SHOW:
|
|
- or go back to the newest paste.
1 | --By Rufus14 | |
2 | --Converted with ttyyuu12345's model to script plugin v4 | |
3 | Tool0 = Instance.new("Tool") | |
4 | Sound2 = Instance.new("Sound") | |
5 | Sound3 = Instance.new("Sound") | |
6 | Sound4 = Instance.new("Sound") | |
7 | Sound5 = Instance.new("Sound") | |
8 | Sound6 = Instance.new("Sound") | |
9 | Sound7 = Instance.new("Sound") | |
10 | Tool0.Name = "Combat" | |
11 | Tool0.CanBeDropped = false | |
12 | Tool0.Grip = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
13 | Tool0.GripForward = Vector3.new(-1, -0, -0) | |
14 | Tool0.GripPos = Vector3.new(0, 0, -1.70000005) | |
15 | Tool0.GripRight = Vector3.new(0, 1, 0) | |
16 | Tool0.GripUp = Vector3.new(0, 0, 1) | |
17 | Tool0.RequiresHandle = false | |
18 | Tool0.ToolTip = "Hold left mouse button to block, jump and attack for a drop kick." | |
19 | Sound2.Name = "Kick" | |
20 | Sound2.Parent = script | |
21 | - | Sound2.SoundId = "rbxassetid://542443306" |
21 | + | Sound2.SoundId = "rbxassetid://1869841622" |
22 | Sound3.Name = "Swoosh" | |
23 | Sound3.Parent = script | |
24 | Sound3.SoundId = "rbxassetid://1489705211" | |
25 | Sound3.Volume = 0.69999998807907 | |
26 | Sound4.Name = "Punch" | |
27 | Sound4.Parent = script | |
28 | - | Sound4.SoundId = "rbxassetid://3932505023" |
28 | + | Sound4.SoundId = "rbxassetid://679798995" |
29 | Sound4.Volume = 20 | |
30 | Sound5.Name = "Bass" | |
31 | Sound5.Parent = script | |
32 | Sound5.SoundId = "rbxassetid://2487714799" | |
33 | Sound5.Volume = 1 | |
34 | Sound6.Name = "Ouch" | |
35 | - | Sound6.SoundId = "rbxassetid://4306991962" |
35 | + | |
36 | Sound6.SoundId = "rbxassetid://1168269804" | |
37 | Sound7.Name = "Block" | |
38 | Sound7.Parent = script | |
39 | Sound7.SoundId = "rbxassetid://4306994664" | |
40 | Tool0.Parent = owner.Character | |
41 | coroutine.wrap(function() | |
42 | --By Rufus14 | |
43 | canattack = true | |
44 | cananimate = false | |
45 | equipped = false | |
46 | tool = Tool0 | |
47 | swishsound = script.Swoosh | |
48 | blocksound = script.Block | |
49 | punchsound = script.Punch | |
50 | kicksound = script.Kick | |
51 | goresound = script.Ouch | |
52 | basssound = script.Bass | |
53 | owner = nil | |
54 | character = nil | |
55 | mouseclick = false | |
56 | attacknumber = 1 | |
57 | instancewhitelist = {} | |
58 | runservice = game:GetService("RunService") | |
59 | -- | |
60 | tool.Activated:connect(function() | |
61 | mouseclick = true | |
62 | end) | |
63 | tool.Deactivated:connect(function() | |
64 | mouseclick = false | |
65 | end) | |
66 | -- | |
67 | function ragdollkill(character) | |
68 | local victimshumanoid = character:findFirstChildOfClass("Humanoid") | |
69 | local checkragd = character:findFirstChild("ragded") | |
70 | if not checkragd then | |
71 | local boolvalue = Instance.new("BoolValue", character) | |
72 | boolvalue.Name = "ragded" | |
73 | if not character:findFirstChild("UpperTorso") then | |
74 | character.Archivable = true | |
75 | for i,v in pairs(character:GetChildren()) do | |
76 | if v.ClassName == "Sound" then | |
77 | v:remove() | |
78 | end | |
79 | for q,w in pairs(v:GetChildren()) do | |
80 | if w.ClassName == "Sound" then | |
81 | w:remove() | |
82 | end | |
83 | end | |
84 | end | |
85 | local ragdoll = character:Clone() | |
86 | for i,v in pairs(ragdoll:GetDescendants()) do | |
87 | if v.ClassName == "Motor" or v.ClassName == "Motor6D" then | |
88 | v:destroy() | |
89 | end | |
90 | end | |
91 | ragdoll:findFirstChildOfClass("Humanoid").BreakJointsOnDeath = false | |
92 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0 | |
93 | if ragdoll:findFirstChild("Health") then | |
94 | if ragdoll:findFirstChild("Health").ClassName == "Script" then | |
95 | ragdoll:findFirstChild("Health").Disabled = true | |
96 | end | |
97 | end | |
98 | for i,v in pairs(character:GetChildren()) do | |
99 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
100 | v:destroy() | |
101 | end | |
102 | end | |
103 | for i,v in pairs(character:GetChildren()) do | |
104 | if v.ClassName == "Accessory" then | |
105 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
106 | if attachment1 then | |
107 | for q,w in pairs(character:GetChildren()) do | |
108 | if w.ClassName == "Part" then | |
109 | local attachment2 = w:findFirstChild(attachment1.Name) | |
110 | if attachment2 then | |
111 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
112 | hinge.Attachment0 = attachment1 | |
113 | hinge.Attachment1 = attachment2 | |
114 | hinge.LimitsEnabled = true | |
115 | hinge.LowerAngle = 0 | |
116 | hinge.UpperAngle = 0 | |
117 | end | |
118 | end | |
119 | end | |
120 | end | |
121 | end | |
122 | end | |
123 | ragdoll.Parent = workspace | |
124 | if ragdoll:findFirstChild("Right Arm") then | |
125 | local glue = Instance.new("Glue", ragdoll.Torso) | |
126 | glue.Part0 = ragdoll.Torso | |
127 | glue.Part1 = ragdoll:findFirstChild("Right Arm") | |
128 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
129 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
130 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm")) | |
131 | limbcollider.Size = Vector3.new(1.4,1,1) | |
132 | limbcollider.Shape = "Cylinder" | |
133 | limbcollider.Transparency = 1 | |
134 | limbcollider.Name = "LimbCollider" | |
135 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
136 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm") | |
137 | limbcolliderweld.Part1 = limbcollider | |
138 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
139 | end | |
140 | if ragdoll:findFirstChild("Left Arm") then | |
141 | local glue = Instance.new("Glue", ragdoll.Torso) | |
142 | glue.Part0 = ragdoll.Torso | |
143 | glue.Part1 = ragdoll:findFirstChild("Left Arm") | |
144 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
145 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
146 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm")) | |
147 | limbcollider.Size = Vector3.new(1.4,1,1) | |
148 | limbcollider.Shape = "Cylinder" | |
149 | limbcollider.Name = "LimbCollider" | |
150 | limbcollider.Transparency = 1 | |
151 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
152 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm") | |
153 | limbcolliderweld.Part1 = limbcollider | |
154 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
155 | end | |
156 | if ragdoll:findFirstChild("Left Leg") then | |
157 | local glue = Instance.new("Glue", ragdoll.Torso) | |
158 | glue.Part0 = ragdoll.Torso | |
159 | glue.Part1 = ragdoll:findFirstChild("Left Leg") | |
160 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
161 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
162 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg")) | |
163 | limbcollider.Size = Vector3.new(1.4,1,1) | |
164 | limbcollider.Shape = "Cylinder" | |
165 | limbcollider.Name = "LimbCollider" | |
166 | limbcollider.Transparency = 1 | |
167 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
168 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg") | |
169 | limbcolliderweld.Part1 = limbcollider | |
170 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
171 | end | |
172 | if ragdoll:findFirstChild("Right Leg") then | |
173 | local glue = Instance.new("Glue", ragdoll.Torso) | |
174 | glue.Part0 = ragdoll.Torso | |
175 | glue.Part1 = ragdoll:findFirstChild("Right Leg") | |
176 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
177 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
178 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg")) | |
179 | limbcollider.Size = Vector3.new(1.4,1,1) | |
180 | limbcollider.Shape = "Cylinder" | |
181 | limbcollider.Name = "LimbCollider" | |
182 | limbcollider.Transparency = 1 | |
183 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
184 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg") | |
185 | limbcolliderweld.Part1 = limbcollider | |
186 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
187 | end | |
188 | if ragdoll:findFirstChild("Head") and ragdoll.Torso:findFirstChild("NeckAttachment") then | |
189 | local HeadAttachment = Instance.new("Attachment", ragdoll["Head"]) | |
190 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
191 | local connection = Instance.new('HingeConstraint', ragdoll["Head"]) | |
192 | connection.LimitsEnabled = true | |
193 | connection.Attachment0 = ragdoll.Torso.NeckAttachment | |
194 | connection.Attachment1 = HeadAttachment | |
195 | connection.UpperAngle = 60 | |
196 | connection.LowerAngle = -60 | |
197 | elseif ragdoll:findFirstChild("Head") and not ragdoll.Torso:findFirstChild("NeckAttachment") then | |
198 | local hedweld = Instance.new("Weld", ragdoll.Torso) | |
199 | hedweld.Part0 = ragdoll.Torso | |
200 | hedweld.Part1 = ragdoll.Head | |
201 | hedweld.C0 = CFrame.new(0,1.5,0) | |
202 | end | |
203 | game.Debris:AddItem(ragdoll, 30) | |
204 | local function aaaalol() | |
205 | wait(0.2) | |
206 | local function searchforvelocity(wot) | |
207 | for i,v in pairs(wot:GetChildren()) do | |
208 | searchforvelocity(v) | |
209 | if v.ClassName == "BodyPosition" or v.ClassName == "BodyVelocity" then | |
210 | v:destroy() | |
211 | end | |
212 | end | |
213 | end | |
214 | searchforvelocity(ragdoll) | |
215 | wait(0.5) | |
216 | if ragdoll:findFirstChildOfClass("Humanoid") then | |
217 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true | |
218 | end | |
219 | if ragdoll:findFirstChild("HumanoidRootPart") then | |
220 | ragdoll:findFirstChild("HumanoidRootPart"):destroy() | |
221 | end | |
222 | end | |
223 | spawn(aaaalol) | |
224 | elseif character:findFirstChild("UpperTorso") then | |
225 | character.Archivable = true | |
226 | for i,v in pairs(character:GetChildren()) do | |
227 | if v.ClassName == "Sound" then | |
228 | v:remove() | |
229 | end | |
230 | for q,w in pairs(v:GetChildren()) do | |
231 | if w.ClassName == "Sound" then | |
232 | w:remove() | |
233 | end | |
234 | end | |
235 | end | |
236 | local ragdoll = character:Clone() | |
237 | ragdoll:findFirstChildOfClass("Humanoid").BreakJointsOnDeath = false | |
238 | for i,v in pairs(ragdoll:GetDescendants()) do | |
239 | if v.ClassName == "Motor" or v.ClassName == "Motor6D" then | |
240 | v:destroy() | |
241 | end | |
242 | end | |
243 | ragdoll:BreakJoints() | |
244 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0 | |
245 | if ragdoll:findFirstChild("Health") then | |
246 | if ragdoll:findFirstChild("Health").ClassName == "Script" then | |
247 | ragdoll:findFirstChild("Health").Disabled = true | |
248 | end | |
249 | end | |
250 | for i,v in pairs(character:GetChildren()) do | |
251 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "MeshPart" then | |
252 | v:destroy() | |
253 | end | |
254 | end | |
255 | for i,v in pairs(character:GetChildren()) do | |
256 | if v.ClassName == "Accessory" then | |
257 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
258 | if attachment1 then | |
259 | for q,w in pairs(character:GetChildren()) do | |
260 | if w.ClassName == "Part" or w.ClassName == "MeshPart" then | |
261 | local attachment2 = w:findFirstChild(attachment1.Name) | |
262 | if attachment2 then | |
263 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
264 | hinge.Attachment0 = attachment1 | |
265 | hinge.Attachment1 = attachment2 | |
266 | hinge.LimitsEnabled = true | |
267 | hinge.LowerAngle = 0 | |
268 | hinge.UpperAngle = 0 | |
269 | end | |
270 | end | |
271 | end | |
272 | end | |
273 | end | |
274 | end | |
275 | ragdoll.Parent = workspace | |
276 | local Humanoid = ragdoll:findFirstChildOfClass("Humanoid") | |
277 | Humanoid.PlatformStand = true | |
278 | local function makeballconnections(limb, attachementone, attachmenttwo, twistlower, twistupper) | |
279 | local connection = Instance.new('BallSocketConstraint', limb) | |
280 | connection.LimitsEnabled = true | |
281 | connection.Attachment0 = attachementone | |
282 | connection.Attachment1 = attachmenttwo | |
283 | connection.TwistLimitsEnabled = true | |
284 | connection.TwistLowerAngle = twistlower | |
285 | connection.TwistUpperAngle = twistupper | |
286 | local limbcollider = Instance.new("Part", limb) | |
287 | limbcollider.Size = Vector3.new(0.1,1,1) | |
288 | limbcollider.Shape = "Cylinder" | |
289 | limbcollider.Transparency = 1 | |
290 | limbcollider:BreakJoints() | |
291 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
292 | limbcolliderweld.Part0 = limb | |
293 | limbcolliderweld.Part1 = limbcollider | |
294 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
295 | end | |
296 | local function makehingeconnections(limb, attachementone, attachmenttwo, lower, upper) | |
297 | local connection = Instance.new('HingeConstraint', limb) | |
298 | connection.LimitsEnabled = true | |
299 | connection.Attachment0 = attachementone | |
300 | connection.Attachment1 = attachmenttwo | |
301 | connection.LimitsEnabled = true | |
302 | connection.LowerAngle = lower | |
303 | connection.UpperAngle = upper | |
304 | local limbcollider = Instance.new("Part", limb) | |
305 | limbcollider.Size = Vector3.new(0.1,1,1) | |
306 | limbcollider.Shape = "Cylinder" | |
307 | limbcollider.Transparency = 1 | |
308 | limbcollider:BreakJoints() | |
309 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
310 | limbcolliderweld.Part0 = limb | |
311 | limbcolliderweld.Part1 = limbcollider | |
312 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
313 | end | |
314 | local HeadAttachment = Instance.new("Attachment", Humanoid.Parent.Head) | |
315 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
316 | if ragdoll.UpperTorso:findFirstChild("NeckAttachment") then | |
317 | makehingeconnections(Humanoid.Parent.Head, HeadAttachment, ragdoll.UpperTorso.NeckAttachment, -50, 50) | |
318 | end | |
319 | makehingeconnections(Humanoid.Parent.LowerTorso, Humanoid.Parent.LowerTorso.WaistRigAttachment, Humanoid.Parent.UpperTorso.WaistRigAttachment, -50, 50) | |
320 | makeballconnections(Humanoid.Parent.LeftUpperArm, Humanoid.Parent.LeftUpperArm.LeftShoulderRigAttachment, Humanoid.Parent.UpperTorso.LeftShoulderRigAttachment, -200, 200, 180) | |
321 | makehingeconnections(Humanoid.Parent.LeftLowerArm, Humanoid.Parent.LeftLowerArm.LeftElbowRigAttachment, Humanoid.Parent.LeftUpperArm.LeftElbowRigAttachment, 0, -60) | |
322 | makehingeconnections(Humanoid.Parent.LeftHand, Humanoid.Parent.LeftHand.LeftWristRigAttachment, Humanoid.Parent.LeftLowerArm.LeftWristRigAttachment, -20, 20) | |
323 | -- | |
324 | makeballconnections(Humanoid.Parent.RightUpperArm, Humanoid.Parent.RightUpperArm.RightShoulderRigAttachment, Humanoid.Parent.UpperTorso.RightShoulderRigAttachment, -200, 200, 180) | |
325 | makehingeconnections(Humanoid.Parent.RightLowerArm, Humanoid.Parent.RightLowerArm.RightElbowRigAttachment, Humanoid.Parent.RightUpperArm.RightElbowRigAttachment, 0, -60) | |
326 | makehingeconnections(Humanoid.Parent.RightHand, Humanoid.Parent.RightHand.RightWristRigAttachment, Humanoid.Parent.RightLowerArm.RightWristRigAttachment, -20, 20) | |
327 | -- | |
328 | makeballconnections(Humanoid.Parent.RightUpperLeg, Humanoid.Parent.RightUpperLeg.RightHipRigAttachment, Humanoid.Parent.LowerTorso.RightHipRigAttachment, -80, 80, 80) | |
329 | makehingeconnections(Humanoid.Parent.RightLowerLeg, Humanoid.Parent.RightLowerLeg.RightKneeRigAttachment, Humanoid.Parent.RightUpperLeg.RightKneeRigAttachment, 0, 60) | |
330 | makehingeconnections(Humanoid.Parent.RightFoot, Humanoid.Parent.RightFoot.RightAnkleRigAttachment, Humanoid.Parent.RightLowerLeg.RightAnkleRigAttachment, -20, 20) | |
331 | -- | |
332 | makeballconnections(Humanoid.Parent.LeftUpperLeg, Humanoid.Parent.LeftUpperLeg.LeftHipRigAttachment, Humanoid.Parent.LowerTorso.LeftHipRigAttachment, -80, 80, 80) | |
333 | makehingeconnections(Humanoid.Parent.LeftLowerLeg, Humanoid.Parent.LeftLowerLeg.LeftKneeRigAttachment, Humanoid.Parent.LeftUpperLeg.LeftKneeRigAttachment, 0, 60) | |
334 | makehingeconnections(Humanoid.Parent.LeftFoot, Humanoid.Parent.LeftFoot.LeftAnkleRigAttachment, Humanoid.Parent.LeftLowerLeg.LeftAnkleRigAttachment, -20, 20) | |
335 | for i,v in pairs(Humanoid.Parent:GetChildren()) do | |
336 | if v.ClassName == "Accessory" then | |
337 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
338 | if attachment1 then | |
339 | for q,w in pairs(Humanoid.Parent:GetChildren()) do | |
340 | if w.ClassName == "Part" then | |
341 | local attachment2 = w:findFirstChild(attachment1.Name) | |
342 | if attachment2 then | |
343 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
344 | hinge.Attachment0 = attachment1 | |
345 | hinge.Attachment1 = attachment2 | |
346 | hinge.LimitsEnabled = true | |
347 | hinge.LowerAngle = 0 | |
348 | hinge.UpperAngle = 0 | |
349 | end | |
350 | end | |
351 | end | |
352 | end | |
353 | end | |
354 | end | |
355 | for i,v in pairs(ragdoll:GetChildren()) do | |
356 | for q,w in pairs(v:GetChildren()) do | |
357 | if w.ClassName == "Motor6D"--[[ and w.Name ~= "Neck"--]] and w.Name ~= "ouch_weld" then | |
358 | w:destroy() | |
359 | end | |
360 | end | |
361 | end | |
362 | if ragdoll:findFirstChild("HumanoidRootPart") then | |
363 | ragdoll.HumanoidRootPart:destroy() | |
364 | end | |
365 | if ragdoll:findFirstChildOfClass("Humanoid") then | |
366 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true | |
367 | end | |
368 | local function waitfordatmoment() | |
369 | wait(0.2) | |
370 | local function searchforvelocity(wot) | |
371 | for i,v in pairs(wot:GetChildren()) do | |
372 | searchforvelocity(v) | |
373 | if v.ClassName == "BodyPosition" or v.ClassName == "BodyVelocity" then | |
374 | v:destroy() | |
375 | end | |
376 | end | |
377 | end | |
378 | searchforvelocity(ragdoll) | |
379 | end | |
380 | spawn(waitfordatmoment) | |
381 | game.Debris:AddItem(ragdoll, 30) | |
382 | end | |
383 | end | |
384 | end | |
385 | function damage(what, action, t, range) | |
386 | for i,v in pairs(workspace:GetDescendants()) do | |
387 | if v.ClassName == "Model" then | |
388 | local head = v:findFirstChild("Head") | |
389 | local humanoid = v:findFirstChildOfClass("Humanoid") | |
390 | local torso = v:findFirstChild("Torso") | |
391 | local ragdolled = v:findFirstChild("ragdolledpunch") | |
392 | if humanoid and head then | |
393 | if (head.Position - what.Position).magnitude < range and v ~= character and humanoid.Health > 0 then | |
394 | if action ~= "stomp" then | |
395 | if ragdolled then | |
396 | return | |
397 | end | |
398 | end | |
399 | local ragdolledpunch = Instance.new("BoolValue", v) | |
400 | ragdolledpunch.Name = "ragdolledpunch" | |
401 | game.Debris:AddItem(ragdolledpunch, t) | |
402 | if action == "punch" then | |
403 | local velocity = Instance.new("BodyVelocity", head) | |
404 | velocity.MaxForce = Vector3.new(math.huge,0,math.huge) | |
405 | velocity.Velocity = character.HumanoidRootPart.CFrame.lookVector * math.random(5,15) | |
406 | punchsound.PlaybackSpeed = 1+(math.random(-5,5)/15) | |
407 | punchsound:Play() | |
408 | game.Debris:AddItem(velocity, 0.2) | |
409 | elseif action == "uppercut" then | |
410 | local velocity = Instance.new("BodyVelocity", head) | |
411 | velocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
412 | velocity.Velocity = (character.HumanoidRootPart.CFrame.upVector * math.random(5,15)) + (character.HumanoidRootPart.CFrame.lookVector * math.random(5,15)) | |
413 | kicksound.PlaybackSpeed = 1+(math.random(-5,5)/15) | |
414 | kicksound:Play() | |
415 | game.Debris:AddItem(velocity, 0.2) | |
416 | elseif action == "kick" then | |
417 | local velocity = Instance.new("BodyVelocity", head) | |
418 | velocity.MaxForce = Vector3.new(math.huge,0,math.huge) | |
419 | velocity.Velocity = character.HumanoidRootPart.CFrame.lookVector * 20 | |
420 | goresound.PlaybackSpeed = 1+(math.random(-5,5)/15) | |
421 | goresound:Play() | |
422 | game.Debris:AddItem(velocity, 0.2) | |
423 | elseif action == "dropkick" then | |
424 | local velocity = Instance.new("BodyVelocity", head) | |
425 | velocity.MaxForce = Vector3.new(math.huge,0,math.huge) | |
426 | velocity.Velocity = character.HumanoidRootPart.CFrame.lookVector * 30 | |
427 | kicksound.PlaybackSpeed = 1+(math.random(-5,5)/15) | |
428 | kicksound:Play() | |
429 | goresound.PlaybackSpeed = 1+(math.random(-5,5)/15) | |
430 | goresound:Play() | |
431 | game.Debris:AddItem(velocity, 0.2) | |
432 | elseif action == "stomp" then | |
433 | punchsound.PlaybackSpeed = 1+(math.random(-5,5)/15) | |
434 | punchsound:Play() | |
435 | end | |
436 | if action ~= "blocked" then | |
437 | local dmg = math.random(30,50) | |
438 | if action == "uppercut" then | |
439 | dmg = dmg + math.random(20,30) | |
440 | elseif action == "kick" then | |
441 | dmg = dmg + math.random(40,50) | |
442 | elseif action == "dropkick" then | |
443 | dmg = dmg + math.random(50,90) | |
444 | end | |
445 | if humanoid.Health <= dmg then | |
446 | humanoid.Health = 0 | |
447 | ragdollkill(v) | |
448 | end | |
449 | humanoid.Health = humanoid.Health - dmg | |
450 | end | |
451 | if action ~= "blocked" and action ~= "uppercut" and action ~= "kick" and action ~= "dropkick" then | |
452 | if math.random(1,5) ~= 1 then | |
453 | return | |
454 | end | |
455 | end | |
456 | if action == "stomp" then | |
457 | return | |
458 | end | |
459 | humanoid.PlatformStand = true | |
460 | coroutine.wrap(function() | |
461 | wait(t) | |
462 | humanoid.PlatformStand = false | |
463 | end)() | |
464 | if torso then | |
465 | coroutine.wrap(function() | |
466 | humanoid = v:WaitForChild("Humanoid") | |
467 | local ragdoll = v | |
468 | if ragdoll:findFirstChild("Right Arm") then | |
469 | local glue = Instance.new("Glue", ragdoll.Torso) | |
470 | glue.Part0 = ragdoll.Torso | |
471 | glue.Part1 = ragdoll:findFirstChild("Right Arm") | |
472 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
473 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
474 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm")) | |
475 | limbcollider.Size = Vector3.new(1.4,1,1) | |
476 | limbcollider.Shape = "Cylinder" | |
477 | limbcollider.Transparency = 1 | |
478 | limbcollider.Name = "LimbCollider" | |
479 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
480 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm") | |
481 | limbcolliderweld.Part1 = limbcollider | |
482 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
483 | coroutine.wrap(function() | |
484 | if ragdoll.Torso:findFirstChild("Right Shoulder") then | |
485 | local limbclone = ragdoll.Torso:findFirstChild("Right Shoulder"):Clone() | |
486 | ragdoll.Torso:findFirstChild("Right Shoulder"):destroy() | |
487 | coroutine.wrap(function() | |
488 | wait(t) | |
489 | limbclone.Parent = ragdoll.Torso | |
490 | limbclone.Part0 = ragdoll.Torso | |
491 | limbclone.Part1 = ragdoll["Right Arm"] | |
492 | end)() | |
493 | end | |
494 | wait(t) | |
495 | glue:destroy() | |
496 | limbcollider:destroy() | |
497 | limbcolliderweld:destroy() | |
498 | end)() | |
499 | end | |
500 | if ragdoll:findFirstChild("Left Arm") then | |
501 | local glue = Instance.new("Glue", ragdoll.Torso) | |
502 | glue.Part0 = ragdoll.Torso | |
503 | glue.Part1 = ragdoll:findFirstChild("Left Arm") | |
504 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
505 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
506 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm")) | |
507 | limbcollider.Size = Vector3.new(1.4,1,1) | |
508 | limbcollider.Shape = "Cylinder" | |
509 | limbcollider.Name = "LimbCollider" | |
510 | limbcollider.Transparency = 1 | |
511 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
512 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm") | |
513 | limbcolliderweld.Part1 = limbcollider | |
514 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
515 | coroutine.wrap(function() | |
516 | if ragdoll.Torso:findFirstChild("Left Shoulder") then | |
517 | local limbclone = ragdoll.Torso:findFirstChild("Left Shoulder"):Clone() | |
518 | ragdoll.Torso:findFirstChild("Left Shoulder"):destroy() | |
519 | coroutine.wrap(function() | |
520 | wait(t) | |
521 | limbclone.Parent = ragdoll.Torso | |
522 | limbclone.Part0 = ragdoll.Torso | |
523 | limbclone.Part1 = ragdoll["Left Arm"] | |
524 | end)() | |
525 | end | |
526 | wait(t) | |
527 | glue:destroy() | |
528 | limbcollider:destroy() | |
529 | limbcolliderweld:destroy() | |
530 | end)() | |
531 | end | |
532 | if ragdoll:findFirstChild("Left Leg") then | |
533 | local glue = Instance.new("Glue", ragdoll.Torso) | |
534 | glue.Part0 = ragdoll.Torso | |
535 | glue.Part1 = ragdoll:findFirstChild("Left Leg") | |
536 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
537 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
538 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg")) | |
539 | limbcollider.Size = Vector3.new(1.5,1,1) | |
540 | limbcollider.Shape = "Cylinder" | |
541 | limbcollider.Name = "LimbCollider" | |
542 | limbcollider.Transparency = 1 | |
543 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
544 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg") | |
545 | limbcolliderweld.Part1 = limbcollider | |
546 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.2,0,0) | |
547 | coroutine.wrap(function() | |
548 | if ragdoll.Torso:findFirstChild("Left Hip") then | |
549 | local limbclone = ragdoll.Torso:findFirstChild("Left Hip"):Clone() | |
550 | ragdoll.Torso:findFirstChild("Left Hip"):destroy() | |
551 | coroutine.wrap(function() | |
552 | wait(t) | |
553 | limbclone.Parent = ragdoll.Torso | |
554 | limbclone.Part0 = ragdoll.Torso | |
555 | limbclone.Part1 = ragdoll["Left Leg"] | |
556 | end)() | |
557 | end | |
558 | wait(t) | |
559 | glue:destroy() | |
560 | limbcollider:destroy() | |
561 | limbcolliderweld:destroy() | |
562 | end)() | |
563 | end | |
564 | if ragdoll:findFirstChild("Right Leg") then | |
565 | local glue = Instance.new("Glue", ragdoll.Torso) | |
566 | glue.Part0 = ragdoll.Torso | |
567 | glue.Part1 = ragdoll:findFirstChild("Right Leg") | |
568 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
569 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
570 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg")) | |
571 | limbcollider.Size = Vector3.new(1.5,1,1) | |
572 | limbcollider.Shape = "Cylinder" | |
573 | limbcollider.Name = "LimbCollider" | |
574 | limbcollider.Transparency = 1 | |
575 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
576 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg") | |
577 | limbcolliderweld.Part1 = limbcollider | |
578 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.2,0,0) | |
579 | coroutine.wrap(function() | |
580 | if ragdoll.Torso:findFirstChild("Right Hip") then | |
581 | local limbclone = ragdoll.Torso:findFirstChild("Right Hip"):Clone() | |
582 | ragdoll.Torso:findFirstChild("Right Hip"):destroy() | |
583 | coroutine.wrap(function() | |
584 | wait(t) | |
585 | limbclone.Parent = ragdoll.Torso | |
586 | limbclone.Part0 = ragdoll.Torso | |
587 | limbclone.Part1 = ragdoll["Right Leg"] | |
588 | end)() | |
589 | end | |
590 | wait(t) | |
591 | glue:destroy() | |
592 | limbcollider:destroy() | |
593 | limbcolliderweld:destroy() | |
594 | end)() | |
595 | end | |
596 | end)() | |
597 | end | |
598 | end | |
599 | end | |
600 | end | |
601 | end | |
602 | end | |
603 | -- | |
604 | tool.Activated:connect(function() | |
605 | if owner ~= nil and character ~= nil and canattack then | |
606 | local rightarmweld = character.Torso:findFirstChild("RightArmWeldpunch") | |
607 | local leftarmweld = character.Torso:findFirstChild("LeftArmWeldpunch") | |
608 | local headweld = character.Torso:findFirstChild("HeadWeldpunch") | |
609 | local rootweld = character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldpunch") | |
610 | for i,v in pairs(workspace:GetDescendants()) do | |
611 | if v.ClassName == "Model" and v ~= character then | |
612 | local humanoid = v:findFirstChildOfClass("Humanoid") | |
613 | local headepic = v:findFirstChild("Head") | |
614 | if humanoid and headepic then | |
615 | if (headepic.Position - character.HumanoidRootPart.Position).magnitude < 5 and humanoid.PlatformStand and humanoid.Health > 0 then | |
616 | local rightlegweld = Instance.new("Weld", character.Torso) | |
617 | rightlegweld.Part0 = character.Torso | |
618 | rightlegweld.Part1 = character["Right Leg"] | |
619 | rightlegweld.C0 = CFrame.new(0.5,-2,0) | |
620 | rightlegweld.Name = "RightLegWeldbat" | |
621 | local leftlegweld = Instance.new("Weld", character.Torso) | |
622 | leftlegweld.Part0 = character.Torso | |
623 | leftlegweld.Part1 = character["Left Leg"] | |
624 | leftlegweld.C0 = CFrame.new(-0.5,-2,0) | |
625 | leftlegweld.Name = "LeftLegWeldbat" | |
626 | character:findFirstChildOfClass("Humanoid").WalkSpeed = 0 | |
627 | for i = 0,1 , 0.1 do | |
628 | cananimate = false | |
629 | canattack = false | |
630 | character.HumanoidRootPart.CFrame = CFrame.new(character.HumanoidRootPart.Position, Vector3.new(headepic.Position.x,character.HumanoidRootPart.Position.y,headepic.Position.z)) | |
631 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5, -0.75804615, -1.03058243, 1, 0, 0, 0, 1, 5.96046448e-08, 0, -5.96046448e-08, 1),i) | |
632 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5, -1.93969202, 0.342020512, 1, 0, 0, 0, 0.939692557, 0.342020333, 0, -0.342020392, 0.939692557),i) | |
633 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.5,0,0),i) | |
634 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.5,0,0),i) | |
635 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692557, -0.342020363, 0, 0.342020363, 0.939692557),i) | |
636 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.38302135, -0.32139349, 1, 0, 0, 0, 0.766044259, 0.642787755, 0, -0.642787755, 0.766044259),i) | |
637 | runservice.Stepped:wait() | |
638 | end | |
639 | for i = 0,1 , 0.15 do | |
640 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5, -1.93246841, -1.17564046, 1, 0, 0, 0, 0.939692557, -0.342019618, 0, 0.342019647, 0.939692676),i) | |
641 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5, -1.98480701, 0.173648238, 1, 0, 0, 0, 0.984807491, 0.173648387, 0, -0.173648402, 0.984807551),i) | |
642 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.64085674, 0.201163769, -2.38418579e-07, 0.939692616, -0.342020124, 0, 0.342020094, 0.939692497, 0, 0, 0, 0.99999994),i) | |
643 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.64085674, 0.201163769, -2.38418579e-07, 0.939692616, 0.342020124, 0, -0.342020094, 0.939692497, 0, 0, 0, 0.99999994),i) | |
644 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, -0.0347294807, -0.396961689, 1, 0, 0, 0, 0.98480773, 0.173648179, 0, -0.173648179, 0.98480773),i) | |
645 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.38302231, -0.321393967, 1, 0, 0, 0, 0.766044259, 0.642787695, 0, -0.642787695, 0.766044259),i) | |
646 | runservice.Stepped:wait() | |
647 | end | |
648 | damage(character["Right Leg"], "stomp", 1, 3.5) | |
649 | coroutine.wrap(function() | |
650 | for i = 0,1 ,0.07 do | |
651 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5,-2,0),i) | |
652 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5,-2,0),i) | |
653 | runservice.Stepped:wait() | |
654 | end | |
655 | leftlegweld:destroy() | |
656 | rightlegweld:destroy() | |
657 | character:findFirstChildOfClass("Humanoid").WalkSpeed = 16 | |
658 | end)() | |
659 | cananimate = true | |
660 | canattack = true | |
661 | return | |
662 | end | |
663 | end | |
664 | end | |
665 | end | |
666 | if character:findFirstChildOfClass("Humanoid").Jump then | |
667 | canattack = false | |
668 | cananimate = false | |
669 | character:findFirstChildOfClass("Humanoid").PlatformStand = true | |
670 | local rightlegweld = Instance.new("Weld", character.Torso) | |
671 | rightlegweld.Part0 = character.Torso | |
672 | rightlegweld.Part1 = character["Right Leg"] | |
673 | rightlegweld.C0 = CFrame.new(0.5,-2,0) | |
674 | rightlegweld.Name = "RightLegWeldpunch" | |
675 | local leftlegweld = Instance.new("Weld", character.Torso) | |
676 | leftlegweld.Part0 = character.Torso | |
677 | leftlegweld.Part1 = character["Left Leg"] | |
678 | leftlegweld.C0 = CFrame.new(-0.5,-2,0) | |
679 | leftlegweld.Name = "LeftLegWeldpunch" | |
680 | local vel = Instance.new("BodyVelocity", character.HumanoidRootPart) | |
681 | vel.MaxForce = Vector3.new(math.huge,600,math.huge) | |
682 | vel.Velocity = character.HumanoidRootPart.CFrame.lookVector * 20 | |
683 | for i = 0,1 , 0.13 do | |
684 | damage(character["Left Leg"], "dropkick", 3.5, 3) | |
685 | damage(character["Right Leg"], "dropkick", 3.5, 3) | |
686 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5, -1, -0.400000095, 0.999999881, 0, 0, 0, 0.999999881, 0, 0, -1.49011612e-08, 0.99999994),i) | |
687 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5, -1, -0.400000095, 0.999999881, 0, 0, 0, 0.999999881, 0, 0, -1.49011612e-08, 0.99999994),i) | |
688 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.64085579, 0.201163769, 0, 0.939692438, -0.342020065, 0, 0.342020094, 0.939692438, 0, 0, 0, 0.99999994),i) | |
689 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.64085579, 0.201163769, 0, 0.939692438, 0.342020065, 0, -0.342020094, 0.939692438, 0, 0, 0, 0.99999994),i) | |
690 | rootweld.C0 = rootweld.C0:lerp(CFrame.fromEulerAnglesXYZ(math.pi/2,0,0),i) | |
691 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.24999976, -0.433012486, 0.999999881, 0, 0, 0, 0.5, 0.866025448, 0, -0.866025448, 0.5),i) | |
692 | runservice.Stepped:wait() | |
693 | end | |
694 | swishsound.PlaybackSpeed = 1+(math.random(-2,5)/12) | |
695 | swishsound:Play() | |
696 | for i = 0,1 , 0.13 do | |
697 | damage(character["Left Leg"], "dropkick", 3.5, 3) | |
698 | damage(character["Right Leg"], "dropkick", 3.5, 3) | |
699 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 1.49011612e-08, 0.99999994),i) | |
700 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 1.49011612e-08, 0.99999994),i) | |
701 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.57922745, 0.094420433, 4.76837158e-07, 0.98480773, -0.173648179, 0, 0.173648149, 0.984807611, 0, -1.86264515e-09, 0, 0.99999994),i) | |
702 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.57922745, 0.094420433, 4.76837158e-07, 0.98480773, 0.173648179, 0, -0.173648149, 0.984807611, 0, 1.86264515e-09, 0, 0.99999994),i) | |
703 | rootweld.C0 = rootweld.C0:lerp(CFrame.fromEulerAnglesXYZ((math.pi/2)-math.rad(30),0,0),i) | |
704 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.32139361, -0.383021832, 1, 0, 0, 0, 0.642787635, 0.766044438, 0, -0.766044438, 0.642787635),i) | |
705 | runservice.Stepped:wait() | |
706 | end | |
707 | for i = 1,20 do | |
708 | damage(character["Left Leg"], "dropkick", 3.5, 3) | |
709 | damage(character["Right Leg"], "dropkick", 3.5, 3) | |
710 | runservice.Stepped:wait() | |
711 | end | |
712 | vel:destroy() | |
713 | rightlegweld:destroy() | |
714 | leftlegweld:destroy() | |
715 | coroutine.wrap(function() | |
716 | wait(0.8) | |
717 | character:findFirstChildOfClass("Humanoid").PlatformStand = false | |
718 | end)() | |
719 | canattack = true | |
720 | cananimate = true | |
721 | else | |
722 | canattack = false | |
723 | cananimate = false | |
724 | if attacknumber == 1 then | |
725 | local sine = 0 | |
726 | local tiltval = 0 | |
727 | for i = 1,20 do --17 and sine 3 | |
728 | sine = sine + 1 | |
729 | damage(character["Right Arm"], "punch", 1, 2) | |
730 | headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0) * CFrame.fromEulerAnglesXYZ(0,math.sin(sine/3.25),0),0.3) | |
731 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,-math.sin(sine/3.25)*2) * CFrame.new(0,-0.5,0),0.3) | |
732 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,(-math.sin(sine/3.25)*1.5)-math.rad(10)+(math.cos(sine/11.25))) * CFrame.new(0,-0.5,0),0.3) | |
733 | if i == 3 then | |
734 | swishsound.PlaybackSpeed = 1+(math.random(-2,5)/12) | |
735 | swishsound:Play() | |
736 | end | |
737 | if i > 10 then | |
738 | if i < 17 then | |
739 | tiltval = tiltval + 0.048 | |
740 | end | |
741 | rightarmweld.C0 = rightarmweld.C0 * CFrame.new(-tiltval/2,0,0) * CFrame.fromEulerAnglesXYZ(0,0,-tiltval) | |
742 | end | |
743 | rootweld.C0 = rootweld.C0:lerp(CFrame.fromEulerAnglesXYZ(math.sin(sine/3.25)/8,-math.sin(sine/3.25)*2.3,0), 0.3) | |
744 | runservice.Stepped:wait() | |
745 | end | |
746 | attacknumber = 2 | |
747 | elseif attacknumber == 2 then | |
748 | local sine = 0 | |
749 | local tiltval = 0 | |
750 | for i = 1,20 do --17 and sine 3 | |
751 | sine = sine + 1 | |
752 | damage(character["Left Arm"], "punch", 1, 2) | |
753 | headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0) * CFrame.fromEulerAnglesXYZ(0,-math.sin(sine/3.25),0),0.3) | |
754 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,(math.sin(sine/3.25)*1.5)+math.rad(10)-(math.cos(sine/11.25))) * CFrame.new(0,-0.5,0),0.3) | |
755 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.sin(sine/3.25)*2) * CFrame.new(0,-0.5,0),0.3) | |
756 | if i == 3 then | |
757 | swishsound.PlaybackSpeed = 1+(math.random(-2,5)/12) | |
758 | swishsound:Play() | |
759 | end | |
760 | if i > 10 then | |
761 | if i < 17 then | |
762 | tiltval = tiltval + 0.048 | |
763 | end | |
764 | leftarmweld.C0 = leftarmweld.C0 * CFrame.new(tiltval/2,0,0) * CFrame.fromEulerAnglesXYZ(0,0,tiltval) | |
765 | end | |
766 | rootweld.C0 = rootweld.C0:lerp(CFrame.fromEulerAnglesXYZ(math.sin(sine/3.25)/8,math.sin(sine/3.25)*2.3,0), 0.3) | |
767 | runservice.Stepped:wait() | |
768 | end | |
769 | attacknumber = 3 | |
770 | elseif attacknumber == 3 then | |
771 | for i = 0,1 , 0.06 do | |
772 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.52833557, 0.510312557, 0.469846129, 0.939692497, -0.116977774, -0.321393788, 0.342020124, 0.321393818, 0.88302213, 1.49011612e-08, -0.939692616, 0.342020124),i) | |
773 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.64085674, 0.307911873, -0.228921652, 0.939692557, 0.342020094, 0, -0.219846308, 0.604022801, -0.766044378, -0.262002587, 0.719846249, 0.642787576),i) | |
774 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.98480773, 0, -0.173648179, 0.0593911819, 0.939692616, 0.336824119, 0.163175911, -0.342020184, 0.925416529),i) | |
775 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49240446, 0.0868239403, 0.999999881, -1.86264515e-09, 0, 3.7252903e-09, 0.984807789, -0.17364797, 0, 0.17364794, 0.98480773),i) | |
776 | runservice.Stepped:wait() | |
777 | end | |
778 | swishsound.PlaybackSpeed = 1+(math.random(-2,5)/12) | |
779 | swishsound:Play() | |
780 | for i = 0.35,0.65 , 0.1 do | |
781 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.64085674, 0.201164246, 2.38418579e-07, 0.939692497, -0.342020154, 2.7474016e-08, 0.342020005, 0.939692378, -8.94069672e-08, -1.49011612e-08, 1.1920929e-07, 0.999999762) * CFrame.fromEulerAnglesXYZ(0.2,0,0),i) | |
782 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.60084724, 0.132367611, 0.0618722439, 0.939692557, 0.262002587, 0.219846293, -0.219846219, 0.955111742, -0.198565692, -0.262002587, 0.138258308, 0.955111921),i) | |
783 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0.0180921555, -0.590343475, 0.105676413, 0.999541819, -0.0301466491, -0.00267778337, 0.0292237774, 0.938346207, 0.344459206, -0.0078715831, -0.344379693, 0.938797355),i) | |
784 | headweld.C0 = headweld.C0:lerp(CFrame.new(9.53674316e-07, 1.49240351, 0.0868239403, 0.999999881, 2.32830644e-09, 2.09547579e-08, -2.09547579e-09, 0.984807611, -0.173648, 2.14204192e-08, 0.173647881, 0.984807551),i) | |
785 | runservice.Stepped:wait() | |
786 | end | |
787 | for i = 0,1 , 0.1 do | |
788 | damage(character["Right Arm"], "uppercut", 1.5, 2) | |
789 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.50000012, 1.00000048, -9.53674316e-07, 0.999999881, -1.1920929e-07, 9.12696123e-08, 1.1920929e-07, -0.999999702, -8.80099833e-08, -5.21540642e-08, 6.0768798e-08, -0.999999523),i) | |
790 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.68977165, 0.475360394, 0.153648376, 0.682796299, 0.696747243, 0.219846189, -0.667948365, 0.717228174, -0.198565692, -0.296030015, -0.0112660835, 0.955111802),i) | |
791 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.00488264859, 0.0593911037, 0.998222649, -0.184096873, 0.981225967, -0.0574793406, -0.98289597, -0.183489174, 0.0157247484),i) | |
792 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0558092594, 1.49647284, 0.0200033188, 0.63302207, -0.11161878, -0.766044497, 0.0400089845, 0.992945373, -0.111618832, 0.773098826, 0.0400085226, 0.633021951),i) | |
793 | runservice.Stepped:wait() | |
794 | end | |
795 | attacknumber = 4 | |
796 | elseif attacknumber == 4 then | |
797 | local rightlegweld = Instance.new("Weld", character.Torso) | |
798 | rightlegweld.Part0 = character.Torso | |
799 | rightlegweld.Part1 = character["Right Leg"] | |
800 | rightlegweld.C0 = CFrame.new(0.5,-2,0) | |
801 | rightlegweld.Name = "RightLegWeldpunch" | |
802 | local leftlegweld = Instance.new("Weld", character.Torso) | |
803 | leftlegweld.Part0 = character.Torso | |
804 | leftlegweld.Part1 = character["Left Leg"] | |
805 | leftlegweld.C0 = CFrame.new(-0.5,-2,0) | |
806 | leftlegweld.Name = "LeftLegWeldpunch" | |
807 | character:findFirstChildOfClass("Humanoid").WalkSpeed = character:findFirstChildOfClass("Humanoid").WalkSpeed - 10 | |
808 | for i = 0,1 , 0.06 do | |
809 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.500000954, -1.86602545, -0.499999046, 1, -1.49011665e-08, 2.98023224e-08, -2.98023224e-08, 0.866025329, -0.5, 2.98023224e-08, 0.5, 0.866025448),i) | |
810 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5, -0.999999523, 1, 1, -2.98023224e-08, -4.47034836e-08, -2.98023224e-08, -5.96046448e-08, 0.999999881, 2.98023224e-08, -1, -1.78813934e-07),i) | |
811 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.50000095, 0.250000477, 0.433013439, 1, -5.96046448e-08, -1.09083995e-08, -2.98023224e-08, 0.5, 0.866025388, 2.98023224e-08, -0.866025567, 0.49999997),i) | |
812 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.49999905, 0.75, -0.433012009, 1, 5.96046448e-08, 3.99276701e-09, -4.47034836e-08, -0.50000006, -0.866025388, 2.98023224e-08, 0.866025507, -0.50000006),i) | |
813 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.866025329, -0.250000119, 0.433012873, 0, 0.866025388, 0.5, -0.500000179, -0.433012664, 0.74999994),i) | |
814 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0434112549, 1.49240398, 0.0751919746, 0.866025329, -0.0868241489, -0.492404073, -4.47034836e-08, 0.98480767, -0.173648179, 0.500000179, 0.150383696, 0.852868497),i) | |
815 | runservice.Stepped:wait() | |
816 | end | |
817 | swishsound.PlaybackSpeed = 1+(math.random(-3,5)/12) | |
818 | swishsound:Play() | |
819 | for i = 0,1 , 0.15 do | |
820 | damage(character["Left Leg"], "kick", 1.5, 3.5) | |
821 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5, -1.93969274, 0.342020035, 1.00000024, -2.98023224e-08, 0, -1.49011612e-08, 0.939692557, 0.342019916, 0, -0.342019945, 0.939692676),i) | |
822 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.500000477, -0.826352119, -0.984807968, 1.00000024, 2.98023224e-08, 1.49011612e-08, -1.49011612e-08, -0.173648193, -0.984807611, 0, 0.98480767, -0.173648223),i) | |
823 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.50000095, 0.116978168, 0.321393967, 1.00000024, -1.49011612e-08, 2.98023224e-08, 2.98023224e-08, 0.766044378, 0.642787695, 0, -0.642787814, 0.766044557),i) | |
824 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.50000048, 0.116977692, 0.321393013, 1.00000024, -1.49011612e-08, 0, -1.49011612e-08, 0.766044438, 0.642787576, 0, -0.642787576, 0.766044497),i) | |
825 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.766044676, -0.111618795, -0.63302207, -1.68030141e-07, 0.98480773, -0.173648238, 0.642787516, 0.133022398, 0.754406631),i) | |
826 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0525569916, 1.49498224, -0.0472278595, 0.663642108, -0.105113029, 0.74062866, -0.000909253955, 0.989964247, 0.141314477, -0.748049736, -0.0944556296, 0.656886339),i) | |
827 | runservice.Stepped:wait() | |
828 | end | |
829 | coroutine.wrap(function() | |
830 | for i = 0,1 ,0.07 do | |
831 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5,-2,0),i) | |
832 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5,-2,0),i) | |
833 | runservice.Stepped:wait() | |
834 | end | |
835 | leftlegweld:destroy() | |
836 | rightlegweld:destroy() | |
837 | character:findFirstChildOfClass("Humanoid").WalkSpeed = character:findFirstChildOfClass("Humanoid").WalkSpeed + 10 | |
838 | end)() | |
839 | attacknumber = 1 | |
840 | end | |
841 | if mouseclick then | |
842 | coroutine.wrap(function() | |
843 | local humhp = character:findFirstChildOfClass("Humanoid").Health | |
844 | while runservice.Stepped:wait() and mouseclick do | |
845 | cananimate = false | |
846 | if character:findFirstChildOfClass("Humanoid").Health < humhp then | |
847 | character:findFirstChildOfClass("Humanoid").PlatformStand = false | |
848 | character:findFirstChildOfClass("Humanoid").Health = character:findFirstChildOfClass("Humanoid").Health + (humhp-character:findFirstChildOfClass("Humanoid").Health) | |
849 | character:findFirstChildOfClass("Humanoid").WalkSpeed = 16 | |
850 | basssound.TimePosition = 1.525 | |
851 | blocksound:Play() | |
852 | basssound:Play() | |
853 | coroutine.wrap(function() | |
854 | local thehpp = character:findFirstChildOfClass("Humanoid").Health | |
855 | for i = 1,20 do | |
856 | character:findFirstChildOfClass("Humanoid").Health = thehpp | |
857 | runservice.Stepped:wait() | |
858 | end | |
859 | end)() | |
860 | local nearestdistance = math.huge | |
861 | local nearestplr = nil | |
862 | for i,v in pairs(workspace:GetDescendants()) do | |
863 | if v.ClassName == "Model" and v ~= character then | |
864 | local headdw = v:findFirstChild("Head") | |
865 | local humanoiddw = v:findFirstChildOfClass("Humanoid") | |
866 | if humanoiddw and headdw then | |
867 | if (headdw.Position - character.Head.Position).magnitude < 10 and (headdw.Position - character.Head.Position).magnitude < nearestdistance then | |
868 | nearestdistance = (headdw.Position - character.Head.Position).magnitude | |
869 | nearestplr = v | |
870 | end | |
871 | end | |
872 | end | |
873 | end | |
874 | if nearestplr ~= nil then | |
875 | character.Head.CFrame = CFrame.new(character.Head.Position, nearestplr.Head.Position) | |
876 | nearestplr.Head.CFrame = CFrame.new(nearestplr.Head.Position, character.Head.Position) | |
877 | local noon = Instance.new("BodyVelocity", nearestplr.Head) | |
878 | noon.MaxForce = Vector3.new(math.huge,0,math.huge) | |
879 | noon.Velocity = nearestplr.Head.CFrame.lookVector * -math.random(15,25) | |
880 | game.Debris:AddItem(noon, 0.2) | |
881 | damage(nearestplr.Head, "blocked", 3, 0.5) | |
882 | end | |
883 | local velocity = Instance.new("BodyVelocity", character.Head) | |
884 | velocity.MaxForce = Vector3.new(math.huge,0,math.huge) | |
885 | velocity.Velocity = character.Head.CFrame.lookVector * -math.random(10,15) | |
886 | game.Debris:AddItem(velocity, 0.2) | |
887 | break | |
888 | end | |
889 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.999663353, 0.0246764347, 0.00799234211, -0.0226141848, 0.980059326, -0.19741419, -0.0127044618, 0.197166979, 0.980287552) * CFrame.fromEulerAnglesXYZ(math.sin(tick())/20,0,0),0.3) | |
890 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-0.0263385773, 0.920211315, -1.15523124, 0.76604414, -0.642787278, 7.17118382e-08, -0.604022741, -0.719846249, -0.342020154, 0.219846427, 0.262002707, -0.939692557) * CFrame.new(0,math.cos(tick())/20,0),0.3) | |
891 | headweld.C0 = headweld.C0:lerp(CFrame.new(-9.53674316e-07, 1.49240446, -0.0868245959, 0.999999642, -1.33004505e-08, -1.58324838e-08, -1.51339918e-08, 0.98480773, 0.173648581, -1.3038516e-08, -0.1736487, 0.984807611) * CFrame.fromEulerAnglesXYZ(-math.sin(tick())/20,0,0),0.3) | |
892 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(0.0363903046, 0.923784733, -1.1914165, 0.721851647, 0.684478879, -0.102069058, 0.613821924, -0.701371074, -0.362355202, -0.319613039, 0.198914632, -0.926434338) * CFrame.new(0,math.cos(tick())/20,0),0.3) | |
893 | humhp = character:findFirstChildOfClass("Humanoid").Health | |
894 | end | |
895 | cananimate = true | |
896 | canattack = true | |
897 | end)() | |
898 | else | |
899 | canattack = true | |
900 | cananimate = true | |
901 | end | |
902 | end | |
903 | end | |
904 | end) | |
905 | -- | |
906 | tool.Equipped:connect(function() | |
907 | equipped = true | |
908 | owner = game:GetService("Players"):GetPlayerFromCharacter(tool.Parent) | |
909 | character = owner.Character | |
910 | local rightarm = Instance.new("Weld", character.Torso) | |
911 | rightarm.Part0 = character.Torso | |
912 | rightarm.Part1 = character["Right Arm"] | |
913 | rightarm.C0 = CFrame.new(1.5,0,0) | |
914 | rightarm.Name = "RightArmWeldpunch" | |
915 | local leftarm = Instance.new("Weld", character.Torso) | |
916 | leftarm.Part0 = character.Torso | |
917 | leftarm.Part1 = character["Left Arm"] | |
918 | leftarm.C0 = CFrame.new(-1.5,0,0) | |
919 | leftarm.Name = "LeftArmWeldpunch" | |
920 | local head = Instance.new("Weld", character.Torso) | |
921 | head.Part0 = character.Torso | |
922 | head.Part1 = character.Head | |
923 | head.C0 = CFrame.new(0,1.5,0) | |
924 | head.Name = "HeadWeldpunch" | |
925 | local humanoidrootpart = Instance.new("Weld", character.HumanoidRootPart) | |
926 | humanoidrootpart.Part0 = character.HumanoidRootPart | |
927 | humanoidrootpart.Part1 = character.Torso | |
928 | humanoidrootpart.Name = "HumanoidRootPartWeldpunch" | |
929 | for i,v in pairs(script:GetChildren()) do | |
930 | if v.ClassName == "Sound" then | |
931 | v.Parent = character.HumanoidRootPart | |
932 | end | |
933 | end | |
934 | cananimate = true | |
935 | local savedchar = character | |
936 | local lasthp = character:findFirstChildOfClass("Humanoid").Health | |
937 | coroutine.wrap(function() | |
938 | local humhp = character:findFirstChildOfClass("Humanoid").Health | |
939 | while runservice.Stepped:wait() and equipped do | |
940 | if character:findFirstChildOfClass("Humanoid").Health < humhp then | |
941 | local thedamage = humhp - character:findFirstChildOfClass("Humanoid").Health | |
942 | character:findFirstChildOfClass("Humanoid").Health = character:findFirstChildOfClass("Humanoid").Health + thedamage/2.5 | |
943 | end | |
944 | if cananimate then | |
945 | head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),0.1) | |
946 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(),0.2) | |
947 | leftarm.C0 = leftarm.C0:lerp(CFrame.new(-0.8,0.15,-0.5) * CFrame.fromEulerAnglesXYZ(math.pi-(math.rad(20)),0,math.rad(15)) * CFrame.new(0,-0.5,0),0.2) | |
948 | rightarm.C0 = rightarm.C0:lerp(CFrame.new(0.8,0.15,-0.5) * CFrame.fromEulerAnglesXYZ(math.pi-(math.rad(20)),0,math.rad(-15)) * CFrame.new(0,-0.5,0),0.2) | |
949 | end | |
950 | humhp = character:findFirstChildOfClass("Humanoid").Health | |
951 | end | |
952 | end)() | |
953 | end) | |
954 | tool.Unequipped:connect(function() | |
955 | equipped = false | |
956 | instancewhitelist = {} | |
957 | mouseclick = false | |
958 | cananimate = false | |
959 | for i,v in pairs(character.HumanoidRootPart:GetChildren()) do | |
960 | if v.ClassName == "Sound" then | |
961 | v.Parent = script | |
962 | end | |
963 | end | |
964 | if character.Torso:findFirstChild("LeftArmWeldpunch") then | |
965 | character.Torso:findFirstChild("LeftArmWeldpunch"):destroy() | |
966 | end | |
967 | if character.Torso:findFirstChild("RightArmWeldpunch") then | |
968 | character.Torso:findFirstChild("RightArmWeldpunch"):destroy() | |
969 | end | |
970 | if character.Torso:findFirstChild("HeadWeldpunch") then | |
971 | character.Torso:findFirstChild("HeadWeldpunch"):destroy() | |
972 | end | |
973 | if character:findFirstChild("HumanoidRootPart") then | |
974 | if character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldpunch") then | |
975 | character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldpunch"):destroy() | |
976 | end | |
977 | end | |
978 | end) | |
979 | ||
980 | end)() |