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1
2
-- This script has been converted to FE by iPxter
3
4
5
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
6
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
7
do
8
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
9
	script.Parent = Player.Character
10
11
	--RemoteEvent for communicating
12
	local Event = Instance.new("RemoteEvent")
13
	Event.Name = "UserInput_Event"
14
15
	--Fake event to make stuff like Mouse.KeyDown work
16
	local function fakeEvent()
17
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
18
		t.connect = t.Connect
19
		return t
20
	end
21
22
	--Creating fake input objects with fake variables
23
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
24
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
25
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
26
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
27
	end}
28
	--Merged 2 functions into one by checking amount of arguments
29
	CAS.UnbindAction = CAS.BindAction
30
31
	--This function will trigger the events that have been :Connect()'ed
32
	local function te(self,ev,...)
33
		local t = m[ev]
34
		if t and t._fakeEvent and t.Function then
35
			t.Function(...)
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=Player then return end
43
		if io.isMouse then
44
			m.Target = io.Target
45
			m.Hit = io.Hit
46
		else
47
			local b = io.UserInputState == Enum.UserInputState.Begin
48
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
49
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
50
			end
51
			for _,t in pairs(CAS.Actions) do
52
				for _,k in pairs(t.Keys) do
53
					if k==io.KeyCode then
54
						t.Function(t.Name,io.UserInputState,io)
55
					end
56
				end
57
			end
58
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
59
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
60
	    end
61
	end)
62
	Event.Parent = NLS([==[
63
	local Player = game:GetService("Players").LocalPlayer
64
	local Event = script:WaitForChild("UserInput_Event")
65
66
	local UIS = game:GetService("UserInputService")
67
	local input = function(io,a)
68
		if a then return end
69
		--Since InputObject is a client-side instance, we create and pass table instead
70
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
71
	end
72
	UIS.InputBegan:Connect(input)
73
	UIS.InputEnded:Connect(input)
74
75
	local Mouse = Player:GetMouse()
76
	local h,t
77
	--Give the server mouse data 30 times every second, but only if the values changed
78
	--If player is not moving their mouse, client won't fire events
79
	while wait(1/30) do
80
		if h~=Mouse.Hit or t~=Mouse.Target then
81
			h,t=Mouse.Hit,Mouse.Target
82
			Event:FireServer({isMouse=true,Target=t,Hit=h})
83
		end
84
	end]==],Player.Character)
85
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
86
end
87-
player = owner
87+
88-
char = player.Character
88+
local p = owner
89-
local beat = true
89+
local char = p.Character
90-
local beattime = 0.6
90+
local larm = char["Left Arm"]
91-
suit = Instance.new("Model", char)
91+
local rarm = char["Right Arm"]
92-
suit.Name = "Determination"
92+
local lleg = char["Left Leg"]
93-
local vDebounce = false
93+
local rleg = char["Right Leg"]
94-
Torso = char.Torso
94+
local hed = char.Head
95-
cf = CFrame.new
95+
local torso = char.Torso
96-
euler = CFrame.fromEulerAnglesXYZ
96+
local hum = char.Humanoid
97-
slashvalue = 1
97+
local cam = game.Workspace.CurrentCamera
98-
beamvalue = 1
98+
local root = char.HumanoidRootPart
99-
onehitkill = true
99+
local deb = false
100-
onehitkilltwo = true
100+
local shot = 0
101-
specialattack = false
101+
local l = game:GetService("Lighting")
102-
for _, v in pairs(char.Head:GetChildren()) do
102+
local rs = game:GetService("RunService").RenderStepped
103-
  if v.ClassName == "Decal" then
103+
local stanceToggle = "Normal"
104-
    v:remove()
104+
math.randomseed(os.time())
105-
  end
105+
hum.WalkSpeed = 7
106
char.Health:Destroy()
107-
for _, v in pairs(char:GetChildren()) do
107+
hum.MaxHealth = 50000
108-
  if v.ClassName == "Hat" then
108+
wait(0.01)
109-
    v:remove()
109+
hum.Health = 50000
110-
  end
110+
----------------------------------------------------
111
----------------------------------------------------
112-
for _, v in pairs(char:GetChildren()) do
112+
113-
  if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "T-Shirt" or v.ClassName == "ShirtGraphic" then
113+
shirt.Name = "Shirt"
114-
    v:remove()
114+
115-
  end
115+
pants.Name = "Pants"
116
char.Shirt.ShirtTemplate = "rbxassetid://237906462"
117
char.Pants.PantsTemplate = "rbxassetid://237906462"
118
----------------------------------------------------
119-
face = Instance.new("Decal", char.Head)
119+
----------------------------------------------------
120-
face.Texture = "http://www.roblox.com/asset/?id=381193198"
120+
Debounces = {
121-
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=552537645"
121+
on = false;
122-
pants.PantsTemplate = "http://www.roblox.com/asset/?id=481131351"
122+
ks = false;
123-
local Hat = char:FindFirstChild("Hat_F") or Instance.new("Hat")
123+
CanAttack = true;
124-
Hat.AttachmentPos = Vector3.new(0, 0.33, 0)
124+
CanJoke = true;
125-
Hat.Name = "Hat_F"
125+
NoIdl = false;
126-
local Handle = Hat:FindFirstChild("Handle") or Instance.new("Part", Hat)
126+
Slashing = false;
127-
if Handle.Name ~= "Handle" then
127+
Slashed = false;
128-
  Handle.Size = Vector3.new(1, 1, 1)
128+
Grabbing = false;
129
Grabbed = false;
130-
Handle.BottomSurface = 0
130+
131-
Handle.Name = "Handle"
131+
local Touche = {char.Name, }
132-
Handle.TopSurface = 0
132+
----------------------------------------------------
133-
Handle.Locked = 1
133+
function lerp(a, b, t) -- Linear interpolation
134-
local Mesh = Hat:FindFirstChild("Mesh") or Instance.new("SpecialMesh", Handle)
134+
    return a + (b - a)*t
135-
Mesh.TextureId = "http://www.roblox.com/asset/?id=75975464"
135+
136-
Mesh.MeshId = "http://www.roblox.com/asset/?id=250264520 "
136+
 
137-
Mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
137+
function slerp(a, b, t) --Spherical interpolation
138-
Hat.Parent = char
138+
    dot = a:Dot(b)
139-
RW, LW = Instance.new("Weld"), Instance.new("Weld")
139+
    if dot > 0.99999 or dot < -0.99999 then
140-
RW.Name = "Right Shoulder"
140+
        return t <= 0.5 and a or b
141-
LW.Name = "Left Shoulder"
141+
    else
142-
RSH, LSH = nil, nil
142+
        r = math.acos(dot)
143-
LS = Torso["Left Shoulder"]
143+
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
144-
LH = Torso["Left Hip"]
144+
145-
RS = Torso["Right Shoulder"]
145+
146-
RH = Torso["Right Hip"]
146+
 
147-
RSH = char.Torso["Right Shoulder"]
147+
function matrixInterpolate(a, b, t)
148-
LSH = char.Torso["Left Shoulder"]
148+
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
149-
local LSounds = {
149+
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
150-
  MegaloStrikesBack = Instance.new("Sound")
150+
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
151
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
152-
LSounds.MegaloStrikesBack.SoundId = "http://www.roblox.com/asset?id=317775091"
152+
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
153-
LSounds.MegaloStrikesBack.Volume = 10
153+
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
154-
function PlayLoopedSound(soundname, pitch)
154+
    local t = v1:Dot(v2)
155-
  LSounds[soundname].Parent = char.Torso
155+
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
156-
  LSounds[soundname].Pitch = pitch
156+
        return CFrame.new()
157-
  LSounds[soundname]:Play()
157+
158-
  LSounds[soundname].Looped = true
158+
    return CFrame.new(
159-
  oldloopedsound = LSounds[soundname]
159+
    v0.x, v0.y, v0.z,
160-
  LSounds[soundname] = LSounds[soundname]:clone()
160+
    v1.x, v1.y, v1.z,
161
    v2.x, v2.y, v2.z,
162-
local Sounds = {
162+
    v3.x, v3.y, v3.z)
163-
  Hurt = Instance.new("Sound"),
163+
164-
  Slash = Instance.new("Sound"),
164+
----------------------------------------------------
165-
  Explode = Instance.new("Sound"),
165+
function genWeld(a,b)
166-
  Sans = Instance.new("Sound")
166+
    local w = Instance.new("Weld",a)
167
    w.Part0 = a
168-
Sounds.Slash.SoundId = "http://www.roblox.com/asset?id=394934205"
168+
    w.Part1 = b
169-
Sounds.Slash.Volume = 1
169+
    return w
170-
Sounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
170+
171-
Sounds.Hurt.Volume = 1
171+
function weld(a, b)
172-
Sounds.Sans.SoundId = "http://www.roblox.com/asset?id=388205678"
172+
    local weld = Instance.new("Weld")
173-
Sounds.Sans.Volume = 1
173+
    weld.Name = "W"
174-
Sounds.Explode.SoundId = "rbxasset://sounds/collide.wav"
174+
    weld.Part0 = a
175-
Sounds.Explode.Volume = 1
175+
    weld.Part1 = b
176-
function PlaySound(soundname, pitch)
176+
    weld.C0 = a.CFrame:inverse() * b.CFrame
177-
  Sounds[soundname].Parent = Torso
177+
    weld.Parent = a
178-
  Sounds[soundname].Pitch = pitch
178+
    return weld;
179-
  Sounds[soundname]:Play()
179+
180-
  local oldsound = Sounds[soundname]
180+
----------------------------------------------------
181-
  coroutine.resume(coroutine.create(function()
181+
function Lerp(c1,c2,al)
182-
    wait(4)
182+
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
183-
    oldsound:Destroy()
183+
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
184-
  end))
184+
for i,v in pairs(com1) do 
185-
  Sounds[soundname] = Sounds[soundname]:clone()
185+
com1[i] = v+(com2[i]-v)*al
186
end
187-
char.Humanoid.MaxHealth = 99999999999999999999999999
187+
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
188-
char.Humanoid.Health = 9999999999999999999999999999
188+
189-
function CharaTalks()
189+
----------------------------------------------------
190-
  local m = Instance.new("Model", char.Head)
190+
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
191-
  m.Name = "* W"
191+
local wld = Instance.new("Weld", wp1)
192-
  local chat = Instance.new("Part", m)
192+
wld.Part0 = wp0
193-
  chat.TopSurface = "Smooth"
193+
wld.Part1 = wp1
194-
  chat.BottomSurface = "Smooth"
194+
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
195-
  chat.Name = "Head"
195+
196-
  chat.FormFactor = "Custom"
196+
----------------------------------------------------
197-
  chat.Size = Vector3.new(0.05, 0.05, 0.1)
197+
for i,v in pairs(char:children()) do
198-
  chat.Transparency = 0.9
198+
    if v:IsA("Hat") then
199-
  chat.CanCollide = false
199+
        v:Destroy()
200-
  chat.Anchored = true
200+
201-
  chat.CFrame = char.Head.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
201+
202-
  local h = Instance.new("Humanoid", m)
202+
for i,v in pairs(hed:children()) do
203-
  h.MaxHealth = 0
203+
    if v:IsA("Sound") then
204-
  m.Name = "* We"
204+
        v:Destroy()
205-
  wait()
205+
206-
  m.Name = "* Wel"
206+
207-
  wait()
207+
----------------------------------------------------
208-
  m.Name = "* Welc"
208+
function HasntTouched(plrname)
209-
  wait()
209+
local ret = true
210-
  m.Name = "* Welco"
210+
for _, v in pairs(Touche) do
211-
  wait()
211+
if v == plrname then
212-
  m.Name = "* Welcom"
212+
ret = false
213-
  wait()
213+
214-
  m.Name = "* Welcome"
214+
215-
  wait()
215+
return ret
216-
  m.Name = "* Welcome "
216+
217-
  wait()
217+
----------------------------------------------------
218-
  m.Name = "* Welcome t"
218+
larm.Size = larm.Size * 2
219-
  wait()
219+
rarm.Size = rarm.Size * 2
220-
  m.Name = "* Welcome to"
220+
lleg.Size = lleg.Size * 2
221-
  wait()
221+
rleg.Size = rleg.Size * 2
222-
  m.Name = "* Welcome to "
222+
torso.Size = torso.Size * 2
223-
  wait()
223+
hed.Size = hed.Size * 2
224-
  m.Name = "* Welcome to m"
224+
root.Size = root.Size * 2
225-
  wait()
225+
----------------------------------------------------
226-
  m.Name = "* Welcome to my"
226+
newWeld(torso, larm, -1.5, 0.5, 0)
227-
  wait()
227+
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
228-
  m.Name = "* Welcome to my "
228+
newWeld(torso, rarm, 1.5, 0.5, 0)
229-
  wait()
229+
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
230-
  m.Name = "* Welcome to my S"
230+
newWeld(torso, hed, 0, 1.5, 0)
231-
  wait()
231+
newWeld(torso, lleg, -0.5, -1, 0)
232-
  m.Name = "* Welcome to my SP"
232+
lleg.Weld.C1 = CFrame.new(0, 1, 0)
233-
  wait()
233+
newWeld(torso, rleg, 0.5, -1, 0)
234-
  m.Name = "* Welcome to my SPE"
234+
rleg.Weld.C1 = CFrame.new(0, 1, 0)
235-
  wait()
235+
newWeld(root, torso, 0, -1, 0)
236-
  m.Name = "* Welcome to my SPEC"
236+
torso.Weld.C1 = CFrame.new(0, -1, 0)
237-
  wait()
237+
hed.Transparency = 1
238-
  m.Name = "* Welcome to my SPECI"
238+
----------------------------------------------------
239-
  wait()
239+
lite = Instance.new("PointLight", torso)
240-
  m.Name = "* Welcome to my SPECIA"
240+
lite.Brightness = 100
241-
  wait()
241+
lite.Range = 15
242-
  m.Name = "* Welcome to my SPECIAL"
242+
lite.Color = Color3.new(2, 2, 2)
243-
  wait()
243+
--[[local hed2 = hed:Clone()
244-
  m.Name = "* Welcome to my SPECIAL "
244+
hed2.CanCollide = false
245-
  wait()
245+
hed2.Parent = char
246-
  m.Name = "* Welcome to my SPECIAL A"
246+
hed2:ClearAllChildren()
247-
  wait()
247+
hed2.Transparency = 1
248-
  m.Name = "* Welcome to my SPECIAL AT"
248+
hed2.Name = "DARP"
249-
  wait()
249+
local w = Instance.new("Weld",hed2)
250-
  m.Name = "* Welcome to my SPECIAL ATT"
250+
w.Part0 = hed
251-
  wait()
251+
w.Part1 = hed2
252-
  m.Name = "* Welcome to my SPECIAL ATTA"
252+
w.C0 = CFrame.new(0,0,-0.175)
253-
  wait()
253+
z=Instance.new("SurfaceGui",hed2)
254-
  m.Name = "* Welcome to my SPECIAL ATTAC"
254+
z.Enabled = true
255-
  wait()
255+
z.Face = "Front"
256-
  m.Name = "* Welcome to my SPECIAL ATTACK"
256+
z.Adornee = hed2
257-
  wait()
257+
z.CanvasSize = Vector2.new(100,100)
258-
  m.Name = "* Welcome to my SPECIAL ATTACK!"
258+
local face = Instance.new("ImageLabel",z)
259-
  wait()
259+
face.Size = UDim2.new(1,-30,1,0)
260-
  m:remove()
260+
face.Position = UDim2.new(0,15,0,0)
261
face.BackgroundTransparency = 1
262-
function GETDUNKED()
262+
face.Image='rbxassetid://46282671']]--
263-
  coroutine.resume(coroutine.create(function()
263+
----------------------------------------------------
264-
    local m = Instance.new("Model", char.Head)
264+
z = Instance.new("Sound", char)
265-
    m.Name = "* G"
265+
z.SoundId = "rbxassetid://242463565"--504618717
266-
    local chat = Instance.new("Part", m)
266+
z.Looped = true
267-
    chat.TopSurface = "Smooth"
267+
z.Pitch = 1
268-
    chat.BottomSurface = "Smooth"
268+
z.Volume = 3
269-
    chat.Name = "Head"
269+
wait(.001)
270-
    chat.FormFactor = "Custom"
270+
z:Play()
271-
    chat.Size = Vector3.new(0.05, 0.05, 0.1)
271+
----------------------------------------------------
272-
    chat.Transparency = 0.9
272+
273-
    chat.CanCollide = false
273+
local m = Instance.new("Model")
274-
    chat.Anchored = true
274+
m.Name = "Absolution"
275-
    chat.CFrame = char.Head.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
275+
p1 = Instance.new("Part", m)
276-
    local h = Instance.new("Humanoid", m)
276+
p1.BrickColor = BrickColor.new("Bright blue")
277-
    h.MaxHealth = 0
277+
p1.FormFactor = Enum.FormFactor.Custom
278-
    PlaySound("Sans", 1)
278+
p1.Size = Vector3.new(1, 0.600000024, 1.5)
279-
    m.Name = "* GE"
279+
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
280-
    wait(0.1)
280+
p1.CanCollide = false
281-
    PlaySound("Sans", 1)
281+
p1.Locked = true
282-
    m.Name = "* GEE"
282+
p1.Elasticity = 0
283-
    wait(0.1)
283+
p1.BottomSurface = Enum.SurfaceType.Smooth
284-
    PlaySound("Sans", 1)
284+
p1.TopSurface = Enum.SurfaceType.Smooth
285-
    m.Name = "* GEEE"
285+
b1 = Instance.new("SpecialMesh", p1)
286-
    wait(0.1)
286+
b1.MeshType = Enum.MeshType.Wedge
287-
    PlaySound("Sans", 1)
287+
b1.Name = "Mesh"
288-
    m.Name = "* GEEET"
288+
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
289-
    wait(0.1)
289+
p2 = Instance.new("Part", m)
290-
    PlaySound("Sans", 1)
290+
p2.BrickColor = BrickColor.new("Really black")
291-
    m.Name = "* GEEETT"
291+
p2.FormFactor = Enum.FormFactor.Custom
292-
    wait(0.1)
292+
p2.Size = Vector3.new(1, 2.9000001, 1)
293-
    PlaySound("Sans", 1)
293+
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
294-
    m.Name = "* GEEETTT"
294+
p2.CanCollide = false
295-
    wait(0.3)
295+
p2.Locked = true
296-
    PlaySound("Sans", 1)
296+
p2.Elasticity = 0
297-
    m.Name = "* GEEETTT D"
297+
p2.BottomSurface = Enum.SurfaceType.Smooth
298-
    wait(0.1)
298+
p2.TopSurface = Enum.SurfaceType.Smooth
299-
    PlaySound("Sans", 1)
299+
b2 = Instance.new("BlockMesh", p2)
300-
    m.Name = "* GEEETTT DU"
300+
b2.Name = "Mesh"
301-
    wait(0.1)
301+
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
302-
    PlaySound("Sans", 1)
302+
p3 = Instance.new("Part", m)
303-
    m.Name = "* GEEETTT DUN"
303+
p3.BrickColor = BrickColor.new("Bright blue")
304-
    wait(0.1)
304+
p3.FormFactor = Enum.FormFactor.Custom
305-
    PlaySound("Sans", 1)
305+
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
306-
    m.Name = "* GEEETTT DUNK"
306+
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
307-
    wait(0.1)
307+
p3.CanCollide = false
308-
    PlaySound("Sans", 1)
308+
p3.Locked = true
309-
    m.Name = "* GEEETTT DUNKE"
309+
p3.Elasticity = 0
310-
    wait(0.1)
310+
p3.BottomSurface = Enum.SurfaceType.Smooth
311-
    PlaySound("Sans", 1)
311+
p3.TopSurface = Enum.SurfaceType.Smooth
312-
    m.Name = "* GEEETTT DUNKED"
312+
b3 = Instance.new("SpecialMesh", p3)
313-
    wait(0.3)
313+
b3.MeshType = Enum.MeshType.Wedge
314-
    PlaySound("Sans", 1)
314+
b3.Name = "Mesh"
315-
    m.Name = "* GEEETTT DUNKED O"
315+
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
316-
    wait(0.1)
316+
p4 = Instance.new("Part", m)
317-
    PlaySound("Sans", 1)
317+
p4.BrickColor = BrickColor.new("Bright blue")
318-
    m.Name = "* GEEETTT DUNKED ON"
318+
p4.FormFactor = Enum.FormFactor.Custom
319-
    wait(0.1)
319+
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
320-
    PlaySound("Sans", 1)
320+
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
321-
    m.Name = "* GEEETTT DUNKED ON!"
321+
p4.CanCollide = false
322-
    wait(0.3)
322+
p4.Locked = true
323-
    PlaySound("Sans", 1)
323+
p4.Elasticity = 0
324-
    m.Name = "* Y"
324+
p4.BottomSurface = Enum.SurfaceType.Smooth
325-
    wait(0.1)
325+
p4.TopSurface = Enum.SurfaceType.Smooth
326-
    PlaySound("Sans", 1)
326+
b4 = Instance.new("SpecialMesh", p4)
327-
    m.Name = "* Yo"
327+
b4.MeshType = Enum.MeshType.Wedge
328-
    wait(0.1)
328+
b4.Name = "Mesh"
329-
    PlaySound("Sans", 1)
329+
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
330-
    m.Name = "* You"
330+
p5 = Instance.new("Part", m)
331-
    wait(0.1)
331+
p5.BrickColor = BrickColor.new("Bright blue")
332-
    PlaySound("Sans", 1)
332+
p5.FormFactor = Enum.FormFactor.Custom
333-
    m.Name = "* You m"
333+
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
334-
    wait(0.1)
334+
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
335-
    PlaySound("Sans", 1)
335+
p5.CanCollide = false
336-
    m.Name = "* You me"
336+
p5.Locked = true
337-
    wait(0.1)
337+
p5.Elasticity = 0
338-
    PlaySound("Sans", 1)
338+
p5.BottomSurface = Enum.SurfaceType.Smooth
339-
    m.Name = "* You meg"
339+
p5.TopSurface = Enum.SurfaceType.Smooth
340-
    wait(0.1)
340+
b5 = Instance.new("SpecialMesh", p5)
341-
    PlaySound("Sans", 1)
341+
b5.MeshType = Enum.MeshType.Wedge
342-
    m.Name = "* You mega"
342+
b5.Name = "Mesh"
343-
    wait(0.1)
343+
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
344-
    PlaySound("Sans", 1)
344+
p6 = Instance.new("Part", m)
345-
    m.Name = "* You megal"
345+
p6.Name = "Handle"
346-
    wait(0.1)
346+
p6.BrickColor = BrickColor.new("Really black")
347-
    PlaySound("Sans", 1)
347+
p6.FormFactor = Enum.FormFactor.Custom
348-
    m.Name = "* You megalo"
348+
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
349-
    wait(0.1)
349+
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
350-
    PlaySound("Sans", 1)
350+
p6.CanCollide = false
351-
    m.Name = "* You megalom"
351+
p6.Locked = true
352-
    wait(0.1)
352+
p6.Elasticity = 0
353-
    PlaySound("Sans", 1)
353+
p6.BottomSurface = Enum.SurfaceType.Smooth
354-
    m.Name = "* You megaloma"
354+
p6.TopSurface = Enum.SurfaceType.Smooth
355-
    wait(0.1)
355+
b6 = Instance.new("BlockMesh", p6)
356-
    PlaySound("Sans", 1)
356+
b6.Name = "Mesh"
357-
    m.Name = "* You megaloman"
357+
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
358-
    wait(0.1)
358+
p7 = Instance.new("Part", m)
359-
    PlaySound("Sans", 1)
359+
p7.BrickColor = BrickColor.new("Bright blue")
360-
    m.Name = "* You megalomani"
360+
p7.FormFactor = Enum.FormFactor.Custom
361-
    wait(0.1)
361+
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
362-
    PlaySound("Sans", 1)
362+
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
363-
    m.Name = "* You megalomania"
363+
p7.CanCollide = false
364-
    wait(0.1)
364+
p7.Locked = true
365-
    PlaySound("Sans", 1)
365+
p7.Elasticity = 0
366-
    m.Name = "* You megalomaniac"
366+
p7.BottomSurface = Enum.SurfaceType.Smooth
367-
    wait(0.1)
367+
p7.TopSurface = Enum.SurfaceType.Smooth
368-
    PlaySound("Sans", 1)
368+
b7 = Instance.new("SpecialMesh", p7)
369-
    m.Name = "* You megalomaniac!"
369+
b7.MeshType = Enum.MeshType.Wedge
370-
    wait(3)
370+
b7.Name = "Mesh"
371-
    m:remove()
371+
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
372-
  end))
372+
p8 = Instance.new("Part", m)
373
p8.BrickColor = BrickColor.new("Bright blue")
374-
function startup()
374+
p8.FormFactor = Enum.FormFactor.Custom
375-
  coroutine.resume(coroutine.create(function()
375+
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
376-
    local m = Instance.new("Model", char)
376+
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
377-
    m.Name = "* C"
377+
p8.CanCollide = false
378-
    local chat = Instance.new("Part", m)
378+
p8.Locked = true
379-
    chat.TopSurface = "Smooth"
379+
p8.Elasticity = 0
380-
    chat.BottomSurface = "Smooth"
380+
p8.BottomSurface = Enum.SurfaceType.Smooth
381-
    chat.Name = "Head"
381+
p8.TopSurface = Enum.SurfaceType.Smooth
382-
    chat.FormFactor = "Custom"
382+
b8 = Instance.new("SpecialMesh", p8)
383-
    chat.Size = Vector3.new(0.05, 0.05, 0.1)
383+
b8.MeshType = Enum.MeshType.Wedge
384-
    chat.Transparency = 0.9
384+
b8.Name = "Mesh"
385-
    chat.CanCollide = false
385+
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
386-
    local Weld7 = Instance.new("Weld", char)
386+
p9 = Instance.new("Part", m)
387-
    Weld7.Part0 = char.Head
387+
p9.BrickColor = BrickColor.new("Really black")
388-
    Weld7.Part1 = chat
388+
p9.FormFactor = Enum.FormFactor.Custom
389-
    Weld7.C1 = CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
389+
p9.Size = Vector3.new(1, 1.07999957, 1)
390-
    local cy7 = Instance.new("BlockMesh", chat)
390+
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
391-
    local h = Instance.new("Humanoid", m)
391+
p9.CanCollide = false
392-
    h.MaxHealth = 0
392+
p9.Locked = true
393-
    m.Name = "* Black"
393+
p9.Elasticity = 0
394-
    wait(0.2)
394+
p9.BottomSurface = Enum.SurfaceType.Smooth
395-
    m.Name = "* Black Cha"
395+
p9.TopSurface = Enum.SurfaceType.Smooth
396-
    wait(0.2)
396+
b9 = Instance.new("BlockMesh", p9)
397-
    m.Name = "* Black Char"
397+
b9.Name = "Mesh"
398-
    wait(0.2)
398+
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
399-
    m.Name = "* Black Chara"
399+
p10 = Instance.new("Part", m)
400-
    wait(0.2)
400+
p10.BrickColor = BrickColor.new("Really black")
401-
    m.Name = "* Black Chara."
401+
p10.FormFactor = Enum.FormFactor.Custom
402-
    wait(0.5)
402+
p10.Size = Vector3.new(1, 1.41999948, 1)
403-
    m.Name = "* Black Chara.."
403+
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
404-
    wait(0.5)
404+
p10.CanCollide = false
405-
    m.Name = "* Black Chara..."
405+
p10.Locked = true
406-
    wait(0.5)
406+
p10.Elasticity = 0
407-
    wait(5)
407+
p10.BottomSurface = Enum.SurfaceType.Smooth
408-
    m:remove()
408+
p10.TopSurface = Enum.SurfaceType.Smooth
409-
  end))
409+
b10 = Instance.new("BlockMesh", p10)
410
b10.Name = "Mesh"
411-
startup()
411+
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
412-
PlayLoopedSound("MegaloStrikesBack", 1)
412+
p11 = Instance.new("Part", m)
413-
Tool = Instance.new("HopperBin", player.Backpack)
413+
p11.BrickColor = BrickColor.new("Really black")
414-
Tool.Name = "Charas Megalovania Knife"
414+
p11.FormFactor = Enum.FormFactor.Custom
415-
Tool.Selected:connect(function(mouse)
415+
p11.Size = Vector3.new(1, 1.50999951, 1)
416-
  RW.Part0 = char.Torso
416+
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
417-
  RW.C0 = CFrame.new(1.5, 0.5, 0)
417+
p11.CanCollide = false
418-
  RW.C1 = CFrame.new(0, 0.5, 0)
418+
p11.Locked = true
419-
  RW.Part1 = char["Right Arm"]
419+
p11.Elasticity = 0
420-
  RW.Parent = char.Torso
420+
p11.BottomSurface = Enum.SurfaceType.Smooth
421-
  handle = Instance.new("Part", suit)
421+
p11.TopSurface = Enum.SurfaceType.Smooth
422-
  handle.TopSurface = "Smooth"
422+
b11 = Instance.new("BlockMesh", p11)
423-
  handle.BottomSurface = "Smooth"
423+
b11.Name = "Mesh"
424-
  handle.Size = Vector3.new(0.2, 0.5, 0.5)
424+
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
425-
  handle.CanCollide = false
425+
p12 = Instance.new("Part", m)
426-
  handle.BrickColor = BrickColor.new("Dark stone grey")
426+
p12.Name = "BladeCenter"
427-
  handle.FormFactor = "Custom"
427+
p12.BrickColor = BrickColor.new("Dark stone grey")
428-
  local Weldb = Instance.new("Weld", char)
428+
p12.Material = Enum.Material.Concrete
429-
  Weldb.Part0 = char["Right Arm"]
429+
p12.FormFactor = Enum.FormFactor.Symmetric
430-
  Weldb.Part1 = handle
430+
p12.Size = Vector3.new(1, 2, 2)
431-
  Weldb.C1 = CFrame.new(0, -1.6, 0.8) * CFrame.fromEulerAnglesXYZ(-4.2, 0, 0)
431+
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
432-
  local KnifeMesh = Instance.new("SpecialMesh", handle)
432+
p12.CanCollide = false
433-
  KnifeMesh.MeshType = "FileMesh"
433+
p12.Locked = true
434-
  KnifeMesh.MeshId = "http://www.roblox.com/asset/?id=121944778"
434+
p12.BottomSurface = Enum.SurfaceType.Smooth
435-
  KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=121944805"
435+
p12.TopSurface = Enum.SurfaceType.Smooth
436-
  function touch(hit)
436+
b12 = Instance.new("SpecialMesh", p12)
437-
    if vDebounce == true and hit.Parent:findFirstChild("Humanoid") ~= nil then
437+
b12.MeshType = Enum.MeshType.Brick
438-
      if hit.Parent.Name == char.Name then
438+
b12.Name = "Mesh"
439-
        return
439+
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
440-
      end
440+
p13 = Instance.new("Part", m)
441-
      hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 100000000000000000000000000000000
441+
p13.BrickColor = BrickColor.new("Really black")
442-
      do
442+
p13.FormFactor = Enum.FormFactor.Custom
443-
        local HitSounds = {
443+
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
444-
          Hurt = Instance.new("Sound")
444+
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
445-
        }
445+
p13.CanCollide = false
446-
        HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
446+
p13.Locked = true
447-
        HitSounds.Hurt.Volume = 1
447+
p13.Elasticity = 0
448-
        function PlayHitSound(soundname, pitch)
448+
p13.BottomSurface = Enum.SurfaceType.Smooth
449-
          HitSounds[soundname].Parent = hit.Parent.Torso
449+
p13.TopSurface = Enum.SurfaceType.Smooth
450-
          HitSounds[soundname].Pitch = pitch
450+
b13 = Instance.new("BlockMesh", p13)
451-
          HitSounds[soundname]:Play()
451+
b13.Name = "Mesh"
452-
          local oldsound = HitSounds[soundname]
452+
b13.Scale = Vector3.new(1, 1, 0.400000006)
453-
          coroutine.resume(coroutine.create(function()
453+
p14 = Instance.new("Part", m)
454-
            wait(4)
454+
p14.BrickColor = BrickColor.new("Really black")
455-
            oldsound:Destroy()
455+
p14.FormFactor = Enum.FormFactor.Custom
456-
          end))
456+
p14.Size = Vector3.new(2.5, 2.17999935, 1)
457-
          HitSounds[soundname] = HitSounds[soundname]:clone()
457+
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
458
p14.CanCollide = false
459-
        PlayHitSound("Hurt", 1)
459+
p14.Locked = true
460-
      end
460+
p14.Elasticity = 0
461
p14.BottomSurface = Enum.SurfaceType.Smooth
462-
  end
462+
p14.TopSurface = Enum.SurfaceType.Smooth
463-
  handle.Touched:connect(touch)
463+
b14 = Instance.new("BlockMesh", p14)
464-
  function teleportPlayer(pos)
464+
b14.Name = "Mesh"
465-
    if player == nil or player.Character == nil then
465+
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
466-
      return
466+
p15 = Instance.new("Part", m)
467
p15.BrickColor = BrickColor.new("Really black")
468-
    Torso.CFrame = CFrame.new(Vector3.new(pos.x, pos.y, pos.z))
468+
p15.FormFactor = Enum.FormFactor.Custom
469-
  end
469+
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
470-
  function slash1()
470+
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
471-
    if not vDebounce then
471+
p15.CanCollide = false
472-
      vDebounce = true
472+
p15.Locked = true
473-
      RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
473+
p15.Elasticity = 0
474-
      RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
474+
p15.BottomSurface = Enum.SurfaceType.Smooth
475-
      wait(0.1)
475+
p15.TopSurface = Enum.SurfaceType.Smooth
476-
      PlaySound("Slash", 1)
476+
b15 = Instance.new("BlockMesh", p15)
477-
      coroutine.resume(coroutine.create(function()
477+
b15.Name = "Mesh"
478
b15.Scale = Vector3.new(1, 1, 0.400000006)
479-
          wait()
479+
p16 = Instance.new("Part", m)
480-
          local RedSlash = Instance.new("Part", suit)
480+
p16.BrickColor = BrickColor.new("Really black")
481-
          RedSlash.FormFactor = "Custom"
481+
p16.FormFactor = Enum.FormFactor.Custom
482-
          RedSlash.Size = Vector3.new(0.5, 2, 0.5)
482+
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
483-
          RedSlash.Transparency = 0.5
483+
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
484-
          local selectionBox = Instance.new("SelectionBox", RedSlash)
484+
p16.CanCollide = false
485-
          selectionBox.Adornee = RedSlash
485+
p16.Locked = true
486-
          selectionBox.Color = BrickColor.new("Really black")
486+
p16.Elasticity = 0
487-
          selectionBox.LineThickness = 0.005
487+
p16.BottomSurface = Enum.SurfaceType.Smooth
488-
          RedSlash.TopSurface = 0
488+
p16.TopSurface = Enum.SurfaceType.Smooth
489-
          RedSlash.BottomSurface = 0
489+
b16 = Instance.new("BlockMesh", p16)
490-
          local colorc = {"Black"}
490+
b16.Name = "Mesh"
491-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
491+
b16.Scale = Vector3.new(1, 1, 0.400000006)
492-
          RedSlash.BrickColor = Fire
492+
p17 = Instance.new("Part", m)
493-
          RedSlash.CanCollide = false
493+
p17.BrickColor = BrickColor.new("Really black")
494-
          RedSlash.Anchored = true
494+
p17.FormFactor = Enum.FormFactor.Custom
495-
          RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
495+
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
496-
          game.Debris:AddItem(RedSlash, 0.1)
496+
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
497
p17.CanCollide = false
498-
      end))
498+
p17.Locked = true
499-
      for i = 1, 3 do
499+
p17.Elasticity = 0
500
p17.BottomSurface = Enum.SurfaceType.Smooth
501-
        RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
501+
p17.TopSurface = Enum.SurfaceType.Smooth
502-
        RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
502+
b17 = Instance.new("BlockMesh", p17)
503-
      end
503+
b17.Name = "Mesh"
504-
      wait(0.3)
504+
b17.Scale = Vector3.new(1, 1, 0.400000006)
505-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
505+
p18 = Instance.new("WedgePart", m)
506-
      RW.C1 = CFrame.new(0, 0.5, 0)
506+
p18.BrickColor = BrickColor.new("Dark stone grey")
507-
      slashvalue = slashvalue + 1
507+
p18.Name = "BladePart1"
508-
      vDebounce = false
508+
p18.Material = Enum.Material.Concrete
509
p18.Name = "Wedge"
510-
  end
510+
p18.FormFactor = Enum.FormFactor.Symmetric
511-
  function slash2()
511+
p18.Size = Vector3.new(1, 4, 2)
512-
    if not vDebounce then
512+
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
513-
      vDebounce = true
513+
p18.CanCollide = false
514-
      coroutine.resume(coroutine.create(function()
514+
p18.Locked = true
515
p18.BottomSurface = Enum.SurfaceType.Smooth
516-
          wait()
516+
p18.TopSurface = Enum.SurfaceType.Smooth
517-
          local RedSlash2 = Instance.new("Part", suit)
517+
b18 = Instance.new("SpecialMesh", p18)
518-
          RedSlash2.FormFactor = "Custom"
518+
b18.MeshType = Enum.MeshType.Wedge
519-
          RedSlash2.Size = Vector3.new(0.5, 2, 0.5)
519+
b18.Name = "Mesh"
520-
          RedSlash2.Transparency = 0.5
520+
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
521-
          local selectionBox = Instance.new("SelectionBox", RedSlash2)
521+
p19 = Instance.new("WedgePart", m)
522-
          selectionBox.Adornee = RedSlash2
522+
p19.BrickColor = BrickColor.new("Dark stone grey")
523-
          selectionBox.Color = BrickColor.new("Really black")
523+
p19.Name = "BladePart2"
524-
          selectionBox.LineThickness = 0.005
524+
p19.Material = Enum.Material.Concrete
525-
          RedSlash2.TopSurface = 0
525+
p19.Name = "Wedge"
526-
          RedSlash2.BottomSurface = 0
526+
p19.FormFactor = Enum.FormFactor.Symmetric
527-
          local colorc = {"Black"}
527+
p19.Size = Vector3.new(1, 4, 2)
528-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
528+
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
529-
          RedSlash2.BrickColor = Fire
529+
p19.CanCollide = false
530-
          RedSlash2.CanCollide = false
530+
p19.Locked = true
531-
          RedSlash2.Anchored = true
531+
p19.BottomSurface = Enum.SurfaceType.Smooth
532-
          RedSlash2.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
532+
p19.TopSurface = Enum.SurfaceType.Smooth
533-
          game.Debris:AddItem(RedSlash2, 0.2)
533+
b19 = Instance.new("SpecialMesh", p19)
534
b19.MeshType = Enum.MeshType.Wedge
535-
      end))
535+
b19.Name = "Mesh"
536-
      for i = 1, 10 do
536+
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
537
p20 = Instance.new("Part", m)
538-
        RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0)
538+
p20.BrickColor = BrickColor.new("Really black")
539-
        RW.C1 = cf(0, 0.5, 0) * euler(0.1 * i, 0, 0)
539+
p20.FormFactor = Enum.FormFactor.Custom
540-
      end
540+
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
541-
      PlaySound("Slash", 1)
541+
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
542-
      for i = 1, 3 do
542+
p20.CanCollide = false
543
p20.Locked = true
544-
        RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0)
544+
p20.Elasticity = 0
545-
        RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0)
545+
p20.BottomSurface = Enum.SurfaceType.Smooth
546-
      end
546+
p20.TopSurface = Enum.SurfaceType.Smooth
547-
      wait(0.3)
547+
b20 = Instance.new("BlockMesh", p20)
548-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
548+
b20.Name = "Mesh"
549-
      RW.C1 = CFrame.new(0, 0.5, 0)
549+
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
550-
      slashvalue = slashvalue + 1
550+
p21 = Instance.new("Part", m)
551-
      vDebounce = false
551+
p21.BrickColor = BrickColor.new("Bright blue")
552
p21.FormFactor = Enum.FormFactor.Custom
553-
  end
553+
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
554-
  function slash3()
554+
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
555-
    if not vDebounce then
555+
p21.CanCollide = false
556-
      vDebounce = true
556+
p21.Locked = true
557-
      PlaySound("Slash", 1)
557+
p21.Elasticity = 0
558-
      coroutine.resume(coroutine.create(function()
558+
p21.BottomSurface = Enum.SurfaceType.Smooth
559
p21.TopSurface = Enum.SurfaceType.Smooth
560-
          wait()
560+
b21 = Instance.new("SpecialMesh", p21)
561-
          local RedSlash3 = Instance.new("Part", suit)
561+
b21.MeshType = Enum.MeshType.Wedge
562-
          RedSlash3.FormFactor = "Custom"
562+
b21.Name = "Mesh"
563-
          RedSlash3.Size = Vector3.new(0.5, 2, 0.5)
563+
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
564-
          RedSlash3.Transparency = 0.5
564+
w1 = Instance.new("Weld", p1)
565-
          local selectionBox = Instance.new("SelectionBox", RedSlash3)
565+
w1.Name = "Part_Weld"
566-
          selectionBox.Adornee = RedSlash3
566+
w1.Part0 = p1
567-
          selectionBox.Color = BrickColor.new("Really black")
567+
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
568-
          selectionBox.LineThickness = 0.005
568+
w1.Part1 = p2
569-
          RedSlash3.TopSurface = 0
569+
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
570-
          RedSlash3.BottomSurface = 0
570+
w2 = Instance.new("Weld", p2)
571-
          local colorc = {"Black"}
571+
w2.Name = "Part_Weld"
572-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
572+
w2.Part0 = p2
573-
          RedSlash3.BrickColor = Fire
573+
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
574-
          RedSlash3.CanCollide = false
574+
w2.Part1 = p3
575-
          RedSlash3.Anchored = true
575+
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
576-
          RedSlash3.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
576+
w3 = Instance.new("Weld", p3)
577-
          game.Debris:AddItem(RedSlash3, 0.3)
577+
w3.Name = "Part_Weld"
578
w3.Part0 = p3
579-
      end))
579+
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
580-
      for i = 1, 3 do
580+
w3.Part1 = p4
581
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
582-
        RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0)
582+
w4 = Instance.new("Weld", p4)
583-
        RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0)
583+
w4.Name = "Part_Weld"
584-
      end
584+
w4.Part0 = p4
585-
      wait(0.3)
585+
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
586-
      PlaySound("Slash", 1)
586+
w4.Part1 = p5
587-
      for i = 1, 3 do
587+
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
588
w5 = Instance.new("Weld", p5)
589-
        RW.C0 = cf(1.5, 0.5, 0) * euler(1.5, 0, 0)
589+
w5.Name = "Part_Weld"
590-
        RW.C1 = cf(0, 0.5, 0) * euler(0.6 * i, 0, 0)
590+
w5.Part0 = p5
591-
      end
591+
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
592-
      wait(0.3)
592+
w5.Part1 = p6
593-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
593+
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
594-
      RW.C1 = CFrame.new(0, 0.5, 0)
594+
w6 = Instance.new("Weld", p6)
595-
      slashvalue = slashvalue - 2
595+
w6.Name = "Part_Weld"
596-
      vDebounce = false
596+
w6.Part0 = p6
597
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
598-
  end
598+
w6.Part1 = p7
599-
  function KnifeBeam1()
599+
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
600-
    if not vDebounce then
600+
w7 = Instance.new("Weld", p7)
601-
      vDebounce = true
601+
w7.Name = "Part_Weld"
602-
      RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
602+
w7.Part0 = p7
603-
      RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
603+
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
604-
      wait(0.1)
604+
w7.Part1 = p8
605-
      PlaySound("Slash", 1)
605+
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
606-
      coroutine.resume(coroutine.create(function()
606+
w8 = Instance.new("Weld", p8)
607
w8.Name = "Part_Weld"
608-
          wait()
608+
w8.Part0 = p8
609-
          local p = Instance.new("Part", handle)
609+
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
610-
          p.FormFactor = "Custom"
610+
w8.Part1 = p9
611-
          p.Size = Vector3.new(1, 0.5, 1)
611+
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
612-
          p.Transparency = 0.5
612+
w9 = Instance.new("Weld", p9)
613-
          local selectionBox = Instance.new("SelectionBox", p)
613+
w9.Name = "Part_Weld"
614-
          selectionBox.Adornee = p
614+
w9.Part0 = p9
615-
          selectionBox.Color = BrickColor.new("Really black")
615+
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
616-
          selectionBox.LineThickness = 0.005
616+
w9.Part1 = p10
617-
          p.Material = "Neon"
617+
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
618-
          p.TopSurface = 0
618+
w10 = Instance.new("Weld", p10)
619-
          p.BottomSurface = 0
619+
w10.Name = "Part_Weld"
620-
          local colorc = {"Black"}
620+
w10.Part0 = p10
621-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
621+
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
622-
          p.BrickColor = Fire
622+
w10.Part1 = p11
623-
          p.CanCollide = false
623+
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
624-
          p.Anchored = true
624+
w11 = Instance.new("Weld", p11)
625-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
625+
w11.Name = "Part_Weld"
626-
          game.Debris:AddItem(p, 0.1)
626+
w11.Part0 = p11
627
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
628-
      end))
628+
w11.Part1 = p12
629-
      for i = 1, 3 do
629+
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
630
w12 = Instance.new("Weld", p12)
631-
        RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
631+
w12.Name = "Part_Weld"
632-
        RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
632+
w12.Part0 = p12
633-
      end
633+
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
634-
      coroutine.resume(coroutine.create(function()
634+
w12.Part1 = p13
635-
        local ps = Instance.new("Part", suit)
635+
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
636-
        ps.Name = "MagicPart"
636+
w13 = Instance.new("Weld", p13)
637-
        ps.TopSurface = "Smooth"
637+
w13.Name = "Part_Weld"
638-
        ps.BottomSurface = "Smooth"
638+
w13.Part0 = p13
639-
        ps.BrickColor = BrickColor.new("Institutional white")
639+
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
640-
        ps.Material = "Neon"
640+
w13.Part1 = p14
641-
        ps.FormFactor = "Custom"
641+
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
642-
        ps.Size = Vector3.new(5, 1, 1)
642+
w14 = Instance.new("Weld", p14)
643-
        ps.Anchored = true
643+
w14.Name = "Part_Weld"
644-
        ps.Transparency = 0.5
644+
w14.Part0 = p14
645-
        ps.CanCollide = false
645+
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
646-
        ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1)
646+
w14.Part1 = p15
647-
        local selectionBox = Instance.new("SelectionBox", ps)
647+
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
648-
        selectionBox.Adornee = ps
648+
w15 = Instance.new("Weld", p15)
649-
        selectionBox.Color = BrickColor.new("Black")
649+
w15.Name = "Part_Weld"
650-
        selectionBox.LineThickness = 0.2
650+
w15.Part0 = p15
651-
        selectionBox.Transparency = 0.5
651+
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
652-
        function touch(hit)
652+
w15.Part1 = p16
653-
          if hit.Parent.Name == char.Name then
653+
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
654-
            return
654+
w16 = Instance.new("Weld", p16)
655-
          end
655+
w16.Name = "Part_Weld"
656-
          if hit.Parent:findFirstChild("Humanoid") ~= nil then
656+
w16.Part0 = p16
657-
            ps:remove()
657+
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
658-
            if hit.Parent.Name == char.Name then
658+
w16.Part1 = p17
659-
              return
659+
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
660
w17 = Instance.new("Weld", p17)
661-
            hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 100000000000000000000000000000000000000000000000000000000000000000000
661+
w17.Name = "Wedge_Weld"
662-
            do
662+
w17.Part0 = p17
663-
              local HitSounds = {
663+
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
664-
                Hurt = Instance.new("Sound")
664+
w17.Part1 = p18
665-
              }
665+
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
666-
              HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
666+
w18 = Instance.new("Weld", p18)
667-
              HitSounds.Hurt.Volume = 1
667+
w18.Name = "Wedge_Weld"
668-
              function PlayHitSound(soundname, pitch)
668+
w18.Part0 = p18
669-
                HitSounds[soundname].Parent = hit.Parent.Torso
669+
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
670-
                HitSounds[soundname].Pitch = pitch
670+
w18.Part1 = p19
671-
                HitSounds[soundname]:Play()
671+
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
672-
                local oldsound = HitSounds[soundname]
672+
w19 = Instance.new("Weld", p19)
673-
                coroutine.resume(coroutine.create(function()
673+
w19.Name = "Part_Weld"
674-
                  wait(4)
674+
w19.Part0 = p19
675-
                  oldsound:Destroy()
675+
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
676-
                end))
676+
w19.Part1 = p20
677-
                HitSounds[soundname] = HitSounds[soundname]:clone()
677+
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
678-
              end
678+
w20 = Instance.new("Weld", p20)
679-
              PlayHitSound("Hurt", 1)
679+
w20.Name = "Part_Weld"
680
w20.Part0 = p20
681-
          end
681+
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
682
w20.Part1 = p21
683-
        ps.Touched:connect(touch)
683+
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
684-
        coroutine.resume(coroutine.create(function()
684+
m.Parent = char
685-
          for i = 1, 50 do
685+
m:MakeJoints()
686
----------------------------------------------------
687-
            ps.CFrame = ps.CFrame * CFrame.new(0, 0, -4)
687+
local cor = Instance.new("Part", char.Absolution)
688-
          end
688+
cor.Name = "Thingy"
689-
          ps.Transparency = ps.Transparency + 1
689+
cor.Locked = true
690-
          wait()
690+
cor.BottomSurface = 0
691-
          ps.Transparency = ps.Transparency + 1
691+
cor.CanCollide = false
692-
          wait()
692+
cor.Size = Vector3.new(1, 13, 1)
693-
          ps.Transparency = ps.Transparency + 1
693+
cor.Transparency = 1
694-
          wait()
694+
cor.TopSurface = 0
695-
          ps.Transparency = ps.Transparency + 1
695+
corw = Instance.new("Weld", cor)
696-
          wait()
696+
corw.Part0 = rarm
697-
          ps.Transparency = ps.Transparency + 1
697+
corw.Part1 = cor
698-
          wait()
698+
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
699-
          ps:remove()
699+
corw.C1 = CFrame.new(0, 0, 0)
700-
        end))
700+
weld1 = Instance.new("Weld", char.Absolution)
701-
      end))
701+
weld1.Part0 = cor
702-
      wait(0.3)
702+
weld1.Part1 = p6
703-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
703+
weld1.C0 = CFrame.new(0, 0, 0)
704-
      RW.C1 = CFrame.new(0, 0.5, 0)
704+
----------------------------------------------------
705-
      beamvalue = beamvalue + 1
705+
hitb = Instance.new("Part", char.Absolution)
706-
      vDebounce = false
706+
hitb.Name = "Thingy2"
707
hitb.Locked = true
708-
  end
708+
hitb.BottomSurface = 0
709-
  function KnifeBeam2()
709+
hitb.CanCollide = false
710-
    if not vDebounce then
710+
hitb.Size = Vector3.new(0, 8, 6)
711-
      vDebounce = true
711+
hitb.Transparency = 1
712-
      coroutine.resume(coroutine.create(function()
712+
hitb.TopSurface = 0
713
weld2 = Instance.new("Weld", char.Absolution)
714-
          wait()
714+
weld2.Part0 = hitb
715-
          local p = Instance.new("Part", handle)
715+
weld2.Part1 = p12
716-
          p.FormFactor = "Custom"
716+
weld2.C0 = CFrame.new(0, .6, 1)
717-
          p.Size = Vector3.new(1, 0.5, 1)
717+
----------------------------------------------------
718-
          p.Transparency = 0.5
718+
local m = Instance.new("Model")
719-
          local selectionBox = Instance.new("SelectionBox", p)
719+
m.Name = "Claw"
720-
          selectionBox.Adornee = p
720+
p1 = Instance.new("Part", m)
721-
          selectionBox.Color = BrickColor.new("Really black")
721+
p1.BrickColor = BrickColor.new("Really black")
722-
          selectionBox.LineThickness = 0.005
722+
p1.FormFactor = Enum.FormFactor.Custom
723-
          p.TopSurface = 0
723+
p1.Size = Vector3.new(1.5, 0.5, 0.5)
724-
          p.BottomSurface = 0
724+
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
725-
          local colorc = {"Black"}
725+
p1.CanCollide = false
726-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
726+
p1.Locked = true
727-
          p.BrickColor = Fire
727+
p1.BottomSurface = Enum.SurfaceType.Smooth
728-
          p.CanCollide = false
728+
p1.TopSurface = Enum.SurfaceType.Smooth
729-
          p.Anchored = true
729+
b1 = Instance.new("BlockMesh", p1)
730-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
730+
b1.Name = "Mesh"
731-
          game.Debris:AddItem(p, 0.2)
731+
p2 = Instance.new("WedgePart", m)
732
p2.BrickColor = BrickColor.new("Really black")
733-
      end))
733+
p2.Name = "Wedge"
734-
      for i = 1, 10 do
734+
p2.FormFactor = Enum.FormFactor.Custom
735
p2.Size = Vector3.new(3, 1, 0.5)
736-
        RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0)
736+
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
737-
        RW.C1 = cf(0, 0.5, 0) * euler(0.1 * i, 0, 0)
737+
p2.CanCollide = false
738-
      end
738+
p2.Locked = true
739-
      PlaySound("Slash", 1)
739+
p2.BottomSurface = Enum.SurfaceType.Smooth
740-
      for i = 1, 3 do
740+
p2.TopSurface = Enum.SurfaceType.Smooth
741
p3 = Instance.new("Part", m)
742-
        RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0)
742+
p3.BrickColor = BrickColor.new("Really black")
743-
        RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0)
743+
p3.FormFactor = Enum.FormFactor.Custom
744-
      end
744+
p3.Size = Vector3.new(1.5, 0.5, 0.5)
745-
      coroutine.resume(coroutine.create(function()
745+
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
746-
        local ps = Instance.new("Part", suit)
746+
p3.CanCollide = false
747-
        ps.Name = "MagicPart"
747+
p3.Locked = true
748-
        ps.TopSurface = "Smooth"
748+
p3.BottomSurface = Enum.SurfaceType.Smooth
749-
        ps.BottomSurface = "Smooth"
749+
p3.TopSurface = Enum.SurfaceType.Smooth
750-
        ps.BrickColor = BrickColor.new("Institutional white")
750+
b2 = Instance.new("BlockMesh", p3)
751-
        ps.Material = "Neon"
751+
b2.Name = "Mesh"
752-
        ps.FormFactor = "Custom"
752+
p4 = Instance.new("WedgePart", m)
753-
        ps.Size = Vector3.new(1, 5, 1)
753+
p4.BrickColor = BrickColor.new("Really black")
754-
        ps.Anchored = true
754+
p4.Name = "Wedge"
755-
        ps.Transparency = 0.5
755+
p4.FormFactor = Enum.FormFactor.Custom
756-
        ps.CanCollide = false
756+
p4.Size = Vector3.new(3, 1, 0.5)
757-
        ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(-10, 0, 0)
757+
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
758-
        local selectionBox = Instance.new("SelectionBox", ps)
758+
p4.CanCollide = false
759-
        selectionBox.Adornee = ps
759+
p4.Locked = true
760-
        selectionBox.Color = BrickColor.new("Black")
760+
p4.BottomSurface = Enum.SurfaceType.Smooth
761-
        selectionBox.LineThickness = 0.2
761+
p4.TopSurface = Enum.SurfaceType.Smooth
762-
        selectionBox.Transparency = 0.5
762+
p5 = Instance.new("Part", m)
763-
        function touch(hit)
763+
p5.BrickColor = BrickColor.new("Really black")
764-
          if hit.Parent.Name == char.Name then
764+
p5.FormFactor = Enum.FormFactor.Custom
765-
            return
765+
p5.Size = Vector3.new(1.5, 0.5, 0.5)
766-
          end
766+
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
767-
          if hit.Parent:findFirstChild("Humanoid") ~= nil then
767+
p5.CanCollide = false
768-
            ps:remove()
768+
p5.Locked = true
769-
            if hit.Parent.Name == char.Name then
769+
p5.BottomSurface = Enum.SurfaceType.Smooth
770-
              return
770+
p5.TopSurface = Enum.SurfaceType.Smooth
771
b3 = Instance.new("BlockMesh", p5)
772-
            hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10000000000000000000000000000000000000000000000000
772+
b3.Name = "Mesh"
773-
            do
773+
p6 = Instance.new("Part", m)
774-
              local HitSounds = {
774+
p6.BrickColor = BrickColor.new("Really black")
775-
                Hurt = Instance.new("Sound")
775+
p6.FormFactor = Enum.FormFactor.Custom
776-
              }
776+
p6.Size = Vector3.new(1.5, 0.5, 0.5)
777-
              HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
777+
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
778-
              HitSounds.Hurt.Volume = 1
778+
p6.CanCollide = false
779-
              function PlayHitSound(soundname, pitch)
779+
p6.Locked = true
780-
                HitSounds[soundname].Parent = hit.Parent.Torso
780+
p6.BottomSurface = Enum.SurfaceType.Smooth
781-
                HitSounds[soundname].Pitch = pitch
781+
p6.TopSurface = Enum.SurfaceType.Smooth
782-
                HitSounds[soundname]:Play()
782+
b4 = Instance.new("BlockMesh", p6)
783-
                local oldsound = HitSounds[soundname]
783+
b4.Name = "Mesh"
784-
                coroutine.resume(coroutine.create(function()
784+
p7 = Instance.new("Part", m)
785-
                  wait(4)
785+
p7.BrickColor = BrickColor.new("Really black")
786-
                  oldsound:Destroy()
786+
p7.FormFactor = Enum.FormFactor.Custom
787-
                end))
787+
p7.Size = Vector3.new(3, 1, 1.20000005)
788-
                HitSounds[soundname] = HitSounds[soundname]:clone()
788+
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
789-
              end
789+
p7.CanCollide = false
790-
              PlayHitSound("Hurt", 1)
790+
p7.Locked = true
791
p7.BottomSurface = Enum.SurfaceType.Smooth
792-
          end
792+
p7.TopSurface = Enum.SurfaceType.Smooth
793
b5 = Instance.new("BlockMesh", p7)
794-
        ps.Touched:connect(touch)
794+
b5.Name = "Mesh"
795-
        coroutine.resume(coroutine.create(function()
795+
p8 = Instance.new("Part", m)
796-
          for i = 1, 50 do
796+
p8.BrickColor = BrickColor.new("Bright blue")
797
p8.FormFactor = Enum.FormFactor.Symmetric
798-
            ps.CFrame = ps.CFrame * CFrame.new(0, -1.9, 3)
798+
p8.Size = Vector3.new(1, 1, 1)
799-
          end
799+
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
800-
          ps.Transparency = ps.Transparency + 1
800+
p8.CanCollide = false
801-
          wait()
801+
p8.Locked = true
802-
          ps.Transparency = ps.Transparency + 1
802+
b6 = Instance.new("SpecialMesh", p8)
803-
          wait()
803+
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
804-
          ps.Transparency = ps.Transparency + 1
804+
b6.TextureId = ""
805-
          wait()
805+
b6.MeshType = Enum.MeshType.FileMesh
806-
          ps.Transparency = ps.Transparency + 1
806+
b6.Name = "Mesh"
807-
          wait()
807+
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
808-
          ps.Transparency = ps.Transparency + 1
808+
p9 = Instance.new("Part", m)
809-
          wait()
809+
p9.BrickColor = BrickColor.new("Really black")
810-
          ps:remove()
810+
p9.FormFactor = Enum.FormFactor.Custom
811-
        end))
811+
p9.Size = Vector3.new(1.5, 0.5, 0.5)
812-
      end))
812+
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
813-
      wait(0.3)
813+
p9.CanCollide = false
814-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
814+
p9.Locked = true
815-
      RW.C1 = CFrame.new(0, 0.5, 0)
815+
p9.BottomSurface = Enum.SurfaceType.Smooth
816-
      beamvalue = beamvalue + 1
816+
p9.TopSurface = Enum.SurfaceType.Smooth
817-
      vDebounce = false
817+
b7 = Instance.new("BlockMesh", p9)
818
b7.Name = "Mesh"
819-
  end
819+
p10 = Instance.new("Part", m)
820-
  function KnifeBeam3()
820+
p10.BrickColor = BrickColor.new("Bright blue")
821-
    if not vDebounce then
821+
p10.FormFactor = Enum.FormFactor.Symmetric
822-
      vDebounce = true
822+
p10.Size = Vector3.new(1, 1, 1)
823-
      RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
823+
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
824-
      RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
824+
p10.CanCollide = false
825-
      wait(0.1)
825+
p10.Locked = true
826-
      PlaySound("Slash", 1)
826+
b8 = Instance.new("SpecialMesh", p10)
827-
      coroutine.resume(coroutine.create(function()
827+
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
828
b8.TextureId = ""
829-
          wait()
829+
b8.MeshType = Enum.MeshType.FileMesh
830-
          local p = Instance.new("Part", handle)
830+
b8.Name = "Mesh"
831-
          p.FormFactor = "Custom"
831+
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
832-
          p.Size = Vector3.new(1, 0.5, 1)
832+
p11 = Instance.new("Part", m)
833-
          p.Transparency = 0.5
833+
p11.BrickColor = BrickColor.new("Really black")
834-
          local selectionBox = Instance.new("SelectionBox", p)
834+
p11.FormFactor = Enum.FormFactor.Custom
835-
          selectionBox.Adornee = p
835+
p11.Size = Vector3.new(1.5, 0.5, 0.5)
836-
          selectionBox.Color = BrickColor.new("Really black")
836+
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
837-
          selectionBox.LineThickness = 0.005
837+
p11.CanCollide = false
838-
          p.Material = "Neon"
838+
p11.Locked = true
839-
          p.TopSurface = 0
839+
p11.BottomSurface = Enum.SurfaceType.Smooth
840-
          p.BottomSurface = 0
840+
p11.TopSurface = Enum.SurfaceType.Smooth
841-
          local colorc = {"Black"}
841+
b9 = Instance.new("BlockMesh", p11)
842-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
842+
b9.Name = "Mesh"
843-
          p.BrickColor = Fire
843+
p12 = Instance.new("Part", m)
844-
          p.CanCollide = false
844+
p12.BrickColor = BrickColor.new("Really black")
845-
          p.Anchored = true
845+
p12.FormFactor = Enum.FormFactor.Custom
846-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
846+
p12.Size = Vector3.new(1.5, 0.5, 0.5)
847-
          game.Debris:AddItem(p, 0.1)
847+
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
848
p12.CanCollide = false
849-
      end))
849+
p12.Locked = true
850-
      for i = 1, 3 do
850+
p12.BottomSurface = Enum.SurfaceType.Smooth
851
p12.TopSurface = Enum.SurfaceType.Smooth
852-
        RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
852+
b10 = Instance.new("BlockMesh", p12)
853-
        RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
853+
b10.Name = "Mesh"
854-
      end
854+
p13 = Instance.new("Part", m)
855-
      coroutine.resume(coroutine.create(function()
855+
p13.BrickColor = BrickColor.new("Really black")
856-
        local ps = Instance.new("Part", suit)
856+
p13.FormFactor = Enum.FormFactor.Custom
857-
        ps.Name = "MagicPart"
857+
p13.Size = Vector3.new(1.5, 0.5, 0.5)
858-
        ps.TopSurface = "Smooth"
858+
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
859-
        ps.BottomSurface = "Smooth"
859+
p13.CanCollide = false
860-
        ps.BrickColor = BrickColor.new("Institutional white")
860+
p13.Locked = true
861-
        ps.Material = "Neon"
861+
p13.BottomSurface = Enum.SurfaceType.Smooth
862-
        ps.FormFactor = "Custom"
862+
p13.TopSurface = Enum.SurfaceType.Smooth
863-
        ps.Size = Vector3.new(10, 10, 1)
863+
b11 = Instance.new("BlockMesh", p13)
864-
        ps.Anchored = true
864+
b11.Name = "Mesh"
865-
        ps.Transparency = 0.5
865+
p14 = Instance.new("Part", m)
866-
        ps.CanCollide = false
866+
p14.BrickColor = BrickColor.new("Bright blue")
867-
        ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 0)
867+
p14.FormFactor = Enum.FormFactor.Symmetric
868-
        local selectionBox = Instance.new("SelectionBox", ps)
868+
p14.Size = Vector3.new(1, 1, 1)
869-
        selectionBox.Adornee = ps
869+
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
870-
        selectionBox.Color = BrickColor.new("Black")
870+
p14.CanCollide = false
871-
        selectionBox.LineThickness = 0.2
871+
p14.Locked = true
872-
        selectionBox.Transparency = 0.5
872+
b12 = Instance.new("SpecialMesh", p14)
873-
        function touch(hit)
873+
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
874-
          if hit.Parent.Name == char.Name then
874+
b12.TextureId = ""
875-
            return
875+
b12.MeshType = Enum.MeshType.FileMesh
876-
          end
876+
b12.Name = "Mesh"
877-
          if hit.Parent:findFirstChild("Humanoid") ~= nil then
877+
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
878-
            ps:remove()
878+
p15 = Instance.new("Part", m)
879-
            if hit.Parent.Name == char.Name then
879+
p15.BrickColor = BrickColor.new("Medium stone grey")
880-
              return
880+
p15.Transparency = 1
881
p15.Name = "ArmPart"
882-
            hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 100000000000000000000000000000000000000000000
882+
p15.FormFactor = Enum.FormFactor.Custom
883-
            do
883+
p15.Size = Vector3.new(2, 1, 1)
884-
              local HitSounds = {
884+
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
885-
                Hurt = Instance.new("Sound")
885+
p15.CanCollide = false
886-
              }
886+
p15.Locked = true
887-
              HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
887+
p15.BottomSurface = Enum.SurfaceType.Smooth
888-
              HitSounds.Hurt.Volume = 1
888+
p15.TopSurface = Enum.SurfaceType.Smooth
889-
              function PlayHitSound(soundname, pitch)
889+
b13 = Instance.new("BlockMesh", p15)
890-
                HitSounds[soundname].Parent = hit.Parent.Torso
890+
b13.Name = "Mesh"
891-
                HitSounds[soundname].Pitch = pitch
891+
p16 = Instance.new("Part", m)
892-
                HitSounds[soundname]:Play()
892+
p16.BrickColor = BrickColor.new("Really black")
893-
                local oldsound = HitSounds[soundname]
893+
p16.FormFactor = Enum.FormFactor.Custom
894-
                coroutine.resume(coroutine.create(function()
894+
p16.Size = Vector3.new(3, 1, 2.4000001)
895-
                  wait(4)
895+
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
896-
                  oldsound:Destroy()
896+
p16.CanCollide = false
897-
                end))
897+
p16.Locked = true
898-
                HitSounds[soundname] = HitSounds[soundname]:clone()
898+
p16.BottomSurface = Enum.SurfaceType.Smooth
899-
              end
899+
p16.TopSurface = Enum.SurfaceType.Smooth
900-
              PlayHitSound("Hurt", 1)
900+
b14 = Instance.new("BlockMesh", p16)
901
b14.Name = "Mesh"
902-
          end
902+
p17 = Instance.new("Part", m)
903
p17.BrickColor = BrickColor.new("Really black")
904-
        ps.Touched:connect(touch)
904+
p17.FormFactor = Enum.FormFactor.Custom
905-
        coroutine.resume(coroutine.create(function()
905+
p17.Size = Vector3.new(1.5, 0.5, 0.5)
906-
          for i = 1, 50 do
906+
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
907
p17.CanCollide = false
908-
            ps.CFrame = ps.CFrame * CFrame.new(0, 0, -5)
908+
p17.Locked = true
909-
          end
909+
p17.BottomSurface = Enum.SurfaceType.Smooth
910-
          ps.Transparency = ps.Transparency + 1
910+
p17.TopSurface = Enum.SurfaceType.Smooth
911-
          wait()
911+
b15 = Instance.new("BlockMesh", p17)
912-
          ps.Transparency = ps.Transparency + 1
912+
b15.Name = "Mesh"
913-
          wait()
913+
p18 = Instance.new("Part", m)
914-
          ps.Transparency = ps.Transparency + 1
914+
p18.BrickColor = BrickColor.new("Bright blue")
915-
          wait()
915+
p18.FormFactor = Enum.FormFactor.Symmetric
916-
          ps.Transparency = ps.Transparency + 1
916+
p18.Size = Vector3.new(1, 1, 1)
917-
          wait()
917+
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
918-
          ps.Transparency = ps.Transparency + 1
918+
p18.CanCollide = false
919-
          wait()
919+
p18.Locked = true
920-
          ps:remove()
920+
b16 = Instance.new("SpecialMesh", p18)
921-
        end))
921+
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
922-
      end))
922+
b16.TextureId = ""
923-
      wait(0.3)
923+
b16.MeshType = Enum.MeshType.FileMesh
924-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
924+
b16.Name = "Mesh"
925-
      RW.C1 = CFrame.new(0, 0.5, 0)
925+
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
926-
      beamvalue = beamvalue - 2
926+
p19 = Instance.new("Part", m)
927-
      vDebounce = false
927+
p19.BrickColor = BrickColor.new("Bright blue")
928
p19.FormFactor = Enum.FormFactor.Symmetric
929-
  end
929+
p19.Size = Vector3.new(1, 1, 1)
930-
  function drawded()
930+
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
931-
    if onehitkill == true then
931+
p19.CanCollide = false
932-
      onehitkill = false
932+
p19.Locked = true
933-
      RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
933+
b17 = Instance.new("SpecialMesh", p19)
934-
      RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
934+
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
935-
      wait(0.1)
935+
b17.TextureId = ""
936-
      PlaySound("Slash", 1)
936+
b17.MeshType = Enum.MeshType.FileMesh
937-
      coroutine.resume(coroutine.create(function()
937+
b17.Name = "Mesh"
938
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
939-
          wait()
939+
p20 = Instance.new("Part", m)
940-
          local p = Instance.new("Part", handle)
940+
p20.BrickColor = BrickColor.new("Really black")
941-
          p.FormFactor = "Custom"
941+
p20.FormFactor = Enum.FormFactor.Custom
942-
          p.Size = Vector3.new(1, 1, 1)
942+
p20.Size = Vector3.new(3, 1, 2.4000001)
943-
          p.Transparency = 0.5
943+
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
944-
          local selectionBox = Instance.new("SelectionBox", p)
944+
p20.CanCollide = false
945-
          selectionBox.Adornee = p
945+
p20.Locked = true
946-
          selectionBox.Color = BrickColor.new("Really black")
946+
p20.BottomSurface = Enum.SurfaceType.Smooth
947-
          selectionBox.LineThickness = 0.001
947+
p20.TopSurface = Enum.SurfaceType.Smooth
948-
          p.TopSurface = 0
948+
b18 = Instance.new("BlockMesh", p20)
949-
          p.BottomSurface = 0
949+
b18.Name = "Mesh"
950-
          local colorc = {
950+
p21 = Instance.new("Part", m)
951-
            "Really black"
951+
p21.BrickColor = BrickColor.new("Really black")
952-
          }
952+
p21.FormFactor = Enum.FormFactor.Custom
953-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
953+
p21.Size = Vector3.new(3, 1, 1.19999993)
954-
          p.BrickColor = Fire
954+
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
955-
          p.CanCollide = false
955+
p21.CanCollide = false
956-
          p.Anchored = true
956+
p21.Locked = true
957-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
957+
p21.BottomSurface = Enum.SurfaceType.Smooth
958-
          game.Debris:AddItem(p, 0.1)
958+
p21.TopSurface = Enum.SurfaceType.Smooth
959
b19 = Instance.new("BlockMesh", p21)
960-
      end))
960+
b19.Name = "Mesh"
961-
      for i = 1, 3 do
961+
p22 = Instance.new("WedgePart", m)
962
p22.BrickColor = BrickColor.new("Really black")
963-
        RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
963+
p22.Name = "Wedge"
964-
        RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
964+
p22.FormFactor = Enum.FormFactor.Custom
965-
      end
965+
p22.Size = Vector3.new(3, 1, 0.5)
966-
      coroutine.resume(coroutine.create(function()
966+
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
967-
        ultra = Instance.new("Part", suit)
967+
p22.CanCollide = false
968-
        ultra.Name = "MagicPart"
968+
p22.Locked = true
969-
        ultra.TopSurface = "Smooth"
969+
p22.BottomSurface = Enum.SurfaceType.Smooth
970-
        ultra.BottomSurface = "Smooth"
970+
p22.TopSurface = Enum.SurfaceType.Smooth
971-
        ultra.BrickColor = BrickColor.new("Really black")
971+
p23 = Instance.new("Part", m)
972-
        ultra.Material = "Neon"
972+
p23.BrickColor = BrickColor.new("Really black")
973-
        ultra.FormFactor = "Custom"
973+
p23.FormFactor = Enum.FormFactor.Custom
974-
        ultra.Size = Vector3.new(5, 1, 1)
974+
p23.Size = Vector3.new(1.5, 0.5, 0.5)
975-
        ultra.Anchored = true
975+
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
976-
        ultra.CanCollide = false
976+
p23.CanCollide = false
977-
        ultra.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1)
977+
p23.Locked = true
978-
        local selectionBox = Instance.new("SelectionBox", ultra)
978+
p23.BottomSurface = Enum.SurfaceType.Smooth
979-
        selectionBox.Adornee = ultra
979+
p23.TopSurface = Enum.SurfaceType.Smooth
980-
        selectionBox.Color = BrickColor.new("Really black")
980+
b20 = Instance.new("BlockMesh", p23)
981-
        selectionBox.LineThickness = 0.01
981+
b20.Name = "Mesh"
982-
        selectionBox.Transparency = 0
982+
p24 = Instance.new("WedgePart", m)
983-
      end))
983+
p24.BrickColor = BrickColor.new("Really black")
984-
      wait(0.3)
984+
p24.Name = "Wedge"
985-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
985+
p24.FormFactor = Enum.FormFactor.Custom
986-
      RW.C1 = CFrame.new(0, 0.5, 0)
986+
p24.Size = Vector3.new(3, 1, 0.5)
987-
      RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
987+
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
988-
      RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
988+
p24.CanCollide = false
989-
      wait(0.1)
989+
p24.Locked = true
990-
      PlaySound("Slash", 1)
990+
p24.BottomSurface = Enum.SurfaceType.Smooth
991-
      coroutine.resume(coroutine.create(function()
991+
p24.TopSurface = Enum.SurfaceType.Smooth
992
p25 = Instance.new("Part", m)
993-
          wait()
993+
p25.BrickColor = BrickColor.new("Bright blue")
994-
          local p = Instance.new("Part", handle)
994+
p25.FormFactor = Enum.FormFactor.Symmetric
995-
          p.FormFactor = "Custom"
995+
p25.Size = Vector3.new(1, 1, 1)
996-
          p.Size = Vector3.new(1, 0.5, 1)
996+
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
997-
          p.Transparency = 0.5
997+
p25.CanCollide = false
998-
          local selectionBox = Instance.new("SelectionBox", p)
998+
p25.Locked = true
999-
          selectionBox.Adornee = p
999+
p25.BottomSurface = Enum.SurfaceType.Smooth
1000-
          selectionBox.Color = BrickColor.new("Really black")
1000+
p25.TopSurface = Enum.SurfaceType.Smooth
1001-
          selectionBox.LineThickness = 0.001
1001+
b21 = Instance.new("SpecialMesh", p25)
1002-
          p.TopSurface = 0
1002+
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1003-
          p.BottomSurface = 0
1003+
b21.TextureId = ""
1004-
          local colorc = {
1004+
b21.MeshType = Enum.MeshType.FileMesh
1005-
            "Really black"
1005+
b21.Name = "Mesh"
1006-
          }
1006+
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
1007-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1007+
p26 = Instance.new("Part", m)
1008-
          p.BrickColor = Fire
1008+
p26.BrickColor = BrickColor.new("Really black")
1009-
          p.CanCollide = false
1009+
p26.FormFactor = Enum.FormFactor.Symmetric
1010-
          p.Anchored = true
1010+
p26.Size = Vector3.new(1, 1, 1)
1011-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
1011+
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
1012-
          game.Debris:AddItem(p, 0.1)
1012+
p26.CanCollide = false
1013
p26.Locked = true
1014-
      end))
1014+
p26.BottomSurface = Enum.SurfaceType.Smooth
1015-
      for i = 1, 3 do
1015+
p26.TopSurface = Enum.SurfaceType.Smooth
1016
b22 = Instance.new("SpecialMesh", p26)
1017-
        RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
1017+
b22.MeshType = Enum.MeshType.Brick
1018-
        RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
1018+
b22.Name = "Mesh"
1019-
      end
1019+
w1 = Instance.new("Weld", p1)
1020-
      coroutine.resume(coroutine.create(function()
1020+
w1.Name = "Wedge_Weld"
1021-
        ultra2 = Instance.new("Part", suit)
1021+
w1.Part0 = p1
1022-
        ultra2.Name = "MagicPart"
1022+
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1023-
        ultra2.TopSurface = "Smooth"
1023+
w1.Part1 = p2
1024-
        ultra2.BottomSurface = "Smooth"
1024+
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1025-
        ultra2.BrickColor = BrickColor.new("Really black")
1025+
w2 = Instance.new("Weld", p2)
1026-
        ultra2.Material = "Neon"
1026+
w2.Name = "Part_Weld"
1027-
        ultra2.FormFactor = "Custom"
1027+
w2.Part0 = p2
1028-
        ultra2.Size = Vector3.new(5, 1, 1)
1028+
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1029-
        ultra2.Anchored = true
1029+
w2.Part1 = p3
1030-
        ultra2.CanCollide = false
1030+
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1031-
        ultra2.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1)
1031+
w3 = Instance.new("Weld", p3)
1032-
        local selectionBox = Instance.new("SelectionBox", ultra2)
1032+
w3.Name = "Wedge_Weld"
1033-
        selectionBox.Adornee = ultra2
1033+
w3.Part0 = p3
1034-
        selectionBox.Color = BrickColor.new("Really black")
1034+
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1035-
        selectionBox.LineThickness = 0.01
1035+
w3.Part1 = p4
1036-
        selectionBox.Transparency = 0
1036+
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1037-
      end))
1037+
w4 = Instance.new("Weld", p4)
1038-
      wait(0.3)
1038+
w4.Name = "Part_Weld"
1039-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
1039+
w4.Part0 = p4
1040-
      RW.C1 = CFrame.new(0, 0.5, 0)
1040+
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1041-
      PlaySound("Slash", 1)
1041+
w4.Part1 = p5
1042-
      coroutine.resume(coroutine.create(function()
1042+
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1043-
        ultra3 = Instance.new("Part", suit)
1043+
w5 = Instance.new("Weld", p5)
1044-
        ultra3.Name = "MagicPart"
1044+
w5.Name = "Part_Weld"
1045-
        ultra3.TopSurface = "Smooth"
1045+
w5.Part0 = p5
1046-
        ultra3.BottomSurface = "Smooth"
1046+
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1047-
        ultra3.BrickColor = BrickColor.new("Really black")
1047+
w5.Part1 = p6
1048-
        ultra3.Material = "Neon"
1048+
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1049-
        ultra3.FormFactor = "Custom"
1049+
w6 = Instance.new("Weld", p6)
1050-
        ultra3.Size = Vector3.new(1, 5, 1)
1050+
w6.Name = "Part_Weld"
1051-
        ultra3.Anchored = true
1051+
w6.Part0 = p6
1052-
        ultra3.CanCollide = false
1052+
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1053-
        ultra3.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 0)
1053+
w6.Part1 = p7
1054-
        local selectionBox = Instance.new("SelectionBox", ultra3)
1054+
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1055-
        selectionBox.Adornee = ultra3
1055+
w7 = Instance.new("Weld", p7)
1056-
        selectionBox.Color = BrickColor.new("Really black")
1056+
w7.Name = "Part_Weld"
1057-
        selectionBox.LineThickness = 0.01
1057+
w7.Part0 = p7
1058-
        selectionBox.Transparency = 0
1058+
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1059-
      end))
1059+
w7.Part1 = p8
1060-
      coroutine.resume(coroutine.create(function()
1060+
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1061
w8 = Instance.new("Weld", p8)
1062-
          wait()
1062+
w8.Name = "Part_Weld"
1063-
          local p = Instance.new("Part", handle)
1063+
w8.Part0 = p8
1064-
          p.FormFactor = "Custom"
1064+
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1065-
          p.Size = Vector3.new(1, 0.5, 1)
1065+
w8.Part1 = p9
1066-
          p.Transparency = 0.5
1066+
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1067-
          local selectionBox = Instance.new("SelectionBox", p)
1067+
w9 = Instance.new("Weld", p9)
1068-
          selectionBox.Adornee = p
1068+
w9.Name = "Part_Weld"
1069-
          selectionBox.Color = BrickColor.new("Really black")
1069+
w9.Part0 = p9
1070-
          selectionBox.LineThickness = 0.001
1070+
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1071-
          p.TopSurface = 0
1071+
w9.Part1 = p10
1072-
          p.BottomSurface = 0
1072+
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1073-
          local colorc = {
1073+
w10 = Instance.new("Weld", p10)
1074-
            "Really black"
1074+
w10.Name = "Part_Weld"
1075-
          }
1075+
w10.Part0 = p10
1076-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1076+
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1077-
          p.BrickColor = Fire
1077+
w10.Part1 = p11
1078-
          p.CanCollide = false
1078+
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1079-
          p.Anchored = true
1079+
w11 = Instance.new("Weld", p11)
1080-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
1080+
w11.Name = "Part_Weld"
1081-
          game.Debris:AddItem(p, 0.1)
1081+
w11.Part0 = p11
1082
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1083-
      end))
1083+
w11.Part1 = p12
1084-
      coroutine.resume(coroutine.create(function()
1084+
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1085
w12 = Instance.new("Weld", p12)
1086-
          wait()
1086+
w12.Name = "Part_Weld"
1087-
          local p = Instance.new("Part", handle)
1087+
w12.Part0 = p12
1088-
          p.FormFactor = "Custom"
1088+
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1089-
          p.Size = Vector3.new(1, 0.5, 1)
1089+
w12.Part1 = p13
1090-
          p.Transparency = 0.5
1090+
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1091-
          local selectionBox = Instance.new("SelectionBox", p)
1091+
w13 = Instance.new("Weld", p13)
1092-
          selectionBox.Adornee = p
1092+
w13.Name = "Part_Weld"
1093-
          selectionBox.Color = BrickColor.new("Really black")
1093+
w13.Part0 = p13
1094-
          selectionBox.LineThickness = 0.005
1094+
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1095-
          p.TopSurface = 0
1095+
w13.Part1 = p14
1096-
          p.BottomSurface = 0
1096+
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1097-
          local colorc = {"Black"}
1097+
w14 = Instance.new("Weld", p14)
1098-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1098+
w14.Name = "ArmPart_Weld"
1099-
          p.BrickColor = Fire
1099+
w14.Part0 = p14
1100-
          p.CanCollide = false
1100+
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1101-
          p.Anchored = true
1101+
w14.Part1 = p15
1102-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
1102+
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1103-
          game.Debris:AddItem(p, 0.3)
1103+
w15 = Instance.new("Weld", p15)
1104
w15.Name = "Part_Weld"
1105-
      end))
1105+
w15.Part0 = p15
1106-
      for i = 1, 3 do
1106+
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1107
w15.Part1 = p16
1108-
        RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0)
1108+
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1109-
        RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0)
1109+
w16 = Instance.new("Weld", p16)
1110-
      end
1110+
w16.Name = "Part_Weld"
1111-
      wait(0.3)
1111+
w16.Part0 = p16
1112-
      PlaySound("Slash", 1)
1112+
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1113-
      coroutine.resume(coroutine.create(function()
1113+
w16.Part1 = p17
1114-
        ultra4 = Instance.new("Part", suit)
1114+
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1115-
        ultra4.Name = "MagicPart"
1115+
w17 = Instance.new("Weld", p17)
1116-
        ultra4.TopSurface = "Smooth"
1116+
w17.Name = "Part_Weld"
1117-
        ultra4.BottomSurface = "Smooth"
1117+
w17.Part0 = p17
1118-
        ultra4.BrickColor = BrickColor.new("Really black")
1118+
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1119-
        ultra4.Material = "Neon"
1119+
w17.Part1 = p18
1120-
        ultra4.FormFactor = "Custom"
1120+
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1121-
        ultra4.Size = Vector3.new(1, 5, 1)
1121+
w18 = Instance.new("Weld", p18)
1122-
        ultra4.Anchored = true
1122+
w18.Name = "Part_Weld"
1123-
        ultra4.CanCollide = false
1123+
w18.Part0 = p18
1124-
        ultra4.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 0)
1124+
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1125-
        local selectionBox = Instance.new("SelectionBox", ultra3)
1125+
w18.Part1 = p19
1126-
        selectionBox.Adornee = ultra4
1126+
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1127-
        selectionBox.Color = BrickColor.new("Really black")
1127+
w19 = Instance.new("Weld", p19)
1128-
        selectionBox.LineThickness = 0.01
1128+
w19.Name = "Part_Weld"
1129-
        selectionBox.Transparency = 0
1129+
w19.Part0 = p19
1130-
      end))
1130+
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1131-
      for i = 1, 3 do
1131+
w19.Part1 = p20
1132
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1133-
        RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0)
1133+
w20 = Instance.new("Weld", p20)
1134-
        RW.C1 = cf(0, 0.5, 0) * euler(0.3 * i, 0, 0)
1134+
w20.Name = "Part_Weld"
1135-
      end
1135+
w20.Part0 = p20
1136-
      wait(0.3)
1136+
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1137-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
1137+
w20.Part1 = p21
1138-
      RW.C1 = CFrame.new(0, 0.5, 0)
1138+
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1139-
      RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
1139+
w21 = Instance.new("Weld", p21)
1140-
      RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
1140+
w21.Name = "Wedge_Weld"
1141-
      wait(0.1)
1141+
w21.Part0 = p21
1142-
      PlaySound("Slash", 1)
1142+
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1143-
      coroutine.resume(coroutine.create(function()
1143+
w21.Part1 = p22
1144
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1145-
          wait()
1145+
w22 = Instance.new("Weld", p22)
1146-
          local p = Instance.new("Part", handle)
1146+
w22.Name = "Part_Weld"
1147-
          p.FormFactor = "Custom"
1147+
w22.Part0 = p22
1148-
          p.Size = Vector3.new(1, 0.5, 1)
1148+
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1149-
          p.Transparency = 0.5
1149+
w22.Part1 = p23
1150-
          local selectionBox = Instance.new("SelectionBox", p)
1150+
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1151-
          selectionBox.Adornee = p
1151+
w23 = Instance.new("Weld", p23)
1152-
          selectionBox.Color = BrickColor.new("Really black")
1152+
w23.Name = "Wedge_Weld"
1153-
          selectionBox.LineThickness = 0.001
1153+
w23.Part0 = p23
1154-
          p.TopSurface = 0
1154+
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1155-
          p.BottomSurface = 0
1155+
w23.Part1 = p24
1156-
          local colorc = {
1156+
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1157-
            "Really black"
1157+
w24 = Instance.new("Weld", p24)
1158-
          }
1158+
w24.Name = "Part_Weld"
1159-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1159+
w24.Part0 = p24
1160-
          p.BrickColor = Fire
1160+
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1161-
          p.CanCollide = false
1161+
w24.Part1 = p25
1162-
          p.Anchored = true
1162+
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1163-
          p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
1163+
w25 = Instance.new("Weld", p25)
1164-
          game.Debris:AddItem(p, 0.1)
1164+
w25.Name = "Part_Weld"
1165
w25.Part0 = p25
1166-
      end))
1166+
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1167-
      for i = 1, 3 do
1167+
w25.Part1 = p26
1168
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1169-
        RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
1169+
m.Parent = char
1170-
        RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
1170+
m:MakeJoints()
1171-
      end
1171+
----------------------------------------------------
1172-
      coroutine.resume(coroutine.create(function()
1172+
local cor2 = Instance.new("Part", char.Claw)
1173-
        ultra5 = Instance.new("Part", suit)
1173+
cor2.Name = "Thingy"
1174-
        ultra5.Name = "MagicPart"
1174+
cor2.Locked = true
1175-
        ultra5.TopSurface = "Smooth"
1175+
cor2.BottomSurface = 0
1176-
        ultra5.BottomSurface = "Smooth"
1176+
cor2.CanCollide = false
1177-
        ultra5.BrickColor = BrickColor.new("Really black")
1177+
cor2.Size = Vector3.new(2, 1, 1)
1178-
        ultra5.Material = "Neon"
1178+
cor2.Transparency = 1
1179-
        ultra5.FormFactor = "Custom"
1179+
cor2.TopSurface = 0
1180-
        ultra5.Size = Vector3.new(5, 1, 1)
1180+
corw2 = Instance.new("Weld", cor2)
1181-
        ultra5.Anchored = true
1181+
corw2.Part0 = larm
1182-
        ultra5.CanCollide = false
1182+
corw2.Part1 = cor2
1183-
        ultra5.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1)
1183+
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1184-
        local selectionBox = Instance.new("SelectionBox", ultra2)
1184+
corw2.C1 = CFrame.new(0, 0, 0)
1185-
        selectionBox.Adornee = ultra5
1185+
weld2 = Instance.new("Weld", char.Claw)
1186-
        selectionBox.Color = BrickColor.new("Really black")
1186+
weld2.Part0 = cor2
1187-
        selectionBox.LineThickness = 0.01
1187+
weld2.Part1 = char.Claw.ArmPart
1188-
        selectionBox.Transparency = 0
1188+
weld2.C0 = CFrame.new(0, 0, 0)
1189-
      end))
1189+
----------------------------------------------------
1190-
      wait()
1190+
function weld5(part0, part1, c0, c1)
1191-
      local p = Instance.new("Part", handle)
1191+
    weeld=Instance.new("Weld", part0)
1192-
      p.FormFactor = "Custom"
1192+
    weeld.Part0=part0
1193-
      p.Material = "Neon"
1193+
    weeld.Part1=part1
1194-
      p.Size = Vector3.new(1, 2, 1)
1194+
    weeld.C0=c0
1195-
      p.Transparency = 0
1195+
    weeld.C1=c1
1196-
      local selectionBox = Instance.new("SelectionBox", p)
1196+
    return weeld
1197-
      selectionBox.Adornee = p
1197+
1198-
      selectionBox.Color = BrickColor.new("Really black")
1198+
----------------------------------------------------
1199-
      selectionBox.LineThickness = 0.001
1199+
----------------------------------------------------
1200-
      p.TopSurface = 0
1200+
a = game.Players.LocalPlayer.Character.Absolution:GetChildren()
1201-
      p.BottomSurface = 0
1201+
for i = 1,#a do
1202-
      local colorc = {
1202+
if a[i]:IsA("UnionOperation") or a[i]:IsA("Part") or a[i]:IsA("WedgePart") then
1203-
        "Really black"
1203+
a[i].Transparency = 1
1204-
      }
1204+
1205-
      local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1205+
1206-
      p.BrickColor = Fire
1206+
----------------------------------------------------
1207-
      p.CanCollide = false
1207+
ACE = game.Players.LocalPlayer.Character.Claw:GetChildren()
1208-
      p.Anchored = true
1208+
for i = 1,#a do
1209-
      p.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
1209+
if ACE[i]:IsA("UnionOperation") or ACE[i]:IsA("Part") or ACE[i]:IsA("WedgePart") then
1210-
      local light1 = Instance.new("SpotLight", p)
1210+
ACE[i].Transparency = 1
1211-
      light1.Brightness = 164
1211+
1212-
      light1.Color = Color3.new(255, 0, 0)
1212+
1213-
      light1.Range = 7
1213+
----------------------------------------------------
1214-
      for i = 1, 13 do
1214+
function newRay(start,face,range,wat)
1215-
        p.Transparency = p.Transparency + 0.1
1215+
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1216-
        p.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
1216+
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1217
	return rey,hit,pos
1218-
      end
1218+
1219-
      game.Debris:AddItem(p, 0.1)
1219+
----------------------------------------------------
1220-
      coroutine.resume(coroutine.create(function()
1220+
mod5 = Instance.new("Model",char)
1221-
        coroutine.resume(coroutine.create(function()
1221+
1222-
          for i = 1, 100 do
1222+
function FindNearestTorso(Position,Distance,SinglePlayer)
1223
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1224-
            ultra.CFrame = ultra.CFrame * CFrame.new(0, 0, -4)
1224+
        local List = {}
1225-
          end
1225+
        for i,v in pairs(workspace:GetChildren())do
1226-
        end))
1226+
            if v:IsA("Model")then
1227-
        coroutine.resume(coroutine.create(function()
1227+
                if v:findFirstChild("Torso")then
1228-
          for i = 1, 100 do
1228+
                    if v ~= char then
1229
                        if(v.Torso.Position -Position).magnitude <= Distance then
1230-
            ultra2.CFrame = ultra2.CFrame * CFrame.new(0, 0, -4)
1230+
                            table.insert(List,v)
1231-
          end
1231+
                        end 
1232-
        end))
1232+
                    end 
1233-
        coroutine.resume(coroutine.create(function()
1233+
                end 
1234-
          for i = 1, 100 do
1234+
            end 
1235
        end
1236-
            ultra3.CFrame = ultra3.CFrame * CFrame.new(0, 0, -4)
1236+
    return List
1237-
          end
1237+
1238-
        end))
1238+
1239-
        coroutine.resume(coroutine.create(function()
1239+
function Landing()
1240-
          for i = 1, 100 do
1240+
    part=Instance.new('Part',mod5)
1241
    part.Anchored=true
1242-
            ultra4.CFrame = ultra4.CFrame * CFrame.new(0, 0, -4)
1242+
    part.CanCollide=false
1243-
          end
1243+
    part.FormFactor='Custom'
1244-
        end))
1244+
    part.Size=Vector3.new(.2,.2,.2)
1245-
        coroutine.resume(coroutine.create(function()
1245+
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1246-
          for i = 1, 100 do
1246+
    part.Transparency=.7
1247
    part.BrickColor=BrickColor.new('Really black')
1248-
            ultra5.CFrame = ultra5.CFrame * CFrame.new(0, 0, -4)
1248+
    mesh=Instance.new('SpecialMesh',part)
1249-
          end
1249+
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1250-
        end))
1250+
    mesh.Scale=Vector3.new(10,5,10)
1251-
        wait(3)
1251+
1252-
        ultra.Transparency = ultra.Transparency + 1
1252+
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1253-
        ultra2.Transparency = ultra2.Transparency + 1
1253+
        if v:FindFirstChild('Humanoid') then
1254-
        ultra3.Transparency = ultra3.Transparency + 1
1254+
            v.Humanoid:TakeDamage(math.random(20,30))
1255-
        ultra4.Transparency = ultra4.Transparency + 1
1255+
            v.Humanoid.PlatformStand = true
1256-
        ultra5.Transparency = ultra5.Transparency + 1
1256+
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1257
        end
1258-
        ultra.Transparency = ultra.Transparency + 1
1258+
1259-
        ultra2.Transparency = ultra2.Transparency + 1
1259+
1260-
        ultra3.Transparency = ultra3.Transparency + 1
1260+
    coroutine.resume(coroutine.create(function() 
1261-
        ultra4.Transparency = ultra4.Transparency + 1
1261+
        for i=0,3.8,0.05 do
1262-
        ultra5.Transparency = ultra5.Transparency + 1
1262+
1263
            part.CFrame=part.CFrame
1264-
        ultra.Transparency = ultra.Transparency + 1
1264+
            part.Transparency=i
1265-
        ultra2.Transparency = ultra2.Transparency + 1
1265+
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1266-
        ultra3.Transparency = ultra3.Transparency + 1
1266+
1267-
        ultra4.Transparency = ultra4.Transparency + 1
1267+
        part.Parent = nil
1268-
        ultra5.Transparency = ultra5.Transparency + 1
1268+
1269
end
1270-
        ultra.Transparency = ultra.Transparency + 1
1270+
----------------------------------------------------
1271-
        ultra2.Transparency = ultra2.Transparency + 1
1271+
mod4 = Instance.new("Model",char)
1272-
        ultra3.Transparency = ultra3.Transparency + 1
1272+
1273-
        ultra4.Transparency = ultra4.Transparency + 1
1273+
ptez = {0.7, 0.8, 0.9, 1}
1274-
        ultra5.Transparency = ultra5.Transparency + 1
1274+
1275
function FindNearestTorso(Position,Distance,SinglePlayer)
1276-
        ultra.Transparency = ultra.Transparency + 1
1276+
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1277-
        ultra2.Transparency = ultra2.Transparency + 1
1277+
        local List = {}
1278-
        ultra3.Transparency = ultra3.Transparency + 1
1278+
        for i,v in pairs(workspace:GetChildren())do
1279-
        ultra4.Transparency = ultra4.Transparency + 1
1279+
            if v:IsA("Model")then
1280-
        ultra5.Transparency = ultra5.Transparency + 1
1280+
                if v:findFirstChild("Torso")then
1281
                    if v ~= char then
1282-
        ultra:remove()
1282+
                        if(v.Torso.Position -Position).magnitude <= Distance then
1283-
        ultra2:remove()
1283+
                            table.insert(List,v)
1284-
        ultra3:remove()
1284+
                        end 
1285-
        ultra4:remove()
1285+
                    end 
1286-
        ultra5:remove()
1286+
                end 
1287-
      end))
1287+
            end 
1288-
      function touch(hit)
1288+
1289-
        if hit.Parent.Name == char.Name then
1289+
    return List
1290-
          return
1290+
1291
1292-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1292+
function GroundPound()
1293-
          if hit.Parent.Name == char.Name then
1293+
    part=Instance.new('Part',mod4)
1294-
            return
1294+
    part.Anchored=true
1295-
          end
1295+
    part.CanCollide=false
1296-
          hit.Parent:BreakJoints()
1296+
    part.FormFactor='Custom'
1297-
          ultra:remove()
1297+
    part.Size=Vector3.new(.2,.2,.2)
1298-
          do
1298+
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1299-
            local HitSounds = {
1299+
    part.Transparency=.7
1300-
              Hurt = Instance.new("Sound")
1300+
    part.BrickColor=BrickColor.new('Really black')
1301-
            }
1301+
    mesh=Instance.new('SpecialMesh',part)
1302-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1302+
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1303-
            HitSounds.Hurt.Volume = 1
1303+
    mesh.Scale=Vector3.new(3,3,3)
1304-
            function PlayHitSound(soundname, pitch)
1304+
    part2=Instance.new('Part',mod4)
1305-
              HitSounds[soundname].Parent = hit.Parent.Torso
1305+
    part2.Anchored=true
1306-
              HitSounds[soundname].Pitch = pitch
1306+
    part2.CanCollide=false
1307-
              HitSounds[soundname]:Play()
1307+
    part2.FormFactor='Custom'
1308-
              local oldsound = HitSounds[soundname]
1308+
    part2.Size=Vector3.new(.2,.2,.2)
1309-
              coroutine.resume(coroutine.create(function()
1309+
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1310-
                wait(4)
1310+
    part2.Transparency=.7
1311-
                oldsound:Destroy()
1311+
    part2.BrickColor=BrickColor.new('Really red')
1312-
              end))
1312+
    mesh2=Instance.new('SpecialMesh',part2)
1313-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1313+
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1314
    mesh2.Scale=Vector3.new(3,1.5,3)
1315-
            PlayHitSound("Hurt", 1)
1315+
    x = Instance.new("Sound",char)
1316-
          end
1316+
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1317
    x.Pitch = ptez[math.random(1,#ptez)]
1318-
      end
1318+
    x.Volume = 1
1319-
      ultra.Touched:connect(touch)
1319+
    wait(0.001)
1320-
      function touch(hit)
1320+
    x:Play()
1321-
        if hit.Parent.Name == char.Name then
1321+
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1322-
          return
1322+
        if v:FindFirstChild('Humanoid') then
1323
            v.Humanoid:TakeDamage(math.random(8,15))
1324-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1324+
1325-
          if hit.Parent.Name == char.Name then
1325+
1326-
            return
1326+
    coroutine.resume(coroutine.create(function() 
1327-
          end
1327+
        for i=0,0.62,0.13 do
1328-
          hit.Parent:BreakJoints()
1328+
1329-
          ultra2:remove()
1329+
            part.CFrame=part.CFrame
1330-
          do
1330+
            part.Transparency=i
1331-
            local HitSounds = {
1331+
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1332-
              Hurt = Instance.new("Sound")
1332+
            part2.CFrame=part2.CFrame
1333-
            }
1333+
            part2.Transparency=i
1334-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1334+
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1335-
            HitSounds.Hurt.Volume = 1
1335+
1336-
            function PlayHitSound(soundname, pitch)
1336+
        part.Parent=nil
1337-
              HitSounds[soundname].Parent = hit.Parent.Torso
1337+
        part2.Parent=nil
1338-
              HitSounds[soundname].Pitch = pitch
1338+
        x:Destroy()
1339-
              HitSounds[soundname]:Play()
1339+
1340-
              local oldsound = HitSounds[soundname]
1340+
1341-
              coroutine.resume(coroutine.create(function()
1341+
----------------------------------------------------
1342-
                wait(4)
1342+
mod=Instance.new('Model',char)
1343-
                oldsound:Destroy()
1343+
1344-
              end))
1344+
function charge()
1345-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1345+
    hed.Velocity=hed.CFrame.lookVector*200
1346
    part=Instance.new('Part',mod)
1347-
            PlayHitSound("Hurt", 1)
1347+
    part.Anchored=true
1348-
          end
1348+
    part.CanCollide=false
1349
    part.FormFactor='Custom'
1350-
      end
1350+
    part.Size=Vector3.new(.2,.2,.2)
1351-
      ultra2.Touched:connect(touch)
1351+
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1352-
      function touch(hit)
1352+
    part.Transparency=.7
1353-
        if hit.Parent.Name == char.Name then
1353+
    part.BrickColor=BrickColor.new('Black')
1354-
          return
1354+
    mesh=Instance.new('SpecialMesh',part)
1355
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1356-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1356+
    mesh.Scale=Vector3.new(10,5,10)
1357-
          if hit.Parent.Name == char.Name then
1357+
    part2=part:clone()
1358-
            return
1358+
    part2.Parent=mod
1359-
          end
1359+
    part2.BrickColor=BrickColor.new('Bright red')
1360-
          hit.Parent:BreakJoints()
1360+
    mesh2=mesh:clone()
1361-
          ultra2:remove()
1361+
    mesh2.Parent=part2
1362-
          do
1362+
    mesh2.Scale=Vector3.new(20,10,20)
1363-
            local HitSounds = {
1363+
    part3=part2:clone()
1364-
              Hurt = Instance.new("Sound")
1364+
    part3.Parent = mod
1365-
            }
1365+
    part3.BrickColor=BrickColor.new('Really black')
1366-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1366+
    mesh3=mesh2:clone()
1367-
            HitSounds.Hurt.Volume = 1
1367+
    mesh2.Parent=part3
1368-
            function PlayHitSound(soundname, pitch)
1368+
    mesh3.Scale=Vector3.new(30,15,30)
1369-
              HitSounds[soundname].Parent = hit.Parent.Torso
1369+
    coroutine.resume(coroutine.create(function() 
1370-
              HitSounds[soundname].Pitch = pitch
1370+
        for i=0,1,0.1 do
1371-
              HitSounds[soundname]:Play()
1371+
1372-
              local oldsound = HitSounds[soundname]
1372+
            part.CFrame=part.CFrame
1373-
              coroutine.resume(coroutine.create(function()
1373+
            part.Transparency=i
1374-
                wait(4)
1374+
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1375-
                oldsound:Destroy()
1375+
            part2.CFrame=part2.CFrame
1376-
              end))
1376+
            part2.Transparency=i
1377-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1377+
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1378
            part3.CFrame=part3.CFrame
1379-
            PlayHitSound("Hurt", 1)
1379+
            part3.Transparency=i
1380-
          end
1380+
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1381
            end
1382-
      end
1382+
        part.Parent=nil
1383-
      ultra2.Touched:connect(touch)
1383+
        part2.Parent=nil
1384-
      function touch(hit)
1384+
        part3.Parent = nil
1385-
        if hit.Parent.Name == char.Name then
1385+
1386-
          return
1386+
1387
----------------------------------------------------
1388-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1388+
function FindNearestTorso(Position,Distance,SinglePlayer)
1389-
          if hit.Parent.Name == char.Name then
1389+
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1390-
            return
1390+
        local List = {}
1391-
          end
1391+
        for i,v in pairs(workspace:GetChildren())do
1392-
          hit.Parent:BreakJoints()
1392+
            if v:IsA("Model")then
1393-
          ultra3:remove()
1393+
                if v:findFirstChild("Torso")then
1394-
          do
1394+
                    if v ~= char then
1395-
            local HitSounds = {
1395+
                        if(v.Torso.Position -Position).magnitude <= Distance then
1396-
              Hurt = Instance.new("Sound")
1396+
                            table.insert(List,v)
1397-
            }
1397+
                        end 
1398-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1398+
                    end 
1399-
            HitSounds.Hurt.Volume = 1
1399+
                end 
1400-
            function PlayHitSound(soundname, pitch)
1400+
            end 
1401-
              HitSounds[soundname].Parent = hit.Parent.Torso
1401+
1402-
              HitSounds[soundname].Pitch = pitch
1402+
    return List
1403-
              HitSounds[soundname]:Play()
1403+
1404-
              local oldsound = HitSounds[soundname]
1404+
1405-
              coroutine.resume(coroutine.create(function()
1405+
mod3 = Instance.new("Model",rleg)
1406-
                wait(4)
1406+
1407-
                oldsound:Destroy()
1407+
function Stomp()
1408-
              end))
1408+
    part=Instance.new('Part',mod3)
1409-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1409+
    part.Anchored=true
1410
    part.CanCollide=false
1411-
            PlayHitSound("Hurt", 1)
1411+
    part.FormFactor='Custom'
1412-
          end
1412+
    part.Size=Vector3.new(.2,.2,.2)
1413
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1414-
      end
1414+
    part.Transparency=.7
1415-
      ultra3.Touched:connect(touch)
1415+
    part.BrickColor=BrickColor.new('Bright green')
1416-
      function touch(hit)
1416+
    mesh=Instance.new('SpecialMesh',part)
1417-
        if hit.Parent.Name == char.Name then
1417+
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1418-
          return
1418+
    mesh.Scale=Vector3.new(25,25,25)
1419
    part2=part:clone()
1420-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1420+
    part2.Parent=mod3
1421-
          if hit.Parent.Name == char.Name then
1421+
    part2.BrickColor=BrickColor.new('Bright green')
1422-
            return
1422+
    mesh2=mesh:clone()
1423-
          end
1423+
    mesh2.Parent=part2
1424-
          hit.Parent:BreakJoints()
1424+
    mesh2.Scale=Vector3.new(15,15,15)
1425-
          ultra4:remove()
1425+
    part3=part:clone()
1426-
          do
1426+
    part3.Parent=mod3
1427-
            local HitSounds = {
1427+
    part3.TopSurface=0
1428-
              Hurt = Instance.new("Sound")
1428+
    part3.BottomSurface=0
1429-
            }
1429+
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1430-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1430+
    mesh3=Instance.new('SpecialMesh',part3)
1431-
            HitSounds.Hurt.Volume = 1
1431+
    mesh3.MeshType = 3
1432-
            function PlayHitSound(soundname, pitch)
1432+
    mesh3.Scale=Vector3.new(12,12,12)
1433-
              HitSounds[soundname].Parent = hit.Parent.Torso
1433+
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1434-
              HitSounds[soundname].Pitch = pitch
1434+
        if v:FindFirstChild('Humanoid') then
1435-
              HitSounds[soundname]:Play()
1435+
            v.Humanoid:TakeDamage(math.random(20,60))
1436-
              local oldsound = HitSounds[soundname]
1436+
            v.Humanoid.PlatformStand = true
1437-
              coroutine.resume(coroutine.create(function()
1437+
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1438-
                wait(4)
1438+
1439-
                oldsound:Destroy()
1439+
    end 
1440-
              end))
1440+
    coroutine.resume(coroutine.create(function() 
1441-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1441+
        for i=0,3.8,0.05 do
1442
            wait()
1443-
            PlayHitSound("Hurt", 1)
1443+
            part.CFrame=part.CFrame
1444-
          end
1444+
            part.Transparency=i
1445
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1446-
      end
1446+
            part2.CFrame=part2.CFrame
1447-
      ultra4.Touched:connect(touch)
1447+
            part2.Transparency=i
1448-
      function touch(hit)
1448+
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1449-
        if hit.Parent.Name == char.Name then
1449+
            part3.CFrame=part3.CFrame
1450-
          return
1450+
            part3.Transparency=i
1451
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1452-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1452+
1453-
          if hit.Parent.Name == char.Name then
1453+
1454-
            return
1454+
1455-
          end
1455+
----------------------------------------------------
1456-
          hit.Parent:BreakJoints()
1456+
1457-
          ultra5:remove()
1457+
local acos = math.acos
1458-
          do
1458+
local sqrt = math.sqrt
1459-
            local HitSounds = {
1459+
local Vec3 = Vector3.new
1460-
              Hurt = Instance.new("Sound")
1460+
local fromAxisAngle = CFrame.fromAxisAngle
1461-
            }
1461+
1462-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1462+
local function toAxisAngle(CFr)
1463-
            HitSounds.Hurt.Volume = 1
1463+
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1464-
            function PlayHitSound(soundname, pitch)
1464+
        local Angle = math.acos((R00+R11+R22-1)/2)
1465-
              HitSounds[soundname].Parent = hit.Parent.Torso
1465+
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1466-
              HitSounds[soundname].Pitch = pitch
1466+
        A = A == 0 and 0.00001 or A
1467-
              HitSounds[soundname]:Play()
1467+
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1468-
              local oldsound = HitSounds[soundname]
1468+
        B = B == 0 and 0.00001 or B
1469-
              coroutine.resume(coroutine.create(function()
1469+
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1470-
                wait(4)
1470+
        C = C == 0 and 0.00001 or C
1471-
                oldsound:Destroy()
1471+
        local x = (R21-R12)/sqrt(A)
1472-
              end))
1472+
        local y = (R02-R20)/sqrt(B)
1473-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1473+
        local z = (R10-R01)/sqrt(C)
1474
        return Vec3(x,y,z),Angle
1475-
            PlayHitSound("Hurt", 1)
1475+
1476-
          end
1476+
1477
function ApplyTrig(Num,Func)
1478-
      end
1478+
        local Min,Max = Func(0),Func(1)
1479-
      ultra5.Touched:connect(touch)
1479+
        local i = Func(Num)
1480-
      wait()
1480+
        return (i-Min)/(Max-Min)
1481-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
1481+
        --[[if Func == "sin" then
1482-
      RW.C1 = CFrame.new(0, 0.5, 0)
1482+
                return (math.sin((1-Num)*math.pi)+1)/2
1483-
      local Dialogconnect = Instance.new("Part", suit)
1483+
        elseif Func == "cos" then
1484-
      Dialogconnect.TopSurface = "Smooth"
1484+
                return (math.cos((1-Num)*math.pi)+1)/2
1485-
      Dialogconnect.BottomSurface = "Smooth"
1485+
        end]]
1486-
      Dialogconnect.Material = "Neon"
1486+
1487-
      Dialogconnect.FormFactor = "Custom"
1487+
1488-
      Dialogconnect.Size = Vector3.new(1, 1, 1)
1488+
function LerpCFrame(CFrame1,CFrame2,Num)
1489-
      Dialogconnect.Transparency = 1
1489+
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1490-
      Dialogconnect.CanCollide = false
1490+
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1491-
      Dialogconnect.BrickColor = BrickColor.new("Black")
1491+
1492-
      local selectionBox1 = Instance.new("SelectionBox", Dialogconnect)
1492+
1493-
      selectionBox1.Adornee = Dialogconnect
1493+
function Crater(Torso,Radius)
1494-
      selectionBox1.Color = BrickColor.new("Really black")
1494+
        Spawn(function()
1495-
      selectionBox1.LineThickness = 0.01
1495+
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1496-
      selectionBox1.Transparency = 1
1496+
        local Ignore = {}
1497-
      local Weld = Instance.new("Weld", char)
1497+
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1498-
      Weld.Part0 = char.Torso
1498+
                if v.Character ~= nil then
1499-
      Weld.Part1 = Dialogconnect
1499+
                        Ignore[#Ignore+1] = v.Character
1500-
      Weld.C1 = CFrame.new(0, -3, -1.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1500+
                end
1501-
      Dialogconnect.Transparency = 1
1501+
1502-
      selectionBox1.Transparency = 1
1502+
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1503-
      wait()
1503+
        if Hit == nil then return end
1504-
      Dialogconnect.Transparency = 0
1504+
        local Parts = {}
1505-
      selectionBox1.Transparency = 0
1505+
        for i = 1,360,10 do
1506-
      wait()
1506+
                local P = Instance.new("Part",Torso.Parent)
1507-
      Dialogconnect.Transparency = 1
1507+
                P.Anchored = true
1508-
      selectionBox1.Transparency = 1
1508+
                P.FormFactor = "Custom"
1509-
      wait()
1509+
                P.BrickColor = Hit.BrickColor
1510-
      Dialogconnect.Transparency = 0
1510+
                P.Material = Hit.Material
1511-
      selectionBox1.Transparency = 0
1511+
                P.TopSurface = "Smooth"
1512-
      wait()
1512+
                P.BottomSurface = "Smooth"
1513-
      Dialogconnect.Transparency = 1
1513+
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1514-
      selectionBox1.Transparency = 1
1514+
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1515-
      wait()
1515+
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1516-
      Dialogconnect.Transparency = 0
1516+
                if math.random(0,5) == 0 then -- rubble
1517-
      selectionBox1.Transparency = 0
1517+
                        local P = Instance.new("Part",Torso.Parent)
1518-
      wait()
1518+
                        P.Anchored = true
1519-
      Dialogconnect.Transparency = 1
1519+
                        P.FormFactor = "Custom"
1520-
      selectionBox1.Transparency = 1
1520+
                        P.BrickColor = Hit.BrickColor
1521-
      wait()
1521+
                        P.Material = Hit.Material
1522-
      Dialogconnect.Transparency = 0
1522+
                        P.TopSurface = "Smooth"
1523-
      selectionBox1.Transparency = 0
1523+
                        P.BottomSurface = "Smooth"
1524-
      wait()
1524+
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1525-
      Dialogconnect.Transparency = 1
1525+
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1526-
      selectionBox1.Transparency = 1
1526+
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1527-
      wait()
1527+
                end
1528-
      Dialogconnect.Transparency = 0
1528+
1529-
      selectionBox1.Transparency = 0
1529+
        for i = 0,1,0.05 do
1530-
      wait()
1530+
                for i2,v in pairs(Parts) do
1531-
      Dialogconnect.Transparency = 1
1531+
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1532-
      selectionBox1.Transparency = 1
1532+
                end
1533-
      wait()
1533+
                wait(0.02)
1534-
      Dialogconnect.Transparency = 0
1534+
1535-
      selectionBox1.Transparency = 0
1535+
        for i,v in pairs(Parts) do
1536-
      wait()
1536+
                if v[1].Size.X > 2.1 then
1537-
      Dialogconnect.Transparency = 1
1537+
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1538-
      selectionBox1.Transparency = 1
1538+
                end
1539-
      wait()
1539+
                v[1].Anchored = false
1540-
      Dialogconnect.Transparency = 0
1540+
1541-
      selectionBox1.Transparency = 0
1541+
        for i = 0,1,0.05 do
1542-
      wait()
1542+
                for i2,v in pairs(Parts) do
1543-
      Dialogconnect.Transparency = 1
1543+
                        v[1].Transparency = i
1544-
      selectionBox1.Transparency = 1
1544+
                        if i == 1 then
1545-
      wait()
1545+
                                v[1]:Destroy()
1546-
      Dialogconnect.Transparency = 0
1546+
                        elseif i >= 0.25 then
1547-
      selectionBox1.Transparency = 0
1547+
                                v[1].CanCollide = false
1548-
      Dialogconnect.BrickColor = BrickColor.new("New Yeller")
1548+
                        end
1549-
      wait()
1549+
                end
1550-
      Dialogconnect.Transparency = 1
1550+
                wait(0.02)
1551-
      selectionBox1.Transparency = 1
1551+
1552-
      wait()
1552+
        Parts = nil
1553-
      Dialogconnect.Transparency = 0
1553+
        end)
1554-
      selectionBox1.Transparency = 0
1554+
1555-
      wait()
1555+
1556-
      Dialogconnect.Transparency = 1
1556+
----------------------------------------------------
1557-
      selectionBox1.Transparency = 1
1557+
mouse.KeyDown:connect(function(key)
1558-
      wait()
1558+
    if key == "r" then
1559-
      Dialogconnect.Transparency = 0
1559+
        larm.BrickColor = BrickColor.new("Bright red")
1560-
      selectionBox1.Transparency = 0
1560+
        rarm.BrickColor = BrickColor.new("Bright red")
1561-
      wait()
1561+
        if Debounces.CanAttack == true then
1562-
      Dialogconnect.Transparency = 1
1562+
        Debounces.CanAttack = false
1563-
      selectionBox1.Transparency = 1
1563+
        Debounces.on = true
1564-
      wait()
1564+
        Debounces.NoIdl = true
1565-
      Dialogconnect.Transparency = 0
1565+
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1566-
      selectionBox1.Transparency = 0
1566+
        hit = ht.Parent
1567-
      wait()
1567+
        if ht and hit:IsA("Model") then
1568-
      Dialogconnect.Transparency = 1
1568+
                if hit:FindFirstChild("Humanoid") then
1569-
      selectionBox1.Transparency = 1
1569+
                    if hit.Name ~= p.Name then
1570-
      wait()
1570+
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1571-
      Dialogconnect.Transparency = 0
1571+
                                Debounces.Slashed = true]]--
1572-
      selectionBox1.Transparency = 0
1572+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1573-
      Dialogconnect.BrickColor = BrickColor.new("Lime green")
1573+
                                wait(1)
1574-
      wait()
1574+
                                --Debounces.Slashed = false
1575-
      Dialogconnect.Transparency = 1
1575+
                        --end
1576-
      selectionBox1.Transparency = 1
1576+
                    end
1577-
      wait()
1577+
                end
1578-
      Dialogconnect.Transparency = 0
1578+
        elseif ht and hit:IsA("Hat") then
1579-
      selectionBox1.Transparency = 0
1579+
            if hit.Parent.Name ~= p.Name then
1580-
      wait()
1580+
                if hit.Parent:FindFirstChild("Humanoid") then
1581-
      Dialogconnect.Transparency = 1
1581+
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1582-
      selectionBox1.Transparency = 1
1582+
                                Debounces.Slashed = true]]--
1583-
      wait()
1583+
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1584-
      Dialogconnect.Transparency = 0
1584+
                                wait(1)
1585-
      selectionBox1.Transparency = 0
1585+
                    --Debounces.Slashed = false
1586-
      wait()
1586+
                end
1587-
      Dialogconnect.Transparency = 1
1587+
1588-
      selectionBox1.Transparency = 1
1588+
        end    
1589-
      wait()
1589+
    end)
1590-
      Dialogconnect.Transparency = 0
1590+
q = Instance.new("Sound",hed)
1591-
      selectionBox1.Transparency = 0
1591+
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1592-
      wait()
1592+
q.Pitch = 0.85
1593-
      Dialogconnect.Transparency = 1
1593+
q.Looped = false
1594-
      selectionBox1.Transparency = 1
1594+
q1 = Instance.new("Sound",hed)
1595-
      wait()
1595+
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1596-
      Dialogconnect.Transparency = 0
1596+
q1.Pitch = 0.85
1597-
      selectionBox1.Transparency = 0
1597+
q1.Looped = false
1598-
      wait()
1598+
q:Play()
1599-
      Dialogconnect.Transparency = 0
1599+
q1:Play()
1600-
      wait()
1600+
    for i = 1,20 do
1601-
      Dialogconnect.Transparency = 1
1601+
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1602-
      selectionBox1.Transparency = 1
1602+
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1603-
      wait()
1603+
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1604-
      Dialogconnect.Transparency = 0
1604+
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1605-
      selectionBox1.Transparency = 0
1605+
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1606-
      wait()
1606+
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1607-
      Dialogconnect.Transparency = 1
1607+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1608-
      selectionBox1.Transparency = 1
1608+
        if Debounces.on == false then break end
1609-
      wait()
1609+
    wait()
1610-
      Dialogconnect.Transparency = 0
1610+
1611-
      selectionBox1.Transparency = 0
1611+
n = Instance.new("Sound",hed)
1612-
      wait()
1612+
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1613-
      Dialogconnect.Transparency = 1
1613+
n.Pitch = 0.94
1614-
      selectionBox1.Transparency = 1
1614+
n.Looped = false
1615-
      wait()
1615+
n1 = Instance.new("Sound",hed)
1616-
      Dialogconnect.Transparency = 0
1616+
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1617-
      selectionBox1.Transparency = 0
1617+
n1.Pitch = 0.94
1618-
      wait()
1618+
n1.Looped = false
1619-
      Dialogconnect.Transparency = 1
1619+
n:Play()
1620-
      selectionBox1.Transparency = 1
1620+
n1:Play()
1621-
      wait()
1621+
b = Instance.new("Sound",hed)
1622-
      Dialogconnect.Transparency = 0
1622+
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1623-
      selectionBox1.Transparency = 0
1623+
b.Pitch = 0.94
1624-
      Dialogconnect:remove()
1624+
b.Looped = false
1625-
      onehitkill = true
1625+
b1 = Instance.new("Sound",hed)
1626
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1627-
  end
1627+
b1.Pitch = 0.94
1628-
  function Stuckhit()
1628+
b1.Looped = false
1629-
    if not vDebounce then
1629+
b:Play()
1630-
      vDebounce = true
1630+
b1:Play()
1631-
      RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
1631+
    for i = 1,26 do
1632-
      RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
1632+
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1633-
      wait(0.1)
1633+
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1634-
      PlaySound("Slash", 1)
1634+
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1635-
      coroutine.resume(coroutine.create(function()
1635+
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1636
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1637-
          wait()
1637+
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1638-
          local RedSlash = Instance.new("Part", handle)
1638+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1639-
          RedSlash.FormFactor = "Custom"
1639+
        if Debounces.on == false then break end
1640-
          RedSlash.Size = Vector3.new(0.5, 2, 0.5)
1640+
    wait()
1641-
          RedSlash.Transparency = 0.5
1641+
1642-
          local selectionBox = Instance.new("SelectionBox", RedSlash)
1642+
wait(.5)
1643-
          selectionBox.Adornee = RedSlash
1643+
to:disconnect()
1644-
          selectionBox.Color = BrickColor.new("Really black")
1644+
q:Destroy()
1645-
          selectionBox.LineThickness = 0.005
1645+
q1:Destroy()
1646-
          RedSlash.TopSurface = 0
1646+
n:Destroy()
1647-
          RedSlash.BottomSurface = 0
1647+
n1:Destroy()
1648-
          local colorc = {"Black"}
1648+
larm.BrickColor = BrickColor.new("Really black")
1649-
          local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1649+
rarm.BrickColor = BrickColor.new("Really black")
1650-
          RedSlash.BrickColor = Fire
1650+
    if Debounces.CanAttack == false then
1651-
          RedSlash.CanCollide = false
1651+
        Debounces.CanAttack = true
1652-
          RedSlash.Anchored = true
1652+
        Debounces.on = false
1653-
          RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
1653+
        Debounces.NoIdl = false
1654-
          game.Debris:AddItem(RedSlash, 0.1)
1654+
1655
        end
1656-
      end))
1656+
1657-
      for i = 1, 3 do
1657+
1658
----------------------------------------------------
1659-
        RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
1659+
mouse.KeyDown:connect(function(key)
1660-
        RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
1660+
1661-
      end
1661+
        larm.BrickColor = BrickColor.new("Bright red")
1662-
      local ray = Ray.new(Handle.CFrame.p, (mouse.Hit.p - Handle.CFrame.p).unit * 1000)
1662+
        rarm.BrickColor = BrickColor.new("Bright red")
1663-
      local hit, position = game.Workspace:FindPartOnRay(ray, player)
1663+
        if Debounces.CanAttack == true then
1664-
      wait(0.1)
1664+
        Debounces.CanAttack = false
1665-
      local ray = Ray.new(Handle.CFrame.p, (mouse.Hit.p - Handle.CFrame.p).unit * 300)
1665+
        Debounces.on = true
1666-
      local position = mouse.Hit.p
1666+
        Debounces.NoIdl = true
1667-
      local distance = (position - Handle.CFrame.p).magnitude
1667+
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1668-
      local rp = Instance.new("Part", workspace)
1668+
        hit = ht.Parent
1669-
      rp.Anchored = true
1669+
        if ht and hit:IsA("Model") then
1670-
      rp.TopSurface = "Smooth"
1670+
                if hit:FindFirstChild("Humanoid") then
1671-
      rp.BottomSurface = "Smooth"
1671+
                    if hit.Name ~= p.Name then
1672-
      rp.Transparency = 1
1672+
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1673-
      rp.BrickColor = BrickColor.new("Deep orange")
1673+
                                Debounces.Slashed = true]]--
1674-
      rp.FormFactor = "Custom"
1674+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1675-
      rp.CanCollide = false
1675+
                                wait(1)
1676-
      rp.Size = Vector3.new(0.6, 0.6, distance)
1676+
                                --Debounces.Slashed = false
1677-
      rp.Material = "Neon"
1677+
                        --end
1678-
      rp.CFrame = CFrame.new(position, Handle.CFrame.p) * CFrame.new(0, 0, -distance / 2)
1678+
                    end
1679-
      local cy = Instance.new("BlockMesh", rp)
1679+
                end
1680-
      for i = 1, 10 do
1680+
        elseif ht and hit:IsA("Hat") then
1681
            if hit.Parent.Name ~= p.Name then
1682-
        cy.Scale = cy.Scale - Vector3.new(0.1, 0.1, 0)
1682+
                if hit.Parent:FindFirstChild("Humanoid") then
1683-
      end
1683+
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1684-
      rp:Destroy()
1684+
                                Debounces.Slashed = true]]--
1685-
      local ps = Instance.new("Part", suit)
1685+
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1686-
      ps.Name = "MagicPart"
1686+
                                wait(1)
1687-
      ps.TopSurface = "Smooth"
1687+
                    --Debounces.Slashed = false
1688-
      ps.BottomSurface = "Smooth"
1688+
                end
1689-
      ps.BrickColor = BrickColor.new("Black")
1689+
1690-
      ps.FormFactor = "Custom"
1690+
        end    
1691-
      ps.Transparency = 0.9
1691+
    end)
1692-
      ps.Size = Vector3.new(5, 250, 5)
1692+
1693-
      ps.Anchored = true
1693+
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1694-
      ps.CanCollide = false
1694+
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1695-
      ps.CFrame = CFrame.new(position)
1695+
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1696-
      local cy = Instance.new("BlockMesh", ps)
1696+
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1697-
      function touch(hit)
1697+
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1698-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1698+
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1699-
          if hit.Parent.Name == char.Name then
1699+
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1700-
            return
1700+
        if Debounces.on == false then break end
1701-
          end
1701+
1702-
          hit.Parent.Torso.Anchored = true
1702+
1703-
          do
1703+
    z = Instance.new("Sound",hed)
1704-
            local HitSounds = {
1704+
    z.SoundId = "rbxassetid://160069154"
1705-
              Hurt = Instance.new("Sound")
1705+
    z.Looped = false
1706-
            }
1706+
    z.Pitch = .9
1707-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1707+
    z1 = Instance.new("Sound",hed)
1708-
            HitSounds.Hurt.Volume = 1
1708+
    z1.SoundId = "rbxassetid://160069154"
1709-
            function PlayHitSound(soundname, pitch)
1709+
    z1.Looped = false
1710-
              HitSounds[soundname].Parent = hit.Parent.Torso
1710+
    z1.Pitch = .9
1711-
              HitSounds[soundname].Pitch = pitch
1711+
    wait(0.01)
1712-
              HitSounds[soundname]:Play()
1712+
    z:Play()
1713-
              local oldsound = HitSounds[soundname]
1713+
    z1:Play()
1714-
              coroutine.resume(coroutine.create(function()
1714+
        for i = 1, 12 do
1715-
                wait(4)
1715+
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1716-
                oldsound:Destroy()
1716+
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1717-
              end))
1717+
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1718-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1718+
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1719
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1720-
            PlayHitSound("Hurt", 1)
1720+
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1721-
            local p = Instance.new("Part", handle)
1721+
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1722-
            p.FormFactor = "Custom"
1722+
        if Debounces.on == false then break end
1723-
            p.Material = "Neon"
1723+
1724-
            p.Size = Vector3.new(1, 2, 1)
1724+
1725-
            p.Transparency = 0
1725+
        for i = 1, 12 do
1726-
            local selectionBox = Instance.new("SelectionBox", p)
1726+
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1727-
            selectionBox.Adornee = p
1727+
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1728-
            selectionBox.Color = BrickColor.new("Really black")
1728+
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1729-
            selectionBox.LineThickness = 0.001
1729+
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1730-
            p.TopSurface = 0
1730+
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1731-
            p.BottomSurface = 0
1731+
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1732-
            local colorc = {"Black"}
1732+
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1733-
            local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1733+
        if Debounces.on == false then break end
1734-
            p.BrickColor = Fire
1734+
1735-
            p.CanCollide = false
1735+
1736-
            p.Anchored = true
1736+
    z = Instance.new("Sound",hed)
1737-
            p.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
1737+
    z.SoundId = "rbxassetid://168586621"
1738-
            coroutine.resume(coroutine.create(function()
1738+
    z.Looped = false
1739-
              for i = 1, 100 do
1739+
    z.Pitch = 1
1740
    z1 = Instance.new("Sound",hed)
1741-
                p.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
1741+
    z1.SoundId = "rbxassetid://168586621"
1742-
              end
1742+
    z1.Looped = false
1743-
            end))
1743+
    z1.Pitch = 1
1744-
            local light1 = Instance.new("SpotLight", p)
1744+
    wait(0.01)
1745-
            light1.Brightness = 164
1745+
    z:Play()
1746-
            light1.Color = Color3.new(255, 0, 0)
1746+
    z1:Play()
1747-
            light1.Range = 7
1747+
        for i = 1, 12 do
1748-
            for i = 1, 13 do
1748+
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1749-
              p.Transparency = p.Transparency + 0.1
1749+
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1750-
              wait(0.4)
1750+
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1751
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1752-
            game.Debris:AddItem(p, 0.1)
1752+
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1753-
            PlaySound("Slash", 1)
1753+
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1754-
            coroutine.resume(coroutine.create(function()
1754+
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1755-
              for i = 1, 10 do
1755+
        if Debounces.on == false then break end
1756
        wait()
1757-
                local RedSlash = Instance.new("Part", handle)
1757+
1758-
                RedSlash.FormFactor = "Custom"
1758+
to:disconnect()
1759-
                RedSlash.Size = Vector3.new(0.5, 2, 0.5)
1759+
larm.BrickColor = BrickColor.new("Really black")
1760-
                RedSlash.Transparency = 0.5
1760+
rarm.BrickColor = BrickColor.new("Really black")
1761-
                local selectionBox = Instance.new("SelectionBox", RedSlash)
1761+
    if Debounces.CanAttack == false then
1762-
                selectionBox.Adornee = RedSlash
1762+
        Debounces.CanAttack = true
1763-
                selectionBox.Color = BrickColor.new("Really black")
1763+
        Debounces.on = false
1764-
                selectionBox.LineThickness = 0.005
1764+
        Debounces.NoIdl = false
1765-
                RedSlash.TopSurface = 0
1765+
1766-
                RedSlash.BottomSurface = 0
1766+
1767-
                local colorc = {"Black"}
1767+
1768-
                local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1768+
1769-
                RedSlash.BrickColor = Fire
1769+
----------------------------------------------------
1770-
                RedSlash.CanCollide = false
1770+
Sit = false
1771-
                RedSlash.Anchored = true
1771+
mouse.KeyDown:connect(function(key)
1772-
                RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
1772+
    if key == "v" then
1773-
                game.Debris:AddItem(RedSlash, 0.1)
1773+
        if Sit == false then
1774-
              end
1774+
            Sit = true
1775-
            end))
1775+
            hum.WalkSpeed = 0.001
1776-
            for i = 1, 3 do
1776+
        stanceToggle = "Sitting"
1777-
              wait()
1777+
    elseif Sit == true then
1778-
              RW.C0 = cf(1.5, 0.5, 0) * euler(1.5, 0, 0)
1778+
        Sit = false
1779-
              RW.C1 = cf(0, 0.5, 0) * euler(0.6 * i, 0, 0)
1779+
            hum.WalkSpeed = 7
1780
        stanceToggle = "Normal"
1781-
            hit.Parent.Torso.Anchored = false
1781+
1782-
            hit.Parent.Torso:BreakJoints()
1782+
1783-
          end
1783+
1784
----------------------------------------------------
1785-
      end
1785+
mouse.KeyDown:connect(function(key)
1786-
      ps.Touched:connect(touch)
1786+
    if key == "t" then
1787-
      for i = 1, 8 do
1787+
        if Debounces.CanAttack == true then
1788-
        wait(0.5)
1788+
        Debounces.CanAttack = false
1789-
        ps.Transparency = ps.Transparency - 0.1
1789+
        Debounces.on = true
1790-
      end
1790+
        Debounces.NoIdl = true
1791-
      wait(2)
1791+
1792-
      RW.C0 = CFrame.new(1.5, 0.5, 0)
1792+
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1793-
      RW.C1 = CFrame.new(0, 0.5, 0)
1793+
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1794-
      ps:remove()
1794+
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1795
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1796-
    vDebounce = false
1796+
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1797-
  end
1797+
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1798-
  mouse.Button1Down:connect(function()
1798+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1799-
    if slashvalue == 1 then
1799+
            if Debounces.on == false then break end
1800-
      slash1()
1800+
1801-
    elseif slashvalue == 3 then
1801+
1802-
      slash3()
1802+
        Spawn(function()
1803-
    elseif slashvalue == 2 then
1803+
            local Parts = {}
1804-
      slash2()
1804+
            for Y = -5,5 do
1805
                local P = Instance.new("Part",char)
1806-
  end)
1806+
                P.Anchored = true
1807-
  function WelcomeToMySpecialAttack()
1807+
                P.FormFactor = "Custom"
1808-
    CharaTalks()
1808+
                P.CanCollide = false
1809-
    RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0)
1809+
                P.Size = Vector3.new(1,2,1)
1810-
    RW.C1 = cf(0, 0, 0) * euler(0, -2, 0)
1810+
                P.TopSurface = "SmoothNoOutlines"
1811-
    wait(0.1)
1811+
                P.BottomSurface = "SmoothNoOutlines"
1812-
    PlaySound("Slash", 1)
1812+
                P.BrickColor = BrickColor.new("Really black")
1813-
    coroutine.resume(coroutine.create(function()
1813+
                P.Name = tostring(Y)
1814-
      for i = 1, 10 do
1814+
                local i = (Y+5)/(10)
1815
                i = 1-math.cos(math.pi*i-(math.pi/2))
1816-
        local RedSlash = Instance.new("Part", handle)
1816+
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1817-
        RedSlash.FormFactor = "Custom"
1817+
                --[[P.Touched:connect(function(ht)
1818-
        RedSlash.Size = Vector3.new(0.5, 2, 0.5)
1818+
                    local hit = ht.Parent
1819-
        RedSlash.Transparency = 0.5
1819+
                    if hit:FindFirstChild("Humanoid") then
1820-
        local selectionBox = Instance.new("SelectionBox", RedSlash)
1820+
                        hit.Humanoid:TakeDamage(math.random(20,50))
1821-
        selectionBox.Adornee = RedSlash
1821+
                    end
1822-
        selectionBox.Color = BrickColor.new("Really black")
1822+
                end)]]--
1823-
        selectionBox.LineThickness = 0.005
1823+
        s = Instance.new("Sound",P)
1824-
        RedSlash.TopSurface = 0
1824+
        s.SoundId = "rbxassetid://228343271"
1825-
        RedSlash.BottomSurface = 0
1825+
        s.Volume = .7
1826-
        local colorc = {"Black"}
1826+
        s.Pitch = 0.9
1827-
        local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
1827+
        s:Play()
1828-
        RedSlash.BrickColor = Fire
1828+
P.Touched:connect(function(ht)
1829-
        RedSlash.CanCollide = false
1829+
        hit = ht.Parent
1830-
        RedSlash.Anchored = true
1830+
        if ht and hit:IsA("Model") then
1831-
        RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0)
1831+
                if hit:FindFirstChild("Humanoid") then
1832-
        game.Debris:AddItem(RedSlash, 0.1)
1832+
                    if hit.Name ~= p.Name then
1833-
      end
1833+
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1834
                                Debounces.Slashed = true]]--
1835-
    for i = 1, 3 do
1835+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1836-
      wait()
1836+
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1837-
      RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0)
1837+
                                wait(1)
1838-
      RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0)
1838+
                                --Debounces.Slashed = false
1839
                        --end
1840-
    PlaySound("Explode", 1)
1840+
                end
1841-
    coroutine.resume(coroutine.create(function()
1841+
                end
1842-
      local ps = Instance.new("Part", suit)
1842+
        elseif ht and hit:IsA("Hat") then
1843-
      ps.Name = "MagicPart"
1843+
            if hit.Parent.Name ~= p.Name then
1844-
      ps.TopSurface = "Smooth"
1844+
                if hit.Parent:FindFirstChild("Humanoid") then
1845-
      ps.BottomSurface = "Smooth"
1845+
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1846-
      ps.BrickColor = BrickColor.new("Black")
1846+
                                Debounces.Slashed = true]]--
1847-
      ps.Material = "Neon"
1847+
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1848-
      ps.FormFactor = "Custom"
1848+
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1849-
      ps.Size = Vector3.new(1500, 1500, 1000)
1849+
                                wait(1)
1850-
      ps.Anchored = true
1850+
                    --Debounces.Slashed = false
1851-
      ps.Transparency = 0
1851+
                --end
1852-
      ps.CanCollide = false
1852+
1853-
      ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -55) * CFrame.Angles(0, 0, 0)
1853+
1854-
      local selectionBox = Instance.new("SelectionBox", ps)
1854+
1855-
      selectionBox.Adornee = ps
1855+
1856-
      selectionBox.Color = BrickColor.new("Black")
1856+
                Parts[#Parts+1] = P
1857-
      selectionBox.LineThickness = 0.2
1857+
1858-
      selectionBox.Transparency = 0.5
1858+
            local BREAKIT = false
1859-
      function touch(hit)
1859+
            local CParts = {}
1860-
        if hit.Parent.Name == char.Name then
1860+
            local Rocks = {}
1861-
          return
1861+
            local LastPos = nil
1862
            for i = 1,70 do
1863-
        if hit.Parent:findFirstChild("Humanoid") ~= nil then
1863+
                for i2,v in pairs(Parts) do
1864-
          if hit.Parent.Name == char.Name then
1864+
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1865-
            return
1865+
                    local cf = v.CFrame
1866-
          end
1866+
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1867-
          hit.Parent:BreakJoints()
1867+
                    v.CFrame = cf
1868-
          do
1868+
                    v.Transparency = v.Transparency+0.02
1869-
            local HitSounds = {
1869+
                    if v.Transparency >= 0.975 then BREAKIT = true end
1870-
              Hurt = Instance.new("Sound")
1870+
                    if v.Name == "0" then
1871-
            }
1871+
                        local Ignore = {}
1872-
            HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243"
1872+
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1873-
            HitSounds.Hurt.Volume = 1
1873+
                            if v.Character ~= nil then
1874-
            function PlayHitSound(soundname, pitch)
1874+
                                Ignore[#Ignore+1] = v.Character
1875-
              HitSounds[soundname].Parent = hit.Parent.Torso
1875+
                            end
1876-
              HitSounds[soundname].Pitch = pitch
1876+
                        end
1877-
              HitSounds[soundname]:Play()
1877+
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1878-
              local oldsound = HitSounds[soundname]
1878+
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1879-
              coroutine.resume(coroutine.create(function()
1879+
                        if Hit ~= nil then
1880-
                wait(4)
1880+
                            if #Rocks == 0 then
1881-
                oldsound:Destroy()
1881+
                                for i = 1,5 do
1882-
              end))
1882+
                                    local P = Instance.new("Part",char)
1883-
              HitSounds[soundname] = HitSounds[soundname]:clone()
1883+
                                    Rocks[#Rocks+1] = P
1884
                                    P.Anchored = true
1885-
            PlayHitSound("Hurt", 1)
1885+
                                    P.FormFactor = "Custom"
1886-
          end
1886+
                                    P.BrickColor = Hit.BrickColor
1887
                                    P.Material = Hit.Material
1888-
      end
1888+
                                    P.TopSurface = "Smooth"
1889-
      ps.Touched:connect(touch)
1889+
                                    P.BottomSurface = "Smooth"
1890-
      coroutine.resume(coroutine.create(function()
1890+
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1891-
        for i = 1, 500 do
1891+
                                end
1892-
          wait()
1892+
                            end
1893-
          ps.CFrame = ps.CFrame * CFrame.new(0, 0, -4)
1893+
                            for i,P in pairs(Rocks) do
1894
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1895-
        ps.Transparency = ps.Transparency + 0.2
1895+
                            end
1896
                            local P = Instance.new("Part",char)
1897-
        ps.Transparency = ps.Transparency + 0.2
1897+
                            CParts[#CParts+1] = {P,tick()}
1898
                            P.Anchored = true
1899-
        ps.Transparency = ps.Transparency + 0.2
1899+
                            P.FormFactor = "Custom"
1900
                            P.BrickColor = Hit.BrickColor
1901-
        ps.Transparency = ps.Transparency + 0.2
1901+
                            P.Material = Hit.Material
1902
                            P.TopSurface = "Smooth"
1903-
        ps.Transparency = ps.Transparency + 0.2
1903+
                            P.BottomSurface = "Smooth"
1904-
        ps:remove()
1904+
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1905-
      end))
1905+
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1906
                            Pos = Pos.p
1907-
    wait(2)
1907+
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1908-
    RW.C0 = CFrame.new(1.5, 0.5, 0)
1908+
                            local P = P:Clone()
1909-
    RW.C1 = CFrame.new(0, 0.5, 0)
1909+
                            CParts[#CParts+1] = {P,tick()}
1910-
  end
1910+
                            P.Parent = char
1911-
  mouse.KeyDown:connect(function(key)
1911+
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1912-
    if key == "r" and specialattack == false then
1912+
                            Pos = Pos.p
1913-
      specialattack = true
1913+
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1914-
      WelcomeToMySpecialAttack()
1914+
                            if LastPos ~= nil then
1915-
      local Dialogconnect = Instance.new("Part", suit)
1915+
                                local P = P:Clone()
1916-
      Dialogconnect.TopSurface = "Smooth"
1916+
                                CParts[#CParts+1] = {P,tick()}
1917-
      Dialogconnect.BottomSurface = "Smooth"
1917+
                                P.Parent = char
1918-
      Dialogconnect.Material = "Neon"
1918+
                                P.BrickColor = BrickColor.new("Really black")
1919-
      Dialogconnect.FormFactor = "Custom"
1919+
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1920-
      Dialogconnect.Size = Vector3.new(1, 1, 1)
1920+
                                Pos = Pos.p
1921-
      Dialogconnect.Transparency = 1
1921+
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1922-
      Dialogconnect.CanCollide = false
1922+
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1923-
      Dialogconnect.BrickColor = BrickColor.new("Black")
1923+
                                --P.Velocity = Vector3.new(0,-1000,0)
1924-
      local selectionBox1 = Instance.new("SelectionBox", Dialogconnect)
1924+
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1925-
      selectionBox1.Adornee = Dialogconnect
1925+
                            end
1926-
      selectionBox1.Color = BrickColor.new("Really black")
1926+
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1927-
      selectionBox1.LineThickness = 0.01
1927+
                        end
1928-
      selectionBox1.Transparency = 1
1928+
                    end
1929-
      local Weld = Instance.new("Weld", char)
1929+
                end
1930-
      Weld.Part0 = char.Torso
1930+
                if BREAKIT then break end
1931-
      Weld.Part1 = Dialogconnect
1931+
                wait(0.002)
1932-
      Weld.C1 = CFrame.new(-3, -3, -1.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1932+
1933-
      Dialogconnect.Transparency = 1
1933+
            for i,v in pairs(Rocks) do
1934-
      selectionBox1.Transparency = 1
1934+
                CParts[#CParts+1] = {v,tick()}
1935-
      wait()
1935+
1936-
      Dialogconnect.Transparency = 0
1936+
            for i,v in pairs(Parts) do
1937-
      selectionBox1.Transparency = 0
1937+
                v:Destroy()
1938-
      wait()
1938+
1939-
      Dialogconnect.Transparency = 1
1939+
            Parts = nil
1940-
      selectionBox1.Transparency = 1
1940+
            while true do
1941-
      wait()
1941+
                local t = tick()
1942-
      Dialogconnect.Transparency = 0
1942+
                local p = nil
1943-
      selectionBox1.Transparency = 0
1943+
                for i,v in pairs(CParts) do
1944-
      wait()
1944+
                    if t-v[2] > 4 then
1945-
      Dialogconnect.Transparency = 1
1945+
                        v[1].Transparency = v[1].Transparency+0.05
1946-
      selectionBox1.Transparency = 1
1946+
                        if v[1].Transparency >= 1 then
1947-
      wait()
1947+
                            v[1]:Destroy()
1948-
      Dialogconnect.Transparency = 0
1948+
                            CParts[i] = nil
1949-
      selectionBox1.Transparency = 0
1949+
                        end
1950-
      wait()
1950+
                    end
1951-
      Dialogconnect.Transparency = 1
1951+
                    p = v
1952-
      selectionBox1.Transparency = 1
1952+
                end
1953-
      wait()
1953+
                if p == nil then break end
1954-
      Dialogconnect.Transparency = 0
1954+
                wait(0.002)
1955-
      selectionBox1.Transparency = 0
1955+
1956-
      wait()
1956+
            for i,v in pairs(CParts) do
1957-
      Dialogconnect.Transparency = 1
1957+
                v:Destroy()
1958-
      selectionBox1.Transparency = 1
1958+
1959-
      wait()
1959+
            CParts = {}
1960-
      Dialogconnect.Transparency = 0
1960+
        end)
1961-
      selectionBox1.Transparency = 0
1961+
1962-
      wait()
1962+
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1963-
      Dialogconnect.Transparency = 1
1963+
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1964-
      selectionBox1.Transparency = 1
1964+
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1965-
      wait()
1965+
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1966-
      Dialogconnect.Transparency = 0
1966+
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1967-
      selectionBox1.Transparency = 0
1967+
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1968-
      wait()
1968+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1969-
      Dialogconnect.Transparency = 1
1969+
            if Debounces.on == false then break end
1970-
      selectionBox1.Transparency = 1
1970+
1971-
      wait()
1971+
1972-
      Dialogconnect.Transparency = 0
1972+
    if Debounces.CanAttack == false then
1973-
      selectionBox1.Transparency = 0
1973+
        Debounces.CanAttack = true
1974-
      wait()
1974+
        Debounces.on = false
1975-
      Dialogconnect.Transparency = 1
1975+
        Debounces.NoIdl = false
1976-
      selectionBox1.Transparency = 1
1976+
1977-
      wait()
1977+
1978-
      Dialogconnect.Transparency = 0
1978+
1979-
      selectionBox1.Transparency = 0
1979+
1980-
      Dialogconnect.BrickColor = BrickColor.new("New Yeller")
1980+
----------------------------------------------------
1981-
      wait()
1981+
mouse.KeyDown:connect(function(key)
1982-
      Dialogconnect.Transparency = 1
1982+
1983-
      selectionBox1.Transparency = 1
1983+
    larm.BrickColor = BrickColor.new("Bright red")
1984-
      wait()
1984+
    rarm.BrickColor = BrickColor.new("Bright red")
1985-
      Dialogconnect.Transparency = 0
1985+
        if Debounces.CanAttack == true then
1986-
      selectionBox1.Transparency = 0
1986+
        Debounces.CanAttack = false
1987-
      wait()
1987+
        Debounces.on = true
1988-
      Dialogconnect.Transparency = 1
1988+
        Debounces.NoIdl = true
1989-
      selectionBox1.Transparency = 1
1989+
        for i = 1, 18 do
1990-
      wait()
1990+
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1991-
      Dialogconnect.Transparency = 0
1991+
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1992-
      selectionBox1.Transparency = 0
1992+
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1993-
      wait()
1993+
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1994-
      Dialogconnect.Transparency = 1
1994+
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1995-
      selectionBox1.Transparency = 1
1995+
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1996-
      wait()
1996+
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1997-
      Dialogconnect.Transparency = 0
1997+
        if Debounces.on == false then break end
1998-
      selectionBox1.Transparency = 0
1998+
1999-
      wait()
1999+
2000-
      Dialogconnect.Transparency = 1
2000+
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2001-
      selectionBox1.Transparency = 1
2001+
        local rng = Instance.new("Part", char.Absolution.Handle)
2002-
      wait()
2002+
        rng.Anchored = true
2003-
      Dialogconnect.Transparency = 0
2003+
        rng.BrickColor = BrickColor.new("Really black")
2004-
      selectionBox1.Transparency = 0
2004+
        rng.CanCollide = true
2005-
      Dialogconnect.BrickColor = BrickColor.new("Lime green")
2005+
        rng.FormFactor = 3
2006-
      wait()
2006+
        rng.Name = "Ring"
2007-
      Dialogconnect.Transparency = 1
2007+
        rng.Size = Vector3.new(1, 1, 1)
2008-
      selectionBox1.Transparency = 1
2008+
        rng.CanCollide = false
2009-
      wait()
2009+
        rng.Transparency = 0.35
2010-
      Dialogconnect.Transparency = 0
2010+
        rng.TopSurface = 0
2011-
      selectionBox1.Transparency = 0
2011+
        rng.BottomSurface = 0
2012-
      wait()
2012+
        rng.CFrame = HandCF
2013-
      Dialogconnect.Transparency = 1
2013+
        local rngm = Instance.new("SpecialMesh", rng)
2014-
      selectionBox1.Transparency = 1
2014+
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2015-
      wait()
2015+
        rngm.Scale = Vector3.new(1, 1, 2)
2016-
      Dialogconnect.Transparency = 0
2016+
            x = Instance.new("Sound", hed)
2017-
      selectionBox1.Transparency = 0
2017+
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2018-
      wait()
2018+
            x.Looped = false
2019-
      Dialogconnect.Transparency = 1
2019+
            x.Pitch = .7
2020-
      selectionBox1.Transparency = 1
2020+
            x.Volume = 1
2021-
      wait()
2021+
            x1 = Instance.new("Sound", hed)
2022-
      Dialogconnect.Transparency = 0
2022+
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
2023-
      selectionBox1.Transparency = 0
2023+
            x1.Looped = false
2024-
      wait()
2024+
            x1.Pitch = .7
2025-
      Dialogconnect.Transparency = 1
2025+
            x1.Volume = 1
2026-
      selectionBox1.Transparency = 1
2026+
            x:Play()
2027-
      wait()
2027+
            x1:Play()
2028-
      Dialogconnect.Transparency = 0
2028+
            rngto = rng.Touched:connect(function(ht)
2029-
      selectionBox1.Transparency = 0
2029+
            hit = ht.Parent
2030-
      wait()
2030+
            if ht and hit:IsA("Model") then
2031-
      Dialogconnect.Transparency = 0
2031+
                    if hit:FindFirstChild("Humanoid") then
2032-
      wait()
2032+
                        if hit.Name ~= p.Name then
2033-
      Dialogconnect.Transparency = 1
2033+
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2034-
      selectionBox1.Transparency = 1
2034+
                                    Debounces.Slashed = true]]--
2035-
      wait()
2035+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
2036-
      Dialogconnect.Transparency = 0
2036+
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2037-
      selectionBox1.Transparency = 0
2037+
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2038-
      wait()
2038+
                                    --Debounces.Slashed = false
2039-
      Dialogconnect.Transparency = 1
2039+
                            --end
2040-
      selectionBox1.Transparency = 1
2040+
                        end
2041-
      wait()
2041+
                    end
2042-
      Dialogconnect.Transparency = 0
2042+
            elseif ht and hit:IsA("Hat") then
2043-
      selectionBox1.Transparency = 0
2043+
                if hit.Parent.Name ~= p.Name then
2044-
      wait()
2044+
                    if hit.Parent:FindFirstChild("Humanoid") then
2045-
      Dialogconnect.Transparency = 1
2045+
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2046-
      selectionBox1.Transparency = 1
2046+
                                    Debounces.Slashed = true]]--
2047-
      wait()
2047+
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
2048-
      Dialogconnect.Transparency = 0
2048+
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2049-
      selectionBox1.Transparency = 0
2049+
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2050-
      wait()
2050+
                        --Debounces.Slashed = false
2051-
      Dialogconnect.Transparency = 1
2051+
                    end
2052-
      selectionBox1.Transparency = 1
2052+
                end
2053-
      wait()
2053+
            end    
2054-
      Dialogconnect.Transparency = 0
2054+
        end)
2055-
      selectionBox1.Transparency = 0
2055+
                coroutine.wrap(function()
2056-
      Dialogconnect:remove()
2056+
                for i = 1, 60, 2 do
2057-
      specialattack = false
2057+
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2058
                rng.Size = rngm.Scale
2059
                rng.CFrame = HandCF
2060-
      if beamvalue == 1 then
2060+
                rng.Transparency = i/60
2061-
        KnifeBeam1()
2061+
2062-
      elseif beamvalue == 2 then
2062+
                end
2063-
        KnifeBeam2()
2063+
2064-
      elseif beamvalue == 3 then
2064+
                rng:Destroy()
2065-
        KnifeBeam3()
2065+
                end)()
2066-
      end
2066+
        for i = 1, 18 do
2067
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2068-
    if key == "x" and not vDebounce then
2068+
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2069-
      vDebounce = true
2069+
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2070-
      for i = 1, 5 do
2070+
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2071
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2072-
        Torso.Transparency = 0.5
2072+
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2073-
        char["Left Arm"].Transparency = 0.5
2073+
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2074-
        char["Left Leg"].Transparency = 0.5
2074+
        if Debounces.on == false then break end
2075-
        char["Right Arm"].Transparency = 0.5
2075+
2076-
        char["Right Leg"].Transparency = 0.5
2076+
2077-
        char.Head.Transparency = 0.5
2077+
        larm.BrickColor = BrickColor.new("Really black")
2078
        rarm.BrickColor = BrickColor.new("Really black")
2079-
        Torso.Transparency = 0
2079+
        x:Destroy()
2080-
        char["Left Arm"].Transparency = 0
2080+
        x1:Destroy()
2081-
        char["Left Leg"].Transparency = 0
2081+
    if Debounces.CanAttack == false then
2082-
        char["Right Arm"].Transparency = 0
2082+
        Debounces.CanAttack = true
2083-
        char["Right Leg"].Transparency = 0
2083+
        Debounces.on = false
2084-
        char.Head.Transparency = 0
2084+
        Debounces.NoIdl = false
2085-
      end
2085+
2086-
      teleportPlayer(mouse.hit.p)
2086+
2087-
      vDebounce = false
2087+
2088
end)
2089-
    if key == "z" and onehitkilltwo == true then
2089+
----------------------------------------------------
2090-
      onehitkilltwo = false
2090+
mouse.KeyDown:connect(function(key)
2091-
      Stuckhit()
2091+
	if key == "y" then
2092-
      local Dialogconnect = Instance.new("Part", suit)
2092+
		if Debounces.CanAttack == true then
2093-
      Dialogconnect.TopSurface = "Smooth"
2093+
            Debounces.CanAttack = false
2094-
      Dialogconnect.BottomSurface = "Smooth"
2094+
            Debounces.on = true
2095-
      Dialogconnect.Material = "Neon"
2095+
            Debounces.NoIdl = true
2096-
      Dialogconnect.FormFactor = "Custom"
2096+
				for i = 1, 15 do
2097-
      Dialogconnect.Size = Vector3.new(1, 1, 1)
2097+
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2098-
      Dialogconnect.Transparency = 1
2098+
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2099-
      Dialogconnect.CanCollide = false
2099+
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2100-
      Dialogconnect.BrickColor = BrickColor.new("Black")
2100+
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2101-
      local selectionBox1 = Instance.new("SelectionBox", Dialogconnect)
2101+
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2102-
      selectionBox1.Adornee = Dialogconnect
2102+
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2103-
      selectionBox1.Color = BrickColor.new("Really black")
2103+
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2104-
      selectionBox1.LineThickness = 0.01
2104+
                    if Debounces.on == false then break end
2105-
      selectionBox1.Transparency = 1
2105+
                    wait()
2106-
      local Weld = Instance.new("Weld", char)
2106+
                end
2107-
      Weld.Part0 = char.Torso
2107+
				x = Instance.new("Sound",char)
2108-
      Weld.Part1 = Dialogconnect
2108+
				x.SoundId = "rbxassetid://228343271"
2109-
      Weld.C1 = CFrame.new(3, -3, -1.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
2109+
				x.Pitch = 1
2110-
      Dialogconnect.Transparency = 1
2110+
				x.Volume = .8
2111-
      selectionBox1.Transparency = 1
2111+
				wait(.1)
2112-
      wait()
2112+
				x:Play()
2113-
      Dialogconnect.Transparency = 0
2113+
				Debounces.on = false
2114-
      selectionBox1.Transparency = 0
2114+
				Debounces.Here = false
2115-
      wait()
2115+
				shot = shot + 1
2116-
      Dialogconnect.Transparency = 1
2116+
local rng = Instance.new("Part", char)
2117-
      selectionBox1.Transparency = 1
2117+
rng.Anchored = true
2118-
      wait()
2118+
rng.BrickColor = BrickColor.new("Really black")
2119-
      Dialogconnect.Transparency = 0
2119+
rng.CanCollide = false
2120-
      selectionBox1.Transparency = 0
2120+
rng.FormFactor = 3
2121-
      wait()
2121+
rng.Name = "Ring"
2122-
      Dialogconnect.Transparency = 1
2122+
rng.Size = Vector3.new(1, 1, 1)
2123-
      selectionBox1.Transparency = 1
2123+
rng.Transparency = 0.35
2124-
      wait()
2124+
rng.TopSurface = 0
2125-
      Dialogconnect.Transparency = 0
2125+
rng.BottomSurface = 0
2126-
      selectionBox1.Transparency = 0
2126+
rng2 = rng:clone()
2127-
      wait()
2127+
rng3 = rng2:clone()
2128-
      Dialogconnect.Transparency = 1
2128+
rng4 = rng2:clone()
2129-
      selectionBox1.Transparency = 1
2129+
local rngm = Instance.new("SpecialMesh", rng)
2130-
      wait()
2130+
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2131-
      Dialogconnect.Transparency = 0
2131+
rngm.Scale = Vector3.new(10, 10, 1)
2132-
      selectionBox1.Transparency = 0
2132+
rngm2 = rngm:clone()
2133-
      wait()
2133+
rngm2.Scale = Vector3.new(5, 5, 1)
2134-
      Dialogconnect.Transparency = 1
2134+
rngm3=rngm2:clone()
2135-
      selectionBox1.Transparency = 1
2135+
rngm3.Parent = rng3
2136-
      wait()
2136+
rngm3.Scale = Vector3.new(8, 8, 1)
2137-
      Dialogconnect.Transparency = 0
2137+
rngm4 = rngm2:clone()
2138-
      selectionBox1.Transparency = 0
2138+
rngm4.Parent = rng4
2139-
      wait()
2139+
rngm4.Scale = Vector3.new(6, 6, 1)
2140-
      Dialogconnect.Transparency = 1
2140+
local bem = Instance.new("Part", char)
2141-
      selectionBox1.Transparency = 1
2141+
bem.Anchored = true
2142-
      wait()
2142+
bem.BrickColor = BrickColor.new("Really black")
2143-
      Dialogconnect.Transparency = 0
2143+
bem.CanCollide = false
2144-
      selectionBox1.Transparency = 0
2144+
bem.FormFactor = 3
2145-
      wait()
2145+
bem.Name = "Beam" .. shot
2146-
      Dialogconnect.Transparency = 1
2146+
bem.Size = Vector3.new(1, 1, 1)
2147-
      selectionBox1.Transparency = 1
2147+
bem.Transparency = 0.35
2148-
      wait()
2148+
bem.TopSurface = 0
2149-
      Dialogconnect.Transparency = 0
2149+
bem.BottomSurface = 0
2150-
      selectionBox1.Transparency = 0
2150+
local bemm = Instance.new("SpecialMesh", bem)
2151-
      wait()
2151+
bemm.MeshType = 4
2152-
      Dialogconnect.Transparency = 1
2152+
bemm.Scale = Vector3.new(1, 4, 4)
2153-
      selectionBox1.Transparency = 1
2153+
local out = Instance.new("Part", char)
2154-
      wait()
2154+
out.Anchored = true
2155-
      Dialogconnect.Transparency = 0
2155+
out.BrickColor = BrickColor.new("Really black")
2156-
      selectionBox1.Transparency = 0
2156+
out.CanCollide = false
2157-
      Dialogconnect.BrickColor = BrickColor.new("New Yeller")
2157+
out.FormFactor = 3
2158-
      wait()
2158+
out.Name = "Out"
2159-
      Dialogconnect.Transparency = 1
2159+
out.Size = Vector3.new(4, 4, 4)
2160-
      selectionBox1.Transparency = 1
2160+
out.Transparency = 0.35
2161-
      wait()
2161+
out.TopSurface = 0
2162-
      Dialogconnect.Transparency = 0
2162+
out.BottomSurface = 0
2163-
      selectionBox1.Transparency = 0
2163+
local outm = Instance.new("SpecialMesh", out)
2164-
      wait()
2164+
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2165-
      Dialogconnect.Transparency = 1
2165+
outm.Scale = Vector3.new(4, 4, 4)
2166-
      selectionBox1.Transparency = 1
2166+
local bnd = Instance.new("Part", char)
2167-
      wait()
2167+
bnd.Anchored = true
2168-
      Dialogconnect.Transparency = 0
2168+
bnd.BrickColor = BrickColor.new("Really black")
2169-
      selectionBox1.Transparency = 0
2169+
bnd.CanCollide = false
2170-
      wait()
2170+
bnd.FormFactor = 3
2171-
      Dialogconnect.Transparency = 1
2171+
bnd.Name = "Bend"
2172-
      selectionBox1.Transparency = 1
2172+
bnd.Size = Vector3.new(1, 1, 1)
2173-
      wait()
2173+
bnd.Transparency = 1
2174-
      Dialogconnect.Transparency = 0
2174+
bnd.TopSurface = 0
2175-
      selectionBox1.Transparency = 0
2175+
bnd.BottomSurface = 0
2176-
      wait()
2176+
local bndm = Instance.new("SpecialMesh", bnd)
2177-
      Dialogconnect.Transparency = 1
2177+
bndm.MeshType = 3
2178-
      selectionBox1.Transparency = 1
2178+
bndm.Scale = Vector3.new(8, 8, 8)
2179-
      wait()
2179+
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2180-
      Dialogconnect.Transparency = 0
2180+
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2181-
      selectionBox1.Transparency = 0
2181+
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2182-
      Dialogconnect.BrickColor = BrickColor.new("Lime green")
2182+
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2183-
      wait()
2183+
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2184-
      Dialogconnect.Transparency = 1
2184+
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2185-
      selectionBox1.Transparency = 1
2185+
Debounces.Shewt = true
2186-
      wait()
2186+
coroutine.wrap(function()
2187-
      Dialogconnect.Transparency = 0
2187+
for i = 1, 20, 0.2 do
2188-
      selectionBox1.Transparency = 0
2188+
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2189-
      wait()
2189+
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2190-
      Dialogconnect.Transparency = 1
2190+
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2191-
      selectionBox1.Transparency = 1
2191+
rng.Transparency = i/20
2192-
      wait()
2192+
rng3.Transparency = 1/16
2193-
      Dialogconnect.Transparency = 0
2193+
rng4.Transparency = i/12
2194-
      selectionBox1.Transparency = 0
2194+
wait()
2195-
      wait()
2195+
2196-
      Dialogconnect.Transparency = 1
2196+
wait()
2197-
      selectionBox1.Transparency = 1
2197+
rng:Destroy()
2198-
      wait()
2198+
end)()
2199-
      Dialogconnect.Transparency = 0
2199+
if Debounces.Shewt == true then
2200-
      selectionBox1.Transparency = 0
2200+
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2201-
      wait()
2201+
hit = ht.Parent
2202-
      Dialogconnect.Transparency = 1
2202+
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2203-
      selectionBox1.Transparency = 1
2203+
if HasntTouched(hit.Name) == true and deb == false then
2204-
      wait()
2204+
deb = true
2205-
      Dialogconnect.Transparency = 0
2205+
coroutine.wrap(function()
2206-
      selectionBox1.Transparency = 0
2206+
hit:FindFirstChild("Humanoid").PlatformStand = true
2207-
      wait()
2207+
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2208-
      Dialogconnect.Transparency = 0
2208+
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2209-
      wait()
2209+
end)()
2210-
      Dialogconnect.Transparency = 1
2210+
table.insert(Touche, hit.Name)
2211-
      selectionBox1.Transparency = 1
2211+
deb = false
2212-
      wait()
2212+
2213-
      Dialogconnect.Transparency = 0
2213+
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2214-
      selectionBox1.Transparency = 0
2214+
if HasntTouched(hit.Parent.Name) == true and deb == false then
2215-
      wait()
2215+
deb = true
2216-
      Dialogconnect.Transparency = 1
2216+
coroutine.wrap(function()
2217-
      selectionBox1.Transparency = 1
2217+
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2218-
      wait()
2218+
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2219-
      Dialogconnect.Transparency = 0
2219+
wait(1)
2220-
      selectionBox1.Transparency = 0
2220+
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2221-
      wait()
2221+
end)()
2222-
      Dialogconnect.Transparency = 1
2222+
table.insert(Touche, hit.Parent.Name)
2223-
      selectionBox1.Transparency = 1
2223+
deb = false
2224-
      wait()
2224+
for i, v in pairs(Touche) do
2225-
      Dialogconnect.Transparency = 0
2225+
print(v)
2226-
      selectionBox1.Transparency = 0
2226+
2227-
      wait()
2227+
2228-
      Dialogconnect.Transparency = 1
2228+
2229-
      selectionBox1.Transparency = 1
2229+
2230-
      wait()
2230+
2231-
      Dialogconnect.Transparency = 0
2231+
for i = 0, 260, 8 do
2232-
      selectionBox1.Transparency = 0
2232+
bem.Size = Vector3.new(i, 2, 2)
2233-
      Dialogconnect:remove()
2233+
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2234-
      onehitkilltwo = true
2234+
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2235
bnd.Size = Vector3.new(1,1,1)
2236
bndm.Scale = Vector3.new(8,8,8)
2237-
      drawded()
2237+
if i % 10 == 0 then
2238
local newRng = rng2:Clone()
2239-
  end)
2239+
newRng.Parent = char
2240-
  Tool.Deselected:connect(function(mouse)
2240+
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2241-
    RW.Parent = nil
2241+
local newRngm = rngm2:clone()
2242-
    LW.Parent = nil
2242+
newRngm.Parent=newRng
2243-
    handle:remove()
2243+
coroutine.wrap(function()
2244-
    RSH.Parent = player.Character.Torso
2244+
for i = 1, 10, 0.2 do
2245-
    LSH.Parent = player.Character.Torso
2245+
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2246-
  end)
2246+
newRng.Transparency = i/10
2247
wait()
2248-
function OnDeath()
2248+
2249-
  GETDUNKED()
2249+
wait()
2250-
  oldloopedsound:remove()
2250+
newRng:Destroy()
2251
end)()
2252-
char.Humanoid.Died:connect(OnDeath)
2252+
2253-
print("Made By Jose Likes And Enjoys Roblox for Josemmoya")
2253+
wait()
2254-
wait(5)
2254+
2255-
print("Based on the animation Determination by Jigsaw Rules.")
2255+
wait()
2256-
wait(5)
2256+
Debounces.Shewt = false
2257-
print("Special attacks are on q,e,z,x,and m(Megalomaniac).")
2257+
bem:Destroy()
2258-
print("fixed by ROBLOX")
2258+
out:Destroy()
2259
bnd:Destroy()
2260
Debounces.Ready = false
2261
for i, v in pairs(Touche) do
2262
table.remove(Touche, i)
2263
end
2264
wait()
2265
table.insert(Touche, char.Name)
2266
Debounces.NoIdl = false
2267
if Debounces.CanAttack == false then
2268
Debounces.CanAttack = true
2269
end
2270
end
2271
end
2272
end)
2273
----------------------------------------------------
2274
sidz = {"231917888", "231917845", "231917806"}
2275
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2276
mouse.KeyDown:connect(function(key)
2277
    if key == "f" then
2278
    larm.BrickColor = BrickColor.new("Bright red")
2279
    rarm.BrickColor = BrickColor.new("Bright red")
2280
        if Debounces.CanAttack == true then
2281
            Debounces.CanAttack = false
2282
            Debounces.on = true
2283
            Debounces.NoIdl = true
2284
                for i = 1, 10 do
2285
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2286
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2287
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2288
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2289
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2290
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2291
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2292
                    if Debounces.on == false then break end
2293
                    wait()
2294
                end
2295
                z = Instance.new("Sound",char)
2296
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2297
                z.Pitch = ptz[math.random(1,#ptz)]
2298
                z.Volume = 1
2299
                z1 = Instance.new("Sound",char)
2300
                z1.SoundId = z.SoundId
2301
                z1.Pitch = z.Pitch
2302
                z1.Volume = 1
2303
                wait(1)
2304
                z:Play()
2305
                z1:Play()
2306
                Stomp()
2307
                for i = 1, 20 do
2308
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2309
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2310
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2311
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2312
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2313
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2314
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2315
                    if Debounces.on == false then break end
2316
                    wait()
2317
                end
2318
        if Debounces.CanAttack == false then
2319
            Debounces.CanAttack = true
2320
            Debounces.on = false
2321
            Debounces.NoIdl = false
2322
            larm.BrickColor = BrickColor.new("Really black")
2323
            rarm.BrickColor = BrickColor.new("Really black")
2324
            end
2325
        end
2326
    end
2327
end)    
2328
----------------------------------------------------
2329
mouse.KeyDown:connect(function(key)
2330
    if key == "g" then
2331
    larm.BrickColor = BrickColor.new("Bright red")
2332
    rarm.BrickColor = BrickColor.new("Bright red")
2333
        if Debounces.CanAttack == true then
2334
        Debounces.CanAttack = false
2335
        Debounces.on = true
2336
        Debounces.NoIdl = true
2337
        chrg = lleg.Touched:connect(function(ht)
2338
        hit = ht.Parent
2339
            if ht and hit:IsA("Model") then
2340
                    if hit:FindFirstChild("Humanoid") then
2341
                        if hit.Name ~= p.Name then
2342
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2343
                                    Debounces.Slashed = true]]--
2344
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2345
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2346
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2347
                                    --Debounces.Slashed = false
2348
                            --end
2349
                        end
2350
                    end
2351
            elseif ht and hit:IsA("Hat") then
2352
                if hit.Parent.Name ~= p.Name then
2353
                    if hit.Parent:FindFirstChild("Humanoid") then
2354
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2355
                                    Debounces.Slashed = true]]--
2356
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2357
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2358
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2359
                        --Debounces.Slashed = false
2360
                    end
2361
                end
2362
            end    
2363
        end)
2364
        for i = 1, 14 do
2365
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2366
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2367
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2368
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2369
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2370
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2371
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2372
            if Debounces.on == false then break end
2373
            wait()
2374
        end
2375
        charge()
2376
        z = Instance.new("Sound",char)
2377
        z.SoundId = "rbxassetid://200632875"
2378
        z.Volume = 1
2379
        z.Pitch = .8
2380
        z1 = Instance.new("Sound",char)
2381
        z1.SoundId = "rbxassetid://200632875"
2382
        z1.Volume = 1
2383
        z1.Pitch = .9
2384
        z:Play()
2385
        z1:Play()
2386
        wait(1)
2387
        z:Destroy()
2388
        z1:Destroy()
2389
        chrg:disconnect()
2390
        if Debounces.CanAttack == false then
2391
            Debounces.CanAttack = true
2392
            Debounces.on = false
2393
            Debounces.NoIdl = false
2394
            larm.BrickColor = BrickColor.new("Really black")
2395
            rarm.BrickColor = BrickColor.new("Really black")
2396
            end
2397
        end
2398
    end
2399
end)
2400
----------------------------------------------------
2401
pt = {0.7, 0.8, 0.9}
2402
mouse.KeyDown:connect(function(key)
2403
    if key == "h" then
2404
        if Debounces.CanJoke == true then
2405
            Debounces.CanJoke = false
2406
            u = Instance.new("Sound")
2407
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2408
            u.Parent = char
2409
            u.Looped = false
2410
            u.Pitch = pt[math.random(1,#pt)]
2411
            u.Volume = 1
2412
            u2 = Instance.new("Sound")
2413
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2414
            u2.Parent = char
2415
            u2.Looped = false
2416
            u2.Pitch = u.Pitch
2417
            u2.Volume = 1
2418
            wait(.01)
2419
            u:Play()
2420
            u2:Play()
2421
            wait(6)
2422
            u:Destroy()
2423
            u2:Destroy()
2424
            if Debounces.CanJoke == false then
2425
                Debounces.CanJoke = true
2426
            end
2427
        end
2428
    end
2429
end)
2430
----------------------------------------------------
2431
mouse.KeyDown:connect(function(key)
2432
    if key == "j" then
2433
			if Debounces.CanJoke == true then
2434
				Debounces.CanJoke = false
2435
                z = Instance.new("Sound",char)
2436
                z.SoundId = "rbxassetid://135017755"
2437
                z.Pitch = .76
2438
                z.Volume = 1
2439
				wait()
2440
				z:Play()
2441
				wait(6)
2442
				z:Destroy()
2443
			if Debounces.CanJoke == false then
2444
				Debounces.CanJoke = true
2445
			end
2446
		end
2447
	end
2448
end)
2449
----------------------------------------------------
2450
mouse.KeyDown:connect(function(key)
2451
    if key == "k" then
2452
			if Debounces.CanJoke == true then
2453
				Debounces.CanJoke = false
2454
                z = Instance.new("Sound",char)
2455
                z.SoundId = "rbxassetid://135017578"
2456
                z.Pitch = .76
2457
                z.Volume = 1
2458
				wait()
2459
				z:Play()
2460
				wait(4)
2461
				z:Destroy()
2462
			if Debounces.CanJoke == false then
2463
				Debounces.CanJoke = true
2464
			end
2465
		end
2466
	end
2467
end)
2468
----------------------------------------------------
2469
mouse.KeyDown:connect(function(key)
2470
    if key == "x" then
2471
        if Debounces.CanAttack == true then
2472
            Debounces.CanAttack = false
2473
            Debounces.NoIdl = true
2474
            Debounces.on = true
2475
            Debounces.ks = true
2476
        for i = 1, 10 do
2477
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2478
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2479
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2480
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2481
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2482
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2483
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2484
            if Debounces.on == false then break end
2485
            wait()
2486
        end
2487
        z = Instance.new("Sound",hed)
2488
        z.SoundId = "rbxassetid://169445092"
2489
        z.Volume = 1
2490
        wait(0.1)
2491
        z:Play()
2492
        kik = rleg.Touched:connect(function(ht)
2493
        hit = ht.Parent
2494
            if ht and hit:IsA("Model") then
2495
                    if hit:FindFirstChild("Humanoid") then
2496
                        if hit.Name ~= p.Name then
2497
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2498
                                    Debounces.Slashed = true]]--
2499
                                    if Debounces.ks==true then
2500
                                    z = Instance.new("Sound",hed)
2501
                                    z.SoundId = "rbxassetid://169380525"
2502
                                    z.Volume = 1
2503
                                    z:Play()
2504
                                    Debounces.ks=false
2505
                                    end
2506
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2507
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2508
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2509
                            --Debounces.Slashed = false
2510
                        --end
2511
                    end
2512
                end
2513
            elseif ht and hit:IsA("Hat") then
2514
                if hit.Parent.Name ~= p.Name then
2515
                    if hit.Parent:FindFirstChild("Humanoid") then
2516
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2517
                                    Debounces.Slashed = true]]--
2518
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2519
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2520
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2521
                            --Debounces.Slashed = false
2522
                        --end
2523
                    end
2524
                end
2525
            end    
2526
        end)
2527
        for i = 1, 8 do
2528
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2529
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2530
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2531
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2532
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2533
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2534
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2535
            if Debounces.on == false then break end
2536
            wait()
2537
        end
2538
        kik:disconnect()
2539
        if Debounces.CanAttack == false then
2540
            Debounces.CanAttack = true
2541
            Debounces.on = false
2542
            Debounces.NoIdl = false
2543
            end
2544
        end
2545
    end
2546
end)
2547
----------------------------------------------------
2548
mouse.KeyDown:connect(function(key)
2549
    if key == "c" then
2550
        if Debounces.CanAttack == true then
2551
            Debounces.CanAttack = false
2552
            Debounces.NoIdl = true
2553
            Debounces.on = true
2554
            SIDZ = {"231917744", "231917742"}
2555
            PTZ = {0.7, 0.8, 0.9, 1}
2556
                for i = 1, 20 do
2557
                    wait()
2558
                        for i,v in pairs(char.Absolution:children()) do
2559
                    if v:IsA("Part") or v:IsA("WedgePart") then
2560
                        v.Transparency = v.Transparency + 0.05
2561
                        end
2562
                    end
2563
                end
2564
                function FindNearestTorso(Position,Distance,SinglePlayer)
2565
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2566
                        local List = {}
2567
                        for i,v in pairs(workspace:GetChildren())do
2568
                            if v:IsA("Model")then
2569
                                if v:findFirstChild("Torso")then
2570
                                    if v ~= char then
2571
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2572
                                            table.insert(List,v)
2573
                                        end 
2574
                                    end 
2575
                                end 
2576
                            end 
2577
                        end
2578
                    return List
2579
                end
2580
                GroundPound()
2581
                for i = 1, 5 do
2582
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2583
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2584
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2585
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2586
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2587
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2588
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2589
                    if Debounces.on == false then break end
2590
                    wait()
2591
                end
2592
                GroundPound()
2593
                for i = 1, 5 do
2594
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2595
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2596
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2597
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2598
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2599
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2600
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2601
                    if Debounces.on == false then break end
2602
                    wait()
2603
                end
2604
                GroundPound()
2605
                for i = 1, 5 do
2606
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2607
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2608
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2609
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2610
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2611
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2612
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2613
                    if Debounces.on == false then break end
2614
                    wait()
2615
                end
2616
                GroundPound()
2617
                for i = 1, 5 do
2618
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2619
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2620
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2621
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2622
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2623
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2624
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2625
                    if Debounces.on == false then break end
2626
                    wait()
2627
                end
2628
                GroundPound()
2629
                for i = 1, 5 do
2630
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2631
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2632
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2633
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2634
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2635
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2636
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2637
                    if Debounces.on == false then break end
2638
                    wait()
2639
                end
2640
                GroundPound()
2641
                for i = 1, 5 do
2642
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2643
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2644
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2645
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2646
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2647
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2648
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2649
                    if Debounces.on == false then break end
2650
                    wait()
2651
                end
2652
                for i = 1, 18 do
2653
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2654
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2655
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2656
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2657
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2658
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2659
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2660
                    if Debounces.on == false then break end
2661
                    wait()
2662
                end
2663
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2664
                    if v:FindFirstChild('Humanoid') then
2665
                        v.Humanoid:TakeDamage(math.random(20,60))
2666
                        v.Humanoid.PlatformStand = true
2667
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2668
                    end
2669
                end
2670
                x = Instance.new("Sound",char)
2671
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2672
                x.Pitch = PTZ[math.random(1,#PTZ)]
2673
                x.Volume = 1
2674
                wait(0.1)
2675
                x:Play()
2676
                Crater(hed,20)
2677
                for i = 1, 14 do
2678
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2679
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2680
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2681
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2682
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2683
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2684
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2685
                    if Debounces.on == false then break end
2686
                    wait()
2687
                end
2688
            if Debounces.CanAttack == false then
2689
                Debounces.CanAttack = true
2690
                Debounces.on = false
2691
                Debounces.NoIdl = false
2692
                for i = 1, 20 do
2693
                    wait()
2694
                        for i,v in pairs(char.Absolution:children()) do
2695
                    if v:IsA("Part") or v:IsA("WedgePart") then
2696
                        v.Transparency = v.Transparency - 0.05
2697
                        end
2698
                    end
2699
                end
2700
            end
2701
        end
2702
    end
2703
end)
2704
----------------------------------------------------176349813
2705
mouse.KeyDown:connect(function(key)
2706
    if key == "b" then
2707
        hum.WalkSpeed = 0.01
2708
        if Debounces.CanAttack == true then
2709
            Debounces.CanAttack = false
2710
            Debounces.NoIdl = true
2711
            Debounces.on = true
2712
            for i = 1,20 do
2713
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2714
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2715
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2716
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2717
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2718
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2719
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2720
            if Debounces.on == false then break end
2721
            wait()
2722
            end
2723
        wait(1)
2724
        v = Instance.new("Sound")
2725
        v.SoundId = "rbxassetid://181384451"
2726
        v.Parent = char
2727
        v.Looped = false
2728
        v.Pitch = 1.04
2729
        v.Volume = 1
2730
        wait(.01)
2731
        v:Play()
2732
        
2733
        if Daytime == true then
2734
            Daytime = false
2735
            l.TimeOfDay = 24
2736
        else
2737
            Daytime = true
2738
            l.TimeOfDay = 12
2739
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2740
        end
2741
        
2742
            local Shockwave = function()
2743
                local rng1 = Instance.new("Part", char)
2744
                rng1.Anchored = true
2745
                rng1.BrickColor = BrickColor.new("Really black")
2746
                rng1.CanCollide = false
2747
                rng1.FormFactor = 3
2748
                rng1.Name = "Ring"
2749
                rng1.Size = Vector3.new(1, 1, 1)
2750
                rng1.Transparency = 0.35
2751
                rng1.TopSurface = 0
2752
                rng1.BottomSurface = 0
2753
                local rngm1 = Instance.new("SpecialMesh", rng)
2754
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2755
                rngm1.Scale = Vector3.new(10, 10, 1)
2756
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2757
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2758
                Wave.Name = "Shockwave"
2759
                Wave.BrickColor = BrickColor.new("Really black")
2760
                Wave.Size = Vector3.new(1, 1, 1)
2761
                Wave.Shape = "Ball"
2762
                Wave.CanCollide = false
2763
                Wave.Anchored = true
2764
                Wave.TopSurface = 0
2765
                Wave.BottomSurface = 0
2766
                Wave.Touched:connect(function(hit)
2767
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2768
                        local Occlude = true
2769
                        local NotOccludes = {
2770
                            char.Name;
2771
                            "Wings";
2772
                            "Scythe";
2773
                            "Thingy";
2774
                            "Thingy2"; -- put all of the names in a table pls
2775
                        }
2776
                        for i,v in pairs(NotOccludes) do
2777
                            if hit.Parent.Name == v then
2778
                                Occlude = false
2779
                            end
2780
                        end
2781
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2782
                        if Occlude then
2783
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2784
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2785
                        end
2786
                    end
2787
                end)
2788
                
2789
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2790
                
2791
                coroutine.wrap(function()
2792
                    for i = 1, 20, 0.2 do
2793
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2794
                        rng1.Transparency = i/20
2795
                    wait()
2796
                    end
2797
                    wait()
2798
                    rng1:Destroy()
2799
                end)()
2800
                
2801
                Delay(0, function()
2802
2803
                    if Daytime == false then
2804
                       for i = 1, 50, 1 do
2805
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2806
                            Wave.CFrame = char.Torso.CFrame
2807
                            local t = i / 50
2808
                            Wave.Transparency = t
2809
                            wait()
2810
                        end
2811
                    else
2812
                        for i = 1, 50, 1 do
2813
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2814
                            Wave.CFrame = char.Torso.CFrame
2815
                            local t = i / 50
2816
                            Wave.Transparency = t
2817
                            wait()
2818
                        end
2819
                    end
2820
                    Wave:Destroy()
2821
                end)
2822
                Delay(0, function()
2823
                    while wait() do
2824
                        if Wave ~= nil then
2825
                            Wave.CFrame = char.Torso.CFrame
2826
                        else
2827
                            break
2828
                        end
2829
                    end
2830
                end)
2831
            end
2832
        Shockwave() 
2833
        for i = 1, 15 do
2834
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2835
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2836
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2837
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2838
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2839
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2840
            if Debounces.on == false then break end
2841
            wait()
2842
        end
2843
        for i = 1, 15 do
2844
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2845
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2846
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2847
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2848
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2849
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2850
            if Debounces.on == false then break end
2851
            wait()
2852
        end
2853
        for i = 1, 15 do
2854
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2855
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2856
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2857
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2858
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2859
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2860
            if Debounces.on == false then break end
2861
            wait()
2862
        end
2863
        for i = 1, 15 do
2864
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2865
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2866
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2867
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2868
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2869
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2870
            if Debounces.on == false then break end
2871
            wait()
2872
        end
2873
        for i = 1, 15 do
2874
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2875
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2876
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2877
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2878
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2879
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2880
            if Debounces.on == false then break end
2881
            wait()
2882
        end
2883
        for i = 1, 15 do
2884
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2885
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2886
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2887
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2888
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2889
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2890
            if Debounces.on == false then break end
2891
            wait()
2892
        end
2893
        wait(1.4)
2894
        Debounces.NoIdl = false
2895
        hum.WalkSpeed = 5
2896
        Debounces.on = false
2897
        wait()
2898
        if Debounces.CanAttack == false then
2899
            Debounces.CanAttack = true
2900
            v:Destroy()
2901
            end
2902
        end
2903
    end
2904
end)
2905
----------------------------------------------------
2906
mouse.KeyDown:connect(function(key)
2907
    if key == "m" then
2908
hum.WalkSpeed = 0
2909
        if Debounces.CanAttack == true then
2910
        Debounces.CanAttack = false
2911
        Debounces.on = true
2912
        Debounces.NoIdl = true
2913
            --[[x = Instance.new("Sound",char)
2914
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2915
            x.Looped = false
2916
            x.Pitch = 1.1
2917
            x.Volume = 1
2918
            x:Play()
2919
            x2 = Instance.new("Sound",char)
2920
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2921
            x2.Looped = false
2922
            x2.Pitch = .7
2923
            x2.Volume = 1
2924
            wait(.1)
2925
            x:Play()
2926
            x2:Play()
2927
        for i = 1, 20 do
2928
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2929
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2930
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2931
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2932
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2933
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2934
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2935
            if Debounces.on == false then break end
2936
                wait()
2937
            x:Destroy()
2938
            x2:Destroy()
2939
            end
2940
            wait(1)]]--
2941
        local rng = Instance.new("Part", char)
2942
        rng.Anchored = true
2943
        rng.BrickColor = BrickColor.new("Really black")
2944
        rng.CanCollide = false
2945
        rng.FormFactor = 3
2946
        rng.Name = "Ring"
2947
        rng.Size = Vector3.new(1, 1, 1)
2948
        rng.Transparency = 0.35
2949
        rng.TopSurface = 0
2950
        rng.BottomSurface = 0
2951
        rng.Position = torso.Position - Vector3.new(0,2,0)
2952
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2953
        local rngm = Instance.new("SpecialMesh", rng)
2954
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2955
        rngm.Scale = Vector3.new(1, 1, 2)
2956
            x = Instance.new("Sound",char)
2957
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2958
            x.Looped = false
2959
            x.Pitch = .7
2960
            x.Volume = 1
2961
            x:Play()
2962
                coroutine.wrap(function()
2963
                for i = 1, 60, 2 do
2964
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2965
                rng.Transparency = i/60
2966
                wait()
2967
                end
2968
                wait()
2969
                rng:Destroy()
2970
                end)()
2971
            hum.WalkSpeed = 50
2972
        BV = Instance.new("BodyVelocity", torso)
2973
        BV.maxForce = Vector3.new(0,200000,0)
2974
        BV.P = 100000
2975
        BV.velocity = Vector3.new(0,800,0)
2976
    for i = 1, 20 do
2977
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2978
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2979
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2980
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2981
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2982
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2983
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2984
        if Debounces.on == false then break end
2985
        wait()
2986
    end
2987
x:Destroy()
2988
BV:Destroy()
2989
    --[[for i = 1, 30 do
2990
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2991
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2992
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2993
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2994
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2995
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2996
        if Debounces.on == false then break end
2997
        wait()
2998
    end]]--
2999
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
3000
    for i = 1, 30 do
3001
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
3002
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
3003
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
3004
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
3005
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3006
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3007
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3008
        if Debounces.on == false then break end
3009
        wait()
3010
    end
3011
end
3012
Debounces.on = false
3013
Debounces.NoIdl = false
3014
local ry,ht,ps=nil,nil,nil
3015
while ht==nil do
3016
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3017
	wait()
3018
end
3019
z = Instance.new("Sound",char)
3020
z.SoundId = "rbxassetid://142070127"
3021
z.Volume = 1
3022
wait(.1)
3023
z:Play()
3024
Landing()
3025
hum.WalkSpeed = 8
3026
if Debounces.CanAttack == false then
3027
Debounces.CanAttack = true
3028
end
3029
end
3030
end
3031
end)
3032
----------------------------------------------------
3033
Grab = false
3034
mouse.KeyDown:connect(function(key)
3035
    if key == "z" then
3036
    larm.BrickColor = BrickColor.new("Bright red")
3037
    rarm.BrickColor = BrickColor.new("Bright red")
3038
        Debounces.on = true
3039
        Debounces.NoIdl = true
3040
        if Grab == false then
3041
        gp = nil
3042
        con1=larm.Touched:connect(function(hit) -- this is grab
3043
            ht = hit.Parent
3044
            hum1=ht:FindFirstChild('Humanoid')
3045
            if hum1 ~= nil then
3046
                hum1.PlatformStand=true
3047
                gp = ht
3048
                Grab = true
3049
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3050
                asd.Parent = larm
3051
                asd.Name = "asd"
3052
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3053
            elseif hum1 == nil then
3054
                con1:disconnect()
3055
                wait() return
3056
            end
3057
        end)
3058
        for i = 1, 18 do
3059
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3060
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3061
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3062
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3063
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3064
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3065
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3066
            if Debounces.on == false then break end
3067
            wait()
3068
        end
3069
    con1:disconnect()
3070
    Debounces.on = false
3071
    Debounces.NoIdl = false
3072
    elseif Grab == true then
3073
        Grab = false
3074
    for i = 1, 20 do
3075
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3076
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3077
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3078
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3079
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3080
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3081
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3082
        if Debounces.on == false then end
3083
        wait()
3084
    end
3085
        if gp ~= nil then
3086
        for i,v in pairs(larm:GetChildren()) do
3087
            if v.Name == "asd" and v:IsA("Weld") then
3088
                v:Remove()
3089
            end
3090
        end
3091
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3092
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3093
        bv.P = 125000
3094
        bv.velocity = char.Head.CFrame.lookVector * 200
3095
        for i = 1, 12 do
3096
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3097
            if Debounces.on == false then end
3098
            wait()
3099
        end
3100
        ht=nil
3101
        Spawn(function()
3102
            wait(0.5)
3103
            bv:Destroy()
3104
        end)
3105
        Debounces.on = false
3106
        Debounces.NoIdl = false
3107
        elseif ht == nil then wait()
3108
        Grab = false
3109
        Debounces.on = false
3110
        Debounces.NoIdl = false
3111
            end
3112
        end
3113
    end
3114
end)
3115
mouse.KeyDown:connect(function(key)
3116
    if string.byte(key) == 52 then
3117
        char.Humanoid.WalkSpeed = 21
3118
    end
3119
end)
3120
mouse.KeyUp:connect(function(key)
3121
    if string.byte(key) == 52 then
3122
        char.Humanoid.WalkSpeed = 5
3123
    end
3124
end)
3125
----------------------------------------------------
3126
local animpose = "Idle"
3127
local lastanimpose = "Idle"
3128
local sine = 0
3129
local change = 1
3130
local val = 0
3131
local ffing = false
3132
----------------------------------------------------
3133
-------------------------------
3134
game:GetService("RunService").RenderStepped:connect(function()
3135
--[[if char.Humanoid.Jump == true then
3136
jump = true
3137
else
3138
jump = false
3139
end]]
3140
char.Humanoid.FreeFalling:connect(function(f)
3141
if f then
3142
ffing = true
3143
else
3144
ffing = false
3145
end
3146
end)
3147
sine = sine + change
3148
if jumpn == true then
3149
animpose = "Jumping"
3150
elseif ffing == true then
3151
animpose = "Freefalling"
3152
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3153
animpose = "Idle"
3154
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3155
animpose = "Walking"
3156
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3157
animpose = "Running"
3158
end
3159
if animpose ~= lastanimpose then
3160
sine = 0
3161
if Debounces.NoIdl == false then
3162
if animpose == "Idle" then
3163
for i = 1, 2 do
3164
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)
3165
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)
3166
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3167
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3168
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3169
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3170
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3171
end
3172
elseif animpose == "Walking" then
3173
for i = 1, 2 do
3174
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,1+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3175
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3176
hed.Weld.C0 = CFrame.new(0,4,-1.5)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
3177
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
3178
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
3179
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(1.2, 20, -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
3180
end
3181
elseif animpose == "Running" then
3182
for i = 1, 2 do
3183
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3184
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3185
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3186
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3187
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3188
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3189
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3190
end
3191
wait()
3192
end
3193
else
3194
end
3195
end
3196
lastanimpose = animpose
3197
if Debounces.NoIdl == false then
3198
if animpose == "Idle" then
3199
if stanceToggle == "Normal" then
3200
change = 0.5
3201
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(10+2*math.cos(sine/10)),math.rad(0),math.rad(20)), 0.2)
3202
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(15),math.rad(5),math.rad(-20-2*math.cos(sine/14))), 0.2)
3203
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/20)),math.rad(40),0), 0.2)
3204
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1*math.cos(sine/20), 2) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3205
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3206
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3207
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3208
elseif stanceToggle == "Sitting" then
3209
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3210
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3211
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3212
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3213
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3214
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3215
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3216
end
3217
elseif animpose == "Walking" then
3218
if stanceToggle == "Normal" then
3219
change = 1
3220
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,1+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3221
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3222
hed.Weld.C0 = CFrame.new(0,3,-1.5)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
3223
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
3224
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
3225
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(1.2, 10, -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
3226
end
3227
elseif animpose == "Running" then
3228
change = 1
3229
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3230
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3231
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3232
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3233
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3234
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3235
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3236
end
3237
end
3238
--[[if animpose == "Walking" then
3239
    if footsteps == false then
3240
        x:Play()
3241
        footsteps = true
3242
    end
3243
    x.Pitch = 1.1
3244
elseif animpose == "Idle" then
3245
    x:Stop()
3246
    footsteps = false
3247
elseif animpose == "Running" then
3248
    x.Pitch = 1.2
3249
    if footsteps == false then
3250
        x:Play()
3251
        footsteps = true
3252
    end
3253
end]]--
3254
end)
3255
3256
3257
3258
	Player=game:GetService('Players').LocalPlayer
3259
	Character=Player.Character
3260
	Mouse=Player:GetMouse()
3261
	m=Instance.new('Model',Character)
3262
3263
3264
	local function weldBetween(a, b)
3265
	    local weldd = Instance.new("ManualWeld")
3266
	    weldd.Part0 = a
3267
	    weldd.Part1 = b
3268
	    weldd.C0 = CFrame.new()
3269
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3270
	    weldd.Parent = a
3271
	    return weldd
3272
	end
3273
	
3274
	it=Instance.new
3275
	
3276
	function nooutline(part)
3277
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3278
	end
3279
	
3280
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3281
		local fp=it("Part")
3282
		fp.formFactor=formfactor
3283
		fp.Parent=parent
3284
		fp.Reflectance=reflectance
3285
		fp.Transparency=transparency
3286
		fp.CanCollide=false
3287
		fp.Locked=true
3288
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3289
		fp.Name=name
3290
		fp.Size=size
3291
		fp.Position=Character.Torso.Position
3292
		nooutline(fp)
3293
		fp.Material=material
3294
		fp:BreakJoints()
3295
		return fp
3296
	end
3297
	
3298
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3299
		local mesh=it(Mesh)
3300
		mesh.Parent=part
3301
		if Mesh=="SpecialMesh" then
3302
			mesh.MeshType=meshtype
3303
			mesh.MeshId=meshid
3304
		end
3305
		mesh.Offset=offset
3306
		mesh.Scale=scale
3307
		return mesh
3308
	end
3309
	
3310
	function weld(parent,part0,part1,c0,c1)
3311
		local weld=it("Weld")
3312
		weld.Parent=parent
3313
		weld.Part0=part0
3314
		weld.Part1=part1
3315
		weld.C0=c0
3316
		weld.C1=c1
3317
		return weld
3318
	end
3319
3320
Head=part(Enum.FormFactor.Plate,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(4.50989914, 4.5098958, 4.50989771))
3321
Headweld=weld(m,Character["Head"],Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.019949913, -0.784425735, 0.342384338, 1, 0, 0, 0, 0.939693093, -0.342019022, 0, 0.342018992, 0.939693093))
3322
mesh("SpecialMesh",Head,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=16952952",Vector3.new(0, 0, 0),Vector3.new(2.25494957, 2.2549479, 2.25494885))
3323
	Player=game:GetService('Players').LocalPlayer
3324
	Character=Player.Character
3325
	Mouse=Player:GetMouse()
3326
	m=Instance.new('Model',Character)
3327
3328
3329
	local function weldBetween(a, b)
3330
	    local weldd = Instance.new("ManualWeld")
3331
	    weldd.Part0 = a
3332
	    weldd.Part1 = b
3333
	    weldd.C0 = CFrame.new()
3334
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3335
	    weldd.Parent = a
3336
	    return weldd
3337
	end
3338
	
3339
	it=Instance.new
3340
	
3341
	function nooutline(part)
3342
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3343
	end
3344
	
3345
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3346
		local fp=it("Part")
3347
		fp.formFactor=formfactor
3348
		fp.Parent=parent
3349
		fp.Reflectance=reflectance
3350
		fp.Transparency=transparency
3351
		fp.CanCollide=false
3352
		fp.Locked=true
3353
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3354
		fp.Name=name
3355
		fp.Size=size
3356
		fp.Position=Character.Torso.Position
3357
		nooutline(fp)
3358
		fp.Material=material
3359
		fp:BreakJoints()
3360
		return fp
3361
	end
3362
	
3363
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3364
		local mesh=it(Mesh)
3365
		mesh.Parent=part
3366
		if Mesh=="SpecialMesh" then
3367
			mesh.MeshType=meshtype
3368
			mesh.MeshId=meshid
3369
		end
3370
		mesh.Offset=offset
3371
		mesh.Scale=scale
3372
		return mesh
3373
	end
3374
	
3375
	function weld(parent,part0,part1,c0,c1)
3376
		local weld=it("Weld")
3377
		weld.Parent=parent
3378
		weld.Part0=part0
3379
		weld.Part1=part1
3380
		weld.C0=c0
3381
		weld.C1=c1
3382
		return weld
3383
	end
3384
3385
LArm=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Handle",Vector3.new(2.39230847, 1.27000177, 2.25777745))
3386
LArmweld=weld(m,Character["Left Arm"],LArm,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0699939728, 0.124999046, -1.14440918e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3387
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 4.16000175, 2.08000016))
3388
Partweld=weld(m,LArm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42499733, -0.0949978828, -7.62939453e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3389
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(2.39230847, 1.27000177, 2.25777745))
3390
Partweld=weld(m,LArm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.45000315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3391
LLeg=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","LLeg",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3392
LLegweld=weld(m,LArm,LLeg,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.450008392, -0.290473938, -1.11473179, 0, 0, 1, 1, 0, 0, 0, 1, 0))
3393
mesh("SpecialMesh",LLeg,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
3394
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Grass,0,0,"Really black","Part",Vector3.new(1.97212684, 4.08000183, 1.9832561))
3395
Partweld=weld(m,LArm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.155472755, -0.149731159, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3396
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3397
Partweld=weld(m,LArm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.822774887, -1.09854889, 1.52587891e-005, -0.984807849, 0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, -1))
3398
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3399
Partweld=weld(m,LArm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.789524078, 0.795269012, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1))
3400
	Player=game:GetService('Players').LocalPlayer
3401
	Character=Player.Character
3402
	Mouse=Player:GetMouse()
3403
	m=Instance.new('Model',Character)
3404
3405
3406
	local function weldBetween(a, b)
3407
	    local weldd = Instance.new("ManualWeld")
3408
	    weldd.Part0 = a
3409
	    weldd.Part1 = b
3410
	    weldd.C0 = CFrame.new()
3411
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3412
	    weldd.Parent = a
3413
	    return weldd
3414
	end
3415
	
3416
	it=Instance.new
3417
	
3418
	function nooutline(part)
3419
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3420
	end
3421
	
3422
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3423
		local fp=it("Part")
3424
		fp.formFactor=formfactor
3425
		fp.Parent=parent
3426
		fp.Reflectance=reflectance
3427
		fp.Transparency=transparency
3428
		fp.CanCollide=false
3429
		fp.Locked=true
3430
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3431
		fp.Name=name
3432
		fp.Size=size
3433
		fp.Position=Character.Torso.Position
3434
		nooutline(fp)
3435
		fp.Material=material
3436
		fp:BreakJoints()
3437
		return fp
3438
	end
3439
	
3440
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3441
		local mesh=it(Mesh)
3442
		mesh.Parent=part
3443
		if Mesh=="SpecialMesh" then
3444
			mesh.MeshType=meshtype
3445
			mesh.MeshId=meshid
3446
		end
3447
		mesh.Offset=offset
3448
		mesh.Scale=scale
3449
		return mesh
3450
	end
3451
	
3452
	function weld(parent,part0,part1,c0,c1)
3453
		local weld=it("Weld")
3454
		weld.Parent=parent
3455
		weld.Part0=part0
3456
		weld.Part1=part1
3457
		weld.C0=c0
3458
		weld.C1=c1
3459
		return weld
3460
	end
3461
3462
RArm=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Handle",Vector3.new(2.39230847, 1.27000177, 2.25777745))
3463
RArmweld=weld(m,Character["Right Arm"],RArm,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500068665, 0.124999046, -1.14440918e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3464
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(2.39230847, 1.27000177, 2.25777745))
3465
Partweld=weld(m,RArm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.45000315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3466
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 4.16000175, 2.08000016))
3467
Partweld=weld(m,RArm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54501152, -0.0949978828, -7.62939453e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3468
	Player=game:GetService('Players').LocalPlayer
3469
	Character=Player.Character
3470
	Mouse=Player:GetMouse()
3471
	m=Instance.new('Model',Character)
3472
3473
3474
	local function weldBetween(a, b)
3475
	    local weldd = Instance.new("ManualWeld")
3476
	    weldd.Part0 = a
3477
	    weldd.Part1 = b
3478
	    weldd.C0 = CFrame.new()
3479
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3480
	    weldd.Parent = a
3481
	    return weldd
3482
	end
3483
	
3484
	it=Instance.new
3485
	
3486
	function nooutline(part)
3487
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3488
	end
3489
	
3490
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3491
		local fp=it("Part")
3492
		fp.formFactor=formfactor
3493
		fp.Parent=parent
3494
		fp.Reflectance=reflectance
3495
		fp.Transparency=transparency
3496
		fp.CanCollide=false
3497
		fp.Locked=true
3498
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3499
		fp.Name=name
3500
		fp.Size=size
3501
		fp.Position=Character.Torso.Position
3502
		nooutline(fp)
3503
		fp.Material=material
3504
		fp:BreakJoints()
3505
		return fp
3506
	end
3507
	
3508
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3509
		local mesh=it(Mesh)
3510
		mesh.Parent=part
3511
		if Mesh=="SpecialMesh" then
3512
			mesh.MeshType=meshtype
3513
			mesh.MeshId=meshid
3514
		end
3515
		mesh.Offset=offset
3516
		mesh.Scale=scale
3517
		return mesh
3518
	end
3519
	
3520
	function weld(parent,part0,part1,c0,c1)
3521
		local weld=it("Weld")
3522
		weld.Parent=parent
3523
		weld.Part0=part0
3524
		weld.Part1=part1
3525
		weld.C0=c0
3526
		weld.C1=c1
3527
		return weld
3528
	end
3529
3530
RLeg=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Handle",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3531
RLegweld=weld(m,Character["Right Leg"],RLeg,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.450008392, -0.269515991, -0.949736118, 0, 0, -1, -1, 0, 0, 0, 1, 0))
3532
mesh("SpecialMesh",RLeg,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
3533
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3534
Partweld=weld(m,RLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00201035, 1.44436717, 0.57000351, 0, -1, 0, 0, 0, 1, -1, 0, 0))
3535
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3536
Partweld=weld(m,RLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.542831421, 0.283806801, 0.569999695, 0, -0.866025388, 0.500000238, 0, 0.500000179, 0.866025329, -1, 0, 0))
3537
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Grass,0,0,"Really black","Part",Vector3.new(1.97212684, 4.0700016, 1.9832561))
3538
Partweld=weld(m,RLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.254991531, 0.96000123, -0.450004578, 0, -1, 0, 0, 0, 1, -1, 0, 0))
3539
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3540
Partweld=weld(m,RLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06000137, 1.91000128, -0.449989319, 0, -1, 0, 0, 0, 1, -1, 0, 0))
3541
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3542
Partweld=weld(m,RLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.895587921, 0.0462193489, -0.450004578, 0, -0.984807849, 0.173647985, 0, 0.173647985, 0.984807849, -1, 0, 0))
3543
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3544
Partweld=weld(m,RLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00769901276, 0.173805237, 0.593242645, -0.150384068, -0.852868438, 0.500000238, 0.0868240222, 0.492404103, 0.866025329, -0.984807789, 0.173648432, -2.60770406e-007))
3545
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3546
Partweld=weld(m,RLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.470241547, 1.62436724, 0.593242645, -0.173647985, -0.984807849, 0, 0, 0, 1, -0.984807849, 0.173647985, 0))
3547
	Player=game:GetService('Players').LocalPlayer
3548
	Character=Player.Character
3549
	Mouse=Player:GetMouse()
3550
	m=Instance.new('Model',Character)
3551
3552
3553
	local function weldBetween(a, b)
3554
	    local weldd = Instance.new("ManualWeld")
3555
	    weldd.Part0 = a
3556
	    weldd.Part1 = b
3557
	    weldd.C0 = CFrame.new()
3558
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3559
	    weldd.Parent = a
3560
	    return weldd
3561
	end
3562
	
3563
	it=Instance.new
3564
	
3565
	function nooutline(part)
3566
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3567
	end
3568
	
3569
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3570
		local fp=it("Part")
3571
		fp.formFactor=formfactor
3572
		fp.Parent=parent
3573
		fp.Reflectance=reflectance
3574
		fp.Transparency=transparency
3575
		fp.CanCollide=false
3576
		fp.Locked=true
3577
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3578
		fp.Name=name
3579
		fp.Size=size
3580
		fp.Position=Character.Torso.Position
3581
		nooutline(fp)
3582
		fp.Material=material
3583
		fp:BreakJoints()
3584
		return fp
3585
	end
3586
	
3587
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3588
		local mesh=it(Mesh)
3589
		mesh.Parent=part
3590
		if Mesh=="SpecialMesh" then
3591
			mesh.MeshType=meshtype
3592
			mesh.MeshId=meshid
3593
		end
3594
		mesh.Offset=offset
3595
		mesh.Scale=scale
3596
		return mesh
3597
	end
3598
	
3599
	function weld(parent,part0,part1,c0,c1)
3600
		local weld=it("Weld")
3601
		weld.Parent=parent
3602
		weld.Part0=part0
3603
		weld.Part1=part1
3604
		weld.C0=c0
3605
		weld.C1=c1
3606
		return weld
3607
	end
3608
3609
Torso=part(Enum.FormFactor.Symmetric,m,Enum.Material.Grass,0,0,"Really black","Handle",Vector3.new(2.03212667, 4.08000183, 2.04325604))
3610
Torsoweld=weld(m,Character["Torso"],Torso,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.044511795, 0.0452680588, 0.0299835205, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3611
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 3.91000199, 0.200000003))
3612
Partweld=weld(m,Torso,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.991963387, 0.394999981, -0.990013123, -1, 0, 0, 0, 1, 0, 0, 0, -1))
3613
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.05393803, 4.16000175, 2.08000016))
3614
Partweld=weld(m,Torso,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43049431, -0.0152668953, -0.0299987793, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3615
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 3.91000199, 0.200000003))
3616
Partweld=weld(m,Torso,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07803631, 0.394999981, -0.990009308, -1, 0, 0, 0, 1, 0, 0, 0, -1))
3617
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(2.43393803, 4.46000195, 2.11000013))
3618
Partweld=weld(m,Torso,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0449981689, 0.119999886, 0.0149841309, -1, 0, 0, 0, 1, 0, 0, 0, -1))
3619
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 4.16000175, 2.08000016))
3620
Partweld=weld(m,Torso,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48950481, -0.0152668953, -0.0299835205, 1, 0, 0, 0, 1, 0, 0, 0, 1))
3621
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 3.91000199, 0.200000003))
3622
Partweld=weld(m,Torso,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708036423, 0.585000515, -0.990009308, -1, 0, 0, 0, 1, 0, 0, 0, -1))
3623
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 3.91000199, 0.200000003))
3624
Partweld=weld(m,Torso,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.571961403, 0.585000515, -0.990013123, -1, 0, 0, 0, 1, 0, 0, 0, -1))
3625
	Player=game:GetService('Players').LocalPlayer
3626
	Character=Player.Character
3627
	Mouse=Player:GetMouse()
3628
	m=Instance.new('Model',Character)
3629
3630
3631
	local function weldBetween(a, b)
3632
	    local weldd = Instance.new("ManualWeld")
3633
	    weldd.Part0 = a
3634
	    weldd.Part1 = b
3635
	    weldd.C0 = CFrame.new()
3636
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3637
	    weldd.Parent = a
3638
	    return weldd
3639
	end
3640
	
3641
	it=Instance.new
3642
	
3643
	function nooutline(part)
3644
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3645
	end
3646
	
3647
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3648
		local fp=it("Part")
3649
		fp.formFactor=formfactor
3650
		fp.Parent=parent
3651
		fp.Reflectance=reflectance
3652
		fp.Transparency=transparency
3653
		fp.CanCollide=false
3654
		fp.Locked=true
3655
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3656
		fp.Name=name
3657
		fp.Size=size
3658
		fp.Position=Character.Torso.Position
3659
		nooutline(fp)
3660
		fp.Material=material
3661
		fp:BreakJoints()
3662
		return fp
3663
	end
3664
	
3665
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3666
		local mesh=it(Mesh)
3667
		mesh.Parent=part
3668
		if Mesh=="SpecialMesh" then
3669
			mesh.MeshType=meshtype
3670
			mesh.MeshId=meshid
3671
		end
3672
		mesh.Offset=offset
3673
		mesh.Scale=scale
3674
		return mesh
3675
	end
3676
	
3677
	function weld(parent,part0,part1,c0,c1)
3678
		local weld=it("Weld")
3679
		weld.Parent=parent
3680
		weld.Part0=part0
3681
		weld.Part1=part1
3682
		weld.C0=c0
3683
		weld.C1=c1
3684
		return weld
3685
	end
3686
3687
LLeg=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Handle",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3688
LLegweld=weld(m,Character["Left Leg"],LLeg,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.450004578, -0.240491867, -0.949736118, 0, 0, 1, 1, 0, 0, 0, 1, 0))
3689
mesh("SpecialMesh",LLeg,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
3690
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Grass,0,0,"Really black","Part",Vector3.new(1.97212684, 4.08000183, 1.9832561))
3691
Partweld=weld(m,LLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.135001183, 0.965001106, -0.450008392, 0, 1, 0, 0, 0, 1, 1, 0, 0))
3692
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3693
Partweld=weld(m,LLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07999802, 1.91000128, 0.450008392, 0, -1, 0, 0, 0, 1, -1, 0, 0))
3694
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.11393797, 2.15000176, 2.08000016))
3695
Partweld=weld(m,LLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.91526413, 0.0496888161, 0.450023651, 0, -0.984807849, 0.173647985, 0, 0.173647985, 0.984807849, -1, 0, 0))
3696
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3697
Partweld=weld(m,LLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1345892, 1.44436717, -0.569984436, 0, -1, 0, 0, 0, 1, -1, 0, 0))
3698
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3699
Partweld=weld(m,LLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657648087, 0.350095749, -0.569992065, 0, -0.866025388, 0.500000238, 0, 0.500000179, 0.866025329, -1, 0, 0))
3700
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3701
Partweld=weld(m,LLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754587173, 1.624367, -0.569984436, 0, -1, 0, 0, 0, 1, -1, 0, 0))
3702
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
3703
Partweld=weld(m,LLeg,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238555908, 0.315980911, -0.569992065, 0, -0.866025388, 0.500000238, 0, 0.500000179, 0.866025329, -1, 0, 0))
3704
3705
	Player=game:GetService('Players').LocalPlayer
3706
	Character=Player.Character
3707
	Mouse=Player:GetMouse()
3708
	m=Instance.new('Model',Character)
3709
3710
3711
	local function weldBetween(a, b)
3712
	    local weldd = Instance.new("ManualWeld")
3713
	    weldd.Part0 = a
3714
	    weldd.Part1 = b
3715
	    weldd.C0 = CFrame.new()
3716
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3717
	    weldd.Parent = a
3718
	    return weldd
3719
	end
3720
	
3721
	it=Instance.new
3722
	
3723
	function nooutline(part)
3724
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3725
	end
3726
	
3727
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3728
		local fp=it("Part")
3729
		fp.formFactor=formfactor
3730
		fp.Parent=parent
3731
		fp.Reflectance=reflectance
3732
		fp.Transparency=transparency
3733
		fp.CanCollide=false
3734
		fp.Locked=true
3735
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3736
		fp.Name=name
3737
		fp.Size=size
3738
		fp.Position=Character.Torso.Position
3739
		nooutline(fp)
3740
		fp.Material=material
3741
		fp:BreakJoints()
3742
		return fp
3743
	end
3744
	
3745
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3746
		local mesh=it(Mesh)
3747
		mesh.Parent=part
3748
		if Mesh=="SpecialMesh" then
3749
			mesh.MeshType=meshtype
3750
			mesh.MeshId=meshid
3751
		end
3752
		mesh.Offset=offset
3753
		mesh.Scale=scale
3754
		return mesh
3755
	end
3756
	
3757
	function weld(parent,part0,part1,c0,c1)
3758
		local weld=it("Weld")
3759
		weld.Parent=parent
3760
		weld.Part0=part0
3761
		weld.Part1=part1
3762
		weld.C0=c0
3763
		weld.C1=c1
3764
		return weld
3765
	end
3766
3767
Orb=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0.5,"Institutional white","Handle",Vector3.new(3.20000124, 3.20000124, 3.20000124))
3768
Orb.Shape = "Ball"
3769
Orbweld=weld(m,Character["Left Arm"],Orb,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.319931984, 3.51501703, -0.0999984741, -1, 0, 0, 0, 1, 0, 0, 0, -1))
3770
Orb.Transparency = 0
3771
----------------------------------------------------
3772
	Player=game:GetService('Players').LocalPlayer
3773
	Character=Player.Character
3774
	Mouse=Player:GetMouse()
3775
	m=Instance.new('Model',Character)
3776
3777
3778
	local function weldBetween(a, b)
3779
	    local weldd = Instance.new("ManualWeld")
3780
	    weldd.Part0 = a
3781
	    weldd.Part1 = b
3782
	    weldd.C0 = CFrame.new()
3783
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
3784
	    weldd.Parent = a
3785
	    return weldd
3786
	end
3787
	
3788
	it=Instance.new
3789
	
3790
	function nooutline(part)
3791
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
3792
	end
3793
	
3794
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
3795
		local fp=it("Part")
3796
		fp.formFactor=formfactor
3797
		fp.Parent=parent
3798
		fp.Reflectance=reflectance
3799
		fp.Transparency=transparency
3800
		fp.CanCollide=false
3801
		fp.Locked=true
3802
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
3803
		fp.Name=name
3804
		fp.Size=size
3805
		fp.Position=Character.Torso.Position
3806
		nooutline(fp)
3807
		fp.Material=material
3808
		fp:BreakJoints()
3809
		return fp
3810
	end
3811
	
3812
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
3813
		local mesh=it(Mesh)
3814
		mesh.Parent=part
3815
		if Mesh=="SpecialMesh" then
3816
			mesh.MeshType=meshtype
3817
			mesh.MeshId=meshid
3818
		end
3819
		mesh.Offset=offset
3820
		mesh.Scale=scale
3821
		return mesh
3822
	end
3823
	
3824
	function weld(parent,part0,part1,c0,c1)
3825
		local weld=it("Weld")
3826
		weld.Parent=parent
3827
		weld.Part0=part0
3828
		weld.Part1=part1
3829
		weld.C0=c0
3830
		weld.C1=c1
3831
		return weld
3832
	end
3833
3834
WIngs=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Lily white","Handle",Vector3.new(0.526163042, 0.373031557, 0.931079745))
3835
WIngsweld=weld(m,Character["Torso"],WIngs,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0159111, -1.20853615, -6.0207634, 0.866024971, 0.250001013, -0.433012992, -0.326577812, 0.938599944, -0.111252062, 0.378612816, 0.237759501, 0.894495845))
3836
mesh("BlockMesh",WIngs,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
3837
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3838
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0145301819, -1.5309906, 1.12540245, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
3839
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3840
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3841
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012840271, -2.20268631, 1.11525655, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
3842
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3843
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3844
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.69621086, 2.74610329, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
3845
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3846
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3847
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128326416, 3.14628506, 2.63505173, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.757224739, -0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
3848
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3849
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3850
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.01108551, 2.51173878, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.0735907629, -0.997288585, 0, -0.997288525, 0.0735907704))
3851
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3852
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3853
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 0.396331787, 2.11554885, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.187033802, -0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
3854
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3855
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3856
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, -0.0868225098, 1.57054901, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.434913546, -0.900472343, 0, -0.900472283, -0.434913576))
3857
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3858
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3859
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, 2.42856979, 2.78783226, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
3860
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3861
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3862
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, -0.416015625, 0.917181015, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
3863
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3864
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3865
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, 0.159194946, -1.12555099, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
3866
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3867
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3868
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140304565, -3.38129997, -2.7243309, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
3869
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3870
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3871
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, 1.33783531, 2.71401596, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
3872
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3873
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Lily white","Part",Vector3.new(0.526163042, 0.373031557, 0.931079745))
3874
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.78812122, 1.92715263, -2.28927612, 0.49999845, -0.565649092, 0.655776381, 0.565651298, 0.786692977, 0.24729073, -0.655774534, 0.247295752, 0.713305533))
3875
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
3876
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3877
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, 2.86511993, 0.140659332, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
3878
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3879
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3880
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80046654, -4.2369194, -0.140804291, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
3881
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3882
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3883
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, -4.90860367, -0.150947571, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
3884
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3885
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3886
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80265999, -4.14035034, -0.33956337, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
3887
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3888
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3889
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.22347641, 0.17275238, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
3890
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3891
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3892
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, -4.81201553, -0.349707603, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
3893
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3894
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3895
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.76852798, 0.339404106, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
3896
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3897
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3898
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.18227959, -0.357192993, -0.49999845, 0.565649092, -0.655776381, -2.98023224e-007, -0.757224619, -0.653154492, -0.866026402, -0.326576054, 0.378611445))
3899
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3900
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3901
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094719, 3.23778915, -0.0931434631, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
3902
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3903
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3904
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80093193, 3.15235138, 0.421354294, -0.49999845, 0.565649092, -0.655776381, 0.612372398, -0.304515153, -0.729568839, -0.61237365, -0.766362667, -0.194130719))
3905
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3906
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3907
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095387, 3.00566101, 0.650568962, -0.49999845, 0.565649092, -0.655776381, 0.749999642, -0.0957909003, -0.654465079, -0.433014959, -0.819063544, -0.376341343))
3908
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3909
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3910
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094147, 2.81278229, 0.830840111, -0.49999845, 0.565649092, -0.655776381, 0.836516857, 0.119463086, -0.534760058, -0.224145442, -0.815947115, -0.532906353))
3911
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3912
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3913
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094433, 2.57622147, 0.953166008, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
3914
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3915
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3916
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.963986397, 2.83012009, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
3917
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3918
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3919
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -3.00747108, -2.84039688, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
3920
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3921
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3922
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128250122, 3.25563431, 2.63391113, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.757224739, 0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
3923
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3924
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3925
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128440857, 2.53445959, 2.8150177, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.900472701, 0.434912592, 0, -0.434912592, 0.90047276))
3926
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3927
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3928
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 1.79145408, 2.79978943, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
3929
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3930
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3931
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, -0.414859772, 1.02649212, 1, -1.86264515e-008, -5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
3932
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3933
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3934
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.451953888, 2.2096405, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.94426012, -0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
3935
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3936
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3937
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, 1.08917046, 2.58826447, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
3938
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3939
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3940
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -0.057434082, 1.67582893, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.826882601, -0.562374711, 0, 0.562374711, 0.82688272))
3941
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3942
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3943
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140419006, -1.82085991, 1.02886391, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
3944
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3945
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3946
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.014541626, -2.33579445, -2.83024597, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
3947
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3948
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3949
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123214722, -1.149189, 1.03900719, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
3950
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3951
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3952
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.01404953, -0.222623825, -1.03916359, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
3953
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3954
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3955
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80045509, -4.03017044, 0.229810715, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
3956
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3957
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3958
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094051, 3.2564106, 0.190433502, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
3959
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3960
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3961
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.05438042, 0.688827515, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
3962
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3963
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3964
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.21963882, -0.358337402, 0.49999845, -0.565649092, 0.655776381, 2.98023224e-007, 0.757224619, 0.653154492, -0.866026402, -0.326576054, 0.378611445))
3965
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3966
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3967
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80095196, 3.27416515, -0.0845680237, 0.49999845, -0.565649092, 0.655776381, 0.224145487, 0.815947115, 0.532906294, -0.836516857, -0.119463041, 0.534760058))
3968
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3969
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3970
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094719, 2.57737732, 0.990515709, 0.49999845, -0.565649092, 0.655776381, 0.866026282, 0.326575905, -0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
3971
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3972
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3973
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 3.0253334, 0.682353973, 0.49999845, -0.565649092, 0.655776381, 0.75000155, 0.66143465, -0.00131103396, -0.433011711, 0.492488772, 0.7549541))
3974
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3975
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3976
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.8026638, -4.42617226, -0.68901062, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
3977
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3978
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3979
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093575, -5.09785843, -0.699146271, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
3980
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3981
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3982
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.8235321, 0.866632462, 0.49999845, -0.565649092, 0.655776381, 0.836517394, 0.511432052, -0.196662098, -0.224143416, 0.646898985, 0.728890657))
3983
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3984
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
3985
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217552, -4.70182419, 0.219669342, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
3986
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3987
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
3988
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80096149, 3.17957115, 0.446971893, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
3989
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
3990
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
3991
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, 2.65835953, -0.229951859, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
3992
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
3993
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
3994
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123329163, -2.7096405, -2.71417046, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
3995
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
3996
Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Institutional white","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
3997
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000423431396, 0.000568389893, 0.0205516815, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
3998
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
3999
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
4000
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.397033691, 0.00685501099, 0.361976624, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4001
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
4002
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
4003
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000408172607, 0.000564575195, 0.0234174728, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4004
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4005
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
4006
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000427246094, 0.00227355957, 0.0205459595, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4007
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4008
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
4009
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000438690186, 0.00173950195, 0.0229845047, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4010
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4011
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4012
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -3.40140152, -1.11369061, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
4013
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4014
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4015
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 1.63386917, 1.11945939, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
4016
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4017
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4018
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122375488, -6.76598835, 0.57843399, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.608101726, 0.793859124, 0, -0.793859184, 0.608101785))
4019
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4020
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
4021
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.385643005, 0.0125732422, -0.371212006, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4022
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
4023
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
4024
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115966797, -0.543251038, 1.7864542, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.434913546, 0.900472343, 0, -0.900472283, -0.434913576))
4025
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4026
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
4027
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116043091, -1.59219742, 2.67541885, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
4028
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
4029
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
4030
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115814209, -2.22006989, 2.7550087, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
4031
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
4032
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
4033
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.011592865, -1.02312088, 2.25215411, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.187033802, 0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
4034
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4035
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
4036
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116004944, -0.851036072, 0.823085785, 1, -1.86264515e-008, -5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
4037
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4038
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
4039
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116004944, -4.12805939, 3.14675999, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
4040
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4041
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4042
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, -1.75381827, 0.0856170654, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
4043
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4044
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4045
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -1.7653625, 1.58002472, -1, 1.86264515e-008, 5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, 0.187033504, -0.982353628))
4046
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4047
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4048
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146217346, 1.84269714, 2.61419201, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.484992713, -0.874518216, 0, -0.874518156, -0.484992743))
4049
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4050
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4051
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -1.39143753, -1.12134099, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
4052
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4053
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4054
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, -4.44521141, -2.69960213, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.484992713, 0.874518216, 0, 0.874518156, 0.484992743))
4055
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4056
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4057
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146102905, -1.24437332, -1.12705016, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
4058
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4059
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4060
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, 2.08576965, -1.09300995, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
4061
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4062
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4063
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.07419205, 2.7586441, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, -2.98023224e-008, -0.329200208, -0.94426012))
4064
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4065
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4066
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.81254005, -2.72010994, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.329198927, -0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
4067
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4068
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4069
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122528076, -0.0657215118, 2.71253204, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
4070
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4071
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4072
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.58002281, 2.72588158, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
4073
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4074
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4075
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, -2.57005119, 2.71822929, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
4076
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4077
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4078
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, 4.16341972, -0.663871765, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.608101726, -0.793859124, 0, 0.793859184, -0.608101785))
4079
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4080
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
4081
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0115814209, -4.30217743, 3.24400997, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.627695382, -0.778459072, -1.49011612e-008, -0.778458953, -0.627695441))
4082
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4083
Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Institutional white","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
4084
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99267197, 4.78870678, -0.0154352188, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4085
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4086
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
4087
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.59518433, 4.79498959, 0.32599926, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4088
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
4089
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
4090
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99268341, 4.7886982, -0.0125761032, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4091
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4092
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
4093
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99270248, 4.79042339, -0.0154447556, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4094
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4095
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
4096
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99266815, 4.78983879, -0.0129785538, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4097
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4098
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4099
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80036545, 4.80890846, 2.25815582, 0.49999845, -0.565649092, 0.655776381, 0.176621437, -0.674706042, -0.716642678, 0.847824514, 0.474144399, -0.237446278))
4100
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4101
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4102
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037117, -4.09732819, 0.144859314, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
4103
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4104
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4105
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -6.10728073, 0.152519226, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
4106
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4107
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4108
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037498, -0.499183655, 4.28593826, 0.49999845, -0.565649092, 0.655776381, -0.75000155, -0.66143465, 0.00131103396, 0.433011711, -0.492488772, -0.7549541))
4109
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4110
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4111
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.802742, 1.36500931, 0.337909698, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
4112
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4113
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4114
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80034828, 1.46158218, 0.139152527, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
4115
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4116
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4117
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037212, -0.487609863, -2.62030792, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
4118
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4119
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4120
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80035973, 4.33980179, -0.146759033, 0.49999845, -0.565649092, 0.655776381, 0.433012724, -0.492487878, -0.754954159, 0.750001132, 0.661435425, -0.00130999088))
4121
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4122
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4123
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -7.41146851, -2.34357452, 0.49999845, -0.565649092, 0.655776381, -0.176621437, 0.674706042, 0.716642678, -0.847824514, -0.474144399, 0.237446278))
4124
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4125
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4126
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027401, 4.77935791, 2.0391655, -0.49999845, 0.565649092, -0.655776381, 0.847824097, 0.16527845, -0.50386256, -0.176623657, -0.807913423, -0.562209845))
4127
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4128
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4129
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, -0.288840294, -2.52373123, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
4130
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4131
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
4132
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.60663605, 4.80071163, -0.407197952, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4133
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
4134
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4135
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274963, -0.300402641, 4.18932724, -0.49999845, 0.565649092, -0.655776381, 0.433015227, 0.819063604, 0.376341105, 0.749999583, -0.0957911685, -0.654465318))
4136
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4137
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4138
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80271721, -4.00077438, 0.34360981, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
4139
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4140
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4141
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, 4.24324417, -0.345514297, -0.49999845, 0.565649092, -0.655776381, 0.750000596, -0.0957893208, -0.654464483, -0.433013558, -0.819063783, -0.376342565))
4142
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4143
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4144
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274391, -7.38192749, -2.1245718, -0.49999845, 0.565649092, -0.655776381, -0.847824097, -0.16527845, 0.50386256, 0.176623657, 0.807913423, 0.562209845))
4145
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4146
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
4147
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971504, -3.44285583, 1.04676247, 0.49999845, -0.565649092, 0.655776381, -0.836516857, -0.119463086, 0.534760058, -0.224145442, -0.815947115, -0.532906353))
4148
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4149
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
4150
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971695, -3.73348618, 0.58502388, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
4151
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
4152
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4153
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, -6.01073456, 0.351270676, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
4154
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4155
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
4156
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79972649, -3.63246918, 0.787195206, 0.49999845, -0.565649092, 0.655776381, -0.749999642, 0.0957909003, 0.654465079, -0.433014959, -0.819063544, -0.376341343))
4157
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4158
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
4159
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79971886, -1.31037903, 3.18079185, -0.49999845, 0.565649092, -0.655776381, 0.865550399, 0.301296592, -0.400053799, -0.0287068337, -0.767633677, -0.640245616))
4160
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4161
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
4162
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79972172, -1.1358223, 3.18273926, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
4163
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4164
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
4165
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.7997303, -3.74736404, 0.181629181, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
4166
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
4167
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
4168
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971409, -3.84326553, 0.859061241, 0.49999845, -0.565649092, 0.655776381, -0.866026282, -0.326575905, 0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
4169
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4170
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4171
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146179199, -0.439552307, 2.82862473, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
4172
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4173
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4174
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 2.43866539, -2.83621216, -1, 1.86264515e-008, 5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
4175
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4176
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4177
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 2.19028473, 2.38479328, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, 0.997288525, -0.0735907704))
4178
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4179
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4180
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, 2.20183945, -0.719162941, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
4181
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4182
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
4183
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, -2.31531954, 2.80868149, -1, 1.86264515e-008, 5.96046448e-008, -5.58793545e-009, -0.982353508, -0.187033504, 0, -0.187033504, 0.982353628))
4184
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
4185
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
4186
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.67030334, 2.75189209, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
4187
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
4188
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4189
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0145950317, -6.44722939, 0.805679321, -1, 1.86264515e-008, 5.96046448e-008, 1.11758709e-008, -0.970244586, -0.242127106, 0, -0.242127106, 0.970244527))
4190
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4191
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
4192
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140609741, -0.572654724, 1.89173317, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.826882601, 0.562374711, 0, 0.562374711, 0.82688272))
4193
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4194
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
4195
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.07876587, 2.34624863, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
4196
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4197
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4198
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -4.20618105, 2.84195328, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
4199
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4200
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4201
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -2.19620895, 2.83431244, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
4202
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4203
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4204
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 3.84465933, -0.891094208, -1, 1.86264515e-008, 5.96046448e-008, -1.11758709e-008, 0.970244586, 0.242127106, 0, 0.242127106, -0.970244527))
4205
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4206
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4207
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, 1.25204659, 1.03306961, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
4208
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4209
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4210
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122413635, -3.0195713, -1.02729225, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
4211
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4212
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4213
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122451782, -1.66742134, 0.467433929, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
4214
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4215
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4216
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, -1.67897987, 1.19819832, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, 0.826882541, -0.562374532))
4217
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4218
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4219
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, 1.50705338, 2.41267586, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.609420419, -0.792847335, 0, 0.792847276, 0.609420419))
4220
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4221
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4222
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, -1.00959778, -1.03495979, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
4223
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4224
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4225
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.10961151, -2.49808693, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.609420419, 0.792847335, 0, -0.792847276, -0.609420419))
4226
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4227
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4228
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, -1.6261673, -1.04066467, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
4229
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4230
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
4231
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -0.852184296, 0.906645775, -1, 1.86264515e-008, 5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
4232
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4233
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4234
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80034447, -0.86977005, 4.07917023, 0.49999845, -0.565649092, 0.655776381, 0.224142939, -0.646899283, -0.728890419, 0.836517453, 0.511431754, -0.196662545))
4235
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4236
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4237
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -7.09912872, -2.63088512, 0.49999845, -0.565649092, 0.655776381, -0.864648581, -0.283361614, 0.414836287, -0.0488298535, -0.774433494, -0.630768061))
4238
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4239
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4240
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -3.89056778, -0.225765228, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
4241
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4242
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4243
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -5.9005394, -0.218101501, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
4244
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4245
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4246
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037498, -0.858222961, -2.41352463, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
4247
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4248
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4249
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037594, 4.49656296, 2.54547501, 0.49999845, -0.565649092, 0.655776381, 0.864648581, 0.283361614, -0.414836287, 0.0488298535, 0.774433494, 0.630768061))
4250
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4251
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
4252
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027277, 0.0490112305, 4.47517967, -0.49999845, 0.565649092, -0.655776381, -0.612372398, 0.304515153, 0.729568839, 0.61237365, 0.766362667, 0.194130719))
4253
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
4254
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
4255
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274391, 0.0605697632, -2.80956078, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
4256
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4257
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4258
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274677, 4.52905464, -0.69493866, -0.49999845, 0.565649092, -0.655776381, 0.612375081, 0.766361952, 0.194129199, 0.612371087, -0.304516733, -0.729569316))
4259
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4260
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4261
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, 1.65083885, 0.687343597, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
4262
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4263
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
4264
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273438, 5.16016769, 1.79669189, -0.49999845, 0.565649092, -0.655776381, 0.390038431, 0.823161662, 0.412643731, 0.773221493, -0.0494567379, -0.632204533))
4265
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4266
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
4267
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038166, 4.13302612, 0.223876953, 0.49999845, -0.565649092, 0.655776381, 0.836517692, 0.511431158, -0.196663141, -0.224142194, 0.6468997, 0.7288903))
4268
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4269
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
4270
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273819, -4.28659248, 0.693054199, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
4271
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4272
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
4273
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80276012, -6.29656792, 0.700717926, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
4274
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4275
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
4276
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.78028393, 0.199310303, -0.49999845, 0.565649092, -0.655776381, -0.433015227, -0.819063604, -0.376341105, -0.749999583, 0.0957911685, 0.654465318))
4277
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
4278
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
4279
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216694, -3.76069069, 0.610641479, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
4280
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
4281
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
4282
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80275726, -7.76274252, -1.88209915, -0.49999845, 0.565649092, -0.655776381, -0.390038431, -0.823161662, -0.412643731, -0.773221493, 0.0494567379, 0.632204533))
4283
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4284
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
4285
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.84443283, 0.870663643, -0.49999845, 0.565649092, -0.655776381, -0.866026282, -0.326575905, 0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
4286
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4287
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
4288
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217838, -3.45362091, 1.0825386, -0.49999845, 0.565649092, -0.655776381, -0.836517394, -0.511432052, 0.196662098, -0.224143416, 0.646898985, 0.728890657))
4289
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4290
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
4291
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, -3.65211487, 0.818996429, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
4292
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
4293
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
4294
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037689, 1.2548027, -0.231477737, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
4295
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
4296
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
4297
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.37387466, 0.0131607056, 3.24288177, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4298
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
4299
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
4300
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108032, -0.324279785, 3.24173164, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4301
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
4302
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
4303
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108795, 0.0165786743, 3.23201942, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4304
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4305
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
4306
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45106888, 0.370029449, 3.24633598, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
4307
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
4308
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
4309
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458839417, 5.15813541, 3.2103529, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4310
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
4311
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
4312
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458843231, 4.46384811, 3.20575047, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4313
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
4314
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
4315
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458824158, 4.80470562, 3.19602489, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4316
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
4317
Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
4318
Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.381649017, 4.80128193, 3.20690632, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
4319
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
4320
4321
4322
4323
4324
	Player=game:GetService('Players').LocalPlayer
4325
	Character=Player.Character
4326
	Mouse=Player:GetMouse()
4327
	m=Instance.new('Model',Character)
4328
4329
4330
	local function weldBetween(a, b)
4331
	    local weldd = Instance.new("ManualWeld")
4332
	    weldd.Part0 = a
4333
	    weldd.Part1 = b
4334
	    weldd.C0 = CFrame.new()
4335
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
4336
	    weldd.Parent = a
4337
	    return weldd
4338
	end
4339
	
4340
	it=Instance.new
4341
	
4342
	function nooutline(part)
4343
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
4344
	end
4345
	
4346
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
4347
		local fp=it("Part")
4348
		fp.formFactor=formfactor
4349
		fp.Parent=parent
4350
		fp.Reflectance=reflectance
4351
		fp.Transparency=transparency
4352
		fp.CanCollide=false
4353
		fp.Locked=true
4354
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
4355
		fp.Name=name
4356
		fp.Size=size
4357
		fp.Position=Character.Torso.Position
4358
		nooutline(fp)
4359
		fp.Material=material
4360
		fp:BreakJoints()
4361
		return fp
4362
	end
4363
	
4364
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
4365
		local mesh=it(Mesh)
4366
		mesh.Parent=part
4367
		if Mesh=="SpecialMesh" then
4368
			mesh.MeshType=meshtype
4369
			mesh.MeshId=meshid
4370
		end
4371
		mesh.Offset=offset
4372
		mesh.Scale=scale
4373
		return mesh
4374
	end
4375
	
4376
	function weld(parent,part0,part1,c0,c1)
4377
		local weld=it("Weld")
4378
		weld.Parent=parent
4379
		weld.Part0=part0
4380
		weld.Part1=part1
4381
		weld.C0=c0
4382
		weld.C1=c1
4383
		return weld
4384
	end
4385
4386
BladeEnd=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.333970994, 2.40790987, 0.825482368))
4387
BladeEndweld=weld(m,Character["Right Arm"],BladeEnd,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.450769424, -5.79949188, -1.7236805, -0.999986351, -0.00451200129, -0.00263599772, 0.00276065455, -0.0278460663, -0.999610126, 0.00443684589, -0.999605477, 0.0278581958))
4388
mesh("BlockMesh",BladeEnd,"","",Vector3.new(0, 0, 0),Vector3.new(0.807545543, 1, 1))
4389
Blade=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Blade",Vector3.new(0.333970994, 2.93125677, 0.825482368))
4390
Bladeweld=weld(m,BladeEnd,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-005, -5.98527908, 0.00445604324, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4391
mesh("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.807545543, 1, 1))
4392
Blade=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Blade",Vector3.new(0.333970994, 0.442278117, 0.333971083))
4393
Bladeweld=weld(m,BladeEnd,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, -2.39555359, 3.80643082, 1, -5.3551048e-009, 1.5788828e-009, -1.62981451e-009, 0.500003278, 0.866030395, 5.12227416e-009, -0.866027415, 0.500004888))
4394
mesh("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.807545543, 1, 0.522144258))
4395
Blade=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Blade",Vector3.new(0.333970994, 0.426588923, 0.333971083))
4396
Bladeweld=weld(m,BladeEnd,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, 2.40819931, 3.84829712, 1, -5.3551048e-009, 1.5788828e-009, 4.07453626e-009, -0.499998868, 0.866032958, 3.95812094e-009, -0.866030097, -0.500000536))
4397
mesh("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.807545543, 1, 0.834210217))
4398
Blade=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Blade",Vector3.new(0.333970994, 0.442278117, 0.333971083))
4399
Bladeweld=weld(m,BladeEnd,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.33514404e-005, 0.468460083, -1.15685654, 1, -5.3551048e-009, 1.5788828e-009, 1.62981451e-009, -0.500003278, -0.866030395, -5.12227416e-009, 0.866027415, -0.500004888))
4400
mesh("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.807545543, 1, 0.522144258))
4401
Blade=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Blade",Vector3.new(0.333970994, 3.13969851, 0.398512334))
4402
Bladeweld=weld(m,BladeEnd,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-006, -2.85785294, 0.00391054153, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4403
mesh("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.807545543, 1, 1))
4404
Blade=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Blade",Vector3.new(0.333970994, 0.426588923, 0.333971083))
4405
Bladeweld=weld(m,BladeEnd,Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.458122253, -1.16581345, 1, -5.3551048e-009, 1.5788828e-009, -4.07453626e-009, 0.499998868, -0.866032958, -3.95812094e-009, 0.866030097, 0.500000536))
4406
mesh("BlockMesh",Blade,"","",Vector3.new(0, 0, 0),Vector3.new(0.807545543, 1, 0.522144258))
4407
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4408
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00392150879, -0.000373840332, 6.66751862, 1, -3.30619514e-008, -9.9773024e-007, 1.00096076e-006, 1.07847154e-006, 1.00000679, -2.28174031e-008, -1.00000346, 1.09151006e-006))
4409
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.884725809, 0.0892784372))
4410
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4411
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00390815735, 6.52303314, 1.88164616, 1, -5.3551048e-009, 1.5788828e-009, 5.58793545e-009, -0.965928555, 0.258823007, -4.65661287e-010, -0.258822083, -0.965931714))
4412
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.12972711, 0.0892784372))
4413
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4414
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00391769409, 0.0489282608, 6.86997986, 1, -3.30619514e-008, -9.9773024e-007, 1.00096076e-006, 1.07847154e-006, 1.00000679, -2.28174031e-008, -1.00000346, 1.09151006e-006))
4415
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.616281807, 0.0892784372))
4416
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4417
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00391578674, 5.61977386, 3.36309242, 1, -3.30619514e-008, -9.9773024e-007, 4.8102811e-007, -0.866027653, 0.50000453, -8.77771527e-007, -0.500002861, -0.866030633))
4418
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.794125915, 0.0892784372))
4419
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.452364713, 0.333971083))
4420
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0039100647, -6.65688705, 0.13747406, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4421
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 1, 0.0892784372))
4422
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4423
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00391578674, 6.71179581, 0.134818077, 1, -5.3551048e-009, 1.5788828e-009, 5.3551048e-009, -1.00000346, 5.58793545e-009, -1.5788828e-009, 5.58793545e-009, -1.00000691))
4424
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.34112677, 0.0892784372))
4425
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4426
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00389480591, 4.77613449, 4.91134644, 1, -5.3551048e-009, 1.5788828e-009, 4.88944352e-009, -0.707108498, 0.707112134, 2.79396772e-009, -0.707109809, -0.707111001))
4427
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.12972711, 0.0892784372))
4428
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4429
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00392341614, 5.84634399, 3.51166153, 1, -5.3551048e-009, 1.5788828e-009, 5.3551048e-009, -0.86602813, 0.500003815, 1.62981451e-009, -0.500002027, -0.866031051))
4430
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.12972711, 0.0892784372))
4431
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4432
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00389862061, 1.71303558, 6.64987946, 1, -3.30619514e-008, -9.9773024e-007, 9.61008482e-007, -0.258820415, 0.96593225, -2.80793756e-007, -0.965929031, -0.258821368))
4433
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.898145258, 0.12972711, 0.0892784372))
4434
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.672227144, 1.760818))
4435
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00542259216, -0.378371716, 8.37445831, -1, -8.87969509e-006, 4.24777681e-006, -4.31565422e-006, 0.00727553666, -0.999980152, 8.85874033e-006, -0.999976993, -0.00727554969))
4436
mesh("SpecialMesh",BladeNeon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.774613976, 1, 1))
4437
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 5.69591618, 0.333971083))
4438
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000516891479, -2.73707199, -0.00561141968, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4439
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.844456613, 1, 0.458388805))
4440
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 8.72168827, 1.36339724))
4441
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00561523438, -3.13931656, -0.0179476738, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4442
mesh("BlockMesh",BladeNeon,"","",Vector3.new(0, 0, 0),Vector3.new(0.760567904, 1, 1))
4443
BladeNeon=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Institutional white","BladeNeon",Vector3.new(0.333970994, 0.681192338, 1.760818))
4444
BladeNeonweld=weld(m,BladeEnd,BladeNeon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00429534912, -0.295157909, 8.37542725, 1, 8.87969509e-006, -4.24777681e-006, 4.31533408e-006, -0.0072765369, 0.999980271, 8.85874033e-006, -0.999976933, -0.0072765518))
4445
mesh("SpecialMesh",BladeNeon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.767835736, 1, 1))
4446
Handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.333970994, 3.65670252, 0.333971083))
4447
Handleweld=weld(m,BladeEnd,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00547122955, -5.38523102, -0.00175476074, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1.36788003e-006, -1.00000346, 2.09547579e-006, 1, 1.35786831e-006, 1.63512595e-007))
4448
mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(0.677820504, 1, 0.80868715))
4449
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4450
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00848770142, 4.68890381, 5.0786438, -1, 5.3551048e-009, -1.5788828e-009, -2.79396772e-009, 0.707109809, 0.707111001, -4.88944352e-009, 0.707108498, -0.707112134))
4451
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.744931459, 0.671109915, 0.567087829))
4452
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 1.90585577, 1.45080817))
4453
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0022315979, 2.16143417, -0.0224318504, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4454
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 1, 1))
4455
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4456
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000429153442, -0.148144245, 1.37475967, -1, 3.86452302e-006, -5.11141843e-006, -5.13588748e-006, -0.00727250986, 0.99998033, 3.81655991e-006, 0.999976933, 0.00727252662))
4457
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4458
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.615819991, 1.04920125))
4459
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00186729431, 0.705814362, 1.8845787, -1, -5.0291419e-008, -2.00066279e-006, -1.46543607e-006, 0.701945484, 0.712237716, 1.35891605e-006, 0.712235332, -0.701947927))
4460
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.847812057, 1, 1))
4461
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.730286956, 0.333971083))
4462
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00281333923, 2.86053848, 0.11316824, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4463
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.837745428, 1, 0.270477563))
4464
Handle2=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.51886344, 0.333971083, 0.636532664))
4465
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00347757339, -0.00207901001, 2.874897, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4466
mesh("CylinderMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.842242956, 1))
4467
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.66064626, 1.13885355))
4468
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000751495361, 0.735794067, 2.04483795, -1, -5.0291419e-008, -2.00066279e-006, -1.46543607e-006, 0.701945484, 0.712237716, 1.35891605e-006, 0.712235332, -0.701947927))
4469
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 1, 1))
4470
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.750458777, 0.333971083))
4471
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00281143188, 2.86390305, -0.125523567, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4472
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.837745428, 1, 0.270477563))
4473
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 2.43250322))
4474
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00225639343, 3.24793243, -0.0257816315, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4475
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 0.827679455, 1))
4476
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.477399707, 0.333971083))
4477
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00573730469, 5.12487411, 5.07043457, 1, -5.3551048e-009, 1.5788828e-009, -4.88944352e-009, 0.707108498, -0.707112134, -2.79396772e-009, 0.707109809, 0.707111001))
4478
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.754998088, 1, 0.671109617))
4479
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4480
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00847434998, 5.07132339, 5.49375916, -1, 5.3551048e-009, -1.5788828e-009, -2.79396772e-009, 0.707109809, 0.707111001, -4.88944352e-009, 0.707108498, -0.707112134))
4481
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.744931459, 0.671109915, 0.781843007))
4482
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 1.71422374, 0.527387738))
4483
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00225067139, 0.240013123, -0.00784635544, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4484
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.869846582, 1, 1))
4485
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4486
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00223922729, 3.48665237, -0.0140166283, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4487
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 0.827679455, 0.414765924))
4488
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 1.23496354, 0.333971083))
4489
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0057144165, 6.50336838, 0.0964884758, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4490
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.754998088, 1, 0.637554169))
4491
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4492
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00573348999, 4.2307663, -4.09196472, 1, -5.3551048e-009, 1.5788828e-009, -2.79396772e-009, 0.707109809, 0.707111001, 4.88944352e-009, -0.707108498, 0.707112134))
4493
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.754998088, 0.452999234, 0.452998996))
4494
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.963326454))
4495
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00227165222, 3.39096451, 0.390414715, 1, -5.3551048e-009, 1.5788828e-009, -5.58793545e-009, 0.965928555, -0.258823007, 4.65661287e-010, 0.258822083, 0.965931714))
4496
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 0.827679455, 1))
4497
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.963326454))
4498
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00225067139, 3.38317871, -0.408802032, 1, -5.3551048e-009, 1.5788828e-009, -4.42378223e-009, 0.965928733, 0.25882256, 2.96859071e-009, -0.258821636, 0.965931952))
4499
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 0.827679455, 1))
4500
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.530070603, 0.595068455))
4501
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00849342346, -3.96007156, 6.41414642, -1.00000012, 2.06101686e-006, 1.94132008e-006, 5.31668775e-007, -0.539589584, 0.841935158, 2.77510844e-006, 0.841932237, 0.539591372))
4502
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.744931459, 1, 1))
4503
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.452745259, 0.333971083))
4504
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00574302673, 4.75794983, 4.6880188, 1, -5.3551048e-009, 1.5788828e-009, -4.88944352e-009, 0.707108498, -0.707112134, -2.79396772e-009, 0.707109809, 0.707111001))
4505
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.754998088, 1, 0.671109617))
4506
Handle2=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.356368661))
4507
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00491142273, -3.52550125, -0.00119590759, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1.36788003e-006, -1.00000346, 2.09547579e-006, 1, 1.35786831e-006, 1.63512595e-007))
4508
mesh("CylinderMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.788553476, 0.718087614, 1))
4509
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.391848803, 0.756001353))
4510
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00224113464, 0.895763397, 0.829719543, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 0.866027653, -0.50000453, -1.39698386e-009, 0.500002861, 0.866030633))
4511
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 1, 1))
4512
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4513
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000440597534, -0.138348579, 0.894599915, 1, 1.88290142e-006, -4.05231549e-006, 4.06977051e-006, -0.00727253594, 0.999980271, 1.8638093e-006, -0.999976933, -0.00727254525))
4514
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4515
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4516
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000467300415, -0.172971725, -4.87036133, 1, -3.86452302e-006, 5.11141843e-006, 5.13588748e-006, 0.00727250986, -0.99998033, 3.81655991e-006, 0.999976933, 0.00727252662))
4517
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4518
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.66064626, 1.13885355))
4519
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00296974182, 0.775684357, 2.01208115, 1, -9.49250534e-007, 2.02898082e-006, 2.10141297e-006, 0.701943696, -0.712239444, -7.53090717e-007, 0.712237179, 0.70194608))
4520
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 1, 1))
4521
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4522
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000457763672, -0.0884757042, 7.14133453, 1, 1.88290142e-006, -4.05231549e-006, 4.06977051e-006, -0.00727253594, 0.999980271, 1.8638093e-006, -0.999976933, -0.00727254525))
4523
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4524
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4525
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00278663635, 2.60951233, -0.0151414871, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4526
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.837745428, 0.683390796, 0.723476529))
4527
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.615819991, 1.04920125))
4528
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00187492371, 0.745685577, 1.8518219, 1, -9.49250534e-007, 2.02898082e-006, 2.10141297e-006, 0.701943696, -0.712239444, -7.53090717e-007, 0.712237179, 0.70194608))
4529
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.847812057, 1, 1))
4530
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.66064626, 1.13885355))
4531
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00299263, -1.55075121, 3.68893433, -1, 9.7672455e-007, -1.02919876e-006, -1.01856858e-006, 0.007278217, 0.99998033, 9.73697752e-007, 0.999976873, -0.00727825798))
4532
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 1, 1))
4533
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4534
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000438690186, -0.132833481, 0.892940521, -1, -1.88290142e-006, 4.05231549e-006, -4.06977051e-006, 0.00727253594, -0.999980271, 1.8638093e-006, -0.999976933, -0.00727254525))
4535
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4536
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4537
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000461578369, -0.098233223, -4.87198639, -1, 3.86452302e-006, -5.11141843e-006, -5.13588748e-006, -0.00727250986, 0.99998033, 3.81655991e-006, 0.999976933, 0.00727252662))
4538
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4539
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4540
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000400543213, -0.123067856, 1.37639999, 1, -3.86452302e-006, 5.11141843e-006, 5.13588748e-006, 0.00727250986, -0.99998033, 3.81655991e-006, 0.999976933, 0.00727252662))
4541
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4542
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.66064626, 1.13885355))
4543
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00226783752, -1.49668598, 3.68751907, 1, 2.25845724e-008, 1.00135367e-006, 9.98486939e-007, 0.00727552548, -0.999980271, -4.02797014e-008, 0.999976993, 0.00727553107))
4544
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 1, 1))
4545
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 1.71422374, 0.527387738))
4546
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00223731995, -6.00695419, -0.00337791443, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4547
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.861234307, 1, 1))
4548
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.562836468))
4549
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000419616699, -0.182757378, 7.13973236, -1, -1.88290142e-006, 4.05231549e-006, -4.06977051e-006, 0.00727253594, -0.999980271, 1.8638093e-006, -0.999976933, -0.00727254525))
4550
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.859341383, 0.814899206, 1))
4551
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.391848803, 0.756001353))
4552
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00224304199, 0.873001099, -0.876026154, 1, -5.3551048e-009, 1.5788828e-009, -3.25962901e-009, 0.866028011, 0.500003994, 3.95812094e-009, -0.500002265, 0.866030872))
4553
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.8276788, 1, 1))
4554
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.397666305, 1.13997447))
4555
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000431060791, -0.155970097, 8.00754547, 1, 1.88290142e-006, -4.05231549e-006, 4.06977051e-006, -0.00727253594, 0.999980271, 1.8638093e-006, -0.999976933, -0.00727254525))
4556
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.798337698, 1, 1))
4557
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.435768574, 1.13997447))
4558
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00150680542, -0.259859562, 8.01216888, -1, -8.87969509e-006, 4.24777681e-006, -4.31565422e-006, 0.00727553666, -0.999980152, 8.85874033e-006, -0.999976993, -0.00727554969))
4559
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.805115938, 1, 1))
4560
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.477399707, 0.333971083))
4561
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00572776794, 3.31259918, 1.56507874, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 0.86602813, -0.500003815, -1.62981451e-009, 0.500002027, 0.866031051))
4562
mesh("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(0.754998088, 1, 0.671109617))
4563
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4564
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00847244263, 1.56596184, 3.68146133, -1, 5.3551048e-009, -1.5788828e-009, -1.62981451e-009, 0.500003278, 0.866030395, -5.12227416e-009, 0.866027415, -0.500004888))
4565
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.744931459, 0.671109915, 0.781843007))
4566
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4567
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00846862793, -0.113676071, -3.98678207, -1, 5.3551048e-009, -1.5788828e-009, -6.54836185e-010, -0.114217885, -0.993462563, 5.3551048e-009, -0.993459225, 0.11421828))
4568
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.744931459, 0.671109915, 0.563732326))
4569
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.652221978))
4570
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00847244263, 2.12783813, 4.00239944, 1, 5.0291419e-008, 2.00066279e-006, 1.7893035e-006, 0.418343931, -0.908295453, -8.91042873e-007, 0.908292413, 0.418345362))
4571
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.744931459, 0.523465693, 1))
4572
Handle2=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle2",Vector3.new(0.333970994, 0.333971083, 0.534553051))
4573
Handle2weld=weld(m,BladeEnd,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00848197937, -0.114953518, 4.34464645, 1, -5.3551048e-009, 1.5788828e-009, -6.54836185e-010, -0.114217885, -0.993462563, -5.3551048e-009, 0.993459165, -0.114218257))
4574
mesh("SpecialMesh",Handle2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.744931459, 0.671109915, 1))
4575
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 1.76913583, 0.333971083))
4576
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00280761719, 2.54881287, -0.00673675537, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4577
mesh("BlockMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.851167679, 1, 0.444966584))
4578
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.615819991, 1.04920125))
4579
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00242233276, 0.781448364, 1.95035934, 1, -9.49250534e-007, 2.02898082e-006, 2.10141297e-006, 0.701943696, -0.712239444, -7.53090717e-007, 0.712237179, 0.70194608))
4580
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.837745428, 1, 1))
4581
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4582
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.11886787, -0.00262260437, 3.30176163, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4583
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.832176328, 0.80868715))
4584
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.36180529, 0.53818208))
4585
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00124740601, -0.197305202, 1.52207947, -1, 3.86452302e-006, -5.11141843e-006, -5.13588748e-006, -0.00727250986, 0.99998033, 3.81655991e-006, 0.999976933, 0.00727252662))
4586
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4587
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4588
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.12582397, -0.00260162354, 3.30752563, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4589
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.832176328, 0.80868715))
4590
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.360684603, 0.53818208))
4591
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00125694275, -0.156280041, 1.52334595, 1, -3.86452302e-006, 5.11141843e-006, 5.13573468e-006, 0.00727050938, -0.999980271, 3.81702557e-006, 0.999976993, 0.00727053359))
4592
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4593
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.403703302))
4594
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00126838684, 2.85546875, 0.447472572, 1, 2.25845724e-008, 1.00135367e-006, -4.02797014e-008, 0.999976933, 0.00727766939, -9.98494215e-007, -0.00727765262, 0.999980211))
4595
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 0.526321769, 1))
4596
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.53818208))
4597
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00126075745, 1.30287552, 1.671875, -1, 3.86452302e-006, -5.11141843e-006, -9.32952389e-007, 0.701947451, 0.712235808, 6.33043237e-006, 0.712233365, -0.701949954))
4598
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 0.190766811, 1))
4599
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.403703302))
4600
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00127220154, 2.8675766, 0.511937141, -1, 3.86452302e-006, -5.11141843e-006, 3.81679274e-006, 0.999976873, 0.00727466121, 5.1354582e-006, 0.00727464817, -0.999980271))
4601
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 0.526321769, 1))
4602
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.615819991, 1.04920125))
4603
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00128173828, 0.741531372, 1.98311234, -1, -5.0291419e-008, -2.00066279e-006, -1.46543607e-006, 0.701945484, 0.712237716, 1.35891605e-006, 0.712235332, -0.701947927))
4604
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.837745428, 1, 1))
4605
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4606
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00129127502, 2.06131363, -1.58065796, -1, 3.86452302e-006, -5.11141843e-006, 6.3306652e-006, 0.712233424, -0.701949954, 9.32952389e-007, -0.701947451, -0.712235808))
4607
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 0.526321769, 0.873242319))
4608
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4609
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.65778923, -0.00261688232, 3.554142, 9.13976692e-007, -0.298402101, 0.954447031, 1, 2.66823918e-007, -8.68145435e-007, -4.42378223e-009, 0.954443753, 0.298403084))
4610
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.832176328, 0.80868715))
4611
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4612
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.071811676, -0.00623512268, 6.19100571, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4613
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.761709809, 0.80868715))
4614
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4615
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0718102455, -0.00624275208, 6.83526611, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4616
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.761709809, 0.80868715))
4617
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4618
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0718164444, -0.00625419617, 6.99786377, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4619
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.761709809, 0.80868715))
4620
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4621
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0718173981, -0.00625228882, 6.02839279, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4622
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.761709809, 0.80868715))
4623
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.633004189, 1.13885355))
4624
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00294113159, -1.51745224, 3.69674301, 1, 2.25845724e-008, 1.00135367e-006, 9.98486939e-007, 0.00727552548, -0.999980271, -4.02797014e-008, 0.999976993, 0.00727553107))
4625
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.790433347, 1, 1))
4626
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.36180529, 0.53818208))
4627
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00124549866, -0.169769287, 1.02795029, -1, -1.88290142e-006, 4.05231549e-006, -4.06977051e-006, 0.00727253594, -0.999980271, 1.8638093e-006, -0.999976933, -0.00727254525))
4628
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4629
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.36180529, 0.53818208))
4630
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00121879578, -0.147402763, -4.72467804, -1, 3.86452302e-006, -5.11141843e-006, -5.13588748e-006, -0.00727250986, 0.99998033, 3.81655991e-006, 0.999976933, 0.00727252662))
4631
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4632
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4633
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00126075745, 2.0196228, -1.61859512, 1, 2.25845724e-008, 1.00135367e-006, -7.34464265e-007, 0.70194453, 0.712238789, -6.76838681e-007, -0.712236404, 0.701947033))
4634
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 0.526321769, 0.940353274))
4635
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.53818208))
4636
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00123596191, 1.31023407, 1.65644073, 1, 4.13204543e-006, 4.88809019e-006, 5.71715645e-007, 0.701945722, -0.712237537, -6.37990888e-006, 0.712235212, 0.701948166))
4637
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 0.190766811, 1))
4638
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 2.02464533, 0.704451442))
4639
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00224876404, -5.9966774, -0.00673389435, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4640
mesh("BlockMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.834389985, 1, 1))
4641
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.360684603, 0.53818208))
4642
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00121307373, -0.206172466, -4.72341537, 1, -3.86452302e-006, 5.11141843e-006, 5.13573468e-006, 0.00727050938, -0.999980271, 3.81702557e-006, 0.999976993, 0.00727053359))
4643
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4644
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.36180529, 0.53818208))
4645
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00122642517, -0.219696999, 7.27475739, -1, -1.88290142e-006, 4.05231549e-006, -4.06977051e-006, 0.00727253594, -0.999980271, 1.8638093e-006, -0.999976933, -0.00727254525))
4646
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4647
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4648
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709104538, 0.00263023376, 3.57127762, 5.24742063e-007, -0.298404753, -0.954446197, -1, 1.02631748e-006, -8.71201337e-007, 1.22864731e-006, 0.954442978, -0.298405796))
4649
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.402665645, 0.832176328, 0.80868715))
4650
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.360684603, 0.53818208))
4651
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00124359131, -0.133904457, 7.27602386, 1, 1.88290142e-006, -4.05231549e-006, 4.06897016e-006, -0.00727054104, 0.99998033, 1.86357647e-006, -0.999976873, -0.00727054477))
4652
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4653
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 2.02464533, 0.704451442))
4654
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0022354126, 0.250286102, -0.011218071, 1, -5.3551048e-009, 1.5788828e-009, -5.3551048e-009, 1.00000346, -5.58793545e-009, 1.5788828e-009, -5.58793545e-009, 1.00000691))
4655
mesh("BlockMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.834389985, 1, 1))
4656
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.360684603, 0.53818208))
4657
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00124740601, -0.18379879, 1.0292511, 1, 1.88290142e-006, -4.05231549e-006, 4.06897016e-006, -0.00727054104, 0.99998033, 1.86357647e-006, -0.999976873, -0.00727054477))
4658
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.834055364, 1, 1))
4659
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.333971083, 0.333971083))
4660
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0027923584, 2.42457581, -2.43035126, 1, -5.3551048e-009, 1.5788828e-009, -2.79396772e-009, 0.707109809, 0.707111001, 4.88944352e-009, -0.707108498, 0.707112134))
4661
mesh("BlockMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(0.851167679, 0.317635983, 0.314100146))
4662
Neon=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.620843053, 0.333971083, 0.636532664))
4663
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00516605377, -0.00261116028, 2.88111496, -1.60551281e-007, 2.08243728e-006, 1.00000679, 1, -5.3551048e-009, 1.63745426e-007, -5.12227416e-009, 1.00000334, -2.09547579e-006))
4664
mesh("CylinderMesh",Neon,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.832176328, 1))
4665
Neon=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Neon",Vector3.new(0.333970994, 0.633004189, 1.13885355))
4666
Neonweld=weld(m,BladeEnd,Neon,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00233078003, -1.57151031, 3.69814682, -1, 9.7672455e-007, -1.02919876e-006, -1.01856858e-006, 0.007278217, 0.99998033, 9.73697752e-007, 0.999976873, -0.00727825798))
4667
mesh("SpecialMesh",Neon,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.790433347, 1, 1))
4668
4669
	Player=game:GetService('Players').LocalPlayer
4670
	Character=Player.Character
4671
	Mouse=Player:GetMouse()
4672
	m=Instance.new('Model',Character)
4673
4674
4675
	local function weldBetween(a, b)
4676
	    local weldd = Instance.new("ManualWeld")
4677
	    weldd.Part0 = a
4678
	    weldd.Part1 = b
4679
	    weldd.C0 = CFrame.new()
4680
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
4681
	    weldd.Parent = a
4682
	    return weldd
4683
	end
4684
	
4685
	it=Instance.new
4686
	
4687
	function nooutline(part)
4688
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
4689
	end
4690
	
4691
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
4692
		local fp=it("Part")
4693
		fp.formFactor=formfactor
4694
		fp.Parent=parent
4695
		fp.Reflectance=reflectance
4696
		fp.Transparency=transparency
4697
		fp.CanCollide=false
4698
		fp.Locked=true
4699
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
4700
		fp.Name=name
4701
		fp.Size=size
4702
		fp.Position=Character.Torso.Position
4703
		nooutline(fp)
4704
		fp.Material=material
4705
		fp:BreakJoints()
4706
		return fp
4707
	end
4708
	
4709
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
4710
		local mesh=it(Mesh)
4711
		mesh.Parent=part
4712
		if Mesh=="SpecialMesh" then
4713
			mesh.MeshType=meshtype
4714
			mesh.MeshId=meshid
4715
		end
4716
		mesh.Offset=offset
4717
		mesh.Scale=scale
4718
		return mesh
4719
	end
4720
	
4721
	function weld(parent,part0,part1,c0,c1)
4722
		local weld=it("Weld")
4723
		weld.Parent=parent
4724
		weld.Part0=part0
4725
		weld.Part1=part1
4726
		weld.C0=c0
4727
		weld.C1=c1
4728
		return weld
4729
	end
4730
4731
Face=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Handle",Vector3.new(2.39999938, 2.39999938, 2.39999938))
4732
Face.Shape = "Ball"
4733
Faceweld=weld(m,Character["Head"],Face,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0199375153, 0.150016785, -0.590007782, -1, 0, 0, 0, 1, 0, 0, 0, -1))
4734
4735
4736
	Player=game:GetService('Players').LocalPlayer
4737
	Character=Player.Character
4738
	Mouse=Player:GetMouse()
4739
	m=Instance.new('Model',Character)
4740
4741
4742
	local function weldBetween(a, b)
4743
	    local weldd = Instance.new("ManualWeld")
4744
	    weldd.Part0 = a
4745
	    weldd.Part1 = b
4746
	    weldd.C0 = CFrame.new()
4747
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
4748
	    weldd.Parent = a
4749
	    return weldd
4750
	end
4751
	
4752
	it=Instance.new
4753
	
4754
	function nooutline(part)
4755
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
4756
	end
4757
	
4758
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
4759
		local fp=it("Part")
4760
		fp.formFactor=formfactor
4761
		fp.Parent=parent
4762
		fp.Reflectance=reflectance
4763
		fp.Transparency=transparency
4764
		fp.CanCollide=false
4765
		fp.Locked=true
4766
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
4767
		fp.Name=name
4768
		fp.Size=size
4769
		fp.Position=Character.Torso.Position
4770
		nooutline(fp)
4771
		fp.Material=material
4772
		fp:BreakJoints()
4773
		return fp
4774
	end
4775
	
4776
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
4777
		local mesh=it(Mesh)
4778
		mesh.Parent=part
4779
		if Mesh=="SpecialMesh" then
4780
			mesh.MeshType=meshtype
4781
			mesh.MeshId=meshid
4782
		end
4783
		mesh.Offset=offset
4784
		mesh.Scale=scale
4785
		return mesh
4786
	end
4787
	
4788
	function weld(parent,part0,part1,c0,c1)
4789
		local weld=it("Weld")
4790
		weld.Parent=parent
4791
		weld.Part0=part0
4792
		weld.Part1=part1
4793
		weld.C0=c0
4794
		weld.C1=c1
4795
		return weld
4796
	end
4797
4798
Back=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"Really black","Handle",Vector3.new(4.37000132, 3.20000124, 1.59000123))
4799
Backweld=weld(m,Character["Torso"],Back,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0149364471, -0.464990616, 1.0450058, -1, 0, 0, 0, 1, 0, 0, 0, -1))
4800
4801
local size = 40,40,40
4802
4803
4804
----------------------------------------------------
4805
	Player=game:GetService('Players').LocalPlayer
4806
	Character=Player.Character
4807
	Mouse=Player:GetMouse()
4808
	m=Instance.new('Model',Character)
4809
4810
4811
	local function weldBetween(a, b)
4812
	    local weldd = Instance.new("ManualWeld")
4813
	    weldd.Part0 = a
4814
	    weldd.Part1 = b
4815
	    weldd.C0 = CFrame.new()
4816
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
4817
	    weldd.Parent = a
4818
	    return weldd
4819
	end
4820
	
4821
	it=Instance.new
4822
	
4823
	function nooutline(part)
4824
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
4825
	end
4826
	
4827
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
4828
		local fp=it("Part")
4829
		fp.formFactor=formfactor
4830
		fp.Parent=parent
4831
		fp.Reflectance=reflectance
4832
		fp.Transparency=transparency
4833
		fp.CanCollide=false
4834
		fp.Locked=true
4835
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
4836
		fp.Name=name
4837
		fp.Size=size
4838
		fp.Position=Character.Torso.Position
4839
		nooutline(fp)
4840
		fp.Material=material
4841
		fp:BreakJoints()
4842
		return fp
4843
	end
4844
	
4845
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
4846
		local mesh=it(Mesh)
4847
		mesh.Parent=part
4848
		if Mesh=="SpecialMesh" then
4849
			mesh.MeshType=meshtype
4850
			mesh.MeshId=meshid
4851
		end
4852
		mesh.Offset=offset
4853
		mesh.Scale=scale
4854
		return mesh
4855
	end
4856
	
4857
	function weld(parent,part0,part1,c0,c1)
4858
		local weld=it("Weld")
4859
		weld.Parent=parent
4860
		weld.Part0=part0
4861
		weld.Part1=part1
4862
		weld.C0=c0
4863
		weld.C1=c1
4864
		return weld
4865
	end
4866
4867
F3=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0.5,"Really black","Handle",Vector3.new(30.6000023, 30.6000023, 30.6000023))
4868
F3weld=weld(m,Character["Torso"],F3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.35006237, -0.479990005, 1.62999344, -1, 0, 0, 0, 1, 0, 0, 0, -1))
4869
F3.Name = "F3"
4870
F3.Shape = "Ball"
4871
F3.CanCollide = false
4872
F3.Size = Vector3.new(size)
4873
F3.Transparency = 0.7
4874
F3.Material = "Neon"
4875
F3.Anchored = true
4876
F3.BrickColor = BrickColor.new(0,0,0)
4877
F3.Locked = true
4878
F3.Archivable = false
4879
4880
4881
4882
local p = F3
4883
local me = game.Players.LocalPlayer.Character
4884
 game.Workspace.CodedOverLordPlush.Humanoid.JumpPower = 400
4885
4886
4887
p.Shape = "Ball"
4888
4889
game:GetService('RunService').Stepped:connect(function()
4890
	p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
4891
end)
4892
4893
4894
wait(0.1)
4895
4896
F3.CanCollide = false
4897
F3.CanCollide = false
4898
4899
4900
F3.Transparency = 0.9