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-- This script has been converted to FE by iPxter
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,Mouse,mouse,UserInputService,ContextActionService = owner
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do
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	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
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	script.Parent = Player.Character
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	--RemoteEvent for communicating
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	local Event = Instance.new("RemoteEvent")
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	Event.Name = "UserInput_Event"
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	--Fake event to make stuff like Mouse.KeyDown work
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	local function fakeEvent()
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		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
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		t.connect = t.Connect
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		return t
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	end
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	--Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
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	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
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	end}
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	--Merged 2 functions into one by checking amount of arguments
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	CAS.UnbindAction = CAS.BindAction
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	--This function will trigger the events that have been :Connect()'ed
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	local function te(self,ev,...)
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		local t = m[ev]
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		if t and t._fakeEvent and t.Function then
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			t.Function(...)
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		end
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	end
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	m.TrigEvent = te
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	UIS.TrigEvent = te
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	Event.OnServerEvent:Connect(function(plr,io)
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	    if plr~=Player then return end
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		if io.isMouse then
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			m.Target = io.Target
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			m.Hit = io.Hit
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		else
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			local b = io.UserInputState == Enum.UserInputState.Begin
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			if io.UserInputType == Enum.UserInputType.MouseButton1 then
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				return m:TrigEvent(b and "Button1Down" or "Button1Up")
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			end
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			for _,t in pairs(CAS.Actions) do
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				for _,k in pairs(t.Keys) do
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					if k==io.KeyCode then
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						t.Function(t.Name,io.UserInputState,io)
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					end
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				end
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			end
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			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
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	    end
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	end)
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	Event.Parent = NLS([==[
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	local Player = game:GetService("Players").LocalPlayer
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	local Event = script:WaitForChild("UserInput_Event")
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	local UIS = game:GetService("UserInputService")
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	local input = function(io,a)
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		if a then return end
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		--Since InputObject is a client-side instance, we create and pass table instead
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		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
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	end
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	UIS.InputBegan:Connect(input)
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	UIS.InputEnded:Connect(input)
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	local Mouse = Player:GetMouse()
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	local h,t
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	--Give the server mouse data 30 times every second, but only if the values changed
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	--If player is not moving their mouse, client won't fire events
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	while wait(1/30) do
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		if h~=Mouse.Hit or t~=Mouse.Target then
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			h,t=Mouse.Hit,Mouse.Target
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			Event:FireServer({isMouse=true,Target=t,Hit=h})
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		end
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	end]==],Player.Character)
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	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
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end
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-- WARNING: Be sure to make this a Script and place it in Workspace if you want it to work!
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local sound = Instance.new("Sound")
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sound.Name = "Sound"
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sound.SoundId = "http://www.roblox.com/asset/?id=2791831469" -- Song ID at end.
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sound.Volume = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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sound.Pitch = 1 --Speed of Playback.
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sound.Looped = true
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sound.archivable = false
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sound.Parent = game.Workspace
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wait(0)
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sound:play()
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wait(0)
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print("TUTORIAL: how to use this script in a way that NO ONE can clean it")
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print("go to this link: https://pastebin.com/raw/w1WXLKrH")
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print("do ctrl + a")
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print("do ctrl + c")
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print("in the game, click in the output thing")
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print("do c/ctrl + v")
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print("and done, if you got what you need to do, you can destroy every script builder server")
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script.Parent = game.StarterGui
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math.randomseed(tick() % 1 * 1e6)
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sky = coroutine.create(function()
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	while wait(0.3) do
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		s = Instance.new("Sky",game.Lighting)
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		s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
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end
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		s.CelestialBodiesShown = false
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	end
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end)
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del = coroutine.create(function()
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	while wait(0.3) do
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		for i,v in pairs(workspace:GetChildren()) do
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			if v:IsA("Model") then
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				v:Destroy()
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			end
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		end
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	end
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end)
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for i,v in pairs(game.Players:GetChildren()) do
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	v.Character.Archivable = true
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end
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sound = coroutine.create(function()
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	a = Instance.new("Sound",game.StarterPack)
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	a.SoundId = "rbxassetid://2791831469"
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	a.Name = "RO BAMBA"
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	a.Volume = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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	a.Looped = true
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	a:Play()
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	while wait(0.2) do
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		rainin = workspace:FindFirstChild("RAINING MEN")
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		if not rainin then
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			a = Instance.new("Sound",game.StarterPack)
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			a.SoundId = "rbxassetid://2791831469"
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			a.Name = "RO BAMBA"
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			a.Volume = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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			a.Looped = true
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			a:Play()
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		end
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	end
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end)
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msg = coroutine.create(function()
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	while wait(0.4) do
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		msg = Instance.new("Message",workspace)
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		msg.Text = "yes"
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		wait(0.4)
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		msg:Destroy()
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	end
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end) 
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rain = coroutine.create(function()
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    while wait() do
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        part = Instance.new("Part",workspace)
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        part.Name = "Toad"
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        mesh = Instance.new("SpecialMesh",part)  
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        part.CanCollide = false
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        part.Size = Vector3.new(440,530,380)
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        part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
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        mesh.MeshType = "FileMesh"
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        mesh.MeshId = "rbxassetid://430210147"
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        mesh.TextureId = "rbxassetid://430210159"
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        local trail = Instance.new("Trail", toad)
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        trail.Attachment0 = a0
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        trail.Attachment1 = a1
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        trail.FaceCamera = true
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        trail.Lifetime = 1
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        trail.Transparency = NumberSequence.new(0,0.5,0,1,1,0)
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        trail.Texture = "http://www.roblox.com/asset/?id=102124677"
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        --trail.Color = Color3.new(math.random(255)/255, math.random(255)/255, math.random(255)/255)
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wait(0.1)
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	end
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end)
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coroutine.resume(sky)
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coroutine.resume(del)
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coroutine.resume(sound)
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coroutine.resume(msg)
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coroutine.resume(rain)