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| 1 | - | ------------------------- |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | - | --skarp laser raser-- |
| 2 | + | print("FE Compatibility: by WaverlyCole & Mokiros")
|
| 3 | - | ------------------------- |
| 3 | + | InternalData = {}
|
| 4 | - | --By -- |
| 4 | + | do |
| 5 | - | --CKbackup- |
| 5 | + | script.Parent = owner.Character |
| 6 | - | ----------- |
| 6 | + | local Event = Instance.new("RemoteEvent")
|
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | ||
| 172 | --//Paste script below this line. | |
| 173 | ||
| 174 | player = game.Players.LocalPlayer | |
| 175 | chara = player.Character | |
| 176 | debby = game.Debris | |
| 177 | Mouse = player:GetMouse() | |
| 178 | chara.Humanoid.WalkSpeed = 20 | |
| 179 | rs = game:GetService("RunService").RenderStepped
| |
| 180 | attacking = false | |
| 181 | ||
| 182 | --Outfit-- | |
| 183 | New = function(Object, Parent, Name, Data) | |
| 184 | local Object = Instance.new(Object) | |
| 185 | for Index, Value in pairs(Data or {}) do
| |
| 186 | Object[Index] = Value | |
| 187 | end | |
| 188 | Object.Parent = Parent | |
| 189 | Object.Name = Name | |
| 190 | return Object | |
| 191 | end | |
| 192 | ||
| 193 | BladeM = New("Model",chara,"BladeM",{})
| |
| 194 | Blade = New("Part",BladeM,"Blade",{Size = Vector3.new(0.25, 0.400000036, 4.25),CFrame = CFrame.new(-10.6186581, 3.17678142, -22.8749371, -3.39850521e-05, -0.866028011, 0.499995649, 4.42377857e-10, 0.499995828, 0.866028011, -1, 2.94322326e-05, -1.69919949e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
| |
| 195 | Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.75, 0.75, 0.75),MeshId = "rbxassetid://567385525",TextureId = "rbxassetid://567385661",MeshType = Enum.MeshType.FileMesh,})
| |
| 196 | SWeld = New("ManualWeld",Blade,"SWeld",{Part0 = Blade,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, -3.96366568e-06, -3.34970755e-05, 3.96365976e-06, 1, -1.78812002e-07, 3.34970755e-05, 1.7867923e-07, 1),C1 = CFrame.new(0.0812721252, -1.02322996, -1.5749836, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 197 | STrail = New("Part",BladeM,"STrail",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 3.00000024, 0.200000003),CFrame = CFrame.new(-10.9177656, 2.85871983, -22.8999252, -7.84831172e-06, -0.499996543, 0.866027772, 2.41521539e-05, -0.866027653, -0.49999696, 1, 1.69922841e-05, 1.88728209e-05),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
| |
| 198 | Weld = New("ManualWeld",STrail,"Weld",{Part0 = STrail,Part1 = Blade,C0 = CFrame.new(0, 0, 0, -7.84829808e-06, 2.41521357e-05, 1, -0.499996603, -0.866027415, 1.69922878e-05, 0.866027534, -0.499996662, 1.88728318e-05),C1 = CFrame.new(0.0249977112, 0.10000515, -0.425002098, -3.39850521e-05, 4.42377857e-10, -1, -0.866028011, 0.499995828, 2.94322326e-05, 0.499995649, 0.866028011, -1.69919949e-05),})
| |
| 199 | LauncherM = New("Model",chara,"LauncherM",{})
| |
| 200 | Launcher = New("Part",LauncherM,"Launcher",{Size = Vector3.new(0.600000024, 1, 1),CFrame = CFrame.new(-11.0414219, 1.85505056, -22.7000008, 0, -0.258818984, 0.965925872, 0, 0.965925872, 0.258818984, -1, 0, 0),CanCollide = false,})
| |
| 201 | Mesh = New("SpecialMesh",Launcher,"Mesh",{MeshId = "rbxassetid://936687645",TextureId = "rbxassetid://936688160",MeshType = Enum.MeshType.FileMesh,})
| |
| 202 | LWeld = New("ManualWeld",Launcher,"LWeld",{Part0 = Launcher,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.258818984, 0.965925872, 0, 0.965925872, 0.258818984, 0),C1 = CFrame.new(-0.0414218903, -1.14494944, 0.799999237, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 203 | LBarrel = New("Part",LauncherM,"LBarrel",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-13.7908401, 0.911291361, -22.7000027, 0, -0.258818865, 0.965925932, 0, 0.965925932, 0.258818865, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
| |
| 204 | Weld = New("ManualWeld",LBarrel,"Weld",{Part0 = LBarrel,Part1 = Launcher,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.258818865, 0.965925872, 0, 0.965925872, 0.258818865, 0),C1 = CFrame.new(1.90734863e-06, -0.199999809, -2.89999676, 0, 0, -1, -0.258818984, 0.965925872, 0, 0.965925872, 0.258818984, 0),})
| |
| 205 | RifleM = New("Model",chara,"RifleM",{})
| |
| 206 | LaserRifle = New("Part",RifleM,"LaserRifle",{Size = Vector3.new(0.400000036, 1, 1),CFrame = CFrame.new(-12.1999998, 1.51739705, -23.4623299, 1, 0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507),CanCollide = false,})
| |
| 207 | Mesh = New("SpecialMesh",LaserRifle,"Mesh",{MeshId = "rbxassetid://936683797",TextureId = "rbxassetid://936683315",MeshType = Enum.MeshType.FileMesh,})
| |
| 208 | RWeld = New("ManualWeld",LaserRifle,"RWeld",{Part0 = LaserRifle,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507),C1 = CFrame.new(-1.19999981, -1.48260295, 0.0376701355, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 209 | RBarrel = New("Part",RifleM,"RBarrel",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-12.1999989, 0.804000676, -24.8979721, 1, 0, 0, 0, 0.866025567, 0.499999821, 0, -0.499999821, 0.866025567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
| |
| 210 | Weld = New("ManualWeld",RBarrel,"Weld",{Part0 = RBarrel,Part1 = LaserRifle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.866025507, -0.499999791, 0, 0.499999791, 0.866025507),C1 = CFrame.new(9.53674316e-07, 0.100001335, -1.60000038, 1, 0, 0, 0, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507),})
| |
| 211 | ||
| 212 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
| 213 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
| |
| 214 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
| |
| 215 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
| |
| 216 | return TEff | |
| 217 | end | |
| 218 | ||
| 219 | SlashT = CreateTrailObj(STrail,"White","Royal purple",0,0) | |
| 220 | SlashT.LightEmission = 1 | |
| 221 | SlashT.Texture = "http://www.roblox.com/asset/?id=849899387" | |
| 222 | ||
| 223 | --Sounds-- | |
| 224 | function LoadSnd(id,loop,vol,pit) | |
| 225 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
| |
| 226 | return snd | |
| 227 | end | |
| 228 | SwingSnd = LoadSnd(158037267,false,1,1) | |
| 229 | Swing2Snd = LoadSnd(12222208,false,1,1) | |
| 230 | HitSnd = LoadSnd(153092274,false,1,1) | |
| 231 | ExpSnd = LoadSnd(142070127,false,1,1) | |
| 232 | FlySnd = LoadSnd(169445602,false,1,1) | |
| 233 | BExpSnd = LoadSnd(168586621,false,1,.5) | |
| 234 | GunFlameSnd = LoadSnd(169380505,false,1,1.5) | |
| 235 | ChargeSnd = LoadSnd(136007472,false,1,1) | |
| 236 | ||
| 237 | --Play Sound in Part-- | |
| 238 | function PlaySnd(snd,part) | |
| 239 | local sound = snd:Clone() | |
| 240 | sound.PlayOnRemove = true | |
| 241 | sound.Parent = part | |
| 242 | sound:Destroy() | |
| 243 | end | |
| 244 | ||
| 245 | --Damage Function-- | |
| 246 | function dealdmg(dude,damage,env,toim,kby,kbx) | |
| 247 | hurt = coroutine.wrap(function() | |
| 248 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
| |
| 249 | finaldmg = damage + math.random(-env,env) | |
| 250 | dude.Humanoid.Health = dude.Humanoid.Health - finaldmg | |
| 251 | local vall = Instance.new("ObjectValue",dude)
| |
| 252 | vall.Name = "IsHit" | |
| 253 | debby:AddItem(vall,toim) | |
| 254 | local bfos = Instance.new("BodyVelocity",dude.Head)
| |
| 255 | bfos.P = 20000 | |
| 256 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 257 | bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx | |
| 258 | debby:AddItem(bfos,.1) | |
| 259 | local naeeym2 = Instance.new("BillboardGui",dude)
| |
| 260 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 261 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 262 | naeeym2.Adornee = dude.Head | |
| 263 | naeeym2.Name = "TalkingBillBoard" | |
| 264 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 265 | tecks2.BackgroundTransparency = 1 | |
| 266 | tecks2.BorderSizePixel = 0 | |
| 267 | tecks2.Text = "-"..finaldmg | |
| 268 | tecks2.Font = "Fantasy" | |
| 269 | tecks2.FontSize = "Size24" | |
| 270 | tecks2.TextStrokeTransparency = 0 | |
| 271 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
| 272 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 273 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 274 | for i = 1, 5 do | |
| 275 | wait(.1) | |
| 276 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 277 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 278 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 279 | end | |
| 280 | naeeym2:Destroy() | |
| 281 | end | |
| 282 | end) | |
| 283 | hurt(dude,damage,env,toim) | |
| 284 | end | |
| 285 | ||
| 286 | --Explode Hitbox-- | |
| 287 | function ExHitbox(rad,pos,damage,env,toim,kby,kbx) | |
| 288 | local E = Instance.new("Explosion")
| |
| 289 | E.Position = pos | |
| 290 | E.Parent = game.Workspace | |
| 291 | E.BlastRadius = rad | |
| 292 | E.BlastPressure = 0 | |
| 293 | E.Visible = false | |
| 294 | E.Hit:connect(function(hit) | |
| 295 | if hit.Parent:FindFirstChild("Humanoid")~=nil then
| |
| 296 | dealdmg(hit.Parent,damage,env,toim,kby,kbx) | |
| 297 | end | |
| 298 | end) | |
| 299 | end | |
| 300 | ||
| 301 | --Blade Hit Effect-- | |
| 302 | function SlashEff(pos) | |
| 303 | local p = Instance.new("Part",game.Workspace)
| |
| 304 | p.Size = Vector3.new(1,1,1) | |
| 305 | p.BrickColor = BrickColor.new("Alder")
| |
| 306 | p.Material = "Neon" | |
| 307 | p.Anchored = true | |
| 308 | p.CanCollide = false | |
| 309 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 310 | local pm = Instance.new("SpecialMesh",p)
| |
| 311 | pm.MeshType = "Sphere" | |
| 312 | pm.Scale = Vector3.new(.5,0,.5) | |
| 313 | local disp = coroutine.wrap(function() | |
| 314 | for i = 1, 4 do | |
| 315 | wait(.01) | |
| 316 | p.Transparency = p.Transparency + .2 | |
| 317 | pm.Scale = pm.Scale + Vector3.new(0,5,0) | |
| 318 | end | |
| 319 | wait(.01) | |
| 320 | p:Destroy() | |
| 321 | end) | |
| 322 | disp() | |
| 323 | end | |
| 324 | ||
| 325 | --Blade Touch-- | |
| 326 | dela = .5 | |
| 327 | bladedmg = 13 | |
| 328 | bladeactive = false | |
| 329 | function bladehit(hit) | |
| 330 | if bladeactive == true then | |
| 331 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 332 | dealdmg(hit.Parent,bladedmg,1,dela,0,10) | |
| 333 | PlaySnd(HitSnd,hit.Parent.Head) | |
| 334 | SlashEff(hit.CFrame) | |
| 335 | end | |
| 336 | end | |
| 337 | end | |
| 338 | Blade.Touched:connect(bladehit) | |
| 339 | ||
| 340 | --Grab Touch-- | |
| 341 | weldd = nil | |
| 342 | exeact = false | |
| 343 | exed = false | |
| 344 | function grabhit(hit) | |
| 345 | if exeact == true and exed == false then | |
| 346 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 347 | weldd = Instance.new("Weld",hit.Parent)
| |
| 348 | weldd.Part0 = hit.Parent.Head | |
| 349 | weldd.Part1 = RBarrel | |
| 350 | exed = true | |
| 351 | end | |
| 352 | end | |
| 353 | end | |
| 354 | RBarrel.Touched:connect(grabhit) | |
| 355 | ||
| 356 | --Material Return-- | |
| 357 | gprop = {}
| |
| 358 | function materialhit() | |
| 359 | local part = workspace:FindPartOnRay(Ray.new(chara.HumanoidRootPart.Position-Vector3.new(0,2.4,0),Vector3.new(0,-1000,0))) | |
| 360 | if part then | |
| 361 | gprop = {part.BrickColor,part.Material}
| |
| 362 | end | |
| 363 | end | |
| 364 | ||
| 365 | --Clerp Animations-- | |
| 366 | TC = chara.HumanoidRootPart.RootJoint | |
| 367 | HC = chara.Torso.Neck | |
| 368 | RAC = chara.Torso["Right Shoulder"] | |
| 369 | LAC = chara.Torso["Left Shoulder"] | |
| 370 | RLC = chara.Torso["Right Hip"] | |
| 371 | LLC = chara.Torso["Left Hip"] | |
| 372 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 373 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 374 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 375 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 376 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 377 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 378 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 379 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 380 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 381 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 382 | RW = Instance.new("Weld",HC.Parent)
| |
| 383 | RW.Part1 = HC.Parent | |
| 384 | RW.Part0 = chara["Right Arm"] | |
| 385 | RW.C0 = RWF | |
| 386 | LW = Instance.new("Weld",HC.Parent)
| |
| 387 | LW.Part1 = HC.Parent | |
| 388 | LW.Part0 = chara["Left Arm"] | |
| 389 | LW.C0 = LWF | |
| 390 | RLW = nil | |
| 391 | LLW = nil | |
| 392 | ||
| 393 | function AddLegWelds() | |
| 394 | RLW = Instance.new("Weld",chara["Right Leg"])
| |
| 395 | RLW.Part1 = HC.Parent | |
| 396 | RLW.Part0 = chara["Right Leg"] | |
| 397 | RLW.C0 = RLWF | |
| 398 | LLW = Instance.new("Weld",chara["Left Leg"])
| |
| 399 | LLW.Part1 = HC.Parent | |
| 400 | LLW.Part0 = chara["Left Leg"] | |
| 401 | LLW.C0 = LLWF | |
| 402 | end | |
| 403 | ||
| 404 | function DestroyLegWelds() | |
| 405 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
| |
| 406 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
| |
| 407 | RLW:Destroy() | |
| 408 | LLW:Destroy() | |
| 409 | end | |
| 410 | ||
| 411 | function clerp(a,b,c) | |
| 412 | return a:lerp(b,c) | |
| 413 | end | |
| 414 | ||
| 415 | --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 416 | --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
| 417 | --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 418 | --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
| 419 | ||
| 420 | TC.C0 = TCF | |
| 421 | HC.C0 = HCF | |
| 422 | RW.C0 = RWF | |
| 423 | LW.C0 = LWF | |
| 424 | ||
| 425 | --Idle Clerp-- | |
| 426 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
| 427 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)) | |
| 428 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)) | |
| 429 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)) | |
| 430 | ||
| 431 | function res() | |
| 432 | TC.C0 = ITCF | |
| 433 | HC.C0 = IHCF | |
| 434 | RW.C0 = IRWF | |
| 435 | LW.C0 = ILWF | |
| 436 | end | |
| 437 | res() | |
| 438 | ||
| 439 | --Laser Slashes-- | |
| 440 | function LasSlash() | |
| 441 | del = true | |
| 442 | bladeactive = true | |
| 443 | SlashT.Enabled = true | |
| 444 | for i = 0,.6,.2 do | |
| 445 | rs:wait() | |
| 446 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
| 447 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 448 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 449 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 450 | end | |
| 451 | for i = 1,5 do | |
| 452 | for i = 0,1,.2 do | |
| 453 | rs:wait() | |
| 454 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
| 455 | end | |
| 456 | SwingSnd:Play() | |
| 457 | for i = 0,1,.2 do | |
| 458 | rs:wait() | |
| 459 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
| 460 | end | |
| 461 | SwingSnd:Play() | |
| 462 | end | |
| 463 | for i = 0,.6,.2 do | |
| 464 | rs:wait() | |
| 465 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
| 466 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 467 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 468 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 469 | end | |
| 470 | del = false | |
| 471 | bladeactive = false | |
| 472 | SlashT.Enabled = false | |
| 473 | res() | |
| 474 | end | |
| 475 | ||
| 476 | --Grab Move-- | |
| 477 | function GrabMove() | |
| 478 | del = true | |
| 479 | chara.Humanoid.WalkSpeed = 0 | |
| 480 | exeact = true | |
| 481 | wait(.01) | |
| 482 | SwingSnd:Play() | |
| 483 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 484 | bfos.P = 10000 | |
| 485 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 486 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 500 | |
| 487 | debby:AddItem(bfos,.1) | |
| 488 | RWeld:Destroy() | |
| 489 | RWeld = New("ManualWeld",LaserRifle,"RWeld",{Part0 = LaserRifle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-07, -1.00000525, 0, 1.00000525, 4.17232513e-07),C1 = CFrame.new(-0.0999946594, -0.982600927, -0.481945038, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 490 | for i = 0,.6,.1 do | |
| 491 | rs:wait() | |
| 492 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 493 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 494 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 495 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 496 | end | |
| 497 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 498 | wait(.5) | |
| 499 | if exed == true then | |
| 500 | exeact = false | |
| 501 | for i = 0,.6,.1 do | |
| 502 | rs:wait() | |
| 503 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),math.rad(90)),.4+i) | |
| 504 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i) | |
| 505 | end | |
| 506 | wait(.5) | |
| 507 | PlaySnd(GunFlameSnd,chara) | |
| 508 | PlaySnd(ExpSnd,chara) | |
| 509 | local hitpt = Instance.new("Part",game.Workspace)
| |
| 510 | hitpt.Size = Vector3.new(1,1,1) | |
| 511 | hitpt.Anchored = true | |
| 512 | hitpt.CanCollide = false | |
| 513 | hitpt.BrickColor = BrickColor.new("New Yeller")
| |
| 514 | hitpt.CFrame = RBarrel.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 515 | local hitb = Instance.new("Part",game.Workspace)
| |
| 516 | hitb.Size = Vector3.new(1,1,1) | |
| 517 | hitb.Anchored = true | |
| 518 | hitb.CanCollide = false | |
| 519 | hitb.BrickColor = BrickColor.new("Toothpaste")
| |
| 520 | hitb.Material = "Neon" | |
| 521 | hitb.CFrame = CFrame.new(hitpt.Position.x,hitpt.Position.y,hitpt.Position.z) * CFrame.fromEulerAnglesXYZ(math.random(math.rad(-30),math.rad(30)),math.random(math.rad(-30),math.rad(30)),math.random(math.rad(-30),math.rad(30))) | |
| 522 | local hitbm = Instance.new("SpecialMesh",hitb)
| |
| 523 | hitbm.MeshType = "Sphere" | |
| 524 | hitbm.Scale = Vector3.new(1,1,1) | |
| 525 | local hitm = Instance.new("SpecialMesh",hitpt)
| |
| 526 | hitm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 527 | local hpt = coroutine.wrap(function() | |
| 528 | for i = 1, 9 do | |
| 529 | wait(.05) | |
| 530 | hitpt.Transparency = hitpt.Transparency + .1 | |
| 531 | hitm.Scale = hitm.Scale + Vector3.new(.5,.5,.5) | |
| 532 | hitb.Transparency = hitb.Transparency + .1 | |
| 533 | hitbm.Scale = hitbm.Scale + Vector3.new(.5,.5,.5) | |
| 534 | end | |
| 535 | hitpt:Destroy() | |
| 536 | hitb:Destroy() | |
| 537 | end) | |
| 538 | hpt() | |
| 539 | exed = false | |
| 540 | weldd:Destroy() | |
| 541 | ExHitbox(5,RBarrel.Position,24,2,.1,50,50) | |
| 542 | wait(1) | |
| 543 | for i = 0,.6,.1 do | |
| 544 | rs:wait() | |
| 545 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 546 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),math.rad(90)),.6-i) | |
| 547 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-150)),.6-i) | |
| 548 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 549 | end | |
| 550 | elseif exed == false then | |
| 551 | exeact = false | |
| 552 | for i = 0,.6,.1 do | |
| 553 | rs:wait() | |
| 554 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 555 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 556 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 557 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 558 | end | |
| 559 | end | |
| 560 | RWeld:Destroy() | |
| 561 | RWeld = New("ManualWeld",LaserRifle,"RWeld",{Part0 = LaserRifle,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507),C1 = CFrame.new(-1.19999981, -1.48260295, 0.0376701355, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 562 | chara.Humanoid.WalkSpeed = 20 | |
| 563 | del = false | |
| 564 | res() | |
| 565 | end | |
| 566 | ||
| 567 | --Shoot-- | |
| 568 | function Shoot() | |
| 569 | del = true | |
| 570 | RWeld:Destroy() | |
| 571 | RWeld = New("ManualWeld",LaserRifle,"RWeld",{Part0 = LaserRifle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 4.17232513e-07, -1.00000525, 0, 1.00000525, 4.17232513e-07),C1 = CFrame.new(-0.0999946594, -0.982600927, -0.481945038, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 572 | for i = 0,.6,.1 do | |
| 573 | rs:wait() | |
| 574 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 575 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 576 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 577 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 578 | end | |
| 579 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 580 | for i = 1, 5 do | |
| 581 | GunFlameSnd:Play() | |
| 582 | local missile = Instance.new("Part",game.Workspace)
| |
| 583 | missile.Size = Vector3.new(.4,.4,.4) | |
| 584 | missile.Name = "Blast" | |
| 585 | missile.Transparency = 1 | |
| 586 | missile.Position = RBarrel.Position | |
| 587 | missile.CFrame = RBarrel.CFrame | |
| 588 | missile.Velocity = ((Mouse.Hit.p - Vector3.new(0,2,0)) - RBarrel.Position).unit*200 | |
| 589 | local force = Instance.new("BodyForce")
| |
| 590 | force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0) | |
| 591 | force.Parent = missile | |
| 592 | local p1mit = CreateTrailObj(missile,"Toothpaste","Toothpaste",0,0) | |
| 593 | p1mit.Enabled = true | |
| 594 | missile.Touched:connect(function(hit) | |
| 595 | if (hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Name ~= "Blast" and force ~= nil) then | |
| 596 | force:Destroy() | |
| 597 | force = nil | |
| 598 | missile.Anchored = true | |
| 599 | ExHitbox(3,missile.Position,12,1,.1,0,5) | |
| 600 | wait(2) | |
| 601 | missile:Destroy() | |
| 602 | end | |
| 603 | end) | |
| 604 | wait(.1) | |
| 605 | end | |
| 606 | wait(.5) | |
| 607 | for i = 0,.6,.1 do | |
| 608 | rs:wait() | |
| 609 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 610 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 611 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 612 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 613 | end | |
| 614 | RWeld:Destroy() | |
| 615 | RWeld = New("ManualWeld",LaserRifle,"RWeld",{Part0 = LaserRifle,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507),C1 = CFrame.new(-1.19999981, -1.48260295, 0.0376701355, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 616 | del = false | |
| 617 | res() | |
| 618 | end | |
| 619 | ||
| 620 | --Cannon-- | |
| 621 | function Cannon() | |
| 622 | del = true | |
| 623 | SwingSnd:Play() | |
| 624 | chara.Humanoid.WalkSpeed = 5 | |
| 625 | for i = 0,.6,.2 do | |
| 626 | rs:wait() | |
| 627 | TC.C0 = clerp(ITCF,TCF,.4+i) | |
| 628 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 629 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i) | |
| 630 | end | |
| 631 | SWeld:Destroy() | |
| 632 | SWeld = New("ManualWeld",Blade,"SWeld",{Part0 = Blade,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, -3.39850521e-05, 4.42377857e-10, -1, -0.866028011, 0.499995828, 2.94322326e-05, 0.499995649, 0.866028011, -1.69919949e-05),C1 = CFrame.new(0.381341934, 0.176781416, 0.625062943, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 633 | wait(.2) | |
| 634 | for i = 0,.6,.2 do | |
| 635 | rs:wait() | |
| 636 | TC.C0 = clerp(ITCF,TCF,.6-i) | |
| 637 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 638 | RW.C0 = clerp(RWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i) | |
| 639 | end | |
| 640 | LWeld:Destroy() | |
| 641 | LWeld = New("ManualWeld",Launcher,"LWeld",{Part0 = Launcher,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 4.28015164e-06, -0.707107425, -0.707106471, 6.74945295e-06, 0.707106054, -0.707107604, 1, -1.74605191e-06, 7.79910715e-06),C1 = CFrame.new(-2.09882545, -1.07468522, 0.0127067566, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 642 | for i = 0,.6,.1 do | |
| 643 | rs:wait() | |
| 644 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 645 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 646 | RW.C0 = clerp(RWF,RWF * CFrame.fromEulerAnglesXYZ(math.rad(-55),0,0),.4+i) | |
| 647 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(math.rad(-55),0,0),.4+i) | |
| 648 | end | |
| 649 | wait(.5) | |
| 650 | ChargeSnd:Play() | |
| 651 | local hitpt = Instance.new("Part",game.Workspace)
| |
| 652 | hitpt.Size = Vector3.new(1,1,1) | |
| 653 | hitpt.CanCollide = false | |
| 654 | hitpt.BrickColor = BrickColor.new("Toothpaste")
| |
| 655 | hitpt.Material = "Neon" | |
| 656 | hitpt.Transparency = 1 | |
| 657 | hitpt.Position = LBarrel.Position | |
| 658 | local wee = Instance.new("Weld",hitpt)
| |
| 659 | wee.Part0 = LBarrel | |
| 660 | wee.Part1 = hitpt | |
| 661 | local hitbm = Instance.new("SpecialMesh",hitpt)
| |
| 662 | hitbm.MeshType = "Sphere" | |
| 663 | hitbm.Scale = Vector3.new(0,0,0) | |
| 664 | for i = 0, 1, .05 do | |
| 665 | wait(.05) | |
| 666 | hitpt.Transparency = 1-i | |
| 667 | hitbm.Scale = Vector3.new(i*2,i*2,i*2) | |
| 668 | local tr = coroutine.resume(coroutine.create(function() | |
| 669 | local hitp = Instance.new("Part",game.Workspace)
| |
| 670 | hitp.Size = Vector3.new(1,1,1) | |
| 671 | hitp.Anchored = true | |
| 672 | hitp.CanCollide = false | |
| 673 | hitp.BrickColor = BrickColor.new("Toothpaste")
| |
| 674 | hitp.Transparency = 1 | |
| 675 | hitp.CFrame = LBarrel.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 676 | local hitm = Instance.new("SpecialMesh",hitp)
| |
| 677 | hitm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 678 | hitm.Scale = Vector3.new(4,4,1) | |
| 679 | for i = 0,1,.1 do | |
| 680 | wait(.05) | |
| 681 | hitp.Transparency = i | |
| 682 | hitm.Scale = Vector3.new(10-(i*10),10-(i*10),1-i) | |
| 683 | end | |
| 684 | hitp:Destroy() | |
| 685 | end)) | |
| 686 | end | |
| 687 | wait(1) | |
| 688 | hitpt:Destroy() | |
| 689 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 690 | bfos.P = 10000 | |
| 691 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 692 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * -500 | |
| 693 | debby:AddItem(bfos,.1) | |
| 694 | FlySnd:Play() | |
| 695 | local missile = Instance.new("Part",game.Workspace)
| |
| 696 | missile.Size = Vector3.new(1,1,1) | |
| 697 | missile.Name = "Blast" | |
| 698 | missile.Position = LBarrel.Position | |
| 699 | missile.CFrame = LBarrel.CFrame | |
| 700 | missile.Velocity = ((Mouse.Hit.p - Vector3.new(0,2,0)) - RBarrel.Position).unit*200 | |
| 701 | missile.BrickColor = BrickColor.new("Toothpaste")
| |
| 702 | missile.Material = "Neon" | |
| 703 | local force = Instance.new("BodyForce")
| |
| 704 | force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0) | |
| 705 | force.Parent = missile | |
| 706 | local meh = Instance.new("SpecialMesh",missile)
| |
| 707 | meh.MeshType = "Sphere" | |
| 708 | meh.Scale = Vector3.new(2,2,2) | |
| 709 | missile.Touched:connect(function(hit) | |
| 710 | if (hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Name ~= "Blast" and force ~= nil) then | |
| 711 | force:Destroy() | |
| 712 | force = nil | |
| 713 | missile.Anchored = true | |
| 714 | ExHitbox(50,missile.Position,60,1,.1,100,100) | |
| 715 | BExpSnd:Play() | |
| 716 | for i = 0, 1, .1 do | |
| 717 | local tr = coroutine.resume(coroutine.create(function() | |
| 718 | local hitp = Instance.new("Part",game.Workspace)
| |
| 719 | hitp.Size = Vector3.new(1,1,1) | |
| 720 | hitp.Anchored = true | |
| 721 | hitp.CanCollide = false | |
| 722 | hitp.BrickColor = BrickColor.new("Toothpaste")
| |
| 723 | hitp.Transparency = 1 | |
| 724 | hitp.CFrame = missile.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 725 | local hitm = Instance.new("SpecialMesh",hitp)
| |
| 726 | hitm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 727 | hitm.Scale = Vector3.new(4,4,1) | |
| 728 | for i = 0,1,.01 do | |
| 729 | wait(.0001) | |
| 730 | hitp.Transparency = i | |
| 731 | hitm.Scale = Vector3.new(i*150,i*150,i) | |
| 732 | end | |
| 733 | hitp:Destroy() | |
| 734 | end)) | |
| 735 | end | |
| 736 | for i = 0,1,.01 do | |
| 737 | wait(.0001) | |
| 738 | missile.Transparency = i | |
| 739 | meh.Scale = Vector3.new(2+i*90,2+i*90,2+i*90) | |
| 740 | end | |
| 741 | missile:Destroy() | |
| 742 | end | |
| 743 | end) | |
| 744 | wait(.1) | |
| 745 | for i = 0,.6,.1 do | |
| 746 | rs:wait() | |
| 747 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 748 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 749 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(math.rad(-55),0,0),.6-i) | |
| 750 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(math.rad(-55),0,0),.6-i) | |
| 751 | end | |
| 752 | LWeld:Destroy() | |
| 753 | LWeld = New("ManualWeld",Launcher,"LWeld",{Part0 = Launcher,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.258818984, 0.965925872, 0, 0.965925872, 0.258818984, 0),C1 = CFrame.new(-0.0414218903, -1.14494944, 0.799999237, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 754 | for i = 0,.6,.2 do | |
| 755 | rs:wait() | |
| 756 | TC.C0 = clerp(ITCF,TCF,.4+i) | |
| 757 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 758 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i) | |
| 759 | end | |
| 760 | SWeld:Destroy() | |
| 761 | SWeld = New("ManualWeld",Blade,"SWeld",{Part0 = Blade,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, -3.96366568e-06, -3.34970755e-05, 3.96365976e-06, 1, -1.78812002e-07, 3.34970755e-05, 1.7867923e-07, 1),C1 = CFrame.new(0.0812721252, -1.02322996, -1.5749836, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 762 | for i = 0,.6,.2 do | |
| 763 | rs:wait() | |
| 764 | TC.C0 = clerp(ITCF,TCF,.6-i) | |
| 765 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 766 | RW.C0 = clerp(RWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i) | |
| 767 | end | |
| 768 | chara.Humanoid.WalkSpeed = 20 | |
| 769 | del = false | |
| 770 | res() | |
| 771 | end | |
| 772 | ||
| 773 | --Block-- | |
| 774 | blockval = false | |
| 775 | healthlock = 0 | |
| 776 | effeff = nil | |
| 777 | function ToggleBlock() | |
| 778 | if blockval == false then | |
| 779 | blockval = true | |
| 780 | SwingSnd:Play() | |
| 781 | healthlock = chara.Humanoid.Health | |
| 782 | effeff = Instance.new("ForceField",chara)
| |
| 783 | effeff.Name = "FawsFeeld" | |
| 784 | --effeff.Visible = false | |
| 785 | for i = 0,.6,.1 do | |
| 786 | rs:wait() | |
| 787 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 788 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 789 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(0)),.4+i) | |
| 790 | --RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(-45)),.4+i) | |
| 791 | end | |
| 792 | elseif blockval == true then | |
| 793 | SwingSnd:Play() | |
| 794 | effeff:Destroy() | |
| 795 | blockval = false | |
| 796 | for i = 0,.6,.1 do | |
| 797 | rs:wait() | |
| 798 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 799 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 800 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(0)),.6-i) | |
| 801 | --RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,.5,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(-45)),.6-i) | |
| 802 | end | |
| 803 | res() | |
| 804 | end | |
| 805 | end | |
| 806 | ||
| 807 | --Mouse Functions-- | |
| 808 | del = false | |
| 809 | combo = 0 | |
| 810 | function onKeyDown(key) | |
| 811 | if key == "q" and attacking == false then | |
| 812 | ToggleBlock() | |
| 813 | elseif del == false and blockval == false then | |
| 814 | if key == "z" then | |
| 815 | LasSlash() | |
| 816 | elseif key == "x" then | |
| 817 | GrabMove() | |
| 818 | elseif key == "c" then | |
| 819 | Shoot() | |
| 820 | elseif key == "v" then | |
| 821 | Cannon() | |
| 822 | end | |
| 823 | end | |
| 824 | end | |
| 825 | function onButton1Down() | |
| 826 | if del == false then | |
| 827 | del = true | |
| 828 | bladeactive = true | |
| 829 | SlashT.Enabled = true | |
| 830 | --Combo 1 | |
| 831 | if combo == 0 then | |
| 832 | wait(.001) | |
| 833 | for i = 0,.6,.2 do | |
| 834 | rs:wait() | |
| 835 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 836 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 837 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 838 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
| 839 | end | |
| 840 | SwingSnd:Play() | |
| 841 | for i = 0,.6,.2 do | |
| 842 | rs:wait() | |
| 843 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 844 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 845 | end | |
| 846 | wait(.1) | |
| 847 | for i = 0,.6,.2 do | |
| 848 | rs:wait() | |
| 849 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 850 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 851 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 852 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i) | |
| 853 | end | |
| 854 | combo = 1 | |
| 855 | --Combo 2 | |
| 856 | elseif combo == 1 then | |
| 857 | for i = 0,.6,.2 do | |
| 858 | rs:wait() | |
| 859 | TC.C0 = clerp(ITCF,TCF,.4+i) | |
| 860 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 861 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 862 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 863 | end | |
| 864 | for i = 0,1,.2 do | |
| 865 | rs:wait() | |
| 866 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i) | |
| 867 | end | |
| 868 | SwingSnd:Play() | |
| 869 | for i = 0,1,.2 do | |
| 870 | rs:wait() | |
| 871 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i) | |
| 872 | end | |
| 873 | SwingSnd:Play() | |
| 874 | for i = 0,.6,.2 do | |
| 875 | rs:wait() | |
| 876 | TC.C0 = clerp(ITCF,TCF,.6-i) | |
| 877 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 878 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 879 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 880 | end | |
| 881 | combo = 2 | |
| 882 | --Combo 3 | |
| 883 | elseif combo == 2 then | |
| 884 | for i = 0,.6,.2 do | |
| 885 | rs:wait() | |
| 886 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 887 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 888 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 889 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 890 | end | |
| 891 | SWeld:Destroy() | |
| 892 | SWeld = New("ManualWeld",Blade,"SWeld",{Part0 = Blade,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, -3.96366568e-06, -3.34970755e-05, -3.34970828e-05, -1.78813934e-07, -1.00000024, 3.96366158e-06, 1.00000024, -1.78813934e-07),C1 = CFrame.new(0.0813121796, -2.22322369, -0.174974442, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 893 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 894 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 895 | Swing2Snd:Play() | |
| 896 | local bfos = Instance.new("BodyVelocity",chara.Head)
| |
| 897 | bfos.P = 20000 | |
| 898 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 899 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 150 | |
| 900 | debby:AddItem(bfos,.1) | |
| 901 | wait(.2) | |
| 902 | SWeld:Destroy() | |
| 903 | SWeld = New("ManualWeld",Blade,"SWeld",{Part0 = Blade,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, -3.96366568e-06, -3.34970755e-05, 3.96365976e-06, 1, -1.78812002e-07, 3.34970755e-05, 1.7867923e-07, 1),C1 = CFrame.new(0.0812721252, -1.02322996, -1.5749836, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 904 | for i = 0,.6,.2 do | |
| 905 | rs:wait() | |
| 906 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 907 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 908 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 909 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 910 | end | |
| 911 | combo = 0 | |
| 912 | end | |
| 913 | del = false | |
| 914 | bladeactive = false | |
| 915 | SlashT.Enabled = false | |
| 916 | res() | |
| 917 | end | |
| 918 | end | |
| 919 | ||
| 920 | --Mouse Activation-- | |
| 921 | if Mouse then | |
| 922 | Mouse.KeyDown:connect(onKeyDown) | |
| 923 | Mouse.Button1Down:connect(onButton1Down) | |
| 924 | end | |
| 925 | ||
| 926 | --Loop Function-- | |
| 927 | walking = false | |
| 928 | while true do | |
| 929 | wait() | |
| 930 | materialhit() | |
| 931 | if del == false then attacking = false elseif del == true then attacking = true end | |
| 932 | if blockval == true and chara:FindFirstChild("HitByUlt")==nil then
| |
| 933 | chara.Humanoid.Health = healthlock | |
| 934 | end | |
| 935 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 936 | if torvel < 1 and walking == true and del == false and attacking == false and blockval == false then | |
| 937 | for i = 0,1,.5 do | |
| 938 | rs:wait() | |
| 939 | if del == false and attacking == false and blockval == false then | |
| 940 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),ITCF,i) | |
| 941 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),IHCF,i) | |
| 942 | RW.C0 = IRWF | |
| 943 | LW.C0 = clerp((LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),ILWF,i) | |
| 944 | end | |
| 945 | end | |
| 946 | walking = false | |
| 947 | elseif torvel > 1 and walking == false and del == false and attacking == false and blockval == false then | |
| 948 | for i = 0,1,.5 do | |
| 949 | rs:wait() | |
| 950 | if del == false and attacking == false and blockval == false then | |
| 951 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
| 952 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),i) | |
| 953 | RW.C0 = IRWF | |
| 954 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),i) | |
| 955 | end | |
| 956 | end | |
| 957 | walking = true | |
| 958 | else | |
| 959 | end | |
| 960 | end |