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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("This is an edit by RhiBel00351.")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
| |
| 6 | end | |
| 7 | do --CFrame lerp (stravant, clerp by AntiBoomz0r) | |
| 8 | local function QuaternionFromCFrame(cf) | |
| 9 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 10 | local trace = m00 + m11 + m22 | |
| 11 | if trace > 0 then | |
| 12 | local s = math.sqrt(1 + trace) | |
| 13 | local recip = 0.5/s | |
| 14 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 15 | else | |
| 16 | local i = 0 | |
| 17 | if m11 > m00 then | |
| 18 | i = 1 | |
| 19 | end | |
| 20 | if m22 > (i == 0 and m00 or m11) then | |
| 21 | i = 2 | |
| 22 | end | |
| 23 | if i == 0 then | |
| 24 | local s = math.sqrt(m00-m11-m22+1) | |
| 25 | local recip = 0.5/s | |
| 26 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 27 | elseif i == 1 then | |
| 28 | local s = math.sqrt(m11-m22-m00+1) | |
| 29 | local recip = 0.5/s | |
| 30 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 31 | elseif i == 2 then | |
| 32 | local s = math.sqrt(m22-m00-m11+1) | |
| 33 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 34 | end | |
| 35 | end | |
| 36 | end | |
| 37 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 38 | local xs, ys, zs = x + x, y + y, z + z | |
| 39 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 40 | local xx = x*xs | |
| 41 | local xy = x*ys | |
| 42 | local xz = x*zs | |
| 43 | local yy = y*ys | |
| 44 | local yz = y*zs | |
| 45 | local zz = z*zs | |
| 46 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 47 | end | |
| 48 | function QuaternionSlerp(a, b, t) | |
| 49 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 50 | local startInterp, finishInterp; | |
| 51 | if cosTheta >= 0.0001 then | |
| 52 | if (1 - cosTheta) > 0.0001 then | |
| 53 | local theta = math.acos(cosTheta) | |
| 54 | local invSinTheta = 1/math.sin(theta) | |
| 55 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 56 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 57 | else | |
| 58 | startInterp = 1-t | |
| 59 | finishInterp = t | |
| 60 | end | |
| 61 | else | |
| 62 | if (1+cosTheta) > 0.0001 then | |
| 63 | local theta = math.acos(-cosTheta) | |
| 64 | local invSinTheta = 1/math.sin(theta) | |
| 65 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 66 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 67 | else | |
| 68 | startInterp = t-1 | |
| 69 | finishInterp = t | |
| 70 | end | |
| 71 | end | |
| 72 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 73 | end | |
| 74 | function clerp(a,b,t) | |
| 75 | local qa = {QuaternionFromCFrame(a)}
| |
| 76 | local qb = {QuaternionFromCFrame(b)}
| |
| 77 | local ax, ay, az = a.x, a.y, a.z | |
| 78 | local bx, by, bz = b.x, b.y, b.z | |
| 79 | local _t = 1-t | |
| 80 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 81 | end | |
| 82 | end | |
| 83 | ||
| 84 | plr = game:service'Players'.LocalPlayer | |
| 85 | char = plr.Character | |
| 86 | mouse = plr:GetMouse() | |
| 87 | humanoid = char:findFirstChild("Humanoid")
| |
| 88 | torso = char:findFirstChild("Torso")
| |
| 89 | head = char.Head | |
| 90 | ra = char:findFirstChild("Right Arm")
| |
| 91 | la = char:findFirstChild("Left Arm")
| |
| 92 | rl = char:findFirstChild("Right Leg")
| |
| 93 | ll = char:findFirstChild("Left Leg")
| |
| 94 | rs = torso:findFirstChild("Right Shoulder")
| |
| 95 | ls = torso:findFirstChild("Left Shoulder")
| |
| 96 | rh = torso:findFirstChild("Right Hip")
| |
| 97 | lh = torso:findFirstChild("Left Hip")
| |
| 98 | neck = torso:findFirstChild("Neck")
| |
| 99 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 100 | anim = char:findFirstChild("Animate")
| |
| 101 | if anim then | |
| 102 | anim:Destroy() | |
| 103 | end | |
| 104 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 105 | camera = workspace.CurrentCamera | |
| 106 | modelforparts = char:findFirstChild("ModelForParts") or Instance.new("Model", char)
| |
| 107 | modelforparts.Name = "ModelForParts" | |
| 108 | ||
| 109 | function trailconnect(obj, wat) | |
| 110 | local trail = {}
| |
| 111 | for i = 1, 4 do | |
| 112 | local p = Instance.new("Part")
| |
| 113 | p.Material = "SmoothPlastic" | |
| 114 | p.BrickColor = obj.BrickColor | |
| 115 | p.formFactor = "Custom" | |
| 116 | p.Size = Vector3.new(1,1,1) | |
| 117 | p.Locked = true | |
| 118 | p.Anchored = true | |
| 119 | p.CanCollide = false | |
| 120 | local mesh = Instance.new("CylinderMesh", p)
| |
| 121 | mesh.Name = "Mesh" | |
| 122 | table.insert(trail,{p,0})
| |
| 123 | end | |
| 124 | local lastpos = obj.Position | |
| 125 | local updatethis = 0 | |
| 126 | local dontdothis = false | |
| 127 | game:service'RunService'.Stepped:connect(function() | |
| 128 | if wat == true then if dontdothis then return end | |
| 129 | for i,v in pairs(trail) do | |
| 130 | game:service'Debris':AddItem(obj, 0) | |
| 131 | table.remove(v, i) | |
| 132 | end | |
| 133 | dontdothis = true | |
| 134 | return | |
| 135 | end | |
| 136 | updatethis = ((updatethis) % 4) + 1 | |
| 137 | local dstnc = (obj.Position - lastpos).magnitude | |
| 138 | trail[updatethis][1].Mesh.Scale = Vector3.new(.2,dstnc,.2) | |
| 139 | trail[updatethis][1].Parent = obj.Parent | |
| 140 | trail[updatethis][1].CFrame = CFrame.new((obj.Position + lastpos)/2,obj.Position) * CFrame.Angles(math.pi/2, 0, 0) | |
| 141 | trail[updatethis][2] = 0 | |
| 142 | for i,v in pairs(trail) do | |
| 143 | v[2] = v[2] + .15 | |
| 144 | v[1].Transparency = v[2] | |
| 145 | end | |
| 146 | lastpos = obj.Position | |
| 147 | end) | |
| 148 | end | |
| 149 | ||
| 150 | do --rayCast | |
| 151 | function rayCast(startpos, Speed, Gravity, Dmg, color) | |
| 152 | local ran,err = ypcall(function() | |
| 153 | local rayPart = Instance.new("Part")
| |
| 154 | rayPart.Material = "SmoothPlastic" | |
| 155 | rayPart.Name = "RayPart" | |
| 156 | rayPart.BrickColor = BrickColor.new(color) | |
| 157 | rayPart.Anchored = true | |
| 158 | rayPart.CanCollide = false | |
| 159 | rayPart.Locked = true | |
| 160 | rayPart.FormFactor = "Custom" | |
| 161 | rayPart.TopSurface = Enum.SurfaceType.Smooth | |
| 162 | rayPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 163 | rayPart.Size = Vector3.new(.2, 50, .2) | |
| 164 | rayPart:breakJoints() | |
| 165 | Instance.new("CylinderMesh", rayPart)
| |
| 166 | local fire = Instance.new("Fire", rayPart)
| |
| 167 | fire.Color = rayPart.BrickColor.Color | |
| 168 | fire.SecondaryColor = rayPart.BrickColor.Color | |
| 169 | fire.Heat = 0 | |
| 170 | fire.Size = 10 | |
| 171 | local pl = Instance.new("PointLight", rayPart)
| |
| 172 | pl.Color = Color3.new(rayPart.BrickColor.r/1.5, rayPart.BrickColor.g/1.5, rayPart.BrickColor.b/1.5) | |
| 173 | pl.Range = 18 | |
| 174 | ||
| 175 | local hitobj = false | |
| 176 | local bulletposition = startpos.Position | |
| 177 | rayPart.CFrame = startpos.CFrame | |
| 178 | trailconnect(rayPart, hitobj) | |
| 179 | ||
| 180 | local bulletvelocity = (Vector3.new(math.random(-2,2), math.random(-2,2), math.random(-2,2)))+( mouse.Hit.p - bulletposition).unit*Speed | |
| 181 | local bulletlastposition = bulletposition | |
| 182 | ||
| 183 | coroutine.resume(coroutine.create(function() | |
| 184 | while true do | |
| 185 | ||
| 186 | local dt = wait() | |
| 187 | bulletlastposition = bulletposition | |
| 188 | bulletvelocity = bulletvelocity + (Vector3.new(0, -3.81*Gravity, 0)*dt) | |
| 189 | bulletposition = bulletposition + (bulletvelocity*dt) | |
| 190 | local ray = Ray.new(bulletlastposition, (bulletposition - bulletlastposition)) | |
| 191 | local hit, hitposition = workspace:FindPartOnRayWithIgnoreList( ray, {char, modelforparts} )
| |
| 192 | ||
| 193 | if (torso.Position - rayPart.Position).magnitude > 840 then | |
| 194 | rayPart:Destroy() | |
| 195 | hitobj = true | |
| 196 | break | |
| 197 | end | |
| 198 | ||
| 199 | ||
| 200 | if hit then | |
| 201 | hitobj = true | |
| 202 | local damage = math.random(Dmg, Dmg+6) | |
| 203 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 204 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - damage | |
| 205 | elseif hit.Parent:IsA("Hat") and hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 206 | hit.Parent.Parent.Humanoid.Health = hit.Parent.Parent.Humanoid.Health - damage | |
| 207 | end | |
| 208 | local boom = Instance.new("Part", modelforparts)
| |
| 209 | boom.Material = "SmoothPlastic" | |
| 210 | boom.BrickColor = rayPart.BrickColor | |
| 211 | boom.Anchored = true | |
| 212 | boom.FormFactor = "Custom" | |
| 213 | boom.Size = Vector3.new(1,1,1) | |
| 214 | boom.CanCollide = false | |
| 215 | boom.Transparency = 0.25 | |
| 216 | boom.CFrame = CFrame.new(hitposition.x, hitposition.y, hitposition.z) | |
| 217 | boom.TopSurface = 0 | |
| 218 | boom.BottomSurface = 0 | |
| 219 | local sphere = Instance.new("SpecialMesh", boom)
| |
| 220 | sphere.MeshType = "Sphere" | |
| 221 | local pl = Instance.new("PointLight", boom)
| |
| 222 | pl.Color = Color3.new(boom.BrickColor.r/1.5, boom.BrickColor.g/1.5, boom.BrickColor.b/1.5) | |
| 223 | pl.Range = 20 | |
| 224 | for ye = 0, 8 do | |
| 225 | local lite = Instance.new("Part", boom)
| |
| 226 | lite.Material = "SmoothPlastic" | |
| 227 | lite.FormFactor = "Custom" | |
| 228 | lite.Size = Vector3.new(.2, 1.5, .2) | |
| 229 | lite.BrickColor = boom.BrickColor | |
| 230 | lite.CanCollide = false | |
| 231 | lite.TopSurface = 0 | |
| 232 | lite.Anchored = false | |
| 233 | lite.BottomSurface = 0 | |
| 234 | lite.Position = boom.Position + Vector3.new(math.random(-10, 10), math.random(6,15), math.random(-10, 10)) | |
| 235 | end | |
| 236 | ||
| 237 | for i = 0, 20, 2.5 do | |
| 238 | sphere.Scale = sphere.Scale + Vector3.new(i,i,i) | |
| 239 | boom.Transparency = boom.Transparency + i/60 | |
| 240 | pl.Range = pl.Range + i/15 | |
| 241 | wait() | |
| 242 | end | |
| 243 | boom:Destroy() | |
| 244 | for i,v in pairs(workspace:children()) do | |
| 245 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 246 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then
| |
| 247 | if (v:findFirstChild("Torso").Position - boom.Position).magnitude < 16 and v.Name ~= char.Name then
| |
| 248 | v:findFirstChild("Humanoid"):TakeDamage(math.random(Dmg+2,Dmg+6))
| |
| 249 | end | |
| 250 | end | |
| 251 | end | |
| 252 | if v and v:IsA("Part") and v.Name ~= "Base" then
| |
| 253 | if (v.Position - boom.Position).magnitude < 16 then | |
| 254 | v.Material = "SmoothPlastic" | |
| 255 | v:BreakJoints() | |
| 256 | v.TopSurface = 10 | |
| 257 | v.BottomSurface = 10 | |
| 258 | v.LeftSurface = 10 | |
| 259 | v.RightSurface = 10 | |
| 260 | v.FrontSurface = 10 | |
| 261 | v.BackSurface = 10 | |
| 262 | v.Anchored = false | |
| 263 | end | |
| 264 | end | |
| 265 | end | |
| 266 | pcall(function() | |
| 267 | bulletposition = hitposition | |
| 268 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
| 269 | rayPart:Destroy() | |
| 270 | end) | |
| 271 | break | |
| 272 | end | |
| 273 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
| 274 | rayPart.Parent = modelforparts | |
| 275 | end | |
| 276 | end)) | |
| 277 | for i = 70, 65, -1.5 do | |
| 278 | camera.FieldOfView = i | |
| 279 | wait() | |
| 280 | end | |
| 281 | for i = 65, 70, 2.5 do | |
| 282 | camera.FieldOfView = i | |
| 283 | wait() | |
| 284 | end | |
| 285 | end) | |
| 286 | if err then | |
| 287 | print(err) | |
| 288 | end | |
| 289 | end | |
| 290 | end | |
| 291 | ||
| 292 | ||
| 293 | charge = 100 | |
| 294 | ||
| 295 | plrgui = game:service'Players'.LocalPlayer:findFirstChild("PlayerGui")
| |
| 296 | ||
| 297 | local statusgui = Instance.new("ScreenGui", plrgui)
| |
| 298 | local mainframe = Instance.new("Frame", statusgui)
| |
| 299 | mainframe.Size = UDim2.new(0, 200, 0, 200) | |
| 300 | - | image.Image = "rbxassetid://145057975" |
| 300 | + | |
| 301 | mainframe.Style = 3 | |
| 302 | local image = Instance.new("ImageLabel", mainframe)
| |
| 303 | image.Size = UDim2.new(1, 0, .47, 0) | |
| 304 | image.Position = UDim2.new(0, 0, .235, 0) | |
| 305 | image.BackgroundTransparency = 1 | |
| 306 | image.Image = "rbxassetid://172952539" | |
| 307 | local chargetext = Instance.new("TextLabel", mainframe)
| |
| 308 | chargetext.FontSize = "Size18" | |
| 309 | chargetext.Size = UDim2.new(1, 0, .95, 0) | |
| 310 | chargetext.TextYAlignment = "Bottom" | |
| 311 | chargetext.BackgroundTransparency = 1 | |
| 312 | chargetext.TextColor3 = Color3.new(1,1,1) | |
| 313 | game:service'RunService'.Stepped:connect(function() | |
| 314 | chargetext.Text = math.floor(charge).."%" | |
| 315 | end) | |
| 316 | ||
| 317 | ||
| 318 | ||
| 319 | local rm = Instance.new("Weld", torso)
| |
| 320 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
| 321 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 322 | rm.Part0 = torso | |
| 323 | rm.Part1 = ra | |
| 324 | local lm = Instance.new("Weld", torso)
| |
| 325 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 326 | - | sound.SoundId = "rbxassetid://130768080" |
| 326 | + | |
| 327 | lm.Part0 = torso | |
| 328 | lm.Part1 = la | |
| 329 | ||
| 330 | sound = Instance.new("Sound", head)
| |
| 331 | sound.Volume = 1 | |
| 332 | sound.SoundId = "rbxassetid://131538164" | |
| 333 | sound.Looped = true | |
| 334 | ||
| 335 | ||
| 336 | dancemode = true | |
| 337 | debounceofsprint = false | |
| 338 | ||
| 339 | --create func | |
| 340 | function part(parent, size, color, formfactor, collide, transparency) | |
| 341 | if transparency == nil then transparency=0 end | |
| 342 | if collide == nil then collide=false end | |
| 343 | if formfactor == nil then formfactor="Custom" end | |
| 344 | local p = Instance.new("Part", parent)
| |
| 345 | p.FormFactor = formfactor | |
| 346 | p.CanCollide = collide | |
| 347 | p.Size = size | |
| 348 | p.Locked = true | |
| 349 | p.Transparency = transparency | |
| 350 | p.Position = torso.Position + Vector3.new(0, 1, 0) | |
| 351 | p.BrickColor = color | |
| 352 | p.FrontSurface = "SmoothNoOutlines" | |
| 353 | p.BackSurface = "SmoothNoOutlines" | |
| 354 | p.LeftSurface = "SmoothNoOutlines" | |
| 355 | p.BottomSurface = "SmoothNoOutlines" | |
| 356 | p.TopSurface = "SmoothNoOutlines" | |
| 357 | p.RightSurface = "SmoothNoOutlines" | |
| 358 | return p | |
| 359 | end | |
| 360 | function wedge(parent, size, color, formfactor, collide, transparency) | |
| 361 | if transparency==nil then transparency=0 end | |
| 362 | if collide==nil then collide=false end | |
| 363 | if formfactor==nil then formfactor="Custom" end | |
| 364 | local p = Instance.new("WedgePart", parent)
| |
| 365 | p.FormFactor = formfactor | |
| 366 | p.CanCollide = collide | |
| 367 | p.Size = size | |
| 368 | p.Locked = true | |
| 369 | p.Position = torso.Position | |
| 370 | p.BrickColor = color | |
| 371 | p.FrontSurface = "SmoothNoOutlines" | |
| 372 | p.BackSurface = "SmoothNoOutlines" | |
| 373 | p.LeftSurface = "SmoothNoOutlines" | |
| 374 | p.BottomSurface = "SmoothNoOutlines" | |
| 375 | p.TopSurface = "SmoothNoOutlines" | |
| 376 | p.RightSurface = "SmoothNoOutlines" | |
| 377 | return p | |
| 378 | end | |
| 379 | function weld(part0, part1, c0, parent, c1) | |
| 380 | if parent == nil then parent=char end | |
| 381 | if c1 == nil then c1=CFrame.new() end | |
| 382 | ||
| 383 | local wel = Instance.new("Weld", parent)
| |
| 384 | wel.Part0 = part0 | |
| 385 | wel.Part1 = part1 | |
| 386 | wel.C0 = c0 | |
| 387 | wel.C1 = c1 | |
| 388 | return wel | |
| 389 | end | |
| 390 | function specialmesh(parent, meshType, scale, meshId) | |
| 391 | if meshId==nil then meshId="" end | |
| 392 | local mesh = Instance.new("SpecialMesh", parent)
| |
| 393 | mesh.Scale = scale | |
| 394 | mesh.MeshType = meshType | |
| 395 | mesh.MeshId = meshId | |
| 396 | return mesh | |
| 397 | end | |
| 398 | ---------------------------------------------------------------------------------------------------------- | |
| 399 | --function part(parent, size, color, formfactor, collide, transparency) | |
| 400 | --function weld(part0, part1, c0, parent, c1) | |
| 401 | ||
| 402 | ---------------------------------------------------------------------------------------------------------- | |
| 403 | function animatehuman(animationid, object) | |
| 404 | local animation = object:findFirstChild("Humanoid"):LoadAnimation(animationid)
| |
| 405 | animation:Play() | |
| 406 | end | |
| 407 | local danceAnim = Instance.new("Animation", char)
| |
| 408 | danceAnim.AnimationId = "http://www.roblox.com/asset/?id=130018893" | |
| 409 | danceAnim.Name = "DancingAnimation" | |
| 410 | - | main.BrickColor = BrickColor.new("Institutional white")
|
| 410 | + | |
| 411 | local main = Instance.new("Part", char)
| |
| 412 | main.FormFactor = "Custom" | |
| 413 | main.CanCollide = false | |
| 414 | main.Size = Vector3.new(.75, 1, 1.2) | |
| 415 | main.Locked = true | |
| 416 | main.BrickColor = BrickColor.new("Really black")
| |
| 417 | main.TopSurface = 0 | |
| 418 | main.BottomSurface = 0 | |
| 419 | main.Position = torso.Position | |
| 420 | main:BreakJoints() | |
| 421 | - | speaker.BrickColor = BrickColor.new("Institutional white")
|
| 421 | + | |
| 422 | local speaker = Instance.new("Part", char)
| |
| 423 | speaker.FormFactor = "Custom" | |
| 424 | speaker.CanCollide = false | |
| 425 | speaker.Size = Vector3.new(1.5, .25, 1.4) | |
| 426 | speaker.Locked = true | |
| 427 | speaker.BrickColor = BrickColor.new("Really black")
| |
| 428 | speaker.TopSurface = 0 | |
| 429 | speaker.BottomSurface = 0 | |
| 430 | speaker.Position = torso.Position | |
| 431 | speaker:BreakJoints() | |
| 432 | - | speaker2.BrickColor = BrickColor.new("Institutional white")
|
| 432 | + | |
| 433 | local speaker2 = Instance.new("Part", char)
| |
| 434 | speaker2.FormFactor = "Custom" | |
| 435 | speaker2.CanCollide = false | |
| 436 | speaker2.Size = Vector3.new(1, .25, 2) | |
| 437 | speaker2.Locked = true | |
| 438 | speaker2.BrickColor = BrickColor.new("Really black")
| |
| 439 | speaker2.TopSurface = 0 | |
| 440 | speaker2.BottomSurface = 0 | |
| 441 | speaker2.Position = torso.Position | |
| 442 | speaker2:BreakJoints() | |
| 443 | - | main2.BrickColor = BrickColor.new("Institutional white")
|
| 443 | + | |
| 444 | local main2 = Instance.new("Part", char)
| |
| 445 | main2.FormFactor = "Custom" | |
| 446 | main2.CanCollide = false | |
| 447 | main2.Size = Vector3.new(.751, 1, .6) | |
| 448 | main2.Locked = true | |
| 449 | main2.BrickColor = BrickColor.new("Really black")
| |
| 450 | main2.TopSurface = 0 | |
| 451 | main2.BottomSurface = 0 | |
| 452 | main2.Position = torso.Position | |
| 453 | main2:BreakJoints() | |
| 454 | - | main3.BrickColor = BrickColor.new("Institutional white")
|
| 454 | + | |
| 455 | local main3 = Instance.new("Part", char)
| |
| 456 | main3.FormFactor = "Custom" | |
| 457 | main3.CanCollide = false | |
| 458 | main3.Size = Vector3.new(.751, 1.45, 1) | |
| 459 | main3.Locked = true | |
| 460 | main3.BrickColor = BrickColor.new("Really black")
| |
| 461 | main3.TopSurface = 0 | |
| 462 | main3.BottomSurface = 0 | |
| 463 | main3.Position = torso.Position | |
| 464 | main3:BreakJoints() | |
| 465 | local weld5 = weld(main3, ra, CFrame.new(), char, CFrame.new(0, -1.6, -.9)) | |
| 466 | - | main4.BrickColor = BrickColor.new("Institutional white")
|
| 466 | + | |
| 467 | main4.FormFactor = "Custom" | |
| 468 | main4.CanCollide = false | |
| 469 | main4.Size = Vector3.new(1, .76, 1) | |
| 470 | Instance.new("CylinderMesh", main4)
| |
| 471 | main4.Locked = true | |
| 472 | main4.BrickColor = BrickColor.new("Really black")
| |
| 473 | main4.TopSurface = 0 | |
| 474 | main4.BottomSurface = 0 | |
| 475 | main4.Position = torso.Position | |
| 476 | main4:BreakJoints() | |
| 477 | - | speaker3.BrickColor = BrickColor.new("Institutional white")
|
| 477 | + | |
| 478 | local speaker3 = Instance.new("Part", char)
| |
| 479 | speaker3.FormFactor = "Custom" | |
| 480 | speaker3.CanCollide = false | |
| 481 | speaker3.Size = Vector3.new(1.5, .5, 1.4) | |
| 482 | speaker3.Locked = true | |
| 483 | speaker3.BrickColor = BrickColor.new("Really black")
| |
| 484 | speaker3.TopSurface = 0 | |
| 485 | speaker3.BottomSurface = 0 | |
| 486 | speaker3.Position = torso.Position | |
| 487 | speaker3:BreakJoints() | |
| 488 | - | speaker4.BrickColor = BrickColor.new("Institutional white")
|
| 488 | + | |
| 489 | local speaker4 = Instance.new("Part", char)
| |
| 490 | speaker4.FormFactor = "Custom" | |
| 491 | speaker4.CanCollide = false | |
| 492 | speaker4.Size = Vector3.new(1, .5, 2) | |
| 493 | speaker4.Locked = true | |
| 494 | speaker4.BrickColor = BrickColor.new("Really black")
| |
| 495 | speaker4.TopSurface = 0 | |
| 496 | speaker4.BottomSurface = 0 | |
| 497 | speaker4.Position = torso.Position | |
| 498 | speaker4:BreakJoints() | |
| 499 | - | speaker5.BrickColor = BrickColor.new("Institutional white")
|
| 499 | + | |
| 500 | local speaker5 = Instance.new("Part", char)
| |
| 501 | speaker5.FormFactor = "Custom" | |
| 502 | speaker5.CanCollide = false | |
| 503 | speaker5.Size = Vector3.new(1.4, .4, 1.3) | |
| 504 | speaker5.Locked = true | |
| 505 | speaker5.BrickColor = BrickColor.new("Really black")
| |
| 506 | speaker5.TopSurface = 0 | |
| 507 | speaker5.BottomSurface = 0 | |
| 508 | speaker5.Position = torso.Position | |
| 509 | speaker5:BreakJoints() | |
| 510 | - | speaker6.BrickColor = BrickColor.new("Institutional white")
|
| 510 | + | |
| 511 | local speaker6 = Instance.new("Part", char)
| |
| 512 | speaker6.FormFactor = "Custom" | |
| 513 | speaker6.CanCollide = false | |
| 514 | speaker6.Size = Vector3.new(.9, .4, 1.9) | |
| 515 | speaker6.Locked = true | |
| 516 | speaker6.BrickColor = BrickColor.new("Really black")
| |
| 517 | speaker6.TopSurface = 0 | |
| 518 | speaker6.BottomSurface = 0 | |
| 519 | speaker6.Position = torso.Position | |
| 520 | speaker6:BreakJoints() | |
| 521 | local welds4 = weld(speaker6, main, CFrame.new(), char, CFrame.new(0, -2, -.2)) | |
| 522 | - | support.BrickColor = BrickColor.new("Institutional white")
|
| 522 | + | |
| 523 | local support = Instance.new("Part", char)
| |
| 524 | support.FormFactor = "Custom" | |
| 525 | support.CanCollide = false | |
| 526 | support.Size = Vector3.new(.3, .4, .6) | |
| 527 | support.Locked = true | |
| 528 | support.BrickColor = BrickColor.new("Really black")
| |
| 529 | support.TopSurface = 0 | |
| 530 | support.BottomSurface = 0 | |
| 531 | support.Position = torso.Position | |
| 532 | support:BreakJoints() | |
| 533 | local welds5 = weld(support, main, CFrame.new(), char, CFrame.new(0, -1.5, -.4)) | |
| 534 | ||
| 535 | ||
| 536 | debounce = false | |
| 537 | ||
| 538 | function stopsound() | |
| 539 | if debounce then return end | |
| 540 | if not sound.IsPlaying then return end | |
| 541 | sound:stop() | |
| 542 | debounce = true | |
| 543 | local dancebro = Instance.new("StringValue", game:service'Lighting')
| |
| 544 | dancebro.Name = ('STOPDANCING'..plr.Name)
| |
| 545 | game:service'Debris':AddItem(dancebro, 1) | |
| 546 | coroutine.wrap(function() | |
| 547 | while not sound.IsPlaying do | |
| 548 | if charge <= 100 then | |
| 549 | charge = charge + .1 | |
| 550 | wait() | |
| 551 | elseif charge > 100 then | |
| 552 | charge = 100 | |
| 553 | break | |
| 554 | end | |
| 555 | end | |
| 556 | end)() | |
| 557 | wait(.1) | |
| 558 | debounce = false | |
| 559 | end | |
| 560 | mouse.Button1Down:connect(function(mous) | |
| 561 | if debounceofsprint then return end | |
| 562 | if sound.IsPlaying then return end | |
| 563 | if debounce then return end | |
| 564 | sound:play() | |
| 565 | for i = 70, 55, -.35 do | |
| 566 | if not sound.IsPlaying then debounce = true camera.FieldOfView = 70 return end | |
| 567 | camera.FieldOfView = i | |
| 568 | wait() | |
| 569 | end | |
| 570 | for i = 65, 70, 2.5 do | |
| 571 | if not sound.IsPlaying then debounce = true camera.FieldOfView = 70 return end | |
| 572 | camera.FieldOfView = i | |
| 573 | wait() | |
| 574 | end | |
| 575 | if debounce then debounce = false return end | |
| 576 | if dancemode then | |
| 577 | for i,v in pairs(workspace:children()) do | |
| 578 | if not sound.IsPlaying then break end | |
| 579 | coroutine.wrap(function() | |
| 580 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v.Name ~= char.Name and v:findFirstChild("ModelForParts") == nil and v:findFirstChild("Torso") and (v:findFirstChild("Torso").Position - head.Position).magnitude < 30 then
| |
| 581 | danceAnimClone = danceAnim:clone() | |
| 582 | danceAnimClone.Parent = v | |
| 583 | danceAnimClone.AnimationId = "http://www.roblox.com/asset/?id=130018893" | |
| 584 | wait() | |
| 585 | NLS([[ | |
| 586 | function animatehuman(animationid, object) | |
| 587 | local animation = object:findFirstChild("Humanoid"):LoadAnimation(animationid)
| |
| 588 | animation:Play() | |
| 589 | end | |
| 590 | while wait(.5) do | |
| 591 | if game:service'Lighting':findFirstChild("STOPDANCING]]..plr.Name..[[") and game:service'Lighting':findFirstChild("STOPDANCING]]..plr.Name..[["):IsA("StringValue") then game:service'Debris':AddItem(script.Parent:findFirstChild("DancingAnimation"), 5) break end
| |
| 592 | animatehuman(script.Parent:findFirstChild("DancingAnimation"), script.Parent)
| |
| 593 | end | |
| 594 | ]], v) | |
| 595 | end | |
| 596 | end)() | |
| 597 | end | |
| 598 | end | |
| 599 | coroutine.wrap(function() | |
| 600 | while sound.IsPlaying do | |
| 601 | if charge <= 1 then | |
| 602 | if debounce then break end | |
| 603 | if not sound.IsPlaying then break end | |
| 604 | sound:stop() | |
| 605 | debounce = true | |
| 606 | chargetext.TextColor3 = Color3.new(1,0,0) | |
| 607 | dancebro = Instance.new("StringValue", game:service'Lighting')
| |
| 608 | dancebro.Name = ('STOPDANCING'..plr.Name)
| |
| 609 | game:service'Debris':AddItem(dancebro, 1) | |
| 610 | coroutine.wrap(function() | |
| 611 | repeat wait() until charge >= 10 | |
| 612 | debounce = false | |
| 613 | chargetext.TextColor3 = Color3.new(1,1,1) | |
| 614 | end)() | |
| 615 | coroutine.wrap(function() | |
| 616 | while not sound.IsPlaying do | |
| 617 | if charge <= 100 then | |
| 618 | charge = charge + .1 | |
| 619 | wait() | |
| 620 | elseif charge > 100 then | |
| 621 | charge = 100 | |
| 622 | break | |
| 623 | end | |
| 624 | end | |
| 625 | end)() | |
| 626 | else | |
| 627 | charge = charge - .08 | |
| 628 | wait() | |
| 629 | end | |
| 630 | end | |
| 631 | end)() | |
| 632 | coroutine.wrap(function() | |
| 633 | local ran,err = ypcall(function() | |
| 634 | while sound.IsPlaying and Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 do | |
| 635 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 636 | if not sound.IsPlaying then break end | |
| 637 | rayCast(speaker, 1250, 0, 5, "Lavender") | |
| 638 | wait(.35) | |
| 639 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 640 | if not sound.IsPlaying then break end | |
| 641 | rayCast(speaker, 1250, 0, 5, "Pink") | |
| 642 | wait(.95) | |
| 643 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 644 | if not sound.IsPlaying then break end | |
| 645 | rayCast(speaker, 1250, 0, 5, "Bright bluish green") | |
| 646 | wait(.55) | |
| 647 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 648 | if not sound.IsPlaying then break end | |
| 649 | rayCast(speaker, 1250, 0, 5, "Pink") | |
| 650 | wait(.4) | |
| 651 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 652 | if not sound.IsPlaying then break end | |
| 653 | rayCast(speaker, 1250, 0, 5, "Bright bluish green") | |
| 654 | local pl = Instance.new("PointLight", torso)
| |
| 655 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
| 656 | pl.Range = 30 | |
| 657 | pl.Brightness = 0.7 | |
| 658 | game:service'Debris':AddItem(pl, .3) | |
| 659 | wait(.45) | |
| 660 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 661 | if not sound.IsPlaying then break end | |
| 662 | rayCast(speaker, 1250, 0, 5, "Lavender") | |
| 663 | wait(.75) | |
| 664 | end | |
| 665 | end) if err then print(err) end | |
| 666 | end)() | |
| 667 | end) | |
| 668 | ||
| 669 | mouse.Button1Up:connect(function(mous) | |
| 670 | stopsound() | |
| 671 | end) | |
| 672 | ctrl = false | |
| 673 | mouse.KeyDown:connect(function(k) | |
| 674 | if string.byte(k) == 50 then | |
| 675 | ctrl = true | |
| 676 | humanoid.WalkSpeed = 8 | |
| 677 | end | |
| 678 | if string.byte(k) == 48 then | |
| 679 | humanoid.WalkSpeed = 28 | |
| 680 | end | |
| 681 | end) | |
| 682 | ||
| 683 | mouse.KeyUp:connect(function(k) | |
| 684 | if string.byte(k) == 50 then | |
| 685 | ctrl = false | |
| 686 | humanoid.WalkSpeed = 16 | |
| 687 | end | |
| 688 | if string.byte(k) == 48 then | |
| 689 | humanoid.WalkSpeed = 16 | |
| 690 | if ctrl then | |
| 691 | humanoid.WalkSpeed = 8 | |
| 692 | end | |
| 693 | end | |
| 694 | end) | |
| 695 | ||
| 696 | humanoid.Died:connect(function() | |
| 697 | deathpos = torso.Position | |
| 698 | WorkModel = Instance.new("Model", workspace)
| |
| 699 | WorkModel.Name = " " | |
| 700 | wait(1/60) | |
| 701 | humanoid.Parent = nil | |
| 702 | if torso then | |
| 703 | local Head = char:FindFirstChild("Head")
| |
| 704 | if Head then | |
| 705 | local Neck = Instance.new("Weld")
| |
| 706 | Neck.Name = "Neck" | |
| 707 | Neck.Part0 = torso | |
| 708 | Neck.Part1 = Head | |
| 709 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 710 | Neck.C1 = CFrame.new() | |
| 711 | Neck.Parent = torso | |
| 712 | end | |
| 713 | local Limb = char:FindFirstChild("Right Arm")
| |
| 714 | if Limb then | |
| 715 | ||
| 716 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 717 | local Joint = Instance.new("Glue")
| |
| 718 | Joint.Name = "RightShoulder" | |
| 719 | Joint.Part0 = torso | |
| 720 | Joint.Part1 = Limb | |
| 721 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 722 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 723 | Joint.Parent = torso | |
| 724 | ||
| 725 | local B = Instance.new("Part")
| |
| 726 | B.TopSurface = 0 | |
| 727 | B.BottomSurface = 0 | |
| 728 | B.formFactor = "Symmetric" | |
| 729 | B.Size = Vector3.new(1, 1, 1) | |
| 730 | B.Transparency = 1 | |
| 731 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 732 | B.Parent = char | |
| 733 | B.CanCollide = false | |
| 734 | local W = Instance.new("Weld")
| |
| 735 | W.Part0 = Limb | |
| 736 | W.Part1 = B | |
| 737 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 738 | W.Parent = Limb | |
| 739 | ||
| 740 | end | |
| 741 | local Limb = char:FindFirstChild("Left Arm")
| |
| 742 | if Limb then | |
| 743 | ||
| 744 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 745 | local Joint = Instance.new("Glue")
| |
| 746 | Joint.Name = "LeftShoulder" | |
| 747 | Joint.Part0 = torso | |
| 748 | Joint.Part1 = Limb | |
| 749 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 750 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 751 | Joint.Parent = torso | |
| 752 | ||
| 753 | local B = Instance.new("Part")
| |
| 754 | B.TopSurface = 0 | |
| 755 | B.BottomSurface = 0 | |
| 756 | B.formFactor = "Symmetric" | |
| 757 | B.Size = Vector3.new(1, 1, 1) | |
| 758 | B.Transparency = 1 | |
| 759 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 760 | B.Parent = char | |
| 761 | B.CanCollide = false | |
| 762 | local W = Instance.new("Weld")
| |
| 763 | W.Part0 = Limb | |
| 764 | W.Part1 = B | |
| 765 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 766 | W.Parent = Limb | |
| 767 | ||
| 768 | end | |
| 769 | local Limb = char:FindFirstChild("Right Leg")
| |
| 770 | if Limb then | |
| 771 | ||
| 772 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 773 | local Joint = Instance.new("Glue")
| |
| 774 | Joint.Name = "RightHip" | |
| 775 | Joint.Part0 = torso | |
| 776 | Joint.Part1 = Limb | |
| 777 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 778 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 779 | Joint.Parent = torso | |
| 780 | ||
| 781 | local B = Instance.new("Part")
| |
| 782 | B.TopSurface = 0 | |
| 783 | B.BottomSurface = 0 | |
| 784 | B.formFactor = "Symmetric" | |
| 785 | B.Size = Vector3.new(1, 1, 1) | |
| 786 | B.Transparency = 1 | |
| 787 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 788 | B.Parent = char | |
| 789 | B.CanCollide = false | |
| 790 | local W = Instance.new("Weld")
| |
| 791 | W.Part0 = Limb | |
| 792 | W.Part1 = B | |
| 793 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 794 | W.Parent = Limb | |
| 795 | ||
| 796 | end | |
| 797 | local Limb = char:FindFirstChild("Left Leg")
| |
| 798 | if Limb then | |
| 799 | ||
| 800 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 801 | local Joint = Instance.new("Glue")
| |
| 802 | Joint.Name = "LeftHip" | |
| 803 | Joint.Part0 = torso | |
| 804 | Joint.Part1 = Limb | |
| 805 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 806 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 807 | Joint.Parent = torso | |
| 808 | ||
| 809 | local B = Instance.new("Part")
| |
| 810 | B.TopSurface = 0 | |
| 811 | B.BottomSurface = 0 | |
| 812 | B.formFactor = "Symmetric" | |
| 813 | B.Size = Vector3.new(1, 1, 1) | |
| 814 | B.Transparency = 1 | |
| 815 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 816 | B.Parent = char | |
| 817 | B.CanCollide = false | |
| 818 | local W = Instance.new("Weld")
| |
| 819 | W.Part0 = Limb | |
| 820 | W.Part1 = B | |
| 821 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 822 | W.Parent = Limb | |
| 823 | end | |
| 824 | for blood = 0, 3 do | |
| 825 | local blood = Instance.new("Part", workspace)
| |
| 826 | blood.BrickColor = BrickColor.Red() | |
| 827 | blood.FormFactor = "Custom" | |
| 828 | blood.Size = Vector3.new(.2,.2,.2) | |
| 829 | blood.Anchored = true | |
| 830 | blood.TopSurface = "Smooth" | |
| 831 | blood.BackSurface = "Smooth" | |
| 832 | local bloodmesh = Instance.new("CylinderMesh", blood)
| |
| 833 | bloodmesh.Scale = Vector3.new(3, 0, 3) | |
| 834 | local rayzb = Ray.new(torso.Position, Vector3.new(0, -20, 0) + Vector3.new(math.random(-2, 2), 0, math.random(-2, 2))) | |
| 835 | local hitzb, hitposb = workspace:findPartOnRay(rayzb, char) | |
| 836 | if hitzb then | |
| 837 | blood.CFrame = CFrame.new(hitposb.x,hitposb.y,hitposb.z) | |
| 838 | blood.CFrame = blood.CFrame * CFrame.new(0, .05, 0) | |
| 839 | coroutine.wrap(function() | |
| 840 | for cframe = 0, math.random(16, 24) do | |
| 841 | bloodmesh.Scale = bloodmesh.Scale + Vector3.new(.45, 0, .45) | |
| 842 | wait() | |
| 843 | end | |
| 844 | end)() | |
| 845 | elseif not hitzb then | |
| 846 | blood:Destroy() | |
| 847 | end | |
| 848 | end | |
| 849 | local BP = Instance.new("BodyPosition", torso)
| |
| 850 | BP.maxForce = Vector3.new(1,1,1)/0 | |
| 851 | BP.position = deathpos | |
| 852 | for i,v in pairs(char:children()) do | |
| 853 | if v:IsA("Part") then v.Parent = WorkModel end
| |
| 854 | end | |
| 855 | wait(.3) | |
| 856 | BP:Destroy() | |
| 857 | end | |
| 858 | end) | |
| 859 | ||
| 860 | local rlegm = Instance.new("Motor", torso)
| |
| 861 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
| 862 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 863 | rlegm.Part0 = torso | |
| 864 | rlegm.Part1 = rl | |
| 865 | rlegm.Name = "Right Hip" | |
| 866 | local llegm = Instance.new("Motor", torso)
| |
| 867 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
| 868 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 869 | llegm.Part0 = torso | |
| 870 | llegm.Part1 = ll | |
| 871 | llegm.Name = "Left Hip" | |
| 872 | neck.C0 = CFrame.new(0, 1, 0) | |
| 873 | neck.C1 = CFrame.new(0, -0.5, 0) | |
| 874 | rj.C0 = CFrame.new(0, -1, 0) | |
| 875 | rj.C1 = CFrame.new(0, -1, 0) | |
| 876 | rsc0 = rm.C0 | |
| 877 | lsc0 = lm.C0 | |
| 878 | neckc0 = neck.C0 | |
| 879 | rootc0 = rj.C0 | |
| 880 | llc0 = llegm.C0 | |
| 881 | rlc0 = rlegm.C0 | |
| 882 | speed = 0.4 | |
| 883 | angle = 0 | |
| 884 | anglespeed = 0 | |
| 885 | mvmnt = 0 | |
| 886 | game:service'RunService'.RenderStepped:connect(function() | |
| 887 | angle = (angle % 100) + anglespeed/10 | |
| 888 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
| 889 | local rscf = rsc0 | |
| 890 | local lscf = lsc0 | |
| 891 | local rlcf = rlc0 | |
| 892 | local llcf = llc0 | |
| 893 | local rjcf = rootc0 | |
| 894 | local ncf = neckc0 | |
| 895 | local rayz = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
| 896 | local hitz, enz = workspace:findPartOnRay(rayz, char) | |
| 897 | --math.asin(mouse.UnitRay.Direction.y) | |
| 898 | ncf = neckc0 * CFrame.Angles(camera.CoordinateFrame.lookVector.y, 0, 0) | |
| 899 | rscf = rsc0 * CFrame.new(-.55, 0, .35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, 0) | |
| 900 | lscf = lsc0 * CFrame.new(.85, 0, -.65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, math.rad(45)) | |
| 901 | if not hitz then | |
| 902 | ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) | |
| 903 | rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5+math.pi/18, 0, math.rad(-70)) | |
| 904 | lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5+math.pi/18, 0, 0) | |
| 905 | rjcf = rootc0 * CFrame.Angles(-math.pi/32, 0, 0) | |
| 906 | rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) * CFrame.Angles(-math.pi/14, 0, 0) | |
| 907 | llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0) | |
| 908 | elseif humanoid.Sit then | |
| 909 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
| 910 | rjcf = rootc0 * CFrame.new(0, -.2, 0) | |
| 911 | rlcf = rlc0 * CFrame.Angles(math.pi/2, 0, math.rad(7.5)) | |
| 912 | llcf = llc0 * CFrame.Angles(math.pi/2, 0, -math.rad(7.5)) | |
| 913 | if sprinting then | |
| 914 | debounceofsprint = false | |
| 915 | sprinting = false | |
| 916 | end | |
| 917 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
| 918 | speed = 0.3 | |
| 919 | if ctrl then | |
| 920 | rjcf = rootc0 * CFrame.new(0, -1.25, 0) | |
| 921 | llcf = llc0 * CFrame.new(0, 0, -.45) * CFrame.Angles(-math.pi/2.2, 0, 0) | |
| 922 | rlcf = rlcf * CFrame.new(0, 1.25, -.85) | |
| 923 | else | |
| 924 | rjcf = rootc0 | |
| 925 | rlcf = rlc0 * CFrame.Angles(-math.rad(.5), 0, math.rad(1.5)) | |
| 926 | llcf = llc0 * CFrame.Angles(math.rad(1.5), 0, -math.rad(1.5)) | |
| 927 | end | |
| 928 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then | |
| 929 | if not humanoid.Sit then | |
| 930 | anglespeed = 3 | |
| 931 | if ctrl then | |
| 932 | anglespeed = 3 | |
| 933 | ncf = neckc0 * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/18, 0, 0) | |
| 934 | rjcf = rootc0 * CFrame.new(0, -.35, 0) * CFrame.Angles(-math.pi/18, 0, 0) | |
| 935 | rscf = rsc0 * CFrame.new(-.55, 0, .35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2+math.pi/18, 0, 0) | |
| 936 | lscf = lsc0 * CFrame.new(.85, 0, -.65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2+math.pi/18, 0, math.rad(45)) | |
| 937 | llcf = llc0 * CFrame.new(0, .45, -.35) * CFrame.Angles(math.pi/18 - math.sin(angle)*.45, 0, 0) | |
| 938 | rlcf = rlcf * CFrame.new(0, .45, -.35) * CFrame.Angles(math.pi/18 + math.sin(angle)*.45, 0, 0) | |
| 939 | else | |
| 940 | rjcf = rootc0 | |
| 941 | rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*.65, 0, math.rad(.5)) | |
| 942 | llcf = llc0 * CFrame.Angles(math.sin(angle)*.65, 0, -math.rad(.5)) | |
| 943 | end | |
| 944 | if sprinting then | |
| 945 | debounceofsprint = false | |
| 946 | sprinting = false | |
| 947 | end | |
| 948 | end | |
| 949 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
| 950 | if not humanoid.Sit then | |
| 951 | anglespeed = 3 | |
| 952 | ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) | |
| 953 | rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5+math.pi/18, 0, math.rad(-70)) | |
| 954 | lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5+math.pi/18, 0, 0) | |
| 955 | rjcf = rootc0 * CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/18, math.sin(angle)*.1, math.sin(angle)*.045) | |
| 956 | rlcf = rlc0 * CFrame.new(0, 0, -.6+math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
| 957 | llcf = llc0 * CFrame.new(0, 0, -math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
| 958 | sprinting = true | |
| 959 | debounceofsprint = true | |
| 960 | end | |
| 961 | end | |
| 962 | rm.C0 = clerp(rm.C0,rscf,speed) | |
| 963 | lm.C0 = clerp(lm.C0,lscf,speed) | |
| 964 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
| 965 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
| 966 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
| 967 | neck.C0 = clerp(neck.C0,ncf,speed) | |
| 968 | end) |