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| 1 | --MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: JUST RUN! | |
| 2 | ||
| 3 | ||
| 4 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
| |
| 5 | ||
| 6 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
| 7 | ||
| 8 | local p = Instance.new("Part")
| |
| 9 | ||
| 10 | p.formFactor = "Custom" | |
| 11 | ||
| 12 | p.Anchored = Anchor | |
| 13 | ||
| 14 | p.CanCollide = Collide | |
| 15 | ||
| 16 | p.Transparency = Tran | |
| 17 | ||
| 18 | p.Reflectance = Ref | |
| 19 | ||
| 20 | p.BrickColor = BrickColor.new(Color) | |
| 21 | ||
| 22 | for _, Surf in pairs(Surfaces) do | |
| 23 | ||
| 24 | p[Surf] = "Smooth" | |
| 25 | ||
| 26 | end | |
| 27 | ||
| 28 | p.Size = Vector3.new(X, Y, Z) | |
| 29 | ||
| 30 | if Break then | |
| 31 | ||
| 32 | p:BreakJoints() | |
| 33 | ||
| 34 | else p:MakeJoints() end | |
| 35 | ||
| 36 | p.Parent = Parent | |
| 37 | ||
| 38 | return p | |
| 39 | ||
| 40 | end | |
| 41 | ||
| 42 | ||
| 43 | ||
| 44 | function Weld(p0, p1, x, y, z, a, b, c) | |
| 45 | ||
| 46 | local w = Instance.new("Weld")
| |
| 47 | ||
| 48 | w.Parent = p0 | |
| 49 | ||
| 50 | w.Part0 = p0 | |
| 51 | ||
| 52 | w.Part1 = p1 | |
| 53 | ||
| 54 | w.C0 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
| 55 | ||
| 56 | return w | |
| 57 | ||
| 58 | end | |
| 59 | ||
| 60 | ||
| 61 | ||
| 62 | function getcf(pos1, pos2) | |
| 63 | ||
| 64 | local pos3 = Vector3.new(pos2.X, pos1.Y, pos2.Z) | |
| 65 | ||
| 66 | return CFrame.new(pos1, pos3) | |
| 67 | ||
| 68 | end | |
| 69 | ||
| 70 | ||
| 71 | ||
| 72 | function findjelly(pos) | |
| 73 | ||
| 74 | local t | |
| 75 | ||
| 76 | local d = math.huge | |
| 77 | ||
| 78 | local h | |
| 79 | ||
| 80 | local tors | |
| 81 | ||
| 82 | for i,v in pairs(workspace:children()) do | |
| 83 | ||
| 84 | t, h = v:findFirstChild("Torso"), v:findFirstChild("Humanoid")
| |
| 85 | ||
| 86 | if t ~= nil and h ~= nil then | |
| 87 | ||
| 88 | if (t.Position - pos).magnitude < d and h.Health > 0 then | |
| 89 | ||
| 90 | d = (t.Position - pos).magnitude | |
| 91 | ||
| 92 | tors = t | |
| 93 | ||
| 94 | end | |
| 95 | ||
| 96 | end | |
| 97 | ||
| 98 | end | |
| 99 | ||
| 100 | return tors | |
| 101 | ||
| 102 | end | |
| 103 | ||
| 104 | ||
| 105 | ||
| 106 | ||
| 107 | ||
| 108 | ||
| 109 | ||
| 110 | function maketroll(pos) | |
| 111 | ||
| 112 | local model = Instance.new("Model")
| |
| 113 | ||
| 114 | model.Name = "TROLLLLLLZ" | |
| 115 | ||
| 116 | local body = Part(model, false, true, 0, 0, "Really black", 1.3, 4.5, 1.3, true) | |
| 117 | ||
| 118 | local bg = Instance.new("BodyGyro",body)
| |
| 119 | ||
| 120 | bg.P = 6000 | |
| 121 | ||
| 122 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 123 | ||
| 124 | local bv = Instance.new("BodyVelocity",body)
| |
| 125 | ||
| 126 | bv.P = 6000 | |
| 127 | ||
| 128 | bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 129 | ||
| 130 | bv.velocity = Vector3.new(0,0,0) | |
| 131 | ||
| 132 | Instance.new("CylinderMesh",body)
| |
| 133 | ||
| 134 | local head = Part(model, false, true, 1, 0, "Really black", 3.5, 3.2, 0.4, true) | |
| 135 | ||
| 136 | local neck = Weld(body, head, 0, 2.25+1.35, 0, 0, 0, 0) | |
| 137 | ||
| 138 | local fr = Instance.new("Decal",head)
| |
| 139 | ||
| 140 | fr.Face = "Front" | |
| 141 | ||
| 142 | fr.Texture = "http://www.roblox.com/asset/?id=29658197" | |
| 143 | ||
| 144 | local ba = Instance.new("Decal",head)
| |
| 145 | ||
| 146 | ba.Face = "Back" | |
| 147 | ||
| 148 | ba.Texture = "http://www.roblox.com/asset/?id=29658197" | |
| 149 | ||
| 150 | ||
| 151 | ||
| 152 | local Ramodel = Instance.new("Model",model)
| |
| 153 | ||
| 154 | local rarm = Part(Ramodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 155 | ||
| 156 | Instance.new("CylinderMesh",rarm)
| |
| 157 | ||
| 158 | local rb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
| 159 | ||
| 160 | local rah = Weld(body, rb, 1, 1.8, 0, 0, 0, 0) | |
| 161 | ||
| 162 | local rw = Weld(rb, rarm, 0, 0, 0, 0, 0, math.pi/2.8) | |
| 163 | ||
| 164 | ||
| 165 | ||
| 166 | for i=0, -70, -10 do | |
| 167 | ||
| 168 | local rarm2 = Part(Ramodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 169 | ||
| 170 | Instance.new("CylinderMesh",rarm2)
| |
| 171 | ||
| 172 | local w = Weld(rarm, rarm2, -3, 0, 0, 0, 0, math.rad(i)) | |
| 173 | ||
| 174 | w.C1 = CFrame.new(-3,0,0) | |
| 175 | ||
| 176 | end | |
| 177 | ||
| 178 | ||
| 179 | ||
| 180 | local Lamodel = Instance.new("Model",model)
| |
| 181 | ||
| 182 | local larm = Part(Lamodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 183 | ||
| 184 | Instance.new("CylinderMesh",larm)
| |
| 185 | ||
| 186 | local lb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
| 187 | ||
| 188 | local lah = Weld(body, lb, -1, 1.8, 0, 0, 0, 0) | |
| 189 | ||
| 190 | local lw = Weld(lb, larm, 0, 0, 0, 0, math.pi, math.pi/2.8) | |
| 191 | ||
| 192 | ||
| 193 | ||
| 194 | for i=0, -70, -10 do | |
| 195 | ||
| 196 | local larm2 = Part(Lamodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 197 | ||
| 198 | Instance.new("CylinderMesh",larm2)
| |
| 199 | ||
| 200 | local w = Weld(larm, larm2, -3, 0, 0, 0, 0, math.rad(i)) | |
| 201 | ||
| 202 | w.C1 = CFrame.new(-3,0,0) | |
| 203 | ||
| 204 | end | |
| 205 | ||
| 206 | ||
| 207 | ||
| 208 | local Rlmodel = Instance.new("Model",model)
| |
| 209 | ||
| 210 | local rleg = Part(Rlmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 211 | ||
| 212 | Instance.new("CylinderMesh",rleg)
| |
| 213 | ||
| 214 | local rlb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
| 215 | ||
| 216 | local rlh = Weld(body, rlb, 0, -1.9, 0, 0, 0, 0) | |
| 217 | ||
| 218 | local rlw = Weld(rlb, rleg, 0, 0, 0, 0, 0, math.pi/2.8) | |
| 219 | ||
| 220 | ||
| 221 | ||
| 222 | for i=0, -70, -10 do | |
| 223 | ||
| 224 | local rleg2 = Part(Rlmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 225 | ||
| 226 | Instance.new("CylinderMesh",rleg2)
| |
| 227 | ||
| 228 | local w = Weld(rleg, rleg2, -3, 0, 0, 0, 0, math.rad(i)) | |
| 229 | ||
| 230 | w.C1 = CFrame.new(-3,0,0) | |
| 231 | ||
| 232 | end | |
| 233 | ||
| 234 | ||
| 235 | ||
| 236 | local Llmodel = Instance.new("Model",model)
| |
| 237 | ||
| 238 | local lleg = Part(Llmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 239 | ||
| 240 | Instance.new("CylinderMesh",lleg)
| |
| 241 | ||
| 242 | local llb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
| 243 | ||
| 244 | local llh = Weld(body, llb, 0, -1.9, 0, 0, 0, 0) | |
| 245 | ||
| 246 | local llw = Weld(llb, lleg, 0, 0, 0, 0, math.pi, math.pi/2.8) | |
| 247 | ||
| 248 | ||
| 249 | ||
| 250 | for i=0, -70, -10 do | |
| 251 | ||
| 252 | local lleg2 = Part(Llmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
| 253 | ||
| 254 | Instance.new("CylinderMesh",lleg2)
| |
| 255 | ||
| 256 | local w = Weld(lleg, lleg2, -3, 0, 0, 0, 0, math.rad(i)) | |
| 257 | ||
| 258 | w.C1 = CFrame.new(-3,0,0) | |
| 259 | ||
| 260 | end | |
| 261 | ||
| 262 | model.Parent = workspace | |
| 263 | ||
| 264 | model:MakeJoints() | |
| 265 | ||
| 266 | model:MoveTo(pos) | |
| 267 | ||
| 268 | coroutine.resume(coroutine.create(function() | |
| 269 | ||
| 270 | while true do | |
| 271 | ||
| 272 | wait() | |
| 273 | ||
| 274 | if body.Velocity.magnitude > 2 then | |
| 275 | ||
| 276 | coroutine.resume(coroutine.create(function() | |
| 277 | ||
| 278 | for i=0,40,5 do | |
| 279 | ||
| 280 | rw.C1 = CFrame.Angles(math.rad(i),0,0) | |
| 281 | ||
| 282 | lw.C1 = CFrame.Angles(math.rad(i),0,0) | |
| 283 | ||
| 284 | llw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
| 285 | ||
| 286 | rlw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
| 287 | ||
| 288 | wait() | |
| 289 | ||
| 290 | end | |
| 291 | ||
| 292 | for i=40,-40,-5 do | |
| 293 | ||
| 294 | rw.C1 = CFrame.Angles(math.rad(i),0,0) | |
| 295 | ||
| 296 | lw.C1 = CFrame.Angles(math.rad(i),0,0) | |
| 297 | ||
| 298 | llw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
| 299 | ||
| 300 | rlw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
| 301 | ||
| 302 | wait() | |
| 303 | ||
| 304 | end | |
| 305 | ||
| 306 | for i=-40,0,5 do | |
| 307 | ||
| 308 | rw.C1 = CFrame.Angles(math.rad(i),0,0) | |
| 309 | ||
| 310 | lw.C1 = CFrame.Angles(math.rad(i),0,0) | |
| 311 | ||
| 312 | llw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
| 313 | ||
| 314 | rlw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
| 315 | ||
| 316 | wait() | |
| 317 | ||
| 318 | end | |
| 319 | ||
| 320 | end)) | |
| 321 | ||
| 322 | end | |
| 323 | ||
| 324 | local jelly = findjelly(body.Position) | |
| 325 | ||
| 326 | if jelly ~= nil then | |
| 327 | ||
| 328 | bg.cframe = getcf(body.Position, jelly.Position) | |
| 329 | ||
| 330 | bv.velocity = bg.cframe.lookVector * 25 | |
| 331 | ||
| 332 | else | |
| 333 | ||
| 334 | bv.velocity = Vector3.new(0,0,0) | |
| 335 | ||
| 336 | end | |
| 337 | ||
| 338 | end | |
| 339 | ||
| 340 | end)) | |
| 341 | ||
| 342 | end | |
| 343 | ||
| 344 | ||
| 345 | ||
| 346 | maketroll(Vector3.new(0,5,0)) |