SHOW:
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- or go back to the newest paste.
| 1 | wait(1) | |
| 2 | ||
| 3 | - | --GET FIXD BOIIII --when |
| 3 | + | --A script from Black Magic. |
| 4 | ||
| 5 | - | --Saz, aka turdulator |
| 5 | + | --Have fun! Posted by THK. |
| 6 | - | --Based off of my book series |
| 6 | + | |
| 7 | while game.Players.LocalPlayer.Character==nil do | |
| 8 | - | --Enma is Bad: Part 3: Adventures in Cartoon Horse Programs |
| 8 | + | |
| 9 | end | |
| 10 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 11 | ArtificialHB.Name = "Heartbeat" | |
| 12 | ||
| 13 | script:WaitForChild("Heartbeat")
| |
| 14 | ||
| 15 | frame = 1 / 30 | |
| 16 | ||
| 17 | tf = 0 | |
| 18 | allowframeloss = false | |
| 19 | tossremainder = false | |
| 20 | lastframe = tick() | |
| 21 | script.Heartbeat:Fire() | |
| 22 | ||
| 23 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 24 | tf = tf + s | |
| 25 | if tf >= frame then | |
| 26 | if allowframeloss then | |
| 27 | script.Heartbeat:Fire() | |
| 28 | lastframe = tick() | |
| 29 | else | |
| 30 | for i = 1, math.floor(tf / frame) do | |
| 31 | script.Heartbeat:Fire() | |
| 32 | end | |
| 33 | lastframe = tick() | |
| 34 | end | |
| 35 | if tossremainder then | |
| 36 | tf = 0 | |
| 37 | else | |
| 38 | tf = tf - frame * math.floor(tf / frame) | |
| 39 | end | |
| 40 | end | |
| 41 | end) | |
| 42 | ||
| 43 | function swait(num) | |
| 44 | if num == 0 or num == nil then | |
| 45 | ArtificialHB.Event:wait() | |
| 46 | else | |
| 47 | for i = 0, num do | |
| 48 | ArtificialHB.Event:wait() | |
| 49 | end | |
| 50 | end | |
| 51 | end | |
| 52 | Tool=script.Parent | |
| 53 | ||
| 54 | if Tool.className~="HopperBin" then | |
| 55 | Tool=Instance.new("HopperBin")
| |
| 56 | Tool.Name="Weewoo" | |
| 57 | Tool.Parent=game.Players.LocalPlayer.Backpack | |
| 58 | ||
| 59 | s=Instance.new("BoolValue")
| |
| 60 | s.Name="Status" | |
| 61 | s.Parent=Tool | |
| 62 | ||
| 63 | s2=Instance.new("BoolValue")
| |
| 64 | s2.Name="AnimCanBeInterrupted" | |
| 65 | s2.Parent=Tool.Status | |
| 66 | s2.Value=true | |
| 67 | ||
| 68 | s2=Instance.new("IntValue")
| |
| 69 | s2.Name="AnimFrame" | |
| 70 | s2.Parent=Tool.Status | |
| 71 | script.Parent=Tool | |
| 72 | end | |
| 73 | ||
| 74 | ||
| 75 | vPlayer=game.Players.LocalPlayer | |
| 76 | RightShoulder=nil | |
| 77 | LeftShoulder=nil | |
| 78 | RightHip=nil | |
| 79 | LeftHip=nil | |
| 80 | Neck=nil | |
| 81 | RootJoint=nil | |
| 82 | ||
| 83 | RightShoulderC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 84 | RightShoulderC1=CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 85 | LeftShoulderC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 86 | LeftShoulderC1=CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 87 | RightHipC0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 88 | RightHipC1=CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 89 | LeftHipC0=CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 90 | LeftHipC1=CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 91 | NeckC0=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 92 | NeckC1=CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 93 | RootJointC0=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 94 | RootJointC1=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 95 | ||
| 96 | Grip=nil | |
| 97 | GripC0=CFrame.new(0,-.7,0)*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,math.pi) | |
| 98 | ||
| 99 | NoCam=false | |
| 100 | canCutscene=true | |
| 101 | radiushelp=2.3 | |
| 102 | damagehelp=0 | |
| 103 | ||
| 104 | TrackFunction=nil | |
| 105 | PlayerAnimationScript=nil | |
| 106 | equipdebounce=true | |
| 107 | ||
| 108 | StickDir=5 | |
| 109 | StickPos=5 | |
| 110 | PlayerCombatKeys={}
| |
| 111 | ||
| 112 | InfoGui=nil | |
| 113 | ||
| 114 | SoundTable={["Airdash"] = "153092348",
| |
| 115 | ["BarrierHit"] = "153092205", | |
| 116 | ["Grapple"] = "153092304", | |
| 117 | ["Hit_Damage_Heavycut"] = "153092274", | |
| 118 | ["Hit_Damage_Heavydelaysmack"] = "153092217", | |
| 119 | ["Hit_Damage_Heavysmack"] = "153092227", | |
| 120 | ["Hit_Damage_Lightcut"] = "153092285", | |
| 121 | ["Hit_Damage_Lightsmack"] = "153092249", | |
| 122 | ["Hit_Damage_Mediumcut"] = "153092292", | |
| 123 | ["Hit_Damage_Medsmack"] = "153092238", | |
| 124 | ["Hit_Damage_Medsmack_Alt"] = "153092213", | |
| 125 | ["Hit_Damage_Tinycut"] = "153092296", | |
| 126 | ["Overdrive_Begin"] = "153092315", | |
| 127 | ["Overdrive_End"] = "153092334", | |
| 128 | ["none"]="", | |
| 129 | } | |
| 130 | ||
| 131 | --Blocking | |
| 132 | SBlocking={159882314,
| |
| 133 | 159882318, | |
| 134 | 159882381, | |
| 135 | 159882389} | |
| 136 | --Instant Block | |
| 137 | IBlocking={159882395,
| |
| 138 | 159882399, | |
| 139 | 159882455, | |
| 140 | 159882570} | |
| 141 | --Knockdown | |
| 142 | Knockdown={159882404,
| |
| 143 | 159882410,159972491,159972468} | |
| 144 | --Getup | |
| 145 | Getup={159882417,
| |
| 146 | 159882427, | |
| 147 | 159972558, | |
| 148 | 159972536, | |
| 149 | 159882441, | |
| 150 | 159882430, | |
| 151 | 159972582} | |
| 152 | --Tech | |
| 153 | Tech={159882441,159882430,159972582}
| |
| 154 | --Hugehit | |
| 155 | Hugehit={159882445,159972468,159972491}
| |
| 156 | --LightGrunt | |
| 157 | LGrunt={159882466,
| |
| 158 | 159882477, | |
| 159 | 159972627, | |
| 160 | 159972643} | |
| 161 | --MedGrunt | |
| 162 | MGrunt={159882481,
| |
| 163 | 159882477, | |
| 164 | 159972657} | |
| 165 | --HeavyGrunt | |
| 166 | HGrunt={159882497,
| |
| 167 | 159882504, | |
| 168 | 159972669} | |
| 169 | DGrunt={[1]=160212549,
| |
| 170 | [2]=160212842, | |
| 171 | [3]=160212812} | |
| 172 | --Damage50% | |
| 173 | DThirty={159882462,
| |
| 174 | 159882540, | |
| 175 | - | --Damage30% |
| 175 | + | |
| 176 | --Damage50% | |
| 177 | DSixty={159882546,
| |
| 178 | 159882557} | |
| 179 | --Damage80% | |
| 180 | DEighty={159882561,160212892}
| |
| 181 | --Special | |
| 182 | Special={[1]=159882578,[2]=159882584,[3]=159882592,[4]=159882598,[5]=160212718,[6]=160212768}
| |
| 183 | --Overdrive | |
| 184 | OD={159882616}
| |
| 185 | --TauntComplement | |
| 186 | Taunt1={159882620}
| |
| 187 | --TauntAggressive | |
| 188 | Taunt2={159882609,
| |
| 189 | 159882612} | |
| 190 | --TauntGloat | |
| 191 | Taunt3={159882625}
| |
| 192 | --TauntStandard | |
| 193 | Taunt4={["1a"]=159882628,
| |
| 194 | ["2a"]=159882635, | |
| 195 | ["1b"]=159882644, | |
| 196 | ["2b"]=159882649} | |
| 197 | ||
| 198 | PlayerInputs={}
| |
| 199 | PlayerInputCullThreshold=20 | |
| 200 | PlayerInputAgeCullFactor=3 | |
| 201 | PlayerInputStringFrame=.2 | |
| 202 | ||
| 203 | CurrentCameraState="3D" | |
| 204 | CanChangeCameraState=false | |
| 205 | CameraResetTime=180 | |
| 206 | PlayerFacing="Right" | |
| 207 | DesiredPlayerFacing="Right" | |
| 208 | CameraPlane=CFrame.new(0,0,0) | |
| 209 | CameraOutDir=Vector3.new(0,0,0) | |
| 210 | FirstTick=false | |
| 211 | ||
| 212 | BodyVel=Instance.new("BodyVelocity")
| |
| 213 | BodyVel.Name="HumanoidMover" | |
| 214 | BodyVel.P=2000 | |
| 215 | BodyVel.maxForce=Vector3.new(4800000,0,4800000) | |
| 216 | BodyVel.Parent=nil | |
| 217 | ||
| 218 | BodyGyro=Instance.new("BodyGyro")
| |
| 219 | BodyGyro.P=13000 | |
| 220 | BodyGyro.maxTorque=Vector3.new(1850000,1850000,1850000) | |
| 221 | BodyGyro.D=200 | |
| 222 | ||
| 223 | CanDoubleJump=true | |
| 224 | ||
| 225 | cameraTarget=nil | |
| 226 | ||
| 227 | CanAttack=true | |
| 228 | ||
| 229 | noY=function(pos) | |
| 230 | return Vector3.new(pos.x,0,pos.z) | |
| 231 | end | |
| 232 | ||
| 233 | Saz_Reset_Cloak=function() | |
| 234 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
| 235 | end | |
| 236 | ||
| 237 | turntoCamera=function() | |
| 238 | if cameraTarget==nil then | |
| 239 | if PlayerFacing=="Right" then | |
| 240 | BodyGyro.cframe=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CameraPlane*50) | |
| 241 | else | |
| 242 | BodyGyro.cframe=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CameraPlane*50) | |
| 243 | end | |
| 244 | else | |
| 245 | if cameraTarget:FindFirstChild("Torso")==nil then
| |
| 246 | cameraTarget=nil | |
| 247 | return | |
| 248 | end | |
| 249 | vpos=Vector3.new(cameraTarget.Torso.Position.x,vPlayer.Character.HumanoidRootPart.Position.y,cameraTarget.Torso.Position.z) + Vector3.new(cameraTarget.Torso.Velocity.x,0,cameraTarget.Torso.Velocity.z)/3.8 | |
| 250 | BodyGyro.cframe=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vpos) | |
| 251 | end | |
| 252 | end | |
| 253 | ||
| 254 | acquireTarget=function() | |
| 255 | mmmm=game.Players.LocalPlayer:GetMouse() | |
| 256 | Scrubs=GetNubsInRadius(mmmm.Hit.p,15) | |
| 257 | if #Scrubs>0 then | |
| 258 | if #Scrubs==1 then | |
| 259 | return Scrubs[1] | |
| 260 | else | |
| 261 | lowest=9999 | |
| 262 | newtarget=nil | |
| 263 | for _,v in pairs(Scrubs) do | |
| 264 | if (v.Torso.Position-mmmm.Hit.p).magnitude<lowest then | |
| 265 | lowest=(v.Torso.Position-mmmm.Hit.p).magnitude | |
| 266 | newtarget=v | |
| 267 | end | |
| 268 | end | |
| 269 | return v | |
| 270 | end | |
| 271 | end | |
| 272 | return nil | |
| 273 | end | |
| 274 | ||
| 275 | --[[if vPlayer.Name==string.reverse("sonerEzaS") then
| |
| 276 | --print(":D")
| |
| 277 | else | |
| 278 | --print(">:(")
| |
| 279 | Tool:Remove() | |
| 280 | end]] | |
| 281 | ||
| 282 | updateCamera=function() | |
| 283 | cam=workspace.CurrentCamera | |
| 284 | if CurrentCameraState=="3D" then | |
| 285 | cam.CameraType="Custom" | |
| 286 | FirstTick=false | |
| 287 | for _,v in pairs(controllerStore) do | |
| 288 | v.Parent=game:GetService("ControllerService")
| |
| 289 | end | |
| 290 | if PlayerIsAttacking==false then | |
| 291 | BodyVel.Parent=nil | |
| 292 | BodyGyro.Parent=nil | |
| 293 | end | |
| 294 | cameraTarget=nil | |
| 295 | local dir=(cam.CoordinateFrame.p - (cam.CoordinateFrame * CFrame.new(0,0,5)).p).unit | |
| 296 | local vdir=Vector3.new(dir.x,0,dir.z).unit | |
| 297 | CameraPlane=vdir | |
| 298 | else | |
| 299 | if NoCam==false then | |
| 300 | cam.CameraType="Scriptable" | |
| 301 | if FirstTick==false then | |
| 302 | cameraTarget=acquireTarget() | |
| 303 | wait(.2) | |
| 304 | for _,v in pairs(controllerStore) do | |
| 305 | v.Parent=nil | |
| 306 | end | |
| 307 | local dir=vPlayer.Character.HumanoidRootPart.CFrame.lookVector | |
| 308 | local vdir=Vector3.new(dir.x,0,dir.z) | |
| 309 | CameraPlane=vdir | |
| 310 | CameraOutDir=(vPlayer.Character.HumanoidRootPart.CFrame.p - (vPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(5,0,0)).p).unit | |
| 311 | FirstTick=true | |
| 312 | if (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p-CameraOutDir * 5)).magnitude < (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraOutDir * 5)).magnitude then | |
| 313 | CameraOutDir=-CameraOutDir | |
| 314 | PlayerFacing="Left" | |
| 315 | else | |
| 316 | PlayerFacing="Right" | |
| 317 | end | |
| 318 | newcpos=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,5,0)+CameraOutDir*15 | |
| 319 | newfocus=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,5,0) | |
| 320 | cam:Interpolate(CFrame.new(newcpos),CFrame.new(newfocus),.031 * 1) | |
| 321 | BodyGyro.Parent=vPlayer.Character["HumanoidRootPart"] | |
| 322 | turntoCamera() | |
| 323 | else | |
| 324 | ||
| 325 | local dir=vPlayer.Character.HumanoidRootPart.CFrame.lookVector | |
| 326 | local vdir=Vector3.new(dir.x,0,dir.z) | |
| 327 | CameraPlane=vdir | |
| 328 | CameraOutDir=(vPlayer.Character.HumanoidRootPart.CFrame.p - (vPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(5,0,0)).p).unit | |
| 329 | FirstTick=true | |
| 330 | if (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p-CameraOutDir * 5)).magnitude < (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraOutDir * 5)).magnitude then | |
| 331 | CameraOutDir=-CameraOutDir | |
| 332 | PlayerFacing="Left" | |
| 333 | else | |
| 334 | PlayerFacing="Right" | |
| 335 | end | |
| 336 | ||
| 337 | newcpos=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,4,0)+CameraOutDir*20 | |
| 338 | newfocus=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,4,0) | |
| 339 | cam:Interpolate(CFrame.new(newcpos),CFrame.new(newfocus),1/30 * 6) | |
| 340 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 341 | if PlayerIsAttacking==false then | |
| 342 | turntoCamera() | |
| 343 | end | |
| 344 | end | |
| 345 | end | |
| 346 | end | |
| 347 | end | |
| 348 | ||
| 349 | TurnToCamera=turntoCamera | |
| 350 | turnToCamera=turntoCamera --herp | |
| 351 | ||
| 352 | ComboNubs={}
| |
| 353 | ScrubTable={}
| |
| 354 | GetNubs=function() | |
| 355 | ScrubTable={}
| |
| 356 | for _,v in pairs(workspace:children()) do | |
| 357 | if v:FindFirstChild("Humanoid")~=nil and v:FindFirstChild("Torso")~=nil and v.Name~=game.Players.LocalPlayer.Name then
| |
| 358 | table.insert(ScrubTable,v) | |
| 359 | end | |
| 360 | end | |
| 361 | end | |
| 362 | ||
| 363 | AddNub=function(New) | |
| 364 | if New.Name=="Torso" and New.Parent~=nil then | |
| 365 | if New.Parent:FindFirstChild("Humanoid")~=nil then
| |
| 366 | table.insert(ScrubTable,New.Parent) | |
| 367 | end | |
| 368 | end | |
| 369 | end | |
| 370 | nubEvent=workspace.DescendantAdded:connect(AddNub) | |
| 371 | ||
| 372 | GetNubsInRadius=function(pos,radius) | |
| 373 | radius=radius+radiushelp | |
| 374 | filtered={}
| |
| 375 | for _,v in pairs(ScrubTable) do | |
| 376 | if v.Parent == nil then | |
| 377 | table.remove(ScrubTable,_) | |
| 378 | else | |
| 379 | if v:FindFirstChild("Torso")~=nil then
| |
| 380 | if (v.Torso.Position-pos).magnitude<=(radius + .5) then | |
| 381 | table.insert(filtered,v) | |
| 382 | end | |
| 383 | end | |
| 384 | end | |
| 385 | end | |
| 386 | return filtered | |
| 387 | end | |
| 388 | ||
| 389 | yUnitDirection=function(part) | |
| 390 | local cf0=part.CFrame | |
| 391 | local cf1=part.CFrame * CFrame.new(0,1,0) | |
| 392 | return (cf0.p-cf1.p).unit | |
| 393 | end | |
| 394 | ||
| 395 | applyCameraShake=function(Noob,Intens,Time) | |
| 396 | if game.Players:GetPlayerFromCharacter(Noob)~=nil then | |
| 397 | local ss=script.CamShake:clone() | |
| 398 | ss.Disabled=false | |
| 399 | ss.intensity.Value=Intens * 1.20 | |
| 400 | ss.times.Value=Time | |
| 401 | ss.Parent=Noob | |
| 402 | end | |
| 403 | end | |
| 404 | ||
| 405 | applyHitEffect=function(Noob,Level,CutBlunt) | |
| 406 | t=Noob:FindFirstChild("Torso")
| |
| 407 | if Level==nil then Level=0 end | |
| 408 | if t~=nil then | |
| 409 | ||
| 410 | if CutBlunt=="Blunt" then | |
| 411 | p=Instance.new("Part")
| |
| 412 | p.Name="HITEFFECT" | |
| 413 | p.CanCollide=false | |
| 414 | p.TopSurface=0 | |
| 415 | p.BottomSurface=0 | |
| 416 | p.BrickColor=BrickColor.new("Institutional white")
| |
| 417 | p.Anchored=true | |
| 418 | p.CFrame=t.CFrame + Vector3.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10) | |
| 419 | --p.FormFactor="Symmetric" | |
| 420 | p.Size=Vector3.new(1,1,1) | |
| 421 | p.Parent=t.Parent | |
| 422 | m=Instance.new("SpecialMesh")
| |
| 423 | m.MeshType="Sphere" | |
| 424 | m.Parent=p | |
| 425 | game:GetService("Debris"):AddItem(p,5)
| |
| 426 | coroutine.resume(coroutine.create(function(p,l) | |
| 427 | for i=1, 9 do | |
| 428 | p.Transparency=.5+i/18 | |
| 429 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.6+l,.6+l,.6+l) | |
| 430 | wait(.031) | |
| 431 | end | |
| 432 | p:Remove() end),p,(Level-1)/4) | |
| 433 | end | |
| 434 | ||
| 435 | p=Instance.new("Part")
| |
| 436 | p.Name="HITEFFECT" | |
| 437 | p.CanCollide=false | |
| 438 | p.TopSurface=0 | |
| 439 | p.BottomSurface=0 | |
| 440 | p.BrickColor=BrickColor.new("Institutional white")
| |
| 441 | p.Anchored=true | |
| 442 | p.CFrame=t.CFrame | |
| 443 | --p.FormFactor="Symmetric" | |
| 444 | p.Size=Vector3.new(1,1,1) | |
| 445 | p.Parent=t.Parent | |
| 446 | m=Instance.new("SpecialMesh")
| |
| 447 | m.MeshType="Sphere" | |
| 448 | m.Parent=p | |
| 449 | game:GetService("Debris"):AddItem(p,5)
| |
| 450 | coroutine.resume(coroutine.create(function(p) | |
| 451 | for i=1, 8 do | |
| 452 | p.Transparency=i/8 | |
| 453 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) | |
| 454 | wait(.031) | |
| 455 | end | |
| 456 | p:Remove() end),p) | |
| 457 | if Level>=2 then | |
| 458 | for i=1, Level do | |
| 459 | p=Instance.new("Part")
| |
| 460 | p.Name="HITEFFECT" | |
| 461 | p.CanCollide=false | |
| 462 | p.TopSurface=0 | |
| 463 | p.BottomSurface=0 | |
| 464 | p.BrickColor=BrickColor.new("Institutional white")
| |
| 465 | p.Anchored=true | |
| 466 | p.CFrame=t.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 467 | --p.FormFactor="Symmetric" | |
| 468 | p.Size=Vector3.new(1,1,1) | |
| 469 | p.Parent=t.Parent | |
| 470 | m=Instance.new("SpecialMesh")
| |
| 471 | m.MeshId="http://www.roblox.com/asset/?id=3270017" | |
| 472 | m.Scale=Vector3.new(2.4+i,2.4+i,.6) | |
| 473 | m.Parent=p | |
| 474 | game:GetService("Debris"):AddItem(p,5)
| |
| 475 | coroutine.resume(coroutine.create(function(p,l) | |
| 476 | for i=1, 8 do | |
| 477 | p.Transparency=i/8 | |
| 478 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1.2+l,1.2+l,0) | |
| 479 | wait(.031) | |
| 480 | end | |
| 481 | p:Remove() end),p,Level/3) | |
| 482 | end | |
| 483 | end | |
| 484 | end | |
| 485 | end | |
| 486 | LastHitTime=time() | |
| 487 | LastDamage=0 | |
| 488 | ComboHits=0 | |
| 489 | applyDamage=function(Noob,Damage,KnockDir,KnockForce,Down,ForceDown,AddFloat,addFunc,Hitsound,aHitstop,aHitstun,aYvel) | |
| 490 | if KnockDir==nil then | |
| 491 | KnockDir=Vector3.new(0,0,0) | |
| 492 | end | |
| 493 | if KnockForce==nil then | |
| 494 | KnockForce=0 | |
| 495 | end | |
| 496 | if Down==nil then | |
| 497 | Down=false | |
| 498 | end | |
| 499 | if AddFloat==nil then | |
| 500 | AddFloat=0 | |
| 501 | end | |
| 502 | if addFunc==nil then | |
| 503 | addFunc=function() end | |
| 504 | end | |
| 505 | if aYvel==nil then | |
| 506 | if math.abs(KnockDir.y)>2 then | |
| 507 | aYvel=math.abs(KnockDir.y) | |
| 508 | aYvelp=(KnockDir.y) | |
| 509 | else | |
| 510 | aYvel=0 | |
| 511 | aYvelp=0 | |
| 512 | end | |
| 513 | end | |
| 514 | if aHitstop==nil then aHitstop=0 end | |
| 515 | local h=Noob:FindFirstChild("Humanoid")
| |
| 516 | local t=Noob:FindFirstChild("HumanoidRootPart")
| |
| 517 | if t==nil then | |
| 518 | t=Noob:FindFirstChild("Torso")
| |
| 519 | end | |
| 520 | if h~=nil and t~=nil then | |
| 521 | addonCullMovers(Noob) | |
| 522 | if addFunc~=nil then | |
| 523 | addFunc(Noob) | |
| 524 | end | |
| 525 | coroutine.resume(coroutine.create(function(t,KnockDir,aYvel,KnockForce,aHitstop) | |
| 526 | local v=Instance.new("BodyVelocity")
| |
| 527 | v.Name="AIDS" | |
| 528 | v.P=3500 | |
| 529 | v.maxForce=Vector3.new(5000000,5000000,5000000)*700 | |
| 530 | v.velocity=Vector3.new(0,0,0) | |
| 531 | v.Parent=t | |
| 532 | wait(aHitstop*.03) | |
| 533 | v.maxForce=Vector3.new(15000000,aYvel*2000,15000000) | |
| 534 | v.velocity=(Vector3.new(KnockDir.x,aYvelp,KnockDir.z)*KnockForce)*1.1 | |
| 535 | game:GetService("Debris"):AddItem(v,.3)
| |
| 536 | end),t,KnockDir,aYvel,KnockForce,aHitstop) | |
| 537 | if Down==true then | |
| 538 | g=Instance.new("BodyAngularVelocity")
| |
| 539 | g.P=2000 | |
| 540 | g.maxTorque=Vector3.new(800000000000,800000000000,800000000000) | |
| 541 | g.angularvelocity=KnockDir / 2 + Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) / 3 | |
| 542 | g.Parent=t | |
| 543 | game:GetService("Debris"):AddItem(g,.25)
| |
| 544 | if ForceDown==true then | |
| 545 | g:Remove() | |
| 546 | t.CFrame=t.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)+Vector3.new(0,.3,0) | |
| 547 | g=Instance.new("BodyGyro")
| |
| 548 | g.P=400 | |
| 549 | g.maxTorque=Vector3.new(80000,80000,80000) | |
| 550 | g.D=20 | |
| 551 | g.cframe=CFrame.new(vPlayer.Character.Torso.Position,vPlayer.Character.Torso.Position-Vector3.new(0,50,0)) | |
| 552 | g.Parent=t | |
| 553 | game:GetService("Debris"):AddItem(g,1)
| |
| 554 | end | |
| 555 | end | |
| 556 | HitHealth=h.Health | |
| 557 | h:TakeDamage(Damage*1) | |
| 558 | ||
| 559 | if HitHealth~=h.Health and HitHealth~=0 and h.Health<=0 and h.Parent.Name~="Hologram" then | |
| 560 | print("gained spree")
| |
| 561 | game.Players.LocalPlayer:FindFirstChild("leaderstats").Spree.Value=game.Players.LocalPlayer.leaderstats.Spree.Value+1
| |
| 562 | end | |
| 563 | PlaySound(Hitsound,1,1,t) | |
| 564 | Hitstop=Hitstop+aHitstop | |
| 565 | LastHitTime=time()+aHitstop/27+aHitstun/27+.05 | |
| 566 | LastDamage=LastDamage + Damage*1 | |
| 567 | Comboing=true | |
| 568 | ComboHits=ComboHits+1 | |
| 569 | ComboNubs[Noob.Name]=Noob | |
| 570 | end | |
| 571 | end | |
| 572 | ||
| 573 | coroutine.resume(coroutine.create(function() | |
| 574 | while true do | |
| 575 | game:service'RunService'.Heartbeat:wait(0) | |
| 576 | if Hitstop>1 then | |
| 577 | vPlayer.Character.HumanoidRootPart.Anchored=true | |
| 578 | else | |
| 579 | vPlayer.Character.HumanoidRootPart.Anchored=false | |
| 580 | end | |
| 581 | if Comboing==true then | |
| 582 | if InfoGui==nil then | |
| 583 | ||
| 584 | InfoGui=script.InfoGui:clone() | |
| 585 | if vPlayer:FindFirstChild("PlayerGui")~=nil then
| |
| 586 | InfoGui.Parent=vPlayer.PlayerGui | |
| 587 | end | |
| 588 | ||
| 589 | Scrubs=0 | |
| 590 | for _,v in pairs(ComboNubs) do | |
| 591 | Scrubs=Scrubs+1 | |
| 592 | end | |
| 593 | if Scrubs==0 then Scrubs=1 end | |
| 594 | ||
| 595 | InfoGui.Frame.HitsLabel.Text=ComboHits | |
| 596 | InfoGui.Frame.DamageLabel.Text=LastDamage | |
| 597 | InfoGui.Frame.EffectiveDamageLabel.Text=LastDamage / Scrubs | |
| 598 | ||
| 599 | else | |
| 600 | ||
| 601 | Scrubs=0 | |
| 602 | for _,v in pairs(ComboNubs) do | |
| 603 | Scrubs=Scrubs+1 | |
| 604 | end | |
| 605 | if Scrubs==0 then Scrubs=1 end | |
| 606 | ||
| 607 | InfoGui.Frame.HitsLabel.Text=ComboHits | |
| 608 | InfoGui.Frame.DamageLabel.Text=math.floor(LastDamage) | |
| 609 | InfoGui.Frame.EffectiveDamageLabel.Text=math.floor(LastDamage / Scrubs) | |
| 610 | TimeDiff = LastHitTime - time() | |
| 611 | ||
| 612 | InfoGui.Frame.HitstunFrame.Fill.Size=UDim2.new(0,40 * TimeDiff,0,10) | |
| 613 | InfoGui.Frame.HitstunFrame.Fill.Position=UDim2.new(.5,-20 * TimeDiff,0,0) | |
| 614 | ||
| 615 | end | |
| 616 | else | |
| 617 | if InfoGui~=nil then | |
| 618 | coroutine.resume(coroutine.create(function(g) | |
| 619 | for i=1, 15 do | |
| 620 | g.Frame.Position=g.Frame.Position+UDim2.new(0,10 + i,0,0) | |
| 621 | wait(.03) | |
| 622 | end | |
| 623 | g:Remove() | |
| 624 | end),InfoGui) | |
| 625 | InfoGui=nil | |
| 626 | end | |
| 627 | end | |
| 628 | if LastHitTime<=time() and Comboing==true then | |
| 629 | Scrubs=0 | |
| 630 | for _,v in pairs(ComboNubs) do | |
| 631 | Scrubs=Scrubs+1 | |
| 632 | end | |
| 633 | if Scrubs==0 then Scrubs=1 end | |
| 634 | ComboNubs={}
| |
| 635 | LastDamage=LastDamage/Scrubs | |
| 636 | wait(.05) | |
| 637 | ComboHits=0 | |
| 638 | LastDamage=0 | |
| 639 | Comboing=false | |
| 640 | end | |
| 641 | end | |
| 642 | end)) | |
| 643 | ||
| 644 | addonHoldDown=function(Noob) | |
| 645 | local t=Noob:FindFirstChild("HumanoidRootPart")
| |
| 646 | if t==nil then | |
| 647 | t=Noob:FindFirstChild("Torso")
| |
| 648 | end | |
| 649 | add=Vector3.new(0,0,0) | |
| 650 | if t:FindFirstChild("AIDS")~=nil then
| |
| 651 | add=t.AIDS.velocity | |
| 652 | t.AIDS:Remove() | |
| 653 | end | |
| 654 | v=Instance.new("BodyPosition")
| |
| 655 | v.P=2000 | |
| 656 | v.D=v.D/2 | |
| 657 | v.maxForce=Vector3.new(6000000000,600000,6000000000) | |
| 658 | v.position=t.Position-Vector3.new(0,10,0)+add | |
| 659 | v.Parent=t | |
| 660 | game:GetService("Debris"):AddItem(v,1.2)
| |
| 661 | Noob.Humanoid.PlatformStand=true | |
| 662 | coroutine.resume(coroutine.create(function(noob,t) | |
| 663 | wait(.5) | |
| 664 | while t:FindFirstChild("BodyPosition")~=nil do
| |
| 665 | wait(.01) | |
| 666 | end | |
| 667 | noob.PlatformStand=false | |
| 668 | end),Noob.Humanoid,t) | |
| 669 | end | |
| 670 | ||
| 671 | addonCullMovers=function(Noob) | |
| 672 | local t=Noob:FindFirstChild("HumanoidRootPart")
| |
| 673 | if t==nil then | |
| 674 | t=Noob:FindFirstChild("Torso")
| |
| 675 | end | |
| 676 | for _,v in pairs(t:children()) do | |
| 677 | if v:IsA("BodyMover") then
| |
| 678 | v:Remove() | |
| 679 | end | |
| 680 | end | |
| 681 | end | |
| 682 | ||
| 683 | ------- | |
| 684 | ||
| 685 | BlockyEffect_01=function(Color,Position,StartScale,ScaleUp,ScaleTime) | |
| 686 | p=Instance.new("Part")
| |
| 687 | p.Name="EFFECT" | |
| 688 | p.CanCollide=false | |
| 689 | p.TopSurface=0 | |
| 690 | p.BottomSurface=0 | |
| 691 | p.BrickColor=Color | |
| 692 | p.Anchored=true | |
| 693 | p.CFrame=CFrame.new(Position) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 694 | --p.FormFactor="Symmetric" | |
| 695 | p.Size=Vector3.new(1,1,1) | |
| 696 | p.Parent=vPlayer.Character | |
| 697 | m=Instance.new("BlockMesh")
| |
| 698 | m.Scale=Vector3.new(1,1,1)*StartScale | |
| 699 | m.Parent=p | |
| 700 | game:GetService("Debris"):AddItem(p,5)
| |
| 701 | coroutine.resume(coroutine.create(function(p,u,t) | |
| 702 | for i=1, t do | |
| 703 | p.Transparency=i/t | |
| 704 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(u,u,u) | |
| 705 | wait(.031) | |
| 706 | end | |
| 707 | p:Remove() end),p,ScaleUp,ScaleTime) | |
| 708 | end | |
| 709 | ||
| 710 | BlockyEffect_02=function(Color,Position,StartScale,ScaleUp,ScaleTime) | |
| 711 | p=Instance.new("Part")
| |
| 712 | p.Name="EFFECT" | |
| 713 | p.CanCollide=false | |
| 714 | p.TopSurface=0 | |
| 715 | p.BottomSurface=0 | |
| 716 | p.BrickColor=Color | |
| 717 | p.Anchored=true | |
| 718 | p.CFrame=CFrame.new(Position) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 719 | --p.FormFactor="Symmetric" | |
| 720 | p.Size=Vector3.new(1,1,1) | |
| 721 | p.Parent=vPlayer.Character | |
| 722 | m=Instance.new("BlockMesh")
| |
| 723 | m.Scale=Vector3.new(1,1,1)*StartScale | |
| 724 | m.Parent=p | |
| 725 | game:GetService("Debris"):AddItem(p,5)
| |
| 726 | coroutine.resume(coroutine.create(function(p,u,t) | |
| 727 | for i=1, t do | |
| 728 | p.Transparency=i/t | |
| 729 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(u,u,u) | |
| 730 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-20,20)/40,math.random(-20,20)/40) | |
| 731 | p.CFrame=p.CFrame*CFrame.new(1,0,0) | |
| 732 | wait(.031) | |
| 733 | end | |
| 734 | p:Remove() end),p,ScaleUp,ScaleTime) | |
| 735 | end | |
| 736 | ||
| 737 | BlockyEffect_03=function(Color,Position,StartScale,ScaleUp,ScaleTime) | |
| 738 | p=Instance.new("Part")
| |
| 739 | p.Name="EFFECT" | |
| 740 | p.CanCollide=false | |
| 741 | p.TopSurface=0 | |
| 742 | p.BottomSurface=0 | |
| 743 | p.BrickColor=Color | |
| 744 | p.Anchored=true | |
| 745 | p.CFrame=CFrame.new(Position) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 746 | --p.FormFactor="Symmetric" | |
| 747 | p.Size=Vector3.new(1,1,1) | |
| 748 | p.Parent=vPlayer.Character | |
| 749 | m=Instance.new("BlockMesh")
| |
| 750 | m.Scale=Vector3.new(1,1,1)*StartScale | |
| 751 | m.Parent=p | |
| 752 | game:GetService("Debris"):AddItem(p,5)
| |
| 753 | coroutine.resume(coroutine.create(function(p,u,t) | |
| 754 | for i=1, t do | |
| 755 | p.Transparency=i/t | |
| 756 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(u,u,u) | |
| 757 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-20,20)/40) | |
| 758 | p.CFrame=p.CFrame*CFrame.new(.2,0,0) + Vector3.new(0,.3,0) | |
| 759 | wait(.031) | |
| 760 | end | |
| 761 | p:Remove() end),p,ScaleUp,ScaleTime) | |
| 762 | end | |
| 763 | ||
| 764 | ------- | |
| 765 | --TWODINPUTS | |
| 766 | ------- | |
| 767 | doob={}
| |
| 768 | ||
| 769 | ||
| 770 | TwoDInputs={}
| |
| 771 | TwoDInputs["Dash"]={ ["Inputs"]={">>"},
| |
| 772 | ["Function"] = function() | |
| 773 | if game.Players.LocalPlayer.Character:FindFirstChild("FalconDive")~=nil then return end
| |
| 774 | if PlayerIsAttacking==false then | |
| 775 | DesiredMovespeed=35 | |
| 776 | end | |
| 777 | MovementPreference="Dash" LastDashInput=time() | |
| 778 | end} | |
| 779 | LastBackdash=time() | |
| 780 | ||
| 781 | TwoDInputs["FalconDive"]={ ["Inputs"]={"^C"},
| |
| 782 | ["Function"] = function() | |
| 783 | if game.Players.LocalPlayer.Character:FindFirstChild("FalconDive")==nil then
| |
| 784 | if CurrentAnimation==Animations["FalconDive"] and Tool.Status.AnimCanBeInterrupted.Value==false and PlayerState~="Jumping" then return end | |
| 785 | t=Instance.new("BoolValue",game.Players.LocalPlayer.Character)
| |
| 786 | t.Name="FalconDive" | |
| 787 | game:GetService("Debris"):AddItem(t,8)
| |
| 788 | RequestAnimationChange("FalconDive",0)
| |
| 789 | if CurrentAnimation~=Animations["FalconDive"] then return end | |
| 790 | PlayerIsAttacking=true | |
| 791 | if TrackFunction~=nil then | |
| 792 | TrackFunction:disconnect() | |
| 793 | TrackFunction=nil | |
| 794 | end | |
| 795 | CanInterrupt(false) | |
| 796 | PlayerIsAttacking=true | |
| 797 | rawframes=0 | |
| 798 | DesiredMovespeed = 0 | |
| 799 | DidHit=false | |
| 800 | CPlane=CameraPlane | |
| 801 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 802 | BodyVel.maxForce=Vector3.new(4800000,4800000,4800000) | |
| 803 | BodyVel.velocity=Vector3.new(vPlayer.Character.Torso.Velocity.x,vPlayer.Character.Torso.Velocity.y,vPlayer.Character.Torso.Velocity.z) | |
| 804 | local v_h = vPlayer.Character.Torso:FindFirstChild("JUMP_PROP")
| |
| 805 | if v_h then | |
| 806 | v_h.Parent = nil | |
| 807 | end | |
| 808 | Tool.Status.AnimFrame.Value=0 | |
| 809 | local e,okc = 0,false | |
| 810 | Grabbee = nil | |
| 811 | ||
| 812 | local p=Instance.new("Part",workspace)
| |
| 813 | p.Name="Effect" | |
| 814 | --p.FormFactor="Symmetric" | |
| 815 | p.TopSurface=0 | |
| 816 | p.BottomSurface=0 | |
| 817 | p.Material="SmoothPlastic" | |
| 818 | p.BrickColor=BrickColor.new("Institutional white")
| |
| 819 | p.Anchored=true | |
| 820 | p.CanCollide=false | |
| 821 | p.Size=Vector3.new(1,1,1) | |
| 822 | p.CFrame=CFrame.new(vPlayer.Character.Torso.Position-Vector3.new(0,1,0)) | |
| 823 | game:GetService("Debris"):AddItem(p,8)
| |
| 824 | local m=Instance.new("SpecialMesh",p)
| |
| 825 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 826 | m.Scale=Vector3.new(3,2,3) | |
| 827 | ||
| 828 | coroutine.resume(coroutine.create(function(p,s) | |
| 829 | for i=1, 15 do | |
| 830 | p.Transparency=.9+i/150 | |
| 831 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1.5,-.2,1.5) | |
| 832 | p.CFrame=p.CFrame * CFrame.new(0,-.25,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(20),0) | |
| 833 | swait() | |
| 834 | end | |
| 835 | p:Remove() | |
| 836 | end),p) | |
| 837 | ||
| 838 | local sp=Instance.new("Sparkles",vPlayer.Character.Torso)
| |
| 839 | sp.SparkleColor = Color3.new(0,1,0) | |
| 840 | local sp2=Instance.new("Sparkles",vPlayer.Character.Torso)
| |
| 841 | sp2.SparkleColor = Color3.new(1,1,1) | |
| 842 | TrackFunction=ArtificialHB.Event:connect(function() | |
| 843 | rawframes=rawframes+1 | |
| 844 | DesiredMovespeed = 0 | |
| 845 | if e == 0 then | |
| 846 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
| 847 | end | |
| 848 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 849 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 850 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 851 | ||
| 852 | BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 853 | BodyVel.P = 500 | |
| 854 | ||
| 855 | if rawframes < 4 then | |
| 856 | BodyVel.velocity = Vector3.new(BodyVel.velocity.x*.91,0,BodyVel.velocity.z*.91) + CPlane * rawframes | |
| 857 | else | |
| 858 | BodyVel.velocity = CPlane * (rawframes*1.5) + Vector3.new(0,rawframes * 3 + 10,0) | |
| 859 | end | |
| 860 | ||
| 861 | if rawframes > 8 then | |
| 862 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CPlane*1.5-Vector3.new(0,0,0),4)) do | |
| 863 | Grabbee = v | |
| 864 | break | |
| 865 | end | |
| 866 | end | |
| 867 | ||
| 868 | if rawframes==1 then | |
| 869 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 870 | s=Instance.new("Sound",vPlayer.Character.HumanoidRootPart)
| |
| 871 | s.Volume = 1 | |
| 872 | s.SoundId="http://www.roblox.com/asset/?id=227022193" | |
| 873 | s:Play() | |
| 874 | game:GetService("Debris"):AddItem(s,5)
| |
| 875 | end | |
| 876 | if rawframes==18 or Grabbee then | |
| 877 | TrackFunction:disconnect() | |
| 878 | TrackFunction=nil | |
| 879 | ||
| 880 | end | |
| 881 | if Hitstop<1 and e == 0 then | |
| 882 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
| 883 | end | |
| 884 | end) | |
| 885 | local rr = TrackFunction | |
| 886 | repeat wait() until rawequal(rr,TrackFunction) == false | |
| 887 | sp.Enabled = false | |
| 888 | game:GetService("Debris"):AddItem(sp,5)
| |
| 889 | sp2.Enabled = false | |
| 890 | game:GetService("Debris"):AddItem(sp2,5)
| |
| 891 | if Grabbee == nil then | |
| 892 | RequestAnimationChange("FalconDiveMiss",0)
| |
| 893 | CurrentAnimation=Animations["FalconDiveMiss"] | |
| 894 | rawframes=0 | |
| 895 | Tool.Status.AnimFrame.Value=0 | |
| 896 | DidHit=false | |
| 897 | local okc = false | |
| 898 | local e = 0 | |
| 899 | ||
| 900 | TrackFunction=ArtificialHB.Event:connect(function() | |
| 901 | rawframes=rawframes+1 | |
| 902 | DesiredMovespeed = 0 | |
| 903 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value+1) | |
| 904 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 905 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 906 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 907 | local soos = 50000 - rawframes * 500 | |
| 908 | if soos < 0 then soos = 0 end | |
| 909 | BodyVel.maxForce=Vector3.new(soos,math.huge,soos) | |
| 910 | BodyVel.P = 500 | |
| 911 | ||
| 912 | if rawframes > 6 then | |
| 913 | local joj = 6 * (rawframes - 6) | |
| 914 | if joj > 36 then | |
| 915 | joj = 36 | |
| 916 | end | |
| 917 | RootJoint.C0 = RootJoint.C0 * CFrame.Angles(math.rad(joj * (rawframes-6)),0,0) | |
| 918 | end | |
| 919 | ||
| 920 | local cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,-1,0) | |
| 921 | local par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-8,0)),vPlayer.Character) | |
| 922 | if (loc - cpos.p).magnitude <= 4 then | |
| 923 | TrackFunction:disconnect() | |
| 924 | TrackFunction=nil | |
| 925 | CanInterrupt(true) | |
| 926 | setlastnormal("")
| |
| 927 | PlayerIsAttacking=false | |
| 928 | BodyVel.maxForce=Vector3.new(4800000,0,4800000) | |
| 929 | BodyVel.velocity = Vector3.new() | |
| 930 | DesiredMovespeed=8 | |
| 931 | Stand() | |
| 932 | CanDoubleJump=true | |
| 933 | else | |
| 934 | BodyVel.velocity = Vector3.new(BodyVel.velocity.x*1,BodyVel.velocity.y - 180/30,BodyVel.velocity.z*1) | |
| 935 | end | |
| 936 | end) | |
| 937 | else | |
| 938 | ||
| 939 | RequestAnimationChange("FalconDiveHit",0)
| |
| 940 | CurrentAnimation=Animations["FalconDiveHit"] | |
| 941 | rawframes=0 | |
| 942 | Tool.Status.AnimFrame.Value=0 | |
| 943 | DidHit=false | |
| 944 | local okc = false | |
| 945 | local e = 0 | |
| 946 | ||
| 947 | s=Instance.new("Sound",vPlayer.Character.HumanoidRootPart)
| |
| 948 | s.Volume = 1 | |
| 949 | s.SoundId="http://www.roblox.com/asset/?id=227194112" | |
| 950 | s:Play() | |
| 951 | game:GetService("Debris"):AddItem(s,5)
| |
| 952 | ||
| 953 | local cf = vPlayer.Character.HumanoidRootPart.CFrame + CPlane * 2.25 | |
| 954 | local chcf = CFrame.new(cf.p,cf.p - CPlane * 2.25) | |
| 955 | ||
| 956 | Grabbee.Torso.CFrame = chcf | |
| 957 | BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 958 | BodyVel.velocity=Vector3.new(0,0,0) | |
| 959 | ||
| 960 | local g_=Instance.new("BodyGyro",Grabbee.Torso)
| |
| 961 | g_.P=4000 | |
| 962 | g_.maxTorque=Vector3.new(50000,50000,50000) | |
| 963 | g_.cframe=chcf | |
| 964 | ||
| 965 | local b_=Instance.new("BodyPosition",Grabbee.Torso)
| |
| 966 | b_.maxForce=Vector3.new(500000,500000,500000) * 3 | |
| 967 | b_.position = chcf.p | |
| 968 | ||
| 969 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value+1) | |
| 970 | ||
| 971 | for i=1, 15 do | |
| 972 | swait() | |
| 973 | Grabbee.Torso.CFrame=chcf | |
| 974 | end | |
| 975 | ||
| 976 | g_:Remove() | |
| 977 | b_:Remove() | |
| 978 | ||
| 979 | s=Instance.new("Sound",vPlayer.Character.HumanoidRootPart)
| |
| 980 | s.Volume = 1 | |
| 981 | s.SoundId="http://www.roblox.com/asset/?id=227194094" | |
| 982 | s:Play() | |
| 983 | game:GetService("Debris"):AddItem(s,5)
| |
| 984 | s=Instance.new("Sound",vPlayer.Character.HumanoidRootPart)
| |
| 985 | s.Volume = 1 | |
| 986 | s.SoundId="http://www.roblox.com/asset/?id=227015948" | |
| 987 | s:Play() | |
| 988 | game:GetService("Debris"):AddItem(s,5)
| |
| 989 | local lol = false | |
| 990 | ||
| 991 | local v = Grabbee | |
| 992 | ||
| 993 | applyDamage(v,20,CPlane*40 + Vector3.new(0,30,0),1,true,false,0,nil,"none",0,0) | |
| 994 | ||
| 995 | local p=Instance.new("Part",vPlayer.Character)
| |
| 996 | p.Name="Effect" | |
| 997 | ----p.FormFactor="Symmetric" | |
| 998 | p.TopSurface=0 | |
| 999 | p.BottomSurface=0 | |
| 1000 | p.Material="SmoothPlastic" | |
| 1001 | p.BrickColor=BrickColor.new("White")
| |
| 1002 | p.Anchored=true | |
| 1003 | p.CanCollide=false | |
| 1004 | p.Size=Vector3.new(1,1,1) | |
| 1005 | p.CFrame=v.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1006 | game:GetService("Debris"):AddItem(p,5)
| |
| 1007 | local m=Instance.new("SpecialMesh",p)
| |
| 1008 | m.Scale=Vector3.new(3,3,3) | |
| 1009 | m.MeshType="Sphere" | |
| 1010 | coroutine.resume(coroutine.create(function(p,x,y,z) | |
| 1011 | for i=1, 6 do | |
| 1012 | p.Transparency=.5 + i/12 | |
| 1013 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(5,5,5) | |
| 1014 | p.CFrame = p.CFrame | |
| 1015 | swait() | |
| 1016 | end | |
| 1017 | p:Remove() | |
| 1018 | end),p,math.random(-50,50)/math.pi,math.random(-50,50)/math.pi,math.random(-50,50)/math.pi) | |
| 1019 | ||
| 1020 | for i=1, 3 do | |
| 1021 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1022 | p.Name="Effect" | |
| 1023 | --p.FormFactor="Symmetric" | |
| 1024 | p.TopSurface=0 | |
| 1025 | p.BottomSurface=0 | |
| 1026 | p.Material="SmoothPlastic" | |
| 1027 | local cols = {"Bright red","Deep orange","Bright yellow","Pastel yellow"}
| |
| 1028 | p.BrickColor=BrickColor.new(cols[i]) | |
| 1029 | p.Anchored=true | |
| 1030 | p.CanCollide=false | |
| 1031 | p.Size=Vector3.new(1,1,1) | |
| 1032 | p.CFrame=v.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1033 | game:GetService("Debris"):AddItem(p,5)
| |
| 1034 | local m=Instance.new("BlockMesh",p)
| |
| 1035 | m.Scale=Vector3.new(4-i,4-i,4-i) | |
| 1036 | coroutine.resume(coroutine.create(function(p,x,y,z) | |
| 1037 | for i=1, 12 do | |
| 1038 | p.Transparency=.5 + i/24 | |
| 1039 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1.1,1.1,1.1) | |
| 1040 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x*i),math.rad(y*i),math.rad(z*i)) | |
| 1041 | swait() | |
| 1042 | end | |
| 1043 | p:Remove() | |
| 1044 | end),p,math.random(-50,50)/math.pi,math.random(-50,50)/math.pi,math.random(-50,50)/math.pi) | |
| 1045 | end | |
| 1046 | for sos=1, 12 do | |
| 1047 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1048 | p.Name="Effect" | |
| 1049 | --p.FormFactor="Symmetric" | |
| 1050 | p.TopSurface=0 | |
| 1051 | p.BottomSurface=0 | |
| 1052 | p.Material="SmoothPlastic" | |
| 1053 | p.BrickColor=BrickColor.new("Deep orange")
| |
| 1054 | p.Anchored=true | |
| 1055 | p.CanCollide=false | |
| 1056 | p.Size=Vector3.new(1,1,1) | |
| 1057 | p.CFrame=v.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1058 | game:GetService("Debris"):AddItem(p,5)
| |
| 1059 | local m=Instance.new("BlockMesh",p)
| |
| 1060 | m.Scale=Vector3.new(math.random(30,50)/30,math.random(30,50)/30,math.random(30,50)/30) | |
| 1061 | coroutine.resume(coroutine.create(function(p,rr,x,y,z) | |
| 1062 | local cols = {"Bright red","Deep orange","Bright yellow","Pastel yellow"}
| |
| 1063 | for i=1, 12 do | |
| 1064 | if math.floor(i/3) == i / 3 then | |
| 1065 | p.BrickColor=BrickColor.new(cols[i/3]) | |
| 1066 | end | |
| 1067 | p.Transparency=i/12 | |
| 1068 | p.Mesh.Scale=p.Mesh.Scale / 1.03 | |
| 1069 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16),math.rad(y / 16),math.rad(z / 16)) * CFrame.new(0,0,1.5) | |
| 1070 | swait() | |
| 1071 | end | |
| 1072 | p:Remove() | |
| 1073 | end),p,Vector3.new(math.random(-50,50)/100,math.random(50,50)/100,math.random(-50,50)/100),math.random(-180,180),math.random(-180,180),math.random(-180,180)) | |
| 1074 | end | |
| 1075 | ||
| 1076 | TrackFunction=game:service'RunService'.Heartbeat:connect(function() | |
| 1077 | rawframes=rawframes+1 | |
| 1078 | DesiredMovespeed = 0 | |
| 1079 | if lol == true then | |
| 1080 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value+1) | |
| 1081 | lol = false | |
| 1082 | end | |
| 1083 | if lol == false then | |
| 1084 | lol = true | |
| 1085 | end | |
| 1086 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1087 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1088 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1089 | BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1090 | BodyVel.P = 1000 | |
| 1091 | ||
| 1092 | print(CPlane) | |
| 1093 | ||
| 1094 | if rawframes <= 4 then | |
| 1095 | BodyVel.velocity = (-CPlane*(rawframes*2 + 42) + Vector3.new(0,40 - rawframes * 6,0))*.85 | |
| 1096 | else | |
| 1097 | BodyVel.velocity = BodyVel.velocity/1.3 | |
| 1098 | end | |
| 1099 | ||
| 1100 | if rawframes >= 18 then | |
| 1101 | TrackFunction:disconnect() | |
| 1102 | TrackFunction=nil | |
| 1103 | CanInterrupt(true) | |
| 1104 | setlastnormal("")
| |
| 1105 | PlayerIsAttacking=false | |
| 1106 | BodyVel.maxForce=Vector3.new(4800000,0,4800000) | |
| 1107 | BodyVel.velocity = Vector3.new() | |
| 1108 | DesiredMovespeed=8 | |
| 1109 | Jump_Cont() | |
| 1110 | end | |
| 1111 | end) | |
| 1112 | end | |
| 1113 | end | |
| 1114 | end} | |
| 1115 | ||
| 1116 | TwoDInputs["FalconPunch"]={ ["Inputs"]={"C"},
| |
| 1117 | ["Function"] = function() | |
| 1118 | if CurrentAnimation==Animations["FalconPunchStart"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
| 1119 | RequestAnimationChange("FalconPunchStart",0)
| |
| 1120 | if CurrentAnimation~=Animations["FalconPunchStart"] then return end | |
| 1121 | PlayerIsAttacking=true | |
| 1122 | if TrackFunction~=nil then | |
| 1123 | TrackFunction:disconnect() | |
| 1124 | TrackFunction=nil | |
| 1125 | end | |
| 1126 | CanInterrupt(false) | |
| 1127 | PlayerIsAttacking=true | |
| 1128 | rawframes=0 | |
| 1129 | ||
| 1130 | DesiredMovespeed = 0 | |
| 1131 | DidHit=false | |
| 1132 | CPlane=CameraPlane | |
| 1133 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1134 | BodyVel.maxForce=Vector3.new(4800000,4800000,4800000) | |
| 1135 | BodyVel.velocity=Vector3.new(vPlayer.Character.Torso.Velocity.x,vPlayer.Character.Torso.Velocity.y,vPlayer.Character.Torso.Velocity.z) | |
| 1136 | ||
| 1137 | local v_h = vPlayer.Character.Torso:FindFirstChild("JUMP_PROP")
| |
| 1138 | if v_h then | |
| 1139 | v_h.Parent = nil | |
| 1140 | end | |
| 1141 | Tool.Status.AnimFrame.Value=0 | |
| 1142 | s=Instance.new("Sound",vPlayer.Character.HumanoidRootPart)
| |
| 1143 | s.Volume = 1 | |
| 1144 | s.SoundId="http://www.roblox.com/asset/?id=226297254" | |
| 1145 | s:Play() | |
| 1146 | game:GetService("Debris"):AddItem(s,5)
| |
| 1147 | ||
| 1148 | ||
| 1149 | ||
| 1150 | TrackFunction=ArtificialHB.Event:connect(function() | |
| 1151 | rawframes=rawframes+1 | |
| 1152 | DesiredMovespeed = 0 | |
| 1153 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
| 1154 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1155 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1156 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1157 | ||
| 1158 | BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1159 | BodyVel.P = 100 | |
| 1160 | ||
| 1161 | local cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,-1,0) | |
| 1162 | local par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-8,0)),vPlayer.Character) | |
| 1163 | if (loc - cpos.p).magnitude <= 2 then | |
| 1164 | BodyVel.velocity = Vector3.new(BodyVel.velocity.x*.91,0,BodyVel.velocity.z*.91) | |
| 1165 | else | |
| 1166 | BodyVel.velocity = Vector3.new(BodyVel.velocity.x*1,BodyVel.velocity.y - 180/30,BodyVel.velocity.z*1) | |
| 1167 | end | |
| 1168 | if rawframes==1 then | |
| 1169 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1170 | end | |
| 1171 | if rawframes>=12 then | |
| 1172 | --print("8)")
| |
| 1173 | RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(-math.rad((rawframes - 16))/3,0,math.sin((rawframes - 16)*180) / 40 * (1+(rawframes-15)/2)) | |
| 1174 | RightShoulder.C1 = RightShoulder.C1 * CFrame.new((rawframes - 16)/50,0,0) | |
| 1175 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad((rawframes - 16))/2,0,math.sin((rawframes - 16)*180) / 90 * (1+(rawframes-15)/2)) | |
| 1176 | LeftShoulder.C1 = LeftShoulder.C1 * CFrame.new(0,(rawframes - 16)/30,0) | |
| 1177 | if math.floor(rawframes/1) == rawframes/1 then | |
| 1178 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1179 | p.Name="Effect" | |
| 1180 | --p.FormFactor="Symmetric" | |
| 1181 | p.TopSurface=0 | |
| 1182 | p.BottomSurface=0 | |
| 1183 | p.Material="SmoothPlastic" | |
| 1184 | p.BrickColor=BrickColor.new("Institutional white")
| |
| 1185 | p.Anchored=true | |
| 1186 | p.CanCollide=false | |
| 1187 | p.Size=Vector3.new(1,1,1) | |
| 1188 | local dpos = (vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0)).p | |
| 1189 | p.CFrame=CFrame.new(dpos + Vector3.new(math.cos(math.rad(math.random(-180,180)))*4,math.cos(math.rad(math.random(-180,180)))*4,math.sin(math.rad(math.random(-180,180)))*4),dpos) | |
| 1190 | game:GetService("Debris"):AddItem(p,6)
| |
| 1191 | local m=Instance.new("SpecialMesh",p)
| |
| 1192 | m.MeshType="Sphere" | |
| 1193 | m.Scale=Vector3.new(.1,.1,6) | |
| 1194 | coroutine.resume(coroutine.create(function(p,Offset,cs) | |
| 1195 | for i=1, 20 do | |
| 1196 | p.Transparency=.5 + i/40 | |
| 1197 | p.Mesh.Scale=p.Mesh.Scale - Vector3.new(0,0,.2) | |
| 1198 | if rawequal(cs,TrackFunction) == false then | |
| 1199 | p.CFrame = p.CFrame | |
| 1200 | break | |
| 1201 | else | |
| 1202 | p.CFrame = CFrame.new((vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0)).p + Offset,(vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0)).p) * CFrame.new(0,0,-.5 * i) | |
| 1203 | end | |
| 1204 | swait() | |
| 1205 | end | |
| 1206 | p:Remove() | |
| 1207 | end),p,Vector3.new(math.cos(math.rad(math.random(-180,180)))*6,math.cos(math.rad(math.random(-180,180)))*6,math.sin(math.rad(math.random(-180,180)))*6),TrackFunction) | |
| 1208 | end | |
| 1209 | if math.floor(rawframes/3) == rawframes/3 then | |
| 1210 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1211 | p.Name="Effect" | |
| 1212 | --p.FormFactor="Symmetric" | |
| 1213 | p.TopSurface=0 | |
| 1214 | p.BottomSurface=0 | |
| 1215 | p.Material="SmoothPlastic" | |
| 1216 | p.BrickColor=BrickColor.new("Deep orange")
| |
| 1217 | p.Anchored=true | |
| 1218 | p.CanCollide=false | |
| 1219 | p.Size=Vector3.new(1,1,1) | |
| 1220 | p.CFrame=vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1221 | game:GetService("Debris"):AddItem(p,5)
| |
| 1222 | local m=Instance.new("BlockMesh",p)
| |
| 1223 | m.Scale=Vector3.new(rawframes/22 + .6,rawframes/22 + .6,rawframes/22 + .6) | |
| 1224 | coroutine.resume(coroutine.create(function(p,rr,x,y,z) | |
| 1225 | local cols = {"Bright red","Deep orange","Bright yellow","Pastel yellow"}
| |
| 1226 | for i=1, 12 do | |
| 1227 | if math.floor(i/4) == i / 4 then | |
| 1228 | p.BrickColor=BrickColor.new(cols[i/4]) | |
| 1229 | end | |
| 1230 | p.Transparency=.5 + i/24 | |
| 1231 | p.Mesh.Scale=p.Mesh.Scale / 1.05 | |
| 1232 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16),math.rad(y / 16),math.rad(z / 16)) + rr | |
| 1233 | swait() | |
| 1234 | end | |
| 1235 | p:Remove() | |
| 1236 | end),p,Vector3.new(math.random(-50,50)/200,math.random(20,50)/120,math.random(-50,50)/200),math.random(-180,180),math.random(-180,180),math.random(-180,180)) | |
| 1237 | ||
| 1238 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1239 | p.Name="Effect" | |
| 1240 | --p.FormFactor="Symmetric" | |
| 1241 | p.TopSurface=0 | |
| 1242 | p.BottomSurface=0 | |
| 1243 | p.Material="SmoothPlastic" | |
| 1244 | p.BrickColor=BrickColor.new("Deep orange")
| |
| 1245 | p.Anchored=true | |
| 1246 | p.CanCollide=false | |
| 1247 | p.Size=Vector3.new(1,1,1) | |
| 1248 | p.CFrame=vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1249 | game:GetService("Debris"):AddItem(p,5)
| |
| 1250 | local m=Instance.new("BlockMesh",p)
| |
| 1251 | m.Scale=Vector3.new(rawframes/9,rawframes/9,rawframes/9) | |
| 1252 | coroutine.resume(coroutine.create(function(p,rr) | |
| 1253 | for i=1, 10 do | |
| 1254 | p.Transparency=.5 + i/20 | |
| 1255 | p.Mesh.Scale=p.Mesh.Scale *1.05 | |
| 1256 | p.CFrame = p.CFrame + rr*i | |
| 1257 | swait() | |
| 1258 | end | |
| 1259 | p:Remove() | |
| 1260 | end),p,Vector3.new(math.random(-50,50)/800,math.random(-50,50)/800,math.random(-50,50)/800)) | |
| 1261 | end | |
| 1262 | if math.floor(rawframes/7) == rawframes/7 then | |
| 1263 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1264 | p.Name="Effect" | |
| 1265 | --p.FormFactor="Symmetric" | |
| 1266 | p.TopSurface=0 | |
| 1267 | p.BottomSurface=0 | |
| 1268 | p.Material="SmoothPlastic" | |
| 1269 | p.BrickColor=BrickColor.new("Pastel yellow")
| |
| 1270 | p.Anchored=true | |
| 1271 | p.CanCollide=false | |
| 1272 | p.Size=Vector3.new(1,1,1) | |
| 1273 | p.CFrame=vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1274 | game:GetService("Debris"):AddItem(p,6)
| |
| 1275 | local m=Instance.new("SpecialMesh",p)
| |
| 1276 | m.MeshType="Sphere" | |
| 1277 | m.Scale=Vector3.new(8,8,8) | |
| 1278 | coroutine.resume(coroutine.create(function(p,rr,cs) | |
| 1279 | for i=1, 20 do | |
| 1280 | p.Transparency=.75 + i/80 | |
| 1281 | p.Mesh.Scale=p.Mesh.Scale - Vector3.new(.4,.4,.4) | |
| 1282 | if rawequal(cs,TrackFunction) == false then | |
| 1283 | p.CFrame = p.CFrame | |
| 1284 | else | |
| 1285 | p.CFrame = vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0) | |
| 1286 | end | |
| 1287 | swait() | |
| 1288 | end | |
| 1289 | p:Remove() | |
| 1290 | end),p,Vector3.new(math.random(-50,50)/800,math.random(-50,50)/800,math.random(-50,50)/800),TrackFunction) | |
| 1291 | end | |
| 1292 | end | |
| 1293 | if rawframes==26 then | |
| 1294 | TrackFunction:disconnect() | |
| 1295 | TrackFunction=nil | |
| 1296 | setlastnormal("")
| |
| 1297 | end | |
| 1298 | if Hitstop<1 then | |
| 1299 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
| 1300 | end | |
| 1301 | end) | |
| 1302 | ||
| 1303 | local rr = TrackFunction | |
| 1304 | repeat wait() until rawequal(rr,TrackFunction) == false | |
| 1305 | CurrentAnimation=Animations["FalconPunch"] | |
| 1306 | rawframes=0 | |
| 1307 | Tool.Status.AnimFrame.Value=0 | |
| 1308 | DidHit=false | |
| 1309 | local okc = false | |
| 1310 | local e = 0 | |
| 1311 | ||
| 1312 | local p=Instance.new("Part",workspace)
| |
| 1313 | p.Name="Effect" | |
| 1314 | --p.FormFactor="Symmetric" | |
| 1315 | p.TopSurface=0 | |
| 1316 | p.BottomSurface=0 | |
| 1317 | p.Material="SmoothPlastic" | |
| 1318 | p.BrickColor=BrickColor.new("Institutional white")
| |
| 1319 | p.Anchored=true | |
| 1320 | p.CanCollide=false | |
| 1321 | p.Size=Vector3.new(1,1,1) | |
| 1322 | p.CFrame=vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) + CPlane * 8 | |
| 1323 | game:GetService("Debris"):AddItem(p,8)
| |
| 1324 | local m=Instance.new("SpecialMesh",p)
| |
| 1325 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 1326 | m.Scale=Vector3.new(5,5,5) | |
| 1327 | ||
| 1328 | coroutine.resume(coroutine.create(function(p,s) | |
| 1329 | for i=1, 10 do | |
| 1330 | p.Transparency=.9+i/150 | |
| 1331 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1,-.1,1) | |
| 1332 | p.CFrame=p.CFrame * CFrame.new(0,.5,0) * CFrame.fromEulerAnglesXYZ(0,math.rad(20),0) | |
| 1333 | swait() | |
| 1334 | end | |
| 1335 | p:Remove() | |
| 1336 | end),p) | |
| 1337 | ||
| 1338 | ||
| 1339 | TrackFunction=ArtificialHB.Event:connect(function() | |
| 1340 | rawframes=rawframes+1 | |
| 1341 | if e == 0 then | |
| 1342 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
| 1343 | end | |
| 1344 | if rawframes > 4 and okc == false then | |
| 1345 | e = e + 1 | |
| 1346 | if e == 5 then | |
| 1347 | okc = true | |
| 1348 | e = 0 | |
| 1349 | end | |
| 1350 | end | |
| 1351 | ||
| 1352 | if rawframes >= 0 and rawframes < 7 then | |
| 1353 | for i=1, 2 do | |
| 1354 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1355 | p.Name="Effect" | |
| 1356 | --p.FormFactor="Symmetric" | |
| 1357 | p.TopSurface=0 | |
| 1358 | p.BottomSurface=0 | |
| 1359 | p.Material="SmoothPlastic" | |
| 1360 | p.BrickColor=BrickColor.new("Deep orange")
| |
| 1361 | p.Anchored=true | |
| 1362 | p.CanCollide=false | |
| 1363 | p.Size=Vector3.new(1,1,1) | |
| 1364 | p.CFrame=vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1365 | game:GetService("Debris"):AddItem(p,5)
| |
| 1366 | local m=Instance.new("BlockMesh",p)
| |
| 1367 | m.Scale=Vector3.new(4 - rawframes/3,4 - rawframes/3,4 - rawframes/3) | |
| 1368 | coroutine.resume(coroutine.create(function(p,rr,x,y,z) | |
| 1369 | local cols = {"Bright red","Deep orange","Bright yellow","Pastel yellow"}
| |
| 1370 | for i=1, 16 do | |
| 1371 | if math.floor(i/4) == i / 4 then | |
| 1372 | p.BrickColor=BrickColor.new(cols[i/4]) | |
| 1373 | end | |
| 1374 | p.Transparency=.5 + i/32 | |
| 1375 | p.Mesh.Scale=p.Mesh.Scale / 1.1 | |
| 1376 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16),math.rad(y / 16),math.rad(z / 16)) + rr | |
| 1377 | swait() | |
| 1378 | end | |
| 1379 | p:Remove() | |
| 1380 | end),p,Vector3.new(math.random(-50,50)/100,math.random(-50,50)/100,math.random(-50,50)/100),math.random(-180,180),math.random(-180,180),math.random(-180,180)) | |
| 1381 | end | |
| 1382 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1383 | p.Name="Effect" | |
| 1384 | --p.FormFactor="Symmetric" | |
| 1385 | p.TopSurface=0 | |
| 1386 | p.BottomSurface=0 | |
| 1387 | p.Material="SmoothPlastic" | |
| 1388 | p.BrickColor=BrickColor.new("Deep orange")
| |
| 1389 | p.Anchored=true | |
| 1390 | p.CanCollide=false | |
| 1391 | p.Size=Vector3.new(1,1,1) | |
| 1392 | p.CFrame=vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) + BodyVel.velocity / 80 | |
| 1393 | game:GetService("Debris"):AddItem(p,5)
| |
| 1394 | local m=Instance.new("BlockMesh",p)
| |
| 1395 | m.Scale=Vector3.new((rawframes+.1)*1.3,(rawframes+.1)*1.3,(rawframes+.1)*1.3) | |
| 1396 | coroutine.resume(coroutine.create(function(p,rr) | |
| 1397 | for i=1, 15 do | |
| 1398 | p.Transparency=.5 + i/30 | |
| 1399 | p.Mesh.Scale=p.Mesh.Scale / 1.05 | |
| 1400 | p.CFrame = p.CFrame | |
| 1401 | swait() | |
| 1402 | end | |
| 1403 | p:Remove() | |
| 1404 | end),p,Vector3.new(math.random(-50,50)/800,math.random(-50,50)/800,math.random(-50,50)/800)) | |
| 1405 | ||
| 1406 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1407 | p.Name="Effect" | |
| 1408 | --p.FormFactor="Symmetric" | |
| 1409 | p.TopSurface=0 | |
| 1410 | p.BottomSurface=0 | |
| 1411 | p.Material="SmoothPlastic" | |
| 1412 | p.BrickColor=BrickColor.new("Bright red")
| |
| 1413 | p.Anchored=true | |
| 1414 | p.CanCollide=false | |
| 1415 | p.Size=Vector3.new(1,1,1) | |
| 1416 | p.CFrame=vPlayer.Character["Right Arm"].CFrame * CFrame.new(0,-1.2,0) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) + BodyVel.velocity / 80 | |
| 1417 | game:GetService("Debris"):AddItem(p,5)
| |
| 1418 | local m=Instance.new("BlockMesh",p)
| |
| 1419 | m.Scale=Vector3.new((rawframes+.1)*1.4,(rawframes+.1)*1.4,(rawframes+.1)*1.4) | |
| 1420 | coroutine.resume(coroutine.create(function(p,rr) | |
| 1421 | for i=1, 15 do | |
| 1422 | p.Transparency=.75 + i/60 | |
| 1423 | p.Mesh.Scale=p.Mesh.Scale / 1.05 | |
| 1424 | p.CFrame = p.CFrame | |
| 1425 | swait() | |
| 1426 | end | |
| 1427 | p:Remove() | |
| 1428 | end),p,Vector3.new(math.random(-50,50)/800,math.random(-50,50)/800,math.random(-50,50)/800)) | |
| 1429 | end | |
| 1430 | if rawframes == 2 then | |
| 1431 | local p = Instance.new("Part",workspace)
| |
| 1432 | p.CanCollide=false | |
| 1433 | --p.FormFactor="Symmetric" | |
| 1434 | p.Anchored = true | |
| 1435 | p.Size=Vector3.new(.2,.2,.2) | |
| 1436 | p.CFrame = CFrame.new(vPlayer.Character["Right Arm"].Position,vPlayer.Character["Right Arm"].Position + CPlane * 50) * CFrame.Angles(-math.pi/2,0,0) - Vector3.new(0,.5,0) | |
| 1437 | p.BrickColor=BrickColor.new("Bright red")
| |
| 1438 | m=Instance.new("SpecialMesh")
| |
| 1439 | m.MeshType="FileMesh" | |
| 1440 | m.Parent=p | |
| 1441 | m.MeshId="http://www.roblox.com/asset/?id=51226819" | |
| 1442 | m.Scale=Vector3.new(.1,.1,.1) | |
| 1443 | game:GetService("Debris"):AddItem(p,5)
| |
| 1444 | coroutine.resume(coroutine.create(function(p,rr) | |
| 1445 | for i=1, 7 do | |
| 1446 | p.Transparency=0 | |
| 1447 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.4,.4,.3) * 1.65 | |
| 1448 | p.CFrame = p.CFrame + CPlane * 1.4 | |
| 1449 | swait() | |
| 1450 | end | |
| 1451 | for i=1, 11 do | |
| 1452 | p.Transparency=.5 + i/22 | |
| 1453 | p.Mesh.Scale=p.Mesh.Scale | |
| 1454 | p.CFrame = p.CFrame | |
| 1455 | swait() | |
| 1456 | end | |
| 1457 | p:Remove() | |
| 1458 | end),p,Vector3.new(math.random(-50,50)/800,math.random(-50,50)/800,math.random(-50,50)/800)) | |
| 1459 | end | |
| 1460 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1461 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1462 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1463 | if Tool.Status.AnimFrame.Value >= 0 then | |
| 1464 | BodyVel.maxForce=Vector3.new(48000000,48000000,48000000) | |
| 1465 | BodyVel.velocity = CPlane * (100 - rawframes*12) + Vector3.new(0,0,0) | |
| 1466 | if rawframes*12 > 100 then | |
| 1467 | BodyVel.velocity = Vector3.new() | |
| 1468 | end | |
| 1469 | ||
| 1470 | end | |
| 1471 | if rawframes==1 then | |
| 1472 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1473 | end | |
| 1474 | if (rawframes>=1 and rawframes<=5) and DidHit==false then | |
| 1475 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CPlane*1.8,3.5)) do | |
| 1476 | applyDamage(v,20,CPlane*80 + Vector3.new(0,30,0),1,true,false,0,nil,SoundTable["Hit_Damage_Heavysmack"],0,0) | |
| 1477 | DidHit=true | |
| 1478 | applyCameraShake(v,400,15) | |
| 1479 | ||
| 1480 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1481 | p.Name="Effect" | |
| 1482 | --p.FormFactor="Symmetric" | |
| 1483 | p.TopSurface=0 | |
| 1484 | p.BottomSurface=0 | |
| 1485 | p.Material="SmoothPlastic" | |
| 1486 | local cols = {"Bright red","Deep orange","Bright yellow","Pastel yellow"}
| |
| 1487 | p.BrickColor=BrickColor.new(cols[math.random(1,4)]) | |
| 1488 | p.Anchored=true | |
| 1489 | p.CanCollide=false | |
| 1490 | p.Size=Vector3.new(1,1,1) | |
| 1491 | p.CFrame=v.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1492 | game:GetService("Debris"):AddItem(p,5)
| |
| 1493 | local m=Instance.new("BlockMesh",p)
| |
| 1494 | m.Scale=Vector3.new(3,3,3) | |
| 1495 | coroutine.resume(coroutine.create(function(p,rr) | |
| 1496 | for i=1, 10 do | |
| 1497 | p.Transparency=.5 + i/20 | |
| 1498 | p.Mesh.Scale=p.Mesh.Scale * 1.22 | |
| 1499 | p.CFrame = p.CFrame + rr*i | |
| 1500 | swait() | |
| 1501 | end | |
| 1502 | p:Remove() | |
| 1503 | end),p,Vector3.new(math.random(-50,50)/800,math.random(-50,50)/800,math.random(-50,50)/800)) | |
| 1504 | for sos=1, 5 do | |
| 1505 | local p=Instance.new("Part",vPlayer.Character)
| |
| 1506 | p.Name="Effect" | |
| 1507 | --p.FormFactor="Symmetric" | |
| 1508 | p.TopSurface=0 | |
| 1509 | p.BottomSurface=0 | |
| 1510 | p.Material="SmoothPlastic" | |
| 1511 | p.BrickColor=BrickColor.new("Deep orange")
| |
| 1512 | p.Anchored=true | |
| 1513 | p.CanCollide=false | |
| 1514 | p.Size=Vector3.new(1,1,1) | |
| 1515 | p.CFrame=v.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1516 | game:GetService("Debris"):AddItem(p,5)
| |
| 1517 | local m=Instance.new("BlockMesh",p)
| |
| 1518 | m.Scale=Vector3.new(math.random(30,50)/20,math.random(30,50)/20,math.random(30,50)/20) | |
| 1519 | coroutine.resume(coroutine.create(function(p,rr,x,y,z) | |
| 1520 | local cols = {"Bright red","Deep orange","Bright yellow","Pastel yellow"}
| |
| 1521 | for i=1, 24 do | |
| 1522 | if math.floor(i/6) == i / 6 then | |
| 1523 | p.BrickColor=BrickColor.new(cols[i/6]) | |
| 1524 | end | |
| 1525 | p.Transparency=i/24 | |
| 1526 | p.Mesh.Scale=p.Mesh.Scale / 1.03 | |
| 1527 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16),math.rad(y / 16),math.rad(z / 16)) * CFrame.new(0,0,.6) | |
| 1528 | swait() | |
| 1529 | end | |
| 1530 | p:Remove() | |
| 1531 | end),p,Vector3.new(math.random(-50,50)/100,math.random(50,50)/100,math.random(-50,50)/100),math.random(-180,180),math.random(-180,180),math.random(-180,180)) | |
| 1532 | end | |
| 1533 | end | |
| 1534 | end | |
| 1535 | ||
| 1536 | if Tool.Status.AnimFrame.Value==24 then | |
| 1537 | print("!!!")
| |
| 1538 | TrackFunction:disconnect() | |
| 1539 | TrackFunction=nil | |
| 1540 | CanInterrupt(true) | |
| 1541 | setlastnormal("")
| |
| 1542 | PlayerIsAttacking=false | |
| 1543 | BodyVel.maxForce=Vector3.new(4800000,0,4800000) | |
| 1544 | BodyVel.velocity = Vector3.new() | |
| 1545 | DesiredMovespeed=8 | |
| 1546 | Jump_Cont() | |
| 1547 | end | |
| 1548 | if Hitstop<1 and e==0 then | |
| 1549 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
| 1550 | end | |
| 1551 | end) | |
| 1552 | ||
| 1553 | end} | |
| 1554 | ||
| 1555 | TwoDInputs["Taunt1"]={ ["Inputs"]={"G"},
| |
| 1556 | ["Function"] = function() | |
| 1557 | if CurrentAnimation==Animations["Taunt1"] and Tool.Status.AnimCanBeInterrupted.Value==false and PlayerState~="Jumping" then return end | |
| 1558 | RequestAnimationChange("Taunt1",0)
| |
| 1559 | if CurrentAnimation~=Animations["Taunt1"] then return end | |
| 1560 | PlayerIsAttacking=true | |
| 1561 | if TrackFunction~=nil then | |
| 1562 | TrackFunction:disconnect() | |
| 1563 | TrackFunction=nil | |
| 1564 | end | |
| 1565 | CanInterrupt(false) | |
| 1566 | PlayerIsAttacking=true | |
| 1567 | rawframes=0 | |
| 1568 | DesiredMovespeed = 0 | |
| 1569 | DidHit=false | |
| 1570 | CPlane=CameraPlane | |
| 1571 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1572 | BodyVel.maxForce=Vector3.new(4800000,4800000,4800000) | |
| 1573 | BodyVel.velocity=Vector3.new(vPlayer.Character.Torso.Velocity.x,vPlayer.Character.Torso.Velocity.y,vPlayer.Character.Torso.Velocity.z) | |
| 1574 | local v_h = vPlayer.Character.Torso:FindFirstChild("JUMP_PROP")
| |
| 1575 | if v_h then | |
| 1576 | v_h.Parent = nil | |
| 1577 | end | |
| 1578 | Tool.Status.AnimFrame.Value=0 | |
| 1579 | local e,okc = 0,false | |
| 1580 | ||
| 1581 | TrackFunction=ArtificialHB.Event:connect(function() | |
| 1582 | rawframes=rawframes+1 | |
| 1583 | DesiredMovespeed = 0 | |
| 1584 | if e == 0 then | |
| 1585 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
| 1586 | end | |
| 1587 | if rawframes >= 7 and okc == false then | |
| 1588 | e = e + 1 | |
| 1589 | if e == 20 then | |
| 1590 | okc = true | |
| 1591 | e = 0 | |
| 1592 | end | |
| 1593 | end | |
| 1594 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1595 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1596 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1597 | ||
| 1598 | BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1599 | BodyVel.P = 100 | |
| 1600 | ||
| 1601 | BodyVel.velocity = Vector3.new(BodyVel.velocity.x*.91,0,BodyVel.velocity.z*.91) | |
| 1602 | if rawframes==2 then | |
| 1603 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1604 | s=Instance.new("Sound",vPlayer.Character.HumanoidRootPart)
| |
| 1605 | s.Volume = 1 | |
| 1606 | s.SoundId="http://www.roblox.com/asset/?id=226297278" | |
| 1607 | s:Play() | |
| 1608 | game:GetService("Debris"):AddItem(s,5)
| |
| 1609 | end | |
| 1610 | if Tool.Status.AnimFrame.Value==6 and e > 0 then | |
| 1611 | ss = 16 - (rawframes*2 - 12) | |
| 1612 | if ss < 0 then ss = 0 end | |
| 1613 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(ss),0,0) | |
| 1614 | end | |
| 1615 | if rawframes==32 then | |
| 1616 | print("!!!")
| |
| 1617 | TrackFunction:disconnect() | |
| 1618 | TrackFunction=nil | |
| 1619 | CanInterrupt(true) | |
| 1620 | setlastnormal("")
| |
| 1621 | PlayerIsAttacking=false | |
| 1622 | BodyVel.maxForce=Vector3.new(4800000,0,4800000) | |
| 1623 | BodyVel.velocity = Vector3.new() | |
| 1624 | DesiredMovespeed=8 | |
| 1625 | Jump_Cont() | |
| 1626 | end | |
| 1627 | if Hitstop<1 and e == 0 then | |
| 1628 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
| 1629 | end | |
| 1630 | end) | |
| 1631 | end} | |
| 1632 | ||
| 1633 | setlastnormal=function(key) | |
| 1634 | lastnormal=key | |
| 1635 | coroutine.resume(coroutine.create(function(k,kt) | |
| 1636 | while k == lastnormal do | |
| 1637 | if kt + 1.2 < tick() then | |
| 1638 | break | |
| 1639 | end | |
| 1640 | wait() | |
| 1641 | end | |
| 1642 | lastnormal="" | |
| 1643 | --print("Done")
| |
| 1644 | end),lastnormal,tick()) | |
| 1645 | end | |
| 1646 | ||
| 1647 | InputNormals={}
| |
| 1648 | LastGrunt=time() | |
| 1649 | ||
| 1650 | PlayerKeys={}
| |
| 1651 | ||
| 1652 | ----- | |
| 1653 | ||
| 1654 | ----- | |
| 1655 | ||
| 1656 | CurrentAnimation=nil | |
| 1657 | Hitstop=0 | |
| 1658 | ||
| 1659 | DesiredMovespeed=12 | |
| 1660 | ||
| 1661 | ----- | |
| 1662 | ----- | |
| 1663 | ----- | |
| 1664 | ----- | |
| 1665 | ||
| 1666 | CanInterrupt=function(t) | |
| 1667 | Tool.Status.AnimCanBeInterrupted.Value=t | |
| 1668 | end | |
| 1669 | ||
| 1670 | PlayerCanJump=function() | |
| 1671 | if CurrentAnimation~=nil then | |
| 1672 | local doescancel=false | |
| 1673 | for _,v in pairs(CurrentAnimation["Cancels"]) do | |
| 1674 | if v=="Jump" or v=="Everything" then | |
| 1675 | doescancel=true | |
| 1676 | break | |
| 1677 | end | |
| 1678 | end | |
| 1679 | if Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 1680 | return doescancel | |
| 1681 | else | |
| 1682 | return false | |
| 1683 | end | |
| 1684 | end | |
| 1685 | end | |
| 1686 | ||
| 1687 | ||
| 1688 | ||
| 1689 | ||
| 1690 | ----------- | |
| 1691 | ----------- | |
| 1692 | ||
| 1693 | --[[Section 3: ATTACKING]] | |
| 1694 | ||
| 1695 | PlaySound=function(SName,Vol,Pitch,Par) | |
| 1696 | if Par==nil then Par=script end | |
| 1697 | local s=Instance.new("Sound")
| |
| 1698 | s.Volume=Vol | |
| 1699 | s.Pitch=Pitch | |
| 1700 | s.SoundId="http://www.roblox.com/asset/?id="..SName | |
| 1701 | s.Parent=Par | |
| 1702 | s:Play() | |
| 1703 | game:GetService("Debris"):AddItem(s,10)
| |
| 1704 | end | |
| 1705 | ||
| 1706 | ----------- | |
| 1707 | ----------- | |
| 1708 | ||
| 1709 | ||
| 1710 | ----- | |
| 1711 | ||
| 1712 | ||
| 1713 | ------- | |
| 1714 | ------- | |
| 1715 | ||
| 1716 | --[[Section 4: HARD ANIMSET FUNCTIONS]] | |
| 1717 | ||
| 1718 | Stand=function() | |
| 1719 | if TrackFunction~=nil then | |
| 1720 | TrackFunction:disconnect() | |
| 1721 | end | |
| 1722 | if CurrentAnimation~=Animations["Stand"] then | |
| 1723 | RequestAnimationChange("Stand",0)
| |
| 1724 | Tool.Status.AnimFrame.Value=0 | |
| 1725 | end | |
| 1726 | local er = 0 | |
| 1727 | CanDoubleJump=true | |
| 1728 | TrackFunction=ArtificialHB.Event:connect(function(Step) | |
| 1729 | if KDown==nil then | |
| 1730 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 1731 | if er == 1 then | |
| 1732 | Frame=Tool.Status.AnimFrame | |
| 1733 | fr=RequestNewFrame(Frame.Value) | |
| 1734 | Frame.Value=fr+1 | |
| 1735 | er = 0 | |
| 1736 | else | |
| 1737 | er = 1 | |
| 1738 | end | |
| 1739 | end | |
| 1740 | end) | |
| 1741 | end | |
| 1742 | ||
| 1743 | Crouch=function() | |
| 1744 | if TrackFunction~=nil then | |
| 1745 | TrackFunction:disconnect() | |
| 1746 | end | |
| 1747 | if CurrentAnimation~=Animations["Crouch"] then | |
| 1748 | RequestAnimationChange("Crouch",0)
| |
| 1749 | Tool.Status.AnimFrame.Value=0 | |
| 1750 | end | |
| 1751 | TrackFunction=ArtificialHB.Event:connect(function(Step) | |
| 1752 | vPlayer.Character.Humanoid.WalkSpeed=0 | |
| 1753 | Frame=Tool.Status.AnimFrame | |
| 1754 | fr=RequestNewFrame(Frame.Value) | |
| 1755 | Frame.Value=Frame.Value+1 | |
| 1756 | end) | |
| 1757 | end | |
| 1758 | ||
| 1759 | Walk=function() | |
| 1760 | if TrackFunction~=nil then | |
| 1761 | TrackFunction:disconnect() | |
| 1762 | end | |
| 1763 | if CurrentAnimation~=Animations["Walk"] then | |
| 1764 | RequestAnimationChange("Walk",0)
| |
| 1765 | Tool.Status.AnimFrame.Value=0 | |
| 1766 | end | |
| 1767 | TrackFunction=ArtificialHB.Event:connect(function(Step) | |
| 1768 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 1769 | Frame=Tool.Status.AnimFrame | |
| 1770 | fr=RequestNewFrame(Frame.Value) | |
| 1771 | Frame.Value=fr+1 | |
| 1772 | end) | |
| 1773 | end | |
| 1774 | ||
| 1775 | Dash=function() | |
| 1776 | if TrackFunction~=nil then | |
| 1777 | TrackFunction:disconnect() | |
| 1778 | end | |
| 1779 | if CurrentAnimation~=Animations["Run"] then | |
| 1780 | RequestAnimationChange("Run",0)
| |
| 1781 | Tool.Status.AnimFrame.Value=0 | |
| 1782 | end | |
| 1783 | TrackFunction=ArtificialHB.Event:connect(function(Step) | |
| 1784 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 1785 | Frame=Tool.Status.AnimFrame | |
| 1786 | fr=RequestNewFrame(Frame.Value) | |
| 1787 | Frame.Value=Frame.Value+1 | |
| 1788 | end) | |
| 1789 | end | |
| 1790 | ||
| 1791 | Taunt=function() | |
| 1792 | end | |
| 1793 | ||
| 1794 | DesiredMovespeedLast=9 | |
| 1795 | PlayerInAir=false | |
| 1796 | ||
| 1797 | lastplayervel=0 | |
| 1798 | Jump=function() | |
| 1799 | if Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
| 1800 | if TrackFunction~=nil then | |
| 1801 | TrackFunction:disconnect() | |
| 1802 | end | |
| 1803 | ||
| 1804 | if CurrentAnimation~=Animations["Jump"] then | |
| 1805 | RequestAnimationChange("Jump",0)
| |
| 1806 | Tool.Status.AnimFrame.Value=0 | |
| 1807 | --print("Jumping!")
| |
| 1808 | end | |
| 1809 | Hitstop=0 | |
| 1810 | TrackFunction=game:service'RunService'.Heartbeat:connect(function(Step) | |
| 1811 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 1812 | Frame=Tool.Status.AnimFrame | |
| 1813 | fr=RequestNewFrame(Frame.Value) | |
| 1814 | Frame.Value=Frame.Value+1 | |
| 1815 | end) | |
| 1816 | enddir=Vector3.new(0,0,0) | |
| 1817 | ||
| 1818 | lastplayervel=enddir | |
| 1819 | ||
| 1820 | v_h=vPlayer.Character.Torso:FindFirstChild("JUMP_PROP")
| |
| 1821 | if v_h==nil then | |
| 1822 | v_h=Instance.new("BodyVelocity")
| |
| 1823 | v_h.P=650 | |
| 1824 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 1825 | v_h.velocity=Vector3.new(lastplayervel.x,75,lastplayervel.z) | |
| 1826 | v_h.Parent=vPlayer.Character.Torso | |
| 1827 | v_h.Name="JUMP_PROP" | |
| 1828 | else | |
| 1829 | v_h.P=650 | |
| 1830 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 1831 | v_h.velocity=Vector3.new(lastplayervel.x,75,lastplayervel.z) | |
| 1832 | end | |
| 1833 | ||
| 1834 | ||
| 1835 | local cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,-1,0) | |
| 1836 | local par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-8,0)),vPlayer.Character) | |
| 1837 | ||
| 1838 | timejump=time() | |
| 1839 | bumped=false | |
| 1840 | canland=false | |
| 1841 | PlayerState="Jumping" | |
| 1842 | CanInterrupt(true) | |
| 1843 | local ttimejump=time() | |
| 1844 | local rr = TrackFunction | |
| 1845 | DesiredMovespeed = 36 | |
| 1846 | while v_h.Parent~=nil and timejump==ttimejump do | |
| 1847 | PlayerInAir=true | |
| 1848 | if time()-timejump>.4 then | |
| 1849 | canland=true | |
| 1850 | end | |
| 1851 | if (loc-cpos.p).magnitude<6 and canland==true or rawequal(rr,TrackFunction) == false then | |
| 1852 | break | |
| 1853 | end | |
| 1854 | local ss = game:service'RunService'.Heartbeat:wait() | |
| 1855 | cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,.8,0) | |
| 1856 | par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-15,0)),vPlayer.Character) | |
| 1857 | if vPlayer.Character.HumanoidRootPart.Anchored==false then | |
| 1858 | v_h.velocity=v_h.velocity-Vector3.new(0,186.2*ss,0) | |
| 1859 | end | |
| 1860 | end | |
| 1861 | if timejump~=ttimejump or rawequal(rr,TrackFunction) == false then | |
| 1862 | return | |
| 1863 | end | |
| 1864 | ||
| 1865 | PlayerState="Standing" | |
| 1866 | PlayerInAir=false | |
| 1867 | ||
| 1868 | DesiredMovespeed=8 | |
| 1869 | if MovementPreference=="Dash" then | |
| 1870 | DesiredMovespeed = 25 | |
| 1871 | end | |
| 1872 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 1873 | v_h.velocity=Vector3.new(0,5,0) | |
| 1874 | game:GetService("Debris"):AddItem(v_h,.06)
| |
| 1875 | CanInterrupt(true) | |
| 1876 | PlayerIsAttacking=false | |
| 1877 | Stand() | |
| 1878 | end | |
| 1879 | Jump_Cont=function() | |
| 1880 | lastplayervel = vPlayer.Character.Torso.Velocity | |
| 1881 | cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,.8,0) | |
| 1882 | par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-15,0)),vPlayer.Character) | |
| 1883 | if (loc-cpos.p).magnitude<4 then | |
| 1884 | PlayerState="Standing" | |
| 1885 | CanInterrupt(true) | |
| 1886 | return Stand() | |
| 1887 | end | |
| 1888 | if TrackFunction~=nil then | |
| 1889 | TrackFunction:disconnect() | |
| 1890 | TrackFunction=nil | |
| 1891 | end | |
| 1892 | ||
| 1893 | if CurrentAnimation~=Animations["Jump"] then | |
| 1894 | RequestAnimationChange("Jump",0)
| |
| 1895 | Tool.Status.AnimFrame.Value=0 | |
| 1896 | CurrentAnimation = Animations["Jump"] | |
| 1897 | --print("Jumping!")
| |
| 1898 | end | |
| 1899 | Hitstop=0 | |
| 1900 | TrackFunction=game:service'RunService'.Heartbeat:connect(function(Step) | |
| 1901 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 1902 | Frame=Tool.Status.AnimFrame | |
| 1903 | fr=RequestNewFrame(Frame.Value) | |
| 1904 | Frame.Value=Frame.Value+1 | |
| 1905 | end) | |
| 1906 | timejump=time() | |
| 1907 | bumped=false | |
| 1908 | canland=false | |
| 1909 | PlayerState="Jumping" | |
| 1910 | CanInterrupt(true) | |
| 1911 | local ttimejump=time() | |
| 1912 | local rr = TrackFunction | |
| 1913 | ||
| 1914 | v_h=vPlayer.Character.Torso:FindFirstChild("JUMP_PROP")
| |
| 1915 | if v_h==nil then | |
| 1916 | v_h=Instance.new("BodyVelocity")
| |
| 1917 | v_h.P=650 | |
| 1918 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 1919 | v_h.velocity=Vector3.new(lastplayervel.x,lastplayervel.y,lastplayervel.z) | |
| 1920 | v_h.Parent=vPlayer.Character.Torso | |
| 1921 | v_h.Name="JUMP_PROP" | |
| 1922 | else | |
| 1923 | v_h.P=650 | |
| 1924 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 1925 | v_h.velocity=Vector3.new(lastplayervel.x,lastplayervel.y,lastplayervel.z) | |
| 1926 | end | |
| 1927 | ||
| 1928 | local cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,-1,0) | |
| 1929 | local par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-8,0)),vPlayer.Character) | |
| 1930 | ||
| 1931 | timejump=time() | |
| 1932 | bumped=false | |
| 1933 | canland=false | |
| 1934 | PlayerState="Jumping" | |
| 1935 | CanInterrupt(true) | |
| 1936 | local ttimejump=time() | |
| 1937 | local rr = TrackFunction | |
| 1938 | DesiredMovespeed = 25 | |
| 1939 | while v_h.Parent~=nil and timejump==ttimejump do | |
| 1940 | PlayerInAir=true | |
| 1941 | if time()-timejump>.4 then | |
| 1942 | canland=true | |
| 1943 | end | |
| 1944 | if (loc-cpos.p).magnitude<6 and canland==true or rawequal(rr,TrackFunction) == false then | |
| 1945 | break | |
| 1946 | end | |
| 1947 | local ss = game:service'RunService'.Heartbeat:wait() | |
| 1948 | cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,.8,0) | |
| 1949 | par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-15,0)),vPlayer.Character) | |
| 1950 | if vPlayer.Character.HumanoidRootPart.Anchored==false then | |
| 1951 | v_h.velocity=v_h.velocity-Vector3.new(0,186.2*ss,0) | |
| 1952 | end | |
| 1953 | end | |
| 1954 | ||
| 1955 | if timejump~=ttimejump or rawequal(rr,TrackFunction) == false then | |
| 1956 | return | |
| 1957 | end | |
| 1958 | ||
| 1959 | PlayerState="Standing" | |
| 1960 | PlayerInAir=false | |
| 1961 | ||
| 1962 | DesiredMovespeed=8 | |
| 1963 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 1964 | v_h.velocity=Vector3.new(0,5,0) | |
| 1965 | game:GetService("Debris"):AddItem(v_h,.06)
| |
| 1966 | CanInterrupt(true) | |
| 1967 | DesiredMovespeed=8 | |
| 1968 | PlayerIsAttacking=false | |
| 1969 | CanDoubleJump=true | |
| 1970 | TrackFunction:disconnect() | |
| 1971 | TrackFunction = nil | |
| 1972 | Walk() | |
| 1973 | end | |
| 1974 | ||
| 1975 | ||
| 1976 | ------- | |
| 1977 | ------- | |
| 1978 | ||
| 1979 | ------------------------------- | |
| 1980 | -------------------------------- | |
| 1981 | ---------CORE FUNCTIONS---------- | |
| 1982 | -------------------------------- | |
| 1983 | ------------------------------- | |
| 1984 | Hitstop=0 | |
| 1985 | RequestNewFrame=function(f) | |
| 1986 | if CurrentAnimation==nil then return end | |
| 1987 | if Hitstop~=nil then | |
| 1988 | if Hitstop>0 then | |
| 1989 | Hitstop=Hitstop-1 | |
| 1990 | else | |
| 1991 | ||
| 1992 | if f>CurrentAnimation["Frames"] then | |
| 1993 | if CurrentAnimation["Loops"]==true then | |
| 1994 | f=CurrentAnimation["LoopStart"] | |
| 1995 | else | |
| 1996 | f=CurrentAnimation["Frames"] | |
| 1997 | end | |
| 1998 | end | |
| 1999 | CurrentAnimation["Animation"](f) | |
| 2000 | ----print(f) | |
| 2001 | end | |
| 2002 | end | |
| 2003 | return f | |
| 2004 | end | |
| 2005 | RequestAnimationChange=function(n,f) | |
| 2006 | _nanim=Animations[n] | |
| 2007 | if CurrentAnimation~=nil then | |
| 2008 | local doescancel=false | |
| 2009 | for _,v in pairs(CurrentAnimation["Cancels"]) do | |
| 2010 | if v==_nanim["Reference"] or v=="Everything" then | |
| 2011 | doescancel=true | |
| 2012 | break | |
| 2013 | end | |
| 2014 | end | |
| 2015 | if doescancel==true and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 2016 | CurrentAnimation=_nanim | |
| 2017 | ||
| 2018 | return CurrentAnimation | |
| 2019 | else | |
| 2020 | ||
| 2021 | end | |
| 2022 | else | |
| 2023 | CurrentAnimation=Animations[n] --:/ | |
| 2024 | end | |
| 2025 | return false | |
| 2026 | end | |
| 2027 | ||
| 2028 | getWelds=function(c) --designate weld variables | |
| 2029 | local t=c.Torso | |
| 2030 | local hrp=c.HumanoidRootPart.RootJoint | |
| 2031 | RightShoulder=t:FindFirstChild("Right Shoulder")
| |
| 2032 | LeftShoulder=t:FindFirstChild("Left Shoulder")
| |
| 2033 | RightHip=t:FindFirstChild("Right Hip")
| |
| 2034 | LeftHip=t:FindFirstChild("Left Hip")
| |
| 2035 | RootJoint=hrp | |
| 2036 | Neck=t:FindFirstChild("Neck")
| |
| 2037 | end | |
| 2038 | resetWelds=function(ext,occ) --extent 1-3; occlusion | |
| 2039 | --1 == reset desiredangle/currentangle | |
| 2040 | --2 == reset C0/C1 | |
| 2041 | --3 == reset both des/cur/c0/c1 | |
| 2042 | local r={RightShoulder,LeftShoulder,RightHip,LeftHip,RootJoint,Neck}
| |
| 2043 | for _,v in pairs(r) do | |
| 2044 | for i=1, #occ do | |
| 2045 | if occ[i]==v then | |
| 2046 | table.remove(r,_) | |
| 2047 | end | |
| 2048 | end | |
| 2049 | end | |
| 2050 | for _,v in pairs(r) do | |
| 2051 | if v.Name=="Right Shoulder" then | |
| 2052 | if ext==1 then | |
| 2053 | v.DesiredAngle=0 | |
| 2054 | v.CurrentAngle=0 | |
| 2055 | elseif ext==2 then | |
| 2056 | v.C0=RightShoulderC0 | |
| 2057 | v.C1=RightShoulderC1 | |
| 2058 | elseif ext==3 then | |
| 2059 | v.DesiredAngle=0 | |
| 2060 | v.CurrentAngle=0 | |
| 2061 | v.C0=RightShoulderC0 | |
| 2062 | v.C1=RightShoulderC1 | |
| 2063 | end | |
| 2064 | elseif v.Name=="Left Shoulder" then | |
| 2065 | if ext==1 then | |
| 2066 | v.DesiredAngle=0 | |
| 2067 | v.CurrentAngle=0 | |
| 2068 | elseif ext==2 then | |
| 2069 | v.C0=LeftShoulderC0 | |
| 2070 | v.C1=LeftShoulderC1 | |
| 2071 | elseif ext==3 then | |
| 2072 | v.DesiredAngle=0 | |
| 2073 | v.CurrentAngle=0 | |
| 2074 | v.C0=LeftShoulderC0 | |
| 2075 | v.C1=LeftShoulderC1 | |
| 2076 | end | |
| 2077 | elseif v.Name=="Right Hip" then | |
| 2078 | if ext==1 then | |
| 2079 | v.DesiredAngle=0 | |
| 2080 | v.CurrentAngle=0 | |
| 2081 | elseif ext==2 then | |
| 2082 | v.C0=RightHipC0 | |
| 2083 | v.C1=RightHipC1 | |
| 2084 | elseif ext==3 then | |
| 2085 | v.DesiredAngle=0 | |
| 2086 | v.CurrentAngle=0 | |
| 2087 | v.C0=RightHipC0 | |
| 2088 | v.C1=RightHipC1 | |
| 2089 | end | |
| 2090 | elseif v.Name=="Left Hip" then | |
| 2091 | if ext==1 then | |
| 2092 | v.DesiredAngle=0 | |
| 2093 | v.CurrentAngle=0 | |
| 2094 | elseif ext==2 then | |
| 2095 | v.C0=LeftHipC0 | |
| 2096 | v.C1=LeftHipC1 | |
| 2097 | elseif ext==3 then | |
| 2098 | v.DesiredAngle=0 | |
| 2099 | v.CurrentAngle=0 | |
| 2100 | v.C0=LeftHipC0 | |
| 2101 | v.C1=LeftHipC1 | |
| 2102 | end | |
| 2103 | elseif v.Name=="Neck" then | |
| 2104 | if ext==1 then | |
| 2105 | v.DesiredAngle=0 | |
| 2106 | v.CurrentAngle=0 | |
| 2107 | elseif ext==2 then | |
| 2108 | v.C0=NeckC0 | |
| 2109 | v.C1=NeckC1 | |
| 2110 | elseif ext==3 then | |
| 2111 | v.DesiredAngle=0 | |
| 2112 | v.CurrentAngle=0 | |
| 2113 | v.C0=NeckC0 | |
| 2114 | v.C1=NeckC1 | |
| 2115 | end | |
| 2116 | elseif v.Name=="RootJoint" then | |
| 2117 | if ext==1 then | |
| 2118 | v.DesiredAngle=0 | |
| 2119 | v.CurrentAngle=0 | |
| 2120 | elseif ext==2 then | |
| 2121 | v.C0=RootJointC0 | |
| 2122 | v.C1=RootJointC1 | |
| 2123 | elseif ext==3 then | |
| 2124 | v.DesiredAngle=0 | |
| 2125 | v.CurrentAngle=0 | |
| 2126 | v.C0=RootJointC0 | |
| 2127 | v.C1=RootJointC1 | |
| 2128 | end | |
| 2129 | elseif v.Name=="RightGrip" then | |
| 2130 | if ext==1 then | |
| 2131 | elseif ext==2 then | |
| 2132 | Grip.C0=nGrip.C0 | |
| 2133 | Grip.C1=nGrip.C1 | |
| 2134 | elseif ext==3 then | |
| 2135 | Grip.C0=nGrip.C0 | |
| 2136 | Grip.C1=nGrip.C1 | |
| 2137 | end | |
| 2138 | end | |
| 2139 | end | |
| 2140 | end | |
| 2141 | ||
| 2142 | setMotorParameters=function(Motor,DesiredAngle,CurrentAngle,MaxVelocity,C0,C1) | |
| 2143 | if C0==nil then C0=Motor.C0 end | |
| 2144 | if C1==nil then C1=Motor.C1 end | |
| 2145 | if DesiredAngle==nil then DesiredAngle=Motor.DesiredAngle end | |
| 2146 | if CurrentAngle==nil then CurrentAngle=Motor.CurrentAngle end | |
| 2147 | if MaxVelocity==nil then MaxVelocity=Motor.MaxVelocity end | |
| 2148 | Motor.C0=C0 | |
| 2149 | Motor.C1=C1 | |
| 2150 | Motor.DesiredAngle=DesiredAngle | |
| 2151 | Motor.CurrentAngle=CurrentAngle | |
| 2152 | Motor.MaxVelocity=MaxVelocity | |
| 2153 | end | |
| 2154 | ||
| 2155 | PlayerIsAttacking=false | |
| 2156 | PlayerBeingAttacked=false | |
| 2157 | PlayerState="Standing" | |
| 2158 | ||
| 2159 | getCharacterState=function() | |
| 2160 | if Tool.Status.AnimCanBeInterrupted.Value==false or PlayerIsAttacking==true then return end | |
| 2161 | local CPlayer=game.Players.LocalPlayer.Character | |
| 2162 | local moveVelocity=(Vector3.new(0,0,0) - CPlayer.HumanoidRootPart.Velocity).magnitude | |
| 2163 | if PlayerIsAttacking==false and PlayerState~="Jumping" then | |
| 2164 | if moveVelocity >= 5 then | |
| 2165 | PlayerState="Moving" | |
| 2166 | if StickPos>3 or CurrentCameraState=="3D" then | |
| 2167 | if MovementPreference=="Walk" then | |
| 2168 | if CurrentAnimation~=Animations["Walk"] and Tool.Status.AnimCanBeInterrupted.Value==true and PlayerState~="Jumping" then | |
| 2169 | Walk() | |
| 2170 | end | |
| 2171 | else | |
| 2172 | if CurrentAnimation~=Animations["Dash"] and Tool.Status.AnimCanBeInterrupted.Value==true and PlayerState~="Jumping" then | |
| 2173 | Dash() | |
| 2174 | end | |
| 2175 | end | |
| 2176 | else | |
| 2177 | if CurrentAnimation~=Animations["Crouch"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 2178 | Saz_Reset_Cloak() | |
| 2179 | Crouch() | |
| 2180 | end | |
| 2181 | end | |
| 2182 | else | |
| 2183 | PlayerState="Standing" | |
| 2184 | if StickPos>3 or CurrentCameraState=="3D" then | |
| 2185 | if CurrentAnimation~=Animations["Stand"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 2186 | DesiredMovespeed=8 | |
| 2187 | Stand() | |
| 2188 | end | |
| 2189 | else | |
| 2190 | if CurrentAnimation~=Animations["Crouch"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 2191 | Saz_Reset_Cloak() | |
| 2192 | Crouch() | |
| 2193 | end | |
| 2194 | end | |
| 2195 | end | |
| 2196 | end | |
| 2197 | end | |
| 2198 | lastinput=time() | |
| 2199 | MovementPreference="Walk" | |
| 2200 | ||
| 2201 | playerDash=function() | |
| 2202 | end | |
| 2203 | ||
| 2204 | ---- | |
| 2205 | ||
| 2206 | NewInput=function(Key,atTick,Edge) | |
| 2207 | local new={["Input"]=Key,["Tick"]=atTick,["Edge"]=Edge,["Age"]=0}
| |
| 2208 | table.insert(PlayerInputs,new) | |
| 2209 | end | |
| 2210 | ||
| 2211 | FindInputStrings=function() | |
| 2212 | ||
| 2213 | local curtime=tick() | |
| 2214 | local strunginputs={}
| |
| 2215 | for _,v in pairs(PlayerInputs) do | |
| 2216 | if curtime - v["Tick"] <= PlayerInputStringFrame then | |
| 2217 | table.insert(strunginputs,v) | |
| 2218 | end | |
| 2219 | end | |
| 2220 | table.sort(strunginputs,(function(x,y) if x["Tick"]<y["Tick"] then return true end return false end)) | |
| 2221 | ||
| 2222 | return strunginputs | |
| 2223 | end | |
| 2224 | ||
| 2225 | MorphInputs=function(i) | |
| 2226 | ||
| 2227 | i=string.upper(i) | |
| 2228 | i=string.gsub(i," ","") | |
| 2229 | if CurrentCameraState=="3D" then | |
| 2230 | i=string.gsub(i,"A","") | |
| 2231 | i=string.gsub(i,"S","<") | |
| 2232 | i=string.gsub(i,"D","") | |
| 2233 | i=string.gsub(i,"W",">") | |
| 2234 | else | |
| 2235 | if PlayerFacing=="Left" then | |
| 2236 | i=string.gsub(i,"A","<") | |
| 2237 | i=string.gsub(i,"S","v") | |
| 2238 | i=string.gsub(i,"D",">") | |
| 2239 | i=string.gsub(i,"W","^") | |
| 2240 | else | |
| 2241 | i=string.gsub(i,"A",">") | |
| 2242 | i=string.gsub(i,"S","v") | |
| 2243 | i=string.gsub(i,"D","<") | |
| 2244 | i=string.gsub(i,"W","^") | |
| 2245 | end | |
| 2246 | end | |
| 2247 | ||
| 2248 | return i | |
| 2249 | ||
| 2250 | end | |
| 2251 | ||
| 2252 | CullPlayerInput=function() | |
| 2253 | local toremove={}
| |
| 2254 | for _,v in pairs(PlayerInputs) do | |
| 2255 | v["Age"]=v["Age"]+1 | |
| 2256 | if tick() - v["Tick"] > (PlayerInputStringFrame+.05) or _>PlayerInputCullThreshold then | |
| 2257 | table.remove(PlayerInputs,_) | |
| 2258 | end | |
| 2259 | end | |
| 2260 | table.sort(PlayerInputs,(function(x,y) if x["Tick"]<y["Tick"] then return true end return false end)) | |
| 2261 | end | |
| 2262 | ||
| 2263 | IgnoreEdge=function(st,sr) --outdated but repurposed. | |
| 2264 | str=string.gsub(st,".%-","") | |
| 2265 | str=string.gsub(str,"%+","") | |
| 2266 | str=string.gsub(str," ","") | |
| 2267 | if sr then | |
| 2268 | str=string.gsub(str,"<","") | |
| 2269 | str=string.gsub(str,"v","") | |
| 2270 | str=string.gsub(str,">","") | |
| 2271 | str=string.gsub(str,"^","") | |
| 2272 | end | |
| 2273 | return str | |
| 2274 | end | |
| 2275 | RequestNewAnimation=RequestAnimationChange | |
| 2276 | LastDashInput=time() | |
| 2277 | ||
| 2278 | CheckDeb=true | |
| 2279 | LastKeyCheck="" | |
| 2280 | LastCheckTime=time() | |
| 2281 | lastnormal="" | |
| 2282 | CheckNormals=function() | |
| 2283 | KeyCheck=" " | |
| 2284 | if PlayerKeys["z"]~=nil then | |
| 2285 | KeyCheck="Z" | |
| 2286 | end | |
| 2287 | if PlayerKeys["x"]~=nil then | |
| 2288 | KeyCheck="X" | |
| 2289 | end | |
| 2290 | j="" | |
| 2291 | d="" | |
| 2292 | if PlayerState=="Jumping" or PlayerIsInAir==true then | |
| 2293 | j="j" | |
| 2294 | end | |
| 2295 | if time() - LastDashInput < .03 * 6 then | |
| 2296 | d="Dash" | |
| 2297 | end | |
| 2298 | if InputNormals[j..d..lastnormal..KeyCheck]~=nil and CheckDeb==true and LastKeyCheck~=KeyCheck and Tool.Status.AnimCanBeInterrupted.Value==true and CanAttack==true then | |
| 2299 | LastKeyCheck=KeyCheck | |
| 2300 | LastCheckTime=time() | |
| 2301 | Hitstop=0 | |
| 2302 | InputNormals[j..d..lastnormal..KeyCheck]() | |
| 2303 | end | |
| 2304 | if time()-LastCheckTime > .23 then | |
| 2305 | LastKeyCheck="" | |
| 2306 | end | |
| 2307 | end | |
| 2308 | timejump=time() | |
| 2309 | DetectInput=function() | |
| 2310 | if PlayerKeys["s"]==nil and PlayerKeys["w"]==nil then | |
| 2311 | StickPos=5 | |
| 2312 | elseif PlayerKeys["s"]~=nil then | |
| 2313 | StickPos=2 | |
| 2314 | elseif PlayerCombatKeys["w"]~=nil then | |
| 2315 | StickPos=8 | |
| 2316 | end | |
| 2317 | if CurrentCameraState=="2D" then | |
| 2318 | ||
| 2319 | if PlayerFacing=="Right" then | |
| 2320 | coeff=-1 | |
| 2321 | else | |
| 2322 | coeff=1 | |
| 2323 | end | |
| 2324 | if PlayerCombatKeys["a"]~=nil then | |
| 2325 | StickPos=StickPos-coeff | |
| 2326 | elseif PlayerCombatKeys["d"]~=nil then | |
| 2327 | StickPos=StickPos+coeff | |
| 2328 | end | |
| 2329 | ||
| 2330 | local enddir=Vector3.new(0,0,0) | |
| 2331 | local cplane=workspace.CurrentCamera.CoordinateFrame | |
| 2332 | local off=cplane * CFrame.new(10,0,0) | |
| 2333 | local CameraPlane=(cplane.p-off.p).unit | |
| 2334 | local enddirraw=Vector3.new(0,0,0) | |
| 2335 | if PlayerFacing=="Left" then | |
| 2336 | if PlayerKeys["d"]~=nil then | |
| 2337 | enddir=enddir - CameraPlane * DesiredMovespeed | |
| 2338 | enddirraw=enddir - CameraPlane | |
| 2339 | end | |
| 2340 | if PlayerKeys["a"]~=nil then | |
| 2341 | enddir=enddir + CameraPlane * (DesiredMovespeed/1.2) | |
| 2342 | enddirraw=enddir + CameraPlane | |
| 2343 | MovementPreference="Walk" | |
| 2344 | end | |
| 2345 | else | |
| 2346 | if PlayerKeys["a"]~=nil then | |
| 2347 | enddir=enddir + CameraPlane * DesiredMovespeed | |
| 2348 | enddirraw=enddir + CameraPlane | |
| 2349 | end | |
| 2350 | if PlayerKeys["d"]~=nil then | |
| 2351 | enddir=enddir - CameraPlane * (DesiredMovespeed/1.2) | |
| 2352 | enddirraw=enddir - CameraPlane | |
| 2353 | MovementPreference="Walk" | |
| 2354 | end | |
| 2355 | end | |
| 2356 | ||
| 2357 | if PlayerKeys["w"]~=nil then | |
| 2358 | if CurrentAnimation~=Animations["Jump"] then | |
| 2359 | vPlayer.Character.Humanoid.Jump=true | |
| 2360 | Jump() | |
| 2361 | else | |
| 2362 | if CanDoubleJump==true and time()-timejump > .5 and PlayerCanJump()==true and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 2363 | CanDoubleJump=false | |
| 2364 | Jump() | |
| 2365 | end | |
| 2366 | end | |
| 2367 | end | |
| 2368 | ||
| 2369 | if enddir~=Vector3.new(0,0,0) then | |
| 2370 | if vPlayer.Character.HumanoidRootPart.Anchored==false then | |
| 2371 | if PlayerIsAttacking==false then | |
| 2372 | if PlayerState~="Jumping" then | |
| 2373 | BodyVel.velocity=BodyVel.velocity*.92 | |
| 2374 | end | |
| 2375 | if PlayerIsAttacking==false and StickPos~=1 and StickPos~=2 and StickPos~=3 then | |
| 2376 | BodyVel.velocity=enddir | |
| 2377 | else | |
| 2378 | if PlayerState~="Jumping" then | |
| 2379 | BodyVel.velocity=BodyVel.velocity*.92 | |
| 2380 | end | |
| 2381 | end | |
| 2382 | else | |
| 2383 | if PlayerState~="Jumping" then | |
| 2384 | BodyVel.velocity=BodyVel.velocity*.92 | |
| 2385 | end | |
| 2386 | end | |
| 2387 | end | |
| 2388 | else | |
| 2389 | BodyVel.velocity=BodyVel.velocity*.8 | |
| 2390 | end | |
| 2391 | ||
| 2392 | end | |
| 2393 | ||
| 2394 | local Scrub=FindInputStrings() | |
| 2395 | if time()-LastDashInput > .1 and CurrentAnimation==Animations["Stand"] then | |
| 2396 | MovementPreference="Walk" | |
| 2397 | end | |
| 2398 | local nn = "" | |
| 2399 | if StickPos == 8 then | |
| 2400 | nn = "^" | |
| 2401 | end | |
| 2402 | DURRD=false | |
| 2403 | if #Scrub>0 then | |
| 2404 | local input="" | |
| 2405 | for _,v in pairs(Scrub) do | |
| 2406 | input=input..v["Input"]..v["Edge"] | |
| 2407 | end | |
| 2408 | input=MorphInputs(input) | |
| 2409 | edgelessinput=IgnoreEdge(input) | |
| 2410 | DURRD=false | |
| 2411 | for _,v in pairs(TwoDInputs) do | |
| 2412 | for __,vv in pairs(v["Inputs"]) do | |
| 2413 | if edgelessinput==vv and Tool.Status.AnimCanBeInterrupted.Value==true and CanAttack==true then | |
| 2414 | DURRD=true | |
| 2415 | if v~=TwoDInputs["Dash"] then | |
| 2416 | PlayerInputs={}
| |
| 2417 | end | |
| 2418 | DesiredMovespeed=0 | |
| 2419 | v["Function"]() | |
| 2420 | elseif nn..IgnoreEdge(input,true)==vv and Tool.Status.AnimCanBeInterrupted.Value==true and CanAttack==true then | |
| 2421 | DURRD=true | |
| 2422 | if v~=TwoDInputs["Dash"] then | |
| 2423 | PlayerInputs={}
| |
| 2424 | end | |
| 2425 | DesiredMovespeed=0 | |
| 2426 | v["Function"]() | |
| 2427 | end | |
| 2428 | end | |
| 2429 | end | |
| 2430 | end | |
| 2431 | if DURRD==false then | |
| 2432 | CheckNormals() | |
| 2433 | end | |
| 2434 | if StickPos==1 or StickPos==4 then | |
| 2435 | if CurrentAnimation==Animations["Crouch"] or CurrentAnimation==Animations["Walk"] then | |
| 2436 | Blocking=true | |
| 2437 | end | |
| 2438 | else | |
| 2439 | Blocking=false | |
| 2440 | end | |
| 2441 | end | |
| 2442 | ||
| 2443 | rawKeyInput=function() | |
| 2444 | end | |
| 2445 | ||
| 2446 | SetCombatKey=function(k) | |
| 2447 | PlayerCombatKeys[k]=true | |
| 2448 | coroutine.resume(coroutine.create(function(k) | |
| 2449 | for i=1, 1000 do | |
| 2450 | wait(.01) | |
| 2451 | if PlayerCombatKeys[k]==nil then | |
| 2452 | break | |
| 2453 | end | |
| 2454 | end | |
| 2455 | PlayerCombatKeys[k]=nil | |
| 2456 | end),k) | |
| 2457 | end | |
| 2458 | ||
| 2459 | ------------------ | |
| 2460 | ------------------- | |
| 2461 | -------------------- | |
| 2462 | ------------------- | |
| 2463 | ------------------ | |
| 2464 | controllerStore={}
| |
| 2465 | LastHealth=0 | |
| 2466 | Wep=nil | |
| 2467 | onEquip=function(mouse) | |
| 2468 | ||
| 2469 | PlayerAnimationScript=vPlayer.Character:FindFirstChild("Animate")
| |
| 2470 | if PlayerAnimationScript~=nil then | |
| 2471 | PlayerAnimationScript.Disabled=true | |
| 2472 | end | |
| 2473 | ||
| 2474 | for _,v in pairs(game:GetService("ControllerService"):children()) do
| |
| 2475 | table.insert(controllerStore,v) | |
| 2476 | v.Parent=nil | |
| 2477 | end | |
| 2478 | ||
| 2479 | GetNubs() | |
| 2480 | ||
| 2481 | getWelds(vPlayer.Character) | |
| 2482 | resetWelds(3,{})
| |
| 2483 | ||
| 2484 | wait(1) | |
| 2485 | ||
| 2486 | Tool.Status.AnimFrame.Value=0 | |
| 2487 | Stand() | |
| 2488 | ||
| 2489 | LastHealth=vPlayer.Character.Humanoid.Health | |
| 2490 | chs=ArtificialHB.Event:connect(function() | |
| 2491 | CullPlayerInput() | |
| 2492 | rawKeyInput() | |
| 2493 | updateCamera() | |
| 2494 | end) | |
| 2495 | chsCS=ArtificialHB.Event:connect(function() | |
| 2496 | getCharacterState() | |
| 2497 | DetectInput() | |
| 2498 | end) | |
| 2499 | chsj=vPlayer.Character.Humanoid.Changed:connect(function(v) | |
| 2500 | vPlayer.Character.Humanoid.Jump=false | |
| 2501 | end) | |
| 2502 | ||
| 2503 | end | |
| 2504 | Down=nil | |
| 2505 | onEquipLocal=function(mouse) | |
| 2506 | ||
| 2507 | PlayerMouse=mouse | |
| 2508 | PlayerMouse.KeyDown:connect(function(key) | |
| 2509 | PlayerKeys[key]=true | |
| 2510 | NewInput(key,tick(),"+") | |
| 2511 | SetCombatKey(key) | |
| 2512 | if key=="g" then | |
| 2513 | canCutscene=not canCutscene | |
| 2514 | end | |
| 2515 | if key=="2" then | |
| 2516 | --[[if CurrentCameraState=="3D" then | |
| 2517 | if KDown==nil then | |
| 2518 | CurrentCameraState="2D" | |
| 2519 | end | |
| 2520 | else | |
| 2521 | CurrentCameraState="3D" | |
| 2522 | end]] | |
| 2523 | end | |
| 2524 | if key == " " and PlayerCanJump()==true then | |
| 2525 | if PlayerState == "Jumping" then | |
| 2526 | if CanDoubleJump then | |
| 2527 | CanDoubleJump=false | |
| 2528 | Jump() | |
| 2529 | end | |
| 2530 | else | |
| 2531 | Jump() | |
| 2532 | end | |
| 2533 | end | |
| 2534 | end) | |
| 2535 | ||
| 2536 | PlayerMouse.KeyUp:connect(function(key) | |
| 2537 | PlayerKeys[key]=nil | |
| 2538 | NewInput(key,tick(),"-") | |
| 2539 | PlayerCombatKeys[key]=nil | |
| 2540 | end) | |
| 2541 | ||
| 2542 | end | |
| 2543 | onPutaway=function() | |
| 2544 | for _,v in pairs(controllerStore) do | |
| 2545 | v.Parent=game:GetService("ControllerService")
| |
| 2546 | end | |
| 2547 | TrackFunction:disconnect() | |
| 2548 | TrackFunction=nil | |
| 2549 | chs:disconnect() | |
| 2550 | chs=nil | |
| 2551 | chsj:disconnect() | |
| 2552 | chsj=nil | |
| 2553 | chsCS:disconnect() | |
| 2554 | chsCS=nil | |
| 2555 | BodyVel.Parent=nil BodyGyro.Parent=nil | |
| 2556 | if PlayerAnimationScript~=nil then | |
| 2557 | PlayerAnimationScript.Disabled=false | |
| 2558 | end | |
| 2559 | resetWelds(3,{})
| |
| 2560 | end | |
| 2561 | Tool.Selected:connect(onEquip) Tool.Selected:connect(onEquipLocal) | |
| 2562 | Tool.Deselected:connect(onPutaway) | |
| 2563 | ||
| 2564 | Animations={}
| |
| 2565 | Animations["Stand"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 2566 | local keyframe={}
| |
| 2567 | keyframe[0]=function() | |
| 2568 | resetWelds(3,{})
| |
| 2569 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(6.6),math.rad(-6),math.rad(-74)) | |
| 2570 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 2571 | ||
| 2572 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(96)) | |
| 2573 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2574 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(130)) | |
| 2575 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2576 | ||
| 2577 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .14,0)*CFrame.Angles(-math.rad(6),math.rad(-10),math.rad(6)) | |
| 2578 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .14,-.4)*CFrame.Angles(-math.rad(18),math.rad(72),math.rad(4)) | |
| 2579 | end | |
| 2580 | keyframe[1]=function() | |
| 2581 | resetWelds(3,{})
| |
| 2582 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(6.9),math.rad(-6),math.rad(-74)) | |
| 2583 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4.5),math.rad(8.5),math.rad(72)) | |
| 2584 | ||
| 2585 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(96.5)) | |
| 2586 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2587 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(132.2)) | |
| 2588 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2589 | ||
| 2590 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .132,0)*CFrame.Angles(-math.rad(5.4),math.rad(-10),math.rad(6.25)) | |
| 2591 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .145,-.4)*CFrame.Angles(-math.rad(18.4),math.rad(72.25),math.rad(4)) | |
| 2592 | end | |
| 2593 | keyframe[2]=function() | |
| 2594 | resetWelds(3,{})
| |
| 2595 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(7.3),math.rad(-6),math.rad(-74)) | |
| 2596 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(5),math.rad(9),math.rad(72)) | |
| 2597 | ||
| 2598 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(97)) | |
| 2599 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2600 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(134.5)) | |
| 2601 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2602 | ||
| 2603 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .125,0)*CFrame.Angles(-math.rad(5),math.rad(-10),math.rad(6.5)) | |
| 2604 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .145,-.4)*CFrame.Angles(-math.rad(19),math.rad(72.5),math.rad(4)) | |
| 2605 | end | |
| 2606 | keyframe[3]=function() | |
| 2607 | resetWelds(3,{})
| |
| 2608 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(7.7),math.rad(-6),math.rad(-74)) | |
| 2609 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(5.5),math.rad(9.5),math.rad(72)) | |
| 2610 | ||
| 2611 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(97.5)) | |
| 2612 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2613 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(137)) | |
| 2614 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2615 | ||
| 2616 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .115,0)*CFrame.Angles(-math.rad(4.5),math.rad(-10),math.rad(6.7)) | |
| 2617 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .15,-.4)*CFrame.Angles(-math.rad(19.5),math.rad(73),math.rad(4)) | |
| 2618 | end | |
| 2619 | keyframe[4]=function() | |
| 2620 | resetWelds(3,{})
| |
| 2621 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8.1),math.rad(-6),math.rad(-74)) | |
| 2622 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(6),math.rad(10),math.rad(72)) | |
| 2623 | ||
| 2624 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(98)) | |
| 2625 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2626 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(139)) | |
| 2627 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2628 | ||
| 2629 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .11,0)*CFrame.Angles(-math.rad(4),math.rad(-10),math.rad(7)) | |
| 2630 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .15,-.4)*CFrame.Angles(-math.rad(20),math.rad(73),math.rad(4)) | |
| 2631 | end | |
| 2632 | keyframe[5]=function() | |
| 2633 | resetWelds(3,{})
| |
| 2634 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8.5),math.rad(-6),math.rad(-74)) | |
| 2635 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(7),math.rad(11),math.rad(72)) | |
| 2636 | ||
| 2637 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(98.5)) | |
| 2638 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2639 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(141.5)) | |
| 2640 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2641 | ||
| 2642 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .095,0)*CFrame.Angles(-math.rad(3.5),math.rad(-10),math.rad(7.25)) | |
| 2643 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .155,-.4)*CFrame.Angles(-math.rad(20.5),math.rad(73.25),math.rad(4)) | |
| 2644 | end | |
| 2645 | keyframe[6]=function() | |
| 2646 | resetWelds(3,{})
| |
| 2647 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8.9),math.rad(-6),math.rad(-74)) | |
| 2648 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2649 | ||
| 2650 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(99)) | |
| 2651 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2652 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(143) + math.cos(time()*30) / 20) | |
| 2653 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2654 | ||
| 2655 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .095,0)*CFrame.Angles(-math.rad(3),math.rad(-10),math.rad(7.5)) | |
| 2656 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .155,-.4)*CFrame.Angles(-math.rad(21),math.rad(73.5),math.rad(4)) | |
| 2657 | end | |
| 2658 | keyframe[7]=function() | |
| 2659 | resetWelds(3,{})
| |
| 2660 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.05),math.rad(-6),math.rad(-74)) | |
| 2661 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2662 | ||
| 2663 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(99.25)) | |
| 2664 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2665 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(144) + math.cos(time()*30) / 17.5) | |
| 2666 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2667 | ||
| 2668 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .09,0)*CFrame.Angles(-math.rad(2.75),math.rad(-10),math.rad(7.6)) | |
| 2669 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .1565,-.4)*CFrame.Angles(-math.rad(21.25),math.rad(73.75),math.rad(4)) | |
| 2670 | end | |
| 2671 | keyframe[8]=function() | |
| 2672 | resetWelds(3,{})
| |
| 2673 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.2),math.rad(-6),math.rad(-74)) | |
| 2674 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2675 | ||
| 2676 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(99.5)) | |
| 2677 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2678 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(145.5) + math.cos(time()*30) / 15) | |
| 2679 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2680 | ||
| 2681 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .085,0)*CFrame.Angles(-math.rad(2.5),math.rad(-10),math.rad(7.75)) | |
| 2682 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .1575,-.4)*CFrame.Angles(-math.rad(21.5),math.rad(73.75),math.rad(4)) | |
| 2683 | end | |
| 2684 | keyframe[9]=function() | |
| 2685 | resetWelds(3,{})
| |
| 2686 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.6),math.rad(-6),math.rad(-74)) | |
| 2687 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2688 | ||
| 2689 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(100)) | |
| 2690 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2691 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(148) + math.cos(time()*30) / 12.5) | |
| 2692 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2693 | ||
| 2694 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(2),math.rad(-10),math.rad(8)) | |
| 2695 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(22),math.rad(74),math.rad(4)) | |
| 2696 | end | |
| 2697 | keyframe[10]=function() | |
| 2698 | resetWelds(3,{})
| |
| 2699 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.8),math.rad(-6),math.rad(-74)) | |
| 2700 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8.5),math.rad(12.5),math.rad(72)) | |
| 2701 | ||
| 2702 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(7),math.rad(0),math.rad(101)) | |
| 2703 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2704 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(150) + math.cos(time()*30) / 7.5) | |
| 2705 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2706 | ||
| 2707 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(1.5),math.rad(-10),math.rad(8)) | |
| 2708 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(22.5),math.rad(74),math.rad(4)) | |
| 2709 | end | |
| 2710 | keyframe[11]=function() | |
| 2711 | resetWelds(3,{})
| |
| 2712 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(10),math.rad(-6),math.rad(-74)) | |
| 2713 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 2714 | ||
| 2715 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8),math.rad(0),math.rad(102)) | |
| 2716 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2717 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(152) + math.cos(time()*30) / 7.5) | |
| 2718 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2719 | ||
| 2720 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(1),math.rad(-10),math.rad(8)) | |
| 2721 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(74),math.rad(4)) | |
| 2722 | end | |
| 2723 | keyframe[12]=function() | |
| 2724 | resetWelds(3,{})
| |
| 2725 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(10.5),math.rad(-6.25),math.rad(-74)) | |
| 2726 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 2727 | ||
| 2728 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8.5),math.rad(0),math.rad(102)) | |
| 2729 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16.5),math.rad(-10),0) | |
| 2730 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(153.5) + math.cos(time()*30) / 7.5) | |
| 2731 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2732 | ||
| 2733 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0.5),math.rad(-10),math.rad(8)) | |
| 2734 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(74.5),math.rad(4)) | |
| 2735 | end | |
| 2736 | keyframe[13]=function() | |
| 2737 | resetWelds(3,{})
| |
| 2738 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(10.75),math.rad(-6.375),math.rad(-74)) | |
| 2739 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 2740 | ||
| 2741 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8.75),math.rad(0),math.rad(102)) | |
| 2742 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16.75),math.rad(-10),0) | |
| 2743 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(154.25) + math.cos(time()*30) / 12.5) | |
| 2744 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2745 | ||
| 2746 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0.25),math.rad(-10),math.rad(8)) | |
| 2747 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(74.75),math.rad(4)) | |
| 2748 | end | |
| 2749 | keyframe[14]=function()-- | |
| 2750 | resetWelds(3,{})
| |
| 2751 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(11),math.rad(-6.5),math.rad(-74)) | |
| 2752 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 2753 | ||
| 2754 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(9),math.rad(0),math.rad(102)) | |
| 2755 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17),math.rad(-10),0) | |
| 2756 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(155) + math.cos(time()*30) / 15) | |
| 2757 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2758 | ||
| 2759 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0),math.rad(-10),math.rad(8)) | |
| 2760 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(75),math.rad(4)) | |
| 2761 | end | |
| 2762 | ||
| 2763 | keyframe[15]=function() | |
| 2764 | resetWelds(3,{})
| |
| 2765 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(10.75),math.rad(-6.375),math.rad(-74)) | |
| 2766 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 2767 | ||
| 2768 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8.75),math.rad(0),math.rad(102)) | |
| 2769 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16.75),math.rad(-10),0) | |
| 2770 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(154.25) + math.cos(time()*30) / 12.5) | |
| 2771 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2772 | ||
| 2773 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0.25),math.rad(-10),math.rad(8)) | |
| 2774 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(74.75),math.rad(4)) | |
| 2775 | end | |
| 2776 | keyframe[16]=function() | |
| 2777 | resetWelds(3,{})
| |
| 2778 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(10.5),math.rad(-6.25),math.rad(-74)) | |
| 2779 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 2780 | ||
| 2781 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8.5),math.rad(0),math.rad(102)) | |
| 2782 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16.5),math.rad(-10),0) | |
| 2783 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(153.5) + math.cos(time()*30) / 7.5) | |
| 2784 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2785 | ||
| 2786 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0.5),math.rad(-10),math.rad(8)) | |
| 2787 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(74.5),math.rad(4)) | |
| 2788 | end | |
| 2789 | keyframe[17]=function() | |
| 2790 | resetWelds(3,{})
| |
| 2791 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(10),math.rad(-6),math.rad(-74)) | |
| 2792 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 2793 | ||
| 2794 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8),math.rad(0),math.rad(102)) | |
| 2795 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2796 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(152) + math.cos(time()*30) / 7.5) | |
| 2797 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2798 | ||
| 2799 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(1),math.rad(-10),math.rad(8)) | |
| 2800 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(74),math.rad(4)) | |
| 2801 | end | |
| 2802 | keyframe[18]=function() | |
| 2803 | resetWelds(3,{})
| |
| 2804 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.8),math.rad(-6),math.rad(-74)) | |
| 2805 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8.5),math.rad(12.5),math.rad(72)) | |
| 2806 | ||
| 2807 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(7),math.rad(0),math.rad(101)) | |
| 2808 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2809 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(150) + math.cos(time()*30) / 7.5) | |
| 2810 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2811 | ||
| 2812 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(1.5),math.rad(-10),math.rad(8)) | |
| 2813 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(22.5),math.rad(74),math.rad(4)) | |
| 2814 | end | |
| 2815 | keyframe[19]=function() | |
| 2816 | resetWelds(3,{})
| |
| 2817 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.6),math.rad(-6),math.rad(-74)) | |
| 2818 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2819 | ||
| 2820 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(100)) | |
| 2821 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2822 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(148) + math.cos(time()*30) / 12.5) | |
| 2823 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2824 | ||
| 2825 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(2),math.rad(-10),math.rad(8)) | |
| 2826 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(22),math.rad(74),math.rad(4)) | |
| 2827 | end | |
| 2828 | keyframe[20]=function() | |
| 2829 | resetWelds(3,{})
| |
| 2830 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.2),math.rad(-6),math.rad(-74)) | |
| 2831 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2832 | ||
| 2833 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(99.5)) | |
| 2834 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2835 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(145.5) + math.cos(time()*30) / 15) | |
| 2836 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2837 | ||
| 2838 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .085,0)*CFrame.Angles(-math.rad(2.5),math.rad(-10),math.rad(7.75)) | |
| 2839 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .1575,-.4)*CFrame.Angles(-math.rad(21.5),math.rad(73.75),math.rad(4)) | |
| 2840 | end | |
| 2841 | keyframe[21]=function() | |
| 2842 | resetWelds(3,{})
| |
| 2843 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(9.05),math.rad(-6),math.rad(-74)) | |
| 2844 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2845 | ||
| 2846 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(99.25)) | |
| 2847 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2848 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(144) + math.cos(time()*30) / 17.5) | |
| 2849 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2850 | ||
| 2851 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .09,0)*CFrame.Angles(-math.rad(2.75),math.rad(-10),math.rad(7.6)) | |
| 2852 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .1565,-.4)*CFrame.Angles(-math.rad(21.25),math.rad(73.75),math.rad(4)) | |
| 2853 | end | |
| 2854 | keyframe[22]=function() | |
| 2855 | resetWelds(3,{})
| |
| 2856 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8.9),math.rad(-6),math.rad(-74)) | |
| 2857 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(8),math.rad(12),math.rad(72)) | |
| 2858 | ||
| 2859 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(99)) | |
| 2860 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2861 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(143) + math.cos(time()*30) / 20) | |
| 2862 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2863 | ||
| 2864 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .095,0)*CFrame.Angles(-math.rad(3),math.rad(-10),math.rad(7.5)) | |
| 2865 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .155,-.4)*CFrame.Angles(-math.rad(21),math.rad(73.5),math.rad(4)) | |
| 2866 | end | |
| 2867 | keyframe[23]=function() | |
| 2868 | resetWelds(3,{})
| |
| 2869 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8.5),math.rad(-6),math.rad(-74)) | |
| 2870 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(7),math.rad(11),math.rad(72)) | |
| 2871 | ||
| 2872 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(98.5)) | |
| 2873 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2874 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(141.5)) | |
| 2875 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2876 | ||
| 2877 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .095,0)*CFrame.Angles(-math.rad(3.5),math.rad(-10),math.rad(7.25)) | |
| 2878 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .155,-.4)*CFrame.Angles(-math.rad(20.5),math.rad(73.25),math.rad(4)) | |
| 2879 | end | |
| 2880 | keyframe[24]=function() | |
| 2881 | resetWelds(3,{})
| |
| 2882 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8.1),math.rad(-6),math.rad(-74)) | |
| 2883 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(6),math.rad(10),math.rad(72)) | |
| 2884 | ||
| 2885 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(98)) | |
| 2886 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2887 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(139)) | |
| 2888 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2889 | ||
| 2890 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .11,0)*CFrame.Angles(-math.rad(4),math.rad(-10),math.rad(7)) | |
| 2891 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .15,-.4)*CFrame.Angles(-math.rad(20),math.rad(73),math.rad(4)) | |
| 2892 | end | |
| 2893 | keyframe[25]=function() | |
| 2894 | resetWelds(3,{})
| |
| 2895 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(7.7),math.rad(-6),math.rad(-74)) | |
| 2896 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(5.5),math.rad(9.5),math.rad(72)) | |
| 2897 | ||
| 2898 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(97.5)) | |
| 2899 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2900 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(137)) | |
| 2901 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2902 | ||
| 2903 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .115,0)*CFrame.Angles(-math.rad(4.5),math.rad(-10),math.rad(6.7)) | |
| 2904 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .15,-.4)*CFrame.Angles(-math.rad(19.5),math.rad(73),math.rad(4)) | |
| 2905 | end | |
| 2906 | keyframe[26]=function() | |
| 2907 | resetWelds(3,{})
| |
| 2908 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(7.3),math.rad(-6),math.rad(-74)) | |
| 2909 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(5),math.rad(9),math.rad(72)) | |
| 2910 | ||
| 2911 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(97)) | |
| 2912 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2913 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(134.5)) | |
| 2914 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2915 | ||
| 2916 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .125,0)*CFrame.Angles(-math.rad(5),math.rad(-10),math.rad(6.5)) | |
| 2917 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .145,-.4)*CFrame.Angles(-math.rad(19),math.rad(72.5),math.rad(4)) | |
| 2918 | end | |
| 2919 | keyframe[27]=function() | |
| 2920 | resetWelds(3,{})
| |
| 2921 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(6.9),math.rad(-6),math.rad(-74)) | |
| 2922 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4.5),math.rad(8.5),math.rad(72)) | |
| 2923 | ||
| 2924 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(96.5)) | |
| 2925 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 2926 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(132.2)) | |
| 2927 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 2928 | ||
| 2929 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .132,0)*CFrame.Angles(-math.rad(5.4),math.rad(-10),math.rad(6.25)) | |
| 2930 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .145,-.4)*CFrame.Angles(-math.rad(18.4),math.rad(72.25),math.rad(4)) | |
| 2931 | end | |
| 2932 | return keyframe[fr]() | |
| 2933 | end, | |
| 2934 | ["Cancels"]={"Everything"},
| |
| 2935 | ["Reference"]="Stand", | |
| 2936 | ["Frames"]=27, | |
| 2937 | ["Loops"]=true, | |
| 2938 | ["LoopStart"]=1 | |
| 2939 | } | |
| 2940 | ||
| 2941 | Animations["Jump"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 2942 | local keyframe={}
| |
| 2943 | keyframe[0]=function() | |
| 2944 | resetWelds(3,{})
| |
| 2945 | ||
| 2946 | local vely=vPlayer.Character.Torso.Velocity.y | |
| 2947 | if vely>60 then | |
| 2948 | vely=60 | |
| 2949 | elseif vely<-60 then | |
| 2950 | vely=-60 | |
| 2951 | end | |
| 2952 | local velx=Vector3.new(vPlayer.Character.Torso.Velocity.x,0,vPlayer.Character.Torso.Velocity.z).magnitude | |
| 2953 | if velx>10 then | |
| 2954 | velx=10 | |
| 2955 | end | |
| 2956 | local vely2=1 | |
| 2957 | local vely3=0 | |
| 2958 | if vely<0 then | |
| 2959 | vely2=0 | |
| 2960 | vely3=1 | |
| 2961 | end | |
| 2962 | ||
| 2963 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(0) + math.rad(vely / 40),math.rad(5),math.rad(20) + math.rad(vely * vely3)) | |
| 2964 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(vely / 20) - math.rad(vely * vely3 * .35),0,math.rad(-20) - math.rad(vely * vely3 * .65)) | |
| 2965 | ||
| 2966 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2 + math.rad(vely * vely3)/2,0,-.1)*CFrame.Angles(-math.rad(10),-math.rad(30),math.rad(150) + math.rad(vely / 4 * vely2) + math.rad(vely * vely3)*1.2) | |
| 2967 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 2968 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(6),-math.rad(vely * vely3)*1,math.rad(vely*2 * vely3) + math.rad(20) + math.rad(vely * 1 * vely2)) | |
| 2969 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(vely * vely3)*.55,math.rad(40),0) | |
| 2970 | ||
| 2971 | RightHip.C0=RightHip.C0*CFrame.new(-.3,.2,-.1)*CFrame.Angles(math.rad(vely* .1 * vely3),0,-math.rad(vely* .4 * vely2)) | |
| 2972 | RightHip.C1=RightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(30),0) | |
| 2973 | LeftHip.C0=LeftHip.C0*CFrame.new(-1 - math.rad(vely * .8 * vely3),0.7 - math.rad(vely * .2 * vely3),-.5 - math.rad(vely * .2 * vely3))*CFrame.Angles(math.rad(vely * .2 * vely3),0,math.rad(40) + math.rad(vely * .85 * vely3) ) | |
| 2974 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(30)+math.rad(vely * .5 * vely3),math.rad(0),math.rad(0)) | |
| 2975 | end | |
| 2976 | return keyframe[fr]() | |
| 2977 | end, | |
| 2978 | ["Cancels"]={"Everything"},
| |
| 2979 | ["Reference"]="Jump", | |
| 2980 | ["Frames"]=0, | |
| 2981 | ["Loops"]=true, | |
| 2982 | ["LoopStart"]=0 | |
| 2983 | } | |
| 2984 | ||
| 2985 | Animations["Run"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 2986 | ||
| 2987 | local keyframe={}
| |
| 2988 | keyframe[0]=function() | |
| 2989 | resetWelds(3,{})
| |
| 2990 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,math.abs(math.cos(time()*12)*.06) - .1)*CFrame.Angles(math.rad(32) - math.rad(math.cos(time()*12)*3),0,math.rad(math.cos(time()*12)*11)) | |
| 2991 | Neck.C0=Neck.C0*CFrame.Angles(-math.rad(16) + math.rad(math.cos(time()*12)*3),0,-math.rad(math.cos(time()*12)*4)) | |
| 2992 | ||
| 2993 | local cl = math.cos(time()*12) | |
| 2994 | if cl < -0.2 then cl = -0.2 end | |
| 2995 | local cl2 = math.cos((time())*12 + math.rad(180)) | |
| 2996 | if cl2 < -0.2 then cl2 = -0.2 end | |
| 2997 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(0,cl/1.8,math.cos(time()*12)*1.6 + math.rad(20)) | |
| 2998 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 2999 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(0,-cl2/1.8,math.cos(time()*12)*1.6 - math.rad(20)) | |
| 3000 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 3001 | ||
| 3002 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(2),-math.cos(time()*12)/10,-math.cos(time()*12)*1.2 + math.rad(10)) | |
| 3003 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(2),-math.cos(time()*12)/10,-math.cos(time()*12)*1.2 - math.rad(10)) | |
| 3004 | end | |
| 3005 | return keyframe[fr]() | |
| 3006 | end, | |
| 3007 | ["Cancels"]={"Everything"},
| |
| 3008 | ["Reference"]="Run", | |
| 3009 | ["Frames"]=0, | |
| 3010 | ["Loops"]=true, | |
| 3011 | ["LoopStart"]=0 | |
| 3012 | } | |
| 3013 | ||
| 3014 | Animations["Walk"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 3015 | local keyframe={}
| |
| 3016 | keyframe[0]=function() | |
| 3017 | resetWelds(3,{})
| |
| 3018 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(7),math.rad(-8),math.rad(-76)) | |
| 3019 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3020 | ||
| 3021 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(96)) | |
| 3022 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3023 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(105),-math.rad(130)) | |
| 3024 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3025 | ||
| 3026 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .14,0)*CFrame.Angles(-math.rad(6),math.rad(-10),math.rad(6)) | |
| 3027 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .14,-.4)*CFrame.Angles(-math.rad(18),math.rad(72),math.rad(4)) | |
| 3028 | end | |
| 3029 | keyframe[1]=function() | |
| 3030 | resetWelds(3,{})
| |
| 3031 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.14)*CFrame.Angles(math.rad(10.5),math.rad(-8),math.rad(-76)) | |
| 3032 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3033 | ||
| 3034 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(96)) | |
| 3035 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3036 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(90),-math.rad(132.5)) | |
| 3037 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3038 | ||
| 3039 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0.07,0)*CFrame.Angles(-math.rad(10),math.rad(-10),math.rad(6)) | |
| 3040 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .14,-.4)*CFrame.Angles(-math.rad(18),math.rad(72),math.rad(-9)) | |
| 3041 | end | |
| 3042 | keyframe[2]=function() -- | |
| 3043 | resetWelds(3,{})
| |
| 3044 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.15)*CFrame.Angles(math.rad(12),math.rad(-8),math.rad(-76)) | |
| 3045 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3046 | ||
| 3047 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(96)) | |
| 3048 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3049 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(80),-math.rad(133.75)) | |
| 3050 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3051 | ||
| 3052 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0.03,0)*CFrame.Angles(-math.rad(14),math.rad(-10),math.rad(6)) | |
| 3053 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .14,-.4)*CFrame.Angles(-math.rad(18),math.rad(72),math.rad(-14)) | |
| 3054 | end | |
| 3055 | keyframe[3]=function() -- | |
| 3056 | resetWelds(3,{})
| |
| 3057 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.16)*CFrame.Angles(math.rad(14),math.rad(-8),math.rad(-76)) | |
| 3058 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3059 | ||
| 3060 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(6),math.rad(0),math.rad(96)) | |
| 3061 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3062 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(70),-math.rad(131)) | |
| 3063 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3064 | ||
| 3065 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(14),math.rad(-10),math.rad(6)) | |
| 3066 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .14,-.4)*CFrame.Angles(-math.rad(18),math.rad(72),math.rad(-20)) | |
| 3067 | end | |
| 3068 | keyframe[4]=function() | |
| 3069 | resetWelds(3,{})
| |
| 3070 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.14)*CFrame.Angles(math.rad(11),math.rad(-8),math.rad(-76)) | |
| 3071 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3072 | ||
| 3073 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(7.5),math.rad(0),math.rad(96)) | |
| 3074 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3075 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(70),-math.rad(131)) | |
| 3076 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3077 | ||
| 3078 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(12),math.rad(-10),math.rad(6)) | |
| 3079 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .13,-.4)*CFrame.Angles(-math.rad(16),math.rad(69),math.rad(-12)) | |
| 3080 | end | |
| 3081 | keyframe[5]=function() | |
| 3082 | resetWelds(3,{})
| |
| 3083 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.13)*CFrame.Angles(math.rad(9.5),math.rad(-8),math.rad(-76)) | |
| 3084 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3085 | ||
| 3086 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8.2),math.rad(0),math.rad(96)) | |
| 3087 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3088 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(70),-math.rad(129)) | |
| 3089 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3090 | ||
| 3091 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(11),math.rad(-10),math.rad(6)) | |
| 3092 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .125,-.4)*CFrame.Angles(-math.rad(15.5),math.rad(67.5),math.rad(-8)) | |
| 3093 | end | |
| 3094 | keyframe[6]=function() | |
| 3095 | resetWelds(3,{})
| |
| 3096 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8),math.rad(-8),math.rad(-76)) | |
| 3097 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3098 | ||
| 3099 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(9),math.rad(0),math.rad(96)) | |
| 3100 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3101 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(70),-math.rad(127.5)) | |
| 3102 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3103 | ||
| 3104 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(10),math.rad(-10),math.rad(6)) | |
| 3105 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .12,-.4)*CFrame.Angles(-math.rad(15),math.rad(66),math.rad(-5)) | |
| 3106 | end | |
| 3107 | keyframe[7]=function() | |
| 3108 | resetWelds(3,{})
| |
| 3109 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(6),math.rad(-8),math.rad(-76)) | |
| 3110 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3111 | ||
| 3112 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(10.5),math.rad(0),math.rad(96)) | |
| 3113 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3114 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(72),-math.rad(123)) | |
| 3115 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3116 | ||
| 3117 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(6),math.rad(-10),math.rad(6)) | |
| 3118 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .11,-.4)*CFrame.Angles(-math.rad(13.5),math.rad(63),math.rad(3)) | |
| 3119 | end | |
| 3120 | ||
| 3121 | keyframe[8]=function() | |
| 3122 | resetWelds(3,{})
| |
| 3123 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.09)*CFrame.Angles(math.rad(4.5),math.rad(-8),math.rad(-76)) | |
| 3124 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3125 | ||
| 3126 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(11.1),math.rad(0),math.rad(96)) | |
| 3127 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3128 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(74),-math.rad(121.5)) | |
| 3129 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3130 | ||
| 3131 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(6),math.rad(-10),math.rad(6)) | |
| 3132 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .105,-.4)*CFrame.Angles(-math.rad(12.7),math.rad(61.5),math.rad(6.5)) | |
| 3133 | end | |
| 3134 | ||
| 3135 | keyframe[9]=function() -- | |
| 3136 | resetWelds(3,{})
| |
| 3137 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.08)*CFrame.Angles(math.rad(3),math.rad(-8),math.rad(-76)) | |
| 3138 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3139 | ||
| 3140 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(12),math.rad(0),math.rad(96)) | |
| 3141 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3142 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(76),-math.rad(120)) | |
| 3143 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3144 | ||
| 3145 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(6),math.rad(-10),math.rad(6)) | |
| 3146 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .1,-.4)*CFrame.Angles(-math.rad(12),math.rad(60),math.rad(10)) | |
| 3147 | end | |
| 3148 | ||
| 3149 | keyframe[10]=function() | |
| 3150 | resetWelds(3,{})
| |
| 3151 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.09)*CFrame.Angles(math.rad(4.5),math.rad(-8),math.rad(-76)) | |
| 3152 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3153 | ||
| 3154 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(11.1),math.rad(0),math.rad(96)) | |
| 3155 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3156 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(78),-math.rad(121.5)) | |
| 3157 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3158 | ||
| 3159 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(6),math.rad(-10),math.rad(6)) | |
| 3160 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .105,-.4)*CFrame.Angles(-math.rad(12.7),math.rad(61.5),math.rad(6.5)) | |
| 3161 | end | |
| 3162 | keyframe[11]=function() | |
| 3163 | resetWelds(3,{})
| |
| 3164 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(6),math.rad(-8),math.rad(-76)) | |
| 3165 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3166 | ||
| 3167 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(10.5),math.rad(0),math.rad(96)) | |
| 3168 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3169 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(76),-math.rad(123)) | |
| 3170 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3171 | ||
| 3172 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(6),math.rad(-10),math.rad(6)) | |
| 3173 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .11,-.4)*CFrame.Angles(-math.rad(13.5),math.rad(63),math.rad(3)) | |
| 3174 | end | |
| 3175 | keyframe[12]=function() | |
| 3176 | resetWelds(3,{})
| |
| 3177 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(8),math.rad(-8),math.rad(-76)) | |
| 3178 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3179 | ||
| 3180 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(9),math.rad(0),math.rad(96)) | |
| 3181 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3182 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(74),-math.rad(127.5)) | |
| 3183 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3184 | ||
| 3185 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(10),math.rad(-10),math.rad(6)) | |
| 3186 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .12,-.4)*CFrame.Angles(-math.rad(15),math.rad(66),math.rad(-5)) | |
| 3187 | end | |
| 3188 | keyframe[13]=function() | |
| 3189 | resetWelds(3,{})
| |
| 3190 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.13)*CFrame.Angles(math.rad(9.5),math.rad(-8),math.rad(-76)) | |
| 3191 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3192 | ||
| 3193 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(8.2),math.rad(0),math.rad(96)) | |
| 3194 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3195 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(72),-math.rad(129)) | |
| 3196 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3197 | ||
| 3198 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(11),math.rad(-10),math.rad(6)) | |
| 3199 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .125,-.4)*CFrame.Angles(-math.rad(15.5),math.rad(67.5),math.rad(-8)) | |
| 3200 | end | |
| 3201 | keyframe[14]=function() | |
| 3202 | resetWelds(3,{})
| |
| 3203 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.14)*CFrame.Angles(math.rad(11),math.rad(-8),math.rad(-76)) | |
| 3204 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(72)) | |
| 3205 | ||
| 3206 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(7.5),math.rad(0),math.rad(96)) | |
| 3207 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(-10),0) | |
| 3208 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.5,0)*CFrame.Angles(math.rad(0),math.rad(70),-math.rad(131)) | |
| 3209 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3210 | ||
| 3211 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + 0,0)*CFrame.Angles(-math.rad(12),math.rad(-10),math.rad(6)) | |
| 3212 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .13,-.4)*CFrame.Angles(-math.rad(16),math.rad(69),math.rad(-12)) | |
| 3213 | end | |
| 3214 | return keyframe[fr]() | |
| 3215 | end, | |
| 3216 | ["Cancels"]={"Everything"},
| |
| 3217 | ["Reference"]="Walk", | |
| 3218 | ["Frames"]=14, | |
| 3219 | ["Loops"]=true, | |
| 3220 | ["LoopStart"]=3 | |
| 3221 | } | |
| 3222 | ||
| 3223 | Animations["FalconPunchStart"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 3224 | local keyframe={}
| |
| 3225 | keyframe[0]=function() | |
| 3226 | resetWelds(3,{})
| |
| 3227 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(11),math.rad(-6.5),math.rad(-74)) | |
| 3228 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 3229 | ||
| 3230 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(9),math.rad(0),math.rad(102)) | |
| 3231 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17),math.rad(-10),0) | |
| 3232 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(155) + math.cos(time()*30) / 15) | |
| 3233 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3234 | ||
| 3235 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0),math.rad(-10),math.rad(8)) | |
| 3236 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(75),math.rad(4)) | |
| 3237 | end | |
| 3238 | keyframe[1]=function() | |
| 3239 | resetWelds(3,{})
| |
| 3240 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(10.6),math.rad(-5.25),-math.rad(77)) | |
| 3241 | Neck.C0=Neck.C0*CFrame.new(-.02,-.02,0)*CFrame.Angles(math.rad(8.75),math.rad(11.5),math.rad(73)) | |
| 3242 | ||
| 3243 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.26,-.425,-.21)*CFrame.Angles(math.rad(7),math.rad(-1),math.rad(90)) | |
| 3244 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.06,0)*CFrame.Angles(math.rad(15),math.rad(-20),0) | |
| 3245 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.37,-.7,0)*CFrame.Angles(math.rad(-12),math.rad(96),math.rad(-152)) | |
| 3246 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,-.06,.04)*CFrame.Angles(math.rad(27),-math.rad(10),math.rad(1)) | |
| 3247 | ||
| 3248 | RightHip.C0=RightHip.C0*CFrame.new(-.04,-.05,0)*CFrame.Angles(math.rad(1),math.rad(-8.5),math.rad(7)) | |
| 3249 | LeftHip.C0=LeftHip.C0*CFrame.new(.1,.12,-.2)*CFrame.Angles(math.rad(-21),math.rad(68),math.rad(3)) | |
| 3250 | end | |
| 3251 | keyframe[2]=function() | |
| 3252 | resetWelds(3,{})
| |
| 3253 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(10.25),math.rad(-4.75),-math.rad(79)) | |
| 3254 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8.5),math.rad(10),math.rad(74)) | |
| 3255 | ||
| 3256 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.225,-.375,-.18)*CFrame.Angles(math.rad(15),math.rad(-2),math.rad(78)) | |
| 3257 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.125,0)*CFrame.Angles(math.rad(12),math.rad(-30),0) | |
| 3258 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.32,-.6,0)*CFrame.Angles(math.rad(-25),math.rad(82),math.rad(-147)) | |
| 3259 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,-.125,.08)*CFrame.Angles(math.rad(20),-math.rad(25),math.rad(1)) | |
| 3260 | ||
| 3261 | RightHip.C0=RightHip.C0*CFrame.new(-.04,-.05,0)*CFrame.Angles(math.rad(1),math.rad(-7),math.rad(6)) | |
| 3262 | LeftHip.C0=LeftHip.C0*CFrame.new(.1,.12,-.2)*CFrame.Angles(math.rad(-20),math.rad(62),math.rad(3)) | |
| 3263 | end | |
| 3264 | keyframe[3]=function() | |
| 3265 | resetWelds(3,{})
| |
| 3266 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.095)*CFrame.Angles(math.rad(9.8),math.rad(-3.7),-math.rad(82)) | |
| 3267 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8.5),math.rad(8.5),math.rad(76)) | |
| 3268 | ||
| 3269 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.18,-.3,-.15)*CFrame.Angles(math.rad(30),math.rad(-4),math.rad(65)) | |
| 3270 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.18,0)*CFrame.Angles(math.rad(10),math.rad(-50),0) | |
| 3271 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.25,-.5,0)*CFrame.Angles(math.rad(-38),math.rad(67),math.rad(-140)) | |
| 3272 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,-.2,.12)*CFrame.Angles(math.rad(14),-math.rad(38),math.rad(2)) | |
| 3273 | ||
| 3274 | RightHip.C0=RightHip.C0*CFrame.new(-.02,-.08,0)*CFrame.Angles(math.rad(1),math.rad(-6),math.rad(5)) | |
| 3275 | LeftHip.C0=LeftHip.C0*CFrame.new(0.05,.135,0)*CFrame.Angles(math.rad(-19),math.rad(56),math.rad(2.5)) | |
| 3276 | end | |
| 3277 | keyframe[4]=function() | |
| 3278 | resetWelds(3,{})
| |
| 3279 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.085)*CFrame.Angles(math.rad(9.5),math.rad(-3),-math.rad(84)) | |
| 3280 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8.5),math.rad(7),math.rad(76)) | |
| 3281 | ||
| 3282 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.15,-.25,-.12)*CFrame.Angles(math.rad(40),math.rad(-4),math.rad(55)) | |
| 3283 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.25,0)*CFrame.Angles(math.rad(8),math.rad(-50),0) | |
| 3284 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.4,0)*CFrame.Angles(math.rad(-50),math.rad(55),math.rad(-133)) | |
| 3285 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,-.25,.15)*CFrame.Angles(math.rad(8),-math.rad(50),math.rad(2)) | |
| 3286 | ||
| 3287 | RightHip.C0=RightHip.C0*CFrame.new(-.02,-.08,0)*CFrame.Angles(math.rad(1),math.rad(-5),math.rad(4)) | |
| 3288 | LeftHip.C0=LeftHip.C0*CFrame.new(0.05,.135,0)*CFrame.Angles(math.rad(-18),math.rad(50),math.rad(2)) | |
| 3289 | end | |
| 3290 | keyframe[5]=function() | |
| 3291 | resetWelds(3,{})
| |
| 3292 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.065)*CFrame.Angles(math.rad(8.8),math.rad(-1.5),-math.rad(89)) | |
| 3293 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8),math.rad(3.5),math.rad(78)) | |
| 3294 | ||
| 3295 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.07,-.12,-.06)*CFrame.Angles(math.rad(65),math.rad(-6),math.rad(30)) | |
| 3296 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.375,0)*CFrame.Angles(math.rad(4),math.rad(-70),0) | |
| 3297 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.1,-.2,0)*CFrame.Angles(math.rad(-75),math.rad(30),math.rad(-120)) | |
| 3298 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,-.375,.225)*CFrame.Angles(math.rad(4),-math.rad(75),0) | |
| 3299 | ||
| 3300 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(1.5),math.rad(-2.5),math.rad(2)) | |
| 3301 | LeftHip.C0=LeftHip.C0*CFrame.new(0.02,.14,0)*CFrame.Angles(math.rad(-16),math.rad(40),math.rad(1)) | |
| 3302 | end | |
| 3303 | keyframe[6]=function() | |
| 3304 | resetWelds(3,{})
| |
| 3305 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.Angles(math.rad(8),math.rad(0),-math.rad(94)) | |
| 3306 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8),math.rad(0),math.rad(80)) | |
| 3307 | ||
| 3308 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(-8),math.rad(10)) | |
| 3309 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.55,0)*CFrame.Angles(math.rad(0),math.rad(-90),0) | |
| 3310 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-100),math.rad(0),math.rad(-110)) | |
| 3311 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,-.5,.3)*CFrame.Angles(math.rad(0),-math.rad(100),0) | |
| 3312 | ||
| 3313 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(2),math.rad(0),math.rad(0)) | |
| 3314 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.15,0)*CFrame.Angles(math.rad(-14),math.rad(30),math.rad(0)) | |
| 3315 | end | |
| 3316 | keyframe[7]=function() | |
| 3317 | resetWelds(3,{})
| |
| 3318 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.18)*CFrame.Angles(math.rad(7),math.rad(1),-math.rad(95.5)) | |
| 3319 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(6),math.rad(1),math.rad(82)) | |
| 3320 | ||
| 3321 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(82.5),math.rad(-10),math.rad(20)) | |
| 3322 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.01,.4,0)*CFrame.Angles(math.rad(0),math.rad(-77.5),0) | |
| 3323 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-102),math.rad(-1),math.rad(-95)) | |
| 3324 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.02,-.47,.32)*CFrame.Angles(math.rad(0),-math.rad(98),0) | |
| 3325 | ||
| 3326 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.125,0)*CFrame.Angles(math.rad(0),math.rad(6),math.rad(-22)) | |
| 3327 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.225,0)*CFrame.Angles(math.rad(-11),math.rad(30),math.rad(.25)) | |
| 3328 | end | |
| 3329 | keyframe[8]=function() | |
| 3330 | resetWelds(3,{})
| |
| 3331 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.24)*CFrame.Angles(math.rad(6),math.rad(1),-math.rad(96)) | |
| 3332 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(5),math.rad(1.5),math.rad(83)) | |
| 3333 | ||
| 3334 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(79),math.rad(-11),math.rad(25)) | |
| 3335 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.02,.35,0)*CFrame.Angles(math.rad(0),math.rad(-72),0) | |
| 3336 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-103),math.rad(-1.5),math.rad(-87.5)) | |
| 3337 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.04,-.45,.33)*CFrame.Angles(math.rad(0),-math.rad(97),0) | |
| 3338 | ||
| 3339 | RightHip.C0=RightHip.C0*CFrame.new(.15,-.15,0)*CFrame.Angles(math.rad(-1),math.rad(6),math.rad(-36)) | |
| 3340 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.3,0)*CFrame.Angles(math.rad(-10),math.rad(30),math.rad(.4)) | |
| 3341 | end | |
| 3342 | keyframe[9]=function() | |
| 3343 | resetWelds(3,{})
| |
| 3344 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.30)*CFrame.Angles(math.rad(6),math.rad(1),-math.rad(97)) | |
| 3345 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(4),math.rad(2),math.rad(84)) | |
| 3346 | ||
| 3347 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(75),math.rad(-12),math.rad(30)) | |
| 3348 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.02,.3,0)*CFrame.Angles(math.rad(0),math.rad(-65),0) | |
| 3349 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-103),math.rad(-2),math.rad(-80)) | |
| 3350 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.05,-.45,.34)*CFrame.Angles(math.rad(0),-math.rad(97),0) | |
| 3351 | ||
| 3352 | RightHip.C0=RightHip.C0*CFrame.new(.2,-.175,0)*CFrame.Angles(math.rad(-2),math.rad(6),math.rad(-33)) | |
| 3353 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.35,0)*CFrame.Angles(math.rad(-9.5),math.rad(30),math.rad(.5)) | |
| 3354 | end | |
| 3355 | keyframe[10]=function() | |
| 3356 | resetWelds(3,{})
| |
| 3357 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.4)*CFrame.Angles(math.rad(5),math.rad(1.5),-math.rad(98.5)) | |
| 3358 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(2),math.rad(3),math.rad(86)) | |
| 3359 | ||
| 3360 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(65),math.rad(-13),math.rad(40)) | |
| 3361 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.03,.15,0)*CFrame.Angles(math.rad(0),math.rad(-55),0) | |
| 3362 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-103),math.rad(-3),math.rad(-65)) | |
| 3363 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.07,-.425,.36)*CFrame.Angles(math.rad(0),-math.rad(96),0) | |
| 3364 | ||
| 3365 | RightHip.C0=RightHip.C0*CFrame.new(.3,-.21,0)*CFrame.Angles(math.rad(-2),math.rad(6),math.rad(-40)) | |
| 3366 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(-9),math.rad(30),math.rad(.5)) | |
| 3367 | end | |
| 3368 | keyframe[11]=function() | |
| 3369 | resetWelds(3,{})
| |
| 3370 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.55)*CFrame.Angles(math.rad(4),math.rad(2),-math.rad(100)) | |
| 3371 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(4),math.rad(88)) | |
| 3372 | ||
| 3373 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(55),math.rad(-15),math.rad(50)) | |
| 3374 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.04,.1,0)*CFrame.Angles(math.rad(0),math.rad(-45),0) | |
| 3375 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-103),math.rad(-4),math.rad(-45)) | |
| 3376 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,-.4,.375)*CFrame.Angles(math.rad(0),-math.rad(95),0) | |
| 3377 | ||
| 3378 | RightHip.C0=RightHip.C0*CFrame.new(.4,-.25,0)*CFrame.Angles(math.rad(-2),math.rad(6),math.rad(-44)) | |
| 3379 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.6,0)*CFrame.Angles(math.rad(-8.5),math.rad(30),math.rad(.5)) | |
| 3380 | end | |
| 3381 | keyframe[12]=function() | |
| 3382 | resetWelds(3,{})
| |
| 3383 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.7)*CFrame.Angles(math.rad(3),math.rad(3),-math.rad(102)) | |
| 3384 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(5),math.rad(90)) | |
| 3385 | ||
| 3386 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(43),math.rad(-19),math.rad(60)) | |
| 3387 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(0),math.rad(-20),0) | |
| 3388 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-105),math.rad(-6),math.rad(-30)) | |
| 3389 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.125,-.37,.39)*CFrame.Angles(math.rad(0),-math.rad(94),0) | |
| 3390 | ||
| 3391 | RightHip.C0=RightHip.C0*CFrame.new(.5,-.3,0)*CFrame.Angles(math.rad(-2),math.rad(7),math.rad(-55)) | |
| 3392 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.7,0)*CFrame.Angles(math.rad(-7),math.rad(30),math.rad(1)) | |
| 3393 | end | |
| 3394 | keyframe[13]=function() | |
| 3395 | resetWelds(3,{})
| |
| 3396 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.8)*CFrame.Angles(math.rad(2),math.rad(3),-math.rad(104)) | |
| 3397 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(6),math.rad(92)) | |
| 3398 | ||
| 3399 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(35),math.rad(-22.5),math.rad(70)) | |
| 3400 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.06,-.2,0)*CFrame.Angles(math.rad(0),math.rad(-20),0) | |
| 3401 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-106),math.rad(-6),math.rad(-20)) | |
| 3402 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.15,-.34,.41)*CFrame.Angles(math.rad(0),-math.rad(92),0) | |
| 3403 | ||
| 3404 | RightHip.C0=RightHip.C0*CFrame.new(.6,-.35,0)*CFrame.Angles(math.rad(-2),math.rad(7.5),math.rad(-66)) | |
| 3405 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.8,0)*CFrame.Angles(math.rad(-5.5),math.rad(30),math.rad(1)) | |
| 3406 | end | |
| 3407 | keyframe[14]=function() | |
| 3408 | resetWelds(3,{})
| |
| 3409 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.85)*CFrame.Angles(math.rad(1.5),math.rad(3.5),-math.rad(105)) | |
| 3410 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(6.5),math.rad(93)) | |
| 3411 | ||
| 3412 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(31),math.rad(-24.5),math.rad(75)) | |
| 3413 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.07,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-15),0) | |
| 3414 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-106),math.rad(-6.4),math.rad(-12)) | |
| 3415 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.16,-.32,.43)*CFrame.Angles(math.rad(0),-math.rad(91.4),0) | |
| 3416 | ||
| 3417 | RightHip.C0=RightHip.C0*CFrame.new(.65,-.37,0)*CFrame.Angles(math.rad(-2),math.rad(8.5),math.rad(-71)) | |
| 3418 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.85,0)*CFrame.Angles(math.rad(-4.6),math.rad(30),math.rad(1)) | |
| 3419 | end | |
| 3420 | keyframe[15]=function() | |
| 3421 | resetWelds(3,{})
| |
| 3422 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.9)*CFrame.Angles(math.rad(1),math.rad(4),-math.rad(106)) | |
| 3423 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(7),math.rad(94)) | |
| 3424 | ||
| 3425 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(26),math.rad(-26),math.rad(80)) | |
| 3426 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.07,-.4,0)*CFrame.Angles(math.rad(0),math.rad(-10),0) | |
| 3427 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-106),math.rad(-7),math.rad(-5)) | |
| 3428 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.17,-.32,.43)*CFrame.Angles(math.rad(0),-math.rad(91),0) | |
| 3429 | ||
| 3430 | RightHip.C0=RightHip.C0*CFrame.new(.7,-.4,0)*CFrame.Angles(math.rad(-2),math.rad(10),math.rad(-77)) | |
| 3431 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.9,0)*CFrame.Angles(math.rad(-4),math.rad(30),math.rad(1)) | |
| 3432 | end | |
| 3433 | keyframe[16]=function() | |
| 3434 | resetWelds(3,{})
| |
| 3435 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-1.05)*CFrame.Angles(math.rad(0),math.rad(4),-math.rad(108)) | |
| 3436 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(96)) | |
| 3437 | ||
| 3438 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(-30),math.rad(90)) | |
| 3439 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.08,-.55,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3440 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-106),math.rad(-8),math.rad(10)) | |
| 3441 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.2,-.3,.45)*CFrame.Angles(math.rad(0),-math.rad(90),0) | |
| 3442 | ||
| 3443 | RightHip.C0=RightHip.C0*CFrame.new(.8,-.4,0)*CFrame.Angles(math.rad(-2),math.rad(12),math.rad(-88)) | |
| 3444 | LeftHip.C0=LeftHip.C0*CFrame.new(0,1,0)*CFrame.Angles(math.rad(-3),math.rad(30),math.rad(1)) | |
| 3445 | end | |
| 3446 | keyframe[18]=function() | |
| 3447 | resetWelds(3,{})
| |
| 3448 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-1.1)*CFrame.Angles(math.rad(0),math.rad(8),-math.rad(108)) | |
| 3449 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(4),math.rad(11),math.rad(96)) | |
| 3450 | ||
| 3451 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(-40),math.rad(90)) | |
| 3452 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.2,-.55,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3453 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-94),math.rad(-8),math.rad(10)) | |
| 3454 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.2,.45)*CFrame.Angles(math.rad(0),-math.rad(90),0) | |
| 3455 | ||
| 3456 | RightHip.C0=RightHip.C0*CFrame.new(.85,-.4,0)*CFrame.Angles(math.rad(-2),math.rad(12),math.rad(-93)) | |
| 3457 | LeftHip.C0=LeftHip.C0*CFrame.new(0,1,0)*CFrame.Angles(math.rad(-7),math.rad(30),math.rad(5)) | |
| 3458 | end | |
| 3459 | return keyframe[fr]() | |
| 3460 | end, | |
| 3461 | ["Cancels"]={"FalconPunch"},
| |
| 3462 | ["Reference"]="FalconPunchStart", | |
| 3463 | ["Frames"]=16, | |
| 3464 | ["Loops"]=true, | |
| 3465 | ["LoopStart"]=16 | |
| 3466 | } | |
| 3467 | Animations["FalconPunch"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 3468 | local keyframe={}
| |
| 3469 | keyframe[0]=function() | |
| 3470 | resetWelds(3,{})
| |
| 3471 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.3,-1.05)*CFrame.Angles(math.rad(4),math.rad(7),math.rad(-84)) | |
| 3472 | ||
| 3473 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(4),math.rad(11),math.rad(80)) | |
| 3474 | ||
| 3475 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17.5),math.rad(-35),math.rad(94)) | |
| 3476 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.12,-.3,0.15)*CFrame.Angles(math.rad(2),math.rad(-4),0) | |
| 3477 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-80),math.rad(-8),math.rad(15)) | |
| 3478 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.2,.38)*CFrame.Angles(math.rad(0),-math.rad(78),0) | |
| 3479 | ||
| 3480 | RightHip.C0=RightHip.C0*CFrame.new(.7,-.3,0)*CFrame.Angles(math.rad(-1.5),math.rad(9),math.rad(-80)) | |
| 3481 | RightHip.C1=RightHip.C1*CFrame.new(0.05,-.05,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3482 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.75,0)*CFrame.Angles(math.rad(-6),math.rad(23),math.rad(1)) | |
| 3483 | LeftHip.C1=LeftHip.C1*CFrame.new(0.1,.7,0) | |
| 3484 | end | |
| 3485 | keyframe[1]=function() | |
| 3486 | resetWelds(3,{})
| |
| 3487 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.6,-1)*CFrame.Angles(math.rad(18),math.rad(4),math.rad(-35)) | |
| 3488 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(4),math.rad(11),math.rad(38)) | |
| 3489 | ||
| 3490 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-20),math.rad(105)) | |
| 3491 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.05,-.1,0.35)*CFrame.Angles(math.rad(11),math.rad(-14),0) | |
| 3492 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-35),math.rad(-8),math.rad(30)) | |
| 3493 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.2,.3)*CFrame.Angles(math.rad(0),-math.rad(45),0) | |
| 3494 | ||
| 3495 | RightHip.C0=RightHip.C0*CFrame.new(.45,-.2,0)*CFrame.Angles(math.rad(-1),math.rad(0),math.rad(-48)) | |
| 3496 | RightHip.C1=RightHip.C1*CFrame.new(0.1,-.1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3497 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(-3.5),math.rad(5),math.rad(-12)) | |
| 3498 | LeftHip.C1=LeftHip.C1*CFrame.new(0.4,0,0) | |
| 3499 | end | |
| 3500 | keyframe[2]=function() | |
| 3501 | resetWelds(3,{})
| |
| 3502 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.75,-.97)*CFrame.Angles(math.rad(21),math.rad(3),math.rad(-18)) | |
| 3503 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(4),math.rad(11),math.rad(20)) | |
| 3504 | ||
| 3505 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(7),math.rad(-15),math.rad(109)) | |
| 3506 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.03,.1,0.5)*CFrame.Angles(math.rad(14),math.rad(-17),0) | |
| 3507 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(-8),math.rad(35)) | |
| 3508 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.2,.25)*CFrame.Angles(math.rad(0),math.rad(-40),0) | |
| 3509 | ||
| 3510 | RightHip.C0=RightHip.C0*CFrame.new(.3,-.15,0)*CFrame.Angles(math.rad(0),math.rad(-3),math.rad(-30)) | |
| 3511 | RightHip.C1=RightHip.C1*CFrame.new(0.125,-.125,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3512 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.375,0)*CFrame.Angles(math.rad(-2),math.rad(0),math.rad(-15)) | |
| 3513 | LeftHip.C1=LeftHip.C1*CFrame.new(0.5,-.1,0) | |
| 3514 | end | |
| 3515 | keyframe[3]=function() | |
| 3516 | resetWelds(3,{})
| |
| 3517 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-1.05,-.925)*CFrame.Angles(math.rad(30),math.rad(1),math.rad(8)) | |
| 3518 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(4),math.rad(11),-math.rad(0)) | |
| 3519 | ||
| 3520 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(2),math.rad(-5),math.rad(116)) | |
| 3521 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.06,.2,0.6)*CFrame.Angles(math.rad(19),math.rad(-25),0) | |
| 3522 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8),math.rad(-8),math.rad(45)) | |
| 3523 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.2,.225)*CFrame.Angles(math.rad(0),-math.rad(10),0) | |
| 3524 | ||
| 3525 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.05,0)*CFrame.Angles(math.rad(0),math.rad(-9),math.rad(-15)) | |
| 3526 | RightHip.C1=RightHip.C1*CFrame.new(0.175,-.175,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3527 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.12,0)*CFrame.Angles(math.rad(-.5),math.rad(-13),math.rad(-21)) | |
| 3528 | LeftHip.C1=LeftHip.C1*CFrame.new(0.7,-.5,0) | |
| 3529 | end | |
| 3530 | keyframe[4]=function() | |
| 3531 | resetWelds(3,{})
| |
| 3532 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-1.2,-.9)*CFrame.Angles(math.rad(36),math.rad(0),math.rad(20)) | |
| 3533 | ||
| 3534 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(4),math.rad(11),-math.rad(16)) | |
| 3535 | ||
| 3536 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-0),math.rad(120)) | |
| 3537 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.1,.3,0.7)*CFrame.Angles(math.rad(22),math.rad(-28),0) | |
| 3538 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(-8),math.rad(50)) | |
| 3539 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.2,.2)*CFrame.Angles(math.rad(0),-math.rad(0),0) | |
| 3540 | ||
| 3541 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-12),math.rad(-15)) | |
| 3542 | RightHip.C1=RightHip.C1*CFrame.new(0.2,-.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3543 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-26)) | |
| 3544 | LeftHip.C1=LeftHip.C1*CFrame.new(0.8,-.6,0) | |
| 3545 | end --pend | |
| 3546 | ||
| 3547 | keyframe[5]=function() | |
| 3548 | resetWelds(3,{})
| |
| 3549 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-1.12,-.875)*CFrame.Angles(math.rad(33),math.rad(.5),math.rad(5)) | |
| 3550 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(3.5),math.rad(10),math.rad(-9)) | |
| 3551 | ||
| 3552 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(2),math.rad(118.5)) | |
| 3553 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.09,.27,0.65)*CFrame.Angles(math.rad(20),math.rad(-26),0) | |
| 3554 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-8),math.rad(47)) | |
| 3555 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.0875,.175,.2125)*CFrame.Angles(math.rad(0),-math.rad(5),0) | |
| 3556 | ||
| 3557 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),math.rad(-10.5),math.rad(-19)) | |
| 3558 | RightHip.C1=RightHip.C1*CFrame.new(.16,-.23,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3559 | LeftHip.C0=LeftHip.C0*CFrame.new(.02,.03,-.01)*CFrame.Angles(math.rad(-.5),math.rad(-15),math.rad(-24)) | |
| 3560 | LeftHip.C1=LeftHip.C1*CFrame.new(0.75,-.55,0) | |
| 3561 | end | |
| 3562 | keyframe[6]=function() | |
| 3563 | resetWelds(3,{})
| |
| 3564 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-1.05,-.875)*CFrame.Angles(math.rad(30),math.rad(1),-math.rad(10)) | |
| 3565 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(3),math.rad(10),math.rad(-3)) | |
| 3566 | ||
| 3567 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-5),math.rad(4),math.rad(117)) | |
| 3568 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.08,.24,0.6)*CFrame.Angles(math.rad(19),math.rad(-24),0) | |
| 3569 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-8),math.rad(45)) | |
| 3570 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.075,.175,.225)*CFrame.Angles(math.rad(0),-math.rad(10),0) | |
| 3571 | ||
| 3572 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(-9),math.rad(-22.5)) | |
| 3573 | RightHip.C1=RightHip.C1*CFrame.new(.125,-.275,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3574 | LeftHip.C0=LeftHip.C0*CFrame.new(.05,.075,-.025)*CFrame.Angles(math.rad(-1),math.rad(-10),math.rad(-22)) | |
| 3575 | LeftHip.C1=LeftHip.C1*CFrame.new(0.7,-.525,0) | |
| 3576 | end | |
| 3577 | keyframe[7]=function() | |
| 3578 | resetWelds(3,{})
| |
| 3579 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.9,-.875)*CFrame.Angles(math.rad(24),math.rad(1),-math.rad(40)) | |
| 3580 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(3),math.rad(10),math.rad(10)) | |
| 3581 | ||
| 3582 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(7.5),math.rad(112.5)) | |
| 3583 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.06,.18,0.5)*CFrame.Angles(math.rad(16.5),math.rad(-20),0) | |
| 3584 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-15),math.rad(-8),math.rad(40)) | |
| 3585 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.075,.15,.25)*CFrame.Angles(math.rad(0),-math.rad(20),0) | |
| 3586 | ||
| 3587 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(-6),math.rad(-30)) | |
| 3588 | RightHip.C1=RightHip.C1*CFrame.new(.05,-.35,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3589 | LeftHip.C0=LeftHip.C0*CFrame.new(.05,.15,-.025)*CFrame.Angles(math.rad(-1),math.rad(0),math.rad(-18)) | |
| 3590 | LeftHip.C1=LeftHip.C1*CFrame.new(0.6,-.45,0) | |
| 3591 | end | |
| 3592 | keyframe[8]=function() | |
| 3593 | resetWelds(3,{})
| |
| 3594 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.7,-.86)*CFrame.Angles(math.rad(21),math.rad(1.5),-math.rad(45)) | |
| 3595 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(2.5),math.rad(9.5),math.rad(25)) | |
| 3596 | ||
| 3597 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-15),math.rad(11.5),math.rad(105)) | |
| 3598 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.04,.1,0.425)*CFrame.Angles(math.rad(13.5),math.rad(-17),0) | |
| 3599 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-32.5),math.rad(-8),math.rad(35)) | |
| 3600 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.06,.125,.275)*CFrame.Angles(math.rad(0),-math.rad(32.5),0) | |
| 3601 | ||
| 3602 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(-3),math.rad(-40)) | |
| 3603 | RightHip.C1=RightHip.C1*CFrame.new(-0.1,-.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3604 | LeftHip.C0=LeftHip.C0*CFrame.new(.075,.225,-.05)*CFrame.Angles(math.rad(-2),math.rad(10),math.rad(-16)) | |
| 3605 | LeftHip.C1=LeftHip.C1*CFrame.new(0.5,-.375,0) | |
| 3606 | end | |
| 3607 | keyframe[9]=function() | |
| 3608 | resetWelds(3,{})
| |
| 3609 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.5,-.85)*CFrame.Angles(math.rad(18),math.rad(2),-math.rad(50)) | |
| 3610 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(2),math.rad(9.5),math.rad(40)) | |
| 3611 | ||
| 3612 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(15),math.rad(105)) | |
| 3613 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.02,.05,0.35)*CFrame.Angles(math.rad(11),math.rad(-14),0) | |
| 3614 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-50),math.rad(-8),math.rad(30)) | |
| 3615 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.05,.1,.3)*CFrame.Angles(math.rad(0),-math.rad(45),0) | |
| 3616 | ||
| 3617 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(0),math.rad(-50)) | |
| 3618 | RightHip.C1=RightHip.C1*CFrame.new(-0.1,-.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3619 | LeftHip.C0=LeftHip.C0*CFrame.new(.1,.3,-.05)*CFrame.Angles(math.rad(-2),math.rad(20),math.rad(-12)) | |
| 3620 | LeftHip.C1=LeftHip.C1*CFrame.new(0.4,-.3,0) | |
| 3621 | end | |
| 3622 | keyframe[10]=function() | |
| 3623 | resetWelds(3,{})
| |
| 3624 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.4,-.825)*CFrame.Angles(math.rad(15.5),math.rad(2.25),-math.rad(60)) | |
| 3625 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1.75),math.rad(9),math.rad(47)) | |
| 3626 | ||
| 3627 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-22.5),math.rad(17),math.rad(102.5)) | |
| 3628 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.025,-.05,.275)*CFrame.Angles(math.rad(9),math.rad(-12),0) | |
| 3629 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-54),math.rad(-8),math.rad(27.5)) | |
| 3630 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.0425,.09,.3125)*CFrame.Angles(math.rad(0),-math.rad(52.5),0) | |
| 3631 | ||
| 3632 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1.25),math.rad(2),math.rad(-53.5)) | |
| 3633 | RightHip.C1=RightHip.C1*CFrame.new(-0.15,-.53,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3634 | LeftHip.C0=LeftHip.C0*CFrame.new(.1125,.35,-.06)*CFrame.Angles(math.rad(-2.25),math.rad(25),math.rad(-10.5)) | |
| 3635 | LeftHip.C1=LeftHip.C1*CFrame.new(.35,-.25,0) | |
| 3636 | end | |
| 3637 | keyframe[11]=function() | |
| 3638 | resetWelds(3,{})
| |
| 3639 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.3,-.825)*CFrame.Angles(math.rad(13.5),math.rad(2.5),-math.rad(70)) | |
| 3640 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1.5),math.rad(8.75),math.rad(55)) | |
| 3641 | ||
| 3642 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(19.5),math.rad(100)) | |
| 3643 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.03,-.05,.225)*CFrame.Angles(math.rad(7.5),math.rad(-10.5),0) | |
| 3644 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-57.5),math.rad(-8),math.rad(25)) | |
| 3645 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.035,.075,.325)*CFrame.Angles(math.rad(0),-math.rad(60),0) | |
| 3646 | ||
| 3647 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1.5),math.rad(3),math.rad(-57.5)) | |
| 3648 | RightHip.C1=RightHip.C1*CFrame.new(-0.2,-.575,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3649 | LeftHip.C0=LeftHip.C0*CFrame.new(.125,.4,-.06)*CFrame.Angles(math.rad(-2.5),math.rad(30),math.rad(-9)) | |
| 3650 | LeftHip.C1=LeftHip.C1*CFrame.new(.3,-.225,0) | |
| 3651 | end | |
| 3652 | keyframe[12]=function() | |
| 3653 | resetWelds(3,{})
| |
| 3654 | RootJoint.C0=RootJoint.C0*CFrame.new(0,-.15,-.8)*CFrame.Angles(math.rad(9),math.rad(3),-math.rad(85)) | |
| 3655 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(8),math.rad(70)) | |
| 3656 | ||
| 3657 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(22.5),math.rad(97.5)) | |
| 3658 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.03,-.05,.15)*CFrame.Angles(math.rad(5.5),math.rad(-7),0) | |
| 3659 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-65),math.rad(-8),math.rad(20)) | |
| 3660 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.02,.05,.35)*CFrame.Angles(math.rad(0),-math.rad(60),0) | |
| 3661 | ||
| 3662 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(6),math.rad(-65)) | |
| 3663 | RightHip.C1=RightHip.C1*CFrame.new(-0.3,-.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3664 | LeftHip.C0=LeftHip.C0*CFrame.new(.15,.5,-.075)*CFrame.Angles(math.rad(-3),math.rad(45),math.rad(-6)) | |
| 3665 | LeftHip.C1=LeftHip.C1*CFrame.new(.2,-.15,0) | |
| 3666 | end | |
| 3667 | keyframe[13]=function() | |
| 3668 | resetWelds(3,{})
| |
| 3669 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.8)*CFrame.Angles(math.rad(3),math.rad(4),-math.rad(100)) | |
| 3670 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(82)) | |
| 3671 | ||
| 3672 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-35),math.rad(26.5),math.rad(93.5)) | |
| 3673 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.05,-.12,.07)*CFrame.Angles(math.rad(2.5),math.rad(-3.5),0) | |
| 3674 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-72.5),math.rad(-8),math.rad(15)) | |
| 3675 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.01,0.03,.4)*CFrame.Angles(math.rad(0),-math.rad(75),0) | |
| 3676 | ||
| 3677 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(9),math.rad(-72.5)) | |
| 3678 | RightHip.C1=RightHip.C1*CFrame.new(-0.4,-.725,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3679 | LeftHip.C0=LeftHip.C0*CFrame.new(.17,.58,-.1)*CFrame.Angles(math.rad(-3),math.rad(57.5),math.rad(-2)) | |
| 3680 | LeftHip.C1=LeftHip.C1*CFrame.new(.1,-.07,0) | |
| 3681 | end | |
| 3682 | keyframe[14]=function() | |
| 3683 | resetWelds(3,{})
| |
| 3684 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.1,-.8)*CFrame.Angles(math.rad(-3),math.rad(4),-math.rad(105)) | |
| 3685 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(89)) | |
| 3686 | ||
| 3687 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-37.5),math.rad(28),math.rad(91)) | |
| 3688 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.065,-.16,.04)*CFrame.Angles(math.rad(1),math.rad(-1.5),0) | |
| 3689 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-76),math.rad(-8),math.rad(12.5)) | |
| 3690 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0.01,.4)*CFrame.Angles(math.rad(0),-math.rad(82.5),0) | |
| 3691 | ||
| 3692 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(11),math.rad(-77)) | |
| 3693 | RightHip.C1=RightHip.C1*CFrame.new(-0.475,-.76,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3694 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.62,-.1)*CFrame.Angles(math.rad(-3),math.rad(63.5),math.rad(0)) | |
| 3695 | LeftHip.C1=LeftHip.C1*CFrame.new(0.05,-.03,0) | |
| 3696 | end | |
| 3697 | keyframe[15]=function() | |
| 3698 | resetWelds(3,{})
| |
| 3699 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.2,-.8)*CFrame.Angles(math.rad(-1.5),math.rad(4),-math.rad(107.5)) | |
| 3700 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(92)) | |
| 3701 | ||
| 3702 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-38.75),math.rad(29),math.rad(90.5)) | |
| 3703 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.08,-.18,0.02)*CFrame.Angles(math.rad(0.5),math.rad(-.75),0) | |
| 3704 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-78),math.rad(-8),math.rad(11)) | |
| 3705 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0.005,.4)*CFrame.Angles(math.rad(0),-math.rad(86),0) | |
| 3706 | ||
| 3707 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(11.5),math.rad(-78.5)) | |
| 3708 | RightHip.C1=RightHip.C1*CFrame.new(-0.57,-.78,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3709 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.64,-.1)*CFrame.Angles(math.rad(-3),math.rad(66),math.rad(.5)) | |
| 3710 | LeftHip.C1=LeftHip.C1*CFrame.new(0.02,0,0) | |
| 3711 | end | |
| 3712 | keyframe[16]=function() | |
| 3713 | resetWelds(3,{})
| |
| 3714 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.3,-.8)*CFrame.Angles(math.rad(0),math.rad(4),-math.rad(110)) | |
| 3715 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(96)) | |
| 3716 | ||
| 3717 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(30),math.rad(90)) | |
| 3718 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.08,-.2,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3719 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-80),math.rad(-8),math.rad(10)) | |
| 3720 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(0),-math.rad(90),0) | |
| 3721 | ||
| 3722 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(12),math.rad(-80)) | |
| 3723 | RightHip.C1=RightHip.C1*CFrame.new(-0.55,-.8,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3724 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.66,-.1)*CFrame.Angles(math.rad(-3),math.rad(70),math.rad(1)) | |
| 3725 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0) | |
| 3726 | end | |
| 3727 | keyframe[17]=function() | |
| 3728 | resetWelds(3,{})
| |
| 3729 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.3,-.8)*CFrame.Angles(math.rad(0),math.rad(5),-math.rad(111)) | |
| 3730 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(96)) | |
| 3731 | ||
| 3732 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-42),math.rad(30),math.rad(90)) | |
| 3733 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.08,-.2,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3734 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-80),math.rad(-8),math.rad(10)) | |
| 3735 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(0),-math.rad(90),0) | |
| 3736 | ||
| 3737 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(12),math.rad(-80)) | |
| 3738 | RightHip.C1=RightHip.C1*CFrame.new(-0.55,-.8,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3739 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.66,-.1)*CFrame.Angles(math.rad(-2),math.rad(70),math.rad(1)) | |
| 3740 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0) | |
| 3741 | end | |
| 3742 | keyframe[18]=function() | |
| 3743 | resetWelds(3,{})
| |
| 3744 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.3,-.8)*CFrame.Angles(math.rad(0),math.rad(6),-math.rad(112)) | |
| 3745 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(96)) | |
| 3746 | ||
| 3747 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-44),math.rad(30),math.rad(88)) | |
| 3748 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.08,-.2,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3749 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-80),math.rad(-8),math.rad(10)) | |
| 3750 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(0),-math.rad(90),0) | |
| 3751 | ||
| 3752 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(12),math.rad(-80)) | |
| 3753 | RightHip.C1=RightHip.C1*CFrame.new(-0.55,-.8,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3754 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.66,-.1)*CFrame.Angles(math.rad(-1),math.rad(70),math.rad(1)) | |
| 3755 | end-- | |
| 3756 | ||
| 3757 | keyframe[19]=function() | |
| 3758 | resetWelds(3,{})
| |
| 3759 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.25,-.725)*CFrame.Angles(math.rad(1),math.rad(4.5),math.rad(-106)) | |
| 3760 | Neck.C0=Neck.C0*CFrame.new(.01,-.01,0)*CFrame.Angles(math.rad(1),math.rad(9),math.rad(94)) | |
| 3761 | ||
| 3762 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.05,-.06,-.05)*CFrame.Angles(-math.rad(37),math.rad(26.5),math.rad(90)) | |
| 3763 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0.06,-.175,0)*CFrame.Angles(math.rad(2.5),math.rad(-1),0) | |
| 3764 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.06,-.1,0)*CFrame.Angles(math.rad(-70),math.rad(8),math.rad(25)) | |
| 3765 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0.3)*CFrame.Angles(-math.rad(4),-math.rad(75),0) | |
| 3766 | ||
| 3767 | RightHip.C0=RightHip.C0*CFrame.new(-.02,0,0)*CFrame.Angles(-math.rad(0.5),math.rad(9),math.rad(-70)) | |
| 3768 | RightHip.C1=RightHip.C1*CFrame.new(-.4,-.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3769 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.45,-.14)*CFrame.Angles(-math.rad(3),math.rad(71),math.rad(1.25)) | |
| 3770 | end | |
| 3771 | keyframe[20]=function() | |
| 3772 | resetWelds(3,{})
| |
| 3773 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.225,-.625)*CFrame.Angles(math.rad(2.5),math.rad(3),math.rad(-100)) | |
| 3774 | Neck.C0=Neck.C0*CFrame.new(.01,-.01,0)*CFrame.Angles(math.rad(2),math.rad(9.5),math.rad(91)) | |
| 3775 | ||
| 3776 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.075,-.125,-.075)*CFrame.Angles(-math.rad(30),math.rad(22.5),math.rad(92)) | |
| 3777 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0.04,-.15,0)*CFrame.Angles(math.rad(5),math.rad(-2.5),0) | |
| 3778 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.125,-.2,0)*CFrame.Angles(math.rad(-60),math.rad(20),math.rad(40)) | |
| 3779 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0.2)*CFrame.Angles(-math.rad(8),-math.rad(65),0) | |
| 3780 | ||
| 3781 | RightHip.C0=RightHip.C0*CFrame.new(-.02,0,0)*CFrame.Angles(-math.rad(0),math.rad(6),math.rad(-60)) | |
| 3782 | RightHip.C1=RightHip.C1*CFrame.new(-.225,-.4,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3783 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.3,-.175)*CFrame.Angles(-math.rad(5),math.rad(71),math.rad(1.5)) | |
| 3784 | end | |
| 3785 | keyframe[21]=function() | |
| 3786 | resetWelds(3,{})
| |
| 3787 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.18,-.55)*CFrame.Angles(math.rad(3.5),math.rad(1),math.rad(-95)) | |
| 3788 | Neck.C0=Neck.C0*CFrame.new(.025,-.025,0)*CFrame.Angles(math.rad(3),math.rad(10),math.rad(88.5)) | |
| 3789 | ||
| 3790 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.11,-.2,-.1)*CFrame.Angles(-math.rad(25),math.rad(18),math.rad(94)) | |
| 3791 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.125,0)*CFrame.Angles(math.rad(7),math.rad(-4),0) | |
| 3792 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.17,-.3,0)*CFrame.Angles(math.rad(-50),math.rad(35),-math.rad(10)) | |
| 3793 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(12),-math.rad(54),0) | |
| 3794 | ||
| 3795 | RightHip.C0=RightHip.C0*CFrame.new(-.04,0,0)*CFrame.Angles(-math.rad(0),math.rad(3),math.rad(-47)) | |
| 3796 | RightHip.C1=RightHip.C1*CFrame.new(-.1,-.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3797 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.15,-.2)*CFrame.Angles(-math.rad(7),math.rad(72),math.rad(2)) | |
| 3798 | end | |
| 3799 | keyframe[22]=function() | |
| 3800 | resetWelds(3,{})
| |
| 3801 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.15,-.45)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-90)) | |
| 3802 | Neck.C0=Neck.C0*CFrame.new(.025,-.025,0)*CFrame.Angles(math.rad(4.5),math.rad(11),math.rad(86)) | |
| 3803 | ||
| 3804 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.15,-.25,-.12)*CFrame.Angles(-math.rad(20),math.rad(15),math.rad(95)) | |
| 3805 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(9),math.rad(-5),0) | |
| 3806 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.25,-.4,0)*CFrame.Angles(math.rad(-40),math.rad(50),-math.rad(55)) | |
| 3807 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(17),-math.rad(45),0) | |
| 3808 | ||
| 3809 | RightHip.C0=RightHip.C0*CFrame.new(-.04,0,0)*CFrame.Angles(-math.rad(0),math.rad(0),math.rad(-35)) | |
| 3810 | RightHip.C1=RightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3811 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.03,-.25)*CFrame.Angles(-math.rad(10),math.rad(72.5),math.rad(2.5)) | |
| 3812 | end | |
| 3813 | keyframe[23]=function() | |
| 3814 | resetWelds(3,{})
| |
| 3815 | RootJoint.C0=RootJoint.C0*CFrame.new(0,.07,-.3)*CFrame.Angles(math.rad(8),math.rad(-3),math.rad(-82)) | |
| 3816 | Neck.C0=Neck.C0*CFrame.new(.05,-.04,0)*CFrame.Angles(math.rad(7),math.rad(12),math.rad(78)) | |
| 3817 | ||
| 3818 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.225,-.375,-.18)*CFrame.Angles(-math.rad(14.5),math.rad(7.5),math.rad(99)) | |
| 3819 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(12),math.rad(-10),0) | |
| 3820 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.35,-.6,0)*CFrame.Angles(math.rad(-20),math.rad(80),-math.rad(100)) | |
| 3821 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(24),-math.rad(20),0) | |
| 3822 | ||
| 3823 | RightHip.C0=RightHip.C0*CFrame.new(-.06,.01,0)*CFrame.Angles(-math.rad(0),math.rad(-5),math.rad(-14)) | |
| 3824 | RightHip.C1=RightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3825 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,.045,-.325)*CFrame.Angles(-math.rad(16),math.rad(74),math.rad(3)) | |
| 3826 | end | |
| 3827 | keyframe[24]=function() | |
| 3828 | resetWelds(3,{})
| |
| 3829 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(11),math.rad(-6.5),math.rad(-74)) | |
| 3830 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 3831 | ||
| 3832 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(9),math.rad(0),math.rad(102)) | |
| 3833 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17),math.rad(-10),0) | |
| 3834 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(155) + math.cos(time()*30) / 15) | |
| 3835 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3836 | ||
| 3837 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0),math.rad(-10),math.rad(8)) | |
| 3838 | RightHip.C1=RightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3839 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(75),math.rad(4)) | |
| 3840 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0) | |
| 3841 | end | |
| 3842 | return keyframe[fr]() | |
| 3843 | end, | |
| 3844 | ["Cancels"]={"Stand","Jump"},
| |
| 3845 | ["Reference"]="FalconPunch", | |
| 3846 | ["Frames"]=24, | |
| 3847 | ["Loops"]=false, | |
| 3848 | ["LoopStart"]=24 | |
| 3849 | } | |
| 3850 | ||
| 3851 | Animations["Taunt1"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 3852 | local keyframe={}
| |
| 3853 | keyframe[0]=function() | |
| 3854 | resetWelds(3,{})
| |
| 3855 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(11),math.rad(-6.5),math.rad(-74)) | |
| 3856 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 3857 | ||
| 3858 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(9),math.rad(0),math.rad(102)) | |
| 3859 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17),math.rad(-10),0) | |
| 3860 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(155)) | |
| 3861 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3862 | ||
| 3863 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0),math.rad(-10),math.rad(8)) | |
| 3864 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(75),math.rad(4)) | |
| 3865 | end | |
| 3866 | keyframe[1]=function() | |
| 3867 | resetWelds(3,{})
| |
| 3868 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.09)*CFrame.Angles(math.rad(8.5),math.rad(-4.5),math.rad(-60)) | |
| 3869 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(6.5),math.rad(10.5),math.rad(55)) | |
| 3870 | ||
| 3871 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.225,-.375,-.18)*CFrame.Angles(math.rad(3),math.rad(0),math.rad(77)) | |
| 3872 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.05,-.05)*CFrame.Angles(math.rad(12),math.rad(-7.5),0) | |
| 3873 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.325,-.6,0)*CFrame.Angles(math.rad(-5),math.rad(80),math.rad(-160)) | |
| 3874 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.025,0)*CFrame.Angles(math.rad(-24),0,0) | |
| 3875 | ||
| 3876 | RightHip.C0=RightHip.C0*CFrame.new(-.04,0,0)*CFrame.Angles(math.rad(-1),math.rad(-7),math.rad(6)) | |
| 3877 | LeftHip.C0=LeftHip.C0*CFrame.new(.15,.05,-.3)*CFrame.Angles(math.rad(-18),math.rad(55),math.rad(3)) | |
| 3878 | end | |
| 3879 | keyframe[2]=function() | |
| 3880 | resetWelds(3,{})
| |
| 3881 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.06)*CFrame.Angles(math.rad(6.5),math.rad(-3.2),math.rad(-52.5)) | |
| 3882 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(5),math.rad(9),math.rad(47.5)) | |
| 3883 | ||
| 3884 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.18,-.3,-.15)*CFrame.Angles(math.rad(9),math.rad(0),math.rad(62)) | |
| 3885 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.08,-.08)*CFrame.Angles(math.rad(10),math.rad(-6),0) | |
| 3886 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.285,-.5,0)*CFrame.Angles(math.rad(-7),math.rad(70),math.rad(-162.5)) | |
| 3887 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.05,0)*CFrame.Angles(math.rad(-20),0,0) | |
| 3888 | ||
| 3889 | RightHip.C0=RightHip.C0*CFrame.new(-.04,0,0)*CFrame.Angles(math.rad(-2),math.rad(-7),math.rad(5.2)) | |
| 3890 | LeftHip.C0=LeftHip.C0*CFrame.new(.1,.05,-.26)*CFrame.Angles(math.rad(-15),math.rad(42.5),math.rad(2.5)) | |
| 3891 | end | |
| 3892 | keyframe[3]=function() | |
| 3893 | resetWelds(3,{})
| |
| 3894 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.06)*CFrame.Angles(math.rad(5.5),math.rad(-2.5),math.rad(-45)) | |
| 3895 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(8),math.rad(40)) | |
| 3896 | ||
| 3897 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.15,-.25,-.12)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(50)) | |
| 3898 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.1,-.1)*CFrame.Angles(math.rad(8.5),math.rad(-5),0) | |
| 3899 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.225,-.4,0)*CFrame.Angles(math.rad(-10),math.rad(60),math.rad(-162.5)) | |
| 3900 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.05,0)*CFrame.Angles(math.rad(-17),0,0) | |
| 3901 | ||
| 3902 | RightHip.C0=RightHip.C0*CFrame.new(-.04,0,0)*CFrame.Angles(math.rad(-2),math.rad(-7),math.rad(4.5)) | |
| 3903 | LeftHip.C0=LeftHip.C0*CFrame.new(.1,.05,-.2)*CFrame.Angles(math.rad(-13.5),math.rad(35),math.rad(2.5)) | |
| 3904 | end | |
| 3905 | keyframe[4]=function() | |
| 3906 | resetWelds(3,{})
| |
| 3907 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.03)*CFrame.Angles(math.rad(2.5),math.rad(0),math.rad(-30)) | |
| 3908 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(0),math.rad(6),math.rad(27.5)) | |
| 3909 | ||
| 3910 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.07,-.12,-.06)*CFrame.Angles(math.rad(22.5),math.rad(0),math.rad(24)) | |
| 3911 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.15,-.15)*CFrame.Angles(math.rad(4),math.rad(-2),0) | |
| 3912 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.1,-.2,0)*CFrame.Angles(math.rad(-15),math.rad(45),math.rad(-170)) | |
| 3913 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.07,0)*CFrame.Angles(math.rad(-8),0,0) | |
| 3914 | ||
| 3915 | RightHip.C0=RightHip.C0*CFrame.new(-.02,0,0)*CFrame.Angles(math.rad(-3),math.rad(-6),math.rad(2.5)) | |
| 3916 | LeftHip.C0=LeftHip.C0*CFrame.new(0.05,0.02,-.1)*CFrame.Angles(math.rad(-8),math.rad(18),math.rad(2)) | |
| 3917 | end | |
| 3918 | keyframe[5]=function() | |
| 3919 | resetWelds(3,{})
| |
| 3920 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(1),math.rad(1),math.rad(-25)) | |
| 3921 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(-2),math.rad(5),math.rad(22)) | |
| 3922 | ||
| 3923 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.03,-.06,-.03)*CFrame.Angles(math.rad(27),math.rad(0),math.rad(12)) | |
| 3924 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.18,-.17)*CFrame.Angles(math.rad(2),math.rad(-1),0) | |
| 3925 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.05,-.1,0)*CFrame.Angles(math.rad(-17.5),math.rad(37.5),math.rad(-170)) | |
| 3926 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.08,0)*CFrame.Angles(math.rad(-4),0,0) | |
| 3927 | ||
| 3928 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-4),math.rad(-5),math.rad(1.8)) | |
| 3929 | LeftHip.C0=LeftHip.C0*CFrame.new(0.02,0,-.05)*CFrame.Angles(math.rad(-6),math.rad(-10),math.rad(1)) | |
| 3930 | end | |
| 3931 | keyframe[6]=function() | |
| 3932 | resetWelds(3,{})
| |
| 3933 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(2),math.rad(-20)) | |
| 3934 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(-4),math.rad(4),math.rad(15)) | |
| 3935 | ||
| 3936 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-2)) | |
| 3937 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.2,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3938 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(30),math.rad(-170)) | |
| 3939 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(0),0,0) | |
| 3940 | ||
| 3941 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-4),math.rad(-4),math.rad(1)) | |
| 3942 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-4),math.rad(-4),math.rad(1)) | |
| 3943 | end | |
| 3944 | keyframe[10]=function() | |
| 3945 | resetWelds(3,{})
| |
| 3946 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)) | |
| 3947 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(4),math.rad(-4),math.rad(15)) | |
| 3948 | ||
| 3949 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-2)) | |
| 3950 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,-.15,-.15)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 3951 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(70),math.rad(-10),math.rad(-170)) | |
| 3952 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(0),0,0) | |
| 3953 | ||
| 3954 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(1)) | |
| 3955 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-4),math.rad(1)) | |
| 3956 | end | |
| 3957 | return keyframe[fr]() | |
| 3958 | end, | |
| 3959 | ["Cancels"]={"Stand"},
| |
| 3960 | ["Reference"]="Taunt1", | |
| 3961 | ["Frames"]=6, | |
| 3962 | ["Loops"]=false, | |
| 3963 | ["LoopStart"]=6 | |
| 3964 | } | |
| 3965 | ||
| 3966 | ||
| 3967 | Animations["FalconDive"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 3968 | local keyframe={}
| |
| 3969 | ||
| 3970 | keyframe[0]=function() | |
| 3971 | resetWelds(3,{})
| |
| 3972 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(11),math.rad(-6.5),math.rad(-74)) | |
| 3973 | Neck.C0=Neck.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(9),math.rad(13),math.rad(72)) | |
| 3974 | ||
| 3975 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-0.3,-.5,-.24)*CFrame.Angles(-math.rad(9),math.rad(0),math.rad(102)) | |
| 3976 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17),math.rad(-10),0) | |
| 3977 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.45,-.82,0)*CFrame.Angles(math.rad(0),math.rad(110),-math.rad(155)) | |
| 3978 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(34),0,0) | |
| 3979 | ||
| 3980 | RightHip.C0=RightHip.C0*CFrame.new(-.08,-.06 + .08,0)*CFrame.Angles(-math.rad(0),math.rad(-10),math.rad(8)) | |
| 3981 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.06 + .16,-.4)*CFrame.Angles(-math.rad(23),math.rad(75),math.rad(4)) | |
| 3982 | end | |
| 3983 | ||
| 3984 | keyframe[1]=function() | |
| 3985 | resetWelds(3,{})
| |
| 3986 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.35)*CFrame.Angles(math.rad(17),math.rad(-4),math.rad(-20)) | |
| 3987 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(12),math.rad(10),math.rad(54)) | |
| 3988 | ||
| 3989 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.225,.375,-.18)*CFrame.Angles(math.rad(-6),math.rad(0),math.rad(88)) | |
| 3990 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.05,.17,.125)*CFrame.Angles(math.rad(13),math.rad(-7),0) | |
| 3991 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.3,-.6,0)*CFrame.Angles(math.rad(5),math.rad(85),math.rad(-105)) | |
| 3992 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-24),0,0) | |
| 3993 | ||
| 3994 | RightHip.C0=RightHip.C0*CFrame.new(-.06,.01,0)*CFrame.Angles(math.rad(-2),math.rad(-7),math.rad(14)) | |
| 3995 | RightHip.C1=RightHip.C1*CFrame.new(-.25,-.2,0)*CFrame.Angles(math.rad(0),math.rad(2),math.rad(0)) | |
| 3996 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-18),math.rad(54),math.rad(16)) | |
| 3997 | LeftHip.C1=LeftHip.C1*CFrame.new(.25,-.3,-.15)*CFrame.Angles(math.rad(6),math.rad(2),math.rad(0)) | |
| 3998 | end | |
| 3999 | ||
| 4000 | keyframe[2]=function() | |
| 4001 | resetWelds(3,{})
| |
| 4002 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.65)*CFrame.Angles(math.rad(24),math.rad(-1),math.rad(30)) | |
| 4003 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(14),math.rad(6),math.rad(36)) | |
| 4004 | ||
| 4005 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.15,.25,-.12)*CFrame.Angles(math.rad(-4),math.rad(0),math.rad(74)) | |
| 4006 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.1,.35,.25)*CFrame.Angles(math.rad(11),math.rad(-5),0) | |
| 4007 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.4,0)*CFrame.Angles(math.rad(10),math.rad(65),math.rad(-50)) | |
| 4008 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-17),0,0) | |
| 4009 | ||
| 4010 | RightHip.C0=RightHip.C0*CFrame.new(-.04,.01,0)*CFrame.Angles(math.rad(-4),math.rad(-5),math.rad(20)) | |
| 4011 | RightHip.C1=RightHip.C1*CFrame.new(-.5,-.55,0)*CFrame.Angles(math.rad(0),math.rad(4),math.rad(0)) | |
| 4012 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(32),math.rad(30)) | |
| 4013 | LeftHip.C1=LeftHip.C1*CFrame.new(.45,-.6,-.3)*CFrame.Angles(math.rad(12),math.rad(4),math.rad(0)) | |
| 4014 | end | |
| 4015 | ||
| 4016 | keyframe[3]=function() | |
| 4017 | resetWelds(3,{})
| |
| 4018 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.8)*CFrame.Angles(math.rad(27),math.rad(0),math.rad(27)) | |
| 4019 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(4.5),math.rad(24)) | |
| 4020 | ||
| 4021 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.1,.175,-.09)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(65)) | |
| 4022 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.125,.42,.3)*CFrame.Angles(math.rad(9),math.rad(-4),0) | |
| 4023 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,-.3,0)*CFrame.Angles(math.rad(13),math.rad(48),math.rad(-25)) | |
| 4024 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),0,0) | |
| 4025 | ||
| 4026 | RightHip.C0=RightHip.C0*CFrame.new(-.03,0,0)*CFrame.Angles(math.rad(-5),math.rad(-4),math.rad(23)) | |
| 4027 | RightHip.C1=RightHip.C1*CFrame.new(-.6,-.7,0)*CFrame.Angles(math.rad(0),math.rad(5),math.rad(0)) | |
| 4028 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-8),math.rad(24),math.rad(36)) | |
| 4029 | LeftHip.C1=LeftHip.C1*CFrame.new(.525,-.8,-.25)*CFrame.Angles(math.rad(15),math.rad(5),math.rad(0)) | |
| 4030 | end | |
| 4031 | ||
| 4032 | keyframe[4]=function() | |
| 4033 | resetWelds(3,{})
| |
| 4034 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.9)*CFrame.Angles(math.rad(30),math.rad(2),math.rad(24)) | |
| 4035 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17),math.rad(3),math.rad(18)) | |
| 4036 | ||
| 4037 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.07,.125,-.06)*CFrame.Angles(math.rad(-2),math.rad(0),math.rad(56)) | |
| 4038 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.15,.5,.375)*CFrame.Angles(math.rad(9),math.rad(-3),0) | |
| 4039 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.1,-.2,0)*CFrame.Angles(math.rad(15),math.rad(30),math.rad(0)) | |
| 4040 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-8),0,0) | |
| 4041 | ||
| 4042 | RightHip.C0=RightHip.C0*CFrame.new(-.02,0,0)*CFrame.Angles(math.rad(-6),math.rad(-2),math.rad(26)) | |
| 4043 | RightHip.C1=RightHip.C1*CFrame.new(-.75,-.85,0)*CFrame.Angles(math.rad(0),math.rad(5.5),math.rad(0)) | |
| 4044 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-6),math.rad(16),math.rad(42)) | |
| 4045 | LeftHip.C1=LeftHip.C1*CFrame.new(.6,-1,-.25)*CFrame.Angles(math.rad(18),math.rad(6),math.rad(0)) | |
| 4046 | end | |
| 4047 | ||
| 4048 | keyframe[5]=function() | |
| 4049 | resetWelds(3,{})
| |
| 4050 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-1.15)*CFrame.Angles(math.rad(36),math.rad(4),math.rad(18)) | |
| 4051 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)) | |
| 4052 | ||
| 4053 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(45)) | |
| 4054 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.2,.7,.5)*CFrame.Angles(math.rad(6),math.rad(0),0) | |
| 4055 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(50)) | |
| 4056 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 4057 | ||
| 4058 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(32)) | |
| 4059 | RightHip.C1=RightHip.C1*CFrame.new(-1,-1.1,0)*CFrame.Angles(math.rad(0),math.rad(7),math.rad(0)) | |
| 4060 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(54)) | |
| 4061 | LeftHip.C1=LeftHip.C1*CFrame.new(.7,-1.3,-.2)*CFrame.Angles(math.rad(24),math.rad(8),math.rad(0)) | |
| 4062 | end | |
| 4063 | ||
| 4064 | keyframe[6]=function() | |
| 4065 | resetWelds(3,{})
| |
| 4066 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.97)*CFrame.Angles(math.rad(33),math.rad(3),math.rad(15)) | |
| 4067 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(0),math.rad(0)) | |
| 4068 | ||
| 4069 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(0),math.rad(52)) | |
| 4070 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.12,.55,.425)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)) | |
| 4071 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(17),math.rad(0),math.rad(15)) | |
| 4072 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.01,.04,.01)*CFrame.Angles(math.rad(-2),0,0) | |
| 4073 | ||
| 4074 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7),math.rad(0),math.rad(25)) | |
| 4075 | RightHip.C1=RightHip.C1*CFrame.new(-.85,-1,0)*CFrame.Angles(math.rad(0),math.rad(6),math.rad(0)) | |
| 4076 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(53)) | |
| 4077 | LeftHip.C1=LeftHip.C1*CFrame.new(.65,-1.25,-.17)*CFrame.Angles(math.rad(22),math.rad(5),math.rad(0)) | |
| 4078 | end | |
| 4079 | ||
| 4080 | keyframe[7]=function() | |
| 4081 | resetWelds(3,{})
| |
| 4082 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.85)*CFrame.Angles(math.rad(30),math.rad(3),math.rad(13)) | |
| 4083 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(11),math.rad(0),math.rad(0)) | |
| 4084 | ||
| 4085 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(60)) | |
| 4086 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.05,.4,.35)*CFrame.Angles(math.rad(4.5),math.rad(0),math.rad(0)) | |
| 4087 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(-20)) | |
| 4088 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.025,.07,.025)*CFrame.Angles(math.rad(-3),0,0) | |
| 4089 | ||
| 4090 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-6),math.rad(0),math.rad(19)) | |
| 4091 | RightHip.C1=RightHip.C1*CFrame.new(-.75,-.85,0)*CFrame.Angles(math.rad(0),math.rad(5),math.rad(0)) | |
| 4092 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(53)) | |
| 4093 | LeftHip.C1=LeftHip.C1*CFrame.new(.6,-1.25,-.15)*CFrame.Angles(math.rad(18),math.rad(2),math.rad(0)) | |
| 4094 | end | |
| 4095 | ||
| 4096 | keyframe[8]=function() | |
| 4097 | resetWelds(3,{})
| |
| 4098 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.6)*CFrame.Angles(math.rad(24),math.rad(2),math.rad(8)) | |
| 4099 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(2),math.rad(0),math.rad(0)) | |
| 4100 | ||
| 4101 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(75)) | |
| 4102 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.1,.1,.35)*CFrame.Angles(math.rad(3),math.rad(0),math.rad(0)) | |
| 4103 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-80)) | |
| 4104 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.05,.15,.05)*CFrame.Angles(math.rad(-5),0,0) | |
| 4105 | ||
| 4106 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-4),math.rad(0),math.rad(5)) | |
| 4107 | RightHip.C1=RightHip.C1*CFrame.new(-.5,-.55,0)*CFrame.Angles(math.rad(0),math.rad(3),math.rad(0)) | |
| 4108 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(52)) | |
| 4109 | LeftHip.C1=LeftHip.C1*CFrame.new(.5,-1.25,-.1)*CFrame.Angles(math.rad(12),math.rad(-4),math.rad(0)) | |
| 4110 | end | |
| 4111 | ||
| 4112 | keyframe[9]=function() | |
| 4113 | resetWelds(3,{})
| |
| 4114 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.3)*CFrame.Angles(math.rad(18),math.rad(1),math.rad(3)) | |
| 4115 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-6),math.rad(0),math.rad(0)) | |
| 4116 | ||
| 4117 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7.5),math.rad(0),math.rad(90)) | |
| 4118 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.25,-.1,.27)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(0)) | |
| 4119 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-125)) | |
| 4120 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.08,.225,.07)*CFrame.Angles(math.rad(-7.5),0,0) | |
| 4121 | ||
| 4122 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(0),math.rad(-5)) | |
| 4123 | RightHip.C1=RightHip.C1*CFrame.new(-.25,-.2,0)*CFrame.Angles(math.rad(0),math.rad(1),math.rad(0)) | |
| 4124 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(51)) | |
| 4125 | LeftHip.C1=LeftHip.C1*CFrame.new(.4,-1.2,-.05)*CFrame.Angles(math.rad(6),math.rad(-2),math.rad(0)) | |
| 4126 | end | |
| 4127 | ||
| 4128 | keyframe[10]=function() | |
| 4129 | resetWelds(3,{})
| |
| 4130 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(12),math.rad(0),math.rad(-2)) | |
| 4131 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(0)) | |
| 4132 | ||
| 4133 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(110)) | |
| 4134 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.4,-.4,.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4135 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)) | |
| 4136 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.3,.1)*CFrame.Angles(math.rad(-10),0,0) | |
| 4137 | ||
| 4138 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-15)) | |
| 4139 | RightHip.C1=RightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)) | |
| 4140 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)) | |
| 4141 | LeftHip.C1=LeftHip.C1*CFrame.new(.3,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)) | |
| 4142 | end | |
| 4143 | return keyframe[fr]() | |
| 4144 | end, | |
| 4145 | ["Cancels"]={"Stand","FalconDiveHit","FalconDiveMiss","Jump"},
| |
| 4146 | ["Reference"]="FalconDive", | |
| 4147 | ["Frames"]=10, | |
| 4148 | ["Loops"]=false, | |
| 4149 | ["LoopStart"]=10 | |
| 4150 | } | |
| 4151 | ||
| 4152 | Animations["FalconDiveMiss"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 4153 | local keyframe={}
| |
| 4154 | keyframe[0]=function() | |
| 4155 | resetWelds(3,{})
| |
| 4156 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(12),math.rad(0),math.rad(-2)) | |
| 4157 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(0)) | |
| 4158 | ||
| 4159 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(110)) | |
| 4160 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.4,-.4,.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4161 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)) | |
| 4162 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(-.1,.3,.1)*CFrame.Angles(math.rad(-10),0,0) | |
| 4163 | ||
| 4164 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-15)) | |
| 4165 | RightHip.C1=RightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)) | |
| 4166 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)) | |
| 4167 | LeftHip.C1=LeftHip.C1*CFrame.new(.3,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)) | |
| 4168 | end | |
| 4169 | keyframe[1]=function() | |
| 4170 | resetWelds(3,{})
| |
| 4171 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(13),math.rad(0),math.rad(-2)) | |
| 4172 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7),math.rad(0),math.rad(0)) | |
| 4173 | ||
| 4174 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(1),math.rad(85)) | |
| 4175 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.25,-.3,.225)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4176 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(25),math.rad(2),math.rad(-115)) | |
| 4177 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0.3,.125)*CFrame.Angles(math.rad(-7),0,0) | |
| 4178 | ||
| 4179 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-15)) | |
| 4180 | RightHip.C1=RightHip.C1*CFrame.new(-.07,-.15,0)*CFrame.Angles(math.rad(0),math.rad(.5),math.rad(0)) | |
| 4181 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(45)) | |
| 4182 | LeftHip.C1=LeftHip.C1*CFrame.new(.33,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-.5),math.rad(0)) | |
| 4183 | end | |
| 4184 | keyframe[2]=function() | |
| 4185 | resetWelds(3,{})
| |
| 4186 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(14.5),math.rad(0),math.rad(-2)) | |
| 4187 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4188 | ||
| 4189 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(1),math.rad(85)) | |
| 4190 | RightShoulder.C1=RightShoulder.C1*CFrame.new(.1,-.2,.225)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4191 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(25),math.rad(2),math.rad(-115)) | |
| 4192 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(.1,0.3,.15)*CFrame.Angles(math.rad(-7),0,0) | |
| 4193 | ||
| 4194 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-13)) | |
| 4195 | RightHip.C1=RightHip.C1*CFrame.new(-.15,-.3,0)*CFrame.Angles(math.rad(0),math.rad(1),math.rad(0)) | |
| 4196 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)) | |
| 4197 | LeftHip.C1=LeftHip.C1*CFrame.new(.375,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-1),math.rad(0)) | |
| 4198 | end | |
| 4199 | keyframe[3]=function() | |
| 4200 | resetWelds(3,{})
| |
| 4201 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(16),math.rad(0),math.rad(-1.5)) | |
| 4202 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(7),math.rad(0),math.rad(0)) | |
| 4203 | ||
| 4204 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(30),math.rad(2),math.rad(70)) | |
| 4205 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.15,-.1,.25)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4206 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(32),math.rad(3),math.rad(-90)) | |
| 4207 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(.2,0.3,.2)*CFrame.Angles(math.rad(-6),0,0) | |
| 4208 | ||
| 4209 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-12)) | |
| 4210 | RightHip.C1=RightHip.C1*CFrame.new(-.2,-.45,0)*CFrame.Angles(math.rad(0),math.rad(2),math.rad(0)) | |
| 4211 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(35)) | |
| 4212 | LeftHip.C1=LeftHip.C1*CFrame.new(.41,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-2),math.rad(0)) | |
| 4213 | end | |
| 4214 | keyframe[4]=function() | |
| 4215 | resetWelds(3,{})
| |
| 4216 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-1)) | |
| 4217 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)) | |
| 4218 | ||
| 4219 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(40),math.rad(2),math.rad(60)) | |
| 4220 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.2,0,.25)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4221 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(45),math.rad(4),math.rad(-70)) | |
| 4222 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(.35,0.3,.2)*CFrame.Angles(math.rad(-5),0,0) | |
| 4223 | ||
| 4224 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-11)) | |
| 4225 | RightHip.C1=RightHip.C1*CFrame.new(-.3,-.6,0)*CFrame.Angles(math.rad(0),math.rad(2),math.rad(0)) | |
| 4226 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)) | |
| 4227 | LeftHip.C1=LeftHip.C1*CFrame.new(.45,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-2),math.rad(0)) | |
| 4228 | end | |
| 4229 | keyframe[5]=function() | |
| 4230 | resetWelds(3,{})
| |
| 4231 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(26),math.rad(0),math.rad(0)) | |
| 4232 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(21),math.rad(0),math.rad(0)) | |
| 4233 | ||
| 4234 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(50),math.rad(2.5),math.rad(48)) | |
| 4235 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.35,0.08,.25)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4236 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(60),math.rad(4),math.rad(-50)) | |
| 4237 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(.42,0.3,.25)*CFrame.Angles(math.rad(-3.5),0,0) | |
| 4238 | ||
| 4239 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-9.5)) | |
| 4240 | RightHip.C1=RightHip.C1*CFrame.new(-.37,-.75,0)*CFrame.Angles(math.rad(0),math.rad(3),math.rad(0)) | |
| 4241 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(18)) | |
| 4242 | LeftHip.C1=LeftHip.C1*CFrame.new(.5,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0)) | |
| 4243 | end | |
| 4244 | keyframe[6]=function() | |
| 4245 | resetWelds(3,{})
| |
| 4246 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(34),math.rad(0),math.rad(0)) | |
| 4247 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(27),math.rad(0),math.rad(0)) | |
| 4248 | ||
| 4249 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(65),math.rad(3),math.rad(32)) | |
| 4250 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.5,0.15,.3)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4251 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(73),math.rad(4),math.rad(-35)) | |
| 4252 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(.5,0.3,.25)*CFrame.Angles(math.rad(-2.5),0,0) | |
| 4253 | ||
| 4254 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-9.5)) | |
| 4255 | RightHip.C1=RightHip.C1*CFrame.new(-.45,-.9,0)*CFrame.Angles(math.rad(0),math.rad(3),math.rad(0)) | |
| 4256 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(18)) | |
| 4257 | LeftHip.C1=LeftHip.C1*CFrame.new(.5,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0)) | |
| 4258 | end | |
| 4259 | keyframe[7]=function() | |
| 4260 | resetWelds(3,{})
| |
| 4261 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(42),math.rad(0),math.rad(0)) | |
| 4262 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(32),math.rad(0),math.rad(0)) | |
| 4263 | ||
| 4264 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(80),math.rad(4),math.rad(18)) | |
| 4265 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.65,0.22,.3)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4266 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(81),math.rad(4),math.rad(-18)) | |
| 4267 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(.65,0.3,.3)*CFrame.Angles(math.rad(0),0,0) | |
| 4268 | ||
| 4269 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-8.5)) | |
| 4270 | RightHip.C1=RightHip.C1*CFrame.new(-.525,-1.05,0)*CFrame.Angles(math.rad(0),math.rad(4),math.rad(0)) | |
| 4271 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(13)) | |
| 4272 | LeftHip.C1=LeftHip.C1*CFrame.new(.55,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-4),math.rad(0)) | |
| 4273 | end | |
| 4274 | keyframe[8]=function() | |
| 4275 | resetWelds(3,{})
| |
| 4276 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)) | |
| 4277 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)) | |
| 4278 | ||
| 4279 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(4),math.rad(4)) | |
| 4280 | RightShoulder.C1=RightShoulder.C1*CFrame.new(-.8,0.3,.3)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4281 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(4),math.rad(4)) | |
| 4282 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(.8,0.3,.3)*CFrame.Angles(math.rad(0),0,0) | |
| 4283 | ||
| 4284 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-8)) | |
| 4285 | RightHip.C1=RightHip.C1*CFrame.new(-.6,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(4),math.rad(0)) | |
| 4286 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)) | |
| 4287 | LeftHip.C1=LeftHip.C1*CFrame.new(.6,-1.2,0)*CFrame.Angles(math.rad(0),math.rad(-4),math.rad(0)) | |
| 4288 | end | |
| 4289 | return keyframe[fr]() | |
| 4290 | end, | |
| 4291 | ["Cancels"]={"Stand"},
| |
| 4292 | ["Reference"]="FalconDiveMiss", | |
| 4293 | ["Frames"]=8, | |
| 4294 | ["Loops"]=true, | |
| 4295 | ["LoopStart"]=8 | |
| 4296 | } | |
| 4297 | ||
| 4298 | Animations["FalconDiveHit"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr)
| |
| 4299 | local keyframe={}
| |
| 4300 | keyframe[0]=function() | |
| 4301 | resetWelds(3,{})
| |
| 4302 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)) | |
| 4303 | Neck.C0=Neck.C0*CFrame.new(0,-.05,-.05)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
| 4304 | ||
| 4305 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(138)) | |
| 4306 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(0)) | |
| 4307 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(-138)) | |
| 4308 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(-14),0,0) | |
| 4309 | ||
| 4310 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(120)) | |
| 4311 | RightHip.C1=RightHip.C1*CFrame.new(0,0.4,0)*CFrame.Angles(math.rad(4),math.rad(-9),math.rad(0)) | |
| 4312 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-120)) | |
| 4313 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0.4,0)*CFrame.Angles(math.rad(4),math.rad(9),math.rad(0)) | |
| 4314 | end | |
| 4315 | keyframe[1]=function() | |
| 4316 | resetWelds(3,{})
| |
| 4317 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(30),math.rad(4),math.rad(-15)) | |
| 4318 | Neck.C0=Neck.C0*CFrame.new(0,-.05,-.05)*CFrame.Angles(math.rad(11),math.rad(3),math.rad(11)) | |
| 4319 | ||
| 4320 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8),math.rad(0),math.rad(110)) | |
| 4321 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4322 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(-110)) | |
| 4323 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(0),0,0) | |
| 4324 | ||
| 4325 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(60)) | |
| 4326 | RightHip.C1=RightHip.C1*CFrame.new(-.15,-.7,0)*CFrame.Angles(math.rad(3),math.rad(-6),math.rad(0)) | |
| 4327 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)) | |
| 4328 | LeftHip.C1=LeftHip.C1*CFrame.new(0,.2,0)*CFrame.Angles(math.rad(3),math.rad(6),math.rad(0)) | |
| 4329 | end | |
| 4330 | keyframe[2]=function() | |
| 4331 | resetWelds(3,{})
| |
| 4332 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(7.5),math.rad(-30)) | |
| 4333 | Neck.C0=Neck.C0*CFrame.new(0,-.05,-.05)*CFrame.Angles(math.rad(12),math.rad(3),math.rad(22)) | |
| 4334 | ||
| 4335 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
| 4336 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)) | |
| 4337 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(-95)) | |
| 4338 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(20),0,0) | |
| 4339 | ||
| 4340 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-10)) | |
| 4341 | RightHip.C1=RightHip.C1*CFrame.new(-.3,-1,0)*CFrame.Angles(math.rad(2),math.rad(-4),math.rad(0)) | |
| 4342 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-50)) | |
| 4343 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(2),math.rad(4.5),math.rad(0)) | |
| 4344 | end | |
| 4345 | keyframe[3]=function() | |
| 4346 | resetWelds(3,{})
| |
| 4347 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-5),math.rad(6),math.rad(-50)) | |
| 4348 | Neck.C0=Neck.C0*CFrame.new(0,-.05,-.05)*CFrame.Angles(math.rad(15),math.rad(5),math.rad(35)) | |
| 4349 | ||
| 4350 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(70)) | |
| 4351 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(38),math.rad(0),math.rad(0)) | |
| 4352 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(-75)) | |
| 4353 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(36),0,0) | |
| 4354 | ||
| 4355 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-50)) | |
| 4356 | RightHip.C1=RightHip.C1*CFrame.new(-.3,-1,0)*CFrame.Angles(math.rad(1),math.rad(-2),math.rad(0)) | |
| 4357 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)) | |
| 4358 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(1),math.rad(2),math.rad(0)) | |
| 4359 | end | |
| 4360 | keyframe[4]=function() | |
| 4361 | resetWelds(3,{})
| |
| 4362 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-15),math.rad(5),math.rad(-60)) | |
| 4363 | Neck.C0=Neck.C0*CFrame.new(0,-.05,-.05)*CFrame.Angles(math.rad(15),math.rad(5),math.rad(42)) | |
| 4364 | ||
| 4365 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)) | |
| 4366 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)) | |
| 4367 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(-60)) | |
| 4368 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(44),0,0) | |
| 4369 | ||
| 4370 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-65)) | |
| 4371 | RightHip.C1=RightHip.C1*CFrame.new(-.3,-1,0)*CFrame.Angles(math.rad(0),math.rad(-1),math.rad(0)) | |
| 4372 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)) | |
| 4373 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(1),math.rad(0)) | |
| 4374 | end | |
| 4375 | keyframe[5]=function() | |
| 4376 | resetWelds(3,{})
| |
| 4377 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(5),math.rad(-70)) | |
| 4378 | Neck.C0=Neck.C0*CFrame.new(0,-.05,-.05)*CFrame.Angles(math.rad(15),math.rad(5),math.rad(50)) | |
| 4379 | ||
| 4380 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(50)) | |
| 4381 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(52),math.rad(0),math.rad(0)) | |
| 4382 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(-50)) | |
| 4383 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,.2,.4)*CFrame.Angles(math.rad(52),0,0) | |
| 4384 | ||
| 4385 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-80)) | |
| 4386 | RightHip.C1=RightHip.C1*CFrame.new(-.3,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4387 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)) | |
| 4388 | LeftHip.C1=LeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4389 | end | |
| 4390 | return keyframe[fr]() | |
| 4391 | end, | |
| 4392 | ["Cancels"]={"Stand"},
| |
| 4393 | ["Reference"]="FalconDiveHit", | |
| 4394 | ["Frames"]=5, | |
| 4395 | ["Loops"]=true, | |
| 4396 | ["LoopStart"]=5 | |
| 4397 | } | |
| 4398 | ||
| 4399 | ||
| 4400 | --Normals | |
| 4401 | ||
| 4402 | --Log: |