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| 1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 2 | print("FE Compatibility: by EzzyCrafts")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | ||
| 172 | --//Paste script below this line. | |
| 173 | ||
| 174 | warn("GUEST GLITCHER CORE LOADED")
| |
| 175 | warn("All of what I did took a long time")
| |
| 176 | warn("I don't want people to leak, Only leaked on my channel.")
| |
| 177 | warn("UPDATE: NEW HALO AND TRAILS AND MUSIC, ENJOY!")
| |
| 178 | warn("Please enjoy it. CREDITS: DerpzTehNugget for some of the animations and some coding with attacks.")
| |
| 179 | warn("-EzzyCrafts (Poison Resistance)")
| |
| 180 | plr = game.Players.LocalPlayer | |
| 181 | char = plr.Character | |
| 182 | hum = char.Humanoid | |
| 183 | local cam = game.Workspace.CurrentCamera | |
| 184 | Camera = cam | |
| 185 | local CamInterrupt = false | |
| 186 | local TwoD = false | |
| 187 | local TargetInfo = {nil, nil}
| |
| 188 | cam.CameraType = "Custom" | |
| 189 | t = char.Torso | |
| 190 | h = char.Head | |
| 191 | ra = char["Right Arm"] | |
| 192 | la = char["Left Arm"] | |
| 193 | rl = char["Right Leg"] | |
| 194 | ll = char["Left Leg"] | |
| 195 | tors = char.Torso | |
| 196 | lleg = char["Left Leg"] | |
| 197 | root = char.HumanoidRootPart | |
| 198 | hed = char.Head | |
| 199 | rleg = char["Right Leg"] | |
| 200 | rarm = char["Right Arm"] | |
| 201 | larm = char["Left Arm"] | |
| 202 | radian = math.rad | |
| 203 | random = math.random | |
| 204 | Vec3 = Vector3.new | |
| 205 | Inst = Instance.new | |
| 206 | cFrame = CFrame.new | |
| 207 | Euler = CFrame.fromEulerAnglesXYZ | |
| 208 | vt = Vector3.new | |
| 209 | bc = BrickColor.new | |
| 210 | br = BrickColor.random | |
| 211 | it = Instance.new | |
| 212 | cf = CFrame.new | |
| 213 | local Booleans = {CamFollow = true, GyroUse = true}
| |
| 214 | function lerp(object, newCFrame, alpha) | |
| 215 | return object:lerp(newCFrame, alpha) | |
| 216 | end | |
| 217 | ||
| 218 | ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
| |
| 219 | ff.Visible = false | |
| 220 | ||
| 221 | ||
| 222 | local Directer = Inst("BodyGyro", root)
| |
| 223 | Directer.MaxTorque = Vec3(0, 0, 0) | |
| 224 | Directer.P = 600000 | |
| 225 | local CPart = Inst("Part")
| |
| 226 | CPart.Anchored = true | |
| 227 | CPart.CanCollide = false | |
| 228 | CPart.Locked = true | |
| 229 | CPart.Transparency = 1 | |
| 230 | local rainbowmode = false | |
| 231 | local chaosmode = false | |
| 232 | kan = Instance.new("Sound", char)
| |
| 233 | kan.Volume = 1.98 | |
| 234 | kan.TimePosition = 0 | |
| 235 | kan.PlaybackSpeed = 1 | |
| 236 | kan.Pitch = 1.1 | |
| 237 | kan.SoundId = "rbxassetid://1564523997" | |
| 238 | kan.Name = "wrecked" | |
| 239 | kan.Looped = true | |
| 240 | kan:Play() | |
| 241 | function newTheme(ID, timepos, pitch, vol) | |
| 242 | local kanz = kan | |
| 243 | kanz.PlaybackSpeed = pitch | |
| 244 | kanz.Pitch = pitch | |
| 245 | kanz.SoundId = ID | |
| 246 | kanz.Name = "Guest's Theme(s)" | |
| 247 | kanz.Looped = true | |
| 248 | end | |
| 249 | function CameraShake(Times, Power, PlayerTarget) | |
| 250 | coroutine.resume(coroutine.create(function() | |
| 251 | FV = Instance.new("BoolValue", PlayerTarget)
| |
| 252 | FV.Name = "CameraShake" | |
| 253 | for ShakeNum = 1, Times do | |
| 254 | swait() | |
| 255 | local ef = Power | |
| 256 | if ef >= 1 then | |
| 257 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef)) | |
| 258 | else | |
| 259 | ef = Power * 10 | |
| 260 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10) | |
| 261 | end | |
| 262 | end | |
| 263 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
| 264 | FV:Destroy() | |
| 265 | end)) | |
| 266 | end | |
| 267 | function CameraEnshaking(Length, Intensity) | |
| 268 | coroutine.resume(coroutine.create(function() | |
| 269 | local intensity = 1 * Intensity | |
| 270 | local rotM = 0.01 * Intensity | |
| 271 | for i = 0, Length, 0.1 do | |
| 272 | swait() | |
| 273 | intensity = intensity - 0.05 * Intensity / Length | |
| 274 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 275 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
| 276 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
| 277 | end | |
| 278 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
| 279 | end)) | |
| 280 | end | |
| 281 | function CamShake(Part, Distan, Power, Times) | |
| 282 | local de = Part.Position | |
| 283 | for i, v in pairs(workspace:children()) do | |
| 284 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 285 | for _, c in pairs(v:children()) do | |
| 286 | if c.ClassName == "Part" and Distan > (c.Position - de).magnitude then | |
| 287 | do | |
| 288 | local Noob = v.Humanoid | |
| 289 | if Noob ~= nil then | |
| 290 | coroutine.resume(coroutine.create(function() | |
| 291 | FV = Instance.new("BoolValue", Noob)
| |
| 292 | FV.Name = "CameraShake" | |
| 293 | for ShakeNum = 1, Times do | |
| 294 | swait() | |
| 295 | local ef = Power | |
| 296 | if ef >= 1 then | |
| 297 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef)) | |
| 298 | else | |
| 299 | ef = Power * 10 | |
| 300 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10) | |
| 301 | end | |
| 302 | end | |
| 303 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
| 304 | FV:Destroy() | |
| 305 | end)) | |
| 306 | CameraShake(Times, Power, Noob) | |
| 307 | end | |
| 308 | end | |
| 309 | end | |
| 310 | end | |
| 311 | end | |
| 312 | end | |
| 313 | end | |
| 314 | function chatfunc(text, color) | |
| 315 | local chat = coroutine.wrap(function() | |
| 316 | if Character:FindFirstChild("TalkingBillBoard") ~= nil then
| |
| 317 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 318 | end | |
| 319 | local naeeym2 = Instance.new("BillboardGui", Character)
| |
| 320 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
| 321 | naeeym2.StudsOffset = Vector3.new(0, 3, 0) | |
| 322 | naeeym2.Adornee = Character.Head | |
| 323 | naeeym2.Name = "TalkingBillBoard" | |
| 324 | local tecks2 = Instance.new("TextLabel", naeeym2)
| |
| 325 | tecks2.BackgroundTransparency = 1 | |
| 326 | tecks2.BorderSizePixel = 0 | |
| 327 | tecks2.Text = "" | |
| 328 | tecks2.Font = "Antique" | |
| 329 | tecks2.TextSize = 30 | |
| 330 | tecks2.TextStrokeTransparency = 0 | |
| 331 | tecks2.TextColor3 = color | |
| 332 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 333 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
| 334 | local tecks3 = Instance.new("TextLabel", naeeym2)
| |
| 335 | tecks3.BackgroundTransparency = 1 | |
| 336 | tecks3.BorderSizePixel = 0 | |
| 337 | tecks3.Text = "" | |
| 338 | tecks3.Font = "Antique" | |
| 339 | tecks3.TextSize = 30 | |
| 340 | tecks3.TextStrokeTransparency = 0 | |
| 341 | tecks3.TextColor3 = Color3.new(0, 0, 0) | |
| 342 | tecks3.TextStrokeColor3 = color | |
| 343 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
| 344 | coroutine.resume(coroutine.create(function() | |
| 345 | while true do | |
| 346 | swait(1) | |
| 347 | if chaosmode == true then | |
| 348 | tecks2.TextColor3 = BrickColor.random().Color | |
| 349 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
| 350 | end | |
| 351 | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
| 352 | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
| 353 | tecks2.Rotation = math.random(-5, 5) | |
| 354 | tecks3.Rotation = math.random(-5, 5) | |
| 355 | end | |
| 356 | end)) | |
| 357 | for i = 1, string.len(text) do | |
| 358 | CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 359 | tecks2.Text = string.sub(text, 1, i) | |
| 360 | tecks3.Text = string.sub(text, 1, i) | |
| 361 | swait(1) | |
| 362 | end | |
| 363 | wait(1) | |
| 364 | local randomrot = math.random(1, 2) | |
| 365 | if randomrot == 1 then | |
| 366 | for i = 1, 50 do | |
| 367 | swait() | |
| 368 | tecks2.Rotation = tecks2.Rotation - 0.75 | |
| 369 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 370 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 371 | tecks3.Rotation = tecks2.Rotation + 0.75 | |
| 372 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 373 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 374 | end | |
| 375 | elseif randomrot == 2 then | |
| 376 | for i = 1, 50 do | |
| 377 | swait() | |
| 378 | tecks2.Rotation = tecks2.Rotation + 0.75 | |
| 379 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 380 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 381 | tecks3.Rotation = tecks2.Rotation - 0.75 | |
| 382 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 383 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 384 | end | |
| 385 | end | |
| 386 | naeeym2:Destroy() | |
| 387 | end) | |
| 388 | chat() | |
| 389 | end | |
| 390 | local Create = LoadLibrary("RbxUtility").Create
| |
| 391 | CFuncs = {
| |
| 392 | Part = {
| |
| 393 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 394 | local Part = Create("Part")({
| |
| 395 | Parent = Parent, | |
| 396 | Reflectance = Reflectance, | |
| 397 | Transparency = Transparency, | |
| 398 | CanCollide = false, | |
| 399 | Locked = true, | |
| 400 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 401 | Name = Name, | |
| 402 | Size = Size, | |
| 403 | Material = Material | |
| 404 | }) | |
| 405 | RemoveOutlines(Part) | |
| 406 | return Part | |
| 407 | end | |
| 408 | }, | |
| 409 | Mesh = {
| |
| 410 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 411 | local Msh = Create(Mesh)({
| |
| 412 | Parent = Part, | |
| 413 | Offset = OffSet, | |
| 414 | Scale = Scale | |
| 415 | }) | |
| 416 | if Mesh == "SpecialMesh" then | |
| 417 | Msh.MeshType = MeshType | |
| 418 | Msh.MeshId = MeshId | |
| 419 | end | |
| 420 | return Msh | |
| 421 | end | |
| 422 | }, | |
| 423 | Mesh = {
| |
| 424 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 425 | local Msh = Create(Mesh)({
| |
| 426 | Parent = Part, | |
| 427 | Offset = OffSet, | |
| 428 | Scale = Scale | |
| 429 | }) | |
| 430 | if Mesh == "SpecialMesh" then | |
| 431 | Msh.MeshType = MeshType | |
| 432 | Msh.MeshId = MeshId | |
| 433 | end | |
| 434 | return Msh | |
| 435 | end | |
| 436 | }, | |
| 437 | Weld = {
| |
| 438 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 439 | local Weld = Create("Weld")({
| |
| 440 | Parent = Parent, | |
| 441 | Part0 = Part0, | |
| 442 | Part1 = Part1, | |
| 443 | C0 = C0, | |
| 444 | C1 = C1 | |
| 445 | }) | |
| 446 | return Weld | |
| 447 | end | |
| 448 | }, | |
| 449 | Sound = {
| |
| 450 | Create = function(id, par, vol, pit) | |
| 451 | coroutine.resume(coroutine.create(function() | |
| 452 | local S = Create("Sound")({
| |
| 453 | Volume = vol, | |
| 454 | Pitch = pit or 1, | |
| 455 | SoundId = id, | |
| 456 | Parent = par or workspace | |
| 457 | }) | |
| 458 | wait() | |
| 459 | S:play() | |
| 460 | game:GetService("Debris"):AddItem(S, 10)
| |
| 461 | end)) | |
| 462 | end | |
| 463 | }, | |
| 464 | LongSound = {
| |
| 465 | Create = function(id, par, vol, pit) | |
| 466 | coroutine.resume(coroutine.create(function() | |
| 467 | local S = Create("Sound")({
| |
| 468 | Volume = vol, | |
| 469 | Pitch = pit or 1, | |
| 470 | SoundId = id, | |
| 471 | Parent = par or workspace | |
| 472 | }) | |
| 473 | wait() | |
| 474 | S:play() | |
| 475 | game:GetService("Debris"):AddItem(S, 30)
| |
| 476 | end)) | |
| 477 | end | |
| 478 | }, | |
| 479 | ["ParticleEmitter"] = {
| |
| 480 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 481 | local fp = Create("ParticleEmitter"){
| |
| 482 | Parent = Parent, | |
| 483 | Color = ColorSequence.new(Color1, Color2), | |
| 484 | LightEmission = LightEmission, | |
| 485 | Size = Size, | |
| 486 | Texture = Texture, | |
| 487 | Transparency = Transparency, | |
| 488 | ZOffset = ZOffset, | |
| 489 | Acceleration = Accel, | |
| 490 | Drag = Drag, | |
| 491 | LockedToPart = LockedToPart, | |
| 492 | VelocityInheritance = VelocityInheritance, | |
| 493 | EmissionDirection = EmissionDirection, | |
| 494 | Enabled = Enabled, | |
| 495 | Lifetime = LifeTime, | |
| 496 | Rate = Rate, | |
| 497 | Rotation = Rotation, | |
| 498 | RotSpeed = RotSpeed, | |
| 499 | Speed = Speed, | |
| 500 | VelocitySpread = VelocitySpread, | |
| 501 | } | |
| 502 | return fp | |
| 503 | end; | |
| 504 | }; | |
| 505 | ||
| 506 | CreateTemplate = {
| |
| 507 | ||
| 508 | }; | |
| 509 | } | |
| 510 | ||
| 511 | ||
| 512 | ||
| 513 | New = function(Object, Parent, Name, Data) | |
| 514 | local Object = Instance.new(Object) | |
| 515 | for Index, Value in pairs(Data or {}) do
| |
| 516 | Object[Index] = Value | |
| 517 | end | |
| 518 | Object.Parent = Parent | |
| 519 | Object.Name = Name | |
| 520 | return Object | |
| 521 | end | |
| 522 | tl1 = Instance.new('Trail',wed)
| |
| 523 | tl1.Attachment0 = A0 | |
| 524 | tl1.Attachment1 = A1 | |
| 525 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 526 | tl1.LightEmission = 1 | |
| 527 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 528 | tl1.Color = ColorSequence.new(BrickColor.new('Crimson').Color)
| |
| 529 | tl1.Lifetime = 0.6 | |
| 530 | local halocolor = BrickColor.new("Pastel light blue")
| |
| 531 | local halocolor2 = BrickColor.new("Cool yellow")
| |
| 532 | local starcolor = BrickColor.new("Bright yellow")
| |
| 533 | local lunacolor = BrickColor.new("Navy blue")
| |
| 534 | local lunacolor2 = BrickColor.new("Bright blue")
| |
| 535 | local wepcolor = BrickColor.new("Really black")
| |
| 536 | local maincolor = BrickColor.new("Really black")
| |
| 537 | local m = Instance.new("Model",char)
| |
| 538 | local m2 = Instance.new("Model",char)
| |
| 539 | local m3 = Instance.new("Model",char)
| |
| 540 | local mw1 = Instance.new("Model",char)
| |
| 541 | local mw2 = Instance.new("Model",char)
| |
| 542 | local extrawingmod1 = Instance.new("Model",char)
| |
| 543 | local extrawingmod2 = Instance.new("Model",char)
| |
| 544 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 545 | local p = Instance.new("Part")
| |
| 546 | p.TopSurface = 0 | |
| 547 | p.BottomSurface = 0 | |
| 548 | p.Parent = parent | |
| 549 | p.Size = Vector3.new(0.1,0.1,0.1) | |
| 550 | p.Transparency = transparency | |
| 551 | p.Reflectance = reflectance | |
| 552 | p.CanCollide = false | |
| 553 | p.Locked = true | |
| 554 | p.BrickColor = brickcolor | |
| 555 | p.Material = material | |
| 556 | return p | |
| 557 | end | |
| 558 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 559 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 560 | mesh.MeshType = meshtype | |
| 561 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
| 562 | return mesh | |
| 563 | end | |
| 564 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
| 565 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 566 | mesh.MeshType = "FileMesh" | |
| 567 | mesh.MeshId = meshid | |
| 568 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 569 | return mesh | |
| 570 | end | |
| 571 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 572 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 573 | mesh.MeshType = "FileMesh" | |
| 574 | mesh.MeshId = meshid | |
| 575 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 576 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 577 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 578 | return mesh | |
| 579 | end | |
| 580 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 581 | local weld = Instance.new("Weld")
| |
| 582 | weld.Parent = parent | |
| 583 | weld.Part0 = part0 | |
| 584 | weld.Part1 = part1 | |
| 585 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 586 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 587 | return weld | |
| 588 | end | |
| 589 | local secondchar = Instance.new("Model",char)
| |
| 590 | local GhostCol = BrickColor.new("Really red")
| |
| 591 | local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
| 592 | CreateMesh(sectors,"Brick",2*8,2*8,1*8) | |
| 593 | local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 594 | local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
| 595 | CreateMesh(seclarm,"Brick",1*8,2*8,1*8) | |
| 596 | local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 597 | local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
| 598 | CreateMesh(secrarm,"Brick",1*8,2*8,1*8) | |
| 599 | local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 600 | local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
| 601 | CreateMesh(seclleg,"Brick",1*8,2*8,1*8) | |
| 602 | local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 603 | local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
| 604 | CreateMesh(secrleg,"Brick",1*8,2*8,1*8) | |
| 605 | local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 606 | local seched = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
| 607 | CreateMesh(seched,"Brick",1*8,1*8,1*8) | |
| 608 | local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 609 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 610 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 611 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 612 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 613 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
| 614 | CreateMesh(handle,"Brick",0,0,0) | |
| 615 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 616 | local valuaring = 10 | |
| 617 | for i = 0, 49 do | |
| 618 | valuaring = valuaring + 10 | |
| 619 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 620 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
| 621 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 622 | end | |
| 623 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
| 624 | CreateMesh(handle,"Brick",0,0,0) | |
| 625 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 626 | local valuaring = 10 | |
| 627 | for i = 0, 49 do | |
| 628 | valuaring = valuaring + 10 | |
| 629 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 630 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
| 631 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 632 | end | |
| 633 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
| 634 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 635 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 636 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
| 637 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 638 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 639 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 640 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 641 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 642 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 643 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 644 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 645 | A0 = Instance.new('Attachment',wed)
| |
| 646 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 647 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 648 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 649 | A1 = Instance.new('Attachment',wed)
| |
| 650 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 651 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 652 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 653 | ||
| 654 | tl1 = Instance.new('Trail',wed)
| |
| 655 | tl1.Attachment0 = A0 | |
| 656 | tl1.Attachment1 = A1 | |
| 657 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 658 | tl1.LightEmission = 1 | |
| 659 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 660 | tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
| |
| 661 | tl1.Lifetime = 0.6 | |
| 662 | ||
| 663 | ||
| 664 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
| 665 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 666 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 667 | ||
| 668 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 669 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 670 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 671 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 672 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 673 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 674 | A0 = Instance.new('Attachment',wed)
| |
| 675 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 676 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 677 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 678 | A1 = Instance.new('Attachment',wed)
| |
| 679 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 680 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 681 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 682 | ||
| 683 | tl2 = Instance.new('Trail',wed)
| |
| 684 | tl2.Attachment0 = A0 | |
| 685 | tl2.Attachment1 = A1 | |
| 686 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 687 | tl2.LightEmission = 1 | |
| 688 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 689 | tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
| |
| 690 | tl2.Lifetime = 0.6 | |
| 691 | ||
| 692 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
| 693 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 694 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 695 | ||
| 696 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 697 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 698 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 699 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 700 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 701 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 702 | A0 = Instance.new('Attachment',wed)
| |
| 703 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 704 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 705 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 706 | A1 = Instance.new('Attachment',wed)
| |
| 707 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 708 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 709 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 710 | ||
| 711 | tl3 = Instance.new('Trail',wed)
| |
| 712 | tl3.Attachment0 = A0 | |
| 713 | tl3.Attachment1 = A1 | |
| 714 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 715 | tl3.LightEmission = 1 | |
| 716 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 717 | tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
| |
| 718 | tl3.Lifetime = 0.6 | |
| 719 | ||
| 720 | tl1.Enabled = false | |
| 721 | tl2.Enabled = false | |
| 722 | tl3.Enabled = false | |
| 723 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
| 724 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 725 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 726 | ||
| 727 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 728 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 729 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 730 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 731 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 732 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 733 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 734 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 735 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 736 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 737 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 738 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 739 | ||
| 740 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
| 741 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 742 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 743 | ||
| 744 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 745 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 746 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 747 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 748 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 749 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 750 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 751 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 752 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 753 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 754 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 755 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 756 | ||
| 757 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
| 758 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 759 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 760 | ||
| 761 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 762 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 763 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 764 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 765 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 766 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 767 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 768 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 769 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 770 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 771 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 772 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 773 | ||
| 774 | -- Right wing. | |
| 775 | ||
| 776 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
| 777 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 778 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 779 | ||
| 780 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 781 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 782 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 783 | A0 = Instance.new('Attachment',wed)
| |
| 784 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 785 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 786 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 787 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 788 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 789 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 790 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 791 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 792 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 793 | A1 = Instance.new('Attachment',wed)
| |
| 794 | ||
| 795 | tr1 = Instance.new('Trail',wed)
| |
| 796 | tr1.Attachment0 = A0 | |
| 797 | tr1.Attachment1 = A1 | |
| 798 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 799 | tr1.LightEmission = 1 | |
| 800 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 801 | tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
| |
| 802 | tr1.Lifetime = 0.6 | |
| 803 | ||
| 804 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
| 805 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 806 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 807 | ||
| 808 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 809 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 810 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 811 | A0 = Instance.new('Attachment',wed)
| |
| 812 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 813 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 814 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 815 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 816 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 817 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 818 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 819 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 820 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 821 | A1 = Instance.new('Attachment',wed)
| |
| 822 | ||
| 823 | tr2 = Instance.new('Trail',wed)
| |
| 824 | tr2.Attachment0 = A0 | |
| 825 | tr2.Attachment1 = A1 | |
| 826 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 827 | tr2.LightEmission = 1 | |
| 828 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 829 | tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
| |
| 830 | tr2.Lifetime = 0.6 | |
| 831 | ||
| 832 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
| 833 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 834 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 835 | ||
| 836 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 837 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 838 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 839 | A0 = Instance.new('Attachment',wed)
| |
| 840 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 841 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 842 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 843 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 844 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 845 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 846 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 847 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 848 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 849 | A1 = Instance.new('Attachment',wed)
| |
| 850 | ||
| 851 | tr3 = Instance.new('Trail',wed)
| |
| 852 | tr3.Attachment0 = A0 | |
| 853 | tr3.Attachment1 = A1 | |
| 854 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 855 | tr3.LightEmission = 1 | |
| 856 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 857 | tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
| |
| 858 | tr3.Lifetime = 0.6 | |
| 859 | ||
| 860 | ||
| 861 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
| 862 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 863 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 864 | ||
| 865 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 866 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 867 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 868 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 869 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 870 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 871 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 872 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 873 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 874 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 875 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 876 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 877 | ||
| 878 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
| 879 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 880 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 881 | ||
| 882 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 883 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 884 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 885 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 886 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 887 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 888 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 889 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 890 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 891 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 892 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 893 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 894 | ||
| 895 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
| 896 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 897 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 898 | ||
| 899 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 900 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 901 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 902 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 903 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 904 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 905 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 906 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 907 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 908 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 909 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 910 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 911 | ||
| 912 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
| 913 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
| 914 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 915 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 916 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
| 917 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 918 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 919 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
| 920 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 921 | ||
| 922 | ||
| 923 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 924 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 925 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 926 | ||
| 927 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 928 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 929 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 930 | ||
| 931 | ||
| 932 | ||
| 933 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 934 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 935 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 936 | ||
| 937 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 938 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 939 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 940 | ||
| 941 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
| 942 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
| 943 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 944 | ||
| 945 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 946 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
| 947 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 948 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
| 949 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
| 950 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 951 | ||
| 952 | --- second ring | |
| 953 | ||
| 954 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
| 955 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
| 956 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 957 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 958 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
| 959 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 960 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 961 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
| 962 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 963 | ||
| 964 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 965 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 966 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 967 | ||
| 968 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 969 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 970 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 971 | ||
| 972 | ||
| 973 | ||
| 974 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 975 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 976 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 977 | ||
| 978 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 979 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 980 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 981 | ||
| 982 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
| 983 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
| 984 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 985 | ||
| 986 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 987 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
| 988 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 989 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
| 990 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
| 991 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
| 992 | ||
| 993 | ||
| 994 | ||
| 995 | for i, v in pairs(m:GetChildren()) do | |
| 996 | if v:IsA("Part") then
| |
| 997 | v.BrickColor = BrickColor.new("Really black")
| |
| 998 | v.Material = "Glass" | |
| 999 | end | |
| 1000 | end | |
| 1001 | for i, v in pairs(m2:GetChildren()) do | |
| 1002 | if v:IsA("Part") then
| |
| 1003 | v.BrickColor = BrickColor.new("Crimson")
| |
| 1004 | v.Material = "Granite" | |
| 1005 | end | |
| 1006 | end | |
| 1007 | for i, v in pairs(m3:GetChildren()) do | |
| 1008 | if v:IsA("Part") then
| |
| 1009 | v.BrickColor = BrickColor.new("Really red")
| |
| 1010 | v.Material = "Neon" | |
| 1011 | end | |
| 1012 | end | |
| 1013 | for i, v in pairs(mw2:GetChildren()) do | |
| 1014 | if v:IsA("Part") then
| |
| 1015 | v.BrickColor = BrickColor.new("Really red")
| |
| 1016 | v.Material = "Neon" | |
| 1017 | end | |
| 1018 | end | |
| 1019 | for i, v in pairs(mw1:GetChildren()) do | |
| 1020 | if v:IsA("Part") then
| |
| 1021 | v.Transparency = 1 | |
| 1022 | v.BrickColor = BrickColor.new("Really red")
| |
| 1023 | v.Material = "Neon" | |
| 1024 | end | |
| 1025 | end | |
| 1026 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 1027 | if v:IsA("Part") then
| |
| 1028 | v.Transparency = 1 | |
| 1029 | v.BrickColor = BrickColor.new("White")
| |
| 1030 | v.Material = "Neon" | |
| 1031 | end | |
| 1032 | end | |
| 1033 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 1034 | if v:IsA("Part") then
| |
| 1035 | v.Transparency = 1 | |
| 1036 | v.BrickColor = BrickColor.new("White")
| |
| 1037 | v.Material = "Neon" | |
| 1038 | end | |
| 1039 | end | |
| 1040 | local MAINRUINCOLOR = BrickColor.new("Really red")
| |
| 1041 | ||
| 1042 | function RemoveOutlines(part) | |
| 1043 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1044 | end | |
| 1045 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1046 | local Part = Create("Part")({
| |
| 1047 | Parent = Parent, | |
| 1048 | Reflectance = Reflectance, | |
| 1049 | Transparency = Transparency, | |
| 1050 | CanCollide = false, | |
| 1051 | Locked = true, | |
| 1052 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1053 | Name = Name, | |
| 1054 | Size = Size, | |
| 1055 | Material = Material | |
| 1056 | }) | |
| 1057 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 1058 | RemoveOutlines(Part) | |
| 1059 | return Part | |
| 1060 | end | |
| 1061 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1062 | local Msh = Create(Mesh)({
| |
| 1063 | Parent = Part, | |
| 1064 | Offset = OffSet, | |
| 1065 | Scale = Scale | |
| 1066 | }) | |
| 1067 | if Mesh == "SpecialMesh" then | |
| 1068 | Msh.MeshType = MeshType | |
| 1069 | Msh.MeshId = MeshId | |
| 1070 | end | |
| 1071 | return Msh | |
| 1072 | end | |
| 1073 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 1074 | local Weld = Create("Weld")({
| |
| 1075 | Parent = Parent, | |
| 1076 | Part0 = Part0, | |
| 1077 | Part1 = Part1, | |
| 1078 | C0 = C0, | |
| 1079 | C1 = C1 | |
| 1080 | }) | |
| 1081 | return Weld | |
| 1082 | end | |
| 1083 | ||
| 1084 | Player = game:GetService("Players").LocalPlayer
| |
| 1085 | Character = Player.Character | |
| 1086 | PlayerGui = Player.PlayerGui | |
| 1087 | Backpack = Player.Backpack | |
| 1088 | Torso = Character.Torso | |
| 1089 | Head = Character.Head | |
| 1090 | Humanoid = Character.Humanoid | |
| 1091 | m = Instance.new("Model", Character)
| |
| 1092 | LeftArm = Character["Left Arm"] | |
| 1093 | LeftLeg = Character["Left Leg"] | |
| 1094 | RightArm = Character["Right Arm"] | |
| 1095 | RightLeg = Character["Right Leg"] | |
| 1096 | LS = Torso["Left Shoulder"] | |
| 1097 | LH = Torso["Left Hip"] | |
| 1098 | RS = Torso["Right Shoulder"] | |
| 1099 | RH = Torso["Right Hip"] | |
| 1100 | Face = Head.face | |
| 1101 | Neck = Torso.Neck | |
| 1102 | it = Instance.new | |
| 1103 | attacktype = 1 | |
| 1104 | vt = Vector3.new | |
| 1105 | cf = CFrame.new | |
| 1106 | euler = CFrame.fromEulerAnglesXYZ | |
| 1107 | angles = CFrame.Angles | |
| 1108 | cloaked = false | |
| 1109 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1110 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1111 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1112 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1113 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1114 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1115 | RootPart = Character.HumanoidRootPart | |
| 1116 | RootJoint = RootPart.RootJoint | |
| 1117 | RootCF = euler(-1.57, 0, 3.14) | |
| 1118 | attack = false | |
| 1119 | attackdebounce = false | |
| 1120 | deb = false | |
| 1121 | equipped = true | |
| 1122 | hand = false | |
| 1123 | MMouse = nil | |
| 1124 | combo = 0 | |
| 1125 | mana = 0 | |
| 1126 | trispeed = 0.2 | |
| 1127 | attackmode = "none" | |
| 1128 | local idle = 0 | |
| 1129 | local Anim = "Idle" | |
| 1130 | local Effects = {}
| |
| 1131 | local gun = false | |
| 1132 | local shoot = false | |
| 1133 | local sine = 0 | |
| 1134 | local change = 1 | |
| 1135 | player = nil | |
| 1136 | local toggleTag = true | |
| 1137 | local txt = Instance.new("BillboardGui", Head)
| |
| 1138 | txt.Adornee = nil | |
| 1139 | txt.Name = "NameDetect" | |
| 1140 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
| 1141 | txt.StudsOffset = Vector3.new(-8, 5.333333333333333, 0) | |
| 1142 | local text = Instance.new("TextLabel", txt)
| |
| 1143 | text.Size = UDim2.new(5, 0, 3.5, 0) | |
| 1144 | text.FontSize = "Size8" | |
| 1145 | text.TextScaled = true | |
| 1146 | text.TextTransparency = 0 | |
| 1147 | text.BackgroundTransparency = 1 | |
| 1148 | text.TextTransparency = 0 | |
| 1149 | text.TextStrokeTransparency = 0 | |
| 1150 | text.Font = "Antique" | |
| 1151 | text.TextStrokeColor3 = Color3.new(1, 0, 0) | |
| 1152 | text.TextColor3 = Color3.new(0, 0, 0) | |
| 1153 | text.Text = "" | |
| 1154 | function RecolorTextAndRename(name, col1, col2) | |
| 1155 | text.TextStrokeColor3 = col2 | |
| 1156 | text.TextColor3 = col1 | |
| 1157 | text.Text = name | |
| 1158 | end | |
| 1159 | mouse = Player:GetMouse() | |
| 1160 | RSH, LSH = nil, nil | |
| 1161 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 1162 | RW.Name = "Right Shoulder" | |
| 1163 | LW.Name = "Left Shoulder" | |
| 1164 | LH = Torso["Left Hip"] | |
| 1165 | RH = Torso["Right Hip"] | |
| 1166 | TorsoColor = Torso.BrickColor | |
| 1167 | function NoOutline(Part) | |
| 1168 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1169 | end | |
| 1170 | Player=owner | |
| 1171 | Character=Player.Character | |
| 1172 | PlayerGui=Player.PlayerGui | |
| 1173 | Backpack=Player.Backpack | |
| 1174 | Torso=Character.Torso | |
| 1175 | Head=Character.Head | |
| 1176 | Humanoid=Character.Humanoid | |
| 1177 | m=Instance.new('Model',Character)
| |
| 1178 | LeftArm=Character["Left Arm"] | |
| 1179 | LeftLeg=Character["Left Leg"] | |
| 1180 | RightArm=Character["Right Arm"] | |
| 1181 | RightLeg=Character["Right Leg"] | |
| 1182 | LS=Torso["Left Shoulder"] | |
| 1183 | LH=Torso["Left Hip"] | |
| 1184 | RS=Torso["Right Shoulder"] | |
| 1185 | RH=Torso["Right Hip"] | |
| 1186 | Face = Head.face | |
| 1187 | Neck=Torso.Neck | |
| 1188 | it=Instance.new | |
| 1189 | attacktype=1 | |
| 1190 | vt=Vector3.new | |
| 1191 | cf=CFrame.new | |
| 1192 | euler=CFrame.fromEulerAnglesXYZ | |
| 1193 | angles=CFrame.Angles | |
| 1194 | cloaked=false | |
| 1195 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1196 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1197 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 1198 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 1199 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 1200 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 1201 | RootPart=Character.HumanoidRootPart | |
| 1202 | RootJoint=RootPart.RootJoint | |
| 1203 | RootCF=euler(-1.57,0,3.14) | |
| 1204 | attack = false | |
| 1205 | attackdebounce = false | |
| 1206 | deb=false | |
| 1207 | equipped=true | |
| 1208 | hand=false | |
| 1209 | MMouse=nil | |
| 1210 | combo=0 | |
| 1211 | mana=0 | |
| 1212 | trispeed=.2 | |
| 1213 | attackmode='none' | |
| 1214 | local idle=0 | |
| 1215 | local Anim="Idle" | |
| 1216 | local Effects={}
| |
| 1217 | local gun=false | |
| 1218 | local shoot=false | |
| 1219 | local sine = 0 | |
| 1220 | local change = 1 | |
| 1221 | player=nil | |
| 1222 | ||
| 1223 | local toggleTag = true | |
| 1224 | local txt = Instance.new("BillboardGui", Head)
| |
| 1225 | txt.Adornee = nil | |
| 1226 | txt.Name = "NameDetect" | |
| 1227 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
| 1228 | txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
| 1229 | local text = Instance.new("TextLabel", txt)
| |
| 1230 | text.Size = UDim2.new(10/2, 0, 7/2, 0) | |
| 1231 | text.FontSize = "Size8" | |
| 1232 | text.TextScaled = true | |
| 1233 | text.TextTransparency = 0 | |
| 1234 | text.BackgroundTransparency = 1 | |
| 1235 | text.TextTransparency = 0 | |
| 1236 | text.TextStrokeTransparency = 0 | |
| 1237 | text.Font = "Fantasy" | |
| 1238 | text.TextStrokeColor3 = Color3.new(1,0,0) | |
| 1239 | text.TextColor3 = Color3.new(0,0,0) | |
| 1240 | text.Text = "Mayhem" | |
| 1241 | ||
| 1242 | function RecolorTextAndRename(name,col1,col2) | |
| 1243 | text.TextStrokeColor3 = col2 | |
| 1244 | text.TextColor3 = col1 | |
| 1245 | text.Text = name | |
| 1246 | end | |
| 1247 | --save shoulders | |
| 1248 | RSH, LSH=nil, nil | |
| 1249 | --welds | |
| 1250 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 1251 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 1252 | LH=Torso["Left Hip"] | |
| 1253 | RH=Torso["Right Hip"] | |
| 1254 | TorsoColor=Torso.BrickColor | |
| 1255 | function NoOutline(Part) | |
| 1256 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 1257 | end | |
| 1258 | player=Player | |
| 1259 | ch=Character | |
| 1260 | RSH=ch.Torso["Right Shoulder"] | |
| 1261 | LSH=ch.Torso["Left Shoulder"] | |
| 1262 | -- | |
| 1263 | RSH.Parent=nil | |
| 1264 | LSH.Parent=nil | |
| 1265 | -- | |
| 1266 | RW.Name="Right Shoulder" | |
| 1267 | RW.Part0=ch.Torso | |
| 1268 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1269 | RW.C1=cf(0, 0.5, 0) | |
| 1270 | RW.Part1=ch["Right Arm"] | |
| 1271 | RW.Parent=ch.Torso | |
| 1272 | -- | |
| 1273 | LW.Name="Left Shoulder" | |
| 1274 | LW.Part0=ch.Torso | |
| 1275 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1276 | LW.C1=cf(0, 0.5, 0) | |
| 1277 | LW.Part1=ch["Left Arm"] | |
| 1278 | LW.Parent=ch.Torso | |
| 1279 | ||
| 1280 | local Stats=Instance.new("BoolValue")
| |
| 1281 | Stats.Name="Stats" | |
| 1282 | Stats.Parent=Character | |
| 1283 | local Atk=Instance.new("NumberValue")
| |
| 1284 | Atk.Name="Damage" | |
| 1285 | Atk.Parent=Stats | |
| 1286 | Atk.Value=1 | |
| 1287 | local Def=Instance.new("NumberValue")
| |
| 1288 | Def.Name="Defense" | |
| 1289 | Def.Parent=Stats | |
| 1290 | Def.Value=1 | |
| 1291 | local Speed=Instance.new("NumberValue")
| |
| 1292 | Speed.Name="Speed" | |
| 1293 | Speed.Parent=Stats | |
| 1294 | Speed.Value=1 | |
| 1295 | local Mvmt=Instance.new("NumberValue")
| |
| 1296 | Mvmt.Name="Movement" | |
| 1297 | Mvmt.Parent=Stats | |
| 1298 | Mvmt.Value=1 | |
| 1299 | ||
| 1300 | local donum=0 | |
| 1301 | ||
| 1302 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 1303 | local fp=it("Part")
| |
| 1304 | fp.formFactor=formfactor | |
| 1305 | fp.Parent=parent | |
| 1306 | fp.Reflectance=reflectance | |
| 1307 | fp.Transparency=transparency | |
| 1308 | fp.CanCollide=false | |
| 1309 | fp.Locked=true | |
| 1310 | fp.BrickColor=brickcolor | |
| 1311 | fp.Name=name | |
| 1312 | fp.Size=size | |
| 1313 | fp.Position=Torso.Position | |
| 1314 | NoOutline(fp) | |
| 1315 | fp.Material="SmoothPlastic" | |
| 1316 | fp:BreakJoints() | |
| 1317 | return fp | |
| 1318 | end | |
| 1319 | ||
| 1320 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1321 | local mesh=it(Mesh) | |
| 1322 | mesh.Parent=part | |
| 1323 | if Mesh=="SpecialMesh" then | |
| 1324 | mesh.MeshType=meshtype | |
| 1325 | if meshid~="nil" then | |
| 1326 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 1327 | end | |
| 1328 | end | |
| 1329 | mesh.Offset=offset | |
| 1330 | mesh.Scale=scale | |
| 1331 | return mesh | |
| 1332 | end | |
| 1333 | ||
| 1334 | function weld(parent,part0,part1,c0) | |
| 1335 | local weld=it("Weld")
| |
| 1336 | weld.Parent=parent | |
| 1337 | weld.Part0=part0 | |
| 1338 | weld.Part1=part1 | |
| 1339 | weld.C0=c0 | |
| 1340 | return weld | |
| 1341 | end | |
| 1342 | ||
| 1343 | local Color1=Torso.BrickColor | |
| 1344 | ||
| 1345 | local bodvel=Instance.new("BodyVelocity")
| |
| 1346 | local bg=Instance.new("BodyGyro")
| |
| 1347 | ||
| 1348 | function swait(num) | |
| 1349 | if num==0 or num==nil then | |
| 1350 | game:service'RunService'.Stepped:wait(0) | |
| 1351 | else | |
| 1352 | for i=0,num do | |
| 1353 | game:service'RunService'.Stepped:wait(0) | |
| 1354 | end | |
| 1355 | end | |
| 1356 | end | |
| 1357 | ||
| 1358 | local r = 255 | |
| 1359 | local g = 0 | |
| 1360 | local b = 0 | |
| 1361 | coroutine.resume(coroutine.create(function() | |
| 1362 | while wait() do | |
| 1363 | for i = 0, 254/5 do | |
| 1364 | swait() | |
| 1365 | g = g + 5 | |
| 1366 | end | |
| 1367 | for i = 0, 254/5 do | |
| 1368 | swait() | |
| 1369 | r = r - 5 | |
| 1370 | end | |
| 1371 | for i = 0, 254/5 do | |
| 1372 | swait() | |
| 1373 | b = b + 5 | |
| 1374 | end | |
| 1375 | for i = 0, 254/5 do | |
| 1376 | swait() | |
| 1377 | g = g - 5 | |
| 1378 | end | |
| 1379 | for i = 0, 254/5 do | |
| 1380 | swait() | |
| 1381 | r = r + 5 | |
| 1382 | end | |
| 1383 | for i = 0, 254/5 do | |
| 1384 | swait() | |
| 1385 | b = b - 5 | |
| 1386 | end | |
| 1387 | end | |
| 1388 | end)) | |
| 1389 | ||
| 1390 | ||
| 1391 | so = function(id,par,vol,pit) | |
| 1392 | coroutine.resume(coroutine.create(function() | |
| 1393 | local sou = Instance.new("Sound",par or workspace)
| |
| 1394 | sou.Volume=vol | |
| 1395 | sou.Pitch=pit or 1 | |
| 1396 | sou.SoundId=id | |
| 1397 | swait() | |
| 1398 | sou:play() | |
| 1399 | game:GetService("Debris"):AddItem(sou,6)
| |
| 1400 | end)) | |
| 1401 | end | |
| 1402 | ||
| 1403 | function clerp(a,b,t) | |
| 1404 | local qa = {QuaternionFromCFrame(a)}
| |
| 1405 | local qb = {QuaternionFromCFrame(b)}
| |
| 1406 | local ax, ay, az = a.x, a.y, a.z | |
| 1407 | local bx, by, bz = b.x, b.y, b.z | |
| 1408 | local _t = 1-t | |
| 1409 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 1410 | end | |
| 1411 | ||
| 1412 | function QuaternionFromCFrame(cf) | |
| 1413 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1414 | local trace = m00 + m11 + m22 | |
| 1415 | if trace > 0 then | |
| 1416 | local s = math.sqrt(1 + trace) | |
| 1417 | local recip = 0.5/s | |
| 1418 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 1419 | else | |
| 1420 | local i = 0 | |
| 1421 | if m11 > m00 then | |
| 1422 | i = 1 | |
| 1423 | end | |
| 1424 | if m22 > (i == 0 and m00 or m11) then | |
| 1425 | i = 2 | |
| 1426 | end | |
| 1427 | if i == 0 then | |
| 1428 | local s = math.sqrt(m00-m11-m22+1) | |
| 1429 | local recip = 0.5/s | |
| 1430 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 1431 | elseif i == 1 then | |
| 1432 | local s = math.sqrt(m11-m22-m00+1) | |
| 1433 | local recip = 0.5/s | |
| 1434 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 1435 | elseif i == 2 then | |
| 1436 | local s = math.sqrt(m22-m00-m11+1) | |
| 1437 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 1438 | end | |
| 1439 | end | |
| 1440 | end | |
| 1441 | ||
| 1442 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1443 | local xs, ys, zs = x + x, y + y, z + z | |
| 1444 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 1445 | local xx = x*xs | |
| 1446 | local xy = x*ys | |
| 1447 | local xz = x*zs | |
| 1448 | local yy = y*ys | |
| 1449 | local yz = y*zs | |
| 1450 | local zz = z*zs | |
| 1451 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 1452 | end | |
| 1453 | ||
| 1454 | function QuaternionSlerp(a, b, t) | |
| 1455 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 1456 | local startInterp, finishInterp; | |
| 1457 | if cosTheta >= 0.0001 then | |
| 1458 | if (1 - cosTheta) > 0.0001 then | |
| 1459 | local theta = math.acos(cosTheta) | |
| 1460 | local invSinTheta = 1/math.sin(theta) | |
| 1461 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 1462 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1463 | else | |
| 1464 | startInterp = 1-t | |
| 1465 | finishInterp = t | |
| 1466 | end | |
| 1467 | else | |
| 1468 | if (1+cosTheta) > 0.0001 then | |
| 1469 | local theta = math.acos(-cosTheta) | |
| 1470 | local invSinTheta = 1/math.sin(theta) | |
| 1471 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 1472 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1473 | else | |
| 1474 | startInterp = t-1 | |
| 1475 | finishInterp = t | |
| 1476 | end | |
| 1477 | end | |
| 1478 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 1479 | end | |
| 1480 | ||
| 1481 | local function CFrameFromTopBack(at, top, back) | |
| 1482 | local right = top:Cross(back) | |
| 1483 | return CFrame.new(at.x, at.y, at.z, | |
| 1484 | right.x, top.x, back.x, | |
| 1485 | right.y, top.y, back.y, | |
| 1486 | right.z, top.z, back.z) | |
| 1487 | end | |
| 1488 | ||
| 1489 | function Triangle(a, b, c) | |
| 1490 | local edg1 = (c-a):Dot((b-a).unit) | |
| 1491 | local edg2 = (a-b):Dot((c-b).unit) | |
| 1492 | local edg3 = (b-c):Dot((a-c).unit) | |
| 1493 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 1494 | a, b, c = a, b, c | |
| 1495 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 1496 | a, b, c = b, c, a | |
| 1497 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 1498 | a, b, c = c, a, b | |
| 1499 | else | |
| 1500 | assert(false, "unreachable") | |
| 1501 | end | |
| 1502 | ||
| 1503 | local len1 = (c-a):Dot((b-a).unit) | |
| 1504 | local len2 = (b-a).magnitude - len1 | |
| 1505 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 1506 | ||
| 1507 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 1508 | ||
| 1509 | local list = {}
| |
| 1510 | ||
| 1511 | if len1 > 0.01 then | |
| 1512 | local w1 = Instance.new('WedgePart', m)
| |
| 1513 | game:GetService("Debris"):AddItem(w1,5)
| |
| 1514 | w1.Material = "SmoothPlastic" | |
| 1515 | w1.FormFactor = 'Custom' | |
| 1516 | w1.BrickColor = BrickColor.new("Really red")
| |
| 1517 | w1.Transparency = 0 | |
| 1518 | w1.Reflectance = 0 | |
| 1519 | w1.Material = "SmoothPlastic" | |
| 1520 | w1.CanCollide = false | |
| 1521 | local l1 = Instance.new("PointLight",w1)
| |
| 1522 | l1.Color = Color3.new(170,0,0) | |
| 1523 | NoOutline(w1) | |
| 1524 | local sz = Vector3.new(0.2, width, len1) | |
| 1525 | w1.Size = sz | |
| 1526 | local sp = Instance.new("SpecialMesh",w1)
| |
| 1527 | sp.MeshType = "Wedge" | |
| 1528 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 1529 | w1:BreakJoints() | |
| 1530 | w1.Anchored = true | |
| 1531 | w1.Parent = workspace | |
| 1532 | w1.Transparency = 0.7 | |
| 1533 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 1534 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 1535 | table.insert(list,w1) | |
| 1536 | end | |
| 1537 | ||
| 1538 | if len2 > 0.01 then | |
| 1539 | local w2 = Instance.new('WedgePart', m)
| |
| 1540 | game:GetService("Debris"):AddItem(w2,5)
| |
| 1541 | w2.Material = "SmoothPlastic" | |
| 1542 | w2.FormFactor = 'Custom' | |
| 1543 | w2.BrickColor = BrickColor.new("Really red")
| |
| 1544 | w2.Transparency = 0 | |
| 1545 | w2.Reflectance = 0 | |
| 1546 | w2.Material = "SmoothPlastic" | |
| 1547 | w2.CanCollide = false | |
| 1548 | local l2 = Instance.new("PointLight",w2)
| |
| 1549 | l2.Color = Color3.new(170,0,0) | |
| 1550 | NoOutline(w2) | |
| 1551 | local sz = Vector3.new(0.2, width, len2) | |
| 1552 | w2.Size = sz | |
| 1553 | local sp = Instance.new("SpecialMesh",w2)
| |
| 1554 | sp.MeshType = "Wedge" | |
| 1555 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 1556 | w2:BreakJoints() | |
| 1557 | w2.Anchored = true | |
| 1558 | w2.Parent = workspace | |
| 1559 | w2.Transparency = 0.7 | |
| 1560 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 1561 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 1562 | table.insert(list,w2) | |
| 1563 | end | |
| 1564 | return unpack(list) | |
| 1565 | end | |
| 1566 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 1567 | if hit.Parent == nil then | |
| 1568 | return | |
| 1569 | end | |
| 1570 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1571 | for _, v in pairs(hit.Parent:children()) do | |
| 1572 | if v:IsA("Humanoid") then
| |
| 1573 | h = v | |
| 1574 | end | |
| 1575 | end | |
| 1576 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
| |
| 1577 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 1578 | return | |
| 1579 | end | |
| 1580 | local c = Create("ObjectValue")({
| |
| 1581 | Name = "creator", | |
| 1582 | Value = owner, | |
| 1583 | Parent = h | |
| 1584 | }) | |
| 1585 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1586 | if HitSound ~= nil and HitPitch ~= nil then | |
| 1587 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 1588 | end | |
| 1589 | local Damage = math.random(minim, maxim) | |
| 1590 | local blocked = false | |
| 1591 | local block = hit.Parent:findFirstChild("Block")
| |
| 1592 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 1593 | blocked = true | |
| 1594 | block.Value = block.Value - 1 | |
| 1595 | print(block.Value) | |
| 1596 | end | |
| 1597 | if blocked == false then | |
| 1598 | HitHealth = h.Health | |
| 1599 | h.Health = h.Health - Damage | |
| 1600 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
| 1601 | print("gained kill")
| |
| 1602 | end | |
| 1603 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 1604 | else | |
| 1605 | h.Health = h.Health - Damage / 2 | |
| 1606 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 1607 | end | |
| 1608 | if Type == "Knockdown" then | |
| 1609 | local hum = hit.Parent.Humanoid | |
| 1610 | hum.PlatformStand = true | |
| 1611 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1612 | swait(1) | |
| 1613 | HHumanoid.PlatformStand = false | |
| 1614 | end), hum) | |
| 1615 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 1616 | local bodvol = Create("BodyVelocity")({
| |
| 1617 | velocity = angle * knockback, | |
| 1618 | P = 5000, | |
| 1619 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1620 | Parent = hit | |
| 1621 | }) | |
| 1622 | local rl = Create("BodyAngularVelocity")({
| |
| 1623 | P = 3000, | |
| 1624 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 1625 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 1626 | Parent = hit | |
| 1627 | }) | |
| 1628 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 1629 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 1630 | elseif Type == "Normal" then | |
| 1631 | local vp = Create("BodyVelocity")({
| |
| 1632 | P = 500, | |
| 1633 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 1634 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 1635 | }) | |
| 1636 | if knockback > 0 then | |
| 1637 | vp.Parent = hit.Parent.Head | |
| 1638 | end | |
| 1639 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 1640 | elseif Type == "Up" then | |
| 1641 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1642 | velocity = Vector3.new(0, 20, 0), | |
| 1643 | P = 5000, | |
| 1644 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1645 | Parent = hit | |
| 1646 | }) | |
| 1647 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1648 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1649 | velocity = Vector3.new(0, 20, 0), | |
| 1650 | P = 5000, | |
| 1651 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1652 | Parent = hit | |
| 1653 | }) | |
| 1654 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1655 | elseif Type == "Leech" then | |
| 1656 | local hum = hit.Parent.Humanoid | |
| 1657 | if hum ~= nil then | |
| 1658 | for i = 0, 2 do | |
| 1659 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1660 | end | |
| 1661 | Humanoid.Health = Humanoid.Health + 10 | |
| 1662 | end | |
| 1663 | elseif Type == "UpKnock" then | |
| 1664 | local hum = hit.Parent.Humanoid | |
| 1665 | hum.PlatformStand = true | |
| 1666 | if hum ~= nil then | |
| 1667 | hitr = true | |
| 1668 | end | |
| 1669 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1670 | swait(5) | |
| 1671 | HHumanoid.PlatformStand = false | |
| 1672 | hitr = false | |
| 1673 | end), hum) | |
| 1674 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1675 | velocity = Vector3.new(0, 20, 0), | |
| 1676 | P = 5000, | |
| 1677 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1678 | Parent = hit | |
| 1679 | }) | |
| 1680 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1681 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1682 | velocity = Vector3.new(0, 20, 0), | |
| 1683 | P = 5000, | |
| 1684 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1685 | Parent = hit | |
| 1686 | }) | |
| 1687 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1688 | elseif Type == "Snare" then | |
| 1689 | local bp = Create("BodyPosition")({
| |
| 1690 | P = 2000, | |
| 1691 | D = 100, | |
| 1692 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1693 | position = hit.Parent.Torso.Position, | |
| 1694 | Parent = hit.Parent.Torso | |
| 1695 | }) | |
| 1696 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1697 | elseif Type == "Slashnare" then | |
| 1698 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
| |
| 1699 | for i = 1, math.random(4, 5) do | |
| 1700 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1701 | end | |
| 1702 | local bp = Create("BodyPosition")({
| |
| 1703 | P = 2000, | |
| 1704 | D = 100, | |
| 1705 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1706 | position = hit.Parent.Torso.Position, | |
| 1707 | Parent = hit.Parent.Torso | |
| 1708 | }) | |
| 1709 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1710 | elseif Type == "Spike" then | |
| 1711 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
| 1712 | local bp = Create("BodyPosition")({
| |
| 1713 | P = 2000, | |
| 1714 | D = 100, | |
| 1715 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1716 | position = hit.Parent.Torso.Position, | |
| 1717 | Parent = hit.Parent.Torso | |
| 1718 | }) | |
| 1719 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1720 | elseif Type == "Freeze" then | |
| 1721 | local BodPos = Create("BodyPosition")({
| |
| 1722 | P = 50000, | |
| 1723 | D = 1000, | |
| 1724 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1725 | position = hit.Parent.Torso.Position, | |
| 1726 | Parent = hit.Parent.Torso | |
| 1727 | }) | |
| 1728 | local BodGy = Create("BodyGyro")({
| |
| 1729 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 1730 | P = 20000, | |
| 1731 | Parent = hit.Parent.Torso, | |
| 1732 | cframe = hit.Parent.Torso.CFrame | |
| 1733 | }) | |
| 1734 | hit.Parent.Torso.Anchored = true | |
| 1735 | coroutine.resume(coroutine.create(function(Part) | |
| 1736 | swait(1.5) | |
| 1737 | Part.Anchored = false | |
| 1738 | end), hit.Parent.Torso) | |
| 1739 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1740 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1741 | end | |
| 1742 | local debounce = Create("BoolValue")({
| |
| 1743 | Name = "DebounceHit", | |
| 1744 | Parent = hit.Parent, | |
| 1745 | Value = true | |
| 1746 | }) | |
| 1747 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1748 | c = Instance.new("ObjectValue")
| |
| 1749 | c.Name = "creator" | |
| 1750 | c.Value = Player | |
| 1751 | c.Parent = h | |
| 1752 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1753 | end | |
| 1754 | end | |
| 1755 | function ShowDamage(Pos, Text, Time, Color) | |
| 1756 | local Rate = 0.03333333333333333 | |
| 1757 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 1758 | local Text = Text or "" | |
| 1759 | local Time = Time or 2 | |
| 1760 | local Color = Color or Color3.new(1, 0, 1) | |
| 1761 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1762 | EffectPart.Anchored = true | |
| 1763 | local BillboardGui = Create("BillboardGui")({
| |
| 1764 | Size = UDim2.new(3, 0, 3, 0), | |
| 1765 | Adornee = EffectPart, | |
| 1766 | Parent = EffectPart | |
| 1767 | }) | |
| 1768 | local TextLabel = Create("TextLabel")({
| |
| 1769 | BackgroundTransparency = 1, | |
| 1770 | Size = UDim2.new(1, 0, 1, 0), | |
| 1771 | Text = Text, | |
| 1772 | TextColor3 = Color, | |
| 1773 | TextScaled = true, | |
| 1774 | Font = Enum.Font.ArialBold, | |
| 1775 | Parent = BillboardGui | |
| 1776 | }) | |
| 1777 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 1778 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1779 | delay(0, function() | |
| 1780 | local Frames = Time / Rate | |
| 1781 | for Frame = 1, Frames do | |
| 1782 | wait(Rate) | |
| 1783 | local Percent = Frame / Frames | |
| 1784 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1785 | TextLabel.TextTransparency = Percent | |
| 1786 | end | |
| 1787 | if EffectPart and EffectPart.Parent then | |
| 1788 | EffectPart:Destroy() | |
| 1789 | end | |
| 1790 | end) | |
| 1791 | end | |
| 1792 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 1793 | for _, c in pairs(workspace:children()) do | |
| 1794 | local hum = c:findFirstChildOfClass("Humanoid")
| |
| 1795 | if hum ~= nil then | |
| 1796 | local head = c:findFirstChild("Head")
| |
| 1797 | if head ~= nil then | |
| 1798 | local targ = head.Position - Part.Position | |
| 1799 | local mag = targ.magnitude | |
| 1800 | if magni >= mag and c.Name ~= Player.Name then | |
| 1801 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1802 | end | |
| 1803 | end | |
| 1804 | end | |
| 1805 | end | |
| 1806 | end | |
| 1807 | ||
| 1808 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
| 1809 | for _, c in pairs(workspace:children()) do | |
| 1810 | local hum = c:findFirstChild("Humanoid")
| |
| 1811 | if hum ~= nil then | |
| 1812 | local head = c:findFirstChild("Torso")
| |
| 1813 | if head ~= nil then | |
| 1814 | local targ = head.Position - Part.Position | |
| 1815 | local mag = targ.magnitude | |
| 1816 | if magni >= mag and c.Name ~= Player.Name then | |
| 1817 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
| |
| 1818 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1819 | end | |
| 1820 | end | |
| 1821 | end | |
| 1822 | end | |
| 1823 | end | |
| 1824 | ||
| 1825 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1826 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1827 | end | |
| 1828 | ||
| 1829 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1830 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1831 | prt.Anchored=true | |
| 1832 | prt.CFrame=cframe | |
| 1833 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1834 | --http://www.roblox.com/asset/?id=4770560 | |
| 1835 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1836 | CF=prt.CFrame | |
| 1837 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1838 | for i=0,1,0.2 do | |
| 1839 | wait() | |
| 1840 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1841 | end | |
| 1842 | for i=0,1,delay do | |
| 1843 | wait() | |
| 1844 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1845 | Mesh.Scale=Mesh.Scale | |
| 1846 | end | |
| 1847 | for i=0,1,0.1 do | |
| 1848 | wait() | |
| 1849 | Part.Transparency=i | |
| 1850 | end | |
| 1851 | Part.Parent=nil | |
| 1852 | end),prt,msh,CF) | |
| 1853 | end | |
| 1854 | ||
| 1855 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1856 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1857 | prt.Anchored=true | |
| 1858 | prt.Material = "Neon" | |
| 1859 | prt.CFrame=cframe | |
| 1860 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1861 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1862 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1863 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1864 | for i=0,1,delay do | |
| 1865 | swait() | |
| 1866 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1867 | Part.Transparency=i | |
| 1868 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1869 | end | |
| 1870 | Part.Parent=nil | |
| 1871 | end),prt,msh) | |
| 1872 | end | |
| 1873 | ||
| 1874 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1875 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1876 | prt.Anchored=true | |
| 1877 | prt.Material = "Neon" | |
| 1878 | prt.CFrame=cframe | |
| 1879 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1880 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1881 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1882 | local rtype = rottype | |
| 1883 | for i=0,1,delay do | |
| 1884 | swait() | |
| 1885 | if rtype == 1 then | |
| 1886 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1887 | elseif rtype == 2 then | |
| 1888 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1889 | end | |
| 1890 | Part.Transparency=i | |
| 1891 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1892 | end | |
| 1893 | Part.Parent=nil | |
| 1894 | end),prt,msh) | |
| 1895 | end | |
| 1896 | ||
| 1897 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1898 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1899 | prt.Anchored=true | |
| 1900 | prt.CFrame=cframe | |
| 1901 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1902 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1903 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1904 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1905 | for i=0,1,delay do | |
| 1906 | wait() | |
| 1907 | Part.Transparency=i | |
| 1908 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1909 | end | |
| 1910 | Part.Parent=nil | |
| 1911 | end),prt,msh) | |
| 1912 | end | |
| 1913 | ||
| 1914 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1915 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1916 | prt.Anchored=true | |
| 1917 | prt.Material = "Neon" | |
| 1918 | prt.CFrame=cframe | |
| 1919 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1920 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1921 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1922 | local rtype = rottype | |
| 1923 | for i=0,1,delay do | |
| 1924 | swait() | |
| 1925 | if rtype == 1 then | |
| 1926 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1927 | elseif rtype == 2 then | |
| 1928 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1929 | end | |
| 1930 | Part.Transparency=i | |
| 1931 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1932 | end | |
| 1933 | Part.Parent=nil | |
| 1934 | end),prt,msh) | |
| 1935 | end | |
| 1936 | ||
| 1937 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1938 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1939 | prt.Anchored=true | |
| 1940 | prt.Material = "Neon" | |
| 1941 | prt.CFrame=cframe | |
| 1942 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1943 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1944 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1945 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1946 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1947 | local rtype = rottype | |
| 1948 | for i=0,1,delay do | |
| 1949 | swait() | |
| 1950 | if rtype == 1 then | |
| 1951 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1952 | elseif rtype == 2 then | |
| 1953 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1954 | end | |
| 1955 | dec.Transparency=i | |
| 1956 | dec2.Transparency=i | |
| 1957 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1958 | end | |
| 1959 | Part.Parent=nil | |
| 1960 | end),prt,msh) | |
| 1961 | end | |
| 1962 | ||
| 1963 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1964 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1965 | prt.Anchored=true | |
| 1966 | prt.Material = "Neon" | |
| 1967 | prt.CFrame=cframe | |
| 1968 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1969 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1970 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1971 | local rtype = rottype | |
| 1972 | for i=0,1,delay do | |
| 1973 | swait() | |
| 1974 | if rtype == 1 then | |
| 1975 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1976 | elseif rtype == 2 then | |
| 1977 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1978 | end | |
| 1979 | prt.Transparency=i | |
| 1980 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1981 | end | |
| 1982 | Part.Parent=nil | |
| 1983 | end),prt,msh) | |
| 1984 | end | |
| 1985 | ||
| 1986 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 1987 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1988 | prt.Anchored=true | |
| 1989 | prt.Material = "Neon" | |
| 1990 | prt.CFrame=cframe | |
| 1991 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 1992 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1993 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1994 | local rtype = rottype | |
| 1995 | for i=0,1,delay do | |
| 1996 | swait() | |
| 1997 | if rtype == 1 then | |
| 1998 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 1999 | elseif rtype == 2 then | |
| 2000 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 2001 | end | |
| 2002 | prt.Transparency=i | |
| 2003 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 2004 | end | |
| 2005 | Part.Parent=nil | |
| 2006 | end),prt,msh) | |
| 2007 | end | |
| 2008 | ||
| 2009 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 2010 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2011 | prt.Anchored=true | |
| 2012 | prt.Material = "Neon" | |
| 2013 | prt.CFrame=cframe | |
| 2014 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2015 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2016 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2017 | local rtype = rottype | |
| 2018 | for i=0,1,delay do | |
| 2019 | swait() | |
| 2020 | if rtype == 1 then | |
| 2021 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2022 | elseif rtype == 2 then | |
| 2023 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2024 | end | |
| 2025 | prt.Transparency=i | |
| 2026 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 2027 | end | |
| 2028 | Part.Parent=nil | |
| 2029 | end),prt,msh) | |
| 2030 | end | |
| 2031 | ||
| 2032 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 2033 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2034 | prt.Anchored=true | |
| 2035 | prt.Material = "Neon" | |
| 2036 | prt.CFrame=cframe | |
| 2037 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2038 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2039 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2040 | local rtype = rottype | |
| 2041 | for i=0,1,delay do | |
| 2042 | swait() | |
| 2043 | if rtype == 1 then | |
| 2044 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2045 | elseif rtype == 2 then | |
| 2046 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2047 | end | |
| 2048 | prt.Transparency=i | |
| 2049 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2050 | end | |
| 2051 | Part.Parent=nil | |
| 2052 | end),prt,msh) | |
| 2053 | end | |
| 2054 | ||
| 2055 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 2056 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2057 | prt.Anchored=false | |
| 2058 | prt.CFrame=cframe | |
| 2059 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2060 | local wld=weld(prt,prt,Parent,cframe) | |
| 2061 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2062 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 2063 | for i=0,1,delay do | |
| 2064 | wait() | |
| 2065 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 2066 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2067 | Part.Transparency=i | |
| 2068 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2069 | end | |
| 2070 | Part.Parent=nil | |
| 2071 | end),prt,msh,wld) | |
| 2072 | end | |
| 2073 | ||
| 2074 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 2075 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2076 | prt.Anchored=false | |
| 2077 | prt.CFrame=cframe | |
| 2078 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2079 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 2080 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2081 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 2082 | for i=0,1,delay do | |
| 2083 | wait() | |
| 2084 | Weld.C0=euler(i*20,0,0) | |
| 2085 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2086 | Part.Transparency=i | |
| 2087 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2088 | end | |
| 2089 | Part.Parent=nil | |
| 2090 | end),prt,msh,wld) | |
| 2091 | end | |
| 2092 | ||
| 2093 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2094 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2095 | prt.Anchored=true | |
| 2096 | prt.CFrame=cframe | |
| 2097 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2098 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2099 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2100 | for i=0,1,delay do | |
| 2101 | wait() | |
| 2102 | Part.CFrame=Part.CFrame | |
| 2103 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2104 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2105 | prt2.Anchored=true | |
| 2106 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2107 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 2108 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 2109 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2110 | for i=0,1,0.1 do | |
| 2111 | wait() | |
| 2112 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 2113 | end | |
| 2114 | Part.Parent=nil | |
| 2115 | end),prt2,msh2) | |
| 2116 | end | |
| 2117 | for i=0,1,delay*2 do | |
| 2118 | wait() | |
| 2119 | Part.CFrame=Part.CFrame | |
| 2120 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 2121 | end | |
| 2122 | Part.Parent=nil | |
| 2123 | end),prt,msh) | |
| 2124 | end | |
| 2125 | ||
| 2126 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2127 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2128 | prt.Anchored=true | |
| 2129 | prt.CFrame=cframe | |
| 2130 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2131 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2132 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2133 | for i=0,1,delay do | |
| 2134 | wait() | |
| 2135 | Part.CFrame=Part.CFrame | |
| 2136 | Part.Transparency=i | |
| 2137 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2138 | end | |
| 2139 | Part.Parent=nil | |
| 2140 | end),prt,msh) | |
| 2141 | end | |
| 2142 | ||
| 2143 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 2144 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2145 | prt.Anchored=true | |
| 2146 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2147 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2148 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2149 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 2150 | CF=Part.CFrame | |
| 2151 | Numbb=0 | |
| 2152 | randnumb=math.random()/10 | |
| 2153 | rand1=math.random()/10 | |
| 2154 | for i=0,1,rand1 do | |
| 2155 | wait() | |
| 2156 | CF=CF*cf(0,math.random()/2,0) | |
| 2157 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 2158 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 2159 | Part.Transparency=i | |
| 2160 | Numbb=Numbb+randnumb | |
| 2161 | end | |
| 2162 | Part.Parent=nil | |
| 2163 | end),prt,CF,Numbb,randnumb) | |
| 2164 | end | |
| 2165 | ||
| 2166 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2167 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2168 | prt.Anchored=true | |
| 2169 | prt.CFrame=cframe | |
| 2170 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 2171 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2172 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2173 | for i=0,1,delay do | |
| 2174 | wait() | |
| 2175 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 2176 | Part.Transparency=i | |
| 2177 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2178 | end | |
| 2179 | Part.Parent=nil | |
| 2180 | end),prt,msh) | |
| 2181 | end | |
| 2182 | ||
| 2183 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2184 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2185 | prt.Anchored=true | |
| 2186 | prt.CFrame=cframe | |
| 2187 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 2188 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2189 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2190 | for i=0,1,delay do | |
| 2191 | wait() | |
| 2192 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 2193 | Part.Transparency=i | |
| 2194 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2195 | end | |
| 2196 | Part.Parent=nil | |
| 2197 | end),prt,msh) | |
| 2198 | end | |
| 2199 | ||
| 2200 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 2201 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2202 | prt.Anchored=true | |
| 2203 | prt.CFrame=cframe*cf(x,y,z) | |
| 2204 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 2205 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2206 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 2207 | local num=math.random() | |
| 2208 | local num2=math.random(-3,2)+math.random() | |
| 2209 | local numm=0 | |
| 2210 | for i=0,1,delay*2 do | |
| 2211 | swait() | |
| 2212 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 2213 | Part.Transparency=i | |
| 2214 | numm=numm+0.01 | |
| 2215 | end | |
| 2216 | Part.Parent=nil | |
| 2217 | Mesh.Parent=nil | |
| 2218 | end),prt,msh,x,y,z) | |
| 2219 | end | |
| 2220 | ||
| 2221 | function dmgstart(dmg,what) | |
| 2222 | hitcon = what.Touched:connect(function(hit) | |
| 2223 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 2224 | if hum and not hum:IsDescendantOf(Character) then | |
| 2225 | hum:TakeDamage(dmg) | |
| 2226 | end | |
| 2227 | end) | |
| 2228 | end | |
| 2229 | ||
| 2230 | function dmgstop() | |
| 2231 | hitcon:disconnect() | |
| 2232 | end | |
| 2233 | ||
| 2234 | function Cloak() | |
| 2235 | Face.Parent=nil | |
| 2236 | cloaked=true | |
| 2237 | for _,v in pairs(Torso.Parent:children()) do | |
| 2238 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 2239 | coroutine.resume(coroutine.create(function() | |
| 2240 | for i=0,1,0.2 do | |
| 2241 | wait() | |
| 2242 | v.Transparency=i | |
| 2243 | end | |
| 2244 | v.Transparency=1 | |
| 2245 | end)) | |
| 2246 | end | |
| 2247 | if v.className=="Hat" then | |
| 2248 | hatp=v.Handle | |
| 2249 | coroutine.resume(coroutine.create(function(derp) | |
| 2250 | for i=0,1,0.2 do | |
| 2251 | wait() | |
| 2252 | derp.Transparency=i | |
| 2253 | end | |
| 2254 | derp.Transparency=1 | |
| 2255 | end),hatp) | |
| 2256 | end | |
| 2257 | end | |
| 2258 | for _,v in pairs(m:children()) do | |
| 2259 | if v.className=="Part" then | |
| 2260 | coroutine.resume(coroutine.create(function() | |
| 2261 | for i=0,1,0.2 do | |
| 2262 | wait() | |
| 2263 | v.Transparency=i | |
| 2264 | end | |
| 2265 | v.Transparency=1 | |
| 2266 | end)) | |
| 2267 | end | |
| 2268 | end | |
| 2269 | end | |
| 2270 | ||
| 2271 | function UnCloak() | |
| 2272 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 2273 | Face.Parent=Head | |
| 2274 | cloaked=false | |
| 2275 | for _,v in pairs(Torso.Parent:children()) do | |
| 2276 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 2277 | coroutine.resume(coroutine.create(function() | |
| 2278 | for i=0,1,0.1 do | |
| 2279 | wait() | |
| 2280 | v.Transparency=v.Transparency-0.1 | |
| 2281 | end | |
| 2282 | v.Transparency=0 | |
| 2283 | end)) | |
| 2284 | end | |
| 2285 | if v.className=="Hat" then | |
| 2286 | hatp=v.Handle | |
| 2287 | coroutine.resume(coroutine.create(function(derp) | |
| 2288 | for i=0,1,0.1 do | |
| 2289 | wait() | |
| 2290 | derp.Transparency=derp.Transparency-0.1 | |
| 2291 | end | |
| 2292 | derp.Transparency=0 | |
| 2293 | end),hatp) | |
| 2294 | end | |
| 2295 | end | |
| 2296 | for _,v in pairs(m:children()) do | |
| 2297 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 2298 | coroutine.resume(coroutine.create(function() | |
| 2299 | for i=0,1,0.1 do | |
| 2300 | wait() | |
| 2301 | v.Transparency=v.Transparency-0.1 | |
| 2302 | end | |
| 2303 | v.Transparency=0 | |
| 2304 | end)) | |
| 2305 | v.Transparency=0 | |
| 2306 | end | |
| 2307 | end | |
| 2308 | end | |
| 2309 | ||
| 2310 | local origcolor = BrickColor.new("Pastel light blue")
| |
| 2311 | ---- This section of explosions. | |
| 2312 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
| 2313 | local expart = Instance.new("Part",char)
| |
| 2314 | local expart2 = Instance.new("Part",char)
| |
| 2315 | local rin = Instance.new("Part",char)
| |
| 2316 | local rin2 = Instance.new("Part",char)
| |
| 2317 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 2318 | partMesh.MeshType = "Sphere" | |
| 2319 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 2320 | partMesh2.MeshType = "Sphere" | |
| 2321 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 2322 | partMesh3.MeshType = "Brick" | |
| 2323 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 2324 | partMesh4.MeshType = "Brick" | |
| 2325 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 2326 | partMesh.Scale = vt(rad,rad,rad) | |
| 2327 | expart.Size = vt(1,1,1) | |
| 2328 | expart.Transparency = 0 | |
| 2329 | expart.Anchored = true | |
| 2330 | expart.Material = "Neon" | |
| 2331 | expart.BrickColor = bc("White")
| |
| 2332 | expart.CFrame = par.CFrame | |
| 2333 | partMesh2.Scale = vt(rad,rad,rad) | |
| 2334 | expart2.Size = vt(1.15,1.15,1.15) | |
| 2335 | expart2.Transparency = 0.5 | |
| 2336 | expart2.Anchored = true | |
| 2337 | expart2.Material = "Neon" | |
| 2338 | expart2.BrickColor = par.BrickColor | |
| 2339 | expart2.CFrame = par.CFrame | |
| 2340 | rin.Size = vt(1.15,1.15,1.15) | |
| 2341 | rin.Transparency = 1 | |
| 2342 | rin.Anchored = true | |
| 2343 | rin.Material = "Neon" | |
| 2344 | rin.BrickColor = par.BrickColor | |
| 2345 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2346 | rin2.Size = vt(1.15,1.15,1.15) | |
| 2347 | rin2.Transparency = 1 | |
| 2348 | rin2.Anchored = true | |
| 2349 | rin2.Material = "Neon" | |
| 2350 | rin2.BrickColor = par.BrickColor | |
| 2351 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2352 | partMesh3.Scale = vt(0,1,0) | |
| 2353 | partMesh4.Scale = vt(0,1,0) | |
| 2354 | local dec2 = Instance.new("Decal", rin)
| |
| 2355 | dec2.Face = "Top" | |
| 2356 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 2357 | dec2.Parent = rin | |
| 2358 | local dec2b = dec2:Clone() | |
| 2359 | dec2b.Face = "Bottom" | |
| 2360 | dec2b.Parent = rin | |
| 2361 | ||
| 2362 | local dec2a = Instance.new("Decal", rin2)
| |
| 2363 | dec2a.Face = "Top" | |
| 2364 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 2365 | dec2a.Parent = rin2 | |
| 2366 | local dec2ab = dec2a:Clone() | |
| 2367 | dec2ab.Face = "Bottom" | |
| 2368 | dec2ab.Parent = rin2 | |
| 2369 | expart.CanCollide = false | |
| 2370 | expart2.CanCollide = false | |
| 2371 | rin.CanCollide = false | |
| 2372 | rin2.CanCollide = false | |
| 2373 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
| 2374 | local value = 1*rad/6.5 | |
| 2375 | for i = 0, 199 do | |
| 2376 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2377 | expart.CFrame = expart.CFrame | |
| 2378 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2379 | expart2.CFrame = expart.CFrame | |
| 2380 | value = value - 0.035*rad/30 | |
| 2381 | if value < 7.5 then | |
| 2382 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 2383 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
| 2384 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 2385 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
| 2386 | end | |
| 2387 | if value < 0 then | |
| 2388 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 2389 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 2390 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
| 2391 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 2392 | expart.Transparency = expart.Transparency + 0.025 | |
| 2393 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 2394 | rin.Transparency = rin.Transparency + 0.025 | |
| 2395 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 2396 | end | |
| 2397 | swait() | |
| 2398 | end | |
| 2399 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 2400 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 2401 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 2402 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 2403 | end | |
| 2404 | ||
| 2405 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
| 2406 | local expart = Instance.new("Part",char)
| |
| 2407 | local expart2 = Instance.new("Part",char)
| |
| 2408 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 2409 | partMesh.MeshType = "Sphere" | |
| 2410 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 2411 | partMesh2.MeshType = "Sphere" | |
| 2412 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 2413 | partMesh.Scale = vt(rad,rad,rad) | |
| 2414 | expart.Size = vt(1,1,1) | |
| 2415 | expart.Transparency = 0 | |
| 2416 | expart.Anchored = true | |
| 2417 | expart.Material = "Neon" | |
| 2418 | expart.BrickColor = bc("White")
| |
| 2419 | expart.CFrame = par.CFrame | |
| 2420 | partMesh2.Scale = vt(rad,rad,rad) | |
| 2421 | expart2.Size = vt(1.15,1.15,1.15) | |
| 2422 | expart2.Transparency = 0.5 | |
| 2423 | expart2.Anchored = true | |
| 2424 | expart2.Material = "Neon" | |
| 2425 | expart2.BrickColor = par.BrickColor | |
| 2426 | expart2.CFrame = par.CFrame | |
| 2427 | expart.CanCollide = false | |
| 2428 | expart2.CanCollide = false | |
| 2429 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
| 2430 | local value = 1*rad/6.5 | |
| 2431 | for i = 0, 75 do | |
| 2432 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2433 | expart.CFrame = expart.CFrame | |
| 2434 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2435 | expart2.CFrame = expart.CFrame | |
| 2436 | value = value - 0.035*rad/5 | |
| 2437 | if value < 0 then | |
| 2438 | value = 0 | |
| 2439 | expart.Transparency = expart.Transparency + 0.05 | |
| 2440 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 2441 | end | |
| 2442 | swait() | |
| 2443 | end | |
| 2444 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 2445 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 2446 | end | |
| 2447 | ||
| 2448 | function AreaDanger(rad,par,mindam,maxdam) | |
| 2449 | local expart = Instance.new("Part",char)
| |
| 2450 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 2451 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 2452 | partMesh.MeshType = "Sphere" | |
| 2453 | partMesh.Scale = vt(rad,rad,rad) | |
| 2454 | expart.Size = vt(1,1,1) | |
| 2455 | expart.Transparency = 0.5 | |
| 2456 | expart.Anchored = true | |
| 2457 | expart.Material = "Neon" | |
| 2458 | expart.CanCollide = false | |
| 2459 | expart.BrickColor = par.BrickColor | |
| 2460 | expart.CFrame = par.CFrame | |
| 2461 | local value = 1*rad/5 | |
| 2462 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
| 2463 | for i = 0, 14 do | |
| 2464 | wait() | |
| 2465 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2466 | expart.CFrame = expart.CFrame | |
| 2467 | value = value - 0.035*rad | |
| 2468 | if value < 0 then | |
| 2469 | value = 0 | |
| 2470 | end | |
| 2471 | end | |
| 2472 | wait(0.25) | |
| 2473 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
| |
| 2474 | wait(0.5) | |
| 2475 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
| |
| 2476 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
| |
| 2477 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 2478 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
| 2479 | for i = 0, 14 do | |
| 2480 | wait() | |
| 2481 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2482 | expart.CFrame = expart.CFrame | |
| 2483 | value = value - 0.035*rad/2 | |
| 2484 | end | |
| 2485 | expart.Transparency = 1 | |
| 2486 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 2487 | end | |
| 2488 | ||
| 2489 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
| 2490 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 2491 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
| |
| 2492 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
| |
| 2493 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 2494 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
| 2495 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
| 2496 | for i = 0, 24 do | |
| 2497 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
| 2498 | end | |
| 2499 | for i = 0, 24 do | |
| 2500 | local expart = Instance.new("Part",char)
| |
| 2501 | expart.Transparency = 1 | |
| 2502 | expart.Anchored = true | |
| 2503 | expart.CanCollide = false | |
| 2504 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
| 2505 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
| |
| 2506 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 2507 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
| 2508 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
| 2509 | for i = 0, 9 do | |
| 2510 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
| 2511 | end | |
| 2512 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 2513 | wait(0.1) | |
| 2514 | end | |
| 2515 | end | |
| 2516 | ||
| 2517 | function EXterPlosion(par) | |
| 2518 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
| |
| 2519 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
| |
| 2520 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
| |
| 2521 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 2522 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
| 2523 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
| 2524 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
| 2525 | for i = 0, 24 do | |
| 2526 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
| 2527 | end | |
| 2528 | for i = 0, 24 do | |
| 2529 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
| 2530 | end | |
| 2531 | end | |
| 2532 | ---- | |
| 2533 | ||
| 2534 | ||
| 2535 | function ring(type,pos,scale,value) | |
| 2536 | local type = type | |
| 2537 | local rng = Instance.new("Part",char)
| |
| 2538 | rng.Anchored = true | |
| 2539 | rng.BrickColor = origcolor | |
| 2540 | rng.CanCollide = false | |
| 2541 | rng.FormFactor = 3 | |
| 2542 | rng.Name = "Ring" | |
| 2543 | rng.Size = Vector3.new(1, 1, 1) | |
| 2544 | rng.Transparency = 0 | |
| 2545 | rng.TopSurface = 0 | |
| 2546 | rng.BottomSurface = 0 | |
| 2547 | rng.CFrame = pos | |
| 2548 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2549 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2550 | rngm.Scale = scale | |
| 2551 | local scaler2 = 1 | |
| 2552 | if type == "Add" then | |
| 2553 | scaler2 = 1*value | |
| 2554 | elseif type == "Divide" then | |
| 2555 | scaler2 = 1/value | |
| 2556 | end | |
| 2557 | coroutine.resume(coroutine.create(function() | |
| 2558 | for i = 0,10,0.1 do | |
| 2559 | swait() | |
| 2560 | if type == "Add" then | |
| 2561 | scaler2 = scaler2 - 0.01*value | |
| 2562 | elseif type == "Divide" then | |
| 2563 | scaler2 = scaler2 - 0.01/value | |
| 2564 | end | |
| 2565 | rng.Transparency = rng.Transparency + 0.01 | |
| 2566 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
| 2567 | end | |
| 2568 | rng:Destroy() | |
| 2569 | end)) | |
| 2570 | end | |
| 2571 | ||
| 2572 | ||
| 2573 | function wave(type,pos,scale,value) | |
| 2574 | local type = type | |
| 2575 | local rng = Instance.new("Part",char)
| |
| 2576 | rng.Anchored = true | |
| 2577 | rng.BrickColor = origcolor | |
| 2578 | rng.CanCollide = false | |
| 2579 | rng.FormFactor = 3 | |
| 2580 | rng.Name = "Ring" | |
| 2581 | rng.Size = Vector3.new(1, 1, 1) | |
| 2582 | rng.Transparency = 0 | |
| 2583 | rng.TopSurface = 0 | |
| 2584 | rng.BottomSurface = 0 | |
| 2585 | rng.CFrame = pos | |
| 2586 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2587 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2588 | rngm.Scale = scale | |
| 2589 | local scaler2 = 1 | |
| 2590 | if type == "Add" then | |
| 2591 | scaler2 = 1*value | |
| 2592 | elseif type == "Divide" then | |
| 2593 | scaler2 = 1/value | |
| 2594 | end | |
| 2595 | coroutine.resume(coroutine.create(function() | |
| 2596 | for i = 0,10,0.1 do | |
| 2597 | swait() | |
| 2598 | if type == "Add" then | |
| 2599 | scaler2 = scaler2 - 0.01*value | |
| 2600 | elseif type == "Divide" then | |
| 2601 | scaler2 = scaler2 - 0.01/value | |
| 2602 | end | |
| 2603 | rng.Transparency = rng.Transparency + 0.01 | |
| 2604 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 2605 | end | |
| 2606 | rng:Destroy() | |
| 2607 | end)) | |
| 2608 | end | |
| 2609 | ||
| 2610 | function wind(type,pos,scale,value,speed) | |
| 2611 | local type = type | |
| 2612 | local rng = Instance.new("Part",char)
| |
| 2613 | rng.Anchored = true | |
| 2614 | rng.BrickColor = origcolor | |
| 2615 | rng.CanCollide = false | |
| 2616 | rng.FormFactor = 3 | |
| 2617 | rng.Name = "Ring" | |
| 2618 | rng.Size = Vector3.new(1, 1, 1) | |
| 2619 | rng.Transparency = 0 | |
| 2620 | rng.TopSurface = 0 | |
| 2621 | rng.BottomSurface = 0 | |
| 2622 | rng.CFrame = pos | |
| 2623 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2624 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 2625 | rngm.Scale = scale | |
| 2626 | local scaler2 = 1 | |
| 2627 | if type == "Add" then | |
| 2628 | scaler2 = 1*value | |
| 2629 | elseif type == "Divide" then | |
| 2630 | scaler2 = 1/value | |
| 2631 | end | |
| 2632 | coroutine.resume(coroutine.create(function() | |
| 2633 | for i = 0,10,0.1 do | |
| 2634 | swait() | |
| 2635 | if type == "Add" then | |
| 2636 | scaler2 = scaler2 - 0.01*value | |
| 2637 | elseif type == "Divide" then | |
| 2638 | scaler2 = scaler2 - 0.01/value | |
| 2639 | end | |
| 2640 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
| 2641 | rng.Transparency = rng.Transparency + 0.01 | |
| 2642 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 2643 | end | |
| 2644 | rng:Destroy() | |
| 2645 | end)) | |
| 2646 | end | |
| 2647 | ||
| 2648 | function groundwind(type,pos,scale,value,speed) | |
| 2649 | local type = type | |
| 2650 | local rng = Instance.new("Part",char)
| |
| 2651 | rng.Anchored = true | |
| 2652 | rng.BrickColor = origcolor | |
| 2653 | rng.CanCollide = false | |
| 2654 | rng.FormFactor = 3 | |
| 2655 | rng.Name = "Ring" | |
| 2656 | rng.Size = Vector3.new(1, 1, 1) | |
| 2657 | rng.Transparency = 0 | |
| 2658 | rng.TopSurface = 0 | |
| 2659 | rng.BottomSurface = 0 | |
| 2660 | rng.CFrame = pos | |
| 2661 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2662 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 2663 | rngm.Scale = scale | |
| 2664 | local scaler2 = 1 | |
| 2665 | if type == "Add" then | |
| 2666 | scaler2 = 1*value | |
| 2667 | elseif type == "Divide" then | |
| 2668 | scaler2 = 1/value | |
| 2669 | end | |
| 2670 | coroutine.resume(coroutine.create(function() | |
| 2671 | for i = 0,10,0.1 do | |
| 2672 | swait() | |
| 2673 | if type == "Add" then | |
| 2674 | scaler2 = scaler2 - 0.01*value | |
| 2675 | elseif type == "Divide" then | |
| 2676 | scaler2 = scaler2 - 0.01/value | |
| 2677 | end | |
| 2678 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
| 2679 | rng.Transparency = rng.Transparency + 0.01 | |
| 2680 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
| 2681 | end | |
| 2682 | rng:Destroy() | |
| 2683 | end)) | |
| 2684 | end | |
| 2685 | ||
| 2686 | function CameraManager() | |
| 2687 | if TwoD and not CamInterrupt then | |
| 2688 | if Humanoid.Health > 0 then | |
| 2689 | Camera.CameraSubject = Humanoid | |
| 2690 | Camera.CameraType = "Scriptable" | |
| 2691 | Humanoid.AutoRotate = false | |
| 2692 | if Booleans.GyroUse then | |
| 2693 | Directer.MaxTorque = Vec3(0, huge, 0) | |
| 2694 | else | |
| 2695 | Directer.MaxTorque = Vec3(0, 0, 0) | |
| 2696 | end | |
| 2697 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
| 2698 | if Booleans.CamFollow then | |
| 2699 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
| 2700 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
| 2701 | else | |
| 2702 | CPart.Position = RootPart.Position | |
| 2703 | end | |
| 2704 | else | |
| 2705 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
| 2706 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
| 2707 | end | |
| 2708 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
| 2709 | else | |
| 2710 | Camera.CameraSubject = Humanoid | |
| 2711 | Camera.CameraType = "Custom" | |
| 2712 | Controller.Disabled = false | |
| 2713 | end | |
| 2714 | end | |
| 2715 | end | |
| 2716 | ||
| 2717 | function sphere(bonuspeed,type,pos,scale,value,color) | |
| 2718 | local type = type | |
| 2719 | local rng = Instance.new("Part",char)
| |
| 2720 | rng.Anchored = true | |
| 2721 | rng.BrickColor = color | |
| 2722 | rng.CanCollide = false | |
| 2723 | rng.FormFactor = 3 | |
| 2724 | rng.Name = "Ring" | |
| 2725 | rng.Material = "Neon" | |
| 2726 | rng.Size = Vector3.new(1, 1, 1) | |
| 2727 | rng.Transparency = 0 | |
| 2728 | rng.TopSurface = 0 | |
| 2729 | rng.BottomSurface = 0 | |
| 2730 | rng.CFrame = pos | |
| 2731 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2732 | rngm.MeshType = "Sphere" | |
| 2733 | rngm.Scale = scale | |
| 2734 | if rainbowmode == true then | |
| 2735 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2736 | end | |
| 2737 | local scaler2 = 1 | |
| 2738 | if type == "Add" then | |
| 2739 | scaler2 = 1*value | |
| 2740 | elseif type == "Divide" then | |
| 2741 | scaler2 = 1/value | |
| 2742 | end | |
| 2743 | coroutine.resume(coroutine.create(function() | |
| 2744 | for i = 0,10/bonuspeed,0.1 do | |
| 2745 | swait() | |
| 2746 | if rainbowmode == true then | |
| 2747 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2748 | end | |
| 2749 | if type == "Add" then | |
| 2750 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2751 | elseif type == "Divide" then | |
| 2752 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2753 | end | |
| 2754 | if chaosmode == true then | |
| 2755 | rng.BrickColor = BrickColor.random() | |
| 2756 | end | |
| 2757 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2758 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 2759 | end | |
| 2760 | rng:Destroy() | |
| 2761 | end)) | |
| 2762 | end | |
| 2763 | ||
| 2764 | function spherew(bonuspeed,type,pos,scale,value,color) | |
| 2765 | local type = type | |
| 2766 | local rng = Instance.new("Part", workspace)
| |
| 2767 | rng.Anchored = true | |
| 2768 | rng.BrickColor = color | |
| 2769 | rng.CanCollide = false | |
| 2770 | rng.FormFactor = 3 | |
| 2771 | rng.Name = "Ring" | |
| 2772 | rng.Material = "Neon" | |
| 2773 | rng.Size = Vector3.new(1, 1, 1) | |
| 2774 | rng.Transparency = 0 | |
| 2775 | rng.TopSurface = 0 | |
| 2776 | rng.BottomSurface = 0 | |
| 2777 | rng.CFrame = pos | |
| 2778 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2779 | rngm.MeshType = "Sphere" | |
| 2780 | rngm.Scale = scale | |
| 2781 | if rainbowmode == true then | |
| 2782 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2783 | end | |
| 2784 | local scaler2 = 1 | |
| 2785 | if type == "Add" then | |
| 2786 | scaler2 = 1*value | |
| 2787 | elseif type == "Divide" then | |
| 2788 | scaler2 = 1/value | |
| 2789 | end | |
| 2790 | coroutine.resume(coroutine.create(function() | |
| 2791 | for i = 0,10/bonuspeed,0.1 do | |
| 2792 | swait() | |
| 2793 | if rainbowmode == true then | |
| 2794 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2795 | end | |
| 2796 | if type == "Add" then | |
| 2797 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2798 | elseif type == "Divide" then | |
| 2799 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2800 | end | |
| 2801 | if chaosmode == true then | |
| 2802 | rng.BrickColor = BrickColor.random() | |
| 2803 | end | |
| 2804 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2805 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 2806 | end | |
| 2807 | rng:Destroy() | |
| 2808 | end)) | |
| 2809 | end | |
| 2810 | ||
| 2811 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2812 | local type = type | |
| 2813 | local rng = Instance.new("Part",char)
| |
| 2814 | rng.Anchored = true | |
| 2815 | rng.BrickColor = color | |
| 2816 | rng.CanCollide = false | |
| 2817 | rng.FormFactor = 3 | |
| 2818 | rng.Name = "Ring" | |
| 2819 | rng.Material = "Neon" | |
| 2820 | rng.Size = Vector3.new(1, 1, 1) | |
| 2821 | rng.Transparency = 0 | |
| 2822 | rng.TopSurface = 0 | |
| 2823 | rng.BottomSurface = 0 | |
| 2824 | rng.CFrame = pos | |
| 2825 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2826 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2827 | rngm.MeshType = "Brick" | |
| 2828 | rngm.Scale = vt(x1,y1,z1) | |
| 2829 | if rainbowmode == true then | |
| 2830 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2831 | end | |
| 2832 | local scaler2 = 0 | |
| 2833 | local speeder = FastSpeed/10 | |
| 2834 | if type == "Add" then | |
| 2835 | scaler2 = 1*value | |
| 2836 | elseif type == "Divide" then | |
| 2837 | scaler2 = 1/value | |
| 2838 | end | |
| 2839 | coroutine.resume(coroutine.create(function() | |
| 2840 | for i = 0,10/bonuspeed,0.1 do | |
| 2841 | swait() | |
| 2842 | if rainbowmode == true then | |
| 2843 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2844 | end | |
| 2845 | if type == "Add" then | |
| 2846 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2847 | elseif type == "Divide" then | |
| 2848 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2849 | end | |
| 2850 | if chaosmode == true then | |
| 2851 | rng.BrickColor = BrickColor.random() | |
| 2852 | end | |
| 2853 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
| 2854 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2855 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2856 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 2857 | end | |
| 2858 | rng:Destroy() | |
| 2859 | end)) | |
| 2860 | end | |
| 2861 | ||
| 2862 | function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2863 | local type = type | |
| 2864 | local rng = Instance.new("Part", workspace)
| |
| 2865 | rng.Anchored = true | |
| 2866 | rng.BrickColor = color | |
| 2867 | rng.CanCollide = false | |
| 2868 | rng.FormFactor = 3 | |
| 2869 | rng.Name = "Ring" | |
| 2870 | rng.Material = "Neon" | |
| 2871 | rng.Size = Vector3.new(1, 1, 1) | |
| 2872 | rng.Transparency = 0 | |
| 2873 | rng.TopSurface = 0 | |
| 2874 | rng.BottomSurface = 0 | |
| 2875 | rng.CFrame = pos | |
| 2876 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2877 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2878 | rngm.MeshType = "Sphere" | |
| 2879 | rngm.Scale = vt(x1,y1,z1) | |
| 2880 | if rainbowmode == true then | |
| 2881 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2882 | end | |
| 2883 | local scaler2 = 1 | |
| 2884 | local speeder = FastSpeed | |
| 2885 | if type == "Add" then | |
| 2886 | scaler2 = 1*value | |
| 2887 | elseif type == "Divide" then | |
| 2888 | scaler2 = 1/value | |
| 2889 | end | |
| 2890 | coroutine.resume(coroutine.create(function() | |
| 2891 | for i = 0,10/bonuspeed,0.1 do | |
| 2892 | swait() | |
| 2893 | if rainbowmode == true then | |
| 2894 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2895 | end | |
| 2896 | if type == "Add" then | |
| 2897 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2898 | elseif type == "Divide" then | |
| 2899 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2900 | end | |
| 2901 | if chaosmode == true then | |
| 2902 | rng.BrickColor = BrickColor.random() | |
| 2903 | end | |
| 2904 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2905 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2906 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2907 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 2908 | end | |
| 2909 | rng:Destroy() | |
| 2910 | end)) | |
| 2911 | end | |
| 2912 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2913 | local type = type | |
| 2914 | local rng = Instance.new("Part",char)
| |
| 2915 | rng.Anchored = true | |
| 2916 | rng.BrickColor = color | |
| 2917 | rng.CanCollide = false | |
| 2918 | rng.FormFactor = 3 | |
| 2919 | rng.Name = "Ring" | |
| 2920 | rng.Material = "Neon" | |
| 2921 | rng.Size = Vector3.new(1, 1, 1) | |
| 2922 | rng.Transparency = 0 | |
| 2923 | rng.TopSurface = 0 | |
| 2924 | rng.BottomSurface = 0 | |
| 2925 | rng.CFrame = pos | |
| 2926 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2927 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2928 | rngm.MeshType = "Sphere" | |
| 2929 | rngm.Scale = vt(x1,y1,z1) | |
| 2930 | if rainbowmode == true then | |
| 2931 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2932 | end | |
| 2933 | local scaler2 = 1 | |
| 2934 | local speeder = FastSpeed | |
| 2935 | if type == "Add" then | |
| 2936 | scaler2 = 1*value | |
| 2937 | elseif type == "Divide" then | |
| 2938 | scaler2 = 1/value | |
| 2939 | end | |
| 2940 | coroutine.resume(coroutine.create(function() | |
| 2941 | for i = 0,10/bonuspeed,0.1 do | |
| 2942 | swait() | |
| 2943 | if rainbowmode == true then | |
| 2944 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2945 | end | |
| 2946 | if type == "Add" then | |
| 2947 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2948 | elseif type == "Divide" then | |
| 2949 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2950 | end | |
| 2951 | if chaosmode == true then | |
| 2952 | rng.BrickColor = BrickColor.random() | |
| 2953 | end | |
| 2954 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2955 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2956 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2957 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 2958 | end | |
| 2959 | rng:Destroy() | |
| 2960 | end)) | |
| 2961 | end | |
| 2962 | ||
| 2963 | ||
| 2964 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2965 | local type = type | |
| 2966 | local rng = Instance.new("Part",char)
| |
| 2967 | rng.Anchored = true | |
| 2968 | rng.BrickColor = color | |
| 2969 | rng.CanCollide = false | |
| 2970 | rng.FormFactor = 3 | |
| 2971 | rng.Name = "Ring" | |
| 2972 | rng.Material = "Neon" | |
| 2973 | rng.Size = Vector3.new(1, 1, 1) | |
| 2974 | rng.Transparency = 1 | |
| 2975 | rng.TopSurface = 0 | |
| 2976 | rng.BottomSurface = 0 | |
| 2977 | rng.CFrame = pos | |
| 2978 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2979 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2980 | rngm.MeshType = "Sphere" | |
| 2981 | rngm.Scale = vt(x1,y1,z1) | |
| 2982 | if rainbowmode == true then | |
| 2983 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2984 | end | |
| 2985 | local scaler2 = 1 | |
| 2986 | local speeder = FastSpeed | |
| 2987 | if type == "Add" then | |
| 2988 | scaler2 = 1*value | |
| 2989 | elseif type == "Divide" then | |
| 2990 | scaler2 = 1/value | |
| 2991 | end | |
| 2992 | coroutine.resume(coroutine.create(function() | |
| 2993 | for i = 0,10/bonuspeed,0.1 do | |
| 2994 | swait() | |
| 2995 | if rainbowmode == true then | |
| 2996 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2997 | end | |
| 2998 | if type == "Add" then | |
| 2999 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 3000 | elseif type == "Divide" then | |
| 3001 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 3002 | end | |
| 3003 | if chaosmode == true then | |
| 3004 | rng.BrickColor = BrickColor.random() | |
| 3005 | end | |
| 3006 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 3007 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 3008 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
| 3009 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 3010 | end | |
| 3011 | rng:Destroy() | |
| 3012 | end)) | |
| 3013 | end | |
| 3014 | ||
| 3015 | function dmg(dude) | |
| 3016 | if dude.Name ~= Character then | |
| 3017 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 3018 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 3019 | local val = Instance.new("BoolValue",dude)
| |
| 3020 | val.Name = "IsHit" | |
| 3021 | local ds = coroutine.wrap(function() | |
| 3022 | dude:WaitForChild("Head"):BreakJoints()
| |
| 3023 | wait(0.5) | |
| 3024 | targetted = nil | |
| 3025 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 3026 | coroutine.resume(coroutine.create(function() | |
| 3027 | for i, v in pairs(dude:GetChildren()) do | |
| 3028 | if v:IsA("Accessory") then
| |
| 3029 | v:Destroy() | |
| 3030 | end | |
| 3031 | if v:IsA("Humanoid") then
| |
| 3032 | v:Destroy() | |
| 3033 | end | |
| 3034 | if v:IsA("CharacterMesh") then
| |
| 3035 | v:Destroy() | |
| 3036 | end | |
| 3037 | if v:IsA("Model") then
| |
| 3038 | v:Destroy() | |
| 3039 | end | |
| 3040 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 3041 | for x, o in pairs(v:GetChildren()) do | |
| 3042 | if o:IsA("Decal") then
| |
| 3043 | o:Destroy() | |
| 3044 | end | |
| 3045 | end | |
| 3046 | coroutine.resume(coroutine.create(function() | |
| 3047 | v.Material = "Neon" | |
| 3048 | v.CanCollide = false | |
| 3049 | local bld = Instance.new("ParticleEmitter",v)
| |
| 3050 | bld.LightEmission = 1 | |
| 3051 | bld.Texture = "rbxassetid://284205403" | |
| 3052 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
| 3053 | bld.Rate = 50 | |
| 3054 | bld.Lifetime = NumberRange.new(1) | |
| 3055 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3056 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3057 | bld.Speed = NumberRange.new(0,0) | |
| 3058 | bld.VelocitySpread = 50000 | |
| 3059 | bld.Rotation = NumberRange.new(-500,500) | |
| 3060 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 3061 | local sbs = Instance.new("BodyPosition", v)
| |
| 3062 | sbs.P = 3000 | |
| 3063 | sbs.D = 1000 | |
| 3064 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 3065 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 3066 | v.Color = Color3.new(1,1,1) | |
| 3067 | coroutine.resume(coroutine.create(function() | |
| 3068 | for i = 0, 49 do | |
| 3069 | swait(1) | |
| 3070 | v.Transparency = v.Transparency + 0.02 | |
| 3071 | end | |
| 3072 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
| |
| 3073 | bld.Speed = NumberRange.new(1,5) | |
| 3074 | bld.Acceleration = vt(0,10,0) | |
| 3075 | wait(0.5) | |
| 3076 | bld.Enabled = false | |
| 3077 | wait(3) | |
| 3078 | v:Destroy() | |
| 3079 | dude:Destroy() | |
| 3080 | end)) | |
| 3081 | end)) | |
| 3082 | end | |
| 3083 | end | |
| 3084 | end)) | |
| 3085 | end) | |
| 3086 | ds() | |
| 3087 | end | |
| 3088 | end | |
| 3089 | ||
| 3090 | ||
| 3091 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 3092 | if SinglePlayer then | |
| 3093 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 3094 | end | |
| 3095 | local List = {}
| |
| 3096 | for i, v in pairs(workspace:GetChildren()) do | |
| 3097 | if v:IsA("Model") then
| |
| 3098 | if v:findFirstChild("Head") then
| |
| 3099 | if v ~= Character then | |
| 3100 | if (v.Head.Position - Position).magnitude <= Distance then | |
| 3101 | table.insert(List, v) | |
| 3102 | end | |
| 3103 | end | |
| 3104 | end | |
| 3105 | end | |
| 3106 | end | |
| 3107 | return List | |
| 3108 | end | |
| 3109 | ||
| 3110 | function FaceMouse() | |
| 3111 | Cam = workspace.CurrentCamera | |
| 3112 | return {
| |
| 3113 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 3114 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 3115 | } | |
| 3116 | end | |
| 3117 | ||
| 3118 | function FaceMouse2() | |
| 3119 | Cam = workspace.CurrentCamera | |
| 3120 | return {
| |
| 3121 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
| 3122 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 3123 | } | |
| 3124 | end | |
| 3125 | ||
| 3126 | local ModeOfGlitch = 1 | |
| 3127 | -- Functions are ready. | |
| 3128 | local storehumanoidWS = 16 | |
| 3129 | ||
| 3130 | function Blink() | |
| 3131 | for i = 0, 14 do | |
| 3132 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
| 3133 | end | |
| 3134 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 3135 | RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0) | |
| 3136 | CameraEnshaking(2,10) | |
| 3137 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do | |
| 3138 | if v:FindFirstChild('Head') then
| |
| 3139 | end | |
| 3140 | end | |
| 3141 | for i = 0, 14 do | |
| 3142 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
| 3143 | end | |
| 3144 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 3145 | end | |
| 3146 | ||
| 3147 | function ExtinctiveHeartbreak() | |
| 3148 | local targetted = nil | |
| 3149 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 3150 | targetted = mouse.Target.Parent | |
| 3151 | end | |
| 3152 | if targetted ~= nil then | |
| 3153 | attack = true | |
| 3154 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
| |
| 3155 | for i = 0, 9 do | |
| 3156 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
| |
| 3157 | end | |
| 3158 | for i = 0, 24 do | |
| 3159 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
| |
| 3160 | end | |
| 3161 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
| |
| 3162 | local originalpos = root.CFrame | |
| 3163 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) | |
| 3164 | for i = 0, 9 do | |
| 3165 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
| |
| 3166 | end | |
| 3167 | for i = 0, 24 do | |
| 3168 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
| |
| 3169 | end | |
| 3170 | hum.WalkSpeed = 0 | |
| 3171 | targetted.Head.Anchored = true | |
| 3172 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
| |
| 3173 | for i = 0,2,0.1 do | |
| 3174 | swait() | |
| 3175 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 3176 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 3177 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 3178 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 3179 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 3180 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) | |
| 3181 | end | |
| 3182 | coroutine.resume(coroutine.create(function() | |
| 3183 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 3184 | bld.LightEmission = 0.1 | |
| 3185 | bld.Texture = "rbxassetid://284205403" | |
| 3186 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 3187 | bld.Rate = 500 | |
| 3188 | bld.Lifetime = NumberRange.new(1) | |
| 3189 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3190 | bld.Acceleration = vt(0,-25,0) | |
| 3191 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3192 | bld.Speed = NumberRange.new(10,50) | |
| 3193 | bld.EmissionDirection = "Front" | |
| 3194 | bld.VelocitySpread = 25 | |
| 3195 | bld.Rotation = NumberRange.new(-500,500) | |
| 3196 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 3197 | end)) | |
| 3198 | coroutine.resume(coroutine.create(function() | |
| 3199 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
| |
| 3200 | bld.LightEmission = 0.1 | |
| 3201 | bld.Texture = "rbxassetid://284205403" | |
| 3202 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 3203 | bld.Rate = 500 | |
| 3204 | bld.Lifetime = NumberRange.new(1) | |
| 3205 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3206 | bld.Acceleration = vt(0,-25,0) | |
| 3207 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3208 | bld.Speed = NumberRange.new(10,50) | |
| 3209 | bld.EmissionDirection = "Front" | |
| 3210 | bld.VelocitySpread = 25 | |
| 3211 | bld.Rotation = NumberRange.new(-500,500) | |
| 3212 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 3213 | end)) | |
| 3214 | CameraEnshaking(5,5) | |
| 3215 | game:GetService("Debris"):AddItem(bld,3)
| |
| 3216 | dmg(targetted) | |
| 3217 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
| |
| 3218 | for i = 0,1,0.1 do | |
| 3219 | swait() | |
| 3220 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 3221 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 3222 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 3223 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 3224 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 3225 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) | |
| 3226 | end | |
| 3227 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
| |
| 3228 | for i = 0, 9 do | |
| 3229 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
| |
| 3230 | end | |
| 3231 | for i = 0, 24 do | |
| 3232 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
| |
| 3233 | end | |
| 3234 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
| |
| 3235 | root.CFrame = originalpos | |
| 3236 | for i = 0, 9 do | |
| 3237 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
| |
| 3238 | end | |
| 3239 | for i = 0, 24 do | |
| 3240 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
| |
| 3241 | end | |
| 3242 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
| |
| 3243 | bld.Enabled = false | |
| 3244 | attack = false | |
| 3245 | hum.WalkSpeed = storehumanoidWS | |
| 3246 | end | |
| 3247 | end | |
| 3248 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3249 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
| 3250 | prt.Anchored = true | |
| 3251 | prt.CFrame = cframe | |
| 3252 | msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3253 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 3254 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 3255 | for i = 0, 1, delay do | |
| 3256 | wait() | |
| 3257 | Part.CFrame = Part.CFrame * cf(0, y3 / 2, 0) | |
| 3258 | Part.Transparency = i | |
| 3259 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
| 3260 | end | |
| 3261 | Part.Parent = nil | |
| 3262 | end), prt, msh) | |
| 3263 | end | |
| 3264 | function StravEffect(brickcolor, cframe, x, y, z, x1, y1, z1, delay) | |
| 3265 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
| 3266 | prt.Anchored = true | |
| 3267 | prt.CFrame = cframe * cf(x, y, z) | |
| 3268 | msh = mesh("SpecialMesh", prt, "FileMesh", "rbxassetid://168892363", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 3269 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 3270 | coroutine.resume(coroutine.create(function(Part, Mesh, ex, why, zee) | |
| 3271 | local num = math.random() | |
| 3272 | local num2 = math.random(-3, 2) + math.random() | |
| 3273 | local numm = 0 | |
| 3274 | for i = 0, 1, delay * 2 do | |
| 3275 | swait() | |
| 3276 | Part.CFrame = cframe * euler(0, numm * num * 10, 0) * cf(ex, why, zee) * cf(-i * 10, num2, 0) | |
| 3277 | Part.Transparency = i | |
| 3278 | numm = numm + 0.01 | |
| 3279 | end | |
| 3280 | Part.Parent = nil | |
| 3281 | Mesh.Parent = nil | |
| 3282 | end), prt, msh, x, y, z) | |
| 3283 | end | |
| 3284 | function dmgstart(dmg, what) | |
| 3285 | hitcon = what.Touched:connect(function(hit) | |
| 3286 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 3287 | if hum and not hum:IsDescendantOf(Character) then | |
| 3288 | hum:TakeDamage(dmg) | |
| 3289 | end | |
| 3290 | end) | |
| 3291 | end | |
| 3292 | function dmgstop() | |
| 3293 | hitcon:disconnect() | |
| 3294 | end | |
| 3295 | function Cloak() | |
| 3296 | Face.Parent = nil | |
| 3297 | cloaked = true | |
| 3298 | for _, v in pairs(Torso.Parent:children()) do | |
| 3299 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
| 3300 | coroutine.resume(coroutine.create(function() | |
| 3301 | for i = 0, 1, 0.2 do | |
| 3302 | wait() | |
| 3303 | v.Transparency = i | |
| 3304 | end | |
| 3305 | v.Transparency = 1 | |
| 3306 | end)) | |
| 3307 | end | |
| 3308 | if v.className == "Hat" then | |
| 3309 | hatp = v.Handle | |
| 3310 | coroutine.resume(coroutine.create(function(derp) | |
| 3311 | for i = 0, 1, 0.2 do | |
| 3312 | wait() | |
| 3313 | derp.Transparency = i | |
| 3314 | end | |
| 3315 | derp.Transparency = 1 | |
| 3316 | end), hatp) | |
| 3317 | end | |
| 3318 | end | |
| 3319 | for _, v in pairs(m:children()) do | |
| 3320 | if v.className == "Part" then | |
| 3321 | coroutine.resume(coroutine.create(function() | |
| 3322 | for i = 0, 1, 0.2 do | |
| 3323 | wait() | |
| 3324 | v.Transparency = i | |
| 3325 | end | |
| 3326 | v.Transparency = 1 | |
| 3327 | end)) | |
| 3328 | end | |
| 3329 | end | |
| 3330 | end | |
| 3331 | function UnCloak() | |
| 3332 | so("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
| |
| 3333 | Face.Parent = Head | |
| 3334 | cloaked = false | |
| 3335 | for _, v in pairs(Torso.Parent:children()) do | |
| 3336 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
| 3337 | coroutine.resume(coroutine.create(function() | |
| 3338 | for i = 0, 1, 0.1 do | |
| 3339 | wait() | |
| 3340 | v.Transparency = v.Transparency - 0.1 | |
| 3341 | end | |
| 3342 | v.Transparency = 0 | |
| 3343 | end)) | |
| 3344 | end | |
| 3345 | if v.className == "Hat" then | |
| 3346 | hatp = v.Handle | |
| 3347 | coroutine.resume(coroutine.create(function(derp) | |
| 3348 | for i = 0, 1, 0.1 do | |
| 3349 | wait() | |
| 3350 | derp.Transparency = derp.Transparency - 0.1 | |
| 3351 | end | |
| 3352 | derp.Transparency = 0 | |
| 3353 | end), hatp) | |
| 3354 | end | |
| 3355 | end | |
| 3356 | for _, v in pairs(m:children()) do | |
| 3357 | if v.className == "Part" and v.Name ~= "hitbox" and v.Name ~= "tip" then | |
| 3358 | coroutine.resume(coroutine.create(function() | |
| 3359 | for i = 0, 1, 0.1 do | |
| 3360 | wait() | |
| 3361 | v.Transparency = v.Transparency - 0.1 | |
| 3362 | end | |
| 3363 | v.Transparency = 0 | |
| 3364 | end)) | |
| 3365 | v.Transparency = 0 | |
| 3366 | end | |
| 3367 | end | |
| 3368 | end | |
| 3369 | local origcolor = BrickColor.new("Pastel light blue")
| |
| 3370 | function Explode(rad, par, pitch, vol, mindam, maxdam) | |
| 3371 | local expart = Instance.new("Part", char)
| |
| 3372 | local expart2 = Instance.new("Part", char)
| |
| 3373 | local rin = Instance.new("Part", char)
| |
| 3374 | local rin2 = Instance.new("Part", char)
| |
| 3375 | local partMesh = Instance.new("SpecialMesh", expart)
| |
| 3376 | partMesh.MeshType = "Sphere" | |
| 3377 | local partMesh2 = Instance.new("SpecialMesh", expart2)
| |
| 3378 | partMesh2.MeshType = "Sphere" | |
| 3379 | local partMesh3 = Instance.new("SpecialMesh", rin)
| |
| 3380 | partMesh3.MeshType = "Brick" | |
| 3381 | local partMesh4 = Instance.new("SpecialMesh", rin2)
| |
| 3382 | partMesh4.MeshType = "Brick" | |
| 3383 | CFuncs.Sound.Create("rbxassetid://165970126", expart, vol, pitch)
| |
| 3384 | partMesh.Scale = vt(rad, rad, rad) | |
| 3385 | expart.Size = vt(1, 1, 1) | |
| 3386 | expart.Transparency = 0 | |
| 3387 | expart.Anchored = true | |
| 3388 | expart.Material = "Neon" | |
| 3389 | expart.BrickColor = bc("White")
| |
| 3390 | expart.CFrame = par.CFrame | |
| 3391 | partMesh2.Scale = vt(rad, rad, rad) | |
| 3392 | expart2.Size = vt(1.15, 1.15, 1.15) | |
| 3393 | expart2.Transparency = 0.5 | |
| 3394 | expart2.Anchored = true | |
| 3395 | expart2.Material = "Neon" | |
| 3396 | expart2.BrickColor = par.BrickColor | |
| 3397 | expart2.CFrame = par.CFrame | |
| 3398 | rin.Size = vt(1.15, 1.15, 1.15) | |
| 3399 | rin.Transparency = 1 | |
| 3400 | rin.Anchored = true | |
| 3401 | rin.Material = "Neon" | |
| 3402 | rin.BrickColor = par.BrickColor | |
| 3403 | rin.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))) | |
| 3404 | rin2.Size = vt(1.15, 1.15, 1.15) | |
| 3405 | rin2.Transparency = 1 | |
| 3406 | rin2.Anchored = true | |
| 3407 | rin2.Material = "Neon" | |
| 3408 | rin2.BrickColor = par.BrickColor | |
| 3409 | rin2.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))) | |
| 3410 | partMesh3.Scale = vt(0, 1, 0) | |
| 3411 | partMesh4.Scale = vt(0, 1, 0) | |
| 3412 | local dec2 = Instance.new("Decal", rin)
| |
| 3413 | dec2.Face = "Top" | |
| 3414 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 3415 | dec2.Parent = rin | |
| 3416 | local dec2b = dec2:Clone() | |
| 3417 | dec2b.Face = "Bottom" | |
| 3418 | dec2b.Parent = rin | |
| 3419 | local dec2a = Instance.new("Decal", rin2)
| |
| 3420 | dec2a.Face = "Top" | |
| 3421 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 3422 | dec2a.Parent = rin2 | |
| 3423 | local dec2ab = dec2a:Clone() | |
| 3424 | dec2ab.Face = "Bottom" | |
| 3425 | dec2ab.Parent = rin2 | |
| 3426 | expart.CanCollide = false | |
| 3427 | expart2.CanCollide = false | |
| 3428 | rin.CanCollide = false | |
| 3429 | rin2.CanCollide = false | |
| 3430 | MagniDamage(par, rad * 5, mindam, maxdam, 0, "Normal") | |
| 3431 | local value = 1 * rad / 6.5 | |
| 3432 | for i = 0, 199 do | |
| 3433 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
| 3434 | expart.CFrame = expart.CFrame | |
| 3435 | partMesh2.Scale = partMesh2.Scale + vt(value, value, value) | |
| 3436 | expart2.CFrame = expart.CFrame | |
| 3437 | value = value - 0.035 * rad / 30 | |
| 3438 | if value < 7.5 then | |
| 3439 | partMesh3.Scale = partMesh3.Scale + vt(rad / 5, 0, rad / 5) | |
| 3440 | rin.CFrame = rin.CFrame * CFrame.Angles(0, math.rad(1), 0) | |
| 3441 | partMesh4.Scale = partMesh4.Scale + vt(rad / 7.5, 0, rad / 7.5) | |
| 3442 | rin2.CFrame = rin2.CFrame * CFrame.Angles(0, math.rad(-1), 0) | |
| 3443 | end | |
| 3444 | if value < 0 then | |
| 3445 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 3446 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 3447 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
| 3448 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 3449 | expart.Transparency = expart.Transparency + 0.025 | |
| 3450 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 3451 | rin.Transparency = rin.Transparency + 0.025 | |
| 3452 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 3453 | end | |
| 3454 | swait() | |
| 3455 | end | |
| 3456 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 3457 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 3458 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 3459 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 3460 | end | |
| 3461 | function ExplodeShort(rad, par, pitch, vol, mindam, maxdam) | |
| 3462 | local expart = Instance.new("Part", char)
| |
| 3463 | local expart2 = Instance.new("Part", char)
| |
| 3464 | local partMesh = Instance.new("SpecialMesh", expart)
| |
| 3465 | partMesh.MeshType = "Sphere" | |
| 3466 | local partMesh2 = Instance.new("SpecialMesh", expart2)
| |
| 3467 | partMesh2.MeshType = "Sphere" | |
| 3468 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=142070127", expart, vol, pitch)
| |
| 3469 | partMesh.Scale = vt(rad, rad, rad) | |
| 3470 | expart.Size = vt(1, 1, 1) | |
| 3471 | expart.Transparency = 0 | |
| 3472 | expart.Anchored = true | |
| 3473 | expart.Material = "Neon" | |
| 3474 | expart.BrickColor = bc("White")
| |
| 3475 | expart.CFrame = par.CFrame | |
| 3476 | partMesh2.Scale = vt(rad, rad, rad) | |
| 3477 | expart2.Size = vt(1.15, 1.15, 1.15) | |
| 3478 | expart2.Transparency = 0.5 | |
| 3479 | expart2.Anchored = true | |
| 3480 | expart2.Material = "Neon" | |
| 3481 | expart2.BrickColor = par.BrickColor | |
| 3482 | expart2.CFrame = par.CFrame | |
| 3483 | expart.CanCollide = false | |
| 3484 | expart2.CanCollide = false | |
| 3485 | MagniDamage(par, rad * 2.5, mindam, maxdam, 0, "Normal") | |
| 3486 | local value = 1 * rad / 6.5 | |
| 3487 | for i = 0, 75 do | |
| 3488 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
| 3489 | expart.CFrame = expart.CFrame | |
| 3490 | partMesh2.Scale = partMesh2.Scale + vt(value, value, value) | |
| 3491 | expart2.CFrame = expart.CFrame | |
| 3492 | value = value - 0.035 * rad / 5 | |
| 3493 | if value < 0 then | |
| 3494 | value = 0 | |
| 3495 | expart.Transparency = expart.Transparency + 0.05 | |
| 3496 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 3497 | end | |
| 3498 | swait() | |
| 3499 | end | |
| 3500 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 3501 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 3502 | end | |
| 3503 | function AreaDanger(rad, par, mindam, maxdam) | |
| 3504 | local expart = Instance.new("Part", char)
| |
| 3505 | local partMesh = Instance.new("SpecialMesh", expart)
| |
| 3506 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15)
| |
| 3507 | partMesh.MeshType = "Sphere" | |
| 3508 | partMesh.Scale = vt(rad, rad, rad) | |
| 3509 | expart.Size = vt(1, 1, 1) | |
| 3510 | expart.Transparency = 0.5 | |
| 3511 | expart.Anchored = true | |
| 3512 | expart.Material = "Neon" | |
| 3513 | expart.CanCollide = false | |
| 3514 | expart.BrickColor = par.BrickColor | |
| 3515 | expart.CFrame = par.CFrame | |
| 3516 | local value = 1 * rad / 5 | |
| 3517 | MagicBlock(origcolor, expart.CFrame, 0, 0, 0, rad / 2, rad / 2, rad / 2, 0.1) | |
| 3518 | for i = 0, 14 do | |
| 3519 | wait() | |
| 3520 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
| 3521 | expart.CFrame = expart.CFrame | |
| 3522 | value = value - 0.035 * rad | |
| 3523 | if value < 0 then | |
| 3524 | value = 0 | |
| 3525 | end | |
| 3526 | end | |
| 3527 | wait(0.25) | |
| 3528 | CFuncs.Sound.Create("rbxassetid://588738544", expart, 1.5, 1)
| |
| 3529 | wait(0.5) | |
| 3530 | CFuncs.Sound.Create("rbxassetid://588737825", expart, 1.5, 1)
| |
| 3531 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 0.75)
| |
| 3532 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 3533 | MagicBlock(origcolor, expart.CFrame, rad * 2, rad * 2, rad * 2, 0.1, 0.1, 0.1, 0.025) | |
| 3534 | for i = 0, 14 do | |
| 3535 | wait() | |
| 3536 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
| 3537 | expart.CFrame = expart.CFrame | |
| 3538 | value = value - 0.035 * rad / 2 | |
| 3539 | end | |
| 3540 | expart.Transparency = 1 | |
| 3541 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 3542 | end | |
| 3543 | function Swarmsplosions(negrad, rad, par, mindam, maxdam) | |
| 3544 | CFuncs.Sound.Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 3545 | CFuncs.Sound.Create("rbxassetid://231917784", par, 2.5, 1)
| |
| 3546 | CFuncs.Sound.Create("rbxassetid://231917744", par, 2.5, 1)
| |
| 3547 | CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 3548 | MagniDamageWithEffect(par, 25, 5, 10, 0, "Normal") | |
| 3549 | MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.025) | |
| 3550 | for i = 0, 24 do | |
| 3551 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 25, 0.005, math.random(1, 2)) | |
| 3552 | end | |
| 3553 | for i = 0, 24 do | |
| 3554 | local expart = Instance.new("Part", char)
| |
| 3555 | expart.Transparency = 1 | |
| 3556 | expart.Anchored = true | |
| 3557 | expart.CanCollide = false | |
| 3558 | expart.CFrame = par.CFrame * CFrame.new(math.random(negrad, rad), math.random(negrad, rad), math.random(negrad, rad)) | |
| 3559 | CFuncs.Sound.Create("rbxassetid://588737825", expart, 1, 2)
| |
| 3560 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15)
| |
| 3561 | MagniDamage(expart, rad / 2, mindam, maxdam, 0, "Normal") | |
| 3562 | MagicBlock(origcolor, expart.CFrame, rad, rad, rad, 0.1, 0.1, 0.1, 0.025) | |
| 3563 | for i = 0, 9 do | |
| 3564 | MagicShockTrailAlt2(origcolor, expart.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 5, 0.05, math.random(1, 2)) | |
| 3565 | end | |
| 3566 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 3567 | wait(0.1) | |
| 3568 | end | |
| 3569 | end | |
| 3570 | function EXterPlosion(par) | |
| 3571 | CFuncs.Sound.Create("rbxassetid://919941001", par, 10, 1)
| |
| 3572 | CFuncs.Sound.Create("rbxassetid://138213851", par, 5, 0.85)
| |
| 3573 | CFuncs.Sound.Create("rbxassetid://157878578", par, 5, 0.2)
| |
| 3574 | CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 3575 | MagniDamageWithEffect(par, 500, 80, 99, 0, "Normal") | |
| 3576 | MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.005) | |
| 3577 | MagicBlock(origcolor, par.CFrame, 0, 0, 0, 150, 150, 150, 0.1) | |
| 3578 | for i = 0, 24 do | |
| 3579 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.5, -0.5, 500, 0.1, math.random(1, 2)) | |
| 3580 | end | |
| 3581 | for i = 0, 24 do | |
| 3582 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.25, -0.25, 50, 0.005, math.random(1, 2)) | |
| 3583 | end | |
| 3584 | end | |
| 3585 | function ring(type, pos, scale, value) | |
| 3586 | local type = type | |
| 3587 | local rng = Instance.new("Part", char)
| |
| 3588 | rng.Anchored = true | |
| 3589 | rng.BrickColor = origcolor | |
| 3590 | rng.CanCollide = false | |
| 3591 | rng.FormFactor = 3 | |
| 3592 | rng.Name = "Ring" | |
| 3593 | rng.Size = Vector3.new(1, 1, 1) | |
| 3594 | rng.Transparency = 0 | |
| 3595 | rng.TopSurface = 0 | |
| 3596 | rng.BottomSurface = 0 | |
| 3597 | rng.CFrame = pos | |
| 3598 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3599 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3600 | rngm.Scale = scale | |
| 3601 | local scaler2 = 1 | |
| 3602 | if type == "Add" then | |
| 3603 | scaler2 = 1 * value | |
| 3604 | elseif type == "Divide" then | |
| 3605 | scaler2 = 1 / value | |
| 3606 | end | |
| 3607 | coroutine.resume(coroutine.create(function() | |
| 3608 | for i = 0, 10, 0.1 do | |
| 3609 | swait() | |
| 3610 | if type == "Add" then | |
| 3611 | scaler2 = scaler2 - 0.01 * value | |
| 3612 | elseif type == "Divide" then | |
| 3613 | scaler2 = scaler2 - 0.01 / value | |
| 3614 | end | |
| 3615 | rng.Transparency = rng.Transparency + 0.01 | |
| 3616 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
| 3617 | end | |
| 3618 | rng:Destroy() | |
| 3619 | end)) | |
| 3620 | end | |
| 3621 | function wave(type, pos, scale, value) | |
| 3622 | local type = type | |
| 3623 | local rng = Instance.new("Part", char)
| |
| 3624 | rng.Anchored = true | |
| 3625 | rng.BrickColor = origcolor | |
| 3626 | rng.CanCollide = false | |
| 3627 | rng.FormFactor = 3 | |
| 3628 | rng.Name = "Ring" | |
| 3629 | rng.Size = Vector3.new(1, 1, 1) | |
| 3630 | rng.Transparency = 0 | |
| 3631 | rng.TopSurface = 0 | |
| 3632 | rng.BottomSurface = 0 | |
| 3633 | rng.CFrame = pos | |
| 3634 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3635 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3636 | rngm.Scale = scale | |
| 3637 | local scaler2 = 1 | |
| 3638 | if type == "Add" then | |
| 3639 | scaler2 = 1 * value | |
| 3640 | elseif type == "Divide" then | |
| 3641 | scaler2 = 1 / value | |
| 3642 | end | |
| 3643 | coroutine.resume(coroutine.create(function() | |
| 3644 | for i = 0, 10, 0.1 do | |
| 3645 | swait() | |
| 3646 | if type == "Add" then | |
| 3647 | scaler2 = scaler2 - 0.01 * value | |
| 3648 | elseif type == "Divide" then | |
| 3649 | scaler2 = scaler2 - 0.01 / value | |
| 3650 | end | |
| 3651 | rng.Transparency = rng.Transparency + 0.01 | |
| 3652 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 3653 | end | |
| 3654 | rng:Destroy() | |
| 3655 | end)) | |
| 3656 | end | |
| 3657 | function wind(type, pos, scale, value, speed) | |
| 3658 | local type = type | |
| 3659 | local rng = Instance.new("Part", char)
| |
| 3660 | rng.Anchored = true | |
| 3661 | rng.BrickColor = origcolor | |
| 3662 | rng.CanCollide = false | |
| 3663 | rng.FormFactor = 3 | |
| 3664 | rng.Name = "Ring" | |
| 3665 | rng.Size = Vector3.new(1, 1, 1) | |
| 3666 | rng.Transparency = 0 | |
| 3667 | rng.TopSurface = 0 | |
| 3668 | rng.BottomSurface = 0 | |
| 3669 | rng.CFrame = pos | |
| 3670 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3671 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 3672 | rngm.Scale = scale | |
| 3673 | local scaler2 = 1 | |
| 3674 | if type == "Add" then | |
| 3675 | scaler2 = 1 * value | |
| 3676 | elseif type == "Divide" then | |
| 3677 | scaler2 = 1 / value | |
| 3678 | end | |
| 3679 | coroutine.resume(coroutine.create(function() | |
| 3680 | for i = 0, 10, 0.1 do | |
| 3681 | swait() | |
| 3682 | if type == "Add" then | |
| 3683 | scaler2 = scaler2 - 0.01 * value | |
| 3684 | elseif type == "Divide" then | |
| 3685 | scaler2 = scaler2 - 0.01 / value | |
| 3686 | end | |
| 3687 | rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0) | |
| 3688 | rng.Transparency = rng.Transparency + 0.01 | |
| 3689 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 3690 | end | |
| 3691 | rng:Destroy() | |
| 3692 | end)) | |
| 3693 | end | |
| 3694 | function groundwind(type, pos, scale, value, speed) | |
| 3695 | local type = type | |
| 3696 | local rng = Instance.new("Part", char)
| |
| 3697 | rng.Anchored = true | |
| 3698 | rng.BrickColor = origcolor | |
| 3699 | rng.CanCollide = false | |
| 3700 | rng.FormFactor = 3 | |
| 3701 | rng.Name = "Ring" | |
| 3702 | rng.Size = Vector3.new(1, 1, 1) | |
| 3703 | rng.Transparency = 0 | |
| 3704 | rng.TopSurface = 0 | |
| 3705 | rng.BottomSurface = 0 | |
| 3706 | rng.CFrame = pos | |
| 3707 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3708 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 3709 | rngm.Scale = scale | |
| 3710 | local scaler2 = 1 | |
| 3711 | if type == "Add" then | |
| 3712 | scaler2 = 1 * value | |
| 3713 | elseif type == "Divide" then | |
| 3714 | scaler2 = 1 / value | |
| 3715 | end | |
| 3716 | coroutine.resume(coroutine.create(function() | |
| 3717 | for i = 0, 10, 0.1 do | |
| 3718 | swait() | |
| 3719 | if type == "Add" then | |
| 3720 | scaler2 = scaler2 - 0.01 * value | |
| 3721 | elseif type == "Divide" then | |
| 3722 | scaler2 = scaler2 - 0.01 / value | |
| 3723 | end | |
| 3724 | rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0) | |
| 3725 | rng.Transparency = rng.Transparency + 0.01 | |
| 3726 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2 / 5, scaler2) | |
| 3727 | end | |
| 3728 | rng:Destroy() | |
| 3729 | end)) | |
| 3730 | end | |
| 3731 | function CameraManager() | |
| 3732 | if TwoD and not CamInterrupt then | |
| 3733 | if Humanoid.Health > 0 then | |
| 3734 | Camera.CameraSubject = Humanoid | |
| 3735 | Camera.CameraType = "Scriptable" | |
| 3736 | Humanoid.AutoRotate = false | |
| 3737 | if Booleans.GyroUse then | |
| 3738 | Directer.MaxTorque = Vec3(0, huge, 0) | |
| 3739 | else | |
| 3740 | Directer.MaxTorque = Vec3(0, 0, 0) | |
| 3741 | end | |
| 3742 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
| 3743 | if Booleans.CamFollow then | |
| 3744 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
| 3745 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
| 3746 | else | |
| 3747 | CPart.Position = RootPart.Position | |
| 3748 | end | |
| 3749 | else | |
| 3750 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
| 3751 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
| 3752 | end | |
| 3753 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
| 3754 | else | |
| 3755 | Camera.CameraSubject = Humanoid | |
| 3756 | Camera.CameraType = "Custom" | |
| 3757 | end | |
| 3758 | end | |
| 3759 | end | |
| 3760 | function sphere(bonuspeed, type, pos, scale, value, color) | |
| 3761 | local type = type | |
| 3762 | local rng = Instance.new("Part", char)
| |
| 3763 | rng.Anchored = true | |
| 3764 | rng.BrickColor = color | |
| 3765 | rng.CanCollide = false | |
| 3766 | rng.FormFactor = 3 | |
| 3767 | rng.Name = "Ring" | |
| 3768 | rng.Material = "Neon" | |
| 3769 | rng.Size = Vector3.new(1, 1, 1) | |
| 3770 | rng.Transparency = 0 | |
| 3771 | rng.TopSurface = 0 | |
| 3772 | rng.BottomSurface = 0 | |
| 3773 | rng.CFrame = pos | |
| 3774 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3775 | rngm.MeshType = "Sphere" | |
| 3776 | rngm.Scale = scale | |
| 3777 | if rainbowmode == true then | |
| 3778 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 3779 | end | |
| 3780 | local scaler2 = 1 | |
| 3781 | if type == "Add" then | |
| 3782 | scaler2 = 1 * value | |
| 3783 | elseif type == "Divide" then | |
| 3784 | scaler2 = 1 / value | |
| 3785 | end | |
| 3786 | coroutine.resume(coroutine.create(function() | |
| 3787 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 3788 | swait() | |
| 3789 | if rainbowmode == true then | |
| 3790 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 3791 | end | |
| 3792 | if type == "Add" then | |
| 3793 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 3794 | elseif type == "Divide" then | |
| 3795 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 3796 | end | |
| 3797 | if chaosmode == true then | |
| 3798 | rng.BrickColor = BrickColor.random() | |
| 3799 | end | |
| 3800 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 3801 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 3802 | end | |
| 3803 | rng:Destroy() | |
| 3804 | end)) | |
| 3805 | end | |
| 3806 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
| 3807 | local type = type | |
| 3808 | local rng = Instance.new("Part", char)
| |
| 3809 | rng.Anchored = true | |
| 3810 | rng.BrickColor = color | |
| 3811 | rng.CanCollide = false | |
| 3812 | rng.FormFactor = 3 | |
| 3813 | rng.Name = "Ring" | |
| 3814 | rng.Material = "Neon" | |
| 3815 | rng.Size = Vector3.new(1, 1, 1) | |
| 3816 | rng.Transparency = 0 | |
| 3817 | rng.TopSurface = 0 | |
| 3818 | rng.BottomSurface = 0 | |
| 3819 | rng.CFrame = pos | |
| 3820 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 3821 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3822 | rngm.MeshType = "Sphere" | |
| 3823 | rngm.Scale = vt(x1, y1, z1) | |
| 3824 | if rainbowmode == true then | |
| 3825 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 3826 | end | |
| 3827 | local scaler2 = 1 | |
| 3828 | local speeder = FastSpeed | |
| 3829 | if type == "Add" then | |
| 3830 | scaler2 = 1 * value | |
| 3831 | elseif type == "Divide" then | |
| 3832 | scaler2 = 1 / value | |
| 3833 | end | |
| 3834 | coroutine.resume(coroutine.create(function() | |
| 3835 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 3836 | swait() | |
| 3837 | if rainbowmode == true then | |
| 3838 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 3839 | end | |
| 3840 | if type == "Add" then | |
| 3841 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 3842 | elseif type == "Divide" then | |
| 3843 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 3844 | end | |
| 3845 | if chaosmode == true then | |
| 3846 | rng.BrickColor = BrickColor.random() | |
| 3847 | end | |
| 3848 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 3849 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 3850 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 3851 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 3852 | end | |
| 3853 | rng:Destroy() | |
| 3854 | end)) | |
| 3855 | end | |
| 3856 | function sphereMKCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
| 3857 | local type = type | |
| 3858 | local rng = Instance.new("Part", char)
| |
| 3859 | rng.Anchored = true | |
| 3860 | rng.BrickColor = color | |
| 3861 | rng.CanCollide = false | |
| 3862 | rng.FormFactor = 3 | |
| 3863 | rng.Name = "Ring" | |
| 3864 | rng.Material = "Neon" | |
| 3865 | rng.Size = Vector3.new(1, 1, 1) | |
| 3866 | rng.Transparency = 1 | |
| 3867 | rng.TopSurface = 0 | |
| 3868 | rng.BottomSurface = 0 | |
| 3869 | rng.CFrame = pos | |
| 3870 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 3871 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3872 | rngm.MeshType = "Sphere" | |
| 3873 | rngm.Scale = vt(x1, y1, z1) | |
| 3874 | if rainbowmode == true then | |
| 3875 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 3876 | end | |
| 3877 | local scaler2 = 1 | |
| 3878 | local speeder = FastSpeed | |
| 3879 | if type == "Add" then | |
| 3880 | scaler2 = 1 * value | |
| 3881 | elseif type == "Divide" then | |
| 3882 | scaler2 = 1 / value | |
| 3883 | end | |
| 3884 | coroutine.resume(coroutine.create(function() | |
| 3885 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 3886 | swait() | |
| 3887 | if rainbowmode == true then | |
| 3888 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 3889 | end | |
| 3890 | if type == "Add" then | |
| 3891 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 3892 | elseif type == "Divide" then | |
| 3893 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 3894 | end | |
| 3895 | if chaosmode == true then | |
| 3896 | rng.BrickColor = BrickColor.random() | |
| 3897 | end | |
| 3898 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 3899 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 3900 | rng.Transparency = rng.Transparency - 0.01 * bonuspeed | |
| 3901 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 3902 | end | |
| 3903 | rng:Destroy() | |
| 3904 | end)) | |
| 3905 | end | |
| 3906 | function dmg(dude) | |
| 3907 | if dude.Name ~= Character then | |
| 3908 | local bgf = Instance.new("BodyGyro", dude.Head)
| |
| 3909 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
| 3910 | local val = Instance.new("BoolValue", dude)
| |
| 3911 | val.Name = "IsHit" | |
| 3912 | local ds = coroutine.wrap(function() | |
| 3913 | dude:WaitForChild("Head"):BreakJoints()
| |
| 3914 | wait(0.5) | |
| 3915 | targetted = nil | |
| 3916 | CFuncs.Sound.Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 3917 | coroutine.resume(coroutine.create(function() | |
| 3918 | for i, v in pairs(dude:GetChildren()) do | |
| 3919 | if v:IsA("Accessory") then
| |
| 3920 | v:Destroy() | |
| 3921 | end | |
| 3922 | if v:IsA("Humanoid") then
| |
| 3923 | v:Destroy() | |
| 3924 | end | |
| 3925 | if v:IsA("CharacterMesh") then
| |
| 3926 | v:Destroy() | |
| 3927 | end | |
| 3928 | if v:IsA("Model") then
| |
| 3929 | v:Destroy() | |
| 3930 | end | |
| 3931 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 3932 | for x, o in pairs(v:GetChildren()) do | |
| 3933 | if o:IsA("Decal") then
| |
| 3934 | o:Destroy() | |
| 3935 | end | |
| 3936 | end | |
| 3937 | coroutine.resume(coroutine.create(function() | |
| 3938 | v.Material = "Neon" | |
| 3939 | v.CanCollide = false | |
| 3940 | local bld = Instance.new("ParticleEmitter",v)
| |
| 3941 | bld.LightEmission = 1 | |
| 3942 | bld.Texture = "rbxassetid://284205403" | |
| 3943 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
| 3944 | bld.Rate = 50 | |
| 3945 | bld.Lifetime = NumberRange.new(1) | |
| 3946 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3947 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3948 | bld.Speed = NumberRange.new(0,0) | |
| 3949 | bld.VelocitySpread = 50000 | |
| 3950 | bld.Rotation = NumberRange.new(-500,500) | |
| 3951 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 3952 | local sbs = Instance.new("BodyPosition", v)
| |
| 3953 | sbs.P = 3000 | |
| 3954 | sbs.D = 1000 | |
| 3955 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 3956 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 3957 | v.Color = Color3.new(1,1,1) | |
| 3958 | coroutine.resume(coroutine.create(function() | |
| 3959 | for i = 0, 49 do | |
| 3960 | swait(1) | |
| 3961 | v.Transparency = v.Transparency + 0.02 | |
| 3962 | end | |
| 3963 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
| |
| 3964 | bld.Speed = NumberRange.new(1,5) | |
| 3965 | bld.Acceleration = vt(0,10,0) | |
| 3966 | wait(0.5) | |
| 3967 | bld.Enabled = false | |
| 3968 | wait(3) | |
| 3969 | v:Destroy() | |
| 3970 | dude:Destroy() | |
| 3971 | end)) | |
| 3972 | end)) | |
| 3973 | end | |
| 3974 | end | |
| 3975 | end)) | |
| 3976 | end) | |
| 3977 | ds() | |
| 3978 | end | |
| 3979 | end | |
| 3980 | ||
| 3981 | ||
| 3982 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 3983 | if SinglePlayer then | |
| 3984 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 3985 | end | |
| 3986 | local List = {}
| |
| 3987 | for i, v in pairs(workspace:GetChildren()) do | |
| 3988 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then
| |
| 3989 | table.insert(List, v) | |
| 3990 | end | |
| 3991 | end | |
| 3992 | return List | |
| 3993 | end | |
| 3994 | function FaceMouse() | |
| 3995 | Cam = workspace.CurrentCamera | |
| 3996 | return {
| |
| 3997 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 3998 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 3999 | } | |
| 4000 | end | |
| 4001 | function FaceMouse2() | |
| 4002 | Cam = workspace.CurrentCamera | |
| 4003 | return {
| |
| 4004 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
| 4005 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 4006 | } | |
| 4007 | end | |
| 4008 | local ModeOfGlitch = 1 | |
| 4009 | local storehumanoidWS = 16 | |
| 4010 | function ExtinctiveHeartbreak() | |
| 4011 | local targetted | |
| 4012 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 4013 | targetted = mouse.Target.Parent | |
| 4014 | end | |
| 4015 | if targetted ~= nil then | |
| 4016 | attack = true | |
| 4017 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1)
| |
| 4018 | for i = 0, 9 do | |
| 4019 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
| |
| 4020 | end | |
| 4021 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
| |
| 4022 | local originalpos = root.CFrame | |
| 4023 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, -2, 2) | |
| 4024 | for i = 0, 9 do | |
| 4025 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
| |
| 4026 | end | |
| 4027 | hum.WalkSpeed = 0 | |
| 4028 | targetted.Head.Anchored = true | |
| 4029 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
| |
| 4030 | for i = 0, 2, 0.1 do | |
| 4031 | swait() | |
| 4032 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
| 4033 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
| 4034 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.4) | |
| 4035 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
| 4036 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.4) | |
| 4037 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.4) | |
| 4038 | end | |
| 4039 | coroutine.resume(coroutine.create(function() | |
| 4040 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 4041 | bld.LightEmission = 0.1 | |
| 4042 | bld.Texture = "rbxassetid://284205403" | |
| 4043 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 4044 | bld.Rate = 500 | |
| 4045 | bld.Lifetime = NumberRange.new(1) | |
| 4046 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4047 | bld.Acceleration = vt(0,-25,0) | |
| 4048 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4049 | bld.Speed = NumberRange.new(10,50) | |
| 4050 | bld.EmissionDirection = "Front" | |
| 4051 | bld.VelocitySpread = 25 | |
| 4052 | bld.Rotation = NumberRange.new(-500,500) | |
| 4053 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 4054 | end)) | |
| 4055 | coroutine.resume(coroutine.create(function() | |
| 4056 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
| |
| 4057 | bld.LightEmission = 0.1 | |
| 4058 | bld.Texture = "rbxassetid://284205403" | |
| 4059 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 4060 | bld.Rate = 500 | |
| 4061 | bld.Lifetime = NumberRange.new(1) | |
| 4062 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4063 | bld.Acceleration = vt(0,-25,0) | |
| 4064 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4065 | bld.Speed = NumberRange.new(10,50) | |
| 4066 | bld.EmissionDirection = "Front" | |
| 4067 | bld.VelocitySpread = 25 | |
| 4068 | bld.Rotation = NumberRange.new(-500,500) | |
| 4069 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 4070 | end)) | |
| 4071 | CameraEnshaking(5, 5) | |
| 4072 | game:GetService("Debris"):AddItem(bld, 3)
| |
| 4073 | dmg(targetted) | |
| 4074 | CFuncs.Sound.Create("rbxassetid://429400881", targetted.Head, 1, 1)
| |
| 4075 | for i = 0, 1, 0.1 do | |
| 4076 | swait() | |
| 4077 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
| 4078 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
| 4079 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0.25, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.8) | |
| 4080 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(80)), 0.8) | |
| 4081 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
| 4082 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(-80)), 0.8) | |
| 4083 | end | |
| 4084 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1)
| |
| 4085 | for i = 0, 9 do | |
| 4086 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
| |
| 4087 | end | |
| 4088 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
| |
| 4089 | root.CFrame = originalpos | |
| 4090 | for i = 0, 9 do | |
| 4091 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
| |
| 4092 | end | |
| 4093 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
| |
| 4094 | bld.Enabled = false | |
| 4095 | attack = false | |
| 4096 | hum.WalkSpeed = storehumanoidWS | |
| 4097 | end | |
| 4098 | end | |
| 4099 | function PureBomb() | |
| 4100 | attack = true | |
| 4101 | local orb = Instance.new("Part", char)
| |
| 4102 | orb.Anchored = true | |
| 4103 | orb.BrickColor = BrickColor.new("Toothpaste")
| |
| 4104 | orb.CanCollide = false | |
| 4105 | orb.FormFactor = 3 | |
| 4106 | orb.Name = "Ring" | |
| 4107 | orb.Material = "Neon" | |
| 4108 | orb.Size = Vector3.new(1, 1, 1) | |
| 4109 | orb.Transparency = 0 | |
| 4110 | orb.TopSurface = 0 | |
| 4111 | orb.BottomSurface = 0 | |
| 4112 | local orbm = Instance.new("SpecialMesh", orb)
| |
| 4113 | orbm.MeshType = "Sphere" | |
| 4114 | orbm.Name = "SizeMesh" | |
| 4115 | orbm.Scale = vt(0, 0, 0) | |
| 4116 | local scaled = 0.1 | |
| 4117 | local posid = 0 | |
| 4118 | CFuncs.Sound.Create("rbxassetid://136007472", orb, 1, 1)
| |
| 4119 | for i = 0, 5, 0.1 do | |
| 4120 | swait() | |
| 4121 | scaled = scaled - 0.001 | |
| 4122 | posid = posid - scaled | |
| 4123 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
| 4124 | orbm.Scale = orbm.Scale + vt(scaled, scaled, scaled) | |
| 4125 | sphereMKCharge(5, -0.25, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, BrickColor.new("Toothpaste"), 10)
| |
| 4126 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.1) | |
| 4127 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.1) | |
| 4128 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 4129 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 4130 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(180), math.rad(20), math.rad(0)), 0.1) | |
| 4131 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.1) | |
| 4132 | end | |
| 4133 | for i = 0, 2, 0.1 do | |
| 4134 | swait() | |
| 4135 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
| 4136 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
| 4137 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
| 4138 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.4) | |
| 4139 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(20)), 0.4) | |
| 4140 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(220), math.rad(20), math.rad(0)), 0.4) | |
| 4141 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
| 4142 | end | |
| 4143 | coroutine.resume(coroutine.create(function() | |
| 4144 | orb.Anchored = false | |
| 4145 | CFuncs.Sound.Create("rbxassetid://260433768", root, 1.25, 1)
| |
| 4146 | local a = Instance.new("Part", workspace)
| |
| 4147 | a.Name = "Direction" | |
| 4148 | a.Anchored = true | |
| 4149 | a.BrickColor = bc("Bright red")
| |
| 4150 | a.Material = "Neon" | |
| 4151 | a.Transparency = 1 | |
| 4152 | a.CanCollide = false | |
| 4153 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 500) | |
| 4154 | local ignore = orb | |
| 4155 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4156 | a.BottomSurface = 10 | |
| 4157 | a.TopSurface = 10 | |
| 4158 | local distance = (orb.CFrame.p - position).magnitude | |
| 4159 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 4160 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 4161 | orb.CFrame = a.CFrame | |
| 4162 | a:Destroy() | |
| 4163 | local bv = Instance.new("BodyVelocity")
| |
| 4164 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 4165 | bv.velocity = orb.CFrame.lookVector * 125 | |
| 4166 | bv.Parent = orb | |
| 4167 | local hitted = false | |
| 4168 | game:GetService("Debris"):AddItem(orb, 15)
| |
| 4169 | wait() | |
| 4170 | local hit = orb.Touched:connect(function(hit) | |
| 4171 | if hitted == false then | |
| 4172 | hitted = true | |
| 4173 | CameraEnshaking(10, 2.5) | |
| 4174 | CFuncs.Sound.Create("rbxassetid://151304356", orb, 5, 1)
| |
| 4175 | MagniDamage(orb, 65, 65, 90, 0, "Normal") | |
| 4176 | sphere(1, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 1, BrickColor.new("Toothpaste"))
| |
| 4177 | sphere(2, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 2, BrickColor.new("Toothpaste"))
| |
| 4178 | for i = 0, 9 do | |
| 4179 | sphereMK(1, 2.5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0)
| |
| 4180 | sphereMK(2, 5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0)
| |
| 4181 | end | |
| 4182 | orb.Anchored = true | |
| 4183 | orb.Transparency = 1 | |
| 4184 | wait(8) | |
| 4185 | orb:Destroy() | |
| 4186 | end | |
| 4187 | end) | |
| 4188 | end)) | |
| 4189 | for i = 0, 1, 0.1 do | |
| 4190 | swait() | |
| 4191 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
| 4192 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
| 4193 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.4) | |
| 4194 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.4) | |
| 4195 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(60), math.rad(20), math.rad(50)), 0.4) | |
| 4196 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
| 4197 | end | |
| 4198 | attack = false | |
| 4199 | end | |
| 4200 | function ChaosGroundStrike() | |
| 4201 | attack = true | |
| 4202 | for i = 0, 2, 0.1 do | |
| 4203 | swait() | |
| 4204 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 4205 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 4206 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 4207 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 4208 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 4209 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 4210 | end | |
| 4211 | CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1)
| |
| 4212 | CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1)
| |
| 4213 | CameraEnshaking(4, 12) | |
| 4214 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
| 4215 | if v:FindFirstChild("Head") then
| |
| 4216 | dmg(v) | |
| 4217 | end | |
| 4218 | end | |
| 4219 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random()) | |
| 4220 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random()) | |
| 4221 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, BrickColor.random()) | |
| 4222 | for i = 0, 2, 0.1 do | |
| 4223 | swait() | |
| 4224 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 4225 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 4226 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 4227 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 4228 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 4229 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 4230 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 4231 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 4232 | end | |
| 4233 | attack = false | |
| 4234 | end | |
| 4235 | function ChaosBegone() | |
| 4236 | attack = true | |
| 4237 | chatfunc("Why won't you people..", BrickColor.random().Color)
| |
| 4238 | for i = 0, 10, 0.1 do | |
| 4239 | swait() | |
| 4240 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 4241 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 4242 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 4243 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 4244 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 4245 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 4246 | end | |
| 4247 | chatfunc("DIE?!", BrickColor.random().Color)
| |
| 4248 | CFuncs.Sound.Create("rbxassetid://438666141", char, 7.5, 1)
| |
| 4249 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 7.5, 1)
| |
| 4250 | CameraEnshaking(5, 25) | |
| 4251 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
| 4252 | if v:FindFirstChild("Head") then
| |
| 4253 | dmg(v) | |
| 4254 | end | |
| 4255 | end | |
| 4256 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1000, BrickColor.random()) | |
| 4257 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2000, BrickColor.random()) | |
| 4258 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100000, 0.1, 100000), 0.01, BrickColor.random()) | |
| 4259 | for i = 0, 3, 0.1 do | |
| 4260 | swait() | |
| 4261 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 4262 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 4263 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 4264 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
| 4265 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 4266 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 4267 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 4268 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 4269 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 4270 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 4271 | end | |
| 4272 | attack = false | |
| 4273 | end | |
| 4274 | function orb_spawn_norm(positted, timer, color, MagniBoost, min, max, volEx, ShakePower, volSummon) | |
| 4275 | local orb = Instance.new("Part", char)
| |
| 4276 | orb.Anchored = true | |
| 4277 | orb.BrickColor = color | |
| 4278 | orb.CanCollide = false | |
| 4279 | orb.FormFactor = 3 | |
| 4280 | orb.Name = "Ring" | |
| 4281 | orb.Material = "Neon" | |
| 4282 | orb.Size = Vector3.new(1, 1, 1) | |
| 4283 | orb.Transparency = 0 | |
| 4284 | orb.TopSurface = 0 | |
| 4285 | orb.BottomSurface = 0 | |
| 4286 | local orbm = Instance.new("SpecialMesh", orb)
| |
| 4287 | orbm.MeshType = "Sphere" | |
| 4288 | orb.CFrame = positted | |
| 4289 | orbm.Name = "SizeMesh" | |
| 4290 | orbm.Scale = vt(1, 1, 1) | |
| 4291 | CFuncs.Sound.Create("rbxassetid://183763506", orb, volSummon, 1)
| |
| 4292 | sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.05, orb.BrickColor) | |
| 4293 | coroutine.resume(coroutine.create(function() | |
| 4294 | wait(timer) | |
| 4295 | CameraEnshaking(3, ShakePower) | |
| 4296 | orb.Transparency = 1 | |
| 4297 | MagniDamage(orb, 3.5 * MagniBoost, min, max, 0, "Normal") | |
| 4298 | sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.1 * MagniBoost, orb.BrickColor) | |
| 4299 | CFuncs.Sound.Create("rbxassetid://192410089", orb, volEx, 0.7)
| |
| 4300 | wait(3) | |
| 4301 | orb:Destroy() | |
| 4302 | end)) | |
| 4303 | end | |
| 4304 | function orb_spawn(positted, timer) | |
| 4305 | local randomcol = math.random(1, 2) | |
| 4306 | local orb = Instance.new("Part", char)
| |
| 4307 | orb.Anchored = true | |
| 4308 | if randomcol == 1 then | |
| 4309 | orb.BrickColor = BrickColor.new("White")
| |
| 4310 | elseif randomcol == 2 then | |
| 4311 | orb.BrickColor = BrickColor.new("Really black")
| |
| 4312 | end | |
| 4313 | orb.CanCollide = false | |
| 4314 | orb.FormFactor = 3 | |
| 4315 | orb.Name = "Ring" | |
| 4316 | orb.Material = "Neon" | |
| 4317 | orb.Size = Vector3.new(1, 1, 1) | |
| 4318 | orb.Transparency = 0 | |
| 4319 | orb.TopSurface = 0 | |
| 4320 | orb.BottomSurface = 0 | |
| 4321 | local orbm = Instance.new("SpecialMesh", orb)
| |
| 4322 | orbm.MeshType = "Sphere" | |
| 4323 | orb.CFrame = positted | |
| 4324 | orbm.Name = "SizeMesh" | |
| 4325 | orbm.Scale = vt(1, 1, 1) | |
| 4326 | CFuncs.Sound.Create("rbxassetid://183763506", orb, 1.5, 1)
| |
| 4327 | sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.025, orb.BrickColor) | |
| 4328 | for i = 0, 2 do | |
| 4329 | sphereMK(5, 0.15, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1.5, 1.5, 7.5, -0.015, orb.BrickColor, 0) | |
| 4330 | end | |
| 4331 | coroutine.resume(coroutine.create(function() | |
| 4332 | wait(timer) | |
| 4333 | CameraEnshaking(3, 2) | |
| 4334 | orb.Transparency = 1 | |
| 4335 | MagniDamage(orb, 17.5, 10, 50, 0, "Normal") | |
| 4336 | sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.5, orb.BrickColor) | |
| 4337 | for i = 0, 4 do | |
| 4338 | sphereMK(5, 0.65, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2.5, 2.5, 15, -0.025, orb.BrickColor, 0) | |
| 4339 | end | |
| 4340 | CFuncs.Sound.Create("rbxassetid://192410089", orb, 2, 0.7)
| |
| 4341 | wait(3) | |
| 4342 | orb:Destroy() | |
| 4343 | end)) | |
| 4344 | end | |
| 4345 | function scattercorrupt() | |
| 4346 | attack = true | |
| 4347 | local rot = 0 | |
| 4348 | local randomrotations = math.random(1, 2) | |
| 4349 | local lookv = 2.5 | |
| 4350 | local power = 5 | |
| 4351 | sphere(1, "Add", root.CFrame, vt(1, 100000, 1), 0.5, BrickColor.new("Royal purple"))
| |
| 4352 | sphere(1, "Add", root.CFrame, vt(1, 1, 1), 0.75, BrickColor.new("Royal purple"))
| |
| 4353 | for i = 0, 9 do | |
| 4354 | sphereMK(1, 1.5, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 10, 10, 45, -0.1, BrickColor.new("Royal purple"), 0)
| |
| 4355 | end | |
| 4356 | CFuncs.Sound.Create("rbxassetid://180204650", char, 2.5, 0.6)
| |
| 4357 | CFuncs.Sound.Create("rbxassetid://233856079", char, 1, 0.5)
| |
| 4358 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 2.5, 1)
| |
| 4359 | CFuncs.Sound.Create("rbxassetid://239000203", char, 0.5, 0.75)
| |
| 4360 | CFuncs.Sound.Create("rbxassetid://579687077", char, 0.5, 0.5)
| |
| 4361 | local hite = Instance.new("Part", char)
| |
| 4362 | hite.Anchored = true | |
| 4363 | hite.CanCollide = false | |
| 4364 | hite.FormFactor = 3 | |
| 4365 | hite.Name = "Ring" | |
| 4366 | hite.Material = "Neon" | |
| 4367 | hite.Size = Vector3.new(1, 1, 1) | |
| 4368 | hite.Transparency = 1 | |
| 4369 | hite.TopSurface = 0 | |
| 4370 | hite.BottomSurface = 0 | |
| 4371 | hite.CFrame = root.CFrame * CFrame.new(0, -2.5, 0) | |
| 4372 | local rem = Instance.new("Part", char)
| |
| 4373 | rem.Anchored = true | |
| 4374 | rem.CanCollide = false | |
| 4375 | rem.FormFactor = 3 | |
| 4376 | rem.Name = "Ring" | |
| 4377 | rem.Material = "Neon" | |
| 4378 | rem.Size = Vector3.new(1, 1, 1) | |
| 4379 | rem.Transparency = 1 | |
| 4380 | rem.TopSurface = 0 | |
| 4381 | rem.BottomSurface = 0 | |
| 4382 | rem.CFrame = hite.CFrame | |
| 4383 | local rem2 = rem:Clone() | |
| 4384 | rem2.Parent = char | |
| 4385 | rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4386 | local rem3 = rem:Clone() | |
| 4387 | rem3.Parent = char | |
| 4388 | rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
| 4389 | local rem4 = rem:Clone() | |
| 4390 | rem4.Parent = char | |
| 4391 | rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0) | |
| 4392 | hite:Destroy() | |
| 4393 | coroutine.resume(coroutine.create(function() | |
| 4394 | for i = 0, 24 do | |
| 4395 | swait(1) | |
| 4396 | if randomrotations == 1 then | |
| 4397 | rot = rot + 1 | |
| 4398 | elseif randomrotations == 2 then | |
| 4399 | rot = rot - 1 | |
| 4400 | end | |
| 4401 | power = power + 0.5 | |
| 4402 | lookv = lookv + 7.5 | |
| 4403 | rem.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(rot), 0) | |
| 4404 | rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4405 | rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
| 4406 | rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0) | |
| 4407 | orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5)
| |
| 4408 | orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5)
| |
| 4409 | orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5)
| |
| 4410 | orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5)
| |
| 4411 | end | |
| 4412 | end)) | |
| 4413 | attack = false | |
| 4414 | end | |
| 4415 | function yinyangi() | |
| 4416 | attack = true | |
| 4417 | for i = 0, 2, 0.1 do | |
| 4418 | swait() | |
| 4419 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.2) | |
| 4420 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.2) | |
| 4421 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2) | |
| 4422 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 4423 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2) | |
| 4424 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
| 4425 | end | |
| 4426 | local bv = Instance.new("BodyVelocity")
| |
| 4427 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 4428 | bv.velocity = root.CFrame.lookVector * 175 | |
| 4429 | bv.Parent = root | |
| 4430 | for Rotations = 0, 9 do | |
| 4431 | for i = 0, 1, 0.5 do | |
| 4432 | swait() | |
| 4433 | bv.velocity = root.CFrame.lookVector * 175 | |
| 4434 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
| 4435 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
| 4436 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5) | |
| 4437 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
| 4438 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
| 4439 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
| 4440 | end | |
| 4441 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
| 4442 | for i = 0, 1, 0.5 do | |
| 4443 | swait() | |
| 4444 | bv.velocity = root.CFrame.lookVector * 175 | |
| 4445 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
| 4446 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
| 4447 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(180)), 0.5) | |
| 4448 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
| 4449 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
| 4450 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
| 4451 | end | |
| 4452 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
| 4453 | for i = 0, 1, 0.5 do | |
| 4454 | swait() | |
| 4455 | bv.velocity = root.CFrame.lookVector * 175 | |
| 4456 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
| 4457 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
| 4458 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(270)), 0.5) | |
| 4459 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
| 4460 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
| 4461 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
| 4462 | end | |
| 4463 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
| 4464 | for i = 0, 1, 0.5 do | |
| 4465 | swait() | |
| 4466 | bv.velocity = root.CFrame.lookVector * 175 | |
| 4467 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
| 4468 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
| 4469 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(360)), 0.5) | |
| 4470 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
| 4471 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
| 4472 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
| 4473 | end | |
| 4474 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
| 4475 | end | |
| 4476 | bv:Destroy() | |
| 4477 | attack = false | |
| 4478 | end | |
| 4479 | function Wip() | |
| 4480 | attack = true | |
| 4481 | local rngb = Instance.new("Part", char)
| |
| 4482 | rngb.Anchored = true | |
| 4483 | rngb.BrickColor = origcolor | |
| 4484 | rngb.CanCollide = false | |
| 4485 | rngb.FormFactor = 3 | |
| 4486 | rngb.Name = "Ring" | |
| 4487 | rngb.Material = "Neon" | |
| 4488 | rngb.Size = Vector3.new(1, 0.05, 1) | |
| 4489 | rngb.Transparency = 1 | |
| 4490 | rngb.TopSurface = 0 | |
| 4491 | rngb.BottomSurface = 0 | |
| 4492 | local rngmb = Instance.new("SpecialMesh", rngb)
| |
| 4493 | rngmb.MeshType = "Brick" | |
| 4494 | rngmb.Name = "SizeMesh" | |
| 4495 | rngmb.Scale = vt(0, 1, 0) | |
| 4496 | local orb = rngb:Clone() | |
| 4497 | orb.Parent = char | |
| 4498 | orb.Transparency = 0 | |
| 4499 | orb.BrickColor = BrickColor.new("White")
| |
| 4500 | orb.Size = vt(1, 1, 1) | |
| 4501 | local orbmish = orb.SizeMesh | |
| 4502 | orbmish.Scale = vt(0, 0, 0) | |
| 4503 | orbmish.MeshType = "Sphere" | |
| 4504 | local orbe = rngb:Clone() | |
| 4505 | orbe.Parent = char | |
| 4506 | orbe.Transparency = 0.5 | |
| 4507 | orbe.BrickColor = BrickColor.new("New Yeller")
| |
| 4508 | orbe.Size = vt(1, 1, 1) | |
| 4509 | local orbmish2 = orbe.SizeMesh | |
| 4510 | orbmish2.Scale = vt(0, 0, 0) | |
| 4511 | orbmish2.MeshType = "Sphere" | |
| 4512 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 4513 | rngb:Destroy() | |
| 4514 | for i = 0, 5, 0.1 do | |
| 4515 | swait() | |
| 4516 | if rainbowmode == true then | |
| 4517 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 4518 | end | |
| 4519 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
| 4520 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
| 4521 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
| 4522 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 4523 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
| 4524 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 4525 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
| 4526 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
| 4527 | RootPart.CFrame = FaceMouse()[1] | |
| 4528 | end | |
| 4529 | orbe.Transparency = 1 | |
| 4530 | orb.Transparency = 1 | |
| 4531 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
| 4532 | CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1)
| |
| 4533 | local a = Instance.new("Part", Character)
| |
| 4534 | a.Name = "Direction" | |
| 4535 | a.Anchored = true | |
| 4536 | a.BrickColor = bc("White")
| |
| 4537 | a.Material = "Neon" | |
| 4538 | a.Transparency = 0 | |
| 4539 | a.Shape = "Cylinder" | |
| 4540 | a.CanCollide = false | |
| 4541 | local a2 = Instance.new("Part", Character)
| |
| 4542 | a2.Name = "Direction" | |
| 4543 | a2.Anchored = true | |
| 4544 | a2.BrickColor = bc("New Yeller")
| |
| 4545 | a2.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 4546 | a2.Material = "Neon" | |
| 4547 | a2.Transparency = 0.5 | |
| 4548 | a2.Shape = "Cylinder" | |
| 4549 | a2.CanCollide = false | |
| 4550 | local ba = Instance.new("Part", Character)
| |
| 4551 | ba.Name = "HitDirect" | |
| 4552 | ba.Anchored = true | |
| 4553 | ba.BrickColor = bc("Really black")
| |
| 4554 | ba.Material = "Neon" | |
| 4555 | ba.Transparency = 1 | |
| 4556 | ba.CanCollide = false | |
| 4557 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
| 4558 | local ignore = Character | |
| 4559 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4560 | a.BottomSurface = 10 | |
| 4561 | a.TopSurface = 10 | |
| 4562 | a2.BottomSurface = 10 | |
| 4563 | a2.TopSurface = 10 | |
| 4564 | local distance = (orb.CFrame.p - position).magnitude | |
| 4565 | a.Size = Vector3.new(distance, 1, 1) | |
| 4566 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4567 | a2.Size = Vector3.new(distance, 1, 1) | |
| 4568 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4569 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 4570 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4571 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4572 | game:GetService("Debris"):AddItem(a, 20)
| |
| 4573 | game:GetService("Debris"):AddItem(a2, 20)
| |
| 4574 | game:GetService("Debris"):AddItem(ba, 20)
| |
| 4575 | local msh = Instance.new("SpecialMesh", a)
| |
| 4576 | msh.MeshType = "Cylinder" | |
| 4577 | msh.Scale = vt(1, 25, 25) | |
| 4578 | local msh2 = Instance.new("SpecialMesh", a2)
| |
| 4579 | msh2.MeshType = "Cylinder" | |
| 4580 | msh2.Scale = vt(1, 30, 30) | |
| 4581 | for i = 0, 10, 0.1 do | |
| 4582 | swait() | |
| 4583 | CameraEnshaking(1, 5) | |
| 4584 | a2.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 4585 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4586 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4587 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
| 4588 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4589 | distance = (orb.CFrame.p - position).magnitude | |
| 4590 | if typrot == 1 then | |
| 4591 | rotation = rotation + 2.5 | |
| 4592 | elseif typrot == 2 then | |
| 4593 | rotation = rotation - 2.5 | |
| 4594 | end | |
| 4595 | RootPart.CFrame = FaceMouse()[1] | |
| 4596 | a.Size = Vector3.new(distance, 1, 1) | |
| 4597 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4598 | a2.Size = Vector3.new(distance, 1, 1) | |
| 4599 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4600 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 4601 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4602 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4603 | msh.Scale = msh.Scale - vt(0, 0.25, 0.25) | |
| 4604 | msh2.Scale = msh2.Scale - vt(0, 0.3, 0.3) | |
| 4605 | sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
| 4606 | sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
| 4607 | MagniDamage(ba, 30, 500, 60000, 0, "Normal") | |
| 4608 | end | |
| 4609 | a:Destroy() | |
| 4610 | a2:Destroy() | |
| 4611 | ba:Destroy() | |
| 4612 | orb:Destroy() | |
| 4613 | orbe:Destroy() | |
| 4614 | attack = false | |
| 4615 | end | |
| 4616 | function UniversalSpark() | |
| 4617 | attack = true | |
| 4618 | local rngb = Instance.new("Part", char)
| |
| 4619 | rngb.Anchored = true | |
| 4620 | rngb.BrickColor = origcolor | |
| 4621 | rngb.CanCollide = false | |
| 4622 | rngb.FormFactor = 3 | |
| 4623 | rngb.Name = "Ring" | |
| 4624 | rngb.Material = "Neon" | |
| 4625 | rngb.Size = Vector3.new(1, 0.05, 1) | |
| 4626 | rngb.Transparency = 1 | |
| 4627 | rngb.TopSurface = 0 | |
| 4628 | rngb.BottomSurface = 0 | |
| 4629 | local rngmb = Instance.new("SpecialMesh", rngb)
| |
| 4630 | rngmb.MeshType = "Brick" | |
| 4631 | rngmb.Name = "SizeMesh" | |
| 4632 | rngmb.Scale = vt(0, 1, 0) | |
| 4633 | local orb = rngb:Clone() | |
| 4634 | orb.Parent = char | |
| 4635 | orb.Transparency = 0 | |
| 4636 | orb.BrickColor = BrickColor.new("White")
| |
| 4637 | orb.Size = vt(1, 1, 1) | |
| 4638 | local orbmish = orb.SizeMesh | |
| 4639 | orbmish.Scale = vt(0, 0, 0) | |
| 4640 | orbmish.MeshType = "Sphere" | |
| 4641 | local orbe = rngb:Clone() | |
| 4642 | orbe.Parent = char | |
| 4643 | orbe.Transparency = 0.5 | |
| 4644 | orbe.BrickColor = BrickColor.new("New Yeller")
| |
| 4645 | orbe.Size = vt(1, 1, 1) | |
| 4646 | local orbmish2 = orbe.SizeMesh | |
| 4647 | orbmish2.Scale = vt(0, 0, 0) | |
| 4648 | orbmish2.MeshType = "Sphere" | |
| 4649 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 4650 | rngb:Destroy() | |
| 4651 | for i = 0, 5, 0.1 do | |
| 4652 | swait() | |
| 4653 | if rainbowmode == true then | |
| 4654 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 4655 | end | |
| 4656 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
| 4657 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
| 4658 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
| 4659 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 4660 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
| 4661 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 4662 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
| 4663 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
| 4664 | RootPart.CFrame = FaceMouse()[1] | |
| 4665 | end | |
| 4666 | orbe.Transparency = 1 | |
| 4667 | orb.Transparency = 1 | |
| 4668 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
| 4669 | CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1)
| |
| 4670 | CFuncs.Sound.Create("rbxassetid://741272936", char, 0.75, 1)
| |
| 4671 | CFuncs.Sound.Create("rbxassetid://1192402877", char, 1, 1)
| |
| 4672 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 0.75, 1)
| |
| 4673 | CFuncs.Sound.Create("rbxassetid://164881112", char, 0.75, 1)
| |
| 4674 | CFuncs.Sound.Create("rbxassetid://429123896", char, 1, 0.85)
| |
| 4675 | CFuncs.Sound.Create("rbxassetid://164178927", char, 1, 1)
| |
| 4676 | local xd = Instance.new("Sound", char)
| |
| 4677 | xd.SoundId = "rbxassetid://445796828" | |
| 4678 | xd.Pitch = 0.75 | |
| 4679 | xd.Looped = true | |
| 4680 | xd.Volume = 1.25 | |
| 4681 | xd:Play() | |
| 4682 | local a = Instance.new("Part", Character)
| |
| 4683 | a.Name = "Direction" | |
| 4684 | a.Anchored = true | |
| 4685 | a.BrickColor = bc("Alder")
| |
| 4686 | a.Color = MAINRUINCOLOR.Color | |
| 4687 | a.Material = "Neon" | |
| 4688 | a.Transparency = 0.5 | |
| 4689 | a.Shape = "Cylinder" | |
| 4690 | a.CanCollide = false | |
| 4691 | local a2 = Instance.new("Part", Character)
| |
| 4692 | a2.Name = "Direction" | |
| 4693 | a2.Anchored = true | |
| 4694 | a2.BrickColor = bc("New Yeller")
| |
| 4695 | a2.Color = MAINRUINCOLOR.Color | |
| 4696 | a2.Material = "Neon" | |
| 4697 | a2.Transparency = 0.5 | |
| 4698 | a2.Shape = "Cylinder" | |
| 4699 | a2.CanCollide = false | |
| 4700 | local ba = Instance.new("Part", Character)
| |
| 4701 | ba.Name = "HitDirect" | |
| 4702 | ba.Anchored = true | |
| 4703 | ba.BrickColor = bc("Really black")
| |
| 4704 | ba.Material = "Neon" | |
| 4705 | ba.Transparency = 1 | |
| 4706 | ba.CanCollide = false | |
| 4707 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
| 4708 | local ignore = Character | |
| 4709 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4710 | a.BottomSurface = 10 | |
| 4711 | a.TopSurface = 10 | |
| 4712 | a2.BottomSurface = 10 | |
| 4713 | a2.TopSurface = 10 | |
| 4714 | local distance = (orb.CFrame.p - position).magnitude | |
| 4715 | a.Size = Vector3.new(distance, 1, 1) | |
| 4716 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4717 | a2.Size = Vector3.new(distance, 1, 1) | |
| 4718 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4719 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 4720 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4721 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4722 | game:GetService("Debris"):AddItem(a, 60)
| |
| 4723 | game:GetService("Debris"):AddItem(a2, 60)
| |
| 4724 | game:GetService("Debris"):AddItem(ba, 60)
| |
| 4725 | local outerscale = 0 | |
| 4726 | local msh = Instance.new("SpecialMesh", a)
| |
| 4727 | msh.MeshType = "Cylinder" | |
| 4728 | msh.Scale = vt(1, 0, 0) | |
| 4729 | local msh2 = Instance.new("SpecialMesh", a2)
| |
| 4730 | msh2.MeshType = "Cylinder" | |
| 4731 | msh2.Scale = vt(1, 0, 0) | |
| 4732 | for i = 0, 2, 0.1 do | |
| 4733 | swait() | |
| 4734 | CameraEnshaking(1, 1) | |
| 4735 | msh2.Scale = msh2.Scale + vt(0, outerscale * 20, outerscale * 20) | |
| 4736 | msh.Scale = msh.Scale + vt(0, outerscale * 15, outerscale * 15) | |
| 4737 | outerscale = outerscale - 0.015 | |
| 4738 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4739 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4740 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
| 4741 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4742 | distance = (orb.CFrame.p - position).magnitude | |
| 4743 | if typrot == 1 then | |
| 4744 | rotation = rotation + 2.5 | |
| 4745 | elseif typrot == 2 then | |
| 4746 | rotation = rotation - 2.5 | |
| 4747 | end | |
| 4748 | RootPart.CFrame = FaceMouse()[1] | |
| 4749 | a.Size = Vector3.new(distance, 1, 1) | |
| 4750 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4751 | a2.Size = Vector3.new(distance, 1, 1) | |
| 4752 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4753 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 4754 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4755 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4756 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4757 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4758 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
| 4759 | end | |
| 4760 | for z = 0, 2 do | |
| 4761 | for i = 0, 4, 0.1 do | |
| 4762 | swait() | |
| 4763 | CameraEnshaking(1, 1) | |
| 4764 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
| 4765 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
| 4766 | outerscale = outerscale + 0.015 | |
| 4767 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4768 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4769 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
| 4770 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4771 | distance = (orb.CFrame.p - position).magnitude | |
| 4772 | if typrot == 1 then | |
| 4773 | rotation = rotation + 2.5 | |
| 4774 | elseif typrot == 2 then | |
| 4775 | rotation = rotation - 2.5 | |
| 4776 | end | |
| 4777 | RootPart.CFrame = FaceMouse()[1] | |
| 4778 | a.Size = Vector3.new(distance, 1, 1) | |
| 4779 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4780 | a2.Size = Vector3.new(distance, 1, 1) | |
| 4781 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4782 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 4783 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4784 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4785 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4786 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4787 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
| 4788 | end | |
| 4789 | for i = 0, 4, 0.1 do | |
| 4790 | swait() | |
| 4791 | CameraEnshaking(1, 1) | |
| 4792 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
| 4793 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
| 4794 | outerscale = outerscale - 0.015 | |
| 4795 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4796 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4797 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
| 4798 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4799 | distance = (orb.CFrame.p - position).magnitude | |
| 4800 | if typrot == 1 then | |
| 4801 | rotation = rotation + 2.5 | |
| 4802 | elseif typrot == 2 then | |
| 4803 | rotation = rotation - 2.5 | |
| 4804 | end | |
| 4805 | RootPart.CFrame = FaceMouse()[1] | |
| 4806 | a.Size = Vector3.new(distance, 1, 1) | |
| 4807 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4808 | a2.Size = Vector3.new(distance, 1, 1) | |
| 4809 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4810 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 4811 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4812 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4813 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4814 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4815 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
| 4816 | end | |
| 4817 | end | |
| 4818 | for i = 0, 4, 0.1 do | |
| 4819 | swait() | |
| 4820 | CameraEnshaking(1, 1) | |
| 4821 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
| 4822 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
| 4823 | xd.Volume = xd.Volume - 0.025 | |
| 4824 | a.Transparency = a.Transparency + 0.025 | |
| 4825 | a2.Transparency = a2.Transparency + 0.025 | |
| 4826 | outerscale = outerscale - 0.015 | |
| 4827 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4828 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
| 4829 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
| 4830 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 4831 | distance = (orb.CFrame.p - position).magnitude | |
| 4832 | if typrot == 1 then | |
| 4833 | rotation = rotation + 2.5 | |
| 4834 | elseif typrot == 2 then | |
| 4835 | rotation = rotation - 2.5 | |
| 4836 | end | |
| 4837 | RootPart.CFrame = FaceMouse()[1] | |
| 4838 | a.Size = Vector3.new(distance, 1, 1) | |
| 4839 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4840 | a2.Size = Vector3.new(distance, 1, 1) | |
| 4841 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
| 4842 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 4843 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4844 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 4845 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4846 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
| 4847 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
| 4848 | end | |
| 4849 | xd:Destroy() | |
| 4850 | a:Destroy() | |
| 4851 | a2:Destroy() | |
| 4852 | ba:Destroy() | |
| 4853 | orb:Destroy() | |
| 4854 | orbe:Destroy() | |
| 4855 | attack = false | |
| 4856 | end | |
| 4857 | function resetmode() | |
| 4858 | rainbowmode = false | |
| 4859 | chaosmode = false | |
| 4860 | RecolorTextAndRename("Unknown Guest", Color3.new(0, 0, 0), Color3.new(0, 0, 0.4))
| |
| 4861 | ModeOfGlitch = 1 | |
| 4862 | storehumanoidWS = 16 | |
| 4863 | for i, v in pairs(mw2:GetChildren()) do | |
| 4864 | if v:IsA("Part") then
| |
| 4865 | v.BrickColor = BrickColor.new("Really black")
| |
| 4866 | v.Material = "Neon" | |
| 4867 | end | |
| 4868 | end | |
| 4869 | for i, v in pairs(mw1:GetChildren()) do | |
| 4870 | if v:IsA("Part") then
| |
| 4871 | v.Transparency = 1 | |
| 4872 | v.BrickColor = BrickColor.new("Really red")
| |
| 4873 | v.Material = "Neon" | |
| 4874 | end | |
| 4875 | end | |
| 4876 | MAINRUINCOLOR = BrickColor.new("Really blue")
| |
| 4877 | hum.WalkSpeed = 16 | |
| 4878 | newTheme("rbxassetid://919231299", 0, 1.1, 10)
| |
| 4879 | for i, v in pairs(m:GetChildren()) do | |
| 4880 | if v:IsA("Part") then
| |
| 4881 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 4882 | v.Material = "Glass" | |
| 4883 | end | |
| 4884 | end | |
| 4885 | for i, v in pairs(m2:GetChildren()) do | |
| 4886 | if v:IsA("Part") then
| |
| 4887 | v.BrickColor = BrickColor.new("Crimson")
| |
| 4888 | v.Material = "Granite" | |
| 4889 | end | |
| 4890 | end | |
| 4891 | for i, v in pairs(m3:GetChildren()) do | |
| 4892 | if v:IsA("Part") then
| |
| 4893 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 4894 | v.Material = "Neon" | |
| 4895 | end | |
| 4896 | end | |
| 4897 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 4898 | if v:IsA("Part") then
| |
| 4899 | v.Transparency = 0.5 | |
| 4900 | v.BrickColor = BrickColor.new("Crimson")
| |
| 4901 | v.Material = "Neon" | |
| 4902 | end | |
| 4903 | end | |
| 4904 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 4905 | if v:IsA("Part") then
| |
| 4906 | v.Transparency = 1 | |
| 4907 | v.BrickColor = BrickColor.new("White")
| |
| 4908 | v.Material = "Neon" | |
| 4909 | end | |
| 4910 | end | |
| 4911 | end | |
| 4912 | function attackone() | |
| 4913 | attack = true | |
| 4914 | for i = 0, 1, 0.1 do | |
| 4915 | swait() | |
| 4916 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2) | |
| 4917 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2) | |
| 4918 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
| 4919 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
| 4920 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
| 4921 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
| 4922 | end | |
| 4923 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1)
| |
| 4924 | local hitb = Instance.new("Part", char)
| |
| 4925 | hitb.Anchored = true | |
| 4926 | hitb.CanCollide = false | |
| 4927 | hitb.FormFactor = 3 | |
| 4928 | hitb.Name = "Ring" | |
| 4929 | hitb.Material = "Neon" | |
| 4930 | hitb.Size = Vector3.new(1, 1, 1) | |
| 4931 | hitb.Transparency = 1 | |
| 4932 | hitb.TopSurface = 0 | |
| 4933 | hitb.BottomSurface = 0 | |
| 4934 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
| 4935 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
| 4936 | hitb:Destroy() | |
| 4937 | for i = 0, 1, 0.1 do | |
| 4938 | swait() | |
| 4939 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4) | |
| 4940 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4) | |
| 4941 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) | |
| 4942 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
| 4943 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
| 4944 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
| 4945 | end | |
| 4946 | attack = false | |
| 4947 | end | |
| 4948 | function attacktwo() | |
| 4949 | attack = true | |
| 4950 | for i = 0, 1, 0.1 do | |
| 4951 | swait() | |
| 4952 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2) | |
| 4953 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
| 4954 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
| 4955 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
| 4956 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
| 4957 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
| 4958 | end | |
| 4959 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1)
| |
| 4960 | local hitb = Instance.new("Part", char)
| |
| 4961 | hitb.Anchored = true | |
| 4962 | hitb.CanCollide = false | |
| 4963 | hitb.FormFactor = 3 | |
| 4964 | hitb.Name = "Ring" | |
| 4965 | hitb.Material = "Neon" | |
| 4966 | hitb.Size = Vector3.new(1, 1, 1) | |
| 4967 | hitb.Transparency = 1 | |
| 4968 | hitb.TopSurface = 0 | |
| 4969 | hitb.BottomSurface = 0 | |
| 4970 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
| 4971 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
| 4972 | hitb:Destroy() | |
| 4973 | for i = 0, 1, 0.1 do | |
| 4974 | swait() | |
| 4975 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4) | |
| 4976 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4) | |
| 4977 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
| 4978 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
| 4979 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
| 4980 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
| 4981 | end | |
| 4982 | attack = false | |
| 4983 | end | |
| 4984 | function attackthree() | |
| 4985 | attack = true | |
| 4986 | for i = 0, 1, 0.1 do | |
| 4987 | swait() | |
| 4988 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
| 4989 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
| 4990 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3) | |
| 4991 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 4992 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
| 4993 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
| 4994 | end | |
| 4995 | local distlook = 5 | |
| 4996 | for i = 0, 4 do | |
| 4997 | swait(2) | |
| 4998 | CameraEnshaking(2, 3) | |
| 4999 | local hite = Instance.new("Part", char)
| |
| 5000 | hite.Anchored = true | |
| 5001 | hite.CanCollide = false | |
| 5002 | hite.FormFactor = 3 | |
| 5003 | hite.Name = "Ring" | |
| 5004 | hite.Material = "Neon" | |
| 5005 | hite.Size = Vector3.new(1, 1, 1) | |
| 5006 | hite.Transparency = 1 | |
| 5007 | hite.TopSurface = 0 | |
| 5008 | hite.BottomSurface = 0 | |
| 5009 | hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook | |
| 5010 | sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MAINRUINCOLOR) | |
| 5011 | sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MAINRUINCOLOR) | |
| 5012 | MagniDamage(hite, 10, 15, 35, 0, "Normal") | |
| 5013 | for i = 0, 2 do | |
| 5014 | sphereMK(2, 0.2, "Add", rarm.CFrame * CFrame.Angles(math.rad(-90 + math.random(-20, 20)), math.rad(math.random(-20, 20)), math.rad(math.random(-20, 20))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
| 5015 | sphereMK(3, 0.2, "Add", hite.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
| 5016 | sphereMK(6, 0.35, "Add", hite.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
| 5017 | end | |
| 5018 | CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1)
| |
| 5019 | CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6)
| |
| 5020 | game:GetService("Debris"):AddItem(hite, 5)
| |
| 5021 | distlook = distlook + 10 | |
| 5022 | end | |
| 5023 | attack = false | |
| 5024 | end | |
| 5025 | local attacktype = 1 | |
| 5026 | mouse.Button1Down:connect(function() | |
| 5027 | if attack == false and attacktype == 1 then | |
| 5028 | attacktype = 2 | |
| 5029 | attackone() | |
| 5030 | elseif attack == false and attacktype == 2 then | |
| 5031 | attacktype = 3 | |
| 5032 | attacktwo() | |
| 5033 | elseif attack == false and attacktype == 3 then | |
| 5034 | attacktype = 1 | |
| 5035 | attackthree() | |
| 5036 | elseif attack == false and attacktype == 4 then | |
| 5037 | attacktype = 1 | |
| 5038 | end | |
| 5039 | end) | |
| 5040 | mouse.KeyDown:connect(function(k) | |
| 5041 | if k == "q" and attack == false and ModeOfGlitch ~= 2 then | |
| 5042 | ModeOfGlitch = 2 | |
| 5043 | storehumanoidWS = 16 | |
| 5044 | hum.WalkSpeed = 16 | |
| 5045 | rainbowmode = false | |
| 5046 | chaosmode = false | |
| 5047 | RecolorTextAndRename("Starry Guest", Color3.new(1, 1, 1), Color3.new(0, 1, 1))
| |
| 5048 | newTheme("rbxassetid://621367124", 20.25, 1.1, 1)
| |
| 5049 | MAINRUINCOLOR = BrickColor.new("Deep blue")
| |
| 5050 | for i, v in pairs(mw2:GetChildren()) do | |
| 5051 | if v:IsA("Part") then
| |
| 5052 | v.BrickColor = MAINRUINCOLOR | |
| 5053 | v.Material = "Neon" | |
| 5054 | end | |
| 5055 | end | |
| 5056 | for i, v in pairs(mw1:GetChildren()) do | |
| 5057 | if v:IsA("Part") then
| |
| 5058 | v.Transparency = 0.5 | |
| 5059 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 5060 | v.Material = "Neon" | |
| 5061 | end | |
| 5062 | end | |
| 5063 | for i, v in pairs(m:GetChildren()) do | |
| 5064 | if v:IsA("Part") then
| |
| 5065 | v.BrickColor = BrickColor.new("White")
| |
| 5066 | v.Material = "Ice" | |
| 5067 | end | |
| 5068 | end | |
| 5069 | for i, v in pairs(m2:GetChildren()) do | |
| 5070 | if v:IsA("Part") then
| |
| 5071 | v.BrickColor = BrickColor.new("Deep blue")
| |
| 5072 | v.Material = "Glass" | |
| 5073 | end | |
| 5074 | end | |
| 5075 | for i, v in pairs(m3:GetChildren()) do | |
| 5076 | if v:IsA("Part") then
| |
| 5077 | v.BrickColor = BrickColor.new("Really blue")
| |
| 5078 | v.Material = "Neon" | |
| 5079 | end | |
| 5080 | end | |
| 5081 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5082 | if v:IsA("Part") then
| |
| 5083 | v.Transparency = 1 | |
| 5084 | v.BrickColor = BrickColor.new("White")
| |
| 5085 | v.Material = "Neon" | |
| 5086 | end | |
| 5087 | end | |
| 5088 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5089 | if v:IsA("Part") then
| |
| 5090 | v.Transparency = 1 | |
| 5091 | v.BrickColor = BrickColor.new("White")
| |
| 5092 | v.Material = "Neon" | |
| 5093 | end | |
| 5094 | end | |
| 5095 | elseif k == "q" and attack == false and ModeOfGlitch == 2 then | |
| 5096 | resetmode() | |
| 5097 | end | |
| 5098 | if k == "e" and attack == false and ModeOfGlitch ~= 3 then | |
| 5099 | ModeOfGlitch = 3 | |
| 5100 | storehumanoidWS = 100 | |
| 5101 | hum.WalkSpeed = 80 | |
| 5102 | rainbowmode = false | |
| 5103 | chaosmode = false | |
| 5104 | RecolorTextAndRename("Controlled Guest", Color3.new(0.4, 0, 0), Color3.new(0, 0, 0.4))
| |
| 5105 | newTheme("rbxassetid://879189331", 0.8, 1, 0.8)
| |
| 5106 | MAINRUINCOLOR = BrickColor.new("Really red")
| |
| 5107 | for i, v in pairs(mw2:GetChildren()) do | |
| 5108 | if v:IsA("Part") then
| |
| 5109 | v.BrickColor = MAINRUINCOLOR | |
| 5110 | v.Material = "Neon" | |
| 5111 | end | |
| 5112 | end | |
| 5113 | for i, v in pairs(mw1:GetChildren()) do | |
| 5114 | if v:IsA("Part") then
| |
| 5115 | v.Transparency = 0 | |
| 5116 | v.BrickColor = MAINRUINCOLOR | |
| 5117 | v.Material = "Neon" | |
| 5118 | end | |
| 5119 | end | |
| 5120 | for i, v in pairs(m:GetChildren()) do | |
| 5121 | if v:IsA("Part") then
| |
| 5122 | v.BrickColor = BrickColor.new("Black")
| |
| 5123 | v.Material = "Ice" | |
| 5124 | end | |
| 5125 | end | |
| 5126 | for i, v in pairs(m2:GetChildren()) do | |
| 5127 | if v:IsA("Part") then
| |
| 5128 | v.BrickColor = BrickColor.new("Crimson")
| |
| 5129 | v.Material = "Glass" | |
| 5130 | end | |
| 5131 | end | |
| 5132 | for i, v in pairs(m3:GetChildren()) do | |
| 5133 | if v:IsA("Part") then
| |
| 5134 | v.BrickColor = BrickColor.new("Crimson")
| |
| 5135 | v.Material = "Neon" | |
| 5136 | end | |
| 5137 | end | |
| 5138 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5139 | if v:IsA("Part") then
| |
| 5140 | v.Transparency = 0.4 | |
| 5141 | v.BrickColor = BrickColor.new("Really red")
| |
| 5142 | v.Material = "Neon" | |
| 5143 | end | |
| 5144 | end | |
| 5145 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5146 | if v:IsA("Part") then
| |
| 5147 | v.Transparency = 0 | |
| 5148 | v.BrickColor = BrickColor.new("White")
| |
| 5149 | v.Material = "Neon" | |
| 5150 | end | |
| 5151 | end | |
| 5152 | elseif k == "e" and attack == false and ModeOfGlitch == 3 then | |
| 5153 | resetmode() | |
| 5154 | end | |
| 5155 | if k == "r" and attack == false and ModeOfGlitch ~= 4 then | |
| 5156 | ModeOfGlitch = 4 | |
| 5157 | storehumanoidWS = 16 | |
| 5158 | hum.WalkSpeed = 16 | |
| 5159 | rainbowmode = false | |
| 5160 | chaosmode = true | |
| 5161 | RecolorTextAndRename("Hateful Guest", Color3.new(0, 0, 0), BrickColor.random().Color)
| |
| 5162 | newTheme("rbxassetid://660801673", 0, 0.8, 10)
| |
| 5163 | MAINRUINCOLOR = BrickColor.new("Really red")
| |
| 5164 | for i, v in pairs(mw2:GetChildren()) do | |
| 5165 | if v:IsA("Part") then
| |
| 5166 | v.BrickColor = MAINRUINCOLOR | |
| 5167 | v.Material = "Neon" | |
| 5168 | end | |
| 5169 | end | |
| 5170 | for i, v in pairs(mw1:GetChildren()) do | |
| 5171 | if v:IsA("Part") then
| |
| 5172 | v.Transparency = 0.75 | |
| 5173 | v.BrickColor = BrickColor.random() | |
| 5174 | v.Material = "Neon" | |
| 5175 | end | |
| 5176 | end | |
| 5177 | for i, v in pairs(m:GetChildren()) do | |
| 5178 | if v:IsA("Part") then
| |
| 5179 | v.BrickColor = BrickColor.new("Really blue")
| |
| 5180 | v.Material = "Neon" | |
| 5181 | end | |
| 5182 | end | |
| 5183 | for i, v in pairs(m2:GetChildren()) do | |
| 5184 | if v:IsA("Part") then
| |
| 5185 | v.BrickColor = BrickColor.random() | |
| 5186 | v.Material = "Neon" | |
| 5187 | end | |
| 5188 | end | |
| 5189 | for i, v in pairs(m3:GetChildren()) do | |
| 5190 | if v:IsA("Part") then
| |
| 5191 | v.BrickColor = BrickColor.new("Really red")
| |
| 5192 | v.Material = "Neon" | |
| 5193 | end | |
| 5194 | end | |
| 5195 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5196 | if v:IsA("Part") then
| |
| 5197 | v.Transparency = 0.6 | |
| 5198 | v.BrickColor = BrickColor.new("Really blue")
| |
| 5199 | v.Material = "Neon" | |
| 5200 | end | |
| 5201 | end | |
| 5202 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5203 | if v:IsA("Part") then
| |
| 5204 | v.Transparency = 0 | |
| 5205 | v.BrickColor = BrickColor.new("Really red")
| |
| 5206 | v.Material = "Neon" | |
| 5207 | end | |
| 5208 | end | |
| 5209 | elseif k == "r" and attack == false and ModeOfGlitch == 4 then | |
| 5210 | resetmode() | |
| 5211 | end | |
| 5212 | if k == "t" and attack == false and ModeOfGlitch ~= 5 then | |
| 5213 | ModeOfGlitch = 5 | |
| 5214 | ||
| 5215 | storehumanoidWS = 16 | |
| 5216 | hum.WalkSpeed = 16 | |
| 5217 | rainbowmode = false | |
| 5218 | chaosmode = false | |
| 5219 | RecolorTextAndRename("COMMANDO", Color3.new(0, 0, 0), Color3.new(0, 0, 0))
| |
| 5220 | newTheme("rbxassetid://1839295426", 20.25, 1.1, 1)
| |
| 5221 | ModeOfGlitch = 1 | |
| 5222 | MAINRUINCOLOR = BrickColor.new("Really black")
| |
| 5223 | for i, v in pairs(mw2:GetChildren()) do | |
| 5224 | if v:IsA("Part") then
| |
| 5225 | v.BrickColor = MAINRUINCOLOR | |
| 5226 | v.Material = "Neon" | |
| 5227 | end | |
| 5228 | end | |
| 5229 | for i, v in pairs(mw1:GetChildren()) do | |
| 5230 | if v:IsA("Part") then
| |
| 5231 | v.Transparency = 0 | |
| 5232 | v.BrickColor = MAINRUINCOLOR | |
| 5233 | v.Material = "Neon" | |
| 5234 | end | |
| 5235 | end | |
| 5236 | for i, v in pairs(m:GetChildren()) do | |
| 5237 | if v:IsA("Part") then
| |
| 5238 | v.BrickColor = BrickColor.new("Really black")
| |
| 5239 | v.Material = "Ice" | |
| 5240 | end | |
| 5241 | end | |
| 5242 | for i, v in pairs(m2:GetChildren()) do | |
| 5243 | if v:IsA("Part") then
| |
| 5244 | v.BrickColor = BrickColor.new("Really black")
| |
| 5245 | v.Material = "Ice" | |
| 5246 | end | |
| 5247 | end | |
| 5248 | for i, v in pairs(m3:GetChildren()) do | |
| 5249 | if v:IsA("Part") then
| |
| 5250 | v.BrickColor = BrickColor.new("Really black")
| |
| 5251 | v.Material = "Neon" | |
| 5252 | end | |
| 5253 | end | |
| 5254 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5255 | if v:IsA("Part") then
| |
| 5256 | v.Transparency = 0.4 | |
| 5257 | v.BrickColor = BrickColor.new("Really black")
| |
| 5258 | v.Material = "Neon" | |
| 5259 | end | |
| 5260 | end | |
| 5261 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5262 | if v:IsA("Part") then
| |
| 5263 | v.Transparency = 0.4 | |
| 5264 | v.BrickColor = BrickColor.new("Really black")
| |
| 5265 | v.Material = "Neon" | |
| 5266 | end | |
| 5267 | end | |
| 5268 | elseif k == "t" and attack == false and ModeOfGlitch == 5 then | |
| 5269 | resetmode() | |
| 5270 | end | |
| 5271 | if k == "y" and attack == false and ModeOfGlitch ~= 6 then | |
| 5272 | ModeOfGlitch = 6 | |
| 5273 | storehumanoidWS = 75 | |
| 5274 | hum.WalkSpeed = 75 | |
| 5275 | rainbowmode = false | |
| 5276 | chaosmode = false | |
| 5277 | RecolorTextAndRename("Justice Guest", Color3.new(0, 0, 0.1), Color3.new(0, 0, 1))
| |
| 5278 | newTheme("rbxassetid://1146120545", 0, 1.2, 1)
| |
| 5279 | MAINRUINCOLOR = BrickColor.new("Really black")
| |
| 5280 | for i, v in pairs(mw2:GetChildren()) do | |
| 5281 | if v:IsA("Part") then
| |
| 5282 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 5283 | v.Material = "Neon" | |
| 5284 | end | |
| 5285 | end | |
| 5286 | for i, v in pairs(mw1:GetChildren()) do | |
| 5287 | if v:IsA("Part") then
| |
| 5288 | v.Transparency = 0 | |
| 5289 | v.BrickColor = BrickColor.new("Deep blue")
| |
| 5290 | v.Material = "Neon" | |
| 5291 | end | |
| 5292 | end | |
| 5293 | for i, v in pairs(m:GetChildren()) do | |
| 5294 | if v:IsA("Part") then
| |
| 5295 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 5296 | v.Material = "Ice" | |
| 5297 | end | |
| 5298 | end | |
| 5299 | for i, v in pairs(m2:GetChildren()) do | |
| 5300 | if v:IsA("Part") then
| |
| 5301 | v.BrickColor = BrickColor.new("Deep blue")
| |
| 5302 | v.Material = "Ice" | |
| 5303 | end | |
| 5304 | end | |
| 5305 | for i, v in pairs(m3:GetChildren()) do | |
| 5306 | if v:IsA("Part") then
| |
| 5307 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 5308 | v.Material = "Neon" | |
| 5309 | end | |
| 5310 | end | |
| 5311 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5312 | if v:IsA("Part") then
| |
| 5313 | v.Transparency = 0.7 | |
| 5314 | v.BrickColor = BrickColor.new("Deep blue")
| |
| 5315 | v.Material = "Neon" | |
| 5316 | end | |
| 5317 | end | |
| 5318 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5319 | if v:IsA("Part") then
| |
| 5320 | v.Transparency = 0.7 | |
| 5321 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 5322 | v.Material = "Neon" | |
| 5323 | end | |
| 5324 | end | |
| 5325 | ||
| 5326 | ||
| 5327 | elseif k == "y" and attack == false and ModeOfGlitch == 6 then | |
| 5328 | resetmode() | |
| 5329 | end | |
| 5330 | if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then | |
| 5331 | ModeOfGlitch = 6127843 | |
| 5332 | storehumanoidWS = 50 | |
| 5333 | hum.WalkSpeed = 50 | |
| 5334 | rainbowmode = true | |
| 5335 | chaosmode = false | |
| 5336 | RecolorTextAndRename("The Last Hope", Color3.new(1, 1, 1), Color3.new(1, 1, 1))
| |
| 5337 | newTheme("rbxassetid://1504604335", 0, 1.25, 1)
| |
| 5338 | MAINRUINCOLOR = BrickColor.new("White")
| |
| 5339 | for i, v in pairs(mw2:GetChildren()) do | |
| 5340 | if v:IsA("Part") then
| |
| 5341 | v.BrickColor = MAINRUINCOLOR | |
| 5342 | v.Material = "Neon" | |
| 5343 | end | |
| 5344 | end | |
| 5345 | for i, v in pairs(mw1:GetChildren()) do | |
| 5346 | if v:IsA("Part") then
| |
| 5347 | v.Transparency = 0 | |
| 5348 | v.BrickColor = MAINRUINCOLOR | |
| 5349 | v.Material = "Neon" | |
| 5350 | end | |
| 5351 | end | |
| 5352 | for i, v in pairs(m:GetChildren()) do | |
| 5353 | if v:IsA("Part") then
| |
| 5354 | v.BrickColor = BrickColor.new("White")
| |
| 5355 | v.Material = "Neon" | |
| 5356 | end | |
| 5357 | end | |
| 5358 | for i, v in pairs(m2:GetChildren()) do | |
| 5359 | if v:IsA("Part") then
| |
| 5360 | v.BrickColor = BrickColor.new("White")
| |
| 5361 | v.Material = "Neon" | |
| 5362 | end | |
| 5363 | end | |
| 5364 | for i, v in pairs(m3:GetChildren()) do | |
| 5365 | if v:IsA("Part") then
| |
| 5366 | v.BrickColor = BrickColor.new("White")
| |
| 5367 | v.Material = "Neon" | |
| 5368 | end | |
| 5369 | end | |
| 5370 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5371 | if v:IsA("Part") then
| |
| 5372 | v.Transparency = 1 | |
| 5373 | v.BrickColor = BrickColor.new("White")
| |
| 5374 | v.Material = "Neon" | |
| 5375 | end | |
| 5376 | end | |
| 5377 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5378 | if v:IsA("Part") then
| |
| 5379 | v.Transparency = 1 | |
| 5380 | v.BrickColor = BrickColor.new("White")
| |
| 5381 | v.Material = "Neon" | |
| 5382 | end | |
| 5383 | end | |
| 5384 | elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then | |
| 5385 | resetmode() | |
| 5386 | end | |
| 5387 | if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then | |
| 5388 | ModeOfGlitch = 1000000 | |
| 5389 | storehumanoidWS = 100 | |
| 5390 | hum.WalkSpeed = 100 | |
| 5391 | rainbowmode = false | |
| 5392 | chaosmode = false | |
| 5393 | - | RecolorTextAndRename("CATASTROPHE", Color3.new(0.25, 0, 1), Color3.new(0.5, 0, 1))
|
| 5393 | + | RecolorTextAndRename("CATASTROPHE", Color3.new(0.25, 0, 1), Color3.new(0.25, 0, 1))
|
| 5394 | - | newTheme("rbxassetid://361039297", 0, 1.2, 1)
|
| 5394 | + | newTheme("rbxassetid://361039297", 1, 1, 1)
|
| 5395 | - | MAINRUINCOLOR = BrickColor.new("Purlpe")
|
| 5395 | + | MAINRUINCOLOR = BrickColor.new("Bright violet")
|
| 5396 | for i, v in pairs(mw2:GetChildren()) do | |
| 5397 | if v:IsA("Part") then
| |
| 5398 | v.BrickColor = MAINRUINCOLOR | |
| 5399 | v.Material = "Neon" | |
| 5400 | end | |
| 5401 | end | |
| 5402 | for i, v in pairs(mw1:GetChildren()) do | |
| 5403 | if v:IsA("Part") then
| |
| 5404 | v.Transparency = 0 | |
| 5405 | v.BrickColor = MAINRUINCOLOR | |
| 5406 | v.Material = "Neon" | |
| 5407 | end | |
| 5408 | end | |
| 5409 | for i, v in pairs(m:GetChildren()) do | |
| 5410 | if v:IsA("Part") then
| |
| 5411 | - | v.Color = Color3.new(0, 0, 0.3) |
| 5411 | + | v.Color = Color3.new(0.5, 0, 1) |
| 5412 | v.Material = "Neon" | |
| 5413 | end | |
| 5414 | end | |
| 5415 | for i, v in pairs(m2:GetChildren()) do | |
| 5416 | if v:IsA("Part") then
| |
| 5417 | v.Color = Color3.new(0.5, 0, 1) | |
| 5418 | v.Material = "Neon" | |
| 5419 | end | |
| 5420 | end | |
| 5421 | for i, v in pairs(m3:GetChildren()) do | |
| 5422 | if v:IsA("Part") then
| |
| 5423 | v.Color = Color3.new(0.5, 0, 1) | |
| 5424 | v.Material = "Neon" | |
| 5425 | end | |
| 5426 | end | |
| 5427 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5428 | if v:IsA("Part") then
| |
| 5429 | v.Transparency = 0 | |
| 5430 | v.Color = Color3.new(0.5, 0, 1) | |
| 5431 | v.Material = "Neon" | |
| 5432 | end | |
| 5433 | end | |
| 5434 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5435 | if v:IsA("Part") then
| |
| 5436 | v.Transparency = 0 | |
| 5437 | v.Color = Color3.new(0.5, 0, 1) | |
| 5438 | v.Material = "Neon" | |
| 5439 | end | |
| 5440 | end | |
| 5441 | elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then | |
| 5442 | resetmode() | |
| 5443 | end | |
| 5444 | if k == "h" and attack == false and ModeOfGlitch ~= 1000000 then | |
| 5445 | ModeOfGlitch = 1000000 | |
| 5446 | storehumanoidWS = 100 | |
| 5447 | hum.WalkSpeed = 100 | |
| 5448 | rainbowmode = false | |
| 5449 | chaosmode = false | |
| 5450 | RecolorTextAndRename("The Godly Guest", Color3.new(85, 25, 1), Color3.new(26, 27, 60))
| |
| 5451 | newTheme("rbxassetid://614032233", 0, 1.2, 1)
| |
| 5452 | MAINRUINCOLOR = BrickColor.new("Crimson")
| |
| 5453 | for i, v in pairs(mw2:GetChildren()) do | |
| 5454 | if v:IsA("Part") then
| |
| 5455 | v.BrickColor = MAINRUINCOLOR | |
| 5456 | v.Material = "Neon" | |
| 5457 | end | |
| 5458 | end | |
| 5459 | for i, v in pairs(mw1:GetChildren()) do | |
| 5460 | if v:IsA("Part") then
| |
| 5461 | v.Transparency = 0 | |
| 5462 | v.BrickColor = MAINRUINCOLOR | |
| 5463 | v.Material = "Neon" | |
| 5464 | end | |
| 5465 | end | |
| 5466 | for i, v in pairs(m:GetChildren()) do | |
| 5467 | if v:IsA("Part") then
| |
| 5468 | v.Color = Color3.new(0, 0, 0.6) | |
| 5469 | v.Material = "Neon" | |
| 5470 | end | |
| 5471 | end | |
| 5472 | for i, v in pairs(m2:GetChildren()) do | |
| 5473 | if v:IsA("Part") then
| |
| 5474 | v.Color = Color3.new(0, 0, 0.5) | |
| 5475 | v.Material = "Neon" | |
| 5476 | end | |
| 5477 | end | |
| 5478 | for i, v in pairs(m3:GetChildren()) do | |
| 5479 | if v:IsA("Part") then
| |
| 5480 | v.Color = Color3.new(0, 0, 0.7) | |
| 5481 | v.Material = "Neon" | |
| 5482 | end | |
| 5483 | end | |
| 5484 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5485 | if v:IsA("Part") then
| |
| 5486 | v.Transparency = 0 | |
| 5487 | v.Color = Color3.new(0, 0, 0.9) | |
| 5488 | v.Material = "Neon" | |
| 5489 | end | |
| 5490 | end | |
| 5491 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5492 | if v:IsA("Part") then
| |
| 5493 | v.Transparency = 0 | |
| 5494 | v.Color = Color3.new(0.6, 0, 0) | |
| 5495 | v.Material = "Neon" | |
| 5496 | end | |
| 5497 | end | |
| 5498 | elseif k == "h" and attack == false and ModeOfGlitch == 1000000 then | |
| 5499 | resetmode() | |
| 5500 | end | |
| 5501 | if k == "n" and attack == false and ModeOfGlitch ~= 3 then | |
| 5502 | ModeOfGlitch = 2 | |
| 5503 | storehumanoidWS = 16 | |
| 5504 | hum.WalkSpeed = 60 | |
| 5505 | rainbowmode = false | |
| 5506 | chaosmode = false | |
| 5507 | RecolorTextAndRename("Silly Guest", Color3.new(0.4, 0, 0), Color3.new(0, 0, 0.4))
| |
| 5508 | newTheme("rbxassetid://621367124", 58.15, 1.2,2)
| |
| 5509 | MAINRUINCOLOR = BrickColor.new("Navy blue")
| |
| 5510 | for i, v in pairs(mw2:GetChildren()) do | |
| 5511 | if v:IsA("Part") then
| |
| 5512 | v.BrickColor = MAINRUINCOLOR | |
| 5513 | v.Material = "Neon" | |
| 5514 | end | |
| 5515 | end | |
| 5516 | for i, v in pairs(mw1:GetChildren()) do | |
| 5517 | if v:IsA("Part") then
| |
| 5518 | v.Transparency = 0 | |
| 5519 | v.BrickColor = MAINRUINCOLOR | |
| 5520 | v.Material = "Neon" | |
| 5521 | end | |
| 5522 | end | |
| 5523 | for i, v in pairs(m:GetChildren()) do | |
| 5524 | if v:IsA("Part") then
| |
| 5525 | v.BrickColor = BrickColor.new("Black")
| |
| 5526 | v.Material = "Ice" | |
| 5527 | end | |
| 5528 | end | |
| 5529 | for i, v in pairs(m2:GetChildren()) do | |
| 5530 | if v:IsA("Part") then
| |
| 5531 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 5532 | v.Material = "Glass" | |
| 5533 | end | |
| 5534 | end | |
| 5535 | for i, v in pairs(m3:GetChildren()) do | |
| 5536 | if v:IsA("Part") then
| |
| 5537 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 5538 | v.Material = "Neon" | |
| 5539 | end | |
| 5540 | end | |
| 5541 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5542 | if v:IsA("Part") then
| |
| 5543 | v.Transparency = 0 | |
| 5544 | v.BrickColor = BrickColor.new("Royal blue")
| |
| 5545 | v.Material = "Neon" | |
| 5546 | end | |
| 5547 | end | |
| 5548 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5549 | if v:IsA("Part") then
| |
| 5550 | v.Transparency = 0 | |
| 5551 | v.BrickColor = BrickColor.new("White")
| |
| 5552 | v.Material = "Neon" | |
| 5553 | end | |
| 5554 | end | |
| 5555 | elseif k == "n" and attack == false and ModeOfGlitch == 3 then | |
| 5556 | resetmode() | |
| 5557 | end | |
| 5558 | if k == "v" and attack == false and ModeOfGlitch ~= 5 then | |
| 5559 | ModeOfGlitch = 5 | |
| 5560 | ||
| 5561 | storehumanoidWS = 16 | |
| 5562 | hum.WalkSpeed = 16 | |
| 5563 | rainbowmode = false | |
| 5564 | chaosmode = false | |
| 5565 | RecolorTextAndRename("Distorted Guest", Color3.new(0, 0, 0.1), Color3.new(1, 1, 1))
| |
| 5566 | newTheme("rbxassetid://660801673", 10, 1.1, 3.2)
| |
| 5567 | ModeOfGlitch = 1 | |
| 5568 | MAINRUINCOLOR = BrickColor.new("Crimson")
| |
| 5569 | for i, v in pairs(mw2:GetChildren()) do | |
| 5570 | if v:IsA("Part") then
| |
| 5571 | v.BrickColor = MAINRUINCOLOR | |
| 5572 | v.Material = "Neon" | |
| 5573 | end | |
| 5574 | end | |
| 5575 | for i, v in pairs(mw1:GetChildren()) do | |
| 5576 | if v:IsA("Part") then
| |
| 5577 | v.Transparency = 0 | |
| 5578 | v.BrickColor = MAINRUINCOLOR | |
| 5579 | v.Material = "Neon" | |
| 5580 | end | |
| 5581 | end | |
| 5582 | for i, v in pairs(m:GetChildren()) do | |
| 5583 | if v:IsA("Part") then
| |
| 5584 | v.BrickColor = BrickColor.new("Black")
| |
| 5585 | v.Material = "Ice" | |
| 5586 | end | |
| 5587 | end | |
| 5588 | for i, v in pairs(m2:GetChildren()) do | |
| 5589 | if v:IsA("Part") then
| |
| 5590 | v.BrickColor = BrickColor.new("Really black")
| |
| 5591 | v.Material = "Ice" | |
| 5592 | end | |
| 5593 | end | |
| 5594 | for i, v in pairs(m3:GetChildren()) do | |
| 5595 | if v:IsA("Part") then
| |
| 5596 | v.BrickColor = BrickColor.new("Really black")
| |
| 5597 | v.Material = "Neon" | |
| 5598 | end | |
| 5599 | end | |
| 5600 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5601 | if v:IsA("Part") then
| |
| 5602 | v.Transparency = 0.4 | |
| 5603 | v.BrickColor = BrickColor.new("Dark stone gray")
| |
| 5604 | v.Material = "Neon" | |
| 5605 | end | |
| 5606 | end | |
| 5607 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5608 | if v:IsA("Part") then
| |
| 5609 | v.Transparency = 0.9 | |
| 5610 | v.BrickColor = BrickColor.new("Dark stone gray")
| |
| 5611 | v.Material = "Neon" | |
| 5612 | end | |
| 5613 | end | |
| 5614 | elseif k == "v" and attack == false and ModeOfGlitch == 5 then | |
| 5615 | resetmode() | |
| 5616 | end | |
| 5617 | if k == "g" and attack == false and ModeOfGlitch ~= 4 then | |
| 5618 | ModeOfGlitch = 4 | |
| 5619 | storehumanoidWS = 16 | |
| 5620 | hum.WalkSpeed = 18 | |
| 5621 | rainbowmode = false | |
| 5622 | chaosmode = false | |
| 5623 | RecolorTextAndRename("Solar Guest", Color3.new(0, 0, 0), BrickColor.random().Color)
| |
| 5624 | newTheme("rbxassetid://486598641", 0, 0.8, 10)
| |
| 5625 | MAINRUINCOLOR = BrickColor.new("Bright yellow")
| |
| 5626 | for i, v in pairs(mw2:GetChildren()) do | |
| 5627 | if v:IsA("Part") then
| |
| 5628 | v.BrickColor = MAINRUINCOLOR | |
| 5629 | v.Material = "Neon" | |
| 5630 | end | |
| 5631 | end | |
| 5632 | for i, v in pairs(mw1:GetChildren()) do | |
| 5633 | if v:IsA("Part") then
| |
| 5634 | v.Transparency = 0.75 | |
| 5635 | v.BrickColor = BrickColor.random() | |
| 5636 | v.Material = "Neon" | |
| 5637 | end | |
| 5638 | end | |
| 5639 | for i, v in pairs(m:GetChildren()) do | |
| 5640 | if v:IsA("Part") then
| |
| 5641 | v.BrickColor = BrickColor.new("White")
| |
| 5642 | v.Material = "Neon" | |
| 5643 | end | |
| 5644 | end | |
| 5645 | for i, v in pairs(m2:GetChildren()) do | |
| 5646 | if v:IsA("Part") then
| |
| 5647 | v.BrickColor = BrickColor.random() | |
| 5648 | v.Material = "Neon" | |
| 5649 | end | |
| 5650 | end | |
| 5651 | for i, v in pairs(m3:GetChildren()) do | |
| 5652 | if v:IsA("Part") then
| |
| 5653 | v.BrickColor = BrickColor.new("Really red")
| |
| 5654 | v.Material = "Neon" | |
| 5655 | end | |
| 5656 | end | |
| 5657 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5658 | if v:IsA("Part") then
| |
| 5659 | v.Transparency = 0.6 | |
| 5660 | v.BrickColor = BrickColor.new("Bright yellow")
| |
| 5661 | v.Material = "Neon" | |
| 5662 | end | |
| 5663 | end | |
| 5664 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5665 | if v:IsA("Part") then
| |
| 5666 | v.Transparency = 0.6 | |
| 5667 | v.BrickColor = BrickColor.new("Bright yellow")
| |
| 5668 | v.Material = "Neon" | |
| 5669 | end | |
| 5670 | end | |
| 5671 | elseif k == "g" and attack == false and ModeOfGlitch == 4 then | |
| 5672 | resetmode() | |
| 5673 | end | |
| 5674 | if k == "j" and attack == false and ModeOfGlitch ~= 5 then | |
| 5675 | ModeOfGlitch = 5 | |
| 5676 | ||
| 5677 | storehumanoidWS = 16 | |
| 5678 | hum.WalkSpeed = 80 | |
| 5679 | rainbowmode = false | |
| 5680 | chaosmode = false | |
| 5681 | RecolorTextAndRename("Ultra Instinct Guest", Color3.new(0, 0, 0.1), Color3.new(1, 1, 1))
| |
| 5682 | newTheme("rbxassetid://1870463259", 10, 1.1, 3.2)
| |
| 5683 | ModeOfGlitch = 1 | |
| 5684 | MAINRUINCOLOR = BrickColor.new("White")
| |
| 5685 | for i, v in pairs(mw2:GetChildren()) do | |
| 5686 | if v:IsA("Part") then
| |
| 5687 | v.BrickColor = MAINRUINCOLOR | |
| 5688 | v.Material = "Neon" | |
| 5689 | end | |
| 5690 | end | |
| 5691 | for i, v in pairs(mw1:GetChildren()) do | |
| 5692 | if v:IsA("Part") then
| |
| 5693 | v.Transparency = 0 | |
| 5694 | v.BrickColor = MAINRUINCOLOR | |
| 5695 | v.Material = "Neon" | |
| 5696 | end | |
| 5697 | end | |
| 5698 | for i, v in pairs(m:GetChildren()) do | |
| 5699 | if v:IsA("Part") then
| |
| 5700 | v.BrickColor = BrickColor.new("White")
| |
| 5701 | v.Material = "Ice" | |
| 5702 | end | |
| 5703 | end | |
| 5704 | for i, v in pairs(m2:GetChildren()) do | |
| 5705 | if v:IsA("Part") then
| |
| 5706 | v.BrickColor = BrickColor.new("Pearl")
| |
| 5707 | v.Material = "Ice" | |
| 5708 | end | |
| 5709 | end | |
| 5710 | for i, v in pairs(m3:GetChildren()) do | |
| 5711 | if v:IsA("Part") then
| |
| 5712 | v.BrickColor = BrickColor.new("Pearl")
| |
| 5713 | v.Material = "Neon" | |
| 5714 | end | |
| 5715 | end | |
| 5716 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5717 | if v:IsA("Part") then
| |
| 5718 | v.Transparency = 0.4 | |
| 5719 | v.BrickColor = BrickColor.new("White")
| |
| 5720 | v.Material = "Neon" | |
| 5721 | end | |
| 5722 | end | |
| 5723 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5724 | if v:IsA("Part") then
| |
| 5725 | v.Transparency = 0.9 | |
| 5726 | v.BrickColor = BrickColor.new("White")
| |
| 5727 | v.Material = "Neon" | |
| 5728 | end | |
| 5729 | end | |
| 5730 | elseif k == "j" and attack == false and ModeOfGlitch == 5 then | |
| 5731 | resetmode() | |
| 5732 | end | |
| 5733 | if k == "k" and attack == false and ModeOfGlitch ~= 1000000 then | |
| 5734 | ModeOfGlitch = 1000000 | |
| 5735 | storehumanoidWS = 100 | |
| 5736 | hum.WalkSpeed = 150 | |
| 5737 | rainbowmode = false | |
| 5738 | chaosmode = false | |
| 5739 | - | RecolorTextAndRename("BIG BLACK", Color3.new(117, 0, 0), Color3.new(117, 0, 0))
|
| 5739 | + | RecolorTextAndRename("BIG BLACK", Color3.new(0, 0, 0), Color3.new(0, 0, 0))
|
| 5740 | - | newTheme("rbxassetid://1494452913", 1.1, 1, 1)
|
| 5740 | + | newTheme("rbxassetid://183142252", 1.1, 1, 1)
|
| 5741 | - | MAINRUINCOLOR = BrickColor.new("Dark")
|
| 5741 | + | MAINRUINCOLOR = BrickColor.new("Black")
|
| 5742 | for i, v in pairs(mw2:GetChildren()) do | |
| 5743 | if v:IsA("Part") then
| |
| 5744 | v.BrickColor = MAINRUINCOLOR | |
| 5745 | v.Material = "Neon" | |
| 5746 | end | |
| 5747 | end | |
| 5748 | for i, v in pairs(mw1:GetChildren()) do | |
| 5749 | if v:IsA("Part") then
| |
| 5750 | v.Transparency = 0 | |
| 5751 | v.BrickColor = MAINRUINCOLOR | |
| 5752 | v.Material = "Neon" | |
| 5753 | end | |
| 5754 | end | |
| 5755 | for i, v in pairs(m:GetChildren()) do | |
| 5756 | if v:IsA("Part") then
| |
| 5757 | v.Color = Color3.new(0, 0, 0) | |
| 5758 | v.Material = "Neon" | |
| 5759 | end | |
| 5760 | end | |
| 5761 | for i, v in pairs(m2:GetChildren()) do | |
| 5762 | if v:IsA("Part") then
| |
| 5763 | v.Color = Color3.new(0, 0, 0) | |
| 5764 | v.Material = "Neon" | |
| 5765 | end | |
| 5766 | end | |
| 5767 | for i, v in pairs(m3:GetChildren()) do | |
| 5768 | if v:IsA("Part") then
| |
| 5769 | v.Color = Color3.new(0, 0, 0) | |
| 5770 | v.Material = "Neon" | |
| 5771 | end | |
| 5772 | end | |
| 5773 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5774 | if v:IsA("Part") then
| |
| 5775 | v.Transparency = 0 | |
| 5776 | v.Color = Color3.new(0, 0, 0.0) | |
| 5777 | v.Material = "Neon" | |
| 5778 | end | |
| 5779 | end | |
| 5780 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5781 | if v:IsA("Part") then
| |
| 5782 | v.Transparency = 0 | |
| 5783 | v.Color = Color3.new(0, 0, 0) | |
| 5784 | v.Material = "Neon" | |
| 5785 | end | |
| 5786 | end | |
| 5787 | elseif k == "k" and attack == false and ModeOfGlitch == 1000000 then | |
| 5788 | resetmode() | |
| 5789 | end | |
| 5790 | if k == "l" and toggleTag == true then | |
| 5791 | toggleTag = true | |
| 5792 | text.TextTransparency = 0 | |
| 5793 | text.TextStrokeTransparency = 0 | |
| 5794 | elseif k == "l" and toggleTag == true then | |
| 5795 | toggleTag = false | |
| 5796 | text.TextTransparency = 0.2 | |
| 5797 | text.TextStrokeTransparency = 0.2 | |
| 5798 | end | |
| 5799 | if k == "z" and attack == false and ModeOfGlitch == 1 then | |
| 5800 | ExtinctiveHeartbreak() | |
| 5801 | elseif k == "z" and attack == false and ModeOfGlitch == 2 then | |
| 5802 | PureBomb() | |
| 5803 | elseif k == "z" and attack == false and ModeOfGlitch == 3 then | |
| 5804 | scattercorrupt() | |
| 5805 | wait(5) | |
| 5806 | ChaosGroundStrike() | |
| 5807 | elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
| 5808 | ChaosGroundStrike() | |
| 5809 | elseif k == "z" and attack == false and ModeOfGlitch == 5 then | |
| 5810 | ExtinctiveHeartBreak() | |
| 5811 | elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then | |
| 5812 | UniversalSpark() | |
| 5813 | elseif k == "m" and attack == false and ModeOfGlitch == 1000000 then | |
| 5814 | scattercorrupt() | |
| 5815 | wait(1) | |
| 5816 | yinyangi() | |
| 5817 | elseif k == "m" and attack == false and ModeOfGlitch == 5 then | |
| 5818 | scattercorrupt() | |
| 5819 | elseif k == "z" and attack == false and ModeOfGlitch == 6 then | |
| 5820 | yinyangi() | |
| 5821 | elseif k == "b" and attack == false and ModeOfGlitch == 5 then | |
| 5822 | Wip() | |
| 5823 | elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then | |
| 5824 | Wip() | |
| 5825 | elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then | |
| 5826 | ChaosBegone() | |
| 5827 | wait(5) | |
| 5828 | ChaosGroundStrike() | |
| 5829 | ||
| 5830 | end | |
| 5831 | if k == "m" and attack == false and ModeOfGlitch == 4 then | |
| 5832 | ChaosBegone() | |
| 5833 | end | |
| 5834 | end) | |
| 5835 | coroutine.resume(coroutine.create(function() | |
| 5836 | while true do | |
| 5837 | swait(2) | |
| 5838 | if rainbowmode == true or ModeOfGlitch == 6 then | |
| 5839 | sphereMK(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -6, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, MAINRUINCOLOR, 0) | |
| 5840 | end | |
| 5841 | end | |
| 5842 | end)) | |
| 5843 | coroutine.resume(coroutine.create(function() | |
| 5844 | while true do | |
| 5845 | swait(0.5) | |
| 5846 | if ModeOfGlitch == 1000000 then | |
| 5847 | sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -10, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, MAINRUINCOLOR, 0) | |
| 5848 | end | |
| 5849 | end | |
| 5850 | end)) | |
| 5851 | coroutine.resume(coroutine.create(function() | |
| 5852 | while true do | |
| 5853 | swait(2) | |
| 5854 | if chaosmode == true then | |
| 5855 | RecolorTextAndRename("Hateful Guest", Color3.new(0, 0, 0), BrickColor.random().Color)
| |
| 5856 | for i, v in pairs(mw1:GetChildren()) do | |
| 5857 | if v:IsA("Part") then
| |
| 5858 | v.Transparency = 0.75 | |
| 5859 | v.BrickColor = BrickColor.random() | |
| 5860 | v.Material = "Neon" | |
| 5861 | end | |
| 5862 | end | |
| 5863 | for i, v in pairs(m2:GetChildren()) do | |
| 5864 | if v:IsA("Part") then
| |
| 5865 | v.BrickColor = BrickColor.random() | |
| 5866 | v.Material = "Neon" | |
| 5867 | end | |
| 5868 | end | |
| 5869 | end | |
| 5870 | end | |
| 5871 | end)) | |
| 5872 | Humanoid.Name = "GUESTGLITCHER_REMAKE" | |
| 5873 | Humanoid.MaxHealth = math.huge | |
| 5874 | Humanoid.Health = math.huge | |
| 5875 | Instance.new("ForceField", char).Visible = false
| |
| 5876 | Humanoid.Animator.Parent = nil | |
| 5877 | idleanim = 0.4 | |
| 5878 | while true do | |
| 5879 | if rainbowmode == true then | |
| 5880 | RecolorTextAndRename("Hopeful Guest", Color3.new(r / 255, g / 255, b / 255), Color3.new(r / 500, g / 500, b / 500))
| |
| 5881 | MAINRUINCOLOR = BrickColor.new("White")
| |
| 5882 | for i, v in pairs(m:GetChildren()) do | |
| 5883 | if v:IsA("Part") then
| |
| 5884 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 5885 | end | |
| 5886 | end | |
| 5887 | for i, v in pairs(m2:GetChildren()) do | |
| 5888 | if v:IsA("Part") then
| |
| 5889 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 5890 | end | |
| 5891 | end | |
| 5892 | for i, v in pairs(m3:GetChildren()) do | |
| 5893 | if v:IsA("Part") then
| |
| 5894 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 5895 | end | |
| 5896 | end | |
| 5897 | for i, v in pairs(mw1:GetChildren()) do | |
| 5898 | if v:IsA("Part") then
| |
| 5899 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 5900 | v.Material = "Neon" | |
| 5901 | end | |
| 5902 | end | |
| 5903 | for i, v in pairs(mw2:GetChildren()) do | |
| 5904 | if v:IsA("Part") then
| |
| 5905 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
| 5906 | v.Material = "Neon" | |
| 5907 | end | |
| 5908 | end | |
| 5909 | end | |
| 5910 | CameraManager() | |
| 5911 | swait() | |
| 5912 | lwing1weld.C1 = clerp(lwing1weld.C1, cf(2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(12.5 + 5 * math.cos(sine / 32))), 0.3) | |
| 5913 | lwing2weld.C1 = clerp(lwing2weld.C1, cf(3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(25 + 7.5 * math.cos(sine / 32))), 0.3) | |
| 5914 | lwing3weld.C1 = clerp(lwing3weld.C1, cf(3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(37.5 + 10 * math.cos(sine / 32))), 0.3) | |
| 5915 | lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 32))), 0.3) | |
| 5916 | lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 32))), 0.3) | |
| 5917 | lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 32))), 0.3) | |
| 5918 | rwing1weld.C1 = clerp(rwing1weld.C1, cf(-2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(-12.5 - 5 * math.cos(sine / 32))), 0.3) | |
| 5919 | rwing2weld.C1 = clerp(rwing2weld.C1, cf(-3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(-25 - 7.5 * math.cos(sine / 32))), 0.3) | |
| 5920 | rwing3weld.C1 = clerp(rwing3weld.C1, cf(-3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(-37.5 - 10 * math.cos(sine / 32))), 0.3) | |
| 5921 | rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 32))), 0.3) | |
| 5922 | rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 32))), 0.3) | |
| 5923 | rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 32))), 0.3) | |
| 5924 | sine = sine + change | |
| 5925 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 5926 | local velderp = RootPart.Velocity.y | |
| 5927 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 5928 | if equipped == true or equipped == false then | |
| 5929 | if attack == false then | |
| 5930 | idle = idle + 1 | |
| 5931 | else | |
| 5932 | idle = 0 | |
| 5933 | end | |
| 5934 | if not (idle >= 500) or attack == false then | |
| 5935 | end | |
| 5936 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
| 5937 | Anim = "Jump" | |
| 5938 | if attack == false then | |
| 5939 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1) | |
| 5940 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1) | |
| 5941 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 5942 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.1) | |
| 5943 | RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(25)), 0.1) | |
| 5944 | LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(-25)), 0.1) | |
| 5945 | end | |
| 5946 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
| 5947 | Anim = "Fall" | |
| 5948 | if attack == false then | |
| 5949 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1) | |
| 5950 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1) | |
| 5951 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 5952 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 5953 | RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.1) | |
| 5954 | LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1) | |
| 5955 | end | |
| 5956 | elseif torvel < 1 and hitfloor ~= nil then | |
| 5957 | Anim = "Idle" | |
| 5958 | if attack == false then | |
| 5959 | if ModeOfGlitch == 1 then | |
| 5960 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(1), math.rad(90), math.rad(0)) * angles(math.rad(-10 - 2.5 * math.cos(sine / 32)), math.rad(-20), math.rad(0)), 0.1) | |
| 5961 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-10 + 2.5 * math.cos(sine / 32))), 0.1) | |
| 5962 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(10 - 2 * math.cos(sine / 32)), math.rad(0), math.rad(20)), 0.2) | |
| 5963 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 2.5 * math.cos(sine / 32)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(-20 - 5 * math.cos(sine / 0.465))), 0.1) | |
| 5964 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10), math.rad(-20), math.rad(30 + 2.5 * math.cos(sine / 25))), 0.1) | |
| 5965 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(25)), 0.1) | |
| 5966 | elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then | |
| 5967 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-7.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1) | |
| 5968 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1) | |
| 5969 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(0)), 0.1) | |
| 5970 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(0)), 0.1) | |
| 5971 | RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(30 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-100 - 2.5 * math.cos(sine / 28))), 0.1) | |
| 5972 | LW.C0 = clerp(LW.C0, cf(-0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(40 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(90 + 2.5 * math.cos(sine / 28))), 0.1) | |
| 5973 | elseif ModeOfGlitch == 3 then | |
| 5974 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) | |
| 5975 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
| 5976 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) | |
| 5977 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) | |
| 5978 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1) | |
| 5979 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1) | |
| 5980 | elseif ModeOfGlitch == 4 then | |
| 5981 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(20)), 0.1) | |
| 5982 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(-20)), 0.1) | |
| 5983 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 32)) * angles(math.rad(20 - 0.5 * math.cos(sine / 32)), math.rad(0), math.rad(0)), 0.1) | |
| 5984 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1) | |
| 5985 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(5 + 2.5 * math.cos(sine / 0.6))), 0.1) | |
| 5986 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(-5 + 2.5 * math.cos(sine / 0.23))), 0.1) | |
| 5987 | elseif ModeOfGlitch == 5 then | |
| 5988 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
| 5989 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
| 5990 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
| 5991 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
| 5992 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1) | |
| 5993 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1) | |
| 5994 | elseif ModeOfGlitch == 6 then | |
| 5995 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-10)), 0.1) | |
| 5996 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(10)), 0.1) | |
| 5997 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(0)), 0.1) | |
| 5998 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15), math.rad(0), math.rad(0)), 0.1) | |
| 5999 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20 + 2.5 * math.cos(sine / 28))), 0.1) | |
| 6000 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20 - 2.5 * math.cos(sine / 28))), 0.1) | |
| 6001 | elseif ModeOfGlitch == 1000000 then | |
| 6002 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
| 6003 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
| 6004 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1) | |
| 6005 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1) | |
| 6006 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
| 6007 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
| 6008 | end | |
| 6009 | end | |
| 6010 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
| 6011 | Anim = "Walk" | |
| 6012 | if attack == false then | |
| 6013 | if ModeOfGlitch == 1 then | |
| 6014 | RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
| 6015 | LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
| 6016 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 4)) * angles(math.rad(5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 8))), 0.1) | |
| 6017 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 5 * math.cos(sine / 0.325)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 + 5 * math.cos(sine / 8))), 0.1) | |
| 6018 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 8)), math.rad(0), math.rad(10 - 10 * math.cos(sine / 4))), 0.1) | |
| 6019 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(25)), 0.1) | |
| 6020 | elseif ModeOfGlitch == 4 then | |
| 6021 | RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(5 + 25 * math.cos(sine / 12))), 0.1) | |
| 6022 | LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(-5 + 25 * math.cos(sine / 12))), 0.1) | |
| 6023 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 8)) * angles(math.rad(12.5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 12))), 0.1) | |
| 6024 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1) | |
| 6025 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10 - 15 * math.cos(sine / 12)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(5 + 2.5 * math.cos(sine / 0.6))), 0.1) | |
| 6026 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10 + 15 * math.cos(sine / 12)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(-5 + 2.5 * math.cos(sine / 0.23))), 0.1) | |
| 6027 | elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then | |
| 6028 | RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
| 6029 | LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1) | |
| 6030 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 4)) * angles(math.rad(5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 8))), 0.1) | |
| 6031 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10 + 2.5 * math.cos(sine / 100)), math.rad(0), math.rad(0 + 5 * math.cos(sine / 8))), 0.1) | |
| 6032 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 8)), math.rad(0), math.rad(10 - 10 * math.cos(sine / 4))), 0.1) | |
| 6033 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0 + 45 * math.cos(sine / 8)), math.rad(0), math.rad(-10 + 10 * math.cos(sine / 4))), 0.1) | |
| 6034 | end | |
| 6035 | end | |
| 6036 | elseif torvel >= 22 and hitfloor ~= nil then | |
| 6037 | Anim = "Run" | |
| 6038 | if attack == false then | |
| 6039 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 then | |
| 6040 | RH.C0 = clerp(RH.C0, cf(1, -0.75 - 0.25 * math.cos(sine / 3), -0.25 - 0.25 * math.cos(sine / 3)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0 + 95 * math.cos(sine / 6))), 0.1) | |
| 6041 | LH.C0 = clerp(LH.C0, cf(-1, -0.75 + 0.25 * math.cos(sine / 3), -0.25 + 0.25 * math.cos(sine / 3)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0 + 95 * math.cos(sine / 6))), 0.1) | |
| 6042 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.125 + 0.125 * math.cos(sine / 3)) * angles(math.rad(20), math.rad(0), math.rad(0 - 15 * math.cos(sine / 6))), 0.1) | |
| 6043 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-10 + 2.5 * math.cos(sine / 100)), math.rad(0), math.rad(0 + 15 * math.cos(sine / 6))), 0.1) | |
| 6044 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0 - 155 * math.cos(sine / 6)), math.rad(0), math.rad(5 - 10 * math.cos(sine / 3))), 0.1) | |
| 6045 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0 + 155 * math.cos(sine / 6)), math.rad(0), math.rad(-5 + 10 * math.cos(sine / 3))), 0.1) | |
| 6046 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then | |
| 6047 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.2) | |
| 6048 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.2) | |
| 6049 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2) | |
| 6050 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 6051 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(30 + 2.5 * math.cos(sine / 28))), 0.2) | |
| 6052 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30 - 2.5 * math.cos(sine / 28))), 0.2) | |
| 6053 | end | |
| 6054 | end | |
| 6055 | end | |
| 6056 | end | |
| 6057 | end |