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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
| |
| 5 | script.Parent = InternalData.RealOwner.Character | |
| 6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
| |
| 7 | local function createObject (connections, index) | |
| 8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
| 9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
| 10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
| |
| 11 | meta.__index = function (self, i) | |
| 12 | if (i == 'TriggerEvent') then return runbind end; | |
| 13 | return connections[i] and connections[i].Event or index[i]; | |
| 14 | end; | |
| 15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
| 16 | end; | |
| 17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
| |
| 18 | local UserInputService = createObject({"InputBegan","InputEnded"},{})
| |
| 19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 23 | if FiredBy ~= InternalData.RealOwner then return end | |
| 24 | if Input.MouseEvent then | |
| 25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 26 | elseif Input.Sound then | |
| 27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
| 28 | else | |
| 29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
| 31 | for _,Action in pairs(ContextActionService.Actions) do | |
| 32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 33 | end | |
| 34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 35 | end | |
| 36 | end) | |
| 37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 38 | Event.Parent = NLS([[ | |
| 39 | local Player = owner; | |
| 40 | local Sounds = {};
| |
| 41 | local Event = script:WaitForChild("UserInput");
| |
| 42 | local UserInputService = game:GetService("UserInputService");
| |
| 43 | local Mouse = Player:GetMouse(); | |
| 44 | local Input = function(Input,gameProcessedEvent) | |
| 45 | if gameProcessedEvent then return end | |
| 46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 47 | end | |
| 48 | Event.OnClientEvent:connect(function(Args) | |
| 49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
| 50 | end) | |
| 51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 52 | local Hit,Target | |
| 53 | while wait(1/30) do | |
| 54 | for x,Sound in pairs(Sounds) do | |
| 55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
| |
| 56 | end | |
| 57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
| 59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 60 | end | |
| 61 | end | |
| 62 | ]],InternalData.RealOwner.Character) | |
| 63 | end | |
| 64 | InternalData.NewOwner = setmetatable({},{
| |
| 65 | __index = function (self,Index) | |
| 66 | local Type = type(InternalData.RealOwner[Index]) | |
| 67 | if Type == "function" then | |
| 68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 69 | return function (self)return InternalData["Mouse"] end | |
| 70 | end | |
| 71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
| 72 | elseif Index == "FakePlayer" then | |
| 73 | return true | |
| 74 | end | |
| 75 | return InternalData.RealOwner[Index] | |
| 76 | end; | |
| 77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
| 78 | }) | |
| 79 | --LoadLibrary("RbxUtility").Create
| |
| 80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
| 81 | if Library == "RbxUtility" then | |
| 82 | return setmetatable({},{
| |
| 83 | __tostring = function() return "RbxUtility" end; | |
| 84 | __index = function(self, Index) | |
| 85 | if Index:lower() == "create" then | |
| 86 | return function(Type) | |
| 87 | return function(Data) | |
| 88 | Data = Data or {}
| |
| 89 | local Inst = Instance.new(Type) | |
| 90 | for x,y in pairs(Data) do | |
| 91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
| 92 | if y == owner then y = InternalData.RealOwner end | |
| 93 | Inst[x] = y | |
| 94 | end | |
| 95 | return Inst | |
| 96 | end | |
| 97 | end | |
| 98 | end | |
| 99 | return InternalData.LoadLibrary(Library)[Index] | |
| 100 | end | |
| 101 | }) | |
| 102 | end | |
| 103 | return InternalData.LoadLibrary(Library) | |
| 104 | end | |
| 105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{
| |
| 106 | __index = function (self,Index) | |
| 107 | if Index:lower() == 'new' then | |
| 108 | return function (Type, Parent) | |
| 109 | if Parent == owner then Parent = InternalData.RealOwner end | |
| 110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
| 111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
| 112 | if not Type then return end | |
| 113 | if Type == "BillboardGui" then | |
| 114 | local ToReturn = setmetatable({},{
| |
| 115 | __index = function (self,Index) | |
| 116 | if type(Real[Index]) == "function" then | |
| 117 | if Index:lower() == "clone" then | |
| 118 | return function (self) | |
| 119 | local Real = Real:Clone() | |
| 120 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 121 | __index = function (self,Index) | |
| 122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 123 | return Real[Index] | |
| 124 | end; | |
| 125 | __newindex = function (self,Index,Value) | |
| 126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 127 | if Value == owner then Value = InternalData.RealOwner end | |
| 128 | Real[Index] = Value | |
| 129 | end; | |
| 130 | __tostring = function(self) return tostring(Real) end; | |
| 131 | }) | |
| 132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 133 | end | |
| 134 | end | |
| 135 | return function (self,...) return Real[Index](Real,...)end | |
| 136 | end | |
| 137 | return Real[Index] | |
| 138 | end; | |
| 139 | __newindex = function (self,Index,Value) | |
| 140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 141 | if Value == owner then Value = InternalData.RealOwner end | |
| 142 | Real[Index] = Value | |
| 143 | end; | |
| 144 | __tostring = function(self) return tostring(Real) end; | |
| 145 | }) | |
| 146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 147 | elseif Type:lower() == "sound" then | |
| 148 | Real.Parent = owner.Character; | |
| 149 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 150 | __index = function (self,Index) | |
| 151 | if Index:lower() == "playbackloudness" then | |
| 152 | return InternalData.SoundLoudness[Real] or 0 | |
| 153 | elseif type(Real[Index]) == "function" then | |
| 154 | if Index:lower() == "clone" then | |
| 155 | return function (self) | |
| 156 | local Real = Real:Clone() | |
| 157 | local ToReturn = setmetatable({},{
| |
| 158 | __index = function (self,Index) | |
| 159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 160 | return Real[Index] | |
| 161 | end; | |
| 162 | __newindex = function (self,Index,Value) | |
| 163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 164 | if Value == owner then Value = InternalData.RealOwner end | |
| 165 | Real[Index] = Value | |
| 166 | end; | |
| 167 | __tostring = function(self) return tostring(Real) end; | |
| 168 | }) | |
| 169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 170 | end | |
| 171 | end | |
| 172 | return function (self,...) return Real[Index](Real,...)end | |
| 173 | end | |
| 174 | return Real[Index] | |
| 175 | end; | |
| 176 | __newindex = function (self,Index,Value) | |
| 177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 178 | if Value == owner then Value = InternalData.RealOwner end | |
| 179 | Real[Index] = Value | |
| 180 | end; | |
| 181 | __tostring = function(self) return tostring(Real) end; | |
| 182 | }) | |
| 183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
| |
| 184 | else | |
| 185 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 186 | __index = function (self,Index) | |
| 187 | if type(Real[Index]) == "function" then | |
| 188 | if Index:lower() == "clone" then | |
| 189 | return function (self) | |
| 190 | local Real = Real:Clone() | |
| 191 | local ToReturn = setmetatable({},{
| |
| 192 | __index = function (self,Index) | |
| 193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 194 | return Real[Index] | |
| 195 | end; | |
| 196 | __newindex = function (self,Index,Value) | |
| 197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 198 | if Value == owner then Value = InternalData.RealOwner end | |
| 199 | Real[Index] = Value | |
| 200 | end; | |
| 201 | __tostring = function(self) return tostring(Real) end; | |
| 202 | }) | |
| 203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 204 | end | |
| 205 | end | |
| 206 | return function (self,...) return Real[Index](Real,...)end | |
| 207 | end | |
| 208 | return Real[Index] | |
| 209 | end; | |
| 210 | __newindex = function (self,Index,Value) | |
| 211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 212 | if Value == owner then Value = InternalData.RealOwner end | |
| 213 | Real[Index] = Value | |
| 214 | end; | |
| 215 | __tostring = function(self) return tostring(Real) end; | |
| 216 | }) | |
| 217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 218 | end | |
| 219 | end | |
| 220 | end | |
| 221 | return InternalData.RealInstance[Index] | |
| 222 | end; | |
| 223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
| 224 | }); | |
| 225 | InternalData.RealGame = game;game = setmetatable({},{
| |
| 226 | __index = function (self,Index) | |
| 227 | if InternalData.RealGame[Index] then | |
| 228 | local Type = type(InternalData.RealGame[Index]) | |
| 229 | if Type == "function" then | |
| 230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 231 | return function (self,Service) | |
| 232 | local FakeServices = {
| |
| 233 | ["players"] = function() | |
| 234 | return setmetatable({},{
| |
| 235 | __index = function (self2,Index2) | |
| 236 | local RealService = InternalData.RealGame:GetService(Service) | |
| 237 | local Type2 = type(RealService[Index2]) | |
| 238 | if Type2 == "function" then | |
| 239 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 240 | else | |
| 241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
| 242 | return RealService[Index2] | |
| 243 | end | |
| 244 | end; | |
| 245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
| 246 | }) | |
| 247 | end; | |
| 248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 250 | ["debris"] = function() | |
| 251 | return setmetatable({},{
| |
| 252 | __index = function(self2,Index2) | |
| 253 | local RealService = InternalData.RealGame:GetService(Service) | |
| 254 | local Type2 = type(RealService[Index2]) | |
| 255 | if Type2 == "function" then | |
| 256 | if Index2:lower() == "additem" then | |
| 257 | return function (self,Item,Time) | |
| 258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
| 259 | return RealService:AddItem(Item,Time) | |
| 260 | end | |
| 261 | end | |
| 262 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 263 | end | |
| 264 | return RealService[Index2] | |
| 265 | end; | |
| 266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
| |
| 267 | }) | |
| 268 | end; | |
| 269 | ["runservice"] = function() | |
| 270 | return setmetatable({},{
| |
| 271 | __index = function(self2,Index2) | |
| 272 | local RealService = InternalData.RealGame:GetService(Service) | |
| 273 | local Type2 = type(RealService[Index2]) | |
| 274 | if Type2 == "function" then | |
| 275 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 276 | else | |
| 277 | local RunServices = {
| |
| 278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 280 | } | |
| 281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 282 | return RealService[Index2] | |
| 283 | end | |
| 284 | end; | |
| 285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
| |
| 286 | }) | |
| 287 | end | |
| 288 | } | |
| 289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 290 | return InternalData.RealGame:GetService(Service) | |
| 291 | end | |
| 292 | end | |
| 293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
| 294 | else | |
| 295 | if game:GetService(Index) then return game:GetService(Index) end | |
| 296 | return InternalData.RealGame[Index] | |
| 297 | end | |
| 298 | end | |
| 299 | return nil | |
| 300 | end; | |
| 301 | __tostring = function(self) return tostring(InternalData.game) end | |
| 302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
| |
| 303 | ||
| 304 | - | print("hello welcome to windows.exe xdd. this is made by mrfunnylaughs4")
|
| 304 | + | print("hello welcome to windows.exe xdd. this is made by TameDoNotClick")
|
| 305 | warn([[the functions are: | |
| 306 | click - throw a windows dart that will "shutdown" players | |
| 307 | E - restart their explorer.exe xdd | |
| 308 | R - bsod them | |
| 309 | T - make them stop responding | |
| 310 | Y - bust a person with a windows laptop | |
| 311 | U - give a person a fresh virus xd | |
| 312 | P - spam somebody's mailbox | |
| 313 | F - throw a computer at somebody xddddd | |
| 314 | G - let me just add chilledwindows.exe in this game | |
| 315 | H - shoot some lazers out of the laptop | |
| 316 | J - suck a player into a screen xd | |
| 317 | K - suck a player into a screen and fling them!!!! | |
| 318 | L - let me just shoot a lazer from my arm brb]]) | |
| 319 | wait(1) | |
| 320 | ||
| 321 | local plr = game:GetService("Players").LocalPlayer
| |
| 322 | attacking = false | |
| 323 | walking = false | |
| 324 | local mouse = plr:GetMouse() | |
| 325 | repeat wait() until plr.Character | |
| 326 | local char = plr.Character | |
| 327 | local oldarmc1 = char.Torso["Left Shoulder"].C0 | |
| 328 | local oldarmc2 = char.Torso["Right Shoulder"].C0 | |
| 329 | for i,v in pairs(char:GetDescendants()) do | |
| 330 | if v:IsA("Accessory") then
| |
| 331 | v:Destroy() | |
| 332 | end | |
| 333 | end | |
| 334 | local glasses = Instance.new("Accessory")
| |
| 335 | glasses.Name = "BillGatesGlasses" | |
| 336 | glasses.AttachmentPos = Vector3.new(0, 0.3, 0.25) | |
| 337 | glasses.Parent = char.Head | |
| 338 | local part = Instance.new("Part", glasses)
| |
| 339 | part.Name = "Handle" | |
| 340 | part.Size = Vector3.new(1, 0.4, 1) | |
| 341 | part.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 1, 0) | |
| 342 | local mesh = Instance.new("SpecialMesh", part)
| |
| 343 | mesh.MeshType = "FileMesh" | |
| 344 | mesh.MeshId = "http://www.roblox.com/asset/?id=11419729" | |
| 345 | mesh.TextureId = "rbxassetid://167447118" | |
| 346 | glasses.Parent = char | |
| 347 | local hair = Instance.new("Accessory")
| |
| 348 | hair.Name = "BillGatesHair" | |
| 349 | hair.AttachmentPos = Vector3.new(0.01, 0.1, 0) | |
| 350 | hair.Parent = char.Head | |
| 351 | local part2 = Instance.new("Part", hair)
| |
| 352 | part2.Name = "Handle" | |
| 353 | part2.Size = Vector3.new(1, 0.8, 1) | |
| 354 | part2.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 1, 0) | |
| 355 | local mesh2 = Instance.new("SpecialMesh", part2)
| |
| 356 | mesh2.MeshType = "FileMesh" | |
| 357 | mesh2.MeshId = "http://www.roblox.com/asset/?id=12259089" | |
| 358 | mesh2.TextureId = "http://www.roblox.com/asset/?id=12864575" | |
| 359 | hair.Parent = char | |
| 360 | char.Head:WaitForChild("face").Texture = "http://www.roblox.com/asset/?id=1540974968"
| |
| 361 | ||
| 362 | char.Humanoid.Running:Connect(function(speed) | |
| 363 | if speed > 0 then | |
| 364 | walking = true | |
| 365 | else | |
| 366 | walking = false | |
| 367 | end | |
| 368 | end) | |
| 369 | ||
| 370 | mouse.Button1Down:Connect(function() | |
| 371 | if attacking == false and walking == false then | |
| 372 | attacking = true | |
| 373 | local torso = char.Torso | |
| 374 | torso.Anchored = true | |
| 375 | spawn(function() | |
| 376 | for i = 0, 1.6, 0.1 do | |
| 377 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.09), i) | |
| 378 | game:GetService("RunService").RenderStepped:Wait()
| |
| 379 | end | |
| 380 | for i = 1.6, 0 , -0.1 do | |
| 381 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.09), i) | |
| 382 | game:GetService("RunService").RenderStepped:Wait()
| |
| 383 | end | |
| 384 | end) | |
| 385 | for i = 0, 1.6, 0.1 do | |
| 386 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.09), i) | |
| 387 | game:GetService("RunService").RenderStepped:Wait()
| |
| 388 | end | |
| 389 | for i = 1.6, 0 , -0.1 do | |
| 390 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.09), i) | |
| 391 | game:GetService("RunService").RenderStepped:Wait()
| |
| 392 | end | |
| 393 | local dart = Instance.new("Part", workspace)
| |
| 394 | dart.Anchored = true | |
| 395 | dart.Size = Vector3.new(1.7, 0.2, 0.2) | |
| 396 | dart.BrickColor = BrickColor.new("Bright blue")
| |
| 397 | dart.CFrame = char["Left Arm"].CFrame * CFrame.Angles(0, math.rad(90), math.pi / 4.1) * CFrame.new(0, -1, 0) | |
| 398 | local dart2 = Instance.new("Part", workspace)
| |
| 399 | dart2.Anchored = true | |
| 400 | dart2.Size = Vector3.new(1.7, 0.2, 0.2) | |
| 401 | dart2.BrickColor = BrickColor.new("Bright blue")
| |
| 402 | dart2.CFrame = char["Right Arm"].CFrame * CFrame.Angles(0, math.rad(90), math.pi / 4.1) * CFrame.new(0, -1, 0) | |
| 403 | wait(0.5) | |
| 404 | spawn(function() | |
| 405 | dart.Touched:Connect(function(hit) | |
| 406 | if hit.Parent:FindFirstChild("Head") then
| |
| 407 | hit.Parent.Head:Destroy() | |
| 408 | local shutdown = Instance.new("Sound", hit.Parent)
| |
| 409 | shutdown.SoundId = "rbxassetid://784747919" | |
| 410 | shutdown.Volume = 1 | |
| 411 | shutdown:Play() | |
| 412 | end | |
| 413 | end) | |
| 414 | for i = 1, 100 do | |
| 415 | dart.CFrame = dart.CFrame * CFrame.new(-1, -0.01, 0) | |
| 416 | game:GetService("RunService").RenderStepped:Wait()
| |
| 417 | end | |
| 418 | dart:Destroy() | |
| 419 | end) | |
| 420 | spawn(function() | |
| 421 | dart2.Touched:Connect(function(hit) | |
| 422 | if hit.Parent:FindFirstChild("Head") then
| |
| 423 | hit.Parent.Head:Destroy() | |
| 424 | local shutdown = Instance.new("Sound", hit.Parent)
| |
| 425 | shutdown.SoundId = "rbxassetid://784747919" | |
| 426 | shutdown.Volume = 1 | |
| 427 | shutdown:Play() | |
| 428 | end | |
| 429 | end) | |
| 430 | for i = 1, 100 do | |
| 431 | dart2.CFrame = dart2.CFrame * CFrame.new(-1, -0.01, 0) | |
| 432 | game:GetService("RunService").RenderStepped:Wait()
| |
| 433 | end | |
| 434 | dart2:Destroy() | |
| 435 | end) | |
| 436 | local start1 = torso["Left Shoulder"].C0 | |
| 437 | spawn(function() | |
| 438 | for i = 1.6, 0, -0.1 do | |
| 439 | torso["Left Shoulder"].C0 = oldarmc1:lerp(start1, i*i) | |
| 440 | game:GetService("RunService").RenderStepped:Wait()
| |
| 441 | end | |
| 442 | end) | |
| 443 | local start2 = torso["Right Shoulder"].C0 | |
| 444 | for i = 1.6, 0, -0.1 do | |
| 445 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start2, i*i) | |
| 446 | game:GetService("RunService").RenderStepped:Wait()
| |
| 447 | end | |
| 448 | attacking = false | |
| 449 | torso.Anchored = false | |
| 450 | end | |
| 451 | end) | |
| 452 | ||
| 453 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
| |
| 454 | if isTyping == false then | |
| 455 | if input.KeyCode == Enum.KeyCode.E then | |
| 456 | local tar = mouse.Target | |
| 457 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("restartwhoops") then
| |
| 458 | if tar.Parent:FindFirstChild("Humanoid") then
| |
| 459 | tar.Parent.Humanoid.DisplayDistanceType = "None" | |
| 460 | end | |
| 461 | for i,v in pairs(tar.Parent:GetChildren()) do | |
| 462 | if v:IsA("BasePart") then
| |
| 463 | v.Anchored = true | |
| 464 | end | |
| 465 | end | |
| 466 | local sound = Instance.new("Sound", tar.Parent:FindFirstChild("Head"))
| |
| 467 | sound.SoundId = "rbxassetid://489390072" | |
| 468 | sound.Volume = 5 | |
| 469 | sound:Play() | |
| 470 | local billboard = Instance.new("BillboardGui", tar.Parent.Head)
| |
| 471 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
| 472 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
| 473 | billboard.Adornee = tar.Parent.Head | |
| 474 | billboard.Name = "restartwhoops" | |
| 475 | billboard.MaxDistance = 100 | |
| 476 | local text = Instance.new("TextLabel", billboard)
| |
| 477 | text.BackgroundTransparency = 1 | |
| 478 | text.Size = UDim2.new(10, 0, 1, 0) | |
| 479 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
| 480 | text.Font = "Cartoon" | |
| 481 | text.TextSize = 30 | |
| 482 | text.TextStrokeTransparency = 1 | |
| 483 | text.TextWrapped = true | |
| 484 | local text2 = "Restarting Explorer.EXE..." | |
| 485 | local texttypetimes = string.len(text2) | |
| 486 | spawn(function() | |
| 487 | for i = 1, texttypetimes, 1 do | |
| 488 | text.Text = string.sub(text2, 1, i) | |
| 489 | wait(0.05) | |
| 490 | end | |
| 491 | end) | |
| 492 | wait(10) | |
| 493 | if tar.Parent then | |
| 494 | for i,v in pairs(tar.Parent:GetChildren()) do | |
| 495 | if v:IsA("BasePart") then
| |
| 496 | v.Anchored = false | |
| 497 | end | |
| 498 | end | |
| 499 | end | |
| 500 | local text3 = "Explorer.EXE has fully restarted." | |
| 501 | local texttypetimes2 = string.len(text3) | |
| 502 | for i = 1, texttypetimes2, 1 do | |
| 503 | text.Text = string.sub(text3, 1, i) | |
| 504 | wait(0.05) | |
| 505 | end | |
| 506 | wait(2) | |
| 507 | if tar.Parent then | |
| 508 | if tar.Parent:FindFirstChild("Humanoid") then
| |
| 509 | tar.Parent.Humanoid.DisplayDistanceType = "Viewer" | |
| 510 | end | |
| 511 | end | |
| 512 | billboard:Destroy() | |
| 513 | end | |
| 514 | end | |
| 515 | if input.KeyCode == Enum.KeyCode.R then | |
| 516 | local tar = mouse.Target | |
| 517 | if tar and tar.Parent then | |
| 518 | if tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("youjustgotbsodxdd") then
| |
| 519 | local part = Instance.new("Part", tar.Parent)
| |
| 520 | part.Name = "bsodbrick" | |
| 521 | part.Size = tar.Parent.Head.Size | |
| 522 | part.Anchored = true | |
| 523 | part.CFrame = tar.Parent.Head.CFrame | |
| 524 | part.CanCollide = false | |
| 525 | part.Transparency = 1 | |
| 526 | part.Locked = true | |
| 527 | local player = game:GetService("Players"):GetPlayerFromCharacter(tar.Parent)
| |
| 528 | if player then | |
| 529 | local gui = Instance.new("ScreenGui", player.PlayerGui)
| |
| 530 | gui.Name = "blindness" | |
| 531 | local image = Instance.new("ImageLabel", gui)
| |
| 532 | image.Size = UDim2.new(1, 0, 1, 0) | |
| 533 | image.BorderSizePixel = 0 | |
| 534 | image.Image = "http://www.roblox.com/asset/?id=739681017" | |
| 535 | for i,v in pairs(tar.Parent:GetChildren()) do | |
| 536 | if v:IsA("Part") then
| |
| 537 | if v.Name ~= "bsodbrick" then | |
| 538 | v:Destroy() | |
| 539 | end | |
| 540 | end | |
| 541 | end | |
| 542 | end | |
| 543 | if tar.Parent then | |
| 544 | for i,v in pairs(tar.Parent:GetChildren()) do -- part that errors | |
| 545 | if v:IsA("BasePart") then
| |
| 546 | if v.Name ~= "bsodbrick" then | |
| 547 | v:Destroy() | |
| 548 | end | |
| 549 | end | |
| 550 | end | |
| 551 | end | |
| 552 | local sound = Instance.new("Sound", part)
| |
| 553 | sound.SoundId = "rbxassetid://160715357" | |
| 554 | sound.Volume = 5 | |
| 555 | sound:Play() | |
| 556 | local billboard = Instance.new("BillboardGui", part)
| |
| 557 | billboard.Adornee = part | |
| 558 | billboard.Size = UDim2.new(0, 70, 0, 70) | |
| 559 | billboard.StudsOffset = Vector3.new(10, 20, 0) | |
| 560 | billboard.Name = "youjustgotbsodxdd" | |
| 561 | billboard.MaxDistance = 50 | |
| 562 | local text = Instance.new("ImageLabel", billboard)
| |
| 563 | text.Size = UDim2.new(5, 0, 5, 0) | |
| 564 | text.BorderSizePixel = 0 | |
| 565 | text.Position = UDim2.new(-2.5, 0, 0, 0) | |
| 566 | text.Image = "http://www.roblox.com/asset/?id=739681017" | |
| 567 | end | |
| 568 | end | |
| 569 | end | |
| 570 | if input.KeyCode == Enum.KeyCode.T then | |
| 571 | local tar = mouse.Target | |
| 572 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("norespondxd") then
| |
| 573 | if tar.Parent:FindFirstChild("Humanoid") then
| |
| 574 | tar.Parent.Humanoid.DisplayDistanceType = "None" | |
| 575 | end | |
| 576 | local billboard = Instance.new("BillboardGui", tar.Parent.Head)
| |
| 577 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
| 578 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
| 579 | billboard.Adornee = tar.Parent.Head | |
| 580 | billboard.Name = "norespondxd" | |
| 581 | billboard.MaxDistance = 100 | |
| 582 | local text = Instance.new("TextLabel", billboard)
| |
| 583 | text.BackgroundTransparency = 1 | |
| 584 | text.Size = UDim2.new(10, 0, 1, 0) | |
| 585 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
| 586 | text.Font = "Cartoon" | |
| 587 | text.TextSize = 30 | |
| 588 | text.TextStrokeTransparency = 1 | |
| 589 | text.TextWrapped = true | |
| 590 | text.Text = tar.Parent.Name.." has stopped working." | |
| 591 | local sound = Instance.new("Sound", tar.Parent)
| |
| 592 | sound.SoundId = "rbxassetid://669574849" | |
| 593 | sound.Volume = 5 | |
| 594 | sound:Play() | |
| 595 | spawn(function() | |
| 596 | repeat | |
| 597 | if tar.Parent then | |
| 598 | for i,v in pairs(tar.Parent:GetChildren()) do | |
| 599 | if v:IsA("BasePart") then
| |
| 600 | v.Anchored = true | |
| 601 | end | |
| 602 | end | |
| 603 | end | |
| 604 | wait(0.1) | |
| 605 | if tar.Parent then | |
| 606 | for i,v in pairs(tar.Parent:GetChildren()) do | |
| 607 | if v:IsA("BasePart") then
| |
| 608 | v.Anchored = false | |
| 609 | end | |
| 610 | end | |
| 611 | end | |
| 612 | wait() | |
| 613 | until not tar.Parent | |
| 614 | end) | |
| 615 | end | |
| 616 | end | |
| 617 | if input.KeyCode == Enum.KeyCode.Y and attacking == false then | |
| 618 | attacking = true | |
| 619 | local pcmodel = Instance.new("Model", workspace)
| |
| 620 | pcmodel.Name = "this is a good windows pc xdd" | |
| 621 | local base = Instance.new("Part", pcmodel)
| |
| 622 | base.Name = "Bottom" | |
| 623 | base.BrickColor = BrickColor.new("Black")
| |
| 624 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
| 625 | base.TopSurface = "Smooth" | |
| 626 | base.BottomSurface = "Smooth" | |
| 627 | pcmodel.PrimaryPart = base | |
| 628 | local screen = Instance.new("Part", pcmodel)
| |
| 629 | screen.Name = "ScreenHolder" | |
| 630 | screen.BrickColor = BrickColor.new("Black")
| |
| 631 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
| 632 | screen.TopSurface = "Smooth" | |
| 633 | screen.BottomSurface = "Smooth" | |
| 634 | local weld = Instance.new("Weld", pcmodel)
| |
| 635 | weld.Name = "BaseToScreenHolder" | |
| 636 | weld.Part0 = base | |
| 637 | weld.Part1 = screen | |
| 638 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
| 639 | local screen2 = Instance.new("Part", pcmodel)
| |
| 640 | screen2.Name = "Screen" | |
| 641 | screen2.BrickColor = BrickColor.new("Really black")
| |
| 642 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
| 643 | screen2.TopSurface = "Smooth" | |
| 644 | screen2.BottomSurface = "Smooth" | |
| 645 | local weld2 = Instance.new("Weld", pcmodel)
| |
| 646 | weld2.Name = "ScreenHolderToScreen" | |
| 647 | weld2.Part0 = screen | |
| 648 | weld2.Part1 = screen2 | |
| 649 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
| 650 | pcmodel:SetPrimaryPartCFrame(CFrame.new(mouse.Hit.p) + Vector3.new(0, 100, 0)) | |
| 651 | local sound = Instance.new("Sound", pcmodel)
| |
| 652 | sound.SoundId = "rbxassetid://587166970" | |
| 653 | sound.Volume = 2 | |
| 654 | sound:Play() | |
| 655 | base.Touched:Connect(function(hit) | |
| 656 | if hit.Parent:FindFirstChild("Head") then
| |
| 657 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 1, 0) | |
| 658 | end | |
| 659 | end) | |
| 660 | screen.Touched:Connect(function(hit) | |
| 661 | if hit.Parent:FindFirstChild("Head") then
| |
| 662 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 1, 0) | |
| 663 | end | |
| 664 | end) | |
| 665 | screen2.Touched:Connect(function(hit) | |
| 666 | if hit.Parent:FindFirstChild("Head") then
| |
| 667 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 1, 0) | |
| 668 | end | |
| 669 | end) | |
| 670 | spawn(function() | |
| 671 | wait(4) | |
| 672 | attacking = false | |
| 673 | end) | |
| 674 | end | |
| 675 | if input.KeyCode == Enum.KeyCode.U then | |
| 676 | local tar = mouse.Target | |
| 677 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("virusaffect") then
| |
| 678 | if tar.Parent:FindFirstChild("Humanoid") then
| |
| 679 | tar.Parent.Humanoid:Destroy() | |
| 680 | else | |
| 681 | local bodyforce = Instance.new("BodyForce", tar.Parent.Head)
| |
| 682 | bodyforce.Force = Vector3.new(0, -500000, 0) | |
| 683 | end | |
| 684 | local billboard = Instance.new("BillboardGui", tar.Parent.Head)
| |
| 685 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
| 686 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
| 687 | billboard.Adornee = tar.Parent.Head | |
| 688 | billboard.Name = "virusaffect" | |
| 689 | billboard.MaxDistance = 100 | |
| 690 | local text = Instance.new("TextLabel", billboard)
| |
| 691 | text.BackgroundTransparency = 1 | |
| 692 | text.Size = UDim2.new(10, 0, 1, 0) | |
| 693 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
| 694 | text.Font = "Cartoon" | |
| 695 | text.TextSize = 30 | |
| 696 | text.TextStrokeTransparency = 1 | |
| 697 | text.TextWrapped = true | |
| 698 | text.Text = "This user is affected by a virus." | |
| 699 | local sound = Instance.new("Sound", tar.Parent)
| |
| 700 | sound.SoundId = "rbxassetid://575266163" | |
| 701 | sound.Volume = 5 | |
| 702 | sound:Play() | |
| 703 | end | |
| 704 | end | |
| 705 | if input.KeyCode == Enum.KeyCode.P then | |
| 706 | local tar = mouse.Target | |
| 707 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("mailaffect") then
| |
| 708 | if tar.Parent:FindFirstChild("Humanoid") then
| |
| 709 | tar.Parent.Humanoid.DisplayDistanceType = "None" | |
| 710 | end | |
| 711 | local billboard = Instance.new("BillboardGui", tar.Parent.Head)
| |
| 712 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
| 713 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
| 714 | billboard.Adornee = tar.Parent.Head | |
| 715 | billboard.Name = "mailaffect" | |
| 716 | billboard.MaxDistance = 100 | |
| 717 | local text = Instance.new("TextLabel", billboard)
| |
| 718 | text.BackgroundTransparency = 1 | |
| 719 | text.Size = UDim2.new(10, 0, 1, 0) | |
| 720 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
| 721 | text.Font = "Cartoon" | |
| 722 | text.TextSize = 30 | |
| 723 | text.TextStrokeTransparency = 1 | |
| 724 | text.TextWrapped = true | |
| 725 | text.Text = "This user is being spammed with mail." | |
| 726 | local sound = Instance.new("Sound", tar.Parent)
| |
| 727 | sound.SoundId = "rbxassetid://651986414" | |
| 728 | sound.Volume = 5 | |
| 729 | sound:Play() | |
| 730 | local player = game:GetService("Players"):GetPlayerFromCharacter(tar.Parent)
| |
| 731 | if player then | |
| 732 | local emails = {
| |
| 733 | "l0lz u spammd xd", | |
| 734 | "soz i need to sp4m u", | |
| 735 | "lol need caffeine? click on this ad then!", | |
| 736 | "your ded lel", | |
| 737 | "sorry but we have to break up", | |
| 738 | "i'm hungry can i eat ur pizzer xd", | |
| 739 | "why did u listn to bill gatz", | |
| 740 | "please stop already", | |
| 741 | "commit get spammed by mail lolz", | |
| 742 | "wow i hope u are havin good dayz xddd", | |
| 743 | "GIVE MEE FOODZ", | |
| 744 | "oops, your system crashed. you lost your data, but you had protegent", | |
| 745 | "A problem has been detected and windows has been shut down to prevent damage.", | |
| 746 | "BYE BXLOLXDDDD EROERLOL", | |
| 747 | "rofl u got hit by titannic", | |
| 748 | "goodbye young sir" | |
| 749 | } | |
| 750 | for i = 1, 20 do | |
| 751 | local gui = Instance.new("ScreenGui", player.PlayerGui)
| |
| 752 | gui.Name = "Mail "..i | |
| 753 | local text = Instance.new("TextLabel", gui)
| |
| 754 | text.Size = UDim2.new(0.213, 0, 0.332, 0) | |
| 755 | local r = Random.new() | |
| 756 | text.Position = UDim2.new(r:NextNumber(0, 0.81), 0, r:NextNumber(0, 0.71), 0) | |
| 757 | text.BackgroundColor3 = Color3.fromRGB(255, 255, 255) | |
| 758 | text.Text = emails[math.random(1, 16)] | |
| 759 | text.TextScaled = true | |
| 760 | wait() | |
| 761 | end | |
| 762 | end | |
| 763 | end | |
| 764 | end | |
| 765 | if input.KeyCode == Enum.KeyCode.F and attacking == false and walking == false then | |
| 766 | attacking = true | |
| 767 | local torso = char.Torso | |
| 768 | torso.Anchored = true | |
| 769 | local pcmodel = Instance.new("Model")
| |
| 770 | pcmodel.Name = "this is a good windows pc xdd" | |
| 771 | local base = Instance.new("Part", pcmodel)
| |
| 772 | base.Name = "Bottom" | |
| 773 | base.BrickColor = BrickColor.new("Black")
| |
| 774 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
| 775 | base.TopSurface = "Smooth" | |
| 776 | base.BottomSurface = "Smooth" | |
| 777 | pcmodel.PrimaryPart = base | |
| 778 | local screen = Instance.new("Part", pcmodel)
| |
| 779 | screen.Name = "ScreenHolder" | |
| 780 | screen.BrickColor = BrickColor.new("Black")
| |
| 781 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
| 782 | screen.TopSurface = "Smooth" | |
| 783 | screen.BottomSurface = "Smooth" | |
| 784 | local weld = Instance.new("Weld", pcmodel)
| |
| 785 | weld.Name = "BaseToScreenHolder" | |
| 786 | weld.Part0 = base | |
| 787 | weld.Part1 = screen | |
| 788 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
| 789 | local screen2 = Instance.new("Part", pcmodel)
| |
| 790 | screen2.Name = "Screen" | |
| 791 | screen2.BrickColor = BrickColor.new("Really black")
| |
| 792 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
| 793 | screen2.TopSurface = "Smooth" | |
| 794 | screen2.BottomSurface = "Smooth" | |
| 795 | local weld2 = Instance.new("Weld", pcmodel)
| |
| 796 | weld2.Name = "ScreenHolderToScreen" | |
| 797 | weld2.Part0 = screen | |
| 798 | weld2.Part1 = screen2 | |
| 799 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
| 800 | spawn(function() | |
| 801 | for i = 0, 1.6, 0.2 do | |
| 802 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.31), i) | |
| 803 | game:GetService("RunService").RenderStepped:Wait()
| |
| 804 | end | |
| 805 | for i = 1.4, 0, -0.2 do | |
| 806 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.31), i) | |
| 807 | game:GetService("RunService").RenderStepped:Wait()
| |
| 808 | end | |
| 809 | end) | |
| 810 | for i = 0, 1.6, 0.2 do | |
| 811 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
| 812 | game:GetService("RunService").RenderStepped:Wait()
| |
| 813 | end | |
| 814 | for i = 1.4, 0, -0.2 do | |
| 815 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
| 816 | game:GetService("RunService").RenderStepped:Wait()
| |
| 817 | end | |
| 818 | pcmodel.Parent = char | |
| 819 | pcmodel:SetPrimaryPartCFrame(char.HumanoidRootPart.CFrame * CFrame.new(0, 2.2, 3.5) * CFrame.Angles(0, math.pi, 0)) | |
| 820 | pcmodel.PrimaryPart.Anchored = true | |
| 821 | wait(0.3) | |
| 822 | spawn(function() | |
| 823 | for i = 0, 1.6, 0.2 do | |
| 824 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
| 825 | game:GetService("RunService").RenderStepped:Wait()
| |
| 826 | end | |
| 827 | local start1 = torso["Right Shoulder"].C0 | |
| 828 | for i = 1.4, 0, -0.2 do | |
| 829 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start1, i*i) | |
| 830 | game:GetService("RunService").RenderStepped:Wait()
| |
| 831 | end | |
| 832 | end) | |
| 833 | spawn(function() | |
| 834 | for i = 0, 1.6, 0.2 do | |
| 835 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
| 836 | game:GetService("RunService").RenderStepped:Wait()
| |
| 837 | end | |
| 838 | local start2 = torso["Left Shoulder"].C0 | |
| 839 | for i = 1.4, 0, -0.2 do | |
| 840 | torso["Left Shoulder"].C0 = oldarmc1:lerp(start2, i*i) | |
| 841 | game:GetService("RunService").RenderStepped:Wait()
| |
| 842 | end | |
| 843 | end) | |
| 844 | pcmodel.PrimaryPart.Anchored = false | |
| 845 | local vel = pcmodel.PrimaryPart.CFrame.LookVector | |
| 846 | pcmodel.PrimaryPart.Velocity = vel * -150 + Vector3.new(0, 50, 0) | |
| 847 | pcmodel.PrimaryPart.Touched:Connect(function(hit) | |
| 848 | if hit.Parent:FindFirstChild("Head") and hit.Parent:IsA("Model") and hit.Parent.Name ~= plr.Name and not hit.Parent:FindFirstChild("isattracted") then
| |
| 849 | local value = Instance.new("BoolValue", hit.Parent)
| |
| 850 | value.Name = "isattracted" | |
| 851 | value.Value = true | |
| 852 | local sound = Instance.new("Sound", hit.Parent)
| |
| 853 | sound.SoundId = "rbxassetid://575266163" | |
| 854 | sound.Volume = 5 | |
| 855 | sound:Play() | |
| 856 | repeat | |
| 857 | wait(0.2) | |
| 858 | if hit.Parent and pcmodel then | |
| 859 | hit.Parent:SetPrimaryPartCFrame(pcmodel.PrimaryPart.CFrame * CFrame.new(0, 4.7, 0)) | |
| 860 | end | |
| 861 | until not hit.Parent or not pcmodel | |
| 862 | end | |
| 863 | end) | |
| 864 | wait(0.3) | |
| 865 | pcmodel.Parent = workspace | |
| 866 | torso.Anchored = false | |
| 867 | attacking = false | |
| 868 | end | |
| 869 | if input.KeyCode == Enum.KeyCode.G and attacking == false then | |
| 870 | attacking = true | |
| 871 | local running = true | |
| 872 | spawn(function() | |
| 873 | repeat wait() | |
| 874 | if workspace:FindFirstChild("Baseplate") then
| |
| 875 | workspace.Baseplate.Transparency = 1 | |
| 876 | workspace.Baseplate.CanCollide = false | |
| 877 | end | |
| 878 | if workspace:FindFirstChild("Base") then
| |
| 879 | workspace.Base.Transparency = 1 | |
| 880 | workspace.Base.CanCollide = false | |
| 881 | end | |
| 882 | until running == false | |
| 883 | end) | |
| 884 | local newbase = Instance.new("Part", workspace)
| |
| 885 | newbase.Anchored = true | |
| 886 | newbase.Size = Vector3.new(512, 20, 512) | |
| 887 | newbase.CFrame = CFrame.new(0, -10, 0) | |
| 888 | newbase.BrickColor = BrickColor.new("Bright green")
| |
| 889 | newbase.Material = Enum.Material.Grass | |
| 890 | local sound = Instance.new("Sound", char)
| |
| 891 | sound.SoundId = "rbxassetid://1120289188" | |
| 892 | sound.Volume = 2 | |
| 893 | sound:Play() | |
| 894 | wait(3.8) | |
| 895 | local turn = 1 | |
| 896 | for i = 1, 50 do | |
| 897 | wait(0.1) | |
| 898 | if turn == 1 then | |
| 899 | turn = 2 | |
| 900 | newbase.CFrame = CFrame.Angles(math.rad(20), 0, 0) | |
| 901 | end | |
| 902 | if i == 49 then | |
| 903 | i = 50 | |
| 904 | else | |
| 905 | wait(0.1) | |
| 906 | if turn == 2 then | |
| 907 | turn = 1 | |
| 908 | newbase.CFrame = CFrame.Angles(math.rad(-20), 0, 0) | |
| 909 | end | |
| 910 | end | |
| 911 | end | |
| 912 | newbase.CFrame = CFrame.Angles(0, 0, 0) | |
| 913 | sound:Destroy() | |
| 914 | running = false | |
| 915 | attacking = false | |
| 916 | end | |
| 917 | if input.KeyCode == Enum.KeyCode.H and attacking == false and walking == false then | |
| 918 | attacking = true | |
| 919 | local torso = char.Torso | |
| 920 | torso.Anchored = true | |
| 921 | local pcmodel = Instance.new("Model")
| |
| 922 | pcmodel.Name = "this is a good windows pc xdd" | |
| 923 | local base = Instance.new("Part", pcmodel)
| |
| 924 | base.Name = "Bottom" | |
| 925 | base.BrickColor = BrickColor.new("Black")
| |
| 926 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
| 927 | base.TopSurface = "Smooth" | |
| 928 | base.BottomSurface = "Smooth" | |
| 929 | pcmodel.PrimaryPart = base | |
| 930 | local screen = Instance.new("Part", pcmodel)
| |
| 931 | screen.Name = "ScreenHolder" | |
| 932 | screen.BrickColor = BrickColor.new("Black")
| |
| 933 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
| 934 | screen.TopSurface = "Smooth" | |
| 935 | screen.BottomSurface = "Smooth" | |
| 936 | local weld = Instance.new("Weld", pcmodel)
| |
| 937 | weld.Name = "BaseToScreenHolder" | |
| 938 | weld.Part0 = base | |
| 939 | weld.Part1 = screen | |
| 940 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
| 941 | local screen2 = Instance.new("Part", pcmodel)
| |
| 942 | screen2.Name = "Screen" | |
| 943 | screen2.BrickColor = BrickColor.new("Really black")
| |
| 944 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
| 945 | screen2.TopSurface = "Smooth" | |
| 946 | screen2.BottomSurface = "Smooth" | |
| 947 | local weld2 = Instance.new("Weld", pcmodel)
| |
| 948 | weld2.Name = "ScreenHolderToScreen" | |
| 949 | weld2.Part0 = screen | |
| 950 | weld2.Part1 = screen2 | |
| 951 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
| 952 | for i = 0, 1.6, 0.1 do | |
| 953 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
| 954 | game:GetService("RunService").RenderStepped:Wait()
| |
| 955 | end | |
| 956 | for i = 1.6, 0 , -0.1 do | |
| 957 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
| 958 | game:GetService("RunService").RenderStepped:Wait()
| |
| 959 | end | |
| 960 | char["Right Arm"].Anchored = true | |
| 961 | pcmodel.Parent = char | |
| 962 | pcmodel:SetPrimaryPartCFrame(char["Right Arm"].CFrame * CFrame.new(3, 0, -0.5) * CFrame.Angles(math.pi / 2, 0, math.pi)) | |
| 963 | pcmodel.PrimaryPart.Anchored = true | |
| 964 | local sound = Instance.new("Sound", char)
| |
| 965 | sound.SoundId = "rbxassetid://1650786609" | |
| 966 | sound.Volume = 1 | |
| 967 | sound:Play() | |
| 968 | wait(0.3) | |
| 969 | local shoot = true | |
| 970 | spawn(function() | |
| 971 | repeat wait(0.05) | |
| 972 | local shootinfo = Ray.new(screen2.CFrame.p, (mouse.Hit.p - char["Right Arm"].CFrame.p).Unit * 300) | |
| 973 | local part, location = workspace:FindPartOnRay(shootinfo,char, false, true) | |
| 974 | local from = (screen2.CFrame.p - location).Magnitude | |
| 975 | local winshoot = Instance.new("Part", pcmodel)
| |
| 976 | winshoot.Name = "windowslazer" | |
| 977 | local number = math.random(1, 4) | |
| 978 | if number == 1 then | |
| 979 | winshoot.BrickColor = BrickColor.new("Bright red")
| |
| 980 | elseif number == 2 then | |
| 981 | winshoot.BrickColor = BrickColor.new("Bright green")
| |
| 982 | elseif number == 3 then | |
| 983 | winshoot.BrickColor = BrickColor.new("Bright blue")
| |
| 984 | end | |
| 985 | winshoot.Material = Enum.Material.Neon | |
| 986 | winshoot.Transparency = 0.5 | |
| 987 | winshoot.Anchored = true | |
| 988 | winshoot.CanCollide = false | |
| 989 | winshoot.Size = Vector3.new(0.1, 0.1, from) | |
| 990 | winshoot.CFrame = CFrame.new((screen2.CFrame).p, mouse.Hit.p) * CFrame.new(0, 0, -from / 2) | |
| 991 | winshoot.Touched:Connect(function(hit) | |
| 992 | if hit.Parent:FindFirstChild("Head") then
| |
| 993 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 0.1, 0) | |
| 994 | end | |
| 995 | end) | |
| 996 | spawn(function() | |
| 997 | wait(0.2) | |
| 998 | winshoot:Destroy() | |
| 999 | end) | |
| 1000 | until shoot == false | |
| 1001 | end) | |
| 1002 | wait(6) | |
| 1003 | sound:Destroy() | |
| 1004 | shoot = false | |
| 1005 | pcmodel:Destroy() | |
| 1006 | char["Right Arm"].Anchored = false | |
| 1007 | for i = 0, 1.6, 0.1 do | |
| 1008 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, -0.061), i) | |
| 1009 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1010 | end | |
| 1011 | local start1 = torso["Right Shoulder"].C0 | |
| 1012 | for i = 1.4, 0, -0.2 do | |
| 1013 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start1, i*i) | |
| 1014 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1015 | end | |
| 1016 | torso.Anchored = false | |
| 1017 | attacking = false | |
| 1018 | end | |
| 1019 | if input.KeyCode == Enum.KeyCode.J and attacking == false then | |
| 1020 | local tar = mouse.Target | |
| 1021 | if tar and tar.Parent and tar.Parent:FindFirstChild("Head") then
| |
| 1022 | attacking = true | |
| 1023 | local pcmodel = Instance.new("Model")
| |
| 1024 | pcmodel.Name = "this is a good windows pc xdd" | |
| 1025 | local base = Instance.new("Part", pcmodel)
| |
| 1026 | base.Name = "Bottom" | |
| 1027 | base.BrickColor = BrickColor.new("Black")
| |
| 1028 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
| 1029 | base.TopSurface = "Smooth" | |
| 1030 | base.BottomSurface = "Smooth" | |
| 1031 | pcmodel.PrimaryPart = base | |
| 1032 | local screen = Instance.new("Part", pcmodel)
| |
| 1033 | screen.Name = "ScreenHolder" | |
| 1034 | screen.BrickColor = BrickColor.new("Black")
| |
| 1035 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
| 1036 | screen.TopSurface = "Smooth" | |
| 1037 | screen.BottomSurface = "Smooth" | |
| 1038 | local weld = Instance.new("Weld", pcmodel)
| |
| 1039 | weld.Name = "BaseToScreenHolder" | |
| 1040 | weld.Part0 = base | |
| 1041 | weld.Part1 = screen | |
| 1042 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
| 1043 | local screen2 = Instance.new("Part", pcmodel)
| |
| 1044 | screen2.Name = "Screen" | |
| 1045 | screen2.BrickColor = BrickColor.new("Really black")
| |
| 1046 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
| 1047 | screen2.TopSurface = "Smooth" | |
| 1048 | screen2.BottomSurface = "Smooth" | |
| 1049 | local weld2 = Instance.new("Weld", pcmodel)
| |
| 1050 | weld2.Name = "ScreenHolderToScreen" | |
| 1051 | weld2.Part0 = screen | |
| 1052 | weld2.Part1 = screen2 | |
| 1053 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
| 1054 | pcmodel.Parent = workspace | |
| 1055 | pcmodel:SetPrimaryPartCFrame(tar.Parent.Head.CFrame * CFrame.new(0, -1.5, 4) * CFrame.Angles(math.rad(-70), 0, 0)) | |
| 1056 | pcmodel.PrimaryPart.Anchored = true | |
| 1057 | tar.Parent.Head.Anchored = true | |
| 1058 | wait(0.7) | |
| 1059 | local shutdown = Instance.new("Sound", tar.Parent)
| |
| 1060 | shutdown.SoundId = "rbxassetid://784747919" | |
| 1061 | shutdown.Volume = 1 | |
| 1062 | shutdown:Play() | |
| 1063 | for i = 1, 50 do | |
| 1064 | tar.Parent.Head.CFrame = tar.Parent.Head.CFrame * CFrame.new(0, -0.1, 0) | |
| 1065 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1066 | end | |
| 1067 | shutdown.Ended:Wait() | |
| 1068 | if tar.Parent then | |
| 1069 | tar.Parent:Destroy() | |
| 1070 | end | |
| 1071 | wait(0.4) | |
| 1072 | pcmodel:Destroy() | |
| 1073 | attacking = false | |
| 1074 | end | |
| 1075 | end | |
| 1076 | if input.KeyCode == Enum.KeyCode.K and attacking == false then | |
| 1077 | local tar = mouse.Target | |
| 1078 | if tar and tar.Parent and tar.Parent:FindFirstChild("Head") then
| |
| 1079 | attacking = true | |
| 1080 | local pcmodel = Instance.new("Model")
| |
| 1081 | pcmodel.Name = "this is a good windows pc xdd" | |
| 1082 | local base = Instance.new("Part", pcmodel)
| |
| 1083 | base.Name = "Bottom" | |
| 1084 | base.BrickColor = BrickColor.new("Black")
| |
| 1085 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
| 1086 | base.TopSurface = "Smooth" | |
| 1087 | base.BottomSurface = "Smooth" | |
| 1088 | pcmodel.PrimaryPart = base | |
| 1089 | local screen = Instance.new("Part", pcmodel)
| |
| 1090 | screen.Name = "ScreenHolder" | |
| 1091 | screen.BrickColor = BrickColor.new("Black")
| |
| 1092 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
| 1093 | screen.TopSurface = "Smooth" | |
| 1094 | screen.BottomSurface = "Smooth" | |
| 1095 | local weld = Instance.new("Weld", pcmodel)
| |
| 1096 | weld.Name = "BaseToScreenHolder" | |
| 1097 | weld.Part0 = base | |
| 1098 | weld.Part1 = screen | |
| 1099 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
| 1100 | local screen2 = Instance.new("Part", pcmodel)
| |
| 1101 | screen2.Name = "Screen" | |
| 1102 | screen2.BrickColor = BrickColor.new("Really black")
| |
| 1103 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
| 1104 | screen2.TopSurface = "Smooth" | |
| 1105 | screen2.BottomSurface = "Smooth" | |
| 1106 | local weld2 = Instance.new("Weld", pcmodel)
| |
| 1107 | weld2.Name = "ScreenHolderToScreen" | |
| 1108 | weld2.Part0 = screen | |
| 1109 | weld2.Part1 = screen2 | |
| 1110 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
| 1111 | pcmodel.Parent = workspace | |
| 1112 | pcmodel:SetPrimaryPartCFrame(tar.Parent.Head.CFrame * CFrame.new(0, -1.5, 4) * CFrame.Angles(math.rad(-70), 0, 0)) | |
| 1113 | pcmodel.PrimaryPart.Anchored = true | |
| 1114 | tar.Parent.Head.Anchored = true | |
| 1115 | wait(0.7) | |
| 1116 | local shutdown = Instance.new("Sound", tar.Parent)
| |
| 1117 | shutdown.SoundId = "rbxassetid://784747919" | |
| 1118 | shutdown.Volume = 1 | |
| 1119 | shutdown:Play() | |
| 1120 | for i = 1, 50 do | |
| 1121 | if tar.Parent then | |
| 1122 | tar.Parent.Head.CFrame = tar.Parent.Head.CFrame * CFrame.new(0, -0.1, 0) | |
| 1123 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1124 | end | |
| 1125 | end | |
| 1126 | wait(2.4) | |
| 1127 | local sound = Instance.new("Sound", pcmodel)
| |
| 1128 | sound.SoundId = "rbxassetid://587166970" | |
| 1129 | sound.Volume = 2 | |
| 1130 | sound:Play() | |
| 1131 | if tar.Parent.PrimaryPart == nil then | |
| 1132 | tar.Parent.PrimaryPart = tar.Parent.Head | |
| 1133 | end | |
| 1134 | tar.Parent:SetPrimaryPartCFrame(tar.Parent.Head.CFrame * CFrame.new(0, 10, 0)) | |
| 1135 | tar.Parent.Head.Anchored = false | |
| 1136 | local t2 = Instance.new("BodyForce", tar.Parent.Head)
| |
| 1137 | t2.Force = Vector3.new(0, 600000, 0) | |
| 1138 | local t = Instance.new("BodyThrust", tar.Parent.Head)
| |
| 1139 | t.Force = Vector3.new(0, 0, -200000) | |
| 1140 | wait(0.5) | |
| 1141 | t:Destroy() | |
| 1142 | t2:Destroy() | |
| 1143 | wait(3) | |
| 1144 | attacking = false | |
| 1145 | end | |
| 1146 | end | |
| 1147 | if input.KeyCode == Enum.KeyCode.L and attacking == false and walking == false then | |
| 1148 | attacking = true | |
| 1149 | local torso = char.Torso | |
| 1150 | torso.Anchored = true | |
| 1151 | for i = 0, 1.6, 0.1 do | |
| 1152 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
| 1153 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1154 | end | |
| 1155 | for i = 1.6, 0 , -0.1 do | |
| 1156 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
| 1157 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1158 | end | |
| 1159 | char["Right Arm"].Anchored = true | |
| 1160 | local sound = Instance.new("Sound", char)
| |
| 1161 | sound.SoundId = "rbxassetid://987728667" | |
| 1162 | sound.Volume = 2 | |
| 1163 | sound:Play() | |
| 1164 | spawn(function() | |
| 1165 | for i = 1, 10 do | |
| 1166 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1167 | local shootinfo = Ray.new(char["Right Arm"].CFrame.p, (mouse.Hit.p - char["Right Arm"].CFrame.p).Unit * 300) | |
| 1168 | local part, location = workspace:FindPartOnRay(shootinfo,char, false, true) | |
| 1169 | local from = (char["Right Arm"].CFrame.p - location).Magnitude | |
| 1170 | local winshoot = Instance.new("Part", char)
| |
| 1171 | winshoot.Name = "windowslazer" | |
| 1172 | local number = math.random(1, 4) | |
| 1173 | if number == 1 then | |
| 1174 | winshoot.BrickColor = BrickColor.new("Bright red")
| |
| 1175 | elseif number == 2 then | |
| 1176 | winshoot.BrickColor = BrickColor.new("Bright green")
| |
| 1177 | elseif number == 3 then | |
| 1178 | winshoot.BrickColor = BrickColor.new("Bright blue")
| |
| 1179 | end | |
| 1180 | winshoot.Material = Enum.Material.Neon | |
| 1181 | winshoot.Transparency = 0.5 | |
| 1182 | winshoot.Anchored = true | |
| 1183 | winshoot.CanCollide = false | |
| 1184 | winshoot.Size = Vector3.new(0.1, 0.1, from * 2) | |
| 1185 | winshoot.CFrame = CFrame.new((char["Right Arm"].CFrame).p, mouse.Hit.p) * CFrame.new(0, 0, -from) | |
| 1186 | spawn(function() | |
| 1187 | repeat game:GetService("RunService").RenderStepped:Wait()
| |
| 1188 | if winshoot then | |
| 1189 | winshoot.CFrame = winshoot.CFrame * CFrame.new(2, 0, 0) | |
| 1190 | end | |
| 1191 | if winshoot then | |
| 1192 | winshoot.CFrame = winshoot.CFrame * CFrame.new(-2, 0, 0) | |
| 1193 | end | |
| 1194 | until not winshoot | |
| 1195 | end) | |
| 1196 | winshoot.Touched:Connect(function(hit) | |
| 1197 | if hit.Parent:FindFirstChild("Head") then
| |
| 1198 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 0.1, 0) | |
| 1199 | end | |
| 1200 | end) | |
| 1201 | spawn(function() | |
| 1202 | wait(0.2) | |
| 1203 | winshoot:Destroy() | |
| 1204 | end) | |
| 1205 | end | |
| 1206 | end) | |
| 1207 | wait(0.6) | |
| 1208 | char["Right Arm"].Anchored = false | |
| 1209 | for i = 0, 1.6, 0.1 do | |
| 1210 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, -0.061), i) | |
| 1211 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1212 | end | |
| 1213 | local start1 = torso["Right Shoulder"].C0 | |
| 1214 | for i = 1.4, 0, -0.2 do | |
| 1215 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start1, i*i) | |
| 1216 | game:GetService("RunService").RenderStepped:Wait()
| |
| 1217 | end | |
| 1218 | wait(0.2) | |
| 1219 | torso.Anchored = false | |
| 1220 | attacking = false | |
| 1221 | end | |
| 1222 | end | |
| 1223 | end) |