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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 5 | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------==Made by ROBLOX_SCRIPT_BUILD(solidgoldbrandon)==-- | |
| 6 | --==Santoryu==-- | |
| 7 | ||
| 8 | --script:remove() | |
| 9 | local player=game.Players.LocalPlayer | |
| 10 | local char=player.Character | |
| 11 | repeat wait() until player and char | |
| 12 | local torso=char.Torso | |
| 13 | local head=char.Head | |
| 14 | local human=char.Humanoid | |
| 15 | local hat | |
| 16 | for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
| |
| 17 | local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
| |
| 18 | local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
| |
| 19 | local c=function(f) coroutine.resume(coroutine.create(f)) end | |
| 20 | local p=function(f) pcall(f) end | |
| 21 | local add={
| |
| 22 | Part=function(par, a, c, col, t, s, cf) | |
| 23 | local p=Instance.new("Part", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()
| |
| 24 | return p | |
| 25 | end, | |
| 26 | Wedge=function(par, a, c, col, t, s, cf) | |
| 27 | local p=Instance.new("WedgePart", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()
| |
| 28 | return p | |
| 29 | end, | |
| 30 | Weld=function(par, p1, cf) | |
| 31 | local w=Instance.new("Weld", par) w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new()
| |
| 32 | return w | |
| 33 | end, | |
| 34 | Mesh=function(ins, par, s, of, t) | |
| 35 | local m=Instance.new(ins, par) m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() pcall(function() m.MeshType=t end) | |
| 36 | return m | |
| 37 | end | |
| 38 | } | |
| 39 | local scriptname="Santoryu" --Name here | |
| 40 | pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char[scriptname.."B"]:remove() player.PlayerGui[scriptname]:remove() end) | |
| 41 | local model=Instance.new("Model", char) model.Name=scriptname
| |
| 42 | local modelB=Instance.new("Model", char) modelB.Name=scriptname.."B"
| |
| 43 | local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
| |
| 44 | local sound=Instance.new("Sound", char)
| |
| 45 | local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
| |
| 46 | local skincolor="White" | |
| 47 | local body={}
| |
| 48 | local animate={}
| |
| 49 | local obj={}
| |
| 50 | function createParts() | |
| 51 | --==PARTS==-- | |
| 52 | body.Head=head:clone() body.Head.Parent=model body.Head.BrickColor=BrickColor.new(skincolor) body.Head.Transparency=0 | |
| 53 | body.Torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil) | |
| 54 | body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
| 55 | body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
| 56 | p(function() for i, v in pairs(char:children()) do v.Transparency=1 end end) | |
| 57 | p(function() for i, v in pairs(char:children()) do v["face"]:clone().Parent=body.Head v["face"]:remove() end end) | |
| 58 | p(function() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end end end) | |
| 59 | --==WELDS==-- | |
| 60 | body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0)) | |
| 61 | body.TorsoW=add.Weld(body.Torso, torso, nil) | |
| 62 | body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0)) | |
| 63 | body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0)) | |
| 64 | --==MESHES==-- | |
| 65 | add.Mesh("BlockMesh", body.ArmLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 66 | add.Mesh("BlockMesh", body.ArmRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 67 | add.Mesh("BlockMesh", body.LegLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 68 | add.Mesh("BlockMesh", body.LegRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 69 | --------------------------------------------------------------------------------------- | |
| 70 | animate={
| |
| 71 | ["Head"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1 | |
| 72 | body.HeadW.C1=CFrame.new(0, 1.5, 0)*cf | |
| 73 | end; | |
| 74 | ["Torso"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1 | |
| 75 | body.TorsoW.C1=cf | |
| 76 | end; | |
| 77 | ["ArmLeft"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1 | |
| 78 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf | |
| 79 | end; | |
| 80 | ["ArmRight"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1 | |
| 81 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*cf | |
| 82 | end; | |
| 83 | ["LegLeft"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1 | |
| 84 | body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf | |
| 85 | end; | |
| 86 | ["LegRight"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1 | |
| 87 | body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*cf | |
| 88 | end; | |
| 89 | } | |
| 90 | --==Objects==-- | |
| 91 | obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, 1, .2), nil) | |
| 92 | obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.5, -.2)) | |
| 93 | obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) | |
| 94 | obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.9, 0)) | |
| 95 | --Right | |
| 96 | obj.HandleRight=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil) | |
| 97 | obj.HandleRightW=add.Weld(obj.HandleRight, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0)) | |
| 98 | for i=1, 5 do | |
| 99 | obj.DesignRight=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil) | |
| 100 | obj.DesignRightW=add.Weld(obj.DesignRight, obj.HandleRight, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0)) | |
| 101 | end | |
| 102 | obj.GuardRight=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) | |
| 103 | obj.GuardRightW=add.Weld(obj.GuardRight, obj.HandleRight, CFrame.new(0, 1.1, 0)) | |
| 104 | obj.GuardRightB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil) | |
| 105 | obj.GuardRightBM=add.Mesh("BlockMesh", obj.GuardRightB, Vector3.new(.5, 1, 1), nil, nil)
| |
| 106 | obj.GuardRightBW=add.Weld(obj.GuardRightB, obj.HandleRight, CFrame.new(0, 1.25, 0)) | |
| 107 | obj.BladeRight=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeRight.Reflectance=.5 | |
| 108 | obj.BladeRightM=add.Mesh("BlockMesh", obj.BladeRight, Vector3.new(.5, 1, 1), nil, nil)
| |
| 109 | obj.BladeRightW=add.Weld(obj.BladeRight, obj.HandleRight, CFrame.new(0, 3, 0)) | |
| 110 | obj.PointRight=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointRight.Reflectance=.5 | |
| 111 | obj.PointM=add.Mesh("SpecialMesh", obj.PointRight, Vector3.new(.5, 1, 1), nil, "Wedge")
| |
| 112 | obj.PointW=add.Weld(obj.PointRight, obj.BladeRight, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0)) | |
| 113 | --Left | |
| 114 | obj.HandleLeft=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil) | |
| 115 | obj.HandleLeftW=add.Weld(obj.HandleLeft, body.ArmLeft, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0)) | |
| 116 | for i=1, 5 do | |
| 117 | obj.DesignLeft=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil) | |
| 118 | obj.DesignLeftW=add.Weld(obj.DesignLeft, obj.HandleLeft, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0)) | |
| 119 | end | |
| 120 | obj.GuardLeft=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) | |
| 121 | obj.GuardLeftW=add.Weld(obj.GuardLeft, obj.HandleRight, CFrame.new(0, 1.1, 0)) | |
| 122 | obj.GuardLeftB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil) | |
| 123 | obj.GuardLeftBM=add.Mesh("BlockMesh", obj.GuardLeftB, Vector3.new(.5, 1, 1), nil, nil)
| |
| 124 | obj.GuardLeftBW=add.Weld(obj.GuardLeftB, obj.HandleLeft, CFrame.new(0, 1.25, 0)) | |
| 125 | obj.BladeLeft=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeLeft.Reflectance=.5 | |
| 126 | obj.BladeLeftM=add.Mesh("BlockMesh", obj.BladeLeft, Vector3.new(.5, 1, 1), nil, nil)
| |
| 127 | obj.BladeLeftW=add.Weld(obj.BladeLeft, obj.HandleLeft, CFrame.new(0, 3, 0)) | |
| 128 | obj.PointLeft=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointLeft.Reflectance=.5 | |
| 129 | obj.PointM=add.Mesh("SpecialMesh", obj.PointLeft, Vector3.new(.5, 1, 1), nil, "Wedge")
| |
| 130 | obj.PointW=add.Weld(obj.PointLeft, obj.BladeLeft, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0)) | |
| 131 | --Head | |
| 132 | obj.HandleHead=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil) | |
| 133 | obj.HandleHeadW=add.Weld(obj.HandleHead, body.Head, CFrame.new(0, -.25, -.5)*CFrame.Angles(0, 0, math.rad(90))) | |
| 134 | for i=1, 5 do | |
| 135 | obj.DesignHead=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil) | |
| 136 | obj.DesignHeadW=add.Weld(obj.DesignHead, obj.HandleHead, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0)) | |
| 137 | end | |
| 138 | obj.GuardHead=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) | |
| 139 | obj.GuardHeadW=add.Weld(obj.GuardHead, obj.HandleHead, CFrame.new(0, 1.1, 0)) | |
| 140 | obj.GuardHeadB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil) | |
| 141 | obj.GuardHeadBM=add.Mesh("BlockMesh", obj.GuardHeadB, Vector3.new(.5, 1, 1), nil, nil)
| |
| 142 | obj.GuardHeadBW=add.Weld(obj.GuardHeadB, obj.HandleHead, CFrame.new(0, 1.25, 0)) | |
| 143 | obj.BladeHead=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeHead.Reflectance=.5 | |
| 144 | obj.BladeHeadM=add.Mesh("BlockMesh", obj.BladeHead, Vector3.new(.5, 1, 1), nil, nil)
| |
| 145 | obj.BladeHeadW=add.Weld(obj.BladeHead, obj.HandleHead, CFrame.new(0, 3, 0)) | |
| 146 | obj.PointHead=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointHead.Reflectance=.5 | |
| 147 | obj.PointM=add.Mesh("SpecialMesh", obj.PointHead, Vector3.new(.5, 1, 1), nil, "Wedge")
| |
| 148 | obj.PointW=add.Weld(obj.PointHead, obj.BladeHead, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0)) | |
| 149 | end | |
| 150 | function removeParts() | |
| 151 | p(function() | |
| 152 | for i, v in pairs(model:children()) do v:remove() end for i, v in pairs(modelB:children()) do v:remove() end for i, v in pairs(char:children()) do v.Transparency=0 end | |
| 153 | end) | |
| 154 | end | |
| 155 | function play(id, pitch) | |
| 156 | c(function() | |
| 157 | local sound=Instance.new("Sound", workspace)
| |
| 158 | sound.Pitch=pitch | |
| 159 | sound.SoundId=id | |
| 160 | sound:play() | |
| 161 | wait(.5) | |
| 162 | sound:remove() | |
| 163 | end) | |
| 164 | end | |
| 165 | ||
| 166 | --Variables-- | |
| 167 | local speed=32 | |
| 168 | local mana=100 | |
| 169 | local trailDeb=false | |
| 170 | local hitDeb=false | |
| 171 | local keyDeb=false | |
| 172 | local loopDeb=false | |
| 173 | ||
| 174 | local label=Instance.new("TextLabel", gui)
| |
| 175 | label.Position=UDim2.new(0, 0, 0, 100) | |
| 176 | label.Size=UDim2.new(0, 200, 0, 20) | |
| 177 | label.BorderColor=BrickColor.Black() | |
| 178 | label.BackgroundColor=BrickColor.White() | |
| 179 | label.TextColor=BrickColor.Black() | |
| 180 | label.Font="ArialBold" | |
| 181 | label.FontSize="Size18" | |
| 182 | label.Text="100" | |
| 183 | local charge=Instance.new("TextLabel", label) charge.Transparency=.5
| |
| 184 | charge.Position=UDim2.new(0, 0, 0, 0) | |
| 185 | charge.Size=UDim2.new(1, 0, 1, 0) | |
| 186 | charge.BorderColor=BrickColor.Black() | |
| 187 | charge.BackgroundColor=BrickColor.Blue() | |
| 188 | charge.TextColor=BrickColor.Black() | |
| 189 | charge.Font="ArialBold" | |
| 190 | charge.FontSize="Size18" | |
| 191 | charge.Text="" | |
| 192 | ||
| 193 | local attackLabel=Instance.new("TextLabel", gui)
| |
| 194 | attackLabel.Position=UDim2.new(0, 0, 0, 150) | |
| 195 | attackLabel.Size=UDim2.new(0, 150, 0, 50) | |
| 196 | attackLabel.BorderColor=BrickColor.Black() | |
| 197 | attackLabel.BackgroundColor=BrickColor.Black() | |
| 198 | attackLabel.TextColor=BrickColor.White() | |
| 199 | attackLabel.Font="ArialBold" | |
| 200 | attackLabel.FontSize="Size18" | |
| 201 | attackLabel.Text="DemonSlash(Q)" | |
| 202 | local attackLabel2=Instance.new("TextLabel", attackLabel)
| |
| 203 | attackLabel2.Position=UDim2.new(0, 0, 1, 0) | |
| 204 | attackLabel2.Size=UDim2.new(1, 0, 1, 0) | |
| 205 | attackLabel2.BorderColor=BrickColor.Black() | |
| 206 | attackLabel2.BackgroundColor=BrickColor.Black() | |
| 207 | attackLabel2.TextColor=BrickColor.White() | |
| 208 | attackLabel2.Font="ArialBold" | |
| 209 | attackLabel2.FontSize="Size18" | |
| 210 | attackLabel2.Text="PoundHo(E)" | |
| 211 | local attackLabel3=Instance.new("TextLabel", attackLabel2)
| |
| 212 | attackLabel3.Position=UDim2.new(0, 0, 1, 0) | |
| 213 | attackLabel3.Size=UDim2.new(1, 0, 1, 0) | |
| 214 | attackLabel3.BorderColor=BrickColor.Black() | |
| 215 | attackLabel3.BackgroundColor=BrickColor.Black() | |
| 216 | attackLabel3.TextColor=BrickColor.White() | |
| 217 | attackLabel3.Font="ArialBold" | |
| 218 | attackLabel3.FontSize="Size18" | |
| 219 | attackLabel3.Text="ThousandWorlds(R)" | |
| 220 | local attackLabel4=Instance.new("TextLabel", attackLabel3)
| |
| 221 | attackLabel4.Position=UDim2.new(0, 0, 1, 0) | |
| 222 | attackLabel4.Size=UDim2.new(1, 0, 1, 0) | |
| 223 | attackLabel4.BorderColor=BrickColor.Black() | |
| 224 | attackLabel4.BackgroundColor=BrickColor.Black() | |
| 225 | attackLabel4.TextColor=BrickColor.White() | |
| 226 | attackLabel4.Font="ArialBold" | |
| 227 | attackLabel4.FontSize="Size18" | |
| 228 | attackLabel4.Text="Charge(Z)" | |
| 229 | local attackLabel5=Instance.new("TextLabel", attackLabel4)
| |
| 230 | attackLabel5.Position=UDim2.new(0, 0, 1, 0) | |
| 231 | attackLabel5.Size=UDim2.new(1, 0, 1, 0) | |
| 232 | attackLabel5.BorderColor=BrickColor.Black() | |
| 233 | attackLabel5.BackgroundColor=BrickColor.Black() | |
| 234 | attackLabel5.TextColor=BrickColor.White() | |
| 235 | attackLabel5.Font="ArialBold" | |
| 236 | attackLabel5.FontSize="Size18" | |
| 237 | attackLabel5.Text="GreatTwister(F)" | |
| 238 | local attackLabel6=Instance.new("TextLabel", attackLabel5)
| |
| 239 | attackLabel6.Position=UDim2.new(0, 0, 1, 0) | |
| 240 | attackLabel6.Size=UDim2.new(1, 0, 1, 0) | |
| 241 | attackLabel6.BorderColor=BrickColor.Black() | |
| 242 | attackLabel6.BackgroundColor=BrickColor.Black() | |
| 243 | attackLabel6.TextColor=BrickColor.White() | |
| 244 | attackLabel6.Font="ArialBold" | |
| 245 | attackLabel6.FontSize="Size18" | |
| 246 | attackLabel6.Text="Block(X)" | |
| 247 | ||
| 248 | function hit(h) | |
| 249 | for i, v in pairs(modelB:children()) do if h==v then return end end | |
| 250 | for i, v in pairs(model:children()) do if h==v then return end end | |
| 251 | if runDeb==true and h.Parent~=char and h.Name~="Trailz" and h.Name~="Base" and hitDeb==false then hitDeb=true print("GotHit") h:remove()
| |
| 252 | p(function() | |
| 253 | local pYPos=h.Position.y-(h.Size.y/2) | |
| 254 | local sYPos=obj.PointHead.Position.y | |
| 255 | local p=h:clone() p.Parent=workspace p.Anchored=true p.CanCollide=false p.Name="Trailz" | |
| 256 | local p2=h:clone() p2.Parent=workspace p2.Anchored=true p2.CanCollide=false p.Name="Trailz" | |
| 257 | p.formFactor="Custom" | |
| 258 | p2.formFactor="Custom" | |
| 259 | p.Size=Vector3.new(h.Size.x, sYPos-pYPos, h.Size.z) | |
| 260 | p2.Size=Vector3.new(h.Size.x, p2.Size.y-(sYPos-pYPos), h.Size.z) | |
| 261 | p.CFrame=h.CFrame*CFrame.new(0, -p2.Size.y/2, 0) | |
| 262 | p2.CFrame=h.CFrame*CFrame.new(0, p.Size.y/2, 0) | |
| 263 | c(function() | |
| 264 | for i=0, 1, .05 do | |
| 265 | wait() | |
| 266 | p.Transparency=i p2.Transparency=i | |
| 267 | end | |
| 268 | p:remove() p2:remove() | |
| 269 | end) | |
| 270 | end) wait() | |
| 271 | hitDeb=false | |
| 272 | end | |
| 273 | end | |
| 274 | function computePos(pos, pos2) | |
| 275 | local pos3=Vector3.new(pos2.x, pos.y, pos2.z) | |
| 276 | torso.CFrame=CFrame.new(pos, pos3) | |
| 277 | return pos3 | |
| 278 | end | |
| 279 | function nearTorso(pos, dis) | |
| 280 | local temp | |
| 281 | local distance=dis | |
| 282 | for i, v in pairs(workspace:children()) do | |
| 283 | if v:isA("Model") then
| |
| 284 | temp=v:findFirstChild("Torso")
| |
| 285 | local humanoid=v:findFirstChild("Humanoid")
| |
| 286 | if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then | |
| 287 | distance=(temp.CFrame.p-pos).magnitude | |
| 288 | return temp | |
| 289 | end | |
| 290 | end | |
| 291 | end | |
| 292 | end | |
| 293 | function trail(pos, cf) | |
| 294 | c(function() | |
| 295 | local old=(pos.CFrame*cf).p | |
| 296 | while trailDeb==true do | |
| 297 | wait() | |
| 298 | local new=(pos.CFrame*cf).p | |
| 299 | local mag=(old-new).magnitude | |
| 300 | local dis=(old+new)/2 | |
| 301 | local trail=add.Part(model, true, false, "Pastel blue-green", 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) trail.Name="Trailz" | |
| 302 | local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
| |
| 303 | old=new | |
| 304 | c(function() | |
| 305 | for i=1, 0, -.2 do | |
| 306 | wait() | |
| 307 | trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i) | |
| 308 | end | |
| 309 | trail:remove() | |
| 310 | end) | |
| 311 | c(function() | |
| 312 | for i=0, 1, .2 do | |
| 313 | wait() | |
| 314 | trail.Transparency=i | |
| 315 | end | |
| 316 | end) | |
| 317 | end | |
| 318 | end) | |
| 319 | end | |
| 320 | ||
| 321 | local Attacks={
| |
| 322 | ["DemonSlash"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-5 | |
| 323 | for i=0, 1, .1 do wait() | |
| 324 | animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i)) | |
| 325 | animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i)) | |
| 326 | end | |
| 327 | trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new()) | |
| 328 | for i, v in pairs(modelB:children()) do | |
| 329 | connection=v.Touched:connect(hit) | |
| 330 | end | |
| 331 | play("rbxasset://sounds//swordslash.wav", 1)
| |
| 332 | for i=0, 1, .2 do wait() | |
| 333 | torso.CFrame=torso.CFrame+torso.CFrame.lookVector*(10*i) | |
| 334 | animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 335 | animate.ArmLeft(CFrame.Angles(math.rad(90), -math.rad(45)+(math.rad(45)*i), math.rad(15)-(math.rad(150)*i))) | |
| 336 | animate.ArmRight(CFrame.Angles(math.rad(90), math.rad(45)+(-math.rad(45)*i), -math.rad(15)-(-math.rad(150)*i))) | |
| 337 | animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0)) | |
| 338 | animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 339 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i) | |
| 340 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i) | |
| 341 | end | |
| 342 | wait(1) | |
| 343 | for i=1, 0, -.1 do wait() | |
| 344 | animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 345 | animate.ArmLeft(CFrame.Angles(math.rad(90)*i, 0, -math.rad(90)*i)) | |
| 346 | animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, math.rad(90)*i)) | |
| 347 | animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0)) | |
| 348 | animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 349 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(135)*i) | |
| 350 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(135)*i) | |
| 351 | end | |
| 352 | trailDeb=false | |
| 353 | human.WalkSpeed=speed | |
| 354 | end; | |
| 355 | ["PoundHo"]=function(mouse) human.WalkSpeed=0 | |
| 356 | for i=0, 1, .1 do wait() | |
| 357 | animate.Torso(CFrame.new(0, 2.5*i, -5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0)) | |
| 358 | animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i)) | |
| 359 | animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i)) | |
| 360 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(180)*i) | |
| 361 | end | |
| 362 | local spin=45 | |
| 363 | local rotate=45 | |
| 364 | trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new()) trail(obj.PointHead, CFrame.new()) | |
| 365 | for i, v in pairs(modelB:children()) do | |
| 366 | connection=v.Touched:connect(hit) | |
| 367 | end | |
| 368 | while loopDeb==true and mana>0 do wait() spin=spin+rotate mana=mana-1 | |
| 369 | --[[local wind=add.Part(model, true, false, "Cyan", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)) wind.Name="Trailz" | |
| 370 | local windM=add.Mesh("SpecialMesh", wind, Vector3.new(1, 1, 1), nil, "File") windM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 371 | c(function() | |
| 372 | for i=0, 3, .2 do wait() | |
| 373 | wind.CFrame=body.Torso.CFrame*CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(90), 0, 0) | |
| 374 | wind.Mesh.Scale=wind.Mesh.Scale+Vector3.new(i, i, i) | |
| 375 | end | |
| 376 | wind:remove() | |
| 377 | end)]] | |
| 378 | computePos((torso.CFrame*CFrame.new(0, 0, -1)*CFrame.Angles(-math.rad(90), 0, 0)).p, mouse.Hit.p) | |
| 379 | animate.Torso(CFrame.new(0, 2.5, -5)*CFrame.Angles(-math.rad(90), -math.rad(spin), 0)) | |
| 380 | end | |
| 381 | trailDeb=false | |
| 382 | for i=1, 0, -.1 do wait() play("rbxasset://sounds//swordslash.wav", 1)
| |
| 383 | animate.Torso(CFrame.new(0, 2.5*i, -5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0)) | |
| 384 | animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i)) | |
| 385 | animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i)) | |
| 386 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(180)*i) | |
| 387 | end | |
| 388 | human.WalkSpeed=speed | |
| 389 | end; | |
| 390 | ["ThousandWorlds"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-20 | |
| 391 | for i=0, 1, .1 do wait() | |
| 392 | animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i)) | |
| 393 | animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)) | |
| 394 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(45)*i, math.rad(180)*i) | |
| 395 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), -math.rad(45)*i, 0) | |
| 396 | end | |
| 397 | trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new()) | |
| 398 | for i, v in pairs(modelB:children()) do | |
| 399 | connection=v.Touched:connect(hit) | |
| 400 | end | |
| 401 | for i=0, 50, 1 do wait() play("http://www.roblox.com/asset/?id=3931318", 1)
| |
| 402 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(45), math.rad(180)+i) | |
| 403 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), -math.rad(45), i) | |
| 404 | end | |
| 405 | play("rbxasset://sounds//swordslash.wav", 1)
| |
| 406 | for i=0, 1, .2 do wait() | |
| 407 | local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(5, 5, 5), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0)) fakeP.Name="Trailz" | |
| 408 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
| |
| 409 | c(function() | |
| 410 | for i=0, 1, .05 do | |
| 411 | wait() | |
| 412 | fakeP.Transparency=i | |
| 413 | end | |
| 414 | fakeP:remove() | |
| 415 | end) | |
| 416 | c(function() | |
| 417 | for i=1, 20, 1 do | |
| 418 | wait() | |
| 419 | mesh.Scale=Vector3.new(i, i/2, i) | |
| 420 | end | |
| 421 | end) | |
| 422 | torso.CFrame=torso.CFrame+torso.CFrame.lookVector*(20*i) | |
| 423 | animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 424 | animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, 0)) | |
| 425 | animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0)) | |
| 426 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i) | |
| 427 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i) | |
| 428 | animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0)) | |
| 429 | animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 430 | end | |
| 431 | trailDeb=false | |
| 432 | wait(3) | |
| 433 | for i=1, 0, -.1 do wait() | |
| 434 | animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 435 | animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, 0)) | |
| 436 | animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0)) | |
| 437 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i) | |
| 438 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i) | |
| 439 | animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0)) | |
| 440 | animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 441 | end | |
| 442 | human.WalkSpeed=speed | |
| 443 | end; | |
| 444 | ["Charge"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) | |
| 445 | for i=0, 1, .1 do wait() | |
| 446 | animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 447 | animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(180)-(-math.rad(90)*i))) | |
| 448 | animate.ArmRight(CFrame.Angles(0, 0, -math.rad(180)-(math.rad(90)*i))) | |
| 449 | animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0)) | |
| 450 | animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 451 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(45)*i) | |
| 452 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i) | |
| 453 | end | |
| 454 | while loopDeb==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
| |
| 455 | local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) aura.Name="Trailz" | |
| 456 | local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
| |
| 457 | local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)))) | |
| 458 | aura2.Name="Trailz" | |
| 459 | c(function() | |
| 460 | for i=0, 3, .2 do wait() | |
| 461 | auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i) | |
| 462 | end | |
| 463 | c(function() | |
| 464 | for i=.5, 1, .1 do | |
| 465 | wait() | |
| 466 | aura.Transparency=i aura2.Transparency=i | |
| 467 | end | |
| 468 | end) | |
| 469 | aura:remove() aura2:remove() | |
| 470 | end) | |
| 471 | end | |
| 472 | for i=1, 0, -.1 do wait() | |
| 473 | animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 474 | animate.ArmLeft(CFrame.Angles(0, 0, (-math.rad(90)*i))) | |
| 475 | animate.ArmRight(CFrame.Angles(0, 0, (math.rad(90)*i))) | |
| 476 | animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0)) | |
| 477 | animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0)) | |
| 478 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(45)*i) | |
| 479 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i) | |
| 480 | end | |
| 481 | human.WalkSpeed=speed | |
| 482 | end; | |
| 483 | ["GreatTwister"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-40 | |
| 484 | for i=0, 1, .1 do wait() | |
| 485 | animate.Torso(CFrame.new(0, 0, -50*i)) | |
| 486 | animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i)) | |
| 487 | animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i)) | |
| 488 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), math.rad(180)*i, 0) | |
| 489 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 490 | end | |
| 491 | trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new()) | |
| 492 | local tornado=add.Part(workspace, true, false, "Cyan", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.Angles(math.rad(180), 0, 0)) tornado.Name="Trailz" | |
| 493 | local tornadoM=add.Mesh("SpecialMesh", tornado, Vector3.new(1, 1, 1), nil, "File") tornadoM.MeshId="http://www.roblox.com/asset/?id=36755354"
| |
| 494 | local spin=35 | |
| 495 | for i=0, 50, 1 do wait() play("rbxasset://sounds//swordslash.wav", 1)
| |
| 496 | animate.Torso(CFrame.new(0, 0, -50)*CFrame.Angles(0, -math.rad(i*45), 0)) | |
| 497 | tornado.CFrame=body.Torso.CFrame*CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(180), 0, 0) | |
| 498 | tornado.Size=Vector3.new(i, i, i) | |
| 499 | tornadoM.Scale=Vector3.new(i, i, i) | |
| 500 | end | |
| 501 | c(function() c(function()wait(10) tornado:remove() end) while true do wait() spin=spin+35 tornado.Touched:connect(hit) tornado.CFrame=tornado.CFrame*CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(spin), 0) end end) | |
| 502 | for i=1, 0, -.1 do wait() | |
| 503 | animate.Torso(CFrame.new(0, 0, -50*i)*CFrame.Angles(0, -math.rad(i*45), 0)) | |
| 504 | animate.Torso(CFrame.Angles(0, 0, 0)) | |
| 505 | animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i)) | |
| 506 | animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i)) | |
| 507 | obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), math.rad(180)*i, 0) | |
| 508 | obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 509 | end | |
| 510 | trailDeb=false | |
| 511 | human.WalkSpeed=speed | |
| 512 | end; | |
| 513 | ["Block"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) | |
| 514 | for i=0, 1, .1 do wait() | |
| 515 | animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i)) | |
| 516 | animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i)) | |
| 517 | end | |
| 518 | local shieldPart=add.Part(model, true, false, "White", 1, Vector3.new(10, 10, 1), torso.CFrame+torso.CFrame.lookVector*1.5) | |
| 519 | while loopDeb==true do wait() computePos(torso.CFrame.p, mouse.Hit.p) shieldPart.CFrame=torso.CFrame+torso.CFrame.lookVector*1.5 | |
| 520 | shieldPart.Touched:connect(function(h) while runDeb==false do wait() end | |
| 521 | if h.Parent~=char and h.Parent~=modelB and h.Parent~=model and h.Name~="Trailz" and h.Name~="Base" and hitDeb==false then hitDeb=true print(h.Name) | |
| 522 | local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p)) | |
| 523 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 524 | c(function() | |
| 525 | for i=0, 1, .05 do | |
| 526 | wait() | |
| 527 | fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0) | |
| 528 | end | |
| 529 | fakeP:remove() | |
| 530 | end) | |
| 531 | c(function() | |
| 532 | for i=0, 1, .05 do | |
| 533 | wait() | |
| 534 | fakeP.Transparency=i | |
| 535 | end | |
| 536 | end) | |
| 537 | h.Anchored=false | |
| 538 | local bp=Instance.new("BodyPosition", h) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=(CFrame.new(torso.CFrame.p, h.CFrame.p)*CFrame.new(0, 0, -50)).p
| |
| 539 | h.Velocity=Vector3.new(0, 0, 0) h.RotVelocity=Vector3.new(0, 0, 0) | |
| 540 | game.Debris:addItem(bp, .2) | |
| 541 | wait() | |
| 542 | hitDeb=false | |
| 543 | end | |
| 544 | end) | |
| 545 | end | |
| 546 | shieldPart:remove() | |
| 547 | for i=1, 0, -.1 do wait() | |
| 548 | animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i)) | |
| 549 | animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i)) | |
| 550 | end | |
| 551 | human.WalkSpeed=speed | |
| 552 | end | |
| 553 | } | |
| 554 | ||
| 555 | bin.Selected:connect(function(mouse) createParts() human.WalkSpeed=speed | |
| 556 | for i=0, 1, .1 do wait() | |
| 557 | animate.ArmLeft(CFrame.Angles(0, math.rad(45)*i, -math.rad(45)*i)) | |
| 558 | animate.ArmRight(CFrame.Angles(0, -math.rad(45)*i, math.rad(45)*i)) | |
| 559 | end | |
| 560 | human.Running:connect(function(speed) | |
| 561 | if speed>0 then while keyDeb==true do wait() end | |
| 562 | animate.ArmLeft(CFrame.Angles(0, math.rad(45), -math.rad(45))) | |
| 563 | animate.ArmRight(CFrame.Angles(0, -math.rad(45), math.rad(45))) | |
| 564 | body.LegLeft.Transparency=1 body.LegRight.Transparency=1 | |
| 565 | leg.Left.Transparency=0 leg.Right.Transparency=0 | |
| 566 | end | |
| 567 | end) | |
| 568 | mouse.KeyDown:connect(function(key) | |
| 569 | if key=="q" and keyDeb==false and mana>=5 then keyDeb=true runDeb=true | |
| 570 | Attacks.DemonSlash(mouse) | |
| 571 | keyDeb=false runDeb=false | |
| 572 | end | |
| 573 | if key=="e" and keyDeb==false and mana>=0 then keyDeb=true runDeb=true loopDeb=true | |
| 574 | Attacks.PoundHo(mouse) | |
| 575 | keyDeb=false runDeb=false | |
| 576 | end | |
| 577 | if key=="r" and keyDeb==false and mana>=20 then keyDeb=true runDeb=true loopDeb=true | |
| 578 | Attacks.ThousandWorlds(mouse) | |
| 579 | keyDeb=false runDeb=false | |
| 580 | end | |
| 581 | if key=="z" and keyDeb==false then keyDeb=true runDeb=true loopDeb=true | |
| 582 | Attacks.Charge(mouse) | |
| 583 | keyDeb=false runDeb=false | |
| 584 | end | |
| 585 | if key=="f" and keyDeb==false and mana>=40 then keyDeb=true runDeb=true loopDeb=true | |
| 586 | Attacks.GreatTwister(mouse) | |
| 587 | keyDeb=false runDeb=false | |
| 588 | end | |
| 589 | if key=="x" and keyDeb==false and mana>=0 then keyDeb=true runDeb=true loopDeb=true | |
| 590 | Attacks.Block(mouse) | |
| 591 | keyDeb=false runDeb=false | |
| 592 | end | |
| 593 | end) | |
| 594 | mouse.KeyUp:connect(function(key) | |
| 595 | if key=="e" and keyDeb==true then loopDeb=false end | |
| 596 | if key=="x" and keyDeb==true then loopDeb=false end | |
| 597 | if key=="z" and keyDeb==true then loopDeb=false end | |
| 598 | end) | |
| 599 | c(function() while true do wait() label.Text=mana charge.Size=UDim2.new(mana/100, 0, 1, 0) end end) | |
| 600 | end) | |
| 601 | bin.Deselected:connect(function() removeParts() end)--mediafire |