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| 1 | - | |
| 1 | + | |
| 2 | --(multi) ME Level Emitter using turtle | |
| 3 | - | |
| 3 | + | |
| 4 | --optional different id not a very userful option since it doesnt know how much to drop how often, craft would work better | |
| 5 | ||
| 6 | ||
| 7 | local config = {}
| |
| 8 | local turtlefacing = "south" | |
| 9 | local meside = "south" | |
| 10 | local polltimer = 5 | |
| 11 | local compressadjustment = 0.6 | |
| 12 | local droptosideadjustment = 0.4 | |
| 13 | ||
| 14 | local function setup() | |
| 15 | -- edit this function to change your configuration | |
| 16 | -- {"ItemIDToMeasure", "> or <", ThresholdAmount, FunctionToCall, "DropSide/Arg1", "OptionalDifferentItemIDToExport"}
| |
| 17 | -- valid sides are north, south, east, west, up, and down | |
| 18 | ||
| 19 | ||
| 20 | config[1] = {"3:0", ">", 64, dropItemToSide, "up" }
| |
| 21 | config[2] = {"14276:9", "<", 64, dropItemToSide, "north", "8565:0" }
| |
| 22 | config[3] = {"297:0", "<", 64, craftItem, nil, "297:0" }
| |
| 23 | config[4] = {"4:0", ">", 96, compress } --compress cobble
| |
| 24 | config[4] = {"2506:0", ">", 8, compress }
| |
| 25 | config[4] = {"2506:1", ">", 8, compress }
| |
| 26 | config[4] = {"2506:2", ">", 8, compress }
| |
| 27 | config[4] = {"2506:3", ">", 8, compress }
| |
| 28 | config[4] = {"2506:4", ">", 8, compress }
| |
| 29 | config[4] = {"2506:5", ">", 8, compress }
| |
| 30 | config[4] = {"2506:6", ">", 8, compress } --up to octuple
| |
| 31 | ||
| 32 | -- turtle needs to be next to ME Controller to use craftItem | |
| 33 | -- crafting turtle required to use compress() for compressed cobblestone | |
| 34 | end | |
| 35 | ||
| 36 | ||
| 37 | local me | |
| 38 | local mepull | |
| 39 | local timeradjustment = 0 | |
| 40 | local count = 0 | |
| 41 | local stack = {}
| |
| 42 | ||
| 43 | ||
| 44 | function dropItemToSide(info, count) | |
| 45 | ||
| 46 | local chest = peripheral.wrap(info.side) | |
| 47 | if(chest == nil) then print("Failed to wrap inventory side " .. info.side) end
| |
| 48 | local size = chest.getInventorySize() | |
| 49 | local stacks = chest.getAllStacks() | |
| 50 | local stacksize | |
| 51 | ||
| 52 | stack.id = info.id2 | |
| 53 | stack.dmg = info.dmg2 | |
| 54 | stack.qty = me.countOfItemType(stack.id, stack.dmg) | |
| 55 | if count < stack.qty then stack.qty = count end | |
| 56 | ||
| 57 | while (stack.qty > 0) and (polltimer - timeradjustment > 1) do | |
| 58 | stacksize = me.extractItem(stack, mepull) | |
| 59 | if stacksize == nil or stacksize < 1 then | |
| 60 | break | |
| 61 | end | |
| 62 | stack.qty = stack.qty - stacksize | |
| 63 | for slot = 1, size do | |
| 64 | if stacks[slot] == nil or (stacks[slot].id == stack.id and stacks[slot].dmg == stack.dmg) then | |
| 65 | stacksize = stacksize - chest.pullItem(info.pull, 1, stacksize, slot) | |
| 66 | if stacksize <= 0 then | |
| 67 | break | |
| 68 | end | |
| 69 | end | |
| 70 | end | |
| 71 | if stacksize ~= 0 then | |
| 72 | break | |
| 73 | end | |
| 74 | - | if stacksize != 0 then |
| 74 | + | |
| 75 | end | |
| 76 | returnInventory() | |
| 77 | end | |
| 78 | ||
| 79 | function craftItem(info, count) | |
| 80 | stack.id = info.id2 | |
| 81 | stack.dmg = info.dmg2 | |
| 82 | stack.qty = count | |
| 83 | ||
| 84 | local jobs = me.getJobList() | |
| 85 | for k, v in pairs(jobs) do | |
| 86 | if v.id == stack.id and v.dmg == stack.dmg then | |
| 87 | stack.qty = stack.qty - v.qty | |
| 88 | end | |
| 89 | end | |
| 90 | ||
| 91 | me.requestCrafting(stack) | |
| 92 | end | |
| 93 | ||
| 94 | function returnInventory() | |
| 95 | print("Returning Inventory To ME")
| |
| 96 | for slot = 1, 16 do | |
| 97 | if turtle.getItemCount(slot) > 0 then | |
| 98 | me.insertItem(slot, 64, mepull) | |
| 99 | end | |
| 100 | end | |
| 101 | end | |
| 102 | ||
| 103 | local craftingSlot = {1,2,3,5,6,7,9,10,11}
| |
| 104 | function compressSmall(info, count) | |
| 105 | if count < 9 then return end | |
| 106 | if count > 63 then count = 63 end | |
| 107 | count = math.floor(count / 9) | |
| 108 | stack.id = info.id2 | |
| 109 | stack.dmg = info.dmg2 | |
| 110 | stack.qty = count * 9 | |
| 111 | ||
| 112 | me.extractItem(stack, mepull) | |
| 113 | for slot = 2, 9 do | |
| 114 | turtle.transferTo(craftingSlot[slot], count) | |
| 115 | end | |
| 116 | turtle.craft() | |
| 117 | returnInventory() | |
| 118 | end | |
| 119 | ||
| 120 | function compress(info, count) | |
| 121 | if count < 704 then | |
| 122 | compressSmall(info, count) | |
| 123 | end | |
| 124 | stack.id = info.id2 | |
| 125 | stack.dmg = info.dmg2 | |
| 126 | stack.qty = 64 | |
| 127 | ||
| 128 | while (count >= 704) and (polltimer - timeradjustment > 1) do | |
| 129 | ||
| 130 | for slot = 1, 11 do | |
| 131 | me.extractItem(stack, mepull) | |
| 132 | end | |
| 133 | me.insertItem(4, 64, mepull) | |
| 134 | me.insertItem(8, 64, mepull) | |
| 135 | turtle.craft() | |
| 136 | me.insertItem(1, 64, mepull) | |
| 137 | count = count - 576 | |
| 138 | timeradjustment = timeradjustment + compressadjustment | |
| 139 | end | |
| 140 | end | |
| 141 | ||
| 142 | local direction = {[0]="east", [1]="south", [2]="west", [3]="north"}
| |
| 143 | local side = {[0]="front", [1]="right", [2]="back", [3]="left"}
| |
| 144 | ||
| 145 | local function sideToDirection(side) | |
| 146 | if side == "front" then | |
| 147 | return direction[turtlefacing%4] | |
| 148 | end | |
| 149 | if side == "right" then | |
| 150 | return direction[(turtlefacing+1)%4] | |
| 151 | end | |
| 152 | if side == "back" then | |
| 153 | return direction[(turtlefacing+2)%4] | |
| 154 | end | |
| 155 | if side == "left" then | |
| 156 | return direction[(turtlefacing+3)%4] | |
| 157 | end | |
| 158 | if side == "top" then | |
| 159 | return "up" | |
| 160 | end | |
| 161 | if side == "bottom" then | |
| 162 | return "down" | |
| 163 | end | |
| 164 | return side | |
| 165 | end | |
| 166 | ||
| 167 | local function directionToSide(dir) | |
| 168 | if dir == "east" then | |
| 169 | return side[(-turtlefacing+4)%4] | |
| 170 | end | |
| 171 | if dir == "south" then | |
| 172 | return side[(-turtlefacing+5)%4] | |
| 173 | end | |
| 174 | if dir == "west" then | |
| 175 | return side[(-turtlefacing+6)%4] | |
| 176 | end | |
| 177 | if dir == "north" then | |
| 178 | return side[(-turtlefacing+7)%4] | |
| 179 | end | |
| 180 | if dir == "up" then | |
| 181 | return "top" | |
| 182 | end | |
| 183 | if dir == "down" then | |
| 184 | return "bottom" | |
| 185 | end | |
| 186 | return dir | |
| 187 | end | |
| 188 | ||
| 189 | local function negateDirection(dir) | |
| 190 | ||
| 191 | if dir == "east" then return "west" end | |
| 192 | if dir == "west" then return "east" end | |
| 193 | if dir == "north" then return "south" end | |
| 194 | if dir == "south" then return "north" end | |
| 195 | if dir == "up" then return "down" end | |
| 196 | if dir == "down" then return "up" end | |
| 197 | return dir | |
| 198 | ||
| 199 | end | |
| 200 | ||
| 201 | local function processConfig() | |
| 202 | local id, dmg | |
| 203 | local pretty = {}
| |
| 204 | ||
| 205 | if turtlefacing == "east" then turtlefacing = 0 end | |
| 206 | if turtlefacing == "south" then turtlefacing = 1 end | |
| 207 | if turtlefacing == "west" then turtlefacing = 2 end | |
| 208 | if turtlefacing == "north" then turtlefacing = 3 end | |
| 209 | ||
| 210 | mepull = negateDirection(meside) | |
| 211 | meside = directionToSide(meside) | |
| 212 | ||
| 213 | for k, v in pairs(config) do | |
| 214 | print("Processing config item " .. k)
| |
| 215 | pretty[k] = {}
| |
| 216 | ||
| 217 | pretty[k].id1, pretty[k].dmg1 = string.match(v[1], "([0-9-]+):([0-9-]+)") | |
| 218 | ||
| 219 | pretty[k].compare = v[2] | |
| 220 | pretty[k].threshold = v[3] | |
| 221 | pretty[k].func = v[4] | |
| 222 | ||
| 223 | pretty[k].pull = negateDirection(v[5]) | |
| 224 | pretty[k].side = directionToSide(v[5]) | |
| 225 | ||
| 226 | if v[6] then | |
| 227 | pretty[k].id2, pretty[k].dmg2 = string.match(v[6], "([0-9-]+):([0-9-]+)") | |
| 228 | else | |
| 229 | pretty[k].id2 = pretty[k].id1 | |
| 230 | pretty[k].dmg2 = pretty[k].dmg1 | |
| 231 | end | |
| 232 | ||
| 233 | pretty[k].id1 = tonumber(pretty[k].id1) | |
| 234 | pretty[k].dmg1 = tonumber(pretty[k].dmg1) | |
| 235 | pretty[k].id2 = tonumber(pretty[k].id2) | |
| 236 | pretty[k].dmg2 = tonumber(pretty[k].dmg2) | |
| 237 | ||
| 238 | if (not pretty[k].id1) or (not pretty[k].dmg1) then | |
| 239 | print("Failed getting ItemID:Metadata on item " .. k)
| |
| 240 | pretty[k] = nil | |
| 241 | else | |
| 242 | ||
| 243 | end | |
| 244 | end | |
| 245 | ||
| 246 | config = pretty | |
| 247 | end | |
| 248 | ||
| 249 | print("Running Setup")
| |
| 250 | setup() | |
| 251 | print("Processing Config")
| |
| 252 | processConfig() | |
| 253 | ||
| 254 | me = peripheral.wrap(meside) | |
| 255 | if me == nil then | |
| 256 | print("ME Controller Not Found")
| |
| 257 | return | |
| 258 | end | |
| 259 | ||
| 260 | turtle.select(1) | |
| 261 | returnInventory() | |
| 262 | ||
| 263 | local hitthreshold = "false" | |
| 264 | while true do | |
| 265 | timeradjustment = 0 | |
| 266 | for k, v in pairs(config) do | |
| 267 | print("Processing Item: " .. k)
| |
| 268 | hitthreshold = "false" | |
| 269 | count = me.countOfItemType(v.id1, v.dmg1) | |
| 270 | ||
| 271 | if v.compare == ">" then | |
| 272 | if count > v.threshold then | |
| 273 | hitthreshold = "true" | |
| 274 | v.func(v, count - v.threshold) | |
| 275 | end | |
| 276 | else | |
| 277 | if count < v.threshold then | |
| 278 | hitthreshold = "true" | |
| 279 | v.func(v, v.threshold - count) | |
| 280 | end | |
| 281 | end | |
| 282 | print(v.id1 .. ":" .. v.dmg1 .. " " .. v.compare .. " " .. v.threshold .. " = " .. hitthreshold) | |
| 283 | ||
| 284 | end | |
| 285 | sleep(polltimer - timeradjustment) | |
| 286 | end |