SHOW:
|
|
- or go back to the newest paste.
| 1 | local debris = game:GetService("Debris")
| |
| 2 | - | NLS([[ |
| 2 | + | |
| 3 | - | mouse = owner:GetMouse() |
| 3 | + | Tool.Name = "MINE DIAMOOOOOOOONDS" |
| 4 | - | |
| 4 | + | |
| 5 | - | local E = owner.Character:WaitForChild("The")
|
| 5 | + | |
| 6 | - | mouse.Button1Down:Connect(function() |
| 6 | + | |
| 7 | - | E:FireServer(mouse.Hit.Position) |
| 7 | + | Part.Size = Vector3.new(1,5,1) |
| 8 | Part.Color = Color3.fromRGB(130, 66, 5) | |
| 9 | - | ]], owner.Character) |
| 9 | + | |
| 10 | - | function isplatformstand(PC) |
| 10 | + | |
| 11 | - | coroutine.wrap(function() |
| 11 | + | |
| 12 | - | PC.Character.Humanoid.PlatformStand = true |
| 12 | + | Part2.Size = Vector3.new(1.1,1.1,5) |
| 13 | - | wait(3) |
| 13 | + | Part2.Color = Color3.fromRGB(0, 0, 121) |
| 14 | - | for i,v in pairs(PC.Character:GetDescendants()) do |
| 14 | + | |
| 15 | - | if v:IsA("Motor6D") and v.Parent.Name ~= "HumanoidRootPart" then
|
| 15 | + | |
| 16 | - | v.Enabled = true |
| 16 | + | Tool.GripPos = Vector3.new(0,-2,0) |
| 17 | Tool.Parent = owner.Character | |
| 18 | ShootWeld = Instance.new("Weld", Part)
| |
| 19 | - | PC.Character.Humanoid.PlatformStand = false |
| 19 | + | |
| 20 | - | end)() |
| 20 | + | |
| 21 | ShootWeld.C0 = CFrame.new(0,-1.75,0) | |
| 22 | - | function killfunction(part) |
| 22 | + | |
| 23 | - | local Model = part:FindFirstAncestorOfClass("Model")
|
| 23 | + | |
| 24 | - | if Model then |
| 24 | + | local music = Instance.new("Sound", owner.Character.Head)
|
| 25 | - | local PC = game:GetService("Players"):GetPlayerFromCharacter(Model)
|
| 25 | + | music.SoundId = "rbxassetid://693581349" |
| 26 | - | if PC then |
| 26 | + | music.Volume = 1 |
| 27 | - | if PC ~= owner then |
| 27 | + | |
| 28 | - | local limbcollider = Instance.new("Part", PC.Character:findFirstChild("Right Arm"))
|
| 28 | + | music:Resume() |
| 29 | - | limbcollider.Size = Vector3.new(1.4,1,1) |
| 29 | + | |
| 30 | - | limbcollider.Shape = "Cylinder" |
| 30 | + | |
| 31 | - | limbcollider.Transparency = 1 |
| 31 | + | music:Pause() |
| 32 | - | limbcollider.Name = "LimbCollider" |
| 32 | + | |
| 33 | - | local limbcolliderweld = Instance.new("Weld", limbcollider)
|
| 33 | + | TweenService = game:GetService("TweenService")
|
| 34 | - | limbcolliderweld.Part0 = PC.Character:findFirstChild("Right Arm")
|
| 34 | + | spininfo = TweenInfo.new(0.35,Enum.EasingStyle.Linear) |
| 35 | - | limbcolliderweld.Part1 = limbcollider |
| 35 | + | Spin1 = TweenService:Create(Tool,spininfo,{Grip = CFrame.Angles(math.rad(120),0,0)})
|
| 36 | - | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 36 | + | Spin2 = TweenService:Create(Tool,spininfo,{Grip = CFrame.Angles(math.rad(240),0,0)})
|
| 37 | - | local limbcollider2 = Instance.new("Part", PC.Character:findFirstChild("Left Arm"))
|
| 37 | + | Spin3 = TweenService:Create(Tool,spininfo,{Grip = CFrame.Angles(math.rad(360),0,0)})
|
| 38 | - | limbcollider2.Size = Vector3.new(1.4,1,1) |
| 38 | + | Tool.Activated:Connect(function() |
| 39 | - | limbcollider2.Shape = "Cylinder" |
| 39 | + | Part.Size = Vector3.new(3,15,3) |
| 40 | - | limbcollider2.Transparency = 1 |
| 40 | + | Part2.Size = Vector3.new(3.3,3.3,15) |
| 41 | - | limbcollider2.Name = "LimbCollider" |
| 41 | + | ShootWeld.C0 = CFrame.new(0,-1.75 * 3,0) |
| 42 | - | local limbcolliderweld2 = Instance.new("Weld", limbcollider)
|
| 42 | + | Tool.GripPos = Vector3.new(0,-2 * 3,0) |
| 43 | - | limbcolliderweld2.Part0 = PC.Character:findFirstChild("Left Arm")
|
| 43 | + | candamage = true |
| 44 | - | limbcolliderweld2.Part1 = limbcollider2 |
| 44 | + | Spin1:Play() |
| 45 | - | limbcolliderweld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 45 | + | wait(0.35) |
| 46 | - | local limbcollider3 = Instance.new("Part", PC.Character:findFirstChild("Right Leg"))
|
| 46 | + | Spin2:Play() |
| 47 | - | limbcollider3.Size = Vector3.new(1.3,1,1) |
| 47 | + | wait(0.35) |
| 48 | - | limbcollider3.Shape = "Cylinder" |
| 48 | + | Spin3:Play() |
| 49 | - | limbcollider3.Transparency = 1 |
| 49 | + | wait(0.35) |
| 50 | - | limbcollider3.Name = "LimbCollider" |
| 50 | + | candamage = false |
| 51 | - | local limbcolliderweld3 = Instance.new("Weld", limbcollider)
|
| 51 | + | Part.Size = Vector3.new(1,5,1) |
| 52 | - | limbcolliderweld3.Part0 = PC.Character:findFirstChild("Right Leg")
|
| 52 | + | Part2.Size = Vector3.new(1.1,1.1,5) |
| 53 | - | limbcolliderweld3.Part1 = limbcollider3 |
| 53 | + | ShootWeld.C0 = CFrame.new(0,-1.75,0) |
| 54 | - | limbcolliderweld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 54 | + | Tool.GripPos = Vector3.new(0,-2,0) |
| 55 | - | local limbcollider4 = Instance.new("Part", PC.Character:findFirstChild("Left Leg"))
|
| 55 | + | |
| 56 | - | limbcollider4.Size = Vector3.new(1.3,1,1) |
| 56 | + | Part2.Touched:Connect(function(hit) |
| 57 | - | limbcollider4.Shape = "Cylinder" |
| 57 | + | if hit.Name ~= "Base" then |
| 58 | - | limbcollider4.Transparency = 1 |
| 58 | + | if hit ~= owner.Character:GetDescendants() then |
| 59 | - | limbcollider4.Name = "LimbCollider" |
| 59 | + | if candamage then |
| 60 | - | local limbcolliderweld4 = Instance.new("Weld", limbcollider)
|
| 60 | + | oldcf = hit.CFrame |
| 61 | - | limbcolliderweld4.Part0 = PC.Character:findFirstChild("Left Leg")
|
| 61 | + | oldcolor = hit.Color |
| 62 | - | limbcolliderweld4.Part1 = limbcollider4 |
| 62 | + | hit:Destroy() |
| 63 | - | limbcolliderweld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 63 | + | local mined = Instance.new("Sound", owner.Character.Head)
|
| 64 | - | debris:AddItem(limbcollider, 3) |
| 64 | + | mined.SoundId = "rbxassetid://6496157434" |
| 65 | - | debris:AddItem(limbcollider2, 3) |
| 65 | + | mined.Volume = 1 |
| 66 | - | debris:AddItem(limbcollider3, 3) |
| 66 | + | mined:Play() |
| 67 | - | debris:AddItem(limbcollider4, 3) |
| 67 | + | debris:AddItem(mined,1) |
| 68 | - | isplatformstand(PC) |
| 68 | + | for i = 1, 5 do |
| 69 | - | for i,v in pairs(PC.Character:GetDescendants()) do |
| 69 | + | partdebris = Instance.new("Part",script)
|
| 70 | - | if v:IsA("Motor6D") and v.Parent.Name ~= "HumanoidRootPart" then
|
| 70 | + | partdebris.Shape = Enum.PartType.Ball |
| 71 | - | local Socket = Instance.new("BallSocketConstraint")
|
| 71 | + | partdebris.Size = Vector3.new(0.5,0.5,0.5) |
| 72 | - | local a1 = Instance.new("Attachment")
|
| 72 | + | partdebris.Color = oldcolor |
| 73 | - | local a2 = Instance.new("Attachment")
|
| 73 | + | Mesh = Instance.new("SpecialMesh")
|
| 74 | - | a1.Parent = v.Part0 |
| 74 | + | Mesh.Parent = partdebris |
| 75 | - | a2.Parent = v.Part1 |
| 75 | + | Mesh.MeshType = "Brick" |
| 76 | - | Socket.Parent = v.Parent |
| 76 | + | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) |
| 77 | - | Socket.Attachment0 = a1 |
| 77 | + | partdebris.CanTouch = false |
| 78 | - | Socket.Attachment1 = a2 |
| 78 | + | partdebris.Material = Enum.Material.SmoothPlastic |
| 79 | - | a1.CFrame = v.C0 |
| 79 | + | partdebris.CFrame = oldcf * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) |
| 80 | - | a2.CFrame = v.C1 |
| 80 | + | debris:AddItem(partdebris,6) |
| 81 | - | Socket.LimitsEnabled = true |
| 81 | + | |
| 82 | - | Socket.TwistLimitsEnabled = true |
| 82 | + | |
| 83 | - | v.Enabled = false |
| 83 | + | |
| 84 | - | debris:AddItem(a1, 3) |
| 84 | + | |
| 85 | - | debris:AddItem(a2, 3) |
| 85 | + | end) |