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Index: terrain/Include/lSystem.h
1+
1>------ Build started: Project: DCS-vc110-x86_64 (Visual Studio 2010), Configuration: DCS_release Win32 ------
2-
===================================================================
2+
1>  Starting SCons 
3-
--- terrain/Include/lSystem.h	(revision 91366)
3+
1>  scons: Reading SConscript files ...
4-
+++ terrain/Include/lSystem.h	(working copy)
4+
1>  Platform: vc110
5-
@@ -74,6 +74,11 @@
5+
1>  Architecture: x86_64
6-
 	// Размер квадрата по уровню детализации
6+
1>  Locale: 
7-
 	virtual int GetLevelSize(int level);
7+
1>  Set process below normal priority
8-
 
8+
1>  Building configuration: release x86_64
9-
+	// convert x,y in UTM coords(x-east, y-north), to lat,lon (in degrees, N+, E+)
9+
1>  scons: done reading SConscript files.
10-
+	virtual void toLatLon(double x, double y, double& lat, double& lon) const;
10+
1>  scons: Building targets ...
11-
+	// convert lat,lon (degrees, N+, E+) to UTM coords
11+
1>  Using tempfile c:\users\dmitry~1\appdata\local\temp\tmptgauqn.lnk for command line:
12-
+	virtual void fromLatLon(double lat, double lon, double& x, double& y) const;
12+
1>  link /nologo /LARGEADDRESSAWARE /DEBUG /INCREMENTAL:NO /MACHINE:X64 /OPT:REF /dll /out:.build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.dll /implib:.build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.lib /LIBPATH:lib\x86_64\vc110.release /LIBPATH:D:\sdk\lib\x86_64\vc110.release /LIBPATH:D:\sdk\lib\x86_64 ed_api.lib edCore.lib edMath.lib edObjects.lib UserInterface.lib GraphicsXP.lib Input.lib Inter.lib World.lib osgMath.lib zlib.lib lua.lib ed_sound.lib Inter.lib wmm.lib .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionDispatcher.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionEntry.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionSource.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionTraits.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\BanSwitcher.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\TimedActionBuffer.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Common\Commands.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Common\Tasks.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Common\wControlTaskStates.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Command.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Condition.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Controller.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Mission.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\MissionConverter.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Route.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Task.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\TaskState.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\AtmosphereTransparency.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\Utils.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wAngularVolume.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wCommonDefinitions.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wDetObjectsRegistrator.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wDetector.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wDetectorUtilities.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wIRST.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wOpticSensor.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wRWR.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wRadar.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wSensorInfo.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wSensorInfoStorage.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wTargetDetectionStatus.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wTechSensorInfo.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wVisualDetector.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wVisualDetectorImpl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Flight.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Other.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Sector.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\TargetFilter.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\TargetFilters.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Terrain.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\UnitProxy.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\AttackParam.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\SkillFactors.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\aiInit.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\wPlayerTaskIndicator.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\DebugGeometry\GlobalPrimitiveCache.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\DebugGeometry\PrimitiveContainer.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MagVar\WMM_BinaryFile.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MagVar\WMM_Calculator.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MagVar\WMM_Storage.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Mission\mission_package.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Mission\mission_storage.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Mission\track.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\TrackTester.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\WorldTrackPlayer.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\WorldTrackWriter.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\track_controller.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\VisualHelpers\wVisualHelpers.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AutoSmokeMarker.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\ImpactCell.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\InputLuaBinder.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\IwoLA_Light.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MGRS.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MapCoords.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\SoundTools.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\SounderAPI_Impl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WeaponFlagEnum.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WorldGeneral.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WorldManager.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WorldSound.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wActivityManager.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wAttribute.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wCheckImpactNew.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wControl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wCopyAndDo.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wDetectable.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wFloat.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wListTargetManager.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wMovingObject.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wMovingObjectCommands.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wNetGroup.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wNetObject.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wNetPos.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wResourceProvider.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wSFM_Data.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wSignaller.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wUtility.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wWarehouseImpl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\waParachute.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\waParts.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woDebugGeometry.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woFreeFall.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woFreeFallRack.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woPoint.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woSnare.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woSpot.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wpChaffFlare.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsFlightPlan.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsInitData.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsPilonLoad.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsPlaneJump.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsTarget.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsThreat.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsType.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsZone.obj .build\x86_64\vc110.release\Projects\worldgeneral\pch\StdAfx.obj
13-
+
13+
1>  link @c:\users\dmitry~1\appdata\local\temp\tmptgauqn.lnk
14-
 	virtual lua_State*	getTerrainCfg();
14+
1>  Using tempfile c:\users\dmitry~1\appdata\local\temp\tmpxs4hoz.lnk for command line:
15-
 protected:
15+
1>  link /nologo /LARGEADDRESSAWARE /DEBUG /INCREMENTAL:NO /MACHINE:X64 /OPT:REF /dll /out:.build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.dll /implib:.build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.lib /LIBPATH:lib\x86_64\vc110.release /LIBPATH:D:\sdk\lib\x86_64\vc110.release /LIBPATH:D:\sdk\lib\x86_64 ed_api.lib edCore.lib edMath.lib edObjects.lib UserInterface.lib GraphicsXP.lib Input.lib Inter.lib World.lib osgMath.lib zlib.lib lua.lib ed_sound.lib Inter.lib wmm.lib .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionDispatcher.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionEntry.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionSource.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\ActionTraits.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\BanSwitcher.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Actions\TimedActionBuffer.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Common\Commands.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Common\Tasks.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Common\wControlTaskStates.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Command.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Condition.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Controller.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Mission.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\MissionConverter.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Route.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\Task.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Controller\TaskState.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\AtmosphereTransparency.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\Utils.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wAngularVolume.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wCommonDefinitions.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wDetObjectsRegistrator.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wDetector.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wDetectorUtilities.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wIRST.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wOpticSensor.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wRWR.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wRadar.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wSensorInfo.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wSensorInfoStorage.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wTargetDetectionStatus.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wTechSensorInfo.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wVisualDetector.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Detection\wVisualDetectorImpl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Flight.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Other.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Sector.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\TargetFilter.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\TargetFilters.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\Terrain.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\Utilities\UnitProxy.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\AttackParam.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\SkillFactors.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\aiInit.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AI\wPlayerTaskIndicator.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\DebugGeometry\GlobalPrimitiveCache.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\DebugGeometry\PrimitiveContainer.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MagVar\WMM_BinaryFile.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MagVar\WMM_Calculator.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MagVar\WMM_Storage.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Mission\mission_package.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Mission\mission_storage.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Mission\track.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\TrackTester.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\WorldTrackPlayer.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\WorldTrackWriter.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\Tracks\track_controller.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\VisualHelpers\wVisualHelpers.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\AutoSmokeMarker.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\ImpactCell.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\InputLuaBinder.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\IwoLA_Light.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MGRS.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\MapCoords.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\SoundTools.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\SounderAPI_Impl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WeaponFlagEnum.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WorldGeneral.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WorldManager.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\WorldSound.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wActivityManager.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wAttribute.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wCheckImpactNew.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wControl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wCopyAndDo.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wDetectable.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wFloat.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wListTargetManager.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wMovingObject.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wMovingObjectCommands.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wNetGroup.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wNetObject.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wNetPos.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wResourceProvider.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wSFM_Data.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wSignaller.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wUtility.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wWarehouseImpl.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\waParachute.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\waParts.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woDebugGeometry.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woFreeFall.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woFreeFallRack.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woPoint.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woSnare.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\woSpot.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wpChaffFlare.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsFlightPlan.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsInitData.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsPilonLoad.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsPlaneJump.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsTarget.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsThreat.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsType.obj .build\x86_64\vc110.release\Projects\worldgeneral\Source\wsZone.obj .build\x86_64\vc110.release\Projects\worldgeneral\pch\StdAfx.obj
16-
 	/*/
16+
1>     Creating library .build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.lib and object .build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.exp
17-
Index: terrain/Source/lSystem.cpp
17+
1>waParts.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl landscape::lPointOnSurface::set(double,double)" (__imp_?set@lPointOnSurface@landscape@@QEAAXNN@Z)
18-
===================================================================
18+
1>wDetector.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __cdecl landscape::lPointOnSurface::set(double,double)" (__imp_?set@lPointOnSurface@landscape@@QEAAXNN@Z) referenced in function "protected: void __cdecl wDetector::buildTargetDetectionInfo(class cPointerTemplate<class MovingObject>,class wTargetDetectionStatus const &,struct wTargetDetectionInfo &,unsigned int)const " (?buildTargetDetectionInfo@wDetector@@IEBAXV?$cPointerTemplate@VMovingObject@@@@AEBVwTargetDetectionStatus@@AEAUwTargetDetectionInfo@@I@Z)
19-
--- terrain/Source/lSystem.cpp	(revision 91366)
19+
1>wVisualHelpers.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl landscape::lPointOnSurface::set(double,double)" (__imp_?set@lPointOnSurface@landscape@@QEAAXNN@Z)
20-
+++ terrain/Source/lSystem.cpp	(working copy)
20+
1>wMovingObject.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl landscape::lPointOnSurface::set(double,double)" (__imp_?set@lPointOnSurface@landscape@@QEAAXNN@Z)
21-
@@ -25,6 +25,7 @@
21+
1>wUtility.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl landscape::lPointOnSurface::set(double,double)" (__imp_?set@lPointOnSurface@landscape@@QEAAXNN@Z)
22-
 #include "vfs_utils.h"
22+
1>wDetector.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl landscape::lPointOnSurface::intersectSurface(class E3D::Vector const &,class E3D::Vector const &,class E3D::Vector *)" (__imp_?intersectSurface@lPointOnSurface@landscape@@QEAA_NAEBVVector@E3D@@0PEAV34@@Z) referenced in function "protected: void __cdecl wDetector::buildTargetDetectionInfo(class cPointerTemplate<class MovingObject>,class wTargetDetectionStatus const &,struct wTargetDetectionInfo &,unsigned int)const " (?buildTargetDetectionInfo@wDetector@@IEBAXV?$cPointerTemplate@VMovingObject@@@@AEBVwTargetDetectionStatus@@AEAUwTargetDetectionInfo@@I@Z)
23-
 #include "i18n.h"
23+
1>wUtility.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: bool __cdecl landscape::lPointOnSurface::intersectSurface(class E3D::Vector const &,class E3D::Vector const &,class E3D::Vector *)" (__imp_?intersectSurface@lPointOnSurface@landscape@@QEAA_NAEBVVector@E3D@@0PEAV34@@Z)
24-
 #include "Util/Strings.h"
24+
1>wDetector.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl landscape::lPointOnSurface::IsOnRunway(void)" (__imp_?IsOnRunway@lPointOnSurface@landscape@@QEAA_NXZ) referenced in function "protected: void __cdecl wDetector::buildTargetDetectionInfo(class cPointerTemplate<class MovingObject>,class wTargetDetectionStatus const &,struct wTargetDetectionInfo &,unsigned int)const " (?buildTargetDetectionInfo@wDetector@@IEBAXV?$cPointerTemplate@VMovingObject@@@@AEBVwTargetDetectionStatus@@AEAUwTargetDetectionInfo@@I@Z)
25-
+#include "edTerrain/ITerrain.h"
25+
1>wDetector.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl landscape::lPointOnSurface::IsOnWater(void)" (__imp_?IsOnWater@lPointOnSurface@landscape@@QEAA_NXZ) referenced in function "protected: void __cdecl wDetector::buildTargetDetectionInfo(class cPointerTemplate<class MovingObject>,class wTargetDetectionStatus const &,struct wTargetDetectionInfo &,unsigned int)const " (?buildTargetDetectionInfo@wDetector@@IEBAXV?$cPointerTemplate@VMovingObject@@@@AEBVwTargetDetectionStatus@@AEAUwTargetDetectionInfo@@I@Z)
26-
 
26+
1>wDetector.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl landscape::lPointOnSurface::IsOnRoad(double)" (__imp_?IsOnRoad@lPointOnSurface@landscape@@QEAA_NN@Z) referenced in function "protected: void __cdecl wDetector::buildTargetDetectionInfo(class cPointerTemplate<class MovingObject>,class wTargetDetectionStatus const &,struct wTargetDetectionInfo &,unsigned int)const " (?buildTargetDetectionInfo@wDetector@@IEBAXV?$cPointerTemplate@VMovingObject@@@@AEBVwTargetDetectionStatus@@AEAUwTargetDetectionInfo@@I@Z)
27-
 lSystem::lSystem() 
27+
1>wTargetDetectionStatus.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl landscape::lPointOnSurface::lPointOnSurface(void)" (__imp_??0lPointOnSurface@landscape@@QEAA@XZ) referenced in function "public: __cdecl wTargetDetectionStatus::wTargetDetectionStatus(class wTargetDetectionStatus const &)" (??0wTargetDetectionStatus@@QEAA@AEBV0@@Z)
28-
 {    
28+
1>wVisualHelpers.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl landscape::lPointOnSurface::lPointOnSurface(void)" (__imp_??0lPointOnSurface@landscape@@QEAA@XZ)
29-
@@ -576,6 +577,30 @@
29+
1>wMovingObject.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl landscape::lPointOnSurface::lPointOnSurface(void)" (__imp_??0lPointOnSurface@landscape@@QEAA@XZ)
30-
 	return levelsizes[level];
30+
1>wTargetDetectionStatus.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class landscape::lPointOnSurface & __cdecl landscape::lPointOnSurface::operator=(class landscape::lPointOnSurface const &)" (__imp_??4lPointOnSurface@landscape@@QEAAAEAV01@AEBV01@@Z) referenced in function "public: class wTargetDetectionStatus & __cdecl wTargetDetectionStatus::operator=(class wTargetDetectionStatus const &)" (??4wTargetDetectionStatus@@QEAAAEAV0@AEBV0@@Z)
31-
 }
31+
1>woSnare.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: float __cdecl landscape::lPointOnSurface::getHeight(void)" (__imp_?getHeight@lPointOnSurface@landscape@@QEAAMXZ)
32-
 
32+
1>wVisualHelpers.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: float __cdecl landscape::lPointOnSurface::getHeight(void)" (__imp_?getHeight@lPointOnSurface@landscape@@QEAAMXZ) referenced in function "void __cdecl visual_helpers::add_route_gates_for_unit(class std::basic_string<char,struct std::char_traits<char>,class ed::allocator<char> > const &,char const *)" (?add_route_gates_for_unit@visual_helpers@@YAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@ed@@@std@@PEBD@Z)
33-
+// convert x,y in UTM coords, to lat,lon (in degrees, N+, E+)
33+
1>wMovingObject.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: float __cdecl landscape::lPointOnSurface::getHeight(void)" (__imp_?getHeight@lPointOnSurface@landscape@@QEAAMXZ)
34-
+void lSystem::toLatLon(double x, double y, double &lat, double &lon)
34+
1>wUtility.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: float __cdecl landscape::lPointOnSurface::getHeight(void)" (__imp_?getHeight@lPointOnSurface@landscape@@QEAAMXZ)
35-
+{
35+
1>waParts.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: float __cdecl landscape::lPointOnSurface::getHeight(void)" (__imp_?getHeight@lPointOnSurface@landscape@@QEAAMXZ)
36-
+#ifndef USE_TERRAIN4
36+
1>woSnare.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class landscape::lPointOnSurface & __cdecl landscape::lPointOnSurface::operator=(class E3D::Vector const &)" (__imp_??4lPointOnSurface@landscape@@QEAAAEAV01@AEBVVector@E3D@@@Z)
37-
+	lTerraDispatch* pTerraDispatch = GetTerraDispatch();
37+
1>wMovingObject.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class landscape::lPointOnSurface & __cdecl landscape::lPointOnSurface::operator=(class E3D::Vector const &)" (__imp_??4lPointOnSurface@landscape@@QEAAAEAV01@AEBVVector@E3D@@@Z) referenced in function "public: __cdecl MovingObject::MovingObject(void)" (??0MovingObject@@QEAA@XZ)
38-
+	if( pTerraDispatch)
38+
1>waParts.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class landscape::lPointOnSurface & __cdecl landscape::lPointOnSurface::operator=(class E3D::Vector const &)" (__imp_??4lPointOnSurface@landscape@@QEAAAEAV01@AEBVVector@E3D@@@Z)
39-
+		pTerraDispatch->toLatLon(x, y, lat, lon);
39+
1>woFreeFall.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class landscape::lPointOnSurface & __cdecl landscape::lPointOnSurface::operator=(class E3D::Vector const &)" (__imp_??4lPointOnSurface@landscape@@QEAAAEAV01@AEBVVector@E3D@@@Z)
40-
+#else
40+
1>woPoint.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class landscape::lPointOnSurface & __cdecl landscape::lPointOnSurface::operator=(class E3D::Vector const &)" (__imp_??4lPointOnSurface@landscape@@QEAAAEAV01@AEBVVector@E3D@@@Z)
41-
+	edterrain::ITerrain::GetDefaultTerrain()->toLatLon(x, y, lat, lon);
41+
1>wMovingObject.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __cdecl landscape::lPointOnSurface::getNormal(class E3::Vector &)" (__imp_?getNormal@lPointOnSurface@landscape@@QEAAXAEAVVector@E3@@@Z) referenced in function "public: virtual void __cdecl MovingObject::formPositionOnSurface(class cPosition *,class E3::Vector *,class E3::Vector *)" (?formPositionOnSurface@MovingObject@@UEAAXPEAVcPosition@@PEAVVector@E3@@1@Z)
42-
+#endif
42+
1>.build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.dll : fatal error LNK1120: 10 unresolved externals
43-
+}
43+
1>  Install file: ".build\x86_64\vc110.release\Projects\render\dx11backend_win8\dx11backend.dll" as "LockOnExe\bin\x86_64\vc110.release\dx11backend.dll"
44-
+
44+
1>  link /nologo /LARGEADDRESSAWARE /DEBUG /INCREMENTAL:NO /MACHINE:X64 /OPT:REF /dll /out:.build\x86_64\vc110.release\Projects\Enlight\enlight.dll /implib:.build\x86_64\vc110.release\Projects\Enlight\enlight.lib /LIBPATH:lib\x86_64\vc110.release /LIBPATH:D:\sdk\lib\x86_64\vc110.release /LIBPATH:D:\sdk\lib\x86_64 edCore.lib lua.lib osgMath.lib renderer.lib GraphicsXP.lib .build\x86_64\vc110.release\Projects\Enlight\Source\Atmosphere.obj .build\x86_64\vc110.release\Projects\Enlight\Source\Clouds.obj .build\x86_64\vc110.release\Projects\Enlight\Source\MaterialParams.obj .build\x86_64\vc110.release\Projects\Enlight\Source\Shadows.obj .build\x86_64\vc110.release\Projects\Enlight\Source\sun.obj .build\x86_64\vc110.release\Projects\Enlight\pch\StdAfx.obj
45-
+// convert lat,lon (degrees, N+, E+) to UTM coords
45+
1>  scons: *** [.build\x86_64\vc110.release\Projects\worldgeneral\WorldGeneral.dll] Error 1120
46-
+void lSystem::fromLatLon(double lat, double lon, double &x, double &y)
46+
1>  cl /Fo.build\x86_64\vc110.release\Projects\Flight\Source\Atmosphere.obj /c Projects\Flight\Source\Atmosphere.cpp /TP /GR /EHsc /Fd.build\x86_64\vc110.release\Projects\Flight\Flight.pdb /Ylpch_tag /nologo /W3 /wd4511 /wd4512 /wd4996 /wd4251 /wd4800 /wd4995 /wd4244 /wd4018 /wd4503 /wd4200 /wd4275 /wd4284 /wd4786 /Zc:forScope /we4715 /we4258 /we4482 /we4805 /we4172 /we4723 /we4554 /we4150 /we4700 /we4552 /we4293 /we4930 /we4789 /we4013 /we4661 /we4231 /we4311 /we4259 /we4291 /we4290 /we4731 /we4804 /we4002 /we4099 /we4808 /we4065 /we4717 /we4390 /we4007 /we4183 /we4060 /we4309 /we4067 /we4334 /we4024 /we4806 /we4129 /MD /O2 /Zi /D_WIN32 /D_WIN64 /D_WINDOWS /DWIN32_LEAN_AND_MEAN /DWIN64_LEAN_AND_MEAN /D_CRT_SECURE_NO_DEPRECATE /D_USE_MATH_DEFINES /DNOMINMAX /DBOOST_ALL_NO_LIB /DUSE_NEDMALLOC_STL_ALLOCATOR /DNDEBUG /DFLIGHT_EXPORTS /D"ED_LOG_MODULE=""FLIGHT""" /D"ED_MODULE_NAME=""FLIGHT""" /ID:\sdk\inc /ID:\sdk\inc\win32 /IProjects\Flight\pch /IProjects\Flight\Include /IProjects\Core\inc /IProjects\Math\Include /IProjects\Math\Include\GraphMath /IProjects\Inter\Include /IProjects\world\Include /IProjects\worldgeneral\Include /IProjects\edObjects\Include /IProjects\edterrain3\edTerrain\Include /IProjects\Terrain\Include /IProjects\GraphicsXP\Include /IProjects\wRadio\Main\Include /IProjects\EagleFM\FMBase\Header /IProjects\Weather\Include /IProjects\Space\Include /IProjects\offshore\Include /YuStdAfx.h "/Fp.build\x86_64\vc110.release\Projects\Flight\pch\StdAfx.pch"
47-
+{
47+
1>     Creating library .build\x86_64\vc110.release\Projects\Enlight\enlight.lib and object .build\x86_64\vc110.release\Projects\Enlight\enlight.exp
48-
+#ifndef USE_TERRAIN4
48+
1>  Atmosphere.cpp
49-
+	lTerraDispatch* pTerraDispatch = GetTerraDispatch();
49+
1>  scons: building terminated because of errors.
50-
+	if( pTerraDispatch)
50+
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command "echo Starting SCons && "C:\Python27\python.exe" -c "from os.path import join; import sys; sys.path = [ join(sys.prefix, 'Lib', 'site-packages', 'scons-2.3.1'), join(sys.prefix, 'scons-2.3.1'), join(sys.prefix, 'Lib', 'site-packages', 'scons'), join(sys.prefix, 'scons') ] + sys.path; import SCons.Script; SCons.Script.main()" -C "D:\dcs" -f SConstruct "mode=release" "arch=x86_64" "DCS"" exited with code 2.
51-
+		pTerraDispatch->fromLatLon(lat, lon, x, y);
51+
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========