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1 | new Speedlimit[MAX_PLAYERS]; | |
2 | #define SpeedCheck(%0,%1,%2,%3,%4) floatround(floatsqroot(%4?(%0*%0+%1*%1+%2*%2):(%0*%0+%1*%1) ) *%3*1.6) | |
3 | //Under OnGameModeInIt | |
4 | ManualVehicleEngineAndLights(); | |
5 | //======================================Stocks=======================================// | |
6 | ||
7 | //Vehicle speed | |
8 | stock GetVehicleSpeed(vehicleid, get3d) | |
9 | { | |
10 | new Float:x, Float:y, Float:z; | |
11 | GetVehicleVelocity(vehicleid, x, y, z); | |
12 | return SpeedCheck(x, y, z, 100.0, get3d); | |
13 | } | |
14 | stock ModifyVehicleSpeed(vehicleid,mph) //Miles Per Hour | |
15 | { | |
16 | new Float:Vx,Float:Vy,Float:Vz,Float:DV,Float:multiple; | |
17 | GetVehicleVelocity(vehicleid,Vx,Vy,Vz); | |
18 | DV = floatsqroot(Vx*Vx + Vy*Vy + Vz*Vz); | |
19 | if(DV > 0) //Directional velocity must be greater than 0 (display strobes if 0) | |
20 | { | |
21 | multiple = ((mph + DV * 100) / (DV * 100)); //Multiplying DV by 100 calculates speed in MPH | |
22 | return SetVehicleVelocity(vehicleid,Vx*multiple,Vy*multiple,Vz*multiple); | |
23 | } | |
24 | return 0; | |
25 | } | |
26 | //================================================Commands=============================================// | |
27 | ||
28 | //------------------------------Vehicle commands------------------------------// | |
29 | CMD:speed(playerid, params[]) | |
30 | { | |
31 | new string[128], speed; | |
32 | if(sscanf(params, "i", speed)) return SendClientMessage(playerid, COLOR_ERROR, "[USAGE] /speed (MPH)"); | |
33 | if(speed < 0) return SendClientMessage(playerid, COLOR_RED, "[ERROR] invalid MPH speed."); | |
34 | Speedlimit[playerid] = speed; | |
35 | if(speed == 0) format(string, sizeof(string), "[VEHICLE] You have turned your speed limit off.", speed); | |
36 | else format(string, sizeof(string), "[VEHICLE] You have set your speed limit to %d MPH.", speed); | |
37 | SendClientMessage(playerid, COLOR_YELLOW, string); | |
38 | return 1; | |
39 | } | |
40 | ||
41 | CMD:engine(playerid, params[]) | |
42 | { | |
43 | #pragma unused params | |
44 | new vehicleid, engine,lights,alarm,doors,bonnet,boot,objective; | |
45 | vehicleid = GetPlayerVehicleID(playerid); | |
46 | GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); | |
47 | if(!IsPlayerInAnyVehicle(playerid)) | |
48 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in a vehicle in order to use this command."); | |
49 | if(GetPlayerVehicleSeat(playerid) != 0) | |
50 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in the driver seat in order to use this command."); | |
51 | if(engine == 1) | |
52 | { | |
53 | SetVehicleParamsEx(vehicleid,0,lights,alarm,doors,bonnet,boot,objective); | |
54 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Engine shut off."); | |
55 | } | |
56 | else | |
57 | { | |
58 | SetVehicleParamsEx(vehicleid,1,lights,alarm,doors,bonnet,boot,objective); | |
59 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Engine started."); | |
60 | } | |
61 | return 1; | |
62 | } | |
63 | ||
64 | CMD:lights(playerid, params[]) | |
65 | { | |
66 | #pragma unused params | |
67 | new vehicleid, engine,lights,alarm,doors,bonnet,boot,objective; | |
68 | vehicleid = GetPlayerVehicleID(playerid); | |
69 | GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); | |
70 | if(!IsPlayerInAnyVehicle(playerid)) | |
71 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in a vehicle in order to use this command."); | |
72 | if(GetPlayerVehicleSeat(playerid) != 0) | |
73 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in the driver seat in order to use this command."); | |
74 | if(lights == 1) | |
75 | { | |
76 | SetVehicleParamsEx(vehicleid,engine,0,alarm,doors,bonnet,boot,objective); | |
77 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] lights turned off."); | |
78 | } | |
79 | else | |
80 | { | |
81 | SetVehicleParamsEx(vehicleid,engine,1,alarm,doors,bonnet,boot,objective); | |
82 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] lights turned on."); | |
83 | } | |
84 | return 1; | |
85 | } | |
86 | ||
87 | CMD:bonnet(playerid, params[]) | |
88 | { | |
89 | #pragma unused params | |
90 | new vehicleid, engine,lights,alarm,doors,bonnet,boot,objective; | |
91 | vehicleid = GetPlayerVehicleID(playerid); | |
92 | GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); | |
93 | if(!IsPlayerInAnyVehicle(playerid)) | |
94 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in a vehicle in order to use this command."); | |
95 | if(GetPlayerVehicleSeat(playerid) != 0) | |
96 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in the driver seat in order to use this command."); | |
97 | if(bonnet == 1) | |
98 | { | |
99 | SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,0,boot,objective); | |
100 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Bonnet closed."); | |
101 | } | |
102 | else | |
103 | { | |
104 | SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,1,boot,objective); | |
105 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Bonnet opened."); | |
106 | } | |
107 | return 1; | |
108 | } | |
109 | ||
110 | CMD:boot(playerid, params[]) | |
111 | { | |
112 | #pragma unused params | |
113 | new vehicleid, engine,lights,alarm,doors,bonnet,boot,objective; | |
114 | vehicleid = GetPlayerVehicleID(playerid); | |
115 | GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); | |
116 | if(!IsPlayerInAnyVehicle(playerid)) | |
117 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in a vehicle in order to use this command."); | |
118 | if(GetPlayerVehicleSeat(playerid) != 0) | |
119 | return SendClientMessage(playerid, COLOR_RED, "[ERROR] You must be in the driver seat in order to use this command."); | |
120 | if(boot == 1) | |
121 | { | |
122 | SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,0,objective); | |
123 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Boot closed."); | |
124 | } | |
125 | else | |
126 | { | |
127 | SetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,1,objective); | |
128 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Boot opened."); | |
129 | } | |
130 | return 1; | |
131 | } | |
132 | ||
133 | CMD:lock(playerid, params[]) | |
134 | { | |
135 | #pragma unused params | |
136 | if(IsPlayerInAnyVehicle(playerid)) | |
137 | { | |
138 | new State=GetPlayerState(playerid); | |
139 | if(State!=PLAYER_STATE_DRIVER) | |
140 | { | |
141 | SendClientMessage(playerid,COLOR_RED,"[ERROR] You must be in the driver's seat in order to use this command."); | |
142 | return 1; | |
143 | } | |
144 | new i; | |
145 | for(i=0;i<MAX_PLAYERS;i++) | |
146 | { | |
147 | if(i != playerid) | |
148 | { | |
149 | SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1); | |
150 | } | |
151 | } | |
152 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Vehicle locked."); | |
153 | new Float:pX, Float:pY, Float:pZ; | |
154 | GetPlayerPos(playerid,pX,pY,pZ); | |
155 | PlayerPlaySound(playerid,1056,pX,pY,pZ); | |
156 | } | |
157 | else | |
158 | { | |
159 | SendClientMessage(playerid, COLOR_RED,"[ERROR] You must be in a vehicle in order to use this command."); | |
160 | } | |
161 | return 1; | |
162 | } | |
163 | ||
164 | CMD:unlock(playerid, params[]) | |
165 | { | |
166 | #pragma unused params | |
167 | if(IsPlayerInAnyVehicle(playerid)) | |
168 | { | |
169 | new State=GetPlayerState(playerid); | |
170 | if(State!=PLAYER_STATE_DRIVER) | |
171 | { | |
172 | SendClientMessage(playerid,COLOR_RED,"[ERROR] You must be in the driver's seat in order to use this command."); | |
173 | return 1; | |
174 | } | |
175 | new i; | |
176 | for(i=0;i<MAX_PLAYERS;i++) | |
177 | { | |
178 | SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0); | |
179 | } | |
180 | SendClientMessage(playerid, COLOR_YELLOW, "[VEHICLE] Vehicle unlocked."); | |
181 | new Float:pX, Float:pY, Float:pZ; | |
182 | GetPlayerPos(playerid,pX,pY,pZ); | |
183 | PlayerPlaySound(playerid,1057,pX,pY,pZ); | |
184 | } | |
185 | else | |
186 | { | |
187 | SendClientMessage(playerid, COLOR_RED,"[ERROR] You must be in a vehicle in order to use this command."); | |
188 | } | |
189 | return 1; | |
190 | } | |
191 | ///====================================================================================/// | |
192 | //Under ONPlayerUpdate | |
193 | ||
194 | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && Speedlimit[playerid]) | |
195 | { | |
196 | new a, b, c; | |
197 | GetPlayerKeys(playerid, a, b ,c); | |
198 | if(a == 8 && GetVehicleSpeed(GetPlayerVehicleID(playerid), 0) > Speedlimit[playerid]) | |
199 | { | |
200 | new newspeed = GetVehicleSpeed(GetPlayerVehicleID(playerid), 0) - Speedlimit[playerid]; | |
201 | ModifyVehicleSpeed(GetPlayerVehicleID(playerid), -newspeed); | |
202 | } | |
203 | } | |
204 | ||
205 | //Thank you |