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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | - | local Player = game:GetService("Players").LocalPlayer
|
| 62 | + | local Player = game:GetService("Players").silver22352
|
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | --Final Gladiator, Edit by Anarchy#8267, Remove Credits and I'll find you | |
| 87 | ||
| 88 | print'test testy testie' | |
| 89 | ||
| 90 | - | plr = game.Players.LocalPlayer |
| 90 | + | plr = game.Players.silver22352 |
| 91 | char = plr.Character | |
| 92 | hum = char.Humanoid | |
| 93 | local cam = game.Workspace.CurrentCamera | |
| 94 | t = char.Torso | |
| 95 | h = char.Head | |
| 96 | ra = char["Right Arm"] | |
| 97 | la = char["Left Arm"] | |
| 98 | rl = char["Right Leg"] | |
| 99 | ll = char["Left Leg"] | |
| 100 | tors = char.Torso | |
| 101 | lleg = char["Left Leg"] | |
| 102 | root = char.HumanoidRootPart | |
| 103 | hed = char.Head | |
| 104 | rleg = char["Right Leg"] | |
| 105 | rarm = char["Right Arm"] | |
| 106 | larm = char["Left Arm"] | |
| 107 | vt = Vector3.new | |
| 108 | bc = BrickColor.new | |
| 109 | br = BrickColor.random | |
| 110 | it = Instance.new | |
| 111 | cf = CFrame.new | |
| 112 | ||
| 113 | --rh3.Transparency = 0 | |
| 114 | ||
| 115 | --//Reaper\\-- | |
| 116 | local Orbd = Instance.new("Part", char)
| |
| 117 | Orbd.Name = "Orbd" | |
| 118 | Orbd.Shape = Enum.PartType.Ball | |
| 119 | Orbd.CanCollide = false | |
| 120 | Orbd.BrickColor = BrickColor.new("Maroon")
| |
| 121 | Orbd.Transparency = 0 | |
| 122 | Orbd.Material = "Neon" | |
| 123 | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) | |
| 124 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
| 125 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
| 126 | ||
| 127 | local Weld = Instance.new("Weld", Orbd)
| |
| 128 | Weld.Part0 = char.Head | |
| 129 | Weld.Part1 = Orbd | |
| 130 | Weld.C1 = CFrame.new(-0.26, -0.24, 0.55) | |
| 131 | ||
| 132 | -------------------------------------------------------- | |
| 133 | local Orbvc = Instance.new("Part", char)
| |
| 134 | Orbvc.Name = "Orbvc" | |
| 135 | Orbvc.Shape = Enum.PartType.Ball | |
| 136 | Orbvc.CanCollide = false | |
| 137 | Orbvc.BrickColor = BrickColor.new("Really red")
| |
| 138 | Orbvc.Transparency = 0 | |
| 139 | Orbvc.Material = "Neon" | |
| 140 | Orbvc.Size = Vector3.new(0.3, 0.3, 0.3) | |
| 141 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
| 142 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
| 143 | ||
| 144 | local Weld = Instance.new("Weld", Orbvc)
| |
| 145 | Weld.Part0 = char.Head | |
| 146 | Weld.Part1 = Orbvc | |
| 147 | Weld.C1 = CFrame.new(0.26, -0.24, 0.55) | |
| 148 | ||
| 149 | local Mask = Instance.new("Part", char)
| |
| 150 | Mask.Name = "Mask" | |
| 151 | Mask.CanCollide = false | |
| 152 | Mask.BrickColor = BrickColor.new("Black")
| |
| 153 | Mask.Transparency = 0 | |
| 154 | Mask.Material = "Plastic" | |
| 155 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 156 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
| 157 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
| 158 | ||
| 159 | local Weld = Instance.new("Weld", Mask)
| |
| 160 | Weld.Part0 = char.Head | |
| 161 | Weld.Part1 = Mask | |
| 162 | Weld.C1 = CFrame.new(0, -0.1, 0.8) | |
| 163 | ||
| 164 | local M1 = Instance.new("SpecialMesh")
| |
| 165 | M1.Parent = Mask | |
| 166 | M1.MeshId = "http://www.roblox.com/asset/?id=62679079" | |
| 167 | M1.Scale = Vector3.new( 1, 1, 2) | |
| 168 | ---------------------------------------------------------- | |
| 169 | local Hood = Instance.new("Part", char)
| |
| 170 | Hood.Name = "Hood" | |
| 171 | Hood.CanCollide = false | |
| 172 | Hood.BrickColor = BrickColor.new("Brown")
| |
| 173 | Hood.Transparency = 0 | |
| 174 | Hood.Material = "Plastic" | |
| 175 | Hood.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 176 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
| 177 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
| 178 | ||
| 179 | local Weld = Instance.new("Weld", Hood)
| |
| 180 | Weld.Part0 = char.Head | |
| 181 | Weld.Part1 = Hood | |
| 182 | Weld.C1 = CFrame.new(0, -0.2, 0) | |
| 183 | ||
| 184 | local M2 = Instance.new("SpecialMesh")
| |
| 185 | M2.Parent = Hood | |
| 186 | M2.MeshId = "http://www.roblox.com/asset/?id=83499032" | |
| 187 | M2.Scale = Vector3.new( 1, 1.2, 1.1) | |
| 188 | ||
| 189 | CV="Really red" | |
| 190 | ||
| 191 | local txt = Instance.new("BillboardGui", char)
| |
| 192 | txt.Adornee = char .Head | |
| 193 | txt.Name = "_status" | |
| 194 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 195 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 196 | local text = Instance.new("TextLabel", txt)
| |
| 197 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 198 | text.FontSize = "Size24" | |
| 199 | text.TextScaled = true | |
| 200 | text.TextTransparency = 0 | |
| 201 | text.BackgroundTransparency = 1 | |
| 202 | text.TextTransparency = 0 | |
| 203 | text.TextStrokeTransparency = 0 | |
| 204 | text.Font = "Antique" | |
| 205 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 206 | ||
| 207 | v=Instance.new("Part")
| |
| 208 | v.Name = "ColorBrick" | |
| 209 | v.Parent=plr.Character | |
| 210 | v.FormFactor="Symmetric" | |
| 211 | v.Anchored=true | |
| 212 | v.CanCollide=false | |
| 213 | v.BottomSurface="Smooth" | |
| 214 | v.TopSurface="Smooth" | |
| 215 | v.Size=Vector3.new(10,5,3) | |
| 216 | v.Transparency=1 | |
| 217 | v.CFrame=char.Torso.CFrame | |
| 218 | v.BrickColor=BrickColor.new(CV) | |
| 219 | v.Transparency=1 | |
| 220 | text.TextColor3 = Color3.new(255,0,0) | |
| 221 | v.Shape="Block" | |
| 222 | text.Text = "Soviet Officer..." | |
| 223 | ||
| 224 | local s = Instance.new("Sound",char)
| |
| 225 | s.SoundId = "http://www.roblox.com/asset/?id=415880409" | |
| 226 | s.Pitch = 0.98 | |
| 227 | s.Volume = math.huge | |
| 228 | s.Looped = false | |
| 229 | wait(0.1) | |
| 230 | s:play() | |
| 231 | ||
| 232 | local s2 = Instance.new("Sound",char)
| |
| 233 | s2.SoundId = "http://www.roblox.com/asset/?id=320815294" | |
| 234 | s2.Pitch = 1 | |
| 235 | s2.Volume = math.huge | |
| 236 | s2.Looped = true | |
| 237 | wait(0.1) | |
| 238 | s2:play() | |
| 239 | ||
| 240 | ||
| 241 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 242 | local NEWMESH = IT(MESH) | |
| 243 | if MESH == "SpecialMesh" then | |
| 244 | NEWMESH.MeshType = MESHTYPE | |
| 245 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 246 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 247 | end | |
| 248 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 249 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 250 | end | |
| 251 | end | |
| 252 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 253 | NEWMESH.Scale = SCALE | |
| 254 | NEWMESH.Parent = PARENT | |
| 255 | return NEWMESH | |
| 256 | end | |
| 257 | ||
| 258 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
| 259 | local NEWPART = IT("Part")
| |
| 260 | NEWPART.formFactor = FORMFACTOR | |
| 261 | NEWPART.Reflectance = REFLECTANCE | |
| 262 | NEWPART.Transparency = TRANSPARENCY | |
| 263 | NEWPART.CanCollide = false | |
| 264 | NEWPART.Locked = true | |
| 265 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 266 | NEWPART.Name = NAME | |
| 267 | NEWPART.Size = SIZE | |
| 268 | NEWPART.Position = Torso.Position | |
| 269 | NEWPART.Material = MATERIAL | |
| 270 | NEWPART:BreakJoints() | |
| 271 | NEWPART.Parent = PARENT | |
| 272 | return NEWPART | |
| 273 | end | |
| 274 | ||
| 275 | ||
| 276 | function EndTheWorldBaby() --World End | |
| 277 | s2:Stop() | |
| 278 | local moosick2 = Instance.new("Sound",Character)
| |
| 279 | moosick2.SoundId = "rbxassetid://320815294" --music | |
| 280 | --751746850, 741908765 | |
| 281 | moosick2.Looped = true | |
| 282 | moosick2.Pitch = 1 | |
| 283 | moosick2.Volume = 666 | |
| 284 | moosick2:Play() | |
| 285 | ||
| 286 | Mask.Transparency = 1 | |
| 287 | Orbvc.Transparency = 1 | |
| 288 | Orbd.Transparency = 1 | |
| 289 | ||
| 290 | IT = Instance.new | |
| 291 | CF = CFrame.new | |
| 292 | VT = Vector3.new | |
| 293 | RAD = math.rad | |
| 294 | C3 = Color3.new | |
| 295 | UD2 = UDim2.new | |
| 296 | BRICKC = BrickColor.new | |
| 297 | ANGLES = CFrame.Angles | |
| 298 | EULER = CFrame.fromEulerAnglesXYZ | |
| 299 | COS = math.cos | |
| 300 | ACOS = math.acos | |
| 301 | SIN = math.sin | |
| 302 | ASIN = math.asin | |
| 303 | ABS = math.abs | |
| 304 | MRANDOM = math.random | |
| 305 | FLOOR = math.floor | |
| 306 | ||
| 307 | ||
| 308 | local EyeSizes={
| |
| 309 | NumberSequenceKeypoint.new(0,0.65,0), | |
| 310 | NumberSequenceKeypoint.new(0.5,0.7,0), | |
| 311 | NumberSequenceKeypoint.new(1,0,0) | |
| 312 | } | |
| 313 | local EyeTrans={
| |
| 314 | NumberSequenceKeypoint.new(0,0,0), | |
| 315 | NumberSequenceKeypoint.new(0.5,0,0), | |
| 316 | NumberSequenceKeypoint.new(1,1,0) | |
| 317 | } | |
| 318 | local PE22=Instance.new("ParticleEmitter", la)
| |
| 319 | PE22.LightEmission=.9 | |
| 320 | PE22.Color = ColorSequence.new(BRICKC("Maroon").Color,BRICKC("Really red").Color)
| |
| 321 | PE22.Size=NumberSequence.new(EyeSizes) | |
| 322 | PE22.Transparency=NumberSequence.new(EyeTrans) | |
| 323 | PE22.Lifetime=NumberRange.new(0.35) | |
| 324 | PE22.Rotation=NumberRange.new(0,360) | |
| 325 | PE22.Rate=999 | |
| 326 | PE22.VelocitySpread = 10000 | |
| 327 | PE22.Acceleration = Vector3.new(0,25,0) | |
| 328 | PE22.ZOffset = 0.5 | |
| 329 | PE22.Drag = 0 | |
| 330 | PE22.Speed = NumberRange.new(0,0,0) | |
| 331 | PE22.Texture="rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 332 | PE22.Name = "PE22" | |
| 333 | PE22.Enabled = true | |
| 334 | PE22.LockedToPart = true | |
| 335 | ||
| 336 | local EyeSizes={
| |
| 337 | NumberSequenceKeypoint.new(0,0.65,0), | |
| 338 | NumberSequenceKeypoint.new(0.5,0.7,0), | |
| 339 | NumberSequenceKeypoint.new(1,0,0) | |
| 340 | } | |
| 341 | local EyeTrans={
| |
| 342 | NumberSequenceKeypoint.new(0,0,0), | |
| 343 | NumberSequenceKeypoint.new(0.5,0,0), | |
| 344 | NumberSequenceKeypoint.new(1,1,0) | |
| 345 | } | |
| 346 | local PE2=Instance.new("ParticleEmitter", ra)
| |
| 347 | PE2.LightEmission=.9 | |
| 348 | PE2.Color = ColorSequence.new(BRICKC("Maroon").Color,BRICKC("Really red").Color)
| |
| 349 | PE2.Size=NumberSequence.new(EyeSizes) | |
| 350 | PE2.Transparency=NumberSequence.new(EyeTrans) | |
| 351 | PE2.Lifetime=NumberRange.new(0.35) | |
| 352 | PE2.Rotation=NumberRange.new(0,360) | |
| 353 | PE2.Rate=999 | |
| 354 | PE2.VelocitySpread = 10000 | |
| 355 | PE2.Acceleration = Vector3.new(0,25,0) | |
| 356 | PE2.ZOffset = 0.5 | |
| 357 | PE2.Drag = 0 | |
| 358 | PE2.Speed = NumberRange.new(0,0,0) | |
| 359 | PE2.Texture="rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 360 | PE2.Name = "PE2" | |
| 361 | PE2.Enabled = true | |
| 362 | PE2.LockedToPart = true | |
| 363 | ||
| 364 | ||
| 365 | local EyeSizes={
| |
| 366 | NumberSequenceKeypoint.new(0,0.65,0), | |
| 367 | NumberSequenceKeypoint.new(0.5,0.7,0), | |
| 368 | NumberSequenceKeypoint.new(1,0,0) | |
| 369 | } | |
| 370 | local EyeTrans={
| |
| 371 | NumberSequenceKeypoint.new(0,0,0), | |
| 372 | NumberSequenceKeypoint.new(0.5,0,0), | |
| 373 | NumberSequenceKeypoint.new(1,1,0) | |
| 374 | } | |
| 375 | local PE3=Instance.new("ParticleEmitter", ll)
| |
| 376 | PE3.LightEmission=.9 | |
| 377 | PE3.Color = ColorSequence.new(BRICKC("Maroon").Color,BRICKC("Really red").Color)
| |
| 378 | PE3.Size=NumberSequence.new(EyeSizes) | |
| 379 | PE3.Transparency=NumberSequence.new(EyeTrans) | |
| 380 | PE3.Lifetime=NumberRange.new(0.35) | |
| 381 | PE3.Rotation=NumberRange.new(0,360) | |
| 382 | PE3.Rate=999 | |
| 383 | PE3.VelocitySpread = 10000 | |
| 384 | PE3.Acceleration = Vector3.new(0,25,0) | |
| 385 | PE3.ZOffset = 0.5 | |
| 386 | PE3.Drag = 0 | |
| 387 | PE3.Speed = NumberRange.new(0,0,0) | |
| 388 | PE3.Texture="rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 389 | PE3.Name = "PE3" | |
| 390 | PE3.Enabled = true | |
| 391 | PE3.LockedToPart = true | |
| 392 | ||
| 393 | local EyeSizes={
| |
| 394 | NumberSequenceKeypoint.new(0,0.65,0), | |
| 395 | NumberSequenceKeypoint.new(0.5,0.7,0), | |
| 396 | NumberSequenceKeypoint.new(1,0,0) | |
| 397 | } | |
| 398 | local EyeTrans={
| |
| 399 | NumberSequenceKeypoint.new(0,0,0), | |
| 400 | NumberSequenceKeypoint.new(0.5,0,0), | |
| 401 | NumberSequenceKeypoint.new(1,1,0) | |
| 402 | } | |
| 403 | local PE4=Instance.new("ParticleEmitter", rl)
| |
| 404 | PE4.LightEmission=.9 | |
| 405 | PE4.Color = ColorSequence.new(BRICKC("Maroon").Color,BRICKC("Really red").Color)
| |
| 406 | PE4.Size=NumberSequence.new(EyeSizes) | |
| 407 | PE4.Transparency=NumberSequence.new(EyeTrans) | |
| 408 | PE4.Lifetime=NumberRange.new(0.35) | |
| 409 | PE4.Rotation=NumberRange.new(0,360) | |
| 410 | PE4.Rate=999 | |
| 411 | PE4.VelocitySpread = 10000 | |
| 412 | PE4.Acceleration = Vector3.new(0,25,0) | |
| 413 | PE4.ZOffset = 0.5 | |
| 414 | PE4.Drag = 0 | |
| 415 | PE4.Speed = NumberRange.new(0,0,0) | |
| 416 | PE4.Texture="rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 417 | PE4.Name = "PE4" | |
| 418 | PE4.Enabled = true | |
| 419 | PE4.LockedToPart = true | |
| 420 | ||
| 421 | ||
| 422 | Reaper2 = Instance.new("Model")
| |
| 423 | Reaper2.Parent = plr.Character | |
| 424 | Reaper2.Name = "Reaper2" | |
| 425 | rh2 = Instance.new("Part")
| |
| 426 | rh2.Parent = Reaper2 | |
| 427 | rh2.Locked = true | |
| 428 | rh2.CanCollide = false | |
| 429 | mesh2 = Instance.new("SpecialMesh")
| |
| 430 | rh2.formFactor = "Symmetric" | |
| 431 | mesh2.MeshType = "FileMesh" | |
| 432 | mesh2.MeshId = "http://www.roblox.com/asset/?id=74220237" | |
| 433 | mesh2.TextureId = "http://www.roblox.com/asset/?id=74220223" | |
| 434 | mesh2.Parent = rh2 | |
| 435 | local weld2 = Instance.new("Weld")
| |
| 436 | weld2.Parent = rh2 | |
| 437 | rh2.Transparency = 0 | |
| 438 | weld2.Part0 = rh2 | |
| 439 | weld2.Part1 = plr.Character.Head | |
| 440 | weld2.C0 = CFrame.new(-0, 0.4, 0.04)*CFrame.Angles(0, 0, 0) | |
| 441 | ||
| 442 | Head.face.Texture = "http://www.roblox.com/asset/?id=1181097155" --Head.face | |
| 443 | ||
| 444 | Reaper4 = Instance.new("Model")
| |
| 445 | Reaper4.Parent = Character | |
| 446 | Reaper4.Name = "Reaper4" | |
| 447 | rh4 = Instance.new("Part")
| |
| 448 | rh4.Parent = Reaper4 | |
| 449 | --[[rh4.BrickColor = BrickColor.new("Royal purple")]]--
| |
| 450 | rh4.Locked = true | |
| 451 | rh4.CanCollide = false | |
| 452 | mesh4 = Instance.new("SpecialMesh")
| |
| 453 | rh4.formFactor = "Symmetric" | |
| 454 | mesh4.MeshType = "FileMesh" | |
| 455 | mesh4.MeshId = "http://www.roblox.com/asset/?id=362013001" | |
| 456 | mesh4.TextureId = "http://www.roblox.com/asset/?id=362013075" | |
| 457 | mesh4.Parent = rh4 | |
| 458 | local weld4 = Instance.new("Weld")
| |
| 459 | weld4.Parent = rh4 | |
| 460 | rh4.Transparency = 0 | |
| 461 | weld4.Part0 = rh4 | |
| 462 | weld4.Part1 = Character.Head | |
| 463 | weld4.C0 = CFrame.new(0, -0.5, -0.03)*CFrame.Angles(0, 0, 0) | |
| 464 | end | |
| 465 | ||
| 466 | local m = Instance.new("Model",char)
| |
| 467 | m.Name = "GaunletModel" | |
| 468 | ||
| 469 | local maincolor = BrickColor.new("Really red")
| |
| 470 | local maincolor2 = BrickColor.new("Really black")
| |
| 471 | ||
| 472 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
| 473 | local p = Instance.new("Part")
| |
| 474 | p.Parent = parent | |
| 475 | p.Size = Vector3.new(1,1,1) | |
| 476 | p.Transparency = transparency | |
| 477 | p.Reflectance = reflectance | |
| 478 | p.CanCollide = false | |
| 479 | p.BrickColor = brickcolor | |
| 480 | p.Material = material | |
| 481 | return p | |
| 482 | end | |
| 483 | ||
| 484 | for i,v in pairs(char:children()) do | |
| 485 | if v:IsA("Hat") then
| |
| 486 | v:Destroy() | |
| 487 | end | |
| 488 | end | |
| 489 | for i,v in pairs(char:children()) do | |
| 490 | if v:IsA("Accessory") then
| |
| 491 | v:Destroy() | |
| 492 | end | |
| 493 | end | |
| 494 | for i,v in pairs(char:children()) do | |
| 495 | if v:IsA("Hair") then
| |
| 496 | v:Destroy() | |
| 497 | end | |
| 498 | end | |
| 499 | ||
| 500 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 501 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 502 | mesh.MeshType = meshtype | |
| 503 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 504 | return mesh | |
| 505 | end | |
| 506 | ||
| 507 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
| 508 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 509 | mesh.MeshType = "SpecialMesh" | |
| 510 | mesh.MeshId = meshid | |
| 511 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 512 | return mesh | |
| 513 | end | |
| 514 | ||
| 515 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 516 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 517 | mesh.MeshType = "FileMesh" | |
| 518 | mesh.MeshId = meshid | |
| 519 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 520 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 521 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 522 | return mesh | |
| 523 | end | |
| 524 | ||
| 525 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 526 | local weld = Instance.new("Weld")
| |
| 527 | weld.Parent = parent | |
| 528 | weld.Part0 = part0 | |
| 529 | weld.Part1 = part1 | |
| 530 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 531 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 532 | return weld | |
| 533 | end | |
| 534 | ||
| 535 | local llegw = CreatePart(m,1,1,"SmoothPlastic",maincolor2) | |
| 536 | CreateWeld(llegw,lleg,llegw,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 537 | local rlegw = CreatePart(m,1,1,"SmoothPlastic",maincolor2) | |
| 538 | CreateWeld(rlegw,rleg,rlegw,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 539 | ||
| 540 | local sorb = CreatePart(m,1,1,"SmoothPlastic",maincolor2) | |
| 541 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 542 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",maincolor2) | |
| 543 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 544 | ||
| 545 | ---- Right arm | |
| 546 | local handle = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 547 | CreateMesh(handle,"Brick",1.05,1.5,1.05) | |
| 548 | CreateWeld(handle,rarm,handle,0,-0.265,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 549 | local lowhandle = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 550 | CreateMesh(lowhandle,"Brick",1.025,0.3,1.025) | |
| 551 | CreateWeld(lowhandle,rarm,lowhandle,0,0.865,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 552 | local lowhandleo = CreatePart(m,0,0,"Neon",maincolor) | |
| 553 | CreateMesh(lowhandleo,"Brick",1.02,0.3,1.02) | |
| 554 | CreateWeld(lowhandleo,rarm,lowhandleo,0,0.835,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 555 | local handleg = CreatePart(m,0,0,"Neon",maincolor) | |
| 556 | CreateMesh(handleg,"Brick",1.025,1.5,1.025) | |
| 557 | CreateWeld(handleg,handle,handleg,0,0.1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 558 | local handleo = CreatePart(m,0,0,"Neon",maincolor) | |
| 559 | CreateMesh(handleo,"Brick",0.5,0.85,1.085) | |
| 560 | CreateWeld(handleo,handle,handleo,-0.315,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 561 | local handleo2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 562 | CreateMesh(handleo2,"Brick",0.5,0.8,1.09) | |
| 563 | CreateWeld(handleo2,handle,handleo2,-0.3175,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 564 | local zi = CreatePart(m,0,0,"Neon",maincolor) | |
| 565 | CreateMesh(zi,"Brick",0.025,1.525,1.1) | |
| 566 | CreateWeld(zi,handle,zi,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 567 | ||
| 568 | local to = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 569 | CreateMesh(to,"Brick",0.5,1.5,0.5) | |
| 570 | CreateWeld(to,handle,to,0,-0.05,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 571 | local tl = CreatePart(m,0,0,"Neon",maincolor) | |
| 572 | CreateMesh(tl,"Brick",0.6,1.45,0.6) | |
| 573 | CreateWeld(tl,handle,tl,0,-0.05,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 574 | ||
| 575 | local zo = CreatePart(m,0,0,"Neon",maincolor) | |
| 576 | CreateMesh(zo,"Brick",0.565,0.025,1.1) | |
| 577 | CreateWeld(zo,handle,zo,-0.275,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 578 | local zoa = CreatePart(m,0,0,"Neon",maincolor) | |
| 579 | CreateMesh(zoa,"Brick",0.565,0.025,1.1) | |
| 580 | CreateWeld(zoa,handle,zoa,-0.275,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 581 | local zob = CreatePart(m,0,0,"Neon",maincolor) | |
| 582 | CreateMesh(zob,"Brick",0.565,0.025,1.1) | |
| 583 | CreateWeld(zob,handle,zob,-0.275,0.7,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 584 | local zz = CreatePart(m,0,0,"Neon",maincolor) | |
| 585 | CreateMesh(zz,"Brick",0.3,0.3,0.3) | |
| 586 | CreateWeld(zz,zoa,zz,-0.15,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 587 | local zzo = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 588 | CreateMesh(zzo,"Brick",0.315,0.275,0.275) | |
| 589 | CreateWeld(zzo,zz,zzo,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 590 | ||
| 591 | local li = CreatePart(m,0,0,"Neon",maincolor) | |
| 592 | CreateMesh(li,"Brick",0.275,0.825,0.025) | |
| 593 | CreateWeld(li,handleo,li,-0.125,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 594 | ||
| 595 | local li1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 596 | CreateMesh(li1,"Brick",0.275,0.825,0.025) | |
| 597 | CreateWeld(li1,handleo,li1,-0.125,0,0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 598 | local li2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 599 | CreateMesh(li2,"Brick",0.275,0.825,0.025) | |
| 600 | CreateWeld(li2,handleo,li2,-0.125,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 601 | ||
| 602 | local di = CreatePart(m,0,0,"Neon",maincolor) | |
| 603 | CreateMesh(di,"Brick",0.3,0.3,0.3) | |
| 604 | CreateWeld(di,handleo,di,-0.125,0,0,math.rad(45),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 605 | ||
| 606 | local di1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 607 | CreateMesh(di1,"Brick",0.3,0.15,0.15) | |
| 608 | CreateWeld(di1,di,di1,0,0.15,0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 609 | local di2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 610 | CreateMesh(di2,"Brick",0.3,0.15,0.15) | |
| 611 | CreateWeld(di2,di,di2,0,0.15,-0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 612 | local di3 = CreatePart(m,0,0,"Neon",maincolor) | |
| 613 | CreateMesh(di3,"Brick",0.3,0.15,0.15) | |
| 614 | CreateWeld(di3,di,di3,0,-0.15,0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 615 | local di4 = CreatePart(m,0,0,"Neon",maincolor) | |
| 616 | CreateMesh(di4,"Brick",0.3,0.15,0.15) | |
| 617 | CreateWeld(di4,di,di4,0,-0.15,-0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 618 | local dio = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 619 | CreateMesh(dio,"Brick",0.325,0.275,0.275) | |
| 620 | CreateWeld(dio,di,dio,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 621 | local dio1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 622 | CreateMesh(dio1,"Brick",0.325,0.125,0.125) | |
| 623 | CreateWeld(dio1,di1,dio1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 624 | local dio2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 625 | CreateMesh(dio2,"Brick",0.325,0.125,0.125) | |
| 626 | CreateWeld(dio2,di2,dio2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 627 | local dio3 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 628 | CreateMesh(dio3,"Brick",0.325,0.125,0.125) | |
| 629 | CreateWeld(dio3,di3,dio3,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 630 | local dio4 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 631 | CreateMesh(dio4,"Brick",0.325,0.125,0.125) | |
| 632 | CreateWeld(dio4,di4,dio4,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 633 | ||
| 634 | local sq1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 635 | CreateMesh(sq1,"Brick",0.3,0.125,0.125) | |
| 636 | CreateWeld(sq1,handleo,sq1,-0.125,0.25,0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 637 | local sq2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 638 | CreateMesh(sq2,"Brick",0.3,0.125,0.125) | |
| 639 | CreateWeld(sq2,handleo,sq2,-0.125,-0.25,0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 640 | local sq3 = CreatePart(m,0,0,"Neon",maincolor) | |
| 641 | CreateMesh(sq3,"Brick",0.3,0.125,0.125) | |
| 642 | CreateWeld(sq3,handleo,sq3,-0.125,0.25,-0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 643 | local sq4 = CreatePart(m,0,0,"Neon",maincolor) | |
| 644 | CreateMesh(sq4,"Brick",0.3,0.125,0.125) | |
| 645 | CreateWeld(sq4,handleo,sq4,-0.125,-0.25,-0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 646 | ||
| 647 | local sqo1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 648 | CreateMesh(sqo1,"Brick",0.3115,0.1115,0.1115) | |
| 649 | CreateWeld(sqo1,sq1,sqo1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 650 | local sqo2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 651 | CreateMesh(sqo2,"Brick",0.3115,0.1115,0.1115) | |
| 652 | CreateWeld(sqo2,sq2,sqo2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 653 | local sqo3 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 654 | CreateMesh(sqo3,"Brick",0.3115,0.1115,0.1115) | |
| 655 | CreateWeld(sqo3,sq3,sqo3,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 656 | local sqo4 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 657 | CreateMesh(sqo4,"Brick",0.3115,0.1115,0.1115) | |
| 658 | CreateWeld(sqo4,sq4,sqo4,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 659 | ||
| 660 | local locl = CreatePart(m,0,0,"Neon",maincolor) | |
| 661 | CreateMesh(locl,"Brick",0.1,0.1,0.1) | |
| 662 | CreateWeld(locl,handle,locl,0,0,0.435,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 663 | ||
| 664 | local dil = CreatePart(m,0,0,"Neon",maincolor) | |
| 665 | CreateMesh(dil,"Brick",0.45,0.45,0.3) | |
| 666 | CreateWeld(dil,locl,dil,0,0,0,math.rad(0),math.rad(0),math.rad(45),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 667 | ||
| 668 | local dil1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 669 | CreateMesh(dil1,"Brick",0.225,0.225,0.3) | |
| 670 | CreateWeld(dil1,dil,dil1,-0.225,0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 671 | local dil2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 672 | CreateMesh(dil2,"Brick",0.225,0.225,0.3) | |
| 673 | CreateWeld(dil2,dil,dil2,0.225,-0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 674 | ||
| 675 | local dilo = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 676 | CreateMesh(dilo,"Brick",0.375,0.375,0.315) | |
| 677 | CreateWeld(dilo,dil,dilo,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 678 | local dilo1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 679 | CreateMesh(dilo1,"Brick",0.175,0.175,0.315) | |
| 680 | CreateWeld(dilo1,dil1,dilo1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 681 | local dilo2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 682 | CreateMesh(dilo2,"Brick",0.175,0.175,0.315) | |
| 683 | CreateWeld(dilo2,dil2,dilo2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 684 | ||
| 685 | local locr = CreatePart(m,0,0,"Neon",maincolor) | |
| 686 | CreateMesh(locr,"Brick",0.1,0.1,0.1) | |
| 687 | CreateWeld(locr,handle,locr,0,0,-0.435,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 688 | ||
| 689 | local dir = CreatePart(m,0,0,"Neon",maincolor) | |
| 690 | CreateMesh(dir,"Brick",0.45,0.45,0.3) | |
| 691 | CreateWeld(dir,locr,dir,0,0,0,math.rad(0),math.rad(0),math.rad(45),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 692 | ||
| 693 | local dir1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 694 | CreateMesh(dir1,"Brick",0.225,0.225,0.3) | |
| 695 | CreateWeld(dir1,dir,dir1,-0.225,0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 696 | local dir2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 697 | CreateMesh(dir2,"Brick",0.225,0.225,0.3) | |
| 698 | CreateWeld(dir2,dir,dir2,0.225,-0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 699 | ||
| 700 | local diro = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 701 | CreateMesh(diro,"Brick",0.375,0.375,0.315) | |
| 702 | CreateWeld(diro,dir,diro,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 703 | local diro1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 704 | CreateMesh(diro1,"Brick",0.175,0.175,0.315) | |
| 705 | CreateWeld(diro1,dir1,diro1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 706 | local diro2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 707 | CreateMesh(diro2,"Brick",0.175,0.175,0.315) | |
| 708 | CreateWeld(diro2,dir2,diro2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 709 | ||
| 710 | ---- Left arm | |
| 711 | local handle = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 712 | CreateMesh(handle,"Brick",1.05,1.5,1.05) | |
| 713 | CreateWeld(handle,larm,handle,0,-0.265,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 714 | local lowhandle = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 715 | CreateMesh(lowhandle,"Brick",1.025,0.3,1.025) | |
| 716 | CreateWeld(lowhandle,larm,lowhandle,0,0.865,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 717 | local lowhandleo = CreatePart(m,0,0,"Neon",maincolor) | |
| 718 | CreateMesh(lowhandleo,"Brick",1.02,0.3,1.02) | |
| 719 | CreateWeld(lowhandleo,larm,lowhandleo,0,0.835,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 720 | local handleg = CreatePart(m,0,0,"Neon",maincolor) | |
| 721 | CreateMesh(handleg,"Brick",1.025,1.5,1.025) | |
| 722 | CreateWeld(handleg,handle,handleg,0,0.1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 723 | local handleo = CreatePart(m,0,0,"Neon",maincolor) | |
| 724 | CreateMesh(handleo,"Brick",0.5,0.85,1.085) | |
| 725 | CreateWeld(handleo,handle,handleo,0.315,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 726 | local handleo2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 727 | CreateMesh(handleo2,"Brick",0.5,0.8,1.09) | |
| 728 | CreateWeld(handleo2,handle,handleo2,0.3175,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 729 | local zi = CreatePart(m,0,0,"Neon",maincolor) | |
| 730 | CreateMesh(zi,"Brick",0.025,1.525,1.1) | |
| 731 | CreateWeld(zi,handle,zi,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 732 | ||
| 733 | local to = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 734 | CreateMesh(to,"Brick",0.5,1.5,0.5) | |
| 735 | CreateWeld(to,handle,to,0,-0.05,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 736 | local tl = CreatePart(m,0,0,"Neon",maincolor) | |
| 737 | CreateMesh(tl,"Brick",0.6,1.45,0.6) | |
| 738 | CreateWeld(tl,handle,tl,0,-0.05,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 739 | ||
| 740 | local zo = CreatePart(m,0,0,"Neon",maincolor) | |
| 741 | CreateMesh(zo,"Brick",0.565,0.025,1.1) | |
| 742 | CreateWeld(zo,handle,zo,0.275,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 743 | local zoa = CreatePart(m,0,0,"Neon",maincolor) | |
| 744 | CreateMesh(zoa,"Brick",0.565,0.025,1.1) | |
| 745 | CreateWeld(zoa,handle,zoa,0.275,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 746 | local zob = CreatePart(m,0,0,"Neon",maincolor) | |
| 747 | CreateMesh(zob,"Brick",0.565,0.025,1.1) | |
| 748 | CreateWeld(zob,handle,zob,0.275,0.7,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 749 | local zz = CreatePart(m,0,0,"Neon",maincolor) | |
| 750 | CreateMesh(zz,"Brick",0.3,0.3,0.3) | |
| 751 | CreateWeld(zz,zoa,zz,0.15,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 752 | local zzo = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 753 | CreateMesh(zzo,"Brick",0.315,0.275,0.275) | |
| 754 | CreateWeld(zzo,zz,zzo,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 755 | ||
| 756 | local li = CreatePart(m,0,0,"Neon",maincolor) | |
| 757 | CreateMesh(li,"Brick",0.275,0.825,0.025) | |
| 758 | CreateWeld(li,handleo,li,0.125,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 759 | ||
| 760 | local li1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 761 | CreateMesh(li1,"Brick",0.275,0.825,0.025) | |
| 762 | CreateWeld(li1,handleo,li1,0.125,0,0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 763 | local li2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 764 | CreateMesh(li2,"Brick",0.275,0.825,0.025) | |
| 765 | CreateWeld(li2,handleo,li2,0.125,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 766 | ||
| 767 | local di = CreatePart(m,0,0,"Neon",maincolor) | |
| 768 | CreateMesh(di,"Brick",0.3,0.3,0.3) | |
| 769 | CreateWeld(di,handleo,di,0.125,0,0,math.rad(45),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 770 | ||
| 771 | local di1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 772 | CreateMesh(di1,"Brick",0.3,0.15,0.15) | |
| 773 | CreateWeld(di1,di,di1,0,0.15,0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 774 | local di2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 775 | CreateMesh(di2,"Brick",0.3,0.15,0.15) | |
| 776 | CreateWeld(di2,di,di2,0,0.15,-0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 777 | local di3 = CreatePart(m,0,0,"Neon",maincolor) | |
| 778 | CreateMesh(di3,"Brick",0.3,0.15,0.15) | |
| 779 | CreateWeld(di3,di,di3,0,-0.15,0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 780 | local di4 = CreatePart(m,0,0,"Neon",maincolor) | |
| 781 | CreateMesh(di4,"Brick",0.3,0.15,0.15) | |
| 782 | CreateWeld(di4,di,di4,0,-0.15,-0.15,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 783 | local dio = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 784 | CreateMesh(dio,"Brick",0.325,0.275,0.275) | |
| 785 | CreateWeld(dio,di,dio,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 786 | local dio1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 787 | CreateMesh(dio1,"Brick",0.325,0.125,0.125) | |
| 788 | CreateWeld(dio1,di1,dio1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 789 | local dio2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 790 | CreateMesh(dio2,"Brick",0.325,0.125,0.125) | |
| 791 | CreateWeld(dio2,di2,dio2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 792 | local dio3 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 793 | CreateMesh(dio3,"Brick",0.325,0.125,0.125) | |
| 794 | CreateWeld(dio3,di3,dio3,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 795 | local dio4 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 796 | CreateMesh(dio4,"Brick",0.325,0.125,0.125) | |
| 797 | CreateWeld(dio4,di4,dio4,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 798 | ||
| 799 | local sq1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 800 | CreateMesh(sq1,"Brick",0.3,0.125,0.125) | |
| 801 | CreateWeld(sq1,handleo,sq1,0.125,0.25,0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 802 | local sq2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 803 | CreateMesh(sq2,"Brick",0.3,0.125,0.125) | |
| 804 | CreateWeld(sq2,handleo,sq2,0.125,-0.25,0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 805 | local sq3 = CreatePart(m,0,0,"Neon",maincolor) | |
| 806 | CreateMesh(sq3,"Brick",0.3,0.125,0.125) | |
| 807 | CreateWeld(sq3,handleo,sq3,0.125,0.25,-0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 808 | local sq4 = CreatePart(m,0,0,"Neon",maincolor) | |
| 809 | CreateMesh(sq4,"Brick",0.3,0.125,0.125) | |
| 810 | CreateWeld(sq4,handleo,sq4,0.125,-0.25,-0.4,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 811 | ||
| 812 | local sqo1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 813 | CreateMesh(sqo1,"Brick",0.3115,0.1115,0.1115) | |
| 814 | CreateWeld(sqo1,sq1,sqo1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 815 | local sqo2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 816 | CreateMesh(sqo2,"Brick",0.3115,0.1115,0.1115) | |
| 817 | CreateWeld(sqo2,sq2,sqo2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 818 | local sqo3 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 819 | CreateMesh(sqo3,"Brick",0.3115,0.1115,0.1115) | |
| 820 | CreateWeld(sqo3,sq3,sqo3,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 821 | local sqo4 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 822 | CreateMesh(sqo4,"Brick",0.3115,0.1115,0.1115) | |
| 823 | CreateWeld(sqo4,sq4,sqo4,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 824 | ||
| 825 | local locl = CreatePart(m,0,0,"Neon",maincolor) | |
| 826 | CreateMesh(locl,"Brick",0.1,0.1,0.1) | |
| 827 | CreateWeld(locl,handle,locl,0,0,0.435,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 828 | ||
| 829 | local dil = CreatePart(m,0,0,"Neon",maincolor) | |
| 830 | CreateMesh(dil,"Brick",0.45,0.45,0.3) | |
| 831 | CreateWeld(dil,locl,dil,0,0,0,math.rad(0),math.rad(0),math.rad(45),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 832 | ||
| 833 | local dil1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 834 | CreateMesh(dil1,"Brick",0.225,0.225,0.3) | |
| 835 | CreateWeld(dil1,dil,dil1,0.225,-0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 836 | local dil2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 837 | CreateMesh(dil2,"Brick",0.225,0.225,0.3) | |
| 838 | CreateWeld(dil2,dil,dil2,-0.225,0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 839 | ||
| 840 | local dilo = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 841 | CreateMesh(dilo,"Brick",0.375,0.375,0.315) | |
| 842 | CreateWeld(dilo,dil,dilo,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 843 | local dilo1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 844 | CreateMesh(dilo1,"Brick",0.175,0.175,0.315) | |
| 845 | CreateWeld(dilo1,dil1,dilo1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 846 | local dilo2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 847 | CreateMesh(dilo2,"Brick",0.175,0.175,0.315) | |
| 848 | CreateWeld(dilo2,dil2,dilo2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 849 | ||
| 850 | local locr = CreatePart(m,0,0,"Neon",maincolor) | |
| 851 | CreateMesh(locr,"Brick",0.1,0.1,0.1) | |
| 852 | CreateWeld(locr,handle,locr,0,0,-0.435,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 853 | ||
| 854 | local dir = CreatePart(m,0,0,"Neon",maincolor) | |
| 855 | CreateMesh(dir,"Brick",0.45,0.45,0.3) | |
| 856 | CreateWeld(dir,locr,dir,0,0,0,math.rad(0),math.rad(0),math.rad(45),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 857 | ||
| 858 | local dir1 = CreatePart(m,0,0,"Neon",maincolor) | |
| 859 | CreateMesh(dir1,"Brick",0.225,0.225,0.3) | |
| 860 | CreateWeld(dir1,dir,dir1,-0.225,0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 861 | local dir2 = CreatePart(m,0,0,"Neon",maincolor) | |
| 862 | CreateMesh(dir2,"Brick",0.225,0.225,0.3) | |
| 863 | CreateWeld(dir2,dir,dir2,0.225,-0.225,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 864 | ||
| 865 | local diro = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 866 | CreateMesh(diro,"Brick",0.375,0.375,0.315) | |
| 867 | CreateWeld(diro,dir,diro,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 868 | local diro1 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 869 | CreateMesh(diro1,"Brick",0.175,0.175,0.315) | |
| 870 | CreateWeld(diro1,dir1,diro1,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 871 | local diro2 = CreatePart(m,0,0,"SmoothPlastic",maincolor2) | |
| 872 | CreateMesh(diro2,"Brick",0.175,0.175,0.315) | |
| 873 | CreateWeld(diro2,dir2,diro2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 874 | ||
| 875 | - | Player=game:GetService("Players").LocalPlayer
|
| 875 | + | Player=game:GetService("Players").silver22352
|
| 876 | Character=Player.Character | |
| 877 | PlayerGui=Player.PlayerGui | |
| 878 | Backpack=Player.Backpack | |
| 879 | Torso=Character.Torso | |
| 880 | Head=Character.Head | |
| 881 | Humanoid=Character.Humanoid | |
| 882 | m=Instance.new('Model',Character)
| |
| 883 | LeftArm=Character["Left Arm"] | |
| 884 | LeftLeg=Character["Left Leg"] | |
| 885 | RightArm=Character["Right Arm"] | |
| 886 | RightLeg=Character["Right Leg"] | |
| 887 | LS=Torso["Left Shoulder"] | |
| 888 | LH=Torso["Left Hip"] | |
| 889 | RS=Torso["Right Shoulder"] | |
| 890 | RH=Torso["Right Hip"] | |
| 891 | Face = Head.face | |
| 892 | Neck=Torso.Neck | |
| 893 | it=Instance.new | |
| 894 | attacktype=1 | |
| 895 | vt=Vector3.new | |
| 896 | cf=CFrame.new | |
| 897 | euler=CFrame.fromEulerAnglesXYZ | |
| 898 | angles=CFrame.Angles | |
| 899 | cloaked=false | |
| 900 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 901 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 902 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 903 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 904 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 905 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 906 | RootPart=Character.HumanoidRootPart | |
| 907 | RootJoint=RootPart.RootJoint | |
| 908 | RootCF=euler(-1.57,0,3.14) | |
| 909 | attack = false | |
| 910 | attackdebounce = false | |
| 911 | deb=false | |
| 912 | equipped=true | |
| 913 | hand=false | |
| 914 | MMouse=nil | |
| 915 | combo=0 | |
| 916 | mana=0 | |
| 917 | trispeed=.2 | |
| 918 | attackmode='none' | |
| 919 | local idle=0 | |
| 920 | local Anim="Idle" | |
| 921 | local Effects={}
| |
| 922 | local gun=false | |
| 923 | local shoot=false | |
| 924 | local sine = 0 | |
| 925 | local change = 1 | |
| 926 | player=nil | |
| 927 | ||
| 928 | mouse=Player:GetMouse() | |
| 929 | --save shoulders | |
| 930 | RSH, LSH=nil, nil | |
| 931 | --welds | |
| 932 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 933 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 934 | LH=Torso["Left Hip"] | |
| 935 | RH=Torso["Right Hip"] | |
| 936 | TorsoColor=Torso.BrickColor | |
| 937 | function NoOutline(Part) | |
| 938 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 939 | end | |
| 940 | player=Player | |
| 941 | ch=Character | |
| 942 | RSH=ch.Torso["Right Shoulder"] | |
| 943 | LSH=ch.Torso["Left Shoulder"] | |
| 944 | -- | |
| 945 | RSH.Parent=nil | |
| 946 | LSH.Parent=nil | |
| 947 | -- | |
| 948 | RW.Name="Right Shoulder" | |
| 949 | RW.Part0=ch.Torso | |
| 950 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 951 | RW.C1=cf(0, 0.5, 0) | |
| 952 | RW.Part1=ch["Right Arm"] | |
| 953 | RW.Parent=ch.Torso | |
| 954 | -- | |
| 955 | LW.Name="Left Shoulder" | |
| 956 | LW.Part0=ch.Torso | |
| 957 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 958 | LW.C1=cf(0, 0.5, 0) | |
| 959 | LW.Part1=ch["Left Arm"] | |
| 960 | LW.Parent=ch.Torso | |
| 961 | ||
| 962 | local Stats=Instance.new("BoolValue")
| |
| 963 | Stats.Name="Stats" | |
| 964 | Stats.Parent=Character | |
| 965 | local Atk=Instance.new("NumberValue")
| |
| 966 | Atk.Name="Damage" | |
| 967 | Atk.Parent=Stats | |
| 968 | Atk.Value=1 | |
| 969 | local Def=Instance.new("NumberValue")
| |
| 970 | Def.Name="Defense" | |
| 971 | Def.Parent=Stats | |
| 972 | Def.Value=1 | |
| 973 | local Speed=Instance.new("NumberValue")
| |
| 974 | Speed.Name="Speed" | |
| 975 | Speed.Parent=Stats | |
| 976 | Speed.Value=1 | |
| 977 | local Mvmt=Instance.new("NumberValue")
| |
| 978 | Mvmt.Name="Movement" | |
| 979 | Mvmt.Parent=Stats | |
| 980 | Mvmt.Value=1 | |
| 981 | ||
| 982 | local donum=0 | |
| 983 | ||
| 984 | ||
| 985 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 986 | local fp=it("Part")
| |
| 987 | fp.formFactor=formfactor | |
| 988 | fp.Parent=parent | |
| 989 | fp.Reflectance=reflectance | |
| 990 | fp.Transparency=transparency | |
| 991 | fp.CanCollide=false | |
| 992 | fp.Locked=true | |
| 993 | fp.BrickColor=brickcolor | |
| 994 | fp.Name=name | |
| 995 | fp.Size=size | |
| 996 | fp.Position=Torso.Position | |
| 997 | NoOutline(fp) | |
| 998 | fp.Material="SmoothPlastic" | |
| 999 | fp:BreakJoints() | |
| 1000 | return fp | |
| 1001 | end | |
| 1002 | ||
| 1003 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1004 | local mesh=it(Mesh) | |
| 1005 | mesh.Parent=part | |
| 1006 | if Mesh=="SpecialMesh" then | |
| 1007 | mesh.MeshType=meshtype | |
| 1008 | if meshid~="nil" then | |
| 1009 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 1010 | end | |
| 1011 | end | |
| 1012 | mesh.Offset=offset | |
| 1013 | mesh.Scale=scale | |
| 1014 | return mesh | |
| 1015 | end | |
| 1016 | ||
| 1017 | function weld(parent,part0,part1,c0) | |
| 1018 | local weld=it("Weld")
| |
| 1019 | weld.Parent=parent | |
| 1020 | weld.Part0=part0 | |
| 1021 | weld.Part1=part1 | |
| 1022 | weld.C0=c0 | |
| 1023 | return weld | |
| 1024 | end | |
| 1025 | ||
| 1026 | local Color1=Torso.BrickColor | |
| 1027 | ||
| 1028 | local bodvel=Instance.new("BodyVelocity")
| |
| 1029 | local bg=Instance.new("BodyGyro")
| |
| 1030 | ||
| 1031 | function swait(num) | |
| 1032 | if num==0 or num==nil then | |
| 1033 | game:service'RunService'.Stepped:wait(0) | |
| 1034 | else | |
| 1035 | for i=0,num do | |
| 1036 | game:service'RunService'.Stepped:wait(0) | |
| 1037 | end | |
| 1038 | end | |
| 1039 | end | |
| 1040 | - | p = game.Players.LocalPlayer |
| 1040 | + | p = game.Players.silver22352 |
| 1041 | char = p.Character | |
| 1042 | local char = p.Character | |
| 1043 | torso = char.Torso | |
| 1044 | neck = char.Torso.Neck | |
| 1045 | hum = char.Humanoid | |
| 1046 | ||
| 1047 | so = function(id,par,vol,pit) | |
| 1048 | coroutine.resume(coroutine.create(function() | |
| 1049 | local sou = Instance.new("Sound",par or workspace)
| |
| 1050 | sou.Volume=vol | |
| 1051 | sou.Pitch=pit or 1 | |
| 1052 | sou.SoundId=id | |
| 1053 | swait() | |
| 1054 | sou:play() | |
| 1055 | game:GetService("Debris"):AddItem(sou,6)
| |
| 1056 | end)) | |
| 1057 | end | |
| 1058 | ||
| 1059 | function clerp(a,b,t) | |
| 1060 | local qa = {QuaternionFromCFrame(a)}
| |
| 1061 | local qb = {QuaternionFromCFrame(b)}
| |
| 1062 | local ax, ay, az = a.x, a.y, a.z | |
| 1063 | local bx, by, bz = b.x, b.y, b.z | |
| 1064 | local _t = 1-t | |
| 1065 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 1066 | end | |
| 1067 | ||
| 1068 | function QuaternionFromCFrame(cf) | |
| 1069 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1070 | local trace = m00 + m11 + m22 | |
| 1071 | if trace > 0 then | |
| 1072 | local s = math.sqrt(1 + trace) | |
| 1073 | local recip = 0.5/s | |
| 1074 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 1075 | else | |
| 1076 | local i = 0 | |
| 1077 | if m11 > m00 then | |
| 1078 | i = 1 | |
| 1079 | end | |
| 1080 | if m22 > (i == 0 and m00 or m11) then | |
| 1081 | i = 2 | |
| 1082 | end | |
| 1083 | if i == 0 then | |
| 1084 | local s = math.sqrt(m00-m11-m22+1) | |
| 1085 | local recip = 0.5/s | |
| 1086 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 1087 | elseif i == 1 then | |
| 1088 | local s = math.sqrt(m11-m22-m00+1) | |
| 1089 | local recip = 0.5/s | |
| 1090 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 1091 | elseif i == 2 then | |
| 1092 | local s = math.sqrt(m22-m00-m11+1) | |
| 1093 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 1094 | end | |
| 1095 | end | |
| 1096 | end | |
| 1097 | ||
| 1098 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1099 | local xs, ys, zs = x + x, y + y, z + z | |
| 1100 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 1101 | local xx = x*xs | |
| 1102 | local xy = x*ys | |
| 1103 | local xz = x*zs | |
| 1104 | local yy = y*ys | |
| 1105 | local yz = y*zs | |
| 1106 | local zz = z*zs | |
| 1107 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 1108 | end | |
| 1109 | ||
| 1110 | function QuaternionSlerp(a, b, t) | |
| 1111 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 1112 | local startInterp, finishInterp; | |
| 1113 | if cosTheta >= 0.0001 then | |
| 1114 | if (1 - cosTheta) > 0.0001 then | |
| 1115 | local theta = math.acos(cosTheta) | |
| 1116 | local invSinTheta = 1/math.sin(theta) | |
| 1117 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 1118 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1119 | else | |
| 1120 | startInterp = 1-t | |
| 1121 | finishInterp = t | |
| 1122 | end | |
| 1123 | else | |
| 1124 | if (1+cosTheta) > 0.0001 then | |
| 1125 | local theta = math.acos(-cosTheta) | |
| 1126 | local invSinTheta = 1/math.sin(theta) | |
| 1127 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 1128 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1129 | else | |
| 1130 | startInterp = t-1 | |
| 1131 | finishInterp = t | |
| 1132 | end | |
| 1133 | end | |
| 1134 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 1135 | end | |
| 1136 | ||
| 1137 | local function CFrameFromTopBack(at, top, back) | |
| 1138 | local right = top:Cross(back) | |
| 1139 | return CFrame.new(at.x, at.y, at.z, | |
| 1140 | right.x, top.x, back.x, | |
| 1141 | right.y, top.y, back.y, | |
| 1142 | right.z, top.z, back.z) | |
| 1143 | end | |
| 1144 | ||
| 1145 | function Triangle(a, b, c) | |
| 1146 | local edg1 = (c-a):Dot((b-a).unit) | |
| 1147 | local edg2 = (a-b):Dot((c-b).unit) | |
| 1148 | local edg3 = (b-c):Dot((a-c).unit) | |
| 1149 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 1150 | a, b, c = a, b, c | |
| 1151 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 1152 | a, b, c = b, c, a | |
| 1153 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 1154 | a, b, c = c, a, b | |
| 1155 | else | |
| 1156 | assert(false, "unreachable") | |
| 1157 | end | |
| 1158 | ||
| 1159 | ||
| 1160 | ||
| 1161 | local len1 = (c-a):Dot((b-a).unit) | |
| 1162 | local len2 = (b-a).magnitude - len1 | |
| 1163 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 1164 | ||
| 1165 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 1166 | ||
| 1167 | local list = {}
| |
| 1168 | ||
| 1169 | if len1 > 0.01 then | |
| 1170 | local w1 = Instance.new('WedgePart', m)
| |
| 1171 | game:GetService("Debris"):AddItem(w1,5)
| |
| 1172 | w1.Material = "SmoothPlastic" | |
| 1173 | w1.FormFactor = 'Custom' | |
| 1174 | w1.BrickColor = BrickColor.new("Really red")
| |
| 1175 | w1.Transparency = 0 | |
| 1176 | w1.Reflectance = 0 | |
| 1177 | w1.Material = "SmoothPlastic" | |
| 1178 | w1.CanCollide = false | |
| 1179 | local l1 = Instance.new("PointLight",w1)
| |
| 1180 | l1.Color = Color3.new(170,0,0) | |
| 1181 | NoOutline(w1) | |
| 1182 | local sz = Vector3.new(0.2, width, len1) | |
| 1183 | w1.Size = sz | |
| 1184 | local sp = Instance.new("SpecialMesh",w1)
| |
| 1185 | sp.MeshType = "Wedge" | |
| 1186 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 1187 | w1:BreakJoints() | |
| 1188 | w1.Anchored = true | |
| 1189 | w1.Parent = workspace | |
| 1190 | w1.Transparency = 0.7 | |
| 1191 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 1192 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 1193 | table.insert(list,w1) | |
| 1194 | end | |
| 1195 | ||
| 1196 | if len2 > 0.01 then | |
| 1197 | local w2 = Instance.new('WedgePart', m)
| |
| 1198 | game:GetService("Debris"):AddItem(w2,5)
| |
| 1199 | w2.Material = "SmoothPlastic" | |
| 1200 | w2.FormFactor = 'Custom' | |
| 1201 | w2.BrickColor = BrickColor.new("Really red")
| |
| 1202 | w2.Transparency = 0 | |
| 1203 | w2.Reflectance = 0 | |
| 1204 | w2.Material = "SmoothPlastic" | |
| 1205 | w2.CanCollide = false | |
| 1206 | local l2 = Instance.new("PointLight",w2)
| |
| 1207 | l2.Color = Color3.new(170,0,0) | |
| 1208 | NoOutline(w2) | |
| 1209 | local sz = Vector3.new(0.2, width, len2) | |
| 1210 | w2.Size = sz | |
| 1211 | local sp = Instance.new("SpecialMesh",w2)
| |
| 1212 | sp.MeshType = "Wedge" | |
| 1213 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 1214 | w2:BreakJoints() | |
| 1215 | w2.Anchored = true | |
| 1216 | w2.Parent = workspace | |
| 1217 | w2.Transparency = 0.7 | |
| 1218 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 1219 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 1220 | table.insert(list,w2) | |
| 1221 | end | |
| 1222 | return unpack(list) | |
| 1223 | end | |
| 1224 | ||
| 1225 | ||
| 1226 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 1227 | if hit.Parent==nil then | |
| 1228 | return | |
| 1229 | end | |
| 1230 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1231 | for _,v in pairs(hit.Parent:children()) do | |
| 1232 | if v:IsA("Humanoid") then
| |
| 1233 | h=v | |
| 1234 | end | |
| 1235 | end | |
| 1236 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 1237 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1238 | end | |
| 1239 | if hit.Parent.className=="Hat" then | |
| 1240 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 1241 | end | |
| 1242 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1243 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 1244 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1245 | return | |
| 1246 | end]] | |
| 1247 | -- hs(hit,1.2) | |
| 1248 | c=Instance.new("ObjectValue")
| |
| 1249 | c.Name="creator" | |
| 1250 | - | c.Value=game:service("Players").LocalPlayer
|
| 1250 | + | c.Value=game:service("Players").silver22352
|
| 1251 | c.Parent=h | |
| 1252 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1253 | Damage=math.random(minim,maxim) | |
| 1254 | -- h:TakeDamage(Damage) | |
| 1255 | blocked=false | |
| 1256 | block=hit.Parent:findFirstChild("Block")
| |
| 1257 | if block~=nil then | |
| 1258 | print(block.className) | |
| 1259 | if block.className=="NumberValue" then | |
| 1260 | if block.Value>0 then | |
| 1261 | blocked=true | |
| 1262 | if decreaseblock==nil then | |
| 1263 | block.Value=block.Value-1 | |
| 1264 | end | |
| 1265 | end | |
| 1266 | end | |
| 1267 | if block.className=="IntValue" then | |
| 1268 | if block.Value>0 then | |
| 1269 | blocked=true | |
| 1270 | if decreaseblock~=nil then | |
| 1271 | block.Value=block.Value-1 | |
| 1272 | end | |
| 1273 | end | |
| 1274 | end | |
| 1275 | end | |
| 1276 | if blocked==false then | |
| 1277 | -- h:TakeDamage(Damage) | |
| 1278 | h.Health=h.Health-Damage | |
| 1279 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
| |
| 1280 | else | |
| 1281 | h.Health=h.Health-(Damage/2) | |
| 1282 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1283 | end | |
| 1284 | if Type=="Knockdown" then | |
| 1285 | hum=hit.Parent.Humanoid | |
| 1286 | hum.PlatformStand=true | |
| 1287 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1288 | swait(1) | |
| 1289 | HHumanoid.PlatformStand=false | |
| 1290 | end),hum) | |
| 1291 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1292 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1293 | local bodvol=Instance.new("BodyVelocity")
| |
| 1294 | bodvol.velocity=angle*knockback | |
| 1295 | bodvol.P=5000 | |
| 1296 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1297 | bodvol.Parent=hit | |
| 1298 | rl=Instance.new("BodyAngularVelocity")
| |
| 1299 | rl.P=3000 | |
| 1300 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1301 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1302 | rl.Parent=hit | |
| 1303 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1304 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1305 | elseif Type=="Normal" then | |
| 1306 | vp=Instance.new("BodyVelocity")
| |
| 1307 | vp.P=500 | |
| 1308 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1309 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1310 | if KnockbackType==1 then | |
| 1311 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 1312 | elseif KnockbackType==2 then | |
| 1313 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 1314 | end | |
| 1315 | if knockback>0 then | |
| 1316 | vp.Parent=hit.Parent.Torso | |
| 1317 | end | |
| 1318 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1319 | elseif Type=="Up" then | |
| 1320 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1321 | bodyVelocity.velocity=vt(0,60,0) | |
| 1322 | bodyVelocity.P=5000 | |
| 1323 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1324 | bodyVelocity.Parent=hit | |
| 1325 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 1326 | rl=Instance.new("BodyAngularVelocity")
| |
| 1327 | rl.P=3000 | |
| 1328 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1329 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 1330 | rl.Parent=hit | |
| 1331 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1332 | elseif Type=="Snare" then | |
| 1333 | bp=Instance.new("BodyPosition")
| |
| 1334 | bp.P=2000 | |
| 1335 | bp.D=100 | |
| 1336 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1337 | bp.position=hit.Parent.Torso.Position | |
| 1338 | bp.Parent=hit.Parent.Torso | |
| 1339 | game:GetService("Debris"):AddItem(bp,1)
| |
| 1340 | elseif Type=="Target" then | |
| 1341 | if Targetting==false then | |
| 1342 | ZTarget=hit.Parent.Torso | |
| 1343 | coroutine.resume(coroutine.create(function(Part) | |
| 1344 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1345 | swait(5) | |
| 1346 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1347 | end),ZTarget) | |
| 1348 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 1349 | targetgui=Instance.new("BillboardGui")
| |
| 1350 | targetgui.Parent=ZTarget | |
| 1351 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 1352 | targ=Instance.new("ImageLabel")
| |
| 1353 | targ.Parent=targetgui | |
| 1354 | targ.BackgroundTransparency=1 | |
| 1355 | targ.Image="rbxassetid://4834067" | |
| 1356 | targ.Size=UDim2.new(1,0,1,0) | |
| 1357 | cam.CameraType="Scriptable" | |
| 1358 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1359 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1360 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1361 | Targetting=true | |
| 1362 | RocketTarget=ZTarget | |
| 1363 | for i=1,Property do | |
| 1364 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 1365 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 1366 | swait() | |
| 1367 | end | |
| 1368 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 1369 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1370 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1371 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 1372 | end | |
| 1373 | Targetting=false | |
| 1374 | RocketTarget=nil | |
| 1375 | targetgui.Parent=nil | |
| 1376 | cam.CameraType="Custom" | |
| 1377 | end | |
| 1378 | end | |
| 1379 | debounce=Instance.new("BoolValue")
| |
| 1380 | debounce.Name="DebounceHit" | |
| 1381 | debounce.Parent=hit.Parent | |
| 1382 | debounce.Value=true | |
| 1383 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 1384 | c=Instance.new("ObjectValue")
| |
| 1385 | c.Name="creator" | |
| 1386 | c.Value=Player | |
| 1387 | c.Parent=h | |
| 1388 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1389 | CRIT=false | |
| 1390 | hitDeb=true | |
| 1391 | AttackPos=6 | |
| 1392 | end | |
| 1393 | end | |
| 1394 | ||
| 1395 | Reaper3 = Instance.new("Model")
| |
| 1396 | Reaper3.Parent = plr.Character | |
| 1397 | Reaper3.Name = "Reaper3" | |
| 1398 | rh3 = Instance.new("Part")
| |
| 1399 | rh3.Parent = Reaper3 | |
| 1400 | rh3.Locked = true | |
| 1401 | rh3.CanCollide = false | |
| 1402 | mesh3 = Instance.new("SpecialMesh")
| |
| 1403 | rh3.formFactor = "Symmetric" | |
| 1404 | mesh3.MeshType = "FileMesh" | |
| 1405 | mesh3.MeshId = "http://www.roblox.com/asset/?id=15123905" | |
| 1406 | mesh3.TextureId = "http://www.roblox.com/asset/?id=15123875" | |
| 1407 | mesh3.Parent = rh3 | |
| 1408 | local weld3 = Instance.new("Weld")
| |
| 1409 | weld3.Parent = rh3 | |
| 1410 | rh3.Transparency = 0 | |
| 1411 | weld3.Part0 = rh3 | |
| 1412 | weld3.Part1 = p.Character.Head | |
| 1413 | weld3.C0 = CFrame.new(-0, -0.6, 0)*CFrame.Angles(0, 0, 0) | |
| 1414 | ||
| 1415 | showDamage=function(Char,Dealt,du,Color) | |
| 1416 | m=Instance.new("Model")
| |
| 1417 | m.Name=tostring(Dealt) | |
| 1418 | h=Instance.new("Humanoid")
| |
| 1419 | h.Health=0 | |
| 1420 | h.MaxHealth=0 | |
| 1421 | h.Parent=m | |
| 1422 | c=Instance.new("Part")
| |
| 1423 | c.Transparency=0 | |
| 1424 | c.BrickColor=Color | |
| 1425 | c.Transparency = 1 | |
| 1426 | c.Name="Head" | |
| 1427 | c.TopSurface=0 | |
| 1428 | c.BottomSurface=0 | |
| 1429 | c.formFactor="Plate" | |
| 1430 | c.Size=Vector3.new(1,.4,1) | |
| 1431 | ||
| 1432 | local txt = Instance.new("BillboardGui", c)
| |
| 1433 | txt.Adornee = c | |
| 1434 | txt.Name = "_status" | |
| 1435 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 1436 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 1437 | local text = Instance.new("TextLabel", txt)
| |
| 1438 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 1439 | text.FontSize = "Size12" | |
| 1440 | text.TextScaled = true | |
| 1441 | text.TextTransparency = 0.5 | |
| 1442 | text.BackgroundTransparency = 1 | |
| 1443 | text.TextTransparency = 0.5 | |
| 1444 | text.TextStrokeTransparency = 0.5 | |
| 1445 | text.Font = "SciFi" | |
| 1446 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1447 | v=Instance.new("Part")
| |
| 1448 | v.Name = "ColorBrick" | |
| 1449 | v.Parent=c | |
| 1450 | v.FormFactor="Symmetric" | |
| 1451 | v.Anchored=true | |
| 1452 | v.CanCollide=false | |
| 1453 | v.BottomSurface="Smooth" | |
| 1454 | v.TopSurface="Smooth" | |
| 1455 | v.Size=Vector3.new(10,5,3) | |
| 1456 | v.Transparency=1 | |
| 1457 | v.CFrame=c.CFrame | |
| 1458 | v.BrickColor=BrickColor.random() | |
| 1459 | v.Transparency=1 | |
| 1460 | text.TextColor3 = maincolor.Color | |
| 1461 | v.Shape="Block" | |
| 1462 | text.Text = tostring(Dealt) | |
| 1463 | ms=Instance.new("CylinderMesh")
| |
| 1464 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1465 | local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
| |
| 1466 | local dam = Instance.new("Sound",c)
| |
| 1467 | local rndm=math.random(1,#hitsounds) | |
| 1468 | local r=rndm | |
| 1469 | dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r] | |
| 1470 | dam.Volume = 1.25 | |
| 1471 | dam.Pitch = 1 | |
| 1472 | dam:Play() | |
| 1473 | if CRIT==true then | |
| 1474 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1475 | end | |
| 1476 | ms.Parent=c | |
| 1477 | c.Reflectance=0 | |
| 1478 | Instance.new("BodyGyro").Parent=c
| |
| 1479 | c.Parent=m | |
| 1480 | if Char:findFirstChild("Head")~=nil then
| |
| 1481 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1482 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 1483 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1484 | end | |
| 1485 | f=Instance.new("BodyPosition")
| |
| 1486 | f.P=2000 | |
| 1487 | f.D=100 | |
| 1488 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1489 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1490 | f.Parent=c | |
| 1491 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1492 | c.CanCollide=false | |
| 1493 | m.Parent=workspace | |
| 1494 | c.CanCollide=false | |
| 1495 | end | |
| 1496 | ||
| 1497 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1498 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1499 | end | |
| 1500 | ||
| 1501 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1502 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1503 | prt.Anchored=true | |
| 1504 | prt.CFrame=cframe | |
| 1505 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1506 | --http://www.roblox.com/asset/?id=4770560 | |
| 1507 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1508 | CF=prt.CFrame | |
| 1509 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1510 | for i=0,1,0.2 do | |
| 1511 | wait() | |
| 1512 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1513 | end | |
| 1514 | for i=0,1,delay do | |
| 1515 | wait() | |
| 1516 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1517 | Mesh.Scale=Mesh.Scale | |
| 1518 | end | |
| 1519 | for i=0,1,0.1 do | |
| 1520 | wait() | |
| 1521 | Part.Transparency=i | |
| 1522 | end | |
| 1523 | Part.Parent=nil | |
| 1524 | end),prt,msh,CF) | |
| 1525 | end | |
| 1526 | ||
| 1527 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1528 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1529 | prt.Anchored=true | |
| 1530 | prt.Material = "Neon" | |
| 1531 | prt.CFrame=cframe | |
| 1532 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1533 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1534 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1535 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1536 | for i=0,1,delay do | |
| 1537 | swait() | |
| 1538 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1539 | Part.Transparency=i | |
| 1540 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1541 | end | |
| 1542 | Part.Parent=nil | |
| 1543 | end),prt,msh) | |
| 1544 | end | |
| 1545 | ||
| 1546 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1547 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1548 | prt.Anchored=true | |
| 1549 | prt.Material = "Neon" | |
| 1550 | prt.CFrame=cframe | |
| 1551 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1552 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1553 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1554 | local rtype = rottype | |
| 1555 | for i=0,1,delay do | |
| 1556 | swait() | |
| 1557 | if rtype == 1 then | |
| 1558 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1559 | elseif rtype == 2 then | |
| 1560 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1561 | end | |
| 1562 | Part.Transparency=i | |
| 1563 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1564 | end | |
| 1565 | Part.Parent=nil | |
| 1566 | end),prt,msh) | |
| 1567 | end | |
| 1568 | ||
| 1569 | char.Shirt:Destroy() ---SHIRT SCRIPT HERE PANTS TOO! | |
| 1570 | char.Pants:Destroy() | |
| 1571 | shirt = Instance.new("Shirt", char)
| |
| 1572 | shirt.Name = "Shirt" | |
| 1573 | pants = Instance.new("Pants", char)
| |
| 1574 | pants.Name = "Pants" | |
| 1575 | char.Shirt.ShirtTemplate = "rbxassetid://817333972" | |
| 1576 | char.Pants.PantsTemplate = "rbxassetid://817451408" | |
| 1577 | ||
| 1578 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1579 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1580 | prt.Anchored=true | |
| 1581 | prt.CFrame=cframe | |
| 1582 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1583 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1584 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1585 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1586 | for i=0,1,delay do | |
| 1587 | wait() | |
| 1588 | Part.Transparency=i | |
| 1589 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1590 | end | |
| 1591 | Part.Parent=nil | |
| 1592 | end),prt,msh) | |
| 1593 | end | |
| 1594 | ||
| 1595 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1596 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1597 | prt.Anchored=false | |
| 1598 | prt.CFrame=cframe | |
| 1599 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1600 | local wld=weld(prt,prt,Parent,cframe) | |
| 1601 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1602 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1603 | for i=0,1,delay do | |
| 1604 | wait() | |
| 1605 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 1606 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1607 | Part.Transparency=i | |
| 1608 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1609 | end | |
| 1610 | Part.Parent=nil | |
| 1611 | end),prt,msh,wld) | |
| 1612 | end | |
| 1613 | ||
| 1614 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1615 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1616 | prt.Anchored=false | |
| 1617 | prt.CFrame=cframe | |
| 1618 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1619 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 1620 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1621 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1622 | for i=0,1,delay do | |
| 1623 | wait() | |
| 1624 | Weld.C0=euler(i*20,0,0) | |
| 1625 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1626 | Part.Transparency=i | |
| 1627 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1628 | end | |
| 1629 | Part.Parent=nil | |
| 1630 | end),prt,msh,wld) | |
| 1631 | end | |
| 1632 | ||
| 1633 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1634 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1635 | prt.Anchored=true | |
| 1636 | prt.CFrame=cframe | |
| 1637 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1638 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1639 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1640 | for i=0,1,delay do | |
| 1641 | wait() | |
| 1642 | Part.CFrame=Part.CFrame | |
| 1643 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1644 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1645 | prt2.Anchored=true | |
| 1646 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1647 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 1648 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 1649 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1650 | for i=0,1,0.1 do | |
| 1651 | wait() | |
| 1652 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 1653 | end | |
| 1654 | Part.Parent=nil | |
| 1655 | end),prt2,msh2) | |
| 1656 | end | |
| 1657 | for i=0,1,delay*2 do | |
| 1658 | wait() | |
| 1659 | Part.CFrame=Part.CFrame | |
| 1660 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 1661 | end | |
| 1662 | Part.Parent=nil | |
| 1663 | end),prt,msh) | |
| 1664 | end | |
| 1665 | ||
| 1666 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1667 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1668 | prt.Anchored=true | |
| 1669 | prt.CFrame=cframe | |
| 1670 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1671 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1672 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1673 | for i=0,1,delay do | |
| 1674 | wait() | |
| 1675 | Part.CFrame=Part.CFrame | |
| 1676 | Part.Transparency=i | |
| 1677 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1678 | end | |
| 1679 | Part.Parent=nil | |
| 1680 | end),prt,msh) | |
| 1681 | end | |
| 1682 | ||
| 1683 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1684 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1685 | prt.Anchored=true | |
| 1686 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1687 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1688 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1689 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1690 | CF=Part.CFrame | |
| 1691 | Numbb=0 | |
| 1692 | randnumb=math.random()/10 | |
| 1693 | rand1=math.random()/10 | |
| 1694 | for i=0,1,rand1 do | |
| 1695 | wait() | |
| 1696 | CF=CF*cf(0,math.random()/2,0) | |
| 1697 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1698 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1699 | Part.Transparency=i | |
| 1700 | Numbb=Numbb+randnumb | |
| 1701 | end | |
| 1702 | Part.Parent=nil | |
| 1703 | end),prt,CF,Numbb,randnumb) | |
| 1704 | end | |
| 1705 | ||
| 1706 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1707 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1708 | prt.Anchored=true | |
| 1709 | prt.CFrame=cframe | |
| 1710 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 1711 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1712 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1713 | for i=0,1,delay do | |
| 1714 | wait() | |
| 1715 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 1716 | Part.Transparency=i | |
| 1717 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1718 | end | |
| 1719 | Part.Parent=nil | |
| 1720 | end),prt,msh) | |
| 1721 | end | |
| 1722 | ||
| 1723 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1724 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1725 | prt.Anchored=true | |
| 1726 | prt.CFrame=cframe | |
| 1727 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1728 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1729 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1730 | for i=0,1,delay do | |
| 1731 | wait() | |
| 1732 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 1733 | Part.Transparency=i | |
| 1734 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1735 | end | |
| 1736 | Part.Parent=nil | |
| 1737 | end),prt,msh) | |
| 1738 | end | |
| 1739 | ||
| 1740 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 1741 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1742 | prt.Anchored=true | |
| 1743 | prt.CFrame=cframe*cf(x,y,z) | |
| 1744 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 1745 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1746 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 1747 | local num=math.random() | |
| 1748 | local num2=math.random(-3,2)+math.random() | |
| 1749 | local numm=0 | |
| 1750 | for i=0,1,delay*2 do | |
| 1751 | swait() | |
| 1752 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 1753 | Part.Transparency=i | |
| 1754 | numm=numm+0.01 | |
| 1755 | end | |
| 1756 | Part.Parent=nil | |
| 1757 | Mesh.Parent=nil | |
| 1758 | end),prt,msh,x,y,z) | |
| 1759 | end | |
| 1760 | ||
| 1761 | function dmgstart(dmg,what) | |
| 1762 | hitcon = what.Touched:connect(function(hit) | |
| 1763 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 1764 | if hum and not hum:IsDescendantOf(Character) then | |
| 1765 | hum:TakeDamage(dmg) | |
| 1766 | end | |
| 1767 | end) | |
| 1768 | end | |
| 1769 | ||
| 1770 | function dmgstop() | |
| 1771 | hitcon:disconnect() | |
| 1772 | end | |
| 1773 | ||
| 1774 | function Cloak() | |
| 1775 | Face.Parent=nil | |
| 1776 | cloaked=true | |
| 1777 | for _,v in pairs(Torso.Parent:children()) do | |
| 1778 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1779 | coroutine.resume(coroutine.create(function() | |
| 1780 | for i=0,1,0.2 do | |
| 1781 | wait() | |
| 1782 | v.Transparency=i | |
| 1783 | end | |
| 1784 | v.Transparency=1 | |
| 1785 | end)) | |
| 1786 | end | |
| 1787 | if v.className=="Hat" then | |
| 1788 | hatp=v.Handle | |
| 1789 | coroutine.resume(coroutine.create(function(derp) | |
| 1790 | for i=0,1,0.2 do | |
| 1791 | wait() | |
| 1792 | derp.Transparency=i | |
| 1793 | end | |
| 1794 | derp.Transparency=1 | |
| 1795 | end),hatp) | |
| 1796 | end | |
| 1797 | end | |
| 1798 | for _,v in pairs(m:children()) do | |
| 1799 | if v.className=="Part" then | |
| 1800 | coroutine.resume(coroutine.create(function() | |
| 1801 | for i=0,1,0.2 do | |
| 1802 | wait() | |
| 1803 | v.Transparency=i | |
| 1804 | end | |
| 1805 | v.Transparency=1 | |
| 1806 | end)) | |
| 1807 | end | |
| 1808 | end | |
| 1809 | end | |
| 1810 | ||
| 1811 | function UnCloak() | |
| 1812 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 1813 | Face.Parent=Head | |
| 1814 | cloaked=false | |
| 1815 | for _,v in pairs(Torso.Parent:children()) do | |
| 1816 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1817 | coroutine.resume(coroutine.create(function() | |
| 1818 | for i=0,1,0.1 do | |
| 1819 | wait() | |
| 1820 | v.Transparency=v.Transparency-0.1 | |
| 1821 | end | |
| 1822 | v.Transparency=0 | |
| 1823 | end)) | |
| 1824 | end | |
| 1825 | if v.className=="Hat" then | |
| 1826 | hatp=v.Handle | |
| 1827 | coroutine.resume(coroutine.create(function(derp) | |
| 1828 | for i=0,1,0.1 do | |
| 1829 | wait() | |
| 1830 | derp.Transparency=derp.Transparency-0.1 | |
| 1831 | end | |
| 1832 | derp.Transparency=0 | |
| 1833 | end),hatp) | |
| 1834 | end | |
| 1835 | end | |
| 1836 | for _,v in pairs(m:children()) do | |
| 1837 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 1838 | coroutine.resume(coroutine.create(function() | |
| 1839 | for i=0,1,0.1 do | |
| 1840 | wait() | |
| 1841 | v.Transparency=v.Transparency-0.1 | |
| 1842 | end | |
| 1843 | v.Transparency=0 | |
| 1844 | end)) | |
| 1845 | v.Transparency=0 | |
| 1846 | end | |
| 1847 | end | |
| 1848 | end | |
| 1849 | ||
| 1850 | function laser() | |
| 1851 | attack = true | |
| 1852 | so("rbxassetid://588738544",sorb,1,1)
| |
| 1853 | for i = 0,2,0.1 do | |
| 1854 | swait() | |
| 1855 | MagicBlock(maincolor,sorb.CFrame,1,1,1,0.25,0.25,0.25,0.1) | |
| 1856 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(-40)),.3) | |
| 1857 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(40)),.3) | |
| 1858 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
| 1859 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 1860 | end | |
| 1861 | local a = Instance.new("Part",Character)
| |
| 1862 | a.BrickColor = maincolor | |
| 1863 | a.Name = "Lazer" | |
| 1864 | a.Anchored = true | |
| 1865 | a.Material = "Neon" | |
| 1866 | a.CanCollide = false | |
| 1867 | local hitbox = Instance.new("Part",char)
| |
| 1868 | hitbox.Size = Vector3.new(5,5,5) | |
| 1869 | hitbox.CFrame = mouse.hit | |
| 1870 | hitbox.Anchored = true | |
| 1871 | hitbox.Transparency = 1 | |
| 1872 | hitbox.CanCollide = false | |
| 1873 | local ray = Ray.new( | |
| 1874 | sorb.CFrame.p, -- origin | |
| 1875 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1876 | ) | |
| 1877 | local ignore = Character | |
| 1878 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1879 | if hit then | |
| 1880 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1881 | ||
| 1882 | if not humanoid then | |
| 1883 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1884 | end | |
| 1885 | if humanoid then | |
| 1886 | if humanoid.Parent:IsA"Model" then | |
| 1887 | Damagefunc(hit,10,15,math.random(10,20),"Normal",RootPart,.2,1) | |
| 1888 | end | |
| 1889 | end | |
| 1890 | end | |
| 1891 | a.BottomSurface = 10 | |
| 1892 | a.TopSurface = 10 | |
| 1893 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1894 | a.Size = Vector3.new(1, 1, distance) | |
| 1895 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 1896 | game:GetService("Debris"):AddItem(a, 10)
| |
| 1897 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 1898 | local newmesh = Instance.new("BlockMesh",a)
| |
| 1899 | so("rbxassetid://553712898",sorb,1,2)
| |
| 1900 | so("rbxassetid://553712898",sorb,0.5,1.5)
| |
| 1901 | so("rbxassetid://588737825",sorb,0.05,1)
| |
| 1902 | MagicBlock(maincolor,sorb.CFrame,1,1,1,1.5,1.25,1.25,0.15) | |
| 1903 | MagicBlock(maincolor,mouse.Hit,1,1,1,0.5,0.5,0.5,0.05) | |
| 1904 | MagicBlock(maincolor,mouse.Hit,1,1,1,1.5,1.5,1.5,0.15) | |
| 1905 | for i = 0, 19*2 do | |
| 1906 | newmesh.Scale = newmesh.Scale + Vector3.new(-0.05/2,-0.05/2,0) | |
| 1907 | a.Transparency = a.Transparency + 0.05/2 | |
| 1908 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(-40)),.3) | |
| 1909 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(40)),.3) | |
| 1910 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
| 1911 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 1912 | swait() | |
| 1913 | end | |
| 1914 | attack = false | |
| 1915 | end | |
| 1916 | ||
| 1917 | function weaklaser1() | |
| 1918 | attack = true | |
| 1919 | for i = 0,1,0.1 do | |
| 1920 | swait() | |
| 1921 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 1922 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
| 1923 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
| 1924 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 1925 | end | |
| 1926 | local a = Instance.new("Part",Character)
| |
| 1927 | a.BrickColor = maincolor | |
| 1928 | a.Name = "Lazer" | |
| 1929 | a.Anchored = true | |
| 1930 | a.Material = "Neon" | |
| 1931 | a.CanCollide = false | |
| 1932 | local hitbox = Instance.new("Part",char)
| |
| 1933 | hitbox.Size = Vector3.new(5,5,5) | |
| 1934 | hitbox.CFrame = mouse.hit | |
| 1935 | hitbox.Anchored = true | |
| 1936 | hitbox.Transparency = 1 | |
| 1937 | hitbox.CanCollide = false | |
| 1938 | local ray = Ray.new( | |
| 1939 | sorb.CFrame.p, -- origin | |
| 1940 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1941 | ) | |
| 1942 | local ignore = Character | |
| 1943 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1944 | if hit then | |
| 1945 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1946 | ||
| 1947 | if not humanoid then | |
| 1948 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1949 | end | |
| 1950 | if humanoid then | |
| 1951 | if humanoid.Parent:IsA"Model" then | |
| 1952 | Damagefunc(hit,5,8,math.random(10,20),"Normal",RootPart,.2,1) | |
| 1953 | end | |
| 1954 | end | |
| 1955 | end | |
| 1956 | a.BottomSurface = 10 | |
| 1957 | a.TopSurface = 10 | |
| 1958 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1959 | a.Size = Vector3.new(0.85, 0.85, distance) | |
| 1960 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 1961 | game:GetService("Debris"):AddItem(a, 10)
| |
| 1962 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 1963 | local newmesh = Instance.new("BlockMesh",a)
| |
| 1964 | so("rbxassetid://553712898",sorb,1,2.5)
| |
| 1965 | so("rbxassetid://553712898",sorb,1,2)
| |
| 1966 | MagicBlock(maincolor,sorb.CFrame,1,1,1,1.5,1.25,1.25,0.15) | |
| 1967 | MagicBlock(maincolor,mouse.Hit,1,1,1,0.5,0.5,0.5,0.05) | |
| 1968 | attack = false | |
| 1969 | for i = 0, 19 do | |
| 1970 | newmesh.Scale = newmesh.Scale + Vector3.new(-0.05,-0.05,0) | |
| 1971 | a.Transparency = a.Transparency + 0.05 | |
| 1972 | swait() | |
| 1973 | end | |
| 1974 | end | |
| 1975 | ||
| 1976 | function weaklaser2() | |
| 1977 | attack = true | |
| 1978 | for i = 0,1,0.1 do | |
| 1979 | swait() | |
| 1980 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
| 1981 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3) | |
| 1982 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
| 1983 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 1984 | end | |
| 1985 | local a = Instance.new("Part",Character)
| |
| 1986 | a.BrickColor = maincolor | |
| 1987 | a.Name = "Lazer" | |
| 1988 | a.Anchored = true | |
| 1989 | a.Material = "Neon" | |
| 1990 | a.CanCollide = false | |
| 1991 | local hitbox = Instance.new("Part",char)
| |
| 1992 | hitbox.Size = Vector3.new(5,5,5) | |
| 1993 | hitbox.CFrame = mouse.hit | |
| 1994 | hitbox.Anchored = true | |
| 1995 | hitbox.Transparency = 1 | |
| 1996 | hitbox.CanCollide = false | |
| 1997 | local ray = Ray.new( | |
| 1998 | sorb2.CFrame.p, -- origin | |
| 1999 | (mouse.Hit.p - sorb2.CFrame.p).unit * 500 -- direction | |
| 2000 | ) | |
| 2001 | local ignore = Character | |
| 2002 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2003 | if hit then | |
| 2004 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2005 | ||
| 2006 | if not humanoid then | |
| 2007 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2008 | end | |
| 2009 | if humanoid then | |
| 2010 | if humanoid.Parent:IsA"Model" then | |
| 2011 | Damagefunc(hit,5,8,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2012 | end | |
| 2013 | end | |
| 2014 | end | |
| 2015 | a.BottomSurface = 10 | |
| 2016 | a.TopSurface = 10 | |
| 2017 | local distance = (sorb2.CFrame.p - position).magnitude | |
| 2018 | a.Size = Vector3.new(0.85, 0.85, distance) | |
| 2019 | a.CFrame = CFrame.new(sorb2.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 2020 | game:GetService("Debris"):AddItem(a, 10)
| |
| 2021 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 2022 | local newmesh = Instance.new("BlockMesh",a)
| |
| 2023 | so("rbxassetid://553712898",sorb2,1,2.5)
| |
| 2024 | so("rbxassetid://553712898",sorb2,1,2)
| |
| 2025 | MagicBlock(maincolor,sorb2.CFrame,1,1,1,1.5,1.25,1.25,0.15) | |
| 2026 | MagicBlock(maincolor,mouse.Hit,1,1,1,0.5,0.5,0.5,0.05) | |
| 2027 | attack = false | |
| 2028 | for i = 0, 19 do | |
| 2029 | newmesh.Scale = newmesh.Scale + Vector3.new(-0.05,-0.05,0) | |
| 2030 | a.Transparency = a.Transparency + 0.05 | |
| 2031 | swait() | |
| 2032 | end | |
| 2033 | end | |
| 2034 | ||
| 2035 | local smeshmoveenabled = false | |
| 2036 | ||
| 2037 | function groundwave() | |
| 2038 | attack = true | |
| 2039 | smeshmoveenabled = true | |
| 2040 | so("rbxassetid://255679384",sorb2,2,0.98)
| |
| 2041 | for i = 0,10,0.1 do | |
| 2042 | swait() | |
| 2043 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2044 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2045 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(50),math.rad(-25 + 5 * math.cos(sine / 32))),.1) | |
| 2046 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(50),math.rad(25 + 5 * math.cos(sine / 32))),.1) | |
| 2047 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1.75 + 0.15 * math.cos(sine / 25))* angles(math.rad(-50),math.rad(0),math.rad(-90)),.1) | |
| 2048 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(45),math.rad(0),math.rad(90)),.1) | |
| 2049 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(90)), 0.1) | |
| 2050 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-180)), 0.1) | |
| 2051 | end | |
| 2052 | MagicBlockSteady(maincolor,char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*5,66,66,1,-1,-1,-0.025,0.1,1) | |
| 2053 | MagicBlockSteady(maincolor,char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*5,66,66,1,-1,-1,-0.025,0.1,2) | |
| 2054 | for i = 0,2,0.1 do | |
| 2055 | swait() | |
| 2056 | MagicBlock(maincolor,sorb2.CFrame,1,1,1,0.5,0.5,0.5,0.1) | |
| 2057 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2058 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2059 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(50),math.rad(-25 + 5 * math.cos(sine / 32))),.3) | |
| 2060 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(50),math.rad(25 + 5 * math.cos(sine / 32))),.3) | |
| 2061 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1 + 0.15 * math.cos(sine / 25))* angles(math.rad(70),math.rad(0),math.rad(-90)),.3) | |
| 2062 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(45),math.rad(0),math.rad(90)),.3) | |
| 2063 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(120)), 0.3) | |
| 2064 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 2065 | end | |
| 2066 | attack = false | |
| 2067 | smeshmoveenabled = false | |
| 2068 | so("rbxassetid://233091205",sorb2,2.25,0.95)
| |
| 2069 | MagicBlockSteady(maincolor,char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*5,66,66,1,-1,-1,-0.025,0.025,1) | |
| 2070 | MagicBlockSteady(maincolor,char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*5,66,66,1,-1,-1,-0.025,0.025,2) | |
| 2071 | for i = 0, 9 do | |
| 2072 | MagicBlock(maincolor,char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*5,1,1,1,-0.025,10,-0.025,0.065) | |
| 2073 | end | |
| 2074 | local faceam = 5 | |
| 2075 | for i = 0, 9 do | |
| 2076 | faceam = faceam + 10 | |
| 2077 | local hitbox = Instance.new("Part",char)
| |
| 2078 | so("rbxassetid://233091205",hitbox,1,2)
| |
| 2079 | hitbox.Size = Vector3.new(15,15,15) | |
| 2080 | hitbox.Material = "Neon" | |
| 2081 | hitbox.BrickColor = maincolor | |
| 2082 | hitbox.CFrame = char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*faceam | |
| 2083 | hitbox.Anchored = true | |
| 2084 | hitbox.Transparency = 1 | |
| 2085 | hitbox.CanCollide = false | |
| 2086 | MagicBlockSteady(maincolor,hitbox.CFrame + hitbox.CFrame.lookVector,25,25,25,15,15,-4.5,0.15,math.random(1,2)) | |
| 2087 | MagicBlockSteady(maincolor,hitbox.CFrame + hitbox.CFrame.lookVector,25,25,25,1.5,1.5,0,0.05,math.random(1,2)) | |
| 2088 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 2089 | hitbox.Touched:connect(function(hit) | |
| 2090 | Damagefunc(hit,10,11,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2091 | end) | |
| 2092 | wait(0.1) | |
| 2093 | end | |
| 2094 | end | |
| 2095 | ||
| 2096 | function smesh() | |
| 2097 | attack = true | |
| 2098 | smeshmoveenabled = true | |
| 2099 | hum.WalkSpeed = 8 | |
| 2100 | so("rbxassetid://255679384",sorb2,2,0.98)
| |
| 2101 | for i = 0,10,0.1 do | |
| 2102 | swait() | |
| 2103 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2104 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2105 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(50),math.rad(-25 + 5 * math.cos(sine / 32))),.1) | |
| 2106 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(50),math.rad(25 + 5 * math.cos(sine / 32))),.1) | |
| 2107 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1.75 + 0.15 * math.cos(sine / 25))* angles(math.rad(-50),math.rad(0),math.rad(-50)),.1) | |
| 2108 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(45),math.rad(0),math.rad(50)),.1) | |
| 2109 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(15)), 0.1) | |
| 2110 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-180)), 0.1) | |
| 2111 | end | |
| 2112 | for i = 0,2,0.1 do | |
| 2113 | swait() | |
| 2114 | MagicBlock(maincolor,sorb2.CFrame,1,1,1,0.5,0.5,0.5,0.1) | |
| 2115 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2116 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2117 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(50),math.rad(-25 + 5 * math.cos(sine / 32))),.3) | |
| 2118 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(90),math.rad(25 + 5 * math.cos(sine / 32))),.3) | |
| 2119 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1 + 0.15 * math.cos(sine / 25))* angles(math.rad(90),math.rad(0),math.rad(-80)),.3) | |
| 2120 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(35),math.rad(0),math.rad(80)),.3) | |
| 2121 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(35)), 0.3) | |
| 2122 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-170)), 0.3) | |
| 2123 | end | |
| 2124 | so("rbxassetid://165969964",sorb2,1.5,0.98)
| |
| 2125 | local hitbox = Instance.new("Part",char)
| |
| 2126 | hitbox.Size = Vector3.new(20,20,20) | |
| 2127 | hitbox.Material = "Neon" | |
| 2128 | hitbox.BrickColor = maincolor | |
| 2129 | hitbox.CFrame = sorb2.CFrame | |
| 2130 | hitbox.Anchored = true | |
| 2131 | hitbox.Transparency = 1 | |
| 2132 | hitbox.CanCollide = false | |
| 2133 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 2134 | hitbox.Touched:connect(function(hit) | |
| 2135 | Damagefunc(hit,9,18,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2136 | end) | |
| 2137 | MagicBlock(maincolor,sorb2.CFrame,5,5,5,1.25,1.25,1.25,0.015) | |
| 2138 | MagicBlock(maincolor,sorb2.CFrame,5,5,5,1.5,1.5,1.5,0.025) | |
| 2139 | MagicBlock(maincolor,sorb2.CFrame,10,10,10,5.5,5.5,5.5,0.15) | |
| 2140 | for i = 0, 9 do | |
| 2141 | MagicBlock(maincolor,sorb2.CFrame,1,1,1,-0.025,10,-0.025,0.065) | |
| 2142 | end | |
| 2143 | hum.WalkSpeed = 16 | |
| 2144 | smeshmoveenabled = false | |
| 2145 | attack = false | |
| 2146 | end | |
| 2147 | ||
| 2148 | local begonemoveenabled = false | |
| 2149 | ||
| 2150 | function BEGONETHOT() | |
| 2151 | smeshmoveenabled = true | |
| 2152 | begonemoveenabled = true | |
| 2153 | hum.WalkSpeed = 8 | |
| 2154 | so("rbxassetid://854345294",sorb2,2.5,1)
| |
| 2155 | wait(2) | |
| 2156 | attack = true | |
| 2157 | for i = 0,8,0.1 do | |
| 2158 | swait() | |
| 2159 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2160 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2161 | RH.C0=clerp(RH.C0,cf(1,-1,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-30)),.1) | |
| 2162 | LH.C0=clerp(LH.C0,cf(-1,-0.25,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(30)),.1) | |
| 2163 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,5 + 0.15 * math.cos(sine / 25))* angles(math.rad(-50),math.rad(0),math.rad(0)),.1) | |
| 2164 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 2165 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(0), math.rad(10), math.rad(-130)), 0.1) | |
| 2166 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(10), math.rad(130)), 0.1) | |
| 2167 | end | |
| 2168 | for i = 0,2,0.1 do | |
| 2169 | swait() | |
| 2170 | MagicBlock(maincolor,sorb2.CFrame,1,1,1,2.5,2.5,2.5,0.1) | |
| 2171 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2172 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2173 | RH.C0=clerp(RH.C0,cf(1,-1,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-30)),.3) | |
| 2174 | LH.C0=clerp(LH.C0,cf(-1,-0.25,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(30)),.3) | |
| 2175 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1 + 0.15 * math.cos(sine / 25))* angles(math.rad(90),math.rad(0),math.rad(0)),.3) | |
| 2176 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 2177 | RW.C0 = clerp(RW.C0, CFrame.new(1, 1, -0.5) * angles(math.rad(0), math.rad(10), math.rad(-130)), 0.3) | |
| 2178 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 1, -0.5) * angles(math.rad(0), math.rad(10), math.rad(130)), 0.3) | |
| 2179 | end | |
| 2180 | so("rbxassetid://165969964",sorb2,3.5,0.98)
| |
| 2181 | local hitbox = Instance.new("Part",char)
| |
| 2182 | hitbox.Size = Vector3.new(75,75,75) | |
| 2183 | hitbox.Material = "Neon" | |
| 2184 | hitbox.BrickColor = maincolor | |
| 2185 | hitbox.CFrame = sorb2.CFrame | |
| 2186 | hitbox.Anchored = true | |
| 2187 | hitbox.Transparency = 1 | |
| 2188 | hitbox.CanCollide = false | |
| 2189 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 2190 | hitbox.Touched:connect(function(hit) | |
| 2191 | Damagefunc(hit,888,1337,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2192 | end) | |
| 2193 | MagicBlock(maincolor,sorb2.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
| 2194 | MagicBlock(maincolor,sorb2.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025) | |
| 2195 | MagicBlock(maincolor,sorb2.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15) | |
| 2196 | for i = 0, 9 do | |
| 2197 | MagicBlock(maincolor,sorb2.CFrame,1*2.5,1*2.5,1*2.5,-0.025*2.5,10*2.5,-0.025*2.5,0.065) | |
| 2198 | end | |
| 2199 | hum.WalkSpeed = 16 | |
| 2200 | begonemoveenabled = false | |
| 2201 | smeshmoveenabled = false | |
| 2202 | attack = false | |
| 2203 | end | |
| 2204 | ||
| 2205 | function doomsdaylaser() | |
| 2206 | attack = true | |
| 2207 | for i = 0,1,0.1 do | |
| 2208 | swait() | |
| 2209 | MagicBlock(maincolor,sorb.CFrame,1,1,1,0.25,0.25,0.25,0.1) | |
| 2210 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 2211 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.3) | |
| 2212 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
| 2213 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 2214 | end | |
| 2215 | local a = Instance.new("Part",Character)
| |
| 2216 | a.BrickColor = maincolor | |
| 2217 | a.Name = "Lazer" | |
| 2218 | a.Anchored = true | |
| 2219 | a.Transparency = 1 | |
| 2220 | a.Material = "Neon" | |
| 2221 | a.CanCollide = false | |
| 2222 | local hitbox = Instance.new("Part",char)
| |
| 2223 | hitbox.Size = Vector3.new(10,10,10) | |
| 2224 | hitbox.Material = "Neon" | |
| 2225 | hitbox.BrickColor = maincolor | |
| 2226 | hitbox.CFrame = sorb.CFrame + Vector3.new(0,6.25,0) | |
| 2227 | hitbox.Anchored = true | |
| 2228 | hitbox.Transparency = 1 | |
| 2229 | hitbox.CanCollide = false | |
| 2230 | local hmesh = CreateMesh(hitbox,"Sphere",1,1,1) | |
| 2231 | so("rbxassetid://136007472",sorb,1,0.7)
| |
| 2232 | for i = 0, 19 do | |
| 2233 | swait() | |
| 2234 | hitbox.CFrame = sorb.CFrame + Vector3.new(0,6.25,0) | |
| 2235 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 2236 | MagicBlock(maincolor,hitbox.CFrame,10,10,10,1.15,1.15,1.15,0.15) | |
| 2237 | hitbox.Transparency = hitbox.Transparency - 0.05 | |
| 2238 | end | |
| 2239 | for i = 0, 49 do | |
| 2240 | swait() | |
| 2241 | hitbox.CFrame = sorb.CFrame + Vector3.new(0,6.25,0) | |
| 2242 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 2243 | end | |
| 2244 | a.Transparency = 0 | |
| 2245 | local ray = Ray.new( | |
| 2246 | hitbox.CFrame.p, -- origin | |
| 2247 | (mouse.Hit.p - hitbox.CFrame.p).unit * 500 -- direction | |
| 2248 | ) | |
| 2249 | local ignore = Character | |
| 2250 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2251 | if hit then | |
| 2252 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2253 | ||
| 2254 | if not humanoid then | |
| 2255 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2256 | end | |
| 2257 | if humanoid then | |
| 2258 | if humanoid.Parent:IsA"Model" then | |
| 2259 | Damagefunc(hit,25,35,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2260 | end | |
| 2261 | end | |
| 2262 | end | |
| 2263 | a.BottomSurface = 10 | |
| 2264 | a.TopSurface = 10 | |
| 2265 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2266 | a.Size = Vector3.new(1, 1, distance) | |
| 2267 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 2268 | game:GetService("Debris"):AddItem(a, 15)
| |
| 2269 | game:GetService("Debris"):AddItem(hitbox, 15)
| |
| 2270 | local newmesh = Instance.new("BlockMesh",a)
| |
| 2271 | so("rbxassetid://553712898",sorb,3.5,1)
| |
| 2272 | so("rbxassetid://553712898",sorb,0.5,0.5)
| |
| 2273 | so("rbxassetid://588737825",sorb,2.75,1)
| |
| 2274 | MagicBlock(maincolor,sorb.CFrame,1,1,1,5,5,5,0.15) | |
| 2275 | MagicBlock(maincolor,mouse.Hit,1,1,1,2.5,2.5,2.5,0.05) | |
| 2276 | MagicBlock(maincolor,mouse.Hit,1,1,1,1.5,1.5,1.5,0.15) | |
| 2277 | local beamscale = 1.5 | |
| 2278 | local sizemax = 1*10 | |
| 2279 | for i = 0, 99 do | |
| 2280 | hitbox.CFrame = sorb.CFrame + Vector3.new(0,6.25,0) | |
| 2281 | sizemax = sizemax - 0.01*10 | |
| 2282 | beamscale = beamscale - 0.01 | |
| 2283 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 2284 | so("rbxassetid://553712898",sorb,0.5,2.5)
| |
| 2285 | ray = Ray.new( | |
| 2286 | hitbox.CFrame.p, -- origin | |
| 2287 | (mouse.Hit.p - hitbox.CFrame.p).unit * 2000 -- direction | |
| 2288 | ) | |
| 2289 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2290 | distance = (hitbox.CFrame.p - position).magnitude | |
| 2291 | if hit then | |
| 2292 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2293 | ||
| 2294 | if not humanoid then | |
| 2295 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2296 | end | |
| 2297 | if humanoid then | |
| 2298 | if humanoid.Parent:IsA"Model" then | |
| 2299 | Damagefunc(hit,15,17,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2300 | end | |
| 2301 | end | |
| 2302 | end | |
| 2303 | a.Size = Vector3.new(5, 5, distance) | |
| 2304 | hmesh.Scale = hmesh.Scale - Vector3.new(0.01,0.01,0.01) | |
| 2305 | a.CFrame = CFrame.new(hitbox.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 2306 | newmesh.Scale = newmesh.Scale + Vector3.new(-0.01,-0.01,0) | |
| 2307 | MagicBlock(maincolor,mouse.Hit,sizemax,sizemax,sizemax,beamscale,beamscale,beamscale,0.05) | |
| 2308 | swait() | |
| 2309 | end | |
| 2310 | attack = false | |
| 2311 | end | |
| 2312 | local attacktype = 0 | |
| 2313 | mouse.Button1Down:connect(function() | |
| 2314 | if attack == false and attacktype == 0 and begonemoveenabled == false then | |
| 2315 | attacktype = 1 | |
| 2316 | weaklaser1() | |
| 2317 | elseif attack == false and attacktype == 1 and begonemoveenabled == false then | |
| 2318 | attacktype = 0 | |
| 2319 | weaklaser2() | |
| 2320 | end | |
| 2321 | end) | |
| 2322 | ||
| 2323 | mouse.KeyDown:connect(function(k) | |
| 2324 | if k == "z" and attack == false and begonemoveenabled == false then | |
| 2325 | laser() | |
| 2326 | end | |
| 2327 | if k == "x" and attack == false and begonemoveenabled == false then | |
| 2328 | groundwave() | |
| 2329 | end | |
| 2330 | if k == "g" and attack == false and begonemoveenabled == false then | |
| 2331 | EndTheWorldBaby() | |
| 2332 | end | |
| 2333 | if k == "c" and attack == false and begonemoveenabled == false then | |
| 2334 | smesh() | |
| 2335 | end | |
| 2336 | if k == "v" and attack == false and begonemoveenabled == false then | |
| 2337 | doomsdaylaser() | |
| 2338 | end | |
| 2339 | if k == "p" and attack == false and begonemoveenabled == false then | |
| 2340 | BEGONETHOT() | |
| 2341 | end | |
| 2342 | end) | |
| 2343 | ||
| 2344 | Humanoid.Animator.Parent = nil | |
| 2345 | ||
| 2346 | attack = true | |
| 2347 | hum.WalkSpeed = 0 | |
| 2348 | hum.MaxHealth = math.huge | |
| 2349 | hum.Health = math.huge | |
| 2350 | for i = 0,10,0.05 do | |
| 2351 | swait() | |
| 2352 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2353 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2354 | RH.C0=clerp(RH.C0,cf(1,-1,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-30)),.025) | |
| 2355 | LH.C0=clerp(LH.C0,cf(-1,-0.25,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(30)),.025) | |
| 2356 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(-30),math.rad(0),math.rad(0)),.025) | |
| 2357 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.025) | |
| 2358 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(0), math.rad(10), math.rad(-130)), 0.025) | |
| 2359 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(10), math.rad(130)), 0.025) | |
| 2360 | end | |
| 2361 | MagicBlock(maincolor,t.CFrame,10,10,10,1.5,1.5,1.5,0.025) | |
| 2362 | MagicBlock(maincolor,t.CFrame,10,10,10,2,2,2,0.015) | |
| 2363 | MagicBlock(maincolor,t.CFrame,10,10,10,1.75,1.75,1.75,0.05) | |
| 2364 | MagicBlock(maincolor,t.CFrame,10,10,10,2,2,2,0.076) | |
| 2365 | so("rbxassetid://588737825",t,0.5,1)
| |
| 2366 | so("rbxassetid://588737825",t,0.5,1)
| |
| 2367 | so("rbxassetid://588698460",t,1,0.5)
| |
| 2368 | so("rbxassetid://440794203",t,1,1)
| |
| 2369 | so("rbxassetid://553712898",t,1,0.85)
| |
| 2370 | so("rbxassetid://553712898",t,1.5,0.5)
| |
| 2371 | so("rbxassetid://553712898",t,1.5,0.25)
| |
| 2372 | so("rbxassetid://553712898",t,1.5,0.15)
| |
| 2373 | for i = 0,10,0.05 do | |
| 2374 | swait() | |
| 2375 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2376 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2377 | RH.C0=clerp(RH.C0,cf(1,-1,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.125) | |
| 2378 | LH.C0=clerp(LH.C0,cf(-1,-0.25,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.025) | |
| 2379 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))* angles(math.rad(20),math.rad(0),math.rad(0)),.125) | |
| 2380 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.125) | |
| 2381 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-20), math.rad(85)), 0.125) | |
| 2382 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(-85)), 0.125) | |
| 2383 | end | |
| 2384 | attack = false | |
| 2385 | hum.WalkSpeed = 16 | |
| 2386 | hum.MaxHealth = 250 | |
| 2387 | hum.Health = 250 | |
| 2388 | ||
| 2389 | idleanim=.4 | |
| 2390 | while true do | |
| 2391 | swait() | |
| 2392 | sine = sine + change | |
| 2393 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2394 | local velderp=RootPart.Velocity.y | |
| 2395 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2396 | if equipped==true or equipped==false then | |
| 2397 | if attack==false then | |
| 2398 | idle=idle+1 | |
| 2399 | else | |
| 2400 | idle=0 | |
| 2401 | end | |
| 2402 | if idle>=500 then | |
| 2403 | if attack==false then | |
| 2404 | --Sheath() | |
| 2405 | end | |
| 2406 | end | |
| 2407 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2408 | Anim="Jump" | |
| 2409 | if attack==false then | |
| 2410 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 2411 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2412 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2413 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 2414 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2415 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
| 2416 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2417 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
| 2418 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
| 2419 | end | |
| 2420 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2421 | Anim="Fall" | |
| 2422 | if attack==false then | |
| 2423 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
| 2424 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2425 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 2426 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 2427 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2428 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
| 2429 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2430 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
| 2431 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
| 2432 | end | |
| 2433 | elseif torvel<1 and hitfloor~=nil then | |
| 2434 | Anim="Idle" | |
| 2435 | if smeshmoveenabled == false then | |
| 2436 | RH.C0=clerp(RH.C0,cf(1,-1,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(20),math.rad(0 + 5 * math.cos(sine / 32))),.3) | |
| 2437 | LH.C0=clerp(LH.C0,cf(-1,-0.25,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(20),math.rad(0 + 5 * math.cos(sine / 32))),.3) | |
| 2438 | MagicBlock(maincolor,llegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2439 | MagicBlock(maincolor,rlegw.CFrame,0.5,0.5,0.5,0.25,0.25,0.25,0.15) | |
| 2440 | end | |
| 2441 | if attack==false then | |
| 2442 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(-5),math.rad(-35)),.3) | |
| 2443 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(5),math.rad(35)),.3) | |
| 2444 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-15),math.rad(0),math.rad(12.5 + 2.5 * math.cos(sine / 24))),.3) | |
| 2445 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(0),math.rad(-12.5 - 2.5 * math.cos(sine / 32))),.3) | |
| 2446 | end | |
| 2447 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 2448 | Anim="Walk" | |
| 2449 | if smeshmoveenabled == false then | |
| 2450 | RH.C0=clerp(RH.C0,cf(1,-1,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-5 + 5 * math.cos(sine / 32))),.3) | |
| 2451 | LH.C0=clerp(LH.C0,cf(-1,-0.25,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-5 + 5 * math.cos(sine / 32))),.3) | |
| 2452 | MagicBlock(maincolor,llegw.CFrame,1,1,1,0.25,0.25,0.25,0.5) | |
| 2453 | MagicBlock(maincolor,rlegw.CFrame,1,1,1,0.25,0.25,0.25,0.5) | |
| 2454 | MagicBlock(maincolor,llegw.CFrame,1,1,1,-0.05,-0.05,-0.05,0.15) | |
| 2455 | MagicBlock(maincolor,rlegw.CFrame,1,1,1,-0.05,-0.05,-0.05,0.15) | |
| 2456 | end | |
| 2457 | if attack==false then | |
| 2458 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.15 * math.cos(sine / 25))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
| 2459 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2460 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-35),math.rad(0),math.rad(12.5 + 2.5 * math.cos(sine / 24))),.3) | |
| 2461 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-35),math.rad(0),math.rad(-12.5 - 2.5 * math.cos(sine / 32))),.3) | |
| 2462 | end | |
| 2463 | elseif torvel>=22 and hitfloor~=nil then | |
| 2464 | Anim="Run" | |
| 2465 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2466 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2467 | if attack==false then | |
| 2468 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 2469 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2470 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
| 2471 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
| 2472 | end | |
| 2473 | end | |
| 2474 | end | |
| 2475 | end |