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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
7
8
--[[ last updated: 2018/5/13, 15:30
9
10
Pen by oilsauce.]]
11
12
print("Pen Script by 1000hack.")
13-
print("Pen Script by Oilsauce.")
13+
14
print("E: Toggle Pen")
15
print("F: Throw Pen")
16
17
wait(0.001)
18-
wait(0.6)
18+
19
20
local plrs = game:GetService("Players")
21
local plr = plrs.LocalPlayer
22
local char = plr.Character
23
local sound = Instance.new("Sound",char.Torso)
24
sound.SoundId = "rbxassetid://323901968"
25
sound.Volume = 10
26
plr:ClearCharacterAppearance()
27
local tweenserv = game:GetService("TweenService")
28
local lighting = game:GetService("Lighting")
29
local hum = char:FindFirstChildOfClass("Humanoid")
30
local mou = plr:GetMouse()
31
local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
32
local root = char:FindFirstChild("HumanoidRootPart")
33
local head = char:FindFirstChild("Head")
34
local face = head:FindFirstChildOfClass("Decal")
35
local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
36
local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
37
local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
38
local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
39
local neck = tor:FindFirstChild("Neck")
40
local rootj = root:FindFirstChild("RootJoint")
41
local LS = tor:FindFirstChild("Left Shoulder")
42
local RS = tor:FindFirstChild("Right Shoulder")
43
local LH = tor:FindFirstChild("Left Hip")
44
local RH = tor:FindFirstChild("Right Hip")
45
local bp = plr:FindFirstChild("Backpack")
46
canglitch = true
47
48
hum:ClearAllChildren()
49
char.Animate:remove()
50
51
local shirt = Instance.new("Shirt",char)
52
shirt.ShirtTemplate = "rbxassetid://3109435646"
53-
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1100804238"
53+
54
pants.PantsTemplate = "rbxassetid://2589558921"
55-
pants.PantsTemplate = "http://www.roblox.com/asset/?id=144076759"
55+
char.Head.face.Texture = "rbxassetid://1011992280"
56
57
--Converted with ttyyuu12345's model to script plugin v4
58
function sandbox(var,func)
59
	local env = getfenv(func)
60
	local newenv = setmetatable({},{
61
		__index = function(self,k)
62
			if k=="script" then
63
				return var
64
			else
65
				return env[k]
66
			end
67
		end,
68
	})
69
	setfenv(func,newenv)
70
	return func
71
end
72
cors = {}
73
mas = Instance.new("Model",game:GetService("Lighting"))
74
Model0 = Instance.new("Model")
75
Part1 = Instance.new("Part")
76
Part2 = Instance.new("Part")
77
ManualWeld3 = Instance.new("ManualWeld")
78
Part4 = Instance.new("Part")
79
ManualWeld5 = Instance.new("ManualWeld")
80
Part6 = Instance.new("Part")
81
ManualWeld7 = Instance.new("ManualWeld")
82
Part8 = Instance.new("Part")
83
ManualWeld9 = Instance.new("ManualWeld")
84
Part10 = Instance.new("Part")
85
ManualWeld11 = Instance.new("ManualWeld")
86
Part12 = Instance.new("Part")
87
ManualWeld13 = Instance.new("ManualWeld")
88
Model0.Name = "pen"
89
Model0.Parent = mas
90
Part1.Name = "handler2"
91
Part1.Parent = Model0
92
Part1.Material = Enum.Material.Glass
93
Part1.BrickColor = BrickColor.new("Really black")
94
Part1.Shape = Enum.PartType.Cylinder
95
Part1.Size = Vector3.new(0.099999927, 0.075000003, 0.075000003)
96
Part1.CFrame = CFrame.new(0.422837317, 4.01673937, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
97
Part1.BottomSurface = Enum.SurfaceType.Smooth
98
Part1.TopSurface = Enum.SurfaceType.Smooth
99
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
100
Part1.Position = Vector3.new(0.422837317, 4.01673937, 24.1206856)
101
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
102
Part2.Name = "handler1"
103
Part2.Parent = Model0
104
Part2.Material = Enum.Material.Glass
105
Part2.BrickColor = BrickColor.new("Really black")
106
Part2.Shape = Enum.PartType.Cylinder
107
Part2.Size = Vector3.new(0.099999927, 0.100000001, 0.100000001)
108
Part2.CFrame = CFrame.new(0.356837302, 4.02223921, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
109
Part2.BottomSurface = Enum.SurfaceType.Smooth
110
Part2.TopSurface = Enum.SurfaceType.Smooth
111
Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
112
Part2.Position = Vector3.new(0.356837302, 4.02223921, 24.1206856)
113
Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
114
ManualWeld3.Name = "Weld"
115
ManualWeld3.Parent = Part2
116
ManualWeld3.C1 = CFrame.new(-0.0660000145, 0.00549983978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
117
ManualWeld3.Part0 = Part2
118
ManualWeld3.Part1 = Part1
119
Part4.Name = "body"
120
Part4.Parent = Model0
121
Part4.Material = Enum.Material.Glass
122
Part4.BrickColor = BrickColor.new("Really black")
123
Part4.Shape = Enum.PartType.Cylinder
124
Part4.Size = Vector3.new(1.27499998, 0.125, 0.125)
125
Part4.CFrame = CFrame.new(-0.320662677, 4.02673912, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
126
Part4.BottomSurface = Enum.SurfaceType.Smooth
127
Part4.TopSurface = Enum.SurfaceType.Smooth
128
Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
129
Part4.Position = Vector3.new(-0.320662677, 4.02673912, 24.1206856)
130
Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
131
ManualWeld5.Name = "Weld"
132
ManualWeld5.Parent = Part4
133
ManualWeld5.C1 = CFrame.new(-0.743499994, 0.00999975204, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
134
ManualWeld5.Part0 = Part4
135
ManualWeld5.Part1 = Part1
136
Part6.Name = "clipholder"
137
Part6.Parent = Model0
138
Part6.Material = Enum.Material.Glass
139
Part6.BrickColor = BrickColor.new("Really black")
140
Part6.Shape = Enum.PartType.Cylinder
141
Part6.Size = Vector3.new(0.2, 0.150000006, 0.150000006)
142
Part6.CFrame = CFrame.new(-0.986662686, 4.02623892, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
143
Part6.BottomSurface = Enum.SurfaceType.Smooth
144
Part6.TopSurface = Enum.SurfaceType.Smooth
145
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
146
Part6.Position = Vector3.new(-0.986662686, 4.02623892, 24.1206856)
147
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
148
ManualWeld7.Name = "Weld"
149
ManualWeld7.Parent = Part6
150
ManualWeld7.C1 = CFrame.new(-1.4095, 0.00949954987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
151
ManualWeld7.Part0 = Part6
152
ManualWeld7.Part1 = Part1
153
Part8.Name = "clip"
154
Part8.Parent = Model0
155
Part8.Material = Enum.Material.Glass
156
Part8.BrickColor = BrickColor.new("Really black")
157
Part8.Size = Vector3.new(0.724999905, 0.0500000119, 0.100000001)
158
Part8.CFrame = CFrame.new(-0.663956106, 4.10453987, 24.1179676, 1, 0, 0, 0, 1, 0, 0, 0, 1)
159
Part8.BottomSurface = Enum.SurfaceType.Smooth
160
Part8.TopSurface = Enum.SurfaceType.Smooth
161
Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
162
Part8.Position = Vector3.new(-0.663956106, 4.10453987, 24.1179676)
163
Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
164
ManualWeld9.Name = "Weld"
165
ManualWeld9.Parent = Part8
166
ManualWeld9.C1 = CFrame.new(-1.08679342, 0.0878005028, -0.0027179718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
167
ManualWeld9.Part0 = Part8
168
ManualWeld9.Part1 = Part1
169
Part10.Name = "button"
170
Part10.Parent = Model0
171
Part10.Material = Enum.Material.Glass
172
Part10.BrickColor = BrickColor.new("Dark indigo")
173
Part10.Shape = Enum.PartType.Cylinder
174
Part10.Size = Vector3.new(0.14, 0.125, 0.125)
175
Part10.CFrame = CFrame.new(-1.09316278, 4.02473927, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
176
Part10.BottomSurface = Enum.SurfaceType.Smooth
177
Part10.TopSurface = Enum.SurfaceType.Smooth
178
Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569)
179
Part10.Position = Vector3.new(-1.09316278, 4.02473927, 24.1206856)
180
Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569)
181
ManualWeld11.Name = "Weld"
182
ManualWeld11.Parent = Part10
183
ManualWeld11.C1 = CFrame.new(-1.51600003, 0.007999897, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
184
ManualWeld11.Part0 = Part10
185
ManualWeld11.Part1 = Part1
186
Part12.Name = "sharp"
187
Part12.Parent = Model0
188
Part12.Material = Enum.Material.Glass
189
Part12.Shape = Enum.PartType.Cylinder
190
Part12.Size = Vector3.new(0.099999927, 0.0500000007, 0.0500000007)
191
Part12.CFrame = CFrame.new(0.484837323, 4.01723957, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
192
Part12.BottomSurface = Enum.SurfaceType.Smooth
193
Part12.TopSurface = Enum.SurfaceType.Smooth
194
Part12.Position = Vector3.new(0.484837323, 4.01723957, 24.1206856)
195
ManualWeld13.Name = "Weld"
196
ManualWeld13.Parent = Part12
197
ManualWeld13.C1 = CFrame.new(0.0620000064, 0.000500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
198
ManualWeld13.Part0 = Part12
199
ManualWeld13.Part1 = Part1
200
for i,v in pairs(mas:GetChildren()) do
201
	v.Parent = char
202
	pen = v
203
	body = Part4
204
	button = Part10
205
	pcall(function() v:MakeJoints() end)
206
end
207
local knife = Instance.new("Part",char)
208
knife.CanCollide = false
209
knife.Size = Vector3.new(0.2, 2, 2)
210
local knifem = Instance.new("FileMesh",knife)
211
knifem.MeshId = "rbxassetid://470094777"
212
knifem.TextureId = "http://www.roblox.com/asset/?id=470149026"
213
knifem.Scale = Vector3.new(0.2,0.2,0.2)
214
local knifew = Instance.new("Weld",knife)
215
knifew.Part0 = knife
216
knifew.Part1 = char["Right Arm"]
217
knifew.C0 = CFrame.new(0.0950660706, 1.32505798, -0.203226089, 0.995430529, 0.0954888016, 3.47819062e-09, -0.0619644187, 0.645952582, 0.760858297, 0.072653465, -0.757381439, 0.648918033)
218
219
mas:Destroy()
220
for i,v in pairs(cors) do
221
	spawn(function()
222
		pcall(v)
223
	end)
224
end
225
for i,v in pairs(Model0:GetChildren()) do
226
	if v.ClassName == "Part" then
227
		v.Transparency = 1
228
	end
229
end
230
231
232
local rootj0 = rootj.C0
233
local neck0 = neck.C0
234
local LS0 = LS.C0
235
local RS0 = RS.C0
236
local LH0 = LH.C0
237
local RH0 = RH.C0
238
local rootj1 = rootj.C1
239
local neck1 = neck.C1
240
local LS1 = LS.C1
241
local RS1 = RS.C1
242
local LH1 = LH.C1
243
local RH1 = RH.C1
244
245
-----------------------------------------------------------------------------------
246
247
local CFn = CFrame.new
248
local CFa = CFrame.Angles
249
local Rad = math.rad
250
local Sin = math.sin
251
local Cos = math.cos
252
local sine = 1
253
254
local penp = Instance.new("Part", char)
255
penp.Size = Vector3.new(1, 1, 1)
256
penp.CanCollide = false
257
penp.Transparency = 1
258
local penpw = Instance.new("Weld", penp)
259
penpw.Part0 = rarm
260
penpw.Part1 = penp
261
penpw.C1 = CFn(0, -1, 0) * CFa(0, 0, Rad(180))
262
local penpw0 = penpw.C0
263
local penpw1 = penpw.C1
264
265
local penw = Instance.new("Weld", body)
266
penw.Name = "penWeld22"
267
penw.Part0 = penp
268
penw.Part1 = body
269
penw.C1 = CFa(0, 0, Rad(180))
270
local penw0 = penw.C0
271
local penw1 = penw.C1
272
273
local sharpw = ManualWeld13
274
local sharpw0 = ManualWeld13.C0
275
local sharpw1 = ManualWeld13.C1
276
local sharpw02 = CFn(0.3, 0, 0)
277
sharpw.C0 = sharpw02
278
279
local botw = ManualWeld11
280
local botw0 = ManualWeld11.C0
281
local botw1 = ManualWeld11.C1
282
local botw02 = CFn(-0.07, 0, 0)
283
botw.C0 = botw0
284
285
-----------------------------------------------------------------------------------
286
287
local ws = 16
288
local jp = 50
289
local out = false
290
local ouch = false
291
local hitok = false
292
local canattack = true
293
local stabstate = 1
294
local Stabbing = false
295
local Throwing = false
296
local rot = 1
297
local dmg = 5
298
299
-----------------------------------------------------------------------------------
300
301
ArtificialHB = Instance.new("BindableEvent", script)
302
ArtificialHB.Name = "Heartbeat"
303
script:WaitForChild("Heartbeat")
304
305
frame = 1 / 60
306
tf = 0
307
allowframeloss = false
308
tossremainder = false
309
310
311
lastframe = tick()
312
script.Heartbeat:Fire()
313
314
315
game:GetService("RunService").Heartbeat:connect(function(s, p)
316
	tf = tf + s
317
	if tf >= frame then
318
		if allowframeloss then
319
			script.Heartbeat:Fire()
320
			lastframe = tick()
321
		else
322
			for i = 1, math.floor(tf / frame) do
323
				script.Heartbeat:Fire()
324
			end
325
			lastframe = tick()
326
		end
327
		if tossremainder then
328
			tf = 0
329
		else
330
			tf = tf - frame * math.floor(tf / frame)
331
		end
332
	end
333
end)
334
335
function swait(num)
336
	if num == 0 or num == nil then
337
		game:service("RunService").Stepped:wait(0)
338
	else
339
		for i = 0, num do
340
			game:service("RunService").Stepped:wait(0)
341
		end
342
	end
343
end
344
345
function clerp(a, b, t)
346
	return a:lerp(b, t)
347
end
348
out = true
349
350
function Stab()
351
	if stabstate == 1 and canattack == true then
352
		Stabbing = true
353
		canattack = false
354
		stabstate = 2
355
		hum.WalkSpeed = 3
356
		hum.JumpPower = 7
357
		hitok = true
358
		body.Touched:connect(function(hit)
359
			if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
360
				hitok = false
361
				local owdude = hit.Parent
362
				local owhum = owdude:FindFirstChildOfClass("Humanoid")
363
				owhum.Health = owhum.Health - math.huge
364
				if out == true then
365
					local bloodsound = Instance.new("Sound", hit)
366
					bloodsound.Volume = 10
367
					bloodsound.SoundId = "rbxassetid://180083298"
368
					bloodsound:Play()
369
					game:GetService("Debris"):AddItem(bloodsound, 1)
370
					local bloodsplash = Instance.new("ParticleEmitter", hit)
371
					bloodsplash.Lifetime = NumberRange.new(0.7, 1)
372
					bloodsplash.Speed = NumberRange.new(6)
373
					bloodsplash.SpreadAngle = Vector2.new(-360, 360)
374
					bloodsplash.Rate = 1000
375
					bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
376
					bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
377
					bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
378
					bloodsplash.Texture = "rbxassetid://771221224"
379
					game:GetService("Debris"):AddItem(bloodsplash, 1)
380
					wait(0.25)
381
					bloodsplash.Enabled = false
382
				end
383
			end
384
			if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
385
				hitok = false
386
				local owdude = hit.Parent.Parent
387
				local owhum = owdude:FindFirstChildOfClass("Humanoid")
388
				owhum.Health = owhum.Health - math.huge
389
				if out == true then
390
					local bloodsound = Instance.new("Sound", hit)
391
					bloodsound.Volume = 10
392
					bloodsound.SoundId = "rbxassetid://180083298"
393
					bloodsound:Play()
394
					game:GetService("Debris"):AddItem(bloodsound, 1)
395
					local bloodsplash = Instance.new("ParticleEmitter", hit)
396
					bloodsplash.Lifetime = NumberRange.new(0.7, 1)
397
					bloodsplash.Speed = NumberRange.new(6)
398
					bloodsplash.SpreadAngle = Vector2.new(-360, 360)
399
					bloodsplash.Rate = 1000
400
					bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
401
					bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
402
					bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
403
					bloodsplash.Texture = "rbxassetid://771221224"
404
					game:GetService("Debris"):AddItem(bloodsplash, 1)
405
					wait(0.25)
406
					bloodsplash.Enabled = false
407
				end
408
			end
409
		end)
410
		for i = 0,1,.15 do
411
			penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
412
			neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
413
			rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
414
			LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
415
			RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-30), Rad(-30), Rad(-3)), i)
416
			LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
417
			RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
418
			LS.C0 = clerp(LS.C0, LS0, i)
419
			RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i)
420
			LH.C0 = clerp(LH.C0, LH0, i)
421
			RH.C0 = clerp(RH.C0, RH0, i)
422
			swait()
423
		end
424
		for i = 0,1,.15 do
425
			penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
426
			neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
427
			rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
428
			LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
429
			RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), Rad(-30), Rad(-3)), i)
430
			LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
431
			RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
432
			LS.C0 = clerp(LS.C0, LS0, i)
433
			RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i)
434
			LH.C0 = clerp(LH.C0, LH0, i)
435
			RH.C0 = clerp(RH.C0, RH0, i)
436
			swait()
437
		end
438
		hitok = false
439
		hum.WalkSpeed = ws
440
		hum.JumpPower = jp
441
		canattack = true
442
		Stabbing = false
443
	elseif stabstate == 2 and canattack == true then
444
		canattack = false
445
		stabstate = 1
446
		hum.WalkSpeed = 3
447
		hum.JumpPower = 7
448
		hitok = true
449
		body.Touched:connect(function(hit)
450
			if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
451
				local owdude = hit.Parent
452
				local owhum = owdude:FindFirstChildOfClass("Humanoid")
453
				owhum.Health = owhum.Health - math.huge
454
				if out == true then
455
					local bloodsound = Instance.new("Sound", hit)
456
					bloodsound.Volume = 10
457
					bloodsound.SoundId = "rbxassetid://180083298"
458
					bloodsound:Play()
459
					game:GetService("Debris"):AddItem(bloodsound, 1)
460
					local bloodsplash = Instance.new("ParticleEmitter", hit)
461
					bloodsplash.Lifetime = NumberRange.new(0.7, 1)
462
					bloodsplash.Speed = NumberRange.new(6)
463
					bloodsplash.SpreadAngle = Vector2.new(-360, 360)
464
					bloodsplash.Rate = 1000
465
					bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
466
					bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
467
					bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
468
					bloodsplash.Texture = "rbxassetid://771221224"
469
					game:GetService("Debris"):AddItem(bloodsplash, 1)
470
					wait(0.25)
471
					bloodsplash.Enabled = false
472
				end
473
			end
474
			if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
475
				hitok = false
476
				local owdude = hit.Parent.Parent
477
				local owhum = owdude:FindFirstChildOfClass("Humanoid")
478
				owhum.Health = owhum.Health - math.huge
479
				if out == true then
480
					local bloodsound = Instance.new("Sound", hit)
481
					bloodsound.Volume = 10
482
					bloodsound.SoundId = "rbxassetid://180083298"
483
					bloodsound:Play()
484
					game:GetService("Debris"):AddItem(bloodsound, 1)
485
					local bloodsplash = Instance.new("ParticleEmitter", hit)
486
					bloodsplash.Lifetime = NumberRange.new(0.7, 1)
487
					bloodsplash.Speed = NumberRange.new(6)
488
					bloodsplash.SpreadAngle = Vector2.new(-360, 360)
489
					bloodsplash.Rate = 1000
490
					bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
491
					bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
492
					bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
493
					bloodsplash.Texture = "rbxassetid://771221224"
494
					game:GetService("Debris"):AddItem(bloodsplash, 1)
495
					wait(0.25)
496
					bloodsplash.Enabled = false
497
				end
498
			end
499
		end)
500
		for i = 0,1,.15 do
501
			penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
502
			neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
503
			rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
504
			LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
505
			RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), Rad(30), Rad(-3)), i)
506
			LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
507
			RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
508
			LS.C0 = clerp(LS.C0, LS0, i)
509
			RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i)
510
			LH.C0 = clerp(LH.C0, LH0, i)
511
			RH.C0 = clerp(RH.C0, RH0, i)
512
			swait()
513
		end
514
		for i = 0,1,.15 do
515
			penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
516
			neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
517
			rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
518
			LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
519
			RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-20), Rad(30), Rad(-3)), i)
520
			LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
521
			RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
522
			LS.C0 = clerp(LS.C0, LS0, i)
523
			RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i)
524
			LH.C0 = clerp(LH.C0, LH0, i)
525
			RH.C0 = clerp(RH.C0, RH0, i)
526
			swait()
527
		end
528
		hitok = false
529
		hum.WalkSpeed = ws
530
		hum.JumpPower = jp
531
		canattack = true
532
		Stabbing = false
533
	end
534
end
535
536
local hair = Instance.new("Part",char)
537
hair.CanCollide = false
538
local m = Instance.new("FileMesh",hair)
539
m.MeshId = "http://www.roblox.com/asset/?id=188004660"
540
m.TextureId = "http://www.roblox.com/asset/?id=451217406"
541
local w = Instance.new("Weld",hair)
542
w.Part0 = hair
543
w.Part1 = char.Head
544
w.C0 = CFrame.new(0, -0.450000286, -0.00027179718, 1.00000095, 7.87137822e-09, -3.7608805e-15, -7.87138266e-09, 1.00000048, -4.76837158e-07, 0, -4.76837158e-07, 1.00000048)
545
local sick = Instance.new("Sound",char.Torso)
546
sick.SoundId = "rbxassetid://1472374501"
547
sick.Looped = true
548
sick.Pitch = 0.7
549
sick.Volume = 3
550
sick:Play()
551
552
function Throw()
553
	if canattack == true then
554
		Throwing = true
555
		canattack = false
556
		hum.WalkSpeed = 3
557
		hum.JumpPower = 7
558
		ouch = true
559
		for i = 0,1,.15 do
560
			penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
561
			neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
562
			rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
563
			LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
564
			RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
565
			LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
566
			RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
567
			LS.C0 = clerp(LS.C0, LS0, i)
568
			RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(90), Rad(90)), i)
569
			LH.C0 = clerp(LH.C0, LH0, i)
570
			RH.C0 = clerp(RH.C0, RH0, i)
571
			swait()
572
		end
573
		local throwknife = knife:Clone()
574
		throwknife.Parent = workspace
575
		throwknife:BreakJoints()
576
		throwknife.CanCollide = false
577
		knife.Transparency = 1
578
		local vel = Instance.new("BodyVelocity",throwknife)
579
		vel.Velocity = mou.Hit.lookVector * 150
580
		local throwpen = pen:Clone()
581
		for i,v in pairs(throwpen:GetChildren()) do
582
			if v:IsA("BasePart") and v.CanCollide == true then
583
				v.CanCollide = false
584
			end
585
		end
586
		throwpen.Parent = workspace
587
		local throwbod = throwpen:FindFirstChild("body")
588
		if throwbod:FindFirstChild("penWeld22") then
589
			throwbod:FindFirstChild("penWeld22"):Destroy()
590
		end
591
		local throwbv = Instance.new("BodyVelocity", throwbod)
592
		throwbv.Velocity = mou.Hit.lookVector * 100
593
		throwbv.MaxForce = Vector3.new(100000000000000000, 100000000000000000, 100000000000000000)
594
		throwknife.Touched:connect(function(hit)
595
			if ouch == true and not hit:IsDescendantOf(char) then
596
				ouch = false
597
				throwpen:Destroy()
598
				if hit.Parent:FindFirstChildOfClass("Humanoid") then
599
					local throwhum = hit.Parent:FindFirstChildOfClass("Humanoid")
600
					throwhum.Health = throwhum.Health - math.huge
601
					if out == true then
602
						local bloodsound = Instance.new("Sound", hit)
603
						bloodsound.Volume = 10
604
						bloodsound.SoundId = "rbxassetid://180083286"
605
						bloodsound:Play()
606
						game:GetService("Debris"):AddItem(bloodsound, 1)
607
						local bloodsplash = Instance.new("ParticleEmitter", hit)
608
						bloodsplash.Lifetime = NumberRange.new(0.7, 1)
609
						bloodsplash.Speed = NumberRange.new(6)
610
						bloodsplash.SpreadAngle = Vector2.new(-360, 360)
611
						bloodsplash.Rate = 1000
612
						bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
613
						bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
614
						bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
615
						bloodsplash.Texture = "rbxassetid://771221224"
616
						game:GetService("Debris"):AddItem(bloodsplash, 1)
617
						wait(0.25)
618
						bloodsplash.Enabled = false
619
					end
620
				end
621
				if hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
622
					local throwhum = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
623
					throwhum.Health = throwhum.Health - math.huge
624
					if out == true then
625
						local bloodsound = Instance.new("Sound", hit)
626
						bloodsound.Volume = 10
627
						bloodsound.SoundId = "rbxassetid://180083286"
628
						bloodsound:Play()
629
						game:GetService("Debris"):AddItem(bloodsound, 1)
630
						local bloodsplash = Instance.new("ParticleEmitter", hit)
631
						bloodsplash.Lifetime = NumberRange.new(0.7, 1)
632
						bloodsplash.Speed = NumberRange.new(6)
633
						bloodsplash.SpreadAngle = Vector2.new(-360, 360)
634
						bloodsplash.Rate = 1000
635
						bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
636
						bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
637
						bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
638
						bloodsplash.Texture = "rbxassetid://771221224"
639
						game:GetService("Debris"):AddItem(bloodsplash, 1)
640
						wait(0.25)
641
						bloodsplash.Enabled = false
642
					end
643
				end
644
			end
645
		end)
646
		for i,v in pairs(pen:GetChildren()) do
647
			if v:IsA("BasePart") then
648
				v.Transparency = 1
649
			end
650
		end
651
		for i = 0,1,.1 do
652
			penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
653
			neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
654
			rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(Rad(-20), 0, 0), i)
655
			LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
656
			RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
657
			LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), Rad(-20)), i)
658
			RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), Rad(-20)), i)
659
			LS.C0 = clerp(LS.C0, LS0, i)
660
			RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(-80), Rad(90)), i)
661
			LH.C0 = clerp(LH.C0, LH0, i)
662
			RH.C0 = clerp(RH.C0, RH0, i)
663
			swait()
664
		end
665
		for i = 0,1,.1 do
666
			penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
667
			neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-30), 0, 0), i)
668
			rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(0, 0, Rad(-30)), i)
669
			LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
670
			RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
671
			LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i)
672
			RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i)
673
			LS.C0 = clerp(LS.C0, LS0, i)
674
			RS.C0 = clerp(RS.C0, RS0 * CFn(0, 0, -0.5) * CFa(0, Rad(90), Rad(30)), i)
675
			LH.C0 = clerp(LH.C0, LH0, i)
676
			RH.C0 = clerp(RH.C0, RH0, i)
677
			swait()
678
		end
679
		for i,v in pairs(pen:GetChildren()) do
680
			if v:IsA("BasePart") then
681
				v.Transparency = 0
682
			end
683
		end
684
		hum.WalkSpeed = ws
685
		hum.JumpPower = jp
686
		canattack = true
687
		Throwing = false
688
		knife.Transparency = 0 
689
	end
690
end
691
692
-----------------------------------------------------------------------------------
693
694
function kdown(k)
695
	if k == "e" then
696
        Throw()
697
    end
698
end
699
700
mou.KeyDown:connect(kdown)
701
mou.Button1Down:connect(Stab)
702
703
for i,v in pairs(char:GetChildren()) do
704
		if v.ClassName == "Part" then
705
			v.BrickColor = BrickColor.new("Really black")
706
		end
707
	end
708
-----------------------------------------------------------------------------------
709
710
local right = Instance.new("CharacterMesh",char)
711
right.BodyPart = Enum.BodyPart.RightArm
712
right.MeshId = 27111864
713
local tors = Instance.new("CharacterMesh",char)
714
tors.BodyPart = Enum.BodyPart.Torso
715
tors.MeshId = 27111894
716
local left = Instance.new("CharacterMesh",char)
717
left.MeshId = 27111419
718
left.BodyPart = Enum.BodyPart.LeftArm
719
local leftl = Instance.new("CharacterMesh",char)
720
leftl.BodyPart = Enum.BodyPart.LeftLeg
721
leftl.MeshId = 27111857
722
local rightl = Instance.new("CharacterMesh",char)
723
rightl.BodyPart = Enum.BodyPart.RightLeg
724
rightl.MeshId = 27111882
725
local BODY = {}
726
LeftArm = char["Left Arm"]
727
RightLeg = char["Right Leg"]
728
LeftLeg = char["Left Leg"]
729
for _, c in pairs(char:GetDescendants()) do
730
    if c:IsA("BasePart") and c.Name ~= "Handle" then
731
        if c ~= char.HumanoidRootPart and c ~= char.Torso and c ~= char.Head and c ~= char["Right Arm"] and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
732
            c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
733
        end
734
        table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
735
    elseif c:IsA("JointInstance") then
736
        table.insert(BODY,{c,c.Parent,nil,nil,nil})
737
    end
738
end
739
for e = 1, #BODY do
740
    if BODY[e] ~= nil then
741
        local STUFF = BODY[e]
742
        local PART = STUFF[1]
743
        local PARENT = STUFF[2]
744
        local MATERIAL = STUFF[3]
745
        local TRANSPARENCY = STUFF[5]
746
        if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
747
            PART.Material = MATERIAL
748
            PART.Transparency = TRANSPARENCY
749
        end
750
        PART.AncestryChanged:Connect(function()
751
            PART.Parent = PARENT
752
        end)
753
    end
754
end
755
function refit()
756
   char.Parent = workspace
757
    for e = 1, #BODY do
758
        if BODY[e] ~= nil then
759
            local STUFF = BODY[e]
760
            local PART = STUFF[1]
761
            local PARENT = STUFF[2]
762
            local MATERIAL = STUFF[3]
763
            local TRANSPARENCY = STUFF[5]
764
            if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
765
                PART.Material = MATERIAL
766
                PART.Transparency = TRANSPARENCY
767
            end
768
            if PART.Parent ~= PARENT then
769
                char:FindFirstChildOfClass("Humanoid"):remove()
770
                PART.Parent = PARENT
771
                Humanoid = Instance.new("Humanoid",char)
772
            end
773
        end
774
    end
775
end
776
char.Humanoid.Died:connect(function()
777
    refit()
778
    sound.Parent = char
779
    sound:Play()
780
end)
781
local glitch = Instance.new("Sound",char)
782
glitch.SoundId = "rbxassetid://372770465"
783
glitch.Volume = 4
784
785
normalface = {"http://www.roblox.com/asset/?id=173083239"}
786-
glitchface = {"rbxassetid://592123389", "http://www.roblox.com/asset/?id=752001939", "http://www.roblox.com/asset/?id=1083992759"}
786+
glitchface = {"rbxassetid://1011992280", "http://www.roblox.com/asset/?id=752001939", "rbxassetid://1011992280"}
787
788
local naeeym2 = Instance.new("BillboardGui",char)
789
naeeym2.AlwaysOnTop = true
790
naeeym2.Size = UDim2.new(5,35,2,35)
791
naeeym2.StudsOffset = Vector3.new(0,2,0)
792
naeeym2.Adornee = hed
793
naeeym2.Name = "Name"
794
 
795
local tecks2 = Instance.new("TextLabel",naeeym2)
796
tecks2.BackgroundTransparency = 1
797
tecks2.TextScaled = true
798
tecks2.BorderSizePixel = 0
799-
tecks2.Text = "Guest"
799+
tecks2.Text = "Guest 666"
800
tecks2.Font = "Garamond"
801
tecks2.TextSize = 30
802
tecks2.TextStrokeTransparency = 0
803
tecks2.TextColor3 = BrickColor.new('Really red').Color
804
tecks2.TextStrokeColor3 = BrickColor.new('Really red').Color
805
tecks2.Size = UDim2.new(1,0,0.5,0)
806
tecks2.Parent = naeeym2
807
textfag = tecks2
808-
tecks2.Text = "Guest"
808+
tecks2.Text = "Guest 666"
809
function swait(num)
810
    if num == 0 or num == nil then
811
        game:service("RunService").Stepped:wait(0)
812
    else
813
        for i = 0, num do
814
            game:service("RunService").Stepped:wait(0)
815
        end
816
    end
817
end
818
coroutine.resume(coroutine.create(function()
819
    while textfag ~= nil do
820
        swait()
821
        textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))  
822
        textfag.Rotation = math.random(-3,3)
823
    end
824
end))
825
826-
textrandom = {"Guest", "gUeStTTR", "dIEEEEEEEEE", "Guest 6 6 6", "begone thot", "Guest", "Guest", "Guest", "iNsAnItY", "Guest", "Guest", "Guest"}
826+
textrandom = {"Guest", "gUeStTTR", "dIEEEEEEEEE", "Guest 6 6 6", "begone tho", "Guest", "Guest", "Guest", "iNsAnItY", "Guest", "Guest", "Guest"}
827
normaltext = {"Guest"}
828
829
while true do
830
	swait()
831
    if canglitch then
832
	    for i,v in pairs(char:GetChildren()) do
833
			if v.ClassName == "Part" then
834
				v.BrickColor = BrickColor.new("Institutional white")
835
			    end
836
		    end
837
	    local change = math.random(1,50)
838
	    if change == 1 then
839
		    glitch:Play()
840
		    textfag.Text = textrandom[math.random(1,12)]
841
		    char.Head.face.Texture = glitchface[math.random(1,3)]
842
		    for i,v in pairs(char:GetChildren()) do
843
			if v.ClassName == "Part" then
844
				v.BrickColor = BrickColor.new("Really black")
845
			    end
846
		    end
847
	    end
848
	    if change == 2 then
849
		glitch:Pause()
850
		 textfag.Text = normaltext[math.random(1,1)]
851
		char.Head.face.Texture = normalface[math.random(1,1)]
852
		     for i,v in pairs(char:GetChildren()) do
853
			if v.ClassName == "Part" then
854
				v.BrickColor = BrickColor.new("Institutional white")
855
			    end
856
		    end
857
	    end
858
	    if change == 3 then
859
		char.Head.face.Texture = normalface[math.random(1,1)]
860
		textfag.Text = normaltext[math.random(1,1)]
861
		 for i,v in pairs(char:GetChildren()) do
862
			if v.ClassName == "Part" then
863
				v.BrickColor = BrickColor.new("Institutional white")
864
			    end
865
		    end
866
	end
867
	    if change == 4 then
868
		char.Head.face.Texture = normalface[math.random(1,1)]
869
		textfag.Text = normaltext[math.random(1,1)]
870
		glitch:Pause()
871
		 for i,v in pairs(char:GetChildren()) do
872
			if v.ClassName == "Part" then
873
				v.BrickColor = BrickColor.new("Institutional white")
874
			    end
875
		    end
876
	    end
877
	    if change == 5 then
878
		char.Head.face.Texture = normalface[math.random(1,1)]
879
		textfag.Text = normaltext[math.random(1,1)]
880
		glitch:Pause()
881
		 for i,v in pairs(char:GetChildren()) do
882
			if v.ClassName == "Part" then
883
				v.BrickColor = BrickColor.new("Institutional white")
884
			    end
885
		    end
886
	    end
887
	    if change == 6 then
888
		char.Head.face.Texture = normalface[math.random(1,1)]
889
		textfag.Text = normaltext[math.random(1,1)]
890
		glitch:Pause()
891
		 for i,v in pairs(char:GetChildren()) do
892
			if v.ClassName == "Part" then
893
				v.BrickColor = BrickColor.new("Institutional white")
894
			    end
895
		    end
896
	    end
897
	    if change == 7 then
898
		char.Head.face.Texture = normalface[math.random(1,1)]
899
		textfag.Text = normaltext[math.random(1,1)]
900
		glitch:Pause()
901
		 for i,v in pairs(char:GetChildren()) do
902
			if v.ClassName == "Part" then
903
				v.BrickColor = BrickColor.new("Institutional white")
904
			    end
905
		    end
906
	    end
907
	    if change == 8 then
908
		char.Head.face.Texture = normalface[math.random(1,1)]
909
		textfag.Text = normaltext[math.random(1,1)]
910
		glitch:Pause()
911
		 for i,v in pairs(char:GetChildren()) do
912
			if v.ClassName == "Part" then
913
				v.BrickColor = BrickColor.new("Institutional white")
914
			    end
915
		    end
916
	    end
917
	    if change == 9 then
918
		char.Head.face.Texture = normalface[math.random(1,1)]
919
		textfag.Text = normaltext[math.random(1,1)]
920
		glitch:Pause()
921
		 for i,v in pairs(char:GetChildren()) do
922
			if v.ClassName == "Part" then
923
				v.BrickColor = BrickColor.new("Institutional white")
924
			    end
925
		    end
926
	    end
927
	    if change == 10 then
928
		char.Head.face.Texture = normalface[math.random(1,1)]
929
		textfag.Text = normaltext[math.random(1,1)]
930
		glitch:Pause()
931
		 for i,v in pairs(char:GetChildren()) do
932
			if v.ClassName == "Part" then
933
				v.BrickColor = BrickColor.new("Institutional white")
934
			    end
935
		    end
936
	    end
937
	    if change == 11 then
938
		char.Head.face.Texture = normalface[math.random(1,1)]
939
		textfag.Text = normaltext[math.random(1,1)]
940
		glitch:Pause()
941
		 for i,v in pairs(char:GetChildren()) do
942
			if v.ClassName == "Part" then
943
				v.BrickColor = BrickColor.new("Institutional white")
944
			    end
945
		    end
946
	    end
947
	    if change == 12 then
948
		char.Head.face.Texture = normalface[math.random(1,1)]
949
		textfag.Text = normaltext[math.random(1,1)]
950
		glitch:Pause()
951
		 for i,v in pairs(char:GetChildren()) do
952
			if v.ClassName == "Part" then
953
				v.BrickColor = BrickColor.new("Institutional white")
954
			    end
955
		    end
956
	    end
957
	    if change == 13 then
958
		char.Head.face.Texture = normalface[math.random(1,1)]
959
		textfag.Text = normaltext[math.random(1,1)]
960
		glitch:Pause()
961
		 for i,v in pairs(char:GetChildren()) do
962
			if v.ClassName == "Part" then
963
				v.BrickColor = BrickColor.new("Institutional white")
964
			    end
965
		    end
966
	    end
967
	    if change == 14 then
968
		char.Head.face.Texture = normalface[math.random(1,1)]
969
		textfag.Text = normaltext[math.random(1,1)]
970
		glitch:Pause()
971
		 for i,v in pairs(char:GetChildren()) do
972
			if v.ClassName == "Part" then
973
				v.BrickColor = BrickColor.new("Institutional white")
974
			    end
975
		    end
976
	    end
977
	    if change == 15 then
978
		char.Head.face.Texture = normalface[math.random(1,1)]
979
		textfag.Text = normaltext[math.random(1,1)]
980
		glitch:Pause()
981
		 for i,v in pairs(char:GetChildren()) do
982
			if v.ClassName == "Part" then
983
				v.BrickColor = BrickColor.new("Institutional white")
984
			    end
985
		    end
986
	    end
987
    end
988
	refit()
989
	sine = sine + 1
990
	rot = rot + 25
991
	if rot == 360 then
992
		rot = 1
993
	end
994
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
995
	if Stabbing == true then
996
		state = "Stabbing"
997
	elseif Throwing == true then
998
		state = "Throwing"
999
	elseif 1 < root.Velocity.y then
1000
		state = "Jump"
1001
	elseif -1 > root.Velocity.y then
1002
		state = "Fall"
1003
	elseif torvel < 1 then
1004
		state = "Idle"
1005
	elseif tor.Velocity.magnitude < 50 then
1006
		state = "Walk"
1007
	end
1008
	if state == "Jump" then
1009
		penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
1010
		neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15)
1011
		rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15)
1012
		LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, 0), 0.15)
1013
		RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, 0), 0.15)
1014
		LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15)
1015
		RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(15)), 0.15)
1016
		LS.C0 = clerp(LS.C0, LS0, 0.15)
1017
		RS.C0 = clerp(RS.C0, RS0, 0.15)
1018
		LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15)
1019
		RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15)
1020
	elseif state == "Fall" then
1021
		penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
1022
		neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15)
1023
		rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15)
1024
		LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(35), 0, 0), 0.15)
1025
		RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(35), 0, 0), 0.15)
1026
		LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(10)), 0.15)
1027
		RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-10)), 0.15)
1028
		LS.C0 = clerp(LS.C0, LS0, 0.15)
1029
		RS.C0 = clerp(RS.C0, RS0, 0.15)
1030
		LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15)
1031
		RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15)
1032
	elseif state == "Idle" then
1033
		penw.C1 = clerp(penw.C1, penw1 * CFn(0, 0, 0.5) * CFa(0, 0, Rad(rot)), 0.15)
1034
		neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2 * Cos(sine / 15)), 0, 0), 0.15)
1035
		rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15)
1036
		LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), 0.15)
1037
		RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15)
1038
		LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15)
1039
		RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15)
1040
		LS.C0 = clerp(LS.C0, LS0, 0.15)
1041
		RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15)
1042
		LH.C0 = clerp(LH.C0, LH0, 0.15)
1043
		RH.C0 = clerp(RH.C0, RH0, 0.15)
1044
	elseif state == "Walk" then
1045
		penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
1046
		neck.C1 = clerp(neck.C1, neck1 *  CFa(Rad(-5), 0, 0), 0.15)
1047
		rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15)
1048
		LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15)
1049
		RS.C1 = clerp(RS.C1, RS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15)
1050
		LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15)
1051
		RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15)
1052
		LS.C0 = clerp(LS.C0, LS0, 0.15)
1053
		RS.C0 = clerp(RS.C0, RS0, 0.15)
1054
		LH.C0 = clerp(LH.C0, LH0, 0.15)
1055
		RH.C0 = clerp(RH.C0, RH0, 0.15)
1056
	end
1057
end