SHOW:
|
|
- or go back to the newest paste.
| 1 | - | repeat |
| 1 | + | Stuff = false |
| 2 | - | wait(0.5) |
| 2 | + | --Occupied = jun.Character.SOccupied |
| 3 | - | until game:service("Players").LocalPlayer.Character ~= nil
|
| 3 | + | enabled = false |
| 4 | - | local Player = game:service("Players").LocalPlayer
|
| 4 | + | jun = game:service'Players'.LocalPlayer |
| 5 | - | local ch = Player.Character |
| 5 | + | spawn(function() |
| 6 | - | local occ = Instance.new("BoolValue", ch)
|
| 6 | + | jun = game:service'Players'.LocalPlayer |
| 7 | - | occ.Name = "Occupied" |
| 7 | + | m = Instance.new("Message",jun.PlayerGui)
|
| 8 | - | local swi = Instance.new("StringValue", ch)
|
| 8 | + | m.Text = "CHAT \"SSJ5\" OR PRESS \"B\" TO GO SSJ5 AND \"OFF5\" TO GO OFF!" |
| 9 | - | swi.Name = "switch" |
| 9 | + | wait(3) |
| 10 | - | local trans = Instance.new("BoolValue", ch)
|
| 10 | + | m:remove() |
| 11 | - | trans.Name = "trans" |
| 11 | + | end) |
| 12 | - | repeat wait() until ch.Humanoid ~= nil |
| 12 | + | function ssj() |
| 13 | - | ch.Humanoid.Died:connect(function() |
| 13 | + | if Stuff == false then |
| 14 | - | Player.CharacterAdded:connect(function(chz) |
| 14 | + | Stuff = true |
| 15 | - | local occ = Instance.new("BoolValue", chz)
|
| 15 | + | fr = Instance.new("BoolValue")
|
| 16 | - | occ.Name = "Occupied" |
| 16 | + | fr.Name = "SSJ5" |
| 17 | - | local swi = Instance.new("StringValue", chz)
|
| 17 | + | fr.Parent = jun.Character |
| 18 | - | swi.Name = "switch" |
| 18 | + | RightShoulder = jun.Character.Torso["Right Shoulder"] |
| 19 | - | local trans = Instance.new("BoolValue", chz)
|
| 19 | + | LeftShoulder = jun.Character.Torso["Left Shoulder"] |
| 20 | - | trans.Name = "trans" |
| 20 | + | Neck = jun.Character.Torso["Neck"] |
| 21 | Shirt = jun.Character:findFirstChild("Shirt")
| |
| 22 | - | ) |
| 22 | + | Pants = jun.Character:findFirstChild("Pants")
|
| 23 | - | end) |
| 23 | + | SSJ5 = Instance.new("Shirt")
|
| 24 | - | local PGui = Player:WaitForChild("PlayerGui")
|
| 24 | + | SSJ5.Name = "SSJ5" |
| 25 | - | local Character = Player.Character |
| 25 | + | SSJ5.ShirtTemplate = "http://www.roblox.com/asset/?id=174205981" |
| 26 | - | --repeat |
| 26 | + | SSJ5Legs = Instance.new("Pants")
|
| 27 | - | -- wait() |
| 27 | + | SSJ5Legs.Name = "SSJ5Legs" |
| 28 | - | --until Character:FindFirstChild("Hair")
|
| 28 | + | SSJ5Legs.PantsTemplate = "http://www.roblox.com/asset/?id=174206054" |
| 29 | - | local Humanoid = Character:WaitForChild("Humanoid")
|
| 29 | + | RightHip = jun.Character.Torso["Right Hip"] |
| 30 | - | local Head = Character:WaitForChild("Head")
|
| 30 | + | LeftHip = jun.Character.Torso["Left Hip"] |
| 31 | - | local Torso = Character:WaitForChild("Torso")
|
| 31 | + | |
| 32 | - | local HRP = Character:WaitForChild("HumanoidRootPart")
|
| 32 | + | value1 = LeftShoulder.C0 |
| 33 | - | local RArm = Character:WaitForChild("Right Arm")
|
| 33 | + | value2 = RightShoulder.C0 |
| 34 | - | local LArm = Character:WaitForChild("Left Arm")
|
| 34 | + | value3 = Neck.C0 |
| 35 | - | local RLeg = Character:WaitForChild("Right Leg")
|
| 35 | + | |
| 36 | - | local LLeg = Character:WaitForChild("Left Leg")
|
| 36 | + | NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 37 | - | Character.Archivable = true |
| 37 | + | NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 38 | - | _Character = Character:Clone() |
| 38 | + | LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 39 | - | msgz = Instance.new("Message", PGui)
|
| 39 | + | LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 40 | - | msgz.Text = "Chat \'LSSJ\' to go LSSJ, and \'off\' to turn it off!" |
| 40 | + | RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 41 | - | game.Debris:AddItem(msgz, 6.5) |
| 41 | + | RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 42 | - | local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
|
| 42 | + | LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 43 | - | local Refresh = function() |
| 43 | + | LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 44 | - | Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 44 | + | RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 45 | - | Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 45 | + | RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 46 | - | Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 46 | + | |
| 47 | - | Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 47 | + | function RefreshWelds() |
| 48 | - | Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 48 | + | Neck.C0 = NeckC0 |
| 49 | - | Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 49 | + | Neck.C1 = NeckC1 |
| 50 | - | Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 50 | + | RightShoulder.C0 = RightShoulderC0 |
| 51 | - | Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 51 | + | RightShoulder.C1 = RightShoulderC1 |
| 52 | - | Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 52 | + | LeftShoulder.C0 = LeftShoulderC0 |
| 53 | - | Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 53 | + | LeftShoulder.C1 = LeftShoulderC1 |
| 54 | - | Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 54 | + | RightHip.C0 = RightHipC0 |
| 55 | - | Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 55 | + | RightHip.C1 = RightHipC1 |
| 56 | LeftHip.C0 = LeftHipC0 | |
| 57 | LeftHip.C1 = LeftHipC1 | |
| 58 | - | local Transformed, Occupied = false, false |
| 58 | + | |
| 59 | - | local Create = assert(LoadLibrary("RbxUtility")).Create
|
| 59 | + | |
| 60 | - | local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(1, 1, 1), Anchored = true, CanCollide = false})
|
| 60 | + | Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0) |
| 61 | - | local Anims = {Scrunch = function(active)
|
| 61 | + | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0,0.5,2) |
| 62 | - | if active then |
| 62 | + | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0,-0.5,-2) |
| 63 | - | for i = 0, 10, 0.5 do |
| 63 | + | RightHip.C0 = RightHipC0 * CFrame.Angles(-0.2, 0, 0) |
| 64 | - | wait(0.016666666666667) |
| 64 | + | LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.2, 0, 0) |
| 65 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0) |
| 65 | + | |
| 66 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0) |
| 66 | + | game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
|
| 67 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01) |
| 67 | + | |
| 68 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01) |
| 68 | + | sound = Instance.new("Sound")
|
| 69 | - | end |
| 69 | + | sound.SoundId = "http://www.roblox.com/asset/?id=98441318" |
| 70 | - | else |
| 70 | + | sound.Parent = jun.Character.Torso |
| 71 | - | do |
| 71 | + | |
| 72 | - | for i = 0, 10, 0.5 do |
| 72 | + | sound:Play() |
| 73 | - | wait(0.016666666666667) |
| 73 | + | |
| 74 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse() |
| 74 | + | for i = 1, 50 do |
| 75 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse() |
| 75 | + | wave = Instance.new("Part", game.Workspace)
|
| 76 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01):inverse() |
| 76 | + | colorchoice = math.random(1,2) |
| 77 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01):inverse() |
| 77 | + | if colorchoice == 1 then |
| 78 | - | end |
| 78 | + | wave.BrickColor = BrickColor.new("White")
|
| 79 | - | Refresh() |
| 79 | + | elseif colorchoice == 2 then |
| 80 | - | end |
| 80 | + | wave.BrickColor = BrickColor.new("Cyan")
|
| 81 | - | end |
| 81 | + | |
| 82 | wave.FormFactor = 0 | |
| 83 | - | , Implode = function(active) |
| 83 | + | wave.Size = Vector3.new(1,1,1) |
| 84 | - | if active then |
| 84 | + | wave.Transparency = 0.6 |
| 85 | - | for i = 0, 10, 0.75 do |
| 85 | + | wave.Anchored = true |
| 86 | - | wait(0.016666666666667) |
| 86 | + | wave.CanCollide = false |
| 87 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155) |
| 87 | + | wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-3,0) |
| 88 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155) |
| 88 | + | mesh = Instance.new("SpecialMesh", wave)
|
| 89 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015) |
| 89 | + | mesh.MeshType = 5 |
| 90 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015) |
| 90 | + | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" |
| 91 | - | end |
| 91 | + | mesh.Scale = Vector3.new(1,0.5,1) |
| 92 | - | else |
| 92 | + | local grow = coroutine.wrap(function(part) |
| 93 | - | do |
| 93 | + | game:GetService("Debris"):AddItem(part, 2)
|
| 94 | - | for i = 0, 10, 0.75 do |
| 94 | + | for x = 1, 50 do |
| 95 | - | wait(0.016666666666667) |
| 95 | + | part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0.25,0.5) |
| 96 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155):inverse() |
| 96 | + | part.Transparency = part.Transparency + 0.008 |
| 97 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155):inverse() |
| 97 | + | part.CFrame = part.CFrame * CFrame.new(0,0.5,0) |
| 98 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse() |
| 98 | + | wait() |
| 99 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse() |
| 99 | + | |
| 100 | - | end |
| 100 | + | part:Destroy() |
| 101 | - | end |
| 101 | + | end) |
| 102 | - | end |
| 102 | + | grow(wave) |
| 103 | wait(0.1) | |
| 104 | - | } |
| 104 | + | |
| 105 | - | local Flash = function(Par, Col, Duration, Delay, Async) |
| 105 | + | |
| 106 | - | pcall(function() |
| 106 | + | sound:Remove() |
| 107 | - | Par = Par or PGui |
| 107 | + | |
| 108 | - | if not Col then |
| 108 | + | Neck.C0 = value3 |
| 109 | - | Col = BrickColor:White().Color |
| 109 | + | |
| 110 | - | Duration = Duration or 10 |
| 110 | + | Neck.C0 = Neck.C0 *CFrame.Angles(-0.75, 0, 0) |
| 111 | - | if not Delay then |
| 111 | + | RightShoulder.C0 = RightShoulderC0 *CFrame.Angles(-0.5, 0, 0) |
| 112 | - | Delay = 1 / Duration |
| 112 | + | LeftShoulder.C0 = LeftShoulderC0 *CFrame.Angles(-0.5, 0, 0) |
| 113 | - | local G = Create("ScreenGui")({Parent = Par})
|
| 113 | + | |
| 114 | - | if not Col then |
| 114 | + | game:GetService("Chat"):Chat(jun.Character.Head, "GRAAAAAWR!!!!!")
|
| 115 | - | local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0})
|
| 115 | + | |
| 116 | - | local f = function() |
| 116 | + | Effect = Instance.new("Part")
|
| 117 | - | for i = 0, Duration, Delay do |
| 117 | + | Effect.Parent = jun.Character |
| 118 | - | wait(0.016666666666667) |
| 118 | + | Effect.Anchored = true |
| 119 | - | F.Transparency = i / Duration |
| 119 | + | Effect.CanCollide = false |
| 120 | - | end |
| 120 | + | Effect.Size = Vector3.new(5, 5, 5) |
| 121 | - | pcall(game.Destroy, G) |
| 121 | + | Effect.formFactor = "Symmetric" |
| 122 | - | end |
| 122 | + | Effect.Transparency = 0 |
| 123 | Effect.BrickColor = BrickColor.new("White")
| |
| 124 | - | if Async then |
| 124 | + | Effect.TopSurface = "Smooth" |
| 125 | - | f = coroutine.wrap(f) |
| 125 | + | Effect.BottomSurface = "Smooth" |
| 126 | - | end |
| 126 | + | EffectMesh = Instance.new("SpecialMesh")
|
| 127 | - | return f() |
| 127 | + | EffectMesh.Parent = Effect |
| 128 | - | end |
| 128 | + | EffectMesh.MeshType = "FileMesh" |
| 129 | - | end |
| 129 | + | EffectMesh.MeshId = "http://www.roblox.com/asset/?id=9982590" |
| 130 | - | end |
| 130 | + | EffectMesh.Scale = Vector3.new(1, 1, 1) |
| 131 | - | end |
| 131 | + | jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0) |
| 132 | - | ) |
| 132 | + | |
| 133 | for u, c in pairs (jun.Character:GetChildren()) do | |
| 134 | if c.Name == "CharacterHair" then | |
| 135 | - | local Shake = function(Duration, Delay, Async, Distance) |
| 135 | + | c.Transparency = 1 |
| 136 | - | pcall(function() |
| 136 | + | |
| 137 | - | local Cam = workspace.CurrentCamera |
| 137 | + | |
| 138 | - | Duration = Duration or 10 |
| 138 | + | for u, c in pairs (jun.Character:GetChildren()) do |
| 139 | - | if not Delay then |
| 139 | + | if c.Name == "CharacterHair2" then |
| 140 | - | Delay = 1 / Duration |
| 140 | + | c.Transparency = 1 |
| 141 | - | Distance = Distance or 15 |
| 141 | + | |
| 142 | - | local f = function() |
| 142 | + | if c:IsA("Hat") then
|
| 143 | - | for i = 0, Duration, Delay do |
| 143 | + | c.Handle.Transparency = 1 |
| 144 | - | wait(0.016666666666667) |
| 144 | + | |
| 145 | - | local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p |
| 145 | + | |
| 146 | - | local Scroll = Cam.CoordinateFrame.p - Cam.Focus.p.magnitude |
| 146 | + | |
| 147 | - | local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25)) |
| 147 | + | Hair23 = Instance.new("Part")
|
| 148 | - | Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll) |
| 148 | + | Hair23.Parent = jun.Character |
| 149 | - | end |
| 149 | + | Hair23.Name = "Hair" |
| 150 | - | end |
| 150 | + | Hair23.formFactor = "Symmetric" |
| 151 | Hair23.Size = Vector3.new(1, 1, 1) | |
| 152 | - | if Async then |
| 152 | + | Hair23.Transparency = 1 |
| 153 | - | f = coroutine.wrap(f) |
| 153 | + | Hair23.CFrame = jun.Character.Head.CFrame |
| 154 | - | end |
| 154 | + | Hair23:BreakJoints() |
| 155 | - | return f() |
| 155 | + | Hair23.CanCollide = false |
| 156 | - | end |
| 156 | + | Hair23.TopSurface = "Smooth" |
| 157 | - | end |
| 157 | + | Hair23.BottomSurface = "Smooth" |
| 158 | - | ) |
| 158 | + | Hair23.BrickColor = BrickColor.new("White")
|
| 159 | Weld = Instance.new("Weld")
| |
| 160 | Weld.Name = "Weld23" | |
| 161 | - | local Sound = function(Prnt, Id, Pit, Vol) |
| 161 | + | Weld.Part0 = jun.Character.Head |
| 162 | - | pcall(function() |
| 162 | + | Weld.Part1 = Hair23 |
| 163 | - | local cp = game:service("ContentProvider")
|
| 163 | + | Weld.Parent = jun.Character.Head |
| 164 | - | if type(Id) == "number" then |
| 164 | + | Weld.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 165 | - | cp:Preload("rbxassetid://" .. Id)
|
| 165 | + | Mesh = Instance.new("SpecialMesh")
|
| 166 | - | Id = "rbxassetid://" .. Id |
| 166 | + | Mesh.Parent = Hair23 |
| 167 | - | else |
| 167 | + | Mesh.MeshId = "http://www.roblox.com/asset/?id=74868480" |
| 168 | - | if type(Id) == "string" then |
| 168 | + | Mesh.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 169 | - | cp:Preload(Id) |
| 169 | + | Mesh.Scale = Vector3.new(1, 1, 1) |
| 170 | - | Id = Id |
| 170 | + | Hair3 = Instance.new("Part")
|
| 171 | - | end |
| 171 | + | Hair3.Parent = jun.Character |
| 172 | - | end |
| 172 | + | Hair3.Name = "Hair" |
| 173 | - | local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1})
|
| 173 | + | Hair3.CanCollide = false |
| 174 | - | S:Play() |
| 174 | + | Hair3.Locked = true |
| 175 | - | S:Stop() |
| 175 | + | Hair3.TopSurface = "Smooth" |
| 176 | - | S:Play() |
| 176 | + | Hair3.BottomSurface = "Smooth" |
| 177 | - | game:service("Debris"):AddItem(S, 0.9)
|
| 177 | + | Hair3.formFactor = "Symmetric" |
| 178 | - | end |
| 178 | + | Hair3.BrickColor = BrickColor.new("White")
|
| 179 | - | ) |
| 179 | + | Hair3.CFrame = jun.Character.Torso.CFrame |
| 180 | Hair3.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 181 | Hair3.Transparency = 1 | |
| 182 | - | local Chat = function(Source, Txt, Col) |
| 182 | + | Weld = Instance.new("Weld")
|
| 183 | - | if not Source then |
| 183 | + | Weld.Name = "Weld3" |
| 184 | - | Source = Head |
| 184 | + | Weld.Parent = jun.Character.Head |
| 185 | - | end |
| 185 | + | Weld.Part0 = jun.Character.Head |
| 186 | - | local c = game:service("Chat")
|
| 186 | + | Weld.Part1 = Hair3 |
| 187 | - | if not Col then |
| 187 | + | Weld.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) |
| 188 | - | c:Chat(Source, Txt, math.random(0, 2)) |
| 188 | + | Mesh3 = Instance.new("SpecialMesh")
|
| 189 | - | end |
| 189 | + | Mesh3.Parent = Hair3 |
| 190 | Mesh3.Scale = Vector3.new(1.05, 1.5, 1.05) | |
| 191 | Mesh3.MeshType = "FileMesh" | |
| 192 | - | Transform = function(active) |
| 192 | + | Mesh3.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 193 | - | if active and not Occupied and not Transformed then |
| 193 | + | Mesh3.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 194 | - | Occupied = true |
| 194 | + | Hair4 = Instance.new("Part")
|
| 195 | - | Humanoid.WalkSpeed = 0 |
| 195 | + | Hair4.Parent = jun.Character |
| 196 | - | local cp = game:service("ContentProvider")
|
| 196 | + | Hair4.Name = "Hair" |
| 197 | - | Hair = {}
|
| 197 | + | Hair4.CanCollide = false |
| 198 | - | mp = Part:clone() |
| 198 | + | Hair4.Locked = true |
| 199 | - | mp.Parent = Head |
| 199 | + | Hair4.TopSurface = "Smooth" |
| 200 | - | mp.CFrame = Head.CFrame |
| 200 | + | Hair4.BottomSurface = "Smooth" |
| 201 | - | mp.Name = "Main" |
| 201 | + | Hair4.formFactor = "Symmetric" |
| 202 | - | mp.Transparency = 1 |
| 202 | + | Hair4.BrickColor = BrickColor.new("White")
|
| 203 | - | mp.Anchored = false |
| 203 | + | Hair4.CFrame = jun.Character.Torso.CFrame |
| 204 | - | local w = Create("Weld")({Parent = mp, Part0 = mp, Part1 = Head, C0 = CFrame.new()})
|
| 204 | + | Hair4.Size = Vector3.new(1.2, 1.6, 1.2) |
| 205 | - | cp:Preload("rbxassetid://9982590", "rbxassetid://3270017", "rbxassetid://13425802", "rbxassetid://98444143", "rbxassetid://98444243")
|
| 205 | + | Hair4.Transparency = 1 |
| 206 | - | for i = 1, 6 do |
| 206 | + | Weld = Instance.new("Weld")
|
| 207 | - | local h = Part:clone() |
| 207 | + | Weld.Name = "Weld4" |
| 208 | - | h.CFrame = Head.CFrame |
| 208 | + | Weld.Parent = jun.Character.Head |
| 209 | - | h.Parent = mp |
| 209 | + | Weld.Part0 = jun.Character.Head |
| 210 | - | h.Transparency = 1 |
| 210 | + | Weld.Part1 = Hair4 |
| 211 | - | h.Size = Vector3.new(0.2, 0.2, 0.2) |
| 211 | + | Weld.C0 = CFrame.new(0, 0.75, 0.15) |
| 212 | - | h.Anchored = false |
| 212 | + | Mesh4 = Instance.new("SpecialMesh")
|
| 213 | - | h:BreakJoints() |
| 213 | + | Mesh4.Parent = Hair4 |
| 214 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = Head, C0 = CFrame.new()})
|
| 214 | + | Mesh4.Scale = Vector3.new(1.10, 1.75, 1.10) |
| 215 | - | local m = Create("SpecialMesh")({Parent = h, VertexColor = Vector3.new(0, 1, 0), MeshType = "FileMesh", MeshId = "rbxassetid://74868480", TextureId = "rbxassetid://98444243", Scale = Vector3.new(1.1, 1.25, 1.1)})
|
| 215 | + | Mesh4.MeshType = "FileMesh" |
| 216 | - | if i > 1 then |
| 216 | + | Mesh4.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 217 | - | m.Scale = Vector3.new(1.125, 1.3, 1.125) |
| 217 | + | Mesh4.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 218 | - | m.MeshId = "rbxassetid://98444143" |
| 218 | + | Hair1 = Instance.new("Part")
|
| 219 | - | end |
| 219 | + | Hair1.Parent = jun.Character |
| 220 | - | table.insert(Hair, h) |
| 220 | + | Hair1.Name = "Hair" |
| 221 | - | end |
| 221 | + | Hair1.CanCollide = false |
| 222 | - | Hair[1].Weld.C0 = CFrame.new(0, -0.1, 0) * CFrame.Angles(-0.15, -0.2, 0) |
| 222 | + | Hair1.Locked = true |
| 223 | - | Hair[2].Weld.C0 = CFrame.new(0, -0.75, -0.3) * CFrame.Angles(0.3, 0, 0) |
| 223 | + | Hair1.TopSurface = "Smooth" |
| 224 | - | Hair[3].Weld.C0 = CFrame.new(0, -0.6, -0.2) * CFrame.Angles(1.25, math.rad(180), 0) |
| 224 | + | Hair1.BottomSurface = "Smooth" |
| 225 | - | Hair[4].Weld.C0 = CFrame.new(0.1, -0.6, -0.4) * CFrame.Angles(0.35, -0.2, -0.35) |
| 225 | + | Hair1.formFactor = "Symmetric" |
| 226 | - | Hair[5].Weld.C0 = CFrame.new(-0.1, -0.6, -0.4) * CFrame.Angles(0.35, 0.2, 0.35) |
| 226 | + | Hair1.BrickColor = BrickColor.new("White")
|
| 227 | - | Hair[4].Mesh.Scale = Vector3.new(0.7, 0.95, 1) |
| 227 | + | Hair1.CFrame = jun.Character.Torso.CFrame |
| 228 | - | Hair[6].Weld.C0 = CFrame.new(0, -1, -0.4) |
| 228 | + | Hair1.Size = Vector3.new(1.2, 1.6, 1.2) |
| 229 | - | Hair[5].Mesh.Scale = Hair[4].Mesh.Scale |
| 229 | + | Hair1.Transparency = 1 |
| 230 | - | Hair[6].Mesh.Scale = Hair[4].Mesh.Scale |
| 230 | + | Weld = Instance.new("Weld")
|
| 231 | - | Sound(Head, 98333808, 1, 0.85) |
| 231 | + | Weld.Name = "Weld1" |
| 232 | - | Sound(Head, 2248511, 0.25, 0.55) |
| 232 | + | Weld.Parent = jun.Character.Head |
| 233 | - | wait(0.2) |
| 233 | + | Weld.Part0 = jun.Character.Head |
| 234 | - | Chat(nil, "YOU MESSED UP WITH THE WRONG PERSON!", "Blue") |
| 234 | + | Weld.Part1 = Hair1 |
| 235 | - | SSF = Create("Fire")({Parent = HRP, Color = Color3.new(0, 1, 0), Heat = 10, SecondaryColor = Color3.new(0, 1, 0), Size = 7})
|
| 235 | + | Weld.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) |
| 236 | - | Anims.Scrunch(true) |
| 236 | + | Mesh1 = Instance.new("SpecialMesh")
|
| 237 | - | for i = 1, 5 do |
| 237 | + | Mesh1.Parent = Hair1 |
| 238 | - | Shake(25, 0.5, 5) |
| 238 | + | Mesh1.Scale = Vector3.new(1.10, 1.5, 1.10) |
| 239 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
|
| 239 | + | Mesh1.MeshType = "FileMesh" |
| 240 | - | Sound(Head, 2101137, 0.5, 0.8) |
| 240 | + | Mesh1.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 241 | - | Sound(Head, 3264793, 0.55, 0.9) |
| 241 | + | Mesh1.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 242 | - | local h = Part:clone() |
| 242 | + | Hair2 = Instance.new("Part")
|
| 243 | - | h.CFrame = Torso.CFrame |
| 243 | + | Hair2.Parent = jun.Character |
| 244 | - | h.Parent = Torso |
| 244 | + | Hair2.Name = "Hair" |
| 245 | - | h.Transparency = 1 |
| 245 | + | Hair2.CanCollide = false |
| 246 | - | h.Size = Vector3.new(1, 1, 1) |
| 246 | + | Hair2.Locked = true |
| 247 | - | h.Anchored = false |
| 247 | + | Hair2.TopSurface = "Smooth" |
| 248 | - | h.BrickColor = BrickColor.new("Lime green")
|
| 248 | + | Hair2.BottomSurface = "Smooth" |
| 249 | - | h.Material = "Neon" |
| 249 | + | Hair2.formFactor = "Symmetric" |
| 250 | - | h:BreakJoints() |
| 250 | + | Hair2.BrickColor = BrickColor.new("White")
|
| 251 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)})
|
| 251 | + | Hair2.CFrame = jun.Character.Torso.CFrame |
| 252 | - | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(8, 3, 8)})
|
| 252 | + | Hair2.Size = Vector3.new(1.2, 1.6, 1.2) |
| 253 | - | local org = w.C0 |
| 253 | + | Hair2.Transparency = 1 |
| 254 | - | for _i = 1, 15 do |
| 254 | + | Weld = Instance.new("Weld")
|
| 255 | - | h.Transparency = _i / 15 |
| 255 | + | Weld.Name = "Weld2" |
| 256 | - | w.C0 = org * CFrame.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5) * CFrame.Angles(0, _i / 3, 0) |
| 256 | + | Weld.Parent = jun.Character.Head |
| 257 | - | wait(0.033333333333333) |
| 257 | + | Weld.Part0 = jun.Character.Head |
| 258 | - | end |
| 258 | + | Weld.Part1 = Hair2 |
| 259 | - | h:Destroy() |
| 259 | + | Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) |
| 260 | - | end |
| 260 | + | Mesh2 = Instance.new("SpecialMesh")
|
| 261 | - | coroutine.resume(coroutine.create(function() |
| 261 | + | Mesh2.Parent = Hair2 |
| 262 | - | for i = 1, 2 do |
| 262 | + | Mesh2.Scale = Vector3.new(1.05, 1.5, 1.05) |
| 263 | - | local h = Part:clone() |
| 263 | + | Mesh2.MeshType = "FileMesh" |
| 264 | - | h.CFrame = Torso.CFrame |
| 264 | + | Mesh2.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 265 | - | h.Parent = Torso |
| 265 | + | Mesh2.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 266 | - | h.Transparency = 1 |
| 266 | + | Hair6 = Instance.new("Part")
|
| 267 | - | h.Size = Vector3.new(1, 1, 1) |
| 267 | + | Hair6.Parent = jun.Character |
| 268 | - | h.Anchored = false |
| 268 | + | Hair6.Name = "Hair" |
| 269 | - | h.BrickColor = BrickColor.new("Lime green")
|
| 269 | + | Hair6.CanCollide = false |
| 270 | - | h.Material = "Neon" |
| 270 | + | Hair6.Locked = true |
| 271 | - | h:BreakJoints() |
| 271 | + | Hair6.TopSurface = "Smooth" |
| 272 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)})
|
| 272 | + | Hair6.BottomSurface = "Smooth" |
| 273 | - | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "rbxassetid://3270017", Scale = Vector3.new(1, 1, 1)})
|
| 273 | + | Hair6.formFactor = "Symmetric" |
| 274 | - | local org = w.C0 |
| 274 | + | Hair6.BrickColor = BrickColor.new("White")
|
| 275 | - | for _i = 1, 37.5 do |
| 275 | + | Hair6.CFrame = jun.Character.Torso.CFrame |
| 276 | - | wait(0.055555555555556) |
| 276 | + | Hair6.Size = Vector3.new(1.2, 1.6, 1.2) |
| 277 | - | w.C0 = org * CFrame.new(math.random() - 0.5, 0, math.random() - 0.5) |
| 277 | + | Hair6.Transparency = 1 |
| 278 | - | m.Scale = Vector3.new(_i * 1.5, _i * 1.5, _i * 1.5) * 3 |
| 278 | + | Weld = Instance.new("Weld")
|
| 279 | - | h.Transparency = _i / 75 |
| 279 | + | Weld.Name = "Weld6" |
| 280 | - | end |
| 280 | + | Weld.Parent = jun.Character.Head |
| 281 | - | h:Destroy() |
| 281 | + | Weld.Part0 = jun.Character.Head |
| 282 | - | end |
| 282 | + | Weld.Part1 = Hair6 |
| 283 | - | wait(1) |
| 283 | + | Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) |
| 284 | - | end |
| 284 | + | Mesh6 = Instance.new("SpecialMesh")
|
| 285 | - | )) |
| 285 | + | Mesh6.Parent = Hair6 |
| 286 | - | Shake(25, 0.5, 5) |
| 286 | + | Mesh6.Scale = Vector3.new(1.05, 1.5, 1.05) |
| 287 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 1, true)
|
| 287 | + | Mesh6.MeshType = "FileMesh" |
| 288 | - | Sound(Head, 2101137, 0.5, 0.8) |
| 288 | + | Mesh6.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 289 | - | Sound(Head, 3264793, 0.55, 0.9) |
| 289 | + | Mesh6.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 290 | - | local h = Part:clone() |
| 290 | + | Hair5 = Instance.new("Part")
|
| 291 | - | h.CFrame = Torso.CFrame |
| 291 | + | Hair5.Parent = jun.Character |
| 292 | - | h.Parent = Torso |
| 292 | + | Hair5.Name = "Hair" |
| 293 | - | h.Transparency = 1 |
| 293 | + | Hair5.CanCollide = false |
| 294 | - | h.Size = Vector3.new(1, 1, 1) |
| 294 | + | Hair5.Locked = true |
| 295 | - | h.Anchored = false |
| 295 | + | Hair5.TopSurface = "Smooth" |
| 296 | - | h.BrickColor = BrickColor.new("Lime green")
|
| 296 | + | Hair5.BottomSurface = "Smooth" |
| 297 | - | h.Material = "Neon" |
| 297 | + | Hair5.formFactor = "Symmetric" |
| 298 | - | h:BreakJoints() |
| 298 | + | Hair5.BrickColor = BrickColor.new("White")
|
| 299 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)})
|
| 299 | + | Hair5.CFrame = jun.Character.Torso.CFrame |
| 300 | - | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(2, 2, 2)})
|
| 300 | + | Hair5.Size = Vector3.new(0.99, 2.03, 2.45) |
| 301 | - | local h2 = h:Clone() |
| 301 | + | Hair5.Transparency = 1 |
| 302 | - | h2.Parent = Torso |
| 302 | + | Weld = Instance.new("Weld")
|
| 303 | - | h2:breakJoints() |
| 303 | + | Weld.Name = "Weld5" |
| 304 | - | local w2 = Create("Weld")({Parent = h2, Part0 = h2, Part1 = HRP, C0 = CFrame.new(0, 0, 0)})
|
| 304 | + | Weld.Parent = jun.Character.Torso |
| 305 | - | local m2 = Create("SpecialMesh")({Parent = h2, MeshType = "Sphere", Scale = Vector3.new(2, 2, 2)})
|
| 305 | + | Weld.Part0 = jun.Character.Torso |
| 306 | - | local org = w.C0 |
| 306 | + | Weld.Part1 = Hair5 |
| 307 | - | do |
| 307 | + | Weld.C0 = CFrame.new(0.25, -0.1, 1.8) * CFrame.Angles(0, 0, 0) |
| 308 | - | do |
| 308 | + | Mesh5 = Instance.new("SpecialMesh")
|
| 309 | - | local org2 = w2.C0 |
| 309 | + | Mesh5.Parent = Hair5 |
| 310 | - | for _i = 1, 75 do |
| 310 | + | Mesh5.Scale = Vector3.new(1, 1, 1) |
| 311 | - | ran = math.random() - 0.5 |
| 311 | + | Mesh5.MeshType = "FileMesh" |
| 312 | - | h.Transparency = _i / 75 |
| 312 | + | Mesh5.MeshId = "http://www.roblox.com/asset/?id=170939831" |
| 313 | - | if _i % 15 == 0 then |
| 313 | + | Mesh5.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 314 | - | Shake(25, 0.5, 5) |
| 314 | + | Hair7 = Instance.new("Part")
|
| 315 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
|
| 315 | + | Hair7.Parent = jun.Character |
| 316 | - | end |
| 316 | + | Hair7.Name = "Hair" |
| 317 | - | w.C0 = org * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 3, 0) |
| 317 | + | Hair7.CanCollide = false |
| 318 | - | m.Scale = m.Scale + Vector3.new(0.6, 0.5, 0.6) * 1.5 |
| 318 | + | Hair7.Locked = true |
| 319 | - | m2.Scale = m2.Scale + Vector3.new(1, 1, 1) * 1.5 |
| 319 | + | Hair7.TopSurface = "Smooth" |
| 320 | - | h2.Transparency = _i / 75 |
| 320 | + | Hair7.BottomSurface = "Smooth" |
| 321 | - | w2.C0 = org2 * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 6, 0) |
| 321 | + | Hair7.formFactor = "Symmetric" |
| 322 | - | wait(0.055555555555556) |
| 322 | + | Hair7.BrickColor = BrickColor.new("White")
|
| 323 | - | end |
| 323 | + | Hair7.CFrame = jun.Character.Torso.CFrame |
| 324 | - | h:Destroy() |
| 324 | + | Hair7.Size = Vector3.new(1.2, 1.6, 1.2) |
| 325 | - | h2:Destroy() |
| 325 | + | Hair7.Transparency = 1 |
| 326 | - | Chat(nil, "PREPARE TO FEEL A WHOLE NEW SPECTRUM OF.. PAIN!", "Red") |
| 326 | + | Weld = Instance.new("Weld")
|
| 327 | - | for _,v in pairs(Hair) do |
| 327 | + | Weld.Name = "Weld7" |
| 328 | - | if v.Name == "Hair" then |
| 328 | + | Weld.Parent = jun.Character.Head |
| 329 | - | v.Transparency = 1 |
| 329 | + | Weld.Part0 = jun.Character.Head |
| 330 | - | end |
| 330 | + | Weld.Part1 = Hair7 |
| 331 | - | end |
| 331 | + | Weld.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) |
| 332 | - | coroutine.resume(coroutine.create(function() |
| 332 | + | Mesh7 = Instance.new("SpecialMesh")
|
| 333 | - | for _ = 1, 6 do |
| 333 | + | Mesh7.Parent = Hair7 |
| 334 | - | for i = 1, 0, -0.07 do |
| 334 | + | Mesh7.Scale = Vector3.new(1.10, 1.75, 1.10) |
| 335 | - | wait(0.03030303030303) |
| 335 | + | Mesh7.MeshType = "FileMesh" |
| 336 | - | Hair[_].Transparency = i |
| 336 | + | Mesh7.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 337 | - | Hair[_].Mesh.Scale = Hair[_].Mesh.Scale + Vector3.new(0, 0.015, 0) |
| 337 | + | Mesh7.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 338 | - | Hair[_].Weld.C0 = Hair[_].Weld.C0 * CFrame.new(0, 0, -0.0025) |
| 338 | + | Hair8 = Instance.new("Part")
|
| 339 | - | end |
| 339 | + | Hair8.Parent = jun.Character |
| 340 | - | end |
| 340 | + | Hair8.Name = "Hair" |
| 341 | - | for _,v in pairs(Hair) do |
| 341 | + | Hair8.CanCollide = false |
| 342 | - | v.Transparency = 0 |
| 342 | + | Hair8.Locked = true |
| 343 | - | end |
| 343 | + | Hair8.TopSurface = "Smooth" |
| 344 | - | end |
| 344 | + | Hair8.BottomSurface = "Smooth" |
| 345 | - | )) |
| 345 | + | Hair8.formFactor = "Symmetric" |
| 346 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
|
| 346 | + | Hair8.BrickColor = BrickColor.new("White")
|
| 347 | - | Anims.Scrunch(false) |
| 347 | + | Hair8.CFrame = jun.Character.Torso.CFrame |
| 348 | - | Anims.Implode(true) |
| 348 | + | Hair8.Size = Vector3.new(1.2, 1.6, 1.2) |
| 349 | - | SSF.Heat = 20 |
| 349 | + | Hair8.Transparency = 1 |
| 350 | - | SSF.Size = 10 |
| 350 | + | Weld = Instance.new("Weld")
|
| 351 | - | Sound(Head, 98333808, 1, 0.85) |
| 351 | + | Weld.Name = "Weld8" |
| 352 | - | Sound(Head, 2248511, 0.65, 0.65) |
| 352 | + | Weld.Parent = jun.Character.Head |
| 353 | - | Chat(nil, "MWAHAHAHAHAHA!") |
| 353 | + | Weld.Part0 = jun.Character.Head |
| 354 | - | Anims.Implode(false) |
| 354 | + | Weld.Part1 = Hair8 |
| 355 | - | Humanoid.WalkSpeed = 16 |
| 355 | + | Weld.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) |
| 356 | - | Transformed = true |
| 356 | + | Mesh8 = Instance.new("SpecialMesh")
|
| 357 | - | Occupied = false |
| 357 | + | Mesh8.Parent = Hair8 |
| 358 | - | if not active and not Occupied and Transformed then |
| 358 | + | Mesh8.Scale = Vector3.new(1.10, 2, 1.10) |
| 359 | - | Occupied = true |
| 359 | + | Mesh8.MeshType = "FileMesh" |
| 360 | - | Anims.Scrunch(true) |
| 360 | + | Mesh8.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 361 | - | Humanoid.WalkSpeed = 0 |
| 361 | + | Mesh8.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 362 | - | Sound(Head, 2248511, 0.75, 0.6) |
| 362 | + | Hair9 = Instance.new("Part")
|
| 363 | - | Sound(Head, 2691586, 0.7, 0.4) |
| 363 | + | Hair9.Parent = jun.Character |
| 364 | - | Sound(Head, 2785493, 0.55, 0.9) |
| 364 | + | Hair9.Name = "Hair" |
| 365 | - | Sound(Head, 2785493, 0.7, 0.7) |
| 365 | + | Hair9.CanCollide = false |
| 366 | - | Shake(15, 0.5, 20) |
| 366 | + | Hair9.Locked = true |
| 367 | - | Flash(nil, Color3.new(1, 1, 1), 7, 0.1, true) |
| 367 | + | Hair9.TopSurface = "Smooth" |
| 368 | - | coroutine.resume(coroutine.create(function() |
| 368 | + | Hair9.BottomSurface = "Smooth" |
| 369 | - | wait(2) |
| 369 | + | Hair9.formFactor = "Symmetric" |
| 370 | - | for i = 1, 0, -0.05 do |
| 370 | + | Hair9.BrickColor = BrickColor.new("White")
|
| 371 | - | wait(0.016666666666667) |
| 371 | + | Hair9.CFrame = jun.Character.Torso.CFrame |
| 372 | - | for _,v in pairs(Hair) do |
| 372 | + | Hair9.Size = Vector3.new(1.2, 1.6, 1.2) |
| 373 | - | if v.Name == "Hair" then |
| 373 | + | Hair9.Transparency = 1 |
| 374 | - | v.Transparency = i |
| 374 | + | Weld = Instance.new("Weld")
|
| 375 | - | end |
| 375 | + | Weld.Name = "Weld9" |
| 376 | - | end |
| 376 | + | Weld.Parent = jun.Character.Head |
| 377 | - | end |
| 377 | + | Weld.Part0 = jun.Character.Head |
| 378 | - | for _,v in pairs(Hair) do |
| 378 | + | Weld.Part1 = Hair9 |
| 379 | - | if v.Name == "Hair" then |
| 379 | + | Weld.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) |
| 380 | - | v.Transparency = 0 |
| 380 | + | Mesh9 = Instance.new("SpecialMesh")
|
| 381 | - | end |
| 381 | + | Mesh9.Parent = Hair9 |
| 382 | - | end |
| 382 | + | Mesh9.Scale = Vector3.new(1.10, 2, 1.10) |
| 383 | - | end |
| 383 | + | Mesh9.MeshType = "FileMesh" |
| 384 | - | )) |
| 384 | + | Mesh9.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 385 | - | for i = 0, 1, 0.01 do |
| 385 | + | Mesh9.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 386 | - | wait(0.016666666666667) |
| 386 | + | Hair10 = Instance.new("Part")
|
| 387 | - | for _,v in next do |
| 387 | + | Hair10.Parent = jun.Character |
| 388 | - | v.Transparency = i |
| 388 | + | Hair10.Name = "Hair" |
| 389 | - | end |
| 389 | + | Hair10.CanCollide = false |
| 390 | - | end |
| 390 | + | Hair10.Locked = true |
| 391 | - | Sound(Head, 2800815, 0.85, 1) |
| 391 | + | Hair10.TopSurface = "Smooth" |
| 392 | - | Sound(Head, 2800815, 0.55, 0.8) |
| 392 | + | Hair10.BottomSurface = "Smooth" |
| 393 | - | Sound(Head, 2691586, 0.45, 0.3) |
| 393 | + | Hair10.formFactor = "Symmetric" |
| 394 | - | pcall(game.Destroy, SSF) |
| 394 | + | Hair10.BrickColor = BrickColor.new("White")
|
| 395 | - | pcall(game.Destroy, mp) |
| 395 | + | Hair10.CFrame = jun.Character.Torso.CFrame |
| 396 | - | Hair = {}
|
| 396 | + | Hair10.Size = Vector3.new(1.2, 1.6, 1.2) |
| 397 | - | Chat(nil, "Your skills have been proved, you failed.", "Blue") |
| 397 | + | Hair10.Transparency = 1 |
| 398 | - | Anims.Scrunch(false) |
| 398 | + | Weld = Instance.new("Weld")
|
| 399 | - | Humanoid.WalkSpeed = 16 |
| 399 | + | Weld.Name = "Weld10" |
| 400 | - | Transformed = false |
| 400 | + | Weld.Parent = jun.Character.Head |
| 401 | - | Occupied = false |
| 401 | + | Weld.Part0 = jun.Character.Head |
| 402 | - | end |
| 402 | + | Weld.Part1 = Hair10 |
| 403 | - | end |
| 403 | + | Weld.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) |
| 404 | - | end |
| 404 | + | Mesh10 = Instance.new("SpecialMesh")
|
| 405 | - | end |
| 405 | + | Mesh10.Parent = Hair10 |
| 406 | Mesh10.Scale = Vector3.new(1.10, 2, 1.10) | |
| 407 | Mesh10.MeshType = "FileMesh" | |
| 408 | - | Player.Chatted:connect(function(Msg) |
| 408 | + | Mesh10.MeshId = "http://www.roblox.com/asset/?id=98444143" |
| 409 | - | if Character.trans.Value == false and Character.Occupied.Value == false then |
| 409 | + | Mesh10.TextureId = "http://www.roblox.com/asset/?id=174185967" |
| 410 | - | if Msg:lower() == "lssj" and Character.switch.Value == "" then |
| 410 | + | Hair11 = Instance.new("Part")
|
| 411 | - | Character.switch.Value = "lssj" |
| 411 | + | Hair11.Parent = jun.Character |
| 412 | - | Character.trans.Value = true |
| 412 | + | Hair11.Name = "Hair" |
| 413 | - | Transform(true) |
| 413 | + | Hair11.CanCollide = false |
| 414 | - | Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("25")
|
| 414 | + | Hair11.Locked = true |
| 415 | - | wait(1) |
| 415 | + | Hair11.TopSurface = "Smooth" |
| 416 | - | Humanoid.Health = Humanoid.Health + tonumber("25")
|
| 416 | + | Hair11.BottomSurface = "Smooth" |
| 417 | - | Character.trans.Value = false |
| 417 | + | Hair11.formFactor = "Symmetric" |
| 418 | - | else |
| 418 | + | Hair11.BrickColor = BrickColor.new("White")
|
| 419 | - | if Msg:lower() == "off" and Character.switch.Value == "lssj" then |
| 419 | + | Hair11.CFrame = jun.Character.Torso.CFrame |
| 420 | - | Character.trans.Value = true |
| 420 | + | Hair11.Size = Vector3.new(1.2, 1.6, 1.2) |
| 421 | - | Transform(false) |
| 421 | + | Hair11.Transparency = 1 |
| 422 | - | Humanoid.Health = Humanoid.Health - tonumber("25")
|
| 422 | + | Weld = Instance.new("Weld")
|
| 423 | - | wait(1) |
| 423 | + | Weld.Name = "Weld11" |
| 424 | - | Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("25")
|
| 424 | + | Weld.Parent = jun.Character.Head |
| 425 | - | Character.trans.Value = false |
| 425 | + | Weld.Part0 = jun.Character.Head |
| 426 | - | Character.switch.Value = "" |
| 426 | + | Weld.Part1 = Hair11 |
| 427 | - | end |
| 427 | + | Weld.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) |
| 428 | - | end |
| 428 | + | Mesh11 = Instance.new("SpecialMesh")
|
| 429 | - | end |
| 429 | + | Mesh11.Parent = Hair11 |
| 430 | Mesh11.Scale = Vector3.new(1.10, 2, 1.10) | |
| 431 | - | ) |
| 431 | + | Mesh11.MeshType = "FileMesh" |
| 432 | Mesh11.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 433 | Mesh11.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 434 | Hair12 = Instance.new("Part")
| |
| 435 | Hair12.Parent = jun.Character | |
| 436 | Hair12.Name = "Hair" | |
| 437 | Hair12.CanCollide = false | |
| 438 | Hair12.Locked = true | |
| 439 | Hair12.TopSurface = "Smooth" | |
| 440 | Hair12.BottomSurface = "Smooth" | |
| 441 | Hair12.formFactor = "Symmetric" | |
| 442 | Hair12.BrickColor = BrickColor.new("White")
| |
| 443 | Hair12.CFrame = jun.Character.Torso.CFrame | |
| 444 | Hair12.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 445 | Hair12.Transparency = 1 | |
| 446 | Weld = Instance.new("Weld")
| |
| 447 | Weld.Name = "Weld12" | |
| 448 | Weld.Parent = jun.Character.Head | |
| 449 | Weld.Part0 = jun.Character.Head | |
| 450 | Weld.Part1 = Hair12 | |
| 451 | Weld.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
| 452 | Mesh12 = Instance.new("SpecialMesh")
| |
| 453 | Mesh12.Parent = Hair12 | |
| 454 | Mesh12.Scale = Vector3.new(1.25, 2, 1.25) | |
| 455 | Mesh12.MeshType = "FileMesh" | |
| 456 | Mesh12.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 457 | Mesh12.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 458 | Hair13 = Instance.new("Part")
| |
| 459 | Hair13.Parent = jun.Character | |
| 460 | Hair13.Name = "Hair" | |
| 461 | Hair13.CanCollide = false | |
| 462 | Hair13.Locked = true | |
| 463 | Hair13.TopSurface = "Smooth" | |
| 464 | Hair13.BottomSurface = "Smooth" | |
| 465 | Hair13.formFactor = "Symmetric" | |
| 466 | Hair13.BrickColor = BrickColor.new("White")
| |
| 467 | Hair13.CFrame = jun.Character.Torso.CFrame | |
| 468 | Hair13.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 469 | Hair13.Transparency = 1 | |
| 470 | Weld = Instance.new("Weld")
| |
| 471 | Weld.Name = "Weld13" | |
| 472 | Weld.Parent = jun.Character.Head | |
| 473 | Weld.Part0 = jun.Character.Head | |
| 474 | Weld.Part1 = Hair13 | |
| 475 | Weld.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
| 476 | Mesh13 = Instance.new("SpecialMesh")
| |
| 477 | Mesh13.Parent = Hair13 | |
| 478 | Mesh13.Scale = Vector3.new(1.10, 2, 1.10) | |
| 479 | Mesh13.MeshType = "FileMesh" | |
| 480 | Mesh13.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 481 | Mesh13.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 482 | Hair14 = Instance.new("Part")
| |
| 483 | Hair14.Parent = jun.Character | |
| 484 | Hair14.Name = "Hair" | |
| 485 | Hair14.CanCollide = false | |
| 486 | Hair14.Locked = true | |
| 487 | Hair14.TopSurface = "Smooth" | |
| 488 | Hair14.BottomSurface = "Smooth" | |
| 489 | Hair14.formFactor = "Symmetric" | |
| 490 | Hair14.BrickColor = BrickColor.new("White")
| |
| 491 | Hair14.CFrame = jun.Character.Torso.CFrame | |
| 492 | Hair14.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 493 | Hair14.Transparency = 1 | |
| 494 | Weld = Instance.new("Weld")
| |
| 495 | Weld.Name = "Weld14" | |
| 496 | Weld.Parent = jun.Character.Head | |
| 497 | Weld.Part0 = jun.Character.Head | |
| 498 | Weld.Part1 = Hair14 | |
| 499 | Weld.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
| 500 | Mesh14 = Instance.new("SpecialMesh")
| |
| 501 | Mesh14.Parent = Hair14 | |
| 502 | Mesh14.Scale = Vector3.new(1.10, 2, 1.10) | |
| 503 | Mesh14.MeshType = "FileMesh" | |
| 504 | Mesh14.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 505 | Mesh14.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 506 | Hair15 = Instance.new("Part")
| |
| 507 | Hair15.Parent = jun.Character | |
| 508 | Hair15.Name = "Hair" | |
| 509 | Hair15.CanCollide = false | |
| 510 | Hair15.Locked = true | |
| 511 | Hair15.TopSurface = "Smooth" | |
| 512 | Hair15.BottomSurface = "Smooth" | |
| 513 | Hair15.formFactor = "Symmetric" | |
| 514 | Hair15.BrickColor = BrickColor.new("White")
| |
| 515 | Hair15.CFrame = jun.Character.Torso.CFrame | |
| 516 | Hair15.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 517 | Hair15.Transparency = 1 | |
| 518 | Weld = Instance.new("Weld")
| |
| 519 | Weld.Name = "Weld15" | |
| 520 | Weld.Parent = jun.Character.Head | |
| 521 | Weld.Part0 = jun.Character.Head | |
| 522 | Weld.Part1 = Hair15 | |
| 523 | Weld.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
| 524 | Mesh15 = Instance.new("SpecialMesh")
| |
| 525 | Mesh15.Parent = Hair15 | |
| 526 | Mesh15.Scale = Vector3.new(1.10, 2, 1.10) | |
| 527 | Mesh15.MeshType = "FileMesh" | |
| 528 | Mesh15.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 529 | Mesh15.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 530 | Hair16 = Instance.new("Part")
| |
| 531 | Hair16.Parent = jun.Character | |
| 532 | Hair16.Name = "Hair" | |
| 533 | Hair16.CanCollide = false | |
| 534 | Hair16.Locked = true | |
| 535 | Hair16.TopSurface = "Smooth" | |
| 536 | Hair16.BottomSurface = "Smooth" | |
| 537 | Hair16.formFactor = "Symmetric" | |
| 538 | Hair16.BrickColor = BrickColor.new("White")
| |
| 539 | Hair16.CFrame = jun.Character.Torso.CFrame | |
| 540 | Hair16.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 541 | Hair16.Transparency = 1 | |
| 542 | Weld = Instance.new("Weld")
| |
| 543 | Weld.Name = "Weld16" | |
| 544 | Weld.Parent = jun.Character.Head | |
| 545 | Weld.Part0 = jun.Character.Head | |
| 546 | Weld.Part1 = Hair16 | |
| 547 | Weld.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
| 548 | Mesh16 = Instance.new("SpecialMesh")
| |
| 549 | Mesh16.Parent = Hair16 | |
| 550 | Mesh16.Scale = Vector3.new(1.10, 2, 1.10) | |
| 551 | Mesh16.MeshType = "FileMesh" | |
| 552 | Mesh16.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 553 | Mesh16.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 554 | Hair17 = Instance.new("Part")
| |
| 555 | Hair17.Parent = jun.Character | |
| 556 | Hair17.Name = "Hair" | |
| 557 | Hair17.CanCollide = false | |
| 558 | Hair17.Locked = true | |
| 559 | Hair17.TopSurface = "Smooth" | |
| 560 | Hair17.BottomSurface = "Smooth" | |
| 561 | Hair17.formFactor = "Symmetric" | |
| 562 | Hair17.BrickColor = BrickColor.new("White")
| |
| 563 | Hair17.CFrame = jun.Character.Torso.CFrame | |
| 564 | Hair17.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 565 | Hair17.Transparency = 1 | |
| 566 | Weld = Instance.new("Weld")
| |
| 567 | Weld.Name = "Weld17" | |
| 568 | Weld.Parent = jun.Character.Head | |
| 569 | Weld.Part0 = jun.Character.Head | |
| 570 | Weld.Part1 = Hair17 | |
| 571 | Weld.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25) | |
| 572 | Mesh17 = Instance.new("SpecialMesh")
| |
| 573 | Mesh17.Parent = Hair17 | |
| 574 | Mesh17.Scale = Vector3.new(0.3, 1.75, 0.3) | |
| 575 | Mesh17.MeshType = "FileMesh" | |
| 576 | Mesh17.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 577 | Mesh17.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 578 | Hair18 = Instance.new("Part")
| |
| 579 | Hair18.Parent = jun.Character | |
| 580 | Hair18.Name = "Hair" | |
| 581 | Hair18.CanCollide = false | |
| 582 | Hair18.Locked = true | |
| 583 | Hair18.TopSurface = "Smooth" | |
| 584 | Hair18.BottomSurface = "Smooth" | |
| 585 | Hair18.formFactor = "Symmetric" | |
| 586 | Hair18.BrickColor = BrickColor.new("White")
| |
| 587 | Hair18.CFrame = jun.Character.Torso.CFrame | |
| 588 | Hair18.Size = Vector3.new(1.2, 1.6, 1.2) | |
| 589 | Hair18.Transparency = 1 | |
| 590 | Weld = Instance.new("Weld")
| |
| 591 | Weld.Name = "Weld18" | |
| 592 | Weld.Parent = jun.Character.Head | |
| 593 | Weld.Part0 = jun.Character.Head | |
| 594 | Weld.Part1 = Hair18 | |
| 595 | Weld.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25) | |
| 596 | Mesh18 = Instance.new("SpecialMesh")
| |
| 597 | Mesh18.Parent = Hair18 | |
| 598 | Mesh18.Scale = Vector3.new(0.3, 1.75, 0.3) | |
| 599 | Mesh18.MeshType = "FileMesh" | |
| 600 | Mesh18.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
| 601 | Mesh18.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
| 602 | ||
| 603 | local flow23 = coroutine.wrap(function(part) | |
| 604 | for x = 1, 9e9 do | |
| 605 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 606 | wait(0.05) | |
| 607 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0) | |
| 608 | wait(0.05) | |
| 609 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.02, 0, 0) | |
| 610 | wait(0.05) | |
| 611 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0) | |
| 612 | wait(0.05) | |
| 613 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 614 | wait(0.05) | |
| 615 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0) | |
| 616 | wait(0.05) | |
| 617 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.02, 0, 0) | |
| 618 | wait(0.05) | |
| 619 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0) | |
| 620 | wait(0.05) | |
| 621 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 622 | wait(0.05) | |
| 623 | end | |
| 624 | end) | |
| 625 | flow23(jun.Character.Head) | |
| 626 | ||
| 627 | local flow3 = coroutine.wrap(function(part) | |
| 628 | for x = 1, 9e9 do | |
| 629 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) | |
| 630 | wait(0.055) | |
| 631 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0) | |
| 632 | wait(0.055) | |
| 633 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.17, 0, 0) | |
| 634 | wait(0.055) | |
| 635 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0) | |
| 636 | wait(0.055) | |
| 637 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) | |
| 638 | wait(0.055) | |
| 639 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0) | |
| 640 | wait(0.055) | |
| 641 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.13, 0, 0) | |
| 642 | wait(0.055) | |
| 643 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0) | |
| 644 | wait(0.055) | |
| 645 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) | |
| 646 | wait(0.055) | |
| 647 | end | |
| 648 | end) | |
| 649 | flow3(jun.Character.Head) | |
| 650 | ||
| 651 | local flow4 = coroutine.wrap(function(part) | |
| 652 | for x = 1, 9e9 do | |
| 653 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0) | |
| 654 | wait(0.05) | |
| 655 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0) | |
| 656 | wait(0.05) | |
| 657 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.02, 0, 0) | |
| 658 | wait(0.05) | |
| 659 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0) | |
| 660 | wait(0.05) | |
| 661 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0) | |
| 662 | wait(0.05) | |
| 663 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0) | |
| 664 | wait(0.05) | |
| 665 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.02, 0, 0) | |
| 666 | wait(0.05) | |
| 667 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0) | |
| 668 | wait(0.05) | |
| 669 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0) | |
| 670 | wait(0.05) | |
| 671 | end | |
| 672 | end) | |
| 673 | flow4(jun.Character.Head) | |
| 674 | ||
| 675 | local flow1 = coroutine.wrap(function(part) | |
| 676 | for x = 1, 9e9 do | |
| 677 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) | |
| 678 | wait(0.07) | |
| 679 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0) | |
| 680 | wait(0.07) | |
| 681 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.77, 0, 0) | |
| 682 | wait(0.07) | |
| 683 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0) | |
| 684 | wait(0.07) | |
| 685 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) | |
| 686 | wait(0.07) | |
| 687 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0) | |
| 688 | wait(0.07) | |
| 689 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.73, 0, 0) | |
| 690 | wait(0.07) | |
| 691 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0) | |
| 692 | wait(0.07) | |
| 693 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) | |
| 694 | wait(0.07) | |
| 695 | end | |
| 696 | end) | |
| 697 | flow1(jun.Character.Head) | |
| 698 | ||
| 699 | local flow2 = coroutine.wrap(function(part) | |
| 700 | for x = 1, 9e9 do | |
| 701 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) | |
| 702 | wait(0.065) | |
| 703 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0) | |
| 704 | wait(0.065) | |
| 705 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.52, 0, 0) | |
| 706 | wait(0.065) | |
| 707 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0) | |
| 708 | wait(0.065) | |
| 709 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) | |
| 710 | wait(0.065) | |
| 711 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0) | |
| 712 | wait(0.065) | |
| 713 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.48, 0, 0) | |
| 714 | wait(0.065) | |
| 715 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0) | |
| 716 | wait(0.065) | |
| 717 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) | |
| 718 | wait(0.065) | |
| 719 | end | |
| 720 | end) | |
| 721 | flow2(jun.Character.Head) | |
| 722 | ||
| 723 | local flow6 = coroutine.wrap(function(part) | |
| 724 | for x = 1, 9e9 do | |
| 725 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) | |
| 726 | wait(0.06) | |
| 727 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0) | |
| 728 | wait(0.06) | |
| 729 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.17, 0, 0) | |
| 730 | wait(0.06) | |
| 731 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0) | |
| 732 | wait(0.06) | |
| 733 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) | |
| 734 | wait(0.06) | |
| 735 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0) | |
| 736 | wait(0.06) | |
| 737 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.13, 0, 0) | |
| 738 | wait(0.06) | |
| 739 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0) | |
| 740 | wait(0.06) | |
| 741 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) | |
| 742 | wait(0.06) | |
| 743 | end | |
| 744 | end) | |
| 745 | flow6(jun.Character.Head) | |
| 746 | ||
| 747 | local flow7 = coroutine.wrap(function(part) | |
| 748 | for x = 1, 9e9 do | |
| 749 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) | |
| 750 | wait(0.075) | |
| 751 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0) | |
| 752 | wait(0.075) | |
| 753 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.87, 0, 0) | |
| 754 | wait(0.075) | |
| 755 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0) | |
| 756 | wait(0.075) | |
| 757 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) | |
| 758 | wait(0.075) | |
| 759 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0) | |
| 760 | wait(0.075) | |
| 761 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.83, 0, 0) | |
| 762 | wait(0.075) | |
| 763 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0) | |
| 764 | wait(0.075) | |
| 765 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) | |
| 766 | wait(0.075) | |
| 767 | end | |
| 768 | end) | |
| 769 | flow7(jun.Character.Head) | |
| 770 | ||
| 771 | local flow8 = coroutine.wrap(function(part) | |
| 772 | for x = 1, 9e9 do | |
| 773 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) | |
| 774 | wait(0.08) | |
| 775 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0) | |
| 776 | wait(0.08) | |
| 777 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.52, 0, 0) | |
| 778 | wait(0.08) | |
| 779 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0) | |
| 780 | wait(0.08) | |
| 781 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) | |
| 782 | wait(0.08) | |
| 783 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0) | |
| 784 | wait(0.08) | |
| 785 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.48, 0, 0) | |
| 786 | wait(0.08) | |
| 787 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0) | |
| 788 | wait(0.08) | |
| 789 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) | |
| 790 | wait(0.08) | |
| 791 | end | |
| 792 | end) | |
| 793 | flow8(jun.Character.Head) | |
| 794 | ||
| 795 | local flow9 = coroutine.wrap(function(part) | |
| 796 | for x = 1, 9e9 do | |
| 797 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) | |
| 798 | wait(0.085) | |
| 799 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0) | |
| 800 | wait(0.085) | |
| 801 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.77, 0, 0) | |
| 802 | wait(0.085) | |
| 803 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0) | |
| 804 | wait(0.085) | |
| 805 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) | |
| 806 | wait(0.085) | |
| 807 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0) | |
| 808 | wait(0.085) | |
| 809 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.73, 0, 0) | |
| 810 | wait(0.085) | |
| 811 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0) | |
| 812 | wait(0.085) | |
| 813 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) | |
| 814 | wait(0.085) | |
| 815 | end | |
| 816 | end) | |
| 817 | flow9(jun.Character.Head) | |
| 818 | ||
| 819 | local flow10 = coroutine.wrap(function(part) | |
| 820 | for x = 1, 9e9 do | |
| 821 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) | |
| 822 | wait(0.09) | |
| 823 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0) | |
| 824 | wait(0.09) | |
| 825 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.87, 0, 0) | |
| 826 | wait(0.09) | |
| 827 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0) | |
| 828 | wait(0.09) | |
| 829 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) | |
| 830 | wait(0.09) | |
| 831 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0) | |
| 832 | wait(0.09) | |
| 833 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.83, 0, 0) | |
| 834 | wait(0.09) | |
| 835 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0) | |
| 836 | wait(0.09) | |
| 837 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) | |
| 838 | wait(0.09) | |
| 839 | end | |
| 840 | end) | |
| 841 | flow10(jun.Character.Head) | |
| 842 | ||
| 843 | local flow11 = coroutine.wrap(function(part) | |
| 844 | for x = 1, 9e9 do | |
| 845 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) | |
| 846 | wait(0.095) | |
| 847 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0) | |
| 848 | wait(0.095) | |
| 849 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.97, 0, 0) | |
| 850 | wait(0.095) | |
| 851 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0) | |
| 852 | wait(0.095) | |
| 853 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) | |
| 854 | wait(0.095) | |
| 855 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0) | |
| 856 | wait(0.095) | |
| 857 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.93, 0, 0) | |
| 858 | wait(0.095) | |
| 859 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0) | |
| 860 | wait(0.095) | |
| 861 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) | |
| 862 | wait(0.095) | |
| 863 | end | |
| 864 | end) | |
| 865 | flow11(jun.Character.Head) | |
| 866 | ||
| 867 | local flow12 = coroutine.wrap(function(part) | |
| 868 | for x = 1, 9e9 do | |
| 869 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
| 870 | wait(0.105) | |
| 871 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0) | |
| 872 | wait(0.105) | |
| 873 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.07, 0, 0) | |
| 874 | wait(0.105) | |
| 875 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0) | |
| 876 | wait(0.105) | |
| 877 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
| 878 | wait(0.105) | |
| 879 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0) | |
| 880 | wait(0.105) | |
| 881 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.03, 0, 0) | |
| 882 | wait(0.105) | |
| 883 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0) | |
| 884 | wait(0.105) | |
| 885 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
| 886 | wait(0.105) | |
| 887 | end | |
| 888 | end) | |
| 889 | flow12(jun.Character.Head) | |
| 890 | ||
| 891 | local flow13 = coroutine.wrap(function(part) | |
| 892 | for x = 1, 9e9 do | |
| 893 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
| 894 | wait(0.11) | |
| 895 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0) | |
| 896 | wait(0.11) | |
| 897 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.17, 0, 0) | |
| 898 | wait(0.11) | |
| 899 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0) | |
| 900 | wait(0.11) | |
| 901 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
| 902 | wait(0.11) | |
| 903 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0) | |
| 904 | wait(0.11) | |
| 905 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.13, 0, 0) | |
| 906 | wait(0.11) | |
| 907 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0) | |
| 908 | wait(0.11) | |
| 909 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
| 910 | wait(0.11) | |
| 911 | end | |
| 912 | end) | |
| 913 | flow13(jun.Character.Head) | |
| 914 | ||
| 915 | local flow14 = coroutine.wrap(function(part) | |
| 916 | for x = 1, 9e9 do | |
| 917 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
| 918 | wait(0.115) | |
| 919 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0) | |
| 920 | wait(0.115) | |
| 921 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.27, 0, 0) | |
| 922 | wait(0.115) | |
| 923 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0) | |
| 924 | wait(0.115) | |
| 925 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
| 926 | wait(0.115) | |
| 927 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0) | |
| 928 | wait(0.115) | |
| 929 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.23, 0, 0) | |
| 930 | wait(0.115) | |
| 931 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0) | |
| 932 | wait(0.115) | |
| 933 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
| 934 | wait(0.115) | |
| 935 | end | |
| 936 | end) | |
| 937 | flow14(jun.Character.Head) | |
| 938 | ||
| 939 | local flow15 = coroutine.wrap(function(part) | |
| 940 | for x = 1, 9e9 do | |
| 941 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
| 942 | wait(0.12) | |
| 943 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0) | |
| 944 | wait(0.12) | |
| 945 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.52, 0, 0) | |
| 946 | wait(0.12) | |
| 947 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0) | |
| 948 | wait(0.12) | |
| 949 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
| 950 | wait(0.12) | |
| 951 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0) | |
| 952 | wait(0.12) | |
| 953 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.48, 0, 0) | |
| 954 | wait(0.12) | |
| 955 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0) | |
| 956 | wait(0.12) | |
| 957 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
| 958 | wait(0.12) | |
| 959 | end | |
| 960 | end) | |
| 961 | flow15(jun.Character.Head) | |
| 962 | ||
| 963 | local flow16 = coroutine.wrap(function(part) | |
| 964 | for x = 1, 9e9 do | |
| 965 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
| 966 | wait(0.125) | |
| 967 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0) | |
| 968 | wait(0.125) | |
| 969 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.77, 0, 0) | |
| 970 | wait(0.125) | |
| 971 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0) | |
| 972 | wait(0.125) | |
| 973 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
| 974 | wait(0.125) | |
| 975 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0) | |
| 976 | wait(0.125) | |
| 977 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.73, 0, 0) | |
| 978 | wait(0.125) | |
| 979 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0) | |
| 980 | wait(0.125) | |
| 981 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
| 982 | wait(0.125) | |
| 983 | end | |
| 984 | end) | |
| 985 | flow16(jun.Character.Head) | |
| 986 | ||
| 987 | local flow17 = coroutine.wrap(function(part) | |
| 988 | for x = 1, 9e9 do | |
| 989 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25) | |
| 990 | wait(0.05) | |
| 991 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25) | |
| 992 | wait(0.05) | |
| 993 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.87, -0.5, -0.25) | |
| 994 | wait(0.05) | |
| 995 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25) | |
| 996 | wait(0.05) | |
| 997 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25) | |
| 998 | wait(0.05) | |
| 999 | end | |
| 1000 | end) | |
| 1001 | flow17(jun.Character.Head) | |
| 1002 | ||
| 1003 | local flow18 = coroutine.wrap(function(part) | |
| 1004 | for x = 1, 9e9 do | |
| 1005 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25) | |
| 1006 | wait(0.05) | |
| 1007 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25) | |
| 1008 | wait(0.05) | |
| 1009 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.87, 0.5, 0.25) | |
| 1010 | wait(0.05) | |
| 1011 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25) | |
| 1012 | wait(0.05) | |
| 1013 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25) | |
| 1014 | wait(0.05) | |
| 1015 | end | |
| 1016 | end) | |
| 1017 | flow18(jun.Character.Head) | |
| 1018 | ||
| 1019 | for i = 1 , 30 do | |
| 1020 | Effect.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 1021 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
| 1022 | Effect.Transparency = Effect.Transparency + 0.05 | |
| 1023 | Effect.BrickColor = BrickColor.new("White")
| |
| 1024 | wait() | |
| 1025 | Effect.BrickColor = BrickColor.new("Cyan")
| |
| 1026 | Hair23.Transparency = Hair23.Transparency - 0.05 | |
| 1027 | Hair3.Transparency = Hair3.Transparency - 0.05 | |
| 1028 | Hair4.Transparency = Hair4.Transparency - 0.05 | |
| 1029 | Hair1.Transparency = Hair1.Transparency - 0.05 | |
| 1030 | Hair2.Transparency = Hair2.Transparency - 0.05 | |
| 1031 | Hair6.Transparency = Hair6.Transparency - 0.05 | |
| 1032 | Hair5.Transparency = Hair5.Transparency - 0.05 | |
| 1033 | Hair7.Transparency = Hair7.Transparency - 0.05 | |
| 1034 | Hair8.Transparency = Hair8.Transparency - 0.05 | |
| 1035 | Hair9.Transparency = Hair9.Transparency - 0.05 | |
| 1036 | Hair10.Transparency = Hair10.Transparency - 0.05 | |
| 1037 | Hair11.Transparency = Hair11.Transparency - 0.05 | |
| 1038 | Hair12.Transparency = Hair12.Transparency - 0.05 | |
| 1039 | Hair13.Transparency = Hair13.Transparency - 0.05 | |
| 1040 | Hair14.Transparency = Hair14.Transparency - 0.05 | |
| 1041 | Hair15.Transparency = Hair15.Transparency - 0.05 | |
| 1042 | Hair16.Transparency = Hair16.Transparency - 0.05 | |
| 1043 | Hair17.Transparency = Hair17.Transparency - 0.05 | |
| 1044 | Hair18.Transparency = Hair18.Transparency - 0.05 | |
| 1045 | wait() | |
| 1046 | end | |
| 1047 | ||
| 1048 | Effect:Remove() | |
| 1049 | ||
| 1050 | Neck.C0 = value3 | |
| 1051 | RightShoulder.C0 = value2 | |
| 1052 | LeftShoulder.C0 = value1 | |
| 1053 | if Shirt ~= nil then | |
| 1054 | xc = Shirt:clone() | |
| 1055 | Shirt:Remove() | |
| 1056 | end | |
| 1057 | if Pants ~= nil then | |
| 1058 | xz = Pants:clone() | |
| 1059 | Pants:Remove() | |
| 1060 | end | |
| 1061 | SSJ5.Parent = jun.Character | |
| 1062 | SSJ5Legs.Parent = jun.Character | |
| 1063 | ||
| 1064 | game:GetService("Chat"):Chat(jun.Character.Head, "Grrrrr...")
| |
| 1065 | ||
| 1066 | for i = 1, 50 do | |
| 1067 | x2 = Instance.new("Part")
| |
| 1068 | colorchoice = math.random(1,2) | |
| 1069 | if colorchoice == 1 then | |
| 1070 | x2.BrickColor = BrickColor.new("Mid gray")
| |
| 1071 | elseif colorchoice == 2 then | |
| 1072 | x2.BrickColor = BrickColor.new("White")
| |
| 1073 | end | |
| 1074 | x2.TopSurface = "Smooth" | |
| 1075 | x2.BottomSurface = "Smooth" | |
| 1076 | x2.Name = jun.Name | |
| 1077 | x2.formFactor = "Custom" | |
| 1078 | x2.Size = Vector3.new(0.25, 0.25, 0.5) | |
| 1079 | x2.Transparency = 0.5 | |
| 1080 | x2.CanCollide = false | |
| 1081 | x2.Anchored = false | |
| 1082 | velo = Instance.new("RocketPropulsion")
| |
| 1083 | velo.Target = jun.Character.Torso | |
| 1084 | velo.Parent = x2 | |
| 1085 | x2.Parent = jun.Character | |
| 1086 | velo:Fire() | |
| 1087 | x2.CFrame = jun.Character.Torso.CFrame * CFrame.new(math.random(-20, 20), math.random(-20, 20), math.random(-20, 20)) | |
| 1088 | game:GetService("Debris"):AddItem(x2, 0.7)
| |
| 1089 | local wave = Instance.new("Part", game.Workspace)
| |
| 1090 | colorchoice = math.random(1,2) | |
| 1091 | if colorchoice == 1 then | |
| 1092 | wave.BrickColor = BrickColor.new("White")
| |
| 1093 | elseif colorchoice == 2 then | |
| 1094 | wave.BrickColor = BrickColor.new("Cyan")
| |
| 1095 | end | |
| 1096 | wave.FormFactor = 0 | |
| 1097 | wave.Size = Vector3.new(1,1,1) | |
| 1098 | wave.Transparency = 0.6 | |
| 1099 | wave.Anchored = true | |
| 1100 | wave.CanCollide = false | |
| 1101 | wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-2.75,0) * CFrame.Angles(0, -(i*1.5), 0) | |
| 1102 | local mesh = Instance.new("SpecialMesh", wave)
| |
| 1103 | mesh.MeshType = 5 | |
| 1104 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1105 | mesh.Scale = Vector3.new(1,12.5,1) | |
| 1106 | local grow = coroutine.wrap(function(part) | |
| 1107 | game:GetService("Debris"):AddItem(part, 2)
| |
| 1108 | for x = 1, 50 do | |
| 1109 | part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0,0.5) | |
| 1110 | part.Mesh.Scale = part.Mesh.Scale - Vector3.new(0,0.25,0) | |
| 1111 | part.Transparency = part.Transparency + 0.008 | |
| 1112 | wait() | |
| 1113 | end | |
| 1114 | part:Destroy() | |
| 1115 | end) | |
| 1116 | grow(wave) | |
| 1117 | wait(0.1) | |
| 1118 | end | |
| 1119 | ||
| 1120 | game:GetService("Chat"):Chat(jun.Character.Head, "I have now ascended to Super Saiyan 5!")
| |
| 1121 | ||
| 1122 | ||
| 1123 | jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.7 | |
| 1124 | wait(0.3) | |
| 1125 | jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.7 | |
| 1126 | RefreshWelds() | |
| 1127 | pie2 = Instance.new("ParticleEmitter")
| |
| 1128 | pie2.Name = "Ha2" | |
| 1129 | pie2.Parent = jun.Character.Torso | |
| 1130 | pie2.LightEmission = 1 | |
| 1131 | pie2.Texture = "http://www.roblox.com/asset/?id=262606182" | |
| 1132 | pie2.Color = ColorSequence.new(Color3.new(255,255,255),Color3.new(255,255,255)) | |
| 1133 | pie2.Size = NumberSequence.new(3) | |
| 1134 | pie2.Lifetime = NumberRange.new(.2,.2) | |
| 1135 | pie2.Speed = NumberRange.new(5) | |
| 1136 | pie2.Rotation = NumberRange.new(-80,80) | |
| 1137 | pie2.VelocitySpread = 30 | |
| 1138 | --x = game.Lighting["Revenge Kamehameha"]:clone() | |
| 1139 | --x.Parent = jun.Backpack | |
| 1140 | enabled = true | |
| 1141 | end | |
| 1142 | end | |
| 1143 | function nossj() | |
| 1144 | if Stuff == true and jun.Character:findFirstChild("SSJ5") ~= nil and enabled == true then
| |
| 1145 | Stuff = false | |
| 1146 | Player.Character.Torso:findFirstChild("Ha2"):Destroy()
| |
| 1147 | Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0) | |
| 1148 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(-0.5, 0, 0) | |
| 1149 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(-0.5, 0, 0) | |
| 1150 | game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
| |
| 1151 | SSJ5:Remove() | |
| 1152 | SSJ5Legs:Remove() | |
| 1153 | if x ~= nil then | |
| 1154 | x:Remove() | |
| 1155 | end | |
| 1156 | wait(0.1) | |
| 1157 | if xc ~= nil then | |
| 1158 | xc.Parent = jun.Character | |
| 1159 | end | |
| 1160 | if xz ~= nil then | |
| 1161 | xz.Parent = jun.Character | |
| 1162 | end | |
| 1163 | if fr ~= nil then | |
| 1164 | fr:Remove() | |
| 1165 | end | |
| 1166 | p = Instance.new("Part")
| |
| 1167 | p.Parent = jun.Character | |
| 1168 | p.Anchored = true | |
| 1169 | p.CanCollide = false | |
| 1170 | p.Transparency = 1 | |
| 1171 | p.formFactor = "Symmetric" | |
| 1172 | p.Size = Vector3.new(22, 22, 22) | |
| 1173 | p.TopSurface = "Smooth" | |
| 1174 | p.BottomSurface = "Smooth" | |
| 1175 | p.Name = "Sharingan" | |
| 1176 | p.Shape = "Ball" | |
| 1177 | p.CFrame = jun.Character.Torso.CFrame | |
| 1178 | p.BrickColor = BrickColor.new("White")
| |
| 1179 | for i = 1 , 10 do | |
| 1180 | wait(0.05) | |
| 1181 | p.Size = p.Size + Vector3.new(-4, -4, -4) | |
| 1182 | p.Transparency = p.Transparency - 0.1 | |
| 1183 | p.CFrame = jun.Character.Torso.CFrame | |
| 1184 | end | |
| 1185 | p:Remove() | |
| 1186 | Neck.C0 = value3 | |
| 1187 | RightShoulder.C0 = value2 | |
| 1188 | LeftShoulder.C0 = value1 | |
| 1189 | RefreshWelds() | |
| 1190 | enabled = false | |
| 1191 | for u, c in pairs (jun.Character:GetChildren()) do | |
| 1192 | if c.Name == "CharacterHair" then | |
| 1193 | c.Transparency = 0 | |
| 1194 | end | |
| 1195 | if c.Name == "Hair" then | |
| 1196 | c:Remove() | |
| 1197 | end | |
| 1198 | end | |
| 1199 | for u, c in pairs (jun.Character:GetChildren()) do | |
| 1200 | if c.Name == "CharacterHair2" then | |
| 1201 | c.Transparency = 0 | |
| 1202 | end | |
| 1203 | end | |
| 1204 | wait(0.3) | |
| 1205 | jun.Character.Humanoid.MaxHealth = 100 | |
| 1206 | jun.Character.Humanoid.WalkSpeed = 16 | |
| 1207 | end | |
| 1208 | end | |
| 1209 | jun.Chatted:connect(function(Msg) | |
| 1210 | msg = Msg:lower() | |
| 1211 | if string.sub(msg, 1, 7) == "super saiyan 5" then | |
| 1212 | wait(0.1) | |
| 1213 | ssj() | |
| 1214 | end | |
| 1215 | if string.sub(msg, 1, 13) == "ssj5" then | |
| 1216 | wait(0.1) | |
| 1217 | ssj() | |
| 1218 | end | |
| 1219 | if string.sub(msg, 1, 6) == "ssj5" then | |
| 1220 | wait(0.1) | |
| 1221 | ssj() | |
| 1222 | end | |
| 1223 | if string.sub(msg, 1, 10) == "off5" then | |
| 1224 | wait(0.1) | |
| 1225 | nossj() | |
| 1226 | end | |
| 1227 | if string.sub(msg, 1, 3) == "off5" then | |
| 1228 | wait(0.1) | |
| 1229 | nossj() | |
| 1230 | end | |
| 1231 | end) | |
| 1232 | Player = jun | |
| 1233 | ||
| 1234 | mouse = Player:GetMouse() | |
| 1235 | if mouse then | |
| 1236 | mouse.KeyDown:connect(function(key) | |
| 1237 | if key=="b" then | |
| 1238 | ssj() | |
| 1239 | end | |
| 1240 | end) | |
| 1241 | end | |
| 1242 | function OnDeath() | |
| 1243 | wait() | |
| 1244 | nossj() | |
| 1245 | end | |
| 1246 | jun.Character.Humanoid.Died:connect(OnDeath) | |
| 1247 | jun = script.Parent.Parent | |
| 1248 | Stuff = false |