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| 1 | <?php | |
| 2 | - | $Ladder_File = "./var/ladder.txt"; |
| 2 | + | $Ladder_File = "/home/vertrex/armagetronad/servers/alpha1/var/ladder.txt"; |
| 3 | - | $player_names = null; |
| 3 | + | $player_names = null; |
| 4 | - | $Commands_Selector["bombs"] = null; |
| 4 | + | $Commands_Selector["bombs"] = null; |
| 5 | - | $Commands_Selector["rush"] = "true 0 0"; |
| 5 | + | $Commands_Selector["rush"] = "true 0 0"; |
| 6 | - | $Game_Time = null; |
| 6 | + | $Game_Time = null; |
| 7 | - | while (1) {
|
| 7 | + | while (1) {
|
| 8 | - | $line = rtrim(fgets(STDIN, 1024)); |
| 8 | + | $line = rtrim(fgets(STDIN, 1024)); |
| 9 | - | if (preg_match("/^INVALID_COMMAND/", $line)) {
|
| 9 | + | if (preg_match("/^INVALID_COMMAND/", $line)) {
|
| 10 | - | $invalid_cmd = explode(" ", $line);
|
| 10 | + | $invalid_cmd = explode(" ", $line);
|
| 11 | - | $command = $invalid_cmd[1]; |
| 11 | + | $command = $invalid_cmd[1]; |
| 12 | - | $player_calling = $invalid_cmd[2]; |
| 12 | + | $player_calling = $invalid_cmd[2]; |
| 13 | - | if ($command == "/enemy" || $command == "/enemies") {
|
| 13 | + | if ($command == "/enemy" || $command == "/enemies") {
|
| 14 | - | $player_calling_count = 0; |
| 14 | + | $player_calling_count = 0; |
| 15 | - | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 15 | + | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 16 | - | if ($GLOBALS["player_names"][$player_calling_count][$player_calling] != "") {
|
| 16 | + | if ($GLOBALS["player_names"][$player_calling_count][$player_calling] != "") {
|
| 17 | - | $invalid_command_string = explode(" ".$invalid_cmd[4]." ", $line);
|
| 17 | + | $invalid_command_string = explode(" ".$invalid_cmd[4]." ", $line);
|
| 18 | - | if (isset($invalid_command_string[1])) {
|
| 18 | + | if (isset($invalid_command_string[1])) {
|
| 19 | - | echo "CONSOLE_MESSAGE 0x00ff00".$GLOBALS["player_names"][$player_calling_count][$player_calling]." 0xffff77--> 0xff0000Enemies0xffff77: ".$invalid_command_string[1]."\n"; |
| 19 | + | echo "CONSOLE_MESSAGE 0x00ff00".$GLOBALS["player_names"][$player_calling_count][$player_calling]." 0xffff77--> 0xff0000Enemies0xffff77: ".$invalid_command_string[1]."\n"; |
| 20 | - | } |
| 20 | + | } |
| 21 | - | else {
|
| 21 | + | else {
|
| 22 | - | echo "CONSOLE_MESSAGE 0xffff00".$GLOBALS["player_names"][$player_calling_count][$player_calling]." 0xffff77--> 0xff0000Enemies0xffff77: \n"; |
| 22 | + | echo "CONSOLE_MESSAGE 0xffff00".$GLOBALS["player_names"][$player_calling_count][$player_calling]." 0xffff77--> 0xff0000Enemies0xffff77: \n"; |
| 23 | - | }; |
| 23 | + | }; |
| 24 | - | }; |
| 24 | + | }; |
| 25 | - | $player_calling_count++; |
| 25 | + | $player_calling_count++; |
| 26 | - | }; |
| 26 | + | }; |
| 27 | - | } |
| 27 | + | } |
| 28 | - | elseif ($command == "/stats") {
|
| 28 | + | elseif ($command == "/stats") {
|
| 29 | - | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 29 | + | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 30 | - | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 30 | + | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 31 | - | $Ladder_List_Count = 0; |
| 31 | + | $Ladder_List_Count = 0; |
| 32 | - | $Player_Ladder_Name_Found = false; |
| 32 | + | $Player_Ladder_Name_Found = false; |
| 33 | - | $Player_Ladder_Name = null; |
| 33 | + | $Player_Ladder_Name = null; |
| 34 | - | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 34 | + | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 35 | - | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 35 | + | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 36 | - | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 36 | + | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 37 | - | if ($Player_Ladder_Name[3] != "") {
|
| 37 | + | if (array_key_exists(3, $Player_Ladder_Name)) {
|
| 38 | - | if ($player_calling == $Player_Ladder_Name[3]) {
|
| 38 | + | if ($player_calling == $Player_Ladder_Name[3]) {
|
| 39 | - | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700##################################################"'."\n"; |
| 39 | + | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700##################################################"'."\n"; |
| 40 | - | $Ladder_LEVEL = $Player_Ladder_Name[0]; |
| 40 | + | $Ladder_LEVEL = $Player_Ladder_Name[0]; |
| 41 | - | for ($a_count = 0; $a_count < (15 - strlen($Ladder_LEVEL)); $a_count++) {
|
| 41 | + | for ($a_count = 0; $a_count < (15 - strlen($Ladder_LEVEL)); $a_count++) {
|
| 42 | - | $Ladder_LEVEL .= " "; |
| 42 | + | $Ladder_LEVEL .= " "; |
| 43 | - | }; |
| 43 | + | }; |
| 44 | - | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700#### 0xffff00Your current level is: 0x00ffff'.$Ladder_LEVEL.' 0xff7700####"'."\n"; |
| 44 | + | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700#### 0xffff00Your current level is: 0x00ffff'.$Ladder_LEVEL.' 0xff7700####"'."\n"; |
| 45 | - | $Ladder_EXP = $Player_Ladder_Name[1]; |
| 45 | + | $Ladder_EXP = $Player_Ladder_Name[1]; |
| 46 | - | for ($a_count = 0; $a_count < (15 - strlen($Ladder_EXP)); $a_count++) {
|
| 46 | + | for ($a_count = 0; $a_count < (15 - strlen($Ladder_EXP)); $a_count++) {
|
| 47 | - | $Ladder_EXP .= " "; |
| 47 | + | $Ladder_EXP .= " "; |
| 48 | - | }; |
| 48 | + | }; |
| 49 | - | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700#### 0xffff00Your current EXP is : 0x00ffff'.$Ladder_EXP.' 0xff7700####"'."\n"; |
| 49 | + | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700#### 0xffff00Your current EXP is : 0x00ffff'.$Ladder_EXP.' 0xff7700####"'."\n"; |
| 50 | - | $Ladder_Remaining_EXP = $Player_Ladder_Name[2] - $Player_Ladder_Name[1]; |
| 50 | + | $Ladder_Remaining_EXP = $Player_Ladder_Name[2] - $Player_Ladder_Name[1]; |
| 51 | - | for ($a_count = 0; $a_count < (14 - strlen($Ladder_Remaining_EXP)); $a_count++) {
|
| 51 | + | for ($a_count = 0; $a_count < (14 - strlen($Ladder_Remaining_EXP)); $a_count++) {
|
| 52 | - | $Ladder_Remaining_EXP .= " "; |
| 52 | + | $Ladder_Remaining_EXP .= " "; |
| 53 | - | }; |
| 53 | + | }; |
| 54 | - | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700#### 0xffff00EXP left to level up : 0x00ffff'.$Ladder_Remaining_EXP.' 0xff7700####"'."\n"; |
| 54 | + | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700#### 0xffff00EXP left to level up : 0x00ffff'.$Ladder_Remaining_EXP.' 0xff7700####"'."\n"; |
| 55 | - | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700##################################################"'."\n"; |
| 55 | + | echo "PLAYER_MESSAGE ".$player_calling.' "0xff7700##################################################"'."\n"; |
| 56 | - | }; |
| 56 | + | }; |
| 57 | - | }; |
| 57 | + | }; |
| 58 | - | $Ladder_List_Count++; |
| 58 | + | $Ladder_List_Count++; |
| 59 | - | }; |
| 59 | + | }; |
| 60 | - | } |
| 60 | + | } |
| 61 | - | elseif ($command == "/rush") {
|
| 61 | + | elseif ($command == "/rush") {
|
| 62 | - | if ($Commands_Extrator[0] == "true") {
|
| 62 | + | if ($Commands_Extrator[0] == "true") {
|
| 63 | - | $Commands_Extrator = explode(" ", $GLOBALS["Commands_Selector"]["rush"]);
|
| 63 | + | $Commands_Extrator = explode(" ", $GLOBALS["Commands_Selector"]["rush"]);
|
| 64 | - | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 64 | + | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 65 | - | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 65 | + | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 66 | - | $Ladder_List_Count = 0; |
| 66 | + | $Ladder_List_Count = 0; |
| 67 | - | $Player_Ladder_Name_Found = false; |
| 67 | + | $Player_Ladder_Name_Found = false; |
| 68 | - | $Player_Ladder_Name = null; |
| 68 | + | $Player_Ladder_Name = null; |
| 69 | - | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 69 | + | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 70 | - | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 70 | + | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 71 | - | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 71 | + | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 72 | - | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff00: 0x00ff00ACTIVATED!\n"; |
| 72 | + | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff00: 0x00ff00ACTIVATED!\n"; |
| 73 | - | echo "SHOT_THRESH 0.1\n"; |
| 73 | + | echo "SHOT_THRESH 0.1\n"; |
| 74 | - | echo "SHOT_DISCARD_TIME 2\n"; |
| 74 | + | echo "SHOT_DISCARD_TIME 2\n"; |
| 75 | - | echo "MEGA_SHOT_THRESH 0.1\n"; |
| 75 | + | echo "MEGA_SHOT_THRESH 0.1\n"; |
| 76 | - | echo "MEGA_SHOT_DIR 8\n"; |
| 76 | + | echo "MEGA_SHOT_DIR 8\n"; |
| 77 | - | echo "SHOT_WALL_BOUNCE 15\n"; |
| 77 | + | echo "SHOT_WALL_BOUNCE 15\n"; |
| 78 | - | $GLOBALS["Commands_Selector"]["rush"] = "false 30 0"; |
| 78 | + | $GLOBALS["Commands_Selector"]["rush"] = "false 30 0"; |
| 79 | - | $Ladder_List_Count++; |
| 79 | + | $Ladder_List_Count++; |
| 80 | - | }; |
| 80 | + | }; |
| 81 | - | } |
| 81 | + | } |
| 82 | - | elseif ($Commands_Extrator[0] == "false") {
|
| 82 | + | elseif ($Commands_Extrator[0] == "false") {
|
| 83 | - | echo "CONSOLE_MESSAGE 0x00ffffRush Hour is either activated or is still recharging.\n"; |
| 83 | + | echo "CONSOLE_MESSAGE 0x00ffffRush Hour is either activated or is still recharging.\n"; |
| 84 | - | }; |
| 84 | + | }; |
| 85 | - | } |
| 85 | + | } |
| 86 | - | elseif ($command == "/bombs") {
|
| 86 | + | elseif ($command == "/bombs") {
|
| 87 | - | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 87 | + | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 88 | - | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 88 | + | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 89 | - | $Ladder_List_Count = 0; |
| 89 | + | $Ladder_List_Count = 0; |
| 90 | - | $Player_Ladder_Name_Found = false; |
| 90 | + | $Player_Ladder_Name_Found = false; |
| 91 | - | $Player_Ladder_Name = null; |
| 91 | + | $Player_Ladder_Name = null; |
| 92 | - | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 92 | + | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 93 | - | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 93 | + | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 94 | - | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 94 | + | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 95 | - | if ($Player_Ladder_Name[3] != "") {
|
| 95 | + | if ($Player_Ladder_Name[3] != "") {
|
| 96 | - | if ($player_calling == $Player_Ladder_Name[3]) {
|
| 96 | + | if ($player_calling == $Player_Ladder_Name[3]) {
|
| 97 | - | if ($Player_Ladder_Name[0] >= 10) {
|
| 97 | + | if ($Player_Ladder_Name[0] >= 10) {
|
| 98 | - | $Commands_Selector_Counter = 0; |
| 98 | + | $Commands_Selector_Counter = 0; |
| 99 | - | while ($Commands_Selector_Counter < count($GLOBALS["Commands_Selector"]["bombs"])) {
|
| 99 | + | while ($Commands_Selector_Counter < count($GLOBALS["Commands_Selector"]["bombs"])) {
|
| 100 | - | $Commands_Selector_Spliter = explode(" ", $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter]);
|
| 100 | + | $Commands_Selector_Spliter = explode(" ", $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter]);
|
| 101 | - | $Commands_Selector_Player = $Commands_Selector_Spliter[0]; |
| 101 | + | $Commands_Selector_Player = $Commands_Selector_Spliter[0]; |
| 102 | - | $Commands_Selector_Option = $Commands_Selector_Spliter[1]; |
| 102 | + | $Commands_Selector_Option = $Commands_Selector_Spliter[1]; |
| 103 | - | $Commands_Selector_Ticker = $Commands_Selector_Spliter[2]; |
| 103 | + | $Commands_Selector_Ticker = $Commands_Selector_Spliter[2]; |
| 104 | - | $Commands_Selector_Ticks = $Commands_Selector_Spliter[3]; |
| 104 | + | $Commands_Selector_Ticks = $Commands_Selector_Spliter[3]; |
| 105 | - | if ($player_calling == $Commands_Selector_Player) {
|
| 105 | + | if ($player_calling == $Commands_Selector_Player) {
|
| 106 | - | if ($Commands_Selector_Option != "false") {
|
| 106 | + | if ($Commands_Selector_Option != "false") {
|
| 107 | - | $bomb_spawn_count = 496; |
| 107 | + | $bomb_spawn_count = 496; |
| 108 | - | echo "SPAWN_ZONE deathTeam no_team L ".$bomb_spawn_count." -368 ".$bomb_spawn_count." -624 ".$bomb_spawn_count." -112 ".$bomb_spawn_count." Z 10 -0.5 0 60 false\n"; |
| 108 | + | echo "SPAWN_ZONE deathTeam no_team L ".$bomb_spawn_count." -368 ".$bomb_spawn_count." -624 ".$bomb_spawn_count." -112 ".$bomb_spawn_count." Z 10 -0.5 0 60 false\n"; |
| 109 | - | for ($bomb_count = 0; $bomb_count < 8; $bomb_count++) {
|
| 109 | + | for ($bomb_count = 0; $bomb_count < 8; $bomb_count++) {
|
| 110 | - | $bomb_spawn_count += 20; |
| 110 | + | $bomb_spawn_count += 20; |
| 111 | - | echo "SPAWN_ZONE deathTeam no_team L ".$bomb_spawn_count." -368 ".$bomb_spawn_count." -624 ".$bomb_spawn_count." -112 ".$bomb_spawn_count." Z 10 -0.5 0 60 false\n"; |
| 111 | + | echo "SPAWN_ZONE deathTeam no_team L ".$bomb_spawn_count." -368 ".$bomb_spawn_count." -624 ".$bomb_spawn_count." -112 ".$bomb_spawn_count." Z 10 -0.5 0 60 false\n"; |
| 112 | - | }; |
| 112 | + | }; |
| 113 | - | $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter] = $player_calling." false 40 0"; |
| 113 | + | $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter] = $player_calling." false 40 0"; |
| 114 | - | } |
| 114 | + | } |
| 115 | - | else {
|
| 115 | + | else {
|
| 116 | - | echo "CENTER_MESSAGE 0x50ffff".$player_calling." 0xffff00cannot call the bomber because it is already used. 0xff0000".(20 - $Commands_Selector_Ticks). "0xffff00seconds left to refill.\n"; |
| 116 | + | echo "CENTER_MESSAGE 0x50ffff".$player_calling." 0xffff00cannot call the bomber because it is already used. 0xff0000".(20 - $Commands_Selector_Ticks). "0xffff00seconds left to refill.\n"; |
| 117 | - | }; |
| 117 | + | }; |
| 118 | - | }; |
| 118 | + | }; |
| 119 | - | $Commands_Selector_Counter++; |
| 119 | + | $Commands_Selector_Counter++; |
| 120 | - | }; |
| 120 | + | }; |
| 121 | - | }; |
| 121 | + | }; |
| 122 | - | }; |
| 122 | + | }; |
| 123 | - | }; |
| 123 | + | }; |
| 124 | - | $Ladder_List_Count++; |
| 124 | + | $Ladder_List_Count++; |
| 125 | - | }; |
| 125 | + | }; |
| 126 | - | }; |
| 126 | + | }; |
| 127 | - | } |
| 127 | + | } |
| 128 | - | elseif (preg_match("/^PLAYER_LEFT/", $line)) {
|
| 128 | + | elseif (preg_match("/^PLAYER_LEFT/", $line)) {
|
| 129 | - | $playername = explode(" ", $line);
|
| 129 | + | $playername = explode(" ", $line);
|
| 130 | - | $playername_sel = $playername[1]; |
| 130 | + | $playername_sel = $playername[1]; |
| 131 | - | $playername_mirror = $GLOBALS["player_names"]; |
| 131 | + | $playername_mirror = $GLOBALS["player_names"]; |
| 132 | - | $GLOBALS["player_names"] = null; |
| 132 | + | $GLOBALS["player_names"] = null; |
| 133 | - | $playersname_sel_num = 0; |
| 133 | + | $playersname_sel_num = 0; |
| 134 | - | while ($playersname_sel_num < count($playername_mirror)) {
|
| 134 | + | while ($playersname_sel_num < count($playername_mirror)) {
|
| 135 | - | if ($playername_mirror[$playersname_sel_num][$playername_sel] != "") {
|
| 135 | + | if ($playername_mirror[$playersname_sel_num][$playername_sel] != "") {
|
| 136 | - | $playername_mirror[$playersname_sel_num] = null; |
| 136 | + | $playername_mirror[$playersname_sel_num] = null; |
| 137 | - | }; |
| 137 | + | }; |
| 138 | - | $playersname_sel_num++; |
| 138 | + | $playersname_sel_num++; |
| 139 | - | }; |
| 139 | + | }; |
| 140 | - | $playersname_sel_num = 0; |
| 140 | + | $playersname_sel_num = 0; |
| 141 | - | $playername_counter_add = 0; |
| 141 | + | $playername_counter_add = 0; |
| 142 | - | while ($playersname_sel_num < count($playername_mirror)) {
|
| 142 | + | while ($playersname_sel_num < count($playername_mirror)) {
|
| 143 | - | if ($playername_mirror[$playersname_sel_num] != null) {
|
| 143 | + | if ($playername_mirror[$playersname_sel_num] != null) {
|
| 144 | - | $GLOBALS["player_names"][$playername_counter_add] = $playername_mirror[$playersname_sel_num]; |
| 144 | + | $GLOBALS["player_names"][$playername_counter_add] = $playername_mirror[$playersname_sel_num]; |
| 145 | - | $playername_counter_add++; |
| 145 | + | $playername_counter_add++; |
| 146 | - | }; |
| 146 | + | }; |
| 147 | - | $playersname_sel_num++; |
| 147 | + | $playersname_sel_num++; |
| 148 | - | }; |
| 148 | + | }; |
| 149 | - | $Commands_Selector_Mirror = $Commands_Selector; |
| 149 | + | $Commands_Selector_Mirror = $Commands_Selector; |
| 150 | - | $Commands_Selector = null; |
| 150 | + | $Commands_Selector = null; |
| 151 | - | $Commands_Selector_Counter = 0; |
| 151 | + | $Commands_Selector_Counter = 0; |
| 152 | - | while ($Commands_Selector_Counter < count($Commands_Selector_Mirror["bombs"])) {
|
| 152 | + | while ($Commands_Selector_Counter < count($Commands_Selector_Mirror["bombs"])) {
|
| 153 | - | $Commands_Selector_Spliter = explode(" ", $Commands_Selector_Mirror["bombs"][$Commands_Selector_Counter]);
|
| 153 | + | $Commands_Selector_Spliter = explode(" ", $Commands_Selector_Mirror["bombs"][$Commands_Selector_Counter]);
|
| 154 | - | $Commands_Selector_Player = $Commands_Selector_Spliter[0]; |
| 154 | + | $Commands_Selector_Player = $Commands_Selector_Spliter[0]; |
| 155 | - | $Commands_Selector_Option = $Commands_Selector_Spliter[1]; |
| 155 | + | $Commands_Selector_Option = $Commands_Selector_Spliter[1]; |
| 156 | - | $Commands_Selector_Ticker = $Commands_Selector_Spliter[2]; |
| 156 | + | $Commands_Selector_Ticker = $Commands_Selector_Spliter[2]; |
| 157 | - | $Commands_Selector_Ticks = $Commands_Selector_Spliter[3]; |
| 157 | + | $Commands_Selector_Ticks = $Commands_Selector_Spliter[3]; |
| 158 | - | if ($playername_sel == $Commands_Selector_Player) {
|
| 158 | + | if ($playername_sel == $Commands_Selector_Player) {
|
| 159 | - | $Commands_Selector_Mirror["bombs"][$Commands_Selector_Counter] = null; |
| 159 | + | $Commands_Selector_Mirror["bombs"][$Commands_Selector_Counter] = null; |
| 160 | - | }; |
| 160 | + | }; |
| 161 | - | $Commands_Selector_Counter++; |
| 161 | + | $Commands_Selector_Counter++; |
| 162 | - | }; |
| 162 | + | }; |
| 163 | - | $playersname_sel_num = 0; |
| 163 | + | $playersname_sel_num = 0; |
| 164 | - | $playername_counter_add = 0; |
| 164 | + | $playername_counter_add = 0; |
| 165 | - | while ($playersname_sel_num < count($Commands_Selector_Mirror["bombs"])) {
|
| 165 | + | while ($playersname_sel_num < count($Commands_Selector_Mirror["bombs"])) {
|
| 166 | - | if ($Commands_Selector_Mirror["bombs"][$playersname_sel_num] != null) {
|
| 166 | + | if ($Commands_Selector_Mirror["bombs"][$playersname_sel_num] != null) {
|
| 167 | - | $GLOBALS["Commands_Selector"]["bombs"][$playername_counter_add] = $Commands_Selector_Mirror["bombs"][$playersname_sel_num]; |
| 167 | + | $GLOBALS["Commands_Selector"]["bombs"][$playername_counter_add] = $Commands_Selector_Mirror["bombs"][$playersname_sel_num]; |
| 168 | - | $playername_counter_add++; |
| 168 | + | $playername_counter_add++; |
| 169 | - | }; |
| 169 | + | }; |
| 170 | - | $playersname_sel_num++; |
| 170 | + | $playersname_sel_num++; |
| 171 | - | }; |
| 171 | + | }; |
| 172 | - | } |
| 172 | + | } |
| 173 | - | if (preg_match("/^PLAYER_RENAMED/", $line)) {
|
| 173 | + | if (preg_match("/^PLAYER_RENAMED/", $line)) {
|
| 174 | - | $playername = explode(" ", $line);
|
| 174 | + | $playername = explode(" ", $line);
|
| 175 | - | $playername_last = explode(" ".$playername[4]." ", $line);
|
| 175 | + | $playername_last = explode(" ".$playername[4]." ", $line);
|
| 176 | - | $playername_select = 0; |
| 176 | + | $playername_select = 0; |
| 177 | - | $player_name_found = false; |
| 177 | + | $player_name_found = false; |
| 178 | - | while ($playername_select < count($GLOBALS["player_names"])) {
|
| 178 | + | while ($playername_select < count($GLOBALS["player_names"])) {
|
| 179 | - | if ($GLOBALS["player_names"][$playername_select][$playername[2]] != "") {
|
| 179 | + | if ($GLOBALS["player_names"][$playername_select][$playername[2]] != "") {
|
| 180 | - | $GLOBALS["player_names"][$playername_select][$playername[2]] = $playername_last[1]; |
| 180 | + | $GLOBALS["player_names"][$playername_select][$playername[2]] = $playername_last[1]; |
| 181 | - | $player_name_found = true; |
| 181 | + | $player_name_found = true; |
| 182 | - | }; |
| 182 | + | }; |
| 183 | - | $playername_select++; |
| 183 | + | $playername_select++; |
| 184 | - | }; |
| 184 | + | }; |
| 185 | - | if ($player_name_found == false) {
|
| 185 | + | if ($player_name_found == false) {
|
| 186 | - | $GLOBALS["player_names"][count($GLOBALS["player_names"])] = array($playername[2] => $playername_last[1]); |
| 186 | + | $GLOBALS["player_names"][count($GLOBALS["player_names"])] = array($playername[2] => $playername_last[1]); |
| 187 | - | $GLOBALS["Commands_Selector"]["bombs"][count($GLOBALS["Commands_Selector"]["bombs"])] = $playername[2]." true 0 0"; |
| 187 | + | $GLOBALS["Commands_Selector"]["bombs"][count($GLOBALS["Commands_Selector"]["bombs"])] = $playername[2]." true 0 0"; |
| 188 | - | }; |
| 188 | + | }; |
| 189 | - | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 189 | + | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 190 | - | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 190 | + | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 191 | - | $Ladder_List_Count = 0; |
| 191 | + | $Ladder_List_Count = 0; |
| 192 | - | $Player_Ladder_Name_Found = false; |
| 192 | + | $Player_Ladder_Name_Found = false; |
| 193 | - | $Player_Ladder_Name = null; |
| 193 | + | $Player_Ladder_Name = null; |
| 194 | - | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 194 | + | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 195 | - | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 195 | + | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 196 | - | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 196 | + | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 197 | - | if ($Player_Ladder_Name[3] != "") {
|
| 197 | + | if (array_key_exists(3, $Player_Ladder_Name)) {
|
| 198 | - | if ($playername[2] == $Player_Ladder_Name[3]) {
|
| 198 | + | if ($playername[2] == $Player_Ladder_Name[3]) {
|
| 199 | - | $Player_Ladder_Name_Found = true; |
| 199 | + | $Player_Ladder_Name_Found = true; |
| 200 | - | }; |
| 200 | + | }; |
| 201 | - | }; |
| 201 | + | }; |
| 202 | - | $Ladder_List_Count++; |
| 202 | + | $Ladder_List_Count++; |
| 203 | - | }; |
| 203 | + | }; |
| 204 | - | if ($Player_Ladder_Name_Found == false) {
|
| 204 | + | if ($Player_Ladder_Name_Found == false) {
|
| 205 | - | $Ladder_File_Write = fopen($Ladder_File, "a+"); |
| 205 | + | $Ladder_File_Write = fopen($Ladder_File, "a+"); |
| 206 | - | fwrite($Ladder_File_Write, "1 0 50 ".$playername[2]."\n"); |
| 206 | + | fwrite($Ladder_File_Write, "1 0 50 ".$playername[2]."\n"); |
| 207 | - | fclose($Ladder_File_Write); |
| 207 | + | fclose($Ladder_File_Write); |
| 208 | - | }; |
| 208 | + | }; |
| 209 | - | } |
| 209 | + | } |
| 210 | - | elseif (preg_match("/^PLAYER_ENTERED/", $line)) {
|
| 210 | + | elseif (preg_match("/^PLAYER_ENTERED/", $line)) {
|
| 211 | - | $playername = explode(" ", $line);
|
| 211 | + | $playername = explode(" ", $line);
|
| 212 | - | $playername_last = explode(" ".$playername[2]." ", $line);
|
| 212 | + | $playername_last = explode(" ".$playername[2]." ", $line);
|
| 213 | - | if (count($GLOBALS["player_names"]) == 0) {
|
| 213 | + | if (count($GLOBALS["player_names"]) == 0) {
|
| 214 | - | $GLOBALS["player_names"][0] = array($playername[1] => $playername_last[1]); |
| 214 | + | $GLOBALS["player_names"][0] = array($playername[1] => $playername_last[1]); |
| 215 | - | $GLOBALS["Commands_Selector"]["bombs"][0] = $playername[1]." true 0 0"; |
| 215 | + | $GLOBALS["Commands_Selector"]["bombs"][0] = $playername[1]." true 0 0"; |
| 216 | - | } |
| 216 | + | } |
| 217 | - | else {
|
| 217 | + | else {
|
| 218 | - | $playername_count = count($GLOBALS["player_names"]); |
| 218 | + | $playername_count = count($GLOBALS["player_names"]); |
| 219 | - | $GLOBALS["player_names"][$playername_count] = array($playername[1] => $playername_last[1]); |
| 219 | + | $GLOBALS["player_names"][$playername_count] = array($playername[1] => $playername_last[1]); |
| 220 | - | $GLOBALS["Commands_Selector"]["bombs"][count($GLOBALS["Commands_Selector"]["bombs"])] = $playername[1]." true 0 0"; |
| 220 | + | $GLOBALS["Commands_Selector"]["bombs"][count($GLOBALS["Commands_Selector"]["bombs"])] = $playername[1]." true 0 0"; |
| 221 | - | }; |
| 221 | + | }; |
| 222 | - | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 222 | + | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 223 | - | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 223 | + | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 224 | - | $Ladder_List_Count = 0; |
| 224 | + | $Ladder_List_Count = 0; |
| 225 | - | $Player_Ladder_Name_Found = false; |
| 225 | + | $Player_Ladder_Name_Found = false; |
| 226 | - | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 226 | + | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 227 | - | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 227 | + | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 228 | - | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 228 | + | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 229 | - | if ($Player_Ladder_Name[3] != "") {
|
| 229 | + | if (array_key_exists(3, $Player_Ladder_Name)) {
|
| 230 | - | if ($playername[1] == $Player_Ladder_Name[3]) {
|
| 230 | + | if ($playername[1] == $Player_Ladder_Name[3]) {
|
| 231 | - | $Player_Ladder_Name_Found = true; |
| 231 | + | $Player_Ladder_Name_Found = true; |
| 232 | - | }; |
| 232 | + | }; |
| 233 | - | }; |
| 233 | + | }; |
| 234 | - | $Ladder_List_Count++; |
| 234 | + | $Ladder_List_Count++; |
| 235 | - | }; |
| 235 | + | }; |
| 236 | - | if ($Player_Ladder_Name_Found == false) {
|
| 236 | + | if ($Player_Ladder_Name_Found == false) {
|
| 237 | - | $Ladder_File_Write = fopen($Ladder_File, "a+"); |
| 237 | + | $Ladder_File_Write = fopen($Ladder_File, "a+"); |
| 238 | - | fwrite($Ladder_File_Write, "1 0 50 ".$playername[1]."\n"); |
| 238 | + | fwrite($Ladder_File_Write, "1 0 50 ".$playername[1]."\n"); |
| 239 | - | fclose($Ladder_File_Write); |
| 239 | + | fclose($Ladder_File_Write); |
| 240 | - | }; |
| 240 | + | }; |
| 241 | - | } |
| 241 | + | } |
| 242 | - | elseif (preg_match("/^DEATH_SHOT_FRAG/", $line)) {
|
| 242 | + | elseif (preg_match("/^DEATH_SHOT_FRAG/", $line)) {
|
| 243 | - | $prey = ""; |
| 243 | + | $prey = ""; |
| 244 | - | $preditor = ""; |
| 244 | + | $preditor = ""; |
| 245 | - | $playerladdername = explode(" ", $line);
|
| 245 | + | $playerladdername = explode(" ", $line);
|
| 246 | - | $prey = $playerladdername[1]; |
| 246 | + | $prey = $playerladdername[1]; |
| 247 | - | $preditor = $playerladdername[2]; |
| 247 | + | $preditor = $playerladdername[2]; |
| 248 | - | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 248 | + | $Ladder_File_Load = file_get_contents($Ladder_File); |
| 249 | - | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 249 | + | $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
|
| 250 | - | $Ladder_List_Count = 0; |
| 250 | + | $Ladder_List_Count = 0; |
| 251 | - | $Ladder_Ranks_File = fopen($Ladder_File, "w+"); |
| 251 | + | $Ladder_Ranks_File = fopen($Ladder_File, "w+"); |
| 252 | - | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 252 | + | while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
|
| 253 | - | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 253 | + | $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
|
| 254 | - | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 254 | + | $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
|
| 255 | - | if ($Player_Ladder_Name[3] != "") {
|
| 255 | + | if (array_key_exists(3, $Player_Ladder_Name)) {
|
| 256 | - | if ($prey == $Player_Ladder_Name[3]) {
|
| 256 | + | if ($prey == $Player_Ladder_Name[3]) {
|
| 257 | - | if ($Player_Ladder_Name[0] != 1) {
|
| 257 | + | if ($Player_Ladder_Name[0] != 1) {
|
| 258 | - | $player_calling_count = 0; |
| 258 | + | $player_calling_count = 0; |
| 259 | - | $Player_Ladder_Name[0] -= 1; |
| 259 | + | $Player_Ladder_Name[0] -= 1; |
| 260 | - | $Player_Ladder_Name[2] -= 50; |
| 260 | + | $Player_Ladder_Name[2] -= 50; |
| 261 | - | $Player_Ladder_Name[1] = $Player_Ladder_Name[2]; |
| 261 | + | $Player_Ladder_Name[1] = $Player_Ladder_Name[2]; |
| 262 | - | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 262 | + | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 263 | - | if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
|
| 263 | + | if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
|
| 264 | - | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has dropped a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 264 | + | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has dropped a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 265 | - | }; |
| 265 | + | }; |
| 266 | - | $player_calling_count++; |
| 266 | + | $player_calling_count++; |
| 267 | - | }; |
| 267 | + | }; |
| 268 | - | } |
| 268 | + | } |
| 269 | - | else {
|
| 269 | + | else {
|
| 270 | - | if ($Player_Ladder_Name[1] != 0) {
|
| 270 | + | if ($Player_Ladder_Name[1] != 0) {
|
| 271 | - | $Player_Ladder_Name[1] -= 12.5; |
| 271 | + | $Player_Ladder_Name[1] -= 12.5; |
| 272 | - | $player_calling_count = 0; |
| 272 | + | $player_calling_count = 0; |
| 273 | - | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 273 | + | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 274 | - | if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
|
| 274 | + | if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
|
| 275 | - | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has lost 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 275 | + | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has lost 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 276 | - | }; |
| 276 | + | }; |
| 277 | - | $player_calling_count++; |
| 277 | + | $player_calling_count++; |
| 278 | - | }; |
| 278 | + | }; |
| 279 | - | }; |
| 279 | + | }; |
| 280 | - | }; |
| 280 | + | }; |
| 281 | - | } |
| 281 | + | } |
| 282 | - | elseif ($preditor == $Player_Ladder_Name[3]) {
|
| 282 | + | elseif ($preditor == $Player_Ladder_Name[3]) {
|
| 283 | - | if ($Player_Ladder_Name[1] == $Player_Ladder_Name[2]) {
|
| 283 | + | if ($Player_Ladder_Name[1] == $Player_Ladder_Name[2]) {
|
| 284 | - | $player_calling_count = 0; |
| 284 | + | $player_calling_count = 0; |
| 285 | - | $Player_Ladder_Name[0] += 1; |
| 285 | + | $Player_Ladder_Name[0] += 1; |
| 286 | - | $Player_Ladder_Name[2] += 50; |
| 286 | + | $Player_Ladder_Name[2] += 50; |
| 287 | - | $Player_Ladder_Name[1] = 0; |
| 287 | + | $Player_Ladder_Name[1] = 0; |
| 288 | - | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 288 | + | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 289 | - | if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
|
| 289 | + | if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
|
| 290 | - | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 290 | + | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 291 | - | }; |
| 291 | + | }; |
| 292 | - | $player_calling_count++; |
| 292 | + | $player_calling_count++; |
| 293 | - | } |
| 293 | + | } |
| 294 | - | } |
| 294 | + | } |
| 295 | - | else {
|
| 295 | + | else {
|
| 296 | - | $Player_Ladder_Name[1] += 25; |
| 296 | + | $Player_Ladder_Name[1] += 25; |
| 297 | - | $player_calling_count = 0; |
| 297 | + | $player_calling_count = 0; |
| 298 | - | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 298 | + | while ($player_calling_count < count($GLOBALS["player_names"])) {
|
| 299 | - | if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
|
| 299 | + | if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
|
| 300 | - | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 300 | + | echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n"; |
| 301 | - | }; |
| 301 | + | }; |
| 302 | - | $player_calling_count++; |
| 302 | + | $player_calling_count++; |
| 303 | - | }; |
| 303 | + | }; |
| 304 | - | |
| 304 | + | |
| 305 | - | }; |
| 305 | + | }; |
| 306 | - | }; |
| 306 | + | }; |
| 307 | - | fwrite($Ladder_Ranks_File, $Player_Ladder_Name[0]." ".$Player_Ladder_Name[1]." ".$Player_Ladder_Name[2]." ".$Player_Ladder_Name[3]."\n"); |
| 307 | + | fwrite($Ladder_Ranks_File, $Player_Ladder_Name[0]." ".$Player_Ladder_Name[1]." ".$Player_Ladder_Name[2]." ".$Player_Ladder_Name[3]."\n"); |
| 308 | - | }; |
| 308 | + | }; |
| 309 | - | $Ladder_List_Count++; |
| 309 | + | $Ladder_List_Count++; |
| 310 | - | }; |
| 310 | + | }; |
| 311 | - | fclose($Ladder_Ranks_File); |
| 311 | + | fclose($Ladder_Ranks_File); |
| 312 | - | } |
| 312 | + | } |
| 313 | - | elseif (preg_match("/^ROUND_COMMENCING/", $line)) {
|
| 313 | + | elseif (preg_match("/^ROUND_COMMENCING/", $line)) {
|
| 314 | - | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff0000DISABLED!\n"; |
| 314 | + | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff0000DISABLED!\n"; |
| 315 | - | echo "SHOT_THRESH 0.1\n"; |
| 315 | + | echo "SHOT_THRESH 0.1\n"; |
| 316 | - | echo "SHOT_DISCARD_TIME 2\n"; |
| 316 | + | echo "SHOT_DISCARD_TIME 2\n"; |
| 317 | - | echo "MEGA_SHOT_THRESH 1.0\n"; |
| 317 | + | echo "MEGA_SHOT_THRESH 1.0\n"; |
| 318 | - | echo "MEGA_SHOT_DIR 2\n"; |
| 318 | + | echo "MEGA_SHOT_DIR 2\n"; |
| 319 | - | echo "SHOT_WALL_BOUNCE 5\n"; |
| 319 | + | echo "SHOT_WALL_BOUNCE 5\n"; |
| 320 | - | $GLOBALS["Commands_Selector"]["rush"] = "true 30 0"; |
| 320 | + | $GLOBALS["Commands_Selector"]["rush"] = "true 30 0"; |
| 321 | - | } |
| 321 | + | } |
| 322 | - | elseif (preg_match("/^GAME_TIME/", $line)) {
|
| 322 | + | elseif (preg_match("/^GAME_TIME/", $line)) {
|
| 323 | - | $gametime = explode(" ", $line);
|
| 323 | + | $gametime = explode(" ", $line);
|
| 324 | - | $Game_Time = $gametime[1]; |
| 324 | + | $Game_Time = $gametime[1]; |
| 325 | - | $Commands_Selector_Counter = 0; |
| 325 | + | $Commands_Selector_Counter = 0; |
| 326 | - | while ($Commands_Selector_Counter < count($GLOBALS["Commands_Selector"]["bombs"])) {
|
| 326 | + | while ($Commands_Selector_Counter < count($GLOBALS["Commands_Selector"]["bombs"])) {
|
| 327 | - | $Commands_Selector_Spliter = explode(" ", $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter]);
|
| 327 | + | $Commands_Selector_Spliter = explode(" ", $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter]);
|
| 328 | - | $Commands_Selector_Player = $Commands_Selector_Spliter[0]; |
| 328 | + | $Commands_Selector_Player = $Commands_Selector_Spliter[0]; |
| 329 | - | $Commands_Selector_Option = $Commands_Selector_Spliter[1]; |
| 329 | + | $Commands_Selector_Option = $Commands_Selector_Spliter[1]; |
| 330 | - | $Commands_Selector_Ticker = $Commands_Selector_Spliter[2]; |
| 330 | + | $Commands_Selector_Ticker = $Commands_Selector_Spliter[2]; |
| 331 | - | $Commands_Selector_Ticks = $Commands_Selector_Spliter[3]; |
| 331 | + | $Commands_Selector_Ticks = $Commands_Selector_Spliter[3]; |
| 332 | - | if ($Commands_Selector_Option == "false") {
|
| 332 | + | if ($Commands_Selector_Option == "false") {
|
| 333 | - | if ($Commands_Selector_Ticker != $Commands_Selector_Ticks) {
|
| 333 | + | if ($Commands_Selector_Ticker != $Commands_Selector_Ticks) {
|
| 334 | - | $Commands_Selector_Ticks++; |
| 334 | + | $Commands_Selector_Ticks++; |
| 335 | - | $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter] = $Commands_Selector_Player." ".$Commands_Selector_Option." ".$Commands_Selector_Ticker." ".$Commands_Selector_Ticks; |
| 335 | + | $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter] = $Commands_Selector_Player." ".$Commands_Selector_Option." ".$Commands_Selector_Ticker." ".$Commands_Selector_Ticks; |
| 336 | - | } |
| 336 | + | } |
| 337 | - | elseif ($Commands_Selector_Ticker == $Commands_Selector_Ticks) {
|
| 337 | + | elseif ($Commands_Selector_Ticker == $Commands_Selector_Ticks) {
|
| 338 | - | $Commands_Selector_Option = "true"; |
| 338 | + | $Commands_Selector_Option = "true"; |
| 339 | - | $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter] = $Commands_Selector_Player." ".$Commands_Selector_Option." ".$Commands_Selector_Ticker." ".$Commands_Selector_Ticks; |
| 339 | + | $GLOBALS["Commands_Selector"]["bombs"][$Commands_Selector_Counter] = $Commands_Selector_Player." ".$Commands_Selector_Option." ".$Commands_Selector_Ticker." ".$Commands_Selector_Ticks; |
| 340 | - | }; |
| 340 | + | }; |
| 341 | - | }; |
| 341 | + | }; |
| 342 | - | }; |
| 342 | + | }; |
| 343 | - | $Commands_Extrator = explode(" ", $GLOBALS["Commands_Selector"]["rush"]);
|
| 343 | + | $Commands_Extrator = explode(" ", $GLOBALS["Commands_Selector"]["rush"]);
|
| 344 | - | if ($Commands_Extrator[0] == "false") {
|
| 344 | + | if ($Commands_Extrator[0] == "false") {
|
| 345 | - | $Commands_Extrator[2]++; |
| 345 | + | $Commands_Extrator[2]++; |
| 346 | - | if ($Commands_Extrator[2] < 10) {
|
| 346 | + | if ($Commands_Extrator[2] < 10) {
|
| 347 | - | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff0000".(10 - $Commands_Extrator[2])." 0xffff00seconds left!\n"; |
| 347 | + | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff0000".(10 - $Commands_Extrator[2])." 0xffff00seconds left!\n"; |
| 348 | - | $GLOBALS["Commands_Selector"]["rush"] = "false 30 ".$Commands_Extrator[2]; |
| 348 | + | $GLOBALS["Commands_Selector"]["rush"] = "false 30 ".$Commands_Extrator[2]; |
| 349 | - | } |
| 349 | + | } |
| 350 | - | elseif ($Commands_Extrator[2] == 10) {
|
| 350 | + | elseif ($Commands_Extrator[2] == 10) {
|
| 351 | - | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff0000DISABLED!\n"; |
| 351 | + | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff0000DISABLED!\n"; |
| 352 | - | echo "SHOT_THRESH 0.1\n"; |
| 352 | + | echo "SHOT_THRESH 0.1\n"; |
| 353 | - | echo "SHOT_DISCARD_TIME 2\n"; |
| 353 | + | echo "SHOT_DISCARD_TIME 2\n"; |
| 354 | - | echo "MEGA_SHOT_THRESH 1.0\n"; |
| 354 | + | echo "MEGA_SHOT_THRESH 1.0\n"; |
| 355 | - | echo "MEGA_SHOT_DIR 2\n"; |
| 355 | + | echo "MEGA_SHOT_DIR 2\n"; |
| 356 | - | echo "SHOT_WALL_BOUNCE 5\n"; |
| 356 | + | echo "SHOT_WALL_BOUNCE 5\n"; |
| 357 | - | $GLOBALS["Commands_Selector"]["rush"] = "false 30 ".$Commands_Extrator[2]; |
| 357 | + | $GLOBALS["Commands_Selector"]["rush"] = "false 30 ".$Commands_Extrator[2]; |
| 358 | - | } |
| 358 | + | } |
| 359 | - | elseif ($Commands_Extrator[2] == 30) {
|
| 359 | + | elseif ($Commands_Extrator[2] == 30) {
|
| 360 | - | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff00fReload Complete!\n"; |
| 360 | + | echo "CONSOLE_MESSAGE 0x00ffffRush Hour0xffff0: 0xff00fReload Complete!\n"; |
| 361 | - | $GLOBALS["Commands_Selector"]["rush"] = "true 0 0"; |
| 361 | + | $GLOBALS["Commands_Selector"]["rush"] = "true 0 0"; |
| 362 | - | }; |
| 362 | + | }; |
| 363 | - | }; |
| 363 | + | }; |
| 364 | - | }; |
| 364 | + | }; |
| 365 | - | }; |
| 365 | + | }; |
| 366 | ?> |