Neon" | |
| 890 | stm2 = Instance.new("SpecialMesh",star2)
| |
| 891 | stm2.MeshType = "Sphere" | |
| 892 | star2.CanCollide = false | |
| 893 | star2.CFrame = tip.CFrame | |
| 894 | bp2 = Instance.new("BodyPosition",star2)
| |
| 895 | bp2.P = 400 | |
| 896 | bp2.Position = end1.Position | |
| 897 | bp2.D = 100 | |
| 898 | ||
| 899 | ||
| 900 | ||
| 901 | star3 = Instance.new("Part",char)
| |
| 902 | star3.BrickColor = BrickColor.new("New Yeller")
| |
| 903 | star3.Size = Vector3.new(2,2,2) | |
| 904 | star3.CanCollide = false | |
| 905 | star3.Material = "Neon" | |
| 906 | stm3 = Instance.new("SpecialMesh",star3)
| |
| 907 | stm3.MeshType = "Sphere" | |
| 908 | star3.CFrame = tip.CFrame | |
| 909 | bp3 = Instance.new("BodyPosition",star3)
| |
| 910 | bp3.P = 400 | |
| 911 | bp3.Position = end2.Position | |
| 912 | bp3.D = 100 | |
| 913 | wait(0.5) | |
| 914 | Rod.Transparency = 1 | |
| 915 | tip.Transparency = 1 | |
| 916 | stars = true | |
| 917 | active = false | |
| 918 | ||
| 919 | ||
| 920 | ||
| 921 | ||
| 922 | ||
| 923 | ||
| 924 | ||
| 925 | ||
| 926 | ||
| 927 | ||
| 928 | ||
| 929 | ||
| 930 | ||
| 931 | repeat | |
| 932 | wait() until (star.Position-position).magnitude < 10 | |
| 933 | ||
| 934 | ||
| 935 | for i,v in pairs(workspace:children()) do | |
| 936 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 937 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then
| |
| 938 | if (v:findFirstChild("Torso").Position - star.Position).magnitude < 15 then
| |
| 939 | if v.Name ~= p.Name then | |
| 940 | v.Humanoid:TakeDamage(40) | |
| 941 | v.Humanoid.PlatformStand = true | |
| 942 | end | |
| 943 | end | |
| 944 | ||
| 945 | end | |
| 946 | end | |
| 947 | ||
| 948 | end | |
| 949 | ||
| 950 | ||
| 951 | for i = 5,10,1 do wait() | |
| 952 | ||
| 953 | stm3.Scale = Vector3.new(i,i,i) | |
| 954 | ||
| 955 | star3.Transparency= i/10 | |
| 956 | ||
| 957 | ||
| 958 | stm2.Scale = Vector3.new(i,i,i) | |
| 959 | ||
| 960 | star2.Transparency= i/10 | |
| 961 | ||
| 962 | stm.Scale = Vector3.new(i,i,i) | |
| 963 | ||
| 964 | star.Transparency= i/10 | |
| 965 | ||
| 966 | end | |
| 967 | ||
| 968 | ||
| 969 | end | |
| 970 | end | |
| 971 | end) | |
| 972 | ||
| 973 | m.KeyDown:connect(function(k) | |
| 974 | ||
| 975 | if k == "x" then | |
| 976 | ||
| 977 | if iceblast == true then | |
| 978 | ||
| 979 | iceblast = false | |
| 980 | ||
| 981 | active = true | |
| 982 | ||
| 983 | char.Humanoid.WalkSpeed = 0 | |
| 984 | handle.Transparency = 0 | |
| 985 | top.Transparency = 0 | |
| 986 | top2.Transparency = 0 | |
| 987 | top3.Transparency = 0 | |
| 988 | LerpTo.RightLeg = CFrame.new(0.5,-0.6,-0.5) *CFrame.Angles(rad(-30),0,0) | |
| 989 | ||
| 990 | ||
| 991 | ||
| 992 | ||
| 993 | LerpTo.Body = CFrame.new(0,height,0) * CFrame.Angles(rad(98),0,0) | |
| 994 | ||
| 995 | ||
| 996 | ||
| 997 | ||
| 998 | ||
| 999 | ||
| 1000 | ||
| 1001 | ||
| 1002 | ||
| 1003 | ||
| 1004 | ||
| 1005 | ||
| 1006 | ||
| 1007 | ||
| 1008 | ||
| 1009 | ||
| 1010 | ||
| 1011 | ||
| 1012 | ||
| 1013 | ||
| 1014 | ||
| 1015 | LerpTo.LeftLeg = CFrame.new(-0.5,-0.2,-.5) * CFrame.Angles(rad(-30),0,0) | |
| 1016 | ||
| 1017 | ||
| 1018 | ||
| 1019 | ||
| 1020 | ||
| 1021 | ||
| 1022 | ||
| 1023 | ||
| 1024 | ||
| 1025 | ||
| 1026 | ||
| 1027 | ||
| 1028 | ||
| 1029 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(5),0,0) * | |
| 1030 | ||
| 1031 | CFrame.Angles(0,0,0) | |
| 1032 | ||
| 1033 | ||
| 1034 | ||
| 1035 | ||
| 1036 | ||
| 1037 | ||
| 1038 | ||
| 1039 | ||
| 1040 | ||
| 1041 | ||
| 1042 | ||
| 1043 | ||
| 1044 | ||
| 1045 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(rad(120),0,rad(0)) | |
| 1046 | ||
| 1047 | swing = Instance.new("Sound",char.Torso)
| |
| 1048 | ||
| 1049 | swing.SoundId = "rbxassetid://158037267" | |
| 1050 | ||
| 1051 | swing.Volume = 1 | |
| 1052 | ||
| 1053 | swing.Pitch = 1.4 | |
| 1054 | ||
| 1055 | swing:Play() | |
| 1056 | ||
| 1057 | for i = 1,7,1 do wait() | |
| 1058 | ||
| 1059 | as = 0.4 | |
| 1060 | ||
| 1061 | LerpTo.Staff = handlew.C0 * CFrame.Angles(math.rad(90),0,0) * CFrame.new(0,0.5,1) | |
| 1062 | ||
| 1063 | ||
| 1064 | ||
| 1065 | end | |
| 1066 | ||
| 1067 | LerpTo.Staff = CFrame.new(0,0.7,-1)* CFrame.Angles(math.rad(-90),0,0) | |
| 1068 | ||
| 1069 | as = 0.2 | |
| 1070 | ||
| 1071 | ||
| 1072 | ||
| 1073 | ||
| 1074 | ||
| 1075 | ||
| 1076 | ||
| 1077 | ||
| 1078 | ||
| 1079 | ||
| 1080 | ||
| 1081 | ||
| 1082 | ||
| 1083 | ||
| 1084 | ||
| 1085 | LerpTo.LeftArm = CFrame.new(-0.9,1.3,-0.7) * | |
| 1086 | ||
| 1087 | CFrame.Angles(0,rad(15),rad(90))*CFrame.Angles(rad(10),0,rad(0)) | |
| 1088 | ||
| 1089 | ||
| 1090 | ||
| 1091 | ball = Instance.new("Part",char)
| |
| 1092 | ||
| 1093 | ball.Size = Vector3.new(0.1,0.1,0.1) | |
| 1094 | ||
| 1095 | ball.BrickColor = BrickColor.new("Pastel light blue")
| |
| 1096 | ||
| 1097 | ballw = Instance.new("Weld",ball)
| |
| 1098 | ||
| 1099 | ballw.Part0=ball | |
| 1100 | ||
| 1101 | ballw.Part1=top3 | |
| 1102 | ||
| 1103 | ||
| 1104 | ball.TopSurface = 0 | |
| 1105 | ||
| 1106 | ball.BottomSurface = 0 | |
| 1107 | ball.Material = "Neon" | |
| 1108 | ball.CanCollide = false | |
| 1109 | ||
| 1110 | ballm = Instance.new("SpecialMesh",ball)
| |
| 1111 | ||
| 1112 | ballm.MeshType = "Sphere" | |
| 1113 | ||
| 1114 | for i = 1,8,0.5 do wait() | |
| 1115 | ||
| 1116 | ||
| 1117 | ||
| 1118 | ballm.Scale = Vector3.new(i,i,i) | |
| 1119 | ||
| 1120 | ||
| 1121 | ||
| 1122 | end | |
| 1123 | ||
| 1124 | ||
| 1125 | ||
| 1126 | ||
| 1127 | ||
| 1128 | LerpTo.RightLeg = CFrame.new(0.5,-0.4,-0.5) *CFrame.Angles(rad(-30),0,0) | |
| 1129 | ||
| 1130 | ||
| 1131 | ||
| 1132 | ||
| 1133 | LerpTo.Body = CFrame.new(0,height,0) * CFrame.Angles(rad(78),0,0) | |
| 1134 | ||
| 1135 | ||
| 1136 | ||
| 1137 | ||
| 1138 | ||
| 1139 | ||
| 1140 | ||
| 1141 | ||
| 1142 | ||
| 1143 | ||
| 1144 | ||
| 1145 | ||
| 1146 | ||
| 1147 | ||
| 1148 | ||
| 1149 | LerpTo.Staff = handlew.C0 * CFrame.Angles(math.rad(90),0,0) * CFrame.new(0,0.5,1) | |
| 1150 | ||
| 1151 | ||
| 1152 | ||
| 1153 | ||
| 1154 | ||
| 1155 | ||
| 1156 | ||
| 1157 | ||
| 1158 | ||
| 1159 | ||
| 1160 | LerpTo.LeftLeg = CFrame.new(-0.5,-0.3,-.5) * CFrame.Angles(rad(-30),0,0) | |
| 1161 | ||
| 1162 | ||
| 1163 | ||
| 1164 | ||
| 1165 | ||
| 1166 | ||
| 1167 | ||
| 1168 | ||
| 1169 | ||
| 1170 | ||
| 1171 | ||
| 1172 | ||
| 1173 | ||
| 1174 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(12),0,0) * | |
| 1175 | ||
| 1176 | CFrame.Angles(0,0,0) | |
| 1177 | ||
| 1178 | ||
| 1179 | ||
| 1180 | ||
| 1181 | ||
| 1182 | ||
| 1183 | ||
| 1184 | ||
| 1185 | ||
| 1186 | ||
| 1187 | ||
| 1188 | ||
| 1189 | ||
| 1190 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(rad(110),0,rad(0)) | |
| 1191 | ||
| 1192 | ||
| 1193 | ||
| 1194 | ||
| 1195 | ||
| 1196 | ||
| 1197 | ||
| 1198 | ||
| 1199 | ||
| 1200 | ||
| 1201 | ||
| 1202 | ||
| 1203 | ||
| 1204 | ends = Instance.new("Part",char)
| |
| 1205 | ||
| 1206 | ends.Transparency = 1 | |
| 1207 | ||
| 1208 | ends.Anchored = true | |
| 1209 | ||
| 1210 | beams = Instance.new("Sound",char.Torso)
| |
| 1211 | ||
| 1212 | beams.SoundId = "rbxassetid://154230112" | |
| 1213 | ||
| 1214 | beams.Volume = 1 | |
| 1215 | ||
| 1216 | beams.Pitch = 0.9 | |
| 1217 | ||
| 1218 | beams:Play() | |
| 1219 | ||
| 1220 | ||
| 1221 | ||
| 1222 | ||
| 1223 | effect = Instance.new("Part",char)
| |
| 1224 | ||
| 1225 | ||
| 1226 | ||
| 1227 | ||
| 1228 | effect.Size = Vector3.new(1,1,1) | |
| 1229 | ||
| 1230 | ||
| 1231 | ||
| 1232 | ||
| 1233 | ||
| 1234 | ||
| 1235 | ||
| 1236 | ||
| 1237 | ||
| 1238 | ||
| 1239 | effect.BrickColor = BrickColor.new("Pastel light blue")
| |
| 1240 | ||
| 1241 | effectm = Instance.new("SpecialMesh",effect)
| |
| 1242 | ||
| 1243 | effectm.MeshType = "FileMesh" | |
| 1244 | ||
| 1245 | effectm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1246 | ||
| 1247 | effect:BreakJoints() | |
| 1248 | ||
| 1249 | effectw = Instance.new("Weld",effect)
| |
| 1250 | placeholder = Instance.new("Part",char)
| |
| 1251 | placeholder.Size = Vector3.new(1,1,1) | |
| 1252 | placeholderw = Instance.new("Weld",placeholder)
| |
| 1253 | placeholderw.Part0 = placeholder | |
| 1254 | placeholderw.Part1 = ball | |
| 1255 | placeholder.Transparency = 1 | |
| 1256 | placeholderw.C0 = CFrame.new(0,3,0) | |
| 1257 | effectw.Part0 = effect | |
| 1258 | ||
| 1259 | effectw.Part1 = top3 | |
| 1260 | ||
| 1261 | effectw.C0 = CFrame.new(0,-1,0)* CFrame.Angles(math.rad(0),0,0) | |
| 1262 | wait(0.2) | |
| 1263 | for i = 1,7,0.2 do wait() | |
| 1264 | ||
| 1265 | ends.CFrame = char.Head.CFrame * CFrame.new(0,0,-100) | |
| 1266 | ||
| 1267 | effectm.Scale = Vector3.new(i,i,i) | |
| 1268 | ||
| 1269 | effect.Transparency = i/4 | |
| 1270 | ||
| 1271 | ||
| 1272 | ||
| 1273 | ||
| 1274 | ||
| 1275 | --[[Lightning( | |
| 1276 | ||
| 1277 | top3.CFrame.p,ends.Position,math.random(5,10),math.random(0,0),BrickColor.new("Pastel light blue"),2
| |
| 1278 | ||
| 1279 | )]]-- | |
| 1280 | ||
| 1281 | local ray = Ray.new(placeholder.CFrame.p, (ends.CFrame.p - placeholder.CFrame.p).unit * 100) | |
| 1282 | local part, position = workspace:FindPartOnRay(ray, p.Character, false, true) | |
| 1283 | ||
| 1284 | ||
| 1285 | ||
| 1286 | local beam = Instance.new("Part", workspace)
| |
| 1287 | beam.BrickColor = BrickColor.new("Pastel light blue")
| |
| 1288 | beam.FormFactor = "Custom" | |
| 1289 | beam.Material = "Neon" | |
| 1290 | beam.Transparency = 0.25 | |
| 1291 | beam.Anchored = true | |
| 1292 | beam.Locked = true | |
| 1293 | beam.CanCollide = false | |
| 1294 | ||
| 1295 | local distance = (top3.CFrame.p - position).magnitude | |
| 1296 | beam.Size = Vector3.new(1.2,1.2, distance) | |
| 1297 | beam.CFrame = CFrame.new(top3.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 1298 | ||
| 1299 | game:GetService("Debris"):AddItem(beam, 0.5)
| |
| 1300 | ||
| 1301 | ||
| 1302 | ||
| 1303 | game:GetService("Debris"):AddItem(pww, 0.3)
| |
| 1304 | ||
| 1305 | if part then | |
| 1306 | ||
| 1307 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 1308 | ||
| 1309 | ||
| 1310 | ||
| 1311 | if not humanoid then | |
| 1312 | ||
| 1313 | humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1314 | ||
| 1315 | end | |
| 1316 | ||
| 1317 | ||
| 1318 | ||
| 1319 | if humanoid then | |
| 1320 | ||
| 1321 | ||
| 1322 | ||
| 1323 | humanoid:TakeDamage(2) | |
| 1324 | ||
| 1325 | end | |
| 1326 | ||
| 1327 | end | |
| 1328 | ||
| 1329 | end | |
| 1330 | ||
| 1331 | wait(0.5) | |
| 1332 | ||
| 1333 | humanoid.WalkSpeed = 20 | |
| 1334 | ||
| 1335 | active = false | |
| 1336 | ||
| 1337 | ball:Remove() | |
| 1338 | ||
| 1339 | effect:Remove() | |
| 1340 | ||
| 1341 | wait() | |
| 1342 | ||
| 1343 | LerpTo.Staff = CFrame.new(0,0.7,-1)* CFrame.Angles(math.rad(-90),0,0) | |
| 1344 | handle.Transparency = 1 | |
| 1345 | top.Transparency = 1 | |
| 1346 | top2.Transparency = 1 | |
| 1347 | top3.Transparency = 1 | |
| 1348 | placeholder:Remove() | |
| 1349 | wait(0.5) | |
| 1350 | ||
| 1351 | iceblast = true | |
| 1352 | ||
| 1353 | end | |
| 1354 | ||
| 1355 | end | |
| 1356 | ||
| 1357 | end) | |
| 1358 | ||
| 1359 | torsoj = char.HumanoidRootPart.RootJoint | |
| 1360 | ||
| 1361 | ||
| 1362 | ||
| 1363 | ||
| 1364 | original = torsoj.C0 | |
| 1365 | ||
| 1366 | ||
| 1367 | ||
| 1368 | ||
| 1369 | as = 0.2 | |
| 1370 | ||
| 1371 | ||
| 1372 | ||
| 1373 | ||
| 1374 | active = false | |
| 1375 | ||
| 1376 | ||
| 1377 | ||
| 1378 | ||
| 1379 | ||
| 1380 | ||
| 1381 | ||
| 1382 | anglespeed = 1/2 | |
| 1383 | ||
| 1384 | ||
| 1385 | ||
| 1386 | ||
| 1387 | ||
| 1388 | ||
| 1389 | ||
| 1390 | ||
| 1391 | ||
| 1392 | ||
| 1393 | ||
| 1394 | ||
| 1395 | ||
| 1396 | ||
| 1397 | ||
| 1398 | ||
| 1399 | RightShoulder = Instance.new("Weld",pchar.Torso)
| |
| 1400 | ||
| 1401 | ||
| 1402 | ||
| 1403 | ||
| 1404 | ||
| 1405 | ||
| 1406 | ||
| 1407 | ||
| 1408 | ||
| 1409 | ||
| 1410 | ||
| 1411 | ||
| 1412 | ||
| 1413 | RightShoulder.Part0 = pchar.Torso | |
| 1414 | ||
| 1415 | ||
| 1416 | ||
| 1417 | ||
| 1418 | ||
| 1419 | ||
| 1420 | ||
| 1421 | ||
| 1422 | ||
| 1423 | ||
| 1424 | ||
| 1425 | ||
| 1426 | ||
| 1427 | RightShoulder.Part1 = pchar['Right Arm'] | |
| 1428 | ||
| 1429 | ||
| 1430 | ||
| 1431 | ||
| 1432 | ||
| 1433 | ||
| 1434 | ||
| 1435 | ||
| 1436 | ||
| 1437 | ||
| 1438 | ||
| 1439 | ||
| 1440 | ||
| 1441 | RightShoulder.C0 = CFrame.new(1,0.5,0) | |
| 1442 | ||
| 1443 | ||
| 1444 | ||
| 1445 | ||
| 1446 | ||
| 1447 | ||
| 1448 | ||
| 1449 | ||
| 1450 | ||
| 1451 | ||
| 1452 | ||
| 1453 | ||
| 1454 | ||
| 1455 | RightShoulder.C1 = CFrame.new(-0.5,0.5,0) | |
| 1456 | ||
| 1457 | ||
| 1458 | ||
| 1459 | ||
| 1460 | ||
| 1461 | ||
| 1462 | ||
| 1463 | ||
| 1464 | ||
| 1465 | ||
| 1466 | ||
| 1467 | ||
| 1468 | ||
| 1469 | ||
| 1470 | ||
| 1471 | ||
| 1472 | ||
| 1473 | ||
| 1474 | ||
| 1475 | ||
| 1476 | ||
| 1477 | ||
| 1478 | ||
| 1479 | ||
| 1480 | ||
| 1481 | ||
| 1482 | ||
| 1483 | ||
| 1484 | ||
| 1485 | ||
| 1486 | ||
| 1487 | ||
| 1488 | ||
| 1489 | ||
| 1490 | ||
| 1491 | ||
| 1492 | ||
| 1493 | ||
| 1494 | ||
| 1495 | ||
| 1496 | Torso2 = pchar.HumanoidRootPart.RootJoint | |
| 1497 | ||
| 1498 | ||
| 1499 | ||
| 1500 | ||
| 1501 | ||
| 1502 | ||
| 1503 | ||
| 1504 | ||
| 1505 | ||
| 1506 | ||
| 1507 | ||
| 1508 | ||
| 1509 | ||
| 1510 | ||
| 1511 | ||
| 1512 | ||
| 1513 | ||
| 1514 | ||
| 1515 | ||
| 1516 | ||
| 1517 | ||
| 1518 | ||
| 1519 | ||
| 1520 | ||
| 1521 | ||
| 1522 | ||
| 1523 | ||
| 1524 | ||
| 1525 | ||
| 1526 | ||
| 1527 | ||
| 1528 | ||
| 1529 | ||
| 1530 | ||
| 1531 | ||
| 1532 | ||
| 1533 | ||
| 1534 | ||
| 1535 | ||
| 1536 | ||
| 1537 | ||
| 1538 | ||
| 1539 | ||
| 1540 | ||
| 1541 | ||
| 1542 | ||
| 1543 | ||
| 1544 | ||
| 1545 | ||
| 1546 | ||
| 1547 | ||
| 1548 | ||
| 1549 | ||
| 1550 | ||
| 1551 | ||
| 1552 | ||
| 1553 | ||
| 1554 | ||
| 1555 | ||
| 1556 | ||
| 1557 | ||
| 1558 | ||
| 1559 | ||
| 1560 | ||
| 1561 | ||
| 1562 | ||
| 1563 | ||
| 1564 | LeftShoulder = Instance.new("Weld",pchar.Torso)
| |
| 1565 | ||
| 1566 | ||
| 1567 | ||
| 1568 | ||
| 1569 | ||
| 1570 | ||
| 1571 | ||
| 1572 | ||
| 1573 | ||
| 1574 | ||
| 1575 | ||
| 1576 | ||
| 1577 | ||
| 1578 | LeftShoulder.Part0 = pchar.Torso | |
| 1579 | ||
| 1580 | ||
| 1581 | ||
| 1582 | ||
| 1583 | ||
| 1584 | ||
| 1585 | ||
| 1586 | ||
| 1587 | ||
| 1588 | ||
| 1589 | ||
| 1590 | ||
| 1591 | ||
| 1592 | LeftShoulder.Part1 = pchar['Left Arm'] | |
| 1593 | ||
| 1594 | ||
| 1595 | ||
| 1596 | ||
| 1597 | ||
| 1598 | ||
| 1599 | ||
| 1600 | ||
| 1601 | ||
| 1602 | ||
| 1603 | ||
| 1604 | ||
| 1605 | ||
| 1606 | LeftShoulder.C0 = CFrame.new(-1,0.5,0) | |
| 1607 | ||
| 1608 | ||
| 1609 | ||
| 1610 | ||
| 1611 | ||
| 1612 | ||
| 1613 | ||
| 1614 | ||
| 1615 | ||
| 1616 | ||
| 1617 | ||
| 1618 | ||
| 1619 | ||
| 1620 | LeftShoulder.C1 = CFrame.new(0.5,0.5,0) | |
| 1621 | ||
| 1622 | ||
| 1623 | ||
| 1624 | ||
| 1625 | ||
| 1626 | ||
| 1627 | ||
| 1628 | ||
| 1629 | ||
| 1630 | ||
| 1631 | ||
| 1632 | ||
| 1633 | ||
| 1634 | ||
| 1635 | ||
| 1636 | ||
| 1637 | ||
| 1638 | ||
| 1639 | ||
| 1640 | ||
| 1641 | ||
| 1642 | ||
| 1643 | ||
| 1644 | ||
| 1645 | ||
| 1646 | ||
| 1647 | ||
| 1648 | ||
| 1649 | ||
| 1650 | ||
| 1651 | ||
| 1652 | ||
| 1653 | ||
| 1654 | ||
| 1655 | ||
| 1656 | ||
| 1657 | ||
| 1658 | ||
| 1659 | ||
| 1660 | ||
| 1661 | ||
| 1662 | ||
| 1663 | ||
| 1664 | ||
| 1665 | ||
| 1666 | ||
| 1667 | ||
| 1668 | ||
| 1669 | ||
| 1670 | ||
| 1671 | ||
| 1672 | ||
| 1673 | ||
| 1674 | ||
| 1675 | ||
| 1676 | ||
| 1677 | ||
| 1678 | ||
| 1679 | ||
| 1680 | ||
| 1681 | ||
| 1682 | ||
| 1683 | ||
| 1684 | ||
| 1685 | ||
| 1686 | ||
| 1687 | ||
| 1688 | ||
| 1689 | ||
| 1690 | ||
| 1691 | ||
| 1692 | ||
| 1693 | ||
| 1694 | ||
| 1695 | ||
| 1696 | ||
| 1697 | ||
| 1698 | ||
| 1699 | ||
| 1700 | ||
| 1701 | ||
| 1702 | ||
| 1703 | ||
| 1704 | ||
| 1705 | ||
| 1706 | ||
| 1707 | ||
| 1708 | ||
| 1709 | ||
| 1710 | ||
| 1711 | ||
| 1712 | ||
| 1713 | ||
| 1714 | ||
| 1715 | RightHip = Instance.new("Weld",pchar.Torso)
| |
| 1716 | ||
| 1717 | ||
| 1718 | ||
| 1719 | ||
| 1720 | ||
| 1721 | ||
| 1722 | ||
| 1723 | ||
| 1724 | ||
| 1725 | ||
| 1726 | ||
| 1727 | ||
| 1728 | ||
| 1729 | RightHip.Part0 = pchar.Torso | |
| 1730 | ||
| 1731 | ||
| 1732 | ||
| 1733 | ||
| 1734 | ||
| 1735 | ||
| 1736 | ||
| 1737 | ||
| 1738 | ||
| 1739 | ||
| 1740 | ||
| 1741 | ||
| 1742 | ||
| 1743 | RightHip.Part1 = pchar['Right Leg'] | |
| 1744 | ||
| 1745 | ||
| 1746 | ||
| 1747 | ||
| 1748 | ||
| 1749 | ||
| 1750 | ||
| 1751 | ||
| 1752 | ||
| 1753 | ||
| 1754 | ||
| 1755 | ||
| 1756 | ||
| 1757 | RightHip.C0 = CFrame.new(0.5,-2,0) | |
| 1758 | ||
| 1759 | ||
| 1760 | ||
| 1761 | ||
| 1762 | ||
| 1763 | ||
| 1764 | ||
| 1765 | ||
| 1766 | ||
| 1767 | ||
| 1768 | ||
| 1769 | ||
| 1770 | ||
| 1771 | RightHip.C1 = CFrame.new(0,1.5,0) | |
| 1772 | ||
| 1773 | ||
| 1774 | ||
| 1775 | ||
| 1776 | ||
| 1777 | ||
| 1778 | ||
| 1779 | ||
| 1780 | ||
| 1781 | ||
| 1782 | ||
| 1783 | ||
| 1784 | ||
| 1785 | ||
| 1786 | ||
| 1787 | ||
| 1788 | ||
| 1789 | ||
| 1790 | ||
| 1791 | ||
| 1792 | ||
| 1793 | ||
| 1794 | ||
| 1795 | ||
| 1796 | ||
| 1797 | ||
| 1798 | ||
| 1799 | ||
| 1800 | ||
| 1801 | ||
| 1802 | ||
| 1803 | ||
| 1804 | ||
| 1805 | ||
| 1806 | ||
| 1807 | ||
| 1808 | ||
| 1809 | ||
| 1810 | ||
| 1811 | ||
| 1812 | ||
| 1813 | ||
| 1814 | ||
| 1815 | ||
| 1816 | ||
| 1817 | ||
| 1818 | ||
| 1819 | ||
| 1820 | ||
| 1821 | ||
| 1822 | ||
| 1823 | ||
| 1824 | ||
| 1825 | ||
| 1826 | ||
| 1827 | ||
| 1828 | ||
| 1829 | ||
| 1830 | ||
| 1831 | ||
| 1832 | ||
| 1833 | ||
| 1834 | ||
| 1835 | ||
| 1836 | ||
| 1837 | ||
| 1838 | ||
| 1839 | ||
| 1840 | ||
| 1841 | ||
| 1842 | ||
| 1843 | ||
| 1844 | ||
| 1845 | ||
| 1846 | ||
| 1847 | ||
| 1848 | ||
| 1849 | ||
| 1850 | ||
| 1851 | ||
| 1852 | ||
| 1853 | ||
| 1854 | ||
| 1855 | ||
| 1856 | ||
| 1857 | ||
| 1858 | ||
| 1859 | ||
| 1860 | ||
| 1861 | ||
| 1862 | ||
| 1863 | ||
| 1864 | ||
| 1865 | ||
| 1866 | ||
| 1867 | ||
| 1868 | ||
| 1869 | ||
| 1870 | ||
| 1871 | ||
| 1872 | ||
| 1873 | ||
| 1874 | ||
| 1875 | ||
| 1876 | ||
| 1877 | ||
| 1878 | ||
| 1879 | ||
| 1880 | ||
| 1881 | ||
| 1882 | ||
| 1883 | ||
| 1884 | ||
| 1885 | ||
| 1886 | ||
| 1887 | ||
| 1888 | ||
| 1889 | ||
| 1890 | ||
| 1891 | ||
| 1892 | ||
| 1893 | LeftHip = Instance.new("Weld",pchar.Torso)
| |
| 1894 | ||
| 1895 | ||
| 1896 | ||
| 1897 | ||
| 1898 | ||
| 1899 | ||
| 1900 | ||
| 1901 | ||
| 1902 | ||
| 1903 | ||
| 1904 | ||
| 1905 | ||
| 1906 | ||
| 1907 | LeftHip.Part0 = pchar.Torso | |
| 1908 | ||
| 1909 | ||
| 1910 | ||
| 1911 | ||
| 1912 | ||
| 1913 | ||
| 1914 | ||
| 1915 | ||
| 1916 | ||
| 1917 | ||
| 1918 | ||
| 1919 | ||
| 1920 | ||
| 1921 | LeftHip.Part1 = pchar['Left Leg'] | |
| 1922 | ||
| 1923 | ||
| 1924 | ||
| 1925 | ||
| 1926 | ||
| 1927 | ||
| 1928 | ||
| 1929 | ||
| 1930 | ||
| 1931 | ||
| 1932 | ||
| 1933 | ||
| 1934 | ||
| 1935 | LeftHip.C0 = CFrame.new(-0.5,-2,0) | |
| 1936 | ||
| 1937 | ||
| 1938 | ||
| 1939 | ||
| 1940 | ||
| 1941 | ||
| 1942 | ||
| 1943 | ||
| 1944 | ||
| 1945 | ||
| 1946 | ||
| 1947 | ||
| 1948 | ||
| 1949 | LeftHip.C1 = CFrame.new(0,1.5,0) | |
| 1950 | ||
| 1951 | ||
| 1952 | ||
| 1953 | ||
| 1954 | ||
| 1955 | ||
| 1956 | ||
| 1957 | ||
| 1958 | ||
| 1959 | ||
| 1960 | ||
| 1961 | ||
| 1962 | ||
| 1963 | ||
| 1964 | ||
| 1965 | ||
| 1966 | ||
| 1967 | ||
| 1968 | ||
| 1969 | ||
| 1970 | ||
| 1971 | ||
| 1972 | ||
| 1973 | ||
| 1974 | ||
| 1975 | ||
| 1976 | ||
| 1977 | ||
| 1978 | ||
| 1979 | ||
| 1980 | ||
| 1981 | ||
| 1982 | ||
| 1983 | ||
| 1984 | ||
| 1985 | ||
| 1986 | ||
| 1987 | ||
| 1988 | ||
| 1989 | ||
| 1990 | ||
| 1991 | ||
| 1992 | ||
| 1993 | ||
| 1994 | ||
| 1995 | ||
| 1996 | ||
| 1997 | ||
| 1998 | ||
| 1999 | ||
| 2000 | ||
| 2001 | ||
| 2002 | ||
| 2003 | ||
| 2004 | ||
| 2005 | ||
| 2006 | ||
| 2007 | ||
| 2008 | ||
| 2009 | ||
| 2010 | ||
| 2011 | ||
| 2012 | ||
| 2013 | ||
| 2014 | ||
| 2015 | ||
| 2016 | ||
| 2017 | ||
| 2018 | ||
| 2019 | ||
| 2020 | ||
| 2021 | ||
| 2022 | ||
| 2023 | ||
| 2024 | ||
| 2025 | ||
| 2026 | ||
| 2027 | ||
| 2028 | ||
| 2029 | ||
| 2030 | ||
| 2031 | ||
| 2032 | ||
| 2033 | ||
| 2034 | ||
| 2035 | ||
| 2036 | ||
| 2037 | ||
| 2038 | ||
| 2039 | ||
| 2040 | ||
| 2041 | ||
| 2042 | ||
| 2043 | ||
| 2044 | Neck = Instance.new("Weld",pchar.Torso)
| |
| 2045 | ||
| 2046 | ||
| 2047 | ||
| 2048 | ||
| 2049 | ||
| 2050 | ||
| 2051 | ||
| 2052 | ||
| 2053 | ||
| 2054 | ||
| 2055 | ||
| 2056 | ||
| 2057 | ||
| 2058 | Neck.Part0 = pchar.Torso | |
| 2059 | ||
| 2060 | ||
| 2061 | ||
| 2062 | ||
| 2063 | ||
| 2064 | ||
| 2065 | ||
| 2066 | ||
| 2067 | ||
| 2068 | ||
| 2069 | ||
| 2070 | ||
| 2071 | ||
| 2072 | Neck.Part1 = pchar['Head'] | |
| 2073 | ||
| 2074 | ||
| 2075 | ||
| 2076 | ||
| 2077 | ||
| 2078 | ||
| 2079 | ||
| 2080 | ||
| 2081 | ||
| 2082 | ||
| 2083 | ||
| 2084 | ||
| 2085 | ||
| 2086 | Neck.C0 = CFrame.new(0,1.5,0) | |
| 2087 | ||
| 2088 | ||
| 2089 | ||
| 2090 | ||
| 2091 | ||
| 2092 | ||
| 2093 | ||
| 2094 | ||
| 2095 | ||
| 2096 | ||
| 2097 | ||
| 2098 | ||
| 2099 | ||
| 2100 | ||
| 2101 | ||
| 2102 | ||
| 2103 | ||
| 2104 | ||
| 2105 | ||
| 2106 | ||
| 2107 | ||
| 2108 | ||
| 2109 | ||
| 2110 | ||
| 2111 | ||
| 2112 | ||
| 2113 | ||
| 2114 | ||
| 2115 | ||
| 2116 | ||
| 2117 | ||
| 2118 | ||
| 2119 | ||
| 2120 | ||
| 2121 | ||
| 2122 | ||
| 2123 | ||
| 2124 | ||
| 2125 | ||
| 2126 | ||
| 2127 | ||
| 2128 | ||
| 2129 | ||
| 2130 | ||
| 2131 | ||
| 2132 | ||
| 2133 | function height11() | |
| 2134 | ||
| 2135 | ||
| 2136 | ||
| 2137 | ||
| 2138 | if height > 7 then | |
| 2139 | ||
| 2140 | height = 7 | |
| 2141 | ||
| 2142 | end | |
| 2143 | ||
| 2144 | if height < 0 then | |
| 2145 | ||
| 2146 | height = 0 | |
| 2147 | ||
| 2148 | end | |
| 2149 | ||
| 2150 | ||
| 2151 | ||
| 2152 | ||
| 2153 | end | |
| 2154 | ||
| 2155 | ||
| 2156 | ||
| 2157 | ||
| 2158 | ||
| 2159 | ||
| 2160 | ||
| 2161 | ||
| 2162 | ||
| 2163 | ||
| 2164 | ||
| 2165 | ||
| 2166 | ||
| 2167 | ||
| 2168 | ||
| 2169 | ||
| 2170 | ||
| 2171 | ||
| 2172 | ||
| 2173 | ------------------------- | |
| 2174 | ||
| 2175 | ||
| 2176 | ||
| 2177 | ||
| 2178 | ||
| 2179 | ||
| 2180 | ||
| 2181 | ||
| 2182 | ||
| 2183 | ||
| 2184 | ||
| 2185 | ||
| 2186 | ||
| 2187 | -- From 0,0,0 to 10,22,3 with lerps | |
| 2188 | ||
| 2189 | ||
| 2190 | ||
| 2191 | ||
| 2192 | ||
| 2193 | ||
| 2194 | ||
| 2195 | ||
| 2196 | ||
| 2197 | ||
| 2198 | ||
| 2199 | ||
| 2200 | ||
| 2201 | ||
| 2202 | ||
| 2203 | ||
| 2204 | ||
| 2205 | ||
| 2206 | ||
| 2207 | ||
| 2208 | ||
| 2209 | ||
| 2210 | ||
| 2211 | ||
| 2212 | ||
| 2213 | ||
| 2214 | ||
| 2215 | ||
| 2216 | ||
| 2217 | ||
| 2218 | ||
| 2219 | ||
| 2220 | ||
| 2221 | ||
| 2222 | ||
| 2223 | ||
| 2224 | ||
| 2225 | ||
| 2226 | ||
| 2227 | ||
| 2228 | deg = math.deg | |
| 2229 | ||
| 2230 | ||
| 2231 | ||
| 2232 | ||
| 2233 | ||
| 2234 | ||
| 2235 | ||
| 2236 | ||
| 2237 | ||
| 2238 | ||
| 2239 | ||
| 2240 | ||
| 2241 | ||
| 2242 | rad = math.rad | |
| 2243 | ||
| 2244 | ||
| 2245 | ||
| 2246 | ||
| 2247 | ||
| 2248 | ||
| 2249 | ||
| 2250 | ||
| 2251 | ||
| 2252 | ||
| 2253 | ||
| 2254 | ||
| 2255 | ||
| 2256 | asin = math.asin | |
| 2257 | ||
| 2258 | ||
| 2259 | ||
| 2260 | ||
| 2261 | ||
| 2262 | ||
| 2263 | ||
| 2264 | ||
| 2265 | ||
| 2266 | ||
| 2267 | ||
| 2268 | ||
| 2269 | ||
| 2270 | atan2 = math.atan2 | |
| 2271 | ||
| 2272 | ||
| 2273 | ||
| 2274 | ||
| 2275 | ||
| 2276 | ||
| 2277 | ||
| 2278 | ||
| 2279 | ||
| 2280 | ||
| 2281 | ||
| 2282 | ||
| 2283 | ||
| 2284 | cos = math.cos | |
| 2285 | ||
| 2286 | ||
| 2287 | ||
| 2288 | ||
| 2289 | ||
| 2290 | ||
| 2291 | ||
| 2292 | ||
| 2293 | ||
| 2294 | ||
| 2295 | ||
| 2296 | ||
| 2297 | ||
| 2298 | sin = math.sin | |
| 2299 | ||
| 2300 | ||
| 2301 | ||
| 2302 | ||
| 2303 | ||
| 2304 | ||
| 2305 | ||
| 2306 | ||
| 2307 | ||
| 2308 | ||
| 2309 | ||
| 2310 | ||
| 2311 | ||
| 2312 | rad = math.sin | |
| 2313 | ||
| 2314 | ||
| 2315 | ||
| 2316 | ||
| 2317 | ||
| 2318 | ||
| 2319 | ||
| 2320 | ||
| 2321 | ||
| 2322 | ||
| 2323 | ||
| 2324 | ||
| 2325 | ||
| 2326 | function getAngles(cf) -- this is for later | |
| 2327 | ||
| 2328 | ||
| 2329 | ||
| 2330 | ||
| 2331 | ||
| 2332 | ||
| 2333 | ||
| 2334 | ||
| 2335 | ||
| 2336 | ||
| 2337 | ||
| 2338 | ||
| 2339 | ||
| 2340 | local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components() | |
| 2341 | ||
| 2342 | ||
| 2343 | ||
| 2344 | ||
| 2345 | ||
| 2346 | ||
| 2347 | ||
| 2348 | ||
| 2349 | ||
| 2350 | ||
| 2351 | ||
| 2352 | ||
| 2353 | ||
| 2354 | return atan2(-m12,m22),asin(m02),atan2(-m01,m00) | |
| 2355 | ||
| 2356 | ||
| 2357 | ||
| 2358 | ||
| 2359 | ||
| 2360 | ||
| 2361 | ||
| 2362 | ||
| 2363 | ||
| 2364 | ||
| 2365 | ||
| 2366 | ||
| 2367 | ||
| 2368 | end | |
| 2369 | ||
| 2370 | ||
| 2371 | ||
| 2372 | ||
| 2373 | ||
| 2374 | ||
| 2375 | ||
| 2376 | ||
| 2377 | ||
| 2378 | ||
| 2379 | ||
| 2380 | ||
| 2381 | ||
| 2382 | Lerp = {
| |
| 2383 | ||
| 2384 | ||
| 2385 | ||
| 2386 | ||
| 2387 | ||
| 2388 | ||
| 2389 | ||
| 2390 | ||
| 2391 | ||
| 2392 | ||
| 2393 | ||
| 2394 | ||
| 2395 | ||
| 2396 | Number = function(C1,C2,inc) | |
| 2397 | ||
| 2398 | ||
| 2399 | ||
| 2400 | ||
| 2401 | ||
| 2402 | ||
| 2403 | ||
| 2404 | ||
| 2405 | ||
| 2406 | ||
| 2407 | ||
| 2408 | ||
| 2409 | ||
| 2410 | return C1 + (C2 - C1) * inc | |
| 2411 | ||
| 2412 | ||
| 2413 | ||
| 2414 | ||
| 2415 | ||
| 2416 | ||
| 2417 | ||
| 2418 | ||
| 2419 | ||
| 2420 | ||
| 2421 | ||
| 2422 | ||
| 2423 | ||
| 2424 | end; | |
| 2425 | ||
| 2426 | ||
| 2427 | ||
| 2428 | ||
| 2429 | ||
| 2430 | ||
| 2431 | ||
| 2432 | ||
| 2433 | ||
| 2434 | ||
| 2435 | ||
| 2436 | ||
| 2437 | ||
| 2438 | CFrame = function(a,b,m) | |
| 2439 | ||
| 2440 | ||
| 2441 | ||
| 2442 | ||
| 2443 | ||
| 2444 | ||
| 2445 | ||
| 2446 | ||
| 2447 | ||
| 2448 | ||
| 2449 | ||
| 2450 | ||
| 2451 | ||
| 2452 | local c,d={a:components()},{b:components()}
| |
| 2453 | ||
| 2454 | ||
| 2455 | ||
| 2456 | ||
| 2457 | ||
| 2458 | ||
| 2459 | ||
| 2460 | ||
| 2461 | ||
| 2462 | ||
| 2463 | ||
| 2464 | ||
| 2465 | ||
| 2466 | table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end) | |
| 2467 | ||
| 2468 | ||
| 2469 | ||
| 2470 | ||
| 2471 | ||
| 2472 | ||
| 2473 | ||
| 2474 | ||
| 2475 | ||
| 2476 | ||
| 2477 | ||
| 2478 | ||
| 2479 | ||
| 2480 | return CFrame.new(unpack(c)) | |
| 2481 | ||
| 2482 | ||
| 2483 | ||
| 2484 | ||
| 2485 | ||
| 2486 | ||
| 2487 | ||
| 2488 | ||
| 2489 | ||
| 2490 | ||
| 2491 | ||
| 2492 | ||
| 2493 | ||
| 2494 | end; | |
| 2495 | ||
| 2496 | ||
| 2497 | ||
| 2498 | ||
| 2499 | ||
| 2500 | ||
| 2501 | ||
| 2502 | ||
| 2503 | ||
| 2504 | ||
| 2505 | ||
| 2506 | ||
| 2507 | ||
| 2508 | } | |
| 2509 | ||
| 2510 | ||
| 2511 | ||
| 2512 | ||
| 2513 | ||
| 2514 | ||
| 2515 | ||
| 2516 | ||
| 2517 | ||
| 2518 | ||
| 2519 | ||
| 2520 | ||
| 2521 | ||
| 2522 | local Jumping = false | |
| 2523 | ||
| 2524 | ||
| 2525 | ||
| 2526 | ||
| 2527 | ||
| 2528 | ||
| 2529 | ||
| 2530 | ||
| 2531 | ||
| 2532 | ||
| 2533 | ||
| 2534 | ||
| 2535 | ||
| 2536 | humanoid.Jumping:connect(function() | |
| 2537 | ||
| 2538 | ||
| 2539 | ||
| 2540 | ||
| 2541 | ||
| 2542 | ||
| 2543 | ||
| 2544 | ||
| 2545 | ||
| 2546 | ||
| 2547 | ||
| 2548 | ||
| 2549 | ||
| 2550 | if Jumping then return end | |
| 2551 | ||
| 2552 | ||
| 2553 | ||
| 2554 | ||
| 2555 | ||
| 2556 | ||
| 2557 | ||
| 2558 | ||
| 2559 | ||
| 2560 | ||
| 2561 | ||
| 2562 | ||
| 2563 | ||
| 2564 | print'asd im jumping' | |
| 2565 | ||
| 2566 | ||
| 2567 | ||
| 2568 | ||
| 2569 | ||
| 2570 | ||
| 2571 | ||
| 2572 | ||
| 2573 | ||
| 2574 | ||
| 2575 | ||
| 2576 | ||
| 2577 | ||
| 2578 | Jumping = true | |
| 2579 | ||
| 2580 | ||
| 2581 | ||
| 2582 | ||
| 2583 | ||
| 2584 | ||
| 2585 | ||
| 2586 | ||
| 2587 | ||
| 2588 | ||
| 2589 | ||
| 2590 | ||
| 2591 | ||
| 2592 | repeat wait() until Vector3.new(0, torso.Velocity.y, 0).magnitude < 3 | |
| 2593 | ||
| 2594 | ||
| 2595 | ||
| 2596 | ||
| 2597 | ||
| 2598 | ||
| 2599 | ||
| 2600 | ||
| 2601 | ||
| 2602 | ||
| 2603 | ||
| 2604 | ||
| 2605 | ||
| 2606 | print'asd jump over' | |
| 2607 | ||
| 2608 | ||
| 2609 | ||
| 2610 | ||
| 2611 | ||
| 2612 | ||
| 2613 | ||
| 2614 | ||
| 2615 | ||
| 2616 | ||
| 2617 | ||
| 2618 | ||
| 2619 | ||
| 2620 | Jumping = false | |
| 2621 | ||
| 2622 | ||
| 2623 | ||
| 2624 | ||
| 2625 | ||
| 2626 | ||
| 2627 | ||
| 2628 | ||
| 2629 | ||
| 2630 | ||
| 2631 | ||
| 2632 | ||
| 2633 | ||
| 2634 | end) | |
| 2635 | ||
| 2636 | ||
| 2637 | ||
| 2638 | ||
| 2639 | ||
| 2640 | ||
| 2641 | ||
| 2642 | ||
| 2643 | ||
| 2644 | ||
| 2645 | ||
| 2646 | ||
| 2647 | ||
| 2648 | local Falling= false | |
| 2649 | ||
| 2650 | ||
| 2651 | ||
| 2652 | ||
| 2653 | ||
| 2654 | ||
| 2655 | ||
| 2656 | ||
| 2657 | ||
| 2658 | ||
| 2659 | ||
| 2660 | ||
| 2661 | ||
| 2662 | humanoid.FreeFalling:connect(function() | |
| 2663 | ||
| 2664 | ||
| 2665 | ||
| 2666 | ||
| 2667 | ||
| 2668 | ||
| 2669 | ||
| 2670 | ||
| 2671 | ||
| 2672 | ||
| 2673 | ||
| 2674 | ||
| 2675 | ||
| 2676 | if Jumping then return end | |
| 2677 | ||
| 2678 | ||
| 2679 | ||
| 2680 | ||
| 2681 | ||
| 2682 | ||
| 2683 | ||
| 2684 | ||
| 2685 | ||
| 2686 | ||
| 2687 | ||
| 2688 | ||
| 2689 | ||
| 2690 | print'asd im fallin' | |
| 2691 | ||
| 2692 | ||
| 2693 | ||
| 2694 | ||
| 2695 | ||
| 2696 | ||
| 2697 | ||
| 2698 | ||
| 2699 | ||
| 2700 | ||
| 2701 | ||
| 2702 | ||
| 2703 | ||
| 2704 | Falling = true | |
| 2705 | ||
| 2706 | ||
| 2707 | ||
| 2708 | ||
| 2709 | ||
| 2710 | ||
| 2711 | ||
| 2712 | ||
| 2713 | ||
| 2714 | ||
| 2715 | ||
| 2716 | ||
| 2717 | ||
| 2718 | ||
| 2719 | ||
| 2720 | ||
| 2721 | ||
| 2722 | ||
| 2723 | ||
| 2724 | ||
| 2725 | ||
| 2726 | ||
| 2727 | ||
| 2728 | ||
| 2729 | ||
| 2730 | ||
| 2731 | ||
| 2732 | ||
| 2733 | ||
| 2734 | ||
| 2735 | ||
| 2736 | ||
| 2737 | ||
| 2738 | ||
| 2739 | ||
| 2740 | ||
| 2741 | ||
| 2742 | ||
| 2743 | ||
| 2744 | ||
| 2745 | repeat wait() until Vector3.new(0, torso.Velocity.y, 0).magnitude < 100 | |
| 2746 | ||
| 2747 | ||
| 2748 | ||
| 2749 | ||
| 2750 | ||
| 2751 | ||
| 2752 | ||
| 2753 | ||
| 2754 | ||
| 2755 | ||
| 2756 | ||
| 2757 | ||
| 2758 | ||
| 2759 | print'hit ground!' | |
| 2760 | ||
| 2761 | ||
| 2762 | ||
| 2763 | ||
| 2764 | ||
| 2765 | ||
| 2766 | ||
| 2767 | ||
| 2768 | ||
| 2769 | ||
| 2770 | ||
| 2771 | ||
| 2772 | ||
| 2773 | Falling = false | |
| 2774 | ||
| 2775 | ||
| 2776 | ||
| 2777 | ||
| 2778 | ||
| 2779 | ||
| 2780 | ||
| 2781 | ||
| 2782 | ||
| 2783 | ||
| 2784 | ||
| 2785 | ||
| 2786 | ||
| 2787 | end) | |
| 2788 | ||
| 2789 | ||
| 2790 | ||
| 2791 | ||
| 2792 | ||
| 2793 | ||
| 2794 | ||
| 2795 | ||
| 2796 | ||
| 2797 | ||
| 2798 | ||
| 2799 | ||
| 2800 | ||
| 2801 | ----------- | |
| 2802 | ||
| 2803 | ||
| 2804 | ||
| 2805 | ||
| 2806 | ||
| 2807 | ||
| 2808 | ||
| 2809 | ||
| 2810 | ||
| 2811 | ||
| 2812 | ||
| 2813 | ||
| 2814 | ||
| 2815 | angle = 0 | |
| 2816 | ||
| 2817 | ||
| 2818 | ||
| 2819 | ||
| 2820 | ||
| 2821 | ||
| 2822 | ||
| 2823 | ||
| 2824 | ||
| 2825 | ||
| 2826 | ||
| 2827 | ||
| 2828 | ||
| 2829 | sin = math.sin | |
| 2830 | ||
| 2831 | ||
| 2832 | ||
| 2833 | ||
| 2834 | ||
| 2835 | ||
| 2836 | ||
| 2837 | ||
| 2838 | ||
| 2839 | ||
| 2840 | ||
| 2841 | ||
| 2842 | ||
| 2843 | rad = math.rad | |
| 2844 | ||
| 2845 | ||
| 2846 | ||
| 2847 | ||
| 2848 | ||
| 2849 | ||
| 2850 | ||
| 2851 | ||
| 2852 | ||
| 2853 | ||
| 2854 | ||
| 2855 | ||
| 2856 | ||
| 2857 | ||
| 2858 | ||
| 2859 | ||
| 2860 | ||
| 2861 | ||
| 2862 | ||
| 2863 | ||
| 2864 | ||
| 2865 | ||
| 2866 | ||
| 2867 | ||
| 2868 | ||
| 2869 | ||
| 2870 | ||
| 2871 | ||
| 2872 | ||
| 2873 | ||
| 2874 | ||
| 2875 | function updateanims() | |
| 2876 | ||
| 2877 | ||
| 2878 | ||
| 2879 | ||
| 2880 | ||
| 2881 | ||
| 2882 | ||
| 2883 | ||
| 2884 | ||
| 2885 | ||
| 2886 | ||
| 2887 | ||
| 2888 | ||
| 2889 | if active == false then | |
| 2890 | ||
| 2891 | ||
| 2892 | ||
| 2893 | ||
| 2894 | ||
| 2895 | ||
| 2896 | ||
| 2897 | ||
| 2898 | ||
| 2899 | ||
| 2900 | ||
| 2901 | ||
| 2902 | ||
| 2903 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 and not Jumping then | |
| 2904 | ||
| 2905 | ||
| 2906 | ||
| 2907 | ||
| 2908 | ||
| 2909 | ||
| 2910 | ||
| 2911 | ||
| 2912 | ||
| 2913 | ||
| 2914 | ||
| 2915 | ||
| 2916 | ||
| 2917 | anglespeed = 1/2 | |
| 2918 | ||
| 2919 | ||
| 2920 | ||
| 2921 | ||
| 2922 | ||
| 2923 | ||
| 2924 | ||
| 2925 | ||
| 2926 | ||
| 2927 | ||
| 2928 | ||
| 2929 | ||
| 2930 | ||
| 2931 | ||
| 2932 | ||
| 2933 | ||
| 2934 | ||
| 2935 | ||
| 2936 | ||
| 2937 | ||
| 2938 | ||
| 2939 | ||
| 2940 | ||
| 2941 | ||
| 2942 | ||
| 2943 | ||
| 2944 | ||
| 2945 | ||
| 2946 | ||
| 2947 | ||
| 2948 | ||
| 2949 | ||
| 2950 | ||
| 2951 | ||
| 2952 | ||
| 2953 | ||
| 2954 | ||
| 2955 | ||
| 2956 | ||
| 2957 | ||
| 2958 | ||
| 2959 | ||
| 2960 | ||
| 2961 | ||
| 2962 | ||
| 2963 | ||
| 2964 | ||
| 2965 | ||
| 2966 | ||
| 2967 | ||
| 2968 | ||
| 2969 | ||
| 2970 | ||
| 2971 | ||
| 2972 | ||
| 2973 | ||
| 2974 | ||
| 2975 | ||
| 2976 | ||
| 2977 | ||
| 2978 | ||
| 2979 | ||
| 2980 | ||
| 2981 | ||
| 2982 | ||
| 2983 | ||
| 2984 | ||
| 2985 | ||
| 2986 | ||
| 2987 | ||
| 2988 | ||
| 2989 | ||
| 2990 | ||
| 2991 | ||
| 2992 | ||
| 2993 | ||
| 2994 | LerpTo.RightLeg = CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(rad(-30),0,0)* | |
| 2995 | ||
| 2996 | CFrame.Angles(-sin(angle)*.1,0,0) | |
| 2997 | ||
| 2998 | ||
| 2999 | ||
| 3000 | ||
| 3001 | LerpTo.Body = CFrame.new(0,height+sin(angle)*0.4,0) * CFrame.Angles(rad(80),0,0) | |
| 3002 | ||
| 3003 | ||
| 3004 | ||
| 3005 | ||
| 3006 | ||
| 3007 | ||
| 3008 | ||
| 3009 | ||
| 3010 | ||
| 3011 | ||
| 3012 | ||
| 3013 | ||
| 3014 | ||
| 3015 | ||
| 3016 | ||
| 3017 | ||
| 3018 | ||
| 3019 | ||
| 3020 | ||
| 3021 | ||
| 3022 | ||
| 3023 | LerpTo.LeftLeg = CFrame.new(-0.5,-0.1,-.7) * CFrame.Angles(rad(-20),0,0) | |
| 3024 | ||
| 3025 | * CFrame.new(0,sin(angle)*0.07,0) | |
| 3026 | ||
| 3027 | ||
| 3028 | ||
| 3029 | ||
| 3030 | ||
| 3031 | ||
| 3032 | ||
| 3033 | ||
| 3034 | ||
| 3035 | ||
| 3036 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(10),0,0) * | |
| 3037 | ||
| 3038 | CFrame.Angles(sin(angle)*0.1,0,0) | |
| 3039 | ||
| 3040 | ||
| 3041 | ||
| 3042 | ||
| 3043 | ||
| 3044 | ||
| 3045 | ||
| 3046 | ||
| 3047 | ||
| 3048 | ||
| 3049 | ||
| 3050 | ||
| 3051 | ||
| 3052 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(rad(-30),0,rad(0)) | |
| 3053 | ||
| 3054 | ||
| 3055 | ||
| 3056 | ||
| 3057 | * CFrame.Angles(sin(angle)*0.2,0,0) | |
| 3058 | ||
| 3059 | ||
| 3060 | ||
| 3061 | ||
| 3062 | ||
| 3063 | ||
| 3064 | ||
| 3065 | ||
| 3066 | ||
| 3067 | ||
| 3068 | ||
| 3069 | ||
| 3070 | ||
| 3071 | ||
| 3072 | ||
| 3073 | ||
| 3074 | ||
| 3075 | ||
| 3076 | ||
| 3077 | ||
| 3078 | ||
| 3079 | LerpTo.LeftArm = CFrame.new(-1.7,0.8,-0.5) * | |
| 3080 | ||
| 3081 | CFrame.Angles(sin(angle)*0.1,rad(15),rad(170))*CFrame.Angles(rad(5),0,rad(0)) | |
| 3082 | ||
| 3083 | ||
| 3084 | ||
| 3085 | ||
| 3086 | ||
| 3087 | ||
| 3088 | ||
| 3089 | ||
| 3090 | ||
| 3091 | ||
| 3092 | ||
| 3093 | ||
| 3094 | ||
| 3095 | ||
| 3096 | ||
| 3097 | ||
| 3098 | ||
| 3099 | ||
| 3100 | ||
| 3101 | ||
| 3102 | ||
| 3103 | ||
| 3104 | ||
| 3105 | ||
| 3106 | ||
| 3107 | ||
| 3108 | ||
| 3109 | ||
| 3110 | ||
| 3111 | ||
| 3112 | ||
| 3113 | ||
| 3114 | ||
| 3115 | ||
| 3116 | ||
| 3117 | ||
| 3118 | ||
| 3119 | ||
| 3120 | ||
| 3121 | ||
| 3122 | ||
| 3123 | ||
| 3124 | ||
| 3125 | ||
| 3126 | ||
| 3127 | ||
| 3128 | ||
| 3129 | ||
| 3130 | ||
| 3131 | ||
| 3132 | ||
| 3133 | ||
| 3134 | ||
| 3135 | ||
| 3136 | ||
| 3137 | ||
| 3138 | ||
| 3139 | ||
| 3140 | ||
| 3141 | ||
| 3142 | ||
| 3143 | ||
| 3144 | ||
| 3145 | ||
| 3146 | ||
| 3147 | ||
| 3148 | ||
| 3149 | ||
| 3150 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and not Jumping then | |
| 3151 | ||
| 3152 | ||
| 3153 | ||
| 3154 | ||
| 3155 | ||
| 3156 | ||
| 3157 | ||
| 3158 | ||
| 3159 | ||
| 3160 | ||
| 3161 | ||
| 3162 | ||
| 3163 | ||
| 3164 | anglespeed = 3 | |
| 3165 | ||
| 3166 | ||
| 3167 | ||
| 3168 | ||
| 3169 | ||
| 3170 | ||
| 3171 | ||
| 3172 | ||
| 3173 | ||
| 3174 | ||
| 3175 | ||
| 3176 | ||
| 3177 | ||
| 3178 | ||
| 3179 | ||
| 3180 | ||
| 3181 | ||
| 3182 | ||
| 3183 | ||
| 3184 | ||
| 3185 | ||
| 3186 | ||
| 3187 | ||
| 3188 | ||
| 3189 | ||
| 3190 | ||
| 3191 | ||
| 3192 | LerpTo.RightLeg = CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(rad(-30),0,0)* | |
| 3193 | ||
| 3194 | CFrame.Angles(-sin(angle)*.1,0,0) | |
| 3195 | ||
| 3196 | ||
| 3197 | ||
| 3198 | ||
| 3199 | LerpTo.Body = CFrame.new(0,height+sin(angle)*0.15,0) * CFrame.Angles(rad(78),0,0) | |
| 3200 | ||
| 3201 | ||
| 3202 | ||
| 3203 | ||
| 3204 | ||
| 3205 | ||
| 3206 | ||
| 3207 | ||
| 3208 | ||
| 3209 | ||
| 3210 | ||
| 3211 | ||
| 3212 | ||
| 3213 | ||
| 3214 | ||
| 3215 | ||
| 3216 | ||
| 3217 | ||
| 3218 | ||
| 3219 | ||
| 3220 | ||
| 3221 | LerpTo.LeftLeg = CFrame.new(-0.5,-0.1,-.5) * CFrame.Angles(rad(-30),0,0) | |
| 3222 | ||
| 3223 | * CFrame.new(0,sin(angle)*0.1,0) | |
| 3224 | ||
| 3225 | ||
| 3226 | ||
| 3227 | ||
| 3228 | ||
| 3229 | ||
| 3230 | ||
| 3231 | ||
| 3232 | ||
| 3233 | ||
| 3234 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(10),0,0) * | |
| 3235 | ||
| 3236 | CFrame.Angles(0,0,0) | |
| 3237 | ||
| 3238 | ||
| 3239 | ||
| 3240 | ||
| 3241 | ||
| 3242 | ||
| 3243 | ||
| 3244 | ||
| 3245 | ||
| 3246 | ||
| 3247 | ||
| 3248 | ||
| 3249 | ||
| 3250 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(rad(-30,0),0,rad(0)) | |
| 3251 | ||
| 3252 | ||
| 3253 | ||
| 3254 | ||
| 3255 | * CFrame.Angles(sin(angle)*0.2,0,0) | |
| 3256 | ||
| 3257 | ||
| 3258 | ||
| 3259 | ||
| 3260 | ||
| 3261 | ||
| 3262 | ||
| 3263 | ||
| 3264 | ||
| 3265 | ||
| 3266 | ||
| 3267 | ||
| 3268 | ||
| 3269 | ||
| 3270 | ||
| 3271 | ||
| 3272 | ||
| 3273 | ||
| 3274 | ||
| 3275 | ||
| 3276 | ||
| 3277 | LerpTo.LeftArm = CFrame.new(-0.9,1.3,-0.7) * | |
| 3278 | ||
| 3279 | CFrame.Angles(0,rad(15),rad(90))*CFrame.Angles(rad(10),0,rad(0)) | |
| 3280 | ||
| 3281 | ||
| 3282 | ||
| 3283 | ||
| 3284 | ||
| 3285 | ||
| 3286 | ||
| 3287 | ||
| 3288 | ||
| 3289 | ||
| 3290 | ||
| 3291 | ||
| 3292 | ||
| 3293 | ||
| 3294 | ||
| 3295 | ||
| 3296 | ||
| 3297 | ||
| 3298 | ||
| 3299 | ||
| 3300 | ||
| 3301 | ||
| 3302 | ||
| 3303 | ||
| 3304 | ||
| 3305 | ||
| 3306 | ||
| 3307 | ||
| 3308 | ||
| 3309 | ||
| 3310 | ||
| 3311 | ||
| 3312 | ||
| 3313 | ||
| 3314 | ||
| 3315 | ||
| 3316 | ||
| 3317 | ||
| 3318 | ||
| 3319 | ||
| 3320 | ||
| 3321 | ||
| 3322 | ||
| 3323 | ||
| 3324 | ||
| 3325 | ||
| 3326 | ||
| 3327 | ||
| 3328 | ||
| 3329 | ||
| 3330 | ||
| 3331 | ||
| 3332 | ||
| 3333 | ||
| 3334 | ||
| 3335 | ||
| 3336 | ||
| 3337 | ||
| 3338 | ||
| 3339 | ||
| 3340 | ||
| 3341 | ||
| 3342 | ||
| 3343 | ||
| 3344 | ||
| 3345 | ||
| 3346 | ||
| 3347 | ||
| 3348 | ||
| 3349 | ||
| 3350 | ||
| 3351 | ||
| 3352 | ||
| 3353 | ||
| 3354 | ||
| 3355 | ||
| 3356 | ||
| 3357 | ||
| 3358 | ||
| 3359 | ||
| 3360 | ||
| 3361 | ||
| 3362 | ||
| 3363 | ||
| 3364 | ||
| 3365 | ||
| 3366 | ||
| 3367 | ||
| 3368 | ||
| 3369 | ||
| 3370 | ||
| 3371 | ||
| 3372 | ||
| 3373 | ||
| 3374 | ||
| 3375 | ||
| 3376 | ||
| 3377 | ||
| 3378 | ||
| 3379 | ||
| 3380 | ||
| 3381 | ||
| 3382 | ||
| 3383 | ||
| 3384 | ||
| 3385 | ||
| 3386 | ||
| 3387 | ||
| 3388 | ||
| 3389 | ||
| 3390 | ||
| 3391 | ||
| 3392 | ||
| 3393 | elseif Falling then | |
| 3394 | ||
| 3395 | ||
| 3396 | ||
| 3397 | ||
| 3398 | ||
| 3399 | ||
| 3400 | ||
| 3401 | ||
| 3402 | ||
| 3403 | ||
| 3404 | ||
| 3405 | ||
| 3406 | ||
| 3407 | LerpTo.LeftArm = CFrame.new(-1,0.5,0) * CFrame.Angles(0,0,-rad(20)) | |
| 3408 | ||
| 3409 | ||
| 3410 | ||
| 3411 | ||
| 3412 | ||
| 3413 | ||
| 3414 | ||
| 3415 | ||
| 3416 | ||
| 3417 | ||
| 3418 | ||
| 3419 | ||
| 3420 | ||
| 3421 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(0,0,rad(20)) | |
| 3422 | ||
| 3423 | ||
| 3424 | LerpTo.LeftLeg = CFrame.new(-0.5,-0.2,-0.3) * CFrame.Angles(0,rad(5),0) | |
| 3425 | ||
| 3426 | ||
| 3427 | ||
| 3428 | ||
| 3429 | LerpTo.RightLeg = CFrame.new(0.5,-0.5,0) * CFrame.Angles(0,rad(-0.1),0) | |
| 3430 | ||
| 3431 | ||
| 3432 | ||
| 3433 | ||
| 3434 | ||
| 3435 | ||
| 3436 | ||
| 3437 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(-10),0,0) | |
| 3438 | ||
| 3439 | ||
| 3440 | ||
| 3441 | ||
| 3442 | ||
| 3443 | elseif Jumping and not Falling then | |
| 3444 | ||
| 3445 | ||
| 3446 | print'asd this is seeing the jump!' | |
| 3447 | ||
| 3448 | ||
| 3449 | ||
| 3450 | ||
| 3451 | LerpTo.LeftArm = CFrame.new(-1,0.5,0) * CFrame.Angles(0,0,-rad(20)) | |
| 3452 | ||
| 3453 | ||
| 3454 | ||
| 3455 | ||
| 3456 | ||
| 3457 | ||
| 3458 | ||
| 3459 | ||
| 3460 | ||
| 3461 | ||
| 3462 | ||
| 3463 | ||
| 3464 | ||
| 3465 | LerpTo.RightArm = CFrame.new(1,0.5,0) * CFrame.Angles(0,0,rad(20)) | |
| 3466 | ||
| 3467 | ||
| 3468 | ||
| 3469 | ||
| 3470 | ||
| 3471 | ||
| 3472 | ||
| 3473 | ||
| 3474 | ||
| 3475 | ||
| 3476 | ||
| 3477 | ||
| 3478 | ||
| 3479 | LerpTo.LeftLeg = CFrame.new(-0.5,-0.2,-0.3) * CFrame.Angles(0,rad(5),0) | |
| 3480 | ||
| 3481 | ||
| 3482 | ||
| 3483 | ||
| 3484 | ||
| 3485 | LerpTo.RightLeg = CFrame.new(0.5,-0.5,0) * CFrame.Angles(0,rad(-0.1),0) | |
| 3486 | ||
| 3487 | ||
| 3488 | LerpTo.Head = CFrame.new(0,1.5,0) * CFrame.Angles(rad(10),0,0) | |
| 3489 | ||
| 3490 | end | |
| 3491 | ||
| 3492 | end | |
| 3493 | ||
| 3494 | end | |
| 3495 | ||
| 3496 | Spawn(function() | |
| 3497 | ||
| 3498 | ||
| 3499 | while wait()do | |
| 3500 | ||
| 3501 | ||
| 3502 | angle = (angle % 100) + anglespeed/10 | |
| 3503 | ||
| 3504 | ||
| 3505 | end | |
| 3506 | end) | |
| 3507 | ||
| 3508 | --------- | |
| 3509 | ||
| 3510 | ||
| 3511 | ||
| 3512 | ||
| 3513 | ||
| 3514 | ||
| 3515 | ||
| 3516 | ||
| 3517 | ||
| 3518 | ||
| 3519 | ||
| 3520 | ||
| 3521 | ||
| 3522 | LerpTo = { -- this is where your lerp stuff would go if you had more than one arm to lerp
| |
| 3523 | ||
| 3524 | ||
| 3525 | ||
| 3526 | ||
| 3527 | ||
| 3528 | ||
| 3529 | ||
| 3530 | ||
| 3531 | ||
| 3532 | ||
| 3533 | ||
| 3534 | ||
| 3535 | ||
| 3536 | RightArm = CFrame.new(1,0.5,0); | |
| 3537 | ||
| 3538 | ||
| 3539 | ||
| 3540 | ||
| 3541 | ||
| 3542 | ||
| 3543 | ||
| 3544 | ||
| 3545 | ||
| 3546 | ||
| 3547 | ||
| 3548 | ||
| 3549 | ||
| 3550 | LeftArm = CFrame.new(-1,0.5,0); | |
| 3551 | ||
| 3552 | ||
| 3553 | ||
| 3554 | ||
| 3555 | ||
| 3556 | ||
| 3557 | ||
| 3558 | Staff = handlew.C0; | |
| 3559 | ||
| 3560 | ||
| 3561 | ||
| 3562 | ||
| 3563 | LeftLeg = CFrame.new(-0.5,-0.5,0); | |
| 3564 | ||
| 3565 | ||
| 3566 | ||
| 3567 | ||
| 3568 | ||
| 3569 | ||
| 3570 | ||
| 3571 | ||
| 3572 | ||
| 3573 | ||
| 3574 | ||
| 3575 | ||
| 3576 | ||
| 3577 | RightLeg = CFrame.new(0.5,-0.5,0); | |
| 3578 | ||
| 3579 | ||
| 3580 | ||
| 3581 | ||
| 3582 | ||
| 3583 | ||
| 3584 | ||
| 3585 | ||
| 3586 | ||
| 3587 | ||
| 3588 | ||
| 3589 | ||
| 3590 | ||
| 3591 | ||
| 3592 | ||
| 3593 | ||
| 3594 | ||
| 3595 | ||
| 3596 | ||
| 3597 | ||
| 3598 | ||
| 3599 | ||
| 3600 | Body = CFrame.new(0,0,0) * CFrame.Angles(math.rad(90),0,math.rad(0)); | |
| 3601 | ||
| 3602 | ||
| 3603 | ||
| 3604 | ||
| 3605 | ||
| 3606 | ||
| 3607 | ||
| 3608 | ||
| 3609 | ||
| 3610 | ||
| 3611 | ||
| 3612 | ||
| 3613 | ||
| 3614 | Head = CFrame.new(0,1.5,0); | |
| 3615 | ||
| 3616 | ||
| 3617 | ||
| 3618 | ||
| 3619 | ||
| 3620 | ||
| 3621 | ||
| 3622 | ||
| 3623 | ||
| 3624 | ||
| 3625 | ||
| 3626 | ||
| 3627 | ||
| 3628 | } | |
| 3629 | ||
| 3630 | ||
| 3631 | ||
| 3632 | ||
| 3633 | ||
| 3634 | ||
| 3635 | ||
| 3636 | ||
| 3637 | ||
| 3638 | ||
| 3639 | ||
| 3640 | ||
| 3641 | ||
| 3642 | --- | |
| 3643 | ||
| 3644 | ||
| 3645 | ||
| 3646 | ||
| 3647 | ||
| 3648 | ||
| 3649 | ||
| 3650 | ||
| 3651 | ||
| 3652 | ||
| 3653 | ||
| 3654 | ||
| 3655 | ||
| 3656 | ||
| 3657 | ||
| 3658 | ||
| 3659 | ||
| 3660 | ||
| 3661 | ||
| 3662 | ||
| 3663 | ||
| 3664 | ||
| 3665 | ||
| 3666 | ||
| 3667 | ||
| 3668 | ||
| 3669 | ||
| 3670 | ||
| 3671 | ||
| 3672 | ||
| 3673 | ||
| 3674 | ||
| 3675 | ||
| 3676 | ||
| 3677 | ||
| 3678 | ||
| 3679 | ||
| 3680 | ||
| 3681 | ||
| 3682 | ||
| 3683 | RunService = game:service'RunService' | |
| 3684 | ||
| 3685 | ||
| 3686 | ||
| 3687 | ||
| 3688 | ||
| 3689 | ||
| 3690 | ||
| 3691 | ||
| 3692 | ||
| 3693 | ||
| 3694 | ||
| 3695 | ||
| 3696 | ||
| 3697 | RunService.RenderStepped:connect(function() | |
| 3698 | ||
| 3699 | ||
| 3700 | ||
| 3701 | ||
| 3702 | ||
| 3703 | ||
| 3704 | ||
| 3705 | if humanoid.PlatformStand == true then | |
| 3706 | humanoid.PlatformStand = false | |
| 3707 | end | |
| 3708 | ||
| 3709 | ||
| 3710 | updateanims() | |
| 3711 | ||
| 3712 | ||
| 3713 | ||
| 3714 | ||
| 3715 | ||
| 3716 | ||
| 3717 | ||
| 3718 | height11() | |
| 3719 | ||
| 3720 | ||
| 3721 | ||
| 3722 | ||
| 3723 | ||
| 3724 | ||
| 3725 | ||
| 3726 | ||
| 3727 | ||
| 3728 | ||
| 3729 | ||
| 3730 | ||
| 3731 | ||
| 3732 | ||
| 3733 | ||
| 3734 | ||
| 3735 | ||
| 3736 | ||
| 3737 | ||
| 3738 | ||
| 3739 | ||
| 3740 | ||
| 3741 | ||
| 3742 | ||
| 3743 | ||
| 3744 | ||
| 3745 | ||
| 3746 | ||
| 3747 | ||
| 3748 | ||
| 3749 | ||
| 3750 | ||
| 3751 | ||
| 3752 | ||
| 3753 | ||
| 3754 | ||
| 3755 | ||
| 3756 | ||
| 3757 | ||
| 3758 | ||
| 3759 | ||
| 3760 | ||
| 3761 | ||
| 3762 | ||
| 3763 | ||
| 3764 | ||
| 3765 | ||
| 3766 | ||
| 3767 | ||
| 3768 | ||
| 3769 | ||
| 3770 | ||
| 3771 | ||
| 3772 | ||
| 3773 | ||
| 3774 | RightShoulder.C0 = Lerp.CFrame(RightShoulder.C0,LerpTo.RightArm,as) | |
| 3775 | ||
| 3776 | ||
| 3777 | ||
| 3778 | ||
| 3779 | ||
| 3780 | ||
| 3781 | ||
| 3782 | ||
| 3783 | ||
| 3784 | ||
| 3785 | ||
| 3786 | ||
| 3787 | ||
| 3788 | LeftShoulder.C0 = Lerp.CFrame(LeftShoulder.C0,LerpTo.LeftArm,as) | |
| 3789 | ||
| 3790 | ||
| 3791 | ||
| 3792 | ||
| 3793 | ||
| 3794 | ||
| 3795 | ||
| 3796 | ||
| 3797 | ||
| 3798 | ||
| 3799 | ||
| 3800 | ||
| 3801 | ||
| 3802 | RightHip.C0 = Lerp.CFrame(RightHip.C0,LerpTo.RightLeg,as) | |
| 3803 | ||
| 3804 | ||
| 3805 | ||
| 3806 | ||
| 3807 | ||
| 3808 | ||
| 3809 | ||
| 3810 | ||
| 3811 | ||
| 3812 | ||
| 3813 | ||
| 3814 | ||
| 3815 | ||
| 3816 | LeftHip.C0 = Lerp.CFrame(LeftHip.C0,LerpTo.LeftLeg,as) | |
| 3817 | ||
| 3818 | ||
| 3819 | ||
| 3820 | ||
| 3821 | ||
| 3822 | ||
| 3823 | ||
| 3824 | ||
| 3825 | ||
| 3826 | ||
| 3827 | ||
| 3828 | ||
| 3829 | ||
| 3830 | Neck.C0 = Lerp.CFrame(Neck.C0,LerpTo.Head,as) | |
| 3831 | ||
| 3832 | ||
| 3833 | ||
| 3834 | ||
| 3835 | ||
| 3836 | ||
| 3837 | ||
| 3838 | ||
| 3839 | ||
| 3840 | ||
| 3841 | ||
| 3842 | ||
| 3843 | ||
| 3844 | torsoj.C0 = Lerp.CFrame(torsoj.C0,LerpTo.Body,as) | |
| 3845 | ||
| 3846 | ||
| 3847 | ||
| 3848 | ||
| 3849 | ||
| 3850 | ||
| 3851 | ||
| 3852 | handlew.C0 = Lerp.CFrame(handlew.C0,LerpTo.Staff,as) | |
| 3853 | ||
| 3854 | ||
| 3855 | ||
| 3856 | ||
| 3857 | ||
| 3858 | ||
| 3859 | ||
| 3860 | ||
| 3861 | ||
| 3862 | ||
| 3863 | ||
| 3864 | ||
| 3865 | ||
| 3866 | ||
| 3867 | ||
| 3868 | ||
| 3869 | ||
| 3870 | ||
| 3871 | ||
| 3872 | ||
| 3873 | ||
| 3874 | ||
| 3875 | ||
| 3876 | ||
| 3877 | ||
| 3878 | ||
| 3879 | ||
| 3880 | ||
| 3881 | ||
| 3882 | ||
| 3883 | ||
| 3884 | ||
| 3885 | ||
| 3886 | ||
| 3887 | ||
| 3888 | ||
| 3889 | ||
| 3890 | ||
| 3891 | ||
| 3892 | ||
| 3893 | end) |