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1
***This route is very similar to r0bd0g's 100% route only it is not broken up into segments, and several harder tricks have been removed or replaced. Big shoutout to R0bd0g for making the seg'd route which this is based off of because this wouldn't have been possible without all of his help... and he doesn't even play this game!!! Anyways enjoy! :)
2
3-
Segment 1
3+
4
5
- Intro [3 HP] [0 GS] [0 R]
6
- Kokiri Sword, Equip
7
- Standard rupee route [40 R]
8
- Deku Shield, Equip and talk to Mido [0 R]
9
- Deku Sticks from Babas
10
- Enter Deku
11-
Segment 2
11+
12
- Slingshot
13
- Leave Deku
14
- TSC escape
15-
Segment 3
15+
16
- To Market
17
- Chain Rupees, both sides [60 R]
18-
Segment 4
18+
19
- To Hyrule Castle, Back to Market, Back to Hyrule Castle
20
- Tree GS, take 2 hearts damage [1 GS]
21
- Talk to Malon for Weird Egg
22
- Cucco hatches, Wake Talon, push one box, navigate courtyard
23
- Talk to Zelda for Zelda's Letter
24
- ZL CS Skip w/ slingshot and guard bomb
25
- Talk to Impa to get to Hyrule Field
26
- To Kakariko
27
- Standard Cucco route for Cucco Bottle
28
- To Graveyard
29
- Learn the Sun's Song
30
- Back to Kak
31
- Bazaar GS [2 GS]
32
- Show letter to guard
33
- To GC via DMT
34
- ZL to open the door at the bottom
35
- Use Deku Stick to get to LW
36
- Bugs from the Grass [1 Bug] (Not sure if this is faster than the Graveyard rock.)
37
- Owl skip
38
- To SFM
39
- Beat the Wolfos
40
- Navigate the maze
41
- Saria's Song
42
- To GC via LW
43
- Goron Bracelet
44
- To DMT
45
- Open DC
46
- Soil GS [0 Bugs] [3 GS]
47
- Enter DC
48-
Segment 5
48+
49
- Use a Baby Dodongo to blow up another rock wall
50
- Baby Dodongo Corridor GS [4 GS]
51
- Push armos
52
- Lizalfos Fight pt. 1
53
- Light torches to open a barred door
54
- Press the switch to open the stair case room
55
- To stair case room, lower the staircase (It's probably slightly faster to not segment)
56-
Segment 6
56+
57
- Staircase room vine GS [5 GS]
58
- Keese troll room pt. 1 (If the Keese prove to be too much of a problem, it'd be only slightly slower to get Deku Nuts back in segment 2.)
59
- Blow up the rock wall on the other side of the trap room
60-
- Switch trick instead of pushing the armos?
60+
61
- Lizalfos Fight pt. 2
62
- Use slingshot on flame walls pt. 2
63
- Get Bombs
64
- Don't hit the switch to the top floor
65-
Segment 7
65+
66
- Exit DC
67
- Blow up some rocks on your way up the mountain, 20 Rupees [99 R]
68
- Magic [4/4 MP]
69
- To DMC
70
- Crate GS [6 GS]
71
- Climb wall HP, fall into lava [3.25 HP]
72
- Megaflip to Double Magic [8/8 MP]
73
- To GC
74
- Spinning Pot HP [3.5 HP]
75
- 30 Bomb Bag
76
- Rock Maze GS [7 GS]
77
- Bugs from rock [1 Bug]
78-
Segment 8
78+
- Savequit
79
- To ZR via LW & Navi Dive
80
- Enter ZD
81
- Diving Game [99 R]
82
- Deku Nuts from a pot
83
- Silver Scale
84
- Dive to LH
85
- Ruto's Letter [Ruto's Letter, 1 Bug]
86
- Soil GS [Ruto's Letter, 0 Bugs] [8 GS]
87
- Lab wall GS [9 GS]
88
- Fishing HP [79 R] [3.75 HP]
89
- Play a song to the Scarecrow
90
- Bugs from the grass [Ruto's Letter, 1 Bug]
91-
Segment 9
91+
92
- Move King Zora [No Ruto's Letter, 1 Bug]
93
- Torches HP [4 HP]
94
- Get a Fish [1 Bug, 1 Fish]
95
- To ZF, Enter Jabu [1 Bug]
96
- Slingshot the first switch
97
- Talk to Ruto, carry her around
98
- Rising water room
99
- Throw her down, jumpslash the skulltula, throw her out
100
- Jump on the switch, get the GS, climb up the vines and jump over [10 GS]
101
- Throw Ruto at the switch
102
- Ride the elevator and head for the boomerang room
103
- Use deku nuts on the sting ray things, kill one with Ruto I guess
104
- Get Boomerang
105
- Backtrack to the room with the hole and fall down the closest hole
106
- 2 Basement GS - jumpslash one on the way down, throw a bomb up at the other [11 GS]
107
- Boomerang the first token, sidehop to avoid being stunned by the jellyfish, boomerang the other token [12 GS]
108
- Savequit
109
- Megaflip Big Octo Skip
110-
Segment 10
110+
111
- Preboss room GS [13 GS]
112
- Climb the vines and then hit the switch
113
- Beat Barinade
114
- Heart Container [5 HP]
115
- Zora's Sapphire
116
- Swim to the log and then play Sun's for Night
117
- Boomerang the Wall GS [14 GS]
118
- Tree GS [15 GS]
119
- Farore's Wind [8/8 MP]
120
- Savequit
121
- Know it All Bros House GS [16 GS]
122
- Cast FW Kokiri Forest -> Lost Woods (Main Entrance) [7/8 MP]
123
- Drop your bugs and recatch them in both bottles [2 Bugs]
124-
Segment 11
124+
125
- To Deku Tree
126
- To the top floor, Vine, Vine, and Door text skips
127
- Press the switch and jump over and get the Top floor GS [18 GS]
128-
- If the boomerang throw they do on normal OoT doesn't work anymore(?), climb the vines and then hit the switch
128+
129
- Jump through the web, jumpslash the GS on the way down
130
- 2 Basement GS [19 GS][20 GS]
131
- Precise Jump B1 skip
132
- Through the crawlspace, the web isn't solid from behind
133
- Bomb the wall and get the Back room GS. You can use a Deku Stick JS to kill it. [21 GS]
134
- Savequit
135
- Megasidehop B1 skip and break 2nd web
136
- 23 is #1
137-
Segment 12
137+
138
- Heart Container [6 HP]
139
- RI FW WW to Desert Colossus Silver Gauntlets CS
140
- Kokiri's Emerald
141
- Jump down enter Spirit Temple
142-
- To Deku
142+
143
- Soil GS [0 Bugs][22 GS]
144-
Segment 13
144+
145
- To Lon Lon Ranch
146
- Super Cucco game for Milk Bottle [Milk] [69 R]
147
- At some point before you collect 3 poes for the first time, you will need to drink this Milk.
148
- Talk to Malon 3 times, pull Ocarina to learn Epona's Song
149
- Tower HP [6.25 HP]
150
- Sun's Song Warp for Night
151
- Tower GS [23 GS]
152
- Coral GS [24 GS]
153
- Tree GS [25 GS]
154-
Segment 14
154+
155-
- Megasidehop B1 skip, apparently that breaks the 2nd web on 3D
155+
156
- Cast FW Hyrule Field -> Kakariko Village [6/8 MP]
157
- Tree GS [27 GS]
158
- Tower GS [28 GS]
159
- To DC via DMT
160
- Through the mouth
161
- Keese Troll Room pt. 2
162
- Bombable wall to Back room GS [29 GS]
163
- Keese Troll Room pt. 3, push the block
164
- Beat KD
165-
Segment 15
165+
166
- RI FW WW to Kakariko, Learn "Fake" Nocturne of Shadow
167
- Goron's Ruby
168
- Construction house GS [30 GS]
169
- House of Skulltula GS [31 GS] (Even though this would be fast to get just before getting the Skulltula Rewards, we need something to do while waiting for Navi.)
170
- Navi Dive to BotW
171
- Bomb the dirt and get Bombchus
172
- Left side fake wall Key [1 Key]
173
- Boomerang trick for Coffin Key, if that still works [2 Keys]
174
- Centre room GS's [1 Key][0 Keys] [32 GS][33 GS]
175
- Right side fake wall key [1 Key]
176
- Lower the water
177
- Through the crawlspace and navigate around the holes that you can't see [0 Keys]
178
- Hylian Shield
179-
- Tree GS [27 GS] (Though you could get this next seg while waiting for Navi, I don't think there's enough time to get both that and the other GS's you get while waiting.)
179+
180
- Savequit
181
- Beat Dead Hand
182
- Lens of Truth
183-
Segment 16
183+
184
- To HF
185
- Tree Grotto GS [35 GS]
186
- Ocarina of Time
187
- Song of Time
188
- Guard House GS [36 GS]
189
- Win Bullet Bag Upgrade [49 R]
190
- To Hyrule Castle
191
- Cast FW [5/8 MP]
192
- Din's Fire [8/8 MP]
193
- There are a lot of spell casts before the next refill. I've tried to route out some drops.
194
- Return FW
195
- Keaton Mask
196-
Segment 17
196+
197
- Get MS
198
199
Adult 1
200
201
- Light Medallion
202
- Play Nocturne
203
- Enter Shadow [7/8 MP]
204
- Megaflip across the first gap
205
- Truth Spinner
206
- Magic jar in pot just before dead hand's room [8/8 MP]
207-
Segment 18
207+
208
- Hover Boots
209
- Savequit
210
- Leave Shadow
211-
Segment 19
211+
- Hookshot, zone out (bombs?)
212
- Dampe Race HP [7.5 HP]
213
- Song of Time to Windmill
214
- Windmill HP [7.75 HP]
215
- Learn Song of Storms
216
- To Kakariko, Pocket Egg
217
- To Talon's Sleeping House
218
- Sun's Song twice to hatch the egg
219
- Wake Talon
220
- Trade for Cojiro
221
- To DMT
222
- Rock wall GS, take 1/2 heart of damage [37 GS]
223
- Damage down to 1.5 hearts using Tektites
224-
Segment 20
224+
225
- To GC
226
- Blow up the rolling guy, take 1/2 heart damage.
227
- Goron Tunic
228-
- Go adult
228+
229
- Equip the Moron Tunic
230
- To DMC
231
- Bolero of Fire CS skip
232
- To GC
233
- Centre platform GS [38 GS]
234
- To LW
235
- Use a bombchu on the boulder and get a Fish from the grotto. [1 Fish, Milk]
236-
Segment 21
236+
237
- Use Chu+Hookshot to get Forest Stage GS [39 GS]
238
- Deku Nut Upgrade, might as well use a chu on the boulder, take 1/2 heart damage. [9 R]
239
- To SFM
240
- Backflip over the Navi Trigger, do the Maze Jump
241
- Maze GS [40 GS]
242
- Use Bombs & Fish Buffer to Damage down to 1/2 heart
243-
Segment 22
243+
244
- To Kokiri Forest
245-
- Hookshot, zone out
245+
246
- Sun's Song Warp for Day
247
- To Lost Woods
248
- Cast FW [7/8 MP]
249
- Trade for Odd Mushroom
250
- To Kakariko via LW, GC, & DMT
251
- Sell your fish [99 R]
252
- House Jump, or maybe some sort of HSJ could be faster
253
- Guy on House HP [8 HP]
254
- Trade for Odd Potion... I mean Odd Poultice
255
- Play Minuet of Forest
256
- Enter Forest Temple
257
- Hookshot jump to get first room GS and Key [1 Key] [42 GS]
258
- Use fish for Poe CS Skip [1 Fish] (I suggest saving before watching the CS incase you mess up)
259
- Quickly go to the basement for a GS [43 GS]
260
- Ride the elevator back up
261
- Stalfos Key [2 Keys]
262
- Song of time block, to left courtyard
263
- HSJ small key skip, get the GS [44 GS]
264
- Block room [1 Key]
265
- Navi text skips
266
- Stalfos fight, Bow [0 Keys]
267
- Savequit
268
- Use bow to get to the other courtyard
269
- Stand near edge of the water and Hookshot to get the GS [45 GS]
270
- GS in main room [46 GS]
271
- Banister BK skip
272
- Beat PG
273
- Heart Container [9 HP]
274
- RI FW CS Skip if possible
275
- Forest Medallion
276
- Trade for Poacher's Saw
277
- Savequit
278
- To Lon Lon Ranch
279
- Pay to Ride, get on a horse, Quit Riding [89 R]
280
- Pay to Ride, play Epona's Song, get on Epona [79 R]
281
- Race Ingo twice to Win Epona (Note: It is required that you have 50 Rupees at this point or else you can't race him)
282
- Jump the Front Gate
283
- Get Big Poes #3, #4, and #5 [3 Poes] (http://www.zeldadungeon.net/Zelda05/Walkthrough/09/Map_BigPoeLocations.jpg)
284
- To Gerudo Valley
285
- Jump the bridge
286
- Trade for Broken Sword
287
- Night, Tent GS [47 GS]
288
- Pillar GS [48 GS]
289
- To GF
290
- Enter Thieves Hideout
291
- Gerudo Card
292-
Segment 23
292+
293
- Piece of Heart chest [9.25 HP]
294-
- Use fish for Poe CS Skip [1 Fish]
294+
295
- Hookshot clip to Ice Arrows and hookshot clip out
296
- Leave GTG, Cast FW [6/8 MP]
297
- Day, Win HP, Win Quiver Upgrade [29 R] [9.5 HP]
298
- Night, Archery GS [50 GS]
299
- Return FW
300
- Hookshot jump the gate instead of opening it, I guess
301-
- Navi text skips, is possible.
301+
302
- Play Bolero
303
- To DMT
304-
Segment 24
304+
305
- Savequit
306
- To Poe Collector, drop off Poes [0 Poes] [99 R]
307
- Collect Big Poe #9 [1 Poe]
308
- To Zora's River
309
- HSJ using the fence to get to the lower ZR GS [52 GS]
310
- Upper ZR GS [53 GS]
311
- To Zora Fountain, Cast FW [5/8 MP]
312
- Silver Rock Skip GS [54 GS]
313
- Ice Float HP [9.75 HP]
314
- To Ice Cavern
315-
Segment 25
315+
- Hookshot clip the first gate using a freezard
316
- Hoverboost or megaflip over the Red Ice to the HP room
317
- Melt the ice for HP [10 HP]
318
- GS in this room [55 GS]
319
- Get 2 Blue Fires [1 Poe, 2 Blue Fire]
320
- Spinning Blade room GS [56 GS]
321
- Melt the ice to the silver rupee block puzzle [1 Poe, 1 Blue Fire]
322
- Collect the Silver Rupees [99 R]
323
- Melt the ice for one of the Silver Rupees [1 Poe, 0 Blue Fire]
324
- Get the Block Room GS [57 GS]
325
- Get 2 Blue Fires [1 Poe, 2 Blue Fire]
326
- Use a blue fire on the red ice wall [1 Poe, 1 Blue Fire]
327
- Beat the Wolfos
328
- FW Damage Buffer to 1/2 heart
329
- Serenade of Water Cutscene Skip
330-
Segment 26
330+
331-
- Gerudo Card (I didn't bother to route this, but possibly you'd want to kill some of the guards in the previous segment, since saving in the hideout takes you to a specific entrance.)
331+
- Savequit
332
- To Poe Collector
333
- Drop off Poe [0 Poes, 1 Blue Fire] [99 R]
334
- Return FW
335
- To ZD, unfreeze King Zora [0 Blue Fire]
336-
Segment 27
336+
337-
- Hookshot clip to Ice Arrows
337+
338
- Zora's Domain GS [58 GS]
339-
Segment 28
339+
- Take the warp to LH with JS clip
340
- Confirm Scarecrow's Song
341
- Scarecrow's Song to HP above Lab [10.75 HP]
342
- Enter the Lab
343
- Dive to Bottom then Equip Irons
344-
Segment 29
344+
345
- Diving HP [10.5 HP]
346
- Trade for Eye Drops and exit lab
347
- Cast FW [4/8 MP]
348
- To Hyrule Field
349-
Segment 30
349+
350
- To DMT via LW (HSJ off the bridge), GC, & DMC
351
- You can unequip the Goron Tunic if you need a bit more time
352
- Trade for Claim Check
353
- Sun's Song 5 times (or so)
354-
Segment 31
354+
355
- Return FW
356
- Scarecrow's Song to Fishing Pond, win Gold Scale
357
- Serenade
358
- Cast FW [3/8 MP]
359
- Use Iron Boots to Enter Water Temple
360
- Iron Boots to the bottom of the temple
361
- Talk to Ruto
362
- Float up and lower the water
363
- Hookshot clip to the key on the floor below
364
- Jump down and light the torches with your bow
365-
Segment 32
365+
366-
- Hookshot clip the first gate using a freezard, because that's still possible, right?
366+
367-
- Hoverboost over the Red Ice to the HP room
367+
368-
- Skip melting the Ice to get the HP, if possible, otherwise, get a blue fire and melt the ice [10 HP]
368+
- Savequit
369
- Hoverboost to go through the locked door to the left [1 Key]
370
- Get this GS with just the Hookshot [61 GS]
371
- Use hoverboots all over to save time.
372
- Pick up both of the large magic jars before Dark Link's room [8/8 MP]
373-
- Use trick jumps to skip having to push the block anywhere another than close to the exit
373+
374
- Song of Time to vortex room
375
- Get GS on wall [62 GS]
376
- Shoot the eye switch and get the key in the chest [1 Key]
377
- Continue on to the spinning water room and get the key in there too with longshot clip [2 Keys]
378
- Savequit
379
- Jump down to the middle floor
380
- Shoot torch to open the door and get the GS [63 GS]
381
- Back to main room, go through the water straight ahead
382
- Head through the locked door in the next room [1 Key]
383-
Segment 33
383+
- Hover over to where the boulders are coming from.
384
- Get the GS here [64 GS]
385
- Continue on to the boss key [0 Keys]
386-
Segment 34
386+
- Savequit
387
- Hoverboost to the Boss
388
- Defeat Morpha
389
- Heart Container [12 HP]
390-
Segment 35
390+
- RI FW CS Skip (if possible)
391
- Water Medallion
392
- Night, Longshot up the tree to get GS [65 GS]
393
- Damage to 3 hearts using the Skulltula. Hoverboots will help prevent the GS from damage boosting you off the tree.
394
- Morning, Shoot the sun
395
- Use scarecrow's song and longshot to get the Fire Arrows only if you got the CS skip
396-
- Take the warp to LH
396+
- Savequit
397
- Cast FW
398-
- Scarecrow's Song to Fishing Pond, win Gold Scale [79 R] (Timer is still going -- I hope you're good at fishing)
398+
399
- To Poe Collector
400
- Drop off Poes [0 Poes] [99 R]
401
- Return FW
402
- RI a bomb to Prelude CS Skip
403-
- Trade for Eye Drops
403+
404
405
Child 2
406
407-
- Catch Big Poes #7, #6, and #8 [3 Poes] (Timer is still going -- I hope you're good at catching Poes)
407+
408
- Sun's for Night (Dampe should be in the graveyard)
409
- Fire Arrow Platform GS [66 GS]
410
- Play Nocturne
411
- Sun's Song Grave HP [12.25 HP]
412
- GS on Wall [67 GS]
413
- First try Dampe HP [89 R] [12.5 HP]
414
- To House of Skulltula
415
- Adult's Wallet
416
- Stone of Agony
417-
Segment 36
417+
418
- Giant's Wallet
419
- Bombchus
420
- Either the Bazaar GS or the Tower GS could go here instead, if that'd be easier.
421
- Deliver Keaton Mask [104 R]
422
- Play Prelude
423
- Day, To Happy Mask Shop, Cast FW [6/8 MP]
424
- Trade for Skull Mask [94 R]
425
- Savequit
426
- To LW
427-
Segment 37
427+
428-
- Hoverboost using a tektite (wat) to go through the locked door to the left [1 Key]
428+
429
- Leave Grotto, Sun's Song Warp to Night
430
- Skull Kid HP [13 HP]
431
- Deliver Skull Mask [114 R]
432
- Soil GS [2 Bug] [68 GS]
433
- Scrub Deku Stick Upgrade [74 R]
434
- Sun's Song Warp to Day
435
- Bullet Bag Upgrade
436-
- Continue on to the spinning water room and get the key in there too, probably with a hookshot clip of some sort. [2 Keys] (Maybe the Key off the main room that normally uses the bow and pushes a block could be better? IDK.)
436+
437
- Return FW
438-
Segment 38
438+
439
- Trade for Spooky Mask [60 R]
440
- To Hyrule Castle
441
- SoS Grotto GS [69 GS]
442
- Play Nocturne
443-
- Hoverboots over to where the boulders are coming from.
443+
444
- Boomerang trick for Crate HP [13.5 HP]
445
- Soil GS [1 Bug] [70 GS]
446
- Return FW
447-
Segment 39
447+
448
- Trade for Bunny Hood [60 R]
449
- To Hyrule Field
450
- Sun's for Night
451
- Dive to the HP in the grotto [13.75 HP]
452
- Deliver Bunny Hood [500 R] (This is where I stop counting Rupees)
453
- Rock ring Grotto GS [71 GS] [3/8 MP]
454
- To Gerudo Valley
455
- Sun's for Night
456-
- Use scarecrow's song and longshot to get the Fire Arrows
456+
457
- Crate HP [14 HP]
458-
Segment 40
458+
459
- Waterfall HP [14.25 HP]
460
- Return FW
461
- Trade for Mask of Truth
462
- Bombchu Game 3x, Win HP and Bomb Bag [14.5 HP]
463
- Richard Dog HP [14.75 HP]
464
- Treasure Chest Game HP [2/8 MP] [15 HP]
465-
- Alternatively you could RI 5 bombs for the damage. It's probably faster? Might depend on if you need those bombs.
465+
- Svaequit
466
- To LW
467
- Catch 2 bugs from grass [2 Bugs]
468
- Forest Stage Soil GS [1 Bug] [74 GS]
469
- Forest Stage Deku Nut Upgrade
470
- To ZR
471-
Segment 41
471+
472
- Ladder GS [75 GS]
473
- Play songs with frogs for 2 HPs [15.5 HP][15.75 HP]
474
- Boomerang to get lower ZR HP [16 HP]
475
- Sidehop-JS around the fence
476-
Segment 42
476+
477
- Tree GS [76 GS]
478
- Play Bolero
479
- Soil GS [0 Bugs] [77 GS]
480
- Plant the bean [0 Beans]
481
- Play Prelude
482
- Pull MS
483
484
Adult 2
485
486-
- Bombchus? (You will probably want to get these.)
486+
487
- Ride the bean to the HP on the spire thingy [16.25 HP]
488
- Enter Fire Temple
489
- Talk to Darunia
490-
Segment 43
490+
491
- Through the locked door into the lava floor room [0 Keys]
492
- Song of Time
493
- GS in spinning tile room [78 GS]
494
- Get the key below this room [1 Key]
495-
Segment 44
495+
496
- Get through lava jet block room [0 Keys]
497
- Gate skip to hit the switch and get the small key [1 Key]
498
- Climb the fence up to the upper boulder maze area
499
- Enter and exit the door to the flame wall room
500
- Cast FW [1/8 MP]
501
- Jump down and get the GS and whichever key is fastest [2 Keys] [79 GS]
502
- Svaequit
503
- Grunz clip to skip the hammer blocks [1 Key]
504
- Kill the enemies in this room
505
- Pick up at least three drops from the slugs [4/8 MP]
506
- Another spinning tile room GS [80 GS]
507
- Return FW
508-
Segment 45
508+
509
- GS on the chains in the next room [81 GS]
510
- GS in the room after that [82 GS]
511
- Return FW
512
- Go through the moving flame wall room locked door [0 Keys]
513
- Sidehop past the smaller flame walls
514
- Megaflip past the big flame wall linked to the button
515-
Segment 46
515+
516
- Hit the switch and get the Megaton Hammer
517
- BK Skip
518
- Defeat Volvagia w/ Chus, Nuts, and BGS
519
- Heart Container [17.25 HP]
520
- Watch the cutscene
521-
Segment 47
521+
522
- Ride the bean to DMT
523
- Upper Red Rock GS [83 GS]
524
- Lower Red Rock GS [84 GS]
525
- HP above DC [17.5 HP]
526
- Enter DC
527
- Scarecrow's Song for Baby Dodongo Room GS [85 GS]
528
- Blow up the staircase again
529
- Hoverboots trick, or something, for the other Staircase Room GS [86 GS]
530
- Play Nocturne
531
- Enter Shadow Temple
532
- To the spinning blade silver rupee room
533
- Cast FW [2/8 MP]
534
- Hookshot Clip to Key [1 Key]
535
- Through bombable wall to main room [0 Keys]
536
- Use a hookshot clip to skip part of the Skulltula Hallway
537-
Segment 48
537+
538
- Hookshot clip to skip collecting the silver Rupees in the main room.
539
- To spike trap room, trap jump
540
- Get Key, Get GS [1 Key] [88 GS]
541
- Across moving invisible platform [0 Keys]
542-
- Treasure Chest Game HP [2/8 MP] [15 HP] (It won't use the whole 8th but it'll be enough to need a drop)
542+
543
- Get another Key [1 Key]
544-
Segment 49
544+
545
- Return FW
546
- Longshot Boat Gate clip
547
- Longshot to Boat Room GS [90 GS]
548
- Cast FW after the door after the boat ride [1/8 MP]
549
- Get BK using Dins [0/8 MP]
550
- Pot room GS [91 GS]
551
- Return FW
552
- Get across the gap [0 Keys]
553
- There's a large magic pot in a jar here [2/8 MP]
554
- Cast FW [1/8 MP]
555
- Beat Bongo - Use Ice Arrows
556
- Heart Container [18.5 HP]
557
- RI FW CS Skip (if possible)
558-
Segment 50
558+
559
- Play Requiem
560
- Enter Spirit Temple
561-
- Plant the bean [0 Beans] (And I still have no idea if this is worth it.)
561+
562
- Song of Time for GS [92 GS]
563
- Silver Rupees for Key [1 Key]
564
- Savequit
565
- Leave Spirit
566
- HSJ to the Heart Piece [18.75 HP]
567
- Early Mirror Shield
568-
Segment 51
568+
569
- Leave, get Mirror Shield
570
- Longshot to the Silver Gauntlet's Chest
571
- Go inside, ignore the Iron Knuckle and use a Key to reach the upper child side GS [0 Keys] [93 GS]
572
- Return FW
573
- Beat the Iron Knuckle
574
- Use Mirror Shield to get a key [1 Key]
575-
Segment 52
575+
576
- That first pot has magic in it if you don't have enough to make this last cast [1/8 MP]
577-
- Head left and do the trick jump to skip playing the Song of Time
577+
578
- HSJ BK Skip
579
- Beat the Iron Knuckle and Twinrova
580
- Heart Container [19.75 HP]
581
- RI FW CS Skip
582-
- There's supposedly a trick in this room but nobody's bothered to document it, so IDK how it works...
582+
583-
- But use it anyway to hit the switch and get the small key [1 Key]
583+
584
- Longshot the GS from the platform [94 GS]
585
- Jump down and play ZL on the hand
586
- Longshot to the small key chest and get the key [1 Key]
587
- Jump down to the lower child side door
588
- Get the GS and fall down the hole [95 GS]
589-
Segment 53
589+
590
- Kill the enemies and get the GS in the room to the left [96 GS]
591
- Leave Spirit Temple
592
- Night, GS on Palm Tree [97 GS]
593
- GS near Nayru's [98 GS]
594
- Nayru's Love [8/8 MP]
595-
Segment 54
595+
- Savequit
596
- Light Arrows
597
- To Poe Collector
598
- Cast FW [7/8 MP]
599
- Deposit Poes [0 Poes]
600
- To Hyrule Field
601-
Segment 54
601+
602
- To Kakariko
603
- Learn "Real" Nocturne of Shadow
604
- Clip into the Archery House and Win Quiver Upgrade
605-
- Apparently you could megaflip past the big flame wall on normal OoT, but press the switch if you can't
605+
606
- Impa's House HP [20 HP]
607
- Return FW
608
- Deposit Poes [0 Poes]
609
- Poe Bottle
610
- To Ganon's Castle
611
- Rainbow Bridge
612
- Enter Inside Ganon's Castle
613
- Cast FW either in the main room or in Shadow Trial, whichever is closest to where you do the trials skip. [6/8 MP]
614-
- Upper Red Rock GS [83 GS] (If you could get these without the hammer it would save the extra trip to Biggoron.)
614+
615
- Hit the switch and longshot back up
616
- Golden Gauntlets
617
- Savequit
618
- Leave Inside Ganon's Castle
619-
Segment 56
619+
620-
- Scarecrow's Song for Baby Dodongo Room GS [85 GS] (If you can get this quickly without the scarecrow it would save a couple seconds to do it earlier.)
620+
621
- Return FW
622
- Trials skip
623
- Dinolfos [7/8 MP]
624
- Stalfos, Get the Boss Key
625
- Iron Knuckles
626-
Segment 57
626+
627
- Tower Collapse
628
- Din's Fire to keep MS [6/8 MP]
629
- Defeat Ganon