SHOW:
|
|
- or go back to the newest paste.
| 1 | --just put this on the top of a script and boom 89% works | |
| 2 | --note this does not work on big scripts | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | local RealPlayer = Player | |
| 6 | do | |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local Mouse = Player:GetMouse() | |
| 67 | local UIS = game:GetService("UserInputService")
| |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | ||
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then return s[k] end | |
| 95 | end, | |
| 96 | __newindex = function(self,k,v) | |
| 97 | local s = rawget(self,"_RealService") | |
| 98 | if s then s[k]=v end | |
| 99 | end, | |
| 100 | __call = function(self,...) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then return s(...) end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return self[s] | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | } | |
| 121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 122 | g.service = g.GetService | |
| 123 | ||
| 124 | g.RunService = FakeService({
| |
| 125 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 126 | BindToRenderStep = function(self,name,_,fun) | |
| 127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 128 | end, | |
| 129 | UnbindFromRenderStep = function(self,name) | |
| 130 | self._btrs[name]:Disconnect() | |
| 131 | end, | |
| 132 | },"RunService") | |
| 133 | ||
| 134 | setmetatable(g,{
| |
| 135 | __index=function(self,s) | |
| 136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 138 | end, | |
| 139 | __newindex = fsmt.__newindex, | |
| 140 | __call = fsmt.__call | |
| 141 | }) | |
| 142 | --Changing owner to fake player object to support owner:GetMouse() | |
| 143 | game,owner = g,g.Players.LocalPlayer | |
| 144 | end | |
| 145 | ||
| 146 | ||
| 147 | ||
| 148 | --This is just a fun script. Make it local to work, have fun. -- | |
| 149 | do --CFrame lerp | |
| 150 | local function QuaternionFromCFrame(cf) | |
| 151 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 152 | local trace = m00 + m11 + m22 | |
| 153 | if trace > 0 then | |
| 154 | local s = math.sqrt(1 + trace) | |
| 155 | local recip = 0.5/s | |
| 156 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 157 | else | |
| 158 | local i = 0 | |
| 159 | if m11 > m00 then | |
| 160 | i = 1 | |
| 161 | end | |
| 162 | if m22 > (i == 0 and m00 or m11) then | |
| 163 | i = 2 | |
| 164 | end | |
| 165 | if i == 0 then | |
| 166 | local s = math.sqrt(m00-m11-m22+1) | |
| 167 | local recip = 0.5/s | |
| 168 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 169 | elseif i == 1 then | |
| 170 | local s = math.sqrt(m11-m22-m00+1) | |
| 171 | local recip = 0.5/s | |
| 172 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 173 | elseif i == 2 then | |
| 174 | local s = math.sqrt(m22-m00-m11+1) | |
| 175 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 176 | end | |
| 177 | end | |
| 178 | end | |
| 179 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 180 | local xs, ys, zs = x + x, y + y, z + z | |
| 181 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 182 | local xx = x*xs | |
| 183 | local xy = x*ys | |
| 184 | local xz = x*zs | |
| 185 | local yy = y*ys | |
| 186 | local yz = y*zs | |
| 187 | local zz = z*zs | |
| 188 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 189 | end | |
| 190 | local function QuaternionSlerp(a, b, t) | |
| 191 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 192 | local startInterp, finishInterp; | |
| 193 | if cosTheta >= 0.0001 then | |
| 194 | if (1 - cosTheta) > 0.0001 then | |
| 195 | local theta = math.acos(cosTheta) | |
| 196 | local invSinTheta = 1/math.sin(theta) | |
| 197 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 198 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 199 | else | |
| 200 | startInterp = 1-t | |
| 201 | finishInterp = t | |
| 202 | end | |
| 203 | else | |
| 204 | if (1+cosTheta) > 0.0001 then | |
| 205 | local theta = math.acos(-cosTheta) | |
| 206 | local invSinTheta = 1/math.sin(theta) | |
| 207 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 208 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 209 | else | |
| 210 | startInterp = t-1 | |
| 211 | finishInterp = t | |
| 212 | end | |
| 213 | end | |
| 214 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 215 | end | |
| 216 | function clerp(a,b,t) | |
| 217 | local qa = {QuaternionFromCFrame(a)}
| |
| 218 | local qb = {QuaternionFromCFrame(b)}
| |
| 219 | local ax, ay, az = a.x, a.y, a.z | |
| 220 | local bx, by, bz = b.x, b.y, b.z | |
| 221 | local _t = 1-t | |
| 222 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 223 | end | |
| 224 | ||
| 225 | end | |
| 226 | do --the animating | |
| 227 | plr = game:service'Players'.LocalPlayer | |
| 228 | char = plr.Character | |
| 229 | mouse = plr:GetMouse() | |
| 230 | humanoid = char:findFirstChild("Humanoid")
| |
| 231 | torso = char:findFirstChild("Torso")
| |
| 232 | head = char.Head | |
| 233 | ra = char:findFirstChild("Right Arm")
| |
| 234 | la = char:findFirstChild("Left Arm")
| |
| 235 | rl = char:findFirstChild("Right Leg")
| |
| 236 | ll = char:findFirstChild("Left Leg")
| |
| 237 | rs = torso:findFirstChild("Right Shoulder")
| |
| 238 | ls = torso:findFirstChild("Left Shoulder")
| |
| 239 | rh = torso:findFirstChild("Right Hip")
| |
| 240 | lh = torso:findFirstChild("Left Hip")
| |
| 241 | neck = torso:findFirstChild("Neck")
| |
| 242 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 243 | anim = char:findFirstChild("Animate")
| |
| 244 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 245 | camera = workspace.CurrentCamera | |
| 246 | if anim then | |
| 247 | anim:Destroy() | |
| 248 | end | |
| 249 | ||
| 250 | ||
| 251 | local rm = Instance.new("Motor", torso)
| |
| 252 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
| 253 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 254 | rm.Part0 = torso | |
| 255 | rm.Part1 = ra | |
| 256 | local lm = Instance.new("Motor", torso)
| |
| 257 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 258 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 259 | lm.Part0 = torso | |
| 260 | lm.Part1 = la | |
| 261 | ||
| 262 | local rlegm = Instance.new("Motor", torso)
| |
| 263 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
| 264 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 265 | rlegm.Part0 = torso | |
| 266 | rlegm.Part1 = rl | |
| 267 | local llegm = Instance.new("Motor", torso)
| |
| 268 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
| 269 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 270 | llegm.Part0 = torso | |
| 271 | llegm.Part1 = ll | |
| 272 | ||
| 273 | neck.C0 = CFrame.new(0, 1, 0) | |
| 274 | neck.C1 = CFrame.new(0, -0.5, 0) | |
| 275 | ||
| 276 | ||
| 277 | rj.C0 = CFrame.new() | |
| 278 | rj.C1 = CFrame.new() | |
| 279 | ||
| 280 | ||
| 281 | local sound = Instance.new("Sound", head)
| |
| 282 | sound.SoundId = "http://www.roblox.com/asset/?id=130797915" | |
| 283 | sound.Volume = 0.8 | |
| 284 | sound.Looped = true | |
| 285 | ||
| 286 | ||
| 287 | ||
| 288 | ||
| 289 | --look of the fox here | |
| 290 | Instance.new("PointLight", head).Range = 10
| |
| 291 | ||
| 292 | ||
| 293 | ||
| 294 | ||
| 295 | local speed = 0.3 | |
| 296 | local angle = 0 | |
| 297 | local sitting = false | |
| 298 | local humanwalk = false | |
| 299 | local anglespeed = 1 | |
| 300 | rsc0 = rm.C0 | |
| 301 | lsc0 = lm.C0 | |
| 302 | llc0 = llegm.C0 | |
| 303 | rlc0 = rlegm.C0 | |
| 304 | neckc0 = neck.C0 | |
| 305 | ||
| 306 | local controllerService = game:GetService("ControllerService")
| |
| 307 | local controller = controllerService:GetChildren()[1] | |
| 308 | ||
| 309 | controller.Parent = nil | |
| 310 | ||
| 311 | Instance.new("HumanoidController", game:service'ControllerService')
| |
| 312 | Instance.new("SkateboardController", game:service'ControllerService')
| |
| 313 | Instance.new("VehicleController", game:service'ControllerService')
| |
| 314 | local controller = controllerService:GetChildren()[1] | |
| 315 | mouse.KeyDown:connect(function(k) | |
| 316 | if k == "q" then | |
| 317 | humanwalk = not humanwalk | |
| 318 | end | |
| 319 | if k == "z" then | |
| 320 | if not sound.IsPlaying then | |
| 321 | sound:stop() | |
| 322 | sound.SoundId = "http://www.roblox.com/asset/?id=130802245" | |
| 323 | wait() | |
| 324 | sound:play() | |
| 325 | end | |
| 326 | end | |
| 327 | if k == "x" then | |
| 328 | if not sound.IsPlaying then | |
| 329 | sound:stop() | |
| 330 | sound.SoundId = "http://www.roblox.com/asset/?id=130797915" | |
| 331 | wait() | |
| 332 | sound:play() | |
| 333 | end | |
| 334 | end | |
| 335 | if k == "c" then | |
| 336 | if not sound.IsPlaying then | |
| 337 | sound:stop() | |
| 338 | sound.SoundId = "http://www.roblox.com/asset/?id=149713968" | |
| 339 | wait() | |
| 340 | sound:play() | |
| 341 | end | |
| 342 | end | |
| 343 | if string.byte(k) == 48 then | |
| 344 | humanoid.WalkSpeed = 34 | |
| 345 | end | |
| 346 | ||
| 347 | end) | |
| 348 | mouse.KeyUp:connect(function(k) | |
| 349 | ||
| 350 | if string.byte(k) == 48 then | |
| 351 | humanoid.WalkSpeed = 16 | |
| 352 | end | |
| 353 | ||
| 354 | end) | |
| 355 | ||
| 356 | ||
| 357 | ||
| 358 | while wait() do | |
| 359 | angle = (angle % 100) + anglespeed/10 | |
| 360 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
| 361 | local rscf = rsc0 | |
| 362 | local lscf = lsc0 | |
| 363 | local rlcf = rlc0 | |
| 364 | local llcf = llc0 | |
| 365 | local rjcf = CFrame.new() | |
| 366 | local ncf = neckc0 | |
| 367 | local rayz = Ray.new(rootpart.Position, Vector3.new(0, -6, 0)) | |
| 368 | local hitz, enz = workspace:findPartOnRay(rayz, char) | |
| 369 | if not hitz then | |
| 370 | if sound.IsPlaying then | |
| 371 | sound:stop() | |
| 372 | end | |
| 373 | ||
| 374 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then | |
| 375 | ||
| 376 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, 0) | |
| 377 | rjcf = CFrame.new() * CFrame.Angles(-math.pi/5, math.sin(angle)*0.05, 0) | |
| 378 | rscf = rsc0 * CFrame.Angles(math.pi/1.7+math.sin(angle)*0.1, 0, 0) | |
| 379 | lscf = lsc0 * CFrame.Angles(math.pi/1.7+math.sin(-angle)*0.1, 0, 0) | |
| 380 | rlcf = rlc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.3, 0, 0) | |
| 381 | llcf = llc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.3, 0, 0) | |
| 382 | ||
| 383 | else | |
| 384 | ||
| 385 | ncf = neckc0 * CFrame.Angles(math.pi/14, 0, 0) | |
| 386 | rjcf = CFrame.new() * CFrame.Angles(-math.pi/18, math.sin(angle)*0.05, 0) | |
| 387 | rscf = rsc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.2, 0, 0) | |
| 388 | lscf = lsc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.2, 0, 0) | |
| 389 | rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) CFrame.Angles(-math.pi/14, 0, 0) | |
| 390 | llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0) | |
| 391 | ||
| 392 | end | |
| 393 | elseif humanoid.Sit then | |
| 394 | if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130797915" then | |
| 395 | anglespeed = 6 | |
| 396 | ncf = neckc0 * CFrame.Angles(math.pi/5-math.sin(angle)*0.1, 0, 0) | |
| 397 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0) | |
| 398 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
| 399 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
| 400 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
| 401 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
| 402 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=135570347" then | |
| 403 | anglespeed = 4 | |
| 404 | ncf = neckc0 * CFrame.Angles(math.pi/5-math.abs(math.sin(angle))*0.3, 0, 0) | |
| 405 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0) | |
| 406 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
| 407 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
| 408 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
| 409 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
| 410 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then | |
| 411 | anglespeed = 2 | |
| 412 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
| 413 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
| 414 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
| 415 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
| 416 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
| 417 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
| 418 | else | |
| 419 | anglespeed = 1/2 | |
| 420 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
| 421 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
| 422 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
| 423 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
| 424 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
| 425 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
| 426 | end | |
| 427 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 428 | if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130797915" then | |
| 429 | anglespeed = 6 | |
| 430 | ncf = neckc0 * CFrame.Angles(math.pi/10-math.sin(angle)*0.07, 0, 0) | |
| 431 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/10, math.sin(angle)*0.001, 0) | |
| 432 | rscf = rsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0) | |
| 433 | lscf = lsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0) | |
| 434 | rlcf = rlc0 * CFrame.Angles(math.pi/10, math.sin(angle)*0.08, math.rad(6.5)) | |
| 435 | llcf = llc0 * CFrame.Angles(math.pi/10, -math.sin(angle)*0.08, -math.rad(6.5)) | |
| 436 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then | |
| 437 | anglespeed = 2 | |
| 438 | ncf = neckc0 * CFrame.Angles(math.pi/10-math.abs(math.sin(angle))*0.3, 0, 0) | |
| 439 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/20, math.sin(angle)*0.001, 0) | |
| 440 | rscf = rsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0) | |
| 441 | lscf = lsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0) | |
| 442 | rlcf = rlc0 * CFrame.Angles(math.pi/20, math.sin(angle)*0.08, math.rad(2.5)) | |
| 443 | llcf = llc0 * CFrame.Angles(math.pi/20, -math.sin(angle)*0.08, -math.rad(2.5)) | |
| 444 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130802245" then | |
| 445 | anglespeed = 3 | |
| 446 | ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.07, math.rad(30), 0) | |
| 447 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0) | |
| 448 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.05, 0, 0) | |
| 449 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.05, 0, 0) | |
| 450 | rlcf = rlc0 * CFrame.new(0, -0.1 + math.abs(mvmnt)*0.1, -0.1) * CFrame.Angles(0, math.rad(5), math.rad(5)) | |
| 451 | llcf = llc0 * CFrame.Angles(0, math.rad(2.5), math.rad(1)) | |
| 452 | else | |
| 453 | if humanwalk then | |
| 454 | anglespeed = 1/4 | |
| 455 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0) | |
| 456 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0) | |
| 457 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.1, 0, 0) | |
| 458 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.1, 0, 0) | |
| 459 | rlcf = rlc0 * CFrame.Angles(0, math.sin(angle)*0.08, math.rad(2.5)) | |
| 460 | llcf = llc0 * CFrame.Angles(0, -math.sin(angle)*0.08, -math.rad(2.5)) | |
| 461 | else | |
| 462 | anglespeed = 1/2 | |
| 463 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
| 464 | rjcf = CFrame.new(0, -2, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
| 465 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
| 466 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
| 467 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
| 468 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
| 469 | end | |
| 470 | end | |
| 471 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 20 then | |
| 472 | if sound.IsPlaying then | |
| 473 | sound:stop() | |
| 474 | end | |
| 475 | if humanwalk then | |
| 476 | anglespeed = 4 | |
| 477 | ncf = neckc0 * CFrame.Angles(math.pi/24, mvmnt*.02, 0) | |
| 478 | rjcf = CFrame.new(0, math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/24, -mvmnt*.02, 0) | |
| 479 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.25, 0, -math.abs(mvmnt)*0.02) | |
| 480 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*1.25, 0, math.abs(mvmnt)*0.02) | |
| 481 | rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*1, 0, math.rad(.5)) | |
| 482 | llcf = llc0 * CFrame.Angles(math.sin(angle)*1, 0, -math.rad(.5)) | |
| 483 | else | |
| 484 | anglespeed = 4 | |
| 485 | ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9, 0, 0) | |
| 486 | rjcf = CFrame.new(0, -1.5+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9, math.sin(mvmnt/2)*0.05, 0) | |
| 487 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.4+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(angle)*0.7, 0, math.rad(5)) | |
| 488 | lscf = lsc0 * CFrame.new(.45, 0.2, .1-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(-angle)*0.7, 0, -math.rad(5)) | |
| 489 | rlcf = rlc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*0.6, 0, math.abs(mvmnt)*0.025) | |
| 490 | llcf = llc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(angle)*.6, 0, -math.abs(mvmnt)*0.025) | |
| 491 | end | |
| 492 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
| 493 | if sound.IsPlaying then | |
| 494 | sound:stop() | |
| 495 | end | |
| 496 | if humanwalk then | |
| 497 | anglespeed = 5 | |
| 498 | ncf = neckc0 * CFrame.Angles(math.pi/20, math.sin(angle)*.04, 0) | |
| 499 | rjcf = CFrame.new(0, -.4 + math.abs(mvmnt)*0.25, 0) * CFrame.Angles(-math.pi/20, -math.sin(angle)*.08, 0) | |
| 500 | rscf = rsc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(angle)*1.5, 0, -math.abs(mvmnt)*0.02) | |
| 501 | lscf = lsc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(-angle)*1.5, 0, math.abs(mvmnt)*0.02) | |
| 502 | rlcf = rlc0 * CFrame.new(0, 0, -.6+math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
| 503 | llcf = llc0 * CFrame.new(0, 0, -math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
| 504 | else | |
| 505 | anglespeed = 5.5 | |
| 506 | ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9+math.sin(mvmnt/2)*0.05, 0, 0) | |
| 507 | rjcf = CFrame.new(0, -1.3+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9+math.abs(mvmnt/2)*0.1, 0, 0) | |
| 508 | rscf = rsc0 * CFrame.new(-1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, math.rad(5)) | |
| 509 | lscf = lsc0 * CFrame.new(1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, -math.rad(5)) | |
| 510 | rlcf = rlc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, math.abs(mvmnt)*0.025) | |
| 511 | llcf = llc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, -math.abs(mvmnt)*0.025) | |
| 512 | end | |
| 513 | end | |
| 514 | ||
| 515 | rm.C0 = clerp(rm.C0,rscf,speed) | |
| 516 | lm.C0 = clerp(lm.C0,lscf,speed) | |
| 517 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
| 518 | neck.C0 = clerp(neck.C0,ncf,speed) | |
| 519 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
| 520 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
| 521 | end | |
| 522 | ||
| 523 | ||
| 524 | end |