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| 1 | game.Players.PlayerAdded:connect(function(player) | |
| 2 | - | player:LoadCharacterAppeareace() |
| 2 | + | player.Chatted:connect(function(message) |
| 3 | local assetId = message:match("id=(%d+)")
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| 4 | if assetId then | |
| 5 | local model = game:GetService("InsertService"):LoadAsset(assetId)
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| 6 | for _, child in pairs(model:GetChildren()) do | |
| 7 | player:LoadCharacterAppearance(child) | |
| 8 | end | |
| 9 | end | |
| 10 | end) | |
| 11 | end) |