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1 | local targetName = game.Players.LocalPlayer.Name | |
2 | local player = game.Players:FindFirstChild(targetName) | |
3 | function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className) | |
4 | local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"} | |
5 | for i,f in pairs(faces) do | |
6 | local decal = Instance.new(className, part) | |
7 | if i == 1 then decal.Texture = frontF decal.Name = f end | |
8 | if i == 2 then decal.Texture = backF or frontF decal.Name = f end | |
9 | if i == 3 then decal.Texture = topF or frontF decal.Name = f end | |
10 | if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end | |
11 | if i == 5 then decal.Texture = leftF or frontF decal.Name = f end | |
12 | if i == 6 then decal.Texture = rightF or frontF decal.Name = f end | |
13 | decal.Face = f | |
14 | end | |
15 | return part | |
16 | end | |
17 | function makeSquare(position, size, color, transparency, parent) | |
18 | local label = Instance.new("TextLabel", parent) | |
19 | label.Text = "" | |
20 | label.BorderSizePixel = 0 | |
21 | label.BackgroundTransparency = transparency | |
22 | label.Position = position | |
23 | label.Size = size | |
24 | label.BackgroundColor3 = color | |
25 | end | |
26 | function putToolBarSlot(position, image) | |
27 | local playerGui = player:FindFirstChild("PlayerGui") | |
28 | if playerGui then | |
29 | local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui) | |
30 | gui.Name = "ToolBar" | |
31 | local slot = Instance.new("ImageLabel", gui) | |
32 | slot.Position = position | |
33 | slot.Size = UDim2.new(0, 32, 0, 32) | |
34 | slot.BackgroundTransparency = 1 | |
35 | slot.ImageTransparency = 0 | |
36 | slot.Image = image | |
37 | slot.ZIndex = 2 | |
38 | ||
39 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), | |
40 | Color3.new(95/255, 89/255, 76/255), 0, slot) | |
41 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), | |
42 | Color3.new(0/255, 0/255, 0/255), 0.5, slot) | |
43 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), | |
44 | Color3.new(0/255, 0/255, 0/255), 0.5, slot) | |
45 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), | |
46 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
47 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), | |
48 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
49 | makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), | |
50 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
51 | makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), | |
52 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
53 | makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), | |
54 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
55 | makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), | |
56 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
57 | makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), | |
58 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
59 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), | |
60 | Color3.new(156/255, 156/255, 156/255), 0, slot) | |
61 | end | |
62 | end | |
63 | function divide(x, d) | |
64 | if x ~= 0 and d ~= 0 then | |
65 | return x/d | |
66 | else | |
67 | return x | |
68 | end | |
69 | end -- so it doesn't divide by zero | |
70 | function getDistance(v1, v2) | |
71 | return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude) | |
72 | end | |
73 | function round(x) | |
74 | if x%2 ~= 0.5 then | |
75 | return math.floor(x+0.5) | |
76 | end | |
77 | return x-0.5 | |
78 | end | |
79 | function weldTo(part1, part2) | |
80 | local weld = Instance.new("Weld", part1) | |
81 | weld.Part0 = part1 | |
82 | weld.Part1 = part2 | |
83 | end | |
84 | function getMagnitudeXZ(velocity) | |
85 | return math.abs(velocity.X) + math.abs(velocity.Z) | |
86 | end | |
87 | function placeBlock(block, cFPos) | |
88 | local blockPlaced = Instance.new("Part", workspace) | |
89 | blockPlaced.Material = "Fabric" | |
90 | blockPlaced.Anchored = true | |
91 | blockPlaced.Size = block.size | |
92 | blockPlaced.CFrame = cFPos | |
93 | putTexture(blockPlaced, block.frontTex, block.backTex, | |
94 | block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture") | |
95 | return blockPlaced | |
96 | end | |
97 | local toolBar = { | |
98 | Dirt = { | |
99 | size = Vector3.new(2.6, 2.6, 2.6), | |
100 | frontTex = "rbxassetid://179655033", | |
101 | backTex = "rbxassetid://179655033", | |
102 | topTex = "rbxassetid://179655033", | |
103 | bottomTex = "rbxassetid://179655033", | |
104 | leftTex = "rbxassetid://179655033", | |
105 | rightTex = "rbxassetid://179655033" | |
106 | }, | |
107 | Grass = { | |
108 | size = Vector3.new(2.6, 2.6, 2.6), | |
109 | frontTex = "rbxassetid://96430337", | |
110 | backTex = "rbxassetid://96430337", | |
111 | topTex = "rbxassetid://96430265", | |
112 | bottomTex = "rbxassetid://179655033", | |
113 | leftTex = "rbxassetid://96430337", | |
114 | rightTex = "rbxassetid://96430337" | |
115 | }, | |
116 | Stone = { | |
117 | size = Vector3.new(2.6, 2.6, 2.6), | |
118 | frontTex = "rbxassetid://75880927", | |
119 | backTex = "rbxassetid://75880927", | |
120 | topTex = "rbxassetid://75880927", | |
121 | bottomTex = "rbxassetid://75880927", | |
122 | leftTex = "rbxassetid://75880927", | |
123 | rightTex = "rbxassetid://75880927" | |
124 | }, | |
125 | Diamond_Ore = { | |
126 | size = Vector3.new(2.6, 2.6, 2.6), | |
127 | frontTex = "rbxassetid://57928490", | |
128 | backTex = "rbxassetid://57928490", | |
129 | topTex = "rbxassetid://57928490", | |
130 | bottomTex = "rbxassetid://57928490", | |
131 | leftTex = "rbxassetid://57928490", | |
132 | rightTex = "rbxassetid://57928490" | |
133 | }, | |
134 | Diamond_Block = { | |
135 | size = Vector3.new(2.6, 2.6, 2.6), | |
136 | frontTex = "rbxassetid://56749955", | |
137 | backTex = "rbxassetid://56749955", | |
138 | topTex = "rbxassetid://56749955", | |
139 | bottomTex = "rbxassetid://56749955", | |
140 | leftTex = "rbxassetid://56749955", | |
141 | rightTex = "rbxassetid://56749955" | |
142 | }, | |
143 | Wood_Planks = { | |
144 | size = Vector3.new(2.6, 2.6, 2.6), | |
145 | frontTex = "rbxassetid://346201871", | |
146 | backTex = "rbxassetid://346201871", | |
147 | topTex = "rbxassetid://346201871", | |
148 | bottomTex = "rbxassetid://346201871", | |
149 | leftTex = "rbxassetid://346201871", | |
150 | rightTex = "rbxassetid://346201871" | |
151 | }, | |
152 | Oak_Log = { | |
153 | size = Vector3.new(2.6, 2.6, 2.6), | |
154 | frontTex = "rbxassetid://310831812", | |
155 | backTex = "rbxassetid://310831812", | |
156 | topTex = "rbxassetid://152538557", | |
157 | bottomTex = "rbxassetid://152538557", | |
158 | leftTex = "rbxassetid://310831812", | |
159 | rightTex = "rbxassetid://310831812" | |
160 | } | |
161 | } | |
162 | if player then | |
163 | local char = player.Character | |
164 | if char then | |
165 | for _,cM in pairs(char:GetChildren()) do | |
166 | if cM.ClassName == "CharacterMesh" then cM:Destroy() end | |
167 | end | |
168 | ||
169 | --[] | |
170 | local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui) | |
171 | gui.Name = "ToolBar" | |
172 | ||
173 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44), | |
174 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
175 | ||
176 | local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"} | |
177 | for i = 1, 9 do | |
178 | if toolBar[blocks[i]] ~= nil then | |
179 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex) | |
180 | else | |
181 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "") | |
182 | end | |
183 | end | |
184 | ||
185 | local humRootPart = char:WaitForChild("HumanoidRootPart") | |
186 | local head = char:WaitForChild("Head") | |
187 | local torso = char:WaitForChild("Torso") | |
188 | local lArm = char:WaitForChild("Left Arm") | |
189 | local rArm = char:WaitForChild("Right Arm") | |
190 | local lLeg = char:WaitForChild("Left Leg") | |
191 | local rLeg = char:WaitForChild("Right Leg") | |
192 | ||
193 | head.Size = Vector3.new(1.3, 1.3, 1.3) | |
194 | putTexture(head, "rbxassetid://1408842780", "rbxassetid://1408842780", | |
195 | "rbxassetid://1408842780", "rbxassetid://1408842780", | |
196 | "rbxassetid://1408842780", "rbxassetid://1408842780", "Decal") | |
197 | head:WaitForChild("Mesh"):Destroy() | |
198 | head:WaitForChild("face"):Destroy() | |
199 | ||
200 | torso.Size = Vector3.new(1.3, 1.95, 0.65) | |
201 | putTexture(torso, "rbxassetid://1408842780", "rbxassetid://1408842780", | |
202 | "rbxassetid://1408842780", "rbxassetid://1408842780", | |
203 | "rbxassetid://1408842780", "rbxassetid://1408842780", "Decal") | |
204 | ||
205 | lArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
206 | putTexture(lArm, "rbxassetid://1408842780", "rbxassetid://1408842780", | |
207 | "rbxassetid://1408842780", "rbxassetid://1408842780", | |
208 | "rbxassetid://1408842780", "rbxassetid://1408842780", "Decal") | |
209 | ||
210 | rArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
211 | putTexture(rArm, "rbxassetid://1408842780", "rbxassetid://1408842780", | |
212 | "rbxassetid://1408842780", "rbxassetid://1408842780", | |
213 | "rbxassetid://1408842780", "rbxassetid://1408842780", "Decal") | |
214 | ||
215 | lLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
216 | putTexture(lLeg, "rbxassetid://1408842780", "rbxassetid://1408842780", | |
217 | "rbxassetid://1408842780", "rbxassetid://1408842780", | |
218 | "rbxassetid://1408842780", "rbxassetid://1408842780", "Decal") | |
219 | ||
220 | rLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
221 | putTexture(rLeg, "rbxassetid://1408842780", "rbxassetid://1408842780", | |
222 | "rbxassetid://1408842780", "rbxassetid://1408842780", | |
223 | "rbxassetid://1408842780", "rbxassetid://1408842780", "Decal") | |
224 | ||
225 | char.Humanoid:ClearAllChildren() | |
226 | char.Animate:Remove() | |
227 | ||
228 | -- now for the real stuff | |
229 | -- | | |
230 | -- | | |
231 | -- V | |
232 | Instance.new("BlockMesh", torso) | |
233 | Instance.new("BlockMesh", lArm) | |
234 | Instance.new("BlockMesh", rArm) | |
235 | Instance.new("BlockMesh", lLeg) | |
236 | Instance.new("BlockMesh", rLeg) | |
237 | ||
238 | local camera = workspace.Camera | |
239 | local camPart = Instance.new("Part", camera) | |
240 | camPart.Size = Vector3.new(0, 0, 0) | |
241 | camPart.CFrame = camera.CFrame | |
242 | camPart.Transparency = 1 | |
243 | ||
244 | --[[local cameraHand = Instance.new("Part", camera) | |
245 | cameraHand.Size = Vector3.new(0.65, 1.95, 0.65) | |
246 | cameraHand.CanCollide = false | |
247 | cameraHand.Anchored = true | |
248 | cameraHand.Name = "CameraHand" | |
249 | putTexture(cameraHand, "1408842780", "rbxassetid://1408842780", | |
250 | "rbxassetid://1408842780", "rbxassetid://1408842780", | |
251 | "rbxassetid://1408842780", "rbxassetid://1408842780", "Decal") | |
252 | ||
253 | local cameraHandWeld = Instance.new("Motor6D", camPart) | |
254 | cameraHandWeld.Part0 = camPart | |
255 | cameraHandWeld.Part1 = cameraHand | |
256 | cameraHandWeld.C0 = CFrame.new(5, 0, 0) | |
257 | ]]-- | |
258 | ||
259 | local humanoid = char:WaitForChild("Humanoid") | |
260 | humanoid.HipHeight = 0.3 | |
261 | ||
262 | local rootJoint = Instance.new("Motor6D", torso) | |
263 | rootJoint.Name = "RootJoint" | |
264 | rootJoint.Part0 = humRootPart | |
265 | rootJoint.Part1 = torso | |
266 | rootJoint.C1 = CFrame.new(0, 0.05, 0) | |
267 | ||
268 | local neck = Instance.new("Motor6D", torso) | |
269 | neck.Name = "Neck" | |
270 | neck.Part0 = head | |
271 | neck.Part1 = torso | |
272 | ||
273 | local lS = Instance.new("Motor6D", torso) | |
274 | lS.Name = "Left Shoulder" | |
275 | lS.Part0 = lArm | |
276 | lS.Part1 = torso | |
277 | lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
278 | lS.C1 = CFrame.new(0.65, 0.975, 0) | |
279 | ||
280 | local rS = Instance.new("Motor6D", torso) | |
281 | rS.Name = "Right Shoulder" | |
282 | rS.Part0 = rArm | |
283 | rS.Part1 = torso | |
284 | rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
285 | rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
286 | ||
287 | local lH = Instance.new("Motor6D", torso) | |
288 | lH.Name = "Left Hip" | |
289 | lH.Part0 = lLeg | |
290 | lH.Part1 = torso | |
291 | lH.C0 = CFrame.new(0, 0.975, 0) | |
292 | lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0) | |
293 | ||
294 | local rH = Instance.new("Motor6D", torso) | |
295 | rH.Name = "Right Hip" | |
296 | rH.Part0 = rLeg | |
297 | rH.Part1 = torso | |
298 | rH.C0 = CFrame.new(0, 0.975, 0) | |
299 | rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
300 | ||
301 | for _,p in pairs(char:GetChildren()) do | |
302 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
303 | local hit = Instance.new("Part", char) | |
304 | hit.Name = "DamagePart" | |
305 | hit.BrickColor = BrickColor.new("Bright red") | |
306 | hit.Material = "SmoothPlastic" | |
307 | hit.Transparency = 1 | |
308 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
309 | hit.CanCollide = false | |
310 | weldTo(hit, p) | |
311 | end | |
312 | end | |
313 | ||
314 | local ticks = 0 | |
315 | local times = 0 | |
316 | ||
317 | local walkAnim = 0 | |
318 | local increaseWalkAnim = 1 | |
319 | ||
320 | local idleAnimRotX = 0 | |
321 | local idleAnimRotZ = 0 | |
322 | local sneaking = 0 | |
323 | ||
324 | local RS = game:GetService("RunService").RenderStepped | |
325 | local Mouse = player:GetMouse() | |
326 | ||
327 | local oldHP = humanoid.Health | |
328 | local damageTime = 0 | |
329 | ||
330 | local punchRotX = 0 | |
331 | local punchRotY = 0 | |
332 | local punchRotZ = 0 | |
333 | local punchSpeed = 0 | |
334 | local punching = 0 | |
335 | local selectedBlock = 8 | |
336 | local punchEnded = 1 | |
337 | local itemOnHand = nil | |
338 | ||
339 | local handItem = Instance.new("Part", char) | |
340 | handItem.Name = "HandItem" | |
341 | handItem.Size = Vector3.new(0.52, 0.52, 0.52) | |
342 | handItem.Transparency = 1 | |
343 | handItem.CanCollide = false | |
344 | ||
345 | local handItemWeld = Instance.new("Weld", char) | |
346 | handItemWeld.Part0 = handItem | |
347 | handItemWeld.Part1 = lArm | |
348 | handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0) | |
349 | ||
350 | local sound = Instance.new("Sound", char) | |
351 | sound.Name = "Hurt" | |
352 | sound.Volume = 10 | |
353 | sound.SoundId = "rbxassetid://331314679" | |
354 | ||
355 | local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"} | |
356 | Mouse.Button1Down:connect(function() | |
357 | if punchEnded == 1 then punching = 1 end | |
358 | if Mouse.Target then | |
359 | if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
360 | local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") | |
361 | if humanoid then | |
362 | humanoid.Health = humanoid.Health - 10 | |
363 | local parts = Mouse.Target.Parent:GetChildren() | |
364 | for _,p in pairs(parts) do | |
365 | if p.ClassName == "Part" then | |
366 | p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18)) | |
367 | end | |
368 | end | |
369 | return | |
370 | end | |
371 | local x = Mouse.Target.CFrame.p.X | |
372 | local y = Mouse.Target.CFrame.p.Y | |
373 | local z = Mouse.Target.CFrame.p.Z | |
374 | if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end | |
375 | if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end | |
376 | if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end | |
377 | if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end | |
378 | if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end | |
379 | if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end | |
380 | if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then | |
381 | x = Mouse.Hit.p.X | |
382 | y = Mouse.Hit.p.Y | |
383 | z = Mouse.Hit.p.Z | |
384 | end | |
385 | -- local x = round(math.abs(mouseX)/2.6)*2.6 | |
386 | -- local y = round(math.abs(mouseY)/2.6)*2.6 | |
387 | -- local z = round(math.abs(mouseZ)/2.6)*2.6 | |
388 | -- if Mouse.Hit.p.X < 0 then x = x * -1 end | |
389 | -- if Mouse.Hit.p.Y < 0 then y = y * -1 end | |
390 | -- if Mouse.Hit.p.Z < 0 then z = z * -1 end | |
391 | if selectedBlock == 0 then | |
392 | local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z)) | |
393 | for _,f in pairs(facesToResize) do | |
394 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
395 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
396 | end | |
397 | elseif selectedBlock == 1 then | |
398 | local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z)) | |
399 | for _,f in pairs(facesToResize) do | |
400 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
401 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
402 | end | |
403 | elseif selectedBlock == 2 then | |
404 | local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z)) | |
405 | for _,f in pairs(facesToResize) do | |
406 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
407 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
408 | end | |
409 | elseif selectedBlock == 3 then | |
410 | local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z)) | |
411 | for _,f in pairs(facesToResize) do | |
412 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
413 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
414 | end | |
415 | elseif selectedBlock == 4 then | |
416 | local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z)) | |
417 | for _,f in pairs(facesToResize) do | |
418 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
419 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
420 | end | |
421 | elseif selectedBlock == 5 then | |
422 | local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z)) | |
423 | for _,f in pairs(facesToResize) do | |
424 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
425 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
426 | end | |
427 | elseif selectedBlock == 6 then | |
428 | local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z)) | |
429 | for _,f in pairs(facesToResize) do | |
430 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
431 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
432 | end | |
433 | elseif selectedBlock == 7 or selectedBlock == 8 then | |
434 | if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then | |
435 | Mouse.Target.Parent = nil | |
436 | end | |
437 | end | |
438 | end | |
439 | end | |
440 | end) | |
441 | ||
442 | local hasItemOnHand = 0 | |
443 | local hi = 0 | |
444 | -- selection thingy | |
445 | local selectLabel = Instance.new("TextLabel", gui) | |
446 | selectLabel.Size = UDim2.new(0, 32, 0, 32) | |
447 | selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105) | |
448 | selectLabel.BackgroundTransparency = 0.5 | |
449 | selectLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
450 | selectLabel.BorderSizePixel = 0 | |
451 | selectLabel.Text = "" | |
452 | selectLabel.ZIndex = 3 | |
453 | -- | |
454 | Mouse.KeyDown:connect(function(key) | |
455 | if key == "q" then | |
456 | sneaking = 1 | |
457 | humanoid.WalkSpeed = humanoid.WalkSpeed / 2 | |
458 | rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
459 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
460 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
461 | print("Sneaking...") | |
462 | end | |
463 | if key == "8" then | |
464 | selectedBlock = 7 | |
465 | itemOnHand = nil | |
466 | for _,d in pairs(handItem:GetChildren()) do | |
467 | d:Destroy() | |
468 | end | |
469 | if hasItemOnHand == 1 then hi = 1 end | |
470 | end | |
471 | if key == "9" then | |
472 | selectedBlock = 8 | |
473 | itemOnHand = nil | |
474 | for _,d in pairs(handItem:GetChildren()) do | |
475 | d:Destroy() | |
476 | end | |
477 | if hasItemOnHand == 1 then hi = 1 end | |
478 | end | |
479 | if key == "1" then | |
480 | selectedBlock = 0 | |
481 | itemOnHand = toolBar.Dirt | |
482 | for _,d in pairs(handItem:GetChildren()) do | |
483 | d:Destroy() | |
484 | end | |
485 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
486 | itemOnHand.topTex, itemOnHand.bottomTex, | |
487 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
488 | for _,f in pairs(facesToResize) do | |
489 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
490 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
491 | end | |
492 | end | |
493 | if key == "2" then | |
494 | selectedBlock = 1 | |
495 | itemOnHand = toolBar.Grass | |
496 | for _,d in pairs(handItem:GetChildren()) do | |
497 | d:Destroy() | |
498 | end | |
499 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
500 | itemOnHand.topTex, itemOnHand.bottomTex, | |
501 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
502 | for _,f in pairs(facesToResize) do | |
503 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
504 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
505 | end | |
506 | end | |
507 | if key == "3" then | |
508 | selectedBlock = 2 | |
509 | itemOnHand = toolBar.Stone | |
510 | for _,d in pairs(handItem:GetChildren()) do | |
511 | d:Destroy() | |
512 | end | |
513 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
514 | itemOnHand.topTex, itemOnHand.bottomTex, | |
515 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
516 | for _,f in pairs(facesToResize) do | |
517 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
518 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
519 | end | |
520 | end | |
521 | if key == "4" then | |
522 | selectedBlock = 3 | |
523 | itemOnHand = toolBar.Diamond_Ore | |
524 | for _,d in pairs(handItem:GetChildren()) do | |
525 | d:Destroy() | |
526 | end | |
527 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
528 | itemOnHand.topTex, itemOnHand.bottomTex, | |
529 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
530 | for _,f in pairs(facesToResize) do | |
531 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
532 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
533 | end | |
534 | end | |
535 | if key == "5" then | |
536 | selectedBlock = 4 | |
537 | itemOnHand = toolBar.Diamond_Block | |
538 | for _,d in pairs(handItem:GetChildren()) do | |
539 | d:Destroy() | |
540 | end | |
541 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
542 | itemOnHand.topTex, itemOnHand.bottomTex, | |
543 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
544 | for _,f in pairs(facesToResize) do | |
545 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
546 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
547 | end | |
548 | end | |
549 | if key == "6" then | |
550 | selectedBlock = 5 | |
551 | itemOnHand = toolBar.Wood_Planks | |
552 | for _,d in pairs(handItem:GetChildren()) do | |
553 | d:Destroy() | |
554 | end | |
555 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
556 | itemOnHand.topTex, itemOnHand.bottomTex, | |
557 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
558 | for _,f in pairs(facesToResize) do | |
559 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
560 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
561 | end | |
562 | end | |
563 | if key == "7" then | |
564 | selectedBlock = 6 | |
565 | itemOnHand = toolBar.Oak_Log | |
566 | for _,d in pairs(handItem:GetChildren()) do | |
567 | d:Destroy() | |
568 | end | |
569 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
570 | itemOnHand.topTex, itemOnHand.bottomTex, | |
571 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
572 | for _,f in pairs(facesToResize) do | |
573 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
574 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
575 | end | |
576 | end | |
577 | if (key == "0" or key == "1" or key == "2" | |
578 | or key == "3" or key == "4" or key == "5" | |
579 | or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end | |
580 | selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105) | |
581 | end) | |
582 | ||
583 | Mouse.KeyUp:connect(function(key) | |
584 | if key == "q" then | |
585 | sneaking = 0 | |
586 | humanoid.WalkSpeed = humanoid.WalkSpeed * 2 | |
587 | rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0) | |
588 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
589 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
590 | print("Stopped sneaking...") | |
591 | end | |
592 | end) | |
593 | ||
594 | while RS:wait() do | |
595 | if itemOnHand ~= nil then | |
596 | hasItemOnHand = 1 | |
597 | handItem.Transparency = 0 | |
598 | else | |
599 | hasItemOnHand = 0 | |
600 | handItem.Transparency = 1 | |
601 | end | |
602 | if humanoid.Health < oldHP then | |
603 | damageTime = 60 | |
604 | sound:Play() | |
605 | end | |
606 | oldHP = humanoid.Health | |
607 | if damageTime > 0 and humanoid.Health > 0 then | |
608 | for _,p in pairs(char:GetChildren()) do | |
609 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
610 | if p.Name == "DamagePart" then | |
611 | p.Transparency = 0.5 | |
612 | end | |
613 | end | |
614 | end | |
615 | damageTime = damageTime - 2 | |
616 | if damageTime <= 0 then | |
617 | for _,p in pairs(char:GetChildren()) do | |
618 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
619 | if p.Name == "DamagePart" then | |
620 | p.Transparency = 1 | |
621 | end | |
622 | end | |
623 | end | |
624 | end | |
625 | end | |
626 | camPart.CFrame = camera.CFrame | |
627 | neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0) | |
628 | neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
629 | ||
630 | if getMagnitudeXZ(torso.Velocity) > 1 then | |
631 | if walkAnim >= 1 then | |
632 | increaseWalkAnim = -1 | |
633 | elseif walkAnim <= -1 then | |
634 | increaseWalkAnim = 1 | |
635 | end | |
636 | walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) | |
637 | else | |
638 | walkAnim = 0 | |
639 | end | |
640 | ||
641 | --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
642 | --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
643 | lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
644 | rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
645 | -- | |
646 | --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
647 | --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y)) | |
648 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then | |
649 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0) | |
650 | --print("-45") | |
651 | --end | |
652 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then | |
653 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0) | |
654 | --print("45") | |
655 | --end | |
656 | ||
657 | --move these arms | |
658 | rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2) | |
659 | ||
660 | lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi) | |
661 | rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)) | |
662 | if punching == 1 and punchEnded == 1 then | |
663 | punching = 0 | |
664 | print("steve uses punch!!") | |
665 | local coPunch = coroutine.wrap(function() | |
666 | punchEnded = 0 | |
667 | punchSpeed = 7 | |
668 | punchRotX = -60 | |
669 | punchRotY = -8 | |
670 | punchRotZ = -35 | |
671 | wait(0.075) | |
672 | punchSpeed = 7 | |
673 | punchRotX = -75 | |
674 | punchRotY = 8 | |
675 | - | punchRotZ = 40 |
675 | + | punchRotZ = 100 |
676 | wait(0.075) | |
677 | punchSpeed = 1 | |
678 | punchRotX = -20 | |
679 | - | punchRotZ = 40 |
679 | + | punchRotZ = 100 |
680 | wait(0.075) | |
681 | - | punchSpeed = 3.5 |
681 | + | punchSpeed = 7 |
682 | punchRotX = 0 | |
683 | punchRotY = 0 | |
684 | punchRotZ = 0 | |
685 | punchEnded = 1 | |
686 | wait(0.06) | |
687 | punchSpeed = 0 | |
688 | end) | |
689 | coPunch() | |
690 | end | |
691 | if ticks > 20 then | |
692 | ticks = 0 | |
693 | if times == 0 then | |
694 | times = times + 1 | |
695 | idleAnimRotX = -1 | |
696 | idleAnimRotZ = 0 | |
697 | elseif times == 1 then | |
698 | times = times + 1 | |
699 | idleAnimRotX = -0.75 | |
700 | idleAnimRotZ = -0.75 | |
701 | elseif times == 2 then | |
702 | times = times + 1 | |
703 | idleAnimRotX = 0 | |
704 | idleAnimRotZ = -1 | |
705 | elseif times == 3 then | |
706 | times = times + 1 | |
707 | idleAnimRotX = 0.75 | |
708 | idleAnimRotZ = -0.75 | |
709 | --idleAnimRotX = 0.75 | |
710 | --idleAnimRotZ = -0 | |
711 | elseif times == 4 then | |
712 | times = times + 1 | |
713 | idleAnimRotX = 1 | |
714 | idleAnimRotZ = 0 | |
715 | --idleAnimRotX = 1 | |
716 | --idleAnimRotZ = 0 | |
717 | elseif times == 5 then | |
718 | times = times + 1 | |
719 | idleAnimRotX = 0.75 | |
720 | idleAnimRotZ = 0.75 | |
721 | elseif times == 6 then | |
722 | times = times + 1 | |
723 | idleAnimRotX = 0 | |
724 | idleAnimRotZ = 1 | |
725 | elseif times == 7 then | |
726 | times = 0 | |
727 | idleAnimRotX = -0.75 | |
728 | idleAnimRotZ = 0.75 | |
729 | end | |
730 | end | |
731 | if hi == 1 then hi = 0 end | |
732 | ticks = ticks + 1 | |
733 | end | |
734 | end | |
735 | end |