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| 1 | - | /************************************************************************ |
| 1 | + | /* |
| 2 | - | * *----------------* | *----------------* | *---------------* * |
| 2 | + | Originally by Kjanko |
| 3 | - | * | Originally |* | *| Edited |* | *| Edited | * |
| 3 | + | Edited by Tommy |
| 4 | - | * | By |* | *| By |* | *| By | * |
| 4 | + | Edited by Rochet2 ~ Made dynamic |
| 5 | - | * | Kjanko |* | *| Tommy |* | *| Rochet2 | * |
| 5 | + | */ |
| 6 | - | * |------------------|*|---------------------|*|------------------| * |
| 6 | + | |
| 7 | - | ************************************************************************/ |
| 7 | + | |
| 8 | ||
| 9 | class System_OnKill : public PlayerScript | |
| 10 | {
| |
| 11 | public: | |
| 12 | System_OnKill() : PlayerScript("System_OnKill") {}
| |
| 13 | ||
| 14 | void OnPVPKill(Player * Killer, Player * Victim) | |
| 15 | {
| |
| 16 | uint64 KillerGUID = Killer->GetGUID(); | |
| 17 | uint64 VictimGUID = Victim->GetGUID(); | |
| 18 | ||
| 19 | struct KillStreak_Info | |
| 20 | {
| |
| 21 | uint32 killstreak; | |
| 22 | uint64 lastkill; | |
| 23 | }; | |
| 24 | ||
| 25 | static std::map<uint64, KillStreak_Info> KillStreakData; | |
| 26 | ||
| 27 | if( KillerGUID == VictimGUID || KillStreakData[KillerGUID].lastkill == VictimGUID ) | |
| 28 | return; | |
| 29 | ||
| 30 | if( KillStreakData[VictimGUID].killstreak >= 3 ) | |
| 31 | {
| |
| 32 | char msg[250]; | |
| 33 | snprintf(msg, 250, "|cFF81CF42%s|r has ended |cFFFFFFFF%s|r's killing spree!", Killer->GetName(), Victim->GetName()); | |
| 34 | sWorld->SendServerMessage(SERVER_MSG_STRING, msg); | |
| 35 | } | |
| 36 | ||
| 37 | - | if( KillStreakData[KillerGUID].killstreak % 10 ) // send killstreak message every 10 kills |
| 37 | + | |
| 38 | KillStreakData[KillerGUID].lastkill = VictimGUID; | |
| 39 | KillStreakData[VictimGUID].killstreak = 0; | |
| 40 | - | snprintf(msg, 250, "[PvP System]: %s is on a killstreak of %u!", Killer->GetName(), KillStreakData[KillerGUID].killstreak); |
| 40 | + | |
| 41 | ||
| 42 | if( KillStreakData[KillerGUID].killstreak % 10 == 0 ) // send killstreak message every 10 kills | |
| 43 | - | |
| 43 | + | |
| 44 | - | if( KillStreakData[KillerGUID].killstreak % 20 ) // reward every 20 kills |
| 44 | + | |
| 45 | - | Killer->AddItem(25, 1); // adds item: entry = 25, amount = 1 |
| 45 | + | snprintf(msg, 250, "|cFF81CF42%s|r has a killstreak of |cFF42A0CF%u|r!", Killer->GetName(), KillStreakData[KillerGUID].killstreak); |
| 46 | sWorld->SendServerMessage(SERVER_MSG_STRING, msg); | |
| 47 | } | |
| 48 | else if( KillStreakData[KillerGUID].killstreak == 3 ) | |
| 49 | {
| |
| 50 | char msg[250]; | |
| 51 | snprintf(msg, 250, "|cFF81CF42%s|r is on a killingspree!", Killer->GetName()); | |
| 52 | sWorld->SendServerMessage(SERVER_MSG_STRING, msg); | |
| 53 | } | |
| 54 | ||
| 55 | } | |
| 56 | }; | |
| 57 | ||
| 58 | void AddSC_PvP_System() | |
| 59 | {
| |
| 60 | new System_OnKill; | |
| 61 | } |