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| 1 | - | warn "A EDIT BY FORBIDDEN GOGO0518 / MURLOC04. F IT, I'M LEAKING THIS" |
| 1 | + | |
| 2 | local Player = owner | |
| 3 | local Mouse,mouse,UserInputService,ContextActionService | |
| 4 | - | local Player,game,owner = owner,game |
| 4 | + | |
| 5 | - | local RealPlayer = Player |
| 5 | + | script.Parent = Player.Character |
| 6 | local CAS = {Actions={}}
| |
| 7 | - | print("FE Compatibility code by Mokiros")
|
| 7 | + | |
| 8 | - | local rp = RealPlayer |
| 8 | + | |
| 9 | - | script.Parent = rp.Character |
| 9 | + | Event.Parent = Player.Character |
| 10 | local fakeEvent = function() | |
| 11 | - | --RemoteEvent for communicating |
| 11 | + | local t = {_fakeEvent=true}
|
| 12 | t.Connect = function(self,f)self.Function=f end | |
| 13 | t.connect = t.Connect | |
| 14 | return t | |
| 15 | - | --Fake event to make stuff like Mouse.KeyDown work |
| 15 | + | |
| 16 | - | local function fakeEvent() |
| 16 | + | |
| 17 | - | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
|
| 17 | + | |
| 18 | function CAS:BindAction(name,fun,touch,...) | |
| 19 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
| |
| 20 | end | |
| 21 | function CAS:UnbindAction(name) | |
| 22 | - | --Creating fake input objects with fake variables |
| 22 | + | CAS.Actions[name] = nil |
| 23 | end | |
| 24 | local function te(self,ev,...) | |
| 25 | - | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
|
| 25 | + | |
| 26 | - | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
|
| 26 | + | if t and t._fakeEvent and t.Function then |
| 27 | - | end} |
| 27 | + | t.Function(...) |
| 28 | - | --Merged 2 functions into one by checking amount of arguments |
| 28 | + | |
| 29 | - | CAS.UnbindAction = CAS.BindAction |
| 29 | + | |
| 30 | m.TrigEvent = te | |
| 31 | - | --This function will trigger the events that have been :Connect()'ed |
| 31 | + | |
| 32 | Event.OnServerEvent:Connect(function(plr,io) | |
| 33 | if plr~=Player then return end | |
| 34 | - | if t and t._fakeEvent then |
| 34 | + | if io.isMouse then |
| 35 | - | for _,f in pairs(t.Functions) do |
| 35 | + | m.Target = io.Target |
| 36 | - | f(...) |
| 36 | + | m.Hit = io.Hit |
| 37 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 38 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 39 | m:TrigEvent("Button1Down")
| |
| 40 | else | |
| 41 | m:TrigEvent("Button1Up")
| |
| 42 | end | |
| 43 | else | |
| 44 | - | if plr~=rp then return end |
| 44 | + | for n,t in pairs(CAS.Actions) do |
| 45 | - | m.Target = io.Target |
| 45 | + | |
| 46 | - | m.Hit = io.Hit |
| 46 | + | |
| 47 | - | if not io.isMouse then |
| 47 | + | |
| 48 | - | local b = io.UserInputState == Enum.UserInputState.Begin |
| 48 | + | |
| 49 | - | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
| 49 | + | |
| 50 | - | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
| 50 | + | |
| 51 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 52 | - | for _,t in pairs(CAS.Actions) do |
| 52 | + | m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
|
| 53 | UIS:TrigEvent("InputBegan",io,false)
| |
| 54 | else | |
| 55 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
| |
| 56 | UIS:TrigEvent("InputEnded",io,false)
| |
| 57 | end | |
| 58 | end | |
| 59 | - | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
| 59 | + | |
| 60 | - | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
| 60 | + | NLS([==[ |
| 61 | local Player = game:GetService("Players").LocalPlayer
| |
| 62 | ||
| 63 | - | Event.Parent = NLS([==[ |
| 63 | + | local Char = Player.Character |
| 64 | local Event = Char:WaitForChild("UserInput_Event")
| |
| 65 | - | local Event = script:WaitForChild("UserInput_Event")
|
| 65 | + | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | - | local Mouse = Player:GetMouse() |
| 67 | + | |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | - | if a then return end |
| 70 | + | local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
|
| 71 | - | --Since InputObject is a client-side instance, we create and pass table instead |
| 71 | + | Event:FireServer(io) |
| 72 | - | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
|
| 72 | + | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | local Changed = false | |
| 76 | ||
| 77 | - | local h,t |
| 77 | + | local h,t = Mouse.Hit,Mouse.Target |
| 78 | - | --Give the server mouse data 30 times every second, but only if the values changed |
| 78 | + | |
| 79 | - | --If player is not moving their mouse, client won't fire events |
| 79 | + | |
| 80 | Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
| |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | - | h,t=Mouse.Hit,Mouse.Target |
| 82 | + | |
| 83 | - | Event:FireServer({isMouse=true,Target=t,Hit=h})
|
| 83 | + | |
| 84 | ]==],Player.Character) | |
| 85 | - | end]==],Player.Character) |
| 85 | + | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS |
| 86 | end | |
| 87 | - | ----Sandboxed game object that allows the usage of client-side methods and services |
| 87 | + | |
| 88 | - | --Real game object |
| 88 | + | |
| 89 | - | local _rg = game |
| 89 | + | PlayerGui = Player.PlayerGui |
| 90 | Cam = workspace.CurrentCamera | |
| 91 | - | --Metatable for fake service |
| 91 | + | Backpack = Player.Backpack |
| 92 | - | local fsmt = {
|
| 92 | + | Character = Player.Character |
| 93 | - | __index = function(self,k) |
| 93 | + | Humanoid = Character.Humanoid |
| 94 | - | local s = rawget(self,"_RealService") |
| 94 | + | |
| 95 | - | if s then return s[k] end |
| 95 | + | RootPart = Character["HumanoidRootPart"] |
| 96 | - | end, |
| 96 | + | Torso = Character["Torso"] |
| 97 | - | __newindex = function(self,k,v) |
| 97 | + | Head = Character["Head"] |
| 98 | - | local s = rawget(self,"_RealService") |
| 98 | + | RightArm = Character["Right Arm"] |
| 99 | - | if s then s[k]=v end |
| 99 | + | LeftArm = Character["Left Arm"] |
| 100 | - | end, |
| 100 | + | RightLeg = Character["Right Leg"] |
| 101 | - | __call = function(self,...) |
| 101 | + | LeftLeg = Character["Left Leg"] |
| 102 | - | local s = rawget(self,"_RealService") |
| 102 | + | RootJoint = RootPart["RootJoint"] |
| 103 | - | if s then return s(...) end |
| 103 | + | Neck = Torso["Neck"] |
| 104 | RightShoulder = Torso["Right Shoulder"] | |
| 105 | LeftShoulder = Torso["Left Shoulder"] | |
| 106 | - | local function FakeService(t,RealService) |
| 106 | + | RightHip = Torso["Right Hip"] |
| 107 | - | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService |
| 107 | + | LeftHip = Torso["Left Hip"] |
| 108 | - | return setmetatable(t,fsmt) |
| 108 | + | |
| 109 | Character = Player.Character | |
| 110 | Humanoid = Character.Humanoid | |
| 111 | - | --Fake game object |
| 111 | + | |
| 112 | - | local g = {
|
| 112 | + | |
| 113 | - | GetService = function(self,s) |
| 113 | + | PlayerGui = Player.PlayerGui |
| 114 | - | return self[s] |
| 114 | + | Cam = workspace.CurrentCamera |
| 115 | - | end, |
| 115 | + | Backpack = Player.Backpack |
| 116 | - | Players = FakeService({
|
| 116 | + | Character = Player.Character |
| 117 | - | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
|
| 117 | + | Humanoid = Character.Humanoid |
| 118 | - | },"Players"), |
| 118 | + | |
| 119 | - | UserInputService = FakeService(UIS,"UserInputService"), |
| 119 | + | RootPart = Character["HumanoidRootPart"] |
| 120 | - | ContextActionService = FakeService(CAS,"ContextActionService"), |
| 120 | + | SIZE = 1 |
| 121 | local SINE = 0 | |
| 122 | - | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) |
| 122 | + | IT = Instance.new |
| 123 | - | g.service = g.GetService |
| 123 | + | CF = CFrame.new |
| 124 | VT = Vector3.new | |
| 125 | - | g.RunService = FakeService({
|
| 125 | + | RAD = math.rad |
| 126 | - | RenderStepped = _rg:GetService("RunService").Heartbeat,
|
| 126 | + | C3 = Color3.new |
| 127 | - | BindToRenderStep = function(self,name,_,fun) |
| 127 | + | UD2 = UDim2.new |
| 128 | - | self._btrs[name] = self.Heartbeat:Connect(fun) |
| 128 | + | BRICKC = BrickColor.new |
| 129 | - | end, |
| 129 | + | ANGLES = CFrame.Angles |
| 130 | - | UnbindFromRenderStep = function(self,name) |
| 130 | + | EULER = CFrame.fromEulerAnglesXYZ |
| 131 | - | self._btrs[name]:Disconnect() |
| 131 | + | COS = math.cos |
| 132 | - | end, |
| 132 | + | ACOS = math.acos |
| 133 | - | },"RunService") |
| 133 | + | SIN = math.sin |
| 134 | ASIN = math.asin | |
| 135 | - | setmetatable(g,{
|
| 135 | + | ABS = math.abs |
| 136 | - | __index=function(self,s) |
| 136 | + | MRANDOM = math.random |
| 137 | - | return _rg:GetService(s) or typeof(_rg[s])=="function" |
| 137 | + | FLOOR = math.floor |
| 138 | - | and function(_,...)return _rg[s](_rg,...)end or _rg[s] |
| 138 | + | |
| 139 | - | end, |
| 139 | + | --[[ |
| 140 | - | __newindex = fsmt.__newindex, |
| 140 | + | local vel = Instance.new("BodyVelocity", owner.Character.Torso)
|
| 141 | - | __call = fsmt.__call |
| 141 | + | vel.Velocity = owner.Character.Torso.CFrame.lookVector * -5 |
| 142 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 143 | - | --Changing owner to fake player object to support owner:GetMouse() |
| 143 | + | --]] |
| 144 | - | game,owner = g,g.Players.LocalPlayer |
| 144 | + | --Credit To Rufus14 |
| 145 | --I just edit it a bit ^_^ | |
| 146 | ||
| 147 | function ragdoll() | |
| 148 | - | local Players = game:GetService("Players")
|
| 148 | + | owner.Character.Archivable = true |
| 149 | clone = owner.Character:Clone() | |
| 150 | - | Players.PlayerAdded:Connect(function(Player) |
| 150 | + | clone.Parent = workspace |
| 151 | - | local ChangeHealth |
| 151 | + | for i,v in pairs(clone:GetChildren()) do |
| 152 | - | Player.CharacterAdded:Connect(function(Character) |
| 152 | + | if v.ClassName == "Script" or v.ClassName == "LocalScript" then |
| 153 | - | if ChangeHealth ~= nil then |
| 153 | + | v:destroy() |
| 154 | - | ChangeHealth:Disconnect() |
| 154 | + | end |
| 155 | for i,p in pairs(v:GetChildren()) do | |
| 156 | - | local Humanoid = Character:WaitForChild("Humanoid")
|
| 156 | + | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then |
| 157 | - | local MaxHealth = 2147483647 |
| 157 | + | p:destroy() |
| 158 | end | |
| 159 | - | Humanoid.MaxHealth = MaxHealth |
| 159 | + | |
| 160 | - | ChangeHealth = Humanoid.HealthChanged:Connect(function() |
| 160 | + | |
| 161 | - | Humanoid.Health = MaxHealth |
| 161 | + | for i,t in pairs(owner:GetChildren()) do |
| 162 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
| 163 | t:destroy() | |
| 164 | end | |
| 165 | end | |
| 166 | - | warn "I FRIKIN HATE SKIDS BUT HERE YA GO SKIDOS i made it not able to kill scripts with inf hp or forcefield so good luck trying to abuse" |
| 166 | + | vel = Instance.new("BodyVelocity", clone.Torso)
|
| 167 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
| 168 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 169 | - | Character = Player.Character |
| 169 | + | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" |
| 170 | - | local txt = Instance.new("BillboardGui", Character)
|
| 170 | + | using = false |
| 171 | - | txt.Adornee = Character.Head |
| 171 | + | hit = Instance.new("Sound", clone.Torso)
|
| 172 | - | txt.Name = "_status" |
| 172 | + | hit.SoundId = "rbxassetid://260430060" |
| 173 | - | txt.Size = UDim2.new(2, 0, 1.2, 0) |
| 173 | + | hit.Volume = 5 |
| 174 | - | txt.StudsOffset = Vector3.new(-9, 8, 0) |
| 174 | + | hit1 = Instance.new("Sound", clone.Torso)
|
| 175 | - | local text = Instance.new("TextLabel", txt)
|
| 175 | + | hit1.SoundId = "rbxassetid://138087186" |
| 176 | - | text.Size = UDim2.new(10, 0, 7, 0) |
| 176 | + | hit1.Volume = 5 |
| 177 | - | text.FontSize = "Size24" |
| 177 | + | hit2 = Instance.new("Sound", clone.Torso)
|
| 178 | - | text.TextScaled = true |
| 178 | + | hit2.SoundId = "rbxassetid://131237241" |
| 179 | - | text.TextTransparency = 0 |
| 179 | + | hit2.Volume = 5 |
| 180 | - | text.BackgroundTransparency = 1 |
| 180 | + | hit3 = Instance.new("Sound", clone.Torso)
|
| 181 | - | text.TextTransparency = 0 |
| 181 | + | hit3.SoundId = "rbxassetid://278062209" |
| 182 | - | text.TextStrokeTransparency = 0 |
| 182 | + | hit3.Volume = 5 |
| 183 | - | text.Font = "Antique" |
| 183 | + | hit3.TimePosition = 0.33 |
| 184 | - | text.TextStrokeColor3 = Color3.new(249, 214, 46) |
| 184 | + | ded = Instance.new("Sound", clone.Torso)
|
| 185 | - | text.Text = "THE PLAGUE DOCTOR" |
| 185 | + | ded.SoundId = "rbxassetid://163154423" |
| 186 | - | script.Name = "THE LEAK of a edit" |
| 186 | + | ded.Volume = 5 |
| 187 | local leftarm = clone:findFirstChild("Left Arm")
| |
| 188 | - | --- edited by murloc04 / gogo0518 (discord - the murloc#6609) --- |
| 188 | + | local rightrm = clone:findFirstChild("Right Arm")
|
| 189 | - | --- dumb edit of SCP 049 --- |
| 189 | + | local leftleg = clone:findFirstChild("Left Leg")
|
| 190 | - | ------------------------------------------------------ |
| 190 | + | local rightleg = clone:findFirstChild("Right Leg")
|
| 191 | - | Player=game:GetService("Players").LocalPlayer
|
| 191 | + | local head = clone:findFirstChild("Head")
|
| 192 | - | Character=Player.Character |
| 192 | + | local welding = Instance.new("Weld", clone.Torso)
|
| 193 | welding.Part0 = clone.Torso | |
| 194 | welding.Part1 = head | |
| 195 | - | local Orbd = Instance.new("Part", Character)
|
| 195 | + | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) |
| 196 | - | Orbd.Name = "Orbd" |
| 196 | + | for i, g in pairs(game.Players.owner:GetChildren()) do |
| 197 | - | Orbd.Shape = Enum.PartType.Ball |
| 197 | + | if g.ClassName == "Part" then |
| 198 | - | Orbd.CanCollide = false |
| 198 | + | g:destroy() |
| 199 | - | Orbd.BrickColor = BrickColor.new("Really black")
|
| 199 | + | end |
| 200 | - | Orbd.Transparency = 0 |
| 200 | + | |
| 201 | - | Orbd.Material = "Neon" |
| 201 | + | for i, h in pairs(game.Players.ownerGetChildren()) do |
| 202 | - | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) |
| 202 | + | if h.ClassName == "Accesory" then |
| 203 | - | Orbd.TopSurface = Enum.SurfaceType.Smooth |
| 203 | + | h:destroy() |
| 204 | - | Orbd.BottomSurface = Enum.SurfaceType.Smooth |
| 204 | + | end |
| 205 | end | |
| 206 | - | local Weld = Instance.new("Weld", Orbd)
|
| 206 | + | game.Workspace.CurrentCamera.CameraSubject = head |
| 207 | - | Weld.Part0 = Character.Head |
| 207 | + | if leftleg ~= nil then |
| 208 | - | Weld.Part1 = Orbd |
| 208 | + | local glue = Instance.new("Glue", clone.Torso)
|
| 209 | - | Weld.C1 = CFrame.new(-0.26, -0.24, 0.55) |
| 209 | + | glue.Part0 = clone.Torso |
| 210 | glue.Part1 = leftleg | |
| 211 | glue.Name = "Left leg" | |
| 212 | - | local Orbvc = Instance.new("Part", Character)
|
| 212 | + | local collider = Instance.new("Part", leftleg)
|
| 213 | - | Orbvc.Name = "Orbvc" |
| 213 | + | collider.Position = Vector3.new(0,999,0) |
| 214 | - | Orbvc.Shape = Enum.PartType.Ball |
| 214 | + | collider.Size = Vector3.new(1.7, 1, 1) |
| 215 | - | Orbvc.CanCollide = false |
| 215 | + | collider.Shape = "Cylinder" |
| 216 | - | Orbvc.BrickColor = BrickColor.new("Really black")
|
| 216 | + | local weld = Instance.new("Weld", collider)
|
| 217 | - | Orbvc.Transparency = 0 |
| 217 | + | weld.Part0 = leftleg |
| 218 | - | Orbvc.Material = "Neon" |
| 218 | + | weld.Part1 = collider |
| 219 | - | Orbvc.Size = Vector3.new(0.3, 0.3, 0.3) |
| 219 | + | weld.C0 = CFrame.Angles(0, 0, 80) |
| 220 | - | Orbvc.TopSurface = Enum.SurfaceType.Smooth |
| 220 | + | collider.TopSurface = "Smooth" |
| 221 | - | Orbvc.BottomSurface = Enum.SurfaceType.Smooth |
| 221 | + | collider.BottomSurface = "Smooth" |
| 222 | collider.formFactor = "Symmetric" | |
| 223 | - | local Weld = Instance.new("Weld", Orbvc)
|
| 223 | + | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 224 | - | Weld.Part0 = Character.Head |
| 224 | + | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 225 | - | Weld.Part1 = Orbvc |
| 225 | + | collider.Transparency = 1 |
| 226 | - | Weld.C1 = CFrame.new(0.26, -0.24, 0.55) |
| 226 | + | |
| 227 | - | --------------------------------------------------------- |
| 227 | + | ------------ |
| 228 | - | local Mask = Instance.new("Part", Character)
|
| 228 | + | if rightleg ~= nil then |
| 229 | - | Mask.Name = "Mask" |
| 229 | + | local glue1 = Instance.new("Glue", clone.Torso)
|
| 230 | - | Mask.CanCollide = false |
| 230 | + | glue1.Part0 = clone.Torso |
| 231 | - | Mask.BrickColor = BrickColor.new("Medium stone grey")
|
| 231 | + | glue1.Part1 = rightleg |
| 232 | - | Mask.Transparency = 0 |
| 232 | + | glue1.Name = "Right leg" |
| 233 | - | Mask.Material = "Neon" |
| 233 | + | local collider1 = Instance.new("Part", rightleg)
|
| 234 | - | Mask.Size = Vector3.new(0.1, 0.1, 0.1) |
| 234 | + | collider1.Position = Vector3.new(0,999,0) |
| 235 | - | Mask.TopSurface = Enum.SurfaceType.Smooth |
| 235 | + | collider1.Size = Vector3.new(1.7, 1, 1) |
| 236 | - | Mask.BottomSurface = Enum.SurfaceType.Smooth |
| 236 | + | collider1.Shape = "Cylinder" |
| 237 | local weld1 = Instance.new("Weld", collider1)
| |
| 238 | - | local Weld = Instance.new("Weld", Mask)
|
| 238 | + | weld1.Part0 = rightleg |
| 239 | - | Weld.Part0 = Character.Head |
| 239 | + | weld1.Part1 = collider1 |
| 240 | - | Weld.Part1 = Mask |
| 240 | + | weld1.C0 = CFrame.Angles(0, 0, 80) |
| 241 | - | Weld.C1 = CFrame.new(0, -0.1, 0.8) |
| 241 | + | collider1.TopSurface = "Smooth" |
| 242 | collider1.BottomSurface = "Smooth" | |
| 243 | - | local M1 = Instance.new("SpecialMesh")
|
| 243 | + | collider1.formFactor = "Symmetric" |
| 244 | - | M1.Parent = Mask |
| 244 | + | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 245 | - | M1.MeshId = "http://www.roblox.com/asset/?id=62679079" |
| 245 | + | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 246 | - | M1.Scale = Vector3.new( 1, 1, 2) |
| 246 | + | collider1.Transparency = 1 |
| 247 | - | ---------------------------------------------------------- |
| 247 | + | |
| 248 | - | local Hood = Instance.new("Part", Character)
|
| 248 | + | ------------ |
| 249 | - | Hood.Name = "Hood" |
| 249 | + | if rightrm ~= nil then |
| 250 | - | Hood.CanCollide = false |
| 250 | + | local glue11 = Instance.new("Glue", clone.Torso)
|
| 251 | - | Hood.BrickColor = BrickColor.new("Really black")
|
| 251 | + | glue11.Part0 = clone.Torso |
| 252 | - | Hood.Transparency = 0 |
| 252 | + | glue11.Part1 = rightrm |
| 253 | - | Hood.Material = "Plastic" |
| 253 | + | glue11.Name = "Right shoulder" |
| 254 | - | Hood.Size = Vector3.new(0.1, 0.1, 0.1) |
| 254 | + | local collider11 = Instance.new("Part", rightrm)
|
| 255 | - | Hood.TopSurface = Enum.SurfaceType.Smooth |
| 255 | + | collider11.Position = Vector3.new(0,9999,0) |
| 256 | - | Hood.BottomSurface = Enum.SurfaceType.Smooth |
| 256 | + | collider11.Size = Vector3.new(1.8,1,1) |
| 257 | collider11.Shape = "Cylinder" | |
| 258 | - | local Weld = Instance.new("Weld", Hood)
|
| 258 | + | local weld11 = Instance.new("Weld", collider11)
|
| 259 | - | Weld.Part0 = Character.Head |
| 259 | + | weld11.Part0 = rightrm |
| 260 | - | Weld.Part1 = Hood |
| 260 | + | weld11.Part1 = collider11 |
| 261 | - | Weld.C1 = CFrame.new(0, -0.2, 0) |
| 261 | + | weld11.C0 = CFrame.Angles(0, 0, 80) |
| 262 | collider11.TopSurface = "Smooth" | |
| 263 | collider11.BottomSurface = "Smooth" | |
| 264 | - | M2.Parent = Hood |
| 264 | + | collider11.formFactor = "Symmetric" |
| 265 | - | M2.MeshId = "http://www.roblox.com/asset/?id=83499032" |
| 265 | + | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 266 | - | M2.Scale = Vector3.new( 1, 1.2, 1.1) |
| 266 | + | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 267 | - | ------------------------------------------------------ |
| 267 | + | collider11.Transparency = 1 |
| 268 | end | |
| 269 | - | p = game.Players.LocalPlayer |
| 269 | + | ------------ |
| 270 | - | char049 = p.Character |
| 270 | + | if leftarm ~= nil then |
| 271 | local glue111 = Instance.new("Glue", clone.Torso)
| |
| 272 | - | char049.Shirt:Remove() |
| 272 | + | glue111.Part0 = clone.Torso |
| 273 | - | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
|
| 273 | + | glue111.Part1 = leftarm |
| 274 | - | wait()shirt = Instance.new("Shirt", char049)
|
| 274 | + | glue111.Name = "Left shoulder" |
| 275 | local collider111 = Instance.new("Part", leftarm)
| |
| 276 | - | pants = Instance.new("Pants", char049)
|
| 276 | + | collider111.Position = Vector3.new(0,9999,0) |
| 277 | collider111.Size = Vector3.new(1.8,1,1) | |
| 278 | collider111.Shape = "Cylinder" | |
| 279 | - | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131" |
| 279 | + | local weld111 = Instance.new("Weld", collider111)
|
| 280 | - | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863" |
| 280 | + | weld111.Part0 = leftarm |
| 281 | - | ------------------------------------------------- |
| 281 | + | weld111.Part1 = collider111 |
| 282 | - | ---- Orbd,Orbvc,Mask,Hood |
| 282 | + | weld111.C0 = CFrame.Angles(0, 0, 80) |
| 283 | collider111.TopSurface = "Smooth" | |
| 284 | - | --[[NIGHTOWLACE_WEAPONRY]]-- |
| 284 | + | collider111.BottomSurface = "Smooth" |
| 285 | - | maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name |
| 285 | + | collider111.formFactor = "Symmetric" |
| 286 | - | secondcolor = "Really black" |
| 286 | + | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 287 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 288 | - | wait(1 / 60) |
| 288 | + | collider111.Transparency = 1 |
| 289 | - | Effects = { }
|
| 289 | + | ---------------- |
| 290 | - | local Player = game.Players.localPlayer |
| 290 | + | sensoring = Instance.new("Part", clone.Torso)
|
| 291 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
| 292 | sensoring.CanCollide = false | |
| 293 | - | local mouse = Player:GetMouse() |
| 293 | + | sensoring.Position = clone.Torso.Position |
| 294 | local welder = Instance.new("Weld", sensoring)
| |
| 295 | welder.Part0 = clone.Torso | |
| 296 | welder.Part1 = sensoring | |
| 297 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
| 298 | sensoring.Transparency = 1 | |
| 299 | ----------------- | |
| 300 | - | local cam = game.Workspace.CurrentCamera |
| 300 | + | sensoring1 = Instance.new("Part", clone.Torso)
|
| 301 | - | local RootPart = Character.HumanoidRootPart |
| 301 | + | sensoring1.Size = Vector3.new(1.2,1.1,0.8) |
| 302 | - | local RootJoint = RootPart.RootJoint |
| 302 | + | sensoring1.CanCollide = false |
| 303 | sensoring1.Position = clone.Torso.Position | |
| 304 | - | local attack = false |
| 304 | + | local welder1 = Instance.new("Weld", sensoring)
|
| 305 | - | local Anim = 'Idle' |
| 305 | + | welder1.Part0 = clone.Torso |
| 306 | welder1.Part1 = sensoring1 | |
| 307 | - | local attacktype = 1 |
| 307 | + | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) |
| 308 | - | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 308 | + | sensoring1.Transparency = 1 |
| 309 | - | local velocity = RootPart.Velocity.y |
| 309 | + | |
| 310 | clone.Name = owner.Character.Name.." (DEAD)" | |
| 311 | ded:Play() | |
| 312 | - | local grabbed = false |
| 312 | + | vel:destroy() |
| 313 | - | local cn = CFrame.new |
| 313 | + | |
| 314 | - | local mr = math.rad |
| 314 | + | local function touch() |
| 315 | - | local angles = CFrame.Angles |
| 315 | + | if not using then |
| 316 | - | local ud = UDim2.new |
| 316 | + | using = true |
| 317 | - | local c3 = Color3.new |
| 317 | + | local Math = math.random(1,4) |
| 318 | if Math == 1 then | |
| 319 | - | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 319 | + | hit:Play() |
| 320 | - | Humanoid.Animator:Destroy() |
| 320 | + | |
| 321 | - | Character.Animate:Destroy() |
| 321 | + | if Math == 2 then |
| 322 | hit1:Play() | |
| 323 | end | |
| 324 | if Math == 3 then | |
| 325 | hit2:Play() | |
| 326 | end | |
| 327 | if Math == 4 then | |
| 328 | hit3:Play() | |
| 329 | end | |
| 330 | wait(0.1) | |
| 331 | using = false | |
| 332 | - | RH = Torso["Right Hip"] |
| 332 | + | end |
| 333 | - | LH = Torso["Left Hip"] |
| 333 | + | |
| 334 | sensoring.Touched:connect(touch) | |
| 335 | - | RSH = Torso["Right Shoulder"] |
| 335 | + | sensoring1.Touched:connect(touch) |
| 336 | - | LSH = Torso["Left Shoulder"] |
| 336 | + | wait(4.47) |
| 337 | hit1.Volume = 0 | |
| 338 | hit2.Volume = 0 | |
| 339 | hit3.Volume = 0 | |
| 340 | hit.Volume = 0 | |
| 341 | end | |
| 342 | - | RW.Part0 = Torso |
| 342 | + | |
| 343 | - | RW.C0 = cn(1.5, 0.5, 0) |
| 343 | + | owner.Character.Humanoid.Died:connect(ragdoll) |
| 344 | - | RW.C1 = cn(0, 0.5, 0) |
| 344 | + | |
| 345 | - | RW.Part1 = RightArm |
| 345 | + | --di ent |
| 346 | - | RW.Parent = Torso |
| 346 | + | --------------------------------------- |
| 347 | local insanityface={"1895698679"}
| |
| 348 | local sine=0 | |
| 349 | - | LW.Part0 = Torso |
| 349 | + | Animation_Speed = 1.5 |
| 350 | - | LW.C0 = cn(-1.5, 0.5, 0) |
| 350 | + | local CHANGE = 2 / Animation_Speed |
| 351 | - | LW.C1 = cn(0, 0.5, 0) |
| 351 | + | ----------------------- |
| 352 | - | LW.Part1 = LeftArm |
| 352 | + | --[[ Name : WAOV2.2 ]]-- |
| 353 | - | LW.Parent = Torso |
| 353 | + | |
| 354 | --A script By makhail07, 2003boobear and XXUNORIBOASXX. | |
| 355 | - | function clerp(a, b, t) |
| 355 | + | |
| 356 | - | local qa = {
|
| 356 | + | --Discord Creterisk#2958 <- makhail07's discord |
| 357 | - | QuaternionFromCFrame(a) |
| 357 | + | |
| 358 | --NOTE THIS SCRIPT WaS PURELY MADE FROM MY FUCKING IMAGINATION | |
| 359 | - | local qb = {
|
| 359 | + | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT |
| 360 | - | QuaternionFromCFrame(b) |
| 360 | + | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT |
| 361 | - | } |
| 361 | + | --YOU FUCKING SKIDS, |
| 362 | - | local ax, ay, az = a.x, a.y, a.z |
| 362 | + | --For Those who log/decompile this, If you sell or trade this, |
| 363 | - | local bx, by, bz = b.x, b.y, b.z |
| 363 | + | --and I find out who you are, i will take massive action. |
| 364 | - | local _t = 1 - t |
| 364 | + | --:b: |
| 365 | - | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 365 | + | |
| 366 | ||
| 367 | local FavIDs = {
| |
| 368 | - | function QuaternionFromCFrame(cf) |
| 368 | + | 340106355, --Nefl Crystals |
| 369 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 369 | + | 927529620, --Dimension |
| 370 | - | local trace = m00 + m11 + m22 |
| 370 | + | 876981900, --Fantasy |
| 371 | - | if trace > 0 then |
| 371 | + | 398987889, --Ordinary Days |
| 372 | - | local s = math.sqrt(1 + trace) |
| 372 | + | 1117396305, --Oh wait, it's you. |
| 373 | - | local recip = 0.5 / s |
| 373 | + | 885996042, --Action Winter Journey |
| 374 | - | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 374 | + | 919231299, --Sprawling Idiot Effigy |
| 375 | - | else |
| 375 | + | 743466274, --Good Day Sunshine |
| 376 | - | local i = 0 |
| 376 | + | 727411183, --Knife Fight |
| 377 | - | if m11 > m00 then |
| 377 | + | 1402748531, --The Earth Is Counting On You! |
| 378 | - | i = 1 |
| 378 | + | 595230126 --Robot Language |
| 379 | } | |
| 380 | - | if m22 > (i == 0 and m00 or m11) then |
| 380 | + | |
| 381 | - | i = 2 |
| 381 | + | |
| 382 | ||
| 383 | - | if i == 0 then |
| 383 | + | --The reality of my life isn't real but a Universe -Creterisk |
| 384 | - | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 384 | + | --All people can be nice, Even if you don't think so. -2003boobear |
| 385 | - | local recip = 0.5 / s |
| 385 | + | --The past can be horrible, but the future will be better, so forget the past and move-onward. -XXUNORIBOASXX |
| 386 | - | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 386 | + | |
| 387 | - | elseif i == 1 then |
| 387 | + | local plr = owner |
| 388 | - | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 388 | + | local char = plr.Character |
| 389 | - | local recip = 0.5 / s |
| 389 | + | local hum = char.Humanoid |
| 390 | - | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 390 | + | local hed = char.Head |
| 391 | - | elseif i == 2 then |
| 391 | + | local root = char.HumanoidRootPart |
| 392 | - | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 392 | + | local rootj = root.RootJoint |
| 393 | - | local recip = 0.5 / s |
| 393 | + | local tors = char.Torso |
| 394 | - | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 394 | + | local ra = char["Right Arm"] |
| 395 | local la = char["Left Arm"] | |
| 396 | local rl = char["Right Leg"] | |
| 397 | local ll = char["Left Leg"] | |
| 398 | local neck = tors["Neck"] | |
| 399 | - | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 399 | + | |
| 400 | - | local xs, ys, zs = x + x, y + y, z + z |
| 400 | + | |
| 401 | - | local wx, wy, wz = w * xs, w * ys, w * zs |
| 401 | + | |
| 402 | - | local xx = x * xs |
| 402 | + | |
| 403 | - | local xy = x * ys |
| 403 | + | local maincolor = BrickColor.new("Really black")
|
| 404 | - | local xz = x * zs |
| 404 | + | exploitable = true |
| 405 | - | local yy = y * ys |
| 405 | + | local Player = owner |
| 406 | - | local yz = y * zs |
| 406 | + | |
| 407 | - | local zz = z * zs |
| 407 | + | |
| 408 | - | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 408 | + | |
| 409 | local LeftArm = Character["Left Arm"] | |
| 410 | local RightArm = Character["Right Arm"] | |
| 411 | - | function QuaternionSlerp(a, b, t) |
| 411 | + | |
| 412 | - | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 412 | + | |
| 413 | - | local startInterp, finishInterp; |
| 413 | + | |
| 414 | - | if cosTheta >= 0.0001 then |
| 414 | + | |
| 415 | - | if (1 - cosTheta) > 0.0001 then |
| 415 | + | |
| 416 | - | local theta = math.acos(cosTheta) |
| 416 | + | local FE = Workspace.FilteringEnabled |
| 417 | - | local invSinTheta = 1 / math.sin(theta) |
| 417 | + | |
| 418 | - | startInterp = math.sin((1 - t) * theta) * invSinTheta |
| 418 | + | IT = Instance.new |
| 419 | - | finishInterp = math.sin(t * theta) * invSinTheta |
| 419 | + | CF = CFrame.new |
| 420 | - | else |
| 420 | + | VT = Vector3.new |
| 421 | - | startInterp = 1 - t |
| 421 | + | RAD = math.rad |
| 422 | - | finishInterp = t |
| 422 | + | C3 = Color3.new |
| 423 | UD2 = UDim2.new | |
| 424 | - | else |
| 424 | + | BRICKC = BrickColor.new |
| 425 | - | if (1 + cosTheta) > 0.0001 then |
| 425 | + | ANGLES = CFrame.Angles |
| 426 | - | local theta = math.acos(-cosTheta) |
| 426 | + | EULER = CFrame.fromEulerAnglesXYZ |
| 427 | - | local invSinTheta = 1 / math.sin(theta) |
| 427 | + | COS = math.cos |
| 428 | - | startInterp = math.sin((t - 1) * theta) * invSinTheta |
| 428 | + | ACOS = math.acos |
| 429 | - | finishInterp = math.sin(t * theta) * invSinTheta |
| 429 | + | SIN = math.sin |
| 430 | - | else |
| 430 | + | ASIN = math.asin |
| 431 | - | startInterp = t - 1 |
| 431 | + | ABS = math.abs |
| 432 | - | finishInterp = t |
| 432 | + | MRANDOM = math.random |
| 433 | FLOOR = math.floor | |
| 434 | ------------------------------------------------------- | |
| 435 | - | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
| 435 | + | --Start Whitelist and Invincibility-- |
| 436 | ------------------------------------------------------- | |
| 437 | ff = Instance.new("ForceField",char)
| |
| 438 | ff.Visible = false | |
| 439 | - | if num == 0 or num == nil then |
| 439 | + | hum.Name = "Base" |
| 440 | - | game:service'RunService'.RenderStepped:wait(0) |
| 440 | + | hum.MaxHealth = 14214242142124 |
| 441 | hum.Health = 14214242142124 | |
| 442 | - | for i = 0, num do |
| 442 | + | |
| 443 | - | game:service'RunService'.RenderStepped:wait(0) |
| 443 | + | --End Whitelist and Invincibility-- |
| 444 | ------------------------------------------------------- | |
| 445 | local Hair = Instance.new("Part", char)
| |
| 446 | Hair.Name = "Hair" | |
| 447 | Hair.CanCollide = false | |
| 448 | Hair.BrickColor = BrickColor.new("Institutional white")
| |
| 449 | Hair.Transparency = 0 | |
| 450 | Hair.Material = "Neon" | |
| 451 | Hair.Size = Vector3.new(1, 1, 2) | |
| 452 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 452 | + | Hair.TopSurface = Enum.SurfaceType.Smooth |
| 453 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
| 454 | ||
| 455 | - | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 455 | + | local Weld = Instance.new("Weld", Hair)
|
| 456 | - | local Part = Create("Part"){
|
| 456 | + | Weld.Part0 = hed |
| 457 | - | formFactor = FormFactor, |
| 457 | + | Weld.Part1 = Hair |
| 458 | - | Parent = Parent, |
| 458 | + | Weld.C1 = CFrame.new(0, -.6, 0) |
| 459 | - | Reflectance = Reflectance, |
| 459 | + | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) |
| 460 | - | Transparency = Transparency, |
| 460 | + | |
| 461 | - | CanCollide = false, |
| 461 | + | |
| 462 | - | Locked = true, |
| 462 | + | M2.Parent = Hair |
| 463 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 463 | + | M2.MeshId = "http://www.roblox.com/asset/?id=361948302" |
| 464 | - | Name = Name, |
| 464 | + | M2.TextureId = "http://www.roblox.com/asset/?id=361948503" |
| 465 | - | Size = Size, |
| 465 | + | M2.Scale = Vector3.new(0.5, 0.8, 0.5) |
| 466 | - | Material = Material, |
| 466 | + | |
| 467 | for i,v in pairs(char:children()) do | |
| 468 | - | RemoveOutlines(Part) |
| 468 | + | if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
|
| 469 | - | return Part |
| 469 | + | v:Remove() |
| 470 | end | |
| 471 | end | |
| 472 | shirt = Instance.new("Shirt", char)
| |
| 473 | - | local Msh = Create(Mesh){
|
| 473 | + | |
| 474 | - | Parent = Part, |
| 474 | + | pants = Instance.new("Pants", char)
|
| 475 | - | Offset = OffSet, |
| 475 | + | |
| 476 | - | Scale = Scale, |
| 476 | + | char.Shirt.ShirtTemplate = "rbxassetid://135083191" |
| 477 | char.Pants.PantsTemplate = "rbxassetid://135083191" | |
| 478 | - | if Mesh == "SpecialMesh" then |
| 478 | + | |
| 479 | - | Msh.MeshType = MeshType |
| 479 | + | -------------- |
| 480 | - | Msh.MeshId = MeshId |
| 480 | + | |
| 481 | warn("WhAT ANOTHER ONE V3.0 IS FINALLY HERE!")
| |
| 482 | - | return Msh |
| 482 | + | |
| 483 | warn("I hope you enjoy.")
| |
| 484 | ||
| 485 | warn("Credit to makhail07, 2003boobear and XXUNORIBOASXX!")
| |
| 486 | - | local Weld = Create("Weld"){
|
| 486 | + | |
| 487 | - | Parent = Parent, |
| 487 | + | warn("Edited by saba1520/kisslarge")
|
| 488 | - | Part0 = Part0, |
| 488 | + | |
| 489 | - | Part1 = Part1, |
| 489 | + | warn("you made it guys to i maked it to 3.0 thanks!")
|
| 490 | - | C0 = C0, |
| 490 | + | |
| 491 | - | C1 = C1, |
| 491 | + | |
| 492 | --Start Good Stuff-- | |
| 493 | - | return Weld |
| 493 | + | |
| 494 | cam = game.Workspace.CurrentCamera | |
| 495 | CF = CFrame.new | |
| 496 | VT = Vector3.new | |
| 497 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 497 | + | angles = CFrame.Angles |
| 498 | attack = false | |
| 499 | Euler = CFrame.fromEulerAnglesXYZ | |
| 500 | - | function CreateSound(id, par, vol, pit) |
| 500 | + | Rad = math.rad |
| 501 | IT = Instance.new | |
| 502 | - | local sou = Instance.new("Sound", par or workspace)
|
| 502 | + | BrickC = BrickColor.new |
| 503 | - | sou.Volume = vol |
| 503 | + | Cos = math.cos |
| 504 | - | sou.Pitch = pit or 1 |
| 504 | + | COS = math.cos |
| 505 | - | sou.SoundId = id |
| 505 | + | Acos = math.acos |
| 506 | - | wait() |
| 506 | + | Sin = math.sin |
| 507 | - | sou:play() |
| 507 | + | Asin = math.asin |
| 508 | - | game:GetService("Debris"):AddItem(sou, 6)
|
| 508 | + | Abs = math.abs |
| 509 | Mrandom = math.random | |
| 510 | Floor = math.floor | |
| 511 | ------------------------------------------------------- | |
| 512 | - | local function getclosest(obj, distance) |
| 512 | + | --End Good Stuff-- |
| 513 | - | local last, lastx = distance + 1 |
| 513 | + | |
| 514 | - | for i, v in pairs(workspace:GetChildren()) do |
| 514 | + | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 515 | - | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
|
| 515 | + | |
| 516 | - | local t = v.Torso |
| 516 | + | |
| 517 | - | local dist = (t.Position - obj.Position).magnitude |
| 517 | + | |
| 518 | - | if dist <= distance then |
| 518 | + | RH = tors["Right Hip"] |
| 519 | - | if dist < last then |
| 519 | + | LH = tors["Left Hip"] |
| 520 | - | last = dist |
| 520 | + | RSH = tors["Right Shoulder"] |
| 521 | - | lastx = v |
| 521 | + | LSH = tors["Left Shoulder"] |
| 522 | RSH.Parent = nil | |
| 523 | LSH.Parent = nil | |
| 524 | RW.Name = "RW" | |
| 525 | RW.Part0 = tors | |
| 526 | - | return lastx |
| 526 | + | RW.C0 = CF(1.5, 0.5, 0) |
| 527 | RW.C1 = CF(0, 0.5, 0) | |
| 528 | RW.Part1 = ra | |
| 529 | - | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) |
| 529 | + | RW.Parent = tors |
| 530 | - | for i, v in pairs(hit:GetChildren()) do |
| 530 | + | |
| 531 | - | if v:IsA("Humanoid") and hit.Name ~= Character.Name then
|
| 531 | + | LW.Part0 = tors |
| 532 | - | local find = v:FindFirstChild("Hitz")
|
| 532 | + | LW.C0 = CF(-1.5, 0.5, 0) |
| 533 | - | if not find then |
| 533 | + | LW.C1 = CF(0, 0.5, 0) |
| 534 | - | if v.Parent:findFirstChild("Head") then
|
| 534 | + | LW.Part1 = la |
| 535 | - | local BillG = Create("BillboardGui"){
|
| 535 | + | LW.Parent = tors |
| 536 | - | Parent = v.Parent.Head, |
| 536 | + | Effects = {}
|
| 537 | - | Size = UDim2.new(1, 0, 1, 0), |
| 537 | + | |
| 538 | - | Adornee = v.Parent.Head, |
| 538 | + | --Start HeartBeat-- |
| 539 | - | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), |
| 539 | + | |
| 540 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 541 | - | local TL = Create("TextLabel"){
|
| 541 | + | ArtificialHB.Name = "Heartbeat" |
| 542 | - | Parent = BillG, |
| 542 | + | script:WaitForChild("Heartbeat")
|
| 543 | - | Size = UDim2.new(3, 3, 3, 3), |
| 543 | + | |
| 544 | - | BackgroundTransparency = 1, |
| 544 | + | frame = 1 / 60 |
| 545 | - | Text = tostring(damage).."-", |
| 545 | + | tf = 0 |
| 546 | - | TextColor3 = Color1.Color, |
| 546 | + | allowframeloss = false |
| 547 | - | TextStrokeColor3 = Color2.Color, |
| 547 | + | tossremainder = false |
| 548 | - | TextStrokeTransparency = 0, |
| 548 | + | |
| 549 | - | TextXAlignment = Enum.TextXAlignment.Center, |
| 549 | + | |
| 550 | - | TextYAlignment = Enum.TextYAlignment.Center, |
| 550 | + | lastframe = tick() |
| 551 | - | FontSize = Enum.FontSize.Size18, |
| 551 | + | script.Heartbeat:Fire() |
| 552 | - | Font = "ArialBold", |
| 552 | + | |
| 553 | ||
| 554 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 555 | tf = tf + s | |
| 556 | - | for i = 0, 1, .1 do |
| 556 | + | if tf >= frame then |
| 557 | - | wait(.1) |
| 557 | + | if allowframeloss then |
| 558 | - | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) |
| 558 | + | script.Heartbeat:Fire() |
| 559 | lastframe = tick() | |
| 560 | - | BillG:Destroy() |
| 560 | + | else |
| 561 | for i = 1, math.floor(tf / frame) do | |
| 562 | script.Heartbeat:Fire() | |
| 563 | - | v.Health = v.Health - damage |
| 563 | + | |
| 564 | - | local bool = Create("BoolValue"){
|
| 564 | + | lastframe = tick() |
| 565 | - | Parent = v, |
| 565 | + | |
| 566 | - | Name = 'Hitz', |
| 566 | + | if tossremainder then |
| 567 | tf = 0 | |
| 568 | - | if HSound ~= nil and HPitch ~= nil then |
| 568 | + | else |
| 569 | - | CreateSound(HSound, hit, 1, HPitch) |
| 569 | + | tf = tf - frame * math.floor(tf / frame) |
| 570 | end | |
| 571 | - | game:GetService("Debris"):AddItem(bool, cooldown)
|
| 571 | + | |
| 572 | end) | |
| 573 | ------------------------------------------------------- | |
| 574 | --End HeartBeat-- | |
| 575 | ------------------------------------------------------- | |
| 576 | ||
| 577 | local ohno = Instance.new("Sound")
| |
| 578 | ohno.Parent = hed | |
| 579 | - | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 579 | + | ohno.Volume = 10 |
| 580 | ohno.Pitch = 1 | |
| 581 | ohno.Looped = true | |
| 582 | - | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 582 | + | |
| 583 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 583 | + | local bass = Instance.new("Sound") --why
|
| 584 | - | if Type == 1 or Type == nil then |
| 584 | + | bass.Parent = hed |
| 585 | - | table.insert(Effects, {
|
| 585 | + | bass.Volume = 7 |
| 586 | - | prt, |
| 586 | + | bass.Pitch = 1 |
| 587 | - | "Block1", |
| 587 | + | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" |
| 588 | - | delay, |
| 588 | + | bass.Looped = true |
| 589 | - | x3, |
| 589 | + | |
| 590 | - | y3, |
| 590 | + | local newnoob = Instance.new("Sound") --why
|
| 591 | - | z3, |
| 591 | + | newnoob.Parent = hed |
| 592 | - | msh |
| 592 | + | newnoob.Volume = 7 |
| 593 | newnoob.Pitch = 1 | |
| 594 | - | elseif Type == 2 then |
| 594 | + | newnoob.SoundId = "http://www.roblox.com/asset/?id=874826071" |
| 595 | - | table.insert(Effects, {
|
| 595 | + | newnoob.Looped = false |
| 596 | - | prt, |
| 596 | + | |
| 597 | - | "Block2", |
| 597 | + | meme = Instance.new("Sound", hed)
|
| 598 | - | delay, |
| 598 | + | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" |
| 599 | - | x3, |
| 599 | + | meme.Volume = 10 |
| 600 | - | y3, |
| 600 | + | meme.Pitch = 1 |
| 601 | - | z3, |
| 601 | + | meme.Looped = true |
| 602 | - | msh |
| 602 | + | meme.TimePosition = 1 |
| 603 | ||
| 604 | TAUNT = Instance.new("Sound", tors)
| |
| 605 | TAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994137" | |
| 606 | TAUNT.Volume = 10 | |
| 607 | - | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 607 | + | TAUNT.Pitch = 1 |
| 608 | - | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 608 | + | TAUNT.Looped = false |
| 609 | TAUNT.TimePosition = 0.12 | |
| 610 | ||
| 611 | - | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 611 | + | TAUNT2 = Instance.new("Sound", tors)
|
| 612 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 612 | + | TAUNT2.SoundId = "http://www.roblox.com/asset/?id=132392118" |
| 613 | - | table.insert(Effects, {
|
| 613 | + | TAUNT2.Volume = 10 |
| 614 | - | prt, |
| 614 | + | TAUNT2.Pitch = 1 |
| 615 | - | "Cylinder", |
| 615 | + | TAUNT2.Looped = false |
| 616 | - | delay, |
| 616 | + | TAUNT2.TimePosition = 0.12 |
| 617 | - | x3, |
| 617 | + | |
| 618 | - | y3, |
| 618 | + | chargeup = Instance.new("Sound", hed)
|
| 619 | - | z3, |
| 619 | + | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" |
| 620 | - | msh |
| 620 | + | chargeup.Volume = 10 |
| 621 | chargeup.Pitch = 1 | |
| 622 | chargeup.Looped = true | |
| 623 | chargeup.TimePosition = 1 | |
| 624 | ||
| 625 | - | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 625 | + | BTAUNT = Instance.new("Sound", tors)
|
| 626 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" | |
| 627 | - | prt.CFrame = cframe * CFrame.new(x1, y1, z1) |
| 627 | + | BTAUNT.Volume = 10 |
| 628 | - | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 628 | + | BTAUNT.Pitch = 1 |
| 629 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 629 | + | BTAUNT.Looped = false |
| 630 | - | table.insert(Effects, {
|
| 630 | + | BTAUNT.TimePosition = 0.2 |
| 631 | - | prt, |
| 631 | + | |
| 632 | - | "Cylinder", |
| 632 | + | NOTAUNT = Instance.new("Sound", tors)
|
| 633 | - | delay, |
| 633 | + | NOTAUNT.SoundId = "http://www.roblox.com/asset/?id=509508531" |
| 634 | - | x3, |
| 634 | + | NOTAUNT.Volume = 10 |
| 635 | - | y3, |
| 635 | + | NOTAUNT.Pitch = 1 |
| 636 | - | z3, |
| 636 | + | NOTAUNT.Looped = false |
| 637 | - | msh |
| 637 | + | NOTAUNT.TimePosition = 0.6 |
| 638 | ||
| 639 | NOSOUND = Instance.new("Sound", tors)
| |
| 640 | NOSOUND.SoundId = "http://www.roblox.com/asset/?id=135017578" | |
| 641 | - | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 641 | + | NOSOUND.Volume = 10 |
| 642 | - | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 642 | + | NOSOUND.Pitch = 1 |
| 643 | NOSOUND.Looped = false | |
| 644 | NOSOUND.TimePosition = 0.2 | |
| 645 | - | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 645 | + | |
| 646 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 646 | + | ITAUNT = Instance.new("Sound", tors)
|
| 647 | - | table.insert(Effects, {
|
| 647 | + | ITAUNT.SoundId = "http://www.roblox.com/asset/?id=230255698" |
| 648 | - | prt, |
| 648 | + | ITAUNT.Volume = 50 |
| 649 | - | "Cylinder", |
| 649 | + | ITAUNT.Pitch = 1 |
| 650 | - | delay, |
| 650 | + | ITAUNT.Looped = false |
| 651 | - | x3, |
| 651 | + | ITAUNT.TimePosition = 0 |
| 652 | - | y3, |
| 652 | + | |
| 653 | - | z3, |
| 653 | + | BATAUNT = Instance.new("Sound", tors)
|
| 654 | - | msh |
| 654 | + | BATAUNT.SoundId = "http://www.roblox.com/asset/?id=132514715" |
| 655 | BATAUNT.Volume = 10 | |
| 656 | BATAUNT.Pitch = 1 | |
| 657 | BATAUNT.Looped = false | |
| 658 | - | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 658 | + | BATAUNT.TimePosition = 0 |
| 659 | - | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 659 | + | |
| 660 | pop = Instance.new("Sound", tors)
| |
| 661 | pop.SoundId = "http://www.roblox.com/asset/?id=1460707372" | |
| 662 | - | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 662 | + | pop.Volume = 10 |
| 663 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 663 | + | pop.Pitch = 1 |
| 664 | - | table.insert(Effects, {
|
| 664 | + | pop.Looped = false |
| 665 | - | prt, |
| 665 | + | pop.TimePosition = 0 |
| 666 | - | "Cylinder", |
| 666 | + | |
| 667 | - | delay, |
| 667 | + | STAUNT = Instance.new("Sound", tors)
|
| 668 | - | x3, |
| 668 | + | STAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940" |
| 669 | - | y3, |
| 669 | + | STAUNT.Volume = 10 |
| 670 | - | z3, |
| 670 | + | STAUNT.Pitch = 1 |
| 671 | - | msh |
| 671 | + | STAUNT.Looped = false |
| 672 | STAUNT.TimePosition = 0.05 | |
| 673 | ||
| 674 | DTAUNT = Instance.new("Sound", tors)
| |
| 675 | - | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 675 | + | DTAUNT.SoundId = "http://www.roblox.com/asset/?id=1818153677" |
| 676 | - | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 676 | + | DTAUNT.Volume = 10 |
| 677 | DTAUNT.Pitch = 1 | |
| 678 | DTAUNT.Looped = false | |
| 679 | - | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 679 | + | DTAUNT.TimePosition = 0 |
| 680 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 680 | + | |
| 681 | - | table.insert(Effects, {
|
| 681 | + | sex = Instance.new("Sound", tors)
|
| 682 | - | prt, |
| 682 | + | sex.SoundId = "http://www.roblox.com/asset/?id=300208779" |
| 683 | - | "Cylinder", |
| 683 | + | sex.Volume = 10 |
| 684 | - | delay, |
| 684 | + | sex.Pitch = 1 |
| 685 | - | x3, |
| 685 | + | sex.Looped = false |
| 686 | - | y3, |
| 686 | + | sex.TimePosition = 0 |
| 687 | - | z3, |
| 687 | + | |
| 688 | - | msh |
| 688 | + | so = Instance.new("Sound", tors)
|
| 689 | so.SoundId = "http://www.roblox.com/asset/?id=449394892" | |
| 690 | so.Volume = 10 | |
| 691 | so.Pitch = 1 | |
| 692 | - | function BreakEffect(brickcolor, cframe, x1, y1, z1) |
| 692 | + | so.Looped = false |
| 693 | - | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 693 | + | so.TimePosition = 0 |
| 694 | ||
| 695 | - | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 695 | + | LAZOR = Instance.new("Sound", ra)
|
| 696 | - | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 696 | + | LAZOR.SoundId = "http://www.roblox.com/asset/?id=201858045" |
| 697 | - | local num = math.random(10, 50) / 1000 |
| 697 | + | LAZOR.Volume = 10 |
| 698 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 698 | + | LAZOR.Pitch = 0.7 |
| 699 | - | table.insert(Effects, {
|
| 699 | + | LAZOR.Looped = false |
| 700 | - | prt, |
| 700 | + | LAZOR.TimePosition = 0 |
| 701 | - | "Shatter", |
| 701 | + | |
| 702 | - | num, |
| 702 | + | WTF = Instance.new("Sound", tors)
|
| 703 | - | prt.CFrame, |
| 703 | + | WTF.SoundId = "http://www.roblox.com/asset/?id=135017578" |
| 704 | - | math.random() - math.random(), |
| 704 | + | WTF.Volume = 10 |
| 705 | - | 0, |
| 705 | + | WTF.Pitch = 1 |
| 706 | - | math.random(50, 100) / 100 |
| 706 | + | WTF.Looped = false |
| 707 | WTF.TimePosition = 0 | |
| 708 | ||
| 709 | MERKIO = Instance.new("Sound", tors) --why
| |
| 710 | MERKIO.SoundId = "http://www.roblox.com/asset/?id=1225763508" | |
| 711 | MERKIO.Volume = 287570590 | |
| 712 | MERKIO.Pitch = 10 | |
| 713 | - | for i = 0, 1, 0.05 do |
| 713 | + | MERKIO.Looped = false |
| 714 | MERKIO.TimePosition = 0 | |
| 715 | - | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) |
| 715 | + | |
| 716 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) |
| 716 | + | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW
|
| 717 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) |
| 717 | + | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=1064109642" |
| 718 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) |
| 718 | + | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 |
| 719 | - | if Torsovelocity > 2 then |
| 719 | + | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 |
| 720 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) |
| 720 | + | Cause_Im_having_a_good_time_having_a_good_time.Looped = false |
| 721 | - | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) |
| 721 | + | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 |
| 722 | - | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) |
| 722 | + | |
| 723 | - | elseif Torsovelocity < 1 then |
| 723 | + | |
| 724 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) |
| 724 | + | --Start Important Functions-- |
| 725 | - | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) |
| 725 | + | |
| 726 | - | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) |
| 726 | + | function MakeForm(PART,TYPE) |
| 727 | if TYPE == "Cyl" then | |
| 728 | local MSH = IT("CylinderMesh",PART)
| |
| 729 | elseif TYPE == "Ball" then | |
| 730 | local MSH = IT("SpecialMesh",PART)
| |
| 731 | MSH.MeshType = "Sphere" | |
| 732 | elseif TYPE == "Wedge" then | |
| 733 | - | game:GetService'RunService'.Stepped:connect(function() |
| 733 | + | local MSH = IT("SpecialMesh",PART)
|
| 734 | - | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 734 | + | MSH.MeshType = "Wedge" |
| 735 | - | velocity = RootPart.Velocity.y |
| 735 | + | |
| 736 | - | sine = sine + change |
| 736 | + | |
| 737 | - | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) |
| 737 | + | |
| 738 | - | if equipped == true or equipped == false then |
| 738 | + | function chatfunc(text, color) |
| 739 | - | if RootPart.Velocity.y > 1 and hit == nil then |
| 739 | + | local chat = coroutine.wrap(function() |
| 740 | - | Anim = "Jump" |
| 740 | + | if char:FindFirstChild("TalkingBillBoard") ~= nil then
|
| 741 | - | if attack == false then |
| 741 | + | char:FindFirstChild("TalkingBillBoard"):destroy()
|
| 742 | - | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) |
| 742 | + | |
| 743 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) |
| 743 | + | local naeeym2 = Instance.new("BillboardGui", char)
|
| 744 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) |
| 744 | + | naeeym2.Size = UDim2.new(0, 100, 0, 40) |
| 745 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) |
| 745 | + | naeeym2.StudsOffset = Vector3.new(0, 5, 0) |
| 746 | - | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) |
| 746 | + | naeeym2.Adornee = hed |
| 747 | - | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) |
| 747 | + | naeeym2.Name = "TalkingBillBoard" |
| 748 | local tecks2 = Instance.new("TextLabel", naeeym2)
| |
| 749 | - | elseif RootPart.Velocity.y < -1 and hit == nil then |
| 749 | + | tecks2.BackgroundTransparency = 1 |
| 750 | - | Anim = "Fall" |
| 750 | + | tecks2.BorderSizePixel = 0 |
| 751 | - | if attack == false then |
| 751 | + | tecks2.Text = "" |
| 752 | - | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) |
| 752 | + | tecks2.Font = "SciFi" |
| 753 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) |
| 753 | + | tecks2.TextSize = 30 |
| 754 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) |
| 754 | + | tecks2.TextStrokeTransparency = 0 |
| 755 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) |
| 755 | + | tecks2.TextColor3 = color |
| 756 | - | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) |
| 756 | + | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) |
| 757 | - | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) |
| 757 | + | tecks2.Size = UDim2.new(1, 0, 0.5, 0) |
| 758 | local tecks3 = Instance.new("TextLabel", naeeym2)
| |
| 759 | - | elseif Torsovelocity < 1 and hit ~= nil then |
| 759 | + | tecks3.BackgroundTransparency = 1 |
| 760 | - | Anim = "Idle" |
| 760 | + | tecks3.BorderSizePixel = 0 |
| 761 | - | if attack == false then |
| 761 | + | tecks3.Text = "" |
| 762 | - | change = 1 |
| 762 | + | tecks3.Font = "SciFi" |
| 763 | - | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) |
| 763 | + | tecks3.TextSize = 30 |
| 764 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) |
| 764 | + | tecks3.TextStrokeTransparency = 0 |
| 765 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) |
| 765 | + | tecks3.TextColor3 = Color3.new(0, 0, 0) |
| 766 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1) |
| 766 | + | tecks3.TextStrokeColor3 = color |
| 767 | - | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) |
| 767 | + | tecks3.Size = UDim2.new(1, 0, 0.5, 0) |
| 768 | - | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) |
| 768 | + | coroutine.resume(coroutine.create(function() |
| 769 | while true do | |
| 770 | - | elseif Torsovelocity > 2 and hit ~= nil then |
| 770 | + | swait(1) |
| 771 | - | Anim = "Walk" |
| 771 | + | tecks2.TextColor3 = BrickColor.random().Color |
| 772 | - | if attack == false then |
| 772 | + | tecks3.TextStrokeColor3 = BrickColor.random().Color |
| 773 | - | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2) |
| 773 | + | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) |
| 774 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) |
| 774 | + | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) |
| 775 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) |
| 775 | + | tecks2.Rotation = math.random(-5, 5) |
| 776 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) |
| 776 | + | tecks3.Rotation = math.random(-5, 5) |
| 777 | - | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) |
| 777 | + | end |
| 778 | - | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) |
| 778 | + | end)) |
| 779 | for i = 1, string.len(text) do | |
| 780 | CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 781 | tecks2.Text = string.sub(text, 1, i) | |
| 782 | - | if #Effects > 0 then |
| 782 | + | tecks3.Text = string.sub(text, 1, i) |
| 783 | - | for e = 1, #Effects do |
| 783 | + | swait(1) |
| 784 | - | if Effects[e] ~= nil then |
| 784 | + | |
| 785 | - | local Thing = Effects[e] |
| 785 | + | wait(1) |
| 786 | - | if Thing ~= nil then |
| 786 | + | local randomrot = math.random(1, 2) |
| 787 | - | local Part = Thing[1] |
| 787 | + | if randomrot == 1 then |
| 788 | - | local Mode = Thing[2] |
| 788 | + | for i = 1, 50 do |
| 789 | - | local Delay = Thing[3] |
| 789 | + | swait() |
| 790 | - | local IncX = Thing[4] |
| 790 | + | tecks2.Rotation = tecks2.Rotation - 0.75 |
| 791 | - | local IncY = Thing[5] |
| 791 | + | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 |
| 792 | - | local IncZ = Thing[6] |
| 792 | + | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 |
| 793 | - | if Thing[1].Transparency <= 1 then |
| 793 | + | tecks3.Rotation = tecks2.Rotation + 0.75 |
| 794 | - | if Thing[2] == "Block1" then |
| 794 | + | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 |
| 795 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 795 | + | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 |
| 796 | - | local Mesh = Thing[1].Mesh |
| 796 | + | end |
| 797 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 797 | + | elseif randomrot == 2 then |
| 798 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 798 | + | for i = 1, 50 do |
| 799 | - | elseif Thing[2] == "Block2" then |
| 799 | + | swait() |
| 800 | - | Thing[1].CFrame = Thing[1].CFrame |
| 800 | + | tecks2.Rotation = tecks2.Rotation + 0.75 |
| 801 | - | local Mesh = Thing[7] |
| 801 | + | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 |
| 802 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 802 | + | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 |
| 803 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 803 | + | tecks3.Rotation = tecks2.Rotation - 0.75 |
| 804 | - | elseif Thing[2] == "Cylinder" then |
| 804 | + | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 |
| 805 | - | local Mesh = Thing[1].Mesh |
| 805 | + | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 |
| 806 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 806 | + | end |
| 807 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 807 | + | |
| 808 | - | elseif Thing[2] == "Blood" then |
| 808 | + | naeeym2:Destroy() |
| 809 | - | local Mesh = Thing[7] |
| 809 | + | |
| 810 | - | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) |
| 810 | + | chat() |
| 811 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 811 | + | |
| 812 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 812 | + | |
| 813 | - | elseif Thing[2] == "Elec" then |
| 813 | + | function SphereAura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) |
| 814 | - | local Mesh = Thing[1].Mesh |
| 814 | + | local type = type |
| 815 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) |
| 815 | + | local rng = Instance.new("Part", char)
|
| 816 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 816 | + | rng.Anchored = true |
| 817 | - | elseif Thing[2] == "Disappear" then |
| 817 | + | rng.BrickColor = color |
| 818 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 818 | + | rng.CanCollide = false |
| 819 | - | elseif Thing[2] == "Shatter" then |
| 819 | + | rng.FormFactor = 3 |
| 820 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 820 | + | rng.Name = "Ring" |
| 821 | - | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) |
| 821 | + | rng.Material = "Neon" |
| 822 | - | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) |
| 822 | + | rng.Size = Vector3.new(1, 1, 1) |
| 823 | - | Thing[6] = Thing[6] + Thing[5] |
| 823 | + | rng.Transparency = 0 |
| 824 | rng.TopSurface = 0 | |
| 825 | rng.BottomSurface = 0 | |
| 826 | - | Part.Parent = nil |
| 826 | + | rng.CFrame = pos |
| 827 | - | table.remove(Effects, e) |
| 827 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
| 828 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 829 | rngm.MeshType = "Sphere" | |
| 830 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 831 | local scaler2 = 1 | |
| 832 | local speeder = FastSpeed | |
| 833 | if type == "Add" then | |
| 834 | scaler2 = 1 * value | |
| 835 | elseif type == "Divide" then | |
| 836 | scaler2 = 1 / value | |
| 837 | end | |
| 838 | coroutine.resume(coroutine.create(function() | |
| 839 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 840 | swait() | |
| 841 | if type == "Add" then | |
| 842 | - | p = (game.Players.LocalPlayer.Name) |
| 842 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 843 | - | char = game.Players.LocalPlayer.Character |
| 843 | + | elseif type == "Divide" then |
| 844 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 845 | end | |
| 846 | - | local player = game.Players.LocalPlayer |
| 846 | + | rng.BrickColor = BrickColor.random() |
| 847 | - | repeat wait() until player.Character.Humanoid |
| 847 | + | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
| 848 | - | local humanoid = player.Character.Humanoid |
| 848 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
| 849 | - | local mouse = player:GetMouse() |
| 849 | + | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 850 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 851 | - | for i,v in pairs(char:GetChildren()) do |
| 851 | + | |
| 852 | - | if v.ClassName == 'Accessory' then |
| 852 | + | rng:Destroy() |
| 853 | - | v:Destroy() |
| 853 | + | end)) |
| 854 | end | |
| 855 | ||
| 856 | function SoulSteal(dude) | |
| 857 | - | ScarySound1 = Instance.new("Sound")
|
| 857 | + | if dude.Name ~= char then |
| 858 | - | ScarySound1.Parent = char.Torso |
| 858 | + | local bgf = IT("BodyGyro", dude.Head)
|
| 859 | - | ScarySound1.SoundId = "rbxassetid://157636218" |
| 859 | + | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 860 | - | ScarySound1.Volume = 7 |
| 860 | + | local val = IT("BoolValue", dude)
|
| 861 | val.Name = "IsHit" | |
| 862 | - | ScarySound2 = Instance.new("Sound")
|
| 862 | + | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') |
| 863 | - | ScarySound2.Parent = char.Torso |
| 863 | + | local soulst = coroutine.wrap(function() |
| 864 | - | ScarySound2.SoundId = "rbxassetid://1280779714" |
| 864 | + | local soul = Instance.new("Part",dude)
|
| 865 | - | ScarySound2.Volume = 2 |
| 865 | + | soul.Size = Vector3.new(1,1,1) |
| 866 | - | ScarySound2.Looped = true |
| 866 | + | soul.CanCollide = false |
| 867 | soul.Anchored = false | |
| 868 | - | ScarySound3 = Instance.new("Sound")
|
| 868 | + | soul.Position = torso.Position |
| 869 | - | ScarySound3.Parent = char.Torso |
| 869 | + | soul.Transparency = 1 |
| 870 | - | ScarySound3.SoundId = "rbxassetid://483810543" |
| 870 | + | local PartEmmit1 = IT("ParticleEmitter", soul)
|
| 871 | - | ScarySound3.Volume = 0.3 |
| 871 | + | PartEmmit1.LightEmission = 1 |
| 872 | - | ScarySound3.Looped = true |
| 872 | + | PartEmmit1.Texture = "rbxassetid://569507414" |
| 873 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 874 | - | HelloThere = Instance.new("Sound")
|
| 874 | + | PartEmmit1.Rate = 250 |
| 875 | - | HelloThere.Parent = char.Torso |
| 875 | + | PartEmmit1.Lifetime = NumberRange.new(1.6) |
| 876 | - | HelloThere.SoundId = "rbxassetid://771440721" |
| 876 | + | PartEmmit1.Size = NumberSequence.new({
|
| 877 | - | HelloThere.Volume = 9 |
| 877 | + | NumberSequenceKeypoint.new(0, 1, 0), |
| 878 | - | HelloThere.Looped = false |
| 878 | + | NumberSequenceKeypoint.new(1, 0, 0) |
| 879 | }) | |
| 880 | - | Hurt = Instance.new("Sound")
|
| 880 | + | PartEmmit1.Transparency = NumberSequence.new({
|
| 881 | - | Hurt.Parent = char.Torso |
| 881 | + | NumberSequenceKeypoint.new(0, 0, 0), |
| 882 | - | Hurt.SoundId = "rbxassetid://597154815" |
| 882 | + | NumberSequenceKeypoint.new(1, 1, 0) |
| 883 | - | Hurt.Volume = 8 |
| 883 | + | |
| 884 | - | Hurt.Looped = false |
| 884 | + | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 885 | PartEmmit1.VelocitySpread = 30000 | |
| 886 | - | Punch = Instance.new("Sound")
|
| 886 | + | PartEmmit1.Rotation = NumberRange.new(-360, 360) |
| 887 | - | Punch.Parent = char.Torso |
| 887 | + | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) |
| 888 | - | Punch.SoundId = "rbxassetid://649587991" |
| 888 | + | local BodPoss = IT("BodyPosition", soul)
|
| 889 | - | Punch.Volume = 10 |
| 889 | + | BodPoss.P = 3000 |
| 890 | - | Punch.Looped = false |
| 890 | + | BodPoss.D = 1000 |
| 891 | - | Punch.Pitch = 1.4 |
| 891 | + | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 892 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 893 | - | hole = Instance.new("Sound")
|
| 893 | + | wait(1.6) |
| 894 | - | hole.Parent = char.Torso |
| 894 | + | soul.Touched:connect(function(hit) |
| 895 | - | hole.SoundId = "rbxassetid://224339308" |
| 895 | + | if hit.Parent == char then |
| 896 | - | hole.Volume = .3 |
| 896 | + | soul:Destroy() |
| 897 | end | |
| 898 | end) | |
| 899 | - | game.Players.LocalPlayer.Character.Sound:Destroy() |
| 899 | + | wait(1.2) |
| 900 | while soul do | |
| 901 | - | function Normal() |
| 901 | + | swait() |
| 902 | - | ScarySound3:Play() |
| 902 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 903 | - | char.Humanoid.WalkSpeed = 35 |
| 903 | + | BodPoss.Position = tors.Position |
| 904 | - | char.Head.face.Texture = "rbxassetid://0" |
| 904 | + | |
| 905 | - | char["Left Leg"].Transparency = 0 |
| 905 | + | |
| 906 | - | char["Head"].Transparency = 0 |
| 906 | + | soulst() |
| 907 | - | char["Right Leg"].Transparency = 0 |
| 907 | + | end |
| 908 | - | char["Torso"].Transparency = 0 |
| 908 | + | |
| 909 | - | char["Left Arm"].Transparency = 0 |
| 909 | + | function FaceMouse() |
| 910 | - | char["Right Arm"].Transparency = 0 |
| 910 | + | local Cam = workspace.CurrentCamera |
| 911 | return {
| |
| 912 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 913 | - | function GoInvisible() |
| 913 | + | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
| 914 | - | ScarySound3:Stop() |
| 914 | + | } |
| 915 | - | ScarySound1:Stop() |
| 915 | + | |
| 916 | - | char.Humanoid.WalkSpeed = 120 |
| 916 | + | |
| 917 | - | char.Head.face.Transparency = 1 |
| 917 | + | function Clerp(a, b, t) |
| 918 | - | char["Left Leg"].Transparency = 0 |
| 918 | + | local qa = {QuaternionFromCFrame(a)}
|
| 919 | - | char["Head"].Transparency = 0.5 |
| 919 | + | local qb = {QuaternionFromCFrame(b)}
|
| 920 | - | char["Right Leg"].Transparency = 0.5 |
| 920 | + | local ax, ay, az = a.x, a.y, a.z |
| 921 | - | char["Torso"].Transparency = 0.5 |
| 921 | + | local bx, by, bz = b.x, b.y, b.z |
| 922 | - | char["Left Arm"].Transparency = 0.5 |
| 922 | + | local _t = 1 - t |
| 923 | - | char["Right Arm"].Transparency = 0.5 |
| 923 | + | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 924 | - | Hood.Transparency = 0.5 |
| 924 | + | |
| 925 | - | Mask.Transparency = 0.5 |
| 925 | + | |
| 926 | - | Orbvc.Transparency = 0.5 |
| 926 | + | function Eviscerate(dude) |
| 927 | - | Orbd.Transparency = 0.5 |
| 927 | + | if dude.Name ~= char then |
| 928 | - | Orbvc.BrickColor = BrickColor.new("Really red")
|
| 928 | + | local bgf = IT("BodyGyro", dude.Head)
|
| 929 | - | Orbd.BrickColor = BrickColor.new("Really red")
|
| 929 | + | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 930 | - | wait(0.001) |
| 930 | + | local val = IT("BoolValue", dude)
|
| 931 | - | char["Left Leg"].Transparency = 0.6 |
| 931 | + | val.Name = "IsHit" |
| 932 | - | char["Head"].Transparency = 0.6 |
| 932 | + | local ds = coroutine.wrap(function() |
| 933 | - | char["Right Leg"].Transparency = 0.6 |
| 933 | + | dude:WaitForChild("Head"):BreakJoints()
|
| 934 | - | char["Torso"].Transparency = 0.6 |
| 934 | + | wait(0.5) |
| 935 | - | char["Left Arm"].Transparency = 0.6 |
| 935 | + | target = nil |
| 936 | - | char["Right Arm"].Transparency = 0.6 |
| 936 | + | coroutine.resume(coroutine.create(function() |
| 937 | - | Hood.Transparency = 0.6 |
| 937 | + | for i, v in pairs(dude:GetChildren()) do |
| 938 | - | Mask.Transparency = 0.6 |
| 938 | + | if v:IsA("Accessory") then
|
| 939 | - | Orbvc.Transparency = 0.6 |
| 939 | + | v:Destroy() |
| 940 | - | Orbd.Transparency = 0.6 |
| 940 | + | end |
| 941 | - | wait(0.001) |
| 941 | + | if v:IsA("Humanoid") then
|
| 942 | - | char["Left Leg"].Transparency = 0.7 |
| 942 | + | v:Destroy() |
| 943 | - | char["Head"].Transparency = 0.7 |
| 943 | + | end |
| 944 | - | char["Right Leg"].Transparency = 0.7 |
| 944 | + | if v:IsA("CharacterMesh") then
|
| 945 | - | char["Torso"].Transparency = 0.7 |
| 945 | + | v:Destroy() |
| 946 | - | char["Left Arm"].Transparency = 0.7 |
| 946 | + | end |
| 947 | - | char["Right Arm"].Transparency = 0.7 |
| 947 | + | if v:IsA("Model") then
|
| 948 | - | Hood.Transparency = 0.7 |
| 948 | + | v:Destroy() |
| 949 | - | Mask.Transparency = 0.7 |
| 949 | + | end |
| 950 | - | Orbvc.Transparency = 0.7 |
| 950 | + | if v:IsA("Part") or v:IsA("MeshPart") then
|
| 951 | - | Orbd.Transparency = 0.7 |
| 951 | + | for x, o in pairs(v:GetChildren()) do |
| 952 | - | wait(0.001) |
| 952 | + | if o:IsA("Decal") then
|
| 953 | - | char["Left Leg"].Transparency = 1 |
| 953 | + | o:Destroy() |
| 954 | - | char["Head"].Transparency = 1 |
| 954 | + | end |
| 955 | - | char["Right Leg"].Transparency = 1 |
| 955 | + | end |
| 956 | - | char["Torso"].Transparency = 1 |
| 956 | + | coroutine.resume(coroutine.create(function() |
| 957 | - | char["Left Arm"].Transparency = 1 |
| 957 | + | v.Material = "Neon" |
| 958 | - | char["Right Arm"].Transparency = 1 |
| 958 | + | v.CanCollide = false |
| 959 | - | Hood.Transparency = 1 |
| 959 | + | local PartEmmit1 = IT("ParticleEmitter", v)
|
| 960 | - | Mask.Transparency = 1 |
| 960 | + | PartEmmit1.LightEmission = 1 |
| 961 | - | Orbvc.Transparency = 1 |
| 961 | + | PartEmmit1.Texture = "rbxassetid://284205403" |
| 962 | - | Orbd.Transparency = 1 |
| 962 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 963 | PartEmmit1.Rate = 150 | |
| 964 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 965 | - | function GoVisible() |
| 965 | + | PartEmmit1.Size = NumberSequence.new({
|
| 966 | - | ScarySound3:Play() |
| 966 | + | NumberSequenceKeypoint.new(0, 0.75, 0), |
| 967 | - | char.Humanoid.WalkSpeed = 35 |
| 967 | + | NumberSequenceKeypoint.new(1, 0, 0) |
| 968 | - | ScarySound1:Play() |
| 968 | + | }) |
| 969 | - | char.Head.face.Transparency = 0 |
| 969 | + | PartEmmit1.Transparency = NumberSequence.new({
|
| 970 | - | Orbvc.BrickColor = BrickColor.new("Really black")
|
| 970 | + | NumberSequenceKeypoint.new(0, 0, 0), |
| 971 | - | Orbd.BrickColor = BrickColor.new("Really black")
|
| 971 | + | NumberSequenceKeypoint.new(1, 1, 0) |
| 972 | - | char["Left Leg"].Transparency = 0.9 |
| 972 | + | }) |
| 973 | - | char["Head"].Transparency = 0.9 |
| 973 | + | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 974 | - | char["Right Leg"].Transparency = 9 |
| 974 | + | PartEmmit1.VelocitySpread = 30000 |
| 975 | - | char["Torso"].Transparency = 0.9 |
| 975 | + | PartEmmit1.Rotation = NumberRange.new(-500, 500) |
| 976 | - | char["Left Arm"].Transparency = 0.9 |
| 976 | + | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) |
| 977 | - | char["Right Arm"].Transparency = 0.9 |
| 977 | + | local BodPoss = IT("BodyPosition", v)
|
| 978 | - | Hood.Transparency = 0.9 |
| 978 | + | BodPoss.P = 3000 |
| 979 | - | Mask.Transparency = 0.9 |
| 979 | + | BodPoss.D = 1000 |
| 980 | - | Orbvc.Transparency = 0.9 |
| 980 | + | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 981 | - | Orbd.Transparency = 0.9 |
| 981 | + | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
| 982 | - | wait(0.001) |
| 982 | + | v.Color = maincolor.Color |
| 983 | - | char["Left Leg"].Transparency = 0.7 |
| 983 | + | coroutine.resume(coroutine.create(function() |
| 984 | - | char["Head"].Transparency = 0.7 |
| 984 | + | for i = 0, 49 do |
| 985 | - | char["Right Leg"].Transparency = 0.7 |
| 985 | + | swait(1) |
| 986 | - | char["Torso"].Transparency = 0.7 |
| 986 | + | v.Transparency = v.Transparency + 0.08 |
| 987 | - | char["Left Arm"].Transparency = 0.7 |
| 987 | + | end |
| 988 | - | char["Right Arm"].Transparency = 0.7 |
| 988 | + | wait(0.5) |
| 989 | - | Hood.Transparency = 0.7 |
| 989 | + | PartEmmit1.Enabled = false |
| 990 | - | Mask.Transparency = 0.7 |
| 990 | + | wait(3) |
| 991 | - | Orbvc.Transparency = 0.7 |
| 991 | + | v:Destroy() |
| 992 | - | Orbd.Transparency = 0.7 |
| 992 | + | dude:Destroy() |
| 993 | - | wait(0.001) |
| 993 | + | end)) |
| 994 | - | char["Left Leg"].Transparency = 0 |
| 994 | + | end)) |
| 995 | - | char["Head"].Transparency = 0 |
| 995 | + | end |
| 996 | - | char["Right Leg"].Transparency = 0 |
| 996 | + | end |
| 997 | - | char["Torso"].Transparency = 0 |
| 997 | + | end)) |
| 998 | - | char["Left Arm"].Transparency = 0 |
| 998 | + | |
| 999 | - | char["Right Arm"].Transparency = 0 |
| 999 | + | ds() |
| 1000 | - | Hood.Transparency = 0 |
| 1000 | + | end |
| 1001 | - | Mask.Transparency = 0 |
| 1001 | + | |
| 1002 | - | Orbvc.Transparency = 0 |
| 1002 | + | |
| 1003 | - | Orbd.Transparency = 0 |
| 1003 | + | function killnearest(position,range,maxstrength) |
| 1004 | for i,v in ipairs(workspace:GetChildren()) do | |
| 1005 | local body = v:GetChildren() | |
| 1006 | - | Normal() |
| 1006 | + | for part = 1, #body do |
| 1007 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 1008 | if(body[part].Position - position).Magnitude < range then | |
| 1009 | if v.ClassName == "Model" then | |
| 1010 | v:BreakJoints() | |
| 1011 | - | if key == "z" then |
| 1011 | + | |
| 1012 | - | if char.Head.Transparency == 0 then |
| 1012 | + | table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
|
| 1013 | - | GoInvisible() |
| 1013 | + | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength |
| 1014 | end | |
| 1015 | - | elseif char.Head.Transparency == 1 then |
| 1015 | + | |
| 1016 | - | GoVisible() |
| 1016 | + | |
| 1017 | if v.ClassName == "Part" then | |
| 1018 | - | end end) |
| 1018 | + | if v.Anchored == false and (v.Position - position).Magnitude < range then |
| 1019 | table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
| |
| 1020 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
| 1021 | - | if key == "x" then |
| 1021 | + | |
| 1022 | - | if ScarySound2.IsPlaying == false then |
| 1022 | + | |
| 1023 | - | ScarySound2:Play() |
| 1023 | + | |
| 1024 | - | elseif ScarySound2.IsPlaying == true then |
| 1024 | + | |
| 1025 | - | ScarySound2:Stop() |
| 1025 | + | |
| 1026 | ||
| 1027 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 1028 | local NEWPART = IT("Part")
| |
| 1029 | - | end end) |
| 1029 | + | NEWPART.formFactor = FORMFACTOR |
| 1030 | NEWPART.Reflectance = REFLECTANCE | |
| 1031 | NEWPART.Transparency = TRANSPARENCY | |
| 1032 | - | if key == "r" then |
| 1032 | + | NEWPART.CanCollide = false |
| 1033 | - | if HelloThere.IsPlaying == false then |
| 1033 | + | NEWPART.Locked = true |
| 1034 | - | HelloThere:Play() |
| 1034 | + | NEWPART.Anchored = true |
| 1035 | - | elseif ScarySound2.IsPlaying == true then |
| 1035 | + | if ANCHOR == false then |
| 1036 | - | HelloThere:Stop() |
| 1036 | + | NEWPART.Anchored = false |
| 1037 | end | |
| 1038 | NEWPART.BrickColor = BrickC(tostring(BRICKCOLOR)) | |
| 1039 | NEWPART.Name = NAME | |
| 1040 | - | end end) |
| 1040 | + | NEWPART.Size = SIZE |
| 1041 | NEWPART.Position = Torso.Position | |
| 1042 | NEWPART.Material = MATERIAL | |
| 1043 | - | if key == "t" then |
| 1043 | + | NEWPART:BreakJoints() |
| 1044 | - | if Hurt.IsPlaying == false then |
| 1044 | + | NEWPART.Parent = PARENT |
| 1045 | - | Hurt:Play() |
| 1045 | + | return NEWPART |
| 1046 | - | elseif ScarySound2.IsPlaying == true then |
| 1046 | + | |
| 1047 | - | Hurt:Stop() |
| 1047 | + | |
| 1048 | local joyemoji = Instance.new('ParticleEmitter', tors)
| |
| 1049 | joyemoji.VelocitySpread = 2000 | |
| 1050 | joyemoji.Lifetime = NumberRange.new(1) | |
| 1051 | - | end end) |
| 1051 | + | joyemoji.Speed = NumberRange.new(40) |
| 1052 | joy= {}
| |
| 1053 | for i=0, 19 do | |
| 1054 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 1055 | end | |
| 1056 | joyemoji.Size = NumberSequence.new(joy) | |
| 1057 | joyemoji.Rate = 0 | |
| 1058 | joyemoji.LockedToPart = false | |
| 1059 | - | function onTouch(part) |
| 1059 | + | joyemoji.LightEmission = 0 |
| 1060 | joyemoji.Texture = "rbxassetid://1176402123" | |
| 1061 | - | local humanoid = part.Parent:findFirstChild("Humanoid")
|
| 1061 | + | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
|
| 1062 | - | local model = part.Parent |
| 1062 | + | |
| 1063 | - | local torso = part.Parent:findFirstChild("Torso")
|
| 1063 | + | local LIT = Instance.new('ParticleEmitter', tors)
|
| 1064 | - | local head = part.Parent:findFirstChild("Head")
|
| 1064 | + | LIT.VelocitySpread = 2000 |
| 1065 | - | local leftleg = part.Parent:findFirstChild("Left Leg")
|
| 1065 | + | LIT.Lifetime = NumberRange.new(1) |
| 1066 | - | local rightleg = part.Parent:findFirstChild("Right Leg")
|
| 1066 | + | LIT.Speed = NumberRange.new(45) |
| 1067 | - | local leftarm = part.Parent:findFirstChild("Left Arm")
|
| 1067 | + | nani= {}
|
| 1068 | - | local rightarm = part.Parent:findFirstChild("Right Arm")
|
| 1068 | + | for i=0, 19 do |
| 1069 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 1070 | end | |
| 1071 | - | if (humanoid ~=nil) then |
| 1071 | + | LIT.Size = NumberSequence.new(nani) |
| 1072 | LIT.Rate = 0 | |
| 1073 | - | --humanoid.Health = 0 |
| 1073 | + | LIT.LockedToPart = false |
| 1074 | LIT.LightEmission = 0 | |
| 1075 | - | head.BrickColor = BrickColor.new("Really black")
|
| 1075 | + | LIT.Texture = "rbxassetid://1492670151" |
| 1076 | - | torso.BrickColor = BrickColor.new("Really black")
|
| 1076 | + | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
|
| 1077 | - | leftleg.BrickColor = BrickColor.new("Really black")
|
| 1077 | + | |
| 1078 | - | rightleg.BrickColor = BrickColor.new("Really black")
|
| 1078 | + | local ok = Instance.new('ParticleEmitter', tors)
|
| 1079 | - | rightarm.BrickColor = BrickColor.new("Really black")
|
| 1079 | + | ok.VelocitySpread = 2000 |
| 1080 | - | leftarm.BrickColor = BrickColor.new("Really black")
|
| 1080 | + | ok.Lifetime = NumberRange.new(1) |
| 1081 | - | humanoid.Sit = true |
| 1081 | + | ok.Speed = NumberRange.new(50) |
| 1082 | cool= {}
| |
| 1083 | - | torso.Anchored = true |
| 1083 | + | for i=0, 19 do |
| 1084 | - | wait(3) |
| 1084 | + | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) |
| 1085 | end | |
| 1086 | - | e=Instance.new('Part', model)
|
| 1086 | + | ok.Size = NumberSequence.new(cool) |
| 1087 | - | e.Size = Vector3.new(2.25,2.25,2.25) |
| 1087 | + | ok.Rate = 0 |
| 1088 | - | e.Transparency = 1 |
| 1088 | + | ok.LockedToPart = false |
| 1089 | - | e.Anchored = true |
| 1089 | + | ok.LightEmission = 0 |
| 1090 | - | e.CFrame = CFrame.new(head.Position) |
| 1090 | + | ok.Texture = "rbxassetid://636768448" |
| 1091 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1091 | + | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
|
| 1092 | - | wait(0.1) |
| 1092 | + | |
| 1093 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1093 | + | local toast = Instance.new('ParticleEmitter', tors)
|
| 1094 | - | wait(0.1) |
| 1094 | + | toast.VelocitySpread = 2000 |
| 1095 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1095 | + | toast.Lifetime = NumberRange.new(1) |
| 1096 | - | wait(0.1) |
| 1096 | + | toast.Speed = NumberRange.new(60) |
| 1097 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1097 | + | toasterstoasttoast= {}
|
| 1098 | - | wait(0.1) |
| 1098 | + | for i=0, 19 do |
| 1099 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1099 | + | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) |
| 1100 | - | wait(0.1) |
| 1100 | + | |
| 1101 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1101 | + | toast.Size = NumberSequence.new(toasterstoasttoast) |
| 1102 | - | wait(0.1) |
| 1102 | + | toast.Rate = 0 |
| 1103 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1103 | + | toast.LockedToPart = false |
| 1104 | - | wait(0.1) |
| 1104 | + | toast.LightEmission = 0 |
| 1105 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1105 | + | toast.Texture = "rbxassetid://436096230" |
| 1106 | - | wait(0.1) |
| 1106 | + | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
|
| 1107 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1107 | + | |
| 1108 | - | wait(0.1) |
| 1108 | + | function WhatHuh() |
| 1109 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1109 | + | attack = true |
| 1110 | - | wait(0.1) |
| 1110 | + | hum.WalkSpeed = 1.01 |
| 1111 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1111 | + | CreateSound("130766865", hed, 10, 1)
|
| 1112 | - | wait(0.1) |
| 1112 | + | Character.Head.face.Texture = "rbxassetid://276732672" |
| 1113 | - | head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01) |
| 1113 | + | for i = 0,4,0.1 do |
| 1114 | - | wait(0.1) |
| 1114 | + | swait() |
| 1115 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1116 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
| 1117 | - | wait(2) |
| 1117 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 1118 | - | head:Destroy() |
| 1118 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 1119 | - | q=Instance.new('ParticleEmitter', e)
|
| 1119 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
| 1120 | - | q.Size = NumberSequence.new(1) |
| 1120 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
| 1121 | - | q.Rate = 250 |
| 1121 | + | end |
| 1122 | - | q.Transparency = NumberSequence.new(0.5) |
| 1122 | + | for i = 0,6.7,0.1 do |
| 1123 | - | q.Speed = NumberRange.new(7) |
| 1123 | + | swait() |
| 1124 | - | q.VelocitySpread = 500 |
| 1124 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
| 1125 | - | q.Lifetime = NumberRange.new(0.1,1) |
| 1125 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) |
| 1126 | - | q.Texture = 'rbxassetid://164417280' |
| 1126 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 1127 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1128 | - | torso.Anchored = true |
| 1128 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
| 1129 | - | rightleg.Anchored = true |
| 1129 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
| 1130 | - | leftleg.Anchored = true |
| 1130 | + | end |
| 1131 | - | rightarm.Anchored = true |
| 1131 | + | for i = 0,8.1,0.1 do |
| 1132 | - | leftarm.Anchored = true |
| 1132 | + | swait() |
| 1133 | - | ded = Instance.new("Sound")
|
| 1133 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) |
| 1134 | - | ded.Parent = torso |
| 1134 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) |
| 1135 | - | ded.SoundId = "rbxassetid://130976109" |
| 1135 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 1136 | - | ded.Volume = 3 |
| 1136 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 1137 | - | ded.Looped = false |
| 1137 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
| 1138 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 1139 | end | |
| 1140 | for i = 0,1,0.1 do | |
| 1141 | swait() | |
| 1142 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1143 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
| 1144 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1145 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1146 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 1147 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 1148 | end | |
| 1149 | for i = 0,1,0.1 do | |
| 1150 | - | char.Torso.Touched:connect(onTouch) |
| 1150 | + | swait() |
| 1151 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1152 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
| 1153 | - | if key == "c" then |
| 1153 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 1154 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1155 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 1156 | - | Punch:Play() |
| 1156 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) |
| 1157 | end | |
| 1158 | for i = 0,4,0.1 do | |
| 1159 | swait() | |
| 1160 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1161 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
| 1162 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1163 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1164 | - | debounce = false |
| 1164 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) |
| 1165 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 1166 | - | function onTouched(hit) |
| 1166 | + | end |
| 1167 | - | hole:Play() |
| 1167 | + | attack = false |
| 1168 | - | hit.CanCollide=false |
| 1168 | + | Character.Head.face.Texture = "rbxassetid://620619801" |
| 1169 | - | wait(.5) |
| 1169 | + | hum.WalkSpeed = 8 |
| 1170 | - | hit.CanCollide = true |
| 1170 | + | |
| 1171 | - | debounce = true |
| 1171 | + | |
| 1172 | ||
| 1173 | function EndMySufferingV3() --why | |
| 1174 | - | game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched) |
| 1174 | + | attack = true |
| 1175 | hum.WalkSpeed = 1.01 | |
| 1176 | Character.Head.face.Texture = "rbxassetid://202210455" | |
| 1177 | - | while wait() do |
| 1177 | + | local A = math.random(1,5) |
| 1178 | - | char["Left Leg"].BrickColor = BrickColor.new("Really black")
|
| 1178 | + | if A == 1 then |
| 1179 | - | char["Head"].BrickColor = BrickColor.new("Crimson")
|
| 1179 | + | meme.SoundId = "rbxassetid://1225763508" |
| 1180 | - | char["Right Leg"].BrickColor = BrickColor.new("Really black")
|
| 1180 | + | |
| 1181 | - | char["Torso"].BrickColor = BrickColor.new("Really black")
|
| 1181 | + | if A == 2 then |
| 1182 | - | char["Left Arm"].BrickColor = BrickColor.new("Black")
|
| 1182 | + | meme.SoundId = "rbxassetid://1124778077" |
| 1183 | - | char["Right Arm"].BrickColor = BrickColor.new("Black")
|
| 1183 | + | |
| 1184 | if A == 3 then | |
| 1185 | meme.SoundId = "rbxassetid://1225763508" | |
| 1186 | - | ------------------------------------------------------------------------ |
| 1186 | + | |
| 1187 | if A == 4 then | |
| 1188 | meme.SoundId = "rbxassetid://1225763508" | |
| 1189 | end | |
| 1190 | if A == 5 then | |
| 1191 | meme.SoundId = "rbxassetid://1225763508" | |
| 1192 | end | |
| 1193 | meme:Play() | |
| 1194 | bass:Play() | |
| 1195 | joyemoji.Rate = 70 | |
| 1196 | LIT.Rate = 70 | |
| 1197 | ok.Rate = 70 | |
| 1198 | toast.Rate = 70 | |
| 1199 | ||
| 1200 | for i = 0,50,0.1 do | |
| 1201 | swait() | |
| 1202 | CameraEnshaking(1, 10) | |
| 1203 | bass.Parent = hed | |
| 1204 | meme.Parent = hed | |
| 1205 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
| 1206 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 1207 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 1208 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
| 1209 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
| 1210 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
| 1211 | end | |
| 1212 | bass:Stop() | |
| 1213 | meme:Stop() | |
| 1214 | joyemoji.Rate = 0 | |
| 1215 | LIT.Rate = 0 | |
| 1216 | ok.Rate = 0 | |
| 1217 | toast.Rate = 0 | |
| 1218 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1219 | attack = false | |
| 1220 | hum.WalkSpeed = 8 | |
| 1221 | end | |
| 1222 | ||
| 1223 | function slap() | |
| 1224 | attack = true | |
| 1225 | hum.WalkSpeed = 1.01 | |
| 1226 | local icri = CreateSound("1205111204", hed, 10, 1)
| |
| 1227 | swait(165) | |
| 1228 | local FRAME = tors.CFrame | |
| 1229 | repeat | |
| 1230 | swait() | |
| 1231 | Character.Head.face.Texture = "rbxassetid://582931093" | |
| 1232 | CameraEnshaking(1, 10) | |
| 1233 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1234 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1235 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1236 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 1237 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 1238 | tors.CFrame = FRAME * CF(0,1,0) | |
| 1239 | swait() | |
| 1240 | tors.CFrame = FRAME | |
| 1241 | until icri.Playing == false | |
| 1242 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1243 | attack = false | |
| 1244 | hum.WalkSpeed = 8 | |
| 1245 | end | |
| 1246 | ||
| 1247 | function EndMySufferingV2() | |
| 1248 | attack = true | |
| 1249 | for i = 0,6,0.1 do | |
| 1250 | swait() | |
| 1251 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1252 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1253 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1254 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1255 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
| 1256 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
| 1257 | end | |
| 1258 | CreateSound("1093102664", hed, 10, 1)
| |
| 1259 | CameraEnshaking(3, 8) | |
| 1260 | for i = 0,2,0.1 do | |
| 1261 | swait() | |
| 1262 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 1263 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
| 1264 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1265 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1266 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
| 1267 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
| 1268 | end | |
| 1269 | hum.MaxHealth = 0 | |
| 1270 | ragdoll(char) | |
| 1271 | CreateSound("135488453", hed, 5, 1)
| |
| 1272 | error("Seems like you just died.")
| |
| 1273 | end | |
| 1274 | ||
| 1275 | function Clerp(a, b, t) | |
| 1276 | local qa = {
| |
| 1277 | QuaternionFromCFrame(a) | |
| 1278 | } | |
| 1279 | local qb = {
| |
| 1280 | QuaternionFromCFrame(b) | |
| 1281 | } | |
| 1282 | local ax, ay, az = a.x, a.y, a.z | |
| 1283 | local bx, by, bz = b.x, b.y, b.z | |
| 1284 | local _t = 1 - t | |
| 1285 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1286 | end | |
| 1287 | ||
| 1288 | function Swait(NUMBER) | |
| 1289 | if NUMBER == 0 or NUMBER == nil then | |
| 1290 | ArtificialHB.Event:wait() | |
| 1291 | else | |
| 1292 | for i = 1, NUMBER do | |
| 1293 | ArtificialHB.Event:wait() | |
| 1294 | end | |
| 1295 | end | |
| 1296 | end | |
| 1297 | ||
| 1298 | function swait(num) | |
| 1299 | if num == 0 or num == nil then | |
| 1300 | game:service("RunService").Stepped:wait(0)
| |
| 1301 | else | |
| 1302 | for i = 0, num do | |
| 1303 | game:service("RunService").Stepped:wait(0)
| |
| 1304 | end | |
| 1305 | end | |
| 1306 | end | |
| 1307 | function thread(f) | |
| 1308 | coroutine.resume(coroutine.create(f)) | |
| 1309 | end | |
| 1310 | function clerp(a, b, t) | |
| 1311 | local qa = {
| |
| 1312 | QuaternionFromCFrame(a) | |
| 1313 | } | |
| 1314 | local qb = {
| |
| 1315 | QuaternionFromCFrame(b) | |
| 1316 | } | |
| 1317 | local ax, ay, az = a.x, a.y, a.z | |
| 1318 | local bx, by, bz = b.x, b.y, b.z | |
| 1319 | local _t = 1 - t | |
| 1320 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1321 | end | |
| 1322 | function ShockWave(Part, cframe1, cframe2, Damage, Size) | |
| 1323 | coroutine.resume(coroutine.create(function() | |
| 1324 | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) | |
| 1325 | wave.Anchored = true | |
| 1326 | wave.CFrame = Part.CFrame * cframe1 | |
| 1327 | local Msh = Create("SpecialMesh"){
| |
| 1328 | Parent = wave, | |
| 1329 | MeshType = "Sphere" | |
| 1330 | } | |
| 1331 | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3)
| |
| 1332 | for i = 0, 1, 0.2 do | |
| 1333 | wait() | |
| 1334 | local dir = wave.CFrame.lookVector * -1 | |
| 1335 | local pos = rayCast(wave.Position, dir, 5, Character) | |
| 1336 | wave.CFrame = wave.CFrame * cframe2 | |
| 1337 | table.insert(Effects, {
| |
| 1338 | wave, | |
| 1339 | "Sphere", | |
| 1340 | 0.01, | |
| 1341 | .03, | |
| 1342 | .03, | |
| 1343 | .03, | |
| 1344 | }) | |
| 1345 | end | |
| 1346 | end)) | |
| 1347 | end | |
| 1348 | ||
| 1349 | local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false) | |
| 1350 | MakeForm(RightHole,"Cyl") | |
| 1351 | local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false) | |
| 1352 | MakeForm(LeftHole,"Cyl") | |
| 1353 | ||
| 1354 | function getbloody(victim,amount) | |
| 1355 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size) | |
| 1356 | PART.CFrame = victim.CFrame | |
| 1357 | local HITPLAYERSOUNDS = {"356551938","264486467"}
| |
| 1358 | Debris:AddItem(PART,5) | |
| 1359 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 1360 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 1361 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 1362 | local prtcl = asd:Clone() | |
| 1363 | prtcl.Parent = PART | |
| 1364 | prtcl:Emit(amount*10) | |
| 1365 | end | |
| 1366 | ||
| 1367 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
| 1368 | local type = type | |
| 1369 | local rng = Instance.new("Part", char)
| |
| 1370 | rng.Anchored = true | |
| 1371 | rng.BrickColor = color | |
| 1372 | rng.CanCollide = false | |
| 1373 | rng.FormFactor = 3 | |
| 1374 | rng.Name = "Ring" | |
| 1375 | rng.Material = "Neon" | |
| 1376 | rng.Size = Vector3.new(1, 1, 1) | |
| 1377 | rng.Transparency = 0 | |
| 1378 | rng.TopSurface = 0 | |
| 1379 | rng.BottomSurface = 0 | |
| 1380 | rng.CFrame = pos | |
| 1381 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1382 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1383 | rngm.MeshType = "Brick" | |
| 1384 | rngm.Scale = VT(x1,y1,z1) | |
| 1385 | if rainbowmode == true then | |
| 1386 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1387 | end | |
| 1388 | local scaler2 = 1 | |
| 1389 | local speeder = FastSpeed/10 | |
| 1390 | if type == "Add" then | |
| 1391 | scaler2 = 1*value | |
| 1392 | elseif type == "Divide" then | |
| 1393 | scaler2 = 1/value | |
| 1394 | end | |
| 1395 | coroutine.resume(coroutine.create(function() | |
| 1396 | for i = 0,10/bonuspeed,0.1 do | |
| 1397 | swait() | |
| 1398 | if type == "Add" then | |
| 1399 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1400 | elseif type == "Divide" then | |
| 1401 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1402 | end | |
| 1403 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 1404 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 1405 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1406 | end | |
| 1407 | rng:Destroy() | |
| 1408 | end)) | |
| 1409 | end | |
| 1410 | New = function(Object, Parent, Name, Data) | |
| 1411 | local Object = Instance.new(Object) | |
| 1412 | for Index, Value in pairs(Data or {}) do
| |
| 1413 | Object[Index] = Value | |
| 1414 | end | |
| 1415 | Object.Parent = Parent | |
| 1416 | Object.Name = Name | |
| 1417 | return Object | |
| 1418 | end | |
| 1419 | function QuaternionFromCFrame(cf) | |
| 1420 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1421 | local trace = m00 + m11 + m22 | |
| 1422 | if trace > 0 then | |
| 1423 | local s = math.sqrt(1 + trace) | |
| 1424 | local recip = 0.5 / s | |
| 1425 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 1426 | else | |
| 1427 | local i = 0 | |
| 1428 | if m00 < m11 then | |
| 1429 | i = 1 | |
| 1430 | end | |
| 1431 | if m22 > (i == 0 and m00 or m11) then | |
| 1432 | i = 2 | |
| 1433 | end | |
| 1434 | if i == 0 then | |
| 1435 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 1436 | local recip = 0.5 / s | |
| 1437 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 1438 | elseif i == 1 then | |
| 1439 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 1440 | local recip = 0.5 / s | |
| 1441 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 1442 | elseif i == 2 then | |
| 1443 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 1444 | local recip = 0.5 / s | |
| 1445 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1446 | end | |
| 1447 | end | |
| 1448 | end | |
| 1449 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1450 | local xs, ys, zs = x + x, y + y, z + z | |
| 1451 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 1452 | local xx = x * xs | |
| 1453 | local xy = x * ys | |
| 1454 | local xz = x * zs | |
| 1455 | local yy = y * ys | |
| 1456 | local yz = y * zs | |
| 1457 | local zz = z * zs | |
| 1458 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 1459 | end | |
| 1460 | ||
| 1461 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1462 | function WACKYEFFECT(Table) | |
| 1463 | local TYPE = (Table.EffectType or "Sphere") | |
| 1464 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 1465 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 1466 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 1467 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 1468 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 1469 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 1470 | local ROTATION1 = (Table.RotationX or 0) | |
| 1471 | local ROTATION2 = (Table.RotationY or 0) | |
| 1472 | local ROTATION3 = (Table.RotationZ or 0) | |
| 1473 | local MATERIAL = (Table.Material or "Neon") | |
| 1474 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 1475 | local TIME = (Table.Time or 45) | |
| 1476 | local SOUNDID = (Table.SoundID or nil) | |
| 1477 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 1478 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 1479 | coroutine.resume(coroutine.create(function() | |
| 1480 | local PLAYSSOUND = false | |
| 1481 | local SOUND = nil | |
| 1482 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 1483 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 1484 | PLAYSSOUND = true | |
| 1485 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 1486 | end | |
| 1487 | EFFECT.Color = COLOR | |
| 1488 | local MSH = nil | |
| 1489 | if TYPE == "Sphere" then | |
| 1490 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 1491 | elseif TYPE == "Block" then | |
| 1492 | MSH = IT("BlockMesh",EFFECT)
| |
| 1493 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
| 1494 | elseif TYPE == "Wave" then | |
| 1495 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 1496 | elseif TYPE == "Ring" then | |
| 1497 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 1498 | elseif TYPE == "Slash" then | |
| 1499 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 1500 | elseif TYPE == "Round Slash" then | |
| 1501 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 1502 | elseif TYPE == "Swirl" then | |
| 1503 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 1504 | elseif TYPE == "Skull" then | |
| 1505 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 1506 | elseif TYPE == "Crystal" then | |
| 1507 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 1508 | end | |
| 1509 | if MSH ~= nil then | |
| 1510 | local MOVESPEED = nil | |
| 1511 | if MOVEDIRECTION ~= nil then | |
| 1512 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 1513 | end | |
| 1514 | local GROWTH = SIZE - ENDSIZE | |
| 1515 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 1516 | if TYPE == "Block" then | |
| 1517 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1518 | else | |
| 1519 | EFFECT.CFrame = CFRAME | |
| 1520 | end | |
| 1521 | for LOOP = 1, TIME+1 do | |
| 1522 | Swait() | |
| 1523 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 1524 | if TYPE == "Wave" then | |
| 1525 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 1526 | end | |
| 1527 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 1528 | if TYPE == "Block" then | |
| 1529 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1530 | else | |
| 1531 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 1532 | end | |
| 1533 | if MOVEDIRECTION ~= nil then | |
| 1534 | local ORI = EFFECT.Orientation | |
| 1535 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 1536 | EFFECT.Orientation = ORI | |
| 1537 | end | |
| 1538 | end | |
| 1539 | if PLAYSSOUND == false then | |
| 1540 | EFFECT:remove() | |
| 1541 | else | |
| 1542 | repeat Swait() until SOUND.Playing == false | |
| 1543 | EFFECT:remove() | |
| 1544 | end | |
| 1545 | else | |
| 1546 | if PLAYSSOUND == false then | |
| 1547 | EFFECT:remove() | |
| 1548 | else | |
| 1549 | repeat Swait() until SOUND.Playing == false | |
| 1550 | EFFECT:remove() | |
| 1551 | end | |
| 1552 | end | |
| 1553 | end)) | |
| 1554 | end | |
| 1555 | ||
| 1556 | ||
| 1557 | function QuaternionSlerp(a, b, t) | |
| 1558 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1559 | local startInterp, finishInterp | |
| 1560 | if cosTheta >= 1.0E-4 then | |
| 1561 | if 1 - cosTheta > 1.0E-4 then | |
| 1562 | local theta = math.acos(cosTheta) | |
| 1563 | local invSinTheta = 1 / Sin(theta) | |
| 1564 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 1565 | finishInterp = Sin(t * theta) * invSinTheta | |
| 1566 | else | |
| 1567 | startInterp = 1 - t | |
| 1568 | finishInterp = t | |
| 1569 | end | |
| 1570 | elseif 1 + cosTheta > 1.0E-4 then | |
| 1571 | local theta = math.acos(-cosTheta) | |
| 1572 | local invSinTheta = 1 / Sin(theta) | |
| 1573 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 1574 | finishInterp = Sin(t * theta) * invSinTheta | |
| 1575 | else | |
| 1576 | startInterp = t - 1 | |
| 1577 | finishInterp = t | |
| 1578 | end | |
| 1579 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 1580 | end | |
| 1581 | function rayCast(Position, Direction, Range, Ignore) | |
| 1582 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1583 | end | |
| 1584 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 1585 | local Create = RbxUtility.Create | |
| 1586 | ||
| 1587 | ------------------------------------------------------- | |
| 1588 | --Start Damage Function-- | |
| 1589 | ------------------------------------------------------- | |
| 1590 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
| 1591 | local type = type | |
| 1592 | local rng = Instance.new("Part", char)
| |
| 1593 | rng.Anchored = true | |
| 1594 | rng.BrickColor = color | |
| 1595 | rng.CanCollide = false | |
| 1596 | rng.FormFactor = 3 | |
| 1597 | rng.Name = "Ring" | |
| 1598 | rng.Material = "Neon" | |
| 1599 | rng.Size = Vector3.new(1, 1, 1) | |
| 1600 | rng.Transparency = 0 | |
| 1601 | rng.TopSurface = 0 | |
| 1602 | rng.BottomSurface = 0 | |
| 1603 | rng.CFrame = pos | |
| 1604 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 1605 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1606 | rngm.MeshType = "Sphere" | |
| 1607 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 1608 | local scaler2 = 1 | |
| 1609 | local speeder = FastSpeed | |
| 1610 | if type == "Add" then | |
| 1611 | scaler2 = 1 * value | |
| 1612 | elseif type == "Divide" then | |
| 1613 | scaler2 = 1 / value | |
| 1614 | end | |
| 1615 | coroutine.resume(coroutine.create(function() | |
| 1616 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1617 | swait() | |
| 1618 | if type == "Add" then | |
| 1619 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1620 | elseif type == "Divide" then | |
| 1621 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1622 | end | |
| 1623 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 1624 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 1625 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1626 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 1627 | end | |
| 1628 | rng:Destroy() | |
| 1629 | end)) | |
| 1630 | end | |
| 1631 | ----------------------------- | |
| 1632 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 1633 | if hit.Parent == nil then | |
| 1634 | return | |
| 1635 | end | |
| 1636 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1637 | for _, v in pairs(hit.Parent:children()) do | |
| 1638 | if v:IsA("Humanoid") then
| |
| 1639 | h = v | |
| 1640 | end | |
| 1641 | end | |
| 1642 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 1643 | ||
| 1644 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 1645 | end | |
| 1646 | ||
| 1647 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1648 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 1649 | if hit.Parent.DebounceHit.Value == true then | |
| 1650 | return | |
| 1651 | end | |
| 1652 | end | |
| 1653 | if insta == true then | |
| 1654 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 1655 | end | |
| 1656 | local c = Create("ObjectValue"){
| |
| 1657 | Name = "creator", | |
| 1658 | Value = owner, | |
| 1659 | Parent = h, | |
| 1660 | } | |
| 1661 | game:GetService("Debris"):AddItem(c, .5)
| |
| 1662 | if HitSound ~= nil and HitPitch ~= nil then | |
| 1663 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 1664 | end | |
| 1665 | local Damage = math.random(minim, maxim) | |
| 1666 | local blocked = false | |
| 1667 | local block = hit.Parent:findFirstChild("Block")
| |
| 1668 | if block ~= nil then | |
| 1669 | if block.className == "IntValue" then | |
| 1670 | if block.Value > 0 then | |
| 1671 | blocked = true | |
| 1672 | block.Value = block.Value - 1 | |
| 1673 | print(block.Value) | |
| 1674 | end | |
| 1675 | end | |
| 1676 | end | |
| 1677 | if blocked == false then | |
| 1678 | h.Health = h.Health - Damage | |
| 1679 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 1680 | else | |
| 1681 | h.Health = h.Health - (Damage / 2) | |
| 1682 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 1683 | end | |
| 1684 | if Type == "Knockdown" then | |
| 1685 | local hum = hit.Parent.Humanoid | |
| 1686 | hum.PlatformStand = true | |
| 1687 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1688 | swait(1) | |
| 1689 | HHumanoid.PlatformStand = false | |
| 1690 | end), hum) | |
| 1691 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 1692 | local bodvol = Create("BodyVelocity"){
| |
| 1693 | velocity = angle * knockback, | |
| 1694 | P = 5000, | |
| 1695 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 1696 | Parent = hit, | |
| 1697 | } | |
| 1698 | local rl = Create("BodyAngularVelocity"){
| |
| 1699 | P = 3000, | |
| 1700 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 1701 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 1702 | Parent = hit, | |
| 1703 | } | |
| 1704 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 1705 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 1706 | elseif Type == "the gogo" then | |
| 1707 | local vp = Create("BodyVelocity"){
| |
| 1708 | P = 500, | |
| 1709 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 1710 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 1711 | } | |
| 1712 | if knockback > 0 then | |
| 1713 | vp.Parent = hit.Parent.Torso | |
| 1714 | end | |
| 1715 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 1716 | elseif Type == "Up" then | |
| 1717 | local bodyVelocity = Create("BodyVelocity"){
| |
| 1718 | velocity = Vector3.new(0, 20, 0), | |
| 1719 | P = 5000, | |
| 1720 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 1721 | Parent = hit, | |
| 1722 | } | |
| 1723 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 1724 | elseif Type == "DarkUp" then | |
| 1725 | coroutine.resume(coroutine.create(function() | |
| 1726 | for i = 0, 1, 0.1 do | |
| 1727 | swait() | |
| 1728 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 1729 | end | |
| 1730 | end)) | |
| 1731 | local bodyVelocity = Create("BodyVelocity"){
| |
| 1732 | velocity = Vector3.new(0, 20, 0), | |
| 1733 | P = 5000, | |
| 1734 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 1735 | Parent = hit, | |
| 1736 | } | |
| 1737 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1738 | elseif Type == "Snare" then | |
| 1739 | local bp = Create("BodyPosition"){
| |
| 1740 | P = 2000, | |
| 1741 | D = 100, | |
| 1742 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1743 | position = hit.Parent.Torso.Position, | |
| 1744 | Parent = hit.Parent.Torso, | |
| 1745 | } | |
| 1746 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1747 | elseif Type == "Freeze" then | |
| 1748 | local BodPos = Create("BodyPosition"){
| |
| 1749 | P = 50000, | |
| 1750 | D = 1000, | |
| 1751 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1752 | position = hit.Parent.Torso.Position, | |
| 1753 | Parent = hit.Parent.Torso, | |
| 1754 | } | |
| 1755 | local BodGy = Create("BodyGyro") {
| |
| 1756 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 1757 | P = 20e+003, | |
| 1758 | Parent = hit.Parent.Torso, | |
| 1759 | cframe = hit.Parent.Torso.CFrame, | |
| 1760 | } | |
| 1761 | hit.Parent.Torso.Anchored = true | |
| 1762 | coroutine.resume(coroutine.create(function(Part) | |
| 1763 | swait(1.5) | |
| 1764 | Part.Anchored = false | |
| 1765 | end), hit.Parent.Torso) | |
| 1766 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1767 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1768 | end | |
| 1769 | local debounce = Create("BoolValue"){
| |
| 1770 | Name = "DebounceHit", | |
| 1771 | Parent = hit.Parent, | |
| 1772 | Value = true, | |
| 1773 | } | |
| 1774 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1775 | c = Create("ObjectValue"){
| |
| 1776 | Name = "creator", | |
| 1777 | Value = Player, | |
| 1778 | Parent = h, | |
| 1779 | } | |
| 1780 | game:GetService("Debris"):AddItem(c, .5)
| |
| 1781 | end | |
| 1782 | end | |
| 1783 | ------------------------------------------------------- | |
| 1784 | --End Damage Function-- | |
| 1785 | ------------------------------------------------------- | |
| 1786 | ||
| 1787 | ------------------------------------------------------- | |
| 1788 | --Start Damage Function Customization-- | |
| 1789 | ------------------------------------------------------- | |
| 1790 | function ShowDamage(Pos, Text, Time, Color) | |
| 1791 | local Rate = (1 / 30) | |
| 1792 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 1793 | local Text = (Text or "") | |
| 1794 | local Time = (Time or 2) | |
| 1795 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 1796 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1797 | EffectPart.Anchored = true | |
| 1798 | local BillboardGui = Create("BillboardGui"){
| |
| 1799 | Size = UDim2.new(3, 0, 3, 0), | |
| 1800 | Adornee = EffectPart, | |
| 1801 | Parent = EffectPart, | |
| 1802 | } | |
| 1803 | local TextLabel = Create("TextLabel"){
| |
| 1804 | BackgroundTransparency = 1, | |
| 1805 | Size = UDim2.new(1, 0, 1, 0), | |
| 1806 | Text = Text, | |
| 1807 | Font = "Bodoni", | |
| 1808 | TextColor3 = Color, | |
| 1809 | TextScaled = true, | |
| 1810 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 1811 | Parent = BillboardGui, | |
| 1812 | } | |
| 1813 | game.Debris:AddItem(EffectPart, (Time)) | |
| 1814 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1815 | delay(0, function() | |
| 1816 | local Frames = (Time / Rate) | |
| 1817 | for Frame = 1, Frames do | |
| 1818 | wait(Rate) | |
| 1819 | local Percent = (Frame / Frames) | |
| 1820 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1821 | TextLabel.TextTransparency = Percent | |
| 1822 | end | |
| 1823 | if EffectPart and EffectPart.Parent then | |
| 1824 | EffectPart:Destroy() | |
| 1825 | end | |
| 1826 | end) | |
| 1827 | end | |
| 1828 | ||
| 1829 | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 1830 | local type = type | |
| 1831 | local rng = Instance.new("Part", char)
| |
| 1832 | rng.Anchored = true | |
| 1833 | rng.BrickColor = color | |
| 1834 | rng.CanCollide = false | |
| 1835 | rng.FormFactor = 3 | |
| 1836 | rng.Name = "Ring" | |
| 1837 | rng.Material = "Neon" | |
| 1838 | rng.Size = Vector3.new(1, 1, 1) | |
| 1839 | rng.Transparency = 0 | |
| 1840 | rng.TopSurface = 0 | |
| 1841 | rng.BottomSurface = 0 | |
| 1842 | rng.CFrame = pos | |
| 1843 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1844 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1845 | rngm.MeshType = "Brick" | |
| 1846 | rngm.Scale = Vector3.new(x1,y1,z1) | |
| 1847 | local scaler2 = 1 | |
| 1848 | local speeder = FastSpeed/10 | |
| 1849 | if type == "Add" then | |
| 1850 | scaler2 = 1*value | |
| 1851 | elseif type == "Divide" then | |
| 1852 | scaler2 = 1/value | |
| 1853 | end | |
| 1854 | coroutine.resume(coroutine.create(function() | |
| 1855 | for i = 0,10/bonuspeed,0.1 do | |
| 1856 | swait() | |
| 1857 | if type == "Add" then | |
| 1858 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1859 | elseif type == "Divide" then | |
| 1860 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1861 | end | |
| 1862 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 1863 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 1864 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1865 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1866 | end | |
| 1867 | rng:Destroy() | |
| 1868 | end)) | |
| 1869 | end | |
| 1870 | ||
| 1871 | Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor) | |
| 1872 | local p = Instance.new("Part",EffectModel)
| |
| 1873 | p.BrickColor = BrickColor.new(colour) | |
| 1874 | p.Size = Vector3.new() | |
| 1875 | p.Anchored = true | |
| 1876 | p.CanCollide = false | |
| 1877 | p.CFrame = cf | |
| 1878 | if inverse == true then | |
| 1879 | p.Transparency = 1 | |
| 1880 | else | |
| 1881 | p.Transparency = 0 | |
| 1882 | end | |
| 1883 | local m = Instance.new("SpecialMesh",p)
| |
| 1884 | m.MeshId = meshid | |
| 1885 | m.TextureId = textid | |
| 1886 | m.Scale = meshstart | |
| 1887 | coroutine.wrap(function() | |
| 1888 | for i=0,1,factor do | |
| 1889 | swait() | |
| 1890 | if inverse == true then | |
| 1891 | p.Transparency = 1-i | |
| 1892 | else | |
| 1893 | p.Transparency = i | |
| 1894 | end | |
| 1895 | m.Scale = m.Scale + meshadd | |
| 1896 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
| 1897 | end | |
| 1898 | p:Destroy() | |
| 1899 | end)() | |
| 1900 | return p | |
| 1901 | end | |
| 1902 | ------------------------------------------------------- | |
| 1903 | --End Damage Function Customization-- | |
| 1904 | ------------------------------------------------------- | |
| 1905 | ||
| 1906 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 1907 | for _, c in pairs(workspace:children()) do | |
| 1908 | local hum = c:findFirstChild("Humanoid")
| |
| 1909 | if hum ~= nil then | |
| 1910 | local head = c:findFirstChild("Head")
| |
| 1911 | if head ~= nil then | |
| 1912 | local targ = head.Position - Part.Position | |
| 1913 | local mag = targ.magnitude | |
| 1914 | if magni >= mag and c.Name ~= Player.Name then | |
| 1915 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 1916 | end | |
| 1917 | end | |
| 1918 | end | |
| 1919 | end | |
| 1920 | end | |
| 1921 | ||
| 1922 | ||
| 1923 | CFuncs = {
| |
| 1924 | Part = {
| |
| 1925 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1926 | local Part = Create("Part")({
| |
| 1927 | Parent = Parent, | |
| 1928 | Reflectance = Reflectance, | |
| 1929 | Transparency = Transparency, | |
| 1930 | CanCollide = false, | |
| 1931 | Locked = true, | |
| 1932 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1933 | Name = Name, | |
| 1934 | Size = Size, | |
| 1935 | Material = Material | |
| 1936 | }) | |
| 1937 | RemoveOutlines(Part) | |
| 1938 | return Part | |
| 1939 | end | |
| 1940 | }, | |
| 1941 | Mesh = {
| |
| 1942 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1943 | local Msh = Create(Mesh)({
| |
| 1944 | Parent = Part, | |
| 1945 | Offset = OffSet, | |
| 1946 | Scale = Scale | |
| 1947 | }) | |
| 1948 | if Mesh == "SpecialMesh" then | |
| 1949 | Msh.MeshType = MeshType | |
| 1950 | Msh.MeshId = MeshId | |
| 1951 | end | |
| 1952 | return Msh | |
| 1953 | end | |
| 1954 | }, | |
| 1955 | Mesh = {
| |
| 1956 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1957 | local Msh = Create(Mesh)({
| |
| 1958 | Parent = Part, | |
| 1959 | Offset = OffSet, | |
| 1960 | Scale = Scale | |
| 1961 | }) | |
| 1962 | if Mesh == "SpecialMesh" then | |
| 1963 | Msh.MeshType = MeshType | |
| 1964 | Msh.MeshId = MeshId | |
| 1965 | end | |
| 1966 | return Msh | |
| 1967 | end | |
| 1968 | }, | |
| 1969 | Weld = {
| |
| 1970 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 1971 | local Weld = Create("Weld")({
| |
| 1972 | Parent = Parent, | |
| 1973 | Part0 = Part0, | |
| 1974 | Part1 = Part1, | |
| 1975 | C0 = C0, | |
| 1976 | C1 = C1 | |
| 1977 | }) | |
| 1978 | return Weld | |
| 1979 | end | |
| 1980 | }, | |
| 1981 | Sound = {
| |
| 1982 | Create = function(id, par, vol, pit) | |
| 1983 | coroutine.resume(coroutine.create(function() | |
| 1984 | local S = Create("Sound")({
| |
| 1985 | Volume = vol, | |
| 1986 | Pitch = pit or 1, | |
| 1987 | SoundId = id, | |
| 1988 | Parent = par or workspace | |
| 1989 | }) | |
| 1990 | wait() | |
| 1991 | S:play() | |
| 1992 | game:GetService("Debris"):AddItem(S, 6)
| |
| 1993 | end)) | |
| 1994 | end | |
| 1995 | }, | |
| 1996 | ParticleEmitter = {
| |
| 1997 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 1998 | local fp = Create("ParticleEmitter")({
| |
| 1999 | Parent = Parent, | |
| 2000 | Color = ColorSequence.new(Color1, Color2), | |
| 2001 | LightEmission = LightEmission, | |
| 2002 | Size = Size, | |
| 2003 | Texture = Texture, | |
| 2004 | Transparency = Transparency, | |
| 2005 | ZOffset = ZOffset, | |
| 2006 | Acceleration = Accel, | |
| 2007 | Drag = Drag, | |
| 2008 | LockedToPart = LockedToPart, | |
| 2009 | VelocityInheritance = VelocityInheritance, | |
| 2010 | EmissionDirection = EmissionDirection, | |
| 2011 | Enabled = Enabled, | |
| 2012 | Lifetime = LifeTime, | |
| 2013 | Rate = Rate, | |
| 2014 | Rotation = Rotation, | |
| 2015 | RotSpeed = RotSpeed, | |
| 2016 | Speed = Speed, | |
| 2017 | VelocitySpread = VelocitySpread | |
| 2018 | }) | |
| 2019 | return fp | |
| 2020 | end | |
| 2021 | } | |
| 2022 | } | |
| 2023 | function RemoveOutlines(part) | |
| 2024 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 2025 | end | |
| 2026 | function CreatePart1(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2027 | local Part = Create("Part")({
| |
| 2028 | formFactor = FormFactor, | |
| 2029 | Parent = Parent, | |
| 2030 | Reflectance = Reflectance, | |
| 2031 | Transparency = Transparency, | |
| 2032 | CanCollide = false, | |
| 2033 | Locked = true, | |
| 2034 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2035 | Name = Name, | |
| 2036 | Size = Size, | |
| 2037 | Material = Material | |
| 2038 | }) | |
| 2039 | RemoveOutlines(Part) | |
| 2040 | return Part | |
| 2041 | end | |
| 2042 | function CreateMesh1(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2043 | local Msh = Create(Mesh)({
| |
| 2044 | Parent = Part, | |
| 2045 | Offset = OffSet, | |
| 2046 | Scale = Scale | |
| 2047 | }) | |
| 2048 | if Mesh == "SpecialMesh" then | |
| 2049 | Msh.MeshType = MeshType | |
| 2050 | Msh.MeshId = MeshId | |
| 2051 | end | |
| 2052 | return Msh | |
| 2053 | end | |
| 2054 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 2055 | local Weld = Create("Weld")({
| |
| 2056 | Parent = Parent, | |
| 2057 | Part0 = Part0, | |
| 2058 | Part1 = Part1, | |
| 2059 | C0 = C0, | |
| 2060 | C1 = C1 | |
| 2061 | }) | |
| 2062 | return Weld | |
| 2063 | end | |
| 2064 | ||
| 2065 | abss = Instance.new("BillboardGui",char)
| |
| 2066 | abss.Size = UDim2.new(10,0,10,0) | |
| 2067 | abss.Enabled = false | |
| 2068 | imgl = Instance.new("ImageLabel",abss)
| |
| 2069 | imgl.Position = UDim2.new(0,0,0,0) | |
| 2070 | imgl.Size = UDim2.new(1,0,1,0) | |
| 2071 | imgl.Image = "rbxassetid://153485522" | |
| 2072 | imgl.BackgroundTransparency = 1 | |
| 2073 | imgl.ImageColor3 = Color3.new(.9,0,0) | |
| 2074 | img2 = Instance.new("ImageLabel",abss)
| |
| 2075 | img2.Position = UDim2.new(0,0,0,0) | |
| 2076 | img2.Size = UDim2.new(1,0,1,0) | |
| 2077 | img2.Image = "rbxassetid://153485522" | |
| 2078 | img2.BackgroundTransparency = 1 | |
| 2079 | img2.ImageColor3 = Color3.new(.9,0,0) | |
| 2080 | ||
| 2081 | function TargetSelect(person) | |
| 2082 | local dd=coroutine.wrap(function() | |
| 2083 | if targetted ~= person then | |
| 2084 | targetted = person | |
| 2085 | img2.Size = UDim2.new(1,0,1,0) | |
| 2086 | img2.ImageTransparency = 0 | |
| 2087 | img2.Position = UDim2.new(0,0,0,0) | |
| 2088 | for i = 0, 2, 0.1 do | |
| 2089 | swait() | |
| 2090 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
| 2091 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
| 2092 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
| 2093 | end | |
| 2094 | end | |
| 2095 | end) | |
| 2096 | dd() | |
| 2097 | end | |
| 2098 | ||
| 2099 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 2100 | local NEWWELD = IT(TYPE) | |
| 2101 | NEWWELD.Part0 = PART0 | |
| 2102 | NEWWELD.Part1 = PART1 | |
| 2103 | NEWWELD.C0 = C0 | |
| 2104 | NEWWELD.C1 = C1 | |
| 2105 | NEWWELD.Parent = PARENT | |
| 2106 | return NEWWELD | |
| 2107 | end | |
| 2108 | ||
| 2109 | local GRIP = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, HANDLE, CF(0,-1.1,-0.25)*ANGLES(RAD(-110),RAD(0),RAD(0))*ANGLES(RAD(0),RAD(0),RAD(180)), CF(0,0,0))
| |
| 2110 | ||
| 2111 | local Blood1 = Create("ParticleEmitter")({
| |
| 2112 | Color = ColorSequence.new(Color3.new(0.7, 0, 0), Color3.new(0.1, 0, 0)), | |
| 2113 | Transparency = NumberSequence.new(0.1, 1), | |
| 2114 | Size = NumberSequence.new(0.5, 0), | |
| 2115 | Texture = "rbxassetid://602578593", | |
| 2116 | Lifetime = NumberRange.new(0.8), | |
| 2117 | Rate = 255, | |
| 2118 | VelocitySpread = 40, | |
| 2119 | Rotation = NumberRange.new(100), | |
| 2120 | Speed = NumberRange.new(5), | |
| 2121 | LightEmission = 0, | |
| 2122 | LockedToPart = false, | |
| 2123 | Acceleration = Vector3.new(0, -10, 0), | |
| 2124 | EmissionDirection = "Bottom" | |
| 2125 | }) | |
| 2126 | function Sayonara() | |
| 2127 | local target = nil | |
| 2128 | local targettorso = nil | |
| 2129 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2130 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 2131 | target = mouse.Target.Parent.Humanoid | |
| 2132 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 2133 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 2134 | targetrightarm = mouse.Target.Parent:FindFirstChild("Right Arm")
| |
| 2135 | targetleftarm = mouse.Target.Parent:FindFirstChild("Left Arm")
| |
| 2136 | end | |
| 2137 | end | |
| 2138 | if target ~= nil then | |
| 2139 | targettorso.Anchored = true | |
| 2140 | attack = true | |
| 2141 | hum.WalkSpeed = 0 | |
| 2142 | root.CFrame = targettorso.CFrame * CF(0,0,2.4) | |
| 2143 | for i = 0,6.2,0.1 do | |
| 2144 | swait() | |
| 2145 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2146 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(10), Rad(0)), 0.3) | |
| 2147 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 2148 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
| 2149 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1) | |
| 2150 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-10)), 0.1) | |
| 2151 | end | |
| 2152 | do | |
| 2153 | CreateSound("429400881", targettorso, 5, 1)
| |
| 2154 | local ModelArm02 = New("Model", char, "Arm", {})
| |
| 2155 | local ModelArm03 = New("Model", char, "Arm", {})
| |
| 2156 | local Humanoid02 = New("Humanoid", ModelArm02, "Humanoid", {})
| |
| 2157 | local Humanoid03 = New("Humanoid", ModelArm03, "Humanoid", {})
| |
| 2158 | local Arm02 = targetleftarm:Clone() | |
| 2159 | local Arm03 = targetrightarm:Clone() | |
| 2160 | targetleftarm.Transparency = 1 | |
| 2161 | targetrightarm.Transparency = 1 | |
| 2162 | Arm02.Parent = ModelArm02 | |
| 2163 | Arm03.Parent = ModelArm03 | |
| 2164 | for i, v in pairs(Arm02:GetChildren()) do | |
| 2165 | v:Destroy() | |
| 2166 | end | |
| 2167 | for i, v in pairs(Arm03:GetChildren()) do | |
| 2168 | v:Destroy() | |
| 2169 | end | |
| 2170 | local weldArm02 = Instance.new("Weld")
| |
| 2171 | weldArm02.Parent = Arm02 | |
| 2172 | weldArm02.Part0 = targetleftarm | |
| 2173 | weldArm02.Part1 = Arm02 | |
| 2174 | weldArm02.C1 = CFrame.new(0, 0, 0) | |
| 2175 | local weldArm03 = Instance.new("Weld")
| |
| 2176 | weldArm03.Parent = Arm03 | |
| 2177 | weldArm03.Part0 = targetrightarm | |
| 2178 | weldArm03.Part1 = Arm03 | |
| 2179 | weldArm03.C1 = CFrame.new(0, 0, 0) | |
| 2180 | for i, v in pairs(target:GetChildren()) do | |
| 2181 | if v:IsA("Shirt") then
| |
| 2182 | v:clone().Parent = ModelArm02 | |
| 2183 | end | |
| 2184 | end | |
| 2185 | for i, v in pairs(target:GetChildren()) do | |
| 2186 | if v:IsA("Shirt") then
| |
| 2187 | v:clone().Parent = ModelArm03 | |
| 2188 | end | |
| 2189 | end | |
| 2190 | weldArm02.Part0 = la | |
| 2191 | weldArm02.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2192 | weldArm03.Part0 = ra | |
| 2193 | weldArm03.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2194 | local BE1 = Blood1:Clone() | |
| 2195 | BE1.Parent = targetleftarm | |
| 2196 | game:GetService("Debris"):AddItem(BE1, 3)
| |
| 2197 | BE1.Rate = 255 | |
| 2198 | local BE2 = Blood1:Clone() | |
| 2199 | BE2.Parent = targetrightarm | |
| 2200 | game:GetService("Debris"):AddItem(BE2, 3)
| |
| 2201 | BE2.Rate = 255 | |
| 2202 | for i = 0,6.2,0.1 do | |
| 2203 | swait() | |
| 2204 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.15) | |
| 2205 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2206 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
| 2207 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 2208 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), .6 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(15)), 0.1) | |
| 2209 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), .6 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2210 | end | |
| 2211 | for i = 0,6.2,0.1 do | |
| 2212 | swait() | |
| 2213 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2214 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2215 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
| 2216 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2217 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(15)), 0.1) | |
| 2218 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(-15)), 0.1) | |
| 2219 | end | |
| 2220 | CreateSound("541909763", targettorso, 5, .8)
| |
| 2221 | weldArm02:Destroy() | |
| 2222 | Arm02.CanCollide = true | |
| 2223 | weldArm03:Destroy() | |
| 2224 | Arm03.CanCollide = true | |
| 2225 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 2226 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
| 2227 | P = 5000, | |
| 2228 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 2229 | Parent = Arm02 | |
| 2230 | }) | |
| 2231 | local bodyVelocity3 = Create("BodyVelocity")({
| |
| 2232 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
| 2233 | P = 5000, | |
| 2234 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 2235 | Parent = Arm03 | |
| 2236 | }) | |
| 2237 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 2238 | game:GetService("Debris"):AddItem(bodyVelocity3, 0.05)
| |
| 2239 | for i = 0,6.2,0.1 do | |
| 2240 | swait() | |
| 2241 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 2242 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2243 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(35)), 0.15) | |
| 2244 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
| 2245 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(95), Rad(0), Rad(15)), 0.1) | |
| 2246 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(95), Rad(0), Rad(-15)), 0.1) | |
| 2247 | end | |
| 2248 | for i = 0,6.2,0.1 do | |
| 2249 | swait() | |
| 2250 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2251 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2252 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(90)), 0.15) | |
| 2253 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2254 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
| 2255 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
| 2256 | end | |
| 2257 | targettorso:Remove() | |
| 2258 | for i = 0,6.2,0.1 do | |
| 2259 | swait() | |
| 2260 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -2.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
| 2261 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2262 | RH.C0 = clerp(RH.C0, CF(1, -0.2 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(90)), 0.15) | |
| 2263 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-35)), 0.15) | |
| 2264 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55), Rad(0), Rad(15)), 0.1) | |
| 2265 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55), Rad(0), Rad(-15)), 0.1) | |
| 2266 | end | |
| 2267 | end | |
| 2268 | targettorso.Anchored = false | |
| 2269 | attack = false | |
| 2270 | hum.WalkSpeed = 8 | |
| 2271 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
| 2272 | end | |
| 2273 | end | |
| 2274 | ||
| 2275 | ------------------------------------------------------- | |
| 2276 | --Start Effect Function-- | |
| 2277 | ------------------------------------------------------- | |
| 2278 | EffectModel = Instance.new("Model", char)
| |
| 2279 | Effects = {
| |
| 2280 | Block = {
| |
| 2281 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 2282 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2283 | prt.Anchored = true | |
| 2284 | prt.CFrame = cframe | |
| 2285 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2286 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2287 | if Type == 1 or Type == nil then | |
| 2288 | table.insert(Effects, {
| |
| 2289 | prt, | |
| 2290 | "Block1", | |
| 2291 | delay, | |
| 2292 | x3, | |
| 2293 | y3, | |
| 2294 | z3, | |
| 2295 | msh | |
| 2296 | }) | |
| 2297 | elseif Type == 2 then | |
| 2298 | table.insert(Effects, {
| |
| 2299 | prt, | |
| 2300 | "Block2", | |
| 2301 | delay, | |
| 2302 | x3, | |
| 2303 | y3, | |
| 2304 | z3, | |
| 2305 | msh | |
| 2306 | }) | |
| 2307 | else | |
| 2308 | table.insert(Effects, {
| |
| 2309 | prt, | |
| 2310 | "Block3", | |
| 2311 | delay, | |
| 2312 | x3, | |
| 2313 | y3, | |
| 2314 | z3, | |
| 2315 | msh | |
| 2316 | }) | |
| 2317 | end | |
| 2318 | end | |
| 2319 | }, | |
| 2320 | Sphere = {
| |
| 2321 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2322 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2323 | prt.Anchored = true | |
| 2324 | prt.CFrame = cframe | |
| 2325 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2326 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2327 | table.insert(Effects, {
| |
| 2328 | prt, | |
| 2329 | "Cylinder", | |
| 2330 | delay, | |
| 2331 | x3, | |
| 2332 | y3, | |
| 2333 | z3, | |
| 2334 | msh | |
| 2335 | }) | |
| 2336 | end | |
| 2337 | }, | |
| 2338 | Cylinder = {
| |
| 2339 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2340 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2341 | prt.Anchored = true | |
| 2342 | prt.CFrame = cframe | |
| 2343 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2344 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2345 | table.insert(Effects, {
| |
| 2346 | prt, | |
| 2347 | "Cylinder", | |
| 2348 | delay, | |
| 2349 | x3, | |
| 2350 | y3, | |
| 2351 | z3, | |
| 2352 | msh | |
| 2353 | }) | |
| 2354 | end | |
| 2355 | }, | |
| 2356 | Wave = {
| |
| 2357 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2358 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2359 | prt.Anchored = true | |
| 2360 | prt.CFrame = cframe | |
| 2361 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 2362 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2363 | table.insert(Effects, {
| |
| 2364 | prt, | |
| 2365 | "Cylinder", | |
| 2366 | delay, | |
| 2367 | x3 / 60, | |
| 2368 | y3 / 60, | |
| 2369 | z3 / 60, | |
| 2370 | msh | |
| 2371 | }) | |
| 2372 | end | |
| 2373 | }, | |
| 2374 | Ring = {
| |
| 2375 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2376 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2377 | prt.Anchored = true | |
| 2378 | prt.CFrame = cframe | |
| 2379 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2380 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2381 | table.insert(Effects, {
| |
| 2382 | prt, | |
| 2383 | "Cylinder", | |
| 2384 | delay, | |
| 2385 | x3, | |
| 2386 | y3, | |
| 2387 | z3, | |
| 2388 | msh | |
| 2389 | }) | |
| 2390 | end | |
| 2391 | }, | |
| 2392 | Break = {
| |
| 2393 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 2394 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 2395 | prt.Anchored = true | |
| 2396 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2397 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2398 | local num = math.random(10, 50) / 1000 | |
| 2399 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2400 | table.insert(Effects, {
| |
| 2401 | prt, | |
| 2402 | "Shatter", | |
| 2403 | num, | |
| 2404 | prt.CFrame, | |
| 2405 | math.random() - math.random(), | |
| 2406 | 0, | |
| 2407 | math.random(50, 100) / 100 | |
| 2408 | }) | |
| 2409 | end | |
| 2410 | }, | |
| 2411 | Spiral = {
| |
| 2412 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2413 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2414 | prt.Anchored = true | |
| 2415 | prt.CFrame = cframe | |
| 2416 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2417 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2418 | table.insert(Effects, {
| |
| 2419 | prt, | |
| 2420 | "Cylinder", | |
| 2421 | delay, | |
| 2422 | x3, | |
| 2423 | y3, | |
| 2424 | z3, | |
| 2425 | msh | |
| 2426 | }) | |
| 2427 | end | |
| 2428 | }, | |
| 2429 | Push = {
| |
| 2430 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2431 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2432 | prt.Anchored = true | |
| 2433 | prt.CFrame = cframe | |
| 2434 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2435 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2436 | table.insert(Effects, {
| |
| 2437 | prt, | |
| 2438 | "Cylinder", | |
| 2439 | delay, | |
| 2440 | x3, | |
| 2441 | y3, | |
| 2442 | z3, | |
| 2443 | msh | |
| 2444 | }) | |
| 2445 | end | |
| 2446 | } | |
| 2447 | } | |
| 2448 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
| 2449 | local fp = IT("Part")
| |
| 2450 | fp.formFactor = formfactor | |
| 2451 | fp.Parent = parent | |
| 2452 | fp.Reflectance = reflectance | |
| 2453 | fp.Transparency = transparency | |
| 2454 | fp.CanCollide = false | |
| 2455 | fp.Locked = true | |
| 2456 | fp.BrickColor = brickcolor | |
| 2457 | fp.Name = name | |
| 2458 | fp.Size = size | |
| 2459 | fp.Position = tors.Position | |
| 2460 | RemoveOutlines(fp) | |
| 2461 | fp.Material = "Neon" | |
| 2462 | fp:BreakJoints() | |
| 2463 | return fp | |
| 2464 | end | |
| 2465 | ||
| 2466 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 2467 | local mesh = IT(Mesh) | |
| 2468 | mesh.Parent = part | |
| 2469 | if Mesh == "SpecialMesh" then | |
| 2470 | mesh.MeshType = meshtype | |
| 2471 | if meshid ~= "nil" then | |
| 2472 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 2473 | end | |
| 2474 | end | |
| 2475 | mesh.Offset = offset | |
| 2476 | mesh.Scale = scale | |
| 2477 | return mesh | |
| 2478 | end | |
| 2479 | ||
| 2480 | function MagicCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 2481 | local type = type | |
| 2482 | local rng = Instance.new("Part", char)
| |
| 2483 | rng.Anchored = true | |
| 2484 | rng.BrickColor = color | |
| 2485 | rng.CanCollide = false | |
| 2486 | rng.FormFactor = 3 | |
| 2487 | rng.Name = "Ring" | |
| 2488 | rng.Material = "Neon" | |
| 2489 | rng.Size = Vector3.new(1, 1, 1) | |
| 2490 | rng.Transparency = 1 | |
| 2491 | rng.TopSurface = 0 | |
| 2492 | rng.BottomSurface = 0 | |
| 2493 | rng.CFrame = pos | |
| 2494 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 2495 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2496 | rngm.MeshType = MType | |
| 2497 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 2498 | local scaler2 = 1 | |
| 2499 | local speeder = FastSpeed | |
| 2500 | if type == "Add" then | |
| 2501 | scaler2 = 1 * value | |
| 2502 | elseif type == "Divide" then | |
| 2503 | scaler2 = 1 / value | |
| 2504 | end | |
| 2505 | coroutine.resume(coroutine.create(function() | |
| 2506 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 2507 | swait() | |
| 2508 | if type == "Add" then | |
| 2509 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 2510 | elseif type == "Divide" then | |
| 2511 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 2512 | end | |
| 2513 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 2514 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 2515 | rng.Transparency = rng.Transparency - 0.01 * bonuspeed | |
| 2516 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 2517 | end | |
| 2518 | rng:Destroy() | |
| 2519 | end)) | |
| 2520 | end | |
| 2521 | ||
| 2522 | local PlayerSize = 1 | |
| 2523 | local FT,RA,LA,RL,LL = Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh")
| |
| 2524 | FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 2525 | RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 2526 | LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 2527 | RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 2528 | LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 2529 | ||
| 2530 | function Cryo_Freeze() | |
| 2531 | attack = true | |
| 2532 | for i = 0,5.2,0.03 do | |
| 2533 | swait() | |
| 2534 | Effects.Block.Create(BrickC("Carnation pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 2535 | Effects.Block.Create(BrickC("Carnation pink"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 2536 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2537 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2538 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 2539 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 2540 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2541 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2542 | end | |
| 2543 | CreateSound("331666100", tors, 10, 1)
| |
| 2544 | Effects.Ring.Create(BrickC("Carnation pink"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 27, 0.01)
| |
| 2545 | for i = 1,3,0.1 do | |
| 2546 | hum.WalkSpeed = 0.10 | |
| 2547 | MagniDamage(tors, 400, 1, 10, 0, "Normal") | |
| 2548 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 2549 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 2550 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 2551 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2552 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 2553 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 2554 | end | |
| 2555 | for i = 1,10,0.1 do | |
| 2556 | swait(10) | |
| 2557 | hum.WalkSpeed = 0.10 | |
| 2558 | MagniDamage(tors, 400, 1, 1, 0, "Normal") | |
| 2559 | Effects.Ring.Create(BrickC("Carnation pink"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 1, 0.02)
| |
| 2560 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 2561 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 2562 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 2563 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2564 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 2565 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 2566 | end | |
| 2567 | wait(.6) | |
| 2568 | attack = false | |
| 2569 | end | |
| 2570 | ||
| 2571 | function HAAAAA() --HTGJHYG | |
| 2572 | attack = true | |
| 2573 | hum.WalkSpeed = 0.30 | |
| 2574 | CreateSound("794081034", hed, 10, 1)
| |
| 2575 | Character.Head.face.Texture = "rbxassetid://396389196" | |
| 2576 | for i = 0,2,0.1 do | |
| 2577 | swait() | |
| 2578 | CameraEnshaking(1, 2) | |
| 2579 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2580 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
| 2581 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2582 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2583 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
| 2584 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
| 2585 | end | |
| 2586 | for i = 0,14.7,0.1 do | |
| 2587 | swait() | |
| 2588 | CameraEnshaking(1, 3) | |
| 2589 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
| 2590 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
| 2591 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
| 2592 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
| 2593 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
| 2594 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
| 2595 | end | |
| 2596 | attack = false | |
| 2597 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2598 | hum.WalkSpeed = 16 | |
| 2599 | end | |
| 2600 | ||
| 2601 | function Hell_From_Above() | |
| 2602 | local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 2603 | attack = true | |
| 2604 | hum.WalkSpeed = 3.01 | |
| 2605 | for i = 0,6.3,0.1 do | |
| 2606 | swait() | |
| 2607 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 2608 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2609 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2610 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 2611 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 2612 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2613 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2614 | end | |
| 2615 | CreateSound("142070127", tors, 10, 1)
| |
| 2616 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 2617 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 2618 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 2619 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 2620 | for i = 0,3.8,0.1 do | |
| 2621 | swait() | |
| 2622 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2623 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2624 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 2625 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 2626 | RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2627 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2628 | end | |
| 2629 | CreateSound("224339201", tors, 10, 0.5)
| |
| 2630 | for i = 1, 3 do | |
| 2631 | MagniDamage(UhhhhThing, 12, 34, 54, 10, "DarkUp") | |
| 2632 | UhhhhThing.CFrame = mouse.Hit | |
| 2633 | Effects.Cylinder.Create(BrickColor.new("Really black"), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05)
| |
| 2634 | Effects.Block.Create(BrickColor.new("Really black"), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05)
| |
| 2635 | end | |
| 2636 | UhhhhThing:Destroy() | |
| 2637 | attack = false | |
| 2638 | hum.WalkSpeed = 16 | |
| 2639 | end | |
| 2640 | ||
| 2641 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 2642 | local type = type | |
| 2643 | local rng = Instance.new("Part", char)
| |
| 2644 | rng.Anchored = true | |
| 2645 | rng.BrickColor = color | |
| 2646 | rng.CanCollide = false | |
| 2647 | rng.FormFactor = 3 | |
| 2648 | rng.Name = "Ring" | |
| 2649 | rng.Material = "Neon" | |
| 2650 | rng.Size = Vector3.new(1, 1, 1) | |
| 2651 | rng.Transparency = 0 | |
| 2652 | rng.TopSurface = 0 | |
| 2653 | rng.BottomSurface = 0 | |
| 2654 | rng.CFrame = pos | |
| 2655 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2656 | rngm.MeshType = MType | |
| 2657 | rngm.Scale = scale | |
| 2658 | local scaler2 = 1 | |
| 2659 | if type == "Add" then | |
| 2660 | scaler2 = 1 * value | |
| 2661 | elseif type == "Divide" then | |
| 2662 | scaler2 = 1 / value | |
| 2663 | end | |
| 2664 | coroutine.resume(coroutine.create(function() | |
| 2665 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 2666 | swait() | |
| 2667 | if type == "Add" then | |
| 2668 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 2669 | elseif type == "Divide" then | |
| 2670 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 2671 | end | |
| 2672 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 2673 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 2674 | end | |
| 2675 | rng:Destroy() | |
| 2676 | end)) | |
| 2677 | end | |
| 2678 | ||
| 2679 | function Eviscerate(dude) | |
| 2680 | if dude.Name ~= char then | |
| 2681 | local bgf = IT("BodyGyro", dude.Head)
| |
| 2682 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 2683 | local val = IT("BoolValue", dude)
| |
| 2684 | val.Name = "IsHit" | |
| 2685 | local ds = coroutine.wrap(function() | |
| 2686 | dude:WaitForChild("Head"):BreakJoints()
| |
| 2687 | wait(0.5) | |
| 2688 | target = nil | |
| 2689 | coroutine.resume(coroutine.create(function() | |
| 2690 | for i, v in pairs(dude:GetChildren()) do | |
| 2691 | if v:IsA("Accessory") then
| |
| 2692 | v:Destroy() | |
| 2693 | end | |
| 2694 | if v:IsA("Humanoid") then
| |
| 2695 | v:Destroy() | |
| 2696 | end | |
| 2697 | if v:IsA("CharacterMesh") then
| |
| 2698 | v:Destroy() | |
| 2699 | end | |
| 2700 | if v:IsA("Model") then
| |
| 2701 | v:Destroy() | |
| 2702 | end | |
| 2703 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 2704 | for x, o in pairs(v:GetChildren()) do | |
| 2705 | if o:IsA("Decal") then
| |
| 2706 | o:Destroy() | |
| 2707 | end | |
| 2708 | end | |
| 2709 | coroutine.resume(coroutine.create(function() | |
| 2710 | v.Material = "Neon" | |
| 2711 | v.CanCollide = false | |
| 2712 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 2713 | PartEmmit1.LightEmission = 1 | |
| 2714 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 2715 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 2716 | PartEmmit1.Rate = 150 | |
| 2717 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 2718 | PartEmmit1.Size = NumberSequence.new({
| |
| 2719 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 2720 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 2721 | }) | |
| 2722 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 2723 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 2724 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 2725 | }) | |
| 2726 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 2727 | PartEmmit1.VelocitySpread = 30000 | |
| 2728 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 2729 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 2730 | local BodPoss = IT("BodyPosition", v)
| |
| 2731 | BodPoss.P = 3000 | |
| 2732 | BodPoss.D = 1000 | |
| 2733 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 2734 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 2735 | v.Color = maincolor.Color | |
| 2736 | coroutine.resume(coroutine.create(function() | |
| 2737 | for i = 0, 49 do | |
| 2738 | swait(1) | |
| 2739 | v.Transparency = v.Transparency + 0.08 | |
| 2740 | end | |
| 2741 | wait(0.5) | |
| 2742 | PartEmmit1.Enabled = false | |
| 2743 | wait(3) | |
| 2744 | v:Destroy() | |
| 2745 | dude:Destroy() | |
| 2746 | end)) | |
| 2747 | end)) | |
| 2748 | end | |
| 2749 | end | |
| 2750 | end)) | |
| 2751 | end) | |
| 2752 | ds() | |
| 2753 | end | |
| 2754 | end | |
| 2755 | ||
| 2756 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 2757 | if SinglePlayer then | |
| 2758 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 2759 | end | |
| 2760 | local List = {}
| |
| 2761 | for i, v in pairs(workspace:GetChildren()) do | |
| 2762 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 2763 | table.insert(List, v) | |
| 2764 | end | |
| 2765 | end | |
| 2766 | return List | |
| 2767 | end | |
| 2768 | ||
| 2769 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 2770 | local type = type | |
| 2771 | local rng = Instance.new("Part", char)
| |
| 2772 | rng.Anchored = true | |
| 2773 | rng.BrickColor = color | |
| 2774 | rng.CanCollide = false | |
| 2775 | rng.FormFactor = 3 | |
| 2776 | rng.Name = "Ring" | |
| 2777 | rng.Material = "Neon" | |
| 2778 | rng.Size = Vector3.new(1, 1, 1) | |
| 2779 | rng.Transparency = 0 | |
| 2780 | rng.TopSurface = 0 | |
| 2781 | rng.BottomSurface = 0 | |
| 2782 | rng.CFrame = pos | |
| 2783 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 2784 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2785 | rngm.MeshType = MType | |
| 2786 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 2787 | local scaler2 = 1 | |
| 2788 | local speeder = FastSpeed | |
| 2789 | if type == "Add" then | |
| 2790 | scaler2 = 1 * value | |
| 2791 | elseif type == "Divide" then | |
| 2792 | scaler2 = 1 / value | |
| 2793 | end | |
| 2794 | coroutine.resume(coroutine.create(function() | |
| 2795 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 2796 | swait() | |
| 2797 | if type == "Add" then | |
| 2798 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 2799 | elseif type == "Divide" then | |
| 2800 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 2801 | end | |
| 2802 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 2803 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 2804 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 2805 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 2806 | end | |
| 2807 | rng:Destroy() | |
| 2808 | end)) | |
| 2809 | end | |
| 2810 | ||
| 2811 | function SoulSteal(dude) | |
| 2812 | if dude.Name ~= char then | |
| 2813 | local bgf = IT("BodyGyro", dude.Head)
| |
| 2814 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 2815 | local val = IT("BoolValue", dude)
| |
| 2816 | val.Name = "IsHit" | |
| 2817 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 2818 | local soulst = coroutine.wrap(function() | |
| 2819 | local soul = Instance.new("Part",dude)
| |
| 2820 | soul.Size = Vector3.new(1,1,1) | |
| 2821 | soul.CanCollide = false | |
| 2822 | soul.Anchored = false | |
| 2823 | soul.Position = torso.Position | |
| 2824 | soul.Transparency = 1 | |
| 2825 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 2826 | PartEmmit1.LightEmission = 1 | |
| 2827 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 2828 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 2829 | PartEmmit1.Rate = 250 | |
| 2830 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 2831 | PartEmmit1.Size = NumberSequence.new({
| |
| 2832 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 2833 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 2834 | }) | |
| 2835 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 2836 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 2837 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 2838 | }) | |
| 2839 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 2840 | PartEmmit1.VelocitySpread = 30000 | |
| 2841 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 2842 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 2843 | local BodPoss = IT("BodyPosition", soul)
| |
| 2844 | BodPoss.P = 3000 | |
| 2845 | BodPoss.D = 1000 | |
| 2846 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 2847 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 2848 | wait(1.6) | |
| 2849 | soul.Touched:connect(function(hit) | |
| 2850 | if hit.Parent == char then | |
| 2851 | soul:Destroy() | |
| 2852 | end | |
| 2853 | end) | |
| 2854 | wait(1.2) | |
| 2855 | while soul do | |
| 2856 | swait() | |
| 2857 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 2858 | BodPoss.Position = tors.Position | |
| 2859 | end | |
| 2860 | end) | |
| 2861 | soulst() | |
| 2862 | end | |
| 2863 | end | |
| 2864 | function FaceMouse() | |
| 2865 | local Cam = workspace.CurrentCamera | |
| 2866 | return {
| |
| 2867 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 2868 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 2869 | } | |
| 2870 | end | |
| 2871 | ------------------------------------------------------- | |
| 2872 | --End Effect Function-- | |
| 2873 | ------------------------------------------------------- | |
| 2874 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 2875 | local NSound = nil | |
| 2876 | coroutine.resume(coroutine.create(function() | |
| 2877 | NSound = IT("Sound", PARENT)
| |
| 2878 | NSound.Volume = VOLUME | |
| 2879 | NSound.Pitch = PITCH | |
| 2880 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 2881 | swait() | |
| 2882 | NSound:play() | |
| 2883 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 2884 | end)) | |
| 2885 | return NSound | |
| 2886 | end | |
| 2887 | function CameraEnshaking(Length, Intensity) | |
| 2888 | coroutine.resume(coroutine.create(function() | |
| 2889 | local intensity = 1 * Intensity | |
| 2890 | local rotM = 0.01 * Intensity | |
| 2891 | for i = 0, Length, 0.1 do | |
| 2892 | swait() | |
| 2893 | intensity = intensity - 0.05 * Intensity / Length | |
| 2894 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 2895 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 2896 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 2897 | end | |
| 2898 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 2899 | end)) | |
| 2900 | end | |
| 2901 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
| 2902 | local Hitboxpart = Instance.new("Part", EffectModel)
| |
| 2903 | RemoveOutlines(Hitboxpart) | |
| 2904 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
| 2905 | Hitboxpart.CanCollide = false | |
| 2906 | Hitboxpart.Transparency = 1 | |
| 2907 | Hitboxpart.Anchored = true | |
| 2908 | Hitboxpart.CFrame = Pose | |
| 2909 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
| |
| 2910 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 2911 | end | |
| 2912 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 2913 | local prt = CreatePart1(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2914 | prt.Anchored = true | |
| 2915 | prt.CFrame = cframe | |
| 2916 | local msh = CreateMesh1("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2917 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2918 | if Type == 1 or Type == nil then | |
| 2919 | table.insert(Effects, {
| |
| 2920 | prt, | |
| 2921 | "Block1", | |
| 2922 | delay, | |
| 2923 | x3, | |
| 2924 | y3, | |
| 2925 | z3, | |
| 2926 | msh | |
| 2927 | }) | |
| 2928 | elseif Type == 2 then | |
| 2929 | table.insert(Effects, {
| |
| 2930 | prt, | |
| 2931 | "Block2", | |
| 2932 | delay, | |
| 2933 | x3, | |
| 2934 | y3, | |
| 2935 | z3, | |
| 2936 | msh | |
| 2937 | }) | |
| 2938 | elseif Type == 3 then | |
| 2939 | table.insert(Effects, {
| |
| 2940 | prt, | |
| 2941 | "Block3", | |
| 2942 | delay, | |
| 2943 | x3, | |
| 2944 | y3, | |
| 2945 | z3, | |
| 2946 | msh | |
| 2947 | }) | |
| 2948 | end | |
| 2949 | end | |
| 2950 | ||
| 2951 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2952 | local Part = Create("Part"){
| |
| 2953 | Parent = Parent, | |
| 2954 | Reflectance = Reflectance, | |
| 2955 | Transparency = Transparency, | |
| 2956 | CanCollide = false, | |
| 2957 | Locked = true, | |
| 2958 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2959 | Name = Name, | |
| 2960 | Size = Size, | |
| 2961 | Material = Material, | |
| 2962 | } | |
| 2963 | RemoveOutlines(Part) | |
| 2964 | return Part | |
| 2965 | end | |
| 2966 | ||
| 2967 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2968 | local Msh = Create(Mesh){
| |
| 2969 | Parent = Part, | |
| 2970 | Offset = OffSet, | |
| 2971 | Scale = Scale, | |
| 2972 | } | |
| 2973 | if Mesh == "SpecialMesh" then | |
| 2974 | Msh.MeshType = MeshType | |
| 2975 | Msh.MeshId = MeshId | |
| 2976 | end | |
| 2977 | return Msh | |
| 2978 | end | |
| 2979 | ||
| 2980 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2981 | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2982 | prt.Anchored = true | |
| 2983 | prt.CFrame = cframe | |
| 2984 | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
| |
| 2985 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2986 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
| 2987 | for i=0,1,delay do | |
| 2988 | swait() | |
| 2989 | Part.Transparency=i | |
| 2990 | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) | |
| 2991 | end | |
| 2992 | Part.Parent=nil | |
| 2993 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
| 2994 | end | |
| 2995 | ------------------------------------------------------- | |
| 2996 | --End Important Functions-- | |
| 2997 | ------------------------------------------------------- | |
| 2998 | ------------------------------------------------------- | |
| 2999 | ||
| 3000 | ||
| 3001 | --[[ | |
| 3002 | Thanks for using Build-To-Lua by jarredbcv. | |
| 3003 | ]]-- | |
| 3004 | ||
| 3005 | New = function(Object, Parent, Name, Data) | |
| 3006 | local Object = Instance.new(Object) | |
| 3007 | for Index, Value in pairs(Data or {}) do
| |
| 3008 | Object[Index] = Value | |
| 3009 | end | |
| 3010 | Object.Parent = Parent | |
| 3011 | Object.Name = Name | |
| 3012 | return Object | |
| 3013 | end | |
| 3014 | ||
| 3015 | Gaunty = New("Model",char,"Gaunty",{})
| |
| 3016 | Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3017 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3018 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3019 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3020 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3021 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3022 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3023 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3024 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3025 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3026 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3027 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3028 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3029 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3030 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3031 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3032 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3033 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3034 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3035 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3036 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3037 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3038 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3039 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3040 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3041 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3042 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3043 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3044 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3045 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3046 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3047 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3048 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3049 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3050 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3051 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3052 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3053 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3054 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3055 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3056 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3057 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3058 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3059 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3060 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3061 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3062 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3063 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3064 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3065 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3066 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3067 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3068 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3069 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3070 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3071 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3072 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3073 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3074 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3075 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3076 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3077 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3078 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3079 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3080 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3081 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3082 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3083 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3084 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3085 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3086 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3087 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3088 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3089 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3090 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3091 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3092 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3093 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3094 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3095 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3096 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3097 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3098 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3099 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3100 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3101 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3102 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3103 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3104 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3105 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3106 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3107 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3108 | Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3109 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3110 | ||
| 3111 | Gaunty2 = New("Model",char,"Gaunty2",{})
| |
| 3112 | Handle2 = New("Part",Gaunty2,"Handle2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3113 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3114 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595367, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3115 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161155701, 0.603512764, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3116 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595439, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3117 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471122265, 0.600126743, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3118 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765394, 3.6259551, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3119 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813248, 0.606900692, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3120 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765375, 3.62595558, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3121 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.44878149, 0.610178471, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3122 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765621, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3123 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459103584, -0.489744902, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3124 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765722, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3125 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149137497, -0.486358404, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3126 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 2.53595448, -77.6579514, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3127 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160831928, -0.482971191, -3.05175781e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3128 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.535954, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3129 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460799217, -0.479694366, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3130 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64554, -77.661377, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3131 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3132 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(-0.00235033035, 0.624870777, 0.00692749023, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3133 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.6649003, 3.73544407, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3134 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3135 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.000444412231, 0.714846611, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3136 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.5255506, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3137 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3138 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00275993347, 0.504871368, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3139 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553699, -77.6613541, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3140 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3141 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00966835022, -0.465003729, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3142 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3143 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3144 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3145 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480589, 2.43554854, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3146 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3147 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0147781372, -0.585002184, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3148 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3149 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3150 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265511, 3.6259563, -77.8179169, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3151 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00464916229, 0.606932163, -0.149848938, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3152 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765451, 3.62595701, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3153 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00278902054, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3154 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595749, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3155 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554895401, 0.600308895, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3156 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3157 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3158 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3159 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3160 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3161 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00736999512, -0.482939243, -0.161468506, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3162 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595567, -78.1079254, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3163 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0101289749, -0.479815722, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3164 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3165 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554847717, 0.600308895, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3166 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765404, 3.62595797, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3167 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0027885437, 0.603433609, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3168 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.6259594, -77.8179321, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3169 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.000351905823, 0.606989861, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3170 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.62595844, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3171 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00311136246, 0.610113144, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3172 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3173 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3174 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3175 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0123701096, -0.48288393, -0.161422729, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3176 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3177 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3178 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595662, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3179 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00647068024, -0.489563465, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3180 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595797, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3181 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471121788, 0.600130081, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3182 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.6259582, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3183 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161154747, 0.603517056, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3184 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765347, 3.62595868, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3185 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813725, 0.60690403, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3186 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.2176528, 3.62595916, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3187 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.448782444, 0.610181808, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3188 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595757, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3189 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460801601, -0.479691029, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3190 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3191 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160833836, -0.48296833, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3192 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765436, 2.5359571, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3193 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149134636, -0.486355305, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3194 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 2.53595734, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3195 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459102154, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3196 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 3.45095801, -77.7865524, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3197 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00760221481, 0.431732655, -0.120254517, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3198 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 3.45095849, -77.521553, -1.00000179, -2.26282282e-09, -9.87201929e-08, 2.28465069e-09, 1.00000179, -1.39698386e-08, 7.63684511e-08, 1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3199 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, 1.45519152e-09, 8.00937414e-08, -1.44063961e-09, 1.00000119, 9.31322575e-09, -9.49949026e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.00508117676, 0.428878307, 0.144721985, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3200 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203308, 2.81095791, -77.7865601, -1.00000179, 8.98216967e-08, 1.11758709e-08, -8.52742232e-08, -1.00000179, 1.39698386e-08, -1.11758709e-08, -1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3201 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, -8.61036824e-08, -7.4505806e-09, 8.89922376e-08, -1.00000119, -9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0146603584, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3202 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.6620326, 2.82095814, -77.5215454, 1.00000179, -8.52887752e-08, 7.63684511e-08, -8.98362487e-08, -1.00000179, -1.39698386e-08, 9.87201929e-08, -1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3203 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -8.89995135e-08, 9.49949026e-08, -8.61109584e-08, -1.00000119, -9.31322575e-09, 8.00937414e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.012029171, -0.201047897, 0.138008118, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3204 | Wedge = New("WedgePart",Gaunty2,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113243, -77.6620178, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3205 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.0109024048, 1.04061604, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 3206 | ||
| 3207 | ||
| 3208 | NewInstance = function(instance,parent,properties) | |
| 3209 | local inst = Instance.new(instance,parent) | |
| 3210 | if(properties)then | |
| 3211 | for i,v in next, properties do | |
| 3212 | pcall(function() inst[i] = v end) | |
| 3213 | end | |
| 3214 | end | |
| 3215 | return inst; | |
| 3216 | end | |
| 3217 | ||
| 3218 | local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)})
| |
| 3219 | local HW2 = NewInstance('Motor', char, {Part0 = la, Part1 = Handle2, C0 = CF(0,-.51,0) * angles(Rad(0),Rad(180),Rad(0))})
| |
| 3220 | ||
| 3221 | for _,v in next, Gaunty:children() do | |
| 3222 | v.CanCollide = false | |
| 3223 | end | |
| 3224 | for _,v in next, Gaunty2:children() do | |
| 3225 | v.CanCollide = false | |
| 3226 | end | |
| 3227 | local all, last = {}, nil
| |
| 3228 | ArmourParts = {}
| |
| 3229 | NeonParts = {}
| |
| 3230 | function scan(p) | |
| 3231 | for _, v in pairs(p:GetChildren()) do | |
| 3232 | if v:IsA("BasePart") then
| |
| 3233 | if v.BrickColor == BrickColor.new("Black") then
| |
| 3234 | table.insert(ArmourParts, v) | |
| 3235 | end | |
| 3236 | if v.BrickColor == BrickColor.new("Institutional white") then
| |
| 3237 | table.insert(NeonParts, v) | |
| 3238 | end | |
| 3239 | if last then | |
| 3240 | local w = Instance.new("Weld")
| |
| 3241 | w.Part0, w.Part1 = last, v | |
| 3242 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
| 3243 | w.Parent = last | |
| 3244 | end | |
| 3245 | table.insert(all, v) | |
| 3246 | last = v | |
| 3247 | end | |
| 3248 | scan(v) | |
| 3249 | end | |
| 3250 | end | |
| 3251 | scan(Gaunty) | |
| 3252 | local all2, last2 = {}, nil
| |
| 3253 | ArmourParts2 = {}
| |
| 3254 | NeonParts2 = {}
| |
| 3255 | function scan2(p) | |
| 3256 | for _, v in pairs(p:GetChildren()) do | |
| 3257 | if v:IsA("BasePart") then
| |
| 3258 | if v.BrickColor == BrickColor.new("Black") then
| |
| 3259 | table.insert(ArmourParts2, v) | |
| 3260 | end | |
| 3261 | if v.BrickColor == BrickColor.new("Institutional white") then
| |
| 3262 | table.insert(NeonParts2, v) | |
| 3263 | end | |
| 3264 | if last2 then | |
| 3265 | local w = Instance.new("Weld")
| |
| 3266 | w.Part0, w.Part1 = last2, v | |
| 3267 | w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse() | |
| 3268 | w.Parent = last2 | |
| 3269 | end | |
| 3270 | table.insert(all2, v) | |
| 3271 | last2 = v | |
| 3272 | end | |
| 3273 | scan2(v) | |
| 3274 | end | |
| 3275 | end | |
| 3276 | scan2(Gaunty2) | |
| 3277 | for i, v in pairs(ArmourParts) do | |
| 3278 | v.BrickColor = BrickC("Black")
| |
| 3279 | end | |
| 3280 | for i, v in pairs(NeonParts) do | |
| 3281 | v.BrickColor = BrickC("Dark stone grey")
| |
| 3282 | end | |
| 3283 | for i, v in pairs(ArmourParts2) do | |
| 3284 | v.BrickColor = BrickC("Black")
| |
| 3285 | end | |
| 3286 | for i, v in pairs(NeonParts2) do | |
| 3287 | v.BrickColor = BrickC("Dark stone grey")
| |
| 3288 | end | |
| 3289 | local EyeSizes={
| |
| 3290 | NumberSequenceKeypoint.new(0,0.65,0), | |
| 3291 | NumberSequenceKeypoint.new(0.5,0.7,0), | |
| 3292 | NumberSequenceKeypoint.new(1,0,0) | |
| 3293 | } | |
| 3294 | local EyeTrans={
| |
| 3295 | NumberSequenceKeypoint.new(0,0,0), | |
| 3296 | NumberSequenceKeypoint.new(0.5,0,0), | |
| 3297 | NumberSequenceKeypoint.new(1,1,0) | |
| 3298 | } | |
| 3299 | local PE2=Instance.new("ParticleEmitter", ra)
| |
| 3300 | PE2.LightEmission=.9 | |
| 3301 | PE2.Color = ColorSequence.new(BrickC("Dark indigo").Color,BrickC("Crimson").Color)
| |
| 3302 | PE2.Transparency=NumberSequence.new(EyeTrans) | |
| 3303 | PE2.Lifetime=NumberRange.new(0.35) | |
| 3304 | PE2.Rotation=NumberRange.new(0,360) | |
| 3305 | PE2.Rate=999 | |
| 3306 | PE2.VelocitySpread = 10000 | |
| 3307 | PE2.Acceleration = Vector3.new(0,25,0) | |
| 3308 | PE2.ZOffset = 0.5 | |
| 3309 | PE2.Drag = 0 | |
| 3310 | PE2.Speed = NumberRange.new(0,0,0) | |
| 3311 | PE2.Texture="rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 3312 | PE2.Name = "PE2" | |
| 3313 | PE2.Enabled = true | |
| 3314 | PE2.LockedToPart = true | |
| 3315 | -- | |
| 3316 | local EyeSizes={
| |
| 3317 | NumberSequenceKeypoint.new(0,0.65,0), | |
| 3318 | NumberSequenceKeypoint.new(0.5,0.7,0), | |
| 3319 | NumberSequenceKeypoint.new(1,0,0) | |
| 3320 | } | |
| 3321 | local EyeTrans={
| |
| 3322 | NumberSequenceKeypoint.new(0,0,0), | |
| 3323 | NumberSequenceKeypoint.new(0.5,0,0), | |
| 3324 | NumberSequenceKeypoint.new(1,1,0) | |
| 3325 | } | |
| 3326 | local PE3=Instance.new("ParticleEmitter", la)
| |
| 3327 | PE3.LightEmission=.9 | |
| 3328 | PE3.Color = ColorSequence.new(BrickC("Dark indigo").Color,BrickC("Crimson").Color)
| |
| 3329 | PE3.Transparency=NumberSequence.new(EyeTrans) | |
| 3330 | PE3.Lifetime=NumberRange.new(0.35) | |
| 3331 | PE3.Rotation=NumberRange.new(0,360) | |
| 3332 | PE3.Rate=999 | |
| 3333 | PE2.VelocitySpread = 10000 | |
| 3334 | PE3.Acceleration = Vector3.new(0,25,0) | |
| 3335 | PE3.ZOffset = 0.5 | |
| 3336 | PE3.Drag = 0 | |
| 3337 | PE3.Speed = NumberRange.new(0,0,0) | |
| 3338 | PE3.Texture="rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 3339 | PE3.Name = "PE3" | |
| 3340 | PE3.Enabled = true | |
| 3341 | PE3.LockedToPart = true | |
| 3342 | -- | |
| 3343 | ------------------------------------------------------- | |
| 3344 | --Start Customization-- | |
| 3345 | ------------------------------------------------------- | |
| 3346 | ||
| 3347 | --------------------------------------------- | |
| 3348 | local Player_Size = 1 | |
| 3349 | if Player_Size ~= 1 then | |
| 3350 | root.Size = root.Size * Player_Size | |
| 3351 | tors.Size = tors.Size * Player_Size | |
| 3352 | hed.Size = hed.Size * Player_Size | |
| 3353 | ra.Size = ra.Size * Player_Size | |
| 3354 | la.Size = la.Size * Player_Size | |
| 3355 | rl.Size = rl.Size * Player_Size | |
| 3356 | ll.Size = ll.Size * Player_Size | |
| 3357 | ---------------------------------------------------------------------------------- | |
| 3358 | rootj.Parent = root | |
| 3359 | neck.Parent = tors | |
| 3360 | RW.Parent = tors | |
| 3361 | LW.Parent = tors | |
| 3362 | RH.Parent = tors | |
| 3363 | LH.Parent = tors | |
| 3364 | ---------------------------------------------------------------------------------- | |
| 3365 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 3366 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 3367 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 3368 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 3369 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 3370 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 3371 | ---------------------------------------------------------------------------------- | |
| 3372 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 3373 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 3374 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 3375 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 3376 | --hat.Parent = Character | |
| 3377 | end | |
| 3378 | ---------------------------------------------------------------------------------- | |
| 3379 | local SONG = 1672756452 | |
| 3380 | local SONG2 = 0 | |
| 3381 | local Music = Instance.new("Sound",tors)
| |
| 3382 | Music.Volume = 8 | |
| 3383 | Music.Looped = true | |
| 3384 | Music.Pitch = 1 --Pitcher | |
| 3385 | ---------------------------------------------------------------------------------- | |
| 3386 | local equipped = false | |
| 3387 | local idle = 0 | |
| 3388 | local change = 1 | |
| 3389 | local val = 0 | |
| 3390 | local toim = 0 | |
| 3391 | local idleanim = 0.4 | |
| 3392 | local sine = 0 | |
| 3393 | local Mode = 1 | |
| 3394 | ---------------------------------------------------------------------------------- | |
| 3395 | hum.WalkSpeed = 16 | |
| 3396 | hum.JumpPower = 57 | |
| 3397 | hum.Animator.Parent = nil | |
| 3398 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=843367143" | |
| 3399 | local naeeym2 = IT("BillboardGui",char)
| |
| 3400 | naeeym2.AlwaysOnTop = true | |
| 3401 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 3402 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 3403 | naeeym2.MaxDistance = 420 | |
| 3404 | naeeym2.Adornee = hed | |
| 3405 | naeeym2.Name = "Name" | |
| 3406 | --naeeym2.PlayerToHideFrom = Player | |
| 3407 | local tecks2 = IT("TextLabel",naeeym2)
| |
| 3408 | tecks2.BackgroundTransparency = 1 | |
| 3409 | tecks2.TextScaled = true | |
| 3410 | tecks2.BorderSizePixel = 0 | |
| 3411 | tecks2.Text = "the gogo" | |
| 3412 | tecks2.Font = "Fantasy" | |
| 3413 | tecks2.TextSize = 30 | |
| 3414 | tecks2.TextStrokeTransparency = 0 | |
| 3415 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
| 3416 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,255,255) | |
| 3417 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 3418 | tecks2.Parent = naeeym2 | |
| 3419 | ------------------------------------------------------- | |
| 3420 | --End Customization-- | |
| 3421 | ------------------------------------------------------- | |
| 3422 | ||
| 3423 | ----------------------------------------------------- | |
| 3424 | --Start Attacks N Stuff-- | |
| 3425 | ------------------------------------------------------- | |
| 3426 | function resetmode() | |
| 3427 | tecks2.Text = "the gogo" | |
| 3428 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
| 3429 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,255,255) | |
| 3430 | for i, v in pairs(ArmourParts) do | |
| 3431 | v.BrickColor = BrickColor.new("Black")
| |
| 3432 | v.Material = "Neon" | |
| 3433 | v.Transparency = 0 | |
| 3434 | end | |
| 3435 | for i, v in pairs(NeonParts) do | |
| 3436 | maincolor = BrickColor.new("Dark stone grey")
| |
| 3437 | v.BrickColor = maincolor | |
| 3438 | v.Material = "Neon" | |
| 3439 | v.Transparency = 0 | |
| 3440 | end | |
| 3441 | for i, v in pairs(ArmourParts2) do | |
| 3442 | v.BrickColor = BrickColor.new("Black")
| |
| 3443 | v.Material = "Neon" | |
| 3444 | v.Transparency = 0 | |
| 3445 | end | |
| 3446 | for i, v in pairs(NeonParts2) do | |
| 3447 | maincolor = BrickColor.new("Dark stone grey")
| |
| 3448 | v.BrickColor = maincolor | |
| 3449 | v.Material = "Neon" | |
| 3450 | v.Transparency = 0 | |
| 3451 | end | |
| 3452 | Mode = 1 | |
| 3453 | SONG = 1672756452 | |
| 3454 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=843367143" | |
| 3455 | end | |
| 3456 | ||
| 3457 | function Taunt10000() | |
| 3458 | attack = true | |
| 3459 | Cso("649634100", hed, 10, 0.5)
| |
| 3460 | for i = 0, 6, 0.1 do | |
| 3461 | swait() | |
| 3462 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
| 3463 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) | |
| 3464 | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) | |
| 3465 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
| 3466 | RW.C0 = clerp(RW.C0, CF(.7* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-135)), 0.2) | |
| 3467 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) | |
| 3468 | end | |
| 3469 | attack = false | |
| 3470 | end | |
| 3471 | ||
| 3472 | function Taunt2() | |
| 3473 | attack = true | |
| 3474 | hum.WalkSpeed = 0 | |
| 3475 | TAUNT2:Play() | |
| 3476 | repeat | |
| 3477 | swait() | |
| 3478 | TAUNT.Parent = tors | |
| 3479 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 3480 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) | |
| 3481 | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 3482 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 3483 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) | |
| 3484 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
| 3485 | until TAUNT2.Playing == false | |
| 3486 | attack = false | |
| 3487 | hum.WalkSpeed = 16 | |
| 3488 | end | |
| 3489 | ||
| 3490 | function AnnoyingSink() | |
| 3491 | coroutine.resume(coroutine.create(function() | |
| 3492 | attack = true | |
| 3493 | for i = 0, 6, 0.1 do | |
| 3494 | swait() | |
| 3495 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
| 3496 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-6.5 * Sin(sine / 20)), Rad(20), Rad(0)), 0.05) | |
| 3497 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(15)), 0.05) | |
| 3498 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
| 3499 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(-.6), Rad(7)), 0.2) | |
| 3500 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-15)), 0.05) | |
| 3501 | end | |
| 3502 | local Hole2 = CreatePart(3, EffectModel, "Neon", 0, 0, "Really black", "Hole", Vector3.new(15,0,15)) | |
| 3503 | Hole2.Color = Color3.new(0,0,0) | |
| 3504 | local MESH = MakeForm(Hole2,"Cyl") | |
| 3505 | MESH.Scale = Vector3.new(0,1,0) | |
| 3506 | Hole2.CFrame = CF(mouse.Hit.p) | |
| 3507 | Cso("154955269", Hole2, 10, .7)
| |
| 3508 | for i = 0, 3, 0.1 do | |
| 3509 | swait() | |
| 3510 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
| 3511 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(20), Rad(0)), 0.05) | |
| 3512 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(15)), 0.05) | |
| 3513 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
| 3514 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-.6), Rad(7)), 0.2) | |
| 3515 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-15)), 0.05) | |
| 3516 | end | |
| 3517 | attack = false | |
| 3518 | for i = 1, 50 do | |
| 3519 | swait() | |
| 3520 | MESH.Scale = MESH.Scale + Vector3.new(0.02,0,0.02) | |
| 3521 | end | |
| 3522 | for i = 1, 200 do | |
| 3523 | swait() | |
| 3524 | Sink(Hole2.Position,Hole2.Size.X/2.2) | |
| 3525 | end | |
| 3526 | swait(100) | |
| 3527 | for i = 1, 50 do | |
| 3528 | swait() | |
| 3529 | Trail(Hole2) | |
| 3530 | MESH.Scale = MESH.Scale - Vector3.new(0.02,0,0.02) | |
| 3531 | end | |
| 3532 | Hole2:remove() | |
| 3533 | end)) | |
| 3534 | end | |
| 3535 | ||
| 3536 | function Taunt() | |
| 3537 | attack = true | |
| 3538 | hum.WalkSpeed = 0 | |
| 3539 | TAUNT:Play() | |
| 3540 | repeat | |
| 3541 | swait() | |
| 3542 | TAUNT.Parent = tors | |
| 3543 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 3544 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) | |
| 3545 | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 3546 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 3547 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) | |
| 3548 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
| 3549 | until TAUNT.Playing == false | |
| 3550 | attack = false | |
| 3551 | hum.WalkSpeed = 16 | |
| 3552 | end | |
| 3553 | function attackone() | |
| 3554 | attack = true | |
| 3555 | hum.WalkSpeed = 3.01 | |
| 3556 | for i = 0, 1.7, 0.1 do | |
| 3557 | swait() | |
| 3558 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(-40)), 0.3) | |
| 3559 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(40)), 0.3) | |
| 3560 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-7)), 0.3) | |
| 3561 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) | |
| 3562 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .3* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(45)), 0.3) | |
| 3563 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) | |
| 3564 | end | |
| 3565 | Cso("203426541", ra, 10, 1)
| |
| 3566 | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "the gogo") | |
| 3567 | CameraEnshaking(2, 5) | |
| 3568 | for i = 0, 1.4, 0.1 do | |
| 3569 | swait() | |
| 3570 | BlockEffect(maincolor, ra.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) | |
| 3571 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(55)), 0.3) | |
| 3572 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(-55)), 0.3) | |
| 3573 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(87), Rad(0)) * angles(Rad(-30), Rad(0), Rad(15)), 0.3) | |
| 3574 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-87), Rad(0)) * angles(Rad(-5), Rad(0), Rad(9)), 0.3) | |
| 3575 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(35)), 0.3) | |
| 3576 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) | |
| 3577 | end | |
| 3578 | hum.WalkSpeed = 16 | |
| 3579 | attack = false | |
| 3580 | end | |
| 3581 | ||
| 3582 | ||
| 3583 | ||
| 3584 | function attacktwo() | |
| 3585 | attack = true | |
| 3586 | hum.WalkSpeed = 3.01 | |
| 3587 | for i = 0, 1.7, 0.1 do | |
| 3588 | swait() | |
| 3589 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
| 3590 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 3591 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-45)), 0.3) | |
| 3592 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) | |
| 3593 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(10), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) | |
| 3594 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) | |
| 3595 | end | |
| 3596 | Cso("203426541", rl, 10, 1)
| |
| 3597 | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "the gogo") | |
| 3598 | CameraEnshaking(2, 3) | |
| 3599 | for i = 0, 1.4, 0.1 do | |
| 3600 | swait() | |
| 3601 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) | |
| 3602 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.3) | |
| 3603 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(65)), 0.3) | |
| 3604 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(35)), 0.3) | |
| 3605 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) | |
| 3606 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) | |
| 3607 | end | |
| 3608 | hum.WalkSpeed = 16 | |
| 3609 | attack = false | |
| 3610 | end | |
| 3611 | function attackthree() | |
| 3612 | attack = true | |
| 3613 | hum.WalkSpeed = 3.01 | |
| 3614 | for i = 0, 1.4, 0.1 do | |
| 3615 | swait() | |
| 3616 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) | |
| 3617 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 3618 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.3) | |
| 3619 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.3) | |
| 3620 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) | |
| 3621 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) | |
| 3622 | end | |
| 3623 | Cso("203426541", hed, 10, 1)
| |
| 3624 | for i = 0, 1.7, 0.1 do | |
| 3625 | swait() | |
| 3626 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
| 3627 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 3628 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(30)), 0.3) | |
| 3629 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(-30)), 0.3) | |
| 3630 | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) | |
| 3631 | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) | |
| 3632 | end | |
| 3633 | CameraEnshaking(2, 8) | |
| 3634 | Cso("260435136", hed, 10, .9)
| |
| 3635 | BlockEffect(maincolor, Handle.CFrame * CF(0, -2, 0), 11, 11, 11, 10, 10, 10, 0.04, 1) | |
| 3636 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -2, 0), 6, 6, 6, 5, 5, 5, 0.04, 1)
| |
| 3637 | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "the gogo") | |
| 3638 | for i = 0, 1.8, 0.1 do | |
| 3639 | swait() | |
| 3640 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.2) | |
| 3641 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.2) | |
| 3642 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.2) | |
| 3643 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.2) | |
| 3644 | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.2) | |
| 3645 | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.2) | |
| 3646 | end | |
| 3647 | hum.WalkSpeed = 16 | |
| 3648 | attack = false | |
| 3649 | end | |
| 3650 | ||
| 3651 | function somuchcancerwhy() --o no | |
| 3652 | attack = true | |
| 3653 | hum.WalkSpeed = 0.10 | |
| 3654 | Character.Head.face.Texture = "rbxassetid://315074049" | |
| 3655 | local A = math.random(1,13) | |
| 3656 | if A == 1 then | |
| 3657 | ohno.SoundId = "rbxassetid://295810519" | |
| 3658 | ohno.TimePosition = 1 | |
| 3659 | end | |
| 3660 | if A == 2 then | |
| 3661 | ohno.SoundId = "rbxassetid://488472970" | |
| 3662 | ohno.TimePosition = 2 | |
| 3663 | end | |
| 3664 | if A == 3 then | |
| 3665 | ohno.SoundId = "rbxassetid://917045199" | |
| 3666 | ohno.TimePosition = 3 | |
| 3667 | end | |
| 3668 | if A == 4 then | |
| 3669 | ohno.SoundId = "rbxassetid://324205173" | |
| 3670 | ohno.TimePosition = 1 | |
| 3671 | end | |
| 3672 | if A == 5 then | |
| 3673 | ohno.SoundId = "rbxassetid://376134741" | |
| 3674 | ohno.TimePosition = 8 | |
| 3675 | end | |
| 3676 | if A == 6 then | |
| 3677 | ohno.SoundId = "rbxassetid://164147183" | |
| 3678 | ohno.TimePosition = 0 | |
| 3679 | end | |
| 3680 | if A == 7 then | |
| 3681 | ohno.SoundId = "rbxassetid://825526716" | |
| 3682 | ohno.TimePosition = 1 | |
| 3683 | end | |
| 3684 | if A == 8 then | |
| 3685 | ohno.SoundId = "rbxassetid://185460366" | |
| 3686 | ohno.TimePosition = 0 | |
| 3687 | end | |
| 3688 | if A == 9 then | |
| 3689 | ohno.SoundId = "rbxassetid://273319633" | |
| 3690 | ohno.TimePosition = 1 | |
| 3691 | end | |
| 3692 | if A == 10 then | |
| 3693 | ohno.SoundId = "rbxassetid://506212392" | |
| 3694 | ohno.TimePosition = 2 | |
| 3695 | end | |
| 3696 | if A == 11 then | |
| 3697 | ohno.SoundId = "rbxassetid://708297448" | |
| 3698 | ohno.TimePosition = 4 | |
| 3699 | end | |
| 3700 | if A == 12 then | |
| 3701 | ohno.SoundId = "rbxassetid://497199103" | |
| 3702 | ohno.TimePosition = 9 | |
| 3703 | end | |
| 3704 | if A == 13 then | |
| 3705 | ohno.SoundId = "rbxassetid://152833989" | |
| 3706 | ohno.TimePosition = 1 | |
| 3707 | end | |
| 3708 | ohno:Play() | |
| 3709 | for i = 0,100,0.1 do | |
| 3710 | swait() | |
| 3711 | CameraEnshaking(2, 3) | |
| 3712 | ohno.Parent = hed | |
| 3713 | char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 3714 | end | |
| 3715 | attack = false | |
| 3716 | ohno:Stop() | |
| 3717 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 3718 | hum.WalkSpeed = 16 | |
| 3719 | end | |
| 3720 | ||
| 3721 | function Power_Burst() | |
| 3722 | hum.WalkSpeed = 4 | |
| 3723 | attack = true | |
| 3724 | Cso("163619849", Handle, 10, 1.35)
| |
| 3725 | for i = 0,4.3,0.1 do | |
| 3726 | swait() | |
| 3727 | PixelBlock(3,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.2,0.2,0.2,0.01,maincolor,0) | |
| 3728 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
| 3729 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-23 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) | |
| 3730 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 3731 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 3732 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3733 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3734 | end | |
| 3735 | CameraEnshaking(2.5, 20) | |
| 3736 | Cso("539294959", Handle, 10, .9)
| |
| 3737 | BlockEffect(maincolor, Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1) | |
| 3738 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1)
| |
| 3739 | HitboxFunction(root.CFrame * CF(0, 0, -0), 0.01, 1, 1, 1, 19, 30, 75, 35, "the gogo") | |
| 3740 | for i = 0,3,0.1 do | |
| 3741 | swait() | |
| 3742 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
| 3743 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) | |
| 3744 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 3745 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 3746 | RW.C0 = clerp(RW.C0, CF(1.5, 0.01 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3747 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3748 | end | |
| 3749 | hum.WalkSpeed = 16 | |
| 3750 | attack = false | |
| 3751 | end | |
| 3752 | ||
| 3753 | function Eruption2() | |
| 3754 | attack = true | |
| 3755 | hum.WalkSpeed = 2 | |
| 3756 | hum.JumpPower = 0 | |
| 3757 | for i = 0,7,0.1 do | |
| 3758 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") | |
| 3759 | swait() | |
| 3760 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 3761 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 3762 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 3763 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 3764 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3765 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3766 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 3767 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 3768 | end | |
| 3769 | CreateSound("144699494", tors, 10, 1)
| |
| 3770 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02)
| |
| 3771 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02)
| |
| 3772 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02)
| |
| 3773 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03)
| |
| 3774 | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") | |
| 3775 | coroutine.resume(coroutine.create(function() | |
| 3776 | for i = 0,1.8,0.1 do | |
| 3777 | swait() | |
| 3778 | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) | |
| 3779 | end | |
| 3780 | for i = 0,1.8,0.1 do | |
| 3781 | swait() | |
| 3782 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 3783 | end | |
| 3784 | end)) | |
| 3785 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 3786 | vel2.Velocity = Vector3.new(0,55,0) | |
| 3787 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 3788 | for i = 0,4,0.1 do | |
| 3789 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
| 3790 | swait() | |
| 3791 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 3792 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 3793 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 3794 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 3795 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3796 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3797 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 3798 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 3799 | end | |
| 3800 | hum.WalkSpeed = 16 | |
| 3801 | vel2:Destroy() | |
| 3802 | hum.JumpPower = 50 | |
| 3803 | attack = false | |
| 3804 | end | |
| 3805 | ||
| 3806 | function Magic_Bombs() | |
| 3807 | attack = true | |
| 3808 | hum.WalkSpeed = 0 | |
| 3809 | local GYRO = IT("BodyGyro",root)
| |
| 3810 | GYRO.D = 100 | |
| 3811 | GYRO.P = 2000 | |
| 3812 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 3813 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 3814 | for i = 0,3.6,0.1 do | |
| 3815 | swait() | |
| 3816 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 3817 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3818 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 3819 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3820 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 3821 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 3822 | end | |
| 3823 | CameraEnshaking(1, 6) | |
| 3824 | GYRO:Destroy() | |
| 3825 | Cso("588734356", Handle, 10, 1.05)
| |
| 3826 | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) | |
| 3827 | BlockEffect(("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
| |
| 3828 | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "the gogo") | |
| 3829 | for i = 0,2,0.1 do | |
| 3830 | swait() | |
| 3831 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 3832 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3833 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 3834 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3835 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
| 3836 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 3837 | end | |
| 3838 | local GYRO = IT("BodyGyro",root)
| |
| 3839 | GYRO.D = 100 | |
| 3840 | GYRO.P = 2000 | |
| 3841 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 3842 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 3843 | for i = 0,2.4,0.1 do | |
| 3844 | swait() | |
| 3845 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 3846 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3847 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 3848 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3849 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 3850 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 3851 | end | |
| 3852 | GYRO:Destroy() | |
| 3853 | CameraEnshaking(1, 6) | |
| 3854 | Cso("588734356", Handle, 10, 1.05)
| |
| 3855 | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) | |
| 3856 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
| |
| 3857 | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6,5, 14, 24, 2, "the gogo") | |
| 3858 | for i = 0,2,0.1 do | |
| 3859 | swait() | |
| 3860 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 3861 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3862 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 3863 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3864 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
| 3865 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 3866 | end | |
| 3867 | local GYRO = IT("BodyGyro",root)
| |
| 3868 | GYRO.D = 100 | |
| 3869 | GYRO.P = 2000 | |
| 3870 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 3871 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 3872 | for i = 0,2.4,0.1 do | |
| 3873 | swait() | |
| 3874 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 3875 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3876 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 3877 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3878 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 3879 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 3880 | end | |
| 3881 | GYRO:Destroy() | |
| 3882 | CameraEnshaking(1, 6) | |
| 3883 | Cso("588734356", Handle, 10, 1.05)
| |
| 3884 | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) | |
| 3885 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
| |
| 3886 | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "the gogo") | |
| 3887 | for i = 0,2,0.1 do | |
| 3888 | swait() | |
| 3889 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 3890 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3891 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 3892 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3893 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
| 3894 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 3895 | end | |
| 3896 | attack = false | |
| 3897 | hum.WalkSpeed = 16 | |
| 3898 | end | |
| 3899 | ||
| 3900 | function Dangerous_Field() | |
| 3901 | attack = true | |
| 3902 | hum.WalkSpeed = 0 | |
| 3903 | for i = 0,10,0.1 do | |
| 3904 | swait() | |
| 3905 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.2) | |
| 3906 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3907 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2), Rad(0), Rad(-2.1)), 0.15) | |
| 3908 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3909 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(90)), 0.2) | |
| 3910 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(-90)), 0.2) | |
| 3911 | CameraEnshaking(1, 7) | |
| 3912 | Cso("588734356", Handle, 10, 1.2)
| |
| 3913 | BlockEffect(maincolor, Handle.CFrame * CF(0, -8, 0), 9, 9, 9, 11, 11, 11, 0.07, 1) | |
| 3914 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -8, 0), 3, 3, 3, 5, 5, 5, 0.05, 1)
| |
| 3915 | HitboxFunction(Handle.CFrame * CF(0, 0, -10.3), 0.05, 1, 1, 1, 7.3, 15, 20, 3, "the gogo") | |
| 3916 | HitboxFunction(Handle.CFrame * CF(0, 0, -0), 0.05, 1, 1, 1, 5, 2, 3, 10, "the gogo") | |
| 3917 | end | |
| 3918 | attack = false | |
| 3919 | hum.WalkSpeed = 16 | |
| 3920 | end | |
| 3921 | function Field() | |
| 3922 | attack = true | |
| 3923 | hum.WalkSpeed = 0 | |
| 3924 | for i = 0,10,0.1 do | |
| 3925 | swait() | |
| 3926 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.2) | |
| 3927 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 3928 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2), Rad(0), Rad(-2.1)), 0.15) | |
| 3929 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 3930 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(90)), 0.2) | |
| 3931 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(-90)), 0.2) | |
| 3932 | CameraEnshaking(1, 7) | |
| 3933 | Cso("588734356", Handle, 10, 1.2)
| |
| 3934 | BlockEffect(maincolor, Handle.CFrame * CF(0, -8, 0), 9, 9, 9, 11, 11, 11, 0.07, 1) | |
| 3935 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -8, 0), 3, 3, 3, 5, 5, 5, 0.05, 1)
| |
| 3936 | HitboxFunction(Handle.CFrame * CF(0, 0, -10.3), 0.05, 1, 1, 1, 7.3, 15, 20, 3, "the gogo") | |
| 3937 | HitboxFunction(Handle.CFrame * CF(0, 0, -0), 0.05, 1, 1, 1, 5, 2, 3, 10, "the gogo") | |
| 3938 | end | |
| 3939 | attack = false | |
| 3940 | hum.WalkSpeed = 16 | |
| 3941 | end | |
| 3942 | function Shockwave() | |
| 3943 | attack = true | |
| 3944 | hum.WalkSpeed = 0 | |
| 3945 | for i = 0,4,0.1 do | |
| 3946 | swait() | |
| 3947 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 3948 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 3949 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 3950 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 3951 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3952 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3953 | end | |
| 3954 | coroutine.resume(coroutine.create(function() | |
| 3955 | BlockEffect(maincolor, rl.CFrame * CF(-1, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3956 | BlockEffect(maincolor, rl.CFrame * CF(-3, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3957 | BlockEffect(maincolor, rl.CFrame * CF(2, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3958 | HitboxFunction(rl.CFrame * CF(-1, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") | |
| 3959 | HitboxFunction(rl.CFrame * CF(-3, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") | |
| 3960 | HitboxFunction(rl.CFrame * CF(2, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") | |
| 3961 | CameraEnshaking(1, 7) | |
| 3962 | wait(0.05) | |
| 3963 | BlockEffect(maincolor, rl.CFrame * CF(-0.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3964 | BlockEffect(maincolor, rl.CFrame * CF(-2.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3965 | BlockEffect(maincolor, rl.CFrame * CF(1.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3966 | HitboxFunction(rl.CFrame * CF(-0.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 20, 10, "Snare") | |
| 3967 | HitboxFunction(rl.CFrame * CF(-2.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3968 | HitboxFunction(rl.CFrame * CF(1.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3969 | CameraEnshaking(1, 7) | |
| 3970 | wait(0.05) | |
| 3971 | BlockEffect(maincolor, rl.CFrame * CF(-0.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3972 | BlockEffect(maincolor, rl.CFrame * CF(-2.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3973 | BlockEffect(maincolor, rl.CFrame * CF(1.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3974 | HitboxFunction(rl.CFrame * CF(-0.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3975 | HitboxFunction(rl.CFrame * CF(-2.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3976 | HitboxFunction(rl.CFrame * CF(1.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3977 | CameraEnshaking(1, 7) | |
| 3978 | wait(0.05) | |
| 3979 | BlockEffect(maincolor, rl.CFrame * CF(-0.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3980 | BlockEffect(maincolor, rl.CFrame * CF(-2.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3981 | BlockEffect(maincolor, rl.CFrame * CF(1.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3982 | HitboxFunction(rl.CFrame * CF(-0.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3983 | HitboxFunction(rl.CFrame * CF(-2.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3984 | HitboxFunction(rl.CFrame * CF(1.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3985 | CameraEnshaking(1, 7) | |
| 3986 | wait(0.05) | |
| 3987 | BlockEffect(maincolor, rl.CFrame * CF(-0.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3988 | BlockEffect(maincolor, rl.CFrame * CF(-2.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3989 | BlockEffect(maincolor, rl.CFrame * CF(1.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3990 | HitboxFunction(rl.CFrame * CF(-0.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3991 | HitboxFunction(rl.CFrame * CF(-2.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3992 | HitboxFunction(rl.CFrame * CF(1.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3993 | CameraEnshaking(1, 7) | |
| 3994 | wait(0.05) | |
| 3995 | BlockEffect(maincolor, rl.CFrame * CF(-0, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3996 | BlockEffect(maincolor, rl.CFrame * CF(-2, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3997 | BlockEffect(maincolor, rl.CFrame * CF(1, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 3998 | HitboxFunction(rl.CFrame * CF(-0, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 3999 | HitboxFunction(rl.CFrame * CF(-2, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 4000 | HitboxFunction(rl.CFrame * CF(1, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 4001 | CameraEnshaking(1, 7) | |
| 4002 | end)) | |
| 4003 | Cso("440145223", Handle, 10, 1.05)
| |
| 4004 | for i = 1,7,0.1 do | |
| 4005 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 4006 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 4007 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 4008 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4009 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 4010 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 4011 | end | |
| 4012 | wait(.6) | |
| 4013 | hum.WalkSpeed = 16 | |
| 4014 | attack = false | |
| 4015 | end | |
| 4016 | function Pulse() | |
| 4017 | attack = true | |
| 4018 | hum.WalkSpeed = 0 | |
| 4019 | local GYRO = IT("BodyGyro",root)
| |
| 4020 | GYRO.D = 100 | |
| 4021 | GYRO.P = 2000 | |
| 4022 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 4023 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 4024 | for i = 0,4,0.1 do | |
| 4025 | swait() | |
| 4026 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
| 4027 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 4028 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 4029 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 4030 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4031 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4032 | end | |
| 4033 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4034 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 30, 40, 0, "Freeze") | |
| 4035 | CameraEnshaking(1, 25) | |
| 4036 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4037 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4038 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4039 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4040 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4041 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4042 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4043 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4044 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4045 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4046 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4047 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4048 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4049 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4050 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4051 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4052 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4053 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4054 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4055 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4056 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 4057 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 4058 | Cso("440145223", Handle, 10, 1.05)
| |
| 4059 | GYRO:Destroy() | |
| 4060 | for i = 1,2,0.1 do | |
| 4061 | swait() | |
| 4062 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.04,0.04,0.04,0.06,maincolor,0) | |
| 4063 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
| 4064 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 4065 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 4066 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 4067 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4068 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4069 | end | |
| 4070 | hum.WalkSpeed = 16 | |
| 4071 | attack = false | |
| 4072 | end | |
| 4073 | ||
| 4074 | function Technobeam() | |
| 4075 | attack = true | |
| 4076 | hum.WalkSpeed = 3.01 | |
| 4077 | for i = 0, 4, 0.1 do | |
| 4078 | swait() | |
| 4079 | hum.CameraOffset = Vector3.new(0, -0.1 + 0.1 * Cos(sine / 20), 0) | |
| 4080 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(40)), 0.2) | |
| 4081 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) | |
| 4082 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) | |
| 4083 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) | |
| 4084 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(125), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) | |
| 4085 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) | |
| 4086 | end | |
| 4087 | for i = 0, 2, 0.1 do | |
| 4088 | swait() | |
| 4089 | hum.CameraOffset = Vector3.new(0, 0.3 + 0.1 * Cos(sine / 20), 0) | |
| 4090 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(40)), 0.2) | |
| 4091 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(-40)), 0.2) | |
| 4092 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-25)), 0.2) | |
| 4093 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(25)), 0.2) | |
| 4094 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) | |
| 4095 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) | |
| 4096 | end | |
| 4097 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere") | |
| 4098 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere") | |
| 4099 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere") | |
| 4100 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere") | |
| 4101 | CameraEnshaking(4, 5) | |
| 4102 | Cso("206049428", char, 10, 1)
| |
| 4103 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
| 4104 | if v:FindFirstChild("Head") then
| |
| 4105 | Eviscerate(v) | |
| 4106 | end | |
| 4107 | end | |
| 4108 | for i = 0, 2, 0.1 do | |
| 4109 | swait() | |
| 4110 | hum.CameraOffset = Vector3.new(0, -0.2 + 0.1 * Cos(sine / 20), 0) | |
| 4111 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(40)), 0.2) | |
| 4112 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) | |
| 4113 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) | |
| 4114 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) | |
| 4115 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) | |
| 4116 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) | |
| 4117 | end | |
| 4118 | hum.WalkSpeed = 16 | |
| 4119 | attack = false | |
| 4120 | end | |
| 4121 | ||
| 4122 | function Painful_Stomp2() | |
| 4123 | attack = true | |
| 4124 | for i = 0,5.2,0.1 do | |
| 4125 | swait() | |
| 4126 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4127 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4128 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4129 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4130 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4131 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4132 | end | |
| 4133 | CreateSound("331666100", char, 10, 1)
| |
| 4134 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
| |
| 4135 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
| |
| 4136 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
| |
| 4137 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
| |
| 4138 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05)
| |
| 4139 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05)
| |
| 4140 | Effects.Ring.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
| |
| 4141 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
| 4142 | if v:FindFirstChild("Head") then
| |
| 4143 | Eviscerate(v) | |
| 4144 | end | |
| 4145 | end | |
| 4146 | coroutine.resume(coroutine.create(function() | |
| 4147 | for i = 0,2.8,0.1 do | |
| 4148 | swait() | |
| 4149 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 4150 | end | |
| 4151 | for i = 0,1.8,0.1 do | |
| 4152 | swait() | |
| 4153 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 4154 | end | |
| 4155 | end)) | |
| 4156 | for i = 0,3.7,0.1 do | |
| 4157 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4158 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4159 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
| 4160 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
| 4161 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4162 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4163 | end | |
| 4164 | wait(.6) | |
| 4165 | attack = false | |
| 4166 | end | |
| 4167 | ||
| 4168 | function Painful_Stomp() | |
| 4169 | attack = true | |
| 4170 | for i = 0,5.2,0.1 do | |
| 4171 | swait() | |
| 4172 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4173 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4174 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4175 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4176 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4177 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4178 | end | |
| 4179 | CreateSound("331666100", char, 10, 1)
| |
| 4180 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 4181 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 4182 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 4183 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 4184 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
| 4185 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
| 4186 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
| 4187 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
| 4188 | if v:FindFirstChild("Head") then
| |
| 4189 | Eviscerate(v) | |
| 4190 | end | |
| 4191 | end | |
| 4192 | coroutine.resume(coroutine.create(function() | |
| 4193 | for i = 0,2.8,0.1 do | |
| 4194 | swait() | |
| 4195 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 4196 | end | |
| 4197 | for i = 0,1.8,0.1 do | |
| 4198 | swait() | |
| 4199 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 4200 | end | |
| 4201 | end)) | |
| 4202 | for i = 0,3.7,0.1 do | |
| 4203 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4204 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4205 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
| 4206 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
| 4207 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4208 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4209 | end | |
| 4210 | wait(.6) | |
| 4211 | attack = false | |
| 4212 | end | |
| 4213 | ||
| 4214 | ||
| 4215 | function LAZER() | |
| 4216 | attack = true | |
| 4217 | hum.WalkSpeed = 0.03 | |
| 4218 | for i = 0,4,0.1 do | |
| 4219 | swait() | |
| 4220 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
| 4221 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 4222 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 4223 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 4224 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4225 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4226 | end | |
| 4227 | LAZOR:Play() | |
| 4228 | local GYRO = IT("BodyGyro",root)
| |
| 4229 | GYRO.D = 100 | |
| 4230 | GYRO.P = 2000 | |
| 4231 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 4232 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 4233 | repeat | |
| 4234 | swait(2) | |
| 4235 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.4,maincolor,0) | |
| 4236 | PixelBlock(4,3,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.5,maincolor,0) | |
| 4237 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 4238 | LAZOR.Parent = ra | |
| 4239 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4240 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 1, 5, 0, "Freeze") | |
| 4241 | CameraEnshaking(1, 7) | |
| 4242 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4243 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4244 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4245 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4246 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4247 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4248 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4249 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4250 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4251 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4252 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4253 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4254 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4255 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4256 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4257 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4258 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4259 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4260 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4261 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4262 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4263 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4264 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -65, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4265 | HitboxFunction(Handle.CFrame * CF(0, -67, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4266 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -70, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4267 | HitboxFunction(Handle.CFrame * CF(0, -72, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4268 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -75, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4269 | HitboxFunction(Handle.CFrame * CF(0, -77, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4270 | until LAZOR.Playing == false | |
| 4271 | GYRO:Destroy() | |
| 4272 | hum.WalkSpeed = 16 | |
| 4273 | attack = false | |
| 4274 | end | |
| 4275 | function new() | |
| 4276 | attack = true | |
| 4277 | hum.WalkSpeed = 0.03 | |
| 4278 | for i = 0,4,0.1 do | |
| 4279 | swait() | |
| 4280 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
| 4281 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 4282 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 4283 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 4284 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4285 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4286 | end | |
| 4287 | LAZOR:Play() | |
| 4288 | local GYRO = IT("BodyGyro",root)
| |
| 4289 | GYRO.D = 100 | |
| 4290 | GYRO.P = 2000 | |
| 4291 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 4292 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 4293 | repeat | |
| 4294 | swait(2) | |
| 4295 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.4,maincolor,0) | |
| 4296 | PixelBlock(4,3,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.5,maincolor,0) | |
| 4297 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 4298 | LAZOR.Parent = ra | |
| 4299 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4300 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 1, 5, 0, "Freeze") | |
| 4301 | CameraEnshaking(1, 7) | |
| 4302 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4303 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4304 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4305 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4306 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4307 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4308 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4309 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4310 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4311 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4312 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4313 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4314 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4315 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4316 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4317 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4318 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4319 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4320 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4321 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4322 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4323 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4324 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -65, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4325 | HitboxFunction(Handle.CFrame * CF(0, -67, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4326 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -70, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4327 | HitboxFunction(Handle.CFrame * CF(0, -72, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4328 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -75, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 4329 | HitboxFunction(Handle.CFrame * CF(0, -77, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 4330 | until LAZOR.Playing == false | |
| 4331 | GYRO:Destroy() | |
| 4332 | hum.WalkSpeed = 16 | |
| 4333 | attack = false | |
| 4334 | end | |
| 4335 | ||
| 4336 | function Tauntmelon() | |
| 4337 | attack = true | |
| 4338 | hum.WalkSpeed = 0 | |
| 4339 | for i = 0, 9, 0.1 do | |
| 4340 | swait() | |
| 4341 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4342 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4343 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 4344 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 4345 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
| 4346 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 4347 | end | |
| 4348 | attack = false | |
| 4349 | hum.WalkSpeed = 16 | |
| 4350 | end | |
| 4351 | ||
| 4352 | function Purity_Slam() | |
| 4353 | attack = true | |
| 4354 | for i = 0,5.2,0.1 do | |
| 4355 | swait() | |
| 4356 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4357 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4358 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4359 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4360 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4361 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4362 | end | |
| 4363 | CreateSound("331666100", tors, 10, 1)
| |
| 4364 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03)
| |
| 4365 | Effects.Ring.Create(BrickC("Crimson"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03)
| |
| 4366 | Effects.Ring.Create(BrickC("Crimson"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
| |
| 4367 | Effects.Ring.Create(BrickC("Crimson"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03)
| |
| 4368 | MagniDamage(tors, 100, 400, 600, 10, "Normal") | |
| 4369 | coroutine.resume(coroutine.create(function() | |
| 4370 | for i = 0,1.8,0.1 do | |
| 4371 | swait() | |
| 4372 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 4373 | end | |
| 4374 | for i = 0,1.8,0.1 do | |
| 4375 | swait() | |
| 4376 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 4377 | end | |
| 4378 | end)) | |
| 4379 | for i = 1,4.7,0.1 do | |
| 4380 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 4381 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 4382 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 4383 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4384 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 4385 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 4386 | end | |
| 4387 | wait(.6) | |
| 4388 | attack = false | |
| 4389 | end | |
| 4390 | ||
| 4391 | function Spirit_Beam() | |
| 4392 | attack = true | |
| 4393 | hum.WalkSpeed = 0 | |
| 4394 | local GYRO = IT("BodyGyro",root)
| |
| 4395 | GYRO.D = 100 | |
| 4396 | GYRO.P = 2000 | |
| 4397 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 4398 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 4399 | for i = 0,5,0.1 do | |
| 4400 | swait() | |
| 4401 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 4402 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4403 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(8 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4404 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4405 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4406 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4407 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4408 | end | |
| 4409 | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 4410 | HitboxFunction(ref.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 4, 25, 50, 1, "the gogo") | |
| 4411 | BlockEffect(maincolor, ref.CFrame * CF(-0, -0, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 4412 | local beam = Instance.new("Part", workspace)
| |
| 4413 | beam.BrickColor = BrickColor.new("Fog")
| |
| 4414 | beam.FormFactor = "Custom" | |
| 4415 | beam.Material = "Neon" | |
| 4416 | beam.Transparency = 0.5 | |
| 4417 | beam.Anchored = true | |
| 4418 | beam.Locked = true | |
| 4419 | beam.CanCollide = false | |
| 4420 | local distance = (Handle.CFrame.p - mouse.Hit.p).magnitude | |
| 4421 | beam.Size = Vector3.new(1.05, 1.05, distance) | |
| 4422 | beam.CFrame = CFrame.new(Handle.CFrame.p, mouse.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
| 4423 | game:GetService("Debris"):AddItem(beam, 0.14)
| |
| 4424 | local sound = Instance.new('Sound',Handle)
| |
| 4425 | sound.SoundId = 'rbxassetid://588697948' | |
| 4426 | sound.Volume = 59420 | |
| 4427 | sound.EmitterSize = 40 | |
| 4428 | sound.MaxDistance = 450 | |
| 4429 | sound:Play() | |
| 4430 | game:GetService("Debris"):AddItem(beam, sound.TimeLength)
| |
| 4431 | GYRO:Destroy() | |
| 4432 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4433 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4434 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4435 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4436 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4437 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4438 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4439 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4440 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4441 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 4442 | wait(0.3) | |
| 4443 | attack = false | |
| 4444 | hum.WalkSpeed = 16 | |
| 4445 | ref:Destroy() | |
| 4446 | end | |
| 4447 | function Distort() | |
| 4448 | attack = true | |
| 4449 | hum.WalkSpeed = 0 | |
| 4450 | local pos = root.Position | |
| 4451 | root.CFrame = CF(mouse.Hit.p+Vector3.new(0,3,0),pos) | |
| 4452 | Cso("261227592", tors, 10, 0.85)
| |
| 4453 | for i = 1,2.5,0.1 do | |
| 4454 | swait() | |
| 4455 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 4456 | end | |
| 4457 | attack = false | |
| 4458 | hum.WalkSpeed = 8 | |
| 4459 | end | |
| 4460 | function Ancient_Rage() | |
| 4461 | attack = true | |
| 4462 | hum.WalkSpeed = 4 | |
| 4463 | Cso("1345718948", tors, 10, 1.05)
| |
| 4464 | for i = 1,14,0.1 do | |
| 4465 | swait() | |
| 4466 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 4467 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 4468 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 4469 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 4470 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4471 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4472 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 7)) do | |
| 4473 | if v:FindFirstChild("Head") then
| |
| 4474 | Eviscerate(v) | |
| 4475 | end | |
| 4476 | end | |
| 4477 | end | |
| 4478 | attack = false | |
| 4479 | hum.WalkSpeed = 16 | |
| 4480 | end | |
| 4481 | function Ancient_Ragu() | |
| 4482 | attack = true | |
| 4483 | hum.WalkSpeed = 4 | |
| 4484 | Cso("1345718948", tors, 10, 1.05)
| |
| 4485 | for i = 1,14,0.1 do | |
| 4486 | swait() | |
| 4487 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 4488 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 4489 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 4490 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 4491 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4492 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4493 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 7)) do | |
| 4494 | if v:FindFirstChild("Head") then
| |
| 4495 | Eviscerate(v) | |
| 4496 | end | |
| 4497 | end | |
| 4498 | end | |
| 4499 | attack = false | |
| 4500 | hum.WalkSpeed = 16 | |
| 4501 | end | |
| 4502 | function TTTTTTTTTTGaunt() | |
| 4503 | attack = true | |
| 4504 | hum.WalkSpeed = 0 | |
| 4505 | sex:Play() | |
| 4506 | repeat | |
| 4507 | swait() | |
| 4508 | sex.Parent = tors | |
| 4509 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4510 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
| 4511 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4512 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4513 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 4514 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 4515 | until sex.Playing == false | |
| 4516 | attack = false | |
| 4517 | hum.WalkSpeed = 16 | |
| 4518 | end | |
| 4519 | function TTTTTTTTTTTaunt() | |
| 4520 | attack = true | |
| 4521 | hum.WalkSpeed = 0 | |
| 4522 | DTAUNT:Play() | |
| 4523 | repeat | |
| 4524 | swait() | |
| 4525 | DTAUNT.Parent = tors | |
| 4526 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4527 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
| 4528 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4529 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4530 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 4531 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 4532 | until DTAUNT.Playing == false | |
| 4533 | attack = false | |
| 4534 | hum.WalkSpeed = 16 | |
| 4535 | end | |
| 4536 | ||
| 4537 | function Taunt3() | |
| 4538 | attack = true | |
| 4539 | hum.WalkSpeed = 0 | |
| 4540 | newnoob:Play() | |
| 4541 | repeat | |
| 4542 | swait() | |
| 4543 | newnoob.Parent = tors | |
| 4544 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4545 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
| 4546 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4547 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 4548 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 4549 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 4550 | until newnoob.Playing == false | |
| 4551 | attack = false | |
| 4552 | hum.WalkSpeed = 16 | |
| 4553 | end | |
| 4554 | ||
| 4555 | ||
| 4556 | function Multi_Bombs() | |
| 4557 | attack = true | |
| 4558 | hum.WalkSpeed = 3.01 | |
| 4559 | for i = 0,3,0.1 do | |
| 4560 | swait() | |
| 4561 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4562 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4563 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4564 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4565 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4566 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4567 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4568 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4569 | end | |
| 4570 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 4571 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 4572 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 4573 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 4574 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 4575 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 4576 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4577 | CreateSound("142070127", tors, 10, 1)
| |
| 4578 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 4579 | for i = 0,1,0.1 do | |
| 4580 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4581 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4582 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4583 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4584 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4585 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4586 | end | |
| 4587 | for i = 0,2,0.1 do | |
| 4588 | swait() | |
| 4589 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4590 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4591 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4592 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4593 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4594 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4595 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4596 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4597 | end | |
| 4598 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 4599 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 4600 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 4601 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 4602 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 4603 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 4604 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4605 | CreateSound("142070127", tors, 10, 1)
| |
| 4606 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 4607 | for i = 0,1,0.1 do | |
| 4608 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4609 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4610 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4611 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4612 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4613 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4614 | end | |
| 4615 | for i = 0,2,0.1 do | |
| 4616 | swait() | |
| 4617 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4618 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4619 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4620 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4621 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4622 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4623 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4624 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4625 | end | |
| 4626 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 4627 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 4628 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 4629 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 4630 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 4631 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 4632 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4633 | CreateSound("142070127", tors, 10, 1)
| |
| 4634 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 4635 | for i = 0,1,0.1 do | |
| 4636 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4637 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4638 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4639 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4640 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4641 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4642 | end | |
| 4643 | wait(.6) | |
| 4644 | attack = false | |
| 4645 | hum.WalkSpeed = 16 | |
| 4646 | end | |
| 4647 | ||
| 4648 | function Universal_Crush() | |
| 4649 | attack = true | |
| 4650 | for i = 0,5.2,0.05 do | |
| 4651 | swait() | |
| 4652 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4653 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4654 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4655 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4656 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4657 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4658 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4659 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4660 | end | |
| 4661 | CreateSound("331666100", tors, 10, 1)
| |
| 4662 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 16.6, 16.6, 16.6, 0.01)
| |
| 4663 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 16, 16, 16, 19.6, 19.6, 19.6, 0.01)
| |
| 4664 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 18, 18, 18, 22.6, 22.6, 22.6, 0.01)
| |
| 4665 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 20, 20, 20, 25.6, 25, 25, 0.01)
| |
| 4666 | MagniDamage(tors, 170, 80, 175, 15, "DarkUp") | |
| 4667 | coroutine.resume(coroutine.create(function() | |
| 4668 | for i = 0,1.8,0.1 do | |
| 4669 | swait() | |
| 4670 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 4671 | end | |
| 4672 | for i = 0,1.8,0.1 do | |
| 4673 | swait() | |
| 4674 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 4675 | end | |
| 4676 | end)) | |
| 4677 | for i = 1,4.7,0.1 do | |
| 4678 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 4679 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 4680 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 4681 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4682 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 4683 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 4684 | end | |
| 4685 | wait(.6) | |
| 4686 | attack = false | |
| 4687 | end | |
| 4688 | ||
| 4689 | function HAAH() | |
| 4690 | attack = true | |
| 4691 | hum.WalkSpeed = 0 | |
| 4692 | Cso("300208779", hed, 10, 1)
| |
| 4693 | for i = 0,9,0.1 do | |
| 4694 | swait() | |
| 4695 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 4696 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 4697 | if Mrandom(1,15) == 1 then | |
| 4698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 4699 | end | |
| 4700 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 4701 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 4702 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 4703 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 4704 | end | |
| 4705 | attack = false | |
| 4706 | hum.WalkSpeed = 16 | |
| 4707 | end | |
| 4708 | function again() | |
| 4709 | attack = true | |
| 4710 | hum.WalkSpeed = 0 | |
| 4711 | ITAUNT:Play() | |
| 4712 | repeat | |
| 4713 | swait() | |
| 4714 | ITAUNT.Parent = tors | |
| 4715 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
| 4716 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4717 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
| 4718 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
| 4719 | RW.C0 = clerp(RW.C0, CF(1.5, 0.8 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(120 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4720 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4721 | until ITAUNT.Playing == false | |
| 4722 | attack = false | |
| 4723 | hum.WalkSpeed = 16 | |
| 4724 | end | |
| 4725 | function LunarSpin() | |
| 4726 | attack = true | |
| 4727 | hum.WalkSpeed = 0 | |
| 4728 | for i = 0,17,0.05 do | |
| 4729 | CameraEnshaking(1, 5) | |
| 4730 | MagniDamage(tors, 47, 2, 5, 0, "the gogo") | |
| 4731 | Effects.Spiral.Create(BrickC("Teal"), tors.CFrame * CF(0, 0, 0), 3, 3, 3, 4, 4, 4, 0.03)
| |
| 4732 | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4733 | swait() | |
| 4734 | PixelBlock(1.5,14,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-360,360)),math.rad(math.random(-50,50))),3,3,3,0.3,maincolor,0) | |
| 4735 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 4736 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4737 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4738 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4739 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 4740 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
| 4741 | end | |
| 4742 | hum.WalkSpeed = 16 | |
| 4743 | attack = false | |
| 4744 | end | |
| 4745 | function Decapitate() | |
| 4746 | local target = nil | |
| 4747 | local targettorso = nil | |
| 4748 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 4749 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 4750 | target = mouse.Target.Parent.Humanoid | |
| 4751 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 4752 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 4753 | end | |
| 4754 | end | |
| 4755 | if target ~= nil then | |
| 4756 | targettorso.Anchored = true | |
| 4757 | attack = true | |
| 4758 | hum.WalkSpeed = 0 | |
| 4759 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 4760 | for i = 0,4.2,0.1 do | |
| 4761 | swait() | |
| 4762 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 4763 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 4764 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 4765 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 4766 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) | |
| 4767 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 4768 | end | |
| 4769 | local ModelHead01 = New("Model", char, "", {})
| |
| 4770 | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {})
| |
| 4771 | local Head01 = targethead:Clone() | |
| 4772 | targethead.Transparency = 1 | |
| 4773 | Head01.Parent = ModelHead01 | |
| 4774 | local weldHead01 = Instance.new("Weld")
| |
| 4775 | weldHead01.Parent = Head01 | |
| 4776 | weldHead01.Part0 = targethead | |
| 4777 | weldHead01.Part1 = Head01 | |
| 4778 | weldHead01.C1 = CFrame.new(0, 0, 0) | |
| 4779 | targethead.face:Remove() | |
| 4780 | weldHead01.Part0 = ra | |
| 4781 | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 4782 | targettorso:BreakJoints() | |
| 4783 | CreateSound("314390675", targettorso, 5, .7)
| |
| 4784 | for i = 0,3.2,0.1 do | |
| 4785 | swait() | |
| 4786 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 4787 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 4788 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4789 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) | |
| 4790 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) | |
| 4791 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 4792 | end | |
| 4793 | for i = 0,4.2,0.1 do | |
| 4794 | swait() | |
| 4795 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 4796 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 4797 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4798 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4799 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) | |
| 4800 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 4801 | end | |
| 4802 | CreateSound("541909763", targettorso, 5, .8)
| |
| 4803 | weldHead01:Destroy() | |
| 4804 | Head01.CanCollide = true | |
| 4805 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 4806 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
| 4807 | P = 5000, | |
| 4808 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4809 | Parent = Head01 | |
| 4810 | }) | |
| 4811 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 4812 | for i = 0,6.2,0.1 do | |
| 4813 | swait() | |
| 4814 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) | |
| 4815 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) | |
| 4816 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4817 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4818 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) | |
| 4819 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 4820 | end | |
| 4821 | targettorso.Anchored = false | |
| 4822 | attack = false | |
| 4823 | hum.WalkSpeed = 16 | |
| 4824 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
| 4825 | end | |
| 4826 | end | |
| 4827 | function BalanceSpin() | |
| 4828 | attack = true | |
| 4829 | hum.WalkSpeed = 2 | |
| 4830 | for i = 0,17,0.07 do | |
| 4831 | CameraEnshaking(1, 5) | |
| 4832 | MagniDamage(tors, 30, 7, 11, 0, "the gogo") | |
| 4833 | swait() | |
| 4834 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
| 4835 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, BrickColor.new("Black"), 0, "Brick")
| |
| 4836 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
| 4837 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 4838 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4839 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4840 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4841 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 4842 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
| 4843 | end | |
| 4844 | hum.WalkSpeed = 16 | |
| 4845 | attack = false | |
| 4846 | end | |
| 4847 | ||
| 4848 | function lolik() | |
| 4849 | attack = true | |
| 4850 | hum.WalkSpeed = 0 | |
| 4851 | pop:Play() | |
| 4852 | repeat | |
| 4853 | pop.Parent = tors | |
| 4854 | swait() | |
| 4855 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
| 4856 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
| 4857 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
| 4858 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
| 4859 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
| 4860 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
| 4861 | until pop.Playing == false | |
| 4862 | attack = false | |
| 4863 | hum.WalkSpeed = 16 | |
| 4864 | end | |
| 4865 | ||
| 4866 | function BARK() | |
| 4867 | attack = true | |
| 4868 | hum.WalkSpeed = 0 | |
| 4869 | BATAUNT:Play() | |
| 4870 | repeat | |
| 4871 | BATAUNT.Parent = tors | |
| 4872 | swait() | |
| 4873 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
| 4874 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
| 4875 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
| 4876 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
| 4877 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
| 4878 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
| 4879 | until BATAUNT.Playing == false | |
| 4880 | attack = false | |
| 4881 | hum.WalkSpeed = 16 | |
| 4882 | end | |
| 4883 | ||
| 4884 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 4885 | local NSound = nil | |
| 4886 | coroutine.resume(coroutine.create(function() | |
| 4887 | NSound = Instance.new("Sound", PARENT)
| |
| 4888 | NSound.Volume = VOLUME | |
| 4889 | NSound.Pitch = PITCH | |
| 4890 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 4891 | swait() | |
| 4892 | NSound:play() | |
| 4893 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 4894 | end)) | |
| 4895 | return NSound | |
| 4896 | end | |
| 4897 | function nope() | |
| 4898 | attack = true | |
| 4899 | hum.WalkSpeed = 0 | |
| 4900 | NOTAUNT:Play() | |
| 4901 | repeat | |
| 4902 | NOTAUNT.Parent = tors | |
| 4903 | swait() | |
| 4904 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
| 4905 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
| 4906 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
| 4907 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
| 4908 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
| 4909 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
| 4910 | until NOTAUNT.Playing == false | |
| 4911 | attack = false | |
| 4912 | hum.WalkSpeed = 16 | |
| 4913 | end | |
| 4914 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 4915 | local NSound = nil | |
| 4916 | coroutine.resume(coroutine.create(function() | |
| 4917 | NSound = Instance.new("Sound", PARENT)
| |
| 4918 | NSound.Volume = VOLUME | |
| 4919 | NSound.Pitch = PITCH | |
| 4920 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 4921 | swait() | |
| 4922 | NSound:play() | |
| 4923 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 4924 | end)) | |
| 4925 | return NSound | |
| 4926 | end | |
| 4927 | function Anime_Splosion() | |
| 4928 | attack = true | |
| 4929 | for i = 0,2,0.05 do | |
| 4930 | swait() | |
| 4931 | Effects.Block.Create(BrickC("Carnation pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4932 | Effects.Block.Create(BrickC("Carnation pink"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4933 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4934 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4935 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4936 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4937 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4938 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4939 | end | |
| 4940 | CreateSound("331666100", tors, 10, 1)
| |
| 4941 | Effects.Ring.Create(BrickC("Carnation pink"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
| |
| 4942 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
| 4943 | CameraEnshaking(1.5, 10) | |
| 4944 | for i = 1,2,0.1 do | |
| 4945 | swait() | |
| 4946 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4947 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4948 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4949 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4950 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4951 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4952 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4953 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4954 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4955 | end | |
| 4956 | wait(.6) | |
| 4957 | attack = false | |
| 4958 | end | |
| 4959 | corrupted = false | |
| 4960 | function Bark_Splosion() | |
| 4961 | attack = true | |
| 4962 | for i = 0,2,0.05 do | |
| 4963 | swait() | |
| 4964 | Effects.Block.Create(BrickC("Cool yellow"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4965 | Effects.Block.Create(BrickC("Medium stone grey"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4966 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4967 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4968 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4969 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4970 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4971 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4972 | end | |
| 4973 | CreateSound("331666100", tors, 10, 1)
| |
| 4974 | Effects.Ring.Create(BrickC("Cool yellow"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
| |
| 4975 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
| 4976 | CameraEnshaking(1.5, 10) | |
| 4977 | for i = 1,2,0.1 do | |
| 4978 | swait() | |
| 4979 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4980 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4981 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4982 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4983 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4984 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4985 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4986 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4987 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4988 | end | |
| 4989 | wait(.6) | |
| 4990 | attack = false | |
| 4991 | end | |
| 4992 | corrupted = false | |
| 4993 | ||
| 4994 | function Taunt1000() | |
| 4995 | attack = true | |
| 4996 | hum.WalkSpeed = 0 | |
| 4997 | for i = 0, 9, 0.1 do | |
| 4998 | swait() | |
| 4999 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(0)), 0.15) | |
| 5000 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 5001 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(15)), 0.15) | |
| 5002 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-15)), 0.15) | |
| 5003 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
| 5004 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 5005 | end | |
| 5006 | attack = false | |
| 5007 | hum.WalkSpeed = 16 | |
| 5008 | end | |
| 5009 | ||
| 5010 | function Pixel_Corrupt() | |
| 5011 | attack = true | |
| 5012 | corrupted = true | |
| 5013 | for i = 0,3,0.05 do | |
| 5014 | swait() | |
| 5015 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 5016 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 5017 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 5018 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 5019 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 5020 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 5021 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5022 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5023 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5024 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5025 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5026 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5027 | end | |
| 5028 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 5029 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "the gogo") | |
| 5030 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
| 5031 | CreateSound("331666100", refa, 10, 1)
| |
| 5032 | CameraEnshaking(1.5, 10) | |
| 5033 | coroutine.resume(coroutine.create(function() | |
| 5034 | for i = 1,20,0.1 do | |
| 5035 | swait(5) | |
| 5036 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 5037 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 5038 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 5039 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 5040 | CreateSound("331666100", refa, 10, 1)
| |
| 5041 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
| 5042 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "the gogo") | |
| 5043 | end | |
| 5044 | refa:Destroy() | |
| 5045 | corrupted = false | |
| 5046 | end)) | |
| 5047 | for i = 1,2.5,0.1 do | |
| 5048 | swait() | |
| 5049 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
| 5050 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
| 5051 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
| 5052 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
| 5053 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
| 5054 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
| 5055 | end | |
| 5056 | wait(.3) | |
| 5057 | attack = false | |
| 5058 | end | |
| 5059 | ||
| 5060 | function FearMe() | |
| 5061 | attack = true | |
| 5062 | hum.WalkSpeed = 0 | |
| 5063 | so:Play() | |
| 5064 | repeat | |
| 5065 | swait() | |
| 5066 | so.Parent = tors | |
| 5067 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 5068 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
| 5069 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 5070 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 5071 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 5072 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 5073 | until so.Playing == false | |
| 5074 | attack = false | |
| 5075 | hum.WalkSpeed = 16 | |
| 5076 | end | |
| 5077 | ||
| 5078 | function re() | |
| 5079 | attack = true | |
| 5080 | hum.WalkSpeed = 0 | |
| 5081 | Cso("995563743", hed, 10, 1)
| |
| 5082 | for i = 0,9,0.1 do | |
| 5083 | swait() | |
| 5084 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 5085 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 5086 | if Mrandom(1,15) == 1 then | |
| 5087 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 5088 | end | |
| 5089 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 5090 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 5091 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 5092 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 5093 | end | |
| 5094 | attack = false | |
| 5095 | hum.WalkSpeed = 16 | |
| 5096 | end | |
| 5097 | ||
| 5098 | function heregoes() | |
| 5099 | attack = true | |
| 5100 | hum.WalkSpeed = 0 | |
| 5101 | Cso("995563743", hed, 10, 1)
| |
| 5102 | for i = 0,9,0.1 do | |
| 5103 | swait() | |
| 5104 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 5105 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 5106 | if Mrandom(1,15) == 1 then | |
| 5107 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 5108 | end | |
| 5109 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 5110 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 5111 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 5112 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 5113 | end | |
| 5114 | attack = false | |
| 5115 | hum.WalkSpeed = 16 | |
| 5116 | end | |
| 5117 | function again() | |
| 5118 | attack = true | |
| 5119 | hum.WalkSpeed = 0 | |
| 5120 | ITAUNT:Play() | |
| 5121 | repeat | |
| 5122 | swait() | |
| 5123 | ITAUNT.Parent = tors | |
| 5124 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
| 5125 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 5126 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
| 5127 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
| 5128 | RW.C0 = clerp(RW.C0, CF(1.5, 0.8 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(120 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5129 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5130 | until ITAUNT.Playing == false | |
| 5131 | attack = false | |
| 5132 | hum.WalkSpeed = 16 | |
| 5133 | end | |
| 5134 | ||
| 5135 | function thing() | |
| 5136 | attack = true | |
| 5137 | timetofly = false | |
| 5138 | hum.WalkSpeed = 0.05 | |
| 5139 | Character.Head.face.Texture = "rbxassetid://705269463" | |
| 5140 | Cause_Im_having_a_good_time_having_a_good_time:Play() | |
| 5141 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
| 5142 | Humanoid.JumpPower = 0 | |
| 5143 | for i = 0,300,0.1 do --thatsalongtime | |
| 5144 | swait() | |
| 5145 | CameraEnshaking(1, 7) | |
| 5146 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 75, 500, 100, "Knockdown") | |
| 5147 | Cause_Im_having_a_good_time_having_a_good_time.Parent = hed | |
| 5148 | root.Velocity = root.CFrame.lookVector * 225 | |
| 5149 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5150 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0-255.45*i), Rad(0), Rad(0)), 0.3) | |
| 5151 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5152 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5153 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
| 5154 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
| 5155 | end | |
| 5156 | Cause_Im_having_a_good_time_having_a_good_time:Stop() | |
| 5157 | attack = false | |
| 5158 | Humanoid.JumpPower = 50 | |
| 5159 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 5160 | hum.WalkSpeed = 16 | |
| 5161 | wait(45) | |
| 5162 | timetofly = true | |
| 5163 | warn("You can FLY SKY HIGH Now! Go Nuts!") --please dont go nuts
| |
| 5164 | end | |
| 5165 | ||
| 5166 | function DANCEFORME() | |
| 5167 | attack = true | |
| 5168 | Character.Head.face.Texture = "rbxassetid://183225545" | |
| 5169 | MERKIO:Play() | |
| 5170 | repeat | |
| 5171 | for i = 0,0.7,0.2 do | |
| 5172 | swait() | |
| 5173 | MERKIO.Parent = tors | |
| 5174 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
| 5175 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
| 5176 | RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 5177 | LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 5178 | RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77) | |
| 5179 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67) | |
| 5180 | end | |
| 5181 | for i = 0,0.7,0.2 do | |
| 5182 | swait() | |
| 5183 | MERKIO.Parent = tors | |
| 5184 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
| 5185 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
| 5186 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 5187 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 5188 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
| 5189 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7) | |
| 5190 | end | |
| 5191 | until MERKIO.Playing == false | |
| 5192 | MERKIO:Stop() | |
| 5193 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 5194 | attack = false | |
| 5195 | hum.WalkSpeed = 16 | |
| 5196 | end | |
| 5197 | ||
| 5198 | function HAA55() --ik | |
| 5199 | attack = true | |
| 5200 | hum.WalkSpeed = 1.01 | |
| 5201 | Character.Head.face.Texture = "rbxassetid://111523405" | |
| 5202 | CreateSound("1225763508", hed, 10, 1)
| |
| 5203 | for i = 0,14,0.1 do | |
| 5204 | swait() | |
| 5205 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5206 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5207 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5208 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5209 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
| 5210 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
| 5211 | end | |
| 5212 | attack = false | |
| 5213 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 5214 | hum.WalkSpeed = 16 | |
| 5215 | end | |
| 5216 | ||
| 5217 | function DistortThem() | |
| 5218 | CanUse = false | |
| 5219 | local HIT = tors.Touched:Connect(function(hit) | |
| 5220 | Kill(hit.Parent) | |
| 5221 | end) | |
| 5222 | for i = 1, 350 do | |
| 5223 | swait() | |
| 5224 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(125), math.rad(0), math.rad(10)), 0.1) | |
| 5225 | CreateSound("333430981", hed, 1.5, 1)
| |
| 5226 | RA.Parent = ra | |
| 5227 | LA.Parent = la | |
| 5228 | FT.Parent = tors | |
| 5229 | RL.Parent = rl | |
| 5230 | LL.Parent = ll | |
| 5231 | for _,v in next, char:GetDescendants() do | |
| 5232 | if(v:IsA'DataModelMesh')then | |
| 5233 | v.Offset = Vector3.new(math.random(-50,50)/100,math.random(-50,50)/100,math.random(-50,50)/100) | |
| 5234 | end | |
| 5235 | end | |
| 5236 | end | |
| 5237 | FT.Parent = nil | |
| 5238 | RA.Parent = nil | |
| 5239 | LA.Parent = nil | |
| 5240 | RL.Parent = nil | |
| 5241 | LL.Parent = nil | |
| 5242 | for _,v in next, char:GetDescendants() do | |
| 5243 | if(v:IsA'DataModelMesh')then | |
| 5244 | v.Offset = Vector3.new(0,0,0) | |
| 5245 | end | |
| 5246 | end | |
| 5247 | HIT:Disconnect() | |
| 5248 | wait(3.5) | |
| 5249 | CanUse = true | |
| 5250 | end | |
| 5251 | ||
| 5252 | function targett() | |
| 5253 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 5254 | TargetSelect(mouse.Target.Parent) | |
| 5255 | CreateSound("743521450", char, 1, .8)
| |
| 5256 | end | |
| 5257 | end | |
| 5258 | ||
| 5259 | function un_fun() | |
| 5260 | attack = true | |
| 5261 | hum.WalkSpeed = 0 | |
| 5262 | BTAUNT:Play() | |
| 5263 | repeat | |
| 5264 | swait() | |
| 5265 | BTAUNT.Parent = tors | |
| 5266 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
| 5267 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
| 5268 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
| 5269 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
| 5270 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08) | |
| 5271 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 5272 | until BTAUNT.Playing == false | |
| 5273 | attack = false | |
| 5274 | hum.WalkSpeed = 16 | |
| 5275 | end | |
| 5276 | function thisisit() | |
| 5277 | attack = true | |
| 5278 | hum.WalkSpeed = 0 | |
| 5279 | STAUNT:Play() | |
| 5280 | repeat | |
| 5281 | swait() | |
| 5282 | STAUNT.Parent = tors | |
| 5283 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 5284 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 5285 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 5286 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 5287 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
| 5288 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
| 5289 | until STAUNT.Playing == false | |
| 5290 | attack = false | |
| 5291 | hum.WalkSpeed = 16 | |
| 5292 | end | |
| 5293 | function PENIS() | |
| 5294 | attack = true | |
| 5295 | hum.WalkSpeed = 0 | |
| 5296 | NOSOUND:Play() | |
| 5297 | repeat | |
| 5298 | swait() | |
| 5299 | NOSOUND.Parent = tors | |
| 5300 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 5301 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 5302 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 5303 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 5304 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
| 5305 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
| 5306 | until NOSOUND.Playing == false | |
| 5307 | attack = false | |
| 5308 | hum.WalkSpeed = 16 | |
| 5309 | end | |
| 5310 | function Exploit() | |
| 5311 | exploitable = false | |
| 5312 | Cso("811841430", tors, 10, 1.05)
| |
| 5313 | coroutine.resume(coroutine.create(function() | |
| 5314 | for i = 1,20,0.1 do | |
| 5315 | swait() | |
| 5316 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
| 5317 | end | |
| 5318 | Cso("12222030", tors, 10, 1.05)
| |
| 5319 | BlockEffect(maincolor, tors.CFrame * CF(0, 0, 0), 17, 17, 17, 20, 20, 20, 0.04, 1) | |
| 5320 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 27)) do | |
| 5321 | if v:FindFirstChild("Head") then
| |
| 5322 | Eviscerate(v) | |
| 5323 | SoulSteal(v) | |
| 5324 | end | |
| 5325 | end | |
| 5326 | wait(15) | |
| 5327 | exploitable = true | |
| 5328 | end)) | |
| 5329 | end | |
| 5330 | function wutdefaq() | |
| 5331 | attack = true | |
| 5332 | hum.WalkSpeed = 0 | |
| 5333 | WTF:Play() | |
| 5334 | repeat | |
| 5335 | swait() | |
| 5336 | WTF.Parent = tors | |
| 5337 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 5338 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 5339 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 5340 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 5341 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
| 5342 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
| 5343 | until STAUNT.Playing == false | |
| 5344 | attack = false | |
| 5345 | hum.WalkSpeed = 16 | |
| 5346 | end | |
| 5347 | function Exploit() | |
| 5348 | exploitable = false | |
| 5349 | Cso("135017578", tors, 10, 1.05)
| |
| 5350 | coroutine.resume(coroutine.create(function() | |
| 5351 | for i = 1,20,0.1 do | |
| 5352 | swait() | |
| 5353 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
| 5354 | end | |
| 5355 | Cso("160718677", tors, 10, 1.05)
| |
| 5356 | BlockEffect(maincolor, tors.CFrame * CF(0, 0, 0), 17, 17, 17, 20, 20, 20, 0.04, 1) | |
| 5357 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 27)) do | |
| 5358 | if v:FindFirstChild("Head") then
| |
| 5359 | Eviscerate(v) | |
| 5360 | SoulSteal(v) | |
| 5361 | end | |
| 5362 | end | |
| 5363 | wait(15) | |
| 5364 | exploitable = true | |
| 5365 | end)) | |
| 5366 | end | |
| 5367 | function ASCENTION() | |
| 5368 | attack = true | |
| 5369 | hum.WalkSpeed = 0 | |
| 5370 | Cso("1711322463", tors, 10, 1.05)
| |
| 5371 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 5372 | vel2.Velocity = Vector3.new(0,30,0) | |
| 5373 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 5374 | for i = 0,20,0.1 do | |
| 5375 | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "the gogo") | |
| 5376 | swait() | |
| 5377 | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 5378 | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 5379 | CameraEnshaking(1, 4) | |
| 5380 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5381 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5382 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5383 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5384 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5385 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 5386 | end | |
| 5387 | hum.WalkSpeed = 9 | |
| 5388 | vel2:Destroy() | |
| 5389 | attack = false | |
| 5390 | end | |
| 5391 | ||
| 5392 | function Taunt1() | |
| 5393 | attack = true | |
| 5394 | hum.WalkSpeed = 3.01 | |
| 5395 | Cso("1535994137", hed, 10, 1)
| |
| 5396 | for i = 0, 9, 0.1 do | |
| 5397 | swait() | |
| 5398 | hum.CameraOffset = Vector3.new(0, -0.1 + 0.1 * Cos(sine / 20), 0.1) | |
| 5399 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
| 5400 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 3.5)), Rad(0), Rad(-30)), 0.1) | |
| 5401 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(86), Rad(0)) * angles(Rad(-5), Rad(0), Rad(0)), 0.1) | |
| 5402 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-86), Rad(0)) * angles(Rad(-5), Rad(0), Rad(0)), 0.1) | |
| 5403 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.8* Player_Size) * angles(Rad(10), Rad(-20), Rad(-90)), 0.2) | |
| 5404 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0 + 0.025 * Sin(sine / 20)* Player_Size, -.8* Player_Size) * angles(Rad(6), Rad(20), Rad(90)), 0.2) | |
| 5405 | end | |
| 5406 | hum.WalkSpeed = 16 | |
| 5407 | attack = false | |
| 5408 | end | |
| 5409 | ||
| 5410 | function Destruction() | |
| 5411 | attack = true | |
| 5412 | local Ring1 = Instance.new("Part", char)
| |
| 5413 | Ring1.Anchored = true | |
| 5414 | Ring1.BrickColor = maincolor | |
| 5415 | Ring1.CanCollide = false | |
| 5416 | Ring1.FormFactor = 3 | |
| 5417 | Ring1.Name = "Ring" | |
| 5418 | Ring1.Material = "Neon" | |
| 5419 | Ring1.Size = Vector3.new(1, 0.05, 1) | |
| 5420 | Ring1.Transparency = 1 | |
| 5421 | Ring1.TopSurface = 0 | |
| 5422 | Ring1.BottomSurface = 0 | |
| 5423 | local Ring1Mesh = Instance.new("SpecialMesh", Ring1)
| |
| 5424 | Ring1Mesh.MeshType = "Brick" | |
| 5425 | Ring1Mesh.Name = "SizeMesh" | |
| 5426 | Ring1Mesh.Scale = Vector3.new(0, 1, 0) | |
| 5427 | local InnerRing1 = Ring1:Clone() | |
| 5428 | InnerRing1.Parent = char | |
| 5429 | InnerRing1.Transparency = 0 | |
| 5430 | InnerRing1.BrickColor = BrickColor.new("New Yeller")
| |
| 5431 | InnerRing1.Size = Vector3.new(1, 1, 1) | |
| 5432 | local InnerRing1Mesh = InnerRing1.SizeMesh | |
| 5433 | InnerRing1Mesh.Scale = Vector3.new(0, 0, 0) | |
| 5434 | InnerRing1Mesh.MeshType = "Sphere" | |
| 5435 | Ring1:Destroy() | |
| 5436 | for i = 0, 5, 0.1 do | |
| 5437 | swait() | |
| 5438 | SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0) | |
| 5439 | SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, BrickC("Institutional white"), 0)
| |
| 5440 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 5441 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 5442 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-12.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 5443 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 5444 | RW.C0 = clerp(RW.C0, CF(1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-25)), 0.1) | |
| 5445 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(25)), 0.1) | |
| 5446 | root.CFrame = FaceMouse()[1] | |
| 5447 | end | |
| 5448 | InnerRing1.Transparency = 1 | |
| 5449 | InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
| 5450 | CreateSound("294188875", char, 2.3, 1)
| |
| 5451 | local a = IT("Part", char)
| |
| 5452 | a.Name = "Direction" | |
| 5453 | a.Anchored = true | |
| 5454 | a.BrickColor = maincolor | |
| 5455 | a.Material = "Neon" | |
| 5456 | a.Transparency = 0 | |
| 5457 | a.Shape = "Cylinder" | |
| 5458 | a.CanCollide = false | |
| 5459 | local a2 = IT("Part", char)
| |
| 5460 | a2.Name = "Direction" | |
| 5461 | a2.Anchored = true | |
| 5462 | a2.BrickColor = maincolor | |
| 5463 | a2.Color = maincolor.Color | |
| 5464 | a2.Material = "Neon" | |
| 5465 | a2.Transparency = 0.5 | |
| 5466 | a2.Shape = "Cylinder" | |
| 5467 | a2.CanCollide = false | |
| 5468 | local ba = IT("Part", char)
| |
| 5469 | ba.Name = "HitDirect" | |
| 5470 | ba.Anchored = true | |
| 5471 | ba.BrickColor = maincolor | |
| 5472 | ba.Material = "Neon" | |
| 5473 | ba.Transparency = 1 | |
| 5474 | ba.CanCollide = false | |
| 5475 | local ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000) | |
| 5476 | local ignore = char | |
| 5477 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 5478 | a.BottomSurface = 10 | |
| 5479 | a.TopSurface = 10 | |
| 5480 | a2.BottomSurface = 10 | |
| 5481 | a2.TopSurface = 10 | |
| 5482 | local distance = (InnerRing1.CFrame.p - position).magnitude | |
| 5483 | a.Size = Vector3.new(distance, 1, 1) | |
| 5484 | a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
| 5485 | a2.Size = Vector3.new(distance, 1, 1) | |
| 5486 | a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
| 5487 | ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance) | |
| 5488 | a.CFrame = a.CFrame * angles(0, Rad(90), 0) | |
| 5489 | a2.CFrame = a2.CFrame * angles(0, Rad(90), 0) | |
| 5490 | game:GetService("Debris"):AddItem(a, 20)
| |
| 5491 | game:GetService("Debris"):AddItem(a2, 20)
| |
| 5492 | game:GetService("Debris"):AddItem(ba, 20)
| |
| 5493 | local msh = Instance.new("SpecialMesh", a)
| |
| 5494 | msh.MeshType = "Sphere" | |
| 5495 | msh.Scale = Vector3.new(1, 25, 25) | |
| 5496 | local msh2 = Instance.new("SpecialMesh", a2)
| |
| 5497 | msh2.MeshType = "Sphere" | |
| 5498 | msh2.Scale = Vector3.new(1, 30, 30) | |
| 5499 | for i = 0, 10, 0.1 do | |
| 5500 | swait() | |
| 5501 | root.CFrame = FaceMouse()[1] | |
| 5502 | hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1)) | |
| 5503 | a2.Color = maincolor.Color | |
| 5504 | InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 5505 | ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000) | |
| 5506 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 5507 | distance = (InnerRing1.CFrame.p - position).magnitude | |
| 5508 | a.Size = Vector3.new(distance, 1, 1) | |
| 5509 | a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
| 5510 | a2.Size = Vector3.new(distance, 1, 1) | |
| 5511 | a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
| 5512 | ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance) | |
| 5513 | a.CFrame = a.CFrame * angles(0, Rad(90), 0) | |
| 5514 | a2.CFrame = a2.CFrame * angles(0, Rad(90), 0) | |
| 5515 | msh.Scale = msh.Scale - Vector3.new(0, 0.25, 0.25) | |
| 5516 | msh2.Scale = msh2.Scale - Vector3.new(0, 0.3, 0.3) | |
| 5517 | SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0) | |
| 5518 | SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0) | |
| 5519 | for i, v in pairs(FindNearestHead(ba.CFrame.p, 14.5)) do | |
| 5520 | if v:FindFirstChild("Head") then
| |
| 5521 | Eviscerate(v) | |
| 5522 | SoulSteal(v) | |
| 5523 | end | |
| 5524 | end | |
| 5525 | end | |
| 5526 | a:Destroy() | |
| 5527 | a2:Destroy() | |
| 5528 | ba:Destroy() | |
| 5529 | InnerRing1:Destroy() | |
| 5530 | attack = false | |
| 5531 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5532 | end | |
| 5533 | ||
| 5534 | function Flame_Burst() | |
| 5535 | local target = nil | |
| 5536 | local targettorso = nil | |
| 5537 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 5538 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 5539 | target = mouse.Target.Parent.Humanoid | |
| 5540 | target2 = mouse.Target.Parent | |
| 5541 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 5542 | end | |
| 5543 | end | |
| 5544 | if target ~= nil then | |
| 5545 | attack = true | |
| 5546 | hum.WalkSpeed = 0 | |
| 5547 | for i = 0, 3.4, 0.1 do | |
| 5548 | swait() | |
| 5549 | hum.WalkSpeed = 0 | |
| 5550 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(45)), 0.1) | |
| 5551 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15), Rad(0), Rad(-45)), 0.1) | |
| 5552 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
| 5553 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
| 5554 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(-15), Rad(46 + 4.5 * Sin(sine / 12))), 0.1) | |
| 5555 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-46 - 4.5 * Sin(sine / 12))), 0.1) | |
| 5556 | end | |
| 5557 | --targettorso:BreakJoints() | |
| 5558 | for i = 0, 3.4, 0.1 do | |
| 5559 | swait() | |
| 5560 | hum.WalkSpeed = 0 | |
| 5561 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(45)), 0.1) | |
| 5562 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15), Rad(0), Rad(-45)), 0.1) | |
| 5563 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
| 5564 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
| 5565 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(135), Rad(-.6), Rad(46 + 4.5 * Sin(sine / 12))), 0.1) | |
| 5566 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-46 - 4.5 * Sin(sine / 12))), 0.1) | |
| 5567 | end | |
| 5568 | for i, v in pairs(target2:GetChildren()) do | |
| 5569 | if(not char:IsAncestorOf(v))then | |
| 5570 | local hum = (v and v.Parent and v.Parent:FindFirstChildOfClass'Humanoid') | |
| 5571 | local hedder = (v and v.Parent and v.Parent:FindFirstChild'Head') | |
| 5572 | if(hum and hedder and hum.Health > 0)then | |
| 5573 | Eviscerate(v.Parent) | |
| 5574 | end | |
| 5575 | end | |
| 5576 | end | |
| 5577 | attack = false | |
| 5578 | hum.WalkSpeed = 16 | |
| 5579 | end | |
| 5580 | end | |
| 5581 | ||
| 5582 | function GIMME_THOSE() | |
| 5583 | attack = true | |
| 5584 | chatfunc("I LIKE", BrickColor.random().Color)
| |
| 5585 | for i = 0,5.2,0.1 do | |
| 5586 | swait() | |
| 5587 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5588 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5589 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5590 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5591 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5592 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5593 | end | |
| 5594 | chatfunc("WATCHING", BrickColor.random().Color)
| |
| 5595 | wait(2) | |
| 5596 | CreateSound("331666100", char, 10, 1)
| |
| 5597 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5598 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5599 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5600 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5601 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
| 5602 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
| 5603 | chatfunc("ANIME", BrickColor.random().Color)
| |
| 5604 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
| 5605 | if v:FindFirstChild("Head") then
| |
| 5606 | Eviscerate(v) | |
| 5607 | SoulSteal(v) | |
| 5608 | end | |
| 5609 | end | |
| 5610 | coroutine.resume(coroutine.create(function() | |
| 5611 | for i = 0,2.8,0.1 do | |
| 5612 | swait() | |
| 5613 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5614 | end | |
| 5615 | for i = 0,1.8,0.1 do | |
| 5616 | swait() | |
| 5617 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5618 | end | |
| 5619 | end)) | |
| 5620 | for i = 0,3.7,0.1 do | |
| 5621 | SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 5622 | SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 5623 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 5624 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5625 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
| 5626 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
| 5627 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5628 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5629 | end | |
| 5630 | wait(.6) | |
| 5631 | CreateSound("907332997", hed, 10, 1)
| |
| 5632 | attack = false | |
| 5633 | end | |
| 5634 | function found_2() | |
| 5635 | chatfunc("THEY FOUND ME!!", BrickColor.random().Color)
| |
| 5636 | wait(.6) | |
| 5637 | CreateSound("238416779", hed, 55, 1)
| |
| 5638 | attack = false | |
| 5639 | end | |
| 5640 | function found() | |
| 5641 | chatfunc("there are too much monsters at gate B way.", BrickColor.random().Color)
| |
| 5642 | end | |
| 5643 | function REE() | |
| 5644 | chatfunc("*screaming of pain*", BrickColor.random().Color)
| |
| 5645 | wait(.6) | |
| 5646 | CreateSound("880951531", hed, 55, 1)
| |
| 5647 | attack = false | |
| 5648 | end | |
| 5649 | function Escape() | |
| 5650 | chatfunc("I MUST", BrickColor.random().Color)
| |
| 5651 | wait(1) | |
| 5652 | chatfunc("ESCAPE", BrickColor.random().Color)
| |
| 5653 | end | |
| 5654 | function Eruption() | |
| 5655 | attack = true | |
| 5656 | hum.WalkSpeed = 2 | |
| 5657 | hum.JumpPower = 0 | |
| 5658 | for i = 0,7,0.1 do | |
| 5659 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") | |
| 5660 | swait() | |
| 5661 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5662 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5663 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5664 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5665 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5666 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5667 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5668 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 5669 | end | |
| 5670 | CreateSound("144699494", tors, 10, 1)
| |
| 5671 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02)
| |
| 5672 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02)
| |
| 5673 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02)
| |
| 5674 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03)
| |
| 5675 | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") | |
| 5676 | coroutine.resume(coroutine.create(function() | |
| 5677 | for i = 0,1.8,0.1 do | |
| 5678 | swait() | |
| 5679 | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) | |
| 5680 | end | |
| 5681 | for i = 0,1.8,0.1 do | |
| 5682 | swait() | |
| 5683 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5684 | end | |
| 5685 | end)) | |
| 5686 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 5687 | vel2.Velocity = Vector3.new(0,55,0) | |
| 5688 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 5689 | for i = 0,4,0.1 do | |
| 5690 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
| 5691 | swait() | |
| 5692 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5693 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5694 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5695 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5696 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5697 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5698 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5699 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 5700 | end | |
| 5701 | hum.WalkSpeed = 16 | |
| 5702 | vel2:Destroy() | |
| 5703 | hum.JumpPower = 50 | |
| 5704 | attack = false | |
| 5705 | end | |
| 5706 | ||
| 5707 | function Solar_Flare2() | |
| 5708 | attack = true | |
| 5709 | hum.WalkSpeed = 2 | |
| 5710 | hum.JumpPower = 75 | |
| 5711 | hum.Jump = true | |
| 5712 | wait(0.4) | |
| 5713 | CreateSound("144699494", tors, 10, 1)
| |
| 5714 | hum.JumpPower = 0 | |
| 5715 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02)
| |
| 5716 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02)
| |
| 5717 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02)
| |
| 5718 | for i = 0,20,0.1 do | |
| 5719 | root.Velocity = root.CFrame.lookVector * 60 | |
| 5720 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") | |
| 5721 | swait() | |
| 5722 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5723 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5724 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5725 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5726 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5727 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5728 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5729 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 5730 | end | |
| 5731 | hum.WalkSpeed = 16 | |
| 5732 | hum.JumpPower = 50 | |
| 5733 | attack = false | |
| 5734 | end | |
| 5735 | ||
| 5736 | function Solar_Flare() | |
| 5737 | attack = true | |
| 5738 | hum.WalkSpeed = 2 | |
| 5739 | hum.JumpPower = 75 | |
| 5740 | hum.Jump = true | |
| 5741 | wait(0.4) | |
| 5742 | CreateSound("144699494", tors, 10, 1)
| |
| 5743 | hum.JumpPower = 0 | |
| 5744 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02)
| |
| 5745 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02)
| |
| 5746 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02)
| |
| 5747 | for i = 0,20,0.1 do | |
| 5748 | root.Velocity = root.CFrame.lookVector * 60 | |
| 5749 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") | |
| 5750 | swait() | |
| 5751 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5752 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5753 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5754 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5755 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5756 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5757 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5758 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 5759 | end | |
| 5760 | hum.WalkSpeed = 16 | |
| 5761 | hum.JumpPower = 50 | |
| 5762 | attack = false | |
| 5763 | end | |
| 5764 | function dmg(dude) | |
| 5765 | if dude.Name ~= char then | |
| 5766 | dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 5767 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 5768 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 5769 | local val = Instance.new("BoolValue",dude)
| |
| 5770 | val.Name = "IsHit" | |
| 5771 | local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
| |
| 5772 | local partasdeff = Instance.new("ParticleEmitter",torsy)
| |
| 5773 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
| 5774 | partasdeff.LightEmission = .1 | |
| 5775 | partasdeff.Size = NumberSequence.new(0.2) | |
| 5776 | partasdeff.Texture = "rbxassetid://771221224" | |
| 5777 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 5778 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 5779 | partasdeff.Transparency = bbb | |
| 5780 | partasdeff.Size = aaa | |
| 5781 | partasdeff.ZOffset = .9 | |
| 5782 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 5783 | partasdeff.LockedToPart = false | |
| 5784 | partasdeff.EmissionDirection = "Back" | |
| 5785 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 5786 | partasdeff.Rate = 1000 | |
| 5787 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 5788 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 5789 | partasdeff.Speed = NumberRange.new(6) | |
| 5790 | partasdeff.VelocitySpread = 10000 | |
| 5791 | partasdeff.Enabled=false | |
| 5792 | partasdeff:Emit(30) | |
| 5793 | coroutine.wrap(function() | |
| 5794 | targetted = nil | |
| 5795 | swait(30) | |
| 5796 | dude:BreakJoints() | |
| 5797 | swait(5) | |
| 5798 | dude:FindFirstChildOfClass("Humanoid"):Destroy()
| |
| 5799 | for i=0,1,.05 do | |
| 5800 | for a,v in pairs(dude:GetChildren()) do | |
| 5801 | if v:IsA("BasePart") then
| |
| 5802 | v.Transparency = i | |
| 5803 | end | |
| 5804 | end | |
| 5805 | swait() | |
| 5806 | end | |
| 5807 | for a,v in pairs(dude:GetChildren()) do | |
| 5808 | if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
| |
| 5809 | v.ParticleEmitter.Enabled = false | |
| 5810 | end | |
| 5811 | game:service'Debris':AddItem(v,2) | |
| 5812 | end | |
| 5813 | end)() | |
| 5814 | end | |
| 5815 | end | |
| 5816 | function kdown(dd) | |
| 5817 | if dd.Name ~= char then | |
| 5818 | dd.Humanoid.PlatformStand = true | |
| 5819 | local bgf = Instance.new("BodyGyro",dd.Head)
| |
| 5820 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 5821 | local val = Instance.new("BoolValue",dd)
| |
| 5822 | val.Name = "IsHit" | |
| 5823 | end | |
| 5824 | end | |
| 5825 | function TargetSelect(person) | |
| 5826 | local dd=coroutine.wrap(function() | |
| 5827 | if targetted ~= person then | |
| 5828 | targetted = person | |
| 5829 | img2.Size = UDim2.new(1,0,1,0) | |
| 5830 | img2.ImageTransparency = 0 | |
| 5831 | img2.Position = UDim2.new(0,0,0,0) | |
| 5832 | for i = 0, 2, 0.1 do | |
| 5833 | swait() | |
| 5834 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
| 5835 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
| 5836 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
| 5837 | end | |
| 5838 | end | |
| 5839 | end) | |
| 5840 | dd() | |
| 5841 | end | |
| 5842 | function Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
| 5843 | attack = true | |
| 5844 | hum.WalkSpeed = 0 | |
| 5845 | if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then | |
| 5846 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
| |
| 5847 | local partasdeff = Instance.new("ParticleEmitter",torsy)
| |
| 5848 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
| 5849 | partasdeff.LightEmission = .1 | |
| 5850 | partasdeff.Size = NumberSequence.new(0.2) | |
| 5851 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 5852 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 5853 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 5854 | partasdeff.Transparency = bbb | |
| 5855 | partasdeff.Size = aaa | |
| 5856 | partasdeff.ZOffset = .9 | |
| 5857 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 5858 | partasdeff.LockedToPart = false | |
| 5859 | partasdeff.EmissionDirection = "Back" | |
| 5860 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 5861 | partasdeff.Rate = 1000 | |
| 5862 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 5863 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 5864 | partasdeff.Speed = NumberRange.new(6) | |
| 5865 | partasdeff.VelocitySpread = 10000 | |
| 5866 | partasdeff.Enabled=false | |
| 5867 | for i = 0, 1.4, 0.1 do | |
| 5868 | swait() | |
| 5869 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5870 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
| 5871 | if Mrandom(1,15) == 1 then | |
| 5872 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5873 | end | |
| 5874 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5875 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5876 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 5877 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 5878 | end | |
| 5879 | dmg(targetted) | |
| 5880 | partasdeff.Enabled=true | |
| 5881 | CreateSound("429400881", torsy, 10, .8)
| |
| 5882 | for i = 0, 1.4, 0.1 do | |
| 5883 | swait() | |
| 5884 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5885 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 5886 | if Mrandom(1,15) == 1 then | |
| 5887 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5888 | end | |
| 5889 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5890 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5891 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 5892 | LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1) | |
| 5893 | end | |
| 5894 | partasdeff.Enabled=false | |
| 5895 | for i = 0, 1.4, 0.1 do | |
| 5896 | swait() | |
| 5897 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5898 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
| 5899 | if Mrandom(1,15) == 1 then | |
| 5900 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5901 | end | |
| 5902 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5903 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5904 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 5905 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 5906 | end | |
| 5907 | attack = false | |
| 5908 | hum.WalkSpeed = 16 | |
| 5909 | elseif targetted.Name == "makhail07" then | |
| 5910 | for i = 0, 2.4, 0.1 do | |
| 5911 | swait() | |
| 5912 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5913 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 5914 | if Mrandom(1,15) == 1 then | |
| 5915 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5916 | end | |
| 5917 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5918 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5919 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 5920 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 5921 | end | |
| 5922 | for i = 0, 2.4, 0.1 do | |
| 5923 | swait() | |
| 5924 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5925 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 5926 | if Mrandom(1,15) == 1 then | |
| 5927 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5928 | end | |
| 5929 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5930 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5931 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 5932 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 5933 | end | |
| 5934 | coroutine.wrap(function() | |
| 5935 | wait(2) | |
| 5936 | --partasdeff:Remove() | |
| 5937 | end)() | |
| 5938 | local sel = Mrandom(1,3) | |
| 5939 | if sel == 1 then | |
| 5940 | chatfunc("Hmhmhm, Why try?")
| |
| 5941 | elseif sel == 2 then | |
| 5942 | chatfunc("Stop it that's my creator.")
| |
| 5943 | elseif sel == 3 then | |
| 5944 | chatfunc("I can't do that...")
| |
| 5945 | end | |
| 5946 | wait(2) | |
| 5947 | hum.WalkSpeed = 16 | |
| 5948 | attack = false | |
| 5949 | elseif targetted.Name == "Salvo_Starly" then | |
| 5950 | for i = 0, 2.4, 0.1 do | |
| 5951 | swait() | |
| 5952 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5953 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 5954 | if Mrandom(1,15) == 1 then | |
| 5955 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5956 | end | |
| 5957 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5958 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5959 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 5960 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 5961 | end | |
| 5962 | for i = 0, 2.4, 0.1 do | |
| 5963 | swait() | |
| 5964 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5965 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 5966 | if Mrandom(1,15) == 1 then | |
| 5967 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5968 | end | |
| 5969 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5970 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5971 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 5972 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 5973 | end | |
| 5974 | coroutine.wrap(function() | |
| 5975 | wait(2) | |
| 5976 | --partasdeff:Remove() | |
| 5977 | end)() | |
| 5978 | local sel = Mrandom(1,3) | |
| 5979 | if sel == 1 then | |
| 5980 | chatfunc("Sorry about that.")
| |
| 5981 | elseif sel == 2 then | |
| 5982 | chatfunc("H-Hello. I almost killed you.")
| |
| 5983 | elseif sel == 3 then | |
| 5984 | chatfunc("OwO?")
| |
| 5985 | end | |
| 5986 | wait(2) | |
| 5987 | hum.WalkSpeed = 16 | |
| 5988 | attack = false | |
| 5989 | elseif targetted.Name == "Nebula_Zorua" then | |
| 5990 | for i = 0, 2.4, 0.1 do | |
| 5991 | swait() | |
| 5992 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 5993 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 5994 | if Mrandom(1,15) == 1 then | |
| 5995 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 5996 | end | |
| 5997 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5998 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 5999 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 6000 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 6001 | end | |
| 6002 | for i = 0, 2.4, 0.1 do | |
| 6003 | swait() | |
| 6004 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 6005 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 6006 | if Mrandom(1,15) == 1 then | |
| 6007 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 6008 | end | |
| 6009 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 6010 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 6011 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 6012 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 6013 | end | |
| 6014 | coroutine.wrap(function() | |
| 6015 | wait(2) | |
| 6016 | --partasdeff:Remove() | |
| 6017 | end)() | |
| 6018 | local sel = Mrandom(1,3) | |
| 6019 | if sel == 1 then | |
| 6020 | chatfunc("Sorry, Nebula.")
| |
| 6021 | elseif sel == 2 then | |
| 6022 | chatfunc("Theres no need to harm you. Yet...")
| |
| 6023 | elseif sel == 3 then | |
| 6024 | chatfunc("My mistake.")
| |
| 6025 | end | |
| 6026 | wait(2) | |
| 6027 | hum.WalkSpeed = 16 | |
| 6028 | attack = false | |
| 6029 | elseif targetted.Name == "KillerDarkness0105" then | |
| 6030 | for i = 0, 2.4, 0.1 do | |
| 6031 | swait() | |
| 6032 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 6033 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 6034 | if Mrandom(1,15) == 1 then | |
| 6035 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 6036 | end | |
| 6037 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 6038 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 6039 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 6040 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 6041 | end | |
| 6042 | for i = 0, 2.4, 0.1 do | |
| 6043 | swait() | |
| 6044 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 6045 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 6046 | if Mrandom(1,15) == 1 then | |
| 6047 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 6048 | end | |
| 6049 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 6050 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 6051 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 6052 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 6053 | end | |
| 6054 | coroutine.wrap(function() | |
| 6055 | wait(2) | |
| 6056 | --partasdeff:Remove() | |
| 6057 | end)() | |
| 6058 | local sel = Mrandom(1,3) | |
| 6059 | if sel == 1 then | |
| 6060 | chatfunc("Hm, Killer it's been a while.")
| |
| 6061 | elseif sel == 2 then | |
| 6062 | chatfunc("No need for this.")
| |
| 6063 | elseif sel == 3 then | |
| 6064 | chatfunc("Hello, sorry.")
| |
| 6065 | end | |
| 6066 | wait(2) | |
| 6067 | hum.WalkSpeed = 16 | |
| 6068 | attack = false | |
| 6069 | end | |
| 6070 | end | |
| 6071 | function HAAHHHHHH() | |
| 6072 | attack = true | |
| 6073 | hum.WalkSpeed = 0 | |
| 6074 | Cso("300208779", hed, 10, 1)
| |
| 6075 | for i = 0,9,0.1 do | |
| 6076 | swait() | |
| 6077 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 6078 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 6079 | if Mrandom(1,15) == 1 then | |
| 6080 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 6081 | end | |
| 6082 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 6083 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 6084 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 6085 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 6086 | end | |
| 6087 | attack = false | |
| 6088 | hum.WalkSpeed = 16 | |
| 6089 | end | |
| 6090 | ------------------------------------------------------- | |
| 6091 | --End Attacks N Stuff-- | |
| 6092 | ------------------------------------------------------- | |
| 6093 | ||
| 6094 | Sprinting = false | |
| 6095 | mouse.KeyDown:connect(function(key) | |
| 6096 | if string.byte(key) == 48 and attack == false and Mode ~= 10 then | |
| 6097 | Swing = 2 | |
| 6098 | hum.WalkSpeed = 38.82 | |
| 6099 | Sprinting = true | |
| 6100 | end | |
| 6101 | end) | |
| 6102 | mouse.KeyUp:connect(function(key) | |
| 6103 | if string.byte(key) == 48 and attack == false then | |
| 6104 | Swing = 1 | |
| 6105 | Sprinting = false | |
| 6106 | hum.WalkSpeed = 12 | |
| 6107 | end | |
| 6108 | end) | |
| 6109 | mouse.KeyDown:connect(function(key) | |
| 6110 | if attack == false then | |
| 6111 | if key == 'q' and Mode == 1 then | |
| 6112 | Power_Burst() | |
| 6113 | elseif key == 'e' and Mode == 1 then | |
| 6114 | Mode = 2 | |
| 6115 | SONG = 1270826995 | |
| 6116 | tecks2.Text = "The believer" | |
| 6117 | tecks2.TextColor3 = Color3.fromRGB(196, 40, 28) | |
| 6118 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
| 6119 | for i, v in pairs(ArmourParts) do | |
| 6120 | v.BrickColor = BrickColor.new("Bright red")
| |
| 6121 | v.Material = "Neon" | |
| 6122 | v.Transparency = 0 | |
| 6123 | end | |
| 6124 | for i, v in pairs(NeonParts) do | |
| 6125 | maincolor = BrickColor.new("New Yeller")
| |
| 6126 | v.BrickColor = maincolor | |
| 6127 | v.Material = "Neon" | |
| 6128 | v.Transparency = 0 | |
| 6129 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=404306534" | |
| 6130 | end | |
| 6131 | for i, v in pairs(ArmourParts2) do | |
| 6132 | v.BrickColor = BrickColor.new("Bright red")
| |
| 6133 | v.Material = "Neon" | |
| 6134 | v.Transparency = 0 | |
| 6135 | end | |
| 6136 | for i, v in pairs(NeonParts2) do | |
| 6137 | maincolor = BrickColor.new("New Yeller")
| |
| 6138 | v.BrickColor = maincolor | |
| 6139 | v.Material = "Neon" | |
| 6140 | v.Transparency = 0 | |
| 6141 | end | |
| 6142 | elseif key == 'e' and Mode == 2 then | |
| 6143 | resetmode() | |
| 6144 | elseif key == 't' and Mode == 1 then | |
| 6145 | Taunt() | |
| 6146 | elseif key == 'q' and Mode == 2 then | |
| 6147 | Magic_Bombs() | |
| 6148 | elseif key == 'e' and Mode == 2 then | |
| 6149 | Dangerous_Field() | |
| 6150 | elseif key == 't' and Mode == 2 then | |
| 6151 | HAAH() | |
| 6152 | end | |
| 6153 | --------------------------------------------------------------------- | |
| 6154 | if key == 'r' and Mode == 1 then | |
| 6155 | Mode = 98534 | |
| 6156 | SONG = 1359743167 | |
| 6157 | tecks2.Text = "tokyo ghoul" | |
| 6158 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6159 | tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209) | |
| 6160 | for i, v in pairs(ArmourParts) do | |
| 6161 | v.BrickColor = BrickColor.new("Really black")
| |
| 6162 | v.Material = "Neon" | |
| 6163 | v.Transparency = 0 | |
| 6164 | end | |
| 6165 | for i, v in pairs(NeonParts) do | |
| 6166 | maincolor = BrickColor.new("Crimson")
| |
| 6167 | v.BrickColor = maincolor | |
| 6168 | v.Material = "Neon" | |
| 6169 | v.Transparency = 0 | |
| 6170 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1471407701" | |
| 6171 | end | |
| 6172 | for i, v in pairs(ArmourParts2) do | |
| 6173 | v.BrickColor = BrickColor.new("Really black")
| |
| 6174 | v.Material = "Neon" | |
| 6175 | v.Transparency = 0 | |
| 6176 | end | |
| 6177 | for i, v in pairs(NeonParts2) do | |
| 6178 | maincolor = BrickColor.new("Crimson")
| |
| 6179 | v.BrickColor = maincolor | |
| 6180 | v.Material = "Neon" | |
| 6181 | v.Transparency = 0 | |
| 6182 | end | |
| 6183 | elseif key == 'q' and Mode == 98534 then | |
| 6184 | targett() | |
| 6185 | elseif key == 'e' and Mode == 98534 and targetted ~= nil then | |
| 6186 | Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
| 6187 | elseif key == 't' and Mode == 98534 then | |
| 6188 | HAAHHHHHH() | |
| 6189 | elseif key == 'r' and Mode == 98534 then | |
| 6190 | resetmode() | |
| 6191 | end | |
| 6192 | --------------------------------------------------------------------- | |
| 6193 | if key == 'm' and Mode == 1 then | |
| 6194 | Mode = pIXELATED | |
| 6195 | SONG = 313948389 | |
| 6196 | tecks2.Text = "): ?paranoid gogo? :("
| |
| 6197 | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) | |
| 6198 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
| 6199 | for i, v in pairs(ArmourParts) do | |
| 6200 | v.BrickColor = BrickColor.new("Really black")
| |
| 6201 | v.Material = "Neon" | |
| 6202 | v.Transparency = 0 | |
| 6203 | end | |
| 6204 | for i, v in pairs(NeonParts) do | |
| 6205 | maincolor = BrickColor.new("Lapis")
| |
| 6206 | v.BrickColor = maincolor | |
| 6207 | v.Material = "Neon" | |
| 6208 | v.Transparency = 0 | |
| 6209 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=231432333" | |
| 6210 | end | |
| 6211 | for i, v in pairs(ArmourParts2) do | |
| 6212 | v.BrickColor = BrickColor.new("Really black")
| |
| 6213 | v.Material = "Neon" | |
| 6214 | v.Transparency = 0 | |
| 6215 | end | |
| 6216 | for i, v in pairs(NeonParts2) do | |
| 6217 | maincolor = BrickColor.new("Lapis")
| |
| 6218 | v.BrickColor = maincolor | |
| 6219 | v.Material = "Neon" | |
| 6220 | v.Transparency = 0 | |
| 6221 | end | |
| 6222 | elseif key == 'm' and Mode == pIXELATED then | |
| 6223 | resetmode() | |
| 6224 | elseif key == 'q' and Mode == pIXELATED and corrupted == false then | |
| 6225 | Pixel_Corrupt() | |
| 6226 | elseif key == 'm' and Mode == pIXELATED then | |
| 6227 | resetmode() | |
| 6228 | end | |
| 6229 | --------------------------------------------------------------------- | |
| 6230 | if key == 'y' and Mode == 1 then | |
| 6231 | Mode = 3 | |
| 6232 | SONG = 143889072 | |
| 6233 | tecks2.Text = "destroyer of worlds" | |
| 6234 | tecks2.TextColor3 = Color3.fromRGB(.5, 0, .5) | |
| 6235 | tecks2.TextStrokeColor3 = Color3.fromRGB(.5, 0, .5) | |
| 6236 | for i, v in pairs(ArmourParts) do | |
| 6237 | v.BrickColor = BrickColor.new("Black")
| |
| 6238 | v.Material = "Neon" | |
| 6239 | v.Transparency = 0 | |
| 6240 | end | |
| 6241 | for i, v in pairs(NeonParts) do | |
| 6242 | maincolor = BrickColor.new("Crimson")
| |
| 6243 | v.BrickColor = maincolor | |
| 6244 | v.Material = "Neon" | |
| 6245 | v.Transparency = 0 | |
| 6246 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=148988280" | |
| 6247 | end | |
| 6248 | for i, v in pairs(ArmourParts2) do | |
| 6249 | v.BrickColor = BrickColor.new("Black")
| |
| 6250 | v.Material = "Neon" | |
| 6251 | v.Transparency = 0 | |
| 6252 | end | |
| 6253 | for i, v in pairs(NeonParts2) do | |
| 6254 | maincolor = BrickColor.new("Crimson")
| |
| 6255 | v.BrickColor = maincolor | |
| 6256 | v.Material = "Neon" | |
| 6257 | v.Transparency = 0 | |
| 6258 | end | |
| 6259 | elseif key == 'y' and Mode == 3 then | |
| 6260 | resetmode() | |
| 6261 | elseif key == 'e' and Mode == 3 then | |
| 6262 | Painful_Stomp() | |
| 6263 | elseif key == 'z' and Mode == 3 then | |
| 6264 | Purity_Slam() | |
| 6265 | elseif key == 'x' and Mode == 3 then | |
| 6266 | Tauntmelon() | |
| 6267 | elseif key == 't' and Mode == 3 then | |
| 6268 | un_fun() | |
| 6269 | elseif key == 'q' and Mode == 3 then | |
| 6270 | Shockwave() | |
| 6271 | end | |
| 6272 | --------------------------------------------------------------------- | |
| 6273 | if key == 'u' and Mode == 1 then | |
| 6274 | Mode = 1555 | |
| 6275 | SONG = 2057131687 | |
| 6276 | tecks2.Text = "THE ANTHEM OF GOGO" | |
| 6277 | tecks2.TextColor3 = Color3.fromRGB(255,0,255) | |
| 6278 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,0,255) | |
| 6279 | for i, v in pairs(ArmourParts) do | |
| 6280 | v.BrickColor = BrickColor.new("Black")
| |
| 6281 | v.Material = "Neon" | |
| 6282 | v.Transparency = 0 | |
| 6283 | end | |
| 6284 | for i, v in pairs(NeonParts) do | |
| 6285 | maincolor = BrickColor.new("Carnation pink")
| |
| 6286 | v.BrickColor = maincolor | |
| 6287 | v.Material = "Neon" | |
| 6288 | v.Transparency = 0 | |
| 6289 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=648887959" | |
| 6290 | end | |
| 6291 | for i, v in pairs(ArmourParts2) do | |
| 6292 | v.BrickColor = BrickColor.new("Black")
| |
| 6293 | v.Material = "Neon" | |
| 6294 | v.Transparency = 0 | |
| 6295 | end | |
| 6296 | for i, v in pairs(NeonParts2) do | |
| 6297 | maincolor = BrickColor.new("Carnation pink")
| |
| 6298 | v.BrickColor = maincolor | |
| 6299 | v.Material = "Neon" | |
| 6300 | v.Transparency = 0 | |
| 6301 | end | |
| 6302 | elseif key == 'u' and Mode == 1555 then | |
| 6303 | resetmode() | |
| 6304 | elseif key == 'y' and Mode == 1555 then | |
| 6305 | Field() | |
| 6306 | elseif key == 't' and Mode == 1555 then | |
| 6307 | lolik() | |
| 6308 | elseif key == 'q' and Mode == 1555 then | |
| 6309 | Pixel_Corrupt() | |
| 6310 | elseif key == 'f' and Mode == 1555 then | |
| 6311 | Anime_Splosion() | |
| 6312 | elseif key == 'z' and Mode == 1555 then | |
| 6313 | Cryo_Freeze() | |
| 6314 | elseif key == 'x' and Mode == 1555 then | |
| 6315 | Painful_Stomp2() | |
| 6316 | end | |
| 6317 | --------------------------------------------------------------------- | |
| 6318 | if key == 'i' and Mode == 1 then | |
| 6319 | Mode = 56565 | |
| 6320 | SONG = 480668541 | |
| 6321 | tecks2.Text = "gogo the ninja" | |
| 6322 | tecks2.TextColor3 = Color3.fromRGB(222,255,0) | |
| 6323 | tecks2.TextStrokeColor3 = Color3.fromRGB(222,255,0) | |
| 6324 | for i, v in pairs(ArmourParts) do | |
| 6325 | v.BrickColor = BrickColor.new("Really black")
| |
| 6326 | v.Material = "Neon" | |
| 6327 | v.Transparency = 0 | |
| 6328 | end | |
| 6329 | for i, v in pairs(NeonParts) do | |
| 6330 | maincolor = BrickColor.new("Deep orange")
| |
| 6331 | v.BrickColor = maincolor | |
| 6332 | v.Material = "Neon" | |
| 6333 | v.Transparency = 0 | |
| 6334 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=313921371" | |
| 6335 | end | |
| 6336 | for i, v in pairs(ArmourParts2) do | |
| 6337 | v.BrickColor = BrickColor.new("Really black")
| |
| 6338 | v.Material = "Neon" | |
| 6339 | v.Transparency = 0 | |
| 6340 | end | |
| 6341 | for i, v in pairs(NeonParts2) do | |
| 6342 | maincolor = BrickColor.new("Deep orange")
| |
| 6343 | v.BrickColor = maincolor | |
| 6344 | v.Material = "Neon" | |
| 6345 | v.Transparency = 0 | |
| 6346 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=313921371" | |
| 6347 | end | |
| 6348 | elseif key == 't' and Mode == 56565 then | |
| 6349 | Taunt2() | |
| 6350 | elseif key == 'i' and Mode == 56565 then | |
| 6351 | resetmode() | |
| 6352 | elseif key == 'c' and Mode == 56565 then | |
| 6353 | Eruption2() | |
| 6354 | elseif key == 'x' and Mode == 56565 then | |
| 6355 | Solar_Flare2() | |
| 6356 | elseif key == 'z' and Mode == 56565 then | |
| 6357 | Painful_Stomp() | |
| 6358 | end | |
| 6359 | --------------------------------------------------------------------- | |
| 6360 | if key == 'm' and Mode == 6 then | |
| 6361 | Mode = 1800 | |
| 6362 | SONG = 1912194733 | |
| 6363 | tecks2.Text = "Forbidden Gogo" | |
| 6364 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6365 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
| 6366 | for i, v in pairs(ArmourParts) do | |
| 6367 | v.BrickColor = BrickColor.new("Hot White")
| |
| 6368 | v.Material = "Neon" | |
| 6369 | v.Transparency = 0 | |
| 6370 | end | |
| 6371 | for i, v in pairs(NeonParts) do | |
| 6372 | maincolor = BrickColor.new("Really black")
| |
| 6373 | v.BrickColor = maincolor | |
| 6374 | v.Material = "Neon" | |
| 6375 | v.Transparency = 0 | |
| 6376 | end | |
| 6377 | for i, v in pairs(ArmourParts2) do | |
| 6378 | v.BrickColor = BrickColor.new("Hot White")
| |
| 6379 | v.Material = "Neon" | |
| 6380 | v.Transparency = 0 | |
| 6381 | end | |
| 6382 | for i, v in pairs(NeonParts2) do | |
| 6383 | maincolor = BrickColor.new("Really black")
| |
| 6384 | v.BrickColor = maincolor | |
| 6385 | v.Material = "Neon" | |
| 6386 | v.Transparency = 0 | |
| 6387 | end | |
| 6388 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=404306534" | |
| 6389 | elseif key == 't' and Mode == 1800 then | |
| 6390 | TTTTTTTTTTGaunt() | |
| 6391 | elseif key == 'm' and Mode == 1800 then | |
| 6392 | resetmode() | |
| 6393 | elseif key == 'q' and Mode == 1800 and exploitable == true then | |
| 6394 | Exploit() | |
| 6395 | elseif key == 'y' and Mode == 1800 then | |
| 6396 | Ancient_Rage() | |
| 6397 | elseif key == 'r' and Mode == 1800 then | |
| 6398 | Distort() | |
| 6399 | elseif key == 'g' and Mode == 1800 then | |
| 6400 | Hell_From_Above() | |
| 6401 | elseif key == 'h' and Mode == 1800 then | |
| 6402 | Universal_Crush() | |
| 6403 | elseif key == 'j' and Mode == 1800 then | |
| 6404 | Multi_Bombs() | |
| 6405 | elseif key == 'z' and Mode == 1800 then | |
| 6406 | Eruption() | |
| 6407 | elseif key == 'x' and Mode == 1800 then | |
| 6408 | Solar_Flare() | |
| 6409 | end | |
| 6410 | --------------------------------------------------------------------- | |
| 6411 | if key == 'o' and Mode == 1 then | |
| 6412 | Mode = 4 | |
| 6413 | SONG = 153676740 | |
| 6414 | tecks2.Text = "Terraria" | |
| 6415 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6416 | tecks2.TextStrokeColor3 = Color3.fromRGB(245, 205, 48) | |
| 6417 | for i, v in pairs(ArmourParts) do | |
| 6418 | v.BrickColor = BrickColor.new("Black")
| |
| 6419 | v.Material = "Neon" | |
| 6420 | v.Transparency = 0 | |
| 6421 | end | |
| 6422 | for i, v in pairs(NeonParts) do | |
| 6423 | maincolor = BrickColor.new("Bright yellow")
| |
| 6424 | v.BrickColor = maincolor | |
| 6425 | v.Material = "Neon" | |
| 6426 | v.Transparency = 0 | |
| 6427 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=329945268" | |
| 6428 | end | |
| 6429 | for i, v in pairs(ArmourParts2) do | |
| 6430 | v.BrickColor = BrickColor.new("Black")
| |
| 6431 | v.Material = "Neon" | |
| 6432 | v.Transparency = 0 | |
| 6433 | end | |
| 6434 | for i, v in pairs(NeonParts2) do | |
| 6435 | maincolor = BrickColor.new("Bright yellow")
| |
| 6436 | v.BrickColor = maincolor | |
| 6437 | v.Material = "Neon" | |
| 6438 | v.Transparency = 0 | |
| 6439 | end | |
| 6440 | elseif key == 'o' and Mode == 4 then | |
| 6441 | resetmode() | |
| 6442 | elseif key == 't' and Mode == 4 then | |
| 6443 | again() | |
| 6444 | elseif key == 'q' and Mode == 4 then | |
| 6445 | Pulse() | |
| 6446 | end | |
| 6447 | --------------------------------------------------------------------- | |
| 6448 | if key == 'p' and Mode == 1 then | |
| 6449 | attack = true | |
| 6450 | SONG = 202655498 | |
| 6451 | hum.WalkSpeed = 0 | |
| 6452 | for i = 1,20,0.1 do | |
| 6453 | swait() | |
| 6454 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
| 6455 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) | |
| 6456 | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) | |
| 6457 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
| 6458 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(75)), 0.05) | |
| 6459 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) | |
| 6460 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
| 6461 | end | |
| 6462 | hum.WalkSpeed = 16 | |
| 6463 | attack = false | |
| 6464 | Mode = 100 | |
| 6465 | tecks2.Text = "THE SMALL BLACK" | |
| 6466 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
| 6467 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 176, 0) | |
| 6468 | Cso("743499393", tors, 10, 1.05)
| |
| 6469 | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1)
| |
| 6470 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1)
| |
| 6471 | for i, v in pairs(ArmourParts) do | |
| 6472 | v.BrickColor = BrickColor.new("Really black")
| |
| 6473 | v.Material = "Neon" | |
| 6474 | v.Transparency = 0.2 | |
| 6475 | end | |
| 6476 | for i, v in pairs(NeonParts) do | |
| 6477 | maincolor = BrickColor.new("Deep orange")
| |
| 6478 | v.BrickColor = maincolor | |
| 6479 | v.Material = "Neon" | |
| 6480 | v.Transparency = 0.5 | |
| 6481 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=329945268" | |
| 6482 | end | |
| 6483 | for i, v in pairs(ArmourParts2) do | |
| 6484 | v.BrickColor = BrickColor.new("Really black")
| |
| 6485 | v.Material = "Neon" | |
| 6486 | v.Transparency = 0.2 | |
| 6487 | end | |
| 6488 | for i, v in pairs(NeonParts2) do | |
| 6489 | maincolor = BrickColor.new("Deep orange")
| |
| 6490 | v.BrickColor = maincolor | |
| 6491 | v.Material = "Neon" | |
| 6492 | v.Transparency = 0.5 | |
| 6493 | end | |
| 6494 | elseif key == 'p' and Mode == 100 then | |
| 6495 | resetmode() | |
| 6496 | elseif key == 'q' and Mode == 100 then | |
| 6497 | LAZER() | |
| 6498 | end | |
| 6499 | --------------------------------------------------------------------- | |
| 6500 | if key == 'f' and Mode == 1 then | |
| 6501 | Mode = 5 | |
| 6502 | SONG = 525559926 | |
| 6503 | tecks2.Text = "SOLAIRE" | |
| 6504 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6505 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,0,0) | |
| 6506 | for i, v in pairs(ArmourParts) do | |
| 6507 | v.BrickColor = BrickColor.new("Royal blue")
| |
| 6508 | v.Material = "Neon" | |
| 6509 | v.Transparency = 0 | |
| 6510 | end | |
| 6511 | for i, v in pairs(NeonParts) do | |
| 6512 | maincolor = BrickColor.new("Really yellow")
| |
| 6513 | v.BrickColor = maincolor | |
| 6514 | v.Material = "Neon" | |
| 6515 | v.Transparency = 0 | |
| 6516 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
| 6517 | end | |
| 6518 | for i, v in pairs(ArmourParts2) do | |
| 6519 | v.BrickColor = BrickColor.new("Royal blue")
| |
| 6520 | v.Material = "Neon" | |
| 6521 | v.Transparency = 0 | |
| 6522 | end | |
| 6523 | for i, v in pairs(NeonParts2) do | |
| 6524 | maincolor = BrickColor.new("Really yellow")
| |
| 6525 | v.BrickColor = maincolor | |
| 6526 | v.Material = "Neon" | |
| 6527 | v.Transparency = 0 | |
| 6528 | end | |
| 6529 | elseif key == 'f' and Mode == 5 then | |
| 6530 | resetmode() | |
| 6531 | elseif key == 'q' and Mode == 5 and exploitable == true then | |
| 6532 | Exploit() | |
| 6533 | elseif key == 't' and Mode == 5 then | |
| 6534 | PENIS() | |
| 6535 | end | |
| 6536 | --------------------------------------------------------------------- | |
| 6537 | if key == 'g' and Mode == 1 then | |
| 6538 | Mode = 6 | |
| 6539 | SONG = 1043259261 | |
| 6540 | tecks2.Text = "sad gogo" | |
| 6541 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6542 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
| 6543 | for i, v in pairs(ArmourParts) do | |
| 6544 | v.BrickColor = BrickColor.new("Black")
| |
| 6545 | v.Material = "Metal" | |
| 6546 | v.Transparency = 0 | |
| 6547 | end | |
| 6548 | for i, v in pairs(NeonParts) do | |
| 6549 | maincolor = BrickColor.new("Really red")
| |
| 6550 | v.BrickColor = maincolor | |
| 6551 | v.Material = "Neon" | |
| 6552 | v.Transparency = 0 | |
| 6553 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 6554 | end | |
| 6555 | for i, v in pairs(ArmourParts2) do | |
| 6556 | v.BrickColor = BrickColor.new("Black")
| |
| 6557 | v.Material = "Metal" | |
| 6558 | v.Transparency = 0 | |
| 6559 | end | |
| 6560 | for i, v in pairs(NeonParts2) do | |
| 6561 | maincolor = BrickColor.new("Really red")
| |
| 6562 | v.BrickColor = maincolor | |
| 6563 | v.Material = "Neon" | |
| 6564 | v.Transparency = 0 | |
| 6565 | end | |
| 6566 | elseif key == 'g' and Mode == 6 then | |
| 6567 | resetmode() | |
| 6568 | elseif key == 'q' and Mode == 6 then | |
| 6569 | Distort() | |
| 6570 | elseif key == 'e' and Mode == 6 then | |
| 6571 | Ancient_Rage() | |
| 6572 | elseif key == 't' and Mode == 6 then | |
| 6573 | TTTTTTTTTTTaunt() | |
| 6574 | end | |
| 6575 | --------------------------------------------------------------------- | |
| 6576 | if key == 'h' and Mode == 1 then | |
| 6577 | Mode = 7 | |
| 6578 | SONG = 1185590295 | |
| 6579 | tecks2.Text = "the girly singer" | |
| 6580 | tecks2.TextColor3 = Color3.fromRGB(163, 162, 165) | |
| 6581 | tecks2.TextStrokeColor3 = Color3.fromRGB(253, 234, 141) | |
| 6582 | for i, v in pairs(ArmourParts) do | |
| 6583 | v.BrickColor = BrickColor.new("Cool yellow")
| |
| 6584 | v.Material = "Neon" | |
| 6585 | v.Transparency = 0 | |
| 6586 | end | |
| 6587 | for i, v in pairs(NeonParts) do | |
| 6588 | maincolor = BrickColor.new("New Yeller")
| |
| 6589 | v.BrickColor = maincolor | |
| 6590 | v.Material = "Neon" | |
| 6591 | v.Transparency = 0 | |
| 6592 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=246991049" | |
| 6593 | end | |
| 6594 | for i, v in pairs(ArmourParts2) do | |
| 6595 | v.BrickColor = BrickColor.new("Cool yellow")
| |
| 6596 | v.Material = "Neon" | |
| 6597 | v.Transparency = 0 | |
| 6598 | end | |
| 6599 | for i, v in pairs(NeonParts2) do | |
| 6600 | maincolor = BrickColor.new("New Yeller")
| |
| 6601 | v.BrickColor = maincolor | |
| 6602 | v.Material = "Neon" | |
| 6603 | v.Transparency = 0 | |
| 6604 | end | |
| 6605 | elseif key == 'h' and Mode == 7 then | |
| 6606 | resetmode() | |
| 6607 | elseif key == 't' and Mode == 7 then | |
| 6608 | BARK() | |
| 6609 | elseif key == 'q' and Mode == 7 then | |
| 6610 | Bark_Splosion() | |
| 6611 | end | |
| 6612 | if key == 'j' and Mode == 1 then | |
| 6613 | SONG = 875184075 | |
| 6614 | attack = true | |
| 6615 | hum.WalkSpeed = 0 | |
| 6616 | for i = 0,10,0.08 do | |
| 6617 | swait() | |
| 6618 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
| 6619 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 6620 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 6621 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 6622 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 6623 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 6624 | end | |
| 6625 | attack = false | |
| 6626 | hum.WalkSpeed = 11 | |
| 6627 | Mode = 50 | |
| 6628 | BlockEffect(BrickC("Magenta"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6629 | tecks2.Text = "CLASS-D (the breach)" | |
| 6630 | tecks2.TextColor3 = Color3.fromRGB(255, 153, 0) | |
| 6631 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 153, 0) | |
| 6632 | for i, v in pairs(ArmourParts) do | |
| 6633 | v.BrickColor = BrickColor.new("Br. yellowish orange")
| |
| 6634 | v.Material = "Neon" | |
| 6635 | v.Transparency = 0 | |
| 6636 | end | |
| 6637 | for i, v in pairs(NeonParts) do | |
| 6638 | maincolor = BrickColor.new("Medium orange")
| |
| 6639 | v.BrickColor = maincolor | |
| 6640 | v.Material = "Neon" | |
| 6641 | v.Transparency = 0 | |
| 6642 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=148988280" | |
| 6643 | end | |
| 6644 | for i, v in pairs(ArmourParts2) do | |
| 6645 | v.BrickColor = BrickColor.new("Br. yellowish orange")
| |
| 6646 | v.Material = "Neon" | |
| 6647 | v.Transparency = 0 | |
| 6648 | end | |
| 6649 | for i, v in pairs(NeonParts2) do | |
| 6650 | maincolor = BrickColor.new("Black metallic")
| |
| 6651 | v.BrickColor = maincolor | |
| 6652 | v.Material = "Neon" | |
| 6653 | v.Transparency = 0 | |
| 6654 | end | |
| 6655 | elseif key == 'v' and Mode == 50 then | |
| 6656 | found() | |
| 6657 | elseif key == 'c' and Mode == 50 then | |
| 6658 | found_2() | |
| 6659 | elseif key == 'e' and Mode == 50 then | |
| 6660 | Tauntmelon() | |
| 6661 | elseif key == 'r' and Mode == 50 then | |
| 6662 | Escape() | |
| 6663 | elseif key == 'j' and Mode == 50 then | |
| 6664 | resetmode() | |
| 6665 | elseif key == 'q' and Mode == 50 then | |
| 6666 | ASCENTION() | |
| 6667 | elseif key == 't' and Mode == 50 then | |
| 6668 | nope() | |
| 6669 | elseif key == 'y' and Mode == 50 then | |
| 6670 | PENIS() | |
| 6671 | elseif key == 'x' and Mode == 50 then | |
| 6672 | Painful_Stomp2() | |
| 6673 | elseif key == 'f' and Mode == 50 then | |
| 6674 | heregoes() | |
| 6675 | end | |
| 6676 | --------------------------------------------------------------------- | |
| 6677 | if key == 'k' and Mode == 1 then | |
| 6678 | Mode = 6666 | |
| 6679 | SONG = 1578025048 | |
| 6680 | tecks2.Text ="The warrior" | |
| 6681 | BlockEffect(BrickC("Dark Blue"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6682 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 255) | |
| 6683 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
| 6684 | for i, v in pairs(ArmourParts) do | |
| 6685 | v.BrickColor = BrickColor.new("Black")
| |
| 6686 | v.Material = "Neon" | |
| 6687 | v.Transparency = 0 | |
| 6688 | end | |
| 6689 | for i, v in pairs(NeonParts) do | |
| 6690 | maincolor = BrickColor.new("Dark blue")
| |
| 6691 | v.BrickColor = maincolor | |
| 6692 | v.Material = "Neon" | |
| 6693 | v.Transparency = 0 | |
| 6694 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 6695 | end | |
| 6696 | for i, v in pairs(ArmourParts2) do | |
| 6697 | v.BrickColor = BrickColor.new("Black")
| |
| 6698 | v.Material = "Neon" | |
| 6699 | v.Transparency = 0 | |
| 6700 | end | |
| 6701 | for i, v in pairs(NeonParts2) do | |
| 6702 | maincolor = BrickColor.new("Dark blue")
| |
| 6703 | v.BrickColor = maincolor | |
| 6704 | v.Material = "Neon" | |
| 6705 | v.Transparency = 0 | |
| 6706 | end | |
| 6707 | elseif key == 'y' and Mode == 6666 then | |
| 6708 | somuchcancerwhy() | |
| 6709 | elseif key == 'r' and Mode == 6666 then | |
| 6710 | HAA55() | |
| 6711 | elseif key == 'k' and Mode == 6666 then | |
| 6712 | resetmode() | |
| 6713 | elseif key == 't' and Mode == 6666 then | |
| 6714 | EndMySufferingV3() | |
| 6715 | elseif key == 'f' and Mode == 6666 then | |
| 6716 | WhatHuh() | |
| 6717 | elseif key == 'g' and Mode == 6666 then | |
| 6718 | slap() | |
| 6719 | elseif key == 'h' and Mode == 6666 then | |
| 6720 | HAAAAA() | |
| 6721 | elseif key == 'j' and Mode == 6666 then | |
| 6722 | DANCEFORME() | |
| 6723 | elseif key == 'm' and Mode == 6666 then | |
| 6724 | thing() | |
| 6725 | end | |
| 6726 | --------------------------------------------------------------------- | |
| 6727 | if key == 'l' and Mode == 1 then | |
| 6728 | Mode = 8888 | |
| 6729 | SONG = 291163478 | |
| 6730 | tecks2.Text = ":( DEPRESSION :("
| |
| 6731 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6732 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6733 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
| 6734 | for i, v in pairs(ArmourParts) do | |
| 6735 | v.BrickColor = BrickColor.new("Really black")
| |
| 6736 | v.Material = "Neon" | |
| 6737 | v.Transparency = 0 | |
| 6738 | end | |
| 6739 | for i, v in pairs(NeonParts) do | |
| 6740 | maincolor = BrickColor.new("Really red")
| |
| 6741 | v.BrickColor = maincolor | |
| 6742 | v.Material = "Neon" | |
| 6743 | v.Transparency = 0 | |
| 6744 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1895698679" | |
| 6745 | end | |
| 6746 | for i, v in pairs(ArmourParts2) do | |
| 6747 | v.BrickColor = BrickColor.new("Black")
| |
| 6748 | v.Material = "Neon" | |
| 6749 | v.Transparency = 0 | |
| 6750 | end | |
| 6751 | for i, v in pairs(NeonParts2) do | |
| 6752 | maincolor = BrickColor.new("Really red")
| |
| 6753 | v.BrickColor = maincolor | |
| 6754 | v.Material = "Neon" | |
| 6755 | v.Transparency = 0 | |
| 6756 | end | |
| 6757 | elseif key == 'l' and Mode == 8888 then | |
| 6758 | resetmode() | |
| 6759 | elseif key == 'r' and Mode == 8888 then | |
| 6760 | Technobeam() | |
| 6761 | elseif key == 't' and Mode == 8888 then | |
| 6762 | Taunt1() | |
| 6763 | elseif key == 'y' and Mode == 8888 then | |
| 6764 | Destruction() | |
| 6765 | end | |
| 6766 | --------------------------------------------------------------------- | |
| 6767 | if key == 'z' and Mode == 1 then | |
| 6768 | Mode = 111111112 | |
| 6769 | SONG = 2490605621 | |
| 6770 | tecks2.Text = "Fortuna" | |
| 6771 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6772 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6773 | tecks2.TextStrokeColor3 = Color3.fromRGB(5, 5, 5) | |
| 6774 | for i, v in pairs(ArmourParts) do | |
| 6775 | v.BrickColor = BrickColor.new("White")
| |
| 6776 | v.Material = "Neon" | |
| 6777 | v.Transparency = 0 | |
| 6778 | end | |
| 6779 | for i, v in pairs(NeonParts) do | |
| 6780 | maincolor = BrickColor.new("Crimson")
| |
| 6781 | v.BrickColor = maincolor | |
| 6782 | v.Material = "Neon" | |
| 6783 | v.Transparency = 0 | |
| 6784 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1895698679" | |
| 6785 | end | |
| 6786 | for i, v in pairs(ArmourParts2) do | |
| 6787 | v.BrickColor = BrickColor.new("Crimson")
| |
| 6788 | v.Material = "Neon" | |
| 6789 | v.Transparency = 0 | |
| 6790 | end | |
| 6791 | for i, v in pairs(NeonParts2) do | |
| 6792 | maincolor = BrickColor.new("Crimson")
| |
| 6793 | v.BrickColor = maincolor | |
| 6794 | v.Material = "Neon" | |
| 6795 | v.Transparency = 0 | |
| 6796 | end | |
| 6797 | elseif key == 'y' and Mode == 3 then | |
| 6798 | resetmode() | |
| 6799 | elseif key == 'e' and Mode == 3 then | |
| 6800 | Painful_Stomp() | |
| 6801 | elseif key == 'z' and Mode == 3 then | |
| 6802 | Purity_Slam() | |
| 6803 | elseif key == 'x' and Mode == 3 then | |
| 6804 | Tauntmelon() | |
| 6805 | elseif key == 't' and Mode == 3 then | |
| 6806 | un_fun() | |
| 6807 | elseif key == 'q' and Mode == 3 then | |
| 6808 | Shockwave() | |
| 6809 | end | |
| 6810 | --------------------------------------------------------------------- | |
| 6811 | if key == 'x' and Mode == 1 then | |
| 6812 | Mode = 111111111 | |
| 6813 | SONG = 2158124635 | |
| 6814 | tecks2.Text = " GOGO THE ROOKIE " | |
| 6815 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6816 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
| 6817 | tecks2.TextStrokeColor3 = Color3.fromRGB(1, 1, 1) | |
| 6818 | for i, v in pairs(ArmourParts) do | |
| 6819 | v.BrickColor = BrickColor.new("Really black")
| |
| 6820 | v.Material = "Neon" | |
| 6821 | v.Transparency = 0 | |
| 6822 | end | |
| 6823 | for i, v in pairs(NeonParts) do | |
| 6824 | maincolor = BrickColor.new("Hot white")
| |
| 6825 | v.BrickColor = maincolor | |
| 6826 | v.Material = "Neon" | |
| 6827 | v.Transparency = 0 | |
| 6828 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1895698679" | |
| 6829 | end | |
| 6830 | for i, v in pairs(ArmourParts2) do | |
| 6831 | v.BrickColor = BrickColor.new("Really black")
| |
| 6832 | v.Material = "Neon" | |
| 6833 | v.Transparency = 0 | |
| 6834 | end | |
| 6835 | for i, v in pairs(NeonParts2) do | |
| 6836 | maincolor = BrickColor.new("Hot white")
| |
| 6837 | v.BrickColor = maincolor | |
| 6838 | v.Material = "Neon" | |
| 6839 | v.Transparency = 0 | |
| 6840 | end | |
| 6841 | elseif key == 'x' and Mode == 111111111 then | |
| 6842 | resetmode() | |
| 6843 | elseif key == 'q' and Mode == 111111111 then | |
| 6844 | Destruction() | |
| 6845 | elseif key == 't' and Mode == 111111111 then | |
| 6846 | Taunt1000() | |
| 6847 | end | |
| 6848 | --------------------------------------------------------------------- | |
| 6849 | if key == 'c' and Mode == 1 then | |
| 6850 | Mode = 99900 | |
| 6851 | SONG = 1324486909 | |
| 6852 | tecks2.Text = "MONIKA (THE TRAP)" | |
| 6853 | BlockEffect(BrickC("Magenta"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6854 | tecks2.TextColor3 = Color3.fromRGB(255, 0, 144) | |
| 6855 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 0, 144) | |
| 6856 | for i, v in pairs(ArmourParts) do | |
| 6857 | v.BrickColor = BrickColor.new("Magenta")
| |
| 6858 | v.Material = "Neon" | |
| 6859 | v.Transparency = 0 | |
| 6860 | end | |
| 6861 | for i, v in pairs(NeonParts) do | |
| 6862 | maincolor = BrickColor.new("Magenta")
| |
| 6863 | v.BrickColor = maincolor | |
| 6864 | v.Material = "Neon" | |
| 6865 | v.Transparency = 0 | |
| 6866 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808" | |
| 6867 | end | |
| 6868 | for i, v in pairs(ArmourParts2) do | |
| 6869 | v.BrickColor = BrickColor.new("Magenta")
| |
| 6870 | v.Material = "Neon" | |
| 6871 | v.Transparency = 0 | |
| 6872 | end | |
| 6873 | for i, v in pairs(NeonParts2) do | |
| 6874 | maincolor = BrickColor.new("Magenta")
| |
| 6875 | v.BrickColor = maincolor | |
| 6876 | v.Material = "Neon" | |
| 6877 | v.Transparency = 0 | |
| 6878 | end | |
| 6879 | elseif key == 'q' and Mode == 99900 then | |
| 6880 | Sayonara() | |
| 6881 | elseif key == 't' and Mode == 99900 then | |
| 6882 | Taunt3() | |
| 6883 | elseif key == 'c' and Mode == 99900 then | |
| 6884 | resetmode() | |
| 6885 | end | |
| 6886 | -------------------------------------------------------- | |
| 6887 | if key == 'v' and Mode == 1 then | |
| 6888 | Mode = 7777 | |
| 6889 | SONG = 1425863070 | |
| 6890 | tecks2.Text = "THE DRAGON" | |
| 6891 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6892 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 6893 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
| 6894 | for i, v in pairs(ArmourParts) do | |
| 6895 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6896 | v.Material = "Neon" | |
| 6897 | v.Transparency = 0 | |
| 6898 | end | |
| 6899 | for i, v in pairs(NeonParts) do | |
| 6900 | maincolor = BrickColor.new("Really red")
| |
| 6901 | v.BrickColor = maincolor | |
| 6902 | v.Material = "Neon" | |
| 6903 | v.Transparency = 0 | |
| 6904 | char.Head.face.Texture = "http://www.roblox.com/asset/?id="..insanityface[math.random(1,#insanityface)] | |
| 6905 | end | |
| 6906 | for i, v in pairs(ArmourParts2) do | |
| 6907 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6908 | v.Material = "Neon" | |
| 6909 | v.Transparency = 0 | |
| 6910 | end | |
| 6911 | for i, v in pairs(NeonParts2) do | |
| 6912 | maincolor = BrickColor.new("Really red")
| |
| 6913 | v.BrickColor = maincolor | |
| 6914 | v.Material = "Neon" | |
| 6915 | v.Transparency = 0 | |
| 6916 | end | |
| 6917 | elseif key == 'y' and Mode == 7777 then | |
| 6918 | Painful_Stomp() | |
| 6919 | elseif key == 't' and Mode == 7777 then | |
| 6920 | FearMe() | |
| 6921 | elseif key == 'r' and Mode == 7777 then | |
| 6922 | GIMME_THOSE() | |
| 6923 | elseif key == 'v' and Mode == 7777 then | |
| 6924 | resetmode() | |
| 6925 | end | |
| 6926 | -------------------------------------------------------- | |
| 6927 | if key == 'b' and Mode == 1 then | |
| 6928 | Mode = 25 | |
| 6929 | SONG = 937375635 | |
| 6930 | tecks2.Text = "Ocean Gogo" | |
| 6931 | BlockEffect(BrickC("Fog"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 6932 | tecks2.TextColor3 = Color3.fromRGB(255, 255, 255) | |
| 6933 | tecks2.TextStrokeColor3 = Color3.fromRGB(163, 162, 165) | |
| 6934 | for i, v in pairs(ArmourParts) do | |
| 6935 | v.BrickColor = BrickColor.new("Ghost grey")
| |
| 6936 | v.Material = "Neon" | |
| 6937 | v.Transparency = 0.7 | |
| 6938 | end | |
| 6939 | for i, v in pairs(NeonParts) do | |
| 6940 | maincolor = BrickColor.new("Fog")
| |
| 6941 | v.BrickColor = maincolor | |
| 6942 | v.Material = "Neon" | |
| 6943 | v.Transparency = 0.5 | |
| 6944 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=148988280" | |
| 6945 | end | |
| 6946 | for i, v in pairs(ArmourParts2) do | |
| 6947 | v.BrickColor = BrickColor.new("Ghost grey")
| |
| 6948 | v.Material = "Neon" | |
| 6949 | v.Transparency = 0.7 | |
| 6950 | end | |
| 6951 | for i, v in pairs(NeonParts2) do | |
| 6952 | maincolor = BrickColor.new("Fog")
| |
| 6953 | v.BrickColor = maincolor | |
| 6954 | v.Material = "Neon" | |
| 6955 | v.Transparency = 0.5 | |
| 6956 | end | |
| 6957 | elseif key == 'b' and Mode == 25 then | |
| 6958 | resetmode() | |
| 6959 | elseif key == 't' and Mode == 25 then | |
| 6960 | thisisit() | |
| 6961 | elseif key == 'q' and Mode == 25 then | |
| 6962 | Spirit_Beam() | |
| 6963 | end | |
| 6964 | --------------------------------------------------------------------- | |
| 6965 | if key == 'n' and Mode == 1 then | |
| 6966 | Mode = 8 | |
| 6967 | SONG = 569913318 | |
| 6968 | tecks2.Text = "!! GOGO !!" | |
| 6969 | tecks2.TextColor3 = Color3.fromRGB(18, 238, 212) | |
| 6970 | tecks2.TextStrokeColor3 = Color3.fromRGB(4, 175, 236) | |
| 6971 | for i, v in pairs(ArmourParts) do | |
| 6972 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6973 | v.Material = "Neon" | |
| 6974 | v.Transparency = 0 | |
| 6975 | end | |
| 6976 | for i, v in pairs(NeonParts) do | |
| 6977 | maincolor = BrickColor.new("Institutional white")
| |
| 6978 | v.BrickColor = maincolor | |
| 6979 | v.Material = "Neon" | |
| 6980 | v.Transparency = 0 | |
| 6981 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=155195214" | |
| 6982 | end | |
| 6983 | for i, v in pairs(ArmourParts2) do | |
| 6984 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6985 | v.Material = "Neon" | |
| 6986 | v.Transparency = 0 | |
| 6987 | end | |
| 6988 | for i, v in pairs(NeonParts2) do | |
| 6989 | maincolor = BrickColor.new("Institutional white")
| |
| 6990 | v.BrickColor = maincolor | |
| 6991 | v.Material = "Neon" | |
| 6992 | v.Transparency = 0 | |
| 6993 | end | |
| 6994 | elseif key == 'n' and Mode == 8 then | |
| 6995 | resetmode() | |
| 6996 | elseif key == 'q' and Mode == 8 then | |
| 6997 | LunarSpin() | |
| 6998 | end | |
| 6999 | --------------------------------------------------------------------- | |
| 7000 | if key == 'm' and Mode == 98534 then | |
| 7001 | Mode = 98534 | |
| 7002 | SONG = 1689058589 | |
| 7003 | tecks2.Text = "Tokyo Ghoul Re" | |
| 7004 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 7005 | tecks2.TextStrokeColor3 = Color3.fromRGB(216, 15, 13) | |
| 7006 | for i, v in pairs(ArmourParts) do | |
| 7007 | v.BrickColor = BrickColor.new("Lime green")
| |
| 7008 | v.Material = "Neon" | |
| 7009 | v.Transparency = 0 | |
| 7010 | end | |
| 7011 | for i, v in pairs(NeonParts) do | |
| 7012 | maincolor = BrickColor.new("Crimson")
| |
| 7013 | v.BrickColor = maincolor | |
| 7014 | v.Material = "Neon" | |
| 7015 | v.Transparency = 0 | |
| 7016 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1471407701" | |
| 7017 | end | |
| 7018 | for i, v in pairs(ArmourParts2) do | |
| 7019 | v.BrickColor = BrickColor.new("Royal blue")
| |
| 7020 | v.Material = "Neon" | |
| 7021 | v.Transparency = 0 | |
| 7022 | end | |
| 7023 | for i, v in pairs(NeonParts2) do | |
| 7024 | maincolor = BrickColor.new("Crimson")
| |
| 7025 | v.BrickColor = maincolor | |
| 7026 | v.Material = "Neon" | |
| 7027 | v.Transparency = 0 | |
| 7028 | end | |
| 7029 | elseif key == 'f' and Mode == 98534 then | |
| 7030 | Painful_Stomp2() | |
| 7031 | elseif key == 'q' and Mode == 98534 then | |
| 7032 | Taunt() | |
| 7033 | elseif key == 'e' and Mode == 98534 then | |
| 7034 | REE() | |
| 7035 | elseif key == 't' and Mode == 98534 then | |
| 7036 | re() | |
| 7037 | elseif key == 'm' and Mode == 98534 then | |
| 7038 | resetmode() | |
| 7039 | end | |
| 7040 | --------------------------------------------------------------------------- | |
| 7041 | if key == 'm' and Mode == 8 then | |
| 7042 | Mode = 9 | |
| 7043 | SONG = 1280779714 | |
| 7044 | tecks2.Text = "THE CREATURE FROM THE FOREST" | |
| 7045 | tecks2.TextColor3 = Color3.new(255, 255, 255) | |
| 7046 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 7047 | for i, v in pairs(ArmourParts) do | |
| 7048 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 7049 | v.Material = "Neon" | |
| 7050 | v.Transparency = 0 | |
| 7051 | end | |
| 7052 | for i, v in pairs(NeonParts) do | |
| 7053 | maincolor = BrickColor.new("Really black")
| |
| 7054 | v.BrickColor = maincolor | |
| 7055 | v.Material = "Neon" | |
| 7056 | v.Transparency = 0 | |
| 7057 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=398671601" | |
| 7058 | end | |
| 7059 | for i, v in pairs(ArmourParts2) do | |
| 7060 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 7061 | v.Material = "Neon" | |
| 7062 | v.Transparency = 0 | |
| 7063 | end | |
| 7064 | for i, v in pairs(NeonParts2) do | |
| 7065 | maincolor = BrickColor.new("Really black")
| |
| 7066 | v.BrickColor = maincolor | |
| 7067 | v.Material = "Neon" | |
| 7068 | v.Transparency = 0 | |
| 7069 | end | |
| 7070 | elseif key == 'm' and Mode == 9 then | |
| 7071 | resetmode() | |
| 7072 | elseif key == 't' and Mode == 9 then | |
| 7073 | heregoes() | |
| 7074 | elseif key == 'q' and Mode == 9 then | |
| 7075 | BalanceSpin() | |
| 7076 | elseif key == 'y' and Mode == 9 then | |
| 7077 | Ancient_Ragu() | |
| 7078 | end | |
| 7079 | --------------------------------------------------------------------------- | |
| 7080 | if key == 'm' and Mode == 7 then | |
| 7081 | Mode = 10 | |
| 7082 | SONG = 721807126 | |
| 7083 | local A = math.random(1,4) | |
| 7084 | if A == 1 then | |
| 7085 | SONG = 187063970 | |
| 7086 | elseif A == 2 then | |
| 7087 | SONG = 721807126 | |
| 7088 | elseif A == 3 then | |
| 7089 | SONG = 143382469 | |
| 7090 | elseif A == 4 then | |
| 7091 | SONG = 294079244 | |
| 7092 | end | |
| 7093 | tecks2.Text = "THE INSANE" | |
| 7094 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7095 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 7096 | for i, v in pairs(ArmourParts) do | |
| 7097 | v.BrickColor = BrickColor.random() | |
| 7098 | v.Material = "Neon" | |
| 7099 | v.Transparency = 0 | |
| 7100 | end | |
| 7101 | for i, v in pairs(NeonParts) do | |
| 7102 | maincolor = BrickColor.random() | |
| 7103 | v.BrickColor = maincolor | |
| 7104 | v.Material = "Neon" | |
| 7105 | v.Transparency = 0 | |
| 7106 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=398671601" | |
| 7107 | end | |
| 7108 | for i, v in pairs(ArmourParts2) do | |
| 7109 | v.BrickColor = BrickColor.new("Hot white")
| |
| 7110 | v.Material = "Neon" | |
| 7111 | v.Transparency = 0 | |
| 7112 | end | |
| 7113 | for i, v in pairs(NeonParts2) do | |
| 7114 | maincolor = BrickColor.new("Hot white")
| |
| 7115 | v.BrickColor = maincolor | |
| 7116 | v.Material = "Neon" | |
| 7117 | v.Transparency = 0 | |
| 7118 | end | |
| 7119 | elseif key == 'm' and Mode == 10 then | |
| 7120 | resetmode() | |
| 7121 | elseif key == 'q' and Mode == 10 then | |
| 7122 | Decapitate() | |
| 7123 | elseif key == 't' and Mode == 10 then | |
| 7124 | wutdefaq() | |
| 7125 | elseif key == 'y' and Mode == 10 then | |
| 7126 | Painful_Stomp() | |
| 7127 | end | |
| 7128 | end | |
| 7129 | end) | |
| 7130 | local Combo = 1 | |
| 7131 | mouse.Button1Down:connect(function(key) | |
| 7132 | if attack == false then | |
| 7133 | if Combo == 1 then | |
| 7134 | Combo = 2 | |
| 7135 | attackone() | |
| 7136 | elseif Combo == 2 then | |
| 7137 | Combo = 3 | |
| 7138 | attacktwo() | |
| 7139 | elseif Combo == 3 then | |
| 7140 | Combo = 1 | |
| 7141 | attackthree() | |
| 7142 | end | |
| 7143 | end | |
| 7144 | end) | |
| 7145 | ||
| 7146 | ||
| 7147 | ||
| 7148 | ||
| 7149 | ||
| 7150 | ||
| 7151 | ------------------------------------------------------- | |
| 7152 | --Start Animations-- | |
| 7153 | ------------------------------------------------------- | |
| 7154 | while true do | |
| 7155 | swait() | |
| 7156 | sine = sine + change | |
| 7157 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 7158 | local velderp = root.Velocity.y | |
| 7159 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 7160 | if equipped == true or equipped == false then | |
| 7161 | if attack == false then | |
| 7162 | idle = idle + 1 | |
| 7163 | else | |
| 7164 | idle = 0 | |
| 7165 | end | |
| 7166 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 7167 | Anim = "Jump" | |
| 7168 | if attack == false then | |
| 7169 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.08) | |
| 7170 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 7171 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
| 7172 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
| 7173 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
| 7174 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
| 7175 | end | |
| 7176 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 7177 | Anim = "Fall" | |
| 7178 | if attack == false then | |
| 7179 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.08) | |
| 7180 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 7181 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
| 7182 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
| 7183 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.08) | |
| 7184 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.08) | |
| 7185 | end | |
| 7186 | elseif torvel < 1 and hitfloor ~= nil then | |
| 7187 | Anim = "Idle" | |
| 7188 | change = 1 | |
| 7189 | if attack == false then | |
| 7190 | if Mode == 1 then --Normal | |
| 7191 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 7192 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
| 7193 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 7194 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 7195 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7196 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7197 | elseif Mode == 99900 then | |
| 7198 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.15) | |
| 7199 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(0), Rad(20 * Cos(sine / 12))), 0.3) | |
| 7200 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size + 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(84), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 7201 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-84), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 7202 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-6 + 4.5 * Sin(sine / 12)), Rad(25 + 2.5 * Sin(sine / 12)), Rad(25 + 4.5 * Sin(sine / 12))), 0.1) | |
| 7203 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(7 + 4.5 * Sin(sine / 12)), Rad(0 + 2.5 * Sin(sine / 12)), Rad(-13 - 4.5 * Sin(sine / 12))), 0.1) | |
| 7204 | elseif Mode == 8888 then --idk | |
| 7205 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.15) | |
| 7206 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 12.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.3) | |
| 7207 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 7208 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
| 7209 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-.6), Rad(43 + 4.5 * Sin(sine / 12))), 0.1) | |
| 7210 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-.6), Rad(-43 - 4.5 * Sin(sine / 12))), 0.1) | |
| 7211 | elseif Mode == 98534 then | |
| 7212 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 7213 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3) | |
| 7214 | if Mrandom(1,15) == 1 then | |
| 7215 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 7216 | end | |
| 7217 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 7218 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 7219 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7220 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 7221 | elseif Mode == 56565 then --idk | |
| 7222 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
| 7223 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 7.5 * Sin(sine / 30)), Rad(0), Rad(-20)), 0.3) | |
| 7224 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(0)), 0.15) | |
| 7225 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(8)), 0.15) | |
| 7226 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(10), Rad(-.6), Rad(15 + 6.5 * Sin(sine / 20))), 0.1) | |
| 7227 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-10), Rad(-.6), Rad(-15 - 6.5 * Sin(sine / 20))), 0.1) | |
| 7228 | elseif Mode == pIXELATED then --PIXELATED | |
| 7229 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20 + Mrandom(-4,4)), Rad(0), Rad(0)), 0.08) | |
| 7230 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
| 7231 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(80), Rad(0)) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(20 + Mrandom(-6,6))), 0.08) | |
| 7232 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(-80 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6))) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-20 + Mrandom(-6,6))), 0.08) | |
| 7233 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(5 + Mrandom(-6,6))), 0.08) | |
| 7234 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-5 + Mrandom(-6,6))), 0.08) | |
| 7235 | elseif Mode == 50 then --ASCENDED | |
| 7236 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 7237 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 7238 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 7239 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 7240 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
| 7241 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
| 7242 | elseif Mode == 7777 then --NOTHING SPECIAL | |
| 7243 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(4), Rad(0), Rad(0)), 0.15) | |
| 7244 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 7245 | if Mrandom(1,15) == 1 then | |
| 7246 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 7247 | end | |
| 7248 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-1.5), Rad(0), Rad(10)), 0.15) | |
| 7249 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-1.5), Rad(0), Rad(10)), 0.15) | |
| 7250 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(15 - 4 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
| 7251 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(15 - 4 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
| 7252 | elseif Mode == 6666 then --MEMER | |
| 7253 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 7254 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 7255 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 7256 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 7257 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
| 7258 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
| 7259 | elseif Mode == 2 then --Machinery | |
| 7260 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.08) | |
| 7261 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 30)), Rad(-4.5 * Sin(sine / .5)), Rad(-20 - 4.5 * Sin(sine / .5))), 0.08) | |
| 7262 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
| 7263 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
| 7264 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(155), Rad(0), Rad(-45)), 0.08) | |
| 7265 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25)), 0.08) | |
| 7266 | elseif Mode == 3 then --ICE | |
| 7267 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15) | |
| 7268 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-15*math.sin(sine/25)/2),math.rad(0),math.rad(10*math.sin(sine/25))),.3) | |
| 7269 | RH.C0=clerp(RH.C0,CF(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(-25)),0.15) | |
| 7270 | LH.C0=clerp(LH.C0,CF(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-4*math.sin(sine/25)),math.rad(15)),0.15) | |
| 7271 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(-35 ), math.rad(-7*math.sin(sine/25)), math.rad(5)), 0.1) | |
| 7272 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(-35 ), math.rad(7*math.sin(sine/25)), math.rad(-5)), 0.1) | |
| 7273 | elseif Mode == 4 then --Infused | |
| 7274 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
| 7275 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
| 7276 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 7277 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 7278 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(13 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7279 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7280 | elseif Mode == 5 then --Cybernetic | |
| 7281 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 7282 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 7283 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 7284 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 7285 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
| 7286 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
| 7287 | elseif Mode == 25 then --Spiritual | |
| 7288 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 7289 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 7290 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 7291 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 7292 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
| 7293 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
| 7294 | elseif Mode == 6 then --Controlled Beyond Recognition | |
| 7295 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 7296 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 7297 | if Mrandom(1,15) == 1 then | |
| 7298 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 7299 | end | |
| 7300 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(10)), 0.15) | |
| 7301 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
| 7302 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
| 7303 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 7304 | elseif Mode == 1800 then --demon | |
| 7305 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.1) | |
| 7306 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(Mrandom(-45, 45)), Rad(Mrandom(-45, 45))), 0.1) | |
| 7307 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(85), Rad(0)) * angles(Rad(-5), Rad(Mrandom(-15, 15)), Rad(20)), 0.1) | |
| 7308 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-5), Rad(Mrandom(-15, 15)), Rad(-20)), 0.1) | |
| 7309 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.8* Player_Size + 0.01 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(165), Rad(Mrandom(-15, 15)), Rad(-50)), 0.1) | |
| 7310 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.8* Player_Size + 0.01 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(165), Rad(Mrandom(-15, 15)), Rad(50)), 0.1) | |
| 7311 | elseif Mode == 7 or Mode == 9 then --Sucho Wowo --Mr.Balancia ----------hdfsfhg | |
| 7312 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.08) | |
| 7313 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.08) | |
| 7314 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
| 7315 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
| 7316 | RW.C0 = clerp(RW.C0, CF(1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
| 7317 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 7318 | elseif Mode == 1555 then --anime | |
| 7319 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 7320 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 7321 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
| 7322 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
| 7323 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7324 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7325 | elseif Mode == 111111111 then | |
| 7326 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 7327 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 7328 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 7329 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 7330 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 7331 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 7332 | elseif Mode == 100 then --Overclocked | |
| 7333 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 7334 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
| 7335 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 7336 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 7337 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7338 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7339 | elseif Mode == 8 then --Lunarist | |
| 7340 | MagicCharge(7, 0, "Add", ra.CFrame * CF(0, -1.3, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 1.5 * math.random(-1.8, 2), -0.005, maincolor, 0, "Brick") | |
| 7341 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 7342 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 7343 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 7344 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 7345 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(135)), 0.08) | |
| 7346 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 7347 | elseif Mode == 111111112 then | |
| 7348 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1) | |
| 7349 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 6.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.05) | |
| 7350 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(15)), 0.1) | |
| 7351 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(25)), 0.1) | |
| 7352 | RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(13 + 6.5 * Sin(sine / 12))), 0.1) | |
| 7353 | LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-13 - 6.5 * Sin(sine / 12))), 0.1) | |
| 7354 | elseif Mode == 10 then --INSANITY | |
| 7355 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 7356 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
| 7357 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
| 7358 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
| 7359 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 7360 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 7361 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15) | |
| 7362 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15) | |
| 7363 | end | |
| 7364 | end | |
| 7365 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 7366 | Anim = "Walk" | |
| 7367 | change = 1.1 | |
| 7368 | if attack == false then | |
| 7369 | if Mode == 6 then | |
| 7370 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 7371 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 7372 | if Mrandom(1,15) == 1 then | |
| 7373 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 7374 | end | |
| 7375 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7376 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7377 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
| 7378 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 7379 | elseif Mode == 3 then | |
| 7380 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 7381 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7382 | RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7383 | LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7384 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0) * angles(Rad(37) * Cos(sine / 7) , Rad(0), Rad(-.6) - ra.RotVelocity.Y / 75), 0.1) | |
| 7385 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0) * angles(Rad(-37) * Cos(sine / 7) , Rad(0) , Rad(.6) + la.RotVelocity.Y / 75), 0.1) | |
| 7386 | elseif Mode == 98534 then | |
| 7387 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15) | |
| 7388 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7389 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7390 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7391 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1) | |
| 7392 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 7393 | elseif Mode == 111111112 then | |
| 7394 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1) | |
| 7395 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-15 - 6.5 * Sin(sine / 12)), Rad(20), Rad(0)), 0.1) | |
| 7396 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(-35)), 0.1) | |
| 7397 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(35)), 0.1) | |
| 7398 | RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(25 + 6.5 * Sin(sine / 12))), 0.1) | |
| 7399 | LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-25 - 6.5 * Sin(sine / 12))), 0.1) | |
| 7400 | elseif Mode == 111111111 then | |
| 7401 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(3 * Cos(sine / 7))), 0.15) | |
| 7402 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7403 | RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7404 | LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7405 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 7406 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 7407 | elseif Mode == 99900 then | |
| 7408 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.13 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15) | |
| 7409 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7410 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7411 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7412 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)), Rad(10) - ra.RotVelocity.Y / 75), 0.1) | |
| 7413 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)) , Rad(-10) + la.RotVelocity.Y / 75), 0.1) | |
| 7414 | elseif Mode == 1 then --Normal | |
| 7415 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
| 7416 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 7417 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 7418 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 7419 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7420 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7421 | elseif Mode == 7777 then --NORTHING SPECIAL | |
| 7422 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(7-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
| 7423 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 7424 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.1 * Cos(sine / 3.5), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-1.5), Rad(0), Rad(70) * Cos(sine / 7) ), 0.15) | |
| 7425 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.1 * Cos(sine / 3.5), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-1.5), Rad(0), Rad(70) * Cos(sine / 7) ), 0.15) | |
| 7426 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(15)), 0.1) | |
| 7427 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-15)), 0.1) | |
| 7428 | elseif Mode == 4 then --Infused | |
| 7429 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.15) | |
| 7430 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 7431 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 7432 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 7433 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7434 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7435 | elseif Mode == 56565 then --idk | |
| 7436 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 7437 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7438 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7439 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7440 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
| 7441 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
| 7442 | elseif Mode == 8888 then --ik | |
| 7443 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 7444 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7445 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -0.8 * Player_Size - 0.5 * Player_Size * Cos(sine / 7) / 2 * Player_Size, 0.6 * Player_Size * Cos(sine / 7) / 2 * Player_Size) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7446 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -0.8 * Player_Size + 0.5 * Player_Size * Cos(sine / 7) / 2 * Player_Size, -0.6 * Player_Size * Cos(sine / 7) / 2 * Player_Size) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7447 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(65) * Cos(sine / 7), Rad(-.6), Rad(15 + 4.5 * Sin(sine / 12))), 0.1) | |
| 7448 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-65) * Cos(sine / 7), Rad(-.6), Rad(-15 - 4.5 * Sin(sine / 12))), 0.1) | |
| 7449 | elseif Mode == 1555 then --anime | |
| 7450 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 7451 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7452 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7453 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7454 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
| 7455 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
| 7456 | elseif Mode == 6666 then | |
| 7457 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
| 7458 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 7459 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
| 7460 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
| 7461 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
| 7462 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
| 7463 | elseif Mode == 1800 then | |
| 7464 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 7465 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7466 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(20)), 0.3) | |
| 7467 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(-20)), 0.3) | |
| 7468 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 + 15 * Cos(sine / 7)), Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 7469 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 - 15 * Cos(sine / 7)), Rad(0), Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 7470 | elseif Mode == 5 then | |
| 7471 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 7472 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 7473 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
| 7474 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
| 7475 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
| 7476 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
| 7477 | elseif Mode == 25 then | |
| 7478 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 7479 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 7480 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
| 7481 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
| 7482 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
| 7483 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
| 7484 | elseif Mode == 100 then | |
| 7485 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
| 7486 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 7487 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 7488 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 7489 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7490 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7491 | elseif Mode == 10 then | |
| 7492 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(55 + Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(-0 + Mrandom(-20,20))), 1) | |
| 7493 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
| 7494 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(55), Rad(0), Rad(-0)), 0.3) | |
| 7495 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(35 + Mrandom(-23,23))), 0.15) | |
| 7496 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(-35 + Mrandom(-23,23))), 0.15) | |
| 7497 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(-10 + Mrandom(-23,23)), Rad(15 + Mrandom(-23,23))), 0.1) | |
| 7498 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(10 + Mrandom(-23,23)), Rad(-15 + Mrandom(-23,23))), 0.1) | |
| 7499 | elseif Mode == 8 then | |
| 7500 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.08) | |
| 7501 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 7502 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-20)), 0.08) | |
| 7503 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(20)), 0.08) | |
| 7504 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
| 7505 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 7506 | elseif Mode ~= 6 or Mode ~= 5 or Mode ~= 8 then | |
| 7507 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 7508 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7509 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7510 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7511 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 7512 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 7513 | end | |
| 7514 | end | |
| 7515 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 7516 | Anim = "Sprint" | |
| 7517 | change = 1.35 | |
| 7518 | if attack == false then | |
| 7519 | if Mode == 5 then | |
| 7520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 7521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 7522 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
| 7523 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
| 7524 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
| 7525 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
| 7526 | elseif Mode == 56565 then | |
| 7527 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 7528 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7529 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7530 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7531 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 7532 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 7533 | elseif Mode == 111111111 then | |
| 7534 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 7535 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7536 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7537 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7538 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 7539 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 7540 | elseif Mode == 4 then | |
| 7541 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 7542 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 7543 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-34 + 2.5 * Sin(sine / 20))), 0.15) | |
| 7544 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(34 + 2.5 * Sin(sine / 20))), 0.15) | |
| 7545 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7546 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7547 | elseif Mode == 1 then | |
| 7548 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(0)), 0.15) | |
| 7549 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 7550 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-35 + 3 * Sin(sine / 20))), 0.15) | |
| 7551 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5 + 3 * Sin(sine / 20)), Rad(0), Rad(35 + 3 * Sin(sine / 20))), 0.15) | |
| 7552 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(-10 * Cos(sine / 20)), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 7553 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(10 * Cos(sine / 20)), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 7554 | elseif Mode == 25 or Mode == 10 then | |
| 7555 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 7556 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 7557 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
| 7558 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
| 7559 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
| 7560 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
| 7561 | elseif Mode ~= 5 then | |
| 7562 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 7563 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 7564 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7565 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 7566 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(125) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.15) | |
| 7567 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-125) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.15) | |
| 7568 | end | |
| 7569 | end | |
| 7570 | end | |
| 7571 | end | |
| 7572 | Music.SoundId = "rbxassetid://"..SONG | |
| 7573 | Music.Looped = true | |
| 7574 | Music.Pitch = 1 | |
| 7575 | Music.Volume = 8 | |
| 7576 | Music.Parent = tors | |
| 7577 | Music:Resume() | |
| 7578 | if 0 < #Effects then | |
| 7579 | for e = 1, #Effects do | |
| 7580 | if Effects[e] ~= nil then | |
| 7581 | local Thing = Effects[e] | |
| 7582 | if Thing ~= nil then | |
| 7583 | local Part = Thing[1] | |
| 7584 | local Mode = Thing[2] | |
| 7585 | local Delay = Thing[3] | |
| 7586 | local IncX = Thing[4] | |
| 7587 | local IncY = Thing[5] | |
| 7588 | local IncZ = Thing[6] | |
| 7589 | if 1 >= Thing[1].Transparency then | |
| 7590 | if Thing[2] == "Block1" then | |
| 7591 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 7592 | local Mesh = Thing[1].Mesh | |
| 7593 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7594 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7595 | elseif Thing[2] == "Block2" then | |
| 7596 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 7597 | local Mesh = Thing[7] | |
| 7598 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7599 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7600 | elseif Thing[2] == "Block3" then | |
| 7601 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 7602 | local Mesh = Thing[7] | |
| 7603 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7604 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7605 | elseif Thing[2] == "Cylinder" then | |
| 7606 | local Mesh = Thing[1].Mesh | |
| 7607 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7608 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7609 | elseif Thing[2] == "Blood" then | |
| 7610 | local Mesh = Thing[7] | |
| 7611 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 7612 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7613 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7614 | elseif Thing[2] == "Elec" then local Mesh = Thing[1].Mesh | |
| 7615 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 7616 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7617 | elseif Thing[2] == "Disappear" then | |
| 7618 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7619 | elseif Thing[2] == "Shatter" then | |
| 7620 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7621 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 7622 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 7623 | Thing[6] = Thing[6] + Thing[5] | |
| 7624 | end | |
| 7625 | else | |
| 7626 | Part.Parent = nil | |
| 7627 | table.remove(Effects, e) | |
| 7628 | end | |
| 7629 | end | |
| 7630 | end | |
| 7631 | end | |
| 7632 | end | |
| 7633 | end | |
| 7634 | ------------------------------------------------------- | |
| 7635 | --End Animations And Script-- |