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https://docs.google.com/document/d/1TYpCj1hPl2heMjef0c9A762C4UAPLiVTXXGteBXIjnI/edit?usp=sharing
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http://pastebin.com/heeGDw6N (Classes, work in progress) 
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Name: 
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<Basic Information>
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Race: 
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Name:
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Race: Wood Elf
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Appearance:
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Country of Origin:
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Backstory:
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Health: 
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<Stats>
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Mana:
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Health: 103
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Action Points:
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Mana: 29
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Stat Points:
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Action Points: 24
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Movement:
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Movement: 4
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Carry Weight:
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Carry Weight: 119 Lbs
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Armor:
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	Slash  :
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Stats: 
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	Pierce :
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	Crush  :
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Constitution: 8
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	Magic  :
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Strength: 9
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Dexterity: 8
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Endurance :
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Wisdom: 3
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Strength  :
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Intellect: 3
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Dexterity :
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Agility:  10
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Wisdom    :
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Charisma: 1
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Intellect :
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Agility   :
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Charisma  :
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Weight-
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X / Y
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Weapon: Steel Dagger
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Shield:
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Weapon:
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<Worn>
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Helmet: Full Helm
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Helmet
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Armor: Steel Mail
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Armor:
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-Ring Armor-
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	Slash  :
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	Pierce :
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	Crush  :
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	Magic  :
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Necklace:
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<Inventory>
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Potions:
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Misc:
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------------------------------------------------------------------------------------------------------------
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<Classes>
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	<Class 1> Barbarian
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		<Perks> 
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Barbarian's Fury
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Perk Description: The Barbarian gains +5 to all defenses if they are wearing light or medium armor. As well they naturally start with +10 health. 
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	<Class 1>
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		<Abilities> 
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Rage:
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Ability Type: Buff
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Blocks: 0
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AP Cost: 3
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	<Class 2>
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Cooldown: 15
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Description: The Barbarian enters a rage. During this rage they gain a +2 to strength. They gain 35 extra health. As well they deal 15 more damage with all melee attacks. This lasts for 3 turns. 
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	<Classe 2> Rogue
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		<Perks> 
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Rogue Tactics:
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Perk Description: Any attacks a Rogue deals from behind their enemy counts as a backstab and deals 2D10 extra damage. Every three levels a Rogue can take a Stealth Skill Perk for free. 
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Dagger Training:
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Prerequisites:
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Perk Description: Attacks or abilities with daggers cost 2 less AP. 
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		<Abilities>
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Stealth:
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Ability Type: Active Passive
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Blocks: 1 or 2
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AP Cost: 5
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Description: Stealth is an activated passive that lasts for as long as you can stay hidden. While in stealth, you make a d20 check every turn for if an enemy reveals you. If your roll is above 10, you stay in stealth and are ignored by the enemy. Your stealth rank is added to your roll and collective enemy perception is deducted. 
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Spinal Tap:
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Ability Type: Melee Attack
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Blocks: 2
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AP Cost: 7
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Cooldown: 3
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Description: Basic Attack.
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Backstab: Whatever enemy you are attacking is stunned until after your next turn. 
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	<Advanced Class>
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		<Perks>
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		<Abilities>
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<Misc Perks & Abilities>
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	<Perks>
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	<Abilities>