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| 1 | Player = game:GetService("Players").LocalPlayer
| |
| 2 | Character = Player.Character | |
| 3 | PlayerGui = Player.PlayerGui | |
| 4 | Backpack = Player.Backpack | |
| 5 | Torso = Character.Torso | |
| 6 | Head = Character.Head | |
| 7 | Humanoid = Character.Humanoid | |
| 8 | LeftArm = Character["Left Arm"] | |
| 9 | LeftLeg = Character["Left Leg"] | |
| 10 | RightArm = Character["Right Arm"] | |
| 11 | RightLeg = Character["Right Leg"] | |
| 12 | LS = Torso["Left Shoulder"] | |
| 13 | LH = Torso["Left Hip"] | |
| 14 | RS = Torso["Right Shoulder"] | |
| 15 | RH = Torso["Right Hip"] | |
| 16 | Neck = Torso.Neck | |
| 17 | it = Instance.new | |
| 18 | vt = Vector3.new | |
| 19 | cf = CFrame.new | |
| 20 | euler = CFrame.fromEulerAnglesXYZ | |
| 21 | angles = CFrame.Angles | |
| 22 | mr = math.rad | |
| 23 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 24 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 25 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 26 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 27 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 28 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 29 | RootPart = Character.HumanoidRootPart | |
| 30 | RootJoint = RootPart.RootJoint | |
| 31 | RootCF = euler(-1.57, 0, 3.14) | |
| 32 | attack = false | |
| 33 | attackdebounce = false | |
| 34 | Mouse = Player:GetMouse() | |
| 35 | combo = 0 | |
| 36 | local hitfloor, posfloor = nil, nil | |
| 37 | local idle = 0 | |
| 38 | local Anim = "Idle" | |
| 39 | local Effects = {}
| |
| 40 | local Weapon = {}
| |
| 41 | local Welds = {}
| |
| 42 | local Claw = {}
| |
| 43 | local nClaw = {}
| |
| 44 | local D1Welds = {}
| |
| 45 | local D2Welds = {}
| |
| 46 | local D3Welds = {}
| |
| 47 | local HWelds = {}
| |
| 48 | local FStacks = {}
| |
| 49 | local dattack = false | |
| 50 | local drakes = 0 | |
| 51 | local Frost = 0 | |
| 52 | local Mode = "Drakes" | |
| 53 | local decreaseatk = 0 | |
| 54 | local decreasedef = 0 | |
| 55 | local decreasemvmt = 0 | |
| 56 | local prt1 = nil | |
| 57 | local freeze = false | |
| 58 | local breakfreeze = false | |
| 59 | local dryice = false | |
| 60 | local move1 = "(Z)\nCold Front" | |
| 61 | local move2 = "(X)\nFrostfang" | |
| 62 | local move3 = "(C)\nDry Ice" | |
| 63 | local move4 = "(V)\nSavage Wrath" | |
| 64 | local Stats = Instance.new("BoolValue")
| |
| 65 | Stats.Name = "Stats" | |
| 66 | Stats.Parent = Character | |
| 67 | local RecentEnemy = Instance.new("ObjectValue")
| |
| 68 | RecentEnemy.Name = "RecentEnemy" | |
| 69 | RecentEnemy.Parent = Stats | |
| 70 | RecentEnemy.Value = nil | |
| 71 | local Mvmt = Instance.new("NumberValue")
| |
| 72 | Mvmt.Name = "Movement" | |
| 73 | Mvmt.Parent = Stats | |
| 74 | Mvmt.Value = 1 | |
| 75 | local Rooted = Instance.new("BoolValue")
| |
| 76 | Rooted.Name = "Rooted" | |
| 77 | Rooted.Parent = Stats | |
| 78 | Rooted.Value = false | |
| 79 | player = nil | |
| 80 | RSH = nil | |
| 81 | RW = Instance.new("Motor")
| |
| 82 | LW = Instance.new("Motor")
| |
| 83 | RW.Name = "Right Shoulder" | |
| 84 | LW.Name = "Left Shoulder" | |
| 85 | LH = Torso["Left Hip"] | |
| 86 | RH = Torso["Right Hip"] | |
| 87 | TorsoColor = Torso.BrickColor | |
| 88 | NewCol = BrickColor.new("Really black").Color
| |
| 89 | - | NewCol2 = BrickColor.new("Pastel light blue").Color
|
| 89 | + | NewCol2 = BrickColor.new("Really red").Color
|
| 90 | - | NewCol3 = BrickColor.new("Medium blue").Color
|
| 90 | + | NewCol3 = BrickColor.new("Really red").Color
|
| 91 | - | NewCol3aa = BrickColor.new("Medium blue").Color
|
| 91 | + | NewCol3aa = BrickColor.new("Really red").Color
|
| 92 | - | NewCol4 = BrickColor.new("Cyan").Color
|
| 92 | + | NewCol4 = BrickColor.new("Really red").Color
|
| 93 | - | NewCol5 = BrickColor.new("Lily white").Color
|
| 93 | + | NewCol5 = BrickColor.new("Really black").Color
|
| 94 | - | NewCol6 = BrickColor.new("Bright blue").Color
|
| 94 | + | NewCol6 = BrickColor.new("Really black").Color
|
| 95 | if Player:findFirstChild("Color1") ~= nil then
| |
| 96 | NewCol5 = Player.Color1.Value | |
| 97 | end | |
| 98 | local canjump = true | |
| 99 | removeControl = function() | |
| 100 | canjump = false | |
| 101 | end | |
| 102 | ||
| 103 | resumeControl = function() | |
| 104 | canjump = true | |
| 105 | end | |
| 106 | ||
| 107 | Player.Character.Humanoid.Changed:connect(function() | |
| 108 | if canjump == false then | |
| 109 | Player.Character.Humanoid.Jump = false | |
| 110 | end | |
| 111 | end | |
| 112 | ) | |
| 113 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 114 | ArtificialHB.Name = "Heartbeat" | |
| 115 | ||
| 116 | script:WaitForChild("Heartbeat")
| |
| 117 | ||
| 118 | frame = 1 / 60 | |
| 119 | tf = 0 | |
| 120 | allowframeloss = false | |
| 121 | tossremainder = false | |
| 122 | lastframe = tick() | |
| 123 | script.Heartbeat:Fire() | |
| 124 | ||
| 125 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 126 | tf = tf + s | |
| 127 | if tf >= frame then | |
| 128 | if allowframeloss then | |
| 129 | script.Heartbeat:Fire() | |
| 130 | lastframe = tick() | |
| 131 | else | |
| 132 | for i = 1, math.floor(tf / frame) do | |
| 133 | script.Heartbeat:Fire() | |
| 134 | end | |
| 135 | lastframe = tick() | |
| 136 | end | |
| 137 | if tossremainder then | |
| 138 | tf = 0 | |
| 139 | else | |
| 140 | tf = tf - frame * math.floor(tf / frame) | |
| 141 | end | |
| 142 | end | |
| 143 | end) | |
| 144 | ||
| 145 | function swait(num) | |
| 146 | if num == 0 or num == nil then | |
| 147 | ArtificialHB.Event:wait() | |
| 148 | else | |
| 149 | for i = 0, num do | |
| 150 | ArtificialHB.Event:wait() | |
| 151 | end | |
| 152 | end | |
| 153 | end | |
| 154 | ||
| 155 | ||
| 156 | NoOutline = function(Part) | |
| 157 | Part.TopSurface = 10 | |
| 158 | end | |
| 159 | ||
| 160 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
| 161 | local fp = it("Part")
| |
| 162 | fp.formFactor = formfactor | |
| 163 | fp.Parent = parent | |
| 164 | fp.Reflectance = reflectance | |
| 165 | fp.Transparency = transparency | |
| 166 | fp.CanCollide = false | |
| 167 | fp.Locked = true | |
| 168 | fp.BrickColor = brickcolor | |
| 169 | fp.Name = name | |
| 170 | fp.Size = size | |
| 171 | fp.Position = Torso.Position | |
| 172 | NoOutline(fp) | |
| 173 | fp.Material = "SmoothPlastic" | |
| 174 | fp:BreakJoints() | |
| 175 | return fp | |
| 176 | end | |
| 177 | ||
| 178 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
| 179 | local mesh = it(Mesh) | |
| 180 | mesh.Parent = part | |
| 181 | if Mesh == "SpecialMesh" then | |
| 182 | mesh.MeshType = meshtype | |
| 183 | if meshid ~= "nil" then | |
| 184 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
| 185 | end | |
| 186 | end | |
| 187 | mesh.Offset = offset | |
| 188 | mesh.Scale = scale | |
| 189 | return mesh | |
| 190 | end | |
| 191 | ||
| 192 | weld = function(parent, part0, part1, c0) | |
| 193 | local weld = it("Motor")
| |
| 194 | weld.Parent = parent | |
| 195 | weld.Part0 = part0 | |
| 196 | weld.Part1 = part1 | |
| 197 | weld.C0 = c0 | |
| 198 | return weld | |
| 199 | end | |
| 200 | ||
| 201 | AesthPart = function(model, wldpar, reflec, trans, col, name, neon, meshh, mshtype, mshtxt, x1, y1, z1, ceef) | |
| 202 | prt = part(3, model, reflec, trans, BrickColor.new(col), name, vt()) | |
| 203 | prt.Material = neon | |
| 204 | msh = mesh(meshh, prt, mshtype, mshtxt, vt(0, 0, 0), vt(x1, y1, z1)) | |
| 205 | wld = weld(prt1, prt, wldpar, ceef) | |
| 206 | v = it("NumberValue", prt)
| |
| 207 | v.Value = trans | |
| 208 | v.Name = "MainTransparency" | |
| 209 | return prt, msh, wld | |
| 210 | end | |
| 211 | ||
| 212 | local nr = NumberRange.new | |
| 213 | local ns = NumberSequence.new | |
| 214 | local cs = ColorSequence.new | |
| 215 | local nsk = NumberSequenceKeypoint.new | |
| 216 | ||
| 217 | particle = function(parent, col1, col2, lightemis, size, texture, transparency, zoffset, accel, drag, ltp, velinher, emisdir, enabled, lifetime, rate, rotation, rotspeed, speed, velspread) | |
| 218 | local fp = it("ParticleEmitter")
| |
| 219 | fp.Parent = parent | |
| 220 | fp.Color = cs(col1, col2) | |
| 221 | fp.LightEmission = lightemis | |
| 222 | fp.Size = size | |
| 223 | fp.Texture = texture | |
| 224 | fp.Transparency = transparency | |
| 225 | fp.ZOffset = zoffset | |
| 226 | fp.Acceleration = accel | |
| 227 | fp.Drag = drag | |
| 228 | fp.LockedToPart = ltp | |
| 229 | fp.VelocityInheritance = velinher | |
| 230 | fp.EmissionDirection = emisdir | |
| 231 | fp.Enabled = enabled | |
| 232 | fp.Lifetime = lifetime | |
| 233 | fp.Rate = rate | |
| 234 | fp.Rotation = rotation | |
| 235 | fp.RotSpeed = rotspeed | |
| 236 | fp.Speed = speed | |
| 237 | fp.VelocitySpread = velspread | |
| 238 | return fp | |
| 239 | end | |
| 240 | ||
| 241 | ||
| 242 | local modelzorz = Instance.new("Model")
| |
| 243 | modelzorz.Parent = Character | |
| 244 | modelzorz.Name = "Drake Claw" | |
| 245 | local handle = part(3, modelzorz, 0, 1, BrickColor.new(NewCol), "Handle", vt()) | |
| 246 | prt1 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part01", vt())
| |
| 247 | msh1 = mesh("BlockMesh", prt1, "", "", vt(0, 0, 0), vt(5.25, 5, 5.25))
| |
| 248 | local handlewld = weld(handle, handle, RightArm, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 249 | local wld1 = weld(prt1, prt1, handle, cf(0, 0, 0) * euler(0, 0, 0)) | |
| 250 | prt4, msh4, wld4 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol3, "Part04", "SmoothPlastic", "SpecialMesh", "Torso", "nil", 3, 0.75, 1.5, euler(mr(90), 0, 0) * euler(0, mr(90), 0) * cf(-0.575, -0.825, 0)) | |
| 251 | prt5, msh5, wld5 = AesthPart(modelzorz, prt1, 0, 0, "Really black", "Part05", "Metal", "SpecialMesh", "Sphere", "nil", 0.475, 0.15, 0.675, euler(mr(90), 0, 0) * euler(0, mr(90), 0) * cf(-0.65, -0.825, 0)) | |
| 252 | prt6, msh6, wld6 = AesthPart(modelzorz, prt1, 0, 0, NewCol4, "Part06", "Neon", "SpecialMesh", "Sphere", "nil", 0.4, 0.25, 0.6, euler(mr(90), 0, 0) * euler(0, mr(90), 0) * cf(-0.65, -0.825, 0)) | |
| 253 | prt9, msh9, wld9 = AesthPart(modelzorz, prt1, 0.3, 0, NewCol2, "Part09", "SmoothPlastic", "SpecialMesh", "FileMesh", "19251107", 0.1, 0.1, 0.1, euler(mr(90), 0, 0) * euler(0, mr(90), 0) * cf(-0.65, -0.825, 0)) | |
| 254 | prt12, msh12, wld12 = AesthPart(modelzorz, prt1, 0, 0, "Black", "Part12", "SmoothPlastic", "BlockMesh", "nil", "nil", 5.25, 4, 1, euler(0, mr(90), 0) * cf(-0.6, 0.375, 0)) | |
| 255 | prt13, msh13, wld13 = AesthPart(modelzorz, prt1, 0, 0, "Black", "Part13", "SmoothPlastic", "SpecialMesh", "Torso", "nil", 4, 3.05, 0.475, euler(0, mr(90), 0) * euler(0, 0, -mr(10)) * cf(-0.601, -0.316, 0)) | |
| 256 | prt14, msh14, wld14 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol3, "Part14", "SmoothPlastic", "BlockMesh", "nil", "nil", 2.5, 5, 1, euler(0, mr(90), 0) * euler(0, 0, -mr(10)) * cf(-0.676, -0.162, 0)) | |
| 257 | prt15, msh15, wld15 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol3, "Part15", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 5, 0.25, 1.25, euler(0, 0, mr(80)) * euler(0, 0, 0) * cf(-0.799, -0.184, 0.125)) | |
| 258 | prt16, msh16, wld16 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol3, "Part16", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 5, 0.25, 1.25, euler(0, 0, mr(100)) * euler(mr(180), 0, 0) * cf(-0.799, -0.184, -0.125)) | |
| 259 | prt17, msh17, wld17 = AesthPart(modelzorz, prt1, 0, 0, "Black", "Part17", "SmoothPlastic", "SpecialMesh", "Torso", "nil", 4.5, 4.5, 0.4, euler(0, mr(90), 0) * euler(0, 0, 0) * cf(-0.55, -0.475, 0)) | |
| 260 | prt18, msh18, wld18 = AesthPart(modelzorz, prt1, 0, 0, "Black", "Part18", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 5.25, 1, 0.25, euler(0, mr(-90), 0) * euler(mr(180), 0, 0) * cf(-0.525, 0.875, 0)) | |
| 261 | prt19, msh19, wld19 = AesthPart(modelzorz, prt1, 0, 0, "Black", "Part19", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 5.25, 1, 0.5, euler(0, mr(90), 0) * euler(mr(180), 0, 0) * cf(-0.65, 0.875, 0)) | |
| 262 | prt20, msh20, wld20 = AesthPart(modelzorz, prt1, 0, 0, "Black", "Part20", "SmoothPlastic", "BlockMesh", "nil", "nil", 5.25, 1, 0.25, euler(0, mr(90), 0) * euler(0, 0, 0) * cf(-0.575, 0.875, 0)) | |
| 263 | prt21, msh21, wld21 = AesthPart(modelzorz, prt1, 0, 0, "Black", "Part21", "SmoothPlastic", "SpecialMesh", "Torso", "nil", 1.25, 1.5, 1.25, euler(mr(180), 0, 0) * euler(0, 0, 0) * cf(-0.675, 0.975, 0)) | |
| 264 | prt24, msh24, wld24 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol5, "Part24", "SmoothPlastic", "SpecialMesh", "Torso", "nil", 3.5, 2.5, 1.5, euler(0, mr(90), 0) * euler(mr(180), 0, 0) * cf(-0.7, 0.575, 0)) | |
| 265 | prt25, msh25, wld25 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol5, "Part25", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.5, 0.3, 1.2, euler(mr(90), mr(90), 0) * euler(0, 0, mr(10)) * cf(-0.945, 0.378, 0)) | |
| 266 | prt26, msh26, wld26 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol5, "Part26", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 0.625, 0.4, 0.5, euler(mr(90), mr(90), 0) * euler(0, 0, mr(-10)) * cf(-0.845, 0.428, 0)) | |
| 267 | prt27, msh27, wld27 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol5, "Part27", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 0.525, 0.3, 0.75, euler(mr(90), mr(90), 0) * euler(0, 0, mr(-10)) * cf(-0.73, 0.174, 0)) | |
| 268 | prt28, msh28, wld28 = AesthPart(modelzorz, prt1, 0, 0, NewCol, "Part28", "Metal", "SpecialMesh", "Sphere", "nil", 0.6, 0.125, 0.85, euler(0, mr(95.221), mr(113.261)) * euler(0, mr(-19.53), 0) * cf(-1.058, 0.687, 0.252)) | |
| 269 | prt29, msh29, wld29 = AesthPart(modelzorz, prt1, 0, 0, NewCol4, "Part29", "Neon", "SpecialMesh", "Sphere", "nil", 0.5, 0.25, 0.75, euler(0, mr(95.221), mr(113.261)) * euler(0, mr(-19.53), 0) * cf(-1.058, 0.687, 0.252)) | |
| 270 | prt30, msh30, wld30 = AesthPart(modelzorz, prt1, 0, 0, NewCol, "Part30", "Metal", "SpecialMesh", "Sphere", "nil", 0.6, 0.125, 0.85, euler(0, mr(84.779), mr(113.261)) * euler(0, mr(19.53), 0) * cf(-1.058, 0.687, -0.252)) | |
| 271 | prt31, msh31, wld31 = AesthPart(modelzorz, prt1, 0, 0, NewCol4, "Part31", "Neon", "SpecialMesh", "Sphere", "nil", 0.5, 0.25, 0.75, euler(0, mr(84.779), mr(113.261)) * euler(0, mr(19.53), 0) * cf(-1.058, 0.687, -0.252)) | |
| 272 | prt32, msh32, wld32 = AesthPart(modelzorz, prt1, 0, 0, NewCol, "Part32", "Metal", "SpecialMesh", "Sphere", "nil", 0.275, 0.1, 0.475, euler(0, mr(94.208), mr(114.079)) * euler(0, mr(-24.666), 0) * cf(-1.093, 0.693, 0.137)) | |
| 273 | prt33, msh33, wld33 = AesthPart(modelzorz, prt1, 0, 0, NewCol4, "Part33", "Neon", "SpecialMesh", "Sphere", "nil", 0.2, 0.25, 0.4, euler(0, mr(94.208), mr(114.079)) * euler(0, mr(-24.666), 0) * cf(-1.093, 0.693, 0.137)) | |
| 274 | prt34, msh34, wld34 = AesthPart(modelzorz, prt1, 0, 0, NewCol, "Part34", "Metal", "SpecialMesh", "Sphere", "nil", 0.275, 0.1, 0.475, euler(0, mr(85.792), mr(114.079)) * euler(0, mr(24.666), 0) * cf(-1.093, 0.693, -0.137)) | |
| 275 | prt35, msh35, wld35 = AesthPart(modelzorz, prt1, 0, 0, NewCol4, "Part35", "Neon", "SpecialMesh", "Sphere", "nil", 0.2, 0.25, 0.4, euler(0, mr(85.792), mr(114.079)) * euler(0, mr(24.666), 0) * cf(-1.093, 0.693, -0.137)) | |
| 276 | for i = -0.225, 0.226, 0.45 do | |
| 277 | prt36, msh36, wld36 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol6, "Part36", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.225, 0.225, 0.225, euler(0, 0, mr(-10)) * euler(0, 0, 0) * cf(-0.729, 0.85, i)) | |
| 278 | prt37, msh37, wld37 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part37", "SmoothPlastic", "BlockMesh", "nil", "nil", 0.7, 1.5, 1, euler(0, mr(90), 0) * euler(0, 0, mr(-10)) * cf(-0.751, 0.973, i)) | |
| 279 | prt38, msh38, wld38 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part38", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.7, 1.25, 1, euler(0, mr(-90), 0) * euler(0, 0, mr(170)) * cf(-0.799, 1.244, i)) | |
| 280 | prt39, msh39, wld39 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part39", "SmoothPlastic", "BlockMesh", "nil", "nil", 0.6, 1.5, 1, euler(0, mr(90), 0) * euler(0, 0, mr(0)) * cf(-0.772, 1.239, i)) | |
| 281 | prt40, msh40, wld40 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part40", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.6, 1.25, 1, euler(0, mr(-90), 0) * euler(0, 0, mr(180)) * cf(-0.772, 1.514, i)) | |
| 282 | prt41, msh41, wld41 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part41", "SmoothPlastic", "BlockMesh", "nil", "nil", 0.5, 2, 1, euler(0, mr(90), 0) * euler(0, 0, mr(10)) * cf(-0.738, 1.559, i)) | |
| 283 | prt42, msh42, wld42 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part42", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.5, 1.25, 1, euler(0, mr(-90), 0) * euler(0, 0, mr(190)) * cf(-0.682, 1.879, i)) | |
| 284 | prt43, msh43, wld43 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part43", "SmoothPlastic", "BlockMesh", "nil", "nil", 0.4, 2.5, 1, euler(0, mr(90), 0) * euler(0, 0, mr(20)) * cf(-0.624, 1.939, i)) | |
| 285 | prt44, msh44, wld44 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part44", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.4, 1.25, 1, euler(0, mr(-90), 0) * euler(0, 0, mr(200)) * cf(-0.496, 2.291, i)) | |
| 286 | prt45, msh45, wld45 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part45", "SmoothPlastic", "BlockMesh", "nil", "nil", 0.3, 2, 1, euler(0, mr(90), 0) * euler(0, 0, mr(35)) * cf(-0.428, 2.307, i)) | |
| 287 | prt46, msh46, wld46 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol2, "Part46", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.3, 2.25, 1, euler(0, mr(-90), 0) * euler(0, 0, mr(215)) * cf(-0.184, 2.655, i)) | |
| 288 | table.insert(Claw, prt37) | |
| 289 | table.insert(Claw, prt38) | |
| 290 | table.insert(Claw, prt39) | |
| 291 | table.insert(Claw, prt40) | |
| 292 | table.insert(Claw, prt41) | |
| 293 | table.insert(Claw, prt42) | |
| 294 | table.insert(Claw, prt43) | |
| 295 | table.insert(Claw, prt44) | |
| 296 | table.insert(Claw, prt45) | |
| 297 | table.insert(Claw, prt46) | |
| 298 | end | |
| 299 | for i = 1, #Claw do | |
| 300 | Claw[i].Transparency = 1 | |
| 301 | end | |
| 302 | for i = -0.425, 0.426, 0.85 do | |
| 303 | local prt22, msh22, wld22 = AesthPart(modelzorz, prt1, 0.2, 0, NewCol2, "Part22", "SmoothPlastic", "BlockMesh", "nil", "nil", 1.01, 3.001, 0.26, euler(0, mr(90), 0) * euler(0, 0, 0) * cf(-0.675, 0.275, i)) | |
| 304 | local prt23, msh23, wld23 = AesthPart(modelzorz, prt1, 0.2, 0, NewCol2, "Part23", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1.01, 1.01, 0.26, euler(0, mr(-90), 0) * euler(mr(180), 0, 0) * cf(-0.675, 0.675, i)) | |
| 305 | end | |
| 306 | for i = -0.375, 0.376, 0.75 do | |
| 307 | local prt10, msh10, wld10 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol4, "Part10", "SmoothPlastic", "SpecialMesh", "Torso", "nil", 2.25, 1, 1, euler(0, 0, mr(90)) * euler(0, 0, 0) * cf(-0.6, -0.75, i)) | |
| 308 | local prt11, msh11, wld11 = AesthPart(modelzorz, prt1, 0.5, 0, NewCol4, "Part10", "SmoothPlastic", "SpecialMesh", "Torso", "nil", 5.25, 0.501, 1, euler(0, 0, mr(90)) * euler(0, 0, 0) * cf(-0.55, -0.45, i)) | |
| 309 | end | |
| 310 | for i = -0.5, 0.5, 0.25 do | |
| 311 | local prt2, msh2, wld2 = AesthPart(modelzorz, prt1, 0, 0, NewCol, "Part02", "SmoothPlastic", "BlockMesh", "", "", 5.3, 0.5, 5.3, cf(0, i, 0)) | |
| 312 | end | |
| 313 | for i = -0.65, 0.66 do | |
| 314 | local prt3, msh3, wld3 = AesthPart(modelzorz, prt1, 0.3, 0, NewCol2, "Part03", "SmoothPlastic", "BlockMesh", "", "", 5.5, 1.5, 5.5, cf(0, i, 0)) | |
| 315 | end | |
| 316 | for i = -0.075, 0.076, 0.15 do | |
| 317 | local prt7, msh7, wld7 = AesthPart(modelzorz, prt1, 0, 0, "Really black", "Part07", "Metal", "SpecialMesh", "Sphere", "nil", 0.2, 0.1, 0.35, euler(mr(90), 0, 0) * euler(0, mr(90), 0) * cf(-0.65, -0.825, i)) | |
| 318 | local prt8, msh8, wld8 = AesthPart(modelzorz, prt1, 0, 0, NewCol4, "Part08", "Neon", "SpecialMesh", "Sphere", "nil", 0.15, 0.2, 0.3, euler(mr(90), 0, 0) * euler(0, mr(90), 0) * cf(-0.65, -0.825, i)) | |
| 319 | end | |
| 320 | local model2 = it("Model", Character)
| |
| 321 | model2.Name = "Drake1" | |
| 322 | dprt1, dmsh1, dwld1 = AesthPart(model2, RootPart, 0, 0, NewCol2, "Drake Part01", "Neon", "SpecialMesh", "Sphere", "nil", 2.75, 2.75, 2.75, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 5)) | |
| 323 | dprt2, dmsh2, dwld2 = AesthPart(model2, dprt1, 0, 0.2, NewCol2, "Drake Part02", "Neon", "SpecialMesh", "Sphere", "nil", 3, 3, 3, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 324 | dprt3, dmsh3, dwld3 = AesthPart(model2, dprt2, 0, 0.7, NewCol4, "Drake Part03", "Neon", "SpecialMesh", "Sphere", "nil", 3.5, 3.5, 3.5, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 325 | dprt4, dmsh4, dwld4 = AesthPart(model2, dprt2, 0, 0.9, NewCol4, "Drake Part04", "Neon", "SpecialMesh", "Sphere", "nil", 4, 4, 4, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 326 | dprt5, dmsh5, dwld5 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part05", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 1, 1, 1, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, -0.3, -0.35)) | |
| 327 | dprt6, dmsh6, dwld6 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part06", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 0.8, 0.8, 1.5, euler(mr(-5), 0, 0) * euler(0, 0, 0) * cf(0, -0.172, -1.054)) | |
| 328 | dprt7, dmsh7, dwld7 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part07", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(mr(20), 0, 0) * euler(0, 0, 0) * cf(0, -0.842, -0.355)) | |
| 329 | dprt13, dmsh13, dwld13 = AesthPart(model2, dprt2, 0, 0, NewCol, "Drake Part13", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(34.252), 0, 0) * euler(0, 0, mr(-30.192)) * euler(0, mr(3.81), 0) * cf(0.244, -0.676, 0.395)) | |
| 330 | dprt14, dmsh14, dwld14 = AesthPart(model2, dprt2, 0, 0, NewCol, "Drake Part14", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(36.107), 0, 0) * euler(0, 0, mr(-35.792)) * euler(0, mr(12.017), 0) * cf(0.402, -0.656, 0.288)) | |
| 331 | dprt15, dmsh15, dwld15 = AesthPart(model2, dprt2, 0, 0, NewCol, "Drake Part15", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(34.252), 0, 0) * euler(0, 0, mr(30.192)) * euler(0, mr(-3.81), 0) * cf(-0.244, -0.676, 0.395)) | |
| 332 | dprt16, dmsh16, dwld16 = AesthPart(model2, dprt2, 0, 0, NewCol, "Drake Part16", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(36.107), 0, 0) * euler(0, 0, mr(35.792)) * euler(0, mr(-12.017), 0) * cf(-0.402, -0.656, 0.288)) | |
| 333 | dprt17, dmsh17, dwld17 = AesthPart(model2, dprt2, 0, 0, NewCol4, "Drake Part17", "Neon", "SpecialMesh", "Sphere", "nil", 0.9, 0.6, 1.3, euler(mr(34.252), 0, 0) * euler(0, 0, mr(-30.192)) * euler(0, mr(3.81), 0) * cf(0.244, -0.676, 0.395)) | |
| 334 | dprt18, dmsh18, dwld18 = AesthPart(model2, dprt2, 0, 0, NewCol4, "Drake Part18", "Neon", "SpecialMesh", "Sphere", "nil", 0.3, 0.3, 0.4, euler(mr(36.107), 0, 0) * euler(0, 0, mr(-35.792)) * euler(0, mr(12.017), 0) * cf(0.402, -0.656, 0.288)) | |
| 335 | dprt19, dmsh19, dwld19 = AesthPart(model2, dprt2, 0, 0, NewCol4, "Drake Part19", "Neon", "SpecialMesh", "Sphere", "nil", 0.9, 0.6, 1.3, euler(mr(34.252), 0, 0) * euler(0, 0, mr(30.192)) * euler(0, mr(-3.81), 0) * cf(-0.244, -0.676, 0.395)) | |
| 336 | dprt20, dmsh20, dwld20 = AesthPart(model2, dprt2, 0, 0, NewCol4, "Drake Part20", "Neon", "SpecialMesh", "Sphere", "nil", 0.3, 0.3, 0.4, euler(mr(36.107), 0, 0) * euler(0, 0, mr(35.792)) * euler(0, mr(-12.017), 0) * cf(-0.402, -0.656, 0.288)) | |
| 337 | table.insert(D1Welds, dwld1) | |
| 338 | table.insert(D1Welds, dwld2) | |
| 339 | table.insert(D1Welds, dwld3) | |
| 340 | table.insert(D1Welds, dwld4) | |
| 341 | table.insert(D1Welds, dwld5) | |
| 342 | table.insert(D1Welds, dwld6) | |
| 343 | table.insert(D1Welds, dwld7) | |
| 344 | table.insert(D1Welds, dwld13) | |
| 345 | table.insert(D1Welds, dwld14) | |
| 346 | table.insert(D1Welds, dwld15) | |
| 347 | table.insert(D1Welds, dwld16) | |
| 348 | table.insert(D1Welds, dwld17) | |
| 349 | table.insert(D1Welds, dwld18) | |
| 350 | table.insert(D1Welds, dwld19) | |
| 351 | table.insert(D1Welds, dwld20) | |
| 352 | for i = -1, 1, 2 do | |
| 353 | dprt10, dmsh10, dwld10 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part10", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 1, 0.25, euler(mr(34.897), 0, 0) * euler(0, 0, mr(44.099) * i) * euler(0, mr(2.865) * i, 0) * cf(1.369 * i, 0.43, -1.182)) | |
| 354 | dprt11, dmsh11, dwld11 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part11", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.75, 0.25, euler(mr(20.486), 0, 0) * euler(0, 0, mr(43.384) * i) * euler(0, mr(16.995) * i, 0) * cf(1.144 * i, 0.609, -0.593)) | |
| 355 | dprt12, dmsh12, dwld12 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part12", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.65, 0.2, euler(mr(3.814), 0, 0) * euler(0, 0, mr(36.66) * i) * euler(0, mr(29.955) * i, 0) * cf(0.908 * i, 0.762, -0.022)) | |
| 356 | table.insert(D1Welds, dwld10) | |
| 357 | table.insert(D1Welds, dwld11) | |
| 358 | table.insert(D1Welds, dwld12) | |
| 359 | end | |
| 360 | for i = -1, 1, 2 do | |
| 361 | dprt8, dmsh8, dwld8 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part08", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(mr(23.273), mr(-20.027 * i), mr(-95.696 * i)) * cf(0.903 * i, -0.554, -0.531)) | |
| 362 | dprt9, dmsh9, dwld9 = AesthPart(model2, dprt2, 0.5, 0, NewCol5, "Drake Part09", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.3, 0.15, 1.5, euler(mr(22.305), mr(-3.546 * i), mr(-101.084 * i)) * cf(0.836 * i, -0.195, -0.533)) | |
| 363 | table.insert(D1Welds, dwld8) | |
| 364 | table.insert(D1Welds, dwld9) | |
| 365 | end | |
| 366 | sizeseq = ns({nsk(0, 0), nsk(0.096, 1.5), nsk(0.602, 3), nsk(1, 10)})
| |
| 367 | transseq = ns({nsk(0, 0), nsk(0.05, 0.5), nsk(0.1, 1), nsk(1, 1)})
| |
| 368 | parti1 = particle(dprt2, Color3.new(0.57647058823529, 0.92156862745098, 1), Color3.new(0.54117647058824, 0.9921568627451, 1), 0.4, sizeseq, "http://www.roblox.com/asset/?id=197195522", transseq, 0, vt(0, -1, 0), 0, false, 0, "Back", true, nr(7, 7), 80, nr(-360, 360), nr(-30, 30), nr(5), 30) | |
| 369 | sizeseq = ns({nsk(0, 0), nsk(0.054, 0.12), nsk(0.451, 0.12), nsk(1, 0.12)})
| |
| 370 | transseq = ns({nsk(0, 1), nsk(0.03, 1), nsk(0.1, 0.137), nsk(0.232, 1), nsk(1, 1)})
| |
| 371 | parti2 = particle(dprt2, Color3.new(0.57647058823529, 0.92156862745098, 1), Color3.new(0.54117647058824, 0.9921568627451, 1), 0.4, sizeseq, "http://www.roblox.com/asset/?id=269030572", transseq, 0, vt(0, -35, 0), 0, false, 0, "Back", true, nr(1, 1.5), 80, nr(-360, 360), nr(-180, 180), nr(20), 25) | |
| 372 | sizeseq = ns({nsk(0, 1), nsk(0.096, 2.5), nsk(0.3, 10), nsk(1, 10)})
| |
| 373 | transseq = ns({nsk(0, 0), nsk(0.05, 0.5), nsk(0.1, 1), nsk(1, 1)})
| |
| 374 | parti3 = particle(dprt2, Color3.new(0.57647058823529, 0.92156862745098, 1), Color3.new(0.54117647058824, 0.9921568627451, 1), 0.4, sizeseq, "http://www.roblox.com/asset/?id=197195522", transseq, 1, vt(0, -0.5, 0), 0, false, 0, "Back", false, nr(7, 7), 80, nr(-360, 360), nr(-30, 30), nr(0), 30) | |
| 375 | local model3 = it("Model", Character)
| |
| 376 | model3.Name = "Drake2" | |
| 377 | d2prt1, d2msh1, d2wld1 = AesthPart(model3, RootPart, 0, 0, NewCol2, "Drake Part01", "Neon", "SpecialMesh", "Sphere", "nil", 2.75, 2.75, 2.75, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 5)) | |
| 378 | d2prt2, d2msh2, d2wld2 = AesthPart(model3, d2prt1, 0, 0.2, NewCol2, "Drake Part02", "Neon", "SpecialMesh", "Sphere", "nil", 3, 3, 3, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 379 | d2prt3, d2msh3, d2wld3 = AesthPart(model3, d2prt2, 0, 0.7, NewCol4, "Drake Part03", "Neon", "SpecialMesh", "Sphere", "nil", 3.5, 3.5, 3.5, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 380 | d2prt4, d2msh4, d2wld4 = AesthPart(model3, d2prt2, 0, 0.9, NewCol4, "Drake Part04", "Neon", "SpecialMesh", "Sphere", "nil", 4, 4, 4, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 381 | d2prt5, d2msh5, d2wld5 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part05", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 1, 1, 1, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, -0.3, -0.35)) | |
| 382 | d2prt6, d2msh6, d2wld6 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part06", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 0.8, 0.8, 1.5, euler(mr(-5), 0, 0) * euler(0, 0, 0) * cf(0, -0.172, -1.054)) | |
| 383 | d2prt7, d2msh7, d2wld7 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part07", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(mr(20), 0, 0) * euler(0, 0, 0) * cf(0, -0.842, -0.355)) | |
| 384 | d2prt13, d2msh13, d2wld13 = AesthPart(model3, d2prt2, 0, 0, NewCol, "Drake Part13", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(34.252), 0, 0) * euler(0, 0, mr(-30.192)) * euler(0, mr(3.81), 0) * cf(0.244, -0.676, 0.395)) | |
| 385 | d2prt14, d2msh14, d2wld14 = AesthPart(model3, d2prt2, 0, 0, NewCol, "Drake Part14", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(36.107), 0, 0) * euler(0, 0, mr(-35.792)) * euler(0, mr(12.017), 0) * cf(0.402, -0.656, 0.288)) | |
| 386 | d2prt15, d2msh15, d2wld15 = AesthPart(model3, d2prt2, 0, 0, NewCol, "Drake Part15", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(34.252), 0, 0) * euler(0, 0, mr(30.192)) * euler(0, mr(-3.81), 0) * cf(-0.244, -0.676, 0.395)) | |
| 387 | d2prt16, d2msh16, d2wld16 = AesthPart(model3, d2prt2, 0, 0, NewCol, "Drake Part16", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(36.107), 0, 0) * euler(0, 0, mr(35.792)) * euler(0, mr(-12.017), 0) * cf(-0.402, -0.656, 0.288)) | |
| 388 | d2prt17, d2msh17, d2wld17 = AesthPart(model3, d2prt2, 0, 0, NewCol4, "Drake Part17", "Neon", "SpecialMesh", "Sphere", "nil", 0.9, 0.6, 1.3, euler(mr(34.252), 0, 0) * euler(0, 0, mr(-30.192)) * euler(0, mr(3.81), 0) * cf(0.244, -0.676, 0.395)) | |
| 389 | d2prt18, d2msh18, d2wld18 = AesthPart(model3, d2prt2, 0, 0, NewCol4, "Drake Part18", "Neon", "SpecialMesh", "Sphere", "nil", 0.3, 0.3, 0.4, euler(mr(36.107), 0, 0) * euler(0, 0, mr(-35.792)) * euler(0, mr(12.017), 0) * cf(0.402, -0.656, 0.288)) | |
| 390 | d2prt19, d2msh19, d2wld19 = AesthPart(model3, d2prt2, 0, 0, NewCol4, "Drake Part19", "Neon", "SpecialMesh", "Sphere", "nil", 0.9, 0.6, 1.3, euler(mr(34.252), 0, 0) * euler(0, 0, mr(30.192)) * euler(0, mr(-3.81), 0) * cf(-0.244, -0.676, 0.395)) | |
| 391 | d2prt20, d2msh20, d2wld20 = AesthPart(model3, d2prt2, 0, 0, NewCol4, "Drake Part20", "Neon", "SpecialMesh", "Sphere", "nil", 0.3, 0.3, 0.4, euler(mr(36.107), 0, 0) * euler(0, 0, mr(35.792)) * euler(0, mr(-12.017), 0) * cf(-0.402, -0.656, 0.288)) | |
| 392 | table.insert(D2Welds, d2wld1) | |
| 393 | table.insert(D2Welds, d2wld2) | |
| 394 | table.insert(D2Welds, d2wld3) | |
| 395 | table.insert(D2Welds, d2wld4) | |
| 396 | table.insert(D2Welds, d2wld5) | |
| 397 | table.insert(D2Welds, d2wld6) | |
| 398 | table.insert(D2Welds, d2wld7) | |
| 399 | table.insert(D2Welds, d2wld13) | |
| 400 | table.insert(D2Welds, d2wld14) | |
| 401 | table.insert(D2Welds, d2wld15) | |
| 402 | table.insert(D2Welds, d2wld16) | |
| 403 | table.insert(D2Welds, d2wld17) | |
| 404 | table.insert(D2Welds, d2wld18) | |
| 405 | table.insert(D2Welds, d2wld19) | |
| 406 | table.insert(D2Welds, d2wld20) | |
| 407 | for i = -1, 1, 2 do | |
| 408 | d2prt10, d2msh10, d2wld10 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part10", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 1, 0.25, euler(mr(34.897), 0, 0) * euler(0, 0, mr(44.099) * i) * euler(0, mr(2.865) * i, 0) * cf(1.369 * i, 0.43, -1.182)) | |
| 409 | d2prt11, d2msh11, d2wld11 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part11", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.75, 0.25, euler(mr(20.486), 0, 0) * euler(0, 0, mr(43.384) * i) * euler(0, mr(16.995) * i, 0) * cf(1.144 * i, 0.609, -0.593)) | |
| 410 | d2prt12, d2msh12, d2wld12 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part12", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.65, 0.2, euler(mr(3.814), 0, 0) * euler(0, 0, mr(36.66) * i) * euler(0, mr(29.955) * i, 0) * cf(0.908 * i, 0.762, -0.022)) | |
| 411 | table.insert(D2Welds, d2wld10) | |
| 412 | table.insert(D2Welds, d2wld11) | |
| 413 | table.insert(D2Welds, d2wld12) | |
| 414 | end | |
| 415 | for i = -1, 1, 2 do | |
| 416 | d2prt8, d2msh8, d2wld8 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part08", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(mr(23.273), mr(-20.027 * i), mr(-95.696 * i)) * cf(0.903 * i, -0.554, -0.531)) | |
| 417 | d2prt9, d2msh9, d2wld9 = AesthPart(model3, d2prt2, 0.5, 0, NewCol5, "Drake Part09", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.3, 0.15, 1.5, euler(mr(22.305), mr(-3.546 * i), mr(-101.084 * i)) * cf(0.836 * i, -0.195, -0.533)) | |
| 418 | table.insert(D2Welds, d2wld8) | |
| 419 | table.insert(D2Welds, d2wld9) | |
| 420 | end | |
| 421 | d2parti1 = parti1:Clone() | |
| 422 | d2parti1.Parent = d2prt2 | |
| 423 | d2parti2 = parti2:Clone() | |
| 424 | d2parti2.Parent = d2prt2 | |
| 425 | d2parti3 = parti3:Clone() | |
| 426 | d2parti3.Parent = d2prt2 | |
| 427 | local model4 = it("Model", Character)
| |
| 428 | model4.Name = "Drake3" | |
| 429 | d3prt1, d3msh1, d3wld1 = AesthPart(model4, RootPart, 0, 0, NewCol2, "Drake Part01", "Neon", "SpecialMesh", "Sphere", "nil", 2.75, 2.75, 2.75, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 5)) | |
| 430 | d3prt2, d3msh2, d3wld2 = AesthPart(model4, d3prt1, 0, 0.2, NewCol2, "Drake Part02", "Neon", "SpecialMesh", "Sphere", "nil", 3, 3, 3, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 431 | d3prt3, d3msh3, d3wld3 = AesthPart(model4, d3prt2, 0, 0.7, NewCol4, "Drake Part03", "Neon", "SpecialMesh", "Sphere", "nil", 3.5, 3.5, 3.5, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 432 | d3prt4, d3msh4, d3wld4 = AesthPart(model4, d3prt2, 0, 0.9, NewCol4, "Drake Part04", "Neon", "SpecialMesh", "Sphere", "nil", 4, 4, 4, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, 0, 0)) | |
| 433 | d3prt5, d3msh5, d3wld5 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part05", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 1, 1, 1, euler(0, 0, 0) * euler(0, 0, 0) * cf(0, -0.3, -0.35)) | |
| 434 | d3prt6, d3msh6, d3wld6 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part06", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 0.8, 0.8, 1.5, euler(mr(-5), 0, 0) * euler(0, 0, 0) * cf(0, -0.172, -1.054)) | |
| 435 | d3prt7, d3msh7, d3wld7 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part07", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(mr(20), 0, 0) * euler(0, 0, 0) * cf(0, -0.842, -0.355)) | |
| 436 | d3prt13, d3msh13, d3wld13 = AesthPart(model4, d3prt2, 0, 0, NewCol, "Drake Part13", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(34.252), 0, 0) * euler(0, 0, mr(-30.192)) * euler(0, mr(3.81), 0) * cf(0.244, -0.676, 0.395)) | |
| 437 | d3prt14, d3msh14, d3wld14 = AesthPart(model4, d3prt2, 0, 0, NewCol, "Drake Part14", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(36.107), 0, 0) * euler(0, 0, mr(-35.792)) * euler(0, mr(12.017), 0) * cf(0.402, -0.656, 0.288)) | |
| 438 | d3prt15, d3msh15, d3wld15 = AesthPart(model4, d3prt2, 0, 0, NewCol, "Drake Part15", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(34.252), 0, 0) * euler(0, 0, mr(30.192)) * euler(0, mr(-3.81), 0) * cf(-0.244, -0.676, 0.395)) | |
| 439 | d3prt16, d3msh16, d3wld16 = AesthPart(model4, d3prt2, 0, 0, NewCol, "Drake Part16", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(36.107), 0, 0) * euler(0, 0, mr(35.792)) * euler(0, mr(-12.017), 0) * cf(-0.402, -0.656, 0.288)) | |
| 440 | d3prt17, d3msh17, d3wld17 = AesthPart(model4, d3prt2, 0, 0, NewCol4, "Drake Part17", "Neon", "SpecialMesh", "Sphere", "nil", 0.9, 0.6, 1.3, euler(mr(34.252), 0, 0) * euler(0, 0, mr(-30.192)) * euler(0, mr(3.81), 0) * cf(0.244, -0.676, 0.395)) | |
| 441 | d3prt18, d3msh18, d3wld18 = AesthPart(model4, d3prt2, 0, 0, NewCol4, "Drake Part18", "Neon", "SpecialMesh", "Sphere", "nil", 0.3, 0.3, 0.4, euler(mr(36.107), 0, 0) * euler(0, 0, mr(-35.792)) * euler(0, mr(12.017), 0) * cf(0.402, -0.656, 0.288)) | |
| 442 | d3prt19, d3msh19, d3wld19 = AesthPart(model4, d3prt2, 0, 0, NewCol4, "Drake Part19", "Neon", "SpecialMesh", "Sphere", "nil", 0.9, 0.6, 1.3, euler(mr(34.252), 0, 0) * euler(0, 0, mr(30.192)) * euler(0, mr(-3.81), 0) * cf(-0.244, -0.676, 0.395)) | |
| 443 | d3prt20, d3msh20, d3wld20 = AesthPart(model4, d3prt2, 0, 0, NewCol4, "Drake Part20", "Neon", "SpecialMesh", "Sphere", "nil", 0.3, 0.3, 0.4, euler(mr(36.107), 0, 0) * euler(0, 0, mr(35.792)) * euler(0, mr(-12.017), 0) * cf(-0.402, -0.656, 0.288)) | |
| 444 | table.insert(D3Welds, d3wld1) | |
| 445 | table.insert(D3Welds, d3wld3) | |
| 446 | table.insert(D3Welds, d3wld2) | |
| 447 | table.insert(D3Welds, d3wld4) | |
| 448 | table.insert(D3Welds, d3wld5) | |
| 449 | table.insert(D3Welds, d3wld6) | |
| 450 | table.insert(D3Welds, d3wld7) | |
| 451 | table.insert(D3Welds, d3wld13) | |
| 452 | table.insert(D3Welds, d3wld14) | |
| 453 | table.insert(D3Welds, d3wld15) | |
| 454 | table.insert(D3Welds, d3wld16) | |
| 455 | table.insert(D3Welds, d3wld17) | |
| 456 | table.insert(D3Welds, d3wld18) | |
| 457 | table.insert(D3Welds, d3wld19) | |
| 458 | table.insert(D3Welds, d3wld20) | |
| 459 | for i = -1, 1, 2 do | |
| 460 | d3prt10, d3msh10, d3wld10 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part10", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 1, 0.25, euler(mr(34.897), 0, 0) * euler(0, 0, mr(44.099) * i) * euler(0, mr(2.865) * i, 0) * cf(1.369 * i, 0.43, -1.182)) | |
| 461 | d3prt11, d3msh11, d3wld11 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part11", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.75, 0.25, euler(mr(20.486), 0, 0) * euler(0, 0, mr(43.384) * i) * euler(0, mr(16.995) * i, 0) * cf(1.144 * i, 0.609, -0.593)) | |
| 462 | d3prt12, d3msh12, d3wld12 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part12", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.65, 0.2, euler(mr(3.814), 0, 0) * euler(0, 0, mr(36.66) * i) * euler(0, mr(29.955) * i, 0) * cf(0.908 * i, 0.762, -0.022)) | |
| 463 | table.insert(D3Welds, d3wld10) | |
| 464 | table.insert(D3Welds, d3wld11) | |
| 465 | table.insert(D3Welds, d3wld12) | |
| 466 | end | |
| 467 | for i = -1, 1, 2 do | |
| 468 | d3prt8, d3msh8, d3wld8 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part08", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(mr(23.273), mr(-20.027 * i), mr(-95.696 * i)) * cf(0.903 * i, -0.554, -0.531)) | |
| 469 | d3prt9, d3msh9, d3wld9 = AesthPart(model4, d3prt2, 0.5, 0, NewCol5, "Drake Part09", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.3, 0.15, 1.5, euler(mr(22.305), mr(-3.546 * i), mr(-101.084 * i)) * cf(0.836 * i, -0.195, -0.533)) | |
| 470 | table.insert(D3Welds, d3wld8) | |
| 471 | table.insert(D3Welds, d3wld9) | |
| 472 | end | |
| 473 | d3parti1 = parti1:Clone() | |
| 474 | d3parti1.Parent = d3prt2 | |
| 475 | d3parti2 = parti2:Clone() | |
| 476 | d3parti2.Parent = d3prt2 | |
| 477 | d3parti3 = parti3:Clone() | |
| 478 | d3parti3.Parent = d3prt2 | |
| 479 | model2.Parent = nil | |
| 480 | model3.Parent = nil | |
| 481 | model4.Parent = nil | |
| 482 | dwld2.Part0 = dprt1 | |
| 483 | dwld2.Part1 = dprt2 | |
| 484 | d2wld2.Part0 = d2prt1 | |
| 485 | d2wld2.Part1 = d2prt2 | |
| 486 | d3wld2.Part0 = d3prt1 | |
| 487 | d3wld2.Part1 = d3prt2 | |
| 488 | local helm = it("Model", Character)
| |
| 489 | helm.Name = "Monarch" | |
| 490 | Head.Transparency = 0 | |
| 491 | Head.face.Transparency = 0 | |
| 492 | for _,v in pairs(Character:children()) do | |
| 493 | if v.className == "Hat" then | |
| 494 | v.Handle.Transparency = 0 | |
| 495 | end | |
| 496 | end | |
| 497 | mhead, mhmsh, mhwld = AesthPart(helm, Head, 0.5, 0, NewCol5, "Monarch Head", "Neon", "SpecialMesh", "Head", "nil", 5.5, 5.5, 5.5, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 498 | mprt1, mmsh1, mwld1 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part01", "SmoothPlastic", "SpecialMesh", "FileMesh", "9253927", 0.9, 0.9, 0.9, euler(0, 0, 0) * cf(0, 0, 0)) | |
| 499 | mprt2, mmsh2, mwld2 = AesthPart(helm, mhead, 0, 0, NewCol, "Monarch Part02", "Metal", "SpecialMesh", "Sphere", "nil", 0.95, 1.8, 0.6, euler(0, 0, 0) * cf(0, -0.149, 0.558)) | |
| 500 | mprt3, mmsh3, mwld3 = AesthPart(helm, mhead, 0, 0, NewCol4, "Monarch Part03", "Neon", "SpecialMesh", "Sphere", "nil", 0.8, 1.5, 0.9, euler(0, 0, 0) * cf(0, -0.149, 0.558)) | |
| 501 | mprt4, mmsh4, mwld4 = AesthPart(helm, mhead, 0, 0, NewCol, "Monarch Part04", "Metal", "SpecialMesh", "Sphere", "nil", 0.55, 1.2, 0.6, euler(0, mr(15), 0) * cf(-0.191, -0.149, 0.524)) | |
| 502 | mprt5, mmsh5, mwld5 = AesthPart(helm, mhead, 0, 0, NewCol4, "Monarch Part05", "Neon", "SpecialMesh", "Sphere", "nil", 0.4, 1, 0.75, euler(0, mr(15), 0) * cf(-0.191, -0.149, 0.524)) | |
| 503 | mprt6, mmsh6, mwld6 = AesthPart(helm, mhead, 0, 0, NewCol, "Monarch Part06", "Metal", "SpecialMesh", "Sphere", "nil", 0.55, 1.2, 0.6, euler(0, mr(-15), 0) * cf(0.191, -0.149, 0.524)) | |
| 504 | mprt7, mmsh7, mwld7 = AesthPart(helm, mhead, 0, 0, NewCol4, "Monarch Part07", "Neon", "SpecialMesh", "Sphere", "nil", 0.4, 1, 0.75, euler(0, mr(-15), 0) * cf(0.191, -0.149, 0.524)) | |
| 505 | mprt8, mmsh8, mwld8 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part08", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 1, 1, 1, euler(mr(-10), 0, 0) * cf(0, -0.063, -0.236)) | |
| 506 | mprt9, mmsh9, mwld9 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part09", "SmoothPlastic", "SpecialMesh", "FileMesh", "170786197", 0.8, 0.8, 1.5, euler(mr(-15), 0, 0) * cf(0, 0.185, -0.907)) | |
| 507 | mprt10, mmsh10, mwld10 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part10", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(mr(10), 0, 0) * cf(0, -0.596, -0.335)) | |
| 508 | mprt16, mmsh16, mwld16 = AesthPart(helm, mhead, 0, 0, NewCol, "Monarch Part16", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(29.252), 0, 0) * euler(0, 0, mr(-22.192)) * euler(0, mr(-3.81), 0) * cf(0.244, -0.563, 0.433)) | |
| 509 | mprt17, mmsh17, mwld17 = AesthPart(helm, mhead, 0, 0, NewCol4, "Monarch Part17", "Neon", "SpecialMesh", "Sphere", "nil", 0.2, 0.6, 1.1, euler(mr(29.252), 0, 0) * euler(0, 0, mr(-22.192)) * euler(0, mr(-3.81), 0) * cf(0.244, -0.563, 0.433)) | |
| 510 | mprt18, mmsh18, mwld18 = AesthPart(helm, mhead, 0, 0, NewCol, "Monarch Part18", "Metal", "SpecialMesh", "Sphere", "nil", 1.05, 0.4, 1.4, euler(mr(29.252), 0, 0) * euler(0, 0, mr(22.192)) * euler(0, mr(3.81), 0) * cf(-0.244, -0.563, 0.433)) | |
| 511 | mprt19, mmsh19, mwld19 = AesthPart(helm, mhead, 0, 0, NewCol4, "Monarch Part19", "Neon", "SpecialMesh", "Sphere", "nil", 0.2, 0.6, 1.1, euler(mr(29.252), 0, 0) * euler(0, 0, mr(22.192)) * euler(0, mr(3.81), 0) * cf(-0.244, -0.563, 0.433)) | |
| 512 | mprt20, mmsh20, mwld20 = AesthPart(helm, mhead, 0, 0, NewCol, "Monarch Part20", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(26.107), 0, 0) * euler(0, 0, mr(-35.793)) * euler(0, mr(-12.017), 0) * cf(0.402, -0.525, 0.331)) | |
| 513 | mprt21, mmsh21, mwld21 = AesthPart(helm, mhead, 0, 0, NewCol4, "Monarch Part21", "Neon", "SpecialMesh", "Sphere", "nil", 0.1, 0.3, 0.3, euler(mr(26.107), 0, 0) * euler(0, 0, mr(-35.793)) * euler(0, mr(-12.017), 0) * cf(0.402, -0.525, 0.331)) | |
| 514 | mprt22, mmsh22, mwld22 = AesthPart(helm, mhead, 0, 0, NewCol, "Monarch Part22", "Metal", "SpecialMesh", "Sphere", "nil", 0.35, 0.25, 0.45, euler(mr(26.107), 0, 0) * euler(0, 0, mr(35.793)) * euler(0, mr(12.017), 0) * cf(-0.402, -0.525, 0.331)) | |
| 515 | mprt23, mmsh23, mwld23 = AesthPart(helm, mhead, 0, 0, NewCol4, "Monarch Part23", "Neon", "SpecialMesh", "Sphere", "nil", 0.1, 0.3, 0.3, euler(mr(26.107), 0, 0) * euler(0, 0, mr(35.793)) * euler(0, mr(12.017), 0) * cf(-0.402, -0.525, 0.331)) | |
| 516 | table.insert(HWelds, mhwld) | |
| 517 | table.insert(HWelds, mwld1) | |
| 518 | table.insert(HWelds, mwld2) | |
| 519 | table.insert(HWelds, mwld3) | |
| 520 | table.insert(HWelds, mwld4) | |
| 521 | table.insert(HWelds, mwld5) | |
| 522 | table.insert(HWelds, mwld6) | |
| 523 | table.insert(HWelds, mwld7) | |
| 524 | table.insert(HWelds, mwld8) | |
| 525 | table.insert(HWelds, mwld9) | |
| 526 | table.insert(HWelds, mwld10) | |
| 527 | table.insert(HWelds, mwld16) | |
| 528 | table.insert(HWelds, mwld17) | |
| 529 | table.insert(HWelds, mwld18) | |
| 530 | table.insert(HWelds, mwld19) | |
| 531 | table.insert(HWelds, mwld20) | |
| 532 | table.insert(HWelds, mwld21) | |
| 533 | table.insert(HWelds, mwld22) | |
| 534 | table.insert(HWelds, mwld23) | |
| 535 | for i = -1, 1, 2 do | |
| 536 | mprt11, mmsh11, mwld11 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part11", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.6, 0.3, 2, euler(0, 0, mr(-95.514) * i) * euler(0, mr(24.898) * i, 0) * euler(mr(7.673), 0, 0) * cf(0.903 * i, -0.282, -0.458)) | |
| 537 | mprt12, mmsh12, mwld12 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part12", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.3, 0.15, 1.5, euler(0, 0, mr(-102.075) * i) * euler(0, mr(22.588) * i, 0) * euler(mr(-8.529), 0, 0) * cf(0.836 * i, 0.072, -0.398)) | |
| 538 | mprt13, mmsh13, mwld13 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part13", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 1, 0.25, euler(0, mr(-154.897) * i, 0) * euler(mr(-25), 0, mr(-45.901) * i) * euler(0, 0, 0) * cf(0.885 * i, 0.033, -0.049)) | |
| 539 | mprt14, mmsh14, mwld14 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part14", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.75, 0.25, euler(0, mr(-160) * i, 0) * euler(mr(-40), 0, mr(-60) * i) * euler(0, 0, 0) * cf(0.701 * i, 0.33, -0.205)) | |
| 540 | mprt15, mmsh15, mwld15 = AesthPart(helm, mhead, 0.5, 0, NewCol5, "Monarch Part15", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.125, 0.65, 0.2, euler(0, mr(-123) * i, 0) * euler(mr(-70), 0, mr(-80) * i) * euler(0, 0, 0) * cf(0.559 * i, 0.59, -0.478)) | |
| 541 | table.insert(HWelds, mwld11) | |
| 542 | table.insert(HWelds, mwld12) | |
| 543 | table.insert(HWelds, mwld13) | |
| 544 | table.insert(HWelds, mwld14) | |
| 545 | table.insert(HWelds, mwld15) | |
| 546 | end | |
| 547 | mparti1 = parti1:Clone() | |
| 548 | mparti1.Parent = mhead | |
| 549 | mparti2 = parti2:Clone() | |
| 550 | mparti2.Parent = mhead | |
| 551 | mparti1.Rate = 30 | |
| 552 | mparti2.Rate = 30 | |
| 553 | helm.Parent = nil | |
| 554 | for _,c in pairs(modelzorz:children()) do | |
| 555 | table.insert(Weapon, c) | |
| 556 | end | |
| 557 | for _,c in pairs(prt1:children()) do | |
| 558 | if c.className == "Motor" then | |
| 559 | table.insert(Welds, c) | |
| 560 | end | |
| 561 | end | |
| 562 | local hitbox = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Hitbox", vt())
| |
| 563 | hitbox.Anchored = false | |
| 564 | local hitboxCF = cf(0, 0, 0) | |
| 565 | local sref = part(3, nil, 0, 1, BrickColor.new("Black"), "Reference", vt(20, 20, 20))
| |
| 566 | sref.Anchored = true | |
| 567 | sref.CFrame = cf(RootPart.Position) | |
| 568 | sizeseq = ns({nsk(0, 5.9), nsk(0.162, 8.63), nsk(1, 10)})
| |
| 569 | transseq = ns({nsk(0, 1), nsk(0.498, 0.8), nsk(0.913, 0.85), nsk(1, 1)})
| |
| 570 | mistparti1 = particle(sref, Color3.new(0.57647058823529, 0.92156862745098, 1), Color3.new(0.54117647058824, 0.9921568627451, 1), 0.4, sizeseq, "http://www.roblox.com/asset/?id=197195522", transseq, 0, vt(0, -0.25, 0), 0, false, 0, "Top", true, nr(3, 4), 10, nr(-360, 360), nr(-35, 35), nr(4, 5), -90) | |
| 571 | sizeseq = ns({nsk(0, 3.61), nsk(0.162, 5.85), nsk(1, 10)})
| |
| 572 | transseq = ns({nsk(0, 1), nsk(0.498, 0.5), nsk(0.913, 0.55), nsk(1, 1)})
| |
| 573 | mistparti2 = particle(sref, Color3.new(0.57647058823529, 0.92156862745098, 1), Color3.new(0.54117647058824, 0.9921568627451, 1), 0.4, sizeseq, "rbxasset://textures/particles/smoke_main.dds", transseq, 0, vt(0, -0.5, 0), 0, false, 0, "Top", true, nr(2, 3), 15, nr(-360, 360), nr(-55, 55), nr(5, 6), -90) | |
| 574 | local gsou = Instance.new("Sound", sref)
| |
| 575 | - | gsou.Volume = 1 |
| 575 | + | gsou.Volume = 8 |
| 576 | - | gsou.Pitch = 0.8 |
| 576 | + | gsou.Pitch = 1 |
| 577 | - | gsou.SoundId = "http://www.roblox.com/asset/?id=338601253" |
| 577 | + | gsou.SoundId = "http://www.roblox.com/asset/?id=143536946" |
| 578 | gsou.Looped = true | |
| 579 | local effects = it("Model", modelzorz)
| |
| 580 | effects.Name = "Effects" | |
| 581 | hboxpos = Instance.new("BodyPosition", nil)
| |
| 582 | hboxpos.P = 2000 | |
| 583 | hboxpos.D = 100 | |
| 584 | hboxpos.maxForce = Vector3.new(545000, 545000, 545000) | |
| 585 | sizeseq = ns({nsk(0, 0), nsk(0.027, 0.765), nsk(0.184, 2.24), nsk(1, 4.64)})
| |
| 586 | transseq = ns({nsk(0, 0.375), nsk(0.4, 1), nsk(1, 1)})
| |
| 587 | local icicleparti1 = particle(nil, Color3.new(1, 1, 1), Color3.new(0.3921568627451, 0.3921568627451, 1), 0.2, sizeseq, "http://www.roblox.com/asset/?id=329766994", transseq, 0, vt(0, -0.5, 0), 0, false, 0, "Bottom", true, nr(7, 10), 15, nr(-360, 360), nr(-30, 30), nr(3), 20) | |
| 588 | sizeseq = ns({nsk(0, 0), nsk(0.025, 0.383), nsk(0.192, 2.51), nsk(1, 2.02)})
| |
| 589 | transseq = ns({nsk(0, 0.8), nsk(0.3, 1), nsk(1, 1)})
| |
| 590 | local icicleparti2 = particle(nil, Color3.new(1, 1, 1), Color3.new(0.3921568627451, 0.3921568627451, 1), 0.3, sizeseq, "http://www.roblox.com/asset/?id=241594419", transseq, 0, vt(0, -0.5, 0), 0, false, 0, "Bottom", true, nr(7, 10), 80, nr(-360, 360), nr(-30, 30), nr(3), 20) | |
| 591 | ||
| 592 | ||
| 593 | local bodvel = Instance.new("BodyVelocity")
| |
| 594 | local bg = Instance.new("BodyGyro")
| |
| 595 | so = function(id, par, vol, pit) | |
| 596 | local sou = Instance.new("Sound", par or workspace)
| |
| 597 | sou.Volume = vol | |
| 598 | sou.Pitch = pit or 1 | |
| 599 | sou.SoundId = "http://www.roblox.com/asset/?id=" .. id | |
| 600 | coroutine.resume(coroutine.create(function(Sound) | |
| 601 | swait() | |
| 602 | Sound:play() | |
| 603 | end | |
| 604 | ), sou) | |
| 605 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 606 | end | |
| 607 | ||
| 608 | function clerp(a,b,t) | |
| 609 | local qa = {QuaternionFromCFrame(a)}
| |
| 610 | local qb = {QuaternionFromCFrame(b)}
| |
| 611 | local ax, ay, az = a.x, a.y, a.z | |
| 612 | local bx, by, bz = b.x, b.y, b.z | |
| 613 | local _t = 1-t | |
| 614 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 615 | end | |
| 616 | ||
| 617 | function QuaternionFromCFrame(cf) | |
| 618 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 619 | local trace = m00 + m11 + m22 | |
| 620 | if trace > 0 then | |
| 621 | local s = math.sqrt(1 + trace) | |
| 622 | local recip = 0.5/s | |
| 623 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 624 | else | |
| 625 | local i = 0 | |
| 626 | if m11 > m00 then | |
| 627 | i = 1 | |
| 628 | end | |
| 629 | if m22 > (i == 0 and m00 or m11) then | |
| 630 | i = 2 | |
| 631 | end | |
| 632 | if i == 0 then | |
| 633 | local s = math.sqrt(m00-m11-m22+1) | |
| 634 | local recip = 0.5/s | |
| 635 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 636 | elseif i == 1 then | |
| 637 | local s = math.sqrt(m11-m22-m00+1) | |
| 638 | local recip = 0.5/s | |
| 639 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 640 | elseif i == 2 then | |
| 641 | local s = math.sqrt(m22-m00-m11+1) | |
| 642 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 643 | end | |
| 644 | end | |
| 645 | end | |
| 646 | ||
| 647 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 648 | local xs, ys, zs = x + x, y + y, z + z | |
| 649 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 650 | local xx = x*xs | |
| 651 | local xy = x*ys | |
| 652 | local xz = x*zs | |
| 653 | local yy = y*ys | |
| 654 | local yz = y*zs | |
| 655 | local zz = z*zs | |
| 656 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 657 | end | |
| 658 | ||
| 659 | function QuaternionSlerp(a, b, t) | |
| 660 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 661 | local startInterp, finishInterp; | |
| 662 | if cosTheta >= 0.0001 then | |
| 663 | if (1 - cosTheta) > 0.0001 then | |
| 664 | local theta = math.acos(cosTheta) | |
| 665 | local invSinTheta = 1/math.sin(theta) | |
| 666 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 667 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 668 | else | |
| 669 | startInterp = 1-t | |
| 670 | finishInterp = t | |
| 671 | end | |
| 672 | else | |
| 673 | if (1+cosTheta) > 0.0001 then | |
| 674 | local theta = math.acos(-cosTheta) | |
| 675 | local invSinTheta = 1/math.sin(theta) | |
| 676 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 677 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 678 | else | |
| 679 | startInterp = t-1 | |
| 680 | finishInterp = t | |
| 681 | end | |
| 682 | end | |
| 683 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 684 | end | |
| 685 | ||
| 686 | function Block1(prt, delay, x3, y3, z3, msh) | |
| 687 | spawn(function() | |
| 688 | repeat swait() | |
| 689 | prt.CFrame = prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 690 | Mesh = msh | |
| 691 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 692 | prt.Transparency = prt.Transparency + delay | |
| 693 | until prt.Transparency >= 1 | |
| 694 | prt:remove() | |
| 695 | end) | |
| 696 | end | |
| 697 | ||
| 698 | function Block2(prt, delay, x3, y3, z3, msh) | |
| 699 | spawn(function() | |
| 700 | repeat swait() | |
| 701 | prt.CFrame = prt.CFrame | |
| 702 | Mesh = msh | |
| 703 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 704 | prt.Transparency = prt.Transparency + delay | |
| 705 | until prt.Transparency >= 1 | |
| 706 | prt:remove() | |
| 707 | end) | |
| 708 | end | |
| 709 | ||
| 710 | function Block3(prt, delay, x3, y3, z3, msh, CF) | |
| 711 | spawn(function() | |
| 712 | repeat swait() | |
| 713 | prt.CFrame = prt.CFrame * cf(0, 1, 0) | |
| 714 | prt.CFrame = prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 715 | Mesh = msh | |
| 716 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 717 | prt.Transparency = prt.Transparency + delay | |
| 718 | until prt.Transparency >= 1 | |
| 719 | prt:remove() | |
| 720 | end) | |
| 721 | end | |
| 722 | ||
| 723 | function Cylinder(effectsg, delay, x3, y3, z3, effectsmsh) | |
| 724 | spawn(function() | |
| 725 | repeat swait() | |
| 726 | Mesh = effectsmsh | |
| 727 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 728 | effectsg.Transparency = effectsg.Transparency + delay | |
| 729 | until prt.Transparency >= 1 | |
| 730 | prt:remove() | |
| 731 | end) | |
| 732 | end | |
| 733 | ||
| 734 | function Shatter(prt, delay, x3, y3, z3) | |
| 735 | spawn(function() | |
| 736 | repeat swait() | |
| 737 | prt.Transparency = prt.Transparency + delay | |
| 738 | prt.CFrame = prt.CFrame * cf(0, z3, 0) | |
| 739 | prt.CFrame = prt.CFrame * euler(y3, 0, 0) | |
| 740 | until prt.Transparency >= 1 | |
| 741 | prt:remove() | |
| 742 | end) | |
| 743 | end | |
| 744 | ||
| 745 | ||
| 746 | hideanim = function() | |
| 747 | equipped = false | |
| 748 | parti1.Enabled = false | |
| 749 | parti2.Enabled = false | |
| 750 | parti3.Enabled = true | |
| 751 | d2parti1.Enabled = false | |
| 752 | d2parti2.Enabled = false | |
| 753 | d2parti3.Enabled = true | |
| 754 | d3parti1.Enabled = false | |
| 755 | d3parti2.Enabled = false | |
| 756 | d3parti3.Enabled = true | |
| 757 | coroutine.resume(coroutine.create(function() | |
| 758 | for i = #Claw / 2, 1, -1 do | |
| 759 | swait() | |
| 760 | Claw[i].Transparency = 1 | |
| 761 | Claw[i + 10].Transparency = 1 | |
| 762 | end | |
| 763 | end | |
| 764 | )) | |
| 765 | for i = 0, 1, 0.1 do | |
| 766 | swait() | |
| 767 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.8) * euler(0.2, 0, 0), 0.3) | |
| 768 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.4), 0.3) | |
| 769 | RW.C0 = clerp(RW.C0, cf(1, 0.6, 0.4) * euler(0.2, 0, 0.8) * euler(0, -1, 0), 0.3) | |
| 770 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 771 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.3) | |
| 772 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 773 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.1) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.05), 0.3) | |
| 774 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, -0.2) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(-0.1, 0, 0.1), 0.3) | |
| 775 | end | |
| 776 | for _,c in pairs(model2:children()) do | |
| 777 | c.Transparency = 1 | |
| 778 | end | |
| 779 | for _,c in pairs(model3:children()) do | |
| 780 | c.Transparency = 1 | |
| 781 | end | |
| 782 | for _,c in pairs(model4:children()) do | |
| 783 | c.Transparency = 1 | |
| 784 | end | |
| 785 | parti3.Enabled = false | |
| 786 | d2parti3.Enabled = false | |
| 787 | d3parti3.Enabled = false | |
| 788 | for i = 0, 1, 0.1 do | |
| 789 | swait() | |
| 790 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4) | |
| 791 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4) | |
| 792 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 793 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 794 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 795 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4) | |
| 796 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0), 0.3) | |
| 797 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0), 0.3) | |
| 798 | end | |
| 799 | end | |
| 800 | ||
| 801 | equipanim = function() | |
| 802 | equipped = true | |
| 803 | if drakes >= 1 then | |
| 804 | model2.Parent = Character | |
| 805 | for i = 1, #D1Welds do | |
| 806 | D1Welds[i].Parent = prt1 | |
| 807 | end | |
| 808 | end | |
| 809 | do | |
| 810 | if drakes >= 2 then | |
| 811 | model3.Parent = Character | |
| 812 | for i = 1, #D2Welds do | |
| 813 | D2Welds[i].Parent = prt1 | |
| 814 | end | |
| 815 | end | |
| 816 | do | |
| 817 | if drakes >= 3 then | |
| 818 | model4.Parent = Character | |
| 819 | for i = 1, #D3Welds do | |
| 820 | D3Welds[i].Parent = prt1 | |
| 821 | end | |
| 822 | end | |
| 823 | do | |
| 824 | dwld1.C0 = clerp(dwld1.C0, cf(3.8, -2.2, 0.5) * euler(0.2, 0, -0.4) * euler(0, 0.3, 0), 1) | |
| 825 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.8, -2.2, 0.5) * euler(0.2, 0, 0.4) * euler(0, -0.3, 0), 1) | |
| 826 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4, 0.5) * euler(0.4, 0, 0) * euler(0, 0, 0), 1) | |
| 827 | parti1.Enabled = false | |
| 828 | parti2.Enabled = false | |
| 829 | parti3.Enabled = true | |
| 830 | d2parti1.Enabled = false | |
| 831 | d2parti2.Enabled = false | |
| 832 | d2parti3.Enabled = true | |
| 833 | d3parti1.Enabled = false | |
| 834 | d3parti2.Enabled = false | |
| 835 | d3parti3.Enabled = true | |
| 836 | for _,c in pairs(model2:children()) do | |
| 837 | c.Transparency = 1 | |
| 838 | end | |
| 839 | for _,c in pairs(model3:children()) do | |
| 840 | c.Transparency = 1 | |
| 841 | end | |
| 842 | for _,c in pairs(model4:children()) do | |
| 843 | c.Transparency = 1 | |
| 844 | end | |
| 845 | for i = 0, 1, 0.1 do | |
| 846 | swait() | |
| 847 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.8) * euler(0.2, 0, 0), 0.3) | |
| 848 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.4), 0.3) | |
| 849 | RW.C0 = clerp(RW.C0, cf(1, 0.6, 0.4) * euler(0.2, 0, 0.8) * euler(0, -1, 0), 0.3) | |
| 850 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 851 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.3) | |
| 852 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3) | |
| 853 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.1) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.05), 0.3) | |
| 854 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, -0.2) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(-0.1, 0, 0.1), 0.3) | |
| 855 | end | |
| 856 | coroutine.resume(coroutine.create(function() | |
| 857 | local da = 2 | |
| 858 | for i = 1, #Claw / 2 do | |
| 859 | da = da + 1 | |
| 860 | Claw[i].Transparency = 0 | |
| 861 | Claw[i + 10].Transparency = 0 | |
| 862 | if (da) % 2 == 0 then | |
| 863 | swait() | |
| 864 | end | |
| 865 | end | |
| 866 | end | |
| 867 | )) | |
| 868 | for i = 0, 1, 0.15 do | |
| 869 | swait() | |
| 870 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.8) * euler(0.2, 0, 0), 0.45) | |
| 871 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -0.4), 0.45) | |
| 872 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.4, 0, 0.7) * euler(0, -1, 0), 0.45) | |
| 873 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.45) | |
| 874 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4), 0.45) | |
| 875 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.45) | |
| 876 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.1) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.05), 0.45) | |
| 877 | LH.C0 = clerp(LH.C0, cf(-1, -0.8, -0.2) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(-0.1, 0, 0.1), 0.45) | |
| 878 | end | |
| 879 | for _,c in pairs(model2:children()) do | |
| 880 | c.Transparency = c.MainTransparency.Value | |
| 881 | end | |
| 882 | for _,c in pairs(model3:children()) do | |
| 883 | c.Transparency = c.MainTransparency.Value | |
| 884 | end | |
| 885 | for _,c in pairs(model4:children()) do | |
| 886 | c.Transparency = c.MainTransparency.Value | |
| 887 | end | |
| 888 | parti1.Enabled = true | |
| 889 | parti2.Enabled = true | |
| 890 | parti3.Enabled = false | |
| 891 | d2parti1.Enabled = true | |
| 892 | d2parti2.Enabled = true | |
| 893 | d2parti3.Enabled = false | |
| 894 | d3parti1.Enabled = true | |
| 895 | d3parti2.Enabled = true | |
| 896 | d3parti3.Enabled = false | |
| 897 | dwld1.C0 = clerp(dwld1.C0, cf(3.8, -2.2, 0.5) * euler(0.2, 0, -0.4) * euler(0, 0.3, 0), 1) | |
| 898 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.8, -2.2, 0.5) * euler(0.2, 0, 0.4) * euler(0, -0.3, 0), 1) | |
| 899 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4, 0.5) * euler(0.4, 0, 0) * euler(0, 0, 0), 1) | |
| 900 | end | |
| 901 | end | |
| 902 | end | |
| 903 | end | |
| 904 | ||
| 905 | IceDrake = function() | |
| 906 | attack = true | |
| 907 | dattack = true | |
| 908 | Frost = 0 | |
| 909 | coroutine.resume(coroutine.create(function() | |
| 910 | for i = #Claw / 2, 1, -1 do | |
| 911 | swait() | |
| 912 | Claw[i].Transparency = 1 | |
| 913 | Claw[i + 10].Transparency = 1 | |
| 914 | end | |
| 915 | end | |
| 916 | )) | |
| 917 | if drakes == 0 then | |
| 918 | model2.Parent = Character | |
| 919 | so("338594711", dprt1, 1, 1)
| |
| 920 | for i = 1, #D1Welds do | |
| 921 | D1Welds[i].Parent = prt1 | |
| 922 | end | |
| 923 | end | |
| 924 | do | |
| 925 | if drakes == 1 then | |
| 926 | model3.Parent = Character | |
| 927 | so("338594711", d2prt1, 1, 1)
| |
| 928 | for i = 1, #D2Welds do | |
| 929 | D2Welds[i].Parent = prt1 | |
| 930 | end | |
| 931 | end | |
| 932 | do | |
| 933 | if drakes == 2 then | |
| 934 | model4.Parent = Character | |
| 935 | so("338594711", d3prt1, 1, 1)
| |
| 936 | for i = 1, #D3Welds do | |
| 937 | D3Welds[i].Parent = prt1 | |
| 938 | end | |
| 939 | end | |
| 940 | do | |
| 941 | if drakes == 0 then | |
| 942 | for _,c in pairs(model2:children()) do | |
| 943 | c.Transparency = 1 | |
| 944 | end | |
| 945 | parti1.Enabled = false | |
| 946 | parti2.Enabled = false | |
| 947 | parti3.Enabled = true | |
| 948 | else | |
| 949 | if drakes == 1 then | |
| 950 | for _,c in pairs(model3:children()) do | |
| 951 | c.Transparency = 1 | |
| 952 | end | |
| 953 | d2parti1.Enabled = false | |
| 954 | d2parti2.Enabled = false | |
| 955 | d2parti3.Enabled = true | |
| 956 | else | |
| 957 | if drakes == 2 then | |
| 958 | for _,c in pairs(model4:children()) do | |
| 959 | c.Transparency = 1 | |
| 960 | end | |
| 961 | d3parti1.Enabled = false | |
| 962 | d3parti2.Enabled = false | |
| 963 | d3parti3.Enabled = true | |
| 964 | end | |
| 965 | end | |
| 966 | end | |
| 967 | for i = 0, 1, 0.1 do | |
| 968 | swait() | |
| 969 | if drakes == 0 then | |
| 970 | dwld1.C0 = clerp(dwld1.C0, euler(0, 3.14, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -0.5, 2.2), 1) | |
| 971 | else | |
| 972 | if drakes == 1 then | |
| 973 | d2wld1.C0 = clerp(d2wld1.C0, euler(0, 3.14, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -0.5, 2.2), 1) | |
| 974 | else | |
| 975 | if drakes == 2 then | |
| 976 | d3wld1.C0 = clerp(d3wld1.C0, euler(0, 3.14, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -0.5, 2.2), 1) | |
| 977 | end | |
| 978 | end | |
| 979 | end | |
| 980 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.1, 0, 0), 0.3) | |
| 981 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.1, 0, 0), 0.3) | |
| 982 | RW.C0 = clerp(RW.C0, cf(1.3, 0.5, -0.6) * euler(1.7, 0, -0.4) * euler(0, -1, 0), 0.3) | |
| 983 | LW.C0 = clerp(LW.C0, cf(-1.3, 0.5, -0.6) * euler(1.7, 0, 0.4) * euler(0, 1, 0), 0.3) | |
| 984 | RH.C0 = clerp(RH.C0, cf(1, -0.7, -0.3) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.1), 0.3) | |
| 985 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.3) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.05, 0, 0.05), 0.3) | |
| 986 | end | |
| 987 | if drakes == 0 then | |
| 988 | for _,c in pairs(model2:children()) do | |
| 989 | c.Transparency = c.MainTransparency.Value | |
| 990 | end | |
| 991 | parti1.Enabled = true | |
| 992 | parti2.Enabled = true | |
| 993 | parti3.Enabled = false | |
| 994 | else | |
| 995 | if drakes == 1 then | |
| 996 | for _,c in pairs(model3:children()) do | |
| 997 | c.Transparency = c.MainTransparency.Value | |
| 998 | end | |
| 999 | d2parti1.Enabled = true | |
| 1000 | d2parti2.Enabled = true | |
| 1001 | d2parti3.Enabled = false | |
| 1002 | else | |
| 1003 | if drakes == 2 then | |
| 1004 | for _,c in pairs(model4:children()) do | |
| 1005 | c.Transparency = c.MainTransparency.Value | |
| 1006 | end | |
| 1007 | d3parti1.Enabled = true | |
| 1008 | d3parti2.Enabled = true | |
| 1009 | d3parti3.Enabled = false | |
| 1010 | end | |
| 1011 | end | |
| 1012 | end | |
| 1013 | drakes = drakes + 1 | |
| 1014 | for i = 0, 1, 0.1 do | |
| 1015 | swait() | |
| 1016 | if drakes == 1 then | |
| 1017 | dwld1.C0 = clerp(dwld1.C0, euler(0, 3.14, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -2, 2.2), 0.3) | |
| 1018 | dwld2.C0 = clerp(dwld2.C0, euler(0, 3.14, 0), 0.3) | |
| 1019 | else | |
| 1020 | if drakes == 2 then | |
| 1021 | d2wld1.C0 = clerp(d2wld1.C0, euler(0, 3.14, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -2, 2.2), 0.3) | |
| 1022 | d2wld2.C0 = clerp(d2wld2.C0, euler(0, 3.14, 0), 0.3) | |
| 1023 | else | |
| 1024 | if drakes == 3 then | |
| 1025 | d3wld1.C0 = clerp(d3wld1.C0, euler(0, 3.14, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -2, 2.2), 0.3) | |
| 1026 | d3wld2.C0 = clerp(d3wld2.C0, euler(0, 3.14, 0), 0.3) | |
| 1027 | end | |
| 1028 | end | |
| 1029 | end | |
| 1030 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(-0.2, 0, 0), 0.3) | |
| 1031 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.1, 0, 0), 0.3) | |
| 1032 | RW.C0 = clerp(RW.C0, cf(1.4, 0.5, -0.3) * euler(1.2, 0, 0.2) * euler(0, -1, 0), 0.3) | |
| 1033 | LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.3) * euler(1.2, 0, -0.2) * euler(0, 1, 0), 0.3) | |
| 1034 | RH.C0 = clerp(RH.C0, cf(1, -0.7, -0.3) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.1), 0.3) | |
| 1035 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.3) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.05, 0, 0.05), 0.3) | |
| 1036 | end | |
| 1037 | if drakes == 1 then | |
| 1038 | dwld1.C0 = clerp(dwld1.C0, euler(0, 0, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -2, 2.2), 1) | |
| 1039 | dwld2.C0 = clerp(dwld2.C0, euler(0, 0, 0), 1) | |
| 1040 | else | |
| 1041 | if drakes == 2 then | |
| 1042 | d2wld1.C0 = clerp(d2wld1.C0, euler(0, 0, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -2, 2.2), 1) | |
| 1043 | d2wld2.C0 = clerp(d2wld2.C0, euler(0, 0, 0), 1) | |
| 1044 | else | |
| 1045 | if drakes == 3 then | |
| 1046 | d3wld1.C0 = clerp(d3wld1.C0, euler(0, 0, 0) * euler(0.2, 0, 0) * euler(0, 0, 0) * cf(0, -2, 2.2), 1) | |
| 1047 | d3wld2.C0 = clerp(d3wld2.C0, euler(0, 0, 0), 1) | |
| 1048 | end | |
| 1049 | end | |
| 1050 | end | |
| 1051 | coroutine.resume(coroutine.create(function() | |
| 1052 | for i = 1, #Claw / 2 do | |
| 1053 | Claw[i].Transparency = 0 | |
| 1054 | Claw[i + 10].Transparency = 0 | |
| 1055 | swait() | |
| 1056 | end | |
| 1057 | end | |
| 1058 | )) | |
| 1059 | dattack = false | |
| 1060 | attack = false | |
| 1061 | end | |
| 1062 | end | |
| 1063 | end | |
| 1064 | end | |
| 1065 | ||
| 1066 | IcyMonarch = function() | |
| 1067 | attack = true | |
| 1068 | dattack = true | |
| 1069 | if Mode == "Drakes" then | |
| 1070 | coroutine.resume(coroutine.create(function() | |
| 1071 | for i = #Claw / 2, 1, -1 do | |
| 1072 | swait() | |
| 1073 | Claw[i].Transparency = 1 | |
| 1074 | Claw[i + 10].Transparency = 1 | |
| 1075 | end | |
| 1076 | end | |
| 1077 | )) | |
| 1078 | newparti = parti3:Clone() | |
| 1079 | newparti.Parent = Head | |
| 1080 | newparti.Enabled = true | |
| 1081 | parti1.Enabled = false | |
| 1082 | parti2.Enabled = false | |
| 1083 | parti3.Enabled = true | |
| 1084 | d2parti1.Enabled = false | |
| 1085 | d2parti2.Enabled = false | |
| 1086 | d2parti3.Enabled = true | |
| 1087 | d3parti1.Enabled = false | |
| 1088 | d3parti2.Enabled = false | |
| 1089 | d3parti3.Enabled = true | |
| 1090 | so("338594711", Head, 1, 1.2)
| |
| 1091 | for i = 0, 1, 0.1 do | |
| 1092 | swait() | |
| 1093 | dwld1.C0 = clerp(dwld1.C0, cf(0, -0.3, 0) * euler(0.2, 0, 0) * cf(0, -1, 0) * euler(0.4, 0, 0), 0.3) | |
| 1094 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -0.3, 0) * euler(0.2, 0, 0) * cf(0, -1, 0) * euler(0.4, 0, 0), 0.3) | |
| 1095 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -0.3, 0) * euler(0.2, 0, 0) * cf(0, -1, 0) * euler(0.4, 0, 0), 0.3) | |
| 1096 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.4, 0, 0), 0.3) | |
| 1097 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.2, 0, 0), 0.3) | |
| 1098 | RW.C0 = clerp(RW.C0, cf(1.2, 0.4, -0.3) * euler(1.8, 0, -1) * euler(0, 0, 0), 0.3) | |
| 1099 | LW.C0 = clerp(LW.C0, cf(-1.3, 0.6, -0.1) * euler(2.8, 0, 0.6) * euler(0, 0, 0), 0.3) | |
| 1100 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1101 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.5) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.05, 0, -0.3), 0.3) | |
| 1102 | end | |
| 1103 | Mode = "Monarch" | |
| 1104 | for i = 1, #Claw do | |
| 1105 | Claw[i].Material = "Neon" | |
| 1106 | end | |
| 1107 | model2.Parent = nil | |
| 1108 | model3.Parent = nil | |
| 1109 | model4.Parent = nil | |
| 1110 | Head.Transparency = 1 | |
| 1111 | Head.face.Transparency = 1 | |
| 1112 | for _,v in pairs(Character:children()) do | |
| 1113 | if v.className == "Hat" then | |
| 1114 | v.Handle.Transparency = 1 | |
| 1115 | end | |
| 1116 | end | |
| 1117 | newparti.Enabled = false | |
| 1118 | game:GetService("Debris"):AddItem(newparti, 5)
| |
| 1119 | helm.Parent = Character | |
| 1120 | for i = 1, #HWelds do | |
| 1121 | HWelds[i].Parent = prt1 | |
| 1122 | end | |
| 1123 | for i = 0, 1, 0.1 do | |
| 1124 | swait() | |
| 1125 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.4, 0, 0), 0.3) | |
| 1126 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.2, 0, 0), 0.3) | |
| 1127 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.8) * euler(0, 0, 0), 0.3) | |
| 1128 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.4, 0, -0.8) * euler(0, 0, 0), 0.3) | |
| 1129 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1130 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.5) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.05, 0, -0.3), 0.3) | |
| 1131 | end | |
| 1132 | coroutine.resume(coroutine.create(function() | |
| 1133 | for i = 1, #Claw / 2 do | |
| 1134 | Claw[i].Transparency = 0 | |
| 1135 | Claw[i + 10].Transparency = 0 | |
| 1136 | swait() | |
| 1137 | end | |
| 1138 | end | |
| 1139 | )) | |
| 1140 | else | |
| 1141 | if Mode == "Monarch" then | |
| 1142 | newparti = parti3:Clone() | |
| 1143 | newparti.Parent = Head | |
| 1144 | newparti.Enabled = true | |
| 1145 | so("338594711", Head, 1, 0.8)
| |
| 1146 | for i = 0, 1, 0.1 do | |
| 1147 | swait() | |
| 1148 | dwld1.C0 = clerp(dwld1.C0, cf(0, -0.3, 0) * euler(0.2, 0, 0) * cf(0, -1, 0) * euler(0.4, 0, 0), 0.3) | |
| 1149 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -0.3, 0) * euler(0.2, 0, 0) * cf(0, -1, 0) * euler(0.4, 0, 0), 0.3) | |
| 1150 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -0.3, 0) * euler(0.2, 0, 0) * cf(0, -1, 0) * euler(0.4, 0, 0), 0.3) | |
| 1151 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.4, 0, 0), 0.3) | |
| 1152 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.2, 0, 0), 0.3) | |
| 1153 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.6, 0, 0.7) * euler(0, -1, 0), 0.3) | |
| 1154 | LW.C0 = clerp(LW.C0, cf(-1.3, 0.6, -0.1) * euler(2.8, 0, 0.6) * euler(0, 0, 0), 0.3) | |
| 1155 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1156 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.5) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.05, 0, -0.3), 0.3) | |
| 1157 | end | |
| 1158 | Mode = "Drakes" | |
| 1159 | for i = 1, #Claw do | |
| 1160 | Claw[i].Material = "SmoothPlastic" | |
| 1161 | end | |
| 1162 | parti1.Enabled = true | |
| 1163 | parti2.Enabled = true | |
| 1164 | parti3.Enabled = false | |
| 1165 | d2parti1.Enabled = true | |
| 1166 | d2parti2.Enabled = true | |
| 1167 | d2parti3.Enabled = false | |
| 1168 | d3parti1.Enabled = true | |
| 1169 | d3parti2.Enabled = true | |
| 1170 | d3parti3.Enabled = false | |
| 1171 | if drakes >= 1 then | |
| 1172 | model2.Parent = Character | |
| 1173 | for i = 1, #D1Welds do | |
| 1174 | D1Welds[i].Parent = prt1 | |
| 1175 | end | |
| 1176 | end | |
| 1177 | do | |
| 1178 | if drakes >= 2 then | |
| 1179 | model3.Parent = Character | |
| 1180 | for i = 1, #D2Welds do | |
| 1181 | D2Welds[i].Parent = prt1 | |
| 1182 | end | |
| 1183 | end | |
| 1184 | do | |
| 1185 | if drakes >= 3 then | |
| 1186 | model4.Parent = Character | |
| 1187 | for i = 1, #D3Welds do | |
| 1188 | D3Welds[i].Parent = prt1 | |
| 1189 | end | |
| 1190 | end | |
| 1191 | do | |
| 1192 | helm.Parent = nil | |
| 1193 | Head.Transparency = 0 | |
| 1194 | Head.face.Transparency = 0 | |
| 1195 | for _,v in pairs(Character:children()) do | |
| 1196 | if v.className == "Hat" then | |
| 1197 | v.Handle.Transparency = 0 | |
| 1198 | end | |
| 1199 | end | |
| 1200 | newparti.Enabled = false | |
| 1201 | game:GetService("Debris"):AddItem(newparti, 5)
| |
| 1202 | for i = 0, 1, 0.1 do | |
| 1203 | swait() | |
| 1204 | dwld1.C0 = clerp(dwld1.C0, cf(3.8, -2.2, 0.5) * euler(0.2, 0, -0.4) * euler(0, 0.3, 0), 0.3) | |
| 1205 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.8, -2.2, 0.5) * euler(0.2, 0, 0.4) * euler(0, -0.3, 0), 0.3) | |
| 1206 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4, 0.5) * euler(0.4, 0, 0) * euler(0, 0, 0), 0.3) | |
| 1207 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.4, 0, 0), 0.3) | |
| 1208 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.2, 0, 0), 0.3) | |
| 1209 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.6, 0, 0.7) * euler(0, -1, 0), 0.3) | |
| 1210 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.57, 0, -1.57) * euler(0, 0, 0), 0.3) | |
| 1211 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1212 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.5) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.05, 0, -0.3), 0.3) | |
| 1213 | end | |
| 1214 | do | |
| 1215 | end | |
| 1216 | end | |
| 1217 | end | |
| 1218 | end | |
| 1219 | end | |
| 1220 | end | |
| 1221 | dattack = false | |
| 1222 | attack = false | |
| 1223 | end | |
| 1224 | ||
| 1225 | attackone = function() | |
| 1226 | attack = true | |
| 1227 | if Mode == "Drakes" then | |
| 1228 | for i = 0, 1, 0.14 do | |
| 1229 | swait() | |
| 1230 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.3) | |
| 1231 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.6) * euler(0.1, 0, 0), 0.3) | |
| 1232 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0.6, 0, 2) * euler(0, -1, 0), 0.3) | |
| 1233 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.6, 0, -0.2), 0.3) | |
| 1234 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1235 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.6, 0) * euler(-0.05, 0, 0.1), 0.3) | |
| 1236 | end | |
| 1237 | so("338586299", RightArm, 1, 1)
| |
| 1238 | hitbox.Parent = modelzorz | |
| 1239 | hitbox.Anchored = true | |
| 1240 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1241 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1242 | for i = 0, 1, 0.12 do | |
| 1243 | swait() | |
| 1244 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1245 | MagniDamage(hitbox, 2, 6, 10, math.random(8, 10), "Normal", RootPart, 0.5, 2, (math.random(4, 6)), nil, true) | |
| 1246 | Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, -0.6) * euler(0.1, 0, 0), 0.45) | |
| 1247 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.45) | |
| 1248 | RW.C0 = clerp(RW.C0, cf(1, 0.6, -0.4) * euler(0.6, 0, 2) * euler(0, -1, 0) * euler(0, 0, -2.8), 0.45) | |
| 1249 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), 0.45) | |
| 1250 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0.3) * euler(0, 1.57, 0) * euler(0, -0.6, 0) * euler(-0.1, 0, -0.4), 0.45) | |
| 1251 | LH.C0 = clerp(LH.C0, cf(-1, -0.7, -0.4) * euler(0, -1.57, 0) * euler(0, -0.3, 0) * euler(-0.2, 0, 0.1), 0.45) | |
| 1252 | end | |
| 1253 | hitbox.Parent = nil | |
| 1254 | else | |
| 1255 | for i = 0, 1, 0.15 do | |
| 1256 | swait() | |
| 1257 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.4) | |
| 1258 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.3, 0, 0) * euler(0, 0, -0.4), 0.4) | |
| 1259 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0.6, 0, 2) * euler(0, -1, 0), 0.4) | |
| 1260 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), 0.4) | |
| 1261 | RH.C0 = clerp(RH.C0, cf(0.95, -0.8, -1) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.5), 0.4) | |
| 1262 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.5, -0.4) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(0, 0, -0.3), 0.4) | |
| 1263 | end | |
| 1264 | so("338586299", RightArm, 1, 1.2)
| |
| 1265 | hitbox.Parent = modelzorz | |
| 1266 | hitbox.Anchored = true | |
| 1267 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1268 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1269 | for i = 0, 1, 0.16 do | |
| 1270 | swait() | |
| 1271 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1272 | MagniDamage(hitbox, 2, 7, 11, math.random(4, 8), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true) | |
| 1273 | Neck.C0 = clerp(Neck.C0, necko * euler(0.3, 0, -0.4) * euler(0.2, 0, 0), 0.5) | |
| 1274 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.3, 0, 0) * euler(0, 0, 0.4), 0.5) | |
| 1275 | RW.C0 = clerp(RW.C0, cf(0.5, 0.5, -0.5) * euler(0.6, 0, 2) * euler(0, -1.3, 0) * euler(0, 0, -2.8), 0.5) | |
| 1276 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.6, 0, -0.8), 0.5) | |
| 1277 | RH.C0 = clerp(RH.C0, cf(1.05, -0.8, -0.3) * euler(0, 1.57, 0) * euler(0, -0.4, 0) * euler(-0.1, 0, -0.2), 0.5) | |
| 1278 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -0.2, 0) * euler(0, 0, 0.4), 0.5) | |
| 1279 | end | |
| 1280 | hitbox.Parent = nil | |
| 1281 | end | |
| 1282 | attack = false | |
| 1283 | end | |
| 1284 | ||
| 1285 | attacktwo = function() | |
| 1286 | attack = true | |
| 1287 | if Mode == "Drakes" then | |
| 1288 | for i = 0, 1, 0.14 do | |
| 1289 | swait() | |
| 1290 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.8) * euler(0.1, 0, 0), 0.3) | |
| 1291 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.8) * euler(0.1, 0, 0), 0.3) | |
| 1292 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0, 0, 1.6) * euler(0, -1.4, 0) * euler(0, 0, -1.5), 0.3) | |
| 1293 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.6, 0, -0.8), 0.3) | |
| 1294 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1295 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.8, 0) * euler(-0.05, 0, 0.1), 0.3) | |
| 1296 | end | |
| 1297 | so("338586318", RightArm, 1, 1)
| |
| 1298 | hitbox.Parent = modelzorz | |
| 1299 | hitbox.Anchored = true | |
| 1300 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1301 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1302 | for i = 0, 1, 0.12 do | |
| 1303 | swait() | |
| 1304 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1305 | MagniDamage(hitbox, 2, 6, 10, math.random(8, 10), "Normal", RootPart, 0.5, 2, (math.random(4, 6)), nil, true) | |
| 1306 | Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, -1) * euler(0.1, 0, 0), 0.45) | |
| 1307 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 1) * euler(0.1, 0, 0), 0.45) | |
| 1308 | RW.C0 = clerp(RW.C0, cf(1, 0.6, -0.4) * euler(0, 0, 1.6) * euler(0, -1.3, 0) * euler(0, 0, -0.7), 0.45) | |
| 1309 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.8), 0.45) | |
| 1310 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0.3) * euler(0, 1.57, 0) * euler(0, -1, 0) * euler(0, 0, -0.2), 0.45) | |
| 1311 | LH.C0 = clerp(LH.C0, cf(-1, -0.7, -0.4) * euler(0, -1.57, 0) * euler(0, -0.3, 0) * euler(-0.2, 0, 0.1), 0.45) | |
| 1312 | end | |
| 1313 | hitbox.Parent = nil | |
| 1314 | else | |
| 1315 | for i = 0, 1, 0.15 do | |
| 1316 | swait() | |
| 1317 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.2, 0, 0), 0.4) | |
| 1318 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.3, 0, 0) * euler(0, 0, 0.6), 0.4) | |
| 1319 | RW.C0 = clerp(RW.C0, cf(0.5, 0.6, -0.4) * euler(0, 0, 1.2) * euler(0, 1, 0) * euler(0, 0, 2.5), 0.4) | |
| 1320 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.4), 0.4) | |
| 1321 | RH.C0 = clerp(RH.C0, cf(1.05, -0.7, -0.4) * euler(0, 1.57, 0) * euler(0, -0.6, 0) * euler(-0.1, 0, 0.3), 0.4) | |
| 1322 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * euler(0, -1.57, 0) * euler(0, 0.6, 0) * euler(0, 0, -0.1), 0.4) | |
| 1323 | end | |
| 1324 | so("338586331", RightArm, 1, 1.2)
| |
| 1325 | hitbox.Parent = modelzorz | |
| 1326 | hitbox.Anchored = true | |
| 1327 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1328 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1329 | for i = 0, 1, 0.16 do | |
| 1330 | swait() | |
| 1331 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1332 | MagniDamage(hitbox, 2, 7, 11, math.random(4, 8), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true) | |
| 1333 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.5) | |
| 1334 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.4, 0, 0) * euler(0, 0, -0.4), 0.5) | |
| 1335 | RW.C0 = clerp(RW.C0, cf(1.4, 0.5, -0.1) * euler(0, 0, 1.2) * euler(0, 1.5, 0) * euler(0, 0, 0), 0.5) | |
| 1336 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.6, 0, -1), 0.5) | |
| 1337 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.5) * euler(0, 1.57, 0) * euler(0, 0, 0) * euler(-0.1, 0, -0.5), 0.5) | |
| 1338 | LH.C0 = clerp(LH.C0, cf(-1.2, -0.2, -0.8) * euler(0, -1.57, 0) * euler(0, 0.2, 0) * euler(-0.2, 0, -0.2), 0.5) | |
| 1339 | end | |
| 1340 | hitbox.Parent = nil | |
| 1341 | end | |
| 1342 | attack = false | |
| 1343 | end | |
| 1344 | ||
| 1345 | attackthree = function() | |
| 1346 | attack = true | |
| 1347 | if Mode == "Drakes" then | |
| 1348 | for i = 0, 1, 0.14 do | |
| 1349 | swait() | |
| 1350 | Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, -0.6) * euler(0.1, 0, 0), 0.3) | |
| 1351 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.3) | |
| 1352 | RW.C0 = clerp(RW.C0, cf(1, 0.6, -0.4) * euler(0, 0, 1.2) * euler(0, 1.5, 0) * euler(0, 0, 2.5), 0.3) | |
| 1353 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), 0.3) | |
| 1354 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0.3) * euler(0, 1.57, 0) * euler(0, -0.6, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1355 | LH.C0 = clerp(LH.C0, cf(-1, -0.7, -0.4) * euler(0, -1.57, 0) * euler(0, -0.3, 0) * euler(-0.2, 0, 0.1), 0.3) | |
| 1356 | end | |
| 1357 | so("338586331", RightArm, 1, 1)
| |
| 1358 | hitbox.Parent = modelzorz | |
| 1359 | hitbox.Anchored = true | |
| 1360 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1361 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1362 | for i = 0, 1, 0.12 do | |
| 1363 | swait() | |
| 1364 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1365 | MagniDamage(hitbox, 2, 6, 10, math.random(10, 12), "Normal", RootPart, 0.5, 2, (math.random(4, 6)), nil, true) | |
| 1366 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.45) | |
| 1367 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.6) * euler(0.1, 0, 0), 0.45) | |
| 1368 | RW.C0 = clerp(RW.C0, cf(1.4, 0.5, -0.1) * euler(0, 0, 1.2) * euler(0, 1.5, 0) * euler(0, 0, 0), 0.3) | |
| 1369 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.1, 0, -0.8), 0.45) | |
| 1370 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.45) | |
| 1371 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.6, 0) * euler(-0.05, 0, 0.1), 0.45) | |
| 1372 | end | |
| 1373 | hitbox.Parent = nil | |
| 1374 | else | |
| 1375 | for i = 0, 1, 0.15 do | |
| 1376 | swait() | |
| 1377 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.4) | |
| 1378 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.3, 0, 0) * euler(0, 0, -0.4), 0.4) | |
| 1379 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0.6, 0, 0.5) * euler(0, -0.6, 0), 0.4) | |
| 1380 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), 0.4) | |
| 1381 | RH.C0 = clerp(RH.C0, cf(0.95, -0.8, -1) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.5), 0.4) | |
| 1382 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.5, -0.4) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(0, 0, -0.3), 0.4) | |
| 1383 | end | |
| 1384 | so("338586318", RightArm, 1, 1.2)
| |
| 1385 | hitbox.Parent = modelzorz | |
| 1386 | hitbox.Anchored = true | |
| 1387 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1388 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1389 | for i = 0, 1, 0.16 do | |
| 1390 | swait() | |
| 1391 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1392 | MagniDamage(hitbox, 2, 7, 11, math.random(4, 8), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true) | |
| 1393 | Neck.C0 = clerp(Neck.C0, necko * euler(0.3, 0, -0.4) * euler(-0.2, 0, 0), 0.5) | |
| 1394 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.2, 0, 0) * euler(0, 0, 0.4), 0.5) | |
| 1395 | RW.C0 = clerp(RW.C0, cf(1.2, 0.8, -0.6) * euler(0.6, 0, 0.5) * euler(0, -1.4, 0) * euler(0, 0, -2.4), 0.5) | |
| 1396 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.6, 0, -0.8), 0.5) | |
| 1397 | RH.C0 = clerp(RH.C0, cf(1.05, -0.8, -0.3) * euler(0, 1.57, 0) * euler(0, -0.4, 0) * euler(-0.1, 0, -0.2), 0.5) | |
| 1398 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -0.2, 0) * euler(0, 0, 0.4), 0.5) | |
| 1399 | end | |
| 1400 | hitbox.Parent = nil | |
| 1401 | end | |
| 1402 | attack = false | |
| 1403 | end | |
| 1404 | ||
| 1405 | attackfour = function() | |
| 1406 | attack = true | |
| 1407 | local ref = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 1408 | if Mode == "Drakes" then | |
| 1409 | for i = 0, 1, 0.08 do | |
| 1410 | swait() | |
| 1411 | MagicBlock(BrickColor.new(NewCol2), LeftArm.CFrame * cf(0, -1, 0), 6, 6, 6, 1, 1, 1, 0.1, 1) | |
| 1412 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.8) * euler(0.1, 0, 0), 0.3) | |
| 1413 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.8) * euler(0.1, 0, 0), 0.3) | |
| 1414 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0, 0, 1) * euler(0, -1.4, 0) * euler(0, 0, -1), 0.3) | |
| 1415 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.7, 0, -0.8), 0.3) | |
| 1416 | RH.C0 = clerp(RH.C0, cf(1.1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1417 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.8, 0) * euler(-0.05, 0, 0.1), 0.3) | |
| 1418 | end | |
| 1419 | ref.Anchored = true | |
| 1420 | ref.CFrame = LeftArm.CFrame * cf(0, -1, 0) | |
| 1421 | game:GetService("Debris"):AddItem(ref, 3)
| |
| 1422 | so("333475981", ref, 1, 2)
| |
| 1423 | so("333476017", ref, 1, 1.4)
| |
| 1424 | - | MagniDamage(ref, 5, 6, 8, math.random(10, 15), "Knockdown2", ref, 0, 2, (math.random(6, 8)), nil, nil, true) |
| 1424 | + | MagniDamage(ref, 5, 6, 8, math.random(2000000000, 2000000000), "Knockdown2", ref, 0, 2, (math.random(2000000000, 2000000000)), nil, nil, true) |
| 1425 | MagicCircle(BrickColor.new(NewCol2), cf(ref.Position), 40, 40, 40, 3, 3, 3, 0.08) | |
| 1426 | for i = 1, 10 do | |
| 1427 | MagicBlock(BrickColor.new(NewCol2), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 12, 12, 12, -1, -1, -1, 0.08, 3) | |
| 1428 | end | |
| 1429 | Torso.Velocity = RootPart.CFrame.lookVector * -80 | |
| 1430 | for i = 0, 1, 0.1 do | |
| 1431 | swait() | |
| 1432 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 0), 0.4) | |
| 1433 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.1, 0, 0), 0.4) | |
| 1434 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.6, 0, 1) * euler(0, -1.5, 0), 0.4) | |
| 1435 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.6, 0, -1), 0.4) | |
| 1436 | RH.C0 = clerp(RH.C0, cf(1.1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.15, 0, -0.4), 0.4) | |
| 1437 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.15, 0, 0.1), 0.4) | |
| 1438 | end | |
| 1439 | else | |
| 1440 | for i = 0, 1, 0.15 do | |
| 1441 | swait() | |
| 1442 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.4) | |
| 1443 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.3, 0, 0) * euler(0, 0, -0.4), 0.4) | |
| 1444 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0.6, 0, 1.5) * euler(0, -1, 0), 0.4) | |
| 1445 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), 0.4) | |
| 1446 | RH.C0 = clerp(RH.C0, cf(0.95, -0.8, -1) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.5), 0.4) | |
| 1447 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.5, -0.4) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(0, 0, -0.3), 0.4) | |
| 1448 | ||
| 1449 | end | |
| 1450 | so("338586331", RightArm, 1, 1.4)
| |
| 1451 | hitbox.Parent = modelzorz | |
| 1452 | hitbox.Anchored = true | |
| 1453 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1454 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1455 | spin = 0 | |
| 1456 | ra = 0 | |
| 1457 | for i = 0, 1, 0.1 do | |
| 1458 | swait() | |
| 1459 | if i < 0.6 then | |
| 1460 | spin = spin + 1 | |
| 1461 | ra = -0.4 | |
| 1462 | else | |
| 1463 | spin = 0 | |
| 1464 | ra = 0 | |
| 1465 | end | |
| 1466 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1467 | MagniDamage(hitbox, 4, 7, 11, math.random(4, 8), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true) | |
| 1468 | Neck.C0 = clerp(Neck.C0, necko * euler(0.3, 0, -0.4) * euler(0.2, 0, 0), 0.55) | |
| 1469 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0, 0, spin) * euler(0.3, 0, 0) * euler(0, 0, 0.4), 0.55) | |
| 1470 | RW.C0 = clerp(RW.C0, cf(0.5, 0.5, -0.5 + ra) * euler(0.6, 0, 2) * euler(0, -1.3, 0) * euler(0, 0, -2.8), 0.4) | |
| 1471 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.6, 0, -0.8), 0.55) | |
| 1472 | RH.C0 = clerp(RH.C0, cf(1.05, -0.8, -0.3) * euler(0, 1.57, 0) * euler(0, -0.4, 0) * euler(-0.1, 0, -0.2), 0.55) | |
| 1473 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -0.2, 0) * euler(0, 0, 0.4), 0.55) | |
| 1474 | end | |
| 1475 | hitbox.Parent = nil | |
| 1476 | end | |
| 1477 | attack = false | |
| 1478 | if Mode == "Drakes" then | |
| 1479 | dattack = true | |
| 1480 | local target1, distance1 = findNearestTorso(ref.Position, 30) | |
| 1481 | for i = 0, 1, 0.1 do | |
| 1482 | swait() | |
| 1483 | if target1 ~= nil then | |
| 1484 | if drakes > 0 then | |
| 1485 | local mpos = dprt2.CFrame * euler(0, 0, 0) | |
| 1486 | local cff = CFrame.new(mpos.p, target1.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1487 | local x, y, z = dprt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1488 | dwld1.C0 = clerp(dwld1.C0, cf(4.5, -2, 1.5), 0.3) | |
| 1489 | dwld2.C0 = clerp(dwld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 1490 | end | |
| 1491 | do | |
| 1492 | if drakes > 1 then | |
| 1493 | local mpos = d2prt2.CFrame * euler(0, 0, 0) | |
| 1494 | local cff = CFrame.new(mpos.p, target1.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1495 | local x, y, z = dprt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1496 | d2wld1.C0 = clerp(d2wld1.C0, cf(-4.5, -2, 1.5), 0.3) | |
| 1497 | d2wld2.C0 = clerp(d2wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 1498 | end | |
| 1499 | do | |
| 1500 | if drakes > 2 then | |
| 1501 | local mpos = d3prt2.CFrame * euler(0, 0, 0) | |
| 1502 | local cff = CFrame.new(mpos.p, target1.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1503 | local x, y, z = dprt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1504 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4, 1.5), 0.3) | |
| 1505 | d3wld2.C0 = clerp(d3wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 1506 | end | |
| 1507 | do | |
| 1508 | -- DECOMPILER ERROR at PC1114: LeaveBlock: unexpected jumping out DO_STMT | |
| 1509 | ||
| 1510 | -- DECOMPILER ERROR at PC1114: LeaveBlock: unexpected jumping out DO_STMT | |
| 1511 | ||
| 1512 | -- DECOMPILER ERROR at PC1114: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
| 1513 | ||
| 1514 | -- DECOMPILER ERROR at PC1114: LeaveBlock: unexpected jumping out IF_STMT | |
| 1515 | ||
| 1516 | end | |
| 1517 | end | |
| 1518 | end | |
| 1519 | end | |
| 1520 | end | |
| 1521 | if target1 ~= nil then | |
| 1522 | do | |
| 1523 | if drakes > 0 then | |
| 1524 | local icepart1 = part(3, effects, 0.5, 0, BrickColor.new(NewCol2), "Ice", vt()) | |
| 1525 | icepart1.Anchored = true | |
| 1526 | icepart1.Material = Enum.Material.Neon | |
| 1527 | i1msh = mesh("SpecialMesh", icepart1, "FileMesh", "1778999", vt(0, 0, 0), vt(0.7, 1, 0.7))
| |
| 1528 | icepart1.CFrame = dprt1.CFrame * euler(-1.57, 0, 0) | |
| 1529 | game:GetService("Debris"):AddItem(icepart1, 20)
| |
| 1530 | MouseLook = cf(dprt1.Position, target1.Position) | |
| 1531 | so("338594524", icepart1, 1, 1)
| |
| 1532 | table.insert(Effects, {MouseLook, "ShootIce", 10, icepart1.Position, 4, 5, 0, icepart1, 7, 1})
| |
| 1533 | end | |
| 1534 | do | |
| 1535 | if drakes > 1 then | |
| 1536 | local icepart1 = part(3, effects, 0.5, 0, BrickColor.new(NewCol2), "Ice", vt()) | |
| 1537 | icepart1.Anchored = true | |
| 1538 | icepart1.Material = Enum.Material.Neon | |
| 1539 | i1msh = mesh("SpecialMesh", icepart1, "FileMesh", "1778999", vt(0, 0, 0), vt(0.7, 1, 0.7))
| |
| 1540 | icepart1.CFrame = d2prt1.CFrame * euler(-1.57, 0, 0) | |
| 1541 | game:GetService("Debris"):AddItem(icepart1, 20)
| |
| 1542 | MouseLook = cf(d2prt1.Position, target1.Position) | |
| 1543 | so("338594524", icepart1, 1, 1)
| |
| 1544 | table.insert(Effects, {MouseLook, "ShootIce", 10, icepart1.Position, 4, 5, 0, icepart1, 7, 1})
| |
| 1545 | end | |
| 1546 | do | |
| 1547 | if drakes > 2 then | |
| 1548 | local icepart1 = part(3, effects, 0.5, 0, BrickColor.new(NewCol2), "Ice", vt()) | |
| 1549 | icepart1.Anchored = true | |
| 1550 | icepart1.Material = Enum.Material.Neon | |
| 1551 | i1msh = mesh("SpecialMesh", icepart1, "FileMesh", "1778999", vt(0, 0, 0), vt(0.7, 1, 0.7))
| |
| 1552 | icepart1.CFrame = d3prt1.CFrame * euler(-1.57, 0, 0) | |
| 1553 | game:GetService("Debris"):AddItem(icepart1, 20)
| |
| 1554 | MouseLook = cf(d3prt1.Position, target1.Position) | |
| 1555 | so("338594524", icepart1, 1, 1)
| |
| 1556 | table.insert(Effects, {MouseLook, "ShootIce", 10, icepart1.Position, 4, 5, 0, icepart1, 7, 1})
| |
| 1557 | end | |
| 1558 | dwld2.C0 = clerp(dwld2.C0, cf(0, 0, 0), 1) | |
| 1559 | d2wld2.C0 = clerp(d2wld2.C0, cf(0, 0, 0), 1) | |
| 1560 | d3wld2.C0 = clerp(d3wld2.C0, cf(0, 0, 0), 1) | |
| 1561 | dattack = false | |
| 1562 | end | |
| 1563 | end | |
| 1564 | end | |
| 1565 | end | |
| 1566 | end | |
| 1567 | end | |
| 1568 | ||
| 1569 | do1 = function() | |
| 1570 | if attack == true then | |
| 1571 | return end | |
| 1572 | attack = true | |
| 1573 | dattack = true | |
| 1574 | local tPos = Mouse.Hit.p | |
| 1575 | if Mode == "Drakes" and drakes < 1 then | |
| 1576 | for i = 0, 1, 0.1 do | |
| 1577 | swait() | |
| 1578 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.8) * euler(0.1, 0, 0), 0.4) | |
| 1579 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.8) * euler(0.1, 0, 0), 0.4) | |
| 1580 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0, 0, 1) * euler(0, -1.4, 0) * euler(0, 0, -1), 0.4) | |
| 1581 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.7, 0, -0.8), 0.4) | |
| 1582 | RH.C0 = clerp(RH.C0, cf(1.1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.4) | |
| 1583 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.8, 0) * euler(-0.05, 0, 0.1), 0.4) | |
| 1584 | end | |
| 1585 | tPos = Mouse.Hit.p | |
| 1586 | ref = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 1587 | ref.Anchored = true | |
| 1588 | ref.CFrame = LeftArm.CFrame * cf(0, -1, 0) | |
| 1589 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 1590 | MagicBlock(BrickColor.new(NewCol3), cf(ref.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 7, 7, 7, 1, 1, 1, 0.08, 2) | |
| 1591 | local icepart1 = part(3, effects, 0.5, 0, BrickColor.new(NewCol2), "Ice", vt(2, 4, 2)) | |
| 1592 | icepart1.Anchored = true | |
| 1593 | icepart1.Material = Enum.Material.Neon | |
| 1594 | i1msh = mesh("SpecialMesh", icepart1, "FileMesh", "1778999", vt(0, 0, 0), vt(0.7, 1, 0.7))
| |
| 1595 | icepart1.CFrame = cf(ref.Position) | |
| 1596 | game:GetService("Debris"):AddItem(icepart1, 20)
| |
| 1597 | local parti1 = icicleparti1:Clone() | |
| 1598 | parti1.Parent = icepart1 | |
| 1599 | local parti2 = icicleparti2:Clone() | |
| 1600 | parti2.Parent = icepart1 | |
| 1601 | MouseLook = cf(icepart1.Position, Mouse.Hit.p) | |
| 1602 | so("338594467", icepart1, 1, 1)
| |
| 1603 | table.insert(Effects, {MouseLook, "ShootIce", 50, icepart1.Position, 5, 7, 0, icepart1, 7, 2, parti1, parti2})
| |
| 1604 | for i = 0, 1, 0.1 do | |
| 1605 | swait() | |
| 1606 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.8) * euler(0.1, 0, 0), 0.4) | |
| 1607 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.8) * euler(0.1, 0, 0), 0.4) | |
| 1608 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0, 0, 1) * euler(0, -1.4, 0) * euler(0, 0, -1), 0.4) | |
| 1609 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.7, 0, -0.8) * cf(0, 0.3, 0) * euler(0.5, 0, 0), 0.4) | |
| 1610 | RH.C0 = clerp(RH.C0, cf(1.1, -0.8, -0.4) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.4) | |
| 1611 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.8, 0) * euler(-0.05, 0, 0.1), 0.4) | |
| 1612 | end | |
| 1613 | end | |
| 1614 | if Mode == "Monarch" then | |
| 1615 | for i = 0, 1, 0.14 do | |
| 1616 | swait() | |
| 1617 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.3) | |
| 1618 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.6) * euler(0.1, 0, 0), 0.3) | |
| 1619 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0.6, 0, 1.5) * euler(0, -1, 0), 0.3) | |
| 1620 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.6, 0, -0.2), 0.3) | |
| 1621 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1622 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.6, 0) * euler(-0.05, 0, 0.1), 0.3) | |
| 1623 | end | |
| 1624 | so("338586299", RightArm, 1, 1.1)
| |
| 1625 | hitbox.Parent = modelzorz | |
| 1626 | hitbox.Anchored = true | |
| 1627 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1628 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1629 | local oldCF = RightArm.CFrame * cf(0, -10, 0.5) | |
| 1630 | local oldCF2 = RightArm.CFrame * cf(0, -10, -0.5) | |
| 1631 | local ref = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 1632 | ref.Anchored = true | |
| 1633 | ref.CFrame = RightArm.CFrame * cf(0, -10, 0) | |
| 1634 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 1635 | so("28144425", ref, 1, 1.2)
| |
| 1636 | rara = 0.35 | |
| 1637 | for i = 0, 1, 0.1 do | |
| 1638 | swait() | |
| 1639 | Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, -0.6) * euler(0.1, 0, 0), rara) | |
| 1640 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0.6) * euler(0.1, 0, 0), rara) | |
| 1641 | RW.C0 = clerp(RW.C0, cf(1, 0.6, -0.4) * euler(0.6, 0, 1.5) * euler(0, -1, 0) * euler(0, 0, -2.8), rara) | |
| 1642 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), rara) | |
| 1643 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0.3) * euler(0, 1.57, 0) * euler(0, -0.6, 0) * euler(-0.1, 0, -0.4), rara) | |
| 1644 | LH.C0 = clerp(LH.C0, cf(-1, -0.7, -0.4) * euler(0, -1.57, 0) * euler(0, -0.3, 0) * euler(-0.2, 0, 0.1), rara) | |
| 1645 | ref.CFrame = RightArm.CFrame * cf(0, -10, 0) | |
| 1646 | rara = rara - 0.02 | |
| 1647 | if i < 0.8 then | |
| 1648 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1649 | freeze = true | |
| 1650 | - | MagniDamage(ref, 5, 4, 6, 0, "Knockdown2", RootPart, 0.5, 1, (math.random(4, 6)), nil, true) |
| 1650 | + | MagniDamage(ref, 5, 4, 6, 0, "Knockdown2", RootPart, 0.5, 1, (math.random(2000000000, 2000000000)), nil, true) |
| 1651 | - | MagniDamage(hitbox, 2, 5, 7, math.random(8, 10), "Normal", RootPart, 0.5, 2, (math.random(4, 6)), nil, true) |
| 1651 | + | MagniDamage(hitbox, 2, 5, 7, math.random(8, 10), "Normal", RootPart, 0.5, 2, (math.random(2000000000, 2000000000)), nil, true) |
| 1652 | freeze = false | |
| 1653 | effect2("Pastel light blue", 0, RightArm.CFrame * cf(0, -10, 0.5), oldCF, nil, 1, 2)
| |
| 1654 | effect2("Pastel light blue", 0, RightArm.CFrame * cf(0, -10, -0.5), oldCF2, nil, 1, 2)
| |
| 1655 | oldCF = RightArm.CFrame * cf(0, -10, 0.5) | |
| 1656 | oldCF2 = RightArm.CFrame * cf(0, -10, -0.5) | |
| 1657 | end | |
| 1658 | end | |
| 1659 | ref.Parent = nil | |
| 1660 | hitbox.Parent = nil | |
| 1661 | end | |
| 1662 | if Mode == "Drakes"and drakes > 0 then | |
| 1663 | for i = 0, 1, 0.1 do | |
| 1664 | swait() | |
| 1665 | if drakes > 0 then | |
| 1666 | local cff = CFrame.new(dprt1.CFrame.p, tPos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1667 | local x, y, z = dprt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1668 | dwld1.C0 = clerp(dwld1.C0, cf(0, -5, 1.5) * euler(0, 0, -1.2), 0.4) | |
| 1669 | dwld2.C0 = clerp(dwld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 1670 | end | |
| 1671 | if drakes > 1 then | |
| 1672 | local cff = CFrame.new(d2prt1.CFrame.p, tPos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1673 | local x, y, z = d2prt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1674 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -5, 1.5) * euler(0, 0, 1.2), 0.4) | |
| 1675 | d2wld2.C0 = clerp(d2wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 1676 | end | |
| 1677 | if drakes > 2 then | |
| 1678 | local cff = CFrame.new(d3prt1.CFrame.p, tPos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1679 | local x, y, z = d3prt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1680 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -5, 1.5), 0.4) | |
| 1681 | d3wld2.C0 = clerp(d3wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 1682 | end | |
| 1683 | end | |
| 1684 | local drakeprt = dprt1 | |
| 1685 | for i = 1, drakes do | |
| 1686 | if i == 1 then | |
| 1687 | drakeprt = dprt1 | |
| 1688 | else | |
| 1689 | if i == 2 then | |
| 1690 | drakeprt = d2prt1 | |
| 1691 | else | |
| 1692 | if i == 3 then | |
| 1693 | drakeprt = d3prt1 | |
| 1694 | end | |
| 1695 | end | |
| 1696 | end | |
| 1697 | dprt1.Transparency = 1 | |
| 1698 | d2prt1.Transparency = 1 | |
| 1699 | d3prt1.Transparency = 1 | |
| 1700 | local refd = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 1701 | refd.Anchored = true | |
| 1702 | refd.CFrame = drakeprt.CFrame | |
| 1703 | game:GetService("Debris"):AddItem(refd, 1)
| |
| 1704 | MagicBlock(BrickColor.new(NewCol3), cf(refd.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 7, 7, 7, 1, 1, 1, 0.08, 2) | |
| 1705 | local icepart1 = part(3, effects, 0.5, 0, BrickColor.new(NewCol2), "Ice", vt(2, 4, 2)) | |
| 1706 | icepart1.Anchored = true | |
| 1707 | icepart1.Material = Enum.Material.Neon | |
| 1708 | i1msh = mesh("SpecialMesh", icepart1, "FileMesh", "1778999", vt(0, 0, 0), vt(0.7, 1, 0.7))
| |
| 1709 | icepart1.CFrame = cf(refd.Position) | |
| 1710 | game:GetService("Debris"):AddItem(icepart1, 20)
| |
| 1711 | local parti1 = icicleparti1:Clone() | |
| 1712 | parti1.Parent = icepart1 | |
| 1713 | local parti2 = icicleparti2:Clone() | |
| 1714 | parti2.Parent = icepart1 | |
| 1715 | so("338594524", icepart1, 1, 1)
| |
| 1716 | MouseLook = cf(icepart1.Position, tPos + vt(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100)) | |
| 1717 | table.insert(Effects, {MouseLook, "ShootIce", 50, icepart1.Position, 5, 6, 0, icepart1, 7, 2, parti1, parti2})
| |
| 1718 | for d = 0, 1, 0.2 do | |
| 1719 | swait() | |
| 1720 | if i == 1 then | |
| 1721 | local cff = CFrame.new(dprt1.CFrame.p, tPos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1722 | local x, y, z = dprt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1723 | dwld2.C0 = clerp(dwld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0) * cf(0, 0, 2), 0.4) | |
| 1724 | else | |
| 1725 | if i == 2 then | |
| 1726 | local cff = CFrame.new(d2prt1.CFrame.p, tPos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1727 | local x, y, z = d2prt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1728 | d2wld2.C0 = clerp(d2wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0) * cf(0, 0, 2), 0.4) | |
| 1729 | else | |
| 1730 | if i == 3 then | |
| 1731 | local cff = CFrame.new(d3prt1.CFrame.p, tPos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 1732 | local x, y, z = d3prt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 1733 | d3wld2.C0 = clerp(d3wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0) * cf(0, 0, 2), 0.4) | |
| 1734 | end | |
| 1735 | end | |
| 1736 | end | |
| 1737 | end | |
| 1738 | end | |
| 1739 | for i = 0, 1, 0.2 do | |
| 1740 | if dattack == false then | |
| 1741 | swait() | |
| 1742 | end | |
| 1743 | dwld2.C0 = clerp(dwld2.C0, cf(0, 0, 0), 0.4) | |
| 1744 | d2wld2.C0 = clerp(d2wld2.C0, cf(0, 0, 0), 0.4) | |
| 1745 | d3wld2.C0 = clerp(d3wld2.C0, cf(0, 0, 0), 0.4) | |
| 1746 | end | |
| 1747 | dwld2.C0 = clerp(dwld2.C0, cf(0, 0, 0), 1) | |
| 1748 | d2wld2.C0 = clerp(d2wld2.C0, cf(0, 0, 0), 1) | |
| 1749 | d3wld2.C0 = clerp(d3wld2.C0, cf(0, 0, 0), 1) | |
| 1750 | end | |
| 1751 | dprt1.Transparency = 0 | |
| 1752 | d2prt1.Transparency = 0 | |
| 1753 | d3prt1.Transparency = 0 | |
| 1754 | dattack = false | |
| 1755 | attack = false | |
| 1756 | end | |
| 1757 | ||
| 1758 | do2 = function() | |
| 1759 | if attack == true then | |
| 1760 | return | |
| 1761 | end | |
| 1762 | attack = true | |
| 1763 | dattack = true | |
| 1764 | if drakes > 0 or Mode == "Monarch" then | |
| 1765 | if Mode == "Drakes" then | |
| 1766 | for i = 0, 1, 0.1 do | |
| 1767 | swait() | |
| 1768 | if drakes > 2 then | |
| 1769 | d3wld1.C0 = clerp(d3wld1.C0, euler(0.2, 0, 0.5) * cf(0, -5, 1.5) * euler(-0.5, 0, -1.2), 0.45) | |
| 1770 | dwld1.C0 = clerp(dwld1.C0, euler(0, 0, 1.2) * cf(0, -4, -2.5) * euler(0, 0, -1.2), 0.45) | |
| 1771 | d2wld1.C0 = clerp(d2wld1.C0, euler(0, 0, -1.2) * cf(0, -4, -2.5) * euler(0, 0, 1.2), 0.45) | |
| 1772 | else | |
| 1773 | if drakes > 1 then | |
| 1774 | d2wld1.C0 = clerp(d2wld1.C0, euler(0.2, 0, 0.5) * cf(0, -5, 1.5) * euler(-0.5, 0, -1.2), 0.45) | |
| 1775 | dwld1.C0 = clerp(dwld1.C0, euler(0, 0, -1.2) * cf(0, -4, -2.5) * euler(0, 0, 1.2), 0.45) | |
| 1776 | d3wld1.C0 = clerp(d3wld1.C0, euler(0, 0, 1.2) * cf(0, -4, -2.5) * euler(0, 0, -1.2), 0.45) | |
| 1777 | else | |
| 1778 | if drakes > 0 then | |
| 1779 | dwld1.C0 = clerp(dwld1.C0, euler(0.2, 0, 0.5) * cf(0, -5, 1.5) * euler(-0.5, 0, -1.2), 0.45) | |
| 1780 | end | |
| 1781 | end | |
| 1782 | end | |
| 1783 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.1, 0, 0), 0.3) | |
| 1784 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.3) | |
| 1785 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.6, 0, 0.7) * euler(0, -1, 0), 0.3) | |
| 1786 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -2) * euler(0, 1.57, 0), 0.3) | |
| 1787 | RH.C0 = clerp(RH.C0, cf(1, -0.8, 0.3) * euler(0, 1.57, 0) * euler(0, -0.6, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 1788 | LH.C0 = clerp(LH.C0, cf(-1, -0.7, -0.4) * euler(0, -1.57, 0) * euler(0, -0.3, 0) * euler(-0.2, 0, 0.1), 0.3) | |
| 1789 | end | |
| 1790 | RecentEnemy.Value = nil | |
| 1791 | drakesplode = false | |
| 1792 | drakepart = dprt1 | |
| 1793 | thdrake = model2 | |
| 1794 | if drakes > 2 then | |
| 1795 | drakepart = d3prt1 | |
| 1796 | thdrake = model4 | |
| 1797 | else | |
| 1798 | if drakes > 1 then | |
| 1799 | drakepart = d2prt1 | |
| 1800 | thdrake = model3 | |
| 1801 | else | |
| 1802 | if drakes > 0 then | |
| 1803 | drakepart = dprt1 | |
| 1804 | thdrake = model2 | |
| 1805 | end | |
| 1806 | end | |
| 1807 | end | |
| 1808 | local oldCF = drakepart.CFrame | |
| 1809 | so("338594594", drakepart, 1, 0.9)
| |
| 1810 | for i = 0, 1, 0.15 do | |
| 1811 | swait() | |
| 1812 | if RecentEnemy.Value == nil then | |
| 1813 | if drakes > 2 then | |
| 1814 | drakepart = d3prt1 | |
| 1815 | thdrake = model4 | |
| 1816 | d3wld1.C0 = clerp(d3wld1.C0, euler(1, 0, 0) * cf(0, -1, 7) * euler(0.5, 0, -1.2), 0.35) | |
| 1817 | dwld1.C0 = clerp(dwld1.C0, euler(0, 0, 1.2) * cf(0, -4, -2.5) * euler(0, 0, -1.2), 0.45) | |
| 1818 | d2wld1.C0 = clerp(d2wld1.C0, euler(0, 0, -1.2) * cf(0, -4, -2.5) * euler(0, 0, 1.2), 0.45) | |
| 1819 | elseif drakes > 1 then | |
| 1820 | drakepart = d2prt1 | |
| 1821 | thdrake = model3 | |
| 1822 | d2wld1.C0 = clerp(d2wld1.C0, euler(1, 0, 0) * cf(0, -1, 7) * euler(0.5, 0, -1.2), 0.35) | |
| 1823 | dwld1.C0 = clerp(dwld1.C0, euler(0, 0, -1.2) * cf(0, -4, -2.5) * euler(0, 0, 1.2), 0.45) | |
| 1824 | d3wld1.C0 = clerp(d3wld1.C0, euler(0, 0, 1.2) * cf(0, -4, -2.5) * euler(0, 0, -1.2), 0.45) | |
| 1825 | elseif drakes > 0 then | |
| 1826 | drakepart = dprt1 | |
| 1827 | thdrake = model2 | |
| 1828 | dwld1.C0 = clerp(dwld1.C0, euler(1, 0, 0) * cf(0, -1, 7) * euler(0.5, 0, -1.2), 0.35) | |
| 1829 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.8, -2.2, 0.5) * euler(0.2, 0, 0.4) * euler(0, -0.3, 0), 0.35) | |
| 1830 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4, 0.5) * euler(0.4, 0, 0) * euler(0, 0, 0), 0.35) | |
| 1831 | end | |
| 1832 | effect2("Pastel light blue", 0, drakepart.CFrame, oldCF, nil, 3, 1)
| |
| 1833 | oldCF = drakepart.CFrame | |
| 1834 | - | MagniDamage(drakepart, 3, 5, 6, 0, "Knockdown2", drakepart, 0, 1, (math.random(2, 4)), nil, true) |
| 1834 | + | MagniDamage(drakepart, 3, 5, 6, 0, "Knockdown2", drakepart, 0, 1, (math.random(2000000000, 2000000000)), nil, true) |
| 1835 | else | |
| 1836 | if drakesplode == false then | |
| 1837 | drakesplode = true | |
| 1838 | drakes = drakes - 1 | |
| 1839 | thdrake.Parent = nil | |
| 1840 | local ref = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 1841 | ref.Anchored = true | |
| 1842 | ref.CFrame = cf(drakepart.Position) | |
| 1843 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 1844 | MagicCircle(BrickColor.new(NewCol2), cf(ref.Position), 30, 30, 30, 2, 2, 2, 0.05) | |
| 1845 | MagicBlock(BrickColor.new(NewCol2), cf(ref.Position), 5, 5, 5, 5, 5, 5, 0.1, 1) | |
| 1846 | breakfreeze = true | |
| 1847 | so("338594648", ref, 1, 1)
| |
| 1848 | - | MagniDamage(drakepart, 6, 6, 8, 0, "Knockdown2", drakepart, 0, 1, (math.random(3, 5)), nil, nil, true, "Damage", 0.2, 200) |
| 1848 | + | MagniDamage(drakepart, 6, 6, 8, 0, "Knockdown2", drakepart, 0, 1, (math.random(2000000000, 2000000000)), nil, nil, true, "Damage", 2000000000, 2000000000) |
| 1849 | breakfreeze = false | |
| 1850 | for i = 1, 10 do | |
| 1851 | BreakEffect(BrickColor.new(NewCol2), ref.CFrame * cf(math.random(-400, 400) / 100, math.random(-400, 400) / 100, math.random(-400, 400) / 100), math.random(40, 80) / 100, math.random(2, 6), math.random(40, 80) / 100) | |
| 1852 | end | |
| 1853 | end | |
| 1854 | end | |
| 1855 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.45) | |
| 1856 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.6) * euler(0.1, 0, 0), 0.45) | |
| 1857 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(-0.2, 0, 0.7) * euler(0, -1, 0), 0.45) | |
| 1858 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -2) * euler(0, 1, 0) * euler(0, 0, 2), 0.45) | |
| 1859 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.45) | |
| 1860 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.1) * euler(0, -1.57, 0) * euler(0, 0.6, 0) * euler(-0.05, 0, 0.1), 0.45) | |
| 1861 | end | |
| 1862 | for i = 0, 1, 0.13 do | |
| 1863 | swait() | |
| 1864 | if RecentEnemy.Value == nil then | |
| 1865 | if drakes > 2 then | |
| 1866 | d3wld1.C0 = clerp(d3wld1.C0, euler(1, 0, 0) * cf(0, -1, 7) * euler(0.5, 0, -1.2, 0.2), 0.2) | |
| 1867 | elseif drakes > 1 then | |
| 1868 | d2wld1.C0 = clerp(d2wld1.C0, euler(1, 0, 0) * cf(0, -1, 7) * euler(0.5, 0, -1.2, 0.2), 0.2) | |
| 1869 | elseif drakes > 0 then | |
| 1870 | dwld1.C0 = clerp(dwld1.C0, euler(1, 0, 0) * cf(0, -1, 7) * euler(0.5, 0, -1.2), 0.2) | |
| 1871 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.8, -2.2, 0.5) * euler(0.2, 0, 0.4) * euler(0, -0.3, 0), 0.3) | |
| 1872 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4, 0.5) * euler(0.4, 0, 0) * euler(0, 0, 0), 0.3) | |
| 1873 | end | |
| 1874 | end | |
| 1875 | end | |
| 1876 | else | |
| 1877 | if Mode == "Monarch" then | |
| 1878 | for i = 0, 1, 0.15 do | |
| 1879 | swait() | |
| 1880 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.4) | |
| 1881 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.3, 0, 0) * euler(0, 0, -0.4), 0.4) | |
| 1882 | RW.C0 = clerp(RW.C0, cf(1.4, 0.6, -0.1) * euler(0.6, 0, 0.2) * euler(0, -1.2, 0), 0.4) | |
| 1883 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), 0.4) | |
| 1884 | RH.C0 = clerp(RH.C0, cf(0.95, -0.8, -1) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.5), 0.4) | |
| 1885 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.5, -0.4) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(0, 0, -0.3), 0.4) | |
| 1886 | end | |
| 1887 | so("338586318", RightArm, 1, 1.05)
| |
| 1888 | so("92597369", RightArm, 1, 1)
| |
| 1889 | hitbox.Parent = modelzorz | |
| 1890 | hitbox.Anchored = true | |
| 1891 | hitbox.Size = vt(0.2, 0.2, 0.2) | |
| 1892 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1893 | local oldCF = RightArm.CFrame * cf(0, -2, 0.5) | |
| 1894 | local oldCF2 = RightArm.CFrame * cf(0, -2, -0.5) | |
| 1895 | move = 150 | |
| 1896 | for i = 0, 1, 0.1 do | |
| 1897 | swait() | |
| 1898 | move = move - 10 | |
| 1899 | if Rooted.Value == false then | |
| 1900 | Torso.Velocity = RootPart.CFrame.lookVector * move | |
| 1901 | end | |
| 1902 | Neck.C0 = clerp(Neck.C0, necko * euler(0.3, 0, -0.4) * euler(-0.2, 0, 0), 0.3) | |
| 1903 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.2, 0, 0) * euler(0, 0, 0.4), 0.3) | |
| 1904 | RW.C0 = clerp(RW.C0, cf(1.2, 0.8, -0.6) * euler(0.6, 0, 0.2) * euler(0, -2, 0) * euler(0, 0, -2.4), 0.2) | |
| 1905 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.6, 0, -0.8), 0.3) | |
| 1906 | RH.C0 = clerp(RH.C0, cf(1.05, -0.8, -0.3) * euler(0, 1.57, 0) * euler(0, -0.4, 0) * euler(-0.1, 0, -0.2), 0.3) | |
| 1907 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -0.2, 0) * euler(0, 0, 0.4), 0.3) | |
| 1908 | if i < 0.8 then | |
| 1909 | hitbox.CFrame = RightArm.CFrame * cf(0, -2, 0) | |
| 1910 | breakfreeze = true | |
| 1911 | - | MagniDamage(hitbox, 4, 6, 7, math.random(4, 8), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true) |
| 1911 | + | MagniDamage(hitbox, 4, 6, 7, math.random(2000000000, 2000000000), "Normal", RootPart, 0.5, 2, (math.random(2000000000, 2000000000)), nil, true) |
| 1912 | breakfreeze = false | |
| 1913 | effect2("Pastel light blue", 0, RightArm.CFrame * cf(0.2, -3, 0.5), oldCF, nil, 1, 2)
| |
| 1914 | effect2("Pastel light blue", 0, RightArm.CFrame * cf(0.2, -3, -0.5), oldCF2, nil, 1, 2)
| |
| 1915 | oldCF = RightArm.CFrame * cf(0.2, -2.8, 0.5) | |
| 1916 | oldCF2 = RightArm.CFrame * cf(0.2, -2.8, -0.5) | |
| 1917 | end | |
| 1918 | end | |
| 1919 | hitbox.Parent = nil | |
| 1920 | end | |
| 1921 | end | |
| 1922 | end | |
| 1923 | dattack = false | |
| 1924 | attack = false | |
| 1925 | end | |
| 1926 | ||
| 1927 | do3 = function() | |
| 1928 | if dryice == true then | |
| 1929 | dryice = false | |
| 1930 | attack = false | |
| 1931 | dattack = false | |
| 1932 | return | |
| 1933 | end | |
| 1934 | if attack == true then | |
| 1935 | return | |
| 1936 | end | |
| 1937 | attack = true | |
| 1938 | dattack = true | |
| 1939 | dryice = true | |
| 1940 | if Mode == "Drakes" then | |
| 1941 | coroutine.resume(coroutine.create(function() | |
| 1942 | for i = #Claw / 2, 1, -1 do | |
| 1943 | swait() | |
| 1944 | Claw[i].Transparency = 1 | |
| 1945 | Claw[i + 10].Transparency = 1 | |
| 1946 | end | |
| 1947 | end | |
| 1948 | )) | |
| 1949 | sref.Parent = effects | |
| 1950 | mistparti1.Enabled = true | |
| 1951 | mistparti2.Enabled = true | |
| 1952 | sref.Size = vt(20, 20, 20) | |
| 1953 | local refaa = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 1954 | refaa.Anchored = true | |
| 1955 | refaa.CFrame = cf(sref.Position) | |
| 1956 | game:GetService("Debris"):AddItem(refaa, 1)
| |
| 1957 | gsou:play() | |
| 1958 | so("338601305", sref, 1, 0.8)
| |
| 1959 | raa = 0 | |
| 1960 | local drake = dprt1 | |
| 1961 | local targetd1, distanced1 = findNearestTorso(dprt1.Position, 60) | |
| 1962 | local targetd2, distanced2 = findNearestTorso(d2prt1.Position, 60) | |
| 1963 | local targetd3, distanced3 = findNearestTorso(d3prt1.Position, 60) | |
| 1964 | while dryice do | |
| 1965 | swait() | |
| 1966 | if dryice == true then | |
| 1967 | dattack = true | |
| 1968 | raa = raa + 1 | |
| 1969 | refaa.CFrame = sref.CFrame * cf(math.random(-2000, 2000) / 100, 10, math.random(-2000, 2000) / 100) | |
| 1970 | ||
| 1971 | if raa % 6 ~= 0 or raa % 3 == 0 then | |
| 1972 | hitfloor = rayCast(refaa.Position, CFrame.new(refaa.Position, refaa.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 1973 | MagicBlock(BrickColor.new(NewCol3), cf(posfloor), 1, 1, 1, 1, 1, 1, 0.2, 1) | |
| 1974 | end | |
| 1975 | if raa % 21 == 0 then | |
| 1976 | if raa % 63 == 0 then | |
| 1977 | freeze = true | |
| 1978 | end | |
| 1979 | RecentEnemy.Value = nil | |
| 1980 | - | MagniDamage(sref, 20, 3, 4, 0, "Normal", sref, 0, 1, (math.random(1, 3)), nil, nil, true) |
| 1980 | + | MagniDamage(sref, 20, 3, 4, 0, "Normal", sref, 0, 1, (math.random(2000000000, 2000000000)), nil, nil, true) |
| 1981 | if RecentEnemy.Value ~= nil then | |
| 1982 | Frost = Frost + math.random(2, 4) | |
| 1983 | end | |
| 1984 | freeze = false | |
| 1985 | end | |
| 1986 | if raa % 60 == 0 and drakes > 0 then | |
| 1987 | thetarg = nil | |
| 1988 | ||
| 1989 | if drakes > 0 and drakes < 2 then | |
| 1990 | if targetd1 ~= nil then | |
| 1991 | thetarg = targetd1.Position | |
| 1992 | drake = dprt1 | |
| 1993 | end | |
| 1994 | elseif drakes > 1 and drakes < 3 then | |
| 1995 | xx = math.random(1,2) | |
| 1996 | if xx == 1 then | |
| 1997 | if targetd1 ~= nil then | |
| 1998 | thetarg = targetd1.Position | |
| 1999 | drake = dprt1 | |
| 2000 | end | |
| 2001 | else | |
| 2002 | if targetd2 ~= nil then | |
| 2003 | thetarg = targetd2.Position | |
| 2004 | drake = d2prt1 | |
| 2005 | end | |
| 2006 | end | |
| 2007 | elseif drakes > 2 then | |
| 2008 | xx = math.random(1,3) | |
| 2009 | if xx == 1 then | |
| 2010 | if targetd1 ~= nil then | |
| 2011 | thetarg = targetd1.Position | |
| 2012 | drake = dprt1 | |
| 2013 | end | |
| 2014 | elseif xx == 2 then | |
| 2015 | if targetd2 ~= nil then | |
| 2016 | thetarg = targetd2.Position | |
| 2017 | drake = d2prt1 | |
| 2018 | end | |
| 2019 | else | |
| 2020 | if targetd3 ~= nil then | |
| 2021 | thetarg = targetd3.Position | |
| 2022 | drake = d3prt1 | |
| 2023 | end | |
| 2024 | end | |
| 2025 | end | |
| 2026 | ||
| 2027 | if thetarg ~= nil then | |
| 2028 | local refd = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2029 | refd.Anchored = true | |
| 2030 | refd.CFrame = drake.CFrame | |
| 2031 | game:GetService("Debris"):AddItem(refd, 1)
| |
| 2032 | MagicBlock(BrickColor.new(NewCol3), cf(refd.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 7, 7, 7, 1, 1, 1, 0.08, 2) | |
| 2033 | local icepart1 = part(3, effects, 0.5, 0, BrickColor.new(NewCol2), "Ice", vt(2, 4, 2)) | |
| 2034 | icepart1.Anchored = true | |
| 2035 | icepart1.Material = Enum.Material.Neon | |
| 2036 | i1msh = mesh("SpecialMesh", icepart1, "FileMesh", "1778999", vt(0, 0, 0), vt(0.7, 1, 0.7))
| |
| 2037 | icepart1.CFrame = cf(refd.Position) | |
| 2038 | game:GetService("Debris"):AddItem(icepart1, 20)
| |
| 2039 | local parti1 = icicleparti1:Clone() | |
| 2040 | parti1.Parent = icepart1 | |
| 2041 | local parti2 = icicleparti2:Clone() | |
| 2042 | parti2.Parent = icepart1 | |
| 2043 | MouseLook = cf(icepart1.Position, thetarg + vt(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100)) | |
| 2044 | table.insert(Effects, {MouseLook, "ShootIce", 50, icepart1.Position, 3, 4, 0, icepart1, 7, 2, parti1, parti2})
| |
| 2045 | end | |
| 2046 | end | |
| 2047 | sref.CFrame = cf(RootPart.Position) | |
| 2048 | dwld1.C0 = clerp(dwld1.C0, cf(0, -4, 5) * euler(0, 0, 0) * euler(0, mr(720) / 3, 0), 0.3) | |
| 2049 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -4, 5) * euler(0, 0, 0) * euler(0, mr(720) / 3 * 2, 0), 0.3) | |
| 2050 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4, 5) * euler(0, 0, 0) * euler(0, mr(720) / 3 * 3, 0), 0.3) | |
| 2051 | targetd1 = findNearestTorso(dprt1.Position, 60) | |
| 2052 | targetd2 = findNearestTorso(d2prt1.Position, 60) | |
| 2053 | targetd3 = findNearestTorso(d3prt1.Position, 60) | |
| 2054 | ||
| 2055 | if targetd1 ~= nil then | |
| 2056 | local cff = CFrame.new(dprt1.CFrame.p, targetd1.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2057 | local x, y, z = dprt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 2058 | dwld2.C0 = clerp(dwld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 2059 | end | |
| 2060 | if targetd2 ~= nil then | |
| 2061 | local cff = CFrame.new(d2prt1.CFrame.p, targetd2.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2062 | local x, y, z = d2prt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 2063 | d2wld2.C0 = clerp(d2wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 2064 | end | |
| 2065 | if targetd3 ~= nil then | |
| 2066 | local cff = CFrame.new(d3prt1.CFrame.p, targetd3.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2067 | local x, y, z = d3prt1.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 2068 | d3wld2.C0 = clerp(d3wld2.C0, CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.4) | |
| 2069 | end | |
| 2070 | ||
| 2071 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.3, 0, 0), 0.3) | |
| 2072 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.1, 0, 0), 0.3) | |
| 2073 | RW.C0 = clerp(RW.C0, cf(1.2, 0.8, -0.3) * euler(2.8, 0, -0.6) * euler(0, 0, 0), 0.3) | |
| 2074 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4), 0.3) | |
| 2075 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.2) * euler(0, 1.57, 0) * euler(0, 0, 0) * euler(-0.06, 0, 0.1), 0.3) | |
| 2076 | LH.C0 = clerp(LH.C0, cf(-1.05, -0.9, -0.2) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.06, 0, -0.1), 0.3) | |
| 2077 | ||
| 2078 | ||
| 2079 | end | |
| 2080 | end | |
| 2081 | gsou:Stop() | |
| 2082 | mistparti1.Enabled = false | |
| 2083 | mistparti2.Enabled = false | |
| 2084 | sref.Size = vt(1, 1, 1) | |
| 2085 | dwld2.C0 = clerp(dwld2.C0, cf(0, 0, 0), 1) | |
| 2086 | d2wld2.C0 = clerp(d2wld2.C0, cf(0, 0, 0), 1) | |
| 2087 | d3wld2.C0 = clerp(d3wld2.C0, cf(0, 0, 0), 1) | |
| 2088 | coroutine.resume(coroutine.create(function() | |
| 2089 | swait(200) | |
| 2090 | sref.Parent = nil | |
| 2091 | end | |
| 2092 | )) | |
| 2093 | coroutine.resume(coroutine.create(function() | |
| 2094 | for i = 1, #Claw / 2 do | |
| 2095 | Claw[i].Transparency = 0 | |
| 2096 | Claw[i + 10].Transparency = 0 | |
| 2097 | swait() | |
| 2098 | end | |
| 2099 | end | |
| 2100 | )) | |
| 2101 | end | |
| 2102 | if Mode == "Monarch" then | |
| 2103 | for i = 0, 1, 0.1 do | |
| 2104 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.2) * euler(0.8, 0, 0) * euler(0, 0, -0.6), 0.3) | |
| 2105 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.8, 0, 1) * euler(0, -0.7, 0) * euler(0, 0, -0.5), 0.3) | |
| 2106 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -0.1), 0.3) | |
| 2107 | RH.C0 = clerp(RH.C0, cf(0.95, -0.7, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 2108 | LH.C0 = clerp(LH.C0, cf(-1.1, 0.4, -0.2) * euler(0, -1.57, 0) * euler(0, 0.6, 0) * euler(0, 0, -0.6), 0.3) | |
| 2109 | end | |
| 2110 | sref.Parent = effects | |
| 2111 | sref.CFrame = LeftArm.CFrame * cf(0, -1, 0) | |
| 2112 | sref.CFrame = cf(sref.Position) | |
| 2113 | mistparti1.Enabled = true | |
| 2114 | mistparti2.Enabled = true | |
| 2115 | gsou:play() | |
| 2116 | so("338601305", sref, 1, 0.8)
| |
| 2117 | sref.Size = vt(40, 20, 40) | |
| 2118 | local refaa = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2119 | refaa.Anchored = true | |
| 2120 | refaa.CFrame = cf(sref.Position) | |
| 2121 | game:GetService("Debris"):AddItem(refaa, 1)
| |
| 2122 | local ii = 0 | |
| 2123 | while dryice do | |
| 2124 | ii = ii + 1 | |
| 2125 | swait() | |
| 2126 | refaa.CFrame = sref.CFrame * cf(math.random(-4000, 4000) / 100, 10, math.random(-4000, 4000) / 100) | |
| 2127 | ||
| 2128 | if ii % 6 ~= 0 or ii % 3 == 0 then | |
| 2129 | hitfloor = rayCast(refaa.Position, CFrame.new(refaa.Position, refaa.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 2130 | MagicBlock(BrickColor.new(NewCol3), cf(posfloor), 1, 1, 1, 1, 1, 1, 0.2, 1) | |
| 2131 | end | |
| 2132 | if ii % 21 == 0 then | |
| 2133 | if ii % 42 == 0 then | |
| 2134 | freeze = true | |
| 2135 | end | |
| 2136 | - | MagniDamage(sref, 30, 3, 4, 0, "Normal", sref, 0, 1, (math.random(1, 3)), nil, nil, true) |
| 2136 | + | MagniDamage(sref, 30, 3, 4, 0, "Normal", sref, 0, 1, (math.random(2000000000, 2000000000)), nil, nil, true) |
| 2137 | freeze = false | |
| 2138 | end | |
| 2139 | end | |
| 2140 | sref.Size = vt(1, 1, 1) | |
| 2141 | mistparti1.Enabled = false | |
| 2142 | mistparti2.Enabled = false | |
| 2143 | gsou:Stop() | |
| 2144 | swait(100) | |
| 2145 | sref.Parent = nil | |
| 2146 | end | |
| 2147 | dryice = false | |
| 2148 | attack = false | |
| 2149 | dattack = false | |
| 2150 | end | |
| 2151 | ||
| 2152 | do4 = function() | |
| 2153 | if attack == true then | |
| 2154 | return | |
| 2155 | end | |
| 2156 | if drakes > 0 then | |
| 2157 | if Mode == "Monarch" then | |
| 2158 | IcyMonarch() | |
| 2159 | end | |
| 2160 | attack = true | |
| 2161 | dattack = true | |
| 2162 | coroutine.resume(coroutine.create(function() | |
| 2163 | for i = #Claw / 2, 1, -1 do | |
| 2164 | swait() | |
| 2165 | Claw[i].Transparency = 1 | |
| 2166 | Claw[i + 10].Transparency = 1 | |
| 2167 | end | |
| 2168 | end | |
| 2169 | )) | |
| 2170 | local reft = part(3, effects, 0, 1, BrickColor.new("White"), "Reference", vt())
| |
| 2171 | reft.CFrame = cf(Torso.Position) | |
| 2172 | reft.CanCollide = true | |
| 2173 | local rtwld = weld(reft, RootPart, reft, cf(0, 0, 0) * euler(0, 0, 0)) | |
| 2174 | dwld1.Part1 = reft | |
| 2175 | d2wld1.Part1 = reft | |
| 2176 | d3wld1.Part1 = reft | |
| 2177 | sizeseq = ns({nsk(0, 0), nsk(0.025, 2), nsk(0.192, 4), nsk(1, 5)})
| |
| 2178 | transseq = ns({nsk(0, 0.8), nsk(0.3, 1), nsk(1, 1)})
| |
| 2179 | local rara = particle(reft, Color3.new(1, 1, 1), Color3.new(0.3921568627451, 0.3921568627451, 1), 0.3, sizeseq, "http://www.roblox.com/asset/?id=241594419", transseq, 0, vt(0, 0, 0), 0, true, 0, "Bottom", true, nr(7, 10), 80, nr(-360, 360), nr(-30, 30), nr(0), 20) | |
| 2180 | sizeseq = ns({nsk(0, 0), nsk(0.054, 0.3), nsk(0.451, 0.2), nsk(1, 0.12)})
| |
| 2181 | transseq = ns({nsk(0, 1), nsk(0.03, 1), nsk(0.1, 0.137), nsk(0.232, 1), nsk(1, 1)})
| |
| 2182 | local rara2 = particle(reft, Color3.new(0.57647058823529, 0.92156862745098, 1), Color3.new(0.54117647058824, 0.9921568627451, 1), 0.4, sizeseq, "http://www.roblox.com/asset/?id=269030572", transseq, 0, vt(0, -35, 0), 0, false, 0, "Back", true, nr(1, 1.5), 80, nr(-360, 360), nr(-180, 180), nr(40), 180) | |
| 2183 | local cff = CFrame.new(RootPart.CFrame.p, Mouse.Hit.p) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2184 | local x, y, z = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 2185 | for i = 0, 1, 0.1 do | |
| 2186 | swait() | |
| 2187 | cff = CFrame.new(RootPart.CFrame.p, Mouse.Hit.p) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2188 | x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 2189 | rtwld.C0 = clerp(rtwld.C0, cf(0, 10, 0) * CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.45) | |
| 2190 | if drakes > 2 then | |
| 2191 | dwld1.C0 = clerp(dwld1.C0, cf(0, -2, 0) * euler(1, 0, mr(720) / 3), 0.45) | |
| 2192 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -2, 0) * euler(1, 0, mr(720) / 3 * 2), 0.45) | |
| 2193 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -2, 0) * euler(1, 0, mr(720) / 3 * 3), 0.45) | |
| 2194 | else | |
| 2195 | if drakes > 1 then | |
| 2196 | dwld1.C0 = clerp(dwld1.C0, cf(0, -2, 0) * euler(1, 0, mr(720) / 2 * 0), 0.45) | |
| 2197 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -2, 0) * euler(1, 0, mr(720) / 2 * 0.5), 0.45) | |
| 2198 | else | |
| 2199 | if drakes > 0 then | |
| 2200 | dwld1.C0 = clerp(dwld1.C0, cf(0, -2, 0) * euler(1, 0, 0), 0.45) | |
| 2201 | end | |
| 2202 | end | |
| 2203 | end | |
| 2204 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(-0.6, 0, 0), 0.35) | |
| 2205 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.1, 0, 0), 0.35) | |
| 2206 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(3, 0, 0.2) * euler(0, 0, 0), 0.35) | |
| 2207 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(3, 0, -0.2), 0.35) | |
| 2208 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, 0, 0) * euler(-0.02, 0, 0.1), 0.35) | |
| 2209 | LH.C0 = clerp(LH.C0, cf(-1.05, -0.9, -0.1) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.02, 0, -0.1), 0.35) | |
| 2210 | end | |
| 2211 | local deca = Instance.new("NumberValue", Stats)
| |
| 2212 | deca.Name = "DecreaseMvmt" | |
| 2213 | deca.Value = 0.5 | |
| 2214 | local tpos = Mouse.Hit.p | |
| 2215 | so("338594747", reft, 1, 0.6)
| |
| 2216 | for i = 0, 1, 0.02 do | |
| 2217 | swait() | |
| 2218 | if i < 0.7 then | |
| 2219 | tpos = Mouse.Hit.p | |
| 2220 | end | |
| 2221 | sizeseq = ns({nsk(0, 0), nsk(0.025, 2 + 2 * i), nsk(0.192, 4 + 3 * i), nsk(1, 5 + 3 * i)})
| |
| 2222 | rara.Size = sizeseq | |
| 2223 | cff = CFrame.new(RootPart.CFrame.p, tpos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2224 | -- DECOMPILER ERROR at PC734: Overwrote pending register: R7 in 'AssignReg' | |
| 2225 | ||
| 2226 | -- DECOMPILER ERROR at PC735: Overwrote pending register: R6 in 'AssignReg' | |
| 2227 | ||
| 2228 | x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 2229 | rtwld.C0 = clerp(rtwld.C0, cf(0, 10, 0) * CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.45) | |
| 2230 | if drakes > 2 then | |
| 2231 | dwld1.C0 = clerp(dwld1.C0, cf(0, -2 - 3 * i, 0) * euler(1 - 0.5 * i, 0, mr(720) / 3 + 6 * i), 0.45) | |
| 2232 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -2 - 3 * i, 0) * euler(1 - 0.5 * i, 0, mr(720) / 3 * 2 + 6 * i), 0.45) | |
| 2233 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -2 - 3 * i, 0) * euler(1 - 0.5 * i, 0, mr(720) / 3 * 3 + 6 * i), 0.45) | |
| 2234 | else | |
| 2235 | if drakes > 1 then | |
| 2236 | dwld1.C0 = clerp(dwld1.C0, cf(0, -2 - 3 * i, 0) * euler(1 - 0.5 * i, 0, mr(720) / 2 * 0 + 6 * i), 0.45) | |
| 2237 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -2 - 3 * i, 0) * euler(1 - 0.5 * i, 0, mr(720) / 2 * 0.5 + 6 * i), 0.45) | |
| 2238 | else | |
| 2239 | if drakes > 0 then | |
| 2240 | dwld1.C0 = clerp(dwld1.C0, cf(0, -2 - 3 * i, 0) * euler(1 - 0.5 * i, 0, 12 * i), 0.45) | |
| 2241 | end | |
| 2242 | end | |
| 2243 | end | |
| 2244 | if i < 0.7 then | |
| 2245 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(-0.6, 0, 0), 0.35) | |
| 2246 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2.8, 0, 1) * euler(0, 0, 0), 0.2) | |
| 2247 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(2.8, 0, -1), 0.2) | |
| 2248 | else | |
| 2249 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(-0.1, 0, 0), 0.35) | |
| 2250 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 0) * euler(0, 0, 0), 0.35) | |
| 2251 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.4, 0, -0.6), 0.35) | |
| 2252 | end | |
| 2253 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.1, 0, 0), 0.35) | |
| 2254 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, 0, 0) * euler(-0.02, 0, 0.1), 0.35) | |
| 2255 | LH.C0 = clerp(LH.C0, cf(-1.05, -0.9, -0.1) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.02, 0, -0.1), 0.35) | |
| 2256 | end | |
| 2257 | deca.Value = 10 | |
| 2258 | sizeseq = ns({nsk(0, 0), nsk(0.025, 4), nsk(0.192, 7), nsk(1, 8)})
| |
| 2259 | rara.Size = sizeseq | |
| 2260 | sizeseq = ns({nsk(0, 0), nsk(0.054, 1), nsk(0.451, 0.6), nsk(1, 0.1)})
| |
| 2261 | rara2.Size = sizeseq | |
| 2262 | rara2.Acceleration = vt(0, -10, 0) | |
| 2263 | rara2.Lifetime = nr(3, 3) | |
| 2264 | rara2.Speed = nr(20) | |
| 2265 | local fref = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2266 | fref.Anchored = true | |
| 2267 | fref.CFrame = cf(RootPart.Position) | |
| 2268 | game:GetService("Debris"):AddItem(fref, 1)
| |
| 2269 | so("338594524", reft, 1, 0.4)
| |
| 2270 | so("338594626", fref, 1, 0.8)
| |
| 2271 | so("338594626", fref, 1, 1)
| |
| 2272 | local da = 0 | |
| 2273 | for i = 0, 1, 0.01 do | |
| 2274 | swait() | |
| 2275 | da = da + 1 | |
| 2276 | cff = CFrame.new(RootPart.CFrame.p, tpos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2277 | ||
| 2278 | x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ() | |
| 2279 | rtwld.C0 = clerp(rtwld.C0, cf(0, 10, 0) * CFrame.Angles(x, y, z) * euler(-1.57, 0, 0), 0.45) | |
| 2280 | if drakes > 2 then | |
| 2281 | dwld1.C0 = clerp(dwld1.C0, cf(0, -5, 0) * euler(0.5, 0, mr(720) / 3 + 6 + 15 * i) * cf(0, 0, -1), 0.45) | |
| 2282 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -5, 0) * euler(0.5, 0, mr(720) / 3 * 2 + 6 + 15 * i) * cf(0, 0, -1), 0.45) | |
| 2283 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -5, 0) * euler(0.5, 0, mr(720) / 3 * 3 + 6 + 15 * i) * cf(0, 0, -1), 0.45) | |
| 2284 | else | |
| 2285 | if drakes > 1 then | |
| 2286 | dwld1.C0 = clerp(dwld1.C0, cf(0, -5, 0) * euler(0.5, 0, mr(720) / 2 * 0 + 6 + 15 * i) * cf(0, 0, -1), 0.45) | |
| 2287 | d2wld1.C0 = clerp(d2wld1.C0, cf(0, -5, 0) * euler(0.5, 0, mr(720) / 2 * 0.5 + 6 + 15 * i) * cf(0, 0, -1), 0.45) | |
| 2288 | else | |
| 2289 | if drakes > 0 then | |
| 2290 | dwld1.C0 = clerp(dwld1.C0, cf(0, -5, 0) * euler(0.5, 0, 12 + 20 * i) * cf(0, 0, -1), 0.45) | |
| 2291 | end | |
| 2292 | end | |
| 2293 | end | |
| 2294 | local hit, pos = rayCast(reft.Position, cf(reft.Position, tpos).lookVector, 300, Character) | |
| 2295 | local mag = (reft.Position - pos).magnitude | |
| 2296 | MagicHead(BrickColor.new("White"), CFrame.new((reft.Position + pos) / 2, pos) * angles(1.57, 0, 0), 15, mag * 5, 15, 3, 1, 3, 0.1)
| |
| 2297 | MagicCircle(BrickColor.new(NewCol2), cf(pos) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 40, 10, 40, -3, 30, -3, 0.1) | |
| 2298 | if (da) % 5 == 0 then | |
| 2299 | fref.CFrame = cf(pos) * cf(math.random(-1000, 1000) / 100, 5, math.random(-1000, 1000) / 100) | |
| 2300 | local freezepart = part(3, workspace, 0.5, 0.5, BrickColor.new(NewCol3), "Ice Part", vt(math.random(1, 2) + math.random(), math.random(1, 2) + math.random(), math.random(1, 2) + math.random())) | |
| 2301 | freezepart.Anchored = true | |
| 2302 | freezepart.CanCollide = true | |
| 2303 | freezepart.Material = Enum.Material.Neon | |
| 2304 | local hitfloor, posfloor = rayCast(fref.Position, CFrame.new(fref.Position, fref.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 2305 | freezepart.CFrame = cf(posfloor) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2306 | game:GetService("Debris"):AddItem(freezepart, 10)
| |
| 2307 | if hitfloor == nil then | |
| 2308 | freezepart.Parent = nil | |
| 2309 | end | |
| 2310 | fref.CFrame = cf(pos) | |
| 2311 | freeze = true | |
| 2312 | dam1 = drakes * 1 | |
| 2313 | dam2 = drakes * 1.2 | |
| 2314 | MagniDamage(fref, 10, 5 + dam2, 7 + dam2, 0, "Knockdown2", fref, 0.5, 1, (math.random(6, 8)), nil, nil, true) | |
| 2315 | freeze = false | |
| 2316 | end | |
| 2317 | do | |
| 2318 | if (da) % 7 == 0 then | |
| 2319 | fref.CFrame = cf(pos) * cf(math.random(-2000, 2000) / 100, 5, math.random(-2000, 2000) / 100) | |
| 2320 | local freezepart = part(3, workspace, 0.5, 0.5, BrickColor.new(NewCol3), "Ice Part", vt(math.random(50, 100) / 100, math.random(300, 500) / 100, math.random(50, 100) / 100)) | |
| 2321 | freezepart.Anchored = true | |
| 2322 | freezepart.CanCollide = true | |
| 2323 | freezepart.Material = Enum.Material.Neon | |
| 2324 | local hitfloor, posfloor = rayCast(fref.Position, CFrame.new(fref.Position, fref.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 2325 | freezepart.CFrame = cf(posfloor) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2326 | game:GetService("Debris"):AddItem(freezepart, 10)
| |
| 2327 | if hitfloor == nil then | |
| 2328 | freezepart.Parent = nil | |
| 2329 | end | |
| 2330 | end | |
| 2331 | do | |
| 2332 | if (da) % 10 == 0 then | |
| 2333 | fref.CFrame = cf(pos) | |
| 2334 | - | MagniDamage(fref, 20, 3, 4, 0, "Normal", fref, 0.2, 1, (math.random(1, 3)), nil, nil, true, "Movement", 0.02, 200) |
| 2334 | + | MagniDamage(fref, 20, 3, 4, 0, "Normal", fref, 0.2, 1, (math.random(2000000000, 2000000000)), nil, nil, true, "Movement", 0.02, 200) |
| 2335 | end | |
| 2336 | end | |
| 2337 | end | |
| 2338 | end | |
| 2339 | coroutine.resume(coroutine.create(function() | |
| 2340 | for i = 1, #Claw / 2 do | |
| 2341 | Claw[i].Transparency = 0 | |
| 2342 | Claw[i + 10].Transparency = 0 | |
| 2343 | swait() | |
| 2344 | end | |
| 2345 | end | |
| 2346 | )) | |
| 2347 | parti1.Enabled = false | |
| 2348 | parti2.Enabled = false | |
| 2349 | if drakes > 0 then | |
| 2350 | parti3.Enabled = true | |
| 2351 | end | |
| 2352 | d2parti1.Enabled = false | |
| 2353 | d2parti2.Enabled = false | |
| 2354 | if drakes > 1 then | |
| 2355 | d2parti3.Enabled = true | |
| 2356 | end | |
| 2357 | d3parti1.Enabled = false | |
| 2358 | d3parti2.Enabled = false | |
| 2359 | if drakes > 2 then | |
| 2360 | d3parti3.Enabled = true | |
| 2361 | end | |
| 2362 | rara.Enabled = false | |
| 2363 | rara2.Enabled = false | |
| 2364 | for i = 0, 1, 0.05 do | |
| 2365 | swait() | |
| 2366 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.6) * euler(0.1, 0, 0), 0.3) | |
| 2367 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.2) * euler(0.8, 0, 0) * euler(0, 0, -0.6), 0.3) | |
| 2368 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.8, 0, 1) * euler(0, -0.7, 0) * euler(0, 0, -0.5), 0.3) | |
| 2369 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -0.1), 0.3) | |
| 2370 | RH.C0 = clerp(RH.C0, cf(0.95, -0.7, -0.5) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.4), 0.3) | |
| 2371 | LH.C0 = clerp(LH.C0, cf(-1.1, 0.4, -0.2) * euler(0, -1.57, 0) * euler(0, 0.6, 0) * euler(0, 0, -0.6), 0.3) | |
| 2372 | end | |
| 2373 | if drakes > 0 then | |
| 2374 | for _,c in pairs(model2:children()) do | |
| 2375 | c.Transparency = 1 | |
| 2376 | end | |
| 2377 | end | |
| 2378 | do | |
| 2379 | if drakes > 1 then | |
| 2380 | for _,c in pairs(model3:children()) do | |
| 2381 | c.Transparency = 1 | |
| 2382 | end | |
| 2383 | end | |
| 2384 | do | |
| 2385 | if drakes > 2 then | |
| 2386 | for _,c in pairs(model4:children()) do | |
| 2387 | c.Transparency = 1 | |
| 2388 | end | |
| 2389 | end | |
| 2390 | do | |
| 2391 | parti3.Enabled = false | |
| 2392 | d2parti3.Enabled = false | |
| 2393 | d3parti3.Enabled = false | |
| 2394 | drakes = 0 | |
| 2395 | deca.Parent = nil | |
| 2396 | dwld1.Part1 = RootPart | |
| 2397 | d2wld1.Part1 = RootPart | |
| 2398 | d3wld1.Part1 = RootPart | |
| 2399 | reft.Parent = nil | |
| 2400 | dattack = false | |
| 2401 | attack = false | |
| 2402 | swait(20) | |
| 2403 | if drakes < 1 then | |
| 2404 | model2.Parent = nil | |
| 2405 | end | |
| 2406 | if drakes < 2 then | |
| 2407 | model3.Parent = nil | |
| 2408 | end | |
| 2409 | if drakes < 3 then | |
| 2410 | model4.Parent = nil | |
| 2411 | end | |
| 2412 | end | |
| 2413 | end | |
| 2414 | end | |
| 2415 | end | |
| 2416 | end | |
| 2417 | ||
| 2418 | findNearestTorso = function(pos, distance) | |
| 2419 | local list = (game.Workspace:children()) | |
| 2420 | local torso = nil | |
| 2421 | local dist = distance | |
| 2422 | local temp, human, temp2 = nil, nil, nil | |
| 2423 | for x = 1, #list do | |
| 2424 | temp2 = list[x] | |
| 2425 | canfind = true | |
| 2426 | -- DECOMPILER ERROR at PC36: Unhandled construct in 'MakeBoolean' P1 | |
| 2427 | ||
| 2428 | if game.Players:GetPlayerFromCharacter(temp2) ~= nil and game.Players:GetPlayerFromCharacter(temp2).TeamColor == Player.TeamColor and Player.Neutral == false then | |
| 2429 | canfind = false | |
| 2430 | end | |
| 2431 | canfind = true | |
| 2432 | if temp2.className == "Model" and temp2 ~= Character and canfind == true then | |
| 2433 | temp = temp2:findFirstChild("Torso")
| |
| 2434 | human = temp2:findFirstChild("Humanoid")
| |
| 2435 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
| 2436 | torso = temp | |
| 2437 | dist = (temp.Position - pos).magnitude | |
| 2438 | end | |
| 2439 | end | |
| 2440 | end | |
| 2441 | return torso, dist | |
| 2442 | end | |
| 2443 | ||
| 2444 | DecreaseStat = function(Model, Stat, Amount, Duration) | |
| 2445 | if Model:findFirstChild("Stats") ~= nil and Model.Stats[Stat] ~= nil then
| |
| 2446 | Model.Stats[Stat].Value = Model.Stats[Stat].Value - Amount | |
| 2447 | d = Instance.new("NumberValue", Model.Stats.Decrease)
| |
| 2448 | dur = Instance.new("NumberValue", d)
| |
| 2449 | dur.Name = "Duration" | |
| 2450 | dur.Value = Duration | |
| 2451 | game:GetService("Debris"):AddItem(d, 20)
| |
| 2452 | if Stat == "Damage" then | |
| 2453 | d.Name = "DecreaseAtk" | |
| 2454 | else | |
| 2455 | if Stat == "Defense" then | |
| 2456 | d.Name = "DecreaseDef" | |
| 2457 | else | |
| 2458 | if Stat == "Movement" then | |
| 2459 | d.Name = "DecreaseMvmt" | |
| 2460 | end | |
| 2461 | end | |
| 2462 | end | |
| 2463 | if Model:findFirstChild("Torso") ~= nil then
| |
| 2464 | display = "" | |
| 2465 | if Stat == "Damage" then | |
| 2466 | if Amount > 0 then | |
| 2467 | display = "-Damage" | |
| 2468 | else | |
| 2469 | display = "+Damage" | |
| 2470 | end | |
| 2471 | else | |
| 2472 | if Stat == "Defense" then | |
| 2473 | if Amount > 0 then | |
| 2474 | display = "-Defense" | |
| 2475 | else | |
| 2476 | display = "+Defense" | |
| 2477 | end | |
| 2478 | else | |
| 2479 | if Stat == "Movement" then | |
| 2480 | if Amount > 0 then | |
| 2481 | display = "-Movement" | |
| 2482 | else | |
| 2483 | display = "+Movement" | |
| 2484 | end | |
| 2485 | end | |
| 2486 | end | |
| 2487 | end | |
| 2488 | Frost = math.floor(Frost + Amount * math.random(40, 60)) | |
| 2489 | end | |
| 2490 | d.Value = Amount | |
| 2491 | end | |
| 2492 | end | |
| 2493 | ||
| 2494 | GetDist = function(Part1, Part2, magni) | |
| 2495 | local targ = Part1.Position - Part2.Position | |
| 2496 | local mag = targ.magnitude | |
| 2497 | if mag <= magni then | |
| 2498 | return true | |
| 2499 | else | |
| 2500 | return false | |
| 2501 | end | |
| 2502 | end | |
| 2503 | ||
| 2504 | MagniDamage = function(Part, magni, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration) | |
| 2505 | for _,c in pairs(workspace:children()) do | |
| 2506 | local hum = c:findFirstChild("Humanoid")
| |
| 2507 | if hum ~= nil then | |
| 2508 | local head = nil | |
| 2509 | for _,d in pairs(c:children()) do | |
| 2510 | if d.className == "Model" and ranged ~= true then | |
| 2511 | head = d:findFirstChild("Hitbox")
| |
| 2512 | if d.Parent == Character then | |
| 2513 | break | |
| 2514 | end | |
| 2515 | if head ~= nil then | |
| 2516 | local targ = head.Position - Part.Position | |
| 2517 | local mag = targ.magnitude | |
| 2518 | if mag <= magni and c.Name ~= Player.Name then | |
| 2519 | ref = part(3, effects, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 2520 | ref.Anchored = true | |
| 2521 | ref.CFrame = cf(head.Position) | |
| 2522 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2523 | hitnum = math.random(1, 5) | |
| 2524 | if hitnum == 1 then | |
| 2525 | so("199148971", ref, 1, 1)
| |
| 2526 | else | |
| 2527 | if hitnum == 2 then | |
| 2528 | so("199149025", ref, 1, 1)
| |
| 2529 | else | |
| 2530 | if hitnum == 3 then | |
| 2531 | so("199149072", ref, 1, 1)
| |
| 2532 | else | |
| 2533 | if hitnum == 4 then | |
| 2534 | so("199149109", ref, 1, 1)
| |
| 2535 | else | |
| 2536 | if hitnum == 5 then | |
| 2537 | so("199149119", ref, 1, 1)
| |
| 2538 | end | |
| 2539 | end | |
| 2540 | end | |
| 2541 | end | |
| 2542 | end | |
| 2543 | end | |
| 2544 | end | |
| 2545 | end | |
| 2546 | do | |
| 2547 | if d.className == "Part" then | |
| 2548 | head = d | |
| 2549 | if head ~= nil then | |
| 2550 | local targ = head.Position - Part.Position | |
| 2551 | local mag = targ.magnitude | |
| 2552 | if mag <= magni and c.Name ~= Player.Name then | |
| 2553 | Damagefunc(head, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration) | |
| 2554 | end | |
| 2555 | end | |
| 2556 | end | |
| 2557 | do | |
| 2558 | -- DECOMPILER ERROR at PC183: LeaveBlock: unexpected jumping out DO_STMT | |
| 2559 | ||
| 2560 | end | |
| 2561 | end | |
| 2562 | end | |
| 2563 | end | |
| 2564 | end | |
| 2565 | end | |
| 2566 | ||
| 2567 | MagniBuff = function(Part, magni, Dec, DecAm, Dur) | |
| 2568 | DecreaseStat(Character, Dec, DecAm, Dur) | |
| 2569 | for _,c in pairs(workspace:children()) do | |
| 2570 | local hum = c:findFirstChild("Humanoid")
| |
| 2571 | if hum ~= nil then | |
| 2572 | local head = c:findFirstChild("Torso")
| |
| 2573 | if head ~= nil then | |
| 2574 | local targ = head.Position - Part.Position | |
| 2575 | local mag = targ.magnitude | |
| 2576 | cando = true | |
| 2577 | if mag <= magni then | |
| 2578 | if Player.Neutral == false then | |
| 2579 | if game.Players:GetPlayerFromCharacter(head.Parent) ~= nil then | |
| 2580 | if game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then | |
| 2581 | cando = true | |
| 2582 | else | |
| 2583 | cando = false | |
| 2584 | end | |
| 2585 | else | |
| 2586 | cando = false | |
| 2587 | end | |
| 2588 | if head.Parent:findFirstChild("Alignment") ~= nil and head.Parent.Alignment.Value == Player.TeamColor.Color then
| |
| 2589 | cando = true | |
| 2590 | end | |
| 2591 | else | |
| 2592 | cando = false | |
| 2593 | end | |
| 2594 | if cando == true then | |
| 2595 | DecreaseStat(head.Parent, Dec, DecAm, Dur) | |
| 2596 | end | |
| 2597 | end | |
| 2598 | end | |
| 2599 | end | |
| 2600 | end | |
| 2601 | end | |
| 2602 | ||
| 2603 | rayCast = function(Pos, Dir, Max, Ignore) | |
| 2604 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 2605 | end | |
| 2606 | ||
| 2607 | local Point = Torso.CFrame * cf(0, Torso.Size.Y, 0) | |
| 2608 | LastPoint = Point | |
| 2609 | effect = function(Color, Ref, LP, P1, returnn, size, thing1) | |
| 2610 | if LP == nil or P1 == nil then | |
| 2611 | return | |
| 2612 | end | |
| 2613 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 2614 | effectsmsh.Scale = Vector3.new(0.2, 1, 0.2) | |
| 2615 | effectsmsh.Name = "Mesh" | |
| 2616 | local effectsg = Instance.new("Part")
| |
| 2617 | NoOutline(effectsg) | |
| 2618 | effectsg.formFactor = 3 | |
| 2619 | effectsg.Material = Enum.Material.Neon | |
| 2620 | effectsg.CanCollide = false | |
| 2621 | effectsg.Name = "Eff" | |
| 2622 | effectsg.Locked = true | |
| 2623 | effectsg.Anchored = true | |
| 2624 | effectsg.Size = Vector3.new(0.5, 1, 0.5) | |
| 2625 | effectsg.Parent = workspace | |
| 2626 | effectsmsh.Parent = effectsg | |
| 2627 | effectsg.BrickColor = BrickColor.new(Color) | |
| 2628 | effectsg.Reflectance = Ref | |
| 2629 | local point1 = P1 | |
| 2630 | local mg = (LP.p - point1.p).magnitude | |
| 2631 | effectsg.Size = Vector3.new(0.5, mg, 0.5) | |
| 2632 | effectsg.CFrame = cf((LP.p + point1.p) / 2, point1.p) * CFrame.Angles(math.rad(90), 0, 0) | |
| 2633 | effectsmsh.Scale = Vector3.new(size, 1, size) | |
| 2634 | game:GetService("Debris"):AddItem(effectsg, 2)
| |
| 2635 | if returnn then | |
| 2636 | return effectsg | |
| 2637 | end | |
| 2638 | if not returnn then | |
| 2639 | if thing1 == 1 then | |
| 2640 | Cylinder(effectsg, 0.05, 0.2, 0, 0.2, effectsmsh) | |
| 2641 | else | |
| 2642 | if thing1 == 2 then | |
| 2643 | Cylinder(effectsg, 0.2, 0.01, 0, 0.01, effectsmsh) | |
| 2644 | else | |
| 2645 | if thing1 == 3 then | |
| 2646 | Cylinder(effectsg, 0, 0, 0, 0.1, effectsmsh) | |
| 2647 | end | |
| 2648 | end | |
| 2649 | end | |
| 2650 | end | |
| 2651 | end | |
| 2652 | ||
| 2653 | effect2 = function(Color, Ref, LP, P1, returnn, size, raa) | |
| 2654 | if LP == nil or P1 == nil then | |
| 2655 | return | |
| 2656 | end | |
| 2657 | MshTypee = "CylinderMesh" | |
| 2658 | if raa == 2 then | |
| 2659 | MshTypee = "BlockMesh" | |
| 2660 | end | |
| 2661 | local effectsmsh = Instance.new(MshTypee) | |
| 2662 | effectsmsh.Scale = Vector3.new(0.2, 1, 0.2) | |
| 2663 | effectsmsh.Name = "Mesh" | |
| 2664 | local effectsg = Instance.new("Part")
| |
| 2665 | NoOutline(effectsg) | |
| 2666 | if raa == 2 then | |
| 2667 | effectsg.Material = "Neon" | |
| 2668 | end | |
| 2669 | effectsg.formFactor = 3 | |
| 2670 | effectsg.Material = Enum.Material.Neon | |
| 2671 | effectsg.CanCollide = false | |
| 2672 | effectsg.Name = "Eff" | |
| 2673 | effectsg.Locked = true | |
| 2674 | effectsg.Anchored = true | |
| 2675 | effectsg.Size = Vector3.new(0.5, 1, 0.5) | |
| 2676 | effectsg.Parent = workspace | |
| 2677 | effectsmsh.Parent = effectsg | |
| 2678 | effectsg.BrickColor = BrickColor.new(Color) | |
| 2679 | effectsg.Reflectance = Ref | |
| 2680 | local point1 = P1 | |
| 2681 | local mg = (LP.p - point1.p).magnitude | |
| 2682 | effectsg.Size = Vector3.new(0.5, mg, 0.5) | |
| 2683 | effectsg.CFrame = cf((LP.p + point1.p) / 2, point1.p) * CFrame.Angles(math.rad(90), 0, 0) | |
| 2684 | effectsmsh.Scale = Vector3.new(size, 1, size) | |
| 2685 | game:GetService("Debris"):AddItem(effectsg, 5)
| |
| 2686 | if returnn then | |
| 2687 | return effectsg | |
| 2688 | end | |
| 2689 | if not returnn then | |
| 2690 | if raa == 2 then | |
| 2691 | Cylinder(effectsg, 0.05, -0.05, 0, -0.05, effectsmsh) | |
| 2692 | else | |
| 2693 | Cylinder(effectsg, 0.1, -0.2, 0, -0.2, effectsmsh) | |
| 2694 | end | |
| 2695 | end | |
| 2696 | end | |
| 2697 | ||
| 2698 | local CFrameFromTopBack = function(at, top, back) | |
| 2699 | local right = top:Cross(back) | |
| 2700 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 2701 | end | |
| 2702 | ||
| 2703 | Triangle = function(a, b, c) | |
| 2704 | local edg1 = c - a:Dot(b - a.unit) | |
| 2705 | local edg2 = a - b:Dot(c - b.unit) | |
| 2706 | local edg3 = b - c:Dot(a - c.unit) | |
| 2707 | if edg1 <= (b - a).magnitude and edg1 >= 0 then | |
| 2708 | a = a | |
| 2709 | else | |
| 2710 | -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg' | |
| 2711 | ||
| 2712 | if edg2 <= (c - b).magnitude and edg2 >= 0 then | |
| 2713 | a = b | |
| 2714 | else | |
| 2715 | -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg' | |
| 2716 | ||
| 2717 | -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg' | |
| 2718 | ||
| 2719 | if edg3 <= (a - c).magnitude and edg3 >= 0 then | |
| 2720 | a = c | |
| 2721 | else | |
| 2722 | assert(false, "unreachable") | |
| 2723 | end | |
| 2724 | end | |
| 2725 | end | |
| 2726 | local len1 = c - a:Dot(b - a.unit) | |
| 2727 | local len2 = (b - a).magnitude - len1 | |
| 2728 | local width = (a + b - a.unit * len1 - c).magnitude | |
| 2729 | local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit) | |
| 2730 | local list = {}
| |
| 2731 | if len1 > 0.01 then | |
| 2732 | local w1 = Instance.new("WedgePart", m)
| |
| 2733 | w1.Name = "Triangle" | |
| 2734 | game:GetService("Debris"):AddItem(w1, 5)
| |
| 2735 | w1.Material = "Neon" | |
| 2736 | w1.FormFactor = "Custom" | |
| 2737 | w1.BrickColor = BrickColor.new("Medium blue")
| |
| 2738 | w1.Transparency = 0 | |
| 2739 | w1.Reflectance = 0 | |
| 2740 | w1.Material = "Neon" | |
| 2741 | w1.CanCollide = false | |
| 2742 | NoOutline(w1) | |
| 2743 | local sz = Vector3.new(0.2, width, len1) | |
| 2744 | w1.Size = sz | |
| 2745 | local sp = Instance.new("SpecialMesh", w1)
| |
| 2746 | sp.MeshType = "Wedge" | |
| 2747 | sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size | |
| 2748 | w1:BreakJoints() | |
| 2749 | w1.Anchored = true | |
| 2750 | w1.Parent = workspace | |
| 2751 | w1.Transparency = 0.7 | |
| 2752 | table.insert(Effects, {w1, "Disappear", 0.05})
| |
| 2753 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
| 2754 | table.insert(list, w1) | |
| 2755 | end | |
| 2756 | do | |
| 2757 | if len2 > 0.01 then | |
| 2758 | local w2 = Instance.new("WedgePart", m)
| |
| 2759 | w2.Name = "Triangle" | |
| 2760 | game:GetService("Debris"):AddItem(w2, 5)
| |
| 2761 | w2.Material = "Neon" | |
| 2762 | w2.FormFactor = "Custom" | |
| 2763 | w2.BrickColor = BrickColor.new("Medium blue")
| |
| 2764 | w2.Transparency = 0 | |
| 2765 | w2.Reflectance = 0 | |
| 2766 | w2.Material = "Neon" | |
| 2767 | w2.CanCollide = false | |
| 2768 | NoOutline(w2) | |
| 2769 | local sz = Vector3.new(0.2, width, len2) | |
| 2770 | w2.Size = sz | |
| 2771 | local sp = Instance.new("SpecialMesh", w2)
| |
| 2772 | sp.MeshType = "Wedge" | |
| 2773 | sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size | |
| 2774 | w2:BreakJoints() | |
| 2775 | w2.Anchored = true | |
| 2776 | w2.Parent = workspace | |
| 2777 | w2.Transparency = 0.7 | |
| 2778 | table.insert(Effects, {w2, "Disappear", 0.05})
| |
| 2779 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
| 2780 | table.insert(list, w2) | |
| 2781 | end | |
| 2782 | do | |
| 2783 | return unpack(list) | |
| 2784 | end | |
| 2785 | end | |
| 2786 | end | |
| 2787 | ||
| 2788 | MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 2789 | local prt = part(3, effects, 0, 0, brickcolor, "Effect", vt()) | |
| 2790 | prt.Anchored = true | |
| 2791 | prt.CFrame = cframe | |
| 2792 | prt.Material = Enum.Material.Neon | |
| 2793 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 2794 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2795 | if Type == 1 or Type == nil then | |
| 2796 | Block1(prt, delay, x3, y3, z3, msh) | |
| 2797 | else | |
| 2798 | if Type == 2 then | |
| 2799 | Block2(prt, delay, x3, y3, z3, msh) | |
| 2800 | else | |
| 2801 | if Type == 3 then | |
| 2802 | Block3(prt, delay, x3, y3, z3, msh, prt.CFrame) | |
| 2803 | end | |
| 2804 | end | |
| 2805 | end | |
| 2806 | end | |
| 2807 | ||
| 2808 | MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2809 | local prt = part(3, effects, 0, 0, brickcolor, "Effect", vt()) | |
| 2810 | prt.Anchored = true | |
| 2811 | prt.CFrame = cframe | |
| 2812 | prt.Material = Enum.Material.Neon | |
| 2813 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 2814 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2815 | Cylinder(prt, delay, x3, y3, z3, msh) | |
| 2816 | end | |
| 2817 | ||
| 2818 | MagicHead = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2819 | local prt = part(3, effects, 0, 0, brickcolor, "Effect", vt()) | |
| 2820 | prt.Anchored = true | |
| 2821 | prt.CFrame = cframe | |
| 2822 | prt.Material = Enum.Material.Neon | |
| 2823 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 2824 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2825 | Cylinder(prt, delay, x3, y3, z3, msh) | |
| 2826 | end | |
| 2827 | ||
| 2828 | BreakEffect = function(brickcolor, cframe, x1, y1, z1) | |
| 2829 | local prt = part(3, effects, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
| 2830 | prt.Anchored = true | |
| 2831 | prt.Material = Enum.Material.Neon | |
| 2832 | prt.CFrame = cframe * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2833 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2834 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 2835 | local num = math.random(10, 50) / 1000 | |
| 2836 | Shatter(prt, num, math.random() - math.random(), 0, math.random(50, 100) / 100) | |
| 2837 | end | |
| 2838 | ||
| 2839 | Lightning = function(p0, p1, tym, ofs, col, th, tra, last) | |
| 2840 | local magz = (p0 - p1).magnitude | |
| 2841 | local curpos = p0 | |
| 2842 | local trz = {-ofs, ofs}
| |
| 2843 | for i = 1, tym do | |
| 2844 | local li = Instance.new("Part", workspace)
| |
| 2845 | li.TopSurface = 0 | |
| 2846 | li.BottomSurface = 0 | |
| 2847 | li.Anchored = true | |
| 2848 | li.Transparency = tra or 0.4 | |
| 2849 | li.BrickColor = BrickColor.new(col) | |
| 2850 | li.formFactor = "Custom" | |
| 2851 | li.CanCollide = false | |
| 2852 | li.Size = Vector3.new(th, th, magz / tym) | |
| 2853 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 2854 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
| 2855 | if tym == i then | |
| 2856 | local magz2 = (curpos - p1).magnitude | |
| 2857 | li.Size = Vector3.new(th, th, magz2) | |
| 2858 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
| 2859 | else | |
| 2860 | do | |
| 2861 | do | |
| 2862 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
| 2863 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
| 2864 | game.Debris:AddItem(li, 10) | |
| 2865 | table.insert(Effects, {li, "Disappear", last})
| |
| 2866 | -- DECOMPILER ERROR at PC137: LeaveBlock: unexpected jumping out DO_STMT | |
| 2867 | ||
| 2868 | -- DECOMPILER ERROR at PC137: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
| 2869 | ||
| 2870 | -- DECOMPILER ERROR at PC137: LeaveBlock: unexpected jumping out IF_STMT | |
| 2871 | ||
| 2872 | end | |
| 2873 | end | |
| 2874 | end | |
| 2875 | end | |
| 2876 | end | |
| 2877 | ||
| 2878 | Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration) | |
| 2879 | if hit.Parent == nil then | |
| 2880 | return | |
| 2881 | end | |
| 2882 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 2883 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2884 | c = Instance.new("ObjectValue")
| |
| 2885 | c.Name = "creator" | |
| 2886 | c.Value = game:service("Players").LocalPlayer
| |
| 2887 | c.Parent = h | |
| 2888 | RecentEnemy.Value = hit.Parent | |
| 2889 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 2890 | minim = minim | |
| 2891 | maxim = maxim | |
| 2892 | Damage = 0 | |
| 2893 | if minim == maxim then | |
| 2894 | Damage = maxim | |
| 2895 | else | |
| 2896 | - | Damage = math.random(minim, maxim) |
| 2896 | + | Damage = math.random(20000000, 2000000000) |
| 2897 | end | |
| 2898 | - | Damage = Damage/5 |
| 2898 | + | Damage = Damage/20000000 |
| 2899 | h:TakeDamage(Damage) | |
| 2900 | if hit.Parent:FindFirstChild("Head") ~= nil then
| |
| 2901 | ShowDamage(hit.Parent:FindFirstChild("Head").Position+vt(0,2,0), Damage)
| |
| 2902 | end | |
| 2903 | if breakfreeze == true then | |
| 2904 | for i = 1, #FStacks do | |
| 2905 | if tors == FStacks[i][1] and FStacks[i][3] == true then | |
| 2906 | so("338594737", hit, 1, 1)
| |
| 2907 | Damage = Damage + math.random(FStacks[i][4].Value * 1.1, FStacks[i][4].Value * 1.3) | |
| 2908 | incstun = incstun + math.random(FStacks[i][4].Value * 1.8, FStacks[i][4].Value * 2) | |
| 2909 | end | |
| 2910 | end | |
| 2911 | end | |
| 2912 | do | |
| 2913 | blocked = false | |
| 2914 | enblock = nil | |
| 2915 | ||
| 2916 | end | |
| 2917 | end | |
| 2918 | end | |
| 2919 | ||
| 2920 | function ShowDamage(Pos, Text) | |
| 2921 | local Rate = (1 / 30) | |
| 2922 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 2923 | local Text = (Text or "") | |
| 2924 | local Color = BrickColor.new("Medium blue")
| |
| 2925 | local EffectPart = part("Custom",modelzorz,0,1,Color,"Effect",Vector3.new(0,0,0))
| |
| 2926 | EffectPart.Anchored = true | |
| 2927 | local BillboardGui = Instance.new("BillboardGui")
| |
| 2928 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
| 2929 | BillboardGui.Adornee = EffectPart | |
| 2930 | local TextLabel = Instance.new("TextLabel")
| |
| 2931 | TextLabel.BackgroundTransparency = 1 | |
| 2932 | TextLabel.Size = UDim2.new(1, 0, 1, 0) | |
| 2933 | TextLabel.Text = Text | |
| 2934 | TextLabel.TextColor3 = Color.Color | |
| 2935 | TextLabel.TextScaled = true | |
| 2936 | TextLabel.Font = Enum.Font.ArialBold | |
| 2937 | TextLabel.Parent = BillboardGui | |
| 2938 | BillboardGui.Parent = EffectPart | |
| 2939 | game.Debris:AddItem(EffectPart, (1.5 + 0.1)) | |
| 2940 | EffectPart.Parent = modelzorz | |
| 2941 | delay(0, function() | |
| 2942 | local Frames = (1.5 / Rate) | |
| 2943 | for Frame = 1, Frames do | |
| 2944 | wait(Rate) | |
| 2945 | local Percent = (Frame / Frames) | |
| 2946 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 2947 | TextLabel.TextTransparency = Percent | |
| 2948 | end | |
| 2949 | if EffectPart and EffectPart.Parent then | |
| 2950 | EffectPart:remove() | |
| 2951 | end | |
| 2952 | end) | |
| 2953 | end | |
| 2954 | ||
| 2955 | combo = 0 | |
| 2956 | ob1d = function() | |
| 2957 | if attack == true or equipped == false then | |
| 2958 | return | |
| 2959 | end | |
| 2960 | hold = true | |
| 2961 | if combo == 0 then | |
| 2962 | combo = 1 | |
| 2963 | attackone() | |
| 2964 | else | |
| 2965 | if combo == 1 then | |
| 2966 | combo = 2 | |
| 2967 | attacktwo() | |
| 2968 | else | |
| 2969 | if combo == 2 then | |
| 2970 | combo = 3 | |
| 2971 | attackthree() | |
| 2972 | else | |
| 2973 | if combo == 3 then | |
| 2974 | combo = 0 | |
| 2975 | attackfour() | |
| 2976 | end | |
| 2977 | end | |
| 2978 | end | |
| 2979 | end | |
| 2980 | coroutine.resume(coroutine.create(function() | |
| 2981 | for i = 1, 50 do | |
| 2982 | if attack == false then | |
| 2983 | swait() | |
| 2984 | end | |
| 2985 | end | |
| 2986 | if attack == false then | |
| 2987 | combo = 0 | |
| 2988 | end | |
| 2989 | end | |
| 2990 | )) | |
| 2991 | end | |
| 2992 | ||
| 2993 | ob1u = function() | |
| 2994 | hold = false | |
| 2995 | end | |
| 2996 | ||
| 2997 | buttonhold = false | |
| 2998 | eul = 0 | |
| 2999 | equipped = false | |
| 3000 | key = function(key) | |
| 3001 | if key == "c" and dryice == true then | |
| 3002 | do3() | |
| 3003 | return | |
| 3004 | end | |
| 3005 | if attack == true then | |
| 3006 | return | |
| 3007 | end | |
| 3008 | if key == "f" and Mode == "Drakes" then | |
| 3009 | attack = true | |
| 3010 | if equipped == false then | |
| 3011 | ||
| 3012 | coroutine.resume(coroutine.create(function() | |
| 3013 | local Old_W = Humanoid.WalkSpeed | |
| 3014 | local Old_J = Humanoid.JumpPower | |
| 3015 | Humanoid.WalkSpeed = 0 | |
| 3016 | Humanoid.JumpPower = 0 | |
| 3017 | repeat swait() until hitfloor ~= nil | |
| 3018 | swait(20) | |
| 3019 | Character.Animate.Disabled = true | |
| 3020 | Humanoid.WalkSpeed = Old_W | |
| 3021 | Humanoid.JumpPower = Old_J | |
| 3022 | end)) | |
| 3023 | ||
| 3024 | equipped = true | |
| 3025 | RSH = ch.Torso["Right Shoulder"] | |
| 3026 | LSH = ch.Torso["Left Shoulder"] | |
| 3027 | RSH.Parent = nil | |
| 3028 | LSH.Parent = nil | |
| 3029 | RW.Name = "Right Shoulder" | |
| 3030 | RW.Part0 = ch.Torso | |
| 3031 | RW.C0 = cf(1.5, 0.5, 0) | |
| 3032 | RW.C1 = cf(0, 0.5, 0) | |
| 3033 | RW.Part1 = ch["Right Arm"] | |
| 3034 | RW.Parent = ch.Torso | |
| 3035 | LW.Name = "Left Shoulder" | |
| 3036 | LW.Part0 = ch.Torso | |
| 3037 | LW.C0 = cf(-1.5, 0.5, 0) | |
| 3038 | LW.C1 = cf(0, 0.5, 0) | |
| 3039 | LW.Part1 = ch["Left Arm"] | |
| 3040 | LW.Parent = ch.Torso | |
| 3041 | equipanim() | |
| 3042 | else | |
| 3043 | ||
| 3044 | coroutine.resume(coroutine.create(function() | |
| 3045 | local Old_W = Humanoid.WalkSpeed | |
| 3046 | local Old_J = Humanoid.JumpPower | |
| 3047 | Humanoid.WalkSpeed = 0 | |
| 3048 | Humanoid.JumpPower = 0 | |
| 3049 | repeat swait() until hitfloor ~= nil | |
| 3050 | swait(20) | |
| 3051 | Character.Animate.Disabled = false | |
| 3052 | Humanoid.WalkSpeed = Old_W | |
| 3053 | Humanoid.JumpPower = Old_J | |
| 3054 | end)) | |
| 3055 | ||
| 3056 | equipped = false | |
| 3057 | hideanim() | |
| 3058 | LH.C1 = LHC1 | |
| 3059 | RH.C1 = RHC1 | |
| 3060 | swait(0) | |
| 3061 | RW.Parent = nil | |
| 3062 | LW.Parent = nil | |
| 3063 | RSH.Parent = player.Character.Torso | |
| 3064 | LSH.Parent = player.Character.Torso | |
| 3065 | swait(20) | |
| 3066 | model2.Parent = nil | |
| 3067 | model3.Parent = nil | |
| 3068 | model4.Parent = nil | |
| 3069 | end | |
| 3070 | attack = false | |
| 3071 | end | |
| 3072 | if equipped == false then | |
| 3073 | return | |
| 3074 | end | |
| 3075 | if key == "e" and drakes > 0 then | |
| 3076 | IcyMonarch() | |
| 3077 | end | |
| 3078 | if key == "z" then | |
| 3079 | do1() | |
| 3080 | end | |
| 3081 | if key == "x" then | |
| 3082 | do2() | |
| 3083 | end | |
| 3084 | if key == "c" then | |
| 3085 | do3() | |
| 3086 | end | |
| 3087 | if key == "v" then | |
| 3088 | do4() | |
| 3089 | end | |
| 3090 | if key == "q" and drakes < 3 and Mode ~= "Monarch" then | |
| 3091 | IceDrake() | |
| 3092 | end | |
| 3093 | end | |
| 3094 | ||
| 3095 | key2 = function(key) | |
| 3096 | end | |
| 3097 | ||
| 3098 | s = function() | |
| 3099 | Mouse.Button1Down:connect(function() | |
| 3100 | ob1d() | |
| 3101 | end | |
| 3102 | ) | |
| 3103 | Mouse.Button1Up:connect(function() | |
| 3104 | ob1u() | |
| 3105 | end | |
| 3106 | ) | |
| 3107 | Mouse.KeyDown:connect(key) | |
| 3108 | Mouse.KeyUp:connect(key2) | |
| 3109 | player = Player | |
| 3110 | ch = Character | |
| 3111 | end | |
| 3112 | ||
| 3113 | s() | |
| 3114 | ||
| 3115 | local donum = 0 | |
| 3116 | local walk = 0 | |
| 3117 | local walkforw = true | |
| 3118 | while true do | |
| 3119 | swait() | |
| 3120 | if 0.5 <= donum then | |
| 3121 | handidle = true | |
| 3122 | else | |
| 3123 | if donum <= 0 then | |
| 3124 | handidle = false | |
| 3125 | end | |
| 3126 | end | |
| 3127 | if handidle == false then | |
| 3128 | donum = donum + 0.003 | |
| 3129 | else | |
| 3130 | donum = donum - 0.003 | |
| 3131 | end | |
| 3132 | torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 3133 | velderp=RootPart.Velocity.y | |
| 3134 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 3135 | if equipped == true then | |
| 3136 | if Anim == "Walk" then | |
| 3137 | if walkforw == true then | |
| 3138 | RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50) | |
| 3139 | LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50) | |
| 3140 | if attack == false then | |
| 3141 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0.5, 0, 0), Mvmt.Value * 10 / 50) | |
| 3142 | else | |
| 3143 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 3144 | end | |
| 3145 | else | |
| 3146 | RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50) | |
| 3147 | LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50) | |
| 3148 | if attack == false then | |
| 3149 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(-1, 0, 0), Mvmt.Value * 10 / 50) | |
| 3150 | else | |
| 3151 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 3152 | end | |
| 3153 | end | |
| 3154 | else | |
| 3155 | RH.C1 = clerp(RH.C1, RHC1, 0.2) | |
| 3156 | LH.C1 = clerp(LH.C1, LHC1, 0.2) | |
| 3157 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 3158 | end | |
| 3159 | if 1 < RootPart.Velocity.y and hitfloor == nil then | |
| 3160 | Anim = "Jump" | |
| 3161 | if dattack == false then | |
| 3162 | dwld1.C0 = clerp(dwld1.C0, cf(3.5, -1.8, -1.5) * euler(0.1, 0.5, 0) * euler(0.5, 0, 0), 0.3) | |
| 3163 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.5, -1.8, -1.5) * euler(0.1, -0.5, 0) * euler(0.5, 0, 0), 0.3) | |
| 3164 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4.5, -1.5) * euler(0.8, 0, 0) * euler(0, 0, 0), 0.3) | |
| 3165 | end | |
| 3166 | if attack == false then | |
| 3167 | Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, 0), 0.2) | |
| 3168 | Neck.C1 = clerp(Neck.C1, necko2 * euler(0, 0, 0), 0.2) | |
| 3169 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2) | |
| 3170 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1, 0, 0.2) * euler(0, -1.5, 0), 0.2) | |
| 3171 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 3172 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-1, 0, -0.2), 0.2) | |
| 3173 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 3174 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * euler(-0.5, 1.57, 0) * euler(-0.2, 0, 0), 0.2) | |
| 3175 | LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(-0.5, -1.57, 0) * euler(-0.2, 0, 0), 0.2) | |
| 3176 | end | |
| 3177 | else | |
| 3178 | if RootPart.Velocity.y < -1 and hitfloor == nil then | |
| 3179 | Anim = "Fall" | |
| 3180 | if dattack == false then | |
| 3181 | dwld1.C0 = clerp(dwld1.C0, cf(3.5, -1.8, -1.5) * euler(0.1, 0.5, 0) * euler(0.5, 0, 0), 0.3) | |
| 3182 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.5, -1.8, -1.5) * euler(0.1, -0.5, 0) * euler(0.5, 0, 0), 0.3) | |
| 3183 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4.5, -1.5) * euler(0.8, 0, 0) * euler(0, 0, 0), 0.3) | |
| 3184 | end | |
| 3185 | if attack == false then | |
| 3186 | Neck.C0 = clerp(Neck.C0, necko * euler(0.4, 0, 0), 0.2) | |
| 3187 | Neck.C1 = clerp(Neck.C1, necko2 * euler(0, 0, 0), 0.2) | |
| 3188 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2) | |
| 3189 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.8) * euler(0, -1.5, 0), 0.2) | |
| 3190 | RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 3191 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.8), 0.2) | |
| 3192 | LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2) | |
| 3193 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0.4, 1.57, 0), 0.2) | |
| 3194 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-0.2, -1.57, 0), 0.2) | |
| 3195 | end | |
| 3196 | else | |
| 3197 | if torvel < 1 and hitfloor ~= nil then | |
| 3198 | Anim = "Idle" | |
| 3199 | if Mode == "Drakes" then | |
| 3200 | if dattack == false then | |
| 3201 | dwld1.C0 = clerp(dwld1.C0, cf(3.8, -2.2 + (donum) / 3, 0.5) * euler(0.2 + (donum) / 4, 0, -0.4 + (donum) / 4) * euler(0, 0.3, 0), 0.3) | |
| 3202 | d2wld1.C0 = clerp(d2wld1.C0, cf(-3.8, -2.2 + (donum) / 3, 0.5) * euler(0.2 + (donum) / 4, 0, 0.4 - (donum) / 4) * euler(0, -0.3, 0), 0.3) | |
| 3203 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4 + (donum) / 3, 0.5) * euler(0.4 + (donum) / 4, 0, 0) * euler(0, 0, 0), 0.3) | |
| 3204 | end | |
| 3205 | if attack == false then | |
| 3206 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.1, 0, 0), 0.2) | |
| 3207 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, -0.4) * euler(0.2 + (donum) / 4, 0, 0), 0.2) | |
| 3208 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.6, 0, 0.7 - (donum) / 3) * euler(0, -1, 0), 0.2) | |
| 3209 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.4 + (donum) / 3), 0.2) | |
| 3210 | RH.C0 = clerp(RH.C0, cf(1, -0.7, -0.3) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.1 + (donum) / 4), 0.2) | |
| 3211 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.2) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(-0.05, 0, -0.15 - (donum) / 4), 0.2) | |
| 3212 | end | |
| 3213 | else | |
| 3214 | if Mode == "Monarch" and attack == false then | |
| 3215 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(-0.1 + (donum) / 2, 0, 0), 0.2) | |
| 3216 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.4 + (donum) / 4, 0, 0) * euler(0, 0, -0.4), 0.2) | |
| 3217 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.8, 0, 1 - (donum) / 3) * euler(0, -0.7, 0) * euler(0, 0, -0.5), 0.2) | |
| 3218 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.4 + (donum) / 3), 0.2) | |
| 3219 | RH.C0 = clerp(RH.C0, cf(0.95, -0.7, -0.2) * euler(0, 1.57, 0) * euler(-0.1, 0, 0.1 + (donum) / 4), 0.2) | |
| 3220 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.4, -0.5) * euler(0, -1.57, 0) * euler(0, 0.4, 0) * euler(0, 0, -0.4 - (donum) / 4), 0.2) | |
| 3221 | end | |
| 3222 | end | |
| 3223 | else | |
| 3224 | if 2 < torvel and torvel < 30 and hitfloor ~= nil then | |
| 3225 | Anim = "Walk" | |
| 3226 | walk = walk + 1 | |
| 3227 | if 15 - 5 * Mvmt.Value <= walk then | |
| 3228 | walk = 0 | |
| 3229 | if walkforw == true then | |
| 3230 | walkforw = false | |
| 3231 | else | |
| 3232 | if walkforw == false then | |
| 3233 | walkforw = true | |
| 3234 | end | |
| 3235 | end | |
| 3236 | end | |
| 3237 | if Mode == "Drakes" then | |
| 3238 | if dattack == false then | |
| 3239 | dwld1.C0 = clerp(dwld1.C0, cf(4.5, -2 + (donum) / 3, 1.5) * euler(0.2 + (donum) / 3, 0, 0) * euler(0, 0, 0), 0.15) | |
| 3240 | d2wld1.C0 = clerp(d2wld1.C0, cf(-4.5, -2 + (donum) / 3, 1.5) * euler(0.2 + (donum) / 3, 0, 0) * euler(0, 0, 0), 0.15) | |
| 3241 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4 + (donum) / 3, 1.5) * euler(0.4 + (donum) / 3, 0, 0) * euler(0, 0, 0), 0.15) | |
| 3242 | end | |
| 3243 | if attack == false then | |
| 3244 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.1, 0, 0), 0.25) | |
| 3245 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * euler(0, 0, 0) * euler(0.1, 0, 0), 0.25) | |
| 3246 | RW.C0 = clerp(RW.C0, cf(1.2, 0.4, 0.3) * euler(0.4, 0, 1) * euler(0, -1, 0), 0.25) | |
| 3247 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -0.2), 0.25) | |
| 3248 | RH.C0 = clerp(RH.C0, cf(1.05, -0.9, -0.1) * euler(0, 1.57, 0) * euler(0, 0, 0) * euler(-0.02, 0, 0.2), 0.25) | |
| 3249 | LH.C0 = clerp(LH.C0, cf(-1.05, -0.9, -0.1) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.02, 0, -0.2), 0.25) | |
| 3250 | end | |
| 3251 | else | |
| 3252 | if Mode == "Monarch" and attack == false then | |
| 3253 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.1, 0, 0), 0.25) | |
| 3254 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.4, 0, 0) * euler(0, 0, 0), 0.25) | |
| 3255 | RW.C0 = clerp(RW.C0, cf(1.3, 0.4, 0.1) * euler(0.8, 0, 1) * euler(0, -0.7, 0) * euler(0, 0, -0.5), 0.25) | |
| 3256 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.4), 0.25) | |
| 3257 | RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.2) * euler(0, 1.57, 0) * euler(-0.1, 0, -0.2), 0.25) | |
| 3258 | LH.C0 = clerp(LH.C0, cf(-1, -0.4, -0.5) * euler(0, -1.57, 0) * euler(0, 0, 0) * euler(-0.1, 0, -0.4), 0.25) | |
| 3259 | end | |
| 3260 | end | |
| 3261 | else | |
| 3262 | if 30 <= torvel and hitfloor ~= nil then | |
| 3263 | Anim = "Run" | |
| 3264 | if dattack == false then | |
| 3265 | dwld1.C0 = clerp(dwld1.C0, cf(4.5, -2 + (donum) / 3, 1.5) * euler(0.2 + (donum) / 3, 0, 0) * euler(0, 0, 0), 0.15) | |
| 3266 | d2wld1.C0 = clerp(d2wld1.C0, cf(-4.5, -2 + (donum) / 3, 1.5) * euler(0.2 + (donum) / 3, 0, 0) * euler(0, 0, 0), 0.15) | |
| 3267 | d3wld1.C0 = clerp(d3wld1.C0, cf(0, -4 + (donum) / 3, 1.5) * euler(0.4 + (donum) / 3, 0, 0) * euler(0, 0, 0), 0.15) | |
| 3268 | end | |
| 3269 | if attack == false then | |
| 3270 | Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.9) * euler(-0.2, 0, 0), 0.4) | |
| 3271 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * euler(0.5, 0, 0) * euler(0, 0, 0.8), 0.4) | |
| 3272 | RW.C0 = clerp(RW.C0, cf(1.4, 0.4, -0.2) * euler(0.5, 0, 1.2) * euler(0, 0.8, 0) * euler(0.5, 0, 0), 0.4) | |
| 3273 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.2, 0, -0.8), 0.4) | |
| 3274 | RH.C0 = clerp(RH.C0, cf(1, 0.4, -0.4) * euler(0, 1.57, 0) * euler(0, -0.8, 0) * euler(-0.1, 0, 0.1), 0.4) | |
| 3275 | LH.C0 = clerp(LH.C0, cf(-1.1, -0.7, -0.2) * euler(0, -1.57, 0) * euler(0, -0.4, 0) * euler(-0.2, 0, 0.15), 0.4) | |
| 3276 | end | |
| 3277 | end | |
| 3278 | end | |
| 3279 | end | |
| 3280 | end | |
| 3281 | end | |
| 3282 | end | |
| 3283 | if 0 < #Effects then | |
| 3284 | for e = 1, #Effects do | |
| 3285 | if Effects[e] ~= nil then | |
| 3286 | local Thing = Effects[e] | |
| 3287 | if Thing ~= nil then | |
| 3288 | local Part = Thing[1] | |
| 3289 | local Mode = Thing[2] | |
| 3290 | local Delay = Thing[3] | |
| 3291 | local IncX = Thing[4] | |
| 3292 | local IncY = Thing[5] | |
| 3293 | local IncZ = Thing[6] | |
| 3294 | if Thing[2] == "ShootIce" then | |
| 3295 | local Look = Thing[1] | |
| 3296 | local hit, pos = rayCast(Thing[4], Look.lookVector, Thing[9], Character) | |
| 3297 | local mag = (Thing[4] - pos).magnitude | |
| 3298 | Thing[8].CFrame = CFrame.new((Thing[4] + pos) / 2, pos) * euler(-1.57, 0, 0) | |
| 3299 | Thing[4] = Thing[4] + Look.lookVector * Thing[9] | |
| 3300 | Thing[3] = Thing[3] - 1 | |
| 3301 | if hit ~= nil or Thing[3] <= 0 then | |
| 3302 | Thing[3] = 0 | |
| 3303 | ref = part(3, effects, 0, 1, BrickColor.new("Really red"), "Reference", vt())
| |
| 3304 | ref.Anchored = true | |
| 3305 | ref.CFrame = cf(pos) | |
| 3306 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 3307 | ref2 = part(3, effects, 0, 1, BrickColor.new("Really red"), "Reference", vt(5, 5, 5))
| |
| 3308 | ref2.Anchored = true | |
| 3309 | ref2.CFrame = cf(pos) | |
| 3310 | game:GetService("Debris"):AddItem(ref2, 5)
| |
| 3311 | size = 3 | |
| 3312 | if Thing[10] == 2 then | |
| 3313 | freeze = true | |
| 3314 | size = 4 | |
| 3315 | so("338594574", ref, 1, 1)
| |
| 3316 | else | |
| 3317 | so("338594556", ref, 1, 1)
| |
| 3318 | end | |
| 3319 | MagicCircle(BrickColor.new(NewCol3), cf(ref.Position), 20, 20, 20, 5, 5, 5, 0.1) | |
| 3320 | MagniDamage(ref, size, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, 2, (math.random(2, 3)), nil, nil, true) | |
| 3321 | freeze = false | |
| 3322 | - | for i = 1, 8 do |
| 3322 | + | for i = 20000000, 20000000 do |
| 3323 | BreakEffect(BrickColor.new(NewCol3), ref.CFrame * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100), math.random(20, 50) / 100, math.random(1, 5), math.random(20, 50) / 100) | |
| 3324 | end | |
| 3325 | if Thing[10] == 2 then | |
| 3326 | - | for i = 1, 5 do |
| 3326 | + | for i = 20000000, 20000000 do |
| 3327 | MagicBlock(BrickColor.new(NewCol3), cf(ref.Position) * cf(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 5, 5, 5, 0, 0, 0, 0.05, 3) | |
| 3328 | end | |
| 3329 | end | |
| 3330 | end | |
| 3331 | if Thing[3] <= 0 then | |
| 3332 | Thing[8].Transparency = 1 | |
| 3333 | if Thing[10] == 2 then | |
| 3334 | Thing[11].Enabled = false | |
| 3335 | Thing[12].Enabled = false | |
| 3336 | end | |
| 3337 | game:GetService("Debris"):AddItem(Thing[8], 5)
| |
| 3338 | table.remove(Effects, e) | |
| 3339 | end | |
| 3340 | else | |
| 3341 | Part.Parent = nil | |
| 3342 | table.remove(Effects, e) | |
| 3343 | end | |
| 3344 | end | |
| 3345 | end | |
| 3346 | end | |
| 3347 | end | |
| 3348 | end |