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--{{Made by Strazos}}--
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local p = game.Players.LocalPlayer
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local char = p.Character
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local larm = char["Left Arm"]
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local rarm = char["Right Arm"]
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local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
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local hed = char.Head
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local torso = char.Torso
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local hum = char.Humanoid
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local weld = Instance.new("Weld",torso)
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weld.Part0 = torso
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larm.Transparency = 1
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rarm.Transparency = 1
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lleg.Transparency = 1
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rleg.Transparency = 1
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hed.Transparency = 1
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torso.Transparency = 1
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local train = Instance.new("Part",torso)
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train.Anchored = true
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train.CanCollide = false
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train.Size = Vector3.new(1,1,1)
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train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
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weld.Part1 = train
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weld.C1 = CFrame.new(0,-3,0) * CFrame.Angles(0,math.rad(180),0)
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train.Anchored = false
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local TrainMesh = Instance.new("SpecialMesh",train)
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TrainMesh.MeshType = Enum.MeshType.FileMesh
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TrainMesh.Scale = Vector3.new(3,3,3)
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TrainMesh.MeshId = "rbxassetid://471480829"
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TrainMesh.TextureId = "rbxassetid://471480833"
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hum.WalkSpeed = 120;
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for i,v in pairs(char:GetChildren()) do
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	if v:IsA("Part") then
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		v.Transparency = 1;
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	elseif v:IsA("Hat") then
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		v:Destroy()
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	elseif v:IsA("Model") then
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		v:Destroy()
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	end
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end
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local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 64364643643; return s; end
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local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://292480358"..id; s.Volume = 64364643643; return s; end
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train.Touched:connect(function(p)
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	if p.Parent then
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		if p.Parent:IsA("Model") then
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			if game.Players:FindFirstChild(p.Parent.Name) then
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				if p.Parent.Name ~= game.Players.LocalPlayer.Name then
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					game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
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					local Whistle = SFX(154365429)
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					Whistle:Play()
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				end
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			end
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		end
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	end
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end)
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local Music = SFX(468775372)
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Music.Looped = true;
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wait(1)
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Music:Play();
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local particleemitter = Instance.new("ParticleEmitter", torso)
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particleemitter.Texture = "http://www.roblox.com/asset/?id=243088609"
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particleemitter.Lifetime = NumberRange.new(4)
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particleemitter.Speed = NumberRange.new(10)
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particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 2)})
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particleemitter.RotSpeed = NumberRange.new(-55, 55)
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particleemitter.Rate = 80
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particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.7), NumberSequenceKeypoint.new(0.9, 1), NumberSequenceKeypoint.new(1, 1)})
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particleemitter.LightEmission = 0
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particleemitter.EmissionDirection = "Back"
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particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here
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-------------------------------------------------
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--rgb function by Strazos--
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function HSLtoRGB(hue, sat, light)
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    local c = light > .5 and (2 - 2 * light) * sat or (2 * light) * sat
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    local h2 = hue / 60
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    local x = c * (1 - math.abs((h2 % 2) - 1))
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    local rgbvals = {{c, x, 0}, {x, c, 0}, {0, c, x}, {0, x, c}, {x, 0, c}, {c, 0, x}}
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    local rgb = rgbvals[math.floor(h2) + 1]
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    for i = 1, 3 do rgb[i] = rgb[i] + (light - .5 * c) end
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    return Color3.new(rgb[1], rgb[2], rgb[3])
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end
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local torso = script.Parent
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spawn(function()
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while wait() do
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for i = 1,150 do
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wait()
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train.Mesh.VertexColor = Vector3.new(HSLtoRGB(i*2,1,0.5).r,HSLtoRGB(i*2,1,0.5).g,HSLtoRGB(i*2,1,0.5).b)
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end
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local reversei = 150
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for i = 1,150 do
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wait()
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train.Mesh.VertexColor = Vector3.new(HSLtoRGB(reversei*2,1,0.5).r,HSLtoRGB(reversei*2,1,0.5).g,HSLtoRGB(reversei*2,1,0.5).b)
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reversei = reversei-1
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end
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end
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end)
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---------------------------------------------------
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local plr = game.Players.LocalPlayer
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local chr = plr.Character
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local maus = plr:GetMouse()
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local PGui=plr.PlayerGui
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local lleg = chr["Left Leg"]
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local rleg = chr["Right Leg"]
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local larm = chr["Left Arm"]
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local rarm = chr["Right Arm"]
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local hed = chr.Head
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local rutprt = chr.HumanoidRootPart
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local torso = chr.Torso
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local pseudohead=hed:Clone()
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for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
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pseudohead.Name='PseudoHead'
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pseudohead.Parent=chr.Head
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local pseudoweld=Instance.new('Weld',torso)
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pseudoweld.Part0=hed
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pseudoweld.Name='PseudoHeadWeld'
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pseudoweld.Part1=pseudohead
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hed.Transparency=1
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for i,x in pairs(chr:GetChildren()) do
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if x:IsA'HHat' then x:destroy'' end end
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for i,x in pairs(chr:GetChildren()) do
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for a,v in pairs(x:GetChildren()) do
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if v:IsA'CharacterMesh' then v:destroy''
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end
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end
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end