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1 | local debris = game:GetService("Debris") | |
2 | - | NLS([[ |
2 | + | |
3 | - | mouse = owner:GetMouse() |
3 | + | Tool.Name = "MINE DIAMOOOOOOOONDS" |
4 | - | |
4 | + | |
5 | - | local E = owner.Character:WaitForChild("The") |
5 | + | |
6 | - | mouse.Button1Down:Connect(function() |
6 | + | |
7 | - | E:FireServer(mouse.Hit.Position) |
7 | + | Part.Size = Vector3.new(1,5,1) |
8 | Part.Color = Color3.fromRGB(130, 66, 5) | |
9 | - | ]], owner.Character) |
9 | + | |
10 | - | function isplatformstand(PC) |
10 | + | |
11 | - | coroutine.wrap(function() |
11 | + | |
12 | - | PC.Character.Humanoid.PlatformStand = true |
12 | + | Part2.Size = Vector3.new(1.1,1.1,5) |
13 | - | wait(3) |
13 | + | Part2.Color = Color3.fromRGB(0, 0, 121) |
14 | - | for i,v in pairs(PC.Character:GetDescendants()) do |
14 | + | |
15 | - | if v:IsA("Motor6D") and v.Parent.Name ~= "HumanoidRootPart" then |
15 | + | |
16 | - | v.Enabled = true |
16 | + | Tool.GripPos = Vector3.new(0,-2,0) |
17 | Tool.Parent = owner.Character | |
18 | ShootWeld = Instance.new("Weld", Part) | |
19 | - | PC.Character.Humanoid.PlatformStand = false |
19 | + | |
20 | - | end)() |
20 | + | |
21 | ShootWeld.C0 = CFrame.new(0,-1.75,0) | |
22 | - | function killfunction(part) |
22 | + | |
23 | - | local Model = part:FindFirstAncestorOfClass("Model") |
23 | + | |
24 | - | if Model then |
24 | + | local music = Instance.new("Sound", owner.Character.Head) |
25 | - | local PC = game:GetService("Players"):GetPlayerFromCharacter(Model) |
25 | + | music.SoundId = "rbxassetid://693581349" |
26 | - | if PC then |
26 | + | music.Volume = 1 |
27 | - | if PC ~= owner then |
27 | + | |
28 | - | local limbcollider = Instance.new("Part", PC.Character:findFirstChild("Right Arm")) |
28 | + | music:Resume() |
29 | - | limbcollider.Size = Vector3.new(1.4,1,1) |
29 | + | |
30 | - | limbcollider.Shape = "Cylinder" |
30 | + | |
31 | - | limbcollider.Transparency = 1 |
31 | + | music:Pause() |
32 | - | limbcollider.Name = "LimbCollider" |
32 | + | |
33 | - | local limbcolliderweld = Instance.new("Weld", limbcollider) |
33 | + | TweenService = game:GetService("TweenService") |
34 | - | limbcolliderweld.Part0 = PC.Character:findFirstChild("Right Arm") |
34 | + | spininfo = TweenInfo.new(0.35,Enum.EasingStyle.Linear) |
35 | - | limbcolliderweld.Part1 = limbcollider |
35 | + | Spin1 = TweenService:Create(Tool,spininfo,{Grip = CFrame.Angles(math.rad(120),0,0)}) |
36 | - | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
36 | + | Spin2 = TweenService:Create(Tool,spininfo,{Grip = CFrame.Angles(math.rad(240),0,0)}) |
37 | - | local limbcollider2 = Instance.new("Part", PC.Character:findFirstChild("Left Arm")) |
37 | + | Spin3 = TweenService:Create(Tool,spininfo,{Grip = CFrame.Angles(math.rad(360),0,0)}) |
38 | - | limbcollider2.Size = Vector3.new(1.4,1,1) |
38 | + | Tool.Activated:Connect(function() |
39 | - | limbcollider2.Shape = "Cylinder" |
39 | + | Part.Size = Vector3.new(3,15,3) |
40 | - | limbcollider2.Transparency = 1 |
40 | + | Part2.Size = Vector3.new(3.3,3.3,15) |
41 | - | limbcollider2.Name = "LimbCollider" |
41 | + | ShootWeld.C0 = CFrame.new(0,-1.75 * 3,0) |
42 | - | local limbcolliderweld2 = Instance.new("Weld", limbcollider) |
42 | + | Tool.GripPos = Vector3.new(0,-2 * 3,0) |
43 | - | limbcolliderweld2.Part0 = PC.Character:findFirstChild("Left Arm") |
43 | + | candamage = true |
44 | - | limbcolliderweld2.Part1 = limbcollider2 |
44 | + | Spin1:Play() |
45 | - | limbcolliderweld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
45 | + | wait(0.35) |
46 | - | local limbcollider3 = Instance.new("Part", PC.Character:findFirstChild("Right Leg")) |
46 | + | Spin2:Play() |
47 | - | limbcollider3.Size = Vector3.new(1.3,1,1) |
47 | + | wait(0.35) |
48 | - | limbcollider3.Shape = "Cylinder" |
48 | + | Spin3:Play() |
49 | - | limbcollider3.Transparency = 1 |
49 | + | wait(0.35) |
50 | - | limbcollider3.Name = "LimbCollider" |
50 | + | candamage = false |
51 | - | local limbcolliderweld3 = Instance.new("Weld", limbcollider) |
51 | + | Part.Size = Vector3.new(1,5,1) |
52 | - | limbcolliderweld3.Part0 = PC.Character:findFirstChild("Right Leg") |
52 | + | Part2.Size = Vector3.new(1.1,1.1,5) |
53 | - | limbcolliderweld3.Part1 = limbcollider3 |
53 | + | ShootWeld.C0 = CFrame.new(0,-1.75,0) |
54 | - | limbcolliderweld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
54 | + | Tool.GripPos = Vector3.new(0,-2,0) |
55 | - | local limbcollider4 = Instance.new("Part", PC.Character:findFirstChild("Left Leg")) |
55 | + | |
56 | - | limbcollider4.Size = Vector3.new(1.3,1,1) |
56 | + | Part2.Touched:Connect(function(hit) |
57 | - | limbcollider4.Shape = "Cylinder" |
57 | + | if hit.Name ~= "Base" then |
58 | - | limbcollider4.Transparency = 1 |
58 | + | if hit ~= owner.Character:GetDescendants() then |
59 | - | limbcollider4.Name = "LimbCollider" |
59 | + | if candamage then |
60 | - | local limbcolliderweld4 = Instance.new("Weld", limbcollider) |
60 | + | oldcf = hit.CFrame |
61 | - | limbcolliderweld4.Part0 = PC.Character:findFirstChild("Left Leg") |
61 | + | oldcolor = hit.Color |
62 | - | limbcolliderweld4.Part1 = limbcollider4 |
62 | + | hit:Destroy() |
63 | - | limbcolliderweld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
63 | + | local mined = Instance.new("Sound", owner.Character.Head) |
64 | - | debris:AddItem(limbcollider, 3) |
64 | + | mined.SoundId = "rbxassetid://6496157434" |
65 | - | debris:AddItem(limbcollider2, 3) |
65 | + | mined.Volume = 1 |
66 | - | debris:AddItem(limbcollider3, 3) |
66 | + | mined:Play() |
67 | - | debris:AddItem(limbcollider4, 3) |
67 | + | debris:AddItem(mined,1) |
68 | - | isplatformstand(PC) |
68 | + | for i = 1, 5 do |
69 | - | for i,v in pairs(PC.Character:GetDescendants()) do |
69 | + | partdebris = Instance.new("Part",script) |
70 | - | if v:IsA("Motor6D") and v.Parent.Name ~= "HumanoidRootPart" then |
70 | + | partdebris.Shape = Enum.PartType.Ball |
71 | - | local Socket = Instance.new("BallSocketConstraint") |
71 | + | partdebris.Size = Vector3.new(0.5,0.5,0.5) |
72 | - | local a1 = Instance.new("Attachment") |
72 | + | partdebris.Color = oldcolor |
73 | - | local a2 = Instance.new("Attachment") |
73 | + | Mesh = Instance.new("SpecialMesh") |
74 | - | a1.Parent = v.Part0 |
74 | + | Mesh.Parent = partdebris |
75 | - | a2.Parent = v.Part1 |
75 | + | Mesh.MeshType = "Brick" |
76 | - | Socket.Parent = v.Parent |
76 | + | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) |
77 | - | Socket.Attachment0 = a1 |
77 | + | partdebris.CanTouch = false |
78 | - | Socket.Attachment1 = a2 |
78 | + | partdebris.Material = Enum.Material.SmoothPlastic |
79 | - | a1.CFrame = v.C0 |
79 | + | partdebris.CFrame = oldcf * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) |
80 | - | a2.CFrame = v.C1 |
80 | + | debris:AddItem(partdebris,6) |
81 | - | Socket.LimitsEnabled = true |
81 | + | |
82 | - | Socket.TwistLimitsEnabled = true |
82 | + | |
83 | - | v.Enabled = false |
83 | + | |
84 | - | debris:AddItem(a1, 3) |
84 | + | |
85 | - | debris:AddItem(a2, 3) |
85 | + | end) |