View difference between Paste ID: mgsHsLuL and w38R6ubM
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--thank you for bringing this paste 1k views! :)
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hint = Instance.new("Hint",workspace)
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nuke = Instance.new("Part",workspace)
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nuke.Size = Vector3.new(5,50,5)
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nuke.Material = Enum.Material.DiamondPlate
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nuke.BrickColor = BrickColor.Gray()
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nuke.CFrame = CFrame.new(0,10000,0)
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bodypos = Instance.new("BodyPosition",nuke)
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bodypos.MaxForce = Vector3.new(100,100,100)
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bodypos.D = 100
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bodypos.P = 5
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bodypos.Position = Vector3.new(0,0,0)
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debounce = false
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size = 5
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size = 999999
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waittime = 0.0001
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hint.Text = "TACTICAL NUKE! INCOMING!"
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hint.Text = "The Bruh Moment Is Coming"
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nuke.Touched:connect(function()
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if debounce == false then
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debounce = true
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nuke.Anchored = true
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boomboom = Instance.new("Part",workspace)
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boomboom.BrickColor = BrickColor.new("Gold")
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boomboom.Shape = Enum.PartType.Ball
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boomboom.Anchored = true
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boomboom.Transparency = 0.5
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boomboom.TopSurface = Enum.SurfaceType.Smooth
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boomboom.BottomSurface = Enum.SurfaceType.Smooth
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boomboom.CanCollide = false
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boomboom.CFrame = CFrame.new(0,0,0)
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boomboom.Touched:connect(function(hit)
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hit:BreakJoints()
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end)
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while true do
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wait(waittime)
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expl = Instance.new("Explosion",workspace)
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hint.Text = "NUKE HAS GAINED "..tostring(boomboom.Size.Y).." STUDS OF SIZE!"
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hint.Text = "WELCOME TO THE BRUH MOMENT XD BRUH BRUH BRUH BRUH BRUH BRUH"
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expl.BlastPressure = 999
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expl.BlastRadius = size
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expl.Position = Vector3.new(0,0,0)
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boomboom.Size = boomboom.Size + Vector3.new(size,size,size)
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size = size + 0.001
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size = size + 999999.000
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waittime = waittime - 0.001
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waittime = waittime - 999.000
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end
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end
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end)