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| 1 | - | --[[ |
| 1 | + | |
| 2 | Player = game:GetService("Players").LocalPlayer
| |
| 3 | - | ]] |
| 3 | + | |
| 4 | PlayerGui = Player.PlayerGui | |
| 5 | Backpack = Player.Backpack | |
| 6 | Torso = Character.Torso | |
| 7 | Head = Character.Head | |
| 8 | Humanoid = Character.Humanoid | |
| 9 | LeftArm = Character["Left Arm"] | |
| 10 | LeftLeg = Character["Left Leg"] | |
| 11 | RightArm = Character["Right Arm"] | |
| 12 | RightLeg = Character["Right Leg"] | |
| 13 | LS = Torso["Left Shoulder"] | |
| 14 | LH = Torso["Left Hip"] | |
| 15 | RS = Torso["Right Shoulder"] | |
| 16 | RH = Torso["Right Hip"] | |
| 17 | Neck = Torso.Neck | |
| 18 | it=Instance.new | |
| 19 | vt=Vector3.new | |
| 20 | cf=CFrame.new | |
| 21 | euler=CFrame.fromEulerAnglesXYZ | |
| 22 | angles=CFrame.Angles | |
| 23 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 24 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 25 | attack = false | |
| 26 | attacktype = 1 | |
| 27 | damage = 5 | |
| 28 | oridamage = 50 | |
| 29 | attackdebounce = false | |
| 30 | ssdebounce=false | |
| 31 | MMouse=nil | |
| 32 | combo=0 | |
| 33 | --player | |
| 34 | player = nil | |
| 35 | --save shoulders | |
| 36 | RSH, LSH = nil, nil | |
| 37 | --welds | |
| 38 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 39 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 40 | ||
| 41 | ||
| 42 | if Character:findFirstChild("Dual Swords",true) ~= nil then
| |
| 43 | Character:findFirstChild("Dual Swords",true).Parent = nil
| |
| 44 | end | |
| 45 | ||
| 46 | ||
| 47 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 48 | local fp = it("Part")
| |
| 49 | fp.formFactor = formfactor | |
| 50 | fp.Parent = parent | |
| 51 | fp.Reflectance = reflectance | |
| 52 | fp.Transparency = transparency | |
| 53 | fp.CanCollide = false | |
| 54 | fp.Locked=true | |
| 55 | fp.BrickColor = brickcolor | |
| 56 | fp.Name = name | |
| 57 | fp.Size = size | |
| 58 | fp.Position = Torso.Position | |
| 59 | fp.BottomSurface="Smooth" | |
| 60 | fp.TopSurface="Smooth" | |
| 61 | fp:BreakJoints() | |
| 62 | return fp | |
| 63 | end | |
| 64 | ||
| 65 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 66 | local mesh = it(Mesh) | |
| 67 | mesh.Parent = part | |
| 68 | if Mesh=="SpecialMesh" then | |
| 69 | mesh.MeshType = meshtype | |
| 70 | mesh.MeshId = meshid | |
| 71 | end | |
| 72 | mesh.Offset=offset | |
| 73 | mesh.Scale=scale | |
| 74 | return mesh | |
| 75 | end | |
| 76 | ||
| 77 | function weld(parent,part0,part1,c0) | |
| 78 | local weld = it("Weld")
| |
| 79 | weld.Parent = parent | |
| 80 | weld.Part0 = part0 | |
| 81 | weld.Part1 = part1 | |
| 82 | weld.C0 = c0 | |
| 83 | return weld | |
| 84 | end | |
| 85 | ||
| 86 | local modelzorz = Instance.new("Model")
| |
| 87 | modelzorz.Parent = Character | |
| 88 | modelzorz.Name = "Dual Swords" | |
| 89 | ||
| 90 | local prt1=part(3,modelzorz,0,0,Torso.BrickColor,"Part1",vt(0.3,0.5,0.3)) | |
| 91 | local prt2=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(0.25,1.5,0.25))
| |
| 92 | local prt4=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(0.3,0.6,0.21))
| |
| 93 | local prt5=part(3,modelzorz,0,0,BrickColor.new("Really Really black"),"Part5",vt(0.25,0.6,0.16))
| |
| 94 | local prt6=part(3,modelzorz,0.3,0,BrickColor.new("Silver"),"Part6",vt(0.25,3,0.16))
| |
| 95 | local prt7=part(3,modelzorz,0.3,0,BrickColor.new("Silver"),"Part7",vt(0.1,0.5,0.25))
| |
| 96 | local prt8=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part8",vt(0.2,1.5,0.2))
| |
| 97 | local prt9=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Hitbox",vt(0.5,4,0.5))
| |
| 98 | ||
| 99 | local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(1,1,1))
| |
| 100 | local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(1,1,1))
| |
| 101 | local msh4=mesh("BlockMesh",prt4,"","",vt(0,0,0),vt(1,1,1))
| |
| 102 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(1,1,1))
| |
| 103 | local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(1,1,0.25))
| |
| 104 | local msh7=mesh("SpecialMesh",prt7,"Wedge","",vt(0,0,0),vt(0.25,1,1))
| |
| 105 | local msh8=mesh("CylinderMesh",prt8,"","",vt(0,0,0),vt(1,1,1))
| |
| 106 | ||
| 107 | local wld1=weld(prt1,prt1,Torso,euler(0,0,0.785)*cf(1,0,-0.5)) | |
| 108 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
| 109 | local wld4=weld(prt4,prt4,prt2,euler(0,0,0)*cf(0,-1,0)) | |
| 110 | local wld5=weld(prt5,prt5,prt4,euler(0,0,0)*cf(0,-0.01,0)) | |
| 111 | local wld6=weld(prt6,prt6,prt4,euler(0,0,0)*cf(0,-1.5,0)) | |
| 112 | local wld7=weld(prt7,prt7,prt6,euler(0,-1.57,0)*cf(0,-1.75,0)) | |
| 113 | local wld8=weld(prt8,prt8,prt6,euler(0,0,0)*cf(0,0.5,0)) | |
| 114 | local wld9=weld(prt9,prt9,prt6,euler(0,0,0)*cf(0,0,0)) | |
| 115 | ||
| 116 | local aprt1=part(3,modelzorz,0,0,Torso.BrickColor,"aPart1",vt(0.3,0.5,0.3)) | |
| 117 | local aprt2=part(3,modelzorz,0,0,BrickColor.new("Really black"),"aPart2",vt(0.25,1.5,0.25))
| |
| 118 | local aprt4=part(3,modelzorz,0,0,BrickColor.new("Really black"),"aPart4",vt(0.3,0.6,0.21))
| |
| 119 | local aprt5=part(3,modelzorz,0,0,BrickColor.new("Really Really black"),"aPart5",vt(0.25,0.6,0.16))
| |
| 120 | local aprt6=part(3,modelzorz,0.3,0,BrickColor.new("Silver"),"aPart6",vt(0.25,3,0.16))
| |
| 121 | local aprt7=part(3,modelzorz,0.3,0,BrickColor.new("Silver"),"aPart7",vt(0.1,0.5,0.25))
| |
| 122 | local aprt8=part(3,modelzorz,0,0,BrickColor.new("Really black"),"aPart8",vt(0.2,1.5,0.2))
| |
| 123 | local aprt9=part(3,modelzorz,0,1,BrickColor.new("Really black"),"aHitbox",vt(0.5,4,0.5))
| |
| 124 | ||
| 125 | local amsh1=mesh("BlockMesh",aprt1,"","",vt(0,0,0),vt(1,1,1))
| |
| 126 | local amsh2=mesh("BlockMesh",aprt2,"","",vt(0,0,0),vt(1,1,1))
| |
| 127 | local amsh4=mesh("BlockMesh",aprt4,"","",vt(0,0,0),vt(1,1,1))
| |
| 128 | local amsh5=mesh("BlockMesh",aprt5,"","",vt(0,0,0),vt(1,1,1))
| |
| 129 | local amsh6=mesh("BlockMesh",aprt6,"","",vt(0,0,0),vt(1,1,0.25))
| |
| 130 | local amsh7=mesh("SpecialMesh",aprt7,"Wedge","",vt(0,0,0),vt(0.25,1,1))
| |
| 131 | local amsh8=mesh("CylinderMesh",aprt8,"","",vt(0,0,0),vt(1,1,1))
| |
| 132 | ||
| 133 | local awld1=weld(aprt1,aprt1,Torso,euler(0,0,0.785)*cf(-1,0,-0.5)) | |
| 134 | local awld2=weld(aprt2,aprt2,aprt1,euler(3.14,3.14,0)*cf(0,0,0)) | |
| 135 | local awld4=weld(aprt4,aprt4,aprt2,euler(0,0,0)*cf(0,-1,0)) | |
| 136 | local awld5=weld(aprt5,aprt5,aprt4,euler(0,0,0)*cf(0,-0.01,0)) | |
| 137 | local awld6=weld(aprt6,aprt6,aprt4,euler(0,0,0)*cf(0,-1.5,0)) | |
| 138 | local awld7=weld(aprt7,aprt7,aprt6,euler(0,-1.57,0)*cf(0,-1.75,0)) | |
| 139 | local awld8=weld(aprt8,aprt8,aprt6,euler(0,0,0)*cf(0,0.5,0)) | |
| 140 | local awld9=weld(aprt9,aprt9,aprt6,euler(0,0,0)*cf(0,0,0)) | |
| 141 | ||
| 142 | numb=0 | |
| 143 | numb2=0 | |
| 144 | for i=1,8 do | |
| 145 | local prt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(0.2,0.4,0.2))
| |
| 146 | local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(1+numb2,1+numb2,1+numb2))
| |
| 147 | local wld3=weld(prt3,prt3,prt2,cf(0.8,0,0)*euler(0,0,1.57-numb)) | |
| 148 | local dprt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(0.2,0.2,0.2))
| |
| 149 | local dmsh3=mesh("BlockMesh",dprt3,"","",vt(0,0,0),vt(0.8+numb2,1.01+numb2,1+numb2))
| |
| 150 | local dwld3=weld(dprt3,dprt3,prt3,euler(0,0,1.57)*cf(0.2,0,0)) | |
| 151 | ||
| 152 | local aprt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(0.2,0.4,0.2))
| |
| 153 | local amsh3=mesh("BlockMesh",aprt3,"","",vt(0,0,0),vt(1+numb2,1+numb2,1+numb2))
| |
| 154 | local awld3=weld(aprt3,aprt3,aprt2,cf(0.8,0,0)*euler(0,0,1.57-numb)) | |
| 155 | local daprt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(0.2,0.2,0.2))
| |
| 156 | local damsh3=mesh("BlockMesh",daprt3,"","",vt(0,0,0),vt(0.8+numb2,1.01+numb2,1+numb2))
| |
| 157 | local dawld3=weld(daprt3,daprt3,aprt3,euler(0,0,1.57)*cf(0.2,0,0)) | |
| 158 | numb2=numb2+0.01 | |
| 159 | numb=numb+0.3925 | |
| 160 | end | |
| 161 | if (script.Parent.className ~= "HopperBin") then | |
| 162 | Tool = Instance.new("HopperBin")
| |
| 163 | Tool.Parent = Backpack | |
| 164 | Tool.Name = "Dual Swords" | |
| 165 | script.Parent = Tool | |
| 166 | end | |
| 167 | Bin = script.Parent | |
| 168 | ||
| 169 | local bg = it("BodyGyro")
| |
| 170 | bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 171 | bg.P = 20e+003 | |
| 172 | bg.Parent = nil | |
| 173 | ||
| 174 | so = function(id,par,vol,pit) | |
| 175 | coroutine.resume(coroutine.create(function() | |
| 176 | local sou = Instance.new("Sound",par or workspace)
| |
| 177 | sou.Volume=vol | |
| 178 | sou.Pitch=pit or 1 | |
| 179 | sou.SoundId=id | |
| 180 | wait() | |
| 181 | sou:play() | |
| 182 | wait(6) | |
| 183 | sou:Remove() | |
| 184 | end)) | |
| 185 | end | |
| 186 | ||
| 187 | function unequipweld() | |
| 188 | wld1.Part1=Torso | |
| 189 | wld1.C0=euler(0,0,0.785)*cf(1,0,-0.5) | |
| 190 | awld1.Part1=Torso | |
| 191 | awld1.C0=euler(0,0,0.785)*cf(-1,0,-0.5) | |
| 192 | end | |
| 193 | ||
| 194 | function equipweld() | |
| 195 | wld1.Part1=RightArm | |
| 196 | wld1.C0=euler(1.57,0,-1.57)*cf(0,1,0) | |
| 197 | awld1.Part1=LeftArm | |
| 198 | awld1.C0=euler(-1.57,0,1.57)*cf(0,1,0) | |
| 199 | end | |
| 200 | ||
| 201 | function hideanim() | |
| 202 | equipped=false | |
| 203 | wait(0.1) | |
| 204 | bg.Parent=nil | |
| 205 | unequipweld() | |
| 206 | end | |
| 207 | ||
| 208 | function equipanim() | |
| 209 | equipped=true | |
| 210 | wait(0.1) | |
| 211 | equipweld() | |
| 212 | RW.C0=cf(1.5, 0.5, -0.25) * euler(1.5,0,0) | |
| 213 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6,0) | |
| 214 | LW.C0=cf(-1.5, 0.5, 0) * euler(1,0,0) | |
| 215 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4,0) | |
| 216 | end | |
| 217 | ||
| 218 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 219 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
| 220 | end | |
| 221 | ||
| 222 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 223 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 224 | prt.Anchored=true | |
| 225 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 226 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 227 | coroutine.resume(coroutine.create(function() | |
| 228 | for i=0,1,0.1 do | |
| 229 | wait() | |
| 230 | prt.CFrame=prt.CFrame | |
| 231 | prt.Transparency=i | |
| 232 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 233 | end | |
| 234 | prt.Parent=nil | |
| 235 | end)) | |
| 236 | end | |
| 237 | ||
| 238 | function SpecialEffect() | |
| 239 | local prt=part(3,workspace,1,0,BrickColor.new("Silver"),"Part",vt(1,1,1))
| |
| 240 | prt.Anchored=true | |
| 241 | prt.CFrame=Torso.CFrame | |
| 242 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 243 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 244 | for i=0,1,0.2 do | |
| 245 | wait(0) | |
| 246 | Part.Transparency=i | |
| 247 | Mesh.Scale=Mesh.Scale+vt(10,10,10) | |
| 248 | end | |
| 249 | prt.Parent=nil | |
| 250 | end),prt,msh) | |
| 251 | end | |
| 252 | ||
| 253 | function effect(Color,Ref,LP,P1,returnn) | |
| 254 | local effectsmsh = Instance.new("BlockMesh")
| |
| 255 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 256 | effectsmsh.Name = "Mesh" | |
| 257 | local effectsg = Instance.new("Part")
| |
| 258 | effectsg.formFactor = 3 | |
| 259 | effectsg.CanCollide = false | |
| 260 | effectsg.Name = "Eff" | |
| 261 | effectsg.Locked = true | |
| 262 | effectsg.Anchored = true | |
| 263 | effectsg.Size = Vector3.new(0.5,1,0.5) | |
| 264 | effectsg.Parent = workspace | |
| 265 | effectsmsh.Parent = effectsg | |
| 266 | effectsg.BrickColor = BrickColor.new(Color) | |
| 267 | effectsg.Reflectance = Ref | |
| 268 | local point1 = P1 | |
| 269 | local mg = (LP.p - point1.p).magnitude | |
| 270 | effectsg.Size = Vector3.new(0.5,mg,0.5) | |
| 271 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 272 | if returnn then return effectsg end | |
| 273 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 274 | if not returnn then | |
| 275 | for i = 0 , 1 , 0.05 do | |
| 276 | wait() | |
| 277 | Part.Transparency = 1*i | |
| 278 | Mesh.Scale = Vector3.new(0.2-0.2*i,1,0.2-0.2*i) | |
| 279 | end | |
| 280 | wait() | |
| 281 | Part.Parent = nil | |
| 282 | end | |
| 283 | end),effectsg,effectsmsh) | |
| 284 | end | |
| 285 | ||
| 286 | Damagefunc1=function(hit,Damage,Knockback) | |
| 287 | if hit.Parent==nil then | |
| 288 | return | |
| 289 | end | |
| 290 | CPlayer=Bin | |
| 291 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 292 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 293 | if attackdebounce == false then | |
| 294 | attackdebounce = true | |
| 295 | coroutine.resume(coroutine.create(function() | |
| 296 | wait(0.2) | |
| 297 | attackdebounce = false | |
| 298 | end)) | |
| 299 | Damage=Damage | |
| 300 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 301 | return | |
| 302 | end]] | |
| 303 | -- hs(hit,1.2) | |
| 304 | c=Instance.new("ObjectValue")
| |
| 305 | c.Name="creator" | |
| 306 | c.Value=game.Players.LocalPlayer | |
| 307 | c.Parent=h | |
| 308 | game:GetService("Debris"):AddItem(c,.5)
| |
| 309 | Damage=Damage+math.random(0,10) | |
| 310 | -- h:TakeDamage(Damage) | |
| 311 | blocked=false | |
| 312 | block=hit.Parent:findFirstChild("Block")
| |
| 313 | if block~=nil then | |
| 314 | print("herp")
| |
| 315 | if block.Value>0 then | |
| 316 | blocked=true | |
| 317 | block.Value=block.Value-1 | |
| 318 | print(block.Value) | |
| 319 | end | |
| 320 | end | |
| 321 | if blocked==false then | |
| 322 | -- h:TakeDamage(Damage) | |
| 323 | h.Health=h.Health-Damage | |
| 324 | showDamage(hit.Parent,Damage,.5) | |
| 325 | else | |
| 326 | h:TakeDamage(1) | |
| 327 | showDamage(hit.Parent,1,.5) | |
| 328 | end | |
| 329 | vp=Instance.new("BodyVelocity")
| |
| 330 | vp.P=500 | |
| 331 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 332 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 333 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 334 | if Knockback>0 then | |
| 335 | vp.Parent=hit.Parent.Torso | |
| 336 | end | |
| 337 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 338 | game:GetService("Debris"):AddItem(r,.5)
| |
| 339 | c=Instance.new("ObjectValue")
| |
| 340 | c.Name="creator" | |
| 341 | c.Value=Player | |
| 342 | c.Parent=h | |
| 343 | game:GetService("Debris"):AddItem(c,.5)
| |
| 344 | CRIT=false | |
| 345 | hitDeb=true | |
| 346 | AttackPos=6 | |
| 347 | end | |
| 348 | end | |
| 349 | end | |
| 350 | ||
| 351 | Damagefunc2=function(hit,Damage,Knockback) | |
| 352 | if attackdebounce == false then | |
| 353 | attackdebounce = true | |
| 354 | coroutine.resume(coroutine.create(function() | |
| 355 | wait(0.1) | |
| 356 | attackdebounce = false | |
| 357 | end)) | |
| 358 | if hit.Parent==nil then | |
| 359 | return | |
| 360 | end | |
| 361 | CPlayer=Bin | |
| 362 | blocked=false | |
| 363 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 364 | if h~=nil and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 365 | Damage=Damage | |
| 366 | c=it("ObjectValue")
| |
| 367 | c.Name="creator" | |
| 368 | c.Value=game.Players.LocalPlayer | |
| 369 | c.Parent=h | |
| 370 | game:GetService("Debris"):AddItem(c,.5)
| |
| 371 | -- print(c.Value) | |
| 372 | --[[ if math.random(0,99)+math.random()<=7.8 then | |
| 373 | CRIT=true | |
| 374 | Damage=Damage*2 | |
| 375 | s=it("Sound")
| |
| 376 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
| 377 | s.Volume=1 | |
| 378 | s.Pitch=2 | |
| 379 | s.Parent=hit | |
| 380 | s.PlayOnRemove=true | |
| 381 | s.Parent=nil | |
| 382 | ||
| 383 | end]] | |
| 384 | Damage=Damage+math.random(0,10) | |
| 385 | -- Blood(hit.CFrame*cf(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 386 | blocked=false | |
| 387 | block=hit.Parent:findFirstChild("Block")
| |
| 388 | if block~=nil then | |
| 389 | print("herp")
| |
| 390 | if block.Value>0 then | |
| 391 | blocked=true | |
| 392 | block.Value=block.Value-3 | |
| 393 | print(block.Value) | |
| 394 | end | |
| 395 | end | |
| 396 | if blocked==false then | |
| 397 | -- h:TakeDamage(Damage) | |
| 398 | h.Health=h.Health-Damage | |
| 399 | showDamage(hit.Parent,Damage,.5) | |
| 400 | else | |
| 401 | h:TakeDamage(1) | |
| 402 | showDamage(hit.Parent,1,.5) | |
| 403 | end | |
| 404 | --if blocked==false then | |
| 405 | local angle = (hit.Position-(Torso.Position+Vector3.new(0,0,0))).unit | |
| 406 | print(angle) | |
| 407 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 408 | rl=Instance.new("BodyAngularVelocity")
| |
| 409 | rl.P=3000 | |
| 410 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 411 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 412 | rl.Parent=hit | |
| 413 | coroutine.resume(coroutine.create(function(vel) | |
| 414 | wait(1) | |
| 415 | vel:Remove() | |
| 416 | end),rl) | |
| 417 | --end | |
| 418 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 419 | bodyVelocity.velocity=angle*40+Vector3.new(0,0,0) | |
| 420 | bodyVelocity.P=5000 | |
| 421 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 422 | bodyVelocity.Parent=hit | |
| 423 | coroutine.resume(coroutine.create(function(Vel) | |
| 424 | wait(0.7) | |
| 425 | Vel:Remove() | |
| 426 | end),bodyVelocity) | |
| 427 | game:GetService("Debris"):AddItem(vp,1)
| |
| 428 | c=it("ObjectValue")
| |
| 429 | c.Name="creator" | |
| 430 | c.Value=Player | |
| 431 | c.Parent=h | |
| 432 | game:GetService("Debris"):AddItem(c,.5)
| |
| 433 | CRIT=false | |
| 434 | hitDeb=true | |
| 435 | AttackPos=6 | |
| 436 | end | |
| 437 | end | |
| 438 | end | |
| 439 | ||
| 440 | showDamage=function(Char,Dealt,du) | |
| 441 | m=Instance.new("Model")
| |
| 442 | m.Name=tostring(Dealt) | |
| 443 | h=Instance.new("Humanoid")
| |
| 444 | h.Health=0 | |
| 445 | h.MaxHealth=0 | |
| 446 | h.Parent=m | |
| 447 | c=Instance.new("Part")
| |
| 448 | c.Transparency=0 | |
| 449 | c.BrickColor=BrickColor:Red() | |
| 450 | if CRIT==true then | |
| 451 | c.BrickColor=BrickColor.new("Really red")
| |
| 452 | end | |
| 453 | c.Name="Head" | |
| 454 | c.TopSurface=0 | |
| 455 | c.BottomSurface=0 | |
| 456 | c.formFactor="Plate" | |
| 457 | c.Size=Vector3.new(1,.4,1) | |
| 458 | ms=Instance.new("CylinderMesh")
| |
| 459 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 460 | if CRIT==true then | |
| 461 | ms.Scale=Vector3.new(1,1.25,1) | |
| 462 | end | |
| 463 | ms.Parent=c | |
| 464 | c.Reflectance=0 | |
| 465 | Instance.new("BodyGyro").Parent=c
| |
| 466 | c.Parent=m | |
| 467 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 468 | f=Instance.new("BodyPosition")
| |
| 469 | f.P=2000 | |
| 470 | f.D=100 | |
| 471 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 472 | f.position=c.Position+Vector3.new(0,3,0) | |
| 473 | f.Parent=c | |
| 474 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 475 | c.CanCollide=false | |
| 476 | m.Parent=workspace | |
| 477 | c.CanCollide=false | |
| 478 | end | |
| 479 | ||
| 480 | function oneslash() | |
| 481 | attack=true | |
| 482 | combo=1 | |
| 483 | for i=0,1,0.1 do | |
| 484 | wait() | |
| 485 | RW.C0=cf(1.5, 0.5, -0.25+0.25*i) * euler(1.5+1*i,0,0) | |
| 486 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+0.2*i,0) | |
| 487 | LW.C0=cf(-1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
| 488 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4,0) | |
| 489 | end | |
| 490 | local LastPoint=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 491 | local LastPoint2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 492 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 493 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1)
| |
| 494 | con1=prt9.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 495 | con2=aprt9.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 496 | for i=0,1,0.2 do | |
| 497 | wait() | |
| 498 | RW.C0=cf(1.5, 0.5, 0) * euler(2.5-3*i,0,0.6*i) | |
| 499 | LW.C0=cf(-1.5, 0.5, 0) * euler(2.5-3*i,0,-0.6*i) | |
| 500 | local Point=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 501 | effect("Silver",0.5,LastPoint,Point)
| |
| 502 | LastPoint=Point | |
| 503 | local Point2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 504 | effect("Silver",0.5,LastPoint2,Point2)
| |
| 505 | LastPoint2=Point2 | |
| 506 | end | |
| 507 | con1:disconnect() | |
| 508 | con2:disconnect() | |
| 509 | attack=false | |
| 510 | end | |
| 511 | function twoslash() | |
| 512 | attack=true | |
| 513 | combo=2 | |
| 514 | for i=0,1,0.1 do | |
| 515 | wait() | |
| 516 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2.07*i,0,0.6-0.6*i) | |
| 517 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.4-0.87*i,0) | |
| 518 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.5+2.07*i,0,-0.6+0.6*i) | |
| 519 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4+1.37*i,0) | |
| 520 | end | |
| 521 | local LastPoint=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 522 | local LastPoint2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 523 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 524 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1)
| |
| 525 | con1=prt9.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 526 | con2=aprt9.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 527 | for i=0,1,0.2 do | |
| 528 | wait() | |
| 529 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57,0,2*i) | |
| 530 | RW.C1=cf(0, 0.5, 0) * euler(0,-1.27-0.3*i,0) | |
| 531 | LW.C0=cf(-1.5, 0.5, 0) * euler(1.57,0,-2*i) | |
| 532 | LW.C1=cf(0, 0.5, 0) * euler(0,1.77-0.2*i,0) | |
| 533 | local Point=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 534 | effect("Silver",0.5,LastPoint,Point)
| |
| 535 | LastPoint=Point | |
| 536 | local Point2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 537 | effect("Silver",0.5,LastPoint2,Point2)
| |
| 538 | LastPoint2=Point2 | |
| 539 | end | |
| 540 | con1:disconnect() | |
| 541 | con2:disconnect() | |
| 542 | attack=false | |
| 543 | end | |
| 544 | function threeslash() | |
| 545 | attack=true | |
| 546 | combo=3 | |
| 547 | for i=0,1,0.1 do | |
| 548 | wait() | |
| 549 | RW.C0=cf(1.5-1.5*i, 0.5, -1*i) * euler(1.57,0,2-3*i) | |
| 550 | LW.C0=cf(-1.5, 0.5, 0) * euler(1.57+0.93*i,0,-2+2*i) | |
| 551 | LW.C1=cf(0, 0.5, 0) * euler(0,1.57-1.57*i,0) | |
| 552 | end | |
| 553 | local LastPoint=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 554 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1)
| |
| 555 | con1=prt9.Touched:connect(function(hit) Damagefunc1(hit,10,5) end) | |
| 556 | for i=0,1,0.2 do | |
| 557 | wait() | |
| 558 | RW.C0=cf(1.5*i, 0.5, -1+1*i) * euler(1.57,0,-1+3*i) | |
| 559 | local Point=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 560 | effect("Silver",0.5,LastPoint,Point)
| |
| 561 | LastPoint=Point | |
| 562 | end | |
| 563 | con1:disconnect() | |
| 564 | local LastPoint2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 565 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 566 | con2=aprt9.Touched:connect(function(hit) Damagefunc1(hit,10,5) end) | |
| 567 | for i=0,1,0.2 do | |
| 568 | wait() | |
| 569 | LW.C0=cf(-1.5, 0.5, 0) * euler(2.5-3*i,0,0) | |
| 570 | local Point2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 571 | effect("Silver",0.5,LastPoint2,Point2)
| |
| 572 | LastPoint2=Point2 | |
| 573 | end | |
| 574 | con2:disconnect() | |
| 575 | attack=false | |
| 576 | end | |
| 577 | ||
| 578 | function TornadoSlash() | |
| 579 | attack=true | |
| 580 | for i=0,1,0.1 do | |
| 581 | wait() | |
| 582 | RW.C0=cf(1.5, 0.5, -0.25+0.25*i) * euler(1.5+0.07*i,0,1.57*i) | |
| 583 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+2.4*i,0) | |
| 584 | LW.C0=cf(-1.5, 0.5, 0) * euler(1+0.57*i,0,-1.57*i) | |
| 585 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4+1.4*i,0) | |
| 586 | end | |
| 587 | bg.Parent=Torso | |
| 588 | bg.cframe=Torso.CFrame | |
| 589 | CF=Torso.CFrame | |
| 590 | local LastPoint=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 591 | local LastPoint2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 592 | con1=prt9.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 593 | con2=aprt9.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 594 | for i=1,3 do | |
| 595 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 596 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1)
| |
| 597 | for i=0,1,0.1 do | |
| 598 | wait() | |
| 599 | bg.cframe=CF*euler(0,6.283*i,0) | |
| 600 | local Point=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 601 | effect("Silver",0.5,LastPoint,Point)
| |
| 602 | LastPoint=Point | |
| 603 | local Point2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 604 | effect("Silver",0.5,LastPoint2,Point2)
| |
| 605 | LastPoint2=Point2 | |
| 606 | end | |
| 607 | end | |
| 608 | con1:disconnect() | |
| 609 | con2:disconnect() | |
| 610 | bg.Parent=nil | |
| 611 | for i=0,1,0.1 do | |
| 612 | wait() | |
| 613 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57,0,1.57-1.47*i) | |
| 614 | RW.C1=cf(0, 0.5, 0) * euler(0,1.8-2.5*i,0) | |
| 615 | LW.C0=cf(-1.5, 0.5, 0) * euler(1.57,0,-1.57+1.47*i) | |
| 616 | LW.C1=cf(0, 0.5, 0) * euler(0,1.8-1.1*i,0) | |
| 617 | end | |
| 618 | local LastPoint=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 619 | local LastPoint2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 620 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 621 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1)
| |
| 622 | con1=prt9.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 623 | con2=aprt9.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 624 | for i=0,1,0.2 do | |
| 625 | wait() | |
| 626 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57-2*i,0,0.1+1*i) | |
| 627 | LW.C0=cf(-1.5, 0.5, 0) * euler(1.57-2*i,0,-0.1-1*i) | |
| 628 | local Point=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 629 | effect("Silver",0.5,LastPoint,Point)
| |
| 630 | LastPoint=Point | |
| 631 | local Point2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 632 | effect("Silver",0.5,LastPoint2,Point2)
| |
| 633 | LastPoint2=Point2 | |
| 634 | end | |
| 635 | con1:disconnect() | |
| 636 | con2:disconnect() | |
| 637 | wait(0.1) | |
| 638 | for i=0,1,0.1 do | |
| 639 | wait() | |
| 640 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.43+1.93*i,0,1.1-1.1*i) | |
| 641 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.7+0.1*i,0) | |
| 642 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.43+1.43*i,0,-1.1+1.1*i) | |
| 643 | LW.C1=cf(0, 0.5, 0) * euler(0,0.7-0.3*i,0) | |
| 644 | end | |
| 645 | attack=false | |
| 646 | end | |
| 647 | ||
| 648 | function MultiSpin() | |
| 649 | attack=true | |
| 650 | for i=0,1,0.1 do | |
| 651 | wait() | |
| 652 | RW.C0=cf(1.5, 0.5, -0.25+0.25*i) * euler(1.5+2*i,0,0) | |
| 653 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+0.6*i,0) | |
| 654 | LW.C0=cf(-1.5, 0.5, 0) * euler(1+2.5*i,0,0) | |
| 655 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4-0.4*i,0) | |
| 656 | end | |
| 657 | local LastPoint=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 658 | local LastPoint2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 659 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 660 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1)
| |
| 661 | con1=prt9.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 662 | con2=aprt9.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 663 | --6.28 | |
| 664 | for i=0,1.05,0.05 do | |
| 665 | wait() | |
| 666 | if i==0.35 or i==0.65 then | |
| 667 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 668 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1)
| |
| 669 | end | |
| 670 | wld1.C0=euler(1.57,(-6.28*3)*i,-1.57)*cf(0,1,0) | |
| 671 | awld1.C0=euler(-1.57,(6.28*3)*i,1.57)*cf(0,1,0) | |
| 672 | RW.C0=cf(1.5, 0.5, 0) * euler(3.5-4*i,0,0) | |
| 673 | LW.C0=cf(-1.5, 0.5, 0) * euler(3.5-4*i,0,0) | |
| 674 | local Point=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 675 | effect("Silver",0.5,LastPoint,Point)
| |
| 676 | LastPoint=Point | |
| 677 | local Point2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 678 | effect("Silver",0.5,LastPoint2,Point2)
| |
| 679 | LastPoint2=Point2 | |
| 680 | end | |
| 681 | con1:disconnect() | |
| 682 | con2:disconnect() | |
| 683 | for i=0,1,0.1 do | |
| 684 | wait() | |
| 685 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2*i,0,0) | |
| 686 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6*i,0) | |
| 687 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.5+1.5*i,0,0) | |
| 688 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4*i,0) | |
| 689 | end | |
| 690 | attack=false | |
| 691 | end | |
| 692 | ||
| 693 | function DashSlash() | |
| 694 | attack=true | |
| 695 | for i=0,1,0.1 do | |
| 696 | wait() | |
| 697 | RW.C0=cf(1.5, 0.5, -0.25+0.25*i) * euler(1.5-2*i,0,0.3*i) | |
| 698 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+1.6*i,0) | |
| 699 | LW.C0=cf(-1.5, 0.5, 0) * euler(1-1.5*i,0,-0.3*i) | |
| 700 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4-1.4*i,0) | |
| 701 | end | |
| 702 | local LastPoint=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 703 | local LastPoint2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 704 | while holddash==true do | |
| 705 | wait() | |
| 706 | Humanoid.WalkSpeed=25 | |
| 707 | local Point=prt6.CFrame*CFrame.new(0,prt6.Size.Y/1.5,0) | |
| 708 | effect("Silver",0.5,LastPoint,Point)
| |
| 709 | LastPoint=Point | |
| 710 | local Point2=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/1.5,0) | |
| 711 | effect("Silver",0.5,LastPoint2,Point2)
| |
| 712 | LastPoint2=Point2 | |
| 713 | end | |
| 714 | Humanoid.WalkSpeed=16 | |
| 715 | for i=0,1,0.1 do | |
| 716 | wait() | |
| 717 | RW.C0=cf(1.5, 0.5, -0.25*i) * euler(-0.5+2*i,0,0.3-0.3*i) | |
| 718 | RW.C1=cf(0, 0.5, 0) * euler(0,1-1.6*i,0) | |
| 719 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.5+1.5*i,0,-0.3+0.3*i) | |
| 720 | LW.C1=cf(0, 0.5, 0) * euler(0,-1+1.4*i,0) | |
| 721 | end | |
| 722 | attack=false | |
| 723 | end | |
| 724 | ||
| 725 | function ChangeWeapon() | |
| 726 | attack=true | |
| 727 | for i=0,1,0.1 do | |
| 728 | wait() | |
| 729 | wld1.C0=euler(1.57,0.4*i,-1.57)*cf(0,1,0) | |
| 730 | awld1.C0=euler(-1.57,0.4*i,1.57-3.14*i)*cf(0,1,0) | |
| 731 | RW.C0=cf(1.5-0.5*i, 0.5, -0.25-0.25*i) * euler(1.5+0.07*i,0,-0.4*i) | |
| 732 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+2.17*i,0) | |
| 733 | LW.C0=cf(-1.5+0.5*i, 0.5, -0.5*i) * euler(1+0.57*i,0,0.4*i) | |
| 734 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4-1.97*i,0) | |
| 735 | end | |
| 736 | for i=0,1,0.1 do | |
| 737 | wait() | |
| 738 | wld1.C0=euler(1.57,0.4+0.2*i,-1.57)*cf(0,1,0) | |
| 739 | awld1.C0=euler(-1.57,0.4+0.2*i,-1.57)*cf(0,1,0) | |
| 740 | RW.C0=cf(1.5-0.5, 0.5, -0.5) * euler(1.57,0,-0.4-0.2*i) | |
| 741 | LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(1.57,0,0.4+0.2*i) | |
| 742 | end | |
| 743 | awld1.Part1=prt1 | |
| 744 | awld1.C0=cf(0,0,0) | |
| 745 | for i=0,1,0.1 do | |
| 746 | wait() | |
| 747 | wld1.C0=euler(1.57,0.6-0.6*i,-1.57)*cf(0,1,0) | |
| 748 | RW.C0=cf(1.5-0.5+0.5*i, 0.5, -0.5+0.5*i) * euler(1.57-0.57*i,0,-0.6) | |
| 749 | RW.C1=cf(0, 0.5, 0) * euler(0,1.57-1.57*i,0) | |
| 750 | LW.C0=cf(-1.5+0.5-0.5*i, 0.5, -0.5+0.5*i) * euler(1.57-1.57*i,0,0.6-0.4*i) | |
| 751 | LW.C1=cf(0, 0.5, 0) * euler(0,-1.57+1.57*i,0) | |
| 752 | end | |
| 753 | attack=false | |
| 754 | end | |
| 755 | ||
| 756 | function ob1d(mouse) | |
| 757 | if attack == true then return end | |
| 758 | hold=true | |
| 759 | --attack=true | |
| 760 | if combo==0 then | |
| 761 | oneslash() | |
| 762 | elseif combo==1 then | |
| 763 | twoslash() | |
| 764 | elseif combo==2 then | |
| 765 | threeslash() | |
| 766 | end | |
| 767 | coroutine.resume(coroutine.create(function() | |
| 768 | wait(0.5) | |
| 769 | if attack==false then | |
| 770 | combo=0 | |
| 771 | wld1.C0=euler(1.57,0,-1.57)*cf(0,1,0) | |
| 772 | awld1.C0=euler(-1.57,0,1.57)*cf(0,1,0) | |
| 773 | RW.C0=cf(1.5, 0.5, -0.25) * euler(1.5,0,0) | |
| 774 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6,0) | |
| 775 | LW.C0=cf(-1.5, 0.5, 0) * euler(1,0,0) | |
| 776 | LW.C1=cf(0, 0.5, 0) * euler(0,0.4,0) | |
| 777 | end | |
| 778 | end)) | |
| 779 | end | |
| 780 | ||
| 781 | function ob1u(mouse) | |
| 782 | hold = false | |
| 783 | end | |
| 784 | ||
| 785 | buttonhold = false | |
| 786 | ||
| 787 | eul=0 | |
| 788 | holddash=false | |
| 789 | function key(key) | |
| 790 | if attack == true then return end | |
| 791 | if key=="z" then | |
| 792 | TornadoSlash() | |
| 793 | end | |
| 794 | if key=="x" then | |
| 795 | MultiSpin() | |
| 796 | end | |
| 797 | if key=="c" then | |
| 798 | holddash=true | |
| 799 | DashSlash() | |
| 800 | end | |
| 801 | if key=="v" then | |
| 802 | ChangeWeapon() | |
| 803 | end | |
| 804 | combo=0 | |
| 805 | end | |
| 806 | ||
| 807 | function key2(key) | |
| 808 | if key=="c" then | |
| 809 | holddash=false | |
| 810 | end | |
| 811 | end | |
| 812 | ||
| 813 | function s(mouse) | |
| 814 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 815 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 816 | mouse.KeyDown:connect(key) | |
| 817 | mouse.KeyUp:connect(key2) | |
| 818 | unsheathed = true | |
| 819 | player = Player | |
| 820 | ch = Character | |
| 821 | MMouse = mouse | |
| 822 | RSH = ch.Torso["Right Shoulder"] | |
| 823 | LSH = ch.Torso["Left Shoulder"] | |
| 824 | -- | |
| 825 | RSH.Parent = nil | |
| 826 | LSH.Parent = nil | |
| 827 | -- | |
| 828 | RW.Part0 = ch.Torso | |
| 829 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 830 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 831 | RW.Part1 = ch["Right Arm"] | |
| 832 | RW.Parent = ch.Torso | |
| 833 | --_G.R = RW | |
| 834 | -- | |
| 835 | LW.Part0 = ch.Torso | |
| 836 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 837 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 838 | LW.Part1 = ch["Left Arm"] | |
| 839 | LW.Parent = ch.Torso | |
| 840 | --_G.L = LW | |
| 841 | -- | |
| 842 | equipanim() | |
| 843 | end | |
| 844 | ||
| 845 | function ds(mouse) | |
| 846 | hideanim() | |
| 847 | wait(0) | |
| 848 | RW.Parent = nil | |
| 849 | LW.Parent = nil | |
| 850 | RSH.Parent = player.Character.Torso | |
| 851 | LSH.Parent = player.Character.Torso | |
| 852 | end | |
| 853 | ||
| 854 | Bin.Selected:connect(s) | |
| 855 | Bin.Deselected:connect(ds) | |
| 856 | print("Dual Swords loaded.")
| |
| 857 | -- mediafire |