SHOW:
|
|
- or go back to the newest paste.
| 1 | - | Player=game:GetService("Players").LocalPlayer
|
| 1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 5 | print("Original by Shackluster, Edit by prostoRobot")
| |
| 6 | script.Parent = Player.Character | |
| 7 | ||
| 8 | --RemoteEvent for communicating | |
| 9 | local Event = Instance.new("RemoteEvent")
| |
| 10 | Event.Name = "UserInput_Event" | |
| 11 | ||
| 12 | --Fake event to make stuff like Mouse.KeyDown work | |
| 13 | local function fakeEvent() | |
| 14 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 15 | t.connect = t.Connect | |
| 16 | return t | |
| 17 | end | |
| 18 | ||
| 19 | --Creating fake input objects with fake variables | |
| 20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 24 | end} | |
| 25 | --Merged 2 functions into one by checking amount of arguments | |
| 26 | CAS.UnbindAction = CAS.BindAction | |
| 27 | ||
| 28 | --This function will trigger the events that have been :Connect()'ed | |
| 29 | local function te(self,ev,...) | |
| 30 | local t = m[ev] | |
| 31 | if t and t._fakeEvent and t.Function then | |
| 32 | t.Function(...) | |
| 33 | end | |
| 34 | end | |
| 35 | m.TrigEvent = te | |
| 36 | UIS.TrigEvent = te | |
| 37 | ||
| 38 | Event.OnServerEvent:Connect(function(plr,io) | |
| 39 | if plr~=Player then return end | |
| 40 | if io.isMouse then | |
| 41 | m.Target = io.Target | |
| 42 | m.Hit = io.Hit | |
| 43 | else | |
| 44 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 45 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 46 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 47 | end | |
| 48 | for _,t in pairs(CAS.Actions) do | |
| 49 | for _,k in pairs(t.Keys) do | |
| 50 | if k==io.KeyCode then | |
| 51 | t.Function(t.Name,io.UserInputState,io) | |
| 52 | end | |
| 53 | - | mouse=Player:GetMouse() |
| 53 | + | |
| 54 | end | |
| 55 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 56 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 57 | end | |
| 58 | end) | |
| 59 | Event.Parent = NLS([==[ | |
| 60 | local Player = game:GetService("Players").LocalPlayer
| |
| 61 | local Event = script:WaitForChild("UserInput_Event")
| |
| 62 | ||
| 63 | local UIS = game:GetService("UserInputService")
| |
| 64 | local input = function(io,a) | |
| 65 | if a then return end | |
| 66 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 67 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 68 | end | |
| 69 | UIS.InputBegan:Connect(input) | |
| 70 | UIS.InputEnded:Connect(input) | |
| 71 | ||
| 72 | local Mouse = Player:GetMouse() | |
| 73 | local h,t | |
| 74 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 75 | --If player is not moving their mouse, client won't fire events | |
| 76 | while wait(1/30) do | |
| 77 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 78 | h,t=Mouse.Hit,Mouse.Target | |
| 79 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 80 | end | |
| 81 | end]==],Player.Character) | |
| 82 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 83 | end | |
| 84 | ||
| 85 | -- start | |
| 86 | Player=owner | |
| 87 | - | Player=game:GetService('Players').LocalPlayer
|
| 87 | + | |
| 88 | PlayerGui=Player.PlayerGui | |
| 89 | - | Mouse=Player:GetMouse() |
| 89 | + | |
| 90 | Torso=Character.Torso | |
| 91 | Head=Character.Head | |
| 92 | Humanoid=Character.Humanoid | |
| 93 | m=Instance.new('Model',Character)
| |
| 94 | LeftArm=Character["Left Arm"] | |
| 95 | LeftLeg=Character["Left Leg"] | |
| 96 | RightArm=Character["Right Arm"] | |
| 97 | RightLeg=Character["Right Leg"] | |
| 98 | LS=Torso["Left Shoulder"] | |
| 99 | LH=Torso["Left Hip"] | |
| 100 | RS=Torso["Right Shoulder"] | |
| 101 | RH=Torso["Right Hip"] | |
| 102 | Face = Head.face | |
| 103 | Neck=Torso.Neck | |
| 104 | it=Instance.new | |
| 105 | attacktype=1 | |
| 106 | vt=Vector3.new | |
| 107 | cf=CFrame.new | |
| 108 | euler=CFrame.fromEulerAnglesXYZ | |
| 109 | angles=CFrame.Angles | |
| 110 | cloaked=false | |
| 111 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 112 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 113 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 114 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 115 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 116 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 117 | RootPart=Character.HumanoidRootPart | |
| 118 | RootJoint=RootPart.RootJoint | |
| 119 | RootCF=euler(-1.57,0,3.14) | |
| 120 | attack = false | |
| 121 | attackdebounce = false | |
| 122 | deb=false | |
| 123 | equipped=true | |
| 124 | hand=false | |
| 125 | MMouse=nil | |
| 126 | combo=0 | |
| 127 | mana=0 | |
| 128 | trispeed=.2 | |
| 129 | attackmode='none' | |
| 130 | local idle=0 | |
| 131 | local Anim="Idle" | |
| 132 | local Effects={}
| |
| 133 | local gun=false | |
| 134 | local shoot=false | |
| 135 | player=nil | |
| 136 | mana=0 | |
| 137 | ||
| 138 | --save shoulders | |
| 139 | RSH, LSH=nil, nil | |
| 140 | --welds | |
| 141 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 142 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 143 | LH=Torso["Left Hip"] | |
| 144 | RH=Torso["Right Hip"] | |
| 145 | TorsoColor=Torso.BrickColor | |
| 146 | function NoOutline(Part) | |
| 147 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 148 | end | |
| 149 | player=Player | |
| 150 | ch=Character | |
| 151 | RSH=ch.Torso["Right Shoulder"] | |
| 152 | LSH=ch.Torso["Left Shoulder"] | |
| 153 | -- | |
| 154 | RSH.Parent=nil | |
| 155 | LSH.Parent=nil | |
| 156 | -- | |
| 157 | RW.Name="Right Shoulder" | |
| 158 | RW.Part0=ch.Torso | |
| 159 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 160 | RW.C1=cf(0, 0.5, 0) | |
| 161 | RW.Part1=ch["Right Arm"] | |
| 162 | RW.Parent=ch.Torso | |
| 163 | -- | |
| 164 | LW.Name="Left Shoulder" | |
| 165 | LW.Part0=ch.Torso | |
| 166 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 167 | LW.C1=cf(0, 0.5, 0) | |
| 168 | LW.Part1=ch["Left Arm"] | |
| 169 | LW.Parent=ch.Torso | |
| 170 | ||
| 171 | Player=owner | |
| 172 | Character=Player.Character | |
| 173 | m=Instance.new('Model',Character)
| |
| 174 | ||
| 175 | ||
| 176 | local function weldBetween(a, b) | |
| 177 | local weldd = Instance.new("ManualWeld")
| |
| 178 | weldd.Part0 = a | |
| 179 | weldd.Part1 = b | |
| 180 | weldd.C0 = CFrame.new() | |
| 181 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 182 | weldd.Parent = a | |
| 183 | return weldd | |
| 184 | end | |
| 185 | ||
| 186 | function swait(num) | |
| 187 | if num==0 or num==nil then | |
| 188 | game:service'RunService'.Stepped:wait(0) | |
| 189 | else | |
| 190 | for i=0,num do | |
| 191 | game:service'RunService'.Stepped:wait(0) | |
| 192 | end | |
| 193 | end | |
| 194 | end | |
| 195 | ||
| 196 | function nooutline(part) | |
| 197 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 198 | end | |
| 199 | ||
| 200 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 201 | local fp=it("Part")
| |
| 202 | fp.formFactor=formfactor | |
| 203 | fp.Parent=parent | |
| 204 | fp.Reflectance=reflectance | |
| 205 | fp.Transparency=transparency | |
| 206 | fp.CanCollide=false | |
| 207 | fp.Locked=true | |
| 208 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 209 | fp.Name=name | |
| 210 | fp.Size=size | |
| 211 | fp.Position=Character.Torso.Position | |
| 212 | nooutline(fp) | |
| 213 | fp.Material=material | |
| 214 | fp:BreakJoints() | |
| 215 | return fp | |
| 216 | end | |
| 217 | ||
| 218 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 219 | local mesh=it(Mesh) | |
| 220 | mesh.Parent=part | |
| 221 | if Mesh=="SpecialMesh" then | |
| 222 | mesh.MeshType=meshtype | |
| 223 | mesh.MeshId=meshid | |
| 224 | end | |
| 225 | mesh.Offset=offset | |
| 226 | mesh.Scale=scale | |
| 227 | return mesh | |
| 228 | end | |
| 229 | ||
| 230 | function weld(parent,part0,part1,c0,c1) | |
| 231 | local weld=it("Weld")
| |
| 232 | weld.Parent=parent | |
| 233 | weld.Part0=part0 | |
| 234 | weld.Part1=part1 | |
| 235 | weld.C0=c0 | |
| 236 | weld.C1=c1 | |
| 237 | return weld | |
| 238 | end | |
| 239 | ||
| 240 | ||
| 241 | local function CFrameFromTopBack(at, top, back) | |
| 242 | local right = top:Cross(back) | |
| 243 | return CFrame.new(at.x, at.y, at.z, | |
| 244 | right.x, top.x, back.x, | |
| 245 | right.y, top.y, back.y, | |
| 246 | right.z, top.z, back.z) | |
| 247 | end | |
| 248 | ||
| 249 | function Triangle(a, b, c) | |
| 250 | local edg1 = (c-a):Dot((b-a).unit) | |
| 251 | local edg2 = (a-b):Dot((c-b).unit) | |
| 252 | local edg3 = (b-c):Dot((a-c).unit) | |
| 253 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 254 | a, b, c = a, b, c | |
| 255 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 256 | a, b, c = b, c, a | |
| 257 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 258 | a, b, c = c, a, b | |
| 259 | else | |
| 260 | assert(false, "unreachable") | |
| 261 | end | |
| 262 | ||
| 263 | local len1 = (c-a):Dot((b-a).unit) | |
| 264 | local len2 = (b-a).magnitude - len1 | |
| 265 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 266 | ||
| 267 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 268 | ||
| 269 | local list = {}
| |
| 270 | ||
| 271 | local TrailColor = ("Dark grey")
| |
| 272 | ||
| 273 | if len1 > 0.01 then | |
| 274 | local w1 = Instance.new('WedgePart', m)
| |
| 275 | game:GetService("Debris"):AddItem(w1,5)
| |
| 276 | w1.Material = "SmoothPlastic" | |
| 277 | w1.FormFactor = 'Custom' | |
| 278 | w1.BrickColor = BrickColor.new(TrailColor) | |
| 279 | w1.Transparency = 0 | |
| 280 | w1.Reflectance = 0 | |
| 281 | w1.Material = "SmoothPlastic" | |
| 282 | w1.CanCollide = false | |
| 283 | NoOutline(w1) | |
| 284 | local sz = Vector3.new(0.2, width, len1) | |
| 285 | w1.Size = sz | |
| 286 | local sp = Instance.new("SpecialMesh",w1)
| |
| 287 | sp.MeshType = "Wedge" | |
| 288 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 289 | w1:BreakJoints() | |
| 290 | w1.Anchored = true | |
| 291 | w1.Parent = workspace | |
| 292 | w1.Transparency = 0.7 | |
| 293 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 294 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 295 | table.insert(list,w1) | |
| 296 | end | |
| 297 | ||
| 298 | if len2 > 0.01 then | |
| 299 | local w2 = Instance.new('WedgePart', m)
| |
| 300 | game:GetService("Debris"):AddItem(w2,5)
| |
| 301 | w2.Material = "SmoothPlastic" | |
| 302 | w2.FormFactor = 'Custom' | |
| 303 | w2.BrickColor = BrickColor.new(TrailColor) | |
| 304 | w2.Transparency = 0 | |
| 305 | w2.Reflectance = 0 | |
| 306 | w2.Material = "SmoothPlastic" | |
| 307 | w2.CanCollide = false | |
| 308 | NoOutline(w2) | |
| 309 | local sz = Vector3.new(0.2, width, len2) | |
| 310 | w2.Size = sz | |
| 311 | local sp = Instance.new("SpecialMesh",w2)
| |
| 312 | sp.MeshType = "Wedge" | |
| 313 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 314 | w2:BreakJoints() | |
| 315 | w2.Anchored = true | |
| 316 | w2.Parent = workspace | |
| 317 | w2.Transparency = 0.7 | |
| 318 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 319 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 320 | table.insert(list,w2) | |
| 321 | end | |
| 322 | return unpack(list) | |
| 323 | end | |
| 324 | ||
| 325 | ||
| 326 | so = function(id,par,vol,pit) | |
| 327 | coroutine.resume(coroutine.create(function() | |
| 328 | local sou = Instance.new("Sound",par or workspace)
| |
| 329 | sou.Volume=vol | |
| 330 | sou.Pitch=pit or 1 | |
| 331 | sou.SoundId=id | |
| 332 | swait() | |
| 333 | sou:play() | |
| 334 | game:GetService("Debris"):AddItem(sou,6)
| |
| 335 | end)) | |
| 336 | end | |
| 337 | ||
| 338 | function clerp(a,b,t) | |
| 339 | local qa = {QuaternionFromCFrame(a)}
| |
| 340 | local qb = {QuaternionFromCFrame(b)}
| |
| 341 | local ax, ay, az = a.x, a.y, a.z | |
| 342 | local bx, by, bz = b.x, b.y, b.z | |
| 343 | local _t = 1-t | |
| 344 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 345 | end | |
| 346 | ||
| 347 | function QuaternionFromCFrame(cf) | |
| 348 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 349 | local trace = m00 + m11 + m22 | |
| 350 | if trace > 0 then | |
| 351 | local s = math.sqrt(1 + trace) | |
| 352 | local recip = 0.5/s | |
| 353 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 354 | else | |
| 355 | local i = 0 | |
| 356 | if m11 > m00 then | |
| 357 | i = 1 | |
| 358 | end | |
| 359 | if m22 > (i == 0 and m00 or m11) then | |
| 360 | i = 2 | |
| 361 | end | |
| 362 | if i == 0 then | |
| 363 | local s = math.sqrt(m00-m11-m22+1) | |
| 364 | - | c.Value=game:service("Players").LocalPlayer
|
| 364 | + | |
| 365 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 366 | elseif i == 1 then | |
| 367 | local s = math.sqrt(m11-m22-m00+1) | |
| 368 | local recip = 0.5/s | |
| 369 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 370 | elseif i == 2 then | |
| 371 | local s = math.sqrt(m22-m00-m11+1) | |
| 372 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 373 | end | |
| 374 | end | |
| 375 | end | |
| 376 | ||
| 377 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 378 | local xs, ys, zs = x + x, y + y, z + z | |
| 379 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 380 | local xx = x*xs | |
| 381 | local xy = x*ys | |
| 382 | local xz = x*zs | |
| 383 | local yy = y*ys | |
| 384 | local yz = y*zs | |
| 385 | local zz = z*zs | |
| 386 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 387 | end | |
| 388 | ||
| 389 | function QuaternionSlerp(a, b, t) | |
| 390 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 391 | local startInterp, finishInterp; | |
| 392 | if cosTheta >= 0.0001 then | |
| 393 | if (1 - cosTheta) > 0.0001 then | |
| 394 | local theta = math.acos(cosTheta) | |
| 395 | local invSinTheta = 1/math.sin(theta) | |
| 396 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 397 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 398 | else | |
| 399 | startInterp = 1-t | |
| 400 | finishInterp = t | |
| 401 | end | |
| 402 | else | |
| 403 | if (1+cosTheta) > 0.0001 then | |
| 404 | local theta = math.acos(-cosTheta) | |
| 405 | local invSinTheta = 1/math.sin(theta) | |
| 406 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 407 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 408 | else | |
| 409 | startInterp = t-1 | |
| 410 | finishInterp = t | |
| 411 | end | |
| 412 | end | |
| 413 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 414 | end | |
| 415 | ||
| 416 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 417 | ||
| 418 | ||
| 419 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 420 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 421 | end | |
| 422 | ||
| 423 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 424 | if hit.Parent==nil then | |
| 425 | return | |
| 426 | end | |
| 427 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 428 | for _,v in pairs(hit.Parent:children()) do | |
| 429 | if v:IsA("Humanoid") then
| |
| 430 | h=v | |
| 431 | end | |
| 432 | end | |
| 433 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 434 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 435 | end | |
| 436 | if hit.Parent.className=="Hat" then | |
| 437 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 438 | end | |
| 439 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 440 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 441 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 442 | return | |
| 443 | end]] | |
| 444 | -- hs(hit,1.2) | |
| 445 | c=Instance.new("ObjectValue")
| |
| 446 | c.Name="creator" | |
| 447 | c.Value=owner | |
| 448 | c.Parent=h | |
| 449 | game:GetService("Debris"):AddItem(c,.5)
| |
| 450 | Damage=math.random(minim,maxim) | |
| 451 | -- h:TakeDamage(Damage) | |
| 452 | blocked=false | |
| 453 | block=hit.Parent:findFirstChild("Block")
| |
| 454 | if block~=nil then | |
| 455 | print(block.className) | |
| 456 | if block.className=="NumberValue" then | |
| 457 | if block.Value>0 then | |
| 458 | blocked=true | |
| 459 | if decreaseblock==nil then | |
| 460 | block.Value=block.Value-1 | |
| 461 | end | |
| 462 | end | |
| 463 | end | |
| 464 | if block.className=="IntValue" then | |
| 465 | if block.Value>0 then | |
| 466 | blocked=true | |
| 467 | if decreaseblock~=nil then | |
| 468 | block.Value=block.Value-1 | |
| 469 | end | |
| 470 | end | |
| 471 | end | |
| 472 | end | |
| 473 | if blocked==false then | |
| 474 | -- h:TakeDamage(Damage) | |
| 475 | h.Health=h.Health-Damage | |
| 476 | showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
| |
| 477 | else | |
| 478 | h.Health=h.Health-(Damage/2) | |
| 479 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 480 | end | |
| 481 | if Type=="Knockdown" then | |
| 482 | hum=hit.Parent.Humanoid | |
| 483 | hum.PlatformStand=true | |
| 484 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 485 | swait(1) | |
| 486 | HHumanoid.PlatformStand=false | |
| 487 | end),hum) | |
| 488 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 489 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 490 | local bodvol=Instance.new("BodyVelocity")
| |
| 491 | bodvol.velocity=angle*knockback | |
| 492 | bodvol.P=5000 | |
| 493 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 494 | bodvol.Parent=hit | |
| 495 | rl=Instance.new("BodyAngularVelocity")
| |
| 496 | rl.P=3000 | |
| 497 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 498 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 499 | rl.Parent=hit | |
| 500 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 501 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 502 | elseif Type=="Normal" then | |
| 503 | vp=Instance.new("BodyVelocity")
| |
| 504 | vp.P=500 | |
| 505 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 506 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 507 | if KnockbackType==1 then | |
| 508 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 509 | elseif KnockbackType==2 then | |
| 510 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 511 | end | |
| 512 | if knockback>0 then | |
| 513 | vp.Parent=hit.Parent.Torso | |
| 514 | end | |
| 515 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 516 | elseif Type=="Up" then | |
| 517 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 518 | bodyVelocity.velocity=vt(0,60,0) | |
| 519 | bodyVelocity.P=5000 | |
| 520 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 521 | bodyVelocity.Parent=hit | |
| 522 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 523 | rl=Instance.new("BodyAngularVelocity")
| |
| 524 | rl.P=3000 | |
| 525 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 526 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 527 | rl.Parent=hit | |
| 528 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 529 | elseif Type=="Snare" then | |
| 530 | bp=Instance.new("BodyPosition")
| |
| 531 | bp.P=2000 | |
| 532 | bp.D=100 | |
| 533 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 534 | bp.position=hit.Parent.Torso.Position | |
| 535 | bp.Parent=hit.Parent.Torso | |
| 536 | game:GetService("Debris"):AddItem(bp,1)
| |
| 537 | elseif Type=="Target" then | |
| 538 | if Targetting==false then | |
| 539 | ZTarget=hit.Parent.Torso | |
| 540 | coroutine.resume(coroutine.create(function(Part) | |
| 541 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 542 | swait(5) | |
| 543 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 544 | end),ZTarget) | |
| 545 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 546 | targetgui=Instance.new("BillboardGui")
| |
| 547 | targetgui.Parent=ZTarget | |
| 548 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 549 | targ=Instance.new("ImageLabel")
| |
| 550 | targ.Parent=targetgui | |
| 551 | targ.BackgroundTransparency=1 | |
| 552 | targ.Image="rbxassetid://4834067" | |
| 553 | targ.Size=UDim2.new(1,0,1,0) | |
| 554 | cam.CameraType="Scriptable" | |
| 555 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 556 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 557 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 558 | Targetting=true | |
| 559 | RocketTarget=ZTarget | |
| 560 | for i=1,Property do | |
| 561 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 562 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 563 | swait() | |
| 564 | end | |
| 565 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 566 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 567 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 568 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 569 | end | |
| 570 | Targetting=false | |
| 571 | RocketTarget=nil | |
| 572 | targetgui.Parent=nil | |
| 573 | cam.CameraType="Custom" | |
| 574 | end | |
| 575 | end | |
| 576 | debounce=Instance.new("BoolValue")
| |
| 577 | debounce.Name="DebounceHit" | |
| 578 | debounce.Parent=hit.Parent | |
| 579 | debounce.Value=true | |
| 580 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 581 | c=Instance.new("ObjectValue")
| |
| 582 | c.Name="creator" | |
| 583 | c.Value=Player | |
| 584 | c.Parent=h | |
| 585 | game:GetService("Debris"):AddItem(c,.5)
| |
| 586 | CRIT=false | |
| 587 | hitDeb=true | |
| 588 | AttackPos=6 | |
| 589 | end | |
| 590 | end | |
| 591 | ||
| 592 | showDamage=function(Char,Dealt,du,Color) | |
| 593 | m=Instance.new("Model")
| |
| 594 | m.Name=tostring(Dealt) | |
| 595 | h=Instance.new("Humanoid")
| |
| 596 | h.Health=0 | |
| 597 | h.MaxHealth=0 | |
| 598 | h.Parent=m | |
| 599 | c=Instance.new("Part")
| |
| 600 | c.Transparency=0 | |
| 601 | c.BrickColor=Color | |
| 602 | c.Name="Head" | |
| 603 | c.TopSurface=0 | |
| 604 | c.BottomSurface=0 | |
| 605 | c.formFactor="Plate" | |
| 606 | c.Size=Vector3.new(1,.4,1) | |
| 607 | ms=Instance.new("CylinderMesh")
| |
| 608 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 609 | if CRIT==true then | |
| 610 | ms.Scale=Vector3.new(1,1.25,1) | |
| 611 | end | |
| 612 | ms.Parent=c | |
| 613 | c.Reflectance=0 | |
| 614 | Instance.new("BodyGyro").Parent=c
| |
| 615 | c.Parent=m | |
| 616 | if Char:findFirstChild("Head")~=nil then
| |
| 617 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 618 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 619 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 620 | end | |
| 621 | f=Instance.new("BodyPosition")
| |
| 622 | f.P=2000 | |
| 623 | f.D=100 | |
| 624 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 625 | f.position=c.Position+Vector3.new(0,3,0) | |
| 626 | f.Parent=c | |
| 627 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 628 | c.CanCollide=false | |
| 629 | m.Parent=workspace | |
| 630 | c.CanCollide=false | |
| 631 | end | |
| 632 | ||
| 633 | VestHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(2.01999998, 1.39999998, 1.01999998)) | |
| 634 | handleweld=weld(m,Character["Torso"],VestHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, 0.300115585, 3.05175781e-005, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642)) | |
| 635 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024)) | |
| 636 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, 0.200000286, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0)) | |
| 637 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 638 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012)) | |
| 639 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000152587891, -0.999994516, -0.200134277, -4.47035475e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, -4.4703544e-008)) | |
| 640 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 641 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998)) | |
| 642 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700012207, -1.00999117, 1.52587891e-005, 0.999999046, 0, 0, 0, 1, 0, 0, 0, 0.999999046)) | |
| 643 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998)) | |
| 644 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699127197, -1.00999379, 0.000549316406, 0.999997914, 6.38506317e-005, -2.78951497e-015, -6.38804122e-005, 1.00000012, 2.10474918e-015, 2.78942159e-015, 1.39239913e-015, 0.999997854)) | |
| 645 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
| 646 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609390259, 0.811340332, -0.0999908447, 3.08029073e-018, -2.69585922e-014, -0.999999642, -0.999999642, -6.39334685e-005, -1.35697087e-018, -6.39334467e-005, 1, -2.6958582e-014)) | |
| 647 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
| |
| 648 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
| 649 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609359741, -0.788131714, -0.0999910831, 3.06354694e-018, -2.34616979e-014, -0.999999642, -0.999999642, -6.39629943e-005, -1.56279636e-018, -6.39629725e-005, 1, -2.34616895e-014)) | |
| 650 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
| |
| 651 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
| 652 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609375, 0.0116882324, -0.0999908447, 3.06355067e-018, -2.34617301e-014, -0.999999642, -0.999999642, -6.39631544e-005, -1.56279822e-018, -6.39631326e-005, 1, -2.34617217e-014)) | |
| 653 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
| |
| 654 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
| 655 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609313965, -0.388046265, -0.0999908447, 3.0635486e-018, -2.34617301e-014, -0.999998927, -0.999998927, -6.39631544e-005, -1.56279719e-018, -6.39630889e-005, 1, -2.34617047e-014)) | |
| 656 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
| |
| 657 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
| 658 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609329224, 0.411483765, -0.0999908447, 3.08028867e-018, -2.69585922e-014, -0.999998927, -0.999998927, -6.39334685e-005, -1.35696984e-018, -6.3933403e-005, 1, -2.69585617e-014)) | |
| 659 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
| |
| 660 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
| 661 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000305175781, -0.800010204, 0.89906311, -4.47035724e-008, 6.26018334e-015, 0.999997854, -8.34552054e-008, 1.00000012, -5.15634779e-015, -0.999997914, -5.35364961e-008, -4.47035653e-008)) | |
| 662 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 663 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012)) | |
| 664 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000228881836, -0.99998498, -0.199783325, -4.47038211e-008, -2.85946115e-012, -0.999997854, -6.3955762e-005, 1.00000012, 1.77753083e-015, 0.999997914, 6.39259815e-005, -4.47038175e-008)) | |
| 665 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 666 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 3.79999971, 0.200000003)) | |
| 667 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356018066, -0.311279297, -0.609542847, 0.865768671, 0.500441432, 0, -0.5004403, 0.865770638, 3.55271241e-015, 3.55271241e-015, 3.02253882e-015, 0.999997854)) | |
| 668 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 669 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
| 670 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.799995899, 0.900177002, 1.49011559e-008, 0, -0.999995232, 0, 1, 0, 0.999995232, 0, 1.49011559e-008)) | |
| 671 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 672 | FlagLogo=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FlagLogo",Vector3.new(3, 1.99999988, 0.200000003)) | |
| 673 | FlagLogoweld=weld(m,VestHandle,FlagLogo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14234924, -3.41108704, -0.610244751, 0.865850091, 0.500302911, -3.55240239e-015, -0.500302792, 0.865850449, 9.79956736e-019, 3.07633938e-015, 1.77642947e-015, 0.999999642)) | |
| 674 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
| 675 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356628418, -2.31108093, -0.620269775, 0.865850091, 0.500302911, 7.10581953e-015, -0.500302792, 0.865850449, 9.79956736e-019, 6.15238443e-015, 3.55382075e-015, 0.999999642)) | |
| 676 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 677 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036)) | |
| 678 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354736328, -4.51108551, -0.620117188, 0.865849495, 0.500302911, 1.77640292e-014, -0.500302434, 0.865850449, 9.79956115e-019, 9.22842142e-015, 5.33121097e-015, 0.999998927)) | |
| 679 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 680 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 1.99999964, 0.200000003)) | |
| 681 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356216431, -3.41107178, -0.610137939, 0.865848899, 0.500302911, 1.77639292e-014, -0.500302076, 0.865850449, 9.79955495e-019, 1.53807173e-014, 8.88612016e-015, 0.999998212)) | |
| 682 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 683 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
| 684 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356292725, 1.6887207, -0.619628906, 0.865768075, 0.500441432, 0, -0.500439942, 0.865770638, 3.55270987e-015, 3.55270987e-015, 3.02253882e-015, 0.999997139)) | |
| 685 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 686 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
| 687 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589828491, 0.808547974, -0.0999956131, -3.90798369e-014, 8.06646416e-017, -0.999997854, -0.999997914, -6.36497934e-005, 3.90798369e-014, -6.36795739e-005, 1.00000012, 3.58011901e-015)) | |
| 688 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
| |
| 689 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024)) | |
| 690 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, -0.399998188, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0)) | |
| 691 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 692 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.200000003, 0.200000003, 1.4000001)) | |
| 693 | handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10011411, -1.52587891e-005, 0.999999404, -4.47034765e-008, 0, -4.47034836e-008, -0.999999285, 0, 0, 0, -1)) | |
| 694 | mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=74322546",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5))
| |
| 695 | local Decal1 = Instance.new("Decal",FlagLogo)
| |
| 696 | Decal1.Texture = "http://www.roblox.com/asset/?id=147337085" | |
| 697 | Decal1.Face = "Front" | |
| 698 | local Decal2 = Instance.new("Decal",FlagLogo)
| |
| 699 | Decal2.Texture = "http://www.roblox.com/asset/?id=147337085" | |
| 700 | Decal2.Face = "Back" | |
| 701 | Humanoid.WalkSpeed = 50 | |
| 702 | ||
| 703 | function ALLAHUAKBAR() | |
| 704 | attack = true | |
| 705 | local speak = {"ALLAHUAKBAR"}
| |
| 706 | local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
| |
| 707 | local chat = game:GetService("Chat")
| |
| 708 | chat:Chat(Head,speak[math.random(1,#speak)], colors[math.random(1,3)] ) | |
| 709 | for i = 0,1,0.05 do | |
| 710 | swait() | |
| 711 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 712 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 713 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 714 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 715 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 716 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 717 | end | |
| 718 | for i = 0,1,0.05 do | |
| 719 | swait() | |
| 720 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 721 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 722 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(50)), 0.3) | |
| 723 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 724 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 725 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 726 | end | |
| 727 | for i = 1,20 do | |
| 728 | --so("http://roblox.com/asset/?id=197815953",workspace,1,1)
| |
| 729 | so("rbxassetid://134854740",Torso,1,1.3)
| |
| 730 | so("rbxassetid://247893371",workspace,1,1)
| |
| 731 | so("rbxassetid://137994058",Torso,1,1)
| |
| 732 | so("rbxassetid://165969964",Torso,1,1)
| |
| 733 | local S = Instance.new("Explosion",workspace)
| |
| 734 | S.Position = Torso.Position | |
| 735 | S.BlastPressure = 5 | |
| 736 | S.BlastRadius = 50 | |
| 737 | S.ExplosionType = 2 | |
| 738 | end | |
| 739 | attack = false | |
| 740 | end | |
| 741 | ||
| 742 | mouse.Button1Down:connect(function() | |
| 743 | ALLAHUAKBAR() | |
| 744 | end) | |
| 745 | ||
| 746 | mouse.KeyDown:connect(function(k) | |
| 747 | k=k:lower() | |
| 748 | ||
| 749 | end) | |
| 750 | ||
| 751 | ||
| 752 | local sine = 0 | |
| 753 | local change = 1 | |
| 754 | local val = 0 | |
| 755 | ||
| 756 | while true do | |
| 757 | swait() | |
| 758 | sine = sine + change | |
| 759 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 760 | local velderp=RootPart.Velocity.y | |
| 761 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 762 | if equipped==true or equipped==false then | |
| 763 | if attack==false then | |
| 764 | idle=idle+1 | |
| 765 | else | |
| 766 | idle=0 | |
| 767 | end | |
| 768 | if idle>=500 then | |
| 769 | if attack==false then | |
| 770 | --Sheath() | |
| 771 | end | |
| 772 | end | |
| 773 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 774 | Anim="Jump" | |
| 775 | if attack==false then | |
| 776 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 777 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
| 778 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
| 779 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 780 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
| 781 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
| 782 | end | |
| 783 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 784 | Anim="Fall" | |
| 785 | if attack==false then | |
| 786 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 787 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 788 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.3) | |
| 789 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
| 790 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 791 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 792 | end | |
| 793 | elseif torvel<1 and hitfloor~=nil then | |
| 794 | Anim="Idle" | |
| 795 | if attack==false then | |
| 796 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(10)),.3) | |
| 797 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
| 798 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), 0.3) | |
| 799 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 800 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 801 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 802 | end | |
| 803 | elseif torvel>2 and hitfloor~=nil then | |
| 804 | Anim="Walk" | |
| 805 | if attack==false then | |
| 806 | change=3 | |
| 807 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 808 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
| 809 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50*math.cos(sine/20)), math.rad(0), math.rad(10)), 0.3) | |
| 810 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50*math.cos(sine/20)), math.rad(0), math.rad(-10)), 0.3) | |
| 811 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 812 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 813 | end | |
| 814 | end | |
| 815 | end | |
| 816 | if #Effects>0 then | |
| 817 | --table.insert(Effects,{prt,"Block1",delay})
| |
| 818 | for e=1,#Effects do | |
| 819 | if Effects[e]~=nil then | |
| 820 | --for j=1,#Effects[e] do | |
| 821 | local Thing=Effects[e] | |
| 822 | if Thing~=nil then | |
| 823 | local Part=Thing[1] | |
| 824 | local Mode=Thing[2] | |
| 825 | local Delay=Thing[3] | |
| 826 | local IncX=Thing[4] | |
| 827 | local IncY=Thing[5] | |
| 828 | local IncZ=Thing[6] | |
| 829 | if Thing[1].Transparency<=1 then | |
| 830 | if Thing[2]=="Block1" then | |
| 831 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 832 | Mesh=Thing[1].Mesh | |
| 833 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 834 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 835 | elseif Thing[2]=="Cylinder" then | |
| 836 | Mesh=Thing[1].Mesh | |
| 837 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 838 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 839 | elseif Thing[2]=="Blood" then | |
| 840 | Mesh=Thing[7] | |
| 841 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
| 842 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 843 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 844 | elseif Thing[2]=="Elec" then | |
| 845 | Mesh=Thing[1].Mesh | |
| 846 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
| 847 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 848 | elseif Thing[2]=="Disappear" then | |
| 849 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 850 | end | |
| 851 | else | |
| 852 | Part.Parent=nil | |
| 853 | table.remove(Effects,e) | |
| 854 | end | |
| 855 | end | |
| 856 | --end | |
| 857 | end | |
| 858 | end | |
| 859 | end | |
| 860 | end |