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1 | -- I try to make things looks better, edited by Imkrillinit | |
2 | -- Dark Caped Beast | |
3 | print("serious punch is T") | |
4 | print("Consecutive dark punches is B") | |
5 | print("jump is m") | |
6 | print("k is a left punch") | |
7 | print("h is a right punch") | |
8 | print("j is teleport") | |
9 | print("music keys are, g y r q") | |
10 | print("F is to stop all the music") | |
11 | print("serious mode is x, press z to turn it off") | |
12 | - | p = game.Players.LocalPlayer |
12 | + | p = game.Players.kazokfanhacker |
13 | char = p.Character | |
14 | des = false | |
15 | fling = true | |
16 | dot = false | |
17 | falling = false | |
18 | jump = true | |
19 | multipunch = true | |
20 | tp = true | |
21 | shoot = true | |
22 | jump2 = true | |
23 | punch3 = true | |
24 | punch2 = true | |
25 | hum = char.Humanoid | |
26 | punch = true | |
27 | neckp = char.Torso.Neck.C0 | |
28 | neck = char.Torso.Neck | |
29 | des = false | |
30 | root = char.HumanoidRootPart | |
31 | torso = char.Torso | |
32 | larm = char["Left Arm"] | |
33 | rarm = char["Right Arm"] | |
34 | lleg = char["Left Leg"] | |
35 | rleg = char["Right Leg"] | |
36 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
37 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
38 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
39 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
40 | - | shirt = Instance.new("Shirt", char) |
40 | + | |
41 | - | shirt.Name = "Shirt" |
41 | + | |
42 | - | pants = Instance.new("Pants", char) |
42 | + | |
43 | - | pants.Name = "Pants" |
43 | + | |
44 | - | char.Shirt:Remove() |
44 | + | |
45 | - | char.Pants:Remove() |
45 | + | |
46 | lig.Brightness = 10 | |
47 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=667102257" |
47 | + | |
48 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=815144043" |
48 | + | |
49 | bb.Enabled = true | |
50 | function newRay(start,face,range,wat) | |
51 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
52 | hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
53 | return rey,hit,pos | |
54 | end | |
55 | aa1 = {} | |
56 | torso = game.Players.LocalPlayer.Character.Torso | |
57 | ||
58 | local WorldUp = Vector3.new(0,1,0) | |
59 | function look2(Vec1,Vec2) | |
60 | local Orig = Vec1 | |
61 | Vec1 = Vec1+Vector3.new(0,1,0) | |
62 | Vec2 = Vec2+Vector3.new(0,1,0) | |
63 | local Forward = (Vec2-Vec1).unit | |
64 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
65 | local Right = Up:Cross(Forward).unit | |
66 | Forward = -Forward | |
67 | Right = -Right | |
68 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
69 | end | |
70 | ||
71 | function look(CFr,Vec2) | |
72 | local A = Vector3.new(0,0,0) | |
73 | local B = CFr:inverse()*Vec2 | |
74 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
75 | if B.Z > 0 then | |
76 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
77 | elseif B.Z == 0 then | |
78 | if B.Y > 0 then | |
79 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
80 | elseif B.Y < 0 then | |
81 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
82 | else | |
83 | CF = CFr | |
84 | end | |
85 | end | |
86 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
87 | local Up = Vector3.new(X,Y,Z) | |
88 | local Forward = (Vec2-CFr.p).unit | |
89 | local Right = Up:Cross(Forward) | |
90 | Forward = -Forward | |
91 | Right = -Right | |
92 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
93 | end | |
94 | ||
95 | function simulate(j,d,m,r,t) | |
96 | local joint = j | |
97 | for i,v in ipairs(t) do | |
98 | if v[1]:FindFirstChild("Weld") then | |
99 | local stiff = m.CFrame.lookVector*0.03 | |
100 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
101 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
102 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
103 | local pos = joint.p+(dir*(d*0.5)) | |
104 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
105 | local inv = v[1].Weld.Part0.CFrame | |
106 | local rel1 = inv:inverse()*pos | |
107 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
108 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
109 | v[1].Weld.C0 = cf | |
110 | v[2] = inv*cf | |
111 | --v[1].CFrame = cf | |
112 | end | |
113 | end | |
114 | end | |
115 | ------------------------------------------------ | |
116 | function lerpz(joint, prop, cfrmz, alp) | |
117 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
118 | end | |
119 | ------------------------------------------------ | |
120 | function sqe() | |
121 | local effspwn = Instance.new("Part") | |
122 | local model = Instance.new("Model") | |
123 | game.Debris:AddItem(model, 5) | |
124 | model.Name = "smasheffects" | |
125 | model.Parent = workspace | |
126 | effspwn.Name = "spwnr" | |
127 | effspwn.Size = Vector3.new(1, 1, 1) | |
128 | effspwn.Anchored = true | |
129 | effspwn.CanCollide = false | |
130 | effspwn.Transparency = 1 | |
131 | effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0))) | |
132 | effspwn.Parent = model | |
133 | ||
134 | coroutine.resume(coroutine.create(function() | |
135 | local shok = Instance.new("Part") | |
136 | shok.Name = "whoosh" | |
137 | shok.BrickColor = BrickColor.new("Really black") | |
138 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
139 | shok.Size = Vector3.new(1, 1, 1) | |
140 | shok.Anchored = true | |
141 | shok.Material = "Neon" | |
142 | shok.Transparency = 0.1 | |
143 | shok.CanCollide = false | |
144 | shok.Parent = model | |
145 | game.Debris:AddItem(shok, 6) | |
146 | local mesh = Instance.new("SpecialMesh") | |
147 | mesh.MeshType = "FileMesh" | |
148 | mesh.MeshId = "rbxassetid://437347603" | |
149 | mesh.Scale = Vector3.new(0.08, 0.08, 0.2) | |
150 | mesh.Parent = shok | |
151 | for e = 1, 6 do | |
152 | wait() | |
153 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
154 | shok.Transparency = shok.Transparency + 0.1 | |
155 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
156 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29)) | |
157 | hito(shok, 8, 9999, 3) | |
158 | end | |
159 | for e = 1, 6 do | |
160 | wait() | |
161 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
162 | shok.Transparency = shok.Transparency + 0.09 | |
163 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4) | |
164 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) | |
165 | hito(shok, 8, 9999, 3) | |
166 | end | |
167 | end)) | |
168 | end | |
169 | ------------------------------------------------------------------------- | |
170 | function hito(partoz, magn, dmg, debtim) | |
171 | for _, guy in pairs(workspace:GetChildren()) do | |
172 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
173 | do | |
174 | local humz = guy:FindFirstChild("Humanoid") | |
175 | local hed = guy:FindFirstChild("Head") | |
176 | humz:TakeDamage(20000) | |
177 | local db = Instance.new("StringValue") | |
178 | db.Name = "alabo" | |
179 | db.Parent = hed | |
180 | delay(debtim, function() | |
181 | db:Destroy() | |
182 | end) | |
183 | end | |
184 | end | |
185 | end | |
186 | end | |
187 | ------------------------------------------------------------------------- | |
188 | GroundWave1 = function() | |
189 | local HandCF = torso.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + torso.CFrame.lookVector * 0.8 | |
190 | local Colors = {"Really black", "Really black"} | |
191 | local wave = Instance.new("Part", char) | |
192 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
193 | wave.Anchored = true | |
194 | wave.Name = "Wave" | |
195 | wave.CanCollide = false | |
196 | wave.Locked = true | |
197 | wave.Size = Vector3.new(0.2, 0.2, 0.2) | |
198 | wave.TopSurface = "Smooth" | |
199 | wave.BottomSurface = "Smooth" | |
200 | wave.Transparency = 0.35 | |
201 | wave.CFrame = HandCF | |
202 | wm = Instance.new("SpecialMesh",wave) | |
203 | wm.MeshId = "rbxassetid://3270017" | |
204 | coroutine.wrap(function() | |
205 | for i = 1, 30, 1 do | |
206 | wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2) | |
207 | wave.Size = wm.Scale | |
208 | wave.CFrame = HandCF | |
209 | wave.Transparency = i/30 | |
210 | wait() | |
211 | end | |
212 | wait() | |
213 | wave:Destroy() | |
214 | end)() | |
215 | end | |
216 | ---------------------------------------------------------------------------- | |
217 | --Serious mode aura. | |
218 | ||
219 | InForm = false | |
220 | local mouse = player:GetMouse() | |
221 | local Player = game.Players.LocalPlayer | |
222 | local Char = Player.Character | |
223 | local Torso = Char.Torso | |
224 | ||
225 | function Serious() | |
226 | for X = 1, 1 do wait() | |
227 | local Effect = Instance.new("Part") | |
228 | Effect.Name = "Effect" | |
229 | Effect.Parent = Torso | |
230 | Effect.CFrame = Torso.CFrame | |
231 | Effect.BrickColor = BrickColor.new("White") | |
232 | Effect.Shape = "Ball" | |
233 | Effect.Size = Vector3.new(1, 1, 1) | |
234 | Effect.Anchored = true | |
235 | Effect.Material = "Neon" | |
236 | Effect.CanCollide = false | |
237 | for loop = 1, 25 do wait() | |
238 | Effect.CFrame = Torso.CFrame | |
239 | Effect.Size = Effect.Size + Vector3.new(0.5) | |
240 | Effect.Transparency = Effect.Transparency + 0.04 | |
241 | end | |
242 | end | |
243 | ||
244 | repeat | |
245 | Torso:FindFirstChild("Effect"):Remove() | |
246 | until Torso:FindFirstChild("Effect") == nil | |
247 | ||
248 | ||
249 | local Color1 = Color3.new(255, 0, 0) | |
250 | local Color2 = Color3.new(255, 0, 0) | |
251 | ||
252 | local Aura = Instance.new('ParticleEmitter') | |
253 | Aura.Name = "Aura" | |
254 | Aura.Texture = "rbxassetid://660852712" | |
255 | Aura.Parent = Torso | |
256 | Aura.LightEmission = 1 | |
257 | Aura.Transparency = NumberSequence.new(0.8) | |
258 | Aura.Color = ColorSequence.new(Color1, Color2) | |
259 | Aura.Size = NumberSequence.new(3.5) | |
260 | Aura.LockedToPart = false | |
261 | Aura.Lifetime = NumberRange.new(0.3) | |
262 | Aura.Rate = 100 | |
263 | Aura.Speed = NumberRange.new(8) | |
264 | Aura.EmissionDirection = "Top" | |
265 | ||
266 | InForm = true | |
267 | end | |
268 | ||
269 | ||
270 | function Base() | |
271 | InForm = false | |
272 | local Effect = Instance.new("Part") | |
273 | Effect.Name = "Effect" | |
274 | Effect.Parent = Torso | |
275 | Effect.CFrame = Torso.CFrame | |
276 | Effect.BrickColor = BrickColor.new("White") | |
277 | Effect.Shape = "Ball" | |
278 | Effect.Size = Vector3.new(8, 8, 8) | |
279 | Effect.Anchored = true | |
280 | Effect.Material = "Neon" | |
281 | Effect.CanCollide = false | |
282 | for loop = 1, 25 do wait() | |
283 | Effect.CFrame = Torso.CFrame | |
284 | Effect.Size = Effect.Size + Vector3.new(-0.5) | |
285 | Effect.Transparency = Effect.Transparency + 0.04 | |
286 | end | |
287 | repeat | |
288 | Torso:FindFirstChild("Effect"):Remove() | |
289 | until Torso:FindFirstChild("Effect") == nil | |
290 | ||
291 | for i, v in pairs(Torso:GetChildren()) do | |
292 | if v:IsA('ParticleEmitter') then | |
293 | v:Remove() | |
294 | end | |
295 | end | |
296 | end | |
297 | mouse.KeyUp:connect(function(key) | |
298 | if key == "x" and InForm == false then | |
299 | Serious() | |
300 | end | |
301 | end) | |
302 | mouse.KeyUp:connect(function(key) | |
303 | if key == "z" and InForm == true then | |
304 | Base() | |
305 | end | |
306 | end) | |
307 | ------------------------------------------------------------------------------- | |
308 | for i = 1,8 do | |
309 | local p = Instance.new("Part",char) | |
310 | p.Anchored = false | |
311 | p.BrickColor = BrickColor.new("Really black") | |
312 | p.CanCollide = false | |
313 | p.FormFactor="Custom" | |
314 | p.Material = "Neon" | |
315 | p.TopSurface = "SmoothNoOutlines" | |
316 | p.BottomSurface = "SmoothNoOutlines" | |
317 | p.RightSurface = "SmoothNoOutlines" | |
318 | p.LeftSurface = "SmoothNoOutlines" | |
319 | p.FrontSurface = "SmoothNoOutlines" | |
320 | p.BackSurface = "SmoothNoOutlines" | |
321 | ||
322 | p.Size = Vector3.new(2,.2,0.2) | |
323 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
324 | mesh = Instance.new("BlockMesh",p) | |
325 | mesh.Scale = Vector3.new(1,1,4) | |
326 | local w = Instance.new("Motor6D",p) | |
327 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
328 | w.Part1 = p | |
329 | w.Name = "Weld" | |
330 | --table.insert(aa1,p) | |
331 | aa1[i] = {p,p.CFrame} | |
332 | ||
333 | end | |
334 | game:service"RunService".Stepped:connect(function() | |
335 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
336 | end) | |
337 | soka = Instance.new("Sound",char) | |
338 | soka.SoundId = "http://www.roblox.com/asset/?id = 447199232" | |
339 | soka.Volume = 3 | |
340 | boom = Instance.new("Sound",char) | |
341 | boom.SoundId = "http://www.roblox.com/asset/?id = 447041606" | |
342 | boom.Volume = 3 | |
343 | boom2 = Instance.new("Sound",char) | |
344 | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" | |
345 | boom2.Volume = 3 | |
346 | boom3 = Instance.new("Sound",char) | |
347 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
348 | boom3.Volume = 3 | |
349 | woosh = Instance.new("Sound",char) | |
350 | woosh.Volume = 5 | |
351 | woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558" | |
352 | tps = Instance.new("Sound",char) | |
353 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
354 | tps.Volume = 1 | |
355 | asd = Instance.new("Sound",char) | |
356 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
357 | asd.Volume =1 | |
358 | asd1 = Instance.new("Sound",char) | |
359 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
360 | ||
361 | asd2 = Instance.new("Sound",char) | |
362 | asd2.SoundId = "http://www.roblox.com/asset/?id = 572466594" | |
363 | asd2.Looped = true | |
364 | asd2.Volume = 5 | |
365 | asd3 = Instance.new("Sound",char) | |
366 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
367 | asd3.Volume = 5 | |
368 | asd3.Looped = true | |
369 | asd4 = Instance.new("Sound",char) | |
370 | asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330" | |
371 | asd4.Volume = 5 | |
372 | asd4.Looped = true | |
373 | asd5 = Instance.new("Sound",char) | |
374 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
375 | asd5.Looped = true | |
376 | asd6 = Instance.new("Sound",char) | |
377 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
378 | asd6.Looped = true | |
379 | function play(play) | |
380 | asd:Play() | |
381 | wait(0.05) | |
382 | --asd1:Play() | |
383 | end | |
384 | ------------------------- | |
385 | function stream(origin,dir,length,size) | |
386 | local parts = {} | |
387 | for i = 1,length do | |
388 | local p = Instance.new("Part",char) | |
389 | p.Anchored = true | |
390 | p.Transparency = 0.5 | |
391 | p.TopSurface = 0 | |
392 | p.BottomSurface = 0 | |
393 | p.CanCollide = false | |
394 | p.Material = "Neon" | |
395 | p.BrickColor = BrickColor.new("Really black") | |
396 | p.Size = Vector3.new(50,50,50) -- for now | |
397 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
398 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)} | |
399 | game:GetService("Debris"):AddItem(p,3) | |
400 | end | |
401 | spawn(function() | |
402 | while parts do | |
403 | for i,v in pairs(parts) do | |
404 | if v[1].Parent == char then | |
405 | v[1].CFrame = v[1].CFrame*v[2] | |
406 | else | |
407 | parts = nil | |
408 | break | |
409 | end | |
410 | end | |
411 | wait(0.02) | |
412 | end | |
413 | end) | |
414 | end | |
415 | m.KeyDown:connect(function(k) | |
416 | if k == "g" then | |
417 | asd2:Play() | |
418 | ||
419 | ||
420 | end | |
421 | end) | |
422 | ||
423 | m.KeyDown:connect(function(k) | |
424 | if k == "r" then | |
425 | ||
426 | asd4:Play() | |
427 | end | |
428 | end) | |
429 | m.KeyDown:connect(function(k) | |
430 | if k == "q" then | |
431 | ||
432 | asd3:Play() | |
433 | end | |
434 | end) | |
435 | mouse = p:GetMouse() | |
436 | m.KeyDown:connect(function(k) | |
437 | if k:byte() == 48 then | |
438 | ||
439 | hum.WalkSpeed = 200 | |
440 | GroundWave1() | |
441 | boom:Play() | |
442 | end | |
443 | end) | |
444 | m.KeyDown:connect(function(k) | |
445 | if k:byte() == 50 then | |
446 | ||
447 | soka:Play() | |
448 | end | |
449 | end) | |
450 | m.KeyDown:connect(function(k) | |
451 | if k:byte() == 52 then | |
452 | ||
453 | char.Head.face.Texture = "rbxassetid://340355951" | |
454 | end | |
455 | end) | |
456 | m.KeyDown:connect(function(k) | |
457 | if k:byte() == 51 then | |
458 | ||
459 | char.Head.face.Texture = "rbxassetid://340355951" | |
460 | end | |
461 | end) | |
462 | m.KeyUp:connect(function(k) | |
463 | if k:byte() == 48 then | |
464 | ||
465 | hum.WalkSpeed = 16 | |
466 | end | |
467 | end) | |
468 | p.Chatted:connect(function(m) | |
469 | if m == "Ok." then | |
470 | soka:Play() | |
471 | end | |
472 | end) | |
473 | m.KeyDown:connect(function(key) | |
474 | if key == "j" then | |
475 | if tp == true then | |
476 | tp = false | |
477 | tps:Play() | |
478 | char.Head.face.Parent = game.Lighting | |
479 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7 | |
480 | end | |
481 | ||
482 | end | |
483 | wait(0.2) | |
484 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 | |
485 | end | |
486 | ||
487 | end | |
488 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
489 | char.HumanoidRootPart.Transparency = 1 | |
490 | game.Lighting.face.Parent = char.Head | |
491 | wait(0.1) | |
492 | ||
493 | tp = true | |
494 | ||
495 | ||
496 | end | |
497 | end | |
498 | end) | |
499 | ||
500 | ||
501 | m.KeyDown:connect(function(key) | |
502 | if key == "t" then | |
503 | if punch2 == true then | |
504 | punch2 = false | |
505 | punch = false | |
506 | ||
507 | local ChatService = game:GetService("Chat") | |
508 | ||
509 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
510 | ChatService:Chat(char.Head, "...") | |
511 | wait(0.5) | |
512 | local ChatService = game:GetService("Chat") | |
513 | ||
514 | ||
515 | ChatService:Chat(char.Head ,"Dark...") | |
516 | wait(0.5) | |
517 | local ChatService = game:GetService("Chat") | |
518 | ||
519 | ||
520 | ChatService:Chat(char.Head, "PUNCH!") | |
521 | neck.C0 = neckp | |
522 | wait(0.3) | |
523 | org = char.Torso["Left Shoulder"].C0 | |
524 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
525 | wait() | |
526 | killbrick2 = Instance.new("Part",char) | |
527 | killbrick2.Size = Vector3.new(80,80,9000) | |
528 | killbrick2.Transparency = 1 | |
529 | ||
530 | killbrick2.CanCollide = true | |
531 | wait(0.1) | |
532 | killbrick2.CanCollide = false | |
533 | ||
534 | killbrick2.Anchored = true | |
535 | ||
536 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
537 | ||
538 | killbrick2.Touched:connect(function(h) | |
539 | local x = h.Parent:FindFirstChild("Humanoid")-- lol | |
540 | if x then | |
541 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
542 | safe = true | |
543 | else safe = false | |
544 | end | |
545 | if x then | |
546 | if safe == false then | |
547 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
548 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
549 | boom:Play() | |
550 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
551 | ||
552 | ||
553 | wait() | |
554 | x.Parent:BreakJoints() | |
555 | wait() | |
556 | safe = true | |
557 | end | |
558 | end | |
559 | end | |
560 | end) | |
561 | ||
562 | ||
563 | ||
564 | ||
565 | ||
566 | ||
567 | ||
568 | ||
569 | local rng = Instance.new("Part", char) | |
570 | rng.Anchored = true | |
571 | rng.BrickColor = BrickColor.new("Really black") | |
572 | rng.CanCollide = false | |
573 | rng.FormFactor = 3 | |
574 | rng.Name = "Ring" | |
575 | rng.Size = Vector3.new(3, 3, 3) | |
576 | rng.Transparency = 0.8 | |
577 | rng.TopSurface = 0 | |
578 | rng.BottomSurface = 0 | |
579 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
580 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
581 | local rngm = Instance.new("SpecialMesh", rng) | |
582 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
583 | rngm.Scale = Vector3.new(3, 3, 3) | |
584 | ||
585 | local rng1 = Instance.new("Part", char) | |
586 | rng1.Anchored = true | |
587 | rng1.BrickColor = BrickColor.new("Really black") | |
588 | rng1.CanCollide = false | |
589 | rng1.FormFactor = 3 | |
590 | rng1.Name = "Ring" | |
591 | rng1.Size = Vector3.new(3, 3, 3) | |
592 | rng1.Transparency = 0.8 | |
593 | rng1.TopSurface = 0 | |
594 | rng1.BottomSurface = 0 | |
595 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
596 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
597 | local rngm1 = Instance.new("SpecialMesh", rng1) | |
598 | rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
599 | rngm1.Scale = Vector3.new(3, 3, 3) | |
600 | ||
601 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
602 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) | |
603 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
604 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) | |
605 | ||
606 | local rng2 = Instance.new("Part", char) | |
607 | rng2.Anchored = true | |
608 | rng2.BrickColor = BrickColor.new("Really black") | |
609 | rng2.CanCollide = false | |
610 | rng2.FormFactor = 3 | |
611 | rng2.Name = "Ring" | |
612 | rng2.Size = Vector3.new(3, 3, 3) | |
613 | rng2.Transparency = 0.8 | |
614 | rng2.TopSurface = 0 | |
615 | rng2.BottomSurface = 0 | |
616 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
617 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
618 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
619 | rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
620 | rngm2.Scale = Vector3.new(3, 3, 3) | |
621 | wait(0.1) | |
622 | ||
623 | boom3:Play() | |
624 | coroutine.wrap(function() | |
625 | for i = 1, 35, 0.5 do | |
626 | ||
627 | ||
628 | ||
629 | ||
630 | ||
631 | rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
632 | rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
633 | rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
634 | rng.Transparency = i/35 | |
635 | rng1.Transparency = i/35 | |
636 | rng2.Transparency = i/35 | |
637 | wait() | |
638 | end | |
639 | wait() | |
640 | rng:Destroy() | |
641 | rng1:Destroy() | |
642 | rng2:Destroy() | |
643 | killbrick2:Remove() | |
644 | wait(0.1) | |
645 | char.Torso["Left Shoulder"].C0 = org | |
646 | wait(0.3) | |
647 | punch2 = true | |
648 | punch = true | |
649 | wait() | |
650 | ||
651 | ||
652 | end)() | |
653 | ||
654 | ||
655 | ||
656 | end | |
657 | ||
658 | ||
659 | wait(.1) | |
660 | ||
661 | ||
662 | end | |
663 | end) | |
664 | ||
665 | ||
666 | ||
667 | ||
668 | ||
669 | m.KeyDown:connect(function(key) | |
670 | if key == "k" then | |
671 | if punch == true then | |
672 | punch = false | |
673 | org = char.Torso["Left Shoulder"].C0 | |
674 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
675 | killbrick = Instance.new("Part",char) | |
676 | killbrick.Size = Vector3.new(4,1,4) | |
677 | killbrick.Transparency = 1 | |
678 | killbrick:BreakJoints() | |
679 | killbrick.CanCollide = false | |
680 | local wel = Instance.new("Weld",killbrick) | |
681 | wel.Part0 = killbrick | |
682 | wel.Part1 = char["Left Arm"] | |
683 | wel.C0 = CFrame.new(0,1,0) | |
684 | force = 30000 | |
685 | ||
686 | killbrick.Touched:connect(function(h) | |
687 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
688 | local stop = h.Parent.Torso.Velocity | |
689 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
690 | safe = true | |
691 | else safe = false | |
692 | end | |
693 | if x then | |
694 | if safe == false then | |
695 | if fling == true then | |
696 | force = 90000 | |
697 | ||
698 | end | |
699 | if fling == false then | |
700 | force = 20000 | |
701 | ||
702 | ChatService:Chat(char.Head, "Dark Punch!") | |
703 | neck.C0 = neckp | |
704 | wait(0.1) | |
705 | end | |
706 | ||
707 | ||
708 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
709 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
710 | boom:Play() | |
711 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
712 | ||
713 | ||
714 | wait() | |
715 | x:TakeDamage(12000) | |
716 | wait() | |
717 | safe = true | |
718 | bodyforc:Remove() | |
719 | h.Parent.Torso.Velocity = stop | |
720 | end | |
721 | end | |
722 | end) | |
723 | ||
724 | ||
725 | ||
726 | ||
727 | ||
728 | ||
729 | ||
730 | ||
731 | ||
732 | ||
733 | local rng = Instance.new("Part", char) | |
734 | rng.Anchored = true | |
735 | rng.BrickColor = BrickColor.new("Really black") | |
736 | rng.CanCollide = false | |
737 | rng.FormFactor = 3 | |
738 | rng.Name = "Ring" | |
739 | rng.Size = Vector3.new(1, 1, 1) | |
740 | rng.Transparency = 0.8 | |
741 | rng.TopSurface = 0 | |
742 | rng.BottomSurface = 0 | |
743 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
744 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
745 | local rngm = Instance.new("SpecialMesh", rng) | |
746 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
747 | rngm.Scale = Vector3.new(3, 3, 3) | |
748 | wait(0.1) | |
749 | ||
750 | boom2:Play() | |
751 | coroutine.wrap(function() | |
752 | for i = 1, 10, .4 do | |
753 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
754 | rng.Transparency = i/10 | |
755 | wait() | |
756 | end | |
757 | wait() | |
758 | rng:Destroy() | |
759 | killbrick:Remove() | |
760 | char.Torso["Left Shoulder"].C0 = org | |
761 | wait(0.1) | |
762 | ||
763 | punch = true | |
764 | wait() | |
765 | end)() | |
766 | ||
767 | ||
768 | ||
769 | end | |
770 | ||
771 | ||
772 | wait(.1) | |
773 | ||
774 | ||
775 | end | |
776 | end) | |
777 | ||
778 | m.KeyDown:connect(function(key) | |
779 | if key == "h" then | |
780 | if punch3 == true then | |
781 | punch3 = false | |
782 | eh = char.Torso["Right Shoulder"].C0 | |
783 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90)) | |
784 | killbrick3 = Instance.new("Part",char) | |
785 | killbrick3.Size = Vector3.new(4,1,4) | |
786 | killbrick3.Transparency = 1 | |
787 | killbrick3:BreakJoints() | |
788 | killbrick3.CanCollide = false | |
789 | local wel = Instance.new("Weld",killbrick3) | |
790 | wel.Part0 = killbrick3 | |
791 | wel.Part1 = char["Right Arm"] | |
792 | wel.C0 = CFrame.new(0,1,0) | |
793 | force = 30000 | |
794 | ||
795 | killbrick3.Touched:connect(function(h) | |
796 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
797 | local stop = h.Parent.Torso.Velocity | |
798 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
799 | safe = true | |
800 | else safe = false | |
801 | end | |
802 | if x then | |
803 | if safe == false then | |
804 | if fling == true then | |
805 | force = 90000 | |
806 | ||
807 | end | |
808 | if fling == false then | |
809 | force = 20000 | |
810 | ||
811 | ChatService:Chat(char.Head, "Take this!") | |
812 | neck.C0 = neckp | |
813 | wait(0.1) | |
814 | end | |
815 | ||
816 | ||
817 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
818 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
819 | boom:Play() | |
820 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
821 | ||
822 | ||
823 | wait(0.2) | |
824 | x:TakeDamage(8000) | |
825 | wait() | |
826 | safe = true | |
827 | bodyforc:Remove() | |
828 | h.Parent.Torso.Velocity = stop | |
829 | end | |
830 | end | |
831 | end) | |
832 | ||
833 | ||
834 | ||
835 | ||
836 | ||
837 | ||
838 | ||
839 | ||
840 | ||
841 | ||
842 | local rng = Instance.new("Part", char) | |
843 | rng.Anchored = true | |
844 | rng.BrickColor = BrickColor.new("Really black") | |
845 | rng.CanCollide = false | |
846 | rng.FormFactor = 3 | |
847 | rng.Name = "Ring" | |
848 | rng.Size = Vector3.new(1, 1, 1) | |
849 | rng.Transparency = 0.8 | |
850 | rng.TopSurface = 0 | |
851 | rng.BottomSurface = 0 | |
852 | rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0) | |
853 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
854 | local rngm = Instance.new("SpecialMesh", rng) | |
855 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
856 | rngm.Scale = Vector3.new(3, 3, 3) | |
857 | wait(0.1) | |
858 | ||
859 | boom2:Play() | |
860 | coroutine.wrap(function() | |
861 | for i = 1, 10, .4 do | |
862 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
863 | rng.Transparency = i/10 | |
864 | wait() | |
865 | end | |
866 | wait() | |
867 | rng:Destroy() | |
868 | killbrick3:Remove() | |
869 | char.Torso["Right Shoulder"].C0 = eh | |
870 | wait(0.1) | |
871 | ||
872 | punch3 = true | |
873 | wait() | |
874 | end)() | |
875 | ||
876 | ||
877 | ||
878 | end | |
879 | ||
880 | ||
881 | wait(.1) | |
882 | ||
883 | ||
884 | end | |
885 | end) | |
886 | ||
887 | ||
888 | ||
889 | ||
890 | ||
891 | ||
892 | ||
893 | ||
894 | ||
895 | ||
896 | ||
897 | ||
898 | m.KeyDown:connect(function(key) | |
899 | if key == "m" then | |
900 | if jump == true then | |
901 | jump = false | |
902 | ||
903 | ||
904 | local rng = Instance.new("Part", char) | |
905 | rng.Anchored = true | |
906 | rng.BrickColor = BrickColor.new("Really black") | |
907 | rng.CanCollide = false | |
908 | rng.FormFactor = 3 | |
909 | rng.Name = "Ring" | |
910 | rng.Size = Vector3.new(3, 3, 3) | |
911 | rng.Transparency = 0.35 | |
912 | rng.TopSurface = 0 | |
913 | rng.BottomSurface = 0 | |
914 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
915 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
916 | local rngm = Instance.new("SpecialMesh", rng) | |
917 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
918 | rngm.Scale = Vector3.new(3, 3, 3) | |
919 | wait(0.1) | |
920 | BV = Instance.new("BodyVelocity", torso) | |
921 | BV.maxForce = Vector3.new(0,20000,0) | |
922 | BV.P = 1000 | |
923 | BV.velocity = Vector3.new(0,200,0) | |
924 | boom:Play() | |
925 | coroutine.wrap(function() | |
926 | for i = 1, 60, 2 do | |
927 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
928 | rng.Transparency = i/60 | |
929 | wait() | |
930 | end | |
931 | wait() | |
932 | rng:Destroy() | |
933 | ||
934 | hum.WalkSpeed = 50 | |
935 | wait(1) | |
936 | ||
937 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then | |
938 | v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
939 | end end | |
940 | wait() | |
941 | end)() | |
942 | ||
943 | ||
944 | ||
945 | end | |
946 | ||
947 | ||
948 | wait(.1) | |
949 | ||
950 | ||
951 | end | |
952 | end) | |
953 | ||
954 | ||
955 | mouse.KeyDown:connect(function(key) | |
956 | if key == "b" then | |
957 | multipunch = true | |
958 | boom:Play() | |
959 | local ChatService = game:GetService("Chat") | |
960 | ||
961 | neck.C0 = neck.C0 * CFrame.Angles(0,0,0) | |
962 | ChatService:Chat(char.Head, "Consecutive Dark Punches.") | |
963 | wait() | |
964 | local ChatService = game:GetService("Chat") | |
965 | sss = char.Torso["Left Shoulder"].C0 | |
966 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
967 | coroutine.resume(coroutine.create(function() | |
968 | local s = 0 | |
969 | repeat | |
970 | s = s + 1 | |
971 | sqe() | |
972 | wait(0.03) | |
973 | until not multipunch | |
974 | end)) | |
975 | mouse.KeyUp:connect(function(key) | |
976 | if key == "b" then | |
977 | multipunch = false | |
978 | char.Torso["Left Shoulder"].C0 = sss | |
979 | wait(0.3) | |
980 | multipunch = true | |
981 | wait(0.1) | |
982 | end | |
983 | end) | |
984 | end | |
985 | end) | |
986 | m.KeyDown:connect(function(k) | |
987 | if k == "f" then | |
988 | asd3:Stop() | |
989 | asd2:Stop() | |
990 | asd4:Stop() | |
991 | asd6:Stop() | |
992 | asd5:Stop() | |
993 | end | |
994 | end) | |
995 | game:GetService("RunService").RenderStepped:connect(function() | |
996 | hum.MaxHealth = hum.MaxHealth * math.huge | |
997 | hum.Health = hum.MaxHealth * math.huge | |
998 | end) |