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1
function TakeDamage(hum, dmg)
2
  hum:TakeDamage(dmg * 125)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
8
chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
10
human.MaxHealth = 15000
11
human.Health = 15000
12
human.JumpPower = 75
13
human.WalkSpeed = 25
14
mouse = plr:GetMouse()
15
cam = workspace.CurrentCamera
16
selected = false
17
equipd = false
18
tors = chr.Torso
19
rarm = chr["Right Arm"]
20
larm = chr["Left Arm"]
21
rleg = chr["Right Leg"]
22
lleg = chr["Left Leg"]
23
hrp = chr.HumanoidRootPart
24
hed = chr.Head
25
local reggface = hed.face
26
reggface.Texture = "http://www.roblox.com/asset/?id=7699115"
27
anim = human.Animator
28
local CanDamage = true
29
activu = false
30
appeared = false
31
animpose = nil
32
POSU = false
33
local cancarry = true
34
local wherto = hrp
35
local addcfr = CFrame.new(0, 0, 0)
36
Heartbeat = Instance.new("BindableEvent")
37
Heartbeat.Name = "Heartbeat"
38
Heartbeat.Parent = script
39
local frame = 0.03333333333333333
40
tf = 0
41
game:GetService("RunService").Heartbeat:connect(function(s, p)
42
  tf = tf + s
43
  if tf >= frame then
44
    for i = 1, math.floor(tf / frame) do
45
      Heartbeat:Fire()
46
    end
47
    tf = tf - frame * math.floor(tf / frame)
48
  end
49
end)
50
function swait(num)
51
  if num == 0 or num == nil then
52
    Heartbeat.Event:wait()
53
  else
54
    for i = 1, num do
55
      Heartbeat.Event:wait()
56
    end
57
  end
58
end
59
tool = Instance.new("Tool")
60
tool.CanBeDropped = false
61
tool.RequiresHandle = false
62
tool.TextureId = "rbxassetid://291302154"
63
tool.ToolTip = "NANI"
64
tool.Name = "AAAAAAAAAAAAAA"
65
tool.Parent = plr.Backpack
66
modz = Instance.new("Model")
67
modz.Name = "efx"
68
modz.Parent = chr
69
ZANOOB = Instance.new("Model")
70
ZANOOB.Name = "THENOOB"
71
ZANOOB.Parent = chr
72
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
73
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
74
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
75
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
76
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
77
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
78-
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
78+
LHC0 = CFrame.new(-1, -1, 0, 0, 0, 0, 0, -1, 0, 1, 0, 0)
79
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
80
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
81
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
82
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
83
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
84
RS = tors:FindFirstChild("Right Shoulder")
85
LS = tors:FindFirstChild("Left Shoulder")
86
RH = tors:FindFirstChild("Right Hip")
87
LH = tors:FindFirstChild("Left Hip")
88
RJ = hrp:FindFirstChild("RootJoint")
89
N = tors:FindFirstChild("Neck")
90
cf = CFrame.new
91
ang = CFrame.Angles
92
rd = math.rad
93
rd2 = math.random
94
function nooutline(p)
95
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
96
end
97
function makepart(color, name, reflec, mater, parnt, cfram)
98
  local port = Instance.new("Part")
99
  port.BrickColor = BrickColor.new(color)
100
  port.Name = name
101
  port.Transparency = 1
102
  nooutline(port)
103
  port.Reflectance = reflec
104
  port.Material = mater
105
  port.Anchored = false
106
  port.CanCollide = false
107
  port.Locked = true
108
  port.Size = Vector3.new(0.2, 0.2, 0.2)
109
  port.Parent = parnt
110
  return port
111
end
112
function makemesh(meshtype, scale, meshid, parent)
113
  local mes = Instance.new("SpecialMesh")
114
  mes.MeshType = meshtype
115
  mes.Scale = scale
116
  if meshtype == "FileMesh" then
117
    mes.MeshId = meshid
118
  end
119
  mes.Parent = parent
120
  return mes
121
end
122
function makemotor(parent, p0, p1, c0, c1)
123
  swait()
124
  local wel = Instance.new("Motor6D")
125
  wel.Part0 = p0
126
  wel.Part1 = p1
127
  wel.C0 = c0
128
  if c1 ~= nil then
129
    wel.C1 = c1
130
  end
131
  wel.Parent = parent
132
  return wel
133
end
134
local konodioda = Instance.new("Sound")
135
konodioda.SoundId = "rbxassetid://921051148"
136
konodioda.Volume = 2.5
137
konodioda.Parent = hrp
138
local bast = Instance.new("Sound")
139
bast.SoundId = "rbxassetid://1300588094"
140
bast.TimePosition = 9
141
bast.Volume = 2.5
142
bast.Parent = hrp
143
local zaworld = Instance.new("Sound")
144
zaworld.SoundId = "rbxassetid://873240542"
145
zaworld.Volume = 5
146
zaworld.Parent = hrp
147
local zaworld2 = Instance.new("Sound")
148
zaworld2.SoundId = "rbxassetid://873240410"
149
zaworld2.Volume = 5
150
zaworld2.Parent = hrp
151
local zaworld3 = Instance.new("Sound")
152
zaworld3.SoundId = "rbxassetid://1207959412"
153
zaworld3.Volume = 5
154
zaworld3.Parent = hrp
155
local wry = Instance.new("Sound")
156
wry.SoundId = "rbxassetid://933302532"
157
wry.Volume = 7.5
158
wry.Parent = hrp
159
local wryy = Instance.new("Sound")
160
wryy.SoundId = "rbxassetid://933302532"
161
wryy.Volume = 7.5
162
wryy.Parent = hrp
163
local wryyy = Instance.new("Sound")
164
wryyy.SoundId = "rbxassetid://933302532"
165
wryyy.Volume = 7.5
166
wryyy.Parent = hrp
167
function animo(yep)
168
  if yep == true then
169
    anim.Parent = human
170
    chr.Animate.Disabled = false
171
  elseif yep == false then
172
    chr.Animate.Disabled = true
173
    anim.Parent = nil
174
  end
175
end
176
animo(false)
177
function lerpz(joint, prop, cfrmz, alp)
178
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
179
end
180
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
181
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
182
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
183
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
184
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
185
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
186
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
187
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
188
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
189
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
190
function resetlerp(whoever)
191
  if whoever == nil then
192
    RJ.C0 = RJC0
193
    RJ.C1 = RJC1
194
    N.C0 = NC0
195
    N.C1 = NC1
196
    RS.C0 = RSC0
197
    RS.C1 = RSC1
198
    LS.C0 = LSC0
199
    LS.C1 = LSC1
200
    RH.C0 = RHC0
201
    RH.C1 = RHC1
202
    LH.C0 = LHC0
203
    LH.C1 = LHC1
204
  elseif whoever ~= nil then
205
    nRJ.C0 = RJC0
206
    nRJ.C1 = RJC1
207
    nN.C0 = NC0
208
    nN.C1 = NC1
209
    nRS.C0 = RSC0
210
    nRS.C1 = RSC1
211
    nLS.C0 = LSC0
212
    nLS.C1 = LSC1
213
    nRH.C0 = RHC0
214
    nRH.C1 = RHC1
215
    nLH.C0 = LHC0
216
    nLH.C1 = LHC1
217
  end
218
end
219
function STANDO(cfr)
220
  local rooto = Instance.new("Part")
221
  nooutline(rooto)
222
  rooto.Name = "HumanoidRootPart"
223
  rooto.Anchored = true
224
  rooto.CFrame = cfr
225
  rooto.Size = Vector3.new(2, 2, 1)
226
  rooto.CanCollide = false
227
  rooto.Locked = true
228
  rooto.Transparency = 1
229
  rooto.Parent = ZANOOB
230
  local head = Instance.new("Part")
231
  nooutline(head)
232
  head.Anchored = false
233
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
234
  head.Size = Vector3.new(2, 1, 1)
235
  head.BrickColor = BrickColor.new("White")
236
  head.CanCollide = false
237
  head.Name = "Head"
238
  head.Locked = true
239
  head.Transparency = 1
240
  head.Parent = ZANOOB
241
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
242
  local headdecal = Instance.new("Decal")
243
  headdecal.Name = "face"
244
  headdecal.Texture = "http://www.roblox.com/asset/?id=7699115"
245
  headdecal.Face = "Front"
246
  headdecal.Transparency = 1
247
  headdecal.Parent = head
248
  local mp = Instance.new("Part",ZANOOB)
249
  mp.Name = "Mask"
250
  mp.BrickColor = BrickColor.new("Bright green")
251
  mp.Transparency = 1
252
  mp.CanCollide = false
253
  local mask = Instance.new("SpecialMesh",mp)
254
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
255
  mask.MeshType = "FileMesh"
256
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
257
  mask.Scale = Vector3.new(1,1,1)
258
  local mw = Instance.new("Weld")
259
  mw.Parent = mask
260
  mw.Part0 = head
261
  mw.Part1 = mp
262
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
263
  mw.C0 = CFrame.Angles(0,0,0)
264
  local mp2 = Instance.new("Part",ZANOOB)
265
  mp2.Name = "Mask2"
266
  mp2.BrickColor = BrickColor.new("Really black")
267
  mp2.Transparency = 1
268
  mp2.CanCollide = false
269
  local mask2 = Instance.new("SpecialMesh",mp2)
270
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
271
  mask2.MeshType = "FileMesh"
272
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
273
  mask2.Scale = Vector3.new(1,1,1)
274
  local mw2 = Instance.new("Weld")
275
  mw2.Parent = mask2
276
  mw2.Part0 = head
277
  mw2.Part1 = mp2
278
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
279
  mw2.C0 = CFrame.Angles(0,0,0)
280
  local torso = Instance.new("Part")
281
  nooutline(torso)
282
  torso.Name = "Torso"
283
  torso.Anchored = false
284
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
285
  torso.Size = Vector3.new(2, 1, 1)
286
  torso.BrickColor = BrickColor.new("Bright red")
287
  torso.CanCollide = false
288
  torso.Transparency = 1
289
  torso.Locked = true
290
  torso.Parent = ZANOOB
291
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
292
  local leftarm = Instance.new("Part")
293
  nooutline(leftarm)
294
  leftarm.Anchored = false
295
  leftarm.Name = "Left Arm"
296
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
297
  leftarm.Size = Vector3.new(1, 2, 1)
298
  leftarm.BrickColor = BrickColor.new("White")
299
  leftarm.CanCollide = false
300
  leftarm.Transparency = 1
301
  leftarm.Locked = true
302
  leftarm.Parent = ZANOOB
303
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
304
  local rightarm = Instance.new("Part")
305
  nooutline(rightarm)
306
  rightarm.Anchored = false
307
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
308
  rightarm.Name = "Right Arm"
309
  rightarm.Size = Vector3.new(1, 2, 1)
310
  rightarm.BrickColor = BrickColor.new("White")
311
  rightarm.CanCollide = false
312
  rightarm.Locked = true
313
  rightarm.Transparency = 1
314
  rightarm.Parent = ZANOOB
315
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
316
  local leftleg = Instance.new("Part")
317
  nooutline(leftleg)
318
  leftleg.Anchored = false
319
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
320
  leftleg.Name = "Left Leg"
321
  leftleg.Size = Vector3.new(1, 2, 1)
322
  leftleg.BrickColor = BrickColor.new("Really black")
323
  leftleg.CanCollide = false
324
  leftleg.Transparency = 1
325
  leftleg.Locked = true
326
  leftleg.Parent = ZANOOB
327
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
328
  local rightleg = Instance.new("Part")
329
  nooutline(rightleg)
330
  rightleg.Anchored = false
331
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
332
  rightleg.Name = "Right Leg"
333
  rightleg.Size = Vector3.new(1, 2, 1)
334
  rightleg.BrickColor = BrickColor.new("Really black")
335
  rightleg.CanCollide = false
336
  rightleg.Locked = true
337
  rightleg.Transparency = 1
338
  rightleg.Parent = ZANOOB
339
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
340
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
341
  rootweld.Name = "RootJoint"
342
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
343
  neckweld.Name = "Neck"
344
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
345
  rshoulderweld.Name = "Right Shoulder"
346
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
347
  lshoulderweld.Name = "Left Shoulder"
348
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
349
  rhipweld.Name = "Right Hip"
350
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
351
  lhipweld.Name = "Left Hip"
352
  local should1 = Instance.new("Part")
353
  nooutline(should1)
354
  should1.Anchored = false
355
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
356
  should1.Name = "should1"
357
  should1.Size = Vector3.new(1.5, 0.25, 1)
358
  should1.BrickColor = BrickColor.new("Bright yellow")
359
  should1.Material = "Metal"
360
  should1.CanCollide = false
361
  should1.Locked = true
362
  should1.Transparency = 1
363
  should1.Parent = ZANOOB
364
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
365
  local should12 = Instance.new("Part")
366
  nooutline(should12)
367
  should12.Anchored = false
368
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
369
  should12.Name = "should12"
370
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
371
  should12.BrickColor = BrickColor.new("New Yeller")
372
  should12.Material = "Neon"
373
  should12.CanCollide = false
374
  should12.Locked = true
375
  should12.Transparency = 1
376
  should12.Parent = ZANOOB
377
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
378
  local should13 = Instance.new("Part")
379
  nooutline(should13)
380
  should13.Anchored = false
381
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
382
  should13.Name = "should13"
383
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
384
  should13.BrickColor = BrickColor.new("Bright yellow")
385
  should13.Material = "Metal"
386
  should13.CanCollide = false
387
  should13.Locked = true
388
  should13.Transparency = 1
389
  should13.Parent = ZANOOB
390
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
391
  local should2 = Instance.new("Part")
392
  nooutline(should2)
393
  should2.Anchored = false
394
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
395
  should2.Name = "should2"
396
  should2.Size = Vector3.new(1.5, 0.25, 1)
397
  should2.BrickColor = BrickColor.new("Bright yellow")
398
  should2.Material = "Metal"
399
  should2.CanCollide = false
400
  should2.Locked = true
401
  should2.Transparency = 1
402
  should2.Parent = ZANOOB
403
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
404
  local should22 = Instance.new("Part")
405
  nooutline(should22)
406
  should22.Anchored = false
407
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
408
  should22.Name = "should22"
409
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
410
  should22.BrickColor = BrickColor.new("New Yeller")
411
  should22.Material = "Neon"
412
  should22.CanCollide = false
413
  should22.Locked = true
414
  should22.Transparency = 1
415
  should22.Parent = ZANOOB
416
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
417
  local should23 = Instance.new("Part")
418
  nooutline(should23)
419
  should23.Anchored = false
420
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
421
  should23.Name = "should23"
422
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
423
  should23.BrickColor = BrickColor.new("Bright yellow")
424
  should23.Material = "Metal"
425
  should23.CanCollide = false
426
  should23.Locked = true
427
  should23.Transparency = 1
428
  should23.Parent = ZANOOB
429
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
430
  local pa7 = Instance.new("Part")
431
  nooutline(pa7)
432
  pa7.Anchored = false
433
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
434
  pa7.Name = "pa7"
435
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
436
  pa7.BrickColor = BrickColor.new("Bright yellow")
437
  pa7.CanCollide = false
438
  pa7.Locked = true
439
  pa7.Transparency = 1
440
  pa7.Parent = ZANOOB
441
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
442
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
443
  local ca = Instance.new("Part")
444
  nooutline(ca)
445
  ca.Anchored = false
446
  ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
447
  ca.Name = "ca"
448
  ca.Size = Vector3.new(0.2, 0.2, 0.2)
449
  ca.BrickColor = BrickColor.new("Institutional white")
450
  ca.CanCollide = false
451
  ca.Locked = true
452
  ca.Transparency = 1
453
  ca.Parent = ZANOOB
454
  local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
455
  local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
456
  local ca2 = Instance.new("Part")
457
  nooutline(ca2)
458
  ca2.Anchored = false
459
  ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
460
  ca2.Name = "ca2"
461
  ca2.Size = Vector3.new(0.2, 0.2, 0.2)
462
  ca2.BrickColor = BrickColor.new("Institutional white")
463
  ca2.CanCollide = false
464
  ca2.Locked = true
465
  ca2.Transparency = 1
466
  ca2.Parent = ZANOOB
467
  local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
468
  local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
469
  local scarf = Instance.new("Part")
470
  nooutline(scarf)
471
  scarf.Anchored = false
472
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
473
  scarf.Name = "scarf"
474
  scarf.Size = Vector3.new(0.2, 0.2, 0.2)
475
  scarf.BrickColor = BrickColor.new("Maroon")
476
  scarf.CanCollide = false
477
  scarf.Locked = true
478
  scarf.Transparency = 1
479
  scarf.Parent = ZANOOB
480
  local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
481
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
482
  local raemblem = Instance.new("Part")
483
  local raemblem = Instance.new("Part")
484
  nooutline(raemblem)
485
  raemblem.Anchored = false
486
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
487
  raemblem.Name = "raemblem"
488
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
489
  raemblem.BrickColor = BrickColor.new("White")
490
  raemblem.CanCollide = false
491
  raemblem.Locked = true
492
  raemblem.Material = "SmoothPlastic"
493
  raemblem.Transparency = 1
494
  raemblem.Parent = ZANOOB
495
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
496
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
497
  local emmes = Instance.new("Decal")
498
  emmes.Texture = "rbxassetid://0"
499
  emmes.Transparency = 1
500
  emmes.Face = "Right"
501
  emmes.Name = "embe"
502
  emmes.Parent = raemblem
503
  local ra1 = Instance.new("Part")
504
  nooutline(ra1)
505
  ra1.Anchored = false
506
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
507
  ra1.Name = "ra1"
508
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
509
  ra1.BrickColor = BrickColor.new("Really black")
510
  ra1.CanCollide = false
511
  ra1.Locked = true
512
  ra1.Transparency = 1
513
  ra1.Parent = ZANOOB
514
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
515
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
516
  local ra2 = Instance.new("Part")
517
  nooutline(ra2)
518
  ra2.Anchored = false
519
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
520
  ra2.Name = "ra2"
521
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
522
  ra2.BrickColor = BrickColor.new("Really black")
523
  ra2.CanCollide = false
524
  ra2.Locked = true
525
  ra2.Transparency = 1
526
  ra2.Parent = ZANOOB
527
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
528
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
529
  local ra3 = Instance.new("Part")
530
  nooutline(ra3)
531
  ra3.Anchored = false
532
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
533
  ra3.Name = "ra3"
534
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
535
  ra3.BrickColor = BrickColor.new("Bright red")
536
  ra3.CanCollide = false
537
  ra3.Locked = true
538
  ra3.Transparency = 1
539
  ra3.Parent = ZANOOB
540
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
541
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
542
  local ra4 = Instance.new("Part")
543
  nooutline(ra4)
544
  ra4.Anchored = false
545
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
546
  ra4.Name = "ra4"
547
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
548
  ra4.BrickColor = BrickColor.new("Bright red")
549
  ra4.CanCollide = false
550
  ra4.Locked = true
551
  ra4.Transparency = 1
552
  ra4.Parent = ZANOOB
553
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
554
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
555
  local ra5 = Instance.new("Part")
556
  nooutline(ra5)
557
  ra5.Anchored = false
558
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
559
  ra5.Name = "ra6"
560
  ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
561
  ra5.BrickColor = BrickColor.new("New Yeller")
562
  ra5.Shape = "Ball" 
563
  ra5.Material = "Neon"
564
  ra5.CanCollide = false
565
  ra5.Locked = true
566
  ra5.Transparency = 1
567
  ra5.Parent = ZANOOB
568
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
569
  local ra6 = Instance.new("Part")
570
  nooutline(ra6)
571
  ra6.Anchored = false
572
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
573
  ra6.Name = "ra6"
574
  ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
575
  ra6.BrickColor = BrickColor.new("New Yeller")
576
  ra6.Shape = "Ball" 
577
  ra6.Material = "Neon"
578
  ra6.CanCollide = false
579
  ra6.Locked = true
580
  ra6.Transparency = 1
581
  ra6.Parent = ZANOOB
582
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
583
  local ra7 = Instance.new("Part")
584
  nooutline(ra7)
585
  ra7.Anchored = false
586
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
587
  ra7.Name = "ra7"
588
  ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
589
  ra7.BrickColor = BrickColor.new("New Yeller")
590
  ra7.Shape = "Ball" 
591
  ra7.Material = "Neon"
592
  ra7.CanCollide = false
593
  ra7.Locked = true
594
  ra7.Transparency = 1
595
  ra7.Parent = ZANOOB
596
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
597
  local ra8 = Instance.new("Part")
598
  nooutline(ra8)
599
  ra8.Anchored = false
600
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
601
  ra8.Name = "ra8"
602
  ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
603
  ra8.BrickColor = BrickColor.new("New Yeller")
604
  ra8.Shape = "Ball" 
605
  ra8.Material = "Neon"
606
  ra8.CanCollide = false
607
  ra8.Locked = true
608
  ra8.Transparency = 1
609
  ra8.Parent = ZANOOB
610
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
611
  local ra9 = Instance.new("Part")
612
  nooutline(ra9)
613
  ra9.Anchored = false
614
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
615
  ra9.Name = "ra9"
616
  ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
617
  ra9.BrickColor = BrickColor.new("New Yeller")
618
  ra9.Shape = "Ball" 
619
  ra9.Material = "Neon"
620
  ra9.CanCollide = false
621
  ra9.Locked = true
622
  ra9.Transparency = 1
623
  ra9.Parent = ZANOOB
624
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
625
  local ra10 = Instance.new("Part")
626
  nooutline(ra10)
627
  ra10.Anchored = false
628
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
629
  ra10.Name = "ra10"
630
  ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
631
  ra10.BrickColor = BrickColor.new("New Yeller")
632
  ra10.Shape = "Ball" 
633
  ra10.Material = "Neon"
634
  ra10.CanCollide = false
635
  ra10.Locked = true
636
  ra10.Transparency = 1
637
  ra10.Parent = ZANOOB
638
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
639
  local ra11 = Instance.new("Part")
640
  nooutline(ra11)
641
  ra11.Anchored = false
642
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
643
  ra11.Name = "ra11"
644
  ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
645
  ra11.BrickColor = BrickColor.new("New Yeller")
646
  ra11.Shape = "Ball" 
647
  ra11.Material = "Neon"
648
  ra11.CanCollide = false
649
  ra11.Locked = true
650
  ra11.Transparency = 1
651
  ra11.Parent = ZANOOB
652
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
653
  local ra12 = Instance.new("Part")
654
  nooutline(ra12)
655
  ra12.Anchored = false
656
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
657
  ra12.Name = "ra12"
658
  ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
659
  ra12.BrickColor = BrickColor.new("New Yeller")
660
  ra12.Shape = "Ball" 
661
  ra12.Material = "Neon"
662
  ra12.CanCollide = false
663
  ra12.Locked = true
664
  ra12.Transparency = 1
665
  ra12.Parent = ZANOOB
666
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
667
  local ra13 = Instance.new("Part")
668
  nooutline(ra13)
669
  ra13.Anchored = false
670
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
671
  ra13.Name = "ra13"
672
  ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
673
  ra13.BrickColor = BrickColor.new("New Yeller")
674
  ra13.Shape = "Ball" 
675
  ra13.Material = "Neon"
676
  ra13.CanCollide = false
677
  ra13.Locked = true
678
  ra13.Transparency = 1
679
  ra13.Parent = ZANOOB
680
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
681
  local ra14 = Instance.new("Part")
682
  nooutline(ra14)
683
  ra14.Anchored = false
684
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
685
  ra14.Name = "ra14"
686
  ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
687
  ra14.BrickColor = BrickColor.new("New Yeller")
688
  ra14.Shape = "Ball" 
689
  ra14.Material = "Neon"
690
  ra14.CanCollide = false
691
  ra14.Locked = true
692
  ra14.Transparency = 1
693
  ra14.Parent = ZANOOB
694
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
695
  local ra15 = Instance.new("Part")
696
  nooutline(ra15)
697
  ra15.Anchored = false
698
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
699
  ra15.Name = "ra15"
700
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
701
  ra15.BrickColor = BrickColor.new("Really black") 
702
  ra15.CanCollide = false
703
  ra15.Locked = true
704
  ra15.Transparency = 1
705
  ra15.Parent = ZANOOB
706
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
707
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
708
  local ra16 = Instance.new("Part")
709
  nooutline(ra16)
710
  ra16.Anchored = false
711
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
712
  ra16.Name = "ra16"
713
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
714
  ra16.BrickColor = BrickColor.new("Bright red")
715
  ra16.CanCollide = false
716
  ra16.Locked = true
717
  ra16.Transparency = 1
718
  ra16.Parent = ZANOOB
719
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
720
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
721
  local la1 = Instance.new("Part")
722
  nooutline(la1)
723
  la1.Anchored = false
724
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
725
  la1.Name = "la1"
726
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
727
  la1.BrickColor = BrickColor.new("Really black")
728
  la1.CanCollide = false
729
  la1.Locked = true
730
  la1.Transparency = 1
731
  la1.Parent = ZANOOB
732
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
733
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
734
  local la2 = Instance.new("Part")
735
  nooutline(la2)
736
  la2.Anchored = false
737
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
738
  la2.Name = "la2"
739
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
740
  la2.BrickColor = BrickColor.new("Really black")
741
  la2.CanCollide = false
742
  la2.Locked = true
743
  la2.Transparency = 1
744
  la2.Parent = ZANOOB
745
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
746
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
747
  local la3 = Instance.new("Part")
748
  nooutline(la3)
749
  la3.Anchored = false
750
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
751
  la3.Name = "la3"
752
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
753
  la3.BrickColor = BrickColor.new("Bright red")
754
  la3.CanCollide = false
755
  la3.Locked = true
756
  la3.Transparency = 1
757
  la3.Parent = ZANOOB
758
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
759
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
760
  local la4 = Instance.new("Part")
761
  nooutline(la4)
762
  la4.Anchored = false
763
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
764
  la4.Name = "la4"
765
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
766
  la4.BrickColor = BrickColor.new("Bright red")
767
  la4.CanCollide = false
768
  la4.Locked = true
769
  la4.Transparency = 1
770
  la4.Parent = ZANOOB
771
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
772
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
773
  local la5 = Instance.new("Part")
774
  nooutline(la5)
775
  la5.Anchored = false
776
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
777
  la5.Name = "la5"
778
  la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
779
  la5.BrickColor = BrickColor.new("New Yeller")
780
  la5.Shape = "Ball" 
781
  la5.Material = "Neon"
782
  la5.CanCollide = false
783
  la5.Locked = true
784
  la5.Transparency = 1
785
  la5.Parent = ZANOOB
786
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
787
  local la6 = Instance.new("Part")
788
  nooutline(la6)
789
  la6.Anchored = false
790
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
791
  la6.Name = "la6"
792
  la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
793
  la6.BrickColor = BrickColor.new("New Yeller")
794
  la6.Shape = "Ball" 
795
  la6.Material = "Neon"
796
  la6.CanCollide = false
797
  la6.Locked = true
798
  la6.Transparency = 1
799
  la6.Parent = ZANOOB
800
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
801
  local la7 = Instance.new("Part")
802
  nooutline(la7)
803
  la7.Anchored = false
804
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
805
  la7.Name = "la7"
806
  la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
807
  la7.BrickColor = BrickColor.new("New Yeller")
808
  la7.Shape = "Ball" 
809
  la7.Material = "Neon"
810
  la7.CanCollide = false
811
  la7.Locked = true
812
  la7.Transparency = 1
813
  la7.Parent = ZANOOB
814
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
815
  local la8 = Instance.new("Part")
816
  nooutline(la8)
817
  la8.Anchored = false
818
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
819
  la8.Name = "la8"
820
  la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
821
  la8.BrickColor = BrickColor.new("New Yeller")
822
  la8.Shape = "Ball" 
823
  la8.Material = "Neon"
824
  la8.CanCollide = false
825
  la8.Locked = true
826
  la8.Transparency = 1
827
  la8.Parent = ZANOOB
828
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
829
  local la9 = Instance.new("Part")
830
  nooutline(la9)
831
  la9.Anchored = false
832
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
833
  la9.Name = "la9"
834
  la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
835
  la9.BrickColor = BrickColor.new("New Yeller")
836
  la9.Shape = "Ball" 
837
  la9.Material = "Neon"
838
  la9.CanCollide = false
839
  la9.Locked = true
840
  la9.Transparency = 1
841
  la9.Parent = ZANOOB
842
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
843
  local la10 = Instance.new("Part")
844
  nooutline(la10)
845
  la10.Anchored = false
846
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
847
  la10.Name = "la10"
848
  la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
849
  la10.BrickColor = BrickColor.new("New Yeller")
850
  la10.Shape = "Ball" 
851
  la10.Material = "Neon"
852
  la10.CanCollide = false
853
  la10.Locked = true
854
  la10.Transparency = 1
855
  la10.Parent = ZANOOB
856
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
857
  local la11 = Instance.new("Part")
858
  nooutline(la11)
859
  la11.Anchored = false
860
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
861
  la11.Name = "la11"
862
  la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
863
  la11.BrickColor = BrickColor.new("New Yeller")
864
  la11.Shape = "Ball" 
865
  la11.Material = "Neon"
866
  la11.CanCollide = false
867
  la11.Locked = true
868
  la11.Transparency = 1
869
  la11.Parent = ZANOOB
870
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
871
  local la12 = Instance.new("Part")
872
  nooutline(la12)
873
  la12.Anchored = false
874
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
875
  la12.Name = "la12"
876
  la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
877
  la12.BrickColor = BrickColor.new("New Yeller")
878
  la12.Shape = "Ball" 
879
  la12.Material = "Neon"
880
  la12.CanCollide = false
881
  la12.Locked = true
882
  la12.Transparency = 1
883
  la12.Parent = ZANOOB
884
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
885
  local la13 = Instance.new("Part")
886
  nooutline(la13)
887
  la13.Anchored = false
888
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
889
  la13.Name = "la13"
890
  la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
891
  la13.BrickColor = BrickColor.new("New Yeller")
892
  la13.Shape = "Ball" 
893
  la13.Material = "Neon"
894
  la13.CanCollide = false
895
  la13.Locked = true
896
  la13.Transparency = 1
897
  la13.Parent = ZANOOB
898
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
899
  local la14 = Instance.new("Part")
900
  nooutline(la14)
901
  la14.Anchored = false
902
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
903
  la14.Name = "la14"
904
  la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
905
  la14.BrickColor = BrickColor.new("New Yeller")
906
  la14.Shape = "Ball" 
907
  la14.Material = "Neon"
908
  la14.CanCollide = false
909
  la14.Locked = true
910
  la14.Transparency = 1
911
  la14.Parent = ZANOOB
912
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
913
  local la15 = Instance.new("Part")
914
  nooutline(la15)
915
  la15.Anchored = false
916
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
917
  la15.Name = "la15"
918
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
919
  la15.BrickColor = BrickColor.new("Really black")
920
  la15.CanCollide = false
921
  la15.Locked = true
922
  la15.Transparency = 1
923
  la15.Parent = ZANOOB
924
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
925
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
926
  local la16 = Instance.new("Part")
927
  nooutline(la16)
928
  la16.Anchored = false
929
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
930
  la16.Name = "la16"
931
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
932
  la16.BrickColor = BrickColor.new("Bright red")
933
  la16.CanCollide = false
934
  la16.Locked = true
935
  la16.Transparency = 1
936
  la16.Parent = ZANOOB
937
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
938
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
939
  return ZANOOB
940
end
941
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
942
local followspeed = 0.75
943
coroutine.resume(coroutine.create(function()
944
  local rot = thenoob.HumanoidRootPart
945
  repeat
946
    swait()
947
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
948
  until rot == nil
949
end))
950
local rot = thenoob.HumanoidRootPart
951
local ntorso = thenoob:FindFirstChild("Torso")
952
local rightarm = thenoob:FindFirstChild("Right Arm")
953
local leftarm = thenoob:FindFirstChild("Left Arm")
954
local leftleg = thenoob:FindFirstChild("Left Leg")
955
local rightleg = thenoob:FindFirstChild("Right Leg")
956
local head = thenoob:FindFirstChild("Head")
957
local face = head:FindFirstChild("face")
958
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
959
local embpart = thenoob:FindFirstChild("raemblem")
960
local nRJ = rot:FindFirstChild("RootJoint")
961
local nN = ntorso:FindFirstChild("Neck")
962
local nRS = ntorso:FindFirstChild("Right Shoulder")
963
local nLS = ntorso:FindFirstChild("Left Shoulder")
964
local nRH = ntorso:FindFirstChild("Right Hip")
965
local nLH = ntorso:FindFirstChild("Left Hip")
966
function standappear(nbz)
967
  if selected == false or activu == true then
968
    return
969
  end
970
  if appeared == false then
971
    appeared = true
972
    wherto = hrp
973
    addcfr = cf(-2, 1, 2)
974
    local apear = Instance.new("Sound")
975
    apear.SoundId = "rbxassetid://463010917"
976
    apear.Parent = rot
977
    apear.Volume = 1.25
978
	game.Debris:AddItem(apear, 1.5)
979
    apear:Play()
980
    for _, n in pairs(nbz:GetChildren()) do
981
      coroutine.resume(coroutine.create(function()
982
        for _ = 1, 5 do
983
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
984
            swait()
985
            n.Transparency = n.Transparency - 0.2
986
            face.Transparency = face.Transparency - 0.2
987
            emblem.Transparency = emblem.Transparency - 0.2
988
          end
989
        end
990
        if n ~= rot and n ~= embpart then
991
          n.Transparency = 0
992
        end
993
        face.Transparency = 0
994
        emblem.Transparency = 0
995
      end))
996
    end
997
  elseif appeared == true then
998
    appeared = false
999
    wherto = hrp
1000
    addcfr = cf(0, 0, 0)
1001
    for _, n in pairs(nbz:GetChildren()) do
1002
      coroutine.resume(coroutine.create(function()
1003
        for _ = 1, 5 do
1004
          if n ~= rot and n ~= embpart then
1005
            swait()
1006
            n.Transparency = n.Transparency + 0.2
1007
            face.Transparency = face.Transparency + 0.2
1008
            emblem.Transparency = emblem.Transparency + 0.2
1009
          end
1010
        end
1011
        if n ~= rot and n ~= embpart then
1012
          n.Transparency = 1
1013
        end
1014
        face.Transparency = 1
1015
        emblem.Transparency = 1
1016
      end))
1017
    end
1018
  end
1019
end
1020
local auraon = false
1021
function auraappear()
1022
  if auraon == false then
1023
    auraon = true
1024
    Par1=Instance.new('ParticleEmitter', hed)
1025
	Par1.LightEmission=100
1026
	Par1.LightInfluence=5
1027
	Par1.LockedToPart=true
1028
	Par1.Texture="rbxassetid://74697410"
1029
	Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
1030
	Par1.Transparency=NumberSequence.new(0.825)
1031
	Par1.Lifetime=NumberRange.new(0.1)
1032
	Par1.Rate=1000
1033
	Par1.Enabled = true
1034
    Par2=Instance.new('ParticleEmitter', tors)
1035
	Par2.LightEmission=100
1036
	Par2.LightInfluence=5
1037
	Par2.LockedToPart=true
1038
	Par2.Texture="rbxassetid://74697410"
1039
	Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
1040
	Par2.Transparency=NumberSequence.new(0.825)
1041
	Par2.Lifetime=NumberRange.new(0.1)
1042
	Par2.Rate=1000
1043
	Par2.Enabled = true
1044
	Par3=Instance.new('ParticleEmitter', rarm)
1045
	Par3.LightEmission=100
1046
	Par3.LightInfluence=5
1047
	Par3.LockedToPart=true
1048
	Par3.Texture="rbxassetid://74697410"
1049
	Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
1050
	Par3.Transparency=NumberSequence.new(0.825)
1051
	Par3.Lifetime=NumberRange.new(0.1)
1052
	Par3.Rate=1000
1053
	Par3.Enabled = true
1054
	Par4=Instance.new('ParticleEmitter', larm)
1055
	Par4.LightEmission=100
1056
	Par4.LightInfluence=5
1057
	Par4.LockedToPart=true
1058
	Par4.Texture="rbxassetid://74697410"
1059
	Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
1060
	Par4.Transparency=NumberSequence.new(0.825)
1061
	Par4.Lifetime=NumberRange.new(0.1)
1062
	Par4.Rate=1000
1063
	Par4.Enabled = true
1064
	Par5=Instance.new('ParticleEmitter', rleg)
1065
	Par5.LightEmission=100
1066
	Par5.LightInfluence=5
1067
	Par5.LockedToPart=true
1068
	Par5.Texture="rbxassetid://74697410"
1069
	Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
1070
	Par5.Transparency=NumberSequence.new(0.825)
1071
	Par5.Lifetime=NumberRange.new(0.1)
1072
	Par5.Rate=1000
1073
	Par5.Enabled = true
1074
	Par6=Instance.new('ParticleEmitter', lleg)
1075
	Par6.LightEmission=100
1076
	Par6.LightInfluence=5
1077
	Par6.LockedToPart=true
1078
	Par6.Texture="rbxassetid://74697410"
1079
	Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
1080
	Par6.Transparency=NumberSequence.new(0.825)
1081
	Par6.Lifetime=NumberRange.new(0.1)
1082
	Par6.Rate=1000
1083
	Par6.Enabled = true
1084
    elseif auraon == true then
1085
    auraon = false
1086
	Par1:Remove()
1087
	Par2:Remove()
1088
	Par3:Remove()
1089
	Par4:Remove()
1090
	Par5:Remove()
1091
	Par6:Remove()
1092
  end
1093
end
1094
function quickhit()
1095
  if selected == false or activu == true then
1096
    return
1097
  end
1098
  if appeared == false then
1099
    standappear(thenoob)
1100
    wherto = hrp
1101
    addcfr = cf(2, 1, 2)
1102
  end
1103
  cancarry = false
1104
  activu = true
1105
  wherto = hrp
1106
  addcfr = cf(0, 0, -3.5)
1107
  local ZAWRU = Instance.new("Sound")
1108
  ZAWRU.SoundId = "rbxassetid://200632136"
1109
  ZAWRU.TimePosition = 0
1110
  ZAWRU.Volume = 3
1111
  ZAWRU.Parent = hrp
1112
  ZAWRU:Play()	
1113
  local pooo = Instance.new("Sound")
1114
  pooo.SoundId = "rbxassetid://0"
1115
  pooo.Pitch = 1.25
1116
  pooo.Volume = 3
1117
  pooo.Parent = hrp
1118
  pooo:Play()
1119
  game.Debris:AddItem(pooo, 2.5)
1120
  for _ = 1, 7 do
1121
    swait()
1122
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1123
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1124
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1125
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1126
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1127
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1128
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1129
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1130
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1131
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1132
  end
1133
  for _ = 1, 8 do
1134
    swait()
1135
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1136
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1137
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1138
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1139
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1140
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1141
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1142
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1143
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1144
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1145
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1146
  end
1147
  swait(5)
1148
  wherto = hrp
1149
  addcfr = cf(-2, 1, 2)
1150
  activu = false
1151
  cancarry = true
1152
end
1153
function THREATENING()
1154
  if selected == false  and cancarry == true then
1155
    return
1156
  end
1157
  if POSU == false then
1158
	activu = true
1159
	cancarry = false
1160
	addcfr = cf(2, 1, 2)
1161
    POSU = true
1162
    human.WalkSpeed = 0
1163
    local d = Instance.new("ParticleEmitter")
1164
    d.Name = "MENACINGU"
1165
    d.Lifetime = NumberRange.new(1)
1166
    d.Rate = 2
1167
    d.Texture = "rbxassetid://298768656"
1168
    d.VelocitySpread = 60
1169
    d.Parent = tors
1170
    human:SetStateEnabled(3, false)
1171
    local randomoth = math.random(1, 2)
1172
       if randomoth == 1 then
1173
      repeat
1174
        swait()
1175
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1176
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1177
        lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1178
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1179
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1180
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1181
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1182
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1183
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1184
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1185
1186
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1187
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1188
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1189
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1190
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1191
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1192
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1193
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1194
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1195
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1196
      until POSU == false
1197
    elseif randomoth == 2 then
1198
      repeat
1199
        swait()
1200
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1201
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1202
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1203
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1204
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1205
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1206
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1207
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1208
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1209
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1210
1211
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1212
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1213
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1214
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1215
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1216
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1217
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1218
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1219
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1220
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1221
      until POSU == false
1222
    end
1223
  elseif POSU == true then
1224
    POSU = false
1225
    addcfr = cf(-2, 1, 2)
1226
    human.WalkSpeed = 25
1227
    human:SetStateEnabled(3, true)
1228
    frame = 0.03333333333333333
1229
    tors.MENACINGU:Destroy()
1230
    activu = true
1231
    activu = false
1232
    cancarry = true
1233
  end
1234
end
1235
function CARRY()
1236
  if selected == false then
1237
    return
1238
  end
1239
  if appeared == false then
1240
    standappear(thenoob)
1241
    wherto = hrp
1242
    addcfr = cf(0, 0, -3.5)
1243
    end
1244
    if POSU == false  and cancarry == true then
1245
	activu = true
1246
	addcfr = cf(0, 0, -3.5)
1247
    POSU = true
1248
    human.WalkSpeed = 37.5
1249
	cancarry = false
1250
    local mount = Instance.new("Sound")
1251
    mount.SoundId = "rbxassetid://260411131"
1252
    mount.Parent = rot
1253
    mount.Volume = 1.25
1254
	mount:Play()
1255
    human:SetStateEnabled(3, false)
1256
	frame = 0.005
1257
    local randomoth = math.random(1, 1)
1258
       if randomoth == 1 then
1259
      repeat
1260
        swait()
1261
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1262
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1263
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1264
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1265
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1266
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1267
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1268
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1269
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1270
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1271
1272
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1273
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1274
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1275
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1276
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1277
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1278
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1279
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1280
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1281
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1282
      until POSU == false
1283
    elseif randomoth == 2 then
1284
      repeat
1285
        swait()
1286
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1287
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1288
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1289
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1290
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1291
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1292
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1293
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1294
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1295
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1296
1297
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1298
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1299
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1300
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1301
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1302
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1303
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1304
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1305
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1306
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1307
      until POSU == false
1308
    end
1309
  elseif POSU == true then
1310
    POSU = false
1311
    addcfr = cf(-2, 1, 2)
1312
    human.WalkSpeed = 25
1313
    frame = 0.03333333333333333
1314
    human:SetStateEnabled(3, true)
1315
    activu = true
1316
    activu = false
1317
	cancarry = true
1318
  end
1319
end
1320
local EHMMM = 0
1321
function block()
1322
  if EHMMM == 125 or selected == false or activu == true then
1323
    return
1324
  end
1325
  if appeared == false then
1326
    standappear(thenoob)
1327
  end
1328
  wherto = hrp
1329
  addcfr = cf(0, 0, -3)
1330
  local bep = true
1331
  local humanshealth = human.Health
1332
  activu = true
1333
  human:SetStateEnabled(15, false)
1334
  local de = mouse.KeyUp:connect(function(key)
1335
    if key == "e" then
1336
      bep = false
1337
    end
1338
  end)
1339
  local poopes = 0
1340
  repeat
1341
    swait()
1342
    poopes = poopes + 1
1343
    human.Health = humanshealth
1344
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1345
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1346
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1347
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1348
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1349
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1350
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1351
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1352
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1353
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1354
  until bep == false or poopes > 240
1355
  de:Disconnect()
1356
  human:SetStateEnabled(15, true)
1357
  activu = false
1358
  EHMMM = 125
1359
  coroutine.resume(coroutine.create(function()
1360
    wait(5)
1361
    EHMMM = 0
1362
  end))
1363
  wherto = hrp
1364
  addcfr = cf(-2, 1, 2)
1365
end
1366
function MUDA()
1367
  if selected == false or activu == true then
1368
    return
1369
  end
1370
  if appeared == false then
1371
    standappear(thenoob)
1372
    wherto = hrp
1373
    addcfr = cf(0, 0, -3.5)
1374
  end
1375
  wry:Stop()
1376
  local bep = true
1377
  activu = true
1378
  wherto = hrp
1379
  addcfr = cf(0, 0, -3.5)
1380
  local function blur(limb)
1381
    coroutine.resume(coroutine.create(function()
1382
      local memedon = {}
1383
      for i = 1, 6 do
1384
        local b1 = Instance.new("Part")
1385
        nooutline(b1)
1386
        b1.Size = Vector3.new(1, 2, 1)
1387
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1388
        b1.CanCollide = false
1389
        b1.BrickColor = limb.BrickColor
1390
        b1.Anchored = true
1391
        b1.Transparency = 0.85
1392
        b1.Locked = true
1393
        b1.Parent = modz
1394
		b1.Material = "Neon"
1395
        table.insert(memedon, b1)
1396
      end
1397
      local num = 0
1398
      repeat
1399
        swait()
1400
        num = num % 6 + 1
1401
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1402
      until bep == false
1403
      for i = 1, #memedon do
1404
        swait()
1405
        memedon[i]:Destroy()
1406
      end
1407
    end))
1408
  end
1409
  local de = mouse.KeyUp:connect(function(key)
1410
    if key == "r" then
1411
      bep = false
1412
    end
1413
  end)
1414
  blur(rightarm)
1415
  blur(leftarm)
1416
local mudodo = Instance.new("Sound")
1417
  mudodo.Volume = 5
1418
  mudodo.SoundId = "rbxassetid://627578508"
1419
mudodo.Looped = true
1420
  mudodo.Parent = hrp
1421
  mudodo:Play()
1422
  cancarry = false
1423
  repeat
1424
    for _ = 1, 2 do
1425
      swait()
1426
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1427
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1428
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1429
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1430
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1431
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1432
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1433
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1434
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1435
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1436
    end
1437
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1438
    for _ = 1, 2 do
1439
      swait()
1440
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1441
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1442
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1443
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1444
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1445
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1446
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1447
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1448
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1449
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1450
    end
1451
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1452
    for _ = 1, 2 do
1453
      swait()
1454
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1455
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1456
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1457
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1458
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1459
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1460
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1461
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1462
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1463
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1464
    end
1465
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1466
    for _ = 1, 2 do
1467
      swait()
1468
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1469
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1470
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1471
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1472
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1473
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1474
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1475
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1476
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1477
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1478
    end
1479
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1480
  until bep == false or 0 >= human.Health
1481
  de:Disconnect()
1482
mudodo:Stop()
1483
  wry:Play()
1484
  for _ = 1, 6 do
1485
    swait()
1486
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1487
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1488
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1489
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1490
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1491
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1492
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1493
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1494
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1495
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1496
  end
1497
  for _ = 1, 7 do
1498
    swait()
1499
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1500
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1501
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1502
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1503
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1504
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1505
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1506
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1507
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1508
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1509
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1510
  end
1511
  swait(5)
1512
  wherto = hrp
1513
mudodo:Destroy()
1514
  addcfr = cf(-2, 1, 2)
1515
  activu = false
1516
  cancarry = true
1517
end
1518
function MUDAAA()
1519
  if selected == false or activu == true then
1520
    return
1521
  end
1522
  if appeared == false then
1523
    standappear(thenoob)
1524
    wherto = hrp
1525
    addcfr = cf(0, 0, -3.5)
1526
  end
1527
  wryyy:Stop()
1528
  local bep = true
1529
  activu = true
1530
  wherto = hrp
1531
  addcfr = cf(0, 0, -3.5)
1532
  local function blur(limb)
1533
    coroutine.resume(coroutine.create(function()
1534
      local memedon = {}
1535
      for i = 1, 6 do
1536
        local b1 = Instance.new("Part")
1537
        nooutline(b1)
1538
        b1.Size = Vector3.new(1, 2, 1)
1539
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1540
        b1.CanCollide = false
1541
        b1.BrickColor = limb.BrickColor
1542
        b1.Anchored = true
1543
        b1.Transparency = 0.85
1544
        b1.Locked = true
1545
        b1.Parent = modz
1546
		b1.Material = "Neon"
1547
        table.insert(memedon, b1)
1548
      end
1549
      local num = 0
1550
      repeat
1551
        swait()
1552
        num = num % 6 + 1
1553
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1554
      until bep == false
1555
      for i = 1, #memedon do
1556
        swait()
1557
        memedon[i]:Destroy()
1558
      end
1559
    end))
1560
  end
1561
  local de = mouse.KeyUp:connect(function(key)
1562
    if key == "t" then
1563
      bep = false
1564
    end
1565
  end)
1566
  blur(rightleg)
1567
  blur(leftleg)
1568
local mudodododo = Instance.new("Sound")
1569
  mudodododo.Volume = 7.5
1570
  mudodododo.SoundId = "rbxassetid://627578508"
1571
  mudodododo.Looped = true
1572
  mudodododo.Parent = hrp
1573
  mudodododo:Play()
1574
  cancarry = false
1575
  repeat
1576
    for _ = 1, 2 do
1577
      swait()
1578
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1579
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1580
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1581
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1582
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1583
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1584
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1585
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1586
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1587
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1588
    end
1589
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1590
    for _ = 1, 2 do
1591
      swait()
1592
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1593
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1594
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1595
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1596
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1597
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1598
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1599
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1600
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1601
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1602
    end
1603
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1604
    for _ = 1, 2 do
1605
      swait()
1606
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1607
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1608
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1609
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1610
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1611
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1612
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1613
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1614
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1615
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1616
    end
1617
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1618
    for _ = 1, 2 do
1619
      swait()
1620
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1621
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1622
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1623
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1624
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1625
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1626
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1627
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1628
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1629
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1630
    end
1631
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1632
  until bep == false or 0 >= human.Health
1633
  de:Disconnect()
1634
mudodododo:Stop()
1635
  wryyy:Play()
1636
  for _ = 1, 6 do
1637
      swait()
1638
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1639
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1640
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1641
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1642
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1643
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1644
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1645
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1646
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1647
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1648
    end
1649
    for _ = 1, 7 do
1650
      swait()
1651
      hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1652
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1653
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1654
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1655
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1656
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1657
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1658
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1659
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1660
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1661
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1662
    end
1663
  swait(5)
1664
  wherto = hrp
1665
mudodododo:Destroy()
1666
  addcfr = cf(-2, 1, 2)
1667
  activu = false
1668
  cancarry = true
1669
end
1670
function turnto(pos,part)
1671
	tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
1672
end
1673
function cability()
1674
  if selected == false or activu == true then
1675
    return
1676
  end
1677
  if appeared == false then
1678
    standappear(thenoob)
1679
    wherto = hrp
1680
    addcfr = cf(0, 0, -3.75)
1681
  end
1682
  cancarry = false
1683
  activu = true
1684
  wherto = hrp
1685
  addcfr = cf(0, 0, -3.5)
1686
  turnto(mouse.Hit.p,RootPart)
1687
  local ZAWRUA = Instance.new("Sound")
1688
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1689
  ZAWRUA.Volume = 3.5
1690
  ZAWRUA.Parent = hrp
1691
  ZAWRUA:Play()
1692
  game.Debris:AddItem(ZAWRUA, 2.5)
1693
  local wate = Instance.new("Part")
1694
  nooutline(wate)
1695
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1696
  wate.Material = "Neon"
1697
  wate.Transparency = 1
1698
  wate.BrickColor = BrickColor.new("New Yeller")
1699
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1700
  wate.Anchored = true
1701
  wate.CanCollide = false
1702
  wate.Parent = modz
1703
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1704
  coroutine.resume(coroutine.create(function()
1705
    repeat
1706
      swait()
1707
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1708
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1709
    until not wate
1710
  end))
1711
  coroutine.resume(coroutine.create(function()
1712
    local pt = {}
1713
   for _ = 1, 10 do
1714
      local wp = Instance.new("Part")
1715
      nooutline(wp)
1716
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1717
      wp.Material = "Neon"
1718
      wp.Transparency = 1
1719
      wp.BrickColor = BrickColor.new("New Yeller")
1720
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1721
      wp.Anchored = true
1722
      wp.CanCollide = false
1723
      wp.Parent = modz
1724
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1725
      table.insert(pt, wp)
1726
      table.insert(pt, wmz)
1727
    end
1728
    for m = 1, 45 do
1729
      swait()
1730
      for _, hey in pairs(pt) do
1731
        if hey.ClassName == "SpecialMesh" then
1732
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1733
        elseif hey.ClassName == "Part" then
1734
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1735
          hey.Transparency = hey.Transparency - 0.015
1736
        end
1737
      end
1738
    end
1739
    for m = 45, 50 do
1740
      swait()
1741
      for _, hey in pairs(pt) do
1742
        if hey.ClassName == "SpecialMesh" then
1743
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1744
        elseif hey.ClassName == "Part" then
1745
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1746
          hey.Transparency = hey.Transparency + 0.2
1747
        end
1748
      end
1749
    end
1750
    for _, AAA in pairs(pt) do
1751
      if AAA.ClassName == "Part" then
1752
        AAA:Destroy()
1753
      end
1754
    end
1755
  end))
1756
  for _ = 1, 50 do
1757
    swait()
1758
    wmesh.Scale = Vector3.new(9, 9, 9)
1759
    wate.Transparency = wate.Transparency - 0.008
1760
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1761
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1762
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1763
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1764
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1765
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1766
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1767
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1768
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1769
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1770
  end
1771
  local pooo = Instance.new("Sound")
1772
  pooo.SoundId = "rbxassetid://463598785"
1773
  pooo.TimePosition = 0
1774
  pooo.Volume = 3
1775
  pooo.Parent = hrp
1776
  pooo:Play()
1777
  game.Debris:AddItem(pooo, 2.5)
1778
  for _ = 1, 1 do
1779
    swait()
1780
    wate.Transparency = wate.Transparency + 0.15
1781
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1782
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1783
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1784
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1785
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1786
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1787
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1788
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1789
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1790
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1791
  end
1792
  local aimpos = mouse.Hit.p
1793
  local EffectsTransparency ={
1794
	NumberSequenceKeypoint.new(0,0,0),
1795
   	NumberSequenceKeypoint.new(1,1,0)
1796
  }
1797
  local EffectsSize ={
1798
    NumberSequenceKeypoint.new(0,4.5,2.25),
1799
   	NumberSequenceKeypoint.new(1,1.12,0.562)
1800
  }
1801
  local swoo = Instance.new("Part")
1802
  nooutline(swoo)
1803
  swoo.Name = "Part2"
1804
  swoo.Size = Vector3.new(3, 3, 3)
1805
  swoo.Shape = "Ball"
1806
  swoo.Material = "Neon"
1807
  swoo.Transparency = 0.2
1808
  swoo.BrickColor = BrickColor.new("New Yeller")
1809
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
1810
  swoo.Anchored = false
1811
  swoo.CanCollide = false
1812
  swoo.Parent = modz
1813
  local bv = Instance.new("BodyVelocity") 
1814
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1815
  bv.velocity = cf(swoo.Position,aimpos).lookVector*100
1816
  bv.Parent = swoo
1817
  bv.Name = "MOVE"
1818
  local bvv = Instance.new("BodyAngularVelocity")
1819
  bvv.AngularVelocity = Vector3.new(2, 2, 2)
1820
  bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
1821
  bvv.Parent = swoo
1822
  Par0=Instance.new('ParticleEmitter')
1823
  Par0.Name = "woah"
1824
  Par0.Parent=swoo
1825
  Par0.LightEmission=0.8
1826
  Par0.LockedToPart=false
1827
  Par0.Texture="rbxassetid://296874871"
1828
  Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
1829
  Par0.Transparency=NumberSequence.new(EffectsTransparency)
1830
  Par0.Drag=2 
1831
  Par0.ZOffset=0.3
1832
  Par0.Size=NumberSequence.new(EffectsSize)
1833
  Par0.Lifetime=NumberRange.new(1)
1834
  Par0.Rate=999
1835
  Par0.Enabled=true
1836
  turnto(mouse.Hit.p,RootPart)
1837
  for _ = 1, 50 do
1838
    swait()
1839
    wate.Transparency = wate.Transparency + 0.05
1840
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1841
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1842
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1843
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1844
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1845
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1846
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1847
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1848
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1849
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1850
    hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
1851
  coroutine.resume(coroutine.create(function()
1852
  local woohs = human.Parent.efx:FindFirstChild("Part2")
1853
  wait(2)
1854
  woohs:Remove()
1855
  end))
1856
  end
1857
  wate:Remove()
1858
  swait(15)
1859
  wherto = hrp
1860
  addcfr = cf(-2, 1, 2)
1861
  activu = false
1862
  cancarry = true
1863
end
1864
function cability2()
1865
  if selected == false or activu == true then
1866
    return
1867
  end
1868
  if appeared == false then
1869
    standappear(thenoob)
1870
    wherto = hrp
1871
    addcfr = cf(0, 0, -3.75)
1872
  end
1873
  cancarry = false
1874
  activu = true
1875
  wherto = hrp
1876
  addcfr = cf(0, 0, -3.5)
1877
  local ZAWRU = Instance.new("Sound")
1878
  ZAWRU.SoundId = "rbxassetid://1056668930"
1879
  ZAWRU.TimePosition = 0
1880
  ZAWRU.Volume = 3
1881
  ZAWRU.Parent = hrp
1882
  ZAWRU:Play()	
1883
  coroutine.resume(coroutine.create(function()
1884
  wait(0.5)
1885
  local ZAWRUA = Instance.new("Sound")
1886
  ZAWRUA.SoundId = "rbxassetid://1125531635"
1887
  ZAWRUA.TimePosition = 0
1888
  ZAWRUA.Volume = 3
1889
  ZAWRUA.Parent = hrp
1890
  ZAWRUA:Play()	
1891
  end))
1892
  game.Debris:AddItem(ZAWRUA, 2.5)
1893
  local wate = Instance.new("Part")
1894
  nooutline(wate)
1895
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1896
  wate.Material = "Neon"
1897
  wate.Transparency = 1
1898
  wate.BrickColor = BrickColor.new("New Yeller")
1899
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1900
  wate.Anchored = true
1901
  wate.CanCollide = false
1902
  wate.Parent = modz
1903
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1904
  coroutine.resume(coroutine.create(function()
1905
    repeat
1906
      swait()
1907
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1908
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1909
    until not wate
1910
  end))
1911
  coroutine.resume(coroutine.create(function()
1912
    local pt = {}
1913
    for _ = 1, 10 do
1914
      local wp = Instance.new("Part")
1915
      nooutline(wp)
1916
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1917
      wp.Material = "Neon"
1918
      wp.Transparency = 1
1919
      wp.BrickColor = BrickColor.new("New Yeller")
1920
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1921
      wp.Anchored = true
1922
      wp.CanCollide = false
1923
      wp.Parent = modz
1924
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1925
      table.insert(pt, wp)
1926
      table.insert(pt, wmz)
1927
    end
1928
    for m = 1, 45 do
1929
      swait()
1930
      for _, hey in pairs(pt) do
1931
        if hey.ClassName == "SpecialMesh" then
1932
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1933
        elseif hey.ClassName == "Part" then
1934
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1935
          hey.Transparency = hey.Transparency - 0.015
1936
        end
1937
      end
1938
    end
1939
    for m = 45, 50 do
1940
      swait()
1941
      for _, hey in pairs(pt) do
1942
        if hey.ClassName == "SpecialMesh" then
1943
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1944
        elseif hey.ClassName == "Part" then
1945
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1946
          hey.Transparency = hey.Transparency + 0.2
1947
        end
1948
      end
1949
    end
1950
    for _, AAA in pairs(pt) do
1951
      if AAA.ClassName == "Part" then
1952
        AAA:Destroy()
1953
      end
1954
    end
1955
  end))
1956
  for _ = 1, 50 do
1957
    swait()
1958
    wmesh.Scale = Vector3.new(9, 9, 9)
1959
    wate.Transparency = wate.Transparency - 0.008
1960
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1961
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1962
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1963
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1964
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1965
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1966
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1967
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1968
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1969
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1970
  end
1971
  local pooo = Instance.new("Sound")
1972
  pooo.SoundId = "rbxassetid://0"
1973
  pooo.Pitch = 1.25
1974
  pooo.Volume = 3
1975
  pooo.Parent = hrp
1976
  pooo:Play()
1977
  game.Debris:AddItem(pooo, 2.5)
1978
  for _ = 1, 1 do
1979
    swait()
1980
    wate.Transparency = wate.Transparency + 0.15
1981
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1982
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1983
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1984
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1985
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1986
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1987
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1988
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1989
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1990
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1991
  end
1992
  local swoo = Instance.new("Part")
1993
  nooutline(swoo)
1994
  swoo.Size = Vector3.new(1, 20, 1)
1995
  swoo.Material = "Plastic"
1996
  swoo.BrickColor = BrickColor.new("White")
1997
  swoo.Anchored = true
1998
  swoo.CanCollide = false
1999
  swoo.Parent = modz
2000
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2001
  local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
2002
  local pli = Instance.new("PointLight")
2003
  pli.Brightness = 2
2004
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
2005
  pli.Range = 10
2006
  pli.Shadows = true
2007
  pli.Parent = swoo
2008
  for _ = 1, 25 do
2009
    swait()
2010
    wate.Transparency = wate.Transparency + 0.05
2011
    pli.Range = pli.Range - 1
2012
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
2013
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
2014
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
2015
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
2016
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
2017
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2018
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
2019
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2020
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
2021
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2022
    hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
2023
    hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
2024
    swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2025
  end
2026
  wate:Destroy()
2027
  pli:Destroy()
2028
swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2029
  swait()
2030
  swoo:Destroy()
2031
  wherto = hrp
2032
  addcfr = cf(-2, 1, 2)
2033
  activu = false
2034
  cancarry = true
2035
end
2036
function cability3()
2037
  if selected == false or activu == true then
2038
    return
2039
  end
2040
  if appeared == false then
2041
    standappear(thenoob)
2042
    wherto = hrp
2043
    addcfr = cf(0, 0, -3.75)
2044
  end
2045
  local bep = true
2046
  local de = mouse.KeyUp:connect(function(key)
2047
    if key == "c" then
2048
      bep = false
2049
    end
2050
  end)
2051
  cancarry = false
2052
  activu = true
2053
  wherto = hrp
2054
  addcfr = cf(0, 0, -3.5)
2055
  local ZAWRU = Instance.new("Sound")
2056
  ZAWRU.SoundId = "rbxassetid://1056668930"
2057
  ZAWRU.TimePosition = 0
2058
  ZAWRU.Volume = 3
2059
  ZAWRU.Parent = hrp
2060
  ZAWRU:Play()	
2061
  local wate = Instance.new("Part")
2062
  nooutline(wate)
2063
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
2064
  wate.Material = "Neon"
2065
  wate.Transparency = 1
2066
  wate.BrickColor = BrickColor.new("New Yeller")
2067
  wate.CFrame = head.CFrame * cf(0, 0, -1)
2068
  wate.Anchored = true
2069
  wate.CanCollide = false
2070
  wate.Parent = modz
2071
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
2072
  coroutine.resume(coroutine.create(function()
2073
    repeat
2074
      swait()
2075
      wate.CFrame = head.CFrame * cf(0, 0, -1)
2076
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
2077
    until not wate
2078
  end))
2079
  coroutine.resume(coroutine.create(function()
2080
    local pt = {}
2081
    for _ = 1, 10 do
2082
      local wp = Instance.new("Part")
2083
      nooutline(wp)
2084
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
2085
      wp.Material = "Neon"
2086
      wp.Transparency = 1
2087
      wp.BrickColor = BrickColor.new("New Yeller")
2088
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
2089
      wp.Anchored = true
2090
      wp.CanCollide = false
2091
      wp.Parent = modz
2092
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
2093
      table.insert(pt, wp)
2094
      table.insert(pt, wmz)
2095
    end
2096
    for m = 1, 45 do
2097
      swait()
2098
      for _, hey in pairs(pt) do
2099
        if hey.ClassName == "SpecialMesh" then
2100
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
2101
        elseif hey.ClassName == "Part" then
2102
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2103
          hey.Transparency = hey.Transparency - 0.015
2104
        end
2105
      end
2106
    end
2107
    for m = 45, 50 do
2108
      swait()
2109
      for _, hey in pairs(pt) do
2110
        if hey.ClassName == "SpecialMesh" then
2111
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
2112
        elseif hey.ClassName == "Part" then
2113
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2114
          hey.Transparency = hey.Transparency + 0.2
2115
        end
2116
      end
2117
    end
2118
    for _, AAA in pairs(pt) do
2119
      if AAA.ClassName == "Part" then
2120
        AAA:Destroy()
2121
      end
2122
    end
2123
  end))
2124
  for _ = 1, 50 do
2125
    swait()
2126
    wmesh.Scale = Vector3.new(9, 9, 9)
2127
    wate.Transparency = wate.Transparency - 0.008
2128
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
2129
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2130
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
2131
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2132
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
2133
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2134
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2135
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2136
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2137
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2138
  end
2139
  for _ = 1, 1 do
2140
    swait()
2141
    wate.Transparency = wate.Transparency + 0.15
2142
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
2143
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
2144
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
2145
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2146
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2147
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2148
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2149
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2150
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2151
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2152
  end
2153
  local swoo = Instance.new("Part")
2154
  nooutline(swoo)
2155
  swoo.Size = Vector3.new(50, 50, 50)
2156
  swoo.Material = "Plastic"
2157
  swoo.BrickColor = BrickColor.new("Institutional white")
2158
  swoo.Transparency = 0.5
2159
  swoo.Anchored = true
2160
  swoo.CanCollide = false
2161
  swoo.Parent = modz
2162
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2163
  local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
2164
  local pooo = Instance.new("Sound")
2165
  pooo.SoundId = "rbxassetid://130839563"
2166
  pooo.Volume = 3
2167
  pooo.Looped = true
2168
  pooo.Parent = hrp
2169
  pooo:Play()
2170
  repeat
2171
  for _ = 1, 2 do
2172
    swait()
2173
    hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
2174
    wate.Transparency = wate.Transparency + 0.05
2175
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
2176
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2177
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
2178
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2179
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
2180
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2181
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2182
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2183
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2184
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2185
    swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
2186
  end
2187
until bep == false or 0 >= human.Health
2188
  wate:Destroy()
2189
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2190
  swait()
2191
  swoo:Destroy()
2192
  pooo:Destroy()
2193
  wherto = hrp
2194
  addcfr = cf(-2, 1, 2)
2195
  activu = false
2196
  cancarry = true
2197
end
2198
function JUDGE()
2199
  if selected == false or activu == true then
2200
    return
2201
  end
2202
  if appeared == false then
2203
    wherto = hrp
2204
    addcfr = cf(2, 1, 2)
2205
  end
2206
  POSU = true
2207
  cancarry = false
2208
  activu = true
2209
  wherto = hrp
2210
  addcfr = cf(2, 1, 2)
2211
  local ZAWRU = Instance.new("Sound")
2212
  ZAWRU.SoundId = "rbxassetid://1300588094"
2213
  ZAWRU.TimePosition = 0
2214
  ZAWRU.Volume = 3
2215
  ZAWRU.Parent = hrp
2216
  ZAWRU:Play()
2217
  game.Debris:AddItem(ZAWRU, 2.35)
2218
  local pooo = Instance.new("Sound")
2219
  pooo.SoundId = "rbxassetid://0"
2220
  pooo.Pitch = 1.25
2221
  pooo.Volume = 3
2222
  pooo.Parent = hrp
2223
  pooo:Play()
2224
  game.Debris:AddItem(pooo, 2.5)
2225
  human.WalkSpeed = 0
2226
  for _ = 1, 20 do
2227
    swait()
2228
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2229
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2230
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2231
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2232
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2233
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2234
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2235
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2236
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2237
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2238
	
2239
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2240
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2241
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2242
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2243
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2244
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2245
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2246
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2247
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2248
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2249
  end
2250
  for _ = 1, 15 do
2251
    swait()
2252
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2253
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2254
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2255
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2256
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2257
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2258
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2259
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2260
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2261
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2262
2263
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2264
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2265
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2266
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2267
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2268
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2269
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2270
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2271
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2272
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2273
  end
2274
  swait(5)
2275
  human.WalkSpeed = 25
2276
  wherto = hrp
2277
  addcfr = cf(-2, 1, 2)
2278
  activu = false
2279
  cancarry = true
2280
  POSU = false
2281
end
2282
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
2283
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
2284
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
2285
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
2286
function THEBEST()
2287
  if selected == false or activu == true or appeared == true or POSU == true then
2288
    return
2289
  end
2290
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
2291
  local dipperrot
2292
  if dipperhat then
2293
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
2294
  end
2295
  cancarry = false
2296
  activu = true
2297
  POSU = true
2298
  cam.CameraType = "Scriptable"
2299
  chr.PrimaryPart = hrp
2300
  human.WalkSpeed = 0
2301
  human:SetStateEnabled(3, false)
2302
  local actmus1 = Instance.new("Sound")
2303
  actmus1.SoundId = "rbxassetid://188959462"
2304
  actmus1.Volume = 1.5
2305
  actmus1.RollOffMode = 1
2306
  actmus1.TimePosition = 0
2307
  actmus1.Parent = cam
2308
  local actmus2 = Instance.new("Sound")
2309
  actmus2.SoundId = "rbxassetid://188959462"
2310
  actmus2.Volume = 1.5
2311
  actmus2.RollOffMode = 1
2312
  actmus2.TimePosition = 0
2313
  actmus2.Parent = hrp
2314
  actmus1:Play()
2315
  actmus2:Play()
2316
  local mus1 = Instance.new("Sound")
2317
  mus1.SoundId = "rbxassetid://616594208"
2318
  mus1.Volume = 1.25
2319
  mus1.TimePosition = 0.45
2320
  mus1.Parent = cam
2321
  local mus2 = Instance.new("Sound")
2322
  mus2.SoundId = "rbxassetid://616594208"
2323
  mus2.Volume = 1.25
2324
  mus2.TimePosition = 0.45
2325
  mus2.Parent = hrp
2326
  local zawarudoda = Instance.new("Sound")
2327
  zawarudoda.SoundId = "rbxassetid://616576400"
2328
  zawarudoda.Volume = 2
2329
  zawarudoda.TimePosition = 0.3
2330
  zawarudoda.Parent = hrp
2331
  mus1:Play()
2332
  mus2:Play()
2333
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
2334
  local regface = hed.face.Texture
2335
  local whogothit, bodyvel
2336
  local function checkhit(partoz, magn)
2337
    for _, guy in pairs(workspace:GetChildren()) do
2338
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
2339
        whogothit = guy
2340
        guy:FindFirstChild("Humanoid").PlatformStand = true
2341
        do
2342
          local derp = Instance.new("BodyPosition")
2343
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
2344
          derp.P = 8000
2345
          derp.D = 500
2346
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
2347
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
2348
          bodyvel = derp
2349
          local derp2 = Instance.new("BodyAngularVelocity")
2350
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
2351
          derp2.P = 8000
2352
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
2353
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
2354
          delay(0.1, function()
2355
            derp2:Destroy()
2356
          end)
2357
          bodyvel = derp
2358
        end
2359
      end
2360
    end
2361
  end
2362
  coroutine.resume(coroutine.create(function()
2363
    for _ = 1, 25 do
2364
      swait()
2365
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2366
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2367
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2368
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2369
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2370
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2371
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2372
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2373
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2374
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2375
    end
2376
    for _ = 1, 20 do
2377
      swait()
2378
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2379
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2380
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2381
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2382
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2383
      if dipperhat then
2384
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
2385
      end
2386
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2387
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2388
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2389
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2390
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2391
    end
2392
  end))
2393
  repeat
2394
    swait()
2395
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
2396
  until mus1.TimePosition > 2.9
2397
  mus1:Pause()
2398
  mus2:Pause()
2399
  zawarudoda:Play()
2400
  coroutine.resume(coroutine.create(function()
2401
    for _ = 1, 7 do
2402
      swait()
2403
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
2404
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
2405
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
2406
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2407
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
2408
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2409
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
2410
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2411
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2412
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2413
    end
2414
    for _ = 1, 16 do
2415
      swait()
2416
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
2417
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
2418
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
2419
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2420
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
2421
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2422
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
2423
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2424
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
2425
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2426
    end
2427
  end))
2428
  repeat
2429
    swait()
2430
  until zawarudoda.TimePosition > 1.4
2431
  zawarudoda:Pause()
2432
  activu = false
2433
  standappear(thenoob)
2434
  wherto = hrp
2435
  addcfr = cf(3, 0.25, -1.5)
2436
  activu = true
2437
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
2438
  for _ = 1, 10 do
2439
    swait()
2440
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
2441
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
2442
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
2443
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
2444
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2445
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2446
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2447
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2448
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2449
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2450
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2451
  end
2452
  wherto = hrp
2453
  addcfr = cf(-3, 0.25, -1.5)
2454
  for _ = 1, 25 do
2455
    swait()
2456
    checkhit(rightarm, 3)
2457
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
2458
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
2459
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
2460
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2461
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
2462
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2463
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
2464
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2465
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
2466
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2467
  end
2468
  if whogothit then
2469
    print("derp")
2470
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
2471
    local laugo = Instance.new("Sound")
2472
    laugo.SoundId = "rbxassetid://291088606"
2473
    laugo.Volume = 1.5
2474
    laugo.Parent = hrp
2475
    game.Debris:AddItem(laugo, 2.5)
2476
    laugo:Play()
2477
    local sda = 0
2478
    local chn = 2
2479
    local cs = math.cos
2480
    for D = 1, 60 do
2481
      swait()
2482
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2483
      sda = sda + chn
2484
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2485
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2486
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2487
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2488
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2489
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2490
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2491
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2492
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2493
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2494
    end
2495
    hed.face.Texture = "rbxassetid://176777497"
2496
    mus1.TimePosition = 2.75
2497
    mus1:Play()
2498
    for C = 1, 30 do
2499
      swait()
2500
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2501
      sda = sda + chn
2502
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2503
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2504
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2505
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2506
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2507
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2508
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2509
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2510
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2511
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2512
    end
2513
    for _ = 1, 5 do
2514
      swait()
2515
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2516
      sda = sda + chn
2517
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2518
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2519
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2520
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2521
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2522
      if dipperhat then
2523
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2524
      end
2525
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2526
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2527
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2528
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2529
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2530
    end
2531
    wait(2)
2532
  elseif whogothit == nil then
2533
    print("noderp")
2534
  end
2535
  human:SetStateEnabled(3, true)
2536
  activu = false
2537
  standappear(thenoob)
2538
  activu = true
2539
  if dipperhat then
2540
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2541
  end
2542
  actmus1:Destroy()
2543
  actmus2:Destroy()
2544
  bast:Play()
2545
  if bodyvel then
2546
    bodyvel:Destroy()
2547
  end
2548
  cam.CameraType = "Custom"
2549
  hed.face.Texture = regface
2550
  chr.PrimaryPart = head
2551
  human.WalkSpeed = 25
2552
  activu = false
2553
  POSU = false
2554
  cancarry = true
2555
end
2556
function hito(partoz, magn, dmg, debtim, bodyfdire)
2557
  for _, guy in pairs(workspace:GetChildren()) do
2558
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2559
      do
2560
        local humz = guy:FindFirstChild("Humanoid")
2561
        local horp = guy:FindFirstChild("HumanoidRootPart")
2562
        TakeDamage(humz, dmg)
2563
        local db = Instance.new("StringValue")
2564
        db.Name = "alabo"
2565
        db.Parent = horp
2566
        delay(debtim, function()
2567
          db:Destroy()
2568
        end)
2569
        local b = Instance.new("Part")
2570
        nooutline(b)
2571
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2572
        b.Transparency = 0.25
2573
        b.Anchored = true
2574
        b.CanCollide = false
2575
        b.BrickColor = BrickColor.new("New Yeller")
2576
        b.Locked = true
2577
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2578
        b.Parent = modz
2579
        b.Material = "Neon"
2580
        local c = Instance.new("SpecialMesh")
2581
        c.MeshType = "Sphere"
2582
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2583
        c.Parent = b
2584
        game.Debris:AddItem(b, 1)
2585
        if bodyfdire then
2586
          local boopyve = Instance.new("BodyVelocity")
2587
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2588
          boopyve.P = math.huge
2589
          boopyve.Velocity = bodyfdire * 1.25
2590
          boopyve.Parent = horp
2591
          game.Debris:AddItem(boopyve, debtim)
2592
        end
2593
        local bet = Instance.new("Sound")
2594
        bet.Pitch = rd2(9, 11) / 10
2595
        bet.Volume = rd2(12, 14) / 10
2596
        bet.SoundId = "rbxassetid://856713718"
2597
        bet.Parent = b
2598
        bet:Play()
2599
        coroutine.resume(coroutine.create(function()
2600
          for _ = 1, 5 do
2601
            swait()
2602
            b.Transparency = b.Transparency + 0.15
2603
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2604
          end
2605
        end))
2606
      end
2607
    end
2608
  end
2609
end
2610
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2611
  for _, guy in pairs(workspace:GetChildren()) do
2612
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2613
      do
2614
        local humz = guy:FindFirstChild("Humanoid")
2615
        local horp = guy:FindFirstChild("HumanoidRootPart")
2616
        local db = Instance.new("StringValue")
2617
        db.Name = "alabo"
2618
        db.Parent = horp
2619
        delay(debtim, function()
2620
          db:Destroy()
2621
        end)
2622
        if bodyfdire then
2623
          local boopyve = Instance.new("BodyVelocity")
2624
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2625
          boopyve.P = math.huge
2626
          boopyve.Velocity = bodyfdire * -1.25
2627
          boopyve.Parent = horp
2628
          game.Debris:AddItem(boopyve, debtim)
2629
        end
2630
      end
2631
    end
2632
  end
2633
end
2634
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2635
  for _, guy in pairs(workspace:GetChildren()) do
2636
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2637
      do
2638
     	CanDamage = false
2639
        local humz = guy:FindFirstChild("Humanoid")
2640
        local horp = guy:FindFirstChild("HumanoidRootPart")
2641
        TakeDamage(humz, dmg)
2642
        local db = Instance.new("StringValue")
2643
        db.Name = "alabo"
2644
        db.Parent = horp
2645
        delay(debtim, function()
2646
          db:Destroy()
2647
        end)
2648
        local b = Instance.new("Part")
2649
        nooutline(b)
2650
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2651
        b.Transparency = 0.25
2652
        b.Anchored = true
2653
        b.CanCollide = false
2654
        b.BrickColor = BrickColor.new("Deep orange")
2655
        b.Locked = true
2656
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2657
        b.Parent = modz
2658
        b.Material = "Neon"
2659
        local c = Instance.new("SpecialMesh")
2660
        c.MeshType = "Sphere"
2661
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2662
        c.Parent = b
2663
        game.Debris:AddItem(b, 1)
2664
        if bodyfdire then
2665
          local boopyve = Instance.new("BodyVelocity")
2666
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2667
          boopyve.P = math.huge
2668
          boopyve.Velocity = bodyfdire * 2
2669
          boopyve.Parent = horp
2670
          game.Debris:AddItem(boopyve, debtim)
2671
        end
2672
		local d = Instance.new("Part")
2673
        nooutline(d)
2674
		d.Name = "EXPLOSION"
2675
        d.Size = Vector3.new(3, 3, 3)
2676
        d.Transparency = 1
2677
        d.Anchored = true
2678
        d.CanCollide = false
2679
        d.BrickColor = BrickColor.new("Deep orange")
2680
        d.Locked = true
2681
        d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2682
        d.Parent = modz
2683
        d.Material = "Neon"
2684
		Par1=Instance.new('ParticleEmitter')
2685
		Par1.Drag = 5
2686
		Par1.Name = "fire"
2687
		Par1.Parent = d
2688
		Par1.LightEmission=0.8
2689
		Par1.LockedToPart=true
2690
		Par1.Texture="rbxassetid://296874871"
2691
		Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2692
		Par1.Speed=NumberRange.new(100)
2693
		local EffectsTransparency ={
2694
		 NumberSequenceKeypoint.new(0,0,0),
2695
   		 NumberSequenceKeypoint.new(1,1,0)
2696
		}
2697
		local EffectsSize ={
2698
    	 NumberSequenceKeypoint.new(0,7.5,3),
2699
   	 	 NumberSequenceKeypoint.new(1,1.5,0.75)
2700
		}
2701
		local EffectsSize2 ={
2702
    	 NumberSequenceKeypoint.new(0,5,3),
2703
   	 	 NumberSequenceKeypoint.new(1,1,0.75)
2704
		}
2705
		Par1.ZOffset = 0.3
2706
		Par1.Rotation = NumberRange.new(0, 360)
2707
		Par1.Transparency = NumberSequence.new(EffectsTransparency)
2708
		Par1.Size = NumberSequence.new(EffectsSize)
2709
		Par1.Lifetime=NumberRange.new(2)
2710
		Par1.SpreadAngle=Vector2.new(90000, 90000)
2711
		Par1.Rate=1000
2712
		Par1.Enabled = true
2713
		Par2=Instance.new('ParticleEmitter')
2714
		Par2.Drag = 5
2715
		Par2.Name = "fire2"
2716
		Par2.Parent = d
2717
		Par2.LightEmission=0.8
2718
		Par2.LockedToPart=true
2719
		Par2.Texture="rbxassetid://296874871"
2720
		Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2721
		Par2.Speed=NumberRange.new(100)
2722
		Par2.ZOffset = 0.3
2723
		Par2.Rotation = NumberRange.new(0, 360)
2724
		Par2.Transparency = NumberSequence.new(EffectsTransparency)
2725
		Par2.Size = NumberSequence.new(EffectsSize2)
2726
		Par2.Lifetime=NumberRange.new(2)
2727
		Par2.SpreadAngle=Vector2.new(90000, 90000)
2728
		Par2.Rate=1000
2729
		Par2.Enabled = true
2730
        local bet = Instance.new("Sound")
2731
        bet.Volume = 5
2732
        bet.SoundId = "rbxassetid://416328540"
2733
        bet.Parent = b
2734
        bet:Play()
2735
        coroutine.resume(coroutine.create(function()
2736
          for _ = 1, 25 do
2737
            swait()
2738
            b.Transparency = b.Transparency + 0.04
2739
            c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
2740
			d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
2741
          end
2742
        end))
2743
		coroutine.resume(coroutine.create(function()
2744
		human.Parent.efx.Part2.Anchored = true
2745
		human.Parent.efx.Part2.Transparency = 1
2746
		human.Parent.efx.Part2.woah.Enabled = false
2747
	    wait(0.5)
2748
        human.Parent.efx.EXPLOSION.fire.Enabled = false
2749
		human.Parent.efx.EXPLOSION.fire2.Enabled = false
2750
		human.Parent.efx.Part2.Anchored = true
2751
		wait(2)
2752
		human.Parent.efx.EXPLOSION:Remove()
2753
		CanDamage = true
2754
        end))
2755
      end
2756
    end
2757
  end
2758
end
2759
function hito4(partoz, magn, dmg, debtim, bodyfdire)
2760
  for _, guy in pairs(workspace:GetChildren()) do
2761
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2762
      do
2763
	    CanDamage = false
2764
        local humz = guy:FindFirstChild("Humanoid")
2765
        local horp = guy:FindFirstChild("HumanoidRootPart")
2766
        TakeDamage(humz, dmg)
2767
        local db = Instance.new("StringValue")
2768
        db.Name = "alabo"
2769
        db.Parent = horp
2770
        delay(debtim, function()
2771
          db:Destroy()
2772
        end)
2773
        local b = Instance.new("Part")
2774
        nooutline(b)
2775
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2776
        b.Transparency = 0.25
2777
        b.Anchored = true
2778
        b.CanCollide = false
2779
        b.BrickColor = BrickColor.new("New Yeller")
2780
        b.Locked = true
2781
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2782
        b.Parent = modz
2783
        b.Material = "Neon"
2784
        local c = Instance.new("SpecialMesh")
2785
        c.MeshType = "Sphere"
2786
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2787
        c.Parent = b
2788
        game.Debris:AddItem(b, 1)
2789
        if bodyfdire then
2790
          local boopyve = Instance.new("BodyVelocity")
2791
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2792
          boopyve.P = math.huge
2793
          boopyve.Velocity = bodyfdire * 1.25
2794
          boopyve.Parent = horp
2795
          game.Debris:AddItem(boopyve, debtim)
2796
        end
2797
        local bet = Instance.new("Sound")
2798
        bet.Pitch = rd2(9, 11) / 10
2799
        bet.Volume = rd2(12, 14) / 10
2800
        bet.SoundId = "rbxassetid://856713718"
2801
        bet.Parent = b
2802
        bet:Play()
2803
        coroutine.resume(coroutine.create(function()
2804
          for _ = 1, 5 do
2805
            swait()
2806
            b.Transparency = b.Transparency + 0.15
2807
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2808
          end
2809
        end))
2810
        coroutine.resume(coroutine.create(function()
2811
	    wait(1)
2812
        CanDamage = true
2813
 		end))
2814
      end
2815
    end
2816
  end
2817
end
2818
mouse.KeyDown:connect(function(key)
2819
  if human.Health <= 0 then
2820
    return
2821
  end
2822
  if key == "f" then
2823
    standappear(thenoob)
2824
  end
2825
  if key == "n" then
2826
    auraappear()
2827
  end
2828
  if key == "r" then
2829
    MUDA()
2830
  end
2831
  if key == "t" then
2832
	MUDAAA()
2833
  end
2834
  if key == "e" then
2835
    block()
2836
  end
2837
  if key == "q" then
2838
    quickhit()
2839
  end
2840
  if key == "v" then
2841
    cability()
2842
  end
2843
  if key == "b" then
2844
    cability2()
2845
  end
2846
  if key == "c" then
2847
    cability3()
2848
  end
2849
  if key == "m" and plr.UserId then
2850
    THEBEST()
2851
  end
2852
  if key == "j" then
2853
    THREATENING()
2854
  end
2855
  if key == "z" then
2856
    CARRY()
2857
  end
2858
  if key == "k" then
2859
    JUDGE()
2860
  end
2861
  if key == "l" then
2862
    konodioda:Play()
2863
  end
2864
  if key == ";" then
2865
    zaworld:Play()
2866
	wait(3.5)
2867
	zaworld2:Play()
2868
	wait(2)
2869
	zaworld3:Play()
2870
  end
2871
end)
2872
tool.Equipped:connect(function()
2873
  selected = true
2874
end)
2875
tool.Unequipped:connect(function()
2876
  selected = false
2877
end)
2878
sine = 0
2879
charge = 1
2880
cos = math.cos
2881
game:GetService("RunService").RenderStepped:connect(function()
2882
  if POSU == false then
2883
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2884
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2885
    local checkstate = human:GetState()
2886
    if checkstate.Value == 13 then
2887
      animpose = "Sitting"
2888
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2889
      animpose = "Jumping"
2890
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2891
      animpose = "Falling"
2892
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2893
      animpose = "Idle"
2894
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2895
      animpose = "Walking"
2896
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2897
      animpose = "TooFast"
2898
    end
2899
    if animpose == "Idle" then
2900
      sine = sine + charge
2901
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2902
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2903
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2904
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2905
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2906
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2907
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2908
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2909
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2910
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2911
    end
2912
    if animpose == "Walking" then
2913
      sine = sine + charge
2914
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2915
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2916
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2917
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2918
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2919
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2920
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2921
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2922
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2923
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2924
    end
2925
    if animpose == "Jumping" then
2926
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2927
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2928
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2929
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2930
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2931
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2932
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2933
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2934
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2935
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2936
    end
2937
    if animpose == "Falling" then
2938
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2939
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2940
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2941
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2942
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2943
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2944
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2945
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2946
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2947
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2948
    end
2949
    if animpose == "TooFast" then
2950
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2951
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2952
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2953
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2954
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2955
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2956
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2957
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2958
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2959
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2960
    end
2961
    if animpose == "Sitting" then
2962
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2963
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2964
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2965
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2966
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2967
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2968
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2969
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2970
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2971
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2972
    end
2973
  end
2974
  if appeared == false and activu == false then
2975
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2976
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2977
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2978
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2979
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2980
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2981
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2982
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2983
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2984
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2985
  elseif appeared == true and activu == false then
2986
    sine = sine + charge
2987
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2988
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2989
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2990
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2991
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2992
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2993
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2994
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2995
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2996
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2997
  end
2998
end)
2999
function dispose()
3000
  for i, v in pairs(getfenv(0)) do
3001
    v = nil
3002
  end
3003
  error = nil
3004
  print = nil
3005
  warn = nil
3006
end
3007
human.Died:connect(dispose)
3008
chr.Changed:connect(function()
3009
  if chr.Parent == nil then
3010
    dispose()
3011
  end
3012
end)
3013
local p = game.Players.LocalPlayer
3014
local char = p.Character
3015
local hed = char.Head
3016
local LocalPlayer = p
3017
3018
local Player = game.Players.localPlayer
3019
local Character = p.Character
3020
local LeftArm2 = Character["Left Arm"]
3021
local RightArm2 = Character["Right Arm"]
3022
local LeftLeg2 = Character["Left Leg"]
3023
local RightLeg2 = Character["Right Leg"]
3024
local Head2 = Character.Head
3025
local Torso2 = Character.Torso
3026
3027
--created by SoldierJoao
3028
--Credits to metabee for the knives edit
3029
cut = Instance.new("Sound", Character)
3030
cut.SoundId = "https://www.roblox.com/asset/?id=0"
3031
cut.Volume = 1.5
3032
thri = Instance.new("Sound", Character)
3033
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
3034
thri.Volume = 2.5
3035
WRY = Instance.new("Sound", Character)
3036
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
3037
WRY.Volume = 5
3038
3039
local Players=game:service'Players'
3040
local Player=Players.LocalPlayer
3041
local Mouse=Player:GetMouse''
3042
local RenderStepped=game:service'RunService'.RenderStepped
3043
3044
local MeshId='http://www.roblox.com/asset?id=202083123'
3045
local TextureId='http://www.roblox.com/asset/?id=189436355'
3046
3047
mse = Player:GetMouse()
3048
3049
sound2 = Instance.new("Sound", Character)
3050
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
3051
sound2.Volume = 5
3052
sound4 = Instance.new("Sound", Character)
3053
sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
3054
sound4.Volume = 5
3055
TSTheme = Instance.new("Sound", Character)
3056
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
3057
TSTheme.Volume = 10
3058
TSTheme.Looped = true
3059
TPsound = Instance.new("Sound", Character)
3060
TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
3061
TPsound.Volume = 1
3062
canworld = true
3063
cooldown = false
3064
mse.KeyDown:connect(function(key)
3065
	key = key:lower()
3066
	if key == "g" and cooldown == false then
3067
                sound4:Play()
3068
				wait(1.5)
3069
		if canworld == false then return end
3070
		if canworld then
3071
		canworld = false
3072
		TSTheme:Play()
3073
3074
		local function spawnpart()
3075
		sphere = Instance.new("Part")
3076
		local sm = Instance.new("SpecialMesh", sphere)
3077
		sm.MeshType = "Sphere"
3078
		sphere.Transparency = 0
3079
		sphere.Anchored = true
3080
		sphere.CanCollide = false
3081
		sphere.Material = "Neon"
3082
		sphere.BrickColor = BrickColor.new("Institutional white")
3083
		end
3084
		
3085
		local function weld(lol)
3086
			local weld = Instance.new("Weld", Player.Character.Torso)
3087
			weld.Part0 = Player.Character.Torso
3088
			weld.Part1 = lol
3089
			weld.C0 = Player.Character.Torso.CFrame:inverse()
3090
			weld.C1 = lol.CFrame:inverse()
3091
		end
3092
		wait()
3093
		spawnpart()
3094
			for i, v in pairs(game.Players:GetChildren()) do
3095
			t = v.Character:FindFirstChild("Torso")
3096
			if t then
3097
				t.Anchored = true
3098
				Player.Character:FindFirstChild("Torso").Anchored = false
3099
			end
3100
			RA = v.Character:FindFirstChild("Right Arm")
3101
			if RA then
3102
				RA.Anchored = true
3103
				Player.Character:FindFirstChild("Right Arm").Anchored = false
3104
			end
3105
			LA = v.Character:FindFirstChild("Left Arm")
3106
			if LA then
3107
				LA.Anchored = true
3108
				Player.Character:FindFirstChild("Left Arm").Anchored = false
3109
			end
3110
			RL = v.Character:FindFirstChild("Right Leg")
3111
			if RL then
3112
				RL.Anchored = true
3113
				Player.Character:FindFirstChild("Right Leg").Anchored = false
3114
			end
3115
			LL = v.Character:FindFirstChild("Left Leg")
3116
			if LL then
3117
				LL.Anchored = true
3118
				Player.Character:FindFirstChild("Left Leg").Anchored = false
3119
			end
3120
			end
3121
			
3122
			        game.Lighting.TimeOfDay="00:00:00"
3123
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3124
wait(0.1)
3125
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3126
wait(0.1)
3127
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3128
wait(0.1)
3129
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3130
wait(0.1)
3131
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
3132
		cooldown = true
3133
		sphere.Parent = Character.Torso
3134
		weld(sphere)
3135
		coroutine.resume(coroutine.create(function()
3136
		for i = 1,10 do
3137
			sphere.Size = sphere.Size + Vector3.new(20,20,20)
3138
			sphere.Transparency = sphere.Transparency + 0.1
3139
			wait()
3140
			end
3141
			wait()
3142
            sphere:Destroy() 
3143
end))
3144
		wait(4.6)
3145
		cooldown = false
3146
		canworld = true
3147
		sound2:Play()
3148
		wait()
3149
		for i, v in pairs(game.Players:GetChildren()) do
3150
		t = v.Character:FindFirstChild("Torso")
3151
			if t then
3152
				t.Anchored = false
3153
			end
3154
			RA = v.Character:FindFirstChild("Right Arm")
3155
			if RA then
3156
				RA.Anchored = false
3157
			end
3158
			LA = v.Character:FindFirstChild("Left Arm")
3159
			if LA then
3160
				LA.Anchored = false
3161
			end
3162
			RL = v.Character:FindFirstChild("Right Leg")
3163
			if RL then
3164
				RL.Anchored = false
3165
			end
3166
			LL = v.Character:FindFirstChild("Left Leg")
3167
			if LL then
3168
				LL.Anchored = false
3169
			end
3170
		end
3171
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3172
wait(0.1)
3173
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3174
wait(0.1)
3175
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3176
wait(0.1)
3177
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3178
 
3179
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3180
        game.Lighting.TimeOfDay="15:00:00"
3181
TSTheme:Stop()
3182
		end
3183
	end
3184
end
3185
)
3186
if canworld == false then
3187
	wait(10)
3188
	canworld = true
3189
end
3190
3191
mse.KeyDown:connect(function(key)
3192
    if key == "h" and part == nil and cooldown == false and canworld == true then
3193
   
3194
   		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3195
		wait(0.1)
3196
		game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3197
		wait(0.1)
3198
		game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3199
		wait(0.1)
3200
		game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3201
        game.Lighting.TimeOfDay="00:00:00"
3202
wait(0.000004)
3203
		game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3204
        game.Lighting.TimeOfDay="15:00:00"
3205
        plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
3206
		TPsound:Play()
3207
cooldown = true
3208
wait(3)
3209
cooldown = false
3210
end
3211
end)