SHOW:
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- or go back to the newest paste.
1 | - | --When he's aggro'd |
1 | + | |
2 | pUnit:SendChatMessage(14, 0, "Only fools seek death!") | |
3 | pUnit:RegisterEvent(Angrond_Phase_One, 5000, 0) | |
4 | - | pUnit:RegisterEvent(Angrond_Phase_One, 1000, 0) |
4 | + | |
5 | ||
6 | function Angrond_OnDied(pUnit, Event) | |
7 | - | -- When he dies |
7 | + | |
8 | pUnit:RemoveEvents() | |
9 | end | |
10 | ||
11 | function Angrond_OnKilledTarget(pUnit, Event) | |
12 | pUnit:SendChatMessage(14, 0, "Fall to the shadows!") | |
13 | - | -- When he kills a player |
13 | + | |
14 | end | |
15 | ||
16 | function Angrond_OnLeaveCombat(pUnit, Event) | |
17 | pUnit:SendChatMessage(14, 0, "The shadows have prevailed!") | |
18 | pUnit:RemoveEvents() | |
19 | - | -- When he leaves combat (either players run or entire group wipes |
19 | + | |
20 | ||
21 | function Angrond_Phase_One(pUnit, Event) | |
22 | if (pUnit:GetHealthPct() <= 50) then | |
23 | pUnit:RemoveEvents() | |
24 | - | |
24 | + | |
25 | - | --Phase One |
25 | + | pUnit:RegisterEvent(Angrond_Phase_Two, 5000, 0) |
26 | pUnit:CastSpell(40318) | |
27 | pUnit:CastSpell(40318) | |
28 | pUnit:CastSpell(40318) | |
29 | end | |
30 | - | pUnit:RegisterEvent(Angrond_Final_Phase, 1000, 0) |
30 | + | |
31 | ||
32 | function Angrond_Phase_Two(pUnit, Event) | |
33 | if (pUnit:GetHealthPct() <= 30) then | |
34 | pUnit:RemoveEvents() | |
35 | pUnit:SendChatMessage(14, 0, "I can not fail! FELL THE SHADOWS!") | |
36 | pUnit:Root() | |
37 | - | --3rd and final phase | no second phase exists? |
37 | + | for i = 1, 5 do |
38 | - | function Angrond_Final_Phase(pUnit, Event) |
38 | + | pUnit:CastSpell(101329) |
39 | end | |
40 | pUnit:RegisterEvent(Angrond_Phase_Three, 5000, 0) | |
41 | end | |
42 | - | pUnit:Root() |
42 | + | |
43 | - | pUnit:RegisterEvent(Angrond_Shadowbolt, 3000, 0) -- This will cast it once every three seconds, if he's a caster you'll want him to chain it so set it to 1100 miliseconds as the cast time is 1 sec. |
43 | + | |
44 | function Angrond_Phase_Three(pUnit, Event) | |
45 | if(pUnit:GetHealthPct() <= 20) then | |
46 | pUnit:RemoveEvents() | |
47 | - | --[[ What is this? Why is this defined twice? |
47 | + | pUnit:RegisterEvent(Angrond_Shadowbolt, 1000, 0) |
48 | - | function Angrond_Shadowbolt(pUnit, event) |
48 | + | |
49 | - | pUnit:CastSpell(101329) |
49 | + | |
50 | ||
51 | function Angrond_Shadowbolt(pUnit, Event) | |
52 | - | ]] |
52 | + | if(not pUnit:IsCasting()) then |
53 | - | |
53 | + | pUnit:FullCastSpellOnTarget(39026, pUnit:GetMainTank()) |
54 | end | |
55 | - | pUnit:FullCastSpellOnTarget(39026, pUnit:GetRandomPlayer(0)) |
55 | + | |
56 | ||
57 | - | |
57 | + | |
58 | RegisterUnitEvent(88803, 2, Angrond_OnLeaveCombat) | |
59 | RegisterUnitEvent(88803, 3, Angrond_OnKilledTarget) | |
60 | RegisterUnitEvent(88803, 4, Angrond_OnDied) |