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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
5
	script.Parent = Player.Character
6
7
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17-
plr = game:service'Players'.LocalPlayer
17+
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20-
mouse = plr:GetMouse()
20+
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = game:GetService("Players").LocalPlayer
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local Mouse = Player:GetMouse()
72
	local h,t
73
	--Give the server mouse data 30 times every second, but only if the values changed
74
	--If player is not moving their mouse, client won't fire events
75
	while wait(1/30) do
76
		if h~=Mouse.Hit or t~=Mouse.Target then
77
			h,t=Mouse.Hit,Mouse.Target
78
			Event:FireServer({isMouse=true,Target=t,Hit=h})
79
		end
80
	end]==],Player.Character)
81
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
wait(2)
84
----Made by RealMrBrainEater, Tyefoodmania---
85
86
----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
87
---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
88
function clerp(c1,c2,al)
89
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
90
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
91
    for i,v in pairs(com1) do 
92
        com1[i] = v+(com2[i]-v)*al
93
    end
94
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
95
end
96
97
local BeeSpeed= 100
98
99
plr = owner
100
plrgui = plr.PlayerGui
101
char = plr.Character
102
humanoid = char:findFirstChild("Humanoid")
103
torso = char:findFirstChild("Torso")
104
head = char.Head
105
ra = char:findFirstChild("Right Arm")
106
la = char:findFirstChild("Left Arm")
107
rl = char:findFirstChild("Right Leg")
108
ll = char:findFirstChild("Left Leg")
109
rs = torso:findFirstChild("Right Shoulder")
110
ls = torso:findFirstChild("Left Shoulder")
111
rh = torso:findFirstChild("Right Hip")
112
lh = torso:findFirstChild("Left Hip")
113
neck = torso:findFirstChild("Neck")
114
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
115
rootpart = char:findFirstChild("HumanoidRootPart")
116
camera = workspace.CurrentCamera
117
anim = char:findFirstChild("Animate")
118
frozen = false
119
timestopcool = false
120
humping = false
121
mudaing = false
122
knifeSpeed = 150
123
stuffFrozen = {}
124
frozenSounds = {}
125
if anim then
126
anim:Destroy()
127
end
128
local Create = LoadLibrary("RbxUtility").Create
129
for i,v in pairs(char:children()) do
130
    if v:IsA("Hat") then
131
        v:Destroy()
132
    end
133
end
134
for i,v in pairs(char:children()) do
135
    if v:IsA("Accessory") then
136
        v:Destroy()
137
    end
138
end
139
for i,v in pairs(char:children()) do
140
    if v:IsA("Hair") then
141
        v:Destroy()
142
    end
143
end
144
head.face.Texture = "rbxassetid://396389196"
145
local KonoDioDa = Instance.new("Part",char)
146
KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
147
KonoDioDa.CanCollide = false
148
KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
149
local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
150
KonoDioDa2.MeshId = "rbxassetid://867480786"
151
KonoDioDa2.TextureId = "rbxassetid://591885543"
152
KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
153
KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
154
local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
155
KonoDioDa3.Part0 = head
156
KonoDioDa3.Part1 = KonoDioDa
157
KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
158
char.Shirt.ShirtTemplate = "rbxassetid://536831523"
159
char.Pants.PantsTemplate = "rbxassetid://547264976"
160
161
function chatfunc(text)
162
local chat = coroutine.wrap(function()
163
if char:FindFirstChild("TalkingBillBoard")~= nil then
164
char:FindFirstChild("TalkingBillBoard"):destroy()
165
end
166
local naeeym2 = Instance.new("BillboardGui",char)
167
naeeym2.Size = UDim2.new(0,100,0,40)
168
naeeym2.StudsOffset = Vector3.new(0,3,0)
169
naeeym2.Adornee = char.Head
170
naeeym2.Name = "TalkingBillBoard"
171
 tecks2 = Instance.new("TextLabel",naeeym2)
172
tecks2.BackgroundTransparency = 1
173
tecks2.BorderSizePixel = 0
174
tecks2.Text = ""
175
tecks2.Font = "Fantasy"
176
tecks2.TextSize = 30
177
tecks2.TextStrokeTransparency = 0
178
tecks2.TextColor3 = Color3.new(0,0,0)
179
tecks2.TextStrokeColor3 = Color3.new(0,0,255)
180
tecks2.Size = UDim2.new(1,0,0.5,0)
181
local tecks3 = Instance.new("TextLabel",naeeym2)
182
tecks3.BackgroundTransparency = 1
183
tecks3.BorderSizePixel = 0
184
tecks3.Text = ""
185
tecks3.Font = "Fantasy"
186
tecks3.TextSize = 30
187
tecks3.TextStrokeTransparency = 0
188
tecks3.TextColor3 = Color3.new(255,255,0)
189
tecks3.TextStrokeColor3 = Color3.new(0,255,0)
190
tecks3.Size = UDim2.new(1,0,0.5,0)
191
for i = 1,string.len(text),1 do
192
193
tecks2.Text = string.sub(text,1,i)
194
tecks3.Text = string.sub(text,1,i)
195
wait(0.01)
196
end
197
wait(2)
198
for i = 1, 50 do
199
200
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
201
tecks2.Rotation = tecks2.Rotation - .8
202
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
203
tecks2.TextTransparency = tecks2.TextTransparency + .04
204
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
205
tecks3.Rotation = tecks2.Rotation + .8
206
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
207
tecks3.TextTransparency = tecks2.TextTransparency + .04
208
end
209
naeeym2:Destroy()
210
end)
211
chat()
212
213
end
214
function onChatted(msg)
215
chatfunc(msg)
216
217
end
218
plr.Chatted:connect(onChatted)
219
220
function timeFreezeFunction()
221
function spread(model)
222
for i,p in pairs(model:GetChildren()) do
223
spread(p)
224
if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
225
for i,d in pairs(p.Parent:GetChildren()) do
226
if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
227
table.insert(stuffFrozen, d)
228
d.Anchored = true
229
elseif d:IsA("Sound") and d.IsPlaying then
230
table.insert(frozenSounds, d)
231
d:Pause()
232
end
233
end
234
end
235
end
236
end
237
spread(workspace)
238
end
239
240
abss = Instance.new("BillboardGui",char)
241
abss.Size = UDim2.new(10,0,10,0)
242
abss.Enabled = false
243
abss.Name = "KONODIODA"
244
imgl = Instance.new("ImageLabel",abss)
245
imgl.Position = UDim2.new(0,0,0,0)
246
imgl.Size = UDim2.new(1,0,1,0)
247
imgl.Image = "rbxassetid://711463989"
248
imgl.BackgroundTransparency = 1
249
imgl.ImageColor3 = Color3.new(0,255,255)
250
img2 = Instance.new("ImageLabel",abss)
251
img2.Position = UDim2.new(0,0,0,0)
252
img2.Size = UDim2.new(1,0,1,0)
253
img2.Image = "rbxassetid://711463989"
254
img2.BackgroundTransparency = 1
255
img2.ImageColor3 = Color3.new(0,255,255)
256
257
258
animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
259
animation.AnimationId = 'rbxassetid://965558263'
260
261
local animTrack = humanoid:LoadAnimation(animation)
262
263
264
--Sounds
265
--Folder
266
soundfolder = Instance.new("Model",char)
267
soundfolder.Name = "Sound Folder"
268
--Sounds
269
yes = Instance.new("Sound",soundfolder)
270
yes.Volume = 30
271
yes.Name = "Jojo"
272
yes.Looped = true
273
yes.SoundId = "rbxassetid://626066737"
274
KonoDioDAA = Instance.new("Sound",soundfolder)
275
KonoDioDAA.Volume = 30
276
KonoDioDAA.Name = "Dio"
277
KonoDioDAA.Looped = false
278
KonoDioDAA.SoundId = "rbxassetid://686423225"
279
WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
280
WhatKindOfDioIsThis.Volume = 30
281
WhatKindOfDioIsThis.Name = "Bakana"
282
WhatKindOfDioIsThis.Looped = true
283
WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083"
284
NANI = Instance.new("Sound",soundfolder)
285
NANI.Volume = 30
286
NANI.Name = "Japanese Screeching"
287
NANI.Looped = false
288
NANI.SoundId = "rbxassetid://853224808"
289
Stop = Instance.new("Sound",soundfolder)
290
Stop.Volume = 5
291
Stop.Name = "Oof"
292
Stop.Looped = false
293
Stop.SoundId = "rbxassetid://1055792303"
294
Stop2 = Instance.new("Sound",soundfolder)
295
Stop2.Volume = 1
296
Stop2.Name = "Of"
297
Stop2.Looped = false
298
Stop2.SoundId = "rbxassetid://840567549"
299
Stop3 = Instance.new("Sound",soundfolder)
300
Stop3.Volume = 10
301
Stop3.Name = "O0f"
302-
local pls = game:GetService("Players").LocalPlayer
302+
303
Stop3.SoundId = "rbxassetid://274699177"
304
Start = Instance.new("Sound",soundfolder)
305
Start.Volume = 10
306
Start.Name = "00f"
307
Start.Looped = false
308
Start.SoundId = "rbxassetid://1054568598"
309
Start2 = Instance.new("Sound",soundfolder)
310
Start2.Volume = 4
311
Start2.Name = "HaiDer"
312
Start2.Looped = false
313
Start2.SoundId = "rbxassetid://864569342"
314
Start2d = Instance.new("Sound",soundfolder)
315
Start2d.Volume = 5
316
Start2d.Name = "HaiDer2"
317
Start2d.Looped = false
318
Start2d.SoundId = "rbxassetid://491887941"
319
Wrry = Instance.new("Sound",soundfolder)
320
Wrry.Volume = 30
321
Wrry.Name = "Wry"
322
Wrry.Looped = false
323
Wrry.SoundId = "rbxassetid://616576437"
324
Muda = Instance.new("Sound", soundfolder)
325
Muda.Volume = 4
326
Muda.Name = "Muda"
327
Muda.Looped = false
328
Muda.SoundId = "rbxassetid://616593932"
329
-------------------------------------------
330
331
wait(1)
332
333
local rm = Instance.new("Motor", torso)
334
rm.C0 = CFrame.new(1.5, 0.5, 0)
335
rm.C1 = CFrame.new(0, 0.5, 0)
336
rm.Part0 = torso
337
rm.Part1 = ra
338
rm.Name = 'Right Shoulder'
339
340
local lm = Instance.new("Motor", torso)
341
lm.C0 = CFrame.new(-1.5, 0.5, 0)
342
lm.C1 = CFrame.new(0, 0.5, 0)
343
lm.Part0 = torso
344
lm.Part1 = la
345
lm.Name = 'Left Shoulder'
346
347
local rlegm = Instance.new("Motor", torso)
348
rlegm.C0 = CFrame.new(0.5, -1, 0)
349
rlegm.C1 = CFrame.new(0, 1, 0)
350
rlegm.Part0 = torso
351
rlegm.Part1 = rl
352
local llegm = Instance.new("Motor", torso)
353
llegm.C0 = CFrame.new(-0.5, -1, 0)
354
llegm.C1 = CFrame.new(0, 1, 0)
355
llegm.Part0 = torso
356
llegm.Part1 = ll
357
358
rj.C0 = CFrame.new()
359
rj.C1 = CFrame.new()
360
361
neck.C0 = CFrame.new(0, 1, 0)
362
neck.C1 = CFrame.new(0, -0.5, 0)
363
364
local speed = 0.3
365
local angle = 0
366
local anglespeed = 1
367
rsc0 = rm.C0
368
lsc0 = lm.C0
369
llc0 = llegm.C0
370
rlc0 = rlegm.C0
371
rootc0 = rj.C0
372
neckc0 = neck.C0
373
----------------------------------------------
374
wait()
375
function descend(obj,class,func)
376
    for i,v in pairs(obj:GetChildren()) do
377
        if v:IsA(class) then
378
            func(v)
379
        end
380
        descend(v,class,func)
381
    end
382
end
383
local pls = owner
384
function initiateCharacter(char)
385
    if not char then return end
386
    wait()
387
    descend(char,"BasePart",function(obj)
388
        obj.Anchored = false
389
        obj.Changed:connect(function()
390
            if obj.Anchored then
391
                obj.Anchored = false
392
            end
393
        end)
394
    end)
395
    descend(char,"Humanoid",function(obj)
396
        obj.WalkSpeed = 16
397
        obj.Changed:connect(function()
398
            if obj.WalkSpeed == 0 then
399
                obj.WalkSpeed = 16
400
            end
401
        end)
402
    end)
403
end
404
initiateCharacter(pls.Character)
405
pls.CharacterAdded:connect(function(c)
406
    initiateCharacter(c)
407
end)
408
----------------------------------------------
409
mouse.KeyDown:connect(function(key)
410
if key == "m" then
411
	yes:Play()
412
	wait(2)
413
end
414
415
	end)
416
417
mouse.KeyDown:connect(function(key)
418
if key == "x" then
419
	yes:Stop()
420
	WhatKindOfDioIsThis:Stop()
421
	wait(2)
422
end
423
424
	end)
425
426
427
mouse.KeyDown:connect(function(key)
428
if key == "n" then
429
	KonoDioDAA:Play()
430
	wait(0.3)
431
	chatfunc("KONO DIO DA!!!")
432
	head.face.Texture = "rbxassetid://605435926"
433
	wait(0.1)
434
	head.face.Texture = "rbxassetid://849833250"
435
	wait(0.1)
436
	head.face.Texture = "rbxassetid://605435926"
437
	wait(0.1)
438
	head.face.Texture = "rbxassetid://849833250"
439
	wait(0.1)
440
	head.face.Texture = "rbxassetid://605435926"
441
	wait(0.2)
442
	head.face.Texture = "rbxassetid://849833250"
443
	wait(0.1)
444
	head.face.Texture = "rbxassetid://849833250"
445
	wait(0.1)
446
	head.face.Texture = "rbxassetid://605435926"
447
	wait(0.2)
448
	head.face.Texture = "rbxassetid://849833250"
449
	wait(0.2)
450
	head.face.Texture = "rbxassetid://396389196"
451
	wait(1)
452
	chatfunc("")
453
	wait(0.2)
454
end
455
456
	end)
457
458
mouse.KeyDown:connect(function(key)
459
if key == "b" then
460
	WhatKindOfDioIsThis:Play()
461
	wait(0.3)
462
	chatfunc("What a beautiful KONO DIO DA")
463
	wait(1.8)
464
end
465
466
	end)
467
468
mouse.KeyDown:connect(function(key)
469
if key == "v" then
470
	yes:Play()
471
	wait(2)
472
end
473
474
	end)
475
476
mouse.KeyDown:connect(function(key)
477
if key == "f" then
478
	Wrry:Play()
479
	wait(0.1)
480
	chatfunc("WRRRRRRY")
481
	head.face.Texture = "rbxassetid://605435926"
482
	wait(0.3)
483
	head.face.Texture = "rbxassetid://849833250"
484
	wait(1.5)
485
	head.face.Texture = "rbxassetid://396389196"
486
	wait(0.1)
487
	wait(1.65)
488
end
489
490
	end)
491
492
mouse.KeyDown:connect(function(key)
493
if key == "g" then
494
	NANI:Play()
495
	chatfunc("CHO  I   TOMO   IMO              MANUHINGA . . . . .  HINJAKU   HINJAKU!")
496
	head.face.Texture = "rbxassetid://605435926"
497
	wait(0.1)
498
	head.face.Texture = "rbxassetid://849833250"
499
	wait(0.1)
500
	head.face.Texture = "rbxassetid://605435926"
501
	wait(0.1)
502
	head.face.Texture = "rbxassetid://849833250"
503
	wait(0.1)
504
	head.face.Texture = "rbxassetid://605435926"
505
	wait(0.2)
506
	head.face.Texture = "rbxassetid://849833250"
507
	wait(0.1)
508
	head.face.Texture = "rbxassetid://849833250"
509
	wait(0.1)
510
	head.face.Texture = "rbxassetid://605435926"
511
	wait(0.2)
512
	head.face.Texture = "rbxassetid://849833250"
513
	wait(0.1)
514
	head.face.Texture = "rbxassetid://605435926"
515
	wait(0.1)
516
	head.face.Texture = "rbxassetid://849833250"
517
	wait(0.1)
518
	head.face.Texture = "rbxassetid://605435926"
519
	wait(0.1)
520
	head.face.Texture = "rbxassetid://849833250"
521
	wait(0.1)
522
	head.face.Texture = "rbxassetid://605435926"
523
	wait(0.2)
524
	head.face.Texture = "rbxassetid://849833250"
525
	wait(0.1)
526
	head.face.Texture = "rbxassetid://849833250"
527
	wait(0.1)
528
	head.face.Texture = "rbxassetid://605435926"
529
	wait(0.2)
530
	head.face.Texture = "rbxassetid://849833250"
531
	wait(0.2)
532
	head.face.Texture = "rbxassetid://396389196"
533
	wait(1)
534
	head.face.Texture = "rbxassetid://605435926"
535
	wait(0.1)
536
	head.face.Texture = "rbxassetid://849833250"
537
	wait(0.1)
538
	head.face.Texture = "rbxassetid://605435926"
539
	wait(0.1)
540
	head.face.Texture = "rbxassetid://849833250"
541
	wait(0.1)
542
	head.face.Texture = "rbxassetid://605435926"
543
	wait(0.2)
544
	head.face.Texture = "rbxassetid://849833250"
545
	wait(0.1)
546
	head.face.Texture = "rbxassetid://849833250"
547
	wait(0.1)
548
	head.face.Texture = "rbxassetid://605435926"
549
	wait(0.2)
550
	head.face.Texture = "rbxassetid://849833250"
551
	wait(0.1)
552
	head.face.Texture = "rbxassetid://605435926"
553
	wait(0.1)
554
	head.face.Texture = "rbxassetid://849833250"
555
	wait(0.1)
556
	head.face.Texture = "rbxassetid://605435926"
557
	wait(0.1)
558
	head.face.Texture = "rbxassetid://849833250"
559
	wait(0.1)
560
	head.face.Texture = "rbxassetid://605435926"
561
	wait(0.5)
562
	head.face.Texture = "rbxassetid://396389196"
563
	wait(0.1)
564
end
565
566
	end)
567
568
canworld = true
569
mouse.KeyDown:connect(function(key)
570
	if key == "t" and not frozen then
571
		if canworld == false then return end
572
		if canworld then
573
		canworld = false
574
		Stop:Play()
575
 chatfunc("ZA WARUDO!!!")
576
	head.face.Texture = "rbxassetid://605435926"
577
	wait(0.1)
578
	head.face.Texture = "rbxassetid://849833250"
579
	wait(0.3)
580
	head.face.Texture = "rbxassetid://605435926"
581
	wait(0.1)
582
	head.face.Texture = "rbxassetid://849833250"
583
	wait(0.3)
584
	head.face.Texture = "rbxassetid://605435926"
585
	wait(0.1)
586
	head.face.Texture = "rbxassetid://849833250"
587
	wait(0.1)
588
	head.face.Texture = "rbxassetid://605435926"
589
	wait(0.1)
590
	head.face.Texture = "rbxassetid://396389196"
591
wait(0.8)
592
	     wait(1.5)
593
        Stop3:Play()
594
	head.face.Texture = "rbxassetid://605435926"
595
	wait(0.1)
596
	head.face.Texture = "rbxassetid://849833250"
597
	wait(0.1)
598
	head.face.Texture = "rbxassetid://605435926"
599
	wait(0.1)
600
	head.face.Texture = "rbxassetid://849833250"
601
	wait(0.1)
602
	head.face.Texture = "rbxassetid://849833250"
603
	wait(0.1)
604
	head.face.Texture = "rbxassetid://605435926"
605
	wait(0.1)
606
	head.face.Texture = "rbxassetid://849833250"
607
	wait(0.4)
608
	head.face.Texture = "rbxassetid://605435926"
609
	wait(0.1)
610
	head.face.Texture = "rbxassetid://396389196"
611
612
		local function spawnpart()
613
		sphere = Instance.new("Part")
614
		game.Debris:AddItem(sphere,3)
615
		local sm = Instance.new("SpecialMesh", sphere)
616
		sm.MeshType = "Sphere"
617
		sphere.Transparency = 0.5
618
		sphere.Anchored = true
619
		sphere.CanCollide = false
620
		sphere.Material = "Neon"
621
		sphere.BrickColor = BrickColor.new("Black")
622
		end
623
		
624
		local function weld(lol)
625
			local weld = Instance.new("Weld", plr.Character.Torso)
626
			weld.Part0 = plr.Character.Torso
627
			weld.Part1 = lol
628
			weld.C0 = plr.Character.Torso.CFrame:inverse()
629
			weld.C1 = lol.CFrame:inverse()
630
		end
631
		wait()
632
		spawnpart()
633
			
634
		weld(sphere)
635
		cce = Instance.new("ColorCorrectionEffect", game.Lighting)
636
		cce.Saturation = -5
637
		knifeSpeed = 0
638
		--game.Debris:AddItem(cce, 5)
639
		sphere.Parent = char.Torso
640
		for i = 1,3 do
641
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
642
			wait()
643
			end
644
wait()
645
                        sphere:Destroy()
646
BeeSpeed = 0
647
frozen = true
648
		cce.Saturation = -0.1
649
		wait(0.3)
650
		cce.Saturation = -0.2
651
		wait(0.3)
652
		cce.Saturation = -0.3
653
		wait(0.2)
654
	        cce.Saturation = -1.5
655
                wait()
656
            
657
                canworld = true
658
       
659
		end
660
	end
661
end
662
)
663
664
mouse.KeyDown:connect(function(key)
665
	key = key:lower()
666
	if key == "y" and frozen and canworld then
667
canworld = false
668
chatfunc("Time continues moving again.")
669
		Start:Play()
670
	head.face.Texture = "rbxassetid://605435926"
671
	wait(0.1)
672
	head.face.Texture = "rbxassetid://849833250"
673
	wait(0.1)
674
	head.face.Texture = "rbxassetid://605435926"
675
	wait(0.2)
676
	head.face.Texture = "rbxassetid://849833250"
677
	wait(0.1)
678
	head.face.Texture = "rbxassetid://605435926"
679
	wait(0.1)
680
	head.face.Texture = "rbxassetid://849833250"
681
	wait(0.1)
682
	head.face.Texture = "rbxassetid://849833250"
683
	wait(0.1)
684
	head.face.Texture = "rbxassetid://605435926"
685
	wait(0.1)
686
	head.face.Texture = "rbxassetid://849833250"
687
	wait(0.1)
688
	head.face.Texture = "rbxassetid://605435926"
689
	wait(0.1)
690
	head.face.Texture = "rbxassetid://849833250"
691
	wait(0.1)
692
	head.face.Texture = "rbxassetid://605435926"
693
	wait(0.1)
694
	head.face.Texture = "rbxassetid://396389196"
695
		wait(0.5)
696
		Start2:Play()
697
		Start2d:Play()
698
wait()
699
BeeSpeed = 1
700
		cce.Saturation = -1.3
701
		wait(0.5)
702
BeeSpeed = 1.2
703
		cce.Saturation = -0.5
704
		wait(0.5)
705
BeeSpeed = 1.4
706
		cce.Saturation = -0.4
707
		wait(0.3)
708
BeeSpeed = 1.5
709
		cce.Saturation = -0.2
710
		wait(0.2)
711
	        cce.Saturation = 0
712
713
		for i, v in pairs(game.Players:GetChildren()) do
714
		t = v.Character:FindFirstChild("Torso")
715
			if t then
716
				t.Anchored = false
717
			end
718
			RA = v.Character:FindFirstChild("Right Arm")
719
			if RA then
720
				RA.Anchored = false
721
			end
722
			LA = v.Character:FindFirstChild("Left Arm")
723
			if LA then
724
				LA.Anchored = false
725
			end
726
			RL = v.Character:FindFirstChild("Right Leg")
727
			if RL then
728
				RL.Anchored = false
729
			end
730
			LL = v.Character:FindFirstChild("Left Leg")
731
			if LL then
732
				LL.Anchored = false
733
			end
734
		end
735
BeeSpeed = 100
736
knifeSpeed = 150
737
canworld = true
738
frozen = false
739
tecks2.Text = plr.Name
740
741
end
742
end)
743
744
humanoid.Died:connect(function()
745
frozen = false
746
     if cce then
747
 cce:Remove()
748
 end
749
end)
750
mouse.KeyDown:connect(function(k)
751
	if string.byte(k) == 48 then
752
		humanoid.WalkSpeed = 24
753
	end
754
end)
755
756
mouse.KeyUp:connect(function(k)
757
	if string.byte(k) == 48 then
758
		humanoid.WalkSpeed = 16
759
	end
760
end)
761
762
local action = 'None'
763
plr.Chatted:connect(function(msg)
764
    if msg == '/e dance' or msg == '/emote dance' then
765
        action = 'Dance'
766
    end
767
    if msg == '/e wrry' or msg == '/emote wrry' then
768
        action = 'Wrrrry'
769
    end
770
end)
771
772
773
local dance_move_wait = 0
774
775
game:service'RunService'.RenderStepped:connect(function()
776
		rm.MaxVelocity = 0
777
        lm.MaxVelocity = 0
778
        rm.DesiredAngle = 0
779
        rm.CurrentAngle = 0
780
        lm.DesiredAngle = 0
781
        lm.CurrentAngle = 0
782
        angle = (angle % 100) + anglespeed/10
783
        mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
784
        local rscf = rsc0
785
        local lscf = lsc0
786
        local rlcf = rlc0
787
        local llcf = llc0
788
        local rjcf = rootc0
789
        local ncf = neckc0
790
        local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
791
        local hitz, enz = workspace:FindPartOnRay(ray, char)
792
        for i,object in pairs(char:children()) do
793
            if object:IsA("Tool") then
794
                tool = true
795
                if not debounce then
796
                for x,value in pairs(object:children()) do
797
                    if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
798
                        debounce = true
799
                        coroutine.wrap(function()
800
                        slashing = true
801
                        wait(.15)
802
                        slashing = false
803
                        debounce = false
804
                    end)()
805
                    value:Destroy()
806
                    end
807
                end
808
                end
809
            elseif not object:IsA'Tool' then
810
                tool = false
811
            end
812
        end
813
        if action == 'Dance' then
814
            anglespeed = 2
815
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
816
                rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
817
                lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
818
                rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
819
                rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
820
                llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
821
                ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
822
            else
823
                action = 'None'
824
            end
825
     elseif action == 'prepareHump' then
826
      --animations by ethan
827
        ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
828
        rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
829
        rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
830
        lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
831
        rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
832
        llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
833
        elseif action == 'Hump' then
834
              --animations by ethan
835
        ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
836
        rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
837
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
838
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
839
        rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
840
        llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
841
        elseif action == "Muda1" then
842
843
                ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
844
        rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
845
        rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
846
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
847
        rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
848
        llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
849
                elseif action == "Muda2" then
850
851
                ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
852
        rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
853
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
854
        lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
855
        rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
856
        llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
857
        elseif action == 'Wrrrry' then
858
            anglespeed = 1+math.random()
859
            dance_move_wait = (dance_move_wait%40) + 1/60
860
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
861
                if dance_move_wait <= 20 then
862
                    rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
863
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
864
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
865
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
866
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
867
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
868
                elseif dance_move_wait > 20 then
869
                    rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
870
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
871
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
872
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
873
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
874
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
875
                end
876
 
877
            else
878
                action = 'None'
879
            end
880
        elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
881
        	anglespeed = 3
882
        	rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
883
        	rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
884
        	lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
885
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
886
        	llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
887
        	ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
888
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
889
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
890
        	anglespeed = 2
891
        	rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
892
        	rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
893
        	lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
894
        	rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
895
        	llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
896
        	ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
897
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
898
        	anglespeed = 2.5
899
        	rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
900
        	rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
901
        	lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
902
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
903
            llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
904
        	ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
905
        end
906
        if tool then
907
            rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
908
            if slashing then
909
                rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
910
            end
911
        end
912
    rm.C0 = clerp(rm.C0,rscf,speed)
913
    lm.C0 = clerp(lm.C0,lscf,speed)
914
    rj.C0 = clerp(rj.C0,rjcf,speed)
915
    neck.C0 = clerp(neck.C0,ncf,speed)
916
    rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
917
    llegm.C0 = clerp(llegm.C0,llcf,speed)
918
    if frozen then
919
    timeFreezeFunction()
920
    else
921
922
for i,p in pairs(stuffFrozen) do
923
p.Anchored = false
924
end
925
for i,s in pairs(frozenSounds) do
926
s:Resume()
927
end
928
stuffFrozen = {}
929
frozenSounds = {}
930
    end
931
end)
932
933
function punchDamage()
934
coroutine.resume(coroutine.create(function()
935
function Damage(model)
936
for i,s in pairs(model:GetChildren()) do
937
Damage(s)
938
if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then 
939
if (rootpart.Position - s.Position).magnitude < 4 then
940
local vichum = s.Parent:FindFirstChild("Humanoid")
941
if vichum and vichum ~= humanoid then
942
local punch = Instance.new("Sound", soundfolder)
943
punch.Volume = 3
944
punch.Name = "POOCH"
945
punch.SoundId = "rbxassetid://511340819"
946
punch:Play()
947
game:GetService("Debris"):AddItem(punch, 2)
948
repeat wait() until not frozen
949
if vel then
950
vel:Remove()
951
end
952
953
vel = Instance.new("BodyVelocity", s)
954
vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
955
game:GetService("Debris"):AddItem(vel, 0.25)
956
957
vichum:TakeDamage(15 +(math.random(-10, 10)/10))
958
end
959
end
960
end
961
end
962
end
963
964
Damage(workspace)
965
end))
966
end
967
968
mouse.KeyDown:connect(function(k)
969
if k == "q" and not humping then
970
		
971
		humping = true
972
		action = 'prepareHump'
973
		wait(0.25)
974
		action = 'Hump'
975
		wait(0.03)
976
		local knife = Instance.new("Part", char)
977
knife.Size = Vector3.new(0.2, 0.4, 2)
978
knife.CanCollide = false
979
knife.Anchored = false
980
knife:BreakJoints()
981
knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
982
knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
983
knife.BrickColor = BrickColor.new("Buttermilk")
984
local knifeMesh = Instance.new("SpecialMesh", knife)
985
knifeMesh.MeshId = "rbxassetid://202083123"
986
local vel = Instance.new("BodyVelocity", knife)
987
knife.Touched:connect(function(part)
988
if part.Parent ~= nil then
989
local vichum = part.Parent:FindFirstChild("Humanoid")
990
if vichum and vichum ~= humanoid then
991
local stabbedKnife = knife:Clone()
992
stabbedKnife.Parent = workspace
993
stabbedKnife:WaitForChild("BodyVelocity"):Remove()
994
local stabweld = Instance.new("Weld", stabbedKnife)
995
stabweld.Part0 = part
996
stabweld.Part1 = stabbedKnife
997
stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
998
knife:Destroy()
999
repeat wait() until not frozen
1000
game:GetService("Debris"):AddItem(stabbedKnife, 10)
1001
vichum:TakeDamage(16, 24)
1002
end
1003
end
1004
end)
1005
coroutine.wrap(function()
1006
game:GetService("RunService").RenderStepped:connect(function()
1007
vel.Velocity = knife.CFrame.lookVector * knifeSpeed
1008
if (knife.Position - rootpart.Position).magnitude > 500 then
1009
1010
knife:Destroy()
1011
end
1012
end)
1013
end)()
1014
1015
		wait(0.47)
1016
		humping = false
1017
		action = 'None'
1018
		elseif k == "e" and not mudaing then
1019
		speed = 0.8
1020
		Muda:Play()
1021
		mudaing = true
1022
		for i = 1,39 do
1023
		action = "Muda1"
1024
		punchDamage()
1025
		wait(0.03)
1026
		action = "Muda2"
1027
		punchDamage()
1028
		wait(0.03)
1029
		end
1030
		
1031
	
1032
		wait()
1033
		action = 'None'
1034
		speed = 0.3
1035
		mudaing = false
1036
end
1037
end)