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| 1 | Player = game:GetService("Players").zombieslayerwtf
| |
| 2 | Character = Player.Character | |
| 3 | PlayerGui = Player.PlayerGui | |
| 4 | Backpack = Player.Backpack | |
| 5 | Torso = Character.Torso | |
| 6 | Head = Character.Head | |
| 7 | Humanoid = Character.Humanoid | |
| 8 | LeftArm = Character["Left Arm"] | |
| 9 | LeftLeg = Character["Left Leg"] | |
| 10 | RightArm = Character["Right Arm"] | |
| 11 | RightLeg = Character["Right Leg"] | |
| 12 | LS = Torso["Left Shoulder"] | |
| 13 | LH = Torso["Left Hip"] | |
| 14 | RS = Torso["Right Shoulder"] | |
| 15 | RH = Torso["Right Hip"] | |
| 16 | Neck = Torso.Neck | |
| 17 | it=Instance.new | |
| 18 | vt=Vector3.new | |
| 19 | cf=CFrame.new | |
| 20 | euler=CFrame.fromEulerAnglesXYZ | |
| 21 | angles=CFrame.Angles | |
| 22 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 23 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 24 | attack = false | |
| 25 | attacktype = 1 | |
| 26 | - | damage = 5 |
| 26 | + | damage = 999999999999999999999999999999 |
| 27 | - | oridamage = 50 |
| 27 | + | oridamage = 999999999999999 |
| 28 | attackdebounce = false | |
| 29 | ssdebounce=false | |
| 30 | MMouse=nil | |
| 31 | combo=0 | |
| 32 | GyroNumb=0 | |
| 33 | cond=nil | |
| 34 | --player | |
| 35 | player = nil | |
| 36 | --save shoulders | |
| 37 | RSH, LSH = nil, nil | |
| 38 | --welds | |
| 39 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 40 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 41 | ||
| 42 | ||
| 43 | if Character:findFirstChild("Yoyo",true) ~= nil then
| |
| 44 | Character:findFirstChild("Yoyo",true).Parent = nil
| |
| 45 | end | |
| 46 | ||
| 47 | ||
| 48 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 49 | local fp = it("Part")
| |
| 50 | fp.formFactor = formfactor | |
| 51 | fp.Parent = parent | |
| 52 | fp.Reflectance = reflectance | |
| 53 | fp.Transparency = transparency | |
| 54 | fp.CanCollide = false | |
| 55 | fp.Locked=true | |
| 56 | fp.BrickColor = brickcolor | |
| 57 | fp.Name = name | |
| 58 | fp.Size = size | |
| 59 | fp.Position = Torso.Position | |
| 60 | fp.BottomSurface="Smooth" | |
| 61 | fp.TopSurface="Smooth" | |
| 62 | fp:BreakJoints() | |
| 63 | return fp | |
| 64 | end | |
| 65 | ||
| 66 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 67 | local mesh = it(Mesh) | |
| 68 | mesh.Parent = part | |
| 69 | if Mesh=="SpecialMesh" then | |
| 70 | mesh.MeshType = meshtype | |
| 71 | mesh.MeshId = meshid | |
| 72 | end | |
| 73 | mesh.Offset=offset | |
| 74 | mesh.Scale=scale | |
| 75 | return mesh | |
| 76 | end | |
| 77 | ||
| 78 | function weld(parent,part0,part1,c0) | |
| 79 | local weld = it("Weld")
| |
| 80 | weld.Parent = parent | |
| 81 | weld.Part0 = part0 | |
| 82 | weld.Part1 = part1 | |
| 83 | weld.C0 = c0 | |
| 84 | return weld | |
| 85 | end | |
| 86 | ||
| 87 | local modelzorz = Instance.new("Model")
| |
| 88 | modelzorz.Parent = Character | |
| 89 | modelzorz.Name = "Yoyo" | |
| 90 | ||
| 91 | local prt1=part(3,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) | |
| 92 | prt1.CanCollide=true | |
| 93 | ||
| 94 | local msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(0.4,0.3,0.4))
| |
| 95 | ||
| 96 | local wld1=weld(prt1,prt1,Torso,euler(1.57,0,0)*cf(-1,1,-0.6)) | |
| 97 | ||
| 98 | numb=-0.15 | |
| 99 | for i=1,2 do | |
| 100 | local prt2=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(1,1,1))
| |
| 101 | local msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(0.6,0.1,0.6))
| |
| 102 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,numb,0)) | |
| 103 | numb2=0 | |
| 104 | for i=1,16 do | |
| 105 | local prt3=part(3,modelzorz,0.5,0,BrickColor.new("Really red"),"Part3",vt(1,1,1))
| |
| 106 | local msh3=mesh("SpecialMesh",prt3,"Wedge","",vt(0,0,0),vt(0.05,0.1,0.1))
| |
| 107 | local wld3=weld(prt3,prt3,prt2,euler(-3.14+0.785,0,1.57)*cf(0,0,0.3)) | |
| 108 | wld3.C1=euler(0,numb2,0) | |
| 109 | --numb2=numb2+0.785 | |
| 110 | numb2=numb2+0.3925 | |
| 111 | end | |
| 112 | numb=numb+0.3 | |
| 113 | end | |
| 114 | ||
| 115 | local string1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"String1",vt(1,1,1))
| |
| 116 | local stringmsh1=mesh("CylinderMesh",string1,"","",vt(0,0,0),vt(0.1,1,0.1))
| |
| 117 | local stringwld1=weld(string1,string1,prt13,euler(0,0,0)*cf(0,0,0)) | |
| 118 | ||
| 119 | local strmdl = "Arrow" | |
| 120 | coroutine.resume(coroutine.create(function() | |
| 121 | repeat | |
| 122 | wait(-10) | |
| 123 | local top = RightArm.CFrame*cf(0,-1,0) | |
| 124 | local bottom = prt1.CFrame | |
| 125 | local oristrpos | |
| 126 | if strmdl == "Bow" then | |
| 127 | oristrpos = CFrame.new((top.p+bottom.p)/2) | |
| 128 | elseif strmdl == "Arrow" then | |
| 129 | oristrpos = prt1.CFrame | |
| 130 | end | |
| 131 | local mg1 = (top.p - oristrpos.p).magnitude | |
| 132 | local mg2 = (bottom.p - oristrpos.p).magnitude | |
| 133 | ||
| 134 | string1.Size = Vector3.new(0.2,mg1,0.2) | |
| 135 | string1.Anchored=true | |
| 136 | string1.CFrame = CFrame.new((top.p+oristrpos.p)/2,oristrpos.p) * CFrame.Angles(math.rad(90),0,0) | |
| 137 | ||
| 138 | --[[ | |
| 139 | --stringmsh1.Scale=vt(0.1,1,0.1) | |
| 140 | stringmsh1.Scale=vt(0.1,mg1,0.1) | |
| 141 | --cff=CFrame.new(prt1.CFrame.p,RightArm.Position)*angles(math.rad(90),0,0)*cf(0,-mg1/2,0) | |
| 142 | cff=cf(RightArm.CFrame*cf(0,-1,0).p,prt1.Position)*angles(math.rad(90),0,0)*cf(0,-mg1/2,0) | |
| 143 | hit2=string1 | |
| 144 | hit=prt1 | |
| 145 | stringwld1.Parent=string1 | |
| 146 | stringwld1.Part0=hit2 | |
| 147 | stringwld1.Part1=hit | |
| 148 | HitPos=cff.p | |
| 149 | local CJ = CFrame.new(HitPos) | |
| 150 | local C0=cff:inverse() *CJ | |
| 151 | local C1=hit.CFrame:inverse() * CJ | |
| 152 | stringwld1.C0=C0 | |
| 153 | stringwld1.C1=C1 | |
| 154 | ]] | |
| 155 | until false | |
| 156 | end)) | |
| 157 | ||
| 158 | ||
| 159 | if (script.Parent.className ~= "HopperBin") then | |
| 160 | Tool = Instance.new("HopperBin")
| |
| 161 | Tool.Parent = Backpack | |
| 162 | Tool.Name = "Yoyo" | |
| 163 | script.Parent = Tool | |
| 164 | end | |
| 165 | Bin = script.Parent | |
| 166 | ||
| 167 | local bg = it("BodyGyro")
| |
| 168 | bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 169 | bg.P = 20e+003 | |
| 170 | bg.Parent = nil | |
| 171 | ||
| 172 | so = function(id,par,vol,pit) | |
| 173 | coroutine.resume(coroutine.create(function() | |
| 174 | local sou = Instance.new("Sound",par or workspace)
| |
| 175 | sou.Volume=vol | |
| 176 | sou.Pitch=pit or 1 | |
| 177 | sou.SoundId=id | |
| 178 | wait() | |
| 179 | sou:play() | |
| 180 | wait(6) | |
| 181 | sou:Remove() | |
| 182 | end)) | |
| 183 | end | |
| 184 | ||
| 185 | function unequipweld() | |
| 186 | wld1.Part1=Torso | |
| 187 | wld1.C0=euler(1.57,0,0)*cf(-1,1,-0.6) | |
| 188 | end | |
| 189 | ||
| 190 | function equipweld() | |
| 191 | wld1.Part1=RightArm | |
| 192 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
| 193 | end | |
| 194 | ||
| 195 | function hideanim() | |
| 196 | equipped=false | |
| 197 | wait(0.1) | |
| 198 | bg.Parent=nil | |
| 199 | unequipweld() | |
| 200 | end | |
| 201 | ||
| 202 | function equipanim() | |
| 203 | equipped=true | |
| 204 | wait(0.1) | |
| 205 | equipweld() | |
| 206 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
| 207 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
| 208 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 209 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 210 | end | |
| 211 | ||
| 212 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 213 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 214 | prt.Anchored=true | |
| 215 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 216 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 217 | coroutine.resume(coroutine.create(function() | |
| 218 | for i=0,1,0.1 do | |
| 219 | wait() | |
| 220 | prt.CFrame=prt.CFrame | |
| 221 | prt.Transparency=i | |
| 222 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 223 | end | |
| 224 | prt.Parent=nil | |
| 225 | end)) | |
| 226 | end | |
| 227 | ||
| 228 | function SpecialEffect() | |
| 229 | local prt=part(3,workspace,1,0,BrickColor.new("Really black"),"Part",vt(1,1,1))
| |
| 230 | prt.Anchored=true | |
| 231 | prt.CFrame=Torso.CFrame | |
| 232 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 233 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 234 | for i=0,1,0.2 do | |
| 235 | wait(0) | |
| 236 | Part.Transparency=i | |
| 237 | Mesh.Scale=Mesh.Scale+vt(10,10,10) | |
| 238 | end | |
| 239 | prt.Parent=nil | |
| 240 | end),prt,msh) | |
| 241 | end | |
| 242 | ||
| 243 | Damagefunc1=function(hit,Damage,Knockback) | |
| 244 | if hit.Parent==nil then | |
| 245 | return | |
| 246 | end | |
| 247 | CPlayer=Bin | |
| 248 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 249 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 250 | if attackdebounce == false then | |
| 251 | attackdebounce = true | |
| 252 | coroutine.resume(coroutine.create(function() | |
| 253 | wait(0.2) | |
| 254 | attackdebounce = false | |
| 255 | end)) | |
| 256 | Damage=Damage | |
| 257 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 258 | return | |
| 259 | end]] | |
| 260 | -- hs(hit,1.2) | |
| 261 | c=Instance.new("ObjectValue")
| |
| 262 | c.Name="creator" | |
| 263 | c.Value=game.Players.LocalPlayer | |
| 264 | c.Parent=h | |
| 265 | game:GetService("Debris"):AddItem(c,.5)
| |
| 266 | Damage=Damage+math.random(0,10) | |
| 267 | -- h:TakeDamage(Damage) | |
| 268 | h.Health=h.Health-Damage | |
| 269 | showDamage(hit.Parent,Damage,.5) | |
| 270 | vp=Instance.new("BodyVelocity")
| |
| 271 | vp.P=500 | |
| 272 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 273 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 274 | vp.velocity=Head.CFrame.lookVector*Knockback+Head.Velocity/1.05 | |
| 275 | if Knockback>0 then | |
| 276 | vp.Parent=hit.Parent.Torso | |
| 277 | end | |
| 278 | rl=Instance.new("BodyAngularVelocity")
| |
| 279 | rl.P=3000 | |
| 280 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 281 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 282 | -- rl.Parent=hit | |
| 283 | coroutine.resume(coroutine.create(function(vel) | |
| 284 | wait(1) | |
| 285 | vel:Remove() | |
| 286 | end),rl) | |
| 287 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 288 | game:GetService("Debris"):AddItem(r,.5)
| |
| 289 | c=Instance.new("ObjectValue")
| |
| 290 | c.Name="creator" | |
| 291 | c.Value=Player | |
| 292 | c.Parent=h | |
| 293 | game:GetService("Debris"):AddItem(c,.5)
| |
| 294 | CRIT=false | |
| 295 | hitDeb=true | |
| 296 | AttackPos=6 | |
| 297 | end | |
| 298 | end | |
| 299 | end | |
| 300 | ||
| 301 | Damagefunc2=function(hit,Damage,Knockback) | |
| 302 | if hit.Parent==nil then | |
| 303 | return | |
| 304 | end | |
| 305 | CPlayer=Bin | |
| 306 | blocked=false | |
| 307 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 308 | if h~=nil and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 309 | Damage=Damage | |
| 310 | c=it("ObjectValue")
| |
| 311 | c.Name="creator" | |
| 312 | c.Value=game.Players.LocalPlayer | |
| 313 | c.Parent=h | |
| 314 | game:GetService("Debris"):AddItem(c,.5)
| |
| 315 | -- print(c.Value) | |
| 316 | --[[ if math.random(0,99)+math.random()<=7.8 then | |
| 317 | CRIT=true | |
| 318 | Damage=Damage*2 | |
| 319 | s=it("Sound")
| |
| 320 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
| 321 | s.Volume=1 | |
| 322 | s.Pitch=2 | |
| 323 | s.Parent=hit | |
| 324 | s.PlayOnRemove=true | |
| 325 | s.Parent=nil | |
| 326 | ||
| 327 | end]] | |
| 328 | Damage=Damage+math.random(0,10) | |
| 329 | -- Blood(hit.CFrame*cf(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 330 | block=hit.Parent:findFirstChild("Block")
| |
| 331 | if block~=nil then | |
| 332 | print("herp")
| |
| 333 | if block.Value>0 then | |
| 334 | blocked=true | |
| 335 | block.Value=block.Value-3 | |
| 336 | print(block.Value) | |
| 337 | end | |
| 338 | end | |
| 339 | if blocked==false then | |
| 340 | -- h:TakeDamage(Damage) | |
| 341 | h.Health=h.Health-Damage | |
| 342 | showDamage(hit.Parent,Damage,.5) | |
| 343 | else | |
| 344 | h:TakeDamage(1) | |
| 345 | showDamage(hit.Parent,1,.5) | |
| 346 | end | |
| 347 | --if blocked==false then | |
| 348 | --end | |
| 349 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 350 | bodyVelocity.velocity=angle*40+Vector3.new(0,0,0) | |
| 351 | bodyVelocity.P=5000 | |
| 352 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 353 | bodyVelocity.Parent=hit | |
| 354 | coroutine.resume(coroutine.create(function(Vel) | |
| 355 | wait(1) | |
| 356 | Vel:Remove() | |
| 357 | end),bodyVelocity) | |
| 358 | game:GetService("Debris"):AddItem(vp,1)
| |
| 359 | c=it("ObjectValue")
| |
| 360 | c.Name="creator" | |
| 361 | c.Value=Player | |
| 362 | c.Parent=h | |
| 363 | game:GetService("Debris"):AddItem(c,.5)
| |
| 364 | CRIT=false | |
| 365 | hitDeb=true | |
| 366 | AttackPos=6 | |
| 367 | end | |
| 368 | end | |
| 369 | ||
| 370 | showDamage=function(Char,Dealt,du) | |
| 371 | m=Instance.new("Model")
| |
| 372 | m.Name=tostring(Dealt) | |
| 373 | h=Instance.new("Humanoid")
| |
| 374 | h.Health=0 | |
| 375 | h.MaxHealth=0 | |
| 376 | h.Parent=m | |
| 377 | c=Instance.new("Part")
| |
| 378 | c.Transparency=0 | |
| 379 | c.BrickColor=BrickColor:Red() | |
| 380 | if CRIT==true then | |
| 381 | c.BrickColor=BrickColor.new("Really red")
| |
| 382 | end | |
| 383 | c.Name="Head" | |
| 384 | c.TopSurface=0 | |
| 385 | c.BottomSurface=0 | |
| 386 | c.formFactor="Plate" | |
| 387 | c.Size=Vector3.new(1,.4,1) | |
| 388 | ms=Instance.new("CylinderMesh")
| |
| 389 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 390 | if CRIT==true then | |
| 391 | ms.Scale=Vector3.new(1,1.25,1) | |
| 392 | end | |
| 393 | ms.Parent=c | |
| 394 | c.Reflectance=0 | |
| 395 | Instance.new("BodyGyro").Parent=c
| |
| 396 | c.Parent=m | |
| 397 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 398 | f=Instance.new("BodyPosition")
| |
| 399 | f.P=2000 | |
| 400 | f.D=100 | |
| 401 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 402 | f.position=c.Position+Vector3.new(0,3,0) | |
| 403 | f.Parent=c | |
| 404 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 405 | c.CanCollide=false | |
| 406 | m.Parent=workspace | |
| 407 | c.CanCollide=false | |
| 408 | end | |
| 409 | ||
| 410 | local function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 411 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
| 412 | end | |
| 413 | ||
| 414 | function oneslash() | |
| 415 | attack=true | |
| 416 | for i=0,1,0.1 do | |
| 417 | wait() | |
| 418 | Neck.C0=necko*euler(0,0,0.785*i) | |
| 419 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5*i,0,0) | |
| 420 | end | |
| 421 | for i=0,1,0.2 do | |
| 422 | wait() | |
| 423 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
| 424 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
| 425 | offset=offset/mag | |
| 426 | Neck.C0=necko*euler(0,0,0.785-2.355*i) | |
| 427 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+0.5*i,0,-offset) | |
| 428 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2-0.2*i,-0.2-1.37*i) | |
| 429 | end | |
| 430 | wait(0.2) | |
| 431 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 432 | prt1.Velocity=vt(0,0,0) | |
| 433 | wld1.Parent=nil | |
| 434 | local baseprt=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart",vt(1,1,1))
| |
| 435 | --[[local hit,pos = rayCast(prt1.Position,MMouse.Hit.p,100,game) | |
| 436 | local hit,pos = game.Workspace:FindPartOnRay(Ray.new(prt1.Position, MMouse.Hit.p.unit * (100)), workspace) | |
| 437 | print(pos) | |
| 438 | print(hit) | |
| 439 | baseprt.CFrame=CFrame.new(pos)]] | |
| 440 | baseprt.CFrame=RightArm.CFrame*cf(0,-70,0) | |
| 441 | fd=Instance.new("BodyPosition")
| |
| 442 | fd.P=200 | |
| 443 | fd.D=60 | |
| 444 | fd.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 445 | fd.position=baseprt.Position | |
| 446 | fd.Parent=prt1 | |
| 447 | coroutine.resume(coroutine.create(function(BodyPos) | |
| 448 | while fd.Parent~=nil do | |
| 449 | wait() | |
| 450 | so("http://roblox.com/asset/?id=10209640",prt1,0.4,3)
| |
| 451 | end | |
| 452 | end),fd) | |
| 453 | con1=prt1.Touched:connect(function(hit) | |
| 454 | if hit==baseprt then | |
| 455 | coroutine.resume(coroutine.create(function(BodyPos) | |
| 456 | for i=1,20 do | |
| 457 | wait(0) | |
| 458 | BodyPos.position=RightArm.Position | |
| 459 | end | |
| 460 | end),fd) | |
| 461 | con1:disconnect() | |
| 462 | con2=prt1.Touched:connect(function(hit) | |
| 463 | if hit==RightArm then | |
| 464 | fd.Parent=nil | |
| 465 | wld1.Parent=RightArm | |
| 466 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
| 467 | con2:disconnect() | |
| 468 | end | |
| 469 | end) | |
| 470 | end | |
| 471 | end) | |
| 472 | cond=prt1.Touched:connect(function(hit) Damagefunc1(hit,10,20) end) | |
| 473 | wait(0.5) | |
| 474 | coroutine.resume(coroutine.create(function(BodyPos) | |
| 475 | for i=1,20 do | |
| 476 | wait(0) | |
| 477 | BodyPos.position=RightArm.Position | |
| 478 | end | |
| 479 | end),fd) | |
| 480 | wait(1) | |
| 481 | cond:disconnect() | |
| 482 | fd.Parent=nil | |
| 483 | wld1.Parent=RightArm | |
| 484 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
| 485 | baseprt.Parent=nil | |
| 486 | attack=false | |
| 487 | end | |
| 488 | ||
| 489 | function YoyoGrab() | |
| 490 | attack=true | |
| 491 | for i=0,1,0.1 do | |
| 492 | wait() | |
| 493 | Neck.C0=necko*euler(0,0,0.785*i) | |
| 494 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5*i,0,0) | |
| 495 | end | |
| 496 | for i=0,1,0.2 do | |
| 497 | wait() | |
| 498 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
| 499 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
| 500 | offset=offset/mag | |
| 501 | Neck.C0=necko*euler(0,0,0.785-2.355*i) | |
| 502 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+0.5*i,0,-offset) | |
| 503 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2-0.2*i,-0.2-1.37*i) | |
| 504 | end | |
| 505 | wait(0.2) | |
| 506 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 507 | prt1.Velocity=vt(0,0,0) | |
| 508 | wld1.Parent=nil | |
| 509 | local baseprt=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1))
| |
| 510 | --[[local hit,pos = rayCast(prt1.Position,MMouse.Hit.p,100,game) | |
| 511 | local hit,pos = game.Workspace:FindPartOnRay(Ray.new(prt1.Position, MMouse.Hit.p.unit * (100)), workspace) | |
| 512 | print(pos) | |
| 513 | print(hit) | |
| 514 | baseprt.CFrame=CFrame.new(pos)]] | |
| 515 | baseprt.CFrame=RightArm.CFrame*cf(0,-200,0) | |
| 516 | fd=Instance.new("BodyPosition")
| |
| 517 | fd.P=200 | |
| 518 | fd.D=60 | |
| 519 | fd.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 520 | fd.position=baseprt.Position | |
| 521 | fd.Parent=prt1 | |
| 522 | coroutine.resume(coroutine.create(function(BodyPos) | |
| 523 | while fd.Parent~=nil do | |
| 524 | wait() | |
| 525 | so("http://roblox.com/asset/?id=10209640",prt1,0.4,3)
| |
| 526 | end | |
| 527 | end),fd) | |
| 528 | coroutine.resume(coroutine.create(function() | |
| 529 | wait(0.1) | |
| 530 | con1=prt1.Touched:connect(function(hit) | |
| 531 | if hit.Name~="String1" then | |
| 532 | fd.Parent=nil | |
| 533 | prt1.Anchored=true | |
| 534 | fddd=Instance.new("BodyPosition")
| |
| 535 | fddd.P=2000 | |
| 536 | fddd.D=600 | |
| 537 | fddd.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 538 | fddd.position=prt1.Position | |
| 539 | fddd.Parent=RightArm | |
| 540 | coroutine.resume(coroutine.create(function(BodyPos) | |
| 541 | wait(1) | |
| 542 | prt1.Anchored=false | |
| 543 | wld1.Parent=RightArm | |
| 544 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
| 545 | BodyPos.Parent=nil | |
| 546 | end),fddd) | |
| 547 | end | |
| 548 | end) | |
| 549 | end)) | |
| 550 | cond=prt1.Touched:connect(function(hit) Damagefunc1(hit,10,20) end) | |
| 551 | wait(2) | |
| 552 | con1:disconnect() | |
| 553 | coroutine.resume(coroutine.create(function(BodyPos) | |
| 554 | for i=1,20 do | |
| 555 | wait(0) | |
| 556 | BodyPos.position=RightArm.Position | |
| 557 | end | |
| 558 | end),fd) | |
| 559 | wait(1) | |
| 560 | cond:disconnect() | |
| 561 | fd.Parent=nil | |
| 562 | wld1.Parent=RightArm | |
| 563 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
| 564 | baseprt.Parent=nil | |
| 565 | attack=false | |
| 566 | end | |
| 567 | ||
| 568 | function ob1d(mouse) | |
| 569 | if attack == true then return end | |
| 570 | attack=true | |
| 571 | coroutine.resume(coroutine.create(function() | |
| 572 | bg.maxTorque = vt(math.huge,math.huge,math.huge) | |
| 573 | bg.P = 9000 | |
| 574 | bg.Parent = Torso | |
| 575 | --wld1.C0 = euler(0,0,0) * cf(0,0,0) | |
| 576 | while attack==true do | |
| 577 | wait() | |
| 578 | local pos4 = vt(workspace.CurrentCamera.CoordinateFrame.X,Head.Position.Y,workspace.CurrentCamera.CoordinateFrame.Z) | |
| 579 | bg.cframe = cf(Head.Position,pos4) * euler(0,3.14+GyroNumb,0) * cf(0,0,0) --cf(Torso.Position,MMouse.Hit.p) * | |
| 580 | bg.Parent = Head | |
| 581 | local pos5 = Vector3.new(MMouse.Hit.p.x,Head.Position.Y,MMouse.Hit.p.z) | |
| 582 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
| 583 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
| 584 | offset=offset/mag | |
| 585 | --[[Neck.C0=necko*euler(0,0,0) | |
| 586 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
| 587 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
| 588 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 589 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0)]] | |
| 590 | end | |
| 591 | for i=0,1,0.1 do | |
| 592 | wait() | |
| 593 | Neck.C0=necko*euler(0,0,0) | |
| 594 | Neck.C1=necko2*euler(0,0,0) | |
| 595 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
| 596 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
| 597 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 598 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 599 | bg.Parent=nil | |
| 600 | end | |
| 601 | end)) | |
| 602 | hold=true | |
| 603 | oneslash() | |
| 604 | --twoslash() | |
| 605 | end | |
| 606 | ||
| 607 | function ob1u(mouse) | |
| 608 | hold = false | |
| 609 | ||
| 610 | end | |
| 611 | ||
| 612 | buttonhold = false | |
| 613 | ||
| 614 | eul=0 | |
| 615 | function key(key) | |
| 616 | if attack == true then return end | |
| 617 | if key=="z" or key=="x" or key=="c" or key=="v" then | |
| 618 | coroutine.resume(coroutine.create(function() | |
| 619 | bg.maxTorque = vt(math.huge,math.huge,math.huge) | |
| 620 | bg.P = 9000 | |
| 621 | bg.Parent = Torso | |
| 622 | --wld1.C0 = euler(0,0,0) * cf(0,0,0) | |
| 623 | attack=true | |
| 624 | while attack==true do | |
| 625 | wait() | |
| 626 | local pos4 = vt(workspace.CurrentCamera.CoordinateFrame.X,Head.Position.Y,workspace.CurrentCamera.CoordinateFrame.Z) | |
| 627 | bg.cframe = cf(Head.Position,pos4) * euler(0,3.14+GyroNumb,0) * cf(0,0,0) --cf(Torso.Position,MMouse.Hit.p) * | |
| 628 | bg.Parent = Head | |
| 629 | local pos5 = Vector3.new(MMouse.Hit.p.x,Head.Position.Y,MMouse.Hit.p.z) | |
| 630 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
| 631 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
| 632 | offset=offset/mag | |
| 633 | --[[Neck.C0=necko*euler(0,0,0) | |
| 634 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
| 635 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
| 636 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 637 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0)]] | |
| 638 | end | |
| 639 | for i=0,1,0.1 do | |
| 640 | wait() | |
| 641 | Neck.C0=necko*euler(0,0,0) | |
| 642 | Neck.C1=necko2*euler(0,0,0) | |
| 643 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
| 644 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
| 645 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 646 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 647 | bg.Parent=nil | |
| 648 | end | |
| 649 | end)) | |
| 650 | end | |
| 651 | if key=="z" then | |
| 652 | YoyoGrab() | |
| 653 | end | |
| 654 | if key=="x" then | |
| 655 | --SonicExplosion() | |
| 656 | end | |
| 657 | if key=="c" then | |
| 658 | end | |
| 659 | end | |
| 660 | ||
| 661 | function key2(key) | |
| 662 | ||
| 663 | end | |
| 664 | ||
| 665 | function s(mouse) | |
| 666 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 667 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 668 | mouse.KeyDown:connect(key) | |
| 669 | mouse.KeyUp:connect(key2) | |
| 670 | unsheathed = true | |
| 671 | player = Player | |
| 672 | ch = Character | |
| 673 | MMouse = mouse | |
| 674 | RSH = ch.Torso["Right Shoulder"] | |
| 675 | LSH = ch.Torso["Left Shoulder"] | |
| 676 | -- | |
| 677 | RSH.Parent = nil | |
| 678 | LSH.Parent = nil | |
| 679 | -- | |
| 680 | RW.Part0 = ch.Torso | |
| 681 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 682 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 683 | RW.Part1 = ch["Right Arm"] | |
| 684 | RW.Parent = ch.Torso | |
| 685 | --_G.R = RW | |
| 686 | -- | |
| 687 | LW.Part0 = ch.Torso | |
| 688 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 689 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 690 | LW.Part1 = ch["Left Arm"] | |
| 691 | LW.Parent = ch.Torso | |
| 692 | --_G.L = LW | |
| 693 | -- | |
| 694 | equipanim() | |
| 695 | end | |
| 696 | ||
| 697 | function ds(mouse) | |
| 698 | hideanim() | |
| 699 | wait(0) | |
| 700 | RW.Parent = nil | |
| 701 | LW.Parent = nil | |
| 702 | RSH.Parent = player.Character.Torso | |
| 703 | LSH.Parent = player.Character.Torso | |
| 704 | end | |
| 705 | ||
| 706 | Bin.Selected:connect(s) | |
| 707 | Bin.Deselected:connect(ds) | |
| 708 | print("Yoyo loaded.") |