View difference between Paste ID: kFnavZEn and 3PKJepDR
SHOW: | | - or go back to the newest paste.
1
2
--https://github.com/Mokiros/roblox-FE-compatibility
3
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
4
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
5
local RealPlayer = Player
6
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
7
8
9
--By Ruffles14
10
mouse = game.Players.LocalPlayer:GetMouse()
11
local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
12
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
13
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
14
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
15
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
16
local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
17
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
18
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
19
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
20
lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
21
local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
22
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
23
local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
24
humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
25
humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
26
local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
27
local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
28
headweld.Part0 = game.Players.LocalPlayer.Character.Torso
29
headweld.Part1 = game.Players.LocalPlayer.Character.Head
30
headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
31
game.Players.LocalPlayer.Character.Torso.Neck:Remove()
32
using = false
33
--Converted with ttyyuu12345's model to script plugin v4
34
function sandbox(var,func)
35
	local env = getfenv(func)
36
	local newenv = setmetatable({},{
37
		__index = function(self,k)
38
			if k=="script" then
39
				return var
40
			else
41
				return env[k]
42
			end
43
		end,
44
	})
45
	setfenv(func,newenv)
46
	return func
47
end
48
cors = {}
49
mas = Instance.new("Model",game:GetService("Lighting"))
50
Part0 = Instance.new("Part")
51
SpecialMesh1 = Instance.new("SpecialMesh")
52
Part0.Parent = mas
53
Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979)
54
Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981)
55
Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
56
Part0.BottomSurface = Enum.SurfaceType.Smooth
57
Part0.TopSurface = Enum.SurfaceType.Smooth
58
Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917)
59
Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
60
Part0.CanCollide = false
61
SpecialMesh1.Parent = Part0
62
SpecialMesh1.MeshId = "rbxassetid://441572308"
63
SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
64
SpecialMesh1.TextureId = "rbxassetid://441572332"
65
SpecialMesh1.MeshType = Enum.MeshType.FileMesh
66
SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
67
for i,v in pairs(mas:GetChildren()) do
68
	v.Parent = game:GetService("Players").LocalPlayer.Character
69
	pcall(function() v:MakeJoints() end)
70
end
71
mas:Destroy()
72
for i,v in pairs(cors) do
73
	spawn(function()
74
		pcall(v)
75
	end)
76
end
77
Part0:BreakJoints()
78
cananimate = true
79
canhit = false
80
local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
81
weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
82
weld.Part1 = Part0
83
weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
84
for i = 0,1 , 0.03 do
85
	headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
86
	humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
87
	lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
88
	rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
89
	game:GetService("RunService").RenderStepped:wait()
90
end
91
function swing()
92
	if not using then
93
		using = true
94
		cananimate = false
95
		for i = 0,1 , 0.045 do
96
			weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
97
			headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
98
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
99
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
100
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
101
			game:GetService("RunService").RenderStepped:wait()
102
		end
103
		canhit = true
104
		for i = 0,1 , 0.08 do
105
			weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
106
			headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
107
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
108
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
109
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
110
			game:GetService("RunService").RenderStepped:wait()
111
		end
112
		canhit = false
113
		using = false
114
		cananimate = true
115
	end
116
end
117
mouse.Button1Down:connect(swing)
118
function hittie(part)
119
	if canhit then
120
		local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
121
		if humanoid then
122
			canhit = false
123
			using = false
124
			local uptor = humanoid.Parent:findFirstChild("UpperTorso")
125
			if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
126
					humanoid.Parent:BreakJoints()
127
					while humanoid.Health >= 0.001 do
128
						game:GetService("RunService").RenderStepped:wait()
129
					end
130
					if humanoid.Parent:findFirstChild("HumanoidRootPart") then
131
                        humanoid.Parent.HumanoidRootPart.CanCollide = false
132
                    end
133
                    local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
134
                        local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
135
                        constraint.Attachment0 = attachone
136
                        constraint.Attachment1 = attachtwo
137
                        constraint.LimitsEnabled = true
138
                        constraint.TwistLimitsEnabled = true
139
                        constraint.TwistLowerAngle = lowang
140
                        constraint.TwistUpperAngle = upperang
141
                        constraint.UpperAngle = twist
142
                    end
143
                    local function makehingelimb(attachone, attachtwo, upperang, lowang)
144
                        local constraint = Instance.new("HingeConstraint", humanoid.Parent)
145
                        constraint.Attachment0 = attachone
146
                        constraint.Attachment1 = attachtwo
147
                        constraint.LimitsEnabled = true
148
                        constraint.LowerAngle = lowang
149
                        constraint.UpperAngle = upperang
150
                    end
151
                    for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
152
                        if v.ClassName == "Accessory" then
153
                            local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
154
                            if findhandle then
155
                                local attach = findhandle:findFirstChildOfClass("Attachment")
156
                                for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
157
                                    if w.Name == "UpperTorso" or w.Name == "Head" then
158
                                        attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
159
                                    end
160
                                end
161
                                if attach and attach1 then
162
                                    local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
163
                                    constraint.Attachment0 = attach
164
                                    constraint.Attachment1 = attach1
165
                                    constraint.LimitsEnabled = true
166
                                    constraint.LowerAngle = 0
167
                                    constraint.UpperAngle = 0
168
                                end
169
                            end
170
                        end
171
                    end
172
                    if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
173
                                local attachment = Instance.new("Attachment", humanoid.Parent.Head)
174
                                attachment.Position = Vector3.new(0, -0.5, 0)
175
                                attachment.Name = "lol"
176
                                attachment.Visible = false
177
                                humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
178
                                humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
179
                                local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
180
                                ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
181
                                ball.Attachment1 = attachment
182
                                ball.LimitsEnabled = true
183
                                ball.TwistLimitsEnabled = true
184
                                ball.UpperAngle = 40
185
                                ball.Restitution = 0.5
186
                                ball.TwistUpperAngle = 40
187
                                ball.TwistLowerAngle = -40
188
                                local  collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
189
                                collidepartofleftleg.Name = "Bone"
190
                                collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
191
                                collidepartofleftleg.Transparency = 1
192
                                collidepartofleftleg:BreakJoints()
193
                                local weeld = Instance.new("Weld", collidepartofleftleg)
194
                                weeld.Part0 = collidepartofleftleg
195
                                weeld.Part1 = humanoid.Parent["Head"]
196
                                if humanoid.Parent.Head:findFirstChild("Neck") then
197
                                    humanoid.Parent.Head.Neck:destroy()
198
                                end
199
                                if humanoid.Parent.Head:findFirstChild("face") then
200
                                    humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
201
                                end
202
                    end
203
                    local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
204
                    local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
205
                    --
206
                    local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
207
                    local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
208
                    --
209
                    local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
210
                    local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
211
                    --
212
                    local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
213
                    local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
214
                    --Foot & Hands--
215
                   
216
                    local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
217
                    local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
218
                    --
219
                    local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
220
                    local RightHand = humanoid.Parent:findFirstChild("RightHand")
221
                   
222
                    --END--
223
                    --TORSOS--
224
                   
225
                    local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
226
                    local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
227
                   
228
                    --END--
229
                    if LowerTorso then
230
                        if LeftUpperLeg then
231
                            makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
232
                        end
233
                        if RightUpperLeg then
234
                            makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
235
                        end
236
                        if LeftLowerLeg then
237
                            makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
238
                        end
239
                        if RightLowerLeg then
240
                            makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
241
                        end
242
                        if LeftFoot then
243
                            makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
244
                        end
245
                        if RightFoot then
246
                            makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
247
                        end
248
                        if UpperTorso then
249
                            makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
250
                        end
251
                    end
252
                    if UpperTorso then
253
						local vel = Instance.new("BodyVelocity", UpperTorso)
254
                        vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
255
                        vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
256
                        game.Debris:AddItem(vel, 0.1)
257
                        local hitsound = Instance.new("Sound", UpperTorso)
258
                        hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
259
                        hitsound:Play()
260
                        hitsound.Volume = math.random(5,10)
261
                        local canhit = true
262
                        local hitval = 15
263
                        local uptor = humanoid.Parent.UpperTorso
264
                        if RightUpperArm then
265
                            makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
266
                        end
267
                        if RightLowerArm then
268
                            makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
269
                        end
270
                        if RightHand then
271
                            makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
272
                        end
273
                        if LeftUpperArm then
274
                            makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
275
                        end
276
                        if LeftLowerArm then
277
                            makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
278
                        end
279
                        if LeftHand then
280
                            makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
281
                        end
282
                    end
283
			else
284
				humanoid.Parent.Archivable = true
285
				humanoid.PlatformStand = true
286
				local clone = humanoid.Parent:Clone()
287
				clone.Parent = workspace
288
				game.Debris:AddItem(clone, 60)
289
				for i,v in pairs(clone:GetChildren()) do
290
				    if v.ClassName == "Script" or v.ClassName == "LocalScript" then
291
				        v:Remove()
292
				    end
293
				    for i,p in pairs(v:GetChildren()) do
294
				    if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
295
				        p:Remove()
296
				    end
297
				end
298
				end
299
				for i,t in pairs(humanoid.Parent:GetChildren()) do
300
				    if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
301
				        t:Remove()
302
				    end
303
				end
304
				local vel = Instance.new("BodyVelocity", clone.Torso)
305
                vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
306
                vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
307
                game.Debris:AddItem(vel, 0.1)
308
				local hitsound = Instance.new("Sound", clone.Torso)
309
                hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
310
                hitsound:Play()
311
                hitsound.Volume = math.random(5,10)
312
				vel = Instance.new("BodyVelocity", clone.Torso)
313
				vel.Velocity = clone.Torso.CFrame.lookVector * -5
314
				vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
315
				using = false
316
				hit = Instance.new("Sound", clone.Torso)
317
				hit.SoundId = "rbxassetid://260430060"
318
				hit.Volume = 0
319
				hit1 = Instance.new("Sound", clone.Torso)
320
				hit1.SoundId = "rbxassetid://138087186"
321
				hit1.Volume = 0
322
				hit2 = Instance.new("Sound", clone.Torso)
323
				hit2.SoundId = "rbxassetid://131237241"
324
				hit2.Volume = 0
325
				hit3 = Instance.new("Sound", clone.Torso)
326
				hit3.SoundId = "rbxassetid://278062209"
327
				hit3.Volume = 0
328
				hit3.TimePosition = 0.33
329
				ded = Instance.new("Sound", clone.Torso)
330
				ded.SoundId = "rbxassetid://418892870"
331
				ded.Volume = 0
332
				local leftarm = clone:findFirstChild("Left Arm")
333
				local rightrm = clone:findFirstChild("Right Arm")
334
				local leftleg = clone:findFirstChild("Left Leg")
335
				local rightleg = clone:findFirstChild("Right Leg")
336
				local head = clone:findFirstChild("Head")
337
				for i, g in pairs(humanoid.Parent:GetChildren()) do
338
				    if g.ClassName == "Part" then
339
				        g:destroy()
340
				    end
341
				end
342
				for i, h in pairs(humanoid.Parent:GetChildren()) do
343
				    if h.ClassName == "Accesory" then
344
				        h:destroy()
345
				    end
346
				end
347
				for z,x in pairs(clone:GetChildren()) do
348
                        if x.ClassName == "Accessory" then
349
                            local handle = x:findFirstChild("Handle")
350
                            if handle then
351
                                local attachment = handle:findFirstChildOfClass("Attachment")
352
                                if attachment then
353
                                    for q,w in pairs(clone:GetChildren()) do
354
                                        if w.Name == "Torso" or w.Name == "Head" then
355
                                            local anotherone = w:findFirstChild(attachment.Name)
356
                                            if attachment and anotherone then
357
                                                local constraint = Instance.new("HingeConstraint", clone) --making fake weld
358
                                                constraint.Attachment0 = attachment
359
                                                constraint.Attachment1 = anotherone
360
                                                constraint.LimitsEnabled = true
361
                                                constraint.LowerAngle = 0
362
                                                constraint.UpperAngle = 0
363
                                            end
364
                                        end
365
                                    end
366
                                end
367
                            end
368
                        end
369
                    end
370
				if head and clone.Torso:findFirstChild("NeckAttachment") then
371
				            local attachment = Instance.new("Attachment", clone.Head)
372
				            attachment.Position = Vector3.new(0, -0.5, 0)
373
				            attachment.Name = "lol"
374
				            attachment.Visible = false
375
				            clone.Torso.NeckAttachment.Visible = false
376
				            clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
377
				            local ball = Instance.new("BallSocketConstraint", clone)
378
				            ball.Attachment0 = clone.Torso.NeckAttachment
379
				            ball.Attachment1 = attachment
380
				            ball.LimitsEnabled = true
381
				            ball.TwistLimitsEnabled = true
382
				            ball.UpperAngle = 90
383
				            ball.Restitution = 0.5
384
				            ball.TwistUpperAngle = 90
385
				            ball.TwistLowerAngle = -90
386
				            local  collidepartofleftleg = Instance.new("Part", clone.Torso)
387
				            collidepartofleftleg.Name = "Bone"
388
				            collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
389
				            collidepartofleftleg.Transparency = 1
390
				            collidepartofleftleg:BreakJoints()
391
				            local weeld = Instance.new("Weld", collidepartofleftleg)
392
				            weeld.Part0 = collidepartofleftleg
393
				            weeld.Part1 = clone["Head"]
394
				        end
395
				if leftleg ~= nil then
396
				leftleg:BreakJoints()
397
				local glue = Instance.new("Glue", clone.Torso)
398
				glue.Part0 = clone.Torso
399
				glue.Part1 = leftleg
400
				glue.Name = "Left leg"
401
				local collider = Instance.new("Part", leftleg)
402
				collider.Position = Vector3.new(0,999,0)
403
				collider.Size = Vector3.new(1.5, 1, 1)
404
				collider.Shape = "Cylinder"
405
				local weld = Instance.new("Weld", collider)
406
				weld.Part0 = leftleg
407
				weld.Part1 = collider
408
				weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
409
				collider.TopSurface = "Smooth"
410
				collider.BottomSurface = "Smooth"
411
				collider.formFactor = "Symmetric"
412
				glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
413
				glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
414
				collider.Transparency = 1
415
				end
416
				------------
417
				if rightleg ~= nil then
418
				rightleg:BreakJoints()
419
				local glue1 = Instance.new("Glue", clone.Torso)
420
				glue1.Part0 = clone.Torso
421
				glue1.Part1 = rightleg
422
				glue1.Name = "Right leg"
423
				local collider1 = Instance.new("Part", rightleg)
424
				collider1.Position = Vector3.new(0,999,0)
425
				collider1.Size = Vector3.new(1.5, 1, 1)
426
				collider1.Shape = "Cylinder"
427
				local weld1 = Instance.new("Weld", collider1)
428
				weld1.Part0 = rightleg
429
				weld1.Part1 = collider1
430
				weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
431
				collider1.TopSurface = "Smooth"
432
				collider1.BottomSurface = "Smooth"
433
				collider1.formFactor = "Symmetric"
434
				glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
435
				glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
436
				collider1.Transparency = 1
437
				end
438
				------------
439
				if rightrm ~= nil then
440
				rightrm:BreakJoints()
441
				rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
442
				local glue11 = Instance.new("Glue", clone.Torso)
443
				glue11.Part0 = clone.Torso
444
				glue11.Part1 = rightrm
445
				glue11.Name = "Right shoulder"
446
				local collider11 = Instance.new("Part", rightrm)
447
				collider11.Position = Vector3.new(0,9999,0)
448
				collider11.Size = Vector3.new(1.5,1,1)
449
				collider11.Shape = "Cylinder"
450
				local weld11 = Instance.new("Weld", collider11)
451
				weld11.Part0 = rightrm
452
				weld11.Part1 = collider11
453
				weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
454
				collider11.TopSurface = "Smooth"
455
				collider11.BottomSurface = "Smooth"
456
				collider11.formFactor = "Symmetric"
457
				glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
458
				glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
459
				collider11.Transparency = 1
460
				end
461
				------------
462
				if leftarm ~= nil then
463
				leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
464
				leftarm:BreakJoints()
465
				local glue111 = Instance.new("Glue", clone.Torso)
466
				glue111.Part0 = clone.Torso
467
				glue111.Part1 = leftarm
468
				glue111.Name = "Left shoulder"
469
				local collider111 = Instance.new("Part", leftarm)
470
				collider111.Position = Vector3.new(0,9999,0)
471
				collider111.Size = Vector3.new(1.5,1,1)
472
				collider111.Shape = "Cylinder"
473
				local weld111 = Instance.new("Weld", collider111)
474
				weld111.Part0 = leftarm
475
				weld111.Part1 = collider111
476
				weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
477
				collider111.TopSurface = "Smooth"
478
				collider111.BottomSurface = "Smooth"
479
				collider111.formFactor = "Symmetric"
480
				glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
481
				glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
482
				collider111.Transparency = 1
483
				----------------
484
				sensoring = Instance.new("Part", clone.Torso)
485
				sensoring.Size = Vector3.new(1.2,1.1,0.8)
486
				sensoring.CanCollide = false
487
				sensoring.Position = clone.Torso.Position
488
				local welder = Instance.new("Weld", sensoring)
489
				welder.Part0 = clone.Torso
490
				welder.Part1 = sensoring
491
				welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
492
				sensoring.Transparency = 1
493
				-----------------
494
				sensoring1 = Instance.new("Part", clone.Torso)
495
				sensoring1.Size = Vector3.new(1.2,1.1,0.8)
496
				sensoring1.CanCollide = false
497
				sensoring1.Position = clone.Torso.Position
498
				local welder1 = Instance.new("Weld", sensoring)
499
				welder1.Part0 = clone.Torso
500
				welder1.Part1 = sensoring1
501
				welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
502
				sensoring1.Transparency = 1
503
				end
504
				clone.Name = humanoid.Parent.Name.." (PANNED)"
505
				ded:Play()
506
				vel:destroy()
507
				wait(0.5)
508
				local function touch()
509
				    if not using then
510
				        using = true
511
				        local Math = math.random(1,4)
512
				        if Math == 1 then
513
				            hit:Play()
514
				        end
515
				        if Math == 2 then
516
				            hit1:Play()
517
				        end
518
				        if Math == 3 then
519
				            hit2:Play()
520
				        end
521
				        if Math == 4 then
522
				            hit3:Play()
523
				        end
524
				        wait(0.1)
525
				        using = false
526
				    end
527
				end
528
				sensoring.Touched:connect(touch)
529
				sensoring1.Touched:connect(touch)
530
				while true do
531
					if clone:findFirstChild("Head") then
532
						clone.Head.CanCollide = false
533
				    end
534
				    game:GetService("RunService").Stepped:wait()
535
				end
536
			end
537
		end
538
	end
539
end
540
Part0.Touched:connect(hittie)
541
function ragdoll()
542
game.Players.LocalPlayer.Character.Archivable = true
543
clone = game.Players.LocalPlayer.Character:Clone()
544
clone.Parent = workspace
545
for i,v in pairs(clone:GetChildren()) do
546
	if v.ClassName == "Script" or v.ClassName == "LocalScript" then
547
		v:Remove()
548
	end
549
	for i,p in pairs(v:GetChildren()) do
550
	if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
551
		p:Remove()
552
	end
553
end
554
end
555
for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
556
	if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
557
		t:Remove()
558
	end
559
end
560
vel = Instance.new("BodyVelocity", clone.Torso)
561
vel.Velocity = clone.Torso.CFrame.lookVector * -5
562
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
563
clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
564
using = false
565
hit = Instance.new("Sound", clone.Torso)
566
hit.SoundId = "rbxassetid://260430060"
567
hit.Volume = 0
568
hit1 = Instance.new("Sound", clone.Torso)
569
hit1.SoundId = "rbxassetid://138087186"
570
hit1.Volume = 0
571
hit2 = Instance.new("Sound", clone.Torso)
572
hit2.SoundId = "rbxassetid://131237241"
573
hit2.Volume = 0
574
hit3 = Instance.new("Sound", clone.Torso)
575
hit3.SoundId = "rbxassetid://278062209"
576
hit3.Volume = 0
577
hit3.TimePosition = 0.33
578
ded = Instance.new("Sound", clone.Torso)
579
ded.SoundId = "rbxassetid://337800380"
580
ded.Volume = 5
581
local leftarm = clone:findFirstChild("Left Arm")
582
local rightrm = clone:findFirstChild("Right Arm")
583
local leftleg = clone:findFirstChild("Left Leg")
584
local rightleg = clone:findFirstChild("Right Leg")
585
local head = clone:findFirstChild("Head")
586
for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
587
	if g.ClassName == "Part" then
588
		g:destroy()
589
	end
590
end
591
for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
592
	if h.ClassName == "Accesory" then
593
		h:destroy()
594
	end
595
end
596
game.Workspace.CurrentCamera.CameraSubject = head
597
if head then
598
            local attachment = Instance.new("Attachment", clone.Head)
599
            attachment.Position = Vector3.new(0, -0.5, 0)
600
            attachment.Name = "lol"
601
            attachment.Visible = false
602
            clone.Torso.NeckAttachment.Visible = false
603
            clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
604
            local ball = Instance.new("BallSocketConstraint", clone)
605
            ball.Attachment0 = clone.Torso.NeckAttachment
606
            ball.Attachment1 = attachment
607
			ball.LimitsEnabled = true
608
			ball.TwistLimitsEnabled = true
609
			ball.UpperAngle = 90
610
			ball.Restitution = 0.5
611
			ball.TwistUpperAngle = 90
612
			ball.TwistLowerAngle = -90
613
            local  collidepartofleftleg = Instance.new("Part", clone.Torso)
614
            collidepartofleftleg.Name = "Bone"
615
            collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
616
            collidepartofleftleg.Transparency = 1
617
            collidepartofleftleg:BreakJoints()
618
            local weeld = Instance.new("Weld", collidepartofleftleg)
619
            weeld.Part0 = collidepartofleftleg
620
            weeld.Part1 = clone["Head"]
621
        end
622
if leftleg ~= nil then
623
local glue = Instance.new("Glue", clone.Torso)
624
glue.Part0 = clone.Torso
625
glue.Part1 = leftleg
626
glue.Name = "Left leg"
627
local collider = Instance.new("Part", leftleg)
628
collider.Position = Vector3.new(0,999,0)
629
collider.Size = Vector3.new(1.5, 1, 1)
630
collider.Shape = "Cylinder"
631
local weld = Instance.new("Weld", collider)
632
weld.Part0 = leftleg
633
weld.Part1 = collider
634
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
635
collider.TopSurface = "Smooth"
636
collider.BottomSurface = "Smooth"
637
collider.formFactor = "Symmetric"
638
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
639
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
640
collider.Transparency = 1
641
end
642
------------
643
if rightleg ~= nil then
644
local glue1 = Instance.new("Glue", clone.Torso)
645
glue1.Part0 = clone.Torso
646
glue1.Part1 = rightleg
647
glue1.Name = "Right leg"
648
local collider1 = Instance.new("Part", rightleg)
649
collider1.Position = Vector3.new(0,999,0)
650
collider1.Size = Vector3.new(1.5, 1, 1)
651
collider1.Shape = "Cylinder"
652
local weld1 = Instance.new("Weld", collider1)
653
weld1.Part0 = rightleg
654
weld1.Part1 = collider1
655
weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
656
collider1.TopSurface = "Smooth"
657
collider1.BottomSurface = "Smooth"
658
collider1.formFactor = "Symmetric"
659
glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
660
glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
661
collider1.Transparency = 1
662
end
663
------------
664
if rightrm ~= nil then
665
local glue11 = Instance.new("Glue", clone.Torso)
666
glue11.Part0 = clone.Torso
667
glue11.Part1 = rightrm
668
glue11.Name = "Right shoulder"
669
local collider11 = Instance.new("Part", rightrm)
670
collider11.Position = Vector3.new(0,9999,0)
671
collider11.Size = Vector3.new(1.5,1,1)
672
collider11.Shape = "Cylinder"
673
local weld11 = Instance.new("Weld", collider11)
674
weld11.Part0 = rightrm
675
weld11.Part1 = collider11
676
weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
677
collider11.TopSurface = "Smooth"
678
collider11.BottomSurface = "Smooth"
679
collider11.formFactor = "Symmetric"
680
glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
681
glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
682
collider11.Transparency = 1
683
end
684
------------
685
if leftarm ~= nil then
686
local glue111 = Instance.new("Glue", clone.Torso)
687
glue111.Part0 = clone.Torso
688
glue111.Part1 = leftarm
689
glue111.Name = "Left shoulder"
690
local collider111 = Instance.new("Part", leftarm)
691
collider111.Position = Vector3.new(0,9999,0)
692
collider111.Size = Vector3.new(1.5,1,1)
693
collider111.Shape = "Cylinder"
694
local weld111 = Instance.new("Weld", collider111)
695
weld111.Part0 = leftarm
696
weld111.Part1 = collider111
697
weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
698
collider111.TopSurface = "Smooth"
699
collider111.BottomSurface = "Smooth"
700
collider111.formFactor = "Symmetric"
701
glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
702
glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
703
collider111.Transparency = 1
704
----------------
705
sensoring = Instance.new("Part", clone.Torso)
706
sensoring.Size = Vector3.new(1.2,1.1,0.8)
707
sensoring.CanCollide = false
708
sensoring.Position = clone.Torso.Position
709
local welder = Instance.new("Weld", sensoring)
710
welder.Part0 = clone.Torso
711
welder.Part1 = sensoring
712
welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
713
sensoring.Transparency = 1
714
-----------------
715
sensoring1 = Instance.new("Part", clone.Torso)
716
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
717
sensoring1.CanCollide = false
718
sensoring1.Position = clone.Torso.Position
719
local welder1 = Instance.new("Weld", sensoring)
720
welder1.Part0 = clone.Torso
721
welder1.Part1 = sensoring1
722
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
723
sensoring1.Transparency = 1
724
end
725
clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
726
ded:Play()
727
vel:destroy()
728
wait(0.2)
729
game.Debris:AddItem(clone,60)
730
local function touch()
731
	if not using then
732
		using = true
733
		local Math = math.random(1,4)
734
		if Math == 1 then
735
			hit:Play()
736
		end
737
		if Math == 2 then
738
			hit1:Play()
739
		end
740
		if Math == 3 then
741
			hit2:Play()
742
		end
743
		if Math == 4 then
744
			hit3:Play()
745
		end
746
		wait(0.1)
747
		using = false
748
	end
749
end
750
sensoring.Touched:connect(touch)
751
sensoring1.Touched:connect(touch)
752
while true do
753
	clone.Head.CanCollide = false
754
	game:GetService("RunService").Stepped:wait()
755
end
756
end
757
758
game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
759
760
--di ent
761
while true do
762
	if cananimate then
763
		if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
764
			for i = 0.1,0.3 , 0.008 do
765
				if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
766
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
767
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
768
					game:GetService("RunService").Stepped:wait()
769
				end
770
			end
771
			for i = 0.1,0.3 , 0.008 do
772
				if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
773
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
774
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
775
					game:GetService("RunService").Stepped:wait()
776
				end
777
			end
778
		elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
779
			for i = 0,1 , 0.1 do
780
				if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
781
					weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
782
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
783
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
784
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
785
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
786
		            game:GetService("RunService").RenderStepped:wait()
787
				end
788
	        end
789
		end
790
	end
791
	wait()
792
end