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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | if game.PlaceId == 843468296 or game.PlaceId == 843495510 or game.PlaceId == 897312463 then | |
| 3 | ||
| 4 | ||
| 5 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 6 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 7 | do | |
| 8 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 9 | script.Parent = Player.Character | |
| 10 | ||
| 11 | --RemoteEvent for communicating | |
| 12 | local Event = Instance.new("RemoteEvent")
| |
| 13 | Event.Name = "UserInput_Event" | |
| 14 | ||
| 15 | --Fake event to make stuff like Mouse.KeyDown work | |
| 16 | local function fakeEvent() | |
| 17 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 18 | t.connect = t.Connect | |
| 19 | return t | |
| 20 | end | |
| 21 | ||
| 22 | --Creating fake input objects with fake variables | |
| 23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 27 | end} | |
| 28 | --Merged 2 functions into one by checking amount of arguments | |
| 29 | CAS.UnbindAction = CAS.BindAction | |
| 30 | ||
| 31 | --This function will trigger the events that have been :Connect()'ed | |
| 32 | local function te(self,ev,...) | |
| 33 | local t = m[ev] | |
| 34 | if t and t._fakeEvent and t.Function then | |
| 35 | t.Function(...) | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=Player then return end | |
| 43 | if io.isMouse then | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | else | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local Mouse = Player:GetMouse() | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 86 | end | |
| 87 | ||
| 88 | function DE_Ragdoll(player) | |
| 89 | wait(1/math.huge) | |
| 90 | local pc = player.Character | |
| 91 | if pc~=nil then | |
| 92 | local hum = pc:FindFirstChild'Humanoid' | |
| 93 | local LArm = pc:FindFirstChild'Left Arm' | |
| 94 | local RArm = pc:FindFirstChild'Right Arm' | |
| 95 | local LLeg = pc:FindFirstChild'Left Leg' | |
| 96 | local RLeg = pc:FindFirstChild'Right Leg' | |
| 97 | local torso = pc:FindFirstChild'Torso' | |
| 98 | local head = pc:FindFirstChild'Head' | |
| 99 | ||
| 100 | ||
| 101 | local LUA = pc:FindFirstChild'LeftUpperArm' | |
| 102 | local LLA = pc:FindFirstChild'LeftLowerArm' | |
| 103 | local LH = pc:FindFirstChild'LeftHand' | |
| 104 | ||
| 105 | local RUA = pc:FindFirstChild'RightUpperArm' | |
| 106 | local RLA = pc:FindFirstChild'RightLowerArm' | |
| 107 | local RH = pc:FindFirstChild'RightHand' | |
| 108 | ||
| 109 | local LUL = pc:FindFirstChild'LeftUpperLeg' | |
| 110 | local LLL = pc:FindFirstChild'LeftLowerLeg' | |
| 111 | local LF = pc:FindFirstChild'LeftFoot' | |
| 112 | ||
| 113 | local RUL = pc:FindFirstChild'RightUpperLeg' | |
| 114 | local RLL = pc:FindFirstChild'RightLowerLeg' | |
| 115 | local RF = pc:FindFirstChild'RightFoot' | |
| 116 | ||
| 117 | local UT = pc:FindFirstChild'UpperTorso' | |
| 118 | local LT = pc:FindFirstChild'LowerTorso' | |
| 119 | ||
| 120 | if hum and LArm and RArm and LLeg and RLeg and head then | |
| 121 | hum.BreakJointsOnDeath = false | |
| 122 | hum.Died:Connect(function() | |
| 123 | if hum.RigType==Enum.HumanoidRigType.R6 then | |
| 124 | for _,v in pairs(torso:GetChildren())do | |
| 125 | if v:IsA'Motor6D' and v.Name~="Neck" then | |
| 126 | v:Destroy() | |
| 127 | end | |
| 128 | end | |
| 129 | local vis = false | |
| 130 | local vis2 = false | |
| 131 | ||
| 132 | local at1 = Instance.new("Attachment",torso)
| |
| 133 | at1.Visible = vis | |
| 134 | at1.Orientation = torso.Orientation + Vector3.new(0,180,0) | |
| 135 | at1.Position = Vector3.new(-1,1,0) | |
| 136 | ||
| 137 | local at1p2 = Instance.new("Attachment",LArm)
| |
| 138 | at1p2.Visible = vis | |
| 139 | at1p2.Orientation = LArm.Orientation + Vector3.new(0,180,0) | |
| 140 | at1p2.Position = Vector3.new(.5,1,0) | |
| 141 | ||
| 142 | local bis = Instance.new("BallSocketConstraint",torso)
| |
| 143 | bis.Attachment0 = at1 | |
| 144 | bis.Attachment1 = at1p2 | |
| 145 | bis.LimitsEnabled = true | |
| 146 | bis.UpperAngle = 15 | |
| 147 | bis.Visible = vis2 | |
| 148 | bis.TwistLimitsEnabled = true | |
| 149 | bis.UpperAngle = -45 | |
| 150 | bis.TwistLowerAngle = -45 | |
| 151 | ||
| 152 | local at2 = Instance.new("Attachment",torso)
| |
| 153 | at2.Visible = vis | |
| 154 | at2.Orientation = torso.Orientation + Vector3.new(0,0,0) | |
| 155 | at2.Position = Vector3.new(1,1,0) | |
| 156 | ||
| 157 | local at2p2 = Instance.new("Attachment",RArm)
| |
| 158 | at2p2.Visible = vis | |
| 159 | at2p2.Orientation = RArm.Orientation + Vector3.new(0,0,0) | |
| 160 | at2p2.Position = Vector3.new(-.5,1,0) | |
| 161 | ||
| 162 | local bis2 = Instance.new("BallSocketConstraint",torso)
| |
| 163 | bis2.Attachment0 = at2 | |
| 164 | bis2.Attachment1 = at2p2 | |
| 165 | bis2.LimitsEnabled = true | |
| 166 | bis2.UpperAngle = 15 | |
| 167 | bis2.Visible = vis2 | |
| 168 | bis2.TwistLimitsEnabled = true | |
| 169 | bis2.UpperAngle = -45 | |
| 170 | bis2.TwistLowerAngle = -45 | |
| 171 | ||
| 172 | local at3 = Instance.new("Attachment",torso)
| |
| 173 | at3.Visible = vis | |
| 174 | at3.Orientation = torso.Orientation + Vector3.new(90,0,-90) | |
| 175 | at3.Position = Vector3.new(.5,-1,0) | |
| 176 | ||
| 177 | local at3p2 = Instance.new("Attachment",RLeg)
| |
| 178 | at3p2.Visible = vis | |
| 179 | at3p2.Orientation = RLeg.Orientation + Vector3.new(90,0,-90) | |
| 180 | at3p2.Position = Vector3.new(0,1,0) | |
| 181 | ||
| 182 | local bis3 = Instance.new("BallSocketConstraint",torso)
| |
| 183 | bis3.Attachment0 = at3 | |
| 184 | bis3.Attachment1 = at3p2 | |
| 185 | bis3.LimitsEnabled = true | |
| 186 | bis3.UpperAngle = 180-15 | |
| 187 | bis3.Visible = vis2 | |
| 188 | ||
| 189 | local at4 = Instance.new("Attachment",torso)
| |
| 190 | at4.Visible = vis | |
| 191 | at4.Orientation = torso.Orientation + Vector3.new(90,0,-90) | |
| 192 | at4.Position = Vector3.new(-.5,-1,0) | |
| 193 | ||
| 194 | local at4p2 = Instance.new("Attachment",LLeg)
| |
| 195 | at4p2.Visible = vis | |
| 196 | at4p2.Orientation = LLeg.Orientation + Vector3.new(90,0,-90) | |
| 197 | at4p2.Position = Vector3.new(0,1,0) | |
| 198 | ||
| 199 | local bis4 = Instance.new("BallSocketConstraint",torso)
| |
| 200 | bis4.Attachment0 = at4 | |
| 201 | bis4.Attachment1 = at4p2 | |
| 202 | bis4.LimitsEnabled = true | |
| 203 | bis4.UpperAngle = 180-15 | |
| 204 | bis4.Visible = vis2 | |
| 205 | ||
| 206 | ||
| 207 | local at5 = Instance.new("Attachment",torso)
| |
| 208 | at5.Visible = vis | |
| 209 | at5.Orientation = torso.Orientation + Vector3.new(180,90,0) | |
| 210 | at5.Position = Vector3.new(0,1,0) | |
| 211 | ||
| 212 | local at5p2 = Instance.new("Attachment",head)
| |
| 213 | at5p2.Visible = vis | |
| 214 | at5p2.Orientation = head.Orientation + Vector3.new(180,90,0) | |
| 215 | at5p2.Position = Vector3.new(0,-.5,0) | |
| 216 | ||
| 217 | local bis5 = Instance.new("BallSocketConstraint",torso)
| |
| 218 | bis5.Attachment0 = at5p2 | |
| 219 | bis5.Attachment1 = at5 | |
| 220 | bis5.LimitsEnabled = true | |
| 221 | bis5.UpperAngle = 75 | |
| 222 | bis5.Visible = vis2 | |
| 223 | bis5.TwistLimitsEnabled = true | |
| 224 | bis5.UpperAngle = -45 | |
| 225 | bis5.TwistLowerAngle = -45 | |
| 226 | end | |
| 227 | end) | |
| 228 | elseif head and hum then | |
| 229 | hum.BreakJointsOnDeath = false | |
| 230 | hum.Died:Connect(function() | |
| 231 | if hum.RigType==Enum.HumanoidRigType.R15 then | |
| 232 | for _,v in pairs(pc:GetDescendants())do | |
| 233 | if v:IsA'Motor6D' and name~="Neck"then | |
| 234 | v:Destroy() | |
| 235 | end | |
| 236 | end | |
| 237 | local vis = false | |
| 238 | local vis2 = false | |
| 239 | ||
| 240 | local bsc1 = Instance.new("BallSocketConstraint",UT)
| |
| 241 | bsc1.Attachment0 = LF.LeftAnkleRigAttachment | |
| 242 | bsc1.Attachment1 = LLL.LeftAnkleRigAttachment | |
| 243 | ||
| 244 | local bsc2 = Instance.new("BallSocketConstraint",UT)
| |
| 245 | bsc2.Attachment0 = LLL.LeftKneeRigAttachment | |
| 246 | bsc2.Attachment1 = LUL.LeftKneeRigAttachment | |
| 247 | ||
| 248 | local bsc3 = Instance.new("BallSocketConstraint",UT)
| |
| 249 | bsc3.Attachment0 = LUL.LeftHipRigAttachment | |
| 250 | bsc3.Attachment1 = LT.LeftHipRigAttachment | |
| 251 | ||
| 252 | local bsc4 = Instance.new("BallSocketConstraint",UT)
| |
| 253 | bsc4.Attachment0 = RF.RightAnkleRigAttachment | |
| 254 | bsc4.Attachment1 = RLL.RightAnkleRigAttachment | |
| 255 | ||
| 256 | local bsc5 = Instance.new("BallSocketConstraint",UT)
| |
| 257 | bsc5.Attachment0 = RLL.RightKneeRigAttachment | |
| 258 | bsc5.Attachment1 = RUL.RightKneeRigAttachment | |
| 259 | ||
| 260 | local bsc6 = Instance.new("BallSocketConstraint",UT)
| |
| 261 | bsc6.Attachment0 = RUL.RightHipRigAttachment | |
| 262 | bsc6.Attachment1 = LT.RightHipRigAttachment | |
| 263 | ||
| 264 | ||
| 265 | local bsc7 = Instance.new("BallSocketConstraint",UT)
| |
| 266 | bsc7.Attachment0 = LH.LeftWristRigAttachment | |
| 267 | bsc7.Attachment1 = LLA.LeftWristRigAttachment | |
| 268 | ||
| 269 | local bsc8 = Instance.new("BallSocketConstraint",UT)
| |
| 270 | bsc8.Attachment0 = LLA.LeftElbowRigAttachment | |
| 271 | bsc8.Attachment1 = LUA.LeftElbowRigAttachment | |
| 272 | ||
| 273 | local bsc9 = Instance.new("BallSocketConstraint",UT)
| |
| 274 | bsc9.Attachment0 = LUA.LeftShoulderAttachment | |
| 275 | bsc9.Attachment1 = UT.LeftCollarAttachment | |
| 276 | ||
| 277 | local bsc10 = Instance.new("BallSocketConstraint",UT)
| |
| 278 | bsc10.Attachment0 = RH.RightWristRigAttachment | |
| 279 | bsc10.Attachment1 = RLA.RightWristRigAttachment | |
| 280 | ||
| 281 | local bsc11 = Instance.new("BallSocketConstraint",UT)
| |
| 282 | bsc11.Attachment0 = RLA.RightElbowRigAttachment | |
| 283 | bsc11.Attachment1 = RUA.RightElbowRigAttachment | |
| 284 | ||
| 285 | local bsc12 = Instance.new("BallSocketConstraint",UT)
| |
| 286 | bsc12.Attachment0 = RUA.RightShoulderAttachment | |
| 287 | bsc12.Attachment1 = UT.RightCollarAttachment | |
| 288 | ||
| 289 | local bsc13 = Instance.new("BallSocketConstraint",UT)
| |
| 290 | bsc13.Attachment0 = LT.WaistRigAttachment | |
| 291 | bsc13.Attachment1 = UT.WaistRigAttachment | |
| 292 | ||
| 293 | local bsc14 = Instance.new("BallSocketConstraint",UT)
| |
| 294 | bsc14.Attachment0 = UT.NeckRigAttachment | |
| 295 | bsc14.Attachment1 = head.NeckRigAttachment | |
| 296 | bsc14.LimitsEnabled = true | |
| 297 | bsc14.UpperAngle = -75 | |
| 298 | bsc14.TwistLimitsEnabled = true | |
| 299 | bsc14.UpperAngle = -45 | |
| 300 | bsc14.TwistLowerAngle = -45 | |
| 301 | ||
| 302 | end | |
| 303 | end) | |
| 304 | end | |
| 305 | end | |
| 306 | end | |
| 307 | ||
| 308 | local part = Instance.new("Part",workspace)
| |
| 309 | part.Name = "OuterLaser" | |
| 310 | part.Anchored = true | |
| 311 | part.Position = Vector3.new(0,1000,0) | |
| 312 | local at1 = Instance.new("Attachment",part)
| |
| 313 | local trail = Instance.new("Beam",part)
| |
| 314 | trail.LightEmission = 1 | |
| 315 | trail.Texture = "rbxassetid://1203352006" | |
| 316 | trail.TextureMode = "Stretch" | |
| 317 | trail.TextureLength = 1 | |
| 318 | trail.TextureSpeed = 1 | |
| 319 | trail.FaceCamera = true | |
| 320 | trail.Width0 = 3 | |
| 321 | trail.Width1 = 3 | |
| 322 | trail.Attachment0 = at1 | |
| 323 | mouse.KeyDown:Connect(function(key) | |
| 324 | if key=="r" then | |
| 325 | local hit = mouse.Hit | |
| 326 | local tar = mouse.Target | |
| 327 | ||
| 328 | local part2 = Instance.new("Part",workspace)
| |
| 329 | part2.Anchored = true | |
| 330 | part2.CFrame = hit | |
| 331 | part2.Transparency = 1 | |
| 332 | local at2 = Instance.new("Attachment",part2)
| |
| 333 | trail.Attachment1 = at2 | |
| 334 | if tar~=nil then | |
| 335 | if (tar.Parent:FindFirstChildWhichIsA'Humanoid' or tar.Parent:IsA'Accessory') and tar~=part2 then | |
| 336 | local pare = nil | |
| 337 | if tar.Parent:FindFirstChildWhichIsA'Humanoid' then | |
| 338 | pare = tar.Parent | |
| 339 | elseif tar.Parent:IsA'Accessory' then | |
| 340 | pare = tar.Parent.Parent | |
| 341 | end | |
| 342 | if pare:FindFirstChildWhichIsA'Humanoid' then | |
| 343 | ||
| 344 | local hum = pare:FindFirstChildWhichIsA'Humanoid' | |
| 345 | if game.PlaceId~=843468296 then | |
| 346 | hum.Health = 0 | |
| 347 | end | |
| 348 | if game:GetService'Players':FindFirstChild(pare.Name) then | |
| 349 | DE_Ragdoll(game:GetService'Players':FindFirstChild(pare.Name)) | |
| 350 | end | |
| 351 | end | |
| 352 | end | |
| 353 | end | |
| 354 | wait(.25) | |
| 355 | part2:Destroy() | |
| 356 | end | |
| 357 | end) | |
| 358 | for _,v in pairs(workspace:GetChildren())do | |
| 359 | if game:GetService'Players':FindFirstChild(v.Name) then | |
| 360 | DE_Ragdoll(game:GetService'Players':FindFirstChild(v.Name)) | |
| 361 | end | |
| 362 | end | |
| 363 | workspace.ChildAdded:Connect(function(ch) | |
| 364 | if game:GetService'Players':FindFirstChild(ch.Name) then | |
| 365 | DE_Ragdoll(game:GetService'Players':FindFirstChild(ch.Name)) | |
| 366 | end | |
| 367 | end) | |
| 368 | end |