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1 | - | 'example_menu': |
1 | + | # ---------------------------------------------- # |
2 | - | command: /yomenu |
2 | + | # General Configuration # |
3 | - | type: ICON_MENU |
3 | + | # ---------------------------------------------- # |
4 | - | text: |
4 | + | # If you are unsure of how to use this file, # |
5 | - | iconmenu_title: '&c夜メニュー' |
5 | + | # but would like to change how the plugin shows # |
6 | - | iconmenu_size: 27 |
6 | + | # text, visit the BukkitDev page at: # |
7 | - | iconmenu_commands: |
7 | + | # http://dev.bukkit.org/bukkit-plugins/skillapi/ # |
8 | - | - '0:diamond:0:/tp @p 857 6 615:&2RPGワールドへ:&aTPで行きます' |
8 | + | # and look at the default configuration section # |
9 | - | - '1:water:0:/tp 948 8 -793:メニュー:ガチャエリアへ行きます' |
9 | + | # ---------------------------------------------- # |
10 | - | - '9:EMERALD:0:/list:プレイヤーリスト:&bオンラインプレイヤーを表示します' |
10 | + | Accounts: |
11 | - | - '10:WATCH:0:/time set 0:朝:朝にします【運営用です】' |
11 | + | |
12 | - | - '26:WOOL:11:%openiconmenu%/iconmenu2:次のページ:&cメニューのページを変えます;&a--------->' |
12 | + | # The main class group used for GUI displays |
13 | main-class-group: 'class' | |
14 | ||
15 | # Currently disabled, ignore this | |
16 | one-per-class: 'false' | |
17 | ||
18 | # The max number of accounts a normal user can use | |
19 | max-accounts: '3' | |
20 | ||
21 | # The max number of accounts users can have with certain permissions | |
22 | # must be in the format '<permission>:<accounts>' | |
23 | perm-accounts: | |
24 | - 'skillapi.account.admin:10' | |
25 | ||
26 | # While targeting settings aren't necessary most of the time, | |
27 | # they can help make running ally checks much faster if | |
28 | # you are able to use them. | |
29 | Targeting: | |
30 | ||
31 | # Whether or not all monsters are enemies. | |
32 | # If you are using pets that include zombies/spiders/etc, | |
33 | # you shouldn't enable this. | |
34 | # If you want to enable it for specific worlds, list out the | |
35 | # worlds it should apply to in a list format such as: | |
36 | # monsters-enemy: | |
37 | # - world1 | |
38 | # - world2 | |
39 | monsters-enemy: 'false' | |
40 | ||
41 | # Whether or not all passive mobs are allies. | |
42 | # If there are custom passive mobs that you can fight, | |
43 | # you should not enable this. | |
44 | # If you want to enable it for specific worlds, list out the | |
45 | # worlds it should apply to in a list format such as: | |
46 | # passive-ally: | |
47 | # - world1 | |
48 | # - world2 | |
49 | passive-ally: 'false' | |
50 | ||
51 | # Whether or not all players are allies. | |
52 | # If you have any PvP, this should not be enabled. | |
53 | # If you want to enable it for specific worlds, list out the | |
54 | # worlds it should apply to in a list format such as: | |
55 | # player-ally: | |
56 | # - world1 | |
57 | # - world2 | |
58 | player-ally: 'false' | |
59 | ||
60 | Saving: | |
61 | ||
62 | # Whether or not to auto save data periodically | |
63 | auto-save: 'false' | |
64 | ||
65 | # How often to auto-save in minutes | |
66 | minutes: '30' | |
67 | ||
68 | # Whether or not to use an SQL database to save | |
69 | sql-database: 'false' | |
70 | ||
71 | # Details for connecting to the database | |
72 | sql-details: | |
73 | host: 'localhost' | |
74 | port: '54321' | |
75 | database: 'plugins' | |
76 | username: 'username' | |
77 | password: 'password' | |
78 | ||
79 | Classes: | |
80 | ||
81 | # Whether or not to use SkillAPI's health system | |
82 | modify-health: 'true' | |
83 | ||
84 | # The default health for players without a class | |
85 | classless-hp: '20' | |
86 | ||
87 | # Whether or not non-castable auto-leveled skills are shown | |
88 | show-auto-skills: 'false' | |
89 | ||
90 | # Whether or not attributes are enabled | |
91 | attributes-enabled: 'false' | |
92 | ||
93 | # Whether or not attributes can be refunded | |
94 | attributes-downgrade: 'false' | |
95 | ||
96 | # This casts the dynamic skill for the player when they level up, | |
97 | # allowing you to use dynamic mechanics for level up effects. If | |
98 | # there is no existing dynamic skill with the name, no effect | |
99 | # will be played. For level-specific effects, use the level condition. | |
100 | level-up-skill: 'lvlup' | |
101 | ||
102 | Mana: | |
103 | ||
104 | # Whether or not to use SkillAPI's mana system | |
105 | enabled: 'true' | |
106 | ||
107 | # How frequently mana is gained in seconds | |
108 | freq: '1' | |
109 | ||
110 | Skills: | |
111 | ||
112 | # Whether or not players are allowed to downgrade skills | |
113 | allow-downgrade: 'true' | |
114 | ||
115 | # Whether or not messages should be shown on casting a skill | |
116 | show-messages: 'true' | |
117 | ||
118 | # The radius in which to show cast messages to nearby players | |
119 | message-radius: '20' | |
120 | ||
121 | # Whether or not to apply damage knockback when damage is blocked | |
122 | # by defensive or offesnive buffs and debuffs | |
123 | knockback-no-damage: 'false' | |
124 | ||
125 | # Blocks to ignore when using the Block mechanic in dynamic skills | |
126 | # End values in an * to do all materials containing the value | |
127 | block-filter: | |
128 | - 'chest' | |
129 | - 'ender chest' | |
130 | - 'trapped chest' | |
131 | - 'redstone*' | |
132 | - 'wall sign' | |
133 | - 'sign post' | |
134 | ||
135 | Items: | |
136 | ||
137 | # Whether or not to check for class, level, and attribute | |
138 | # requirements in an item's lore | |
139 | lore-requirements: 'false' | |
140 | ||
141 | # Whether or not to check for skill requirements | |
142 | # in an item's lore | |
143 | skill-requirements: 'false' | |
144 | ||
145 | # Whether or not to check for stat bonuses in an item's lore | |
146 | lore-attributes: 'false' | |
147 | ||
148 | # Whether or not to drop weapons when unable to use them | |
149 | drop-weapon: 'false' | |
150 | ||
151 | # The text used for class requirements in the lore | |
152 | lore-class-text: 'Class Req: ' | |
153 | ||
154 | # The text used for skill requirements in lore | |
155 | lore-skill-text: 'Requires {skill}: ' | |
156 | ||
157 | # the text used for level requirements in the lore | |
158 | lore-level-text: 'Level Req: ' | |
159 | ||
160 | # The text used for excluded classes in the lore | |
161 | lore-exclude-text: 'Excluded Class: ' | |
162 | ||
163 | # The text used for attribute requirements | |
164 | lore-attribute-text: '{attr} Req: ' | |
165 | ||
166 | # The text used for providing attributes | |
167 | attribute-text: '{attr}: ' | |
168 | ||
169 | # How many players to check for the requirements each tick | |
170 | # This should be increased on larger servers to prevent | |
171 | # large delays before the same player is checked again | |
172 | players-per-check: '1' | |
173 | ||
174 | GUI: | |
175 | ||
176 | # Whether or not to lock the health bar to 10 hearts | |
177 | # This does not affect total health, only the display | |
178 | old-health-bar: 'false' | |
179 | ||
180 | # Whether or not to force SkillAPI to override | |
181 | # health scaling of other plugins | |
182 | force-scaling: 'false' | |
183 | ||
184 | # This is what to display using the level bar, if anything. | |
185 | # Options are: none, mana, level | |
186 | level-bar: 'none' | |
187 | ||
188 | # This is what to display using the food bar, if anything. | |
189 | # Options are: none, mana, exp | |
190 | food-bar: 'none' | |
191 | ||
192 | # Whether or not to use the action bar | |
193 | use-action-bar: 'false' | |
194 | ||
195 | # The text to display on the action bar. | |
196 | # Available filters: | |
197 | # {combo} - the player's current click combo | |
198 | # {class} - the player's main class name | |
199 | # {level} - the player's main class level | |
200 | # {exp} - the player's main class exp | |
201 | # {expReq} - the player's main class required experience | |
202 | # {expLeft} - the player's main class experience until the next level | |
203 | # {health} - the player's current health | |
204 | # {maxHealth} - the player's max health | |
205 | # {mana} - the player's current mana | |
206 | # {maxMana} - the player's max mana | |
207 | # {name} - the name of the player | |
208 | # {attr} - the player's attribute points | |
209 | # {sp} - the player's main class skill points | |
210 | # {value:<key>} - a skill value | |
211 | action-bar-text: '{combo}' | |
212 | ||
213 | # Whether or not to use title messages | |
214 | title-enabled: 'false' | |
215 | ||
216 | # Duration for title messages in seconds | |
217 | title-duration: '3' | |
218 | ||
219 | # Fade in time for title messages in seconds | |
220 | title-fade-in: '0.5' | |
221 | ||
222 | # Fade out time for title messages in seconds | |
223 | title-fade-out: '0.5' | |
224 | ||
225 | # Messages to display using the Title bar | |
226 | # Second lines of messages will be displayed in the subtitle | |
227 | # Ones you can use include: | |
228 | # level_up | |
229 | # exp_gained | |
230 | # exp_lost | |
231 | # status | |
232 | title-messages: | |
233 | - 'level_up' | |
234 | - 'exp_lost' | |
235 | ||
236 | # Whether or not to display class information on a scoreboard | |
237 | scoreboard-enabled: 'true' | |
238 | ||
239 | # Whether or not to add a prefix to players with their class name | |
240 | show-class-name: 'true' | |
241 | ||
242 | # Whether or not to display a player's level below their name | |
243 | show-class-level: 'true' | |
244 | ||
245 | # The text to show with the player's level when enabled. | |
246 | # This always appears as {level} {text} | |
247 | class-level-text: 'Level' | |
248 | ||
249 | # Whether or not to use map trees instead of the regular ones | |
250 | # View map.yml for further customization for this option | |
251 | # Also add more schemes by adding folders in the "img" folder | |
252 | # Allow for both map skill trees and regular ones by setting | |
253 | # this to "partial" | |
254 | map-tree-enabled: 'true | |
255 | ||
256 | Click Combos: | |
257 | ||
258 | # Whether or not to use click combinations | |
259 | enabled: 'false' | |
260 | ||
261 | # Whether or not players can customize their combos | |
262 | allow-custom: 'true' | |
263 | ||
264 | # Whether or not left clicks are allowed at all | |
265 | use-click-left: 'true' | |
266 | ||
267 | # Whether or not right clicks are allowed at all | |
268 | use-click-right: 'true' | |
269 | ||
270 | # Whether or not shift clicks are allowed at all | |
271 | use-click-shift: 'true' | |
272 | ||
273 | # How many clicks are needed to perform a combo | |
274 | combo-size: '4' | |
275 | ||
276 | # Inactivity time in seconds before clicks for a combo are reset | |
277 | click-time: '1.0' | |
278 | ||
279 | Skill Bar: | |
280 | ||
281 | # Whether or not to use skill bars | |
282 | enabled: 'false' | |
283 | ||
284 | # Whether or not to show skill cooldowns in the skill bar | |
285 | show-cooldown: 'true' | |
286 | ||
287 | # The item to use as a placeholder in the skill bar | |
288 | empty-icon: | |
289 | material: 'PUMPKIN_SEEDS' | |
290 | data: '0' | |
291 | text: '&7Unassigned' | |
292 | ||
293 | # The default layout for skill bars | |
294 | # Players can customize unlocked slots | |
295 | layout: | |
296 | 1: | |
297 | skill: 'true' | |
298 | locked: 'false' | |
299 | 2: | |
300 | skill: 'true' | |
301 | locked: 'false' | |
302 | 3: | |
303 | skill: 'true' | |
304 | locked: 'false' | |
305 | 4: | |
306 | skill: 'true' | |
307 | locked: 'false' | |
308 | 5: | |
309 | skill: 'true' | |
310 | locked: 'false' | |
311 | 6: | |
312 | skill: 'false' | |
313 | locked: 'false' | |
314 | 7: | |
315 | skill: 'false' | |
316 | locked: 'false' | |
317 | 8: | |
318 | skill: 'false' | |
319 | locked: 'false' | |
320 | 9: | |
321 | skill: 'false' | |
322 | locked: 'false' | |
323 | ||
324 | Experience: | |
325 | ||
326 | # Whether or not to use vanilla exp drops for class exp | |
327 | # Note: any dropped exp will not count towards class exp, | |
328 | # only enabled sources will count. By default, this is only | |
329 | # mob deaths. | |
330 | use-exp-orbs: 'true' | |
331 | ||
332 | # Whether or not to prevent gaining experience from mobs | |
333 | # spawned via a mob spawner block | |
334 | block-mob-spawner: 'true' | |
335 | ||
336 | # Whether or not to prevent gaining experience from mobs | |
337 | # spawned via a mob spawn egg | |
338 | block-mob-egg: 'true' | |
339 | ||
340 | # Whether or not to prevent gaining experience while | |
341 | # in creative mode | |
342 | block-creative: 'true' | |
343 | ||
344 | # Whether or not to display a message when gaining experience | |
345 | exp-message-enabled: 'true' | |
346 | ||
347 | # Whether or not to display a message when gaining a level | |
348 | level-message-enabled: 'true' | |
349 | ||
350 | # Whether or not to show a message when losing exp de to dying | |
351 | lose-exp-message: 'true' | |
352 | ||
353 | # The formula used for calculating required experience | |
354 | # The formula is: x*lvl*lvl + y*lvl + z | |
355 | formula: | |
356 | x: '1' | |
357 | y: '8' | |
358 | z: '16' | |
359 | ||
360 | # Whether or not to use a custom equation | |
361 | use-custom: 'false' | |
362 | ||
363 | # The custom formula to use with 'lvl' being the current player level | |
364 | custom-formula: '25(1.1^(lvl-1))' | |
365 | ||
366 | # The experience yields from each mob type | |
367 | # When exp orbs are enabled, these values are ignored | |
368 | yields: | |
369 | blaze: '10' | |
370 | cavespider: '5' | |
371 | creeper: '3' | |
372 | elderguardian: '10' | |
373 | enderdragon: '400' | |
374 | enderman: '5' | |
375 | endermite: '3' | |
376 | ghast: '5' | |
377 | giant: '20' | |
378 | guardian: '10' | |
379 | irongolem: '10' | |
380 | magmacube: '1' | |
381 | pigzombie: '5' | |
382 | player: '5' | |
383 | shulker: '5' | |
384 | silverfish: '2' | |
385 | skeleton: '3' | |
386 | slime: '1' | |
387 | spider: '3' | |
388 | witch: '3' | |
389 | wither: '500' | |
390 | witherskeleton: '5' | |
391 | zombie: '2' | |
392 | ||
393 | # How much logging to do when loading SkillAPI | |
394 | # When testing setting up skills/classes, increase this to 1-5 | |
395 | Logging: | |
396 | ||
397 | # Logs for loading attributes | |
398 | attribute-load: '0' | |
399 | ||
400 | # Logs for attack/defense buffs applying | |
401 | buff: '0' | |
402 | ||
403 | # Logs for registration of skills and classes | |
404 | registration: '0' | |
405 | ||
406 | # Logs for GUI updates | |
407 | gui: '2' | |
408 | ||
409 | # Logs for mana updates | |
410 | mana: '30' | |
411 | ||
412 | Worlds: | |
413 | ||
414 | # Whether or not to enable the world restriction | |
415 | enable: 'false' | |
416 | ||
417 | # Whether or not to use the list as an enabling list | |
418 | # If true, only worlds in the list will let players use SkillAPI | |
419 | # If false, any world not in the list will let players use SkillAPI | |
420 | use-as-enabling: 'true' | |
421 | ||
422 | # The worlds to include in the enable/disable list | |
423 | worlds: | |
424 | - 'world' |