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| 1 | CV="White" | |
| 2 | ||
| 3 | p = game.Players.LocalPlayer | |
| 4 | char = p.Character | |
| 5 | local txt = Instance.new("BillboardGui", char)
| |
| 6 | txt.Adornee = char .Head | |
| 7 | txt.Name = "_status" | |
| 8 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 9 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 10 | local text = Instance.new("TextLabel", txt)
| |
| 11 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 12 | text.FontSize = "Size24" | |
| 13 | text.TextScaled = true | |
| 14 | text.TextTransparency = 0 | |
| 15 | text.BackgroundTransparency = 1 | |
| 16 | text.TextTransparency = 0 | |
| 17 | text.TextStrokeTransparency = 1 | |
| 18 | text.Font = "Arcade" | |
| 19 | text.TextStrokeColor3 = Color3.new(0,0,255) | |
| 20 | ||
| 21 | v=Instance.new("Part")
| |
| 22 | v.Name = "ColorBrick" | |
| 23 | v.Parent=p.Character | |
| 24 | v.FormFactor="Symmetric" | |
| 25 | v.Anchored=true | |
| 26 | v.CanCollide=false | |
| 27 | v.BottomSurface="Smooth" | |
| 28 | v.TopSurface="Smooth" | |
| 29 | v.Size=Vector3.new(10,5,3) | |
| 30 | v.Transparency=1 | |
| 31 | v.CFrame=char.Torso.CFrame | |
| 32 | v.BrickColor=BrickColor.new(CV) | |
| 33 | v.Transparency=1 | |
| 34 | text.TextColor3 = Color3.new(255,255,0) | |
| 35 | v.Shape="Block" | |
| 36 | - | text.Text = "The Insane Brawler" |
| 36 | + | text.Text = "Bully" |
| 37 | Player=game:GetService("Players").LocalPlayer
| |
| 38 | Character=Player.Character | |
| 39 | PlayerGui=Player.PlayerGui | |
| 40 | Backpack=Player.Backpack | |
| 41 | Torso=Character.Torso | |
| 42 | Head=Character.Head | |
| 43 | Humanoid=Character.Humanoid | |
| 44 | m=Instance.new('Model',Character)
| |
| 45 | LeftArm=Character["Left Arm"] | |
| 46 | LeftLeg=Character["Left Leg"] | |
| 47 | RightArm=Character["Right Arm"] | |
| 48 | RightLeg=Character["Right Leg"] | |
| 49 | LS=Torso["Left Shoulder"] | |
| 50 | LH=Torso["Left Hip"] | |
| 51 | RS=Torso["Right Shoulder"] | |
| 52 | RH=Torso["Right Hip"] | |
| 53 | Face = Head.face | |
| 54 | Neck=Torso.Neck | |
| 55 | it=Instance.new | |
| 56 | attacktype=1 | |
| 57 | vt=Vector3.new | |
| 58 | cf=CFrame.new | |
| 59 | cn=CFrame.new | |
| 60 | euler=CFrame.fromEulerAnglesXYZ | |
| 61 | angles=CFrame.Angles | |
| 62 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 63 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 64 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 65 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 66 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 67 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 68 | RootPart=Character.HumanoidRootPart | |
| 69 | RootJoint=RootPart.RootJoint | |
| 70 | RootCF=euler(-1.57,0,3.14) | |
| 71 | attack = false | |
| 72 | attackdebounce = false | |
| 73 | trispeed=.2 | |
| 74 | attackmode='none' | |
| 75 | local idle=0 | |
| 76 | local Anim="Idle" | |
| 77 | stance = false | |
| 78 | Head.face.Texture = "rbxassetid://164958099" | |
| 79 | local ff = 2 | |
| 80 | noleg = false | |
| 81 | evadecooldown = false | |
| 82 | Humanoid.Animator.Parent = nil | |
| 83 | Grabbed = false | |
| 84 | grab = nil | |
| 85 | ok = xdddd | |
| 86 | ||
| 87 | ||
| 88 | ||
| 89 | ||
| 90 | local handee = Instance.new("Part")
| |
| 91 | handee.Parent = Character | |
| 92 | handee.Size = Vector3.new(0.2,0.2,0.2) | |
| 93 | handee.Archivable = true | |
| 94 | handee.Transparency = 1 | |
| 95 | handee.CanCollide = false | |
| 96 | handee.BrickColor = BrickColor.new("White")
| |
| 97 | handee.Material = "Neon" | |
| 98 | local handeemesh = Instance.new("BlockMesh",handee)
| |
| 99 | handeemesh.Scale = Vector3.new(1,1,1) | |
| 100 | local handeeweld = Instance.new("Weld")
| |
| 101 | handeeweld.Parent = handee | |
| 102 | handeeweld.Part0 = RightArm | |
| 103 | handeeweld.Part1 = handee | |
| 104 | handeeweld.C1 = CFrame.new(0, 3.30, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 105 | handeeweld.Part0 = RightArm | |
| 106 | ||
| 107 | ||
| 108 | ||
| 109 | ||
| 110 | ||
| 111 | ||
| 112 | local handee2 = Instance.new("Part")
| |
| 113 | handee2.Parent = Character | |
| 114 | handee2.Size = Vector3.new(0.2,0.2,0.2) | |
| 115 | handee2.Archivable = true | |
| 116 | handee2.Transparency = 1 | |
| 117 | handee2.CanCollide = false | |
| 118 | handee2.BrickColor = BrickColor.new("White")
| |
| 119 | handee2.Material = "Neon" | |
| 120 | local handee2mesh = Instance.new("BlockMesh",handee2)
| |
| 121 | handee2mesh.Scale = Vector3.new(1,1,1) | |
| 122 | local handee2weld = Instance.new("Weld")
| |
| 123 | handee2weld.Parent = handee2 | |
| 124 | handee2weld.Part0 = LeftArm | |
| 125 | handee2weld.Part1 = handee2 | |
| 126 | handee2weld.C1 = CFrame.new(0, 0.95, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 127 | handee2weld.Part0 = LeftArm | |
| 128 | ||
| 129 | ||
| 130 | ||
| 131 | Character.Animate.Parent = nil | |
| 132 | ||
| 133 | music = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
| |
| 134 | music.Volume = 10 | |
| 135 | music.SoundId = "rbxassetid://1155152506"--1155152506 --music2 = 1155152506 --music3 = 1155152506 --music4 = 1155152506 | |
| 136 | music.Looped = true | |
| 137 | music:Play() | |
| 138 | ||
| 139 | ||
| 140 | ||
| 141 | ok = Instance.new("Sound",Torso)
| |
| 142 | ok.Volume = .11 | |
| 143 | ok.SoundId = "rbxassetid://474545527" | |
| 144 | ok.Looped = false | |
| 145 | ||
| 146 | ||
| 147 | ||
| 148 | ||
| 149 | ||
| 150 | ||
| 151 | ||
| 152 | ||
| 153 | ||
| 154 | Fightmusic = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
| |
| 155 | Fightmusic.Volume = 10 | |
| 156 | Fightmusic.SoundId = "rbxassetid://165704299"--165704299 --music2 = 165704299 --music3 = 165704299 --music4 = 165704299 | |
| 157 | Fightmusic.Looped = true | |
| 158 | ||
| 159 | ||
| 160 | ||
| 161 | ||
| 162 | local Hitbox4 = Instance.new("Part")
| |
| 163 | Hitbox4.Parent = Character | |
| 164 | Hitbox4.Size = Vector3.new(1.5,1.6,1.2) | |
| 165 | Hitbox4.Archivable = true | |
| 166 | Hitbox4.Transparency = 1 | |
| 167 | Hitbox4.CanCollide = true | |
| 168 | Hitbox4.BrickColor = BrickColor.new("Lime green")
| |
| 169 | Hitbox4.Material = "Neon" | |
| 170 | local Hitbox4mesh = Instance.new("BlockMesh",Hitbox4)
| |
| 171 | Hitbox4mesh.Scale = Vector3.new(1,1,1) | |
| 172 | local Hitbox4weld = Instance.new("Weld")
| |
| 173 | Hitbox4weld.Parent = Hitbox4 | |
| 174 | Hitbox4weld.Part0 = LeftLeg | |
| 175 | Hitbox4weld.Part1 = Hitbox4 | |
| 176 | Hitbox4weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 177 | Hitbox4weld.Part0 = LeftLeg | |
| 178 | ||
| 179 | ||
| 180 | ||
| 181 | local Hitbox2 = Instance.new("Part")
| |
| 182 | Hitbox2.Parent = Character | |
| 183 | Hitbox2.Size = Vector3.new(1.5,2.2,1.2) | |
| 184 | Hitbox2.Archivable = true | |
| 185 | Hitbox2.Transparency = 1 | |
| 186 | Hitbox2.CanCollide = true | |
| 187 | Hitbox2.BrickColor = BrickColor.new("Lime green")
| |
| 188 | Hitbox2.Material = "Neon" | |
| 189 | local Hitbox2mesh = Instance.new("BlockMesh",Hitbox2)
| |
| 190 | Hitbox2mesh.Scale = Vector3.new(1,1,1) | |
| 191 | local Hitbox2weld = Instance.new("Weld")
| |
| 192 | Hitbox2weld.Parent = Hitbox2 | |
| 193 | Hitbox2weld.Part0 = LeftArm | |
| 194 | Hitbox2weld.Part1 = Hitbox2 | |
| 195 | Hitbox2weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 196 | Hitbox2weld.Part0 = LeftArm | |
| 197 | ||
| 198 | ||
| 199 | ||
| 200 | ||
| 201 | ||
| 202 | local Hitbox = Instance.new("Part")
| |
| 203 | Hitbox.Parent = Character | |
| 204 | Hitbox.Size = Vector3.new(1.5,2.2,1.2) | |
| 205 | Hitbox.Archivable = true | |
| 206 | Hitbox.Transparency = 1 | |
| 207 | Hitbox.CanCollide = true | |
| 208 | Hitbox.BrickColor = BrickColor.new("White")
| |
| 209 | Hitbox.Material = "Neon" | |
| 210 | local Hitboxmesh = Instance.new("BlockMesh",Hitbox)
| |
| 211 | Hitboxmesh.Scale = Vector3.new(1,1,1) | |
| 212 | local Hitboxweld = Instance.new("Weld")
| |
| 213 | Hitboxweld.Parent = Hitbox | |
| 214 | Hitboxweld.Part0 = RightArm | |
| 215 | Hitboxweld.Part1 = Hitbox | |
| 216 | Hitboxweld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 217 | Hitboxweld.Part0 = RightArm | |
| 218 | ||
| 219 | ||
| 220 | ||
| 221 | ||
| 222 | ||
| 223 | ||
| 224 | local Hitbox3 = Instance.new("Part")
| |
| 225 | Hitbox3.Parent = Character | |
| 226 | Hitbox3.Size = Vector3.new(1.5,1.6,1.2) | |
| 227 | Hitbox3.Archivable = true | |
| 228 | Hitbox3.Transparency = 1 | |
| 229 | Hitbox3.CanCollide = false | |
| 230 | Hitbox3.BrickColor = BrickColor.new("White")
| |
| 231 | Hitbox3.Material = "Neon" | |
| 232 | local Hitbox3mesh = Instance.new("BlockMesh",Hitbox3)
| |
| 233 | Hitbox3mesh.Scale = Vector3.new(1,1,1) | |
| 234 | local Hitbox3weld = Instance.new("Weld")
| |
| 235 | Hitbox3weld.Parent = Hitbox3 | |
| 236 | Hitbox3weld.Part0 = RightLeg | |
| 237 | Hitbox3weld.Part1 = Hitbox3 | |
| 238 | Hitbox3weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 239 | Hitbox3weld.Part0 = RightLeg | |
| 240 | ||
| 241 | ||
| 242 | function clerp(a,b,t) | |
| 243 | local qa = {QuaternionFromCFrame(a)}
| |
| 244 | local qb = {QuaternionFromCFrame(b)}
| |
| 245 | local ax, ay, az = a.x, a.y, a.z | |
| 246 | local bx, by, bz = b.x, b.y, b.z | |
| 247 | local _t = 1-t | |
| 248 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 249 | end | |
| 250 | ||
| 251 | function QuaternionFromCFrame(cf) | |
| 252 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 253 | local trace = m00 + m11 + m22 | |
| 254 | if trace > 0 then | |
| 255 | local s = math.sqrt(1 + trace) | |
| 256 | local recip = 0.5/s | |
| 257 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 258 | else | |
| 259 | local i = 0 | |
| 260 | if m11 > m00 then | |
| 261 | i = 1 | |
| 262 | end | |
| 263 | if m22 > (i == 0 and m00 or m11) then | |
| 264 | i = 2 | |
| 265 | end | |
| 266 | if i == 0 then | |
| 267 | local s = math.sqrt(m00-m11-m22+1) | |
| 268 | local recip = 0.5/s | |
| 269 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 270 | elseif i == 1 then | |
| 271 | local s = math.sqrt(m11-m22-m00+1) | |
| 272 | local recip = 0.5/s | |
| 273 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 274 | elseif i == 2 then | |
| 275 | local s = math.sqrt(m22-m00-m11+1) | |
| 276 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 277 | end | |
| 278 | end | |
| 279 | end | |
| 280 | ||
| 281 | ||
| 282 | ||
| 283 | ||
| 284 | ||
| 285 | ||
| 286 | ||
| 287 | ||
| 288 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 289 | if SinglePlayer then | |
| 290 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 291 | end | |
| 292 | local List = {}
| |
| 293 | for i, v in pairs(workspace:GetChildren()) do | |
| 294 | if v:IsA("Model") then
| |
| 295 | if v:findFirstChild("Torso") then
| |
| 296 | if v ~= Character then | |
| 297 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 298 | table.insert(List, v) | |
| 299 | end | |
| 300 | end | |
| 301 | end | |
| 302 | end | |
| 303 | end | |
| 304 | return List | |
| 305 | end | |
| 306 | ||
| 307 | ||
| 308 | ||
| 309 | ||
| 310 | ||
| 311 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 312 | local xs, ys, zs = x + x, y + y, z + z | |
| 313 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 314 | local xx = x*xs | |
| 315 | local xy = x*ys | |
| 316 | local xz = x*zs | |
| 317 | local yy = y*ys | |
| 318 | local yz = y*zs | |
| 319 | local zz = z*zs | |
| 320 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 321 | end | |
| 322 | ||
| 323 | function QuaternionSlerp(a, b, t) | |
| 324 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 325 | local startInterp, finishInterp; | |
| 326 | if cosTheta >= 0.0001 then | |
| 327 | if (1 - cosTheta) > 0.0001 then | |
| 328 | local theta = math.acos(cosTheta) | |
| 329 | local invSinTheta = 1/math.sin(theta) | |
| 330 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 331 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 332 | else | |
| 333 | startInterp = 1-t | |
| 334 | finishInterp = t | |
| 335 | end | |
| 336 | else | |
| 337 | if (1+cosTheta) > 0.0001 then | |
| 338 | local theta = math.acos(-cosTheta) | |
| 339 | local invSinTheta = 1/math.sin(theta) | |
| 340 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 341 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 342 | else | |
| 343 | startInterp = t-1 | |
| 344 | finishInterp = t | |
| 345 | end | |
| 346 | end | |
| 347 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 348 | end | |
| 349 | ||
| 350 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 351 | ||
| 352 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 353 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 354 | end | |
| 355 | ||
| 356 | ||
| 357 | ||
| 358 | ||
| 359 | ||
| 360 | ||
| 361 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 362 | if hit.Parent==nil then | |
| 363 | return | |
| 364 | end | |
| 365 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 366 | for _,v in pairs(hit.Parent:children()) do | |
| 367 | if v:IsA("Humanoid") then
| |
| 368 | h=v | |
| 369 | end | |
| 370 | end | |
| 371 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 372 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 373 | end | |
| 374 | if hit.Parent.className=="Hat" then | |
| 375 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 376 | end | |
| 377 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 378 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 379 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 380 | return | |
| 381 | end]] | |
| 382 | -- hs(hit,1.2) | |
| 383 | c=Instance.new("ObjectValue")
| |
| 384 | c.Name="creator" | |
| 385 | c.Value=game:service("Players").LocalPlayer
| |
| 386 | c.Parent=h | |
| 387 | game:GetService("Debris"):AddItem(c,.5)
| |
| 388 | Damage=math.random(minim,maxim) | |
| 389 | -- h:TakeDamage(Damage) | |
| 390 | blocked=false | |
| 391 | block=hit.Parent:findFirstChild("Block")
| |
| 392 | if block~=nil then | |
| 393 | print(block.className) | |
| 394 | if block.className=="NumberValue" then | |
| 395 | if block.Value>0 then | |
| 396 | blocked=true | |
| 397 | if decreaseblock==nil then | |
| 398 | block.Value=block.Value-1 | |
| 399 | end | |
| 400 | end | |
| 401 | end | |
| 402 | if block.className=="IntValue" then | |
| 403 | if block.Value>0 then | |
| 404 | blocked=true | |
| 405 | if decreaseblock~=nil then | |
| 406 | block.Value=block.Value-1 | |
| 407 | end | |
| 408 | end | |
| 409 | end | |
| 410 | end | |
| 411 | if blocked==false then | |
| 412 | -- h:TakeDamage(Damage) | |
| 413 | h.Health=h.Health-Damage | |
| 414 | end | |
| 415 | ||
| 416 | ||
| 417 | if Type=="Knockdown" then | |
| 418 | hum=hit.Parent.Humanoid | |
| 419 | hum.PlatformStand=true | |
| 420 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 421 | swait(5) | |
| 422 | HHumanoid.PlatformStand=false | |
| 423 | end),hum) | |
| 424 | ||
| 425 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 426 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 427 | local bodvol=Instance.new("BodyVelocity")
| |
| 428 | bodvol.velocity=angle*knockback | |
| 429 | bodvol.P=5000 | |
| 430 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 431 | bodvol.Parent=hit | |
| 432 | rl=Instance.new("BodyAngularVelocity")
| |
| 433 | rl.P=30000 | |
| 434 | rl.maxTorque=Vector3.new(0,10,10)*5000 | |
| 435 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(2,4),math.random(-10,10)) | |
| 436 | rl.Parent=hit | |
| 437 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 438 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 439 | elseif Type=="Normal" then | |
| 440 | vp=Instance.new("BodyVelocity")
| |
| 441 | vp.P=500 | |
| 442 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 443 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 444 | if KnockbackType==1 then | |
| 445 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 446 | elseif KnockbackType==2 then | |
| 447 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 448 | end | |
| 449 | if knockback>0 then | |
| 450 | vp.Parent=hit.Parent.Torso | |
| 451 | end | |
| 452 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 453 | elseif Type=="Up" then | |
| 454 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 455 | bodyVelocity.velocity=vt(0,40,0) | |
| 456 | bodyVelocity.P=1000 | |
| 457 | bodyVelocity.maxForce=Vector3.new(0, 1e+009, 0)--1e+009 | |
| 458 | bodyVelocity.Parent=hit | |
| 459 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 460 | rl=Instance.new("BodyAngularVelocity")
| |
| 461 | rl.P=3000 | |
| 462 | rl.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
| 463 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 464 | rl.Parent=hit | |
| 465 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 466 | elseif Type=="Slam" then | |
| 467 | local bodyVelocity2=Instance.new("BodyVelocity")
| |
| 468 | bodyVelocity2.velocity=vt(0,-4,0) | |
| 469 | bodyVelocity2.P=1000 | |
| 470 | bodyVelocity2.maxForce=Vector3.new(0,-1e+009,0) | |
| 471 | bodyVelocity2.Parent=hit | |
| 472 | game:GetService("Debris"):AddItem(bodyVelocity2,1)
| |
| 473 | rl2=Instance.new("BodyAngularVelocity")
| |
| 474 | rl2.P=3000 | |
| 475 | rl2.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
| 476 | rl2.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 477 | rl2.Parent=hit | |
| 478 | game:GetService("Debris"):AddItem(rl2,.5)
| |
| 479 | elseif Type=="Snare" then | |
| 480 | bp=Instance.new("BodyPosition")
| |
| 481 | bp.P=2000 | |
| 482 | bp.D=100 | |
| 483 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 484 | bp.position=hit.Parent.Torso.Position | |
| 485 | bp.Parent=hit.Parent.Torso | |
| 486 | game:GetService("Debris"):AddItem(bp,1)
| |
| 487 | elseif Type=="Target" then | |
| 488 | if Targetting==false then | |
| 489 | ZTarget=hit.Parent.Torso | |
| 490 | coroutine.resume(coroutine.create(function(Part) | |
| 491 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 492 | swait(5) | |
| 493 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 494 | end),ZTarget) | |
| 495 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 496 | targetgui=Instance.new("BillboardGui")
| |
| 497 | targetgui.Parent=ZTarget | |
| 498 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 499 | targ=Instance.new("ImageLabel")
| |
| 500 | targ.Parent=targetgui | |
| 501 | targ.BackgroundTransparency=1 | |
| 502 | targ.Image="rbxassetid://4834067" | |
| 503 | targ.Size=UDim2.new(1,0,1,0) | |
| 504 | cam.CameraType="Scriptable" | |
| 505 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 506 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 507 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 508 | Targetting=true | |
| 509 | RocketTarget=ZTarget | |
| 510 | for i=1,Property do | |
| 511 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 512 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 513 | swait() | |
| 514 | end | |
| 515 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 516 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 517 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 518 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 519 | end | |
| 520 | Targetting=false | |
| 521 | RocketTarget=nil | |
| 522 | targetgui.Parent=nil | |
| 523 | cam.CameraType="Custom" | |
| 524 | end | |
| 525 | end | |
| 526 | ||
| 527 | ||
| 528 | ||
| 529 | ||
| 530 | ||
| 531 | ||
| 532 | ||
| 533 | ||
| 534 | debounce=Instance.new("BoolValue")
| |
| 535 | debounce.Name="DebounceHit" | |
| 536 | debounce.Parent=hit.Parent | |
| 537 | debounce.Value=true | |
| 538 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 539 | c=Instance.new("ObjectValue")
| |
| 540 | c.Name="creator" | |
| 541 | c.Value=Player | |
| 542 | c.Parent=h | |
| 543 | game:GetService("Debris"):AddItem(c,.5)
| |
| 544 | CRIT=false | |
| 545 | hitDeb=true | |
| 546 | AttackPos=6 | |
| 547 | end | |
| 548 | end | |
| 549 | ||
| 550 | ||
| 551 | so = function(id,par,vol,pit) | |
| 552 | coroutine.resume(coroutine.create(function() | |
| 553 | local sou = Instance.new("Sound",par or workspace)
| |
| 554 | sou.Volume=vol | |
| 555 | sou.Pitch=pit or 1 | |
| 556 | sou.SoundId=id | |
| 557 | swait() | |
| 558 | sou:play() | |
| 559 | game:GetService("Debris"):AddItem(sou,6)
| |
| 560 | end)) | |
| 561 | end | |
| 562 | ||
| 563 | --save shoulders | |
| 564 | RSH, LSH=nil, nil | |
| 565 | --welds | |
| 566 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 567 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 568 | LH=Torso["Left Hip"] | |
| 569 | RH=Torso["Right Hip"] | |
| 570 | TorsoColor=Torso.BrickColor | |
| 571 | function NoOutline(Part) | |
| 572 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 573 | end | |
| 574 | player=Player | |
| 575 | ch=Character | |
| 576 | RSH=ch.Torso["Right Shoulder"] | |
| 577 | LSH=ch.Torso["Left Shoulder"] | |
| 578 | -- | |
| 579 | RSH.Parent=nil | |
| 580 | LSH.Parent=nil | |
| 581 | -- | |
| 582 | RW.Name="Right Shoulder" | |
| 583 | RW.Part0=ch.Torso | |
| 584 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 585 | RW.C1=cf(0, 0.5, 0) | |
| 586 | RW.Part1=ch["Right Arm"] | |
| 587 | RW.Parent=ch.Torso | |
| 588 | -- | |
| 589 | LW.Name="Left Shoulder" | |
| 590 | LW.Part0=ch.Torso | |
| 591 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 592 | LW.C1=cf(0, 0.5, 0) | |
| 593 | LW.Part1=ch["Left Arm"] | |
| 594 | LW.Parent=ch.Torso | |
| 595 | ||
| 596 | ||
| 597 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 598 | local wld = Instance.new("Weld", wp1)
| |
| 599 | wld.Part0 = wp0 | |
| 600 | wld.Part1 = wp1 | |
| 601 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 602 | end | |
| 603 | ||
| 604 | ||
| 605 | newWeld(RootPart, Torso, 0, -1, 0) | |
| 606 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 607 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
| 608 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 609 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
| 610 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 611 | ||
| 612 | Player=game:GetService('Players').LocalPlayer
| |
| 613 | Character=Player.Character | |
| 614 | mouse=Player:GetMouse() | |
| 615 | m=Instance.new('Model',Character)
| |
| 616 | ||
| 617 | ||
| 618 | local function weldBetween(a, b) | |
| 619 | local weldd = Instance.new("ManualWeld")
| |
| 620 | weldd.Part0 = a | |
| 621 | weldd.Part1 = b | |
| 622 | weldd.C0 = CFrame.new() | |
| 623 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 624 | weldd.Parent = a | |
| 625 | return weldd | |
| 626 | end | |
| 627 | ||
| 628 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 629 | ArtificialHB.Name = "Heartbeat" | |
| 630 | ||
| 631 | script:WaitForChild("Heartbeat")
| |
| 632 | ||
| 633 | frame = 1 / 60 | |
| 634 | tf = 0 | |
| 635 | allowframeloss = false | |
| 636 | tossremainder = false | |
| 637 | lastframe = tick() | |
| 638 | script.Heartbeat:Fire() | |
| 639 | ||
| 640 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 641 | tf = tf + s | |
| 642 | if tf >= frame then | |
| 643 | if allowframeloss then | |
| 644 | script.Heartbeat:Fire() | |
| 645 | lastframe = tick() | |
| 646 | else | |
| 647 | for i = 1, math.floor(tf / frame) do | |
| 648 | script.Heartbeat:Fire() | |
| 649 | end | |
| 650 | lastframe = tick() | |
| 651 | end | |
| 652 | if tossremainder then | |
| 653 | tf = 0 | |
| 654 | else | |
| 655 | tf = tf - frame * math.floor(tf / frame) | |
| 656 | end | |
| 657 | end | |
| 658 | end) | |
| 659 | ||
| 660 | function swait(num) | |
| 661 | if num == 0 or num == nil then | |
| 662 | ArtificialHB.Event:wait() | |
| 663 | else | |
| 664 | for i = 0, num do | |
| 665 | ArtificialHB.Event:wait() | |
| 666 | end | |
| 667 | end | |
| 668 | end | |
| 669 | ||
| 670 | ||
| 671 | ||
| 672 | ||
| 673 | ||
| 674 | ||
| 675 | function attackone() | |
| 676 | ||
| 677 | attack = true | |
| 678 | ||
| 679 | for i = 0,2,0.06 do | |
| 680 | swait() | |
| 681 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1) | |
| 682 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
| 683 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
| 684 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(-20*i)),.2) | |
| 685 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
| 686 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.2) | |
| 687 | ||
| 688 | end | |
| 689 | ||
| 690 | so("http://roblox.com/asset/?id=1022532343",LeftArm,1,1)
| |
| 691 | ||
| 692 | con5=Hitbox2.Touched:connect(function(hit) | |
| 693 | if attackdebounce == false then | |
| 694 | attackdebounce = true | |
| 695 | Damagefunc(hit,13,27,math.random(5,15),"Normal",RootPart,0,1) | |
| 696 | so("http://roblox.com/asset/?id=573395724",LeftArm,1,1)
| |
| 697 | wait(0.2) | |
| 698 | attackdebounce = false | |
| 699 | end | |
| 700 | end) | |
| 701 | ||
| 702 | for i = 0,1,0.12 do | |
| 703 | swait() | |
| 704 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 705 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
| 706 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
| 707 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.4) | |
| 708 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 709 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 710 | ||
| 711 | end | |
| 712 | con5:disconnect() | |
| 713 | attack = false | |
| 714 | end | |
| 715 | ||
| 716 | ||
| 717 | ||
| 718 | ||
| 719 | ||
| 720 | function thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga() | |
| 721 | attack = true | |
| 722 | ||
| 723 | --local GGyro = Instance.new("BodyPosition")
| |
| 724 | local grab = nil | |
| 725 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 726 | if v:FindFirstChild('Torso') then
| |
| 727 | Grabbed = true | |
| 728 | grab = v | |
| 729 | end | |
| 730 | end | |
| 731 | ||
| 732 | ||
| 733 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
| 734 | Grabbed = false | |
| 735 | attack = false | |
| 736 | for i = 1,300 do | |
| 737 | wait(0.4) | |
| 738 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
| |
| 739 | Character:BreakJoints() | |
| 740 | end | |
| 741 | wait(2) | |
| 742 | end | |
| 743 | ||
| 744 | if grab == nil then | |
| 745 | print("Get to a vaild torso.")
| |
| 746 | attack = false | |
| 747 | end | |
| 748 | ||
| 749 | ||
| 750 | ||
| 751 | if Grabbed == true then | |
| 752 | ||
| 753 | ok2 = Instance.new("Sound",grab.Head)
| |
| 754 | ok2.Volume = 1 | |
| 755 | ok2.SoundId = "rbxassetid://681582832" | |
| 756 | ok2.Looped = false | |
| 757 | ||
| 758 | Fightmusic:Pause() | |
| 759 | grab.Torso.Anchored = true | |
| 760 | wait(2) | |
| 761 | ||
| 762 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 763 | for i = 0,1,0.10 do | |
| 764 | swait() | |
| 765 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 766 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 767 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 768 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 769 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 770 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 771 | ||
| 772 | end | |
| 773 | ||
| 774 | swait() | |
| 775 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 776 | ||
| 777 | for i = 0,1,0.10 do | |
| 778 | swait() | |
| 779 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 780 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 781 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 782 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 783 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 784 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 785 | ||
| 786 | end | |
| 787 | ||
| 788 | ||
| 789 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 790 | for i = 0,1,0.10 do | |
| 791 | swait() | |
| 792 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 793 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 794 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 795 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 796 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 797 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 798 | ||
| 799 | end | |
| 800 | ||
| 801 | swait() | |
| 802 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 803 | ||
| 804 | for i = 0,1,0.11 do | |
| 805 | swait() | |
| 806 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 807 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 808 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 809 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 810 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 811 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 812 | ||
| 813 | end | |
| 814 | ||
| 815 | ||
| 816 | ||
| 817 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 818 | for i = 0,1,0.11 do | |
| 819 | swait() | |
| 820 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 821 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 822 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 823 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 824 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 825 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 826 | ||
| 827 | end | |
| 828 | ||
| 829 | swait() | |
| 830 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 831 | ||
| 832 | for i = 0,1,0.12 do | |
| 833 | swait() | |
| 834 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 835 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 836 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 837 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 838 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 839 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 840 | ||
| 841 | end | |
| 842 | ||
| 843 | ||
| 844 | ||
| 845 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 846 | for i = 0,1,0.12 do | |
| 847 | swait() | |
| 848 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 849 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 850 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 851 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 852 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 853 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 854 | ||
| 855 | end | |
| 856 | ||
| 857 | swait() | |
| 858 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 859 | ||
| 860 | for i = 0,1,0.14 do | |
| 861 | swait() | |
| 862 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 863 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 864 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 865 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 866 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 867 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 868 | ||
| 869 | end | |
| 870 | ||
| 871 | ||
| 872 | ||
| 873 | ||
| 874 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 875 | for i = 0,1,0.15 do | |
| 876 | swait() | |
| 877 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 878 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 879 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 880 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 881 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 882 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 883 | ||
| 884 | end | |
| 885 | ||
| 886 | swait() | |
| 887 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 888 | ||
| 889 | for i = 0,1,0.16 do | |
| 890 | swait() | |
| 891 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 892 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 893 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 894 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 895 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 896 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 897 | ||
| 898 | end | |
| 899 | ||
| 900 | ||
| 901 | ||
| 902 | ||
| 903 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 904 | for i = 0,1,0.17 do | |
| 905 | swait() | |
| 906 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 907 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 908 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 909 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 910 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 911 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 912 | ||
| 913 | end | |
| 914 | ||
| 915 | swait() | |
| 916 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 917 | ||
| 918 | for i = 0,1,0.18 do | |
| 919 | swait() | |
| 920 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 921 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 922 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 923 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 924 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 925 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 926 | ||
| 927 | end | |
| 928 | ||
| 929 | ||
| 930 | ||
| 931 | ||
| 932 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 933 | for i = 0,1,0.19 do | |
| 934 | swait() | |
| 935 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 936 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 937 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 938 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 939 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 940 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 941 | ||
| 942 | end | |
| 943 | ||
| 944 | swait() | |
| 945 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 946 | ||
| 947 | for i = 0,1,0.20 do | |
| 948 | swait() | |
| 949 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 950 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 951 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 952 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 953 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 954 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 955 | ||
| 956 | end | |
| 957 | ||
| 958 | ||
| 959 | ||
| 960 | ||
| 961 | ||
| 962 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 963 | for i = 0,1,0.21 do | |
| 964 | swait() | |
| 965 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 966 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 967 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 968 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 969 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 970 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 971 | ||
| 972 | end | |
| 973 | ||
| 974 | swait() | |
| 975 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 976 | ||
| 977 | for i = 0,1,0.22 do | |
| 978 | swait() | |
| 979 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 980 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 981 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 982 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 983 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 984 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 985 | ||
| 986 | end | |
| 987 | ||
| 988 | ||
| 989 | ||
| 990 | ||
| 991 | ||
| 992 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 993 | for i = 0,1,0.24 do | |
| 994 | swait() | |
| 995 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 996 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 997 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 998 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 999 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1000 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1001 | ||
| 1002 | end | |
| 1003 | ||
| 1004 | swait() | |
| 1005 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1006 | ||
| 1007 | for i = 0,1,0.25 do | |
| 1008 | swait() | |
| 1009 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1010 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1011 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1012 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1013 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1014 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1015 | ||
| 1016 | end | |
| 1017 | ||
| 1018 | ||
| 1019 | ||
| 1020 | ||
| 1021 | ||
| 1022 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1023 | for i = 0,1,0.26 do | |
| 1024 | swait() | |
| 1025 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1026 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1027 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1028 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1029 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1030 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1031 | ||
| 1032 | end | |
| 1033 | ||
| 1034 | swait() | |
| 1035 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1036 | ||
| 1037 | for i = 0,1,0.29 do | |
| 1038 | swait() | |
| 1039 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1040 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1041 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1042 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1043 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1044 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1045 | ||
| 1046 | end | |
| 1047 | ||
| 1048 | ||
| 1049 | ||
| 1050 | ||
| 1051 | ||
| 1052 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1053 | for i = 0,1,0.29 do | |
| 1054 | swait() | |
| 1055 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1056 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1057 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1058 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1059 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1060 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1061 | ||
| 1062 | end | |
| 1063 | ||
| 1064 | swait() | |
| 1065 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1066 | ||
| 1067 | for i = 0,1,0.29 do | |
| 1068 | swait() | |
| 1069 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1070 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1071 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1072 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1073 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1074 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1075 | ||
| 1076 | end | |
| 1077 | ||
| 1078 | ||
| 1079 | ||
| 1080 | ||
| 1081 | ||
| 1082 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1083 | for i = 0,1,0.29 do | |
| 1084 | swait() | |
| 1085 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1086 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1087 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1088 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1089 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1090 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1091 | ||
| 1092 | end | |
| 1093 | ||
| 1094 | swait() | |
| 1095 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1096 | ||
| 1097 | for i = 0,1,0.29 do | |
| 1098 | swait() | |
| 1099 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1100 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1101 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1102 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1103 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1104 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1105 | ||
| 1106 | end | |
| 1107 | ||
| 1108 | ||
| 1109 | ||
| 1110 | ||
| 1111 | ||
| 1112 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1113 | for i = 0,1,0.29 do | |
| 1114 | swait() | |
| 1115 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1116 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1117 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1118 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1119 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1120 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1121 | ||
| 1122 | end | |
| 1123 | ||
| 1124 | swait() | |
| 1125 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1126 | ||
| 1127 | for i = 0,1,0.34 do | |
| 1128 | swait() | |
| 1129 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1130 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1131 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1132 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1133 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1134 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1135 | ||
| 1136 | end | |
| 1137 | ||
| 1138 | ||
| 1139 | ||
| 1140 | ||
| 1141 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1142 | for i = 0,1,0.34 do | |
| 1143 | swait() | |
| 1144 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1145 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1146 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1147 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1148 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1149 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1150 | ||
| 1151 | end | |
| 1152 | ||
| 1153 | swait() | |
| 1154 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1155 | ||
| 1156 | for i = 0,1,0.34 do | |
| 1157 | swait() | |
| 1158 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1159 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1160 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1161 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1162 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1163 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1164 | ||
| 1165 | end | |
| 1166 | ||
| 1167 | ||
| 1168 | ||
| 1169 | ||
| 1170 | ||
| 1171 | ||
| 1172 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1173 | for i = 0,1,0.38 do | |
| 1174 | swait() | |
| 1175 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1176 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1177 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1178 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1179 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1180 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1181 | ||
| 1182 | end | |
| 1183 | ||
| 1184 | swait() | |
| 1185 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1186 | ||
| 1187 | for i = 0,1,0.42 do | |
| 1188 | swait() | |
| 1189 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1190 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1191 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1192 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1193 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1194 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1195 | ||
| 1196 | end | |
| 1197 | ||
| 1198 | ||
| 1199 | ||
| 1200 | ||
| 1201 | ||
| 1202 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1203 | for i = 0,1,0.44 do | |
| 1204 | swait() | |
| 1205 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1206 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1207 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1208 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1209 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1210 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1211 | ||
| 1212 | end | |
| 1213 | ||
| 1214 | swait() | |
| 1215 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1216 | ||
| 1217 | for i = 0,1,0.50 do | |
| 1218 | swait() | |
| 1219 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1220 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1221 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1222 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1223 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1224 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1225 | ||
| 1226 | end | |
| 1227 | ||
| 1228 | ||
| 1229 | ||
| 1230 | ||
| 1231 | ||
| 1232 | ||
| 1233 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1234 | for i = 0,1,0.50 do | |
| 1235 | swait() | |
| 1236 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1237 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1238 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1239 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1240 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1241 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1242 | ||
| 1243 | end | |
| 1244 | ||
| 1245 | swait() | |
| 1246 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1247 | ||
| 1248 | for i = 0,1,0.50 do | |
| 1249 | swait() | |
| 1250 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1251 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1252 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1253 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1254 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1255 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1256 | ||
| 1257 | end | |
| 1258 | ||
| 1259 | ||
| 1260 | ||
| 1261 | ||
| 1262 | ||
| 1263 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1264 | for i = 0,1,0.50 do | |
| 1265 | swait() | |
| 1266 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1267 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1268 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1269 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1270 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1271 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1272 | ||
| 1273 | end | |
| 1274 | ||
| 1275 | swait() | |
| 1276 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1277 | ||
| 1278 | for i = 0,1,0.50 do | |
| 1279 | swait() | |
| 1280 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1281 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1282 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1283 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1284 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1285 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1286 | ||
| 1287 | end | |
| 1288 | ||
| 1289 | ||
| 1290 | ||
| 1291 | ||
| 1292 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1293 | for i = 0,1,0.50 do | |
| 1294 | swait() | |
| 1295 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1296 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1297 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1298 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1299 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1300 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1301 | ||
| 1302 | end | |
| 1303 | ||
| 1304 | swait() | |
| 1305 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1306 | ||
| 1307 | for i = 0,1,0.50 do | |
| 1308 | swait() | |
| 1309 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1310 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1311 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1312 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1313 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1314 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1315 | ||
| 1316 | end | |
| 1317 | ||
| 1318 | ||
| 1319 | ||
| 1320 | ||
| 1321 | ||
| 1322 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1323 | for i = 0,1,0.50 do | |
| 1324 | swait() | |
| 1325 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1326 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1327 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1328 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1329 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1330 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1331 | ||
| 1332 | end | |
| 1333 | ||
| 1334 | swait() | |
| 1335 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1336 | ||
| 1337 | for i = 0,1,0.50 do | |
| 1338 | swait() | |
| 1339 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1340 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1341 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1342 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1343 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1344 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1345 | ||
| 1346 | end | |
| 1347 | ||
| 1348 | ||
| 1349 | ||
| 1350 | ||
| 1351 | ||
| 1352 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1353 | for i = 0,1,0.50 do | |
| 1354 | swait() | |
| 1355 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1356 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1357 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1358 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1359 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1360 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1361 | ||
| 1362 | end | |
| 1363 | ||
| 1364 | swait() | |
| 1365 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1366 | ||
| 1367 | for i = 0,1,0.50 do | |
| 1368 | swait() | |
| 1369 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1370 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1371 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1372 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1373 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1374 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1375 | ||
| 1376 | end | |
| 1377 | ||
| 1378 | ||
| 1379 | ||
| 1380 | ||
| 1381 | ||
| 1382 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1383 | for i = 0,1,0.50 do | |
| 1384 | swait() | |
| 1385 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1386 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1387 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1388 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1389 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1390 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1391 | ||
| 1392 | end | |
| 1393 | ||
| 1394 | swait() | |
| 1395 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1396 | ||
| 1397 | for i = 0,1,0.50 do | |
| 1398 | swait() | |
| 1399 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1400 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1401 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1402 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1403 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1404 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1405 | ||
| 1406 | end | |
| 1407 | ||
| 1408 | ||
| 1409 | ||
| 1410 | ||
| 1411 | ||
| 1412 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1413 | for i = 0,1,0.50 do | |
| 1414 | swait() | |
| 1415 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1416 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1417 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1418 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1419 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1420 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1421 | ||
| 1422 | end | |
| 1423 | ||
| 1424 | swait() | |
| 1425 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1426 | ||
| 1427 | for i = 0,1,0.50 do | |
| 1428 | swait() | |
| 1429 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1430 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1431 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1432 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1433 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1434 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1435 | ||
| 1436 | end | |
| 1437 | ||
| 1438 | ||
| 1439 | ||
| 1440 | ||
| 1441 | ||
| 1442 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1443 | for i = 0,1,0.50 do | |
| 1444 | swait() | |
| 1445 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1446 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1447 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1448 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1449 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1450 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1451 | ||
| 1452 | end | |
| 1453 | ||
| 1454 | swait() | |
| 1455 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1456 | ||
| 1457 | for i = 0,1,0.50 do | |
| 1458 | swait() | |
| 1459 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1460 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1461 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1462 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1463 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1464 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1465 | ||
| 1466 | end | |
| 1467 | ||
| 1468 | ||
| 1469 | ||
| 1470 | ||
| 1471 | ||
| 1472 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1473 | for i = 0,1,0.50 do | |
| 1474 | swait() | |
| 1475 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1476 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1477 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1478 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1479 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1480 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1481 | ||
| 1482 | end | |
| 1483 | ||
| 1484 | swait() | |
| 1485 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1486 | ||
| 1487 | for i = 0,1,0.50 do | |
| 1488 | swait() | |
| 1489 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1490 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1491 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1492 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1493 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1494 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1495 | ||
| 1496 | end | |
| 1497 | ||
| 1498 | ||
| 1499 | ||
| 1500 | ||
| 1501 | ||
| 1502 | ||
| 1503 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1504 | for i = 0,1,0.50 do | |
| 1505 | swait() | |
| 1506 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1507 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1508 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1509 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1510 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1511 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1512 | ||
| 1513 | end | |
| 1514 | ||
| 1515 | swait() | |
| 1516 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1517 | ||
| 1518 | for i = 0,1,0.50 do | |
| 1519 | swait() | |
| 1520 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1521 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1522 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1523 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1524 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1525 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1526 | ||
| 1527 | end | |
| 1528 | ||
| 1529 | ||
| 1530 | ||
| 1531 | ||
| 1532 | ||
| 1533 | ||
| 1534 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1535 | for i = 0,1,0.50 do | |
| 1536 | swait() | |
| 1537 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1538 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1539 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1540 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1541 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1542 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1543 | ||
| 1544 | end | |
| 1545 | ||
| 1546 | swait() | |
| 1547 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1548 | ||
| 1549 | for i = 0,1,0.50 do | |
| 1550 | swait() | |
| 1551 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1552 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1553 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1554 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1555 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1556 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1557 | ||
| 1558 | end | |
| 1559 | ||
| 1560 | ||
| 1561 | ||
| 1562 | ||
| 1563 | ||
| 1564 | ||
| 1565 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1566 | for i = 0,1,0.50 do | |
| 1567 | swait() | |
| 1568 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1569 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1570 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1571 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1572 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1573 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1574 | ||
| 1575 | end | |
| 1576 | ||
| 1577 | swait() | |
| 1578 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1579 | ||
| 1580 | for i = 0,1,0.50 do | |
| 1581 | swait() | |
| 1582 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1583 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1584 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1585 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1586 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1587 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1588 | ||
| 1589 | end | |
| 1590 | ||
| 1591 | ||
| 1592 | ||
| 1593 | ||
| 1594 | ||
| 1595 | ||
| 1596 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1597 | for i = 0,1,0.50 do | |
| 1598 | swait() | |
| 1599 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1600 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1601 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1602 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1603 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1604 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1605 | ||
| 1606 | end | |
| 1607 | ||
| 1608 | swait() | |
| 1609 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1610 | ||
| 1611 | for i = 0,1,0.50 do | |
| 1612 | swait() | |
| 1613 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1614 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1615 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1616 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1617 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1618 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1619 | ||
| 1620 | end | |
| 1621 | ||
| 1622 | ||
| 1623 | ||
| 1624 | ||
| 1625 | ||
| 1626 | ||
| 1627 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1628 | for i = 0,1,0.50 do | |
| 1629 | swait() | |
| 1630 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1631 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1632 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1633 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1634 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1635 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1636 | ||
| 1637 | end | |
| 1638 | ||
| 1639 | swait() | |
| 1640 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1641 | ||
| 1642 | for i = 0,1,0.50 do | |
| 1643 | swait() | |
| 1644 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1645 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1646 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1647 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1648 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1649 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1650 | ||
| 1651 | end | |
| 1652 | ||
| 1653 | ||
| 1654 | ||
| 1655 | ||
| 1656 | ||
| 1657 | ||
| 1658 | ||
| 1659 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1660 | for i = 0,1,0.50 do | |
| 1661 | swait() | |
| 1662 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1663 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1664 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1665 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1666 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1667 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1668 | ||
| 1669 | end | |
| 1670 | ||
| 1671 | swait() | |
| 1672 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1673 | ||
| 1674 | for i = 0,1,0.50 do | |
| 1675 | swait() | |
| 1676 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1677 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1678 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1679 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1680 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1681 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1682 | ||
| 1683 | end | |
| 1684 | ||
| 1685 | ||
| 1686 | ||
| 1687 | ||
| 1688 | ||
| 1689 | ||
| 1690 | ||
| 1691 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1692 | for i = 0,1,0.50 do | |
| 1693 | swait() | |
| 1694 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1695 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1696 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1697 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1698 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1699 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1700 | ||
| 1701 | end | |
| 1702 | ||
| 1703 | swait() | |
| 1704 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1705 | ||
| 1706 | for i = 0,1,0.50 do | |
| 1707 | swait() | |
| 1708 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1709 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1710 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1711 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1712 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1713 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1714 | ||
| 1715 | end | |
| 1716 | ||
| 1717 | ||
| 1718 | ||
| 1719 | ||
| 1720 | ||
| 1721 | ||
| 1722 | ||
| 1723 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1724 | for i = 0,1,0.50 do | |
| 1725 | swait() | |
| 1726 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1727 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1728 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1729 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1730 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1731 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1732 | ||
| 1733 | end | |
| 1734 | ||
| 1735 | swait() | |
| 1736 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1737 | ||
| 1738 | for i = 0,1,0.50 do | |
| 1739 | swait() | |
| 1740 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1741 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1742 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1743 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1744 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1745 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1746 | ||
| 1747 | end | |
| 1748 | ||
| 1749 | ||
| 1750 | ||
| 1751 | ||
| 1752 | ||
| 1753 | ||
| 1754 | ||
| 1755 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1756 | for i = 0,1,0.50 do | |
| 1757 | swait() | |
| 1758 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1759 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1760 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1761 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1762 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1763 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1764 | ||
| 1765 | end | |
| 1766 | ||
| 1767 | swait() | |
| 1768 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1769 | ||
| 1770 | for i = 0,1,0.50 do | |
| 1771 | swait() | |
| 1772 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1773 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1774 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1775 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1776 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1777 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1778 | ||
| 1779 | end | |
| 1780 | ||
| 1781 | ||
| 1782 | ||
| 1783 | ||
| 1784 | ||
| 1785 | ||
| 1786 | ||
| 1787 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1788 | for i = 0,1,0.50 do | |
| 1789 | swait() | |
| 1790 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1791 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1792 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1793 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1794 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1795 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1796 | ||
| 1797 | end | |
| 1798 | ||
| 1799 | swait() | |
| 1800 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1801 | ||
| 1802 | for i = 0,1,0.50 do | |
| 1803 | swait() | |
| 1804 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1805 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1806 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1807 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1808 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1809 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1810 | ||
| 1811 | end | |
| 1812 | ||
| 1813 | ||
| 1814 | ||
| 1815 | ||
| 1816 | ||
| 1817 | ||
| 1818 | ||
| 1819 | ||
| 1820 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1821 | for i = 0,1,0.50 do | |
| 1822 | swait() | |
| 1823 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1824 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1825 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1826 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1827 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1828 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1829 | ||
| 1830 | end | |
| 1831 | ||
| 1832 | swait() | |
| 1833 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1834 | ||
| 1835 | for i = 0,1,0.50 do | |
| 1836 | swait() | |
| 1837 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1838 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1839 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1840 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1841 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1842 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1843 | ||
| 1844 | end | |
| 1845 | ||
| 1846 | ||
| 1847 | ||
| 1848 | ||
| 1849 | ||
| 1850 | ||
| 1851 | ||
| 1852 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1853 | for i = 0,1,0.50 do | |
| 1854 | swait() | |
| 1855 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1856 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1857 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1858 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1859 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1860 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1861 | ||
| 1862 | end | |
| 1863 | ||
| 1864 | swait() | |
| 1865 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1866 | ||
| 1867 | for i = 0,1,0.50 do | |
| 1868 | swait() | |
| 1869 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1870 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1871 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1872 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1873 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1874 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1875 | ||
| 1876 | end | |
| 1877 | ||
| 1878 | ||
| 1879 | ||
| 1880 | ||
| 1881 | ||
| 1882 | ||
| 1883 | ||
| 1884 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1885 | for i = 0,1,0.50 do | |
| 1886 | swait() | |
| 1887 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1888 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1889 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1890 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1891 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1892 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1893 | ||
| 1894 | end | |
| 1895 | ||
| 1896 | swait() | |
| 1897 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1898 | ||
| 1899 | for i = 0,1,0.50 do | |
| 1900 | swait() | |
| 1901 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1902 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1903 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1904 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1905 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1906 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1907 | ||
| 1908 | end | |
| 1909 | ||
| 1910 | ||
| 1911 | ||
| 1912 | ||
| 1913 | ||
| 1914 | ||
| 1915 | ||
| 1916 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1917 | for i = 0,1,0.50 do | |
| 1918 | swait() | |
| 1919 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1920 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1921 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1922 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1923 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1924 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1925 | ||
| 1926 | end | |
| 1927 | ||
| 1928 | swait() | |
| 1929 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1930 | ||
| 1931 | for i = 0,1,0.50 do | |
| 1932 | swait() | |
| 1933 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1934 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1935 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1936 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1937 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1938 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1939 | ||
| 1940 | end | |
| 1941 | ||
| 1942 | ||
| 1943 | ||
| 1944 | ||
| 1945 | ||
| 1946 | ||
| 1947 | ||
| 1948 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1949 | for i = 0,1,0.50 do | |
| 1950 | swait() | |
| 1951 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1952 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1953 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1954 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1955 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1956 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1957 | ||
| 1958 | end | |
| 1959 | ||
| 1960 | swait() | |
| 1961 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1962 | ||
| 1963 | for i = 0,1,0.50 do | |
| 1964 | swait() | |
| 1965 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1966 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1967 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1968 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1969 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1970 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1971 | ||
| 1972 | end | |
| 1973 | ||
| 1974 | ||
| 1975 | ||
| 1976 | ||
| 1977 | ||
| 1978 | ||
| 1979 | ||
| 1980 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1981 | for i = 0,1,0.50 do | |
| 1982 | swait() | |
| 1983 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1984 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1985 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1986 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1987 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1988 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1989 | ||
| 1990 | end | |
| 1991 | ||
| 1992 | swait() | |
| 1993 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1994 | ||
| 1995 | for i = 0,1,0.50 do | |
| 1996 | swait() | |
| 1997 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1998 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1999 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2000 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2001 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2002 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2003 | ||
| 2004 | end | |
| 2005 | ||
| 2006 | ||
| 2007 | ||
| 2008 | ||
| 2009 | ||
| 2010 | ||
| 2011 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2012 | for i = 0,1,0.50 do | |
| 2013 | swait() | |
| 2014 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2015 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2016 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2017 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2018 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2019 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2020 | ||
| 2021 | end | |
| 2022 | ||
| 2023 | swait() | |
| 2024 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2025 | ||
| 2026 | for i = 0,1,0.50 do | |
| 2027 | swait() | |
| 2028 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2029 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2030 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2031 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2032 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2033 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2034 | ||
| 2035 | end | |
| 2036 | ||
| 2037 | ||
| 2038 | ||
| 2039 | ||
| 2040 | ||
| 2041 | ||
| 2042 | ||
| 2043 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2044 | for i = 0,1,0.50 do | |
| 2045 | swait() | |
| 2046 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2047 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2048 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2049 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2050 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2051 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2052 | ||
| 2053 | end | |
| 2054 | ||
| 2055 | swait() | |
| 2056 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2057 | ||
| 2058 | for i = 0,1,0.50 do | |
| 2059 | swait() | |
| 2060 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2061 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2062 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2063 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2064 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2065 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2066 | ||
| 2067 | end | |
| 2068 | ||
| 2069 | ||
| 2070 | ||
| 2071 | ||
| 2072 | ||
| 2073 | ||
| 2074 | ||
| 2075 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2076 | for i = 0,1,0.50 do | |
| 2077 | swait() | |
| 2078 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2079 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2080 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2081 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2082 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2083 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2084 | ||
| 2085 | end | |
| 2086 | ||
| 2087 | swait() | |
| 2088 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2089 | ||
| 2090 | for i = 0,1,0.50 do | |
| 2091 | swait() | |
| 2092 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2093 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2094 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2095 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2096 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2097 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2098 | ||
| 2099 | end | |
| 2100 | ||
| 2101 | ||
| 2102 | ||
| 2103 | ||
| 2104 | ||
| 2105 | ||
| 2106 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2107 | for i = 0,1,0.50 do | |
| 2108 | swait() | |
| 2109 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2110 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2111 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2113 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2114 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2115 | ||
| 2116 | end | |
| 2117 | ||
| 2118 | swait() | |
| 2119 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2120 | ||
| 2121 | for i = 0,1,0.50 do | |
| 2122 | swait() | |
| 2123 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2124 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2125 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2126 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2127 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2128 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2129 | ||
| 2130 | end | |
| 2131 | ||
| 2132 | ||
| 2133 | ||
| 2134 | ||
| 2135 | ||
| 2136 | ||
| 2137 | ||
| 2138 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2139 | for i = 0,1,0.50 do | |
| 2140 | swait() | |
| 2141 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2142 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2143 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2144 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2145 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2146 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2147 | ||
| 2148 | end | |
| 2149 | ||
| 2150 | swait() | |
| 2151 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2152 | ||
| 2153 | for i = 0,1,0.50 do | |
| 2154 | swait() | |
| 2155 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2156 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2157 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2158 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2159 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2160 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2161 | ||
| 2162 | end | |
| 2163 | ||
| 2164 | ||
| 2165 | ||
| 2166 | ||
| 2167 | ||
| 2168 | ||
| 2169 | ||
| 2170 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2171 | for i = 0,1,0.50 do | |
| 2172 | swait() | |
| 2173 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2174 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2175 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2176 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2177 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2178 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2179 | ||
| 2180 | end | |
| 2181 | ||
| 2182 | swait() | |
| 2183 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2184 | ||
| 2185 | for i = 0,1,0.50 do | |
| 2186 | swait() | |
| 2187 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2188 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2189 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2190 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2191 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2192 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2193 | ||
| 2194 | end | |
| 2195 | ||
| 2196 | ||
| 2197 | ||
| 2198 | ||
| 2199 | ||
| 2200 | ||
| 2201 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2202 | for i = 0,1,0.50 do | |
| 2203 | swait() | |
| 2204 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2205 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2206 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2207 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2208 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2209 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2210 | ||
| 2211 | end | |
| 2212 | ||
| 2213 | swait() | |
| 2214 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2215 | ||
| 2216 | for i = 0,1,0.50 do | |
| 2217 | swait() | |
| 2218 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2219 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2220 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2221 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2222 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2223 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2224 | ||
| 2225 | end | |
| 2226 | ||
| 2227 | ||
| 2228 | ||
| 2229 | ||
| 2230 | ||
| 2231 | ||
| 2232 | ||
| 2233 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2234 | for i = 0,1,0.50 do | |
| 2235 | swait() | |
| 2236 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2237 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2238 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2239 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2240 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2241 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2242 | ||
| 2243 | end | |
| 2244 | ||
| 2245 | swait() | |
| 2246 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2247 | ||
| 2248 | for i = 0,1,0.50 do | |
| 2249 | swait() | |
| 2250 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2251 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2252 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2253 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2254 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2255 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2256 | ||
| 2257 | end | |
| 2258 | ||
| 2259 | ||
| 2260 | ||
| 2261 | ||
| 2262 | ||
| 2263 | ||
| 2264 | ||
| 2265 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2266 | for i = 0,1,0.50 do | |
| 2267 | swait() | |
| 2268 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2269 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2270 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2271 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2272 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2273 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2274 | ||
| 2275 | end | |
| 2276 | ||
| 2277 | swait() | |
| 2278 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2279 | ||
| 2280 | for i = 0,1,0.50 do | |
| 2281 | swait() | |
| 2282 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2283 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2284 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2285 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2286 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2287 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2288 | ||
| 2289 | end | |
| 2290 | ||
| 2291 | ||
| 2292 | ||
| 2293 | ||
| 2294 | ||
| 2295 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2296 | for i = 0,1,0.50 do | |
| 2297 | swait() | |
| 2298 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2299 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2300 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2301 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2302 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2303 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2304 | ||
| 2305 | end | |
| 2306 | ||
| 2307 | swait() | |
| 2308 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2309 | ||
| 2310 | for i = 0,1,0.50 do | |
| 2311 | swait() | |
| 2312 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2313 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2314 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2315 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2316 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2317 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2318 | ||
| 2319 | end | |
| 2320 | ||
| 2321 | ||
| 2322 | ||
| 2323 | ||
| 2324 | ||
| 2325 | ||
| 2326 | ||
| 2327 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2328 | for i = 0,1,0.50 do | |
| 2329 | swait() | |
| 2330 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2331 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2332 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2333 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2334 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2335 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2336 | ||
| 2337 | end | |
| 2338 | ||
| 2339 | swait() | |
| 2340 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2341 | ||
| 2342 | for i = 0,1,0.50 do | |
| 2343 | swait() | |
| 2344 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2345 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2346 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2347 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2348 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2349 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2350 | ||
| 2351 | end | |
| 2352 | ||
| 2353 | ||
| 2354 | ||
| 2355 | ||
| 2356 | ||
| 2357 | ||
| 2358 | ||
| 2359 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2360 | for i = 0,1,0.50 do | |
| 2361 | swait() | |
| 2362 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2363 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2364 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2365 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2366 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2367 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2368 | ||
| 2369 | end | |
| 2370 | ||
| 2371 | swait() | |
| 2372 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2373 | ||
| 2374 | for i = 0,1,0.50 do | |
| 2375 | swait() | |
| 2376 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2377 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2378 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2379 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2380 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2381 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2382 | ||
| 2383 | end | |
| 2384 | ||
| 2385 | ||
| 2386 | ||
| 2387 | ||
| 2388 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2389 | for i = 0,1,0.50 do | |
| 2390 | swait() | |
| 2391 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2392 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2393 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2394 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2395 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2396 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2397 | ||
| 2398 | end | |
| 2399 | ||
| 2400 | swait() | |
| 2401 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2402 | ||
| 2403 | for i = 0,1,0.50 do | |
| 2404 | swait() | |
| 2405 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2406 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2407 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2408 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2409 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2410 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2411 | ||
| 2412 | end | |
| 2413 | ||
| 2414 | ||
| 2415 | ||
| 2416 | ||
| 2417 | ||
| 2418 | ||
| 2419 | ||
| 2420 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2421 | for i = 0,1,0.50 do | |
| 2422 | swait() | |
| 2423 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2424 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2425 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2426 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2427 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2428 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2429 | ||
| 2430 | end | |
| 2431 | ||
| 2432 | swait() | |
| 2433 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2434 | ||
| 2435 | for i = 0,1,0.50 do | |
| 2436 | swait() | |
| 2437 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2438 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2439 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2440 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2441 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2442 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2443 | ||
| 2444 | end | |
| 2445 | ||
| 2446 | ||
| 2447 | ||
| 2448 | ||
| 2449 | ||
| 2450 | ||
| 2451 | ||
| 2452 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2453 | for i = 0,1,0.50 do | |
| 2454 | swait() | |
| 2455 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2456 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2457 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2458 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2459 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2460 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2461 | ||
| 2462 | end | |
| 2463 | ||
| 2464 | swait() | |
| 2465 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2466 | ||
| 2467 | for i = 0,1,0.50 do | |
| 2468 | swait() | |
| 2469 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2470 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2471 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2472 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2473 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2474 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2475 | ||
| 2476 | end | |
| 2477 | ||
| 2478 | ||
| 2479 | ||
| 2480 | ||
| 2481 | ||
| 2482 | ||
| 2483 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2484 | for i = 0,1,0.50 do | |
| 2485 | swait() | |
| 2486 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2487 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2488 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2489 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2490 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2491 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2492 | ||
| 2493 | end | |
| 2494 | ||
| 2495 | swait() | |
| 2496 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2497 | ||
| 2498 | for i = 0,1,0.50 do | |
| 2499 | swait() | |
| 2500 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2501 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2502 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2503 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2504 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2505 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2506 | ||
| 2507 | end | |
| 2508 | ||
| 2509 | ||
| 2510 | ||
| 2511 | ||
| 2512 | ||
| 2513 | ||
| 2514 | ||
| 2515 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2516 | for i = 0,1,0.50 do | |
| 2517 | swait() | |
| 2518 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2519 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2520 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2521 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2522 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2523 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2524 | ||
| 2525 | end | |
| 2526 | ||
| 2527 | swait() | |
| 2528 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2529 | ||
| 2530 | for i = 0,1,0.50 do | |
| 2531 | swait() | |
| 2532 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2533 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2534 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2535 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2536 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2537 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2538 | ||
| 2539 | end | |
| 2540 | ||
| 2541 | ||
| 2542 | ||
| 2543 | ||
| 2544 | ||
| 2545 | ||
| 2546 | ||
| 2547 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2548 | for i = 0,1,0.50 do | |
| 2549 | swait() | |
| 2550 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2551 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2552 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2553 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2554 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2555 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2556 | ||
| 2557 | end | |
| 2558 | ||
| 2559 | swait() | |
| 2560 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2561 | ||
| 2562 | for i = 0,1,0.50 do | |
| 2563 | swait() | |
| 2564 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2565 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2566 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2567 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2568 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2569 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2570 | ||
| 2571 | end | |
| 2572 | ||
| 2573 | ||
| 2574 | ||
| 2575 | ||
| 2576 | ||
| 2577 | ||
| 2578 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2579 | for i = 0,1,0.50 do | |
| 2580 | swait() | |
| 2581 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2582 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2583 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2584 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2585 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2586 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2587 | ||
| 2588 | end | |
| 2589 | ||
| 2590 | swait() | |
| 2591 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2592 | ||
| 2593 | for i = 0,1,0.50 do | |
| 2594 | swait() | |
| 2595 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2596 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2597 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2598 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2599 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2600 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2601 | ||
| 2602 | end | |
| 2603 | ||
| 2604 | ||
| 2605 | ||
| 2606 | ||
| 2607 | ||
| 2608 | ||
| 2609 | ||
| 2610 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2611 | for i = 0,1,0.50 do | |
| 2612 | swait() | |
| 2613 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2614 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2615 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2616 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2617 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2618 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2619 | ||
| 2620 | end | |
| 2621 | ||
| 2622 | swait() | |
| 2623 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2624 | ||
| 2625 | for i = 0,1,0.50 do | |
| 2626 | swait() | |
| 2627 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2628 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2629 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2630 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2631 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2632 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2633 | ||
| 2634 | end | |
| 2635 | ||
| 2636 | ||
| 2637 | ||
| 2638 | ||
| 2639 | ||
| 2640 | ||
| 2641 | ||
| 2642 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2643 | for i = 0,1,0.50 do | |
| 2644 | swait() | |
| 2645 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2646 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2647 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2648 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2649 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2650 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2651 | ||
| 2652 | end | |
| 2653 | ||
| 2654 | swait() | |
| 2655 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2656 | ||
| 2657 | for i = 0,1,0.50 do | |
| 2658 | swait() | |
| 2659 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2660 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2661 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2662 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2663 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2664 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2665 | ||
| 2666 | end | |
| 2667 | ||
| 2668 | ||
| 2669 | ||
| 2670 | ||
| 2671 | ||
| 2672 | ||
| 2673 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2674 | for i = 0,1,0.50 do | |
| 2675 | swait() | |
| 2676 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2677 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2678 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2679 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2680 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2681 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2682 | ||
| 2683 | end | |
| 2684 | ||
| 2685 | swait() | |
| 2686 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2687 | ||
| 2688 | for i = 0,1,0.50 do | |
| 2689 | swait() | |
| 2690 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2691 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2692 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2693 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2694 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2695 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2696 | ||
| 2697 | end | |
| 2698 | ||
| 2699 | ||
| 2700 | ||
| 2701 | ||
| 2702 | ||
| 2703 | ||
| 2704 | ||
| 2705 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2706 | for i = 0,1,0.50 do | |
| 2707 | swait() | |
| 2708 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2709 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2710 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2711 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2712 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2713 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2714 | ||
| 2715 | end | |
| 2716 | ||
| 2717 | swait() | |
| 2718 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2719 | ||
| 2720 | for i = 0,1,0.50 do | |
| 2721 | swait() | |
| 2722 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2723 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2724 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2725 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2726 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2727 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2728 | ||
| 2729 | end | |
| 2730 | ||
| 2731 | ||
| 2732 | ||
| 2733 | ||
| 2734 | ||
| 2735 | ||
| 2736 | ||
| 2737 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2738 | for i = 0,1,0.55 do | |
| 2739 | swait() | |
| 2740 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2741 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2742 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2743 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2744 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2745 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2746 | ||
| 2747 | end | |
| 2748 | ||
| 2749 | swait() | |
| 2750 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2751 | ||
| 2752 | for i = 0,1,0.55 do | |
| 2753 | swait() | |
| 2754 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2755 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2756 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2757 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2758 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2759 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2760 | ||
| 2761 | end | |
| 2762 | ||
| 2763 | ||
| 2764 | ||
| 2765 | ||
| 2766 | ||
| 2767 | ||
| 2768 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2769 | for i = 0,1,0.60 do | |
| 2770 | swait() | |
| 2771 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2772 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2775 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2776 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2777 | ||
| 2778 | end | |
| 2779 | ||
| 2780 | swait() | |
| 2781 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2782 | ||
| 2783 | for i = 0,1,0.60 do | |
| 2784 | swait() | |
| 2785 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2786 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2787 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2788 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2789 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2790 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2791 | ||
| 2792 | end | |
| 2793 | ||
| 2794 | ||
| 2795 | ||
| 2796 | ||
| 2797 | ||
| 2798 | ||
| 2799 | ||
| 2800 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2801 | for i = 0,1,0.65 do | |
| 2802 | swait() | |
| 2803 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2804 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2805 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2806 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2807 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2808 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2809 | ||
| 2810 | end | |
| 2811 | ||
| 2812 | swait() | |
| 2813 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2814 | ||
| 2815 | for i = 0,1,0.65 do | |
| 2816 | swait() | |
| 2817 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2818 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2819 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2820 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2821 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2822 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2823 | ||
| 2824 | end | |
| 2825 | ||
| 2826 | ||
| 2827 | ||
| 2828 | ||
| 2829 | ||
| 2830 | ||
| 2831 | ||
| 2832 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2833 | for i = 0,1,0.70 do | |
| 2834 | swait() | |
| 2835 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2836 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2837 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2838 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2839 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2840 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2841 | ||
| 2842 | end | |
| 2843 | ||
| 2844 | swait() | |
| 2845 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2846 | ||
| 2847 | for i = 0,1,0.70 do | |
| 2848 | swait() | |
| 2849 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2850 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2851 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2852 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2853 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2854 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2855 | ||
| 2856 | end | |
| 2857 | ||
| 2858 | ||
| 2859 | ||
| 2860 | ||
| 2861 | ||
| 2862 | ||
| 2863 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2864 | for i = 0,1,0.75 do | |
| 2865 | swait() | |
| 2866 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2867 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2868 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2869 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2870 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2871 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2872 | ||
| 2873 | end | |
| 2874 | ||
| 2875 | swait() | |
| 2876 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2877 | ||
| 2878 | for i = 0,1,0.75 do | |
| 2879 | swait() | |
| 2880 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2881 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2882 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2883 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2884 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2885 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2886 | ||
| 2887 | end | |
| 2888 | ||
| 2889 | ||
| 2890 | ||
| 2891 | ||
| 2892 | ||
| 2893 | ||
| 2894 | ||
| 2895 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2896 | for i = 0,1,0.80 do | |
| 2897 | swait() | |
| 2898 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2899 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2900 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2901 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2902 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2903 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2904 | ||
| 2905 | end | |
| 2906 | ||
| 2907 | swait() | |
| 2908 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2909 | ||
| 2910 | for i = 0,1,0.80 do | |
| 2911 | swait() | |
| 2912 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2913 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2914 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2915 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2916 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2917 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2918 | ||
| 2919 | end | |
| 2920 | ||
| 2921 | ||
| 2922 | ||
| 2923 | ||
| 2924 | ||
| 2925 | ||
| 2926 | ||
| 2927 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2928 | for i = 0,1,0.85 do | |
| 2929 | swait() | |
| 2930 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2931 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2932 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2933 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2934 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2935 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2936 | ||
| 2937 | end | |
| 2938 | ||
| 2939 | swait() | |
| 2940 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2941 | ||
| 2942 | for i = 0,1,0.85 do | |
| 2943 | swait() | |
| 2944 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2945 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2946 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2947 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2948 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2949 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2950 | ||
| 2951 | end | |
| 2952 | ||
| 2953 | ||
| 2954 | ||
| 2955 | ||
| 2956 | ||
| 2957 | ||
| 2958 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2959 | for i = 0,1,0.90 do | |
| 2960 | swait() | |
| 2961 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2962 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2963 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2964 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2965 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2966 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2967 | ||
| 2968 | end | |
| 2969 | ||
| 2970 | swait() | |
| 2971 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2972 | ||
| 2973 | for i = 0,1,0.90 do | |
| 2974 | swait() | |
| 2975 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2976 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2977 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2978 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2979 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2980 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2981 | ||
| 2982 | end | |
| 2983 | ||
| 2984 | ||
| 2985 | ||
| 2986 | ||
| 2987 | ||
| 2988 | ||
| 2989 | ||
| 2990 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2991 | for i = 0,1,0.95 do | |
| 2992 | swait() | |
| 2993 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2994 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2995 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2996 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2997 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2998 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2999 | ||
| 3000 | end | |
| 3001 | ||
| 3002 | swait() | |
| 3003 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3004 | ||
| 3005 | for i = 0,1,0.95 do | |
| 3006 | swait() | |
| 3007 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3008 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3009 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3010 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3011 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3012 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3013 | ||
| 3014 | end | |
| 3015 | ||
| 3016 | ||
| 3017 | ||
| 3018 | ||
| 3019 | ||
| 3020 | ||
| 3021 | ||
| 3022 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3023 | for i = 0,1,0.99 do | |
| 3024 | swait() | |
| 3025 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3026 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3027 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3028 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3029 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3030 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3031 | ||
| 3032 | end | |
| 3033 | ||
| 3034 | swait() | |
| 3035 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3036 | ||
| 3037 | for i = 0,1,0.99 do | |
| 3038 | swait() | |
| 3039 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3040 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3041 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3042 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3043 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3044 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3045 | ||
| 3046 | end | |
| 3047 | ||
| 3048 | ||
| 3049 | ||
| 3050 | ||
| 3051 | ||
| 3052 | ||
| 3053 | ||
| 3054 | ||
| 3055 | ||
| 3056 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3057 | for i = 0,1,0.99 do | |
| 3058 | swait() | |
| 3059 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3060 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3061 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3063 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3064 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3065 | ||
| 3066 | end | |
| 3067 | ||
| 3068 | swait() | |
| 3069 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3070 | ||
| 3071 | for i = 0,1,0.99 do | |
| 3072 | swait() | |
| 3073 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3074 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3075 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3076 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3077 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3078 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3079 | ||
| 3080 | end | |
| 3081 | ||
| 3082 | ||
| 3083 | ||
| 3084 | ||
| 3085 | ||
| 3086 | ||
| 3087 | ||
| 3088 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3089 | for i = 0,1,0.99 do | |
| 3090 | swait() | |
| 3091 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3092 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3093 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3094 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3095 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3096 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3097 | ||
| 3098 | end | |
| 3099 | ||
| 3100 | swait() | |
| 3101 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3102 | ||
| 3103 | for i = 0,1,0.99 do | |
| 3104 | swait() | |
| 3105 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3106 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3107 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3108 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3109 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3110 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3111 | ||
| 3112 | end | |
| 3113 | ||
| 3114 | ||
| 3115 | ||
| 3116 | ||
| 3117 | ||
| 3118 | ||
| 3119 | ||
| 3120 | ||
| 3121 | ||
| 3122 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3123 | for i = 0,1,0.99 do | |
| 3124 | swait() | |
| 3125 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3126 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3127 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3128 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3129 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3130 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3131 | ||
| 3132 | end | |
| 3133 | ||
| 3134 | swait() | |
| 3135 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3136 | ||
| 3137 | for i = 0,1,0.99 do | |
| 3138 | swait() | |
| 3139 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3140 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3141 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3142 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3143 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3144 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3145 | ||
| 3146 | end | |
| 3147 | ||
| 3148 | ||
| 3149 | ||
| 3150 | ||
| 3151 | ||
| 3152 | ||
| 3153 | ||
| 3154 | ||
| 3155 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3156 | for i = 0,1,0.99 do | |
| 3157 | swait() | |
| 3158 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3159 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3160 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3161 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3162 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3163 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3164 | ||
| 3165 | end | |
| 3166 | ||
| 3167 | swait() | |
| 3168 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3169 | ||
| 3170 | for i = 0,1,0.99 do | |
| 3171 | swait() | |
| 3172 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3173 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3174 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3175 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3176 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3177 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3178 | ||
| 3179 | end | |
| 3180 | ||
| 3181 | ||
| 3182 | ||
| 3183 | ||
| 3184 | ||
| 3185 | ||
| 3186 | ||
| 3187 | ||
| 3188 | ||
| 3189 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3190 | for i = 0,1,0.99 do | |
| 3191 | swait() | |
| 3192 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3193 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3194 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3195 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3196 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3197 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3198 | ||
| 3199 | end | |
| 3200 | ||
| 3201 | swait() | |
| 3202 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3203 | ||
| 3204 | for i = 0,1,0.99 do | |
| 3205 | swait() | |
| 3206 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3207 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3208 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3209 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3210 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3211 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3212 | ||
| 3213 | end | |
| 3214 | ||
| 3215 | ||
| 3216 | ||
| 3217 | ||
| 3218 | ||
| 3219 | ||
| 3220 | ||
| 3221 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3222 | for i = 0,1,0.99 do | |
| 3223 | swait() | |
| 3224 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3225 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3226 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3227 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3228 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3229 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3230 | ||
| 3231 | end | |
| 3232 | ||
| 3233 | swait() | |
| 3234 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3235 | ||
| 3236 | for i = 0,1,0.99 do | |
| 3237 | swait() | |
| 3238 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3239 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3240 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3241 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3242 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3243 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3244 | ||
| 3245 | end | |
| 3246 | ||
| 3247 | ||
| 3248 | ||
| 3249 | ||
| 3250 | ||
| 3251 | ||
| 3252 | ||
| 3253 | ||
| 3254 | ||
| 3255 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3256 | for i = 0,1,0.99 do | |
| 3257 | swait() | |
| 3258 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3259 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3260 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3261 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3262 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3263 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3264 | ||
| 3265 | end | |
| 3266 | ||
| 3267 | swait() | |
| 3268 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3269 | ||
| 3270 | for i = 0,1,0.99 do | |
| 3271 | swait() | |
| 3272 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3273 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3274 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3275 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3276 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3277 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3278 | ||
| 3279 | end | |
| 3280 | ||
| 3281 | ||
| 3282 | ||
| 3283 | ||
| 3284 | ||
| 3285 | ||
| 3286 | ||
| 3287 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3288 | for i = 0,1,0.99 do | |
| 3289 | swait() | |
| 3290 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3291 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3292 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3293 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3294 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3295 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3296 | ||
| 3297 | end | |
| 3298 | ||
| 3299 | swait() | |
| 3300 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3301 | ||
| 3302 | for i = 0,1,0.99 do | |
| 3303 | swait() | |
| 3304 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3305 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3306 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3307 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3308 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3309 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3310 | ||
| 3311 | end | |
| 3312 | ||
| 3313 | ||
| 3314 | ||
| 3315 | ||
| 3316 | ||
| 3317 | ||
| 3318 | ||
| 3319 | ||
| 3320 | ||
| 3321 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3322 | for i = 0,1,0.99 do | |
| 3323 | swait() | |
| 3324 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3325 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3326 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3327 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3328 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3329 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3330 | ||
| 3331 | end | |
| 3332 | ||
| 3333 | swait() | |
| 3334 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3335 | ||
| 3336 | for i = 0,1,0.99 do | |
| 3337 | swait() | |
| 3338 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3339 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3340 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3341 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3342 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3343 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3344 | ||
| 3345 | end | |
| 3346 | ||
| 3347 | ||
| 3348 | ||
| 3349 | ||
| 3350 | ||
| 3351 | ||
| 3352 | ||
| 3353 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3354 | for i = 0,1,0.99 do | |
| 3355 | swait() | |
| 3356 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3357 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3358 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3359 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3360 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3361 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3362 | ||
| 3363 | end | |
| 3364 | ||
| 3365 | swait() | |
| 3366 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3367 | ||
| 3368 | for i = 0,1,0.99 do | |
| 3369 | swait() | |
| 3370 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3371 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3372 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3373 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3374 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3375 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3376 | ||
| 3377 | end | |
| 3378 | ||
| 3379 | ||
| 3380 | ||
| 3381 | ||
| 3382 | ||
| 3383 | ||
| 3384 | ||
| 3385 | ||
| 3386 | ||
| 3387 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3388 | for i = 0,1,0.99 do | |
| 3389 | swait() | |
| 3390 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3391 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3392 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3393 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3394 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3395 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3396 | ||
| 3397 | end | |
| 3398 | ||
| 3399 | swait() | |
| 3400 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3401 | ||
| 3402 | for i = 0,1,0.99 do | |
| 3403 | swait() | |
| 3404 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3405 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3406 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3407 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3408 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3409 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3410 | ||
| 3411 | end | |
| 3412 | ||
| 3413 | ||
| 3414 | ||
| 3415 | ||
| 3416 | ||
| 3417 | ||
| 3418 | ||
| 3419 | ||
| 3420 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3421 | for i = 0,1,0.99 do | |
| 3422 | swait() | |
| 3423 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3424 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3425 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3426 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3427 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3428 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3429 | ||
| 3430 | end | |
| 3431 | ||
| 3432 | swait() | |
| 3433 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3434 | ||
| 3435 | for i = 0,1,0.99 do | |
| 3436 | swait() | |
| 3437 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3438 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3439 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3440 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3441 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3442 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3443 | ||
| 3444 | end | |
| 3445 | ||
| 3446 | ||
| 3447 | ||
| 3448 | ||
| 3449 | ||
| 3450 | ||
| 3451 | ||
| 3452 | ||
| 3453 | ||
| 3454 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3455 | for i = 0,1,0.99 do | |
| 3456 | swait() | |
| 3457 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3458 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3459 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3460 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3461 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3462 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3463 | ||
| 3464 | end | |
| 3465 | ||
| 3466 | swait() | |
| 3467 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3468 | ||
| 3469 | for i = 0,1,0.99 do | |
| 3470 | swait() | |
| 3471 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3472 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3473 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3474 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3475 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3476 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3477 | ||
| 3478 | end | |
| 3479 | ||
| 3480 | ||
| 3481 | ||
| 3482 | ||
| 3483 | ||
| 3484 | ||
| 3485 | ||
| 3486 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3487 | for i = 0,1,0.99 do | |
| 3488 | swait() | |
| 3489 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3490 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3491 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3492 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3493 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3494 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3495 | ||
| 3496 | end | |
| 3497 | ||
| 3498 | swait() | |
| 3499 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3500 | ||
| 3501 | for i = 0,1,0.99 do | |
| 3502 | swait() | |
| 3503 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3504 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3505 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3506 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3507 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3508 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3509 | ||
| 3510 | end | |
| 3511 | ||
| 3512 | ||
| 3513 | ||
| 3514 | ||
| 3515 | ||
| 3516 | ||
| 3517 | ||
| 3518 | ||
| 3519 | ||
| 3520 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3521 | for i = 0,1,0.99 do | |
| 3522 | swait() | |
| 3523 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3524 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3525 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3526 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3527 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3528 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3529 | ||
| 3530 | end | |
| 3531 | ||
| 3532 | swait() | |
| 3533 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3534 | ||
| 3535 | for i = 0,1,0.99 do | |
| 3536 | swait() | |
| 3537 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3538 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3539 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3540 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3541 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3542 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3543 | ||
| 3544 | end | |
| 3545 | ||
| 3546 | ||
| 3547 | ||
| 3548 | ||
| 3549 | for i = 0,1,0.01 do | |
| 3550 | swait() | |
| 3551 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4) | |
| 3552 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.2) | |
| 3553 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.7) * angles(math.rad(50), math.rad(-80), math.rad(-10)),.2) | |
| 3554 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.3, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2) | |
| 3555 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(math.rad(20), math.rad(-3), math.rad(0)), 0.8) | |
| 3556 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0.3) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(4)), 0.8) | |
| 3557 | end | |
| 3558 | ||
| 3559 | so("http://www.roblox.com/asset/?id=345716857", Character, 1, 1)
| |
| 3560 | ||
| 3561 | ||
| 3562 | grab.Torso.Anchored = false | |
| 3563 | for i = 0,7,0.03 do | |
| 3564 | swait() | |
| 3565 | Humanoid.CameraOffset = Vector3.new(0,7.7+0.3*i,0) | |
| 3566 | grab.Torso.CFrame = handee.CFrame * CFrame.Angles(0,math.rad(0),0) | |
| 3567 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 7.7+0.3*i, 0.2) * CFrame.Angles(math.rad(4), math.rad(50+50*i), math.rad(0)), 0.4) | |
| 3568 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(0)),.2) | |
| 3569 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3570 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -1.5) * angles(math.rad(90), math.rad(-80), math.rad(-60)),.2) | |
| 3571 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(0)), 0.8) | |
| 3572 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.47, -0.5) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.8) | |
| 3573 | end | |
| 3574 | ||
| 3575 | end | |
| 3576 | ok2:Play() | |
| 3577 | attack = false | |
| 3578 | grab:BreakJoints() | |
| 3579 | wait(8) | |
| 3580 | Fightmusic:Play() | |
| 3581 | end | |
| 3582 | ||
| 3583 | function NORMALFACE() | |
| 3584 | attack = true | |
| 3585 | ||
| 3586 | for i = 0,2,0.06 do | |
| 3587 | swait() | |
| 3588 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(90), math.rad(0)), 0.1) | |
| 3589 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
| 3590 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(60)),.4) | |
| 3591 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
| 3592 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
| 3593 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2) | |
| 3594 | ||
| 3595 | end | |
| 3596 | ||
| 3597 | --local GGyro = Instance.new("BodyPosition")
| |
| 3598 | local grab = nil | |
| 3599 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 3600 | if v:FindFirstChild('Torso') then
| |
| 3601 | Grabbed = true | |
| 3602 | grab = v | |
| 3603 | end | |
| 3604 | end | |
| 3605 | ||
| 3606 | ||
| 3607 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
| 3608 | Grabbed = false | |
| 3609 | attack = false | |
| 3610 | for i = 1,300 do | |
| 3611 | wait(0.4) | |
| 3612 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
| |
| 3613 | Character:BreakJoints() | |
| 3614 | end | |
| 3615 | wait(2) | |
| 3616 | end | |
| 3617 | ||
| 3618 | ||
| 3619 | ||
| 3620 | if grab == nil then | |
| 3621 | print("Get to a vaild torso.")
| |
| 3622 | attack = false | |
| 3623 | end | |
| 3624 | ||
| 3625 | if Grabbed == true then | |
| 3626 | grab.Humanoid.PlatformStand = true | |
| 3627 | wait(1) | |
| 3628 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3629 | ||
| 3630 | ||
| 3631 | for i = 0,3,0.12 do | |
| 3632 | swait() | |
| 3633 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3634 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
| 3635 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3636 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.2) | |
| 3637 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 3638 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 3639 | end | |
| 3640 | end | |
| 3641 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3642 | grab.Torso.Anchored = true | |
| 3643 | ||
| 3644 | ||
| 3645 | for i = 0,3,0.06 do | |
| 3646 | swait() | |
| 3647 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3648 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
| 3649 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3650 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
| 3651 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 3652 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 3653 | end | |
| 3654 | ||
| 3655 | ||
| 3656 | ||
| 3657 | for i = 1, 3 do | |
| 3658 | so("http://www.roblox.com/asset/?id=138903071", handee2, 1, 1)
| |
| 3659 | local part = Instance.new("Part",handee2)
| |
| 3660 | part.Shape = "Ball" | |
| 3661 | part.Anchored = true | |
| 3662 | part.CanCollide = false | |
| 3663 | part.BrickColor = BrickColor.new"Really red" | |
| 3664 | part.Material = Enum.Material.Neon | |
| 3665 | part.Size = Vector3.new(1,1,1) | |
| 3666 | part.CFrame = handee2.CFrame | |
| 3667 | part.TopSurface,part.BottomSurface = 10,10 | |
| 3668 | for i = 0,1,.3 do | |
| 3669 | part.Size = part.Size+ Vector3.new(0.25,0.25,0.25) | |
| 3670 | part.Transparency = i | |
| 3671 | wait() | |
| 3672 | end | |
| 3673 | part:destroy() | |
| 3674 | end | |
| 3675 | ||
| 3676 | ||
| 3677 | for i = 0,3,0.06 do | |
| 3678 | swait() | |
| 3679 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3680 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
| 3681 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3682 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
| 3683 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 3684 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 3685 | end | |
| 3686 | ||
| 3687 | Fightmusic:Pause() | |
| 3688 | Head.face.Texture = "rbxassetid://119808546" | |
| 3689 | so("http://www.roblox.com/asset/?id=992192914", Head, 3, 1)
| |
| 3690 | wait(2) | |
| 3691 | grab.Head.face.Texture = "rbxassetid://301413820" | |
| 3692 | wait(1.7) | |
| 3693 | ||
| 3694 | for i = 1, 40 do | |
| 3695 | so("http://www.roblox.com/asset/?id=390473202", Character, 1, 1)
| |
| 3696 | local part = Instance.new("Part",grab.Torso)
| |
| 3697 | part.Shape = "Ball" | |
| 3698 | part.Anchored = true | |
| 3699 | part.CanCollide = false | |
| 3700 | part.BrickColor = BrickColor.new"Really red" | |
| 3701 | part.Material = Enum.Material.Neon | |
| 3702 | part.Size = Vector3.new(1,1,1) | |
| 3703 | part.CFrame = grab.Torso.CFrame | |
| 3704 | part.TopSurface,part.BottomSurface = 10,10 | |
| 3705 | for i = 0,1,.83 do | |
| 3706 | part.Size = part.Size+ Vector3.new(5.25,5.25,5.25) | |
| 3707 | part.Transparency = i | |
| 3708 | wait() | |
| 3709 | end | |
| 3710 | part:destroy() | |
| 3711 | end | |
| 3712 | ||
| 3713 | local Blood = Instance.new("ParticleEmitter", grab.Torso)
| |
| 3714 | Blood.VelocitySpread = 180 | |
| 3715 | Blood.Lifetime = NumberRange.new(1) | |
| 3716 | Blood.Texture = "http://roblox.com/asset/?id=771221224" | |
| 3717 | Blood.Speed = NumberRange.new(3.5) | |
| 3718 | Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
| |
| 3719 | Blood.RotSpeed = NumberRange.new(-45, 45) | |
| 3720 | Blood.Rate = 1280 | |
| 3721 | Blood.Rotation = NumberRange.new(-45, 45) | |
| 3722 | Blood.Acceleration = Vector3.new(1,-3,1) | |
| 3723 | Blood.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 3724 | Blood.LightEmission = 0.8 | |
| 3725 | Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0.3,0,0)) | |
| 3726 | ||
| 3727 | ||
| 3728 | local Blood2 = Instance.new("ParticleEmitter", grab.Torso)
| |
| 3729 | Blood2.VelocitySpread = 280 | |
| 3730 | Blood2.Lifetime = NumberRange.new(1) | |
| 3731 | Blood2.Texture = "http://roblox.com/asset/?id=771221224" | |
| 3732 | Blood2.Speed = NumberRange.new(3.5) | |
| 3733 | Blood2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
| |
| 3734 | Blood2.RotSpeed = NumberRange.new(-45, 45) | |
| 3735 | Blood2.Rate = 1280 | |
| 3736 | Blood2.Rotation = NumberRange.new(-45, 45) | |
| 3737 | Blood2.Acceleration = Vector3.new(1,-3,1) | |
| 3738 | Blood2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 3739 | Blood2.LightEmission = 0.8 | |
| 3740 | Blood2.Color = ColorSequence.new(Color3.new(0.1, 0, 0), Color3.new(0.4,0,0)) | |
| 3741 | ||
| 3742 | grab.Torso.Anchored = false | |
| 3743 | ||
| 3744 | Blood.Enabled = true | |
| 3745 | Blood2.Enabled = true | |
| 3746 | grab:BreakJoints() | |
| 3747 | grab.Head.face.Texture = "rbxassetid://362460359" | |
| 3748 | so("http://www.roblox.com/asset/?id=170040190", grab.Head, 1, 1)
| |
| 3749 | wait(3) | |
| 3750 | ||
| 3751 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3752 | wait(0.2) | |
| 3753 | ||
| 3754 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3755 | wait(0.2) | |
| 3756 | ||
| 3757 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3758 | wait(0.2) | |
| 3759 | ||
| 3760 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3761 | wait(0.2) | |
| 3762 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3763 | wait(0.2) | |
| 3764 | ||
| 3765 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3766 | wait(0.2) | |
| 3767 | ||
| 3768 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3769 | wait(0.2) | |
| 3770 | ||
| 3771 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3772 | wait(2) | |
| 3773 | ||
| 3774 | ok:Play() | |
| 3775 | wait(2) | |
| 3776 | ||
| 3777 | for i = 0,53,0.06 do | |
| 3778 | swait() | |
| 3779 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3780 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(60)),.1) | |
| 3781 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(-90), math.rad(90)),0.3) | |
| 3782 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(90), math.rad(-90)),0.3) | |
| 3783 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3784 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3785 | ||
| 3786 | ||
| 3787 | ||
| 3788 | ||
| 3789 | swait() | |
| 3790 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3791 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-60),math.rad(0),math.rad(-60)),.1) | |
| 3792 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(-90)),0.3) | |
| 3793 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)),0.3) | |
| 3794 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3795 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3796 | ||
| 3797 | end | |
| 3798 | ||
| 3799 | wait() | |
| 3800 | Fightmusic:Resume() | |
| 3801 | attack = false | |
| 3802 | Head.face.Texture = "rbxassetid://164958099" | |
| 3803 | end | |
| 3804 | ||
| 3805 | ||
| 3806 | ||
| 3807 | ||
| 3808 | ||
| 3809 | ||
| 3810 | ||
| 3811 | ||
| 3812 | ||
| 3813 | function attacktwo() | |
| 3814 | ||
| 3815 | attack = true | |
| 3816 | ||
| 3817 | ||
| 3818 | ||
| 3819 | for i = 0,0.5,0.12 do | |
| 3820 | swait() | |
| 3821 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 3822 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 3823 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
| 3824 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
| 3825 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 3826 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 3827 | ||
| 3828 | end | |
| 3829 | ||
| 3830 | ||
| 3831 | ||
| 3832 | for i = 0,2,0.12 do | |
| 3833 | swait() | |
| 3834 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3835 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.2) | |
| 3836 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(20*i)),.2) | |
| 3837 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90-40*i), math.rad(0), math.rad(-90+40*i)),.2) | |
| 3838 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(4)), 0.2) | |
| 3839 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.2) | |
| 3840 | ||
| 3841 | end | |
| 3842 | ||
| 3843 | so("http://roblox.com/asset/?id=169259383",RightArm,1,1)
| |
| 3844 | ||
| 3845 | con5=Hitbox.Touched:connect(function(hit) | |
| 3846 | if attackdebounce == false then | |
| 3847 | attackdebounce = true | |
| 3848 | Damagefunc(hit,33,47,math.random(5,12),"Normal",RootPart,0,1) | |
| 3849 | so("http://roblox.com/asset/?id=542443306",RightArm,1,1)
| |
| 3850 | wait(0.3) | |
| 3851 | attackdebounce = false | |
| 3852 | end | |
| 3853 | end) | |
| 3854 | ||
| 3855 | ||
| 3856 | for i = 0,1,0.07 do | |
| 3857 | swait() | |
| 3858 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90*i), math.rad(0)), 0.6) | |
| 3859 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
| 3860 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.7) | |
| 3861 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
| 3862 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
| 3863 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
| 3864 | ||
| 3865 | end | |
| 3866 | con5:disconnect() | |
| 3867 | attack = false | |
| 3868 | end | |
| 3869 | ||
| 3870 | ||
| 3871 | ||
| 3872 | ||
| 3873 | function attackthree() | |
| 3874 | ||
| 3875 | attack = true | |
| 3876 | ||
| 3877 | ||
| 3878 | noleg = true | |
| 3879 | ||
| 3880 | ||
| 3881 | for i = 0,1,0.04 do | |
| 3882 | swait() | |
| 3883 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90), math.rad(0)), 0.4) | |
| 3884 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
| 3885 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.4) | |
| 3886 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
| 3887 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
| 3888 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
| 3889 | end | |
| 3890 | ||
| 3891 | so("http://roblox.com/asset/?id=169259383",LeftLeg,1,1.8)
| |
| 3892 | ||
| 3893 | con5=Hitbox4.Touched:connect(function(hit) | |
| 3894 | if attackdebounce == false then | |
| 3895 | attackdebounce = true | |
| 3896 | Damagefunc(hit,53,77,math.random(30,45),"Knockdown",RootPart,0,1) | |
| 3897 | so("http://roblox.com/asset/?id=542443306",LeftLeg,1,0.76)
| |
| 3898 | wait(0.3) | |
| 3899 | attackdebounce = false | |
| 3900 | end | |
| 3901 | end) | |
| 3902 | ||
| 3903 | ||
| 3904 | ||
| 3905 | for i = 0,1.5,0.09 do | |
| 3906 | swait() | |
| 3907 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(49), math.rad(-50*i), math.rad(30)), 0.6) | |
| 3908 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 3909 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
| 3910 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
| 3911 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-40), math.rad(0)), 0.7) | |
| 3912 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(20)), 0.3) | |
| 3913 | end | |
| 3914 | noleg = false | |
| 3915 | con5:disconnect() | |
| 3916 | attack = false | |
| 3917 | end | |
| 3918 | ||
| 3919 | ||
| 3920 | ||
| 3921 | mouse.Button1Down:connect(function() | |
| 3922 | if attack==false and stance == true then | |
| 3923 | if attacktype==1 then | |
| 3924 | attack=true | |
| 3925 | attacktype=2 | |
| 3926 | attackone() | |
| 3927 | elseif attacktype==2 then | |
| 3928 | attack=true | |
| 3929 | attacktype=3 | |
| 3930 | attacktwo() | |
| 3931 | elseif attacktype==3 then | |
| 3932 | attack=true | |
| 3933 | attacktype=1 | |
| 3934 | attackthree() | |
| 3935 | end | |
| 3936 | end | |
| 3937 | end) | |
| 3938 | ||
| 3939 | ||
| 3940 | ||
| 3941 | ||
| 3942 | --Who said i cant reuse my own stuff? Lol. | |
| 3943 | function Dash() | |
| 3944 | evadecooldown = true | |
| 3945 | attack = true | |
| 3946 | so("http://www.roblox.com/asset/?id=558640653", Torso, 1, 1)
| |
| 3947 | for i = 0,1,0.06 do | |
| 3948 | swait() | |
| 3949 | RootPart.Velocity = RootPart.CFrame.lookVector * 140 | |
| 3950 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4) | |
| 3951 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
| 3952 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.2) | |
| 3953 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3954 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8) | |
| 3955 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8) | |
| 3956 | end | |
| 3957 | attack = false | |
| 3958 | wait(0.5) | |
| 3959 | evadecooldown = false | |
| 3960 | end | |
| 3961 | ||
| 3962 | ||
| 3963 | ||
| 3964 | ||
| 3965 | mouse.KeyDown:connect(function(key) | |
| 3966 | if key == 'f' and attack == false and stance == false then | |
| 3967 | Fightmusic:Play() | |
| 3968 | Head.face.Texture = "rbxassetid://164958099" | |
| 3969 | music:Pause() | |
| 3970 | stance = true | |
| 3971 | Humanoid.MaxHealth = 300 | |
| 3972 | repeat | |
| 3973 | swait() | |
| 3974 | Humanoid.Health = Humanoid.Health + 2 | |
| 3975 | until Humanoid.Health == 300 | |
| 3976 | Humanoid.JumpPower = 60 | |
| 3977 | end | |
| 3978 | end) | |
| 3979 | ||
| 3980 | ||
| 3981 | mouse.KeyDown:connect(function(key) | |
| 3982 | if key == 'g' and attack == false and stance == true then | |
| 3983 | Fightmusic:Stop() | |
| 3984 | Head.face.Texture = "rbxassetid://164958099" | |
| 3985 | music:Resume() | |
| 3986 | stance = false | |
| 3987 | Humanoid.MaxHealth = 100 | |
| 3988 | Humanoid.JumpPower = 50 | |
| 3989 | end | |
| 3990 | end) | |
| 3991 | ||
| 3992 | ||
| 3993 | ||
| 3994 | ||
| 3995 | mouse.KeyDown:connect(function(key) | |
| 3996 | if key == 'h' and attack == false and stance == true then | |
| 3997 | Humanoid.Health = Humanoid.Health + 10 | |
| 3998 | end | |
| 3999 | end) | |
| 4000 | ||
| 4001 | mouse.KeyDown:connect(function(key) | |
| 4002 | if key == 'e' and attack == false and stance == true and evadecooldown == false then | |
| 4003 | Dash() | |
| 4004 | end | |
| 4005 | end) | |
| 4006 | ||
| 4007 | ||
| 4008 | mouse.KeyDown:connect(function(key) | |
| 4009 | if key == 't' and attack == false and stance == true then | |
| 4010 | NORMALFACE() | |
| 4011 | end | |
| 4012 | end) | |
| 4013 | ||
| 4014 | ||
| 4015 | ||
| 4016 | ||
| 4017 | ||
| 4018 | mouse.KeyDown:connect(function(key) | |
| 4019 | if key == 'r' and attack == false and stance == true then | |
| 4020 | thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga() | |
| 4021 | end | |
| 4022 | end) | |
| 4023 | Character.Humanoid.WalkSpeed = 5 | |
| 4024 | ||
| 4025 | mouse.KeyDown:connect(function(key) | |
| 4026 | if string.byte(key) == 48 and stance == false then | |
| 4027 | ||
| 4028 | Humanoid.WalkSpeed = 25 | |
| 4029 | end | |
| 4030 | end) | |
| 4031 | ||
| 4032 | mouse.KeyUp:connect(function(key) | |
| 4033 | if string.byte(key) == 48 and stance == false then | |
| 4034 | ||
| 4035 | Humanoid.WalkSpeed = 5 | |
| 4036 | end | |
| 4037 | end) | |
| 4038 | ||
| 4039 | ||
| 4040 | ||
| 4041 | ||
| 4042 | Character.Humanoid.WalkSpeed = 5 | |
| 4043 | ||
| 4044 | mouse.KeyDown:connect(function(key) | |
| 4045 | if string.byte(key) == 48 and stance == true then | |
| 4046 | Swing = 2 | |
| 4047 | Character.Humanoid.WalkSpeed = 45 | |
| 4048 | end | |
| 4049 | end) | |
| 4050 | ||
| 4051 | mouse.KeyUp:connect(function(key) | |
| 4052 | if string.byte(key) == 48 and stance == true then | |
| 4053 | Swing = 1 | |
| 4054 | Character.Humanoid.WalkSpeed = 5 | |
| 4055 | ||
| 4056 | end | |
| 4057 | end) | |
| 4058 | ||
| 4059 | ||
| 4060 | ||
| 4061 | ||
| 4062 | local sine = 0 | |
| 4063 | local change = 1 | |
| 4064 | local val = 0 | |
| 4065 | while true do | |
| 4066 | swait() | |
| 4067 | sine = sine + change | |
| 4068 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 4069 | local velderp=RootPart.Velocity.y | |
| 4070 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 4071 | if attack==true or attack==false then | |
| 4072 | if attack==false then | |
| 4073 | idle=idle+1 | |
| 4074 | else | |
| 4075 | idle=0 | |
| 4076 | end | |
| 4077 | if idle>=500 then | |
| 4078 | if attack==false then | |
| 4079 | end | |
| 4080 | end | |
| 4081 | ||
| 4082 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 4083 | Anim="Jump" | |
| 4084 | if attack==false then | |
| 4085 | change = 1 | |
| 4086 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4087 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 4088 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),.3) | |
| 4089 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.3) | |
| 4090 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.3) | |
| 4091 | end | |
| 4092 | if attack==false or attack == true then | |
| 4093 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1) | |
| 4094 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1) | |
| 4095 | end | |
| 4096 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 4097 | Anim="Fall" | |
| 4098 | change = 1 | |
| 4099 | if attack==false then | |
| 4100 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4101 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 4102 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(5), math.rad(10), math.rad(20)), 0.3) | |
| 4103 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-5), math.rad(-10), math.rad(-20)), 0.3) | |
| 4104 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 4105 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
| 4106 | end | |
| 4107 | if attack==false or attack == true then | |
| 4108 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.67, -0.4) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), 0.1) | |
| 4109 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.1) | |
| 4110 | end | |
| 4111 | elseif torvel<1 and hitfloor~=nil then | |
| 4112 | Anim="Idle" | |
| 4113 | if attack==false and stance == false then | |
| 4114 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4115 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07) | |
| 4116 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(25+4*math.cos(sine/60)),math.rad(0),math.rad(0)),0.07) | |
| 4117 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0+15*math.cos(sine/60)), math.rad(10)),0.07) | |
| 4118 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0-15*math.cos(sine/60)), math.rad(-10)),0.07) | |
| 4119 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.07) | |
| 4120 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.07) | |
| 4121 | else | |
| 4122 | if attack==false and stance == true then | |
| 4123 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4124 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.15*math.cos(sine/7.5), -0.2) * CFrame.Angles(math.rad(0+20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
| 4125 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),0.07) | |
| 4126 | RW.C0 = clerp(RW.C0, CFrame.new(0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(-90), math.rad(90)),0.3) | |
| 4127 | LW.C0 = clerp(LW.C0, CFrame.new(-0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(90), math.rad(-90)),0.3) | |
| 4128 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.06+0.15*math.cos(sine/7.5), 0.1) * CFrame.Angles(math.rad(-25-20*math.cos(sine/15)), math.rad(3), math.rad(-4)), 0.07) | |
| 4129 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.06+0.15*math.cos(sine/7.5), -0.3) * CFrame.Angles(math.rad(0-20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
| 4130 | end | |
| 4131 | end | |
| 4132 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 4133 | Anim="Walk" | |
| 4134 | if attack==false then | |
| 4135 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4136 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
| 4137 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/7.5), 0) * angles(math.rad(-5), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 65), .2) | |
| 4138 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-4+8*math.cos(sine/18)),math.rad(0),math.rad(0) + RootPart.RotVelocity.Y / 13),.2) | |
| 4139 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(10)+ RootPart.RotVelocity.Y / 34),.2) | |
| 4140 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-10)- RootPart.RotVelocity.Y / -34),.2) | |
| 4141 | end | |
| 4142 | if attack==false then | |
| 4143 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
| 4144 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
| 4145 | end | |
| 4146 | if attack==true and noleg == false then | |
| 4147 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
| 4148 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
| 4149 | end | |
| 4150 | elseif torvel>=22 and hitfloor~=nil then | |
| 4151 | Anim="Run" | |
| 4152 | if attack==false then | |
| 4153 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4154 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.2)* angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
| 4155 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/3), 0) * angles(math.rad(-20+5*math.cos(sine/5)), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 15), .2) | |
| 4156 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-7+9*math.cos(sine/3)),math.rad(0),math.rad(0)+ RootPart.RotVelocity.Y / 8),.2) | |
| 4157 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(20)+ RootPart.RotVelocity.Y / 14),.2) | |
| 4158 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(-20)+ RootPart.RotVelocity.Y / 14),.2) | |
| 4159 | end | |
| 4160 | if attack==false then | |
| 4161 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4162 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4163 | end | |
| 4164 | if attack==true and noleg == false then | |
| 4165 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4166 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4167 | end | |
| 4168 | end | |
| 4169 | end | |
| 4170 | end |