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| 1 | - | This script has been converted to FE by iPxter |
| 1 | + | |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | --------------------------- | |
| 84 | --/ \-- | |
| 85 | -- Script By: 123jl123 -- | |
| 86 | --\ /-- | |
| 87 | --------------------------- | |
| 88 | --local remote = NS ([=[ | |
| 89 | ||
| 90 | local TweenService = game:GetService("TweenService")
| |
| 91 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 92 | local Create = RbxUtility.Create | |
| 93 | ||
| 94 | ||
| 95 | ||
| 96 | local Player = game:GetService("Players"):WaitForChild(script.PlayerName.Value)
| |
| 97 | if Player.Character == nil then | |
| 98 | while Player.Character == nil do wait() | |
| 99 | ||
| 100 | end end | |
| 101 | ||
| 102 | EffectPack = script.Extras:Clone() | |
| 103 | script.Extras:Destroy() | |
| 104 | ||
| 105 | ZTfade=false | |
| 106 | ZT=false | |
| 107 | OverClocking = false | |
| 108 | local Jets = false | |
| 109 | MHIT = Vector3.new() | |
| 110 | Character= Player.Character | |
| 111 | Torso = Character.Torso | |
| 112 | Head = Character.Head | |
| 113 | Humanoid = Character.Humanoid | |
| 114 | LeftArm = Character["Left Arm"] | |
| 115 | LeftLeg = Character["Left Leg"] | |
| 116 | RightArm = Character["Right Arm"] | |
| 117 | RightLeg = Character["Right Leg"] | |
| 118 | RootPart = Character["HumanoidRootPart"] | |
| 119 | local Anim="Idle" | |
| 120 | local inairvel=0 | |
| 121 | local WalkAnimStep = 0 | |
| 122 | local sine = 0 | |
| 123 | local change = 1 | |
| 124 | Animstep = 0 | |
| 125 | WalkAnimMove=0.1 | |
| 126 | Combo = 0 | |
| 127 | local attack=false | |
| 128 | local RJ = Character.HumanoidRootPart:FindFirstChild("RootJoint")
| |
| 129 | local Neck = Character.Torso:FindFirstChild("Neck")
| |
| 130 | local visn = 0 | |
| 131 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 132 | local NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 133 | IsXray = false | |
| 134 | ||
| 135 | local forWFB = 0 | |
| 136 | local forWRL = 0 | |
| 137 | FF = Instance.new("ForceField",Character)
| |
| 138 | FF.Visible = false | |
| 139 | FF.Name = "FatForce" | |
| 140 | Effects=Instance.new("Folder",Character)
| |
| 141 | Effects.Name="Effects" | |
| 142 | it=Instance.new | |
| 143 | vt=Vector3.new | |
| 144 | cf=CFrame.new | |
| 145 | euler=CFrame.fromEulerAnglesXYZ | |
| 146 | angles=CFrame.Angles | |
| 147 | local cn = CFrame.new | |
| 148 | mr=math.rad | |
| 149 | mememode=false | |
| 150 | IT = Instance.new | |
| 151 | CF = CFrame.new | |
| 152 | VT = Vector3.new | |
| 153 | RAD = math.rad | |
| 154 | C3 = Color3.new | |
| 155 | UD2 = UDim2.new | |
| 156 | BRICKC = BrickColor.new | |
| 157 | ANGLES = CFrame.Angles | |
| 158 | EULER = CFrame.fromEulerAnglesXYZ | |
| 159 | COS = math.cos | |
| 160 | ACOS = math.acos | |
| 161 | SIN = math.sin | |
| 162 | ASIN = math.asin | |
| 163 | ABS = math.abs | |
| 164 | MRANDOM = math.random | |
| 165 | FLOOR = math.floor | |
| 166 | ||
| 167 | local lastid= "http://www.roblox.com/asset/?id=146364977" | |
| 168 | local s2=it("Sound",Torso)
| |
| 169 | local CurId = 1 | |
| 170 | s2.EmitterSize = 30 | |
| 171 | local s2c=s2:Clone() | |
| 172 | ||
| 173 | playsong = true | |
| 174 | ||
| 175 | s2.SoundId = lastid | |
| 176 | if playsong == true then | |
| 177 | s2:play() | |
| 178 | elseif playsong == false then | |
| 179 | s2:stop() | |
| 180 | end | |
| 181 | lastsongpos= 0 | |
| 182 | ||
| 183 | crosshair = Instance.new("BillboardGui",Character)
| |
| 184 | crosshair.Size = UDim2.new(10,0,10,0) | |
| 185 | crosshair.Enabled = false | |
| 186 | imgl = Instance.new("ImageLabel",crosshair)
| |
| 187 | imgl.Position = UDim2.new(0,0,0,0) | |
| 188 | imgl.Size = UDim2.new(1,0,1,0) | |
| 189 | imgl.Image = "rbxassetid://578065407" | |
| 190 | imgl.BackgroundTransparency = 1 | |
| 191 | imgl.ImageTransparency = .7 | |
| 192 | imgl.ImageColor3 = Color3.new(1,1,1) | |
| 193 | crosshair.StudsOffset = Vector3.new(0,0,-1) | |
| 194 | ||
| 195 | --//=================================\\ | |
| 196 | --|| LOCAL IDS | |
| 197 | --\\=================================// | |
| 198 | ||
| 199 | local GROWL = 1544355717 | |
| 200 | local ROAR = 528589382 | |
| 201 | local ECHOBLAST = 376976397 | |
| 202 | local CAST = 459523898 | |
| 203 | local ALCHEMY = 424195979 | |
| 204 | local BUILDUP = 698824317 | |
| 205 | local BIGBUILDUP = 874376217 | |
| 206 | local IMPACT = 231917744 | |
| 207 | local LARGE_EXPLOSION = 168513088 | |
| 208 | local TURNUP = 299058146 | |
| 209 | ||
| 210 | if Character:FindFirstChild("Animate")then
| |
| 211 | Character.Animate:Destroy() | |
| 212 | end | |
| 213 | ||
| 214 | function RemoveOutlines(part) | |
| 215 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 216 | end | |
| 217 | ||
| 218 | ||
| 219 | ||
| 220 | ||
| 221 | CFuncs = {
| |
| 222 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
| |
| 223 | ||
| 224 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
| |
| 225 | RemoveOutlines(Part) | |
| 226 | return Part | |
| 227 | end | |
| 228 | } | |
| 229 | , | |
| 230 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
| |
| 231 | ||
| 232 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
| |
| 233 | if Mesh == "SpecialMesh" then | |
| 234 | Msh.MeshType = MeshType | |
| 235 | Msh.MeshId = MeshId | |
| 236 | end | |
| 237 | return Msh | |
| 238 | end | |
| 239 | } | |
| 240 | , | |
| 241 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
| |
| 242 | ||
| 243 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
| |
| 244 | if Mesh == "SpecialMesh" then | |
| 245 | Msh.MeshType = MeshType | |
| 246 | Msh.MeshId = MeshId | |
| 247 | end | |
| 248 | return Msh | |
| 249 | end | |
| 250 | } | |
| 251 | , | |
| 252 | Weld = {Create = function(Parent, Part0, Part1, C0, C1)
| |
| 253 | ||
| 254 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
| |
| 255 | return Weld | |
| 256 | end | |
| 257 | } | |
| 258 | , | |
| 259 | Sound = {Create = function(id, par, vol, pit)
| |
| 260 | ||
| 261 | coroutine.resume(coroutine.create(function() | |
| 262 | ||
| 263 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = "http://www.roblox.com/asset/?id="..id, Parent = par or workspace})
| |
| 264 | wait() | |
| 265 | S:play() | |
| 266 | game:GetService("Debris"):AddItem(S, 6)
| |
| 267 | end | |
| 268 | )) | |
| 269 | end | |
| 270 | } | |
| 271 | , | |
| 272 | ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
| |
| 273 | ||
| 274 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
| |
| 275 | return fp | |
| 276 | end | |
| 277 | } | |
| 278 | } | |
| 279 | ||
| 280 | ||
| 281 | ||
| 282 | ||
| 283 | ||
| 284 | coroutine.resume(coroutine.create(function() | |
| 285 | if Head:FindFirstChildOfClass("Decal") then
| |
| 286 | local face = Head:FindFirstChildOfClass("Decal")
| |
| 287 | face:Destroy() | |
| 288 | end | |
| 289 | ||
| 290 | end)) | |
| 291 | ||
| 292 | ||
| 293 | ||
| 294 | ||
| 295 | ||
| 296 | ||
| 297 | ||
| 298 | for i, v in pairs(Character:GetDescendants()) do | |
| 299 | if v:IsA("Accessory") or v:IsA("Sound") then
| |
| 300 | v:Destroy() | |
| 301 | end | |
| 302 | end | |
| 303 | coroutine.resume(coroutine.create(function() | |
| 304 | Character:WaitForChild("Sound"):Destroy()
| |
| 305 | end)) | |
| 306 | ||
| 307 | ||
| 308 | --139248234 | |
| 309 | --//=================================\\ | |
| 310 | --|| SAZERENOS ARTIFICIAL HEARTBEAT | |
| 311 | --\\=================================// | |
| 312 | Frame_Speed = 1 / 30 | |
| 313 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 314 | ArtificialHB.Name = "ArtificialHB" | |
| 315 | ||
| 316 | script:WaitForChild("ArtificialHB")
| |
| 317 | ||
| 318 | frame = Frame_Speed | |
| 319 | tf = 0 | |
| 320 | allowframeloss = false | |
| 321 | tossremainder = false | |
| 322 | lastframe = tick() | |
| 323 | script.ArtificialHB:Fire() | |
| 324 | ||
| 325 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 326 | tf = tf + s | |
| 327 | if tf >= frame then | |
| 328 | if allowframeloss then | |
| 329 | script.ArtificialHB:Fire() | |
| 330 | lastframe = tick() | |
| 331 | else | |
| 332 | for i = 1, math.floor(tf / frame) do | |
| 333 | script.ArtificialHB:Fire() | |
| 334 | end | |
| 335 | lastframe = tick() | |
| 336 | end | |
| 337 | if tossremainder then | |
| 338 | tf = 0 | |
| 339 | else | |
| 340 | tf = tf - frame * math.floor(tf / frame) | |
| 341 | end | |
| 342 | end | |
| 343 | end) | |
| 344 | ||
| 345 | --//=================================\\ | |
| 346 | --\\=================================// | |
| 347 | ||
| 348 | function Swait(NUMBER) | |
| 349 | if NUMBER == 0 or NUMBER == nil then | |
| 350 | ArtificialHB.Event:wait() | |
| 351 | else | |
| 352 | for i = 1, NUMBER do | |
| 353 | ArtificialHB.Event:wait() | |
| 354 | end | |
| 355 | end | |
| 356 | end | |
| 357 | ||
| 358 | ||
| 359 | --------------- | |
| 360 | --[Functions]-- | |
| 361 | --------------- | |
| 362 | so = function(id, par, vol, pit) | |
| 363 | ||
| 364 | CFuncs.Sound.Create(id, par, vol, pit) | |
| 365 | ||
| 366 | ||
| 367 | end | |
| 368 | ||
| 369 | function weld(parent,part0,part1,c0) | |
| 370 | local weld=it("Weld")
| |
| 371 | weld.Parent=parent | |
| 372 | weld.Part0=part0 | |
| 373 | weld.Part1=part1 | |
| 374 | weld.C0=c0 | |
| 375 | return weld | |
| 376 | end | |
| 377 | function joint(parent,part0,part1,c0) | |
| 378 | local weld=it("Motor6D")
| |
| 379 | weld.Parent=parent | |
| 380 | weld.Part0=part0 | |
| 381 | weld.Part1=part1 | |
| 382 | weld.C0=c0 | |
| 383 | return weld | |
| 384 | end | |
| 385 | ArmorParts = {}
| |
| 386 | --ArmorParts = {}
| |
| 387 | function WeldAllTo(Part1,Part2,scan,Extra) | |
| 388 | local EXCF = Part2.CFrame * Extra | |
| 389 | for i, v3 in pairs(scan:GetDescendants()) do | |
| 390 | if v3:isA("BasePart") then
| |
| 391 | local STW=weld(v3,v3,Part1,EXCF:toObjectSpace(v3.CFrame):inverse() ) | |
| 392 | v3.Anchored=false | |
| 393 | v3.Massless = true | |
| 394 | v3.CanCollide=false | |
| 395 | v3.Parent = Part1 | |
| 396 | v3.Locked = true | |
| 397 | if not v3:FindFirstChild("Destroy") then
| |
| 398 | table.insert(ArmorParts,{Part = v3,Par = v3.Parent,Col = v3.Color,Mat=v3.Material.Name })
| |
| 399 | else | |
| 400 | v3:Destroy() | |
| 401 | end | |
| 402 | end | |
| 403 | end | |
| 404 | Part1.Transparency=1 | |
| 405 | --Part2:Destroy() | |
| 406 | end | |
| 407 | ||
| 408 | ||
| 409 | ||
| 410 | function JointAllTo(Part1,Part2,scan,Extra) | |
| 411 | local EXCF = Part2.CFrame * Extra | |
| 412 | for i, v3 in pairs(scan:GetDescendants()) do | |
| 413 | if v3:isA("BasePart") then
| |
| 414 | local STW=joint(v3,v3,Part1,EXCF:toObjectSpace(v3.CFrame):inverse() ) | |
| 415 | v3.Anchored=false | |
| 416 | v3.Massless = true | |
| 417 | v3.CanCollide=false | |
| 418 | v3.Parent = Part1 | |
| 419 | v3.Locked = true | |
| 420 | if not v3:FindFirstChild("Destroy") then
| |
| 421 | -- table.insert(ArmorParts,{Part = v3,Par = v3.Parent,Col = v3.Color,Mat=v3.Material.Name })
| |
| 422 | else | |
| 423 | v3:Destroy() | |
| 424 | end | |
| 425 | end | |
| 426 | end | |
| 427 | Part1.Transparency=1 | |
| 428 | --Part2:Destroy() | |
| 429 | end | |
| 430 | ||
| 431 | ||
| 432 | ||
| 433 | ||
| 434 | ||
| 435 | ||
| 436 | ||
| 437 | --------------------------------------------H1a | |
| 438 | local ChestPart = EffectPack.Part:Clone() | |
| 439 | ChestPart.Parent = Character | |
| 440 | ChestPart.Name = "H1a" | |
| 441 | H1a=weld(Torso,Torso,ChestPart,cf(0,.5,-.4)) | |
| 442 | ||
| 443 | --------------------------------------------MissileBox | |
| 444 | local MissileBox = EffectPack.Part:Clone() | |
| 445 | MissileBox.Parent = Character | |
| 446 | MissileBox.Name = "MissileBox" | |
| 447 | MX1w=weld(Torso,Torso,MissileBox,cf(0,-.7,-.25)) | |
| 448 | --------------------------------------------FlameThrower | |
| 449 | ||
| 450 | local FlameThrower = EffectPack.Part:Clone() | |
| 451 | FlameThrower.Parent = Character | |
| 452 | FlameThrower.Name = "FlameThrower" | |
| 453 | FlameW=weld(RightArm,RightArm,FlameThrower,cf(0,0,0)) | |
| 454 | --------------------------------------------Hand | |
| 455 | local Finger1 = EffectPack.Part:Clone() | |
| 456 | Finger1.Parent = Character | |
| 457 | Finger1.Name = "RightLow1" | |
| 458 | Fg1=weld(RightArm,RightArm,Finger1,cf(0,0,0)) | |
| 459 | --------------------------------------------Hand | |
| 460 | local Finger2 = EffectPack.Part:Clone() | |
| 461 | Finger2.Parent = Character | |
| 462 | Finger2.Name = "RightLow2" | |
| 463 | Fg2=weld(RightArm,RightArm,Finger2,cf(0,0,0)) | |
| 464 | --------------------------------------------Hand | |
| 465 | local Finger3 = EffectPack.Part:Clone() | |
| 466 | Finger3.Parent = Character | |
| 467 | Finger3.Name = "RightLow3" | |
| 468 | Fg3=weld(RightArm,RightArm,Finger3,cf(0,0,0)) | |
| 469 | --------------------------------------------Hand | |
| 470 | local Finger4 = EffectPack.Part:Clone() | |
| 471 | Finger4.Parent = Character | |
| 472 | Finger4.Name = "RightLow4" | |
| 473 | Fg4=weld(RightArm,RightArm,Finger4,cf(0,0,0)) | |
| 474 | --------------------------------------------Boot | |
| 475 | local Boot1 = EffectPack.Part:Clone() | |
| 476 | Boot1.Parent = Character | |
| 477 | Boot1.Name = "RightFrontBoot" | |
| 478 | RB1=weld(RightLeg,RightLeg,Boot1,cf(0,0,0)) | |
| 479 | --------------------------------------------Boot | |
| 480 | local Boot2 = EffectPack.Part:Clone() | |
| 481 | Boot2.Parent = Character | |
| 482 | Boot2.Name = "RightBackBoot" | |
| 483 | RB2=weld(RightLeg,RightLeg,Boot2,cf(0,0,0)) | |
| 484 | --------------------------------------------Boot | |
| 485 | local Boot3 = EffectPack.Part:Clone() | |
| 486 | Boot3.Parent = Character | |
| 487 | Boot3.Name = "LeftFrontBoot" | |
| 488 | LB1=weld(LeftLeg,LeftLeg,Boot3,cf(0,0,0)) | |
| 489 | --------------------------------------------Boot | |
| 490 | local Boot4 = EffectPack.Part:Clone() | |
| 491 | Boot4.Parent = Character | |
| 492 | Boot4.Name = "LeftBackBoot" | |
| 493 | LB2=weld(LeftLeg,LeftLeg,Boot4,cf(0,0,0)) | |
| 494 | --------------------------------------------LeftHand | |
| 495 | local LHP = EffectPack.Part:Clone() | |
| 496 | LHP.Parent = Character | |
| 497 | LHP.Name = "LeftHand" | |
| 498 | LHP2=weld(LeftArm,LeftArm,LHP,cf(0,0,0)) | |
| 499 | --------------------------------------------end | |
| 500 | ||
| 501 | ||
| 502 | for _,v in pairs(script.Armor:children()) do | |
| 503 | if v:IsA("Model") then
| |
| 504 | ||
| 505 | if Character:FindFirstChild(""..v.Name) then
| |
| 506 | local Part1=Character:FindFirstChild(""..v.Name)
| |
| 507 | local Part2=v.Handle | |
| 508 | ||
| 509 | WeldAllTo(Part1,Part2,v,CFrame.new(0,0,0)) | |
| 510 | ||
| 511 | end | |
| 512 | ||
| 513 | ||
| 514 | end | |
| 515 | end | |
| 516 | ||
| 517 | rayCast = function(Pos, Dir, Max, Ignore) | |
| 518 | ||
| 519 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 520 | end | |
| 521 | ||
| 522 | function SetTween(SPart,CFr,MoveStyle2,outorin2,AnimTime) | |
| 523 | local MoveStyle = Enum.EasingStyle[MoveStyle2] | |
| 524 | local outorin = Enum.EasingDirection[outorin2] | |
| 525 | ||
| 526 | ||
| 527 | local dahspeed=1 | |
| 528 | if attack == true and mememode == true then | |
| 529 | dahspeed=5 | |
| 530 | end | |
| 531 | ||
| 532 | if SPart.Name=="Bullet" then | |
| 533 | dahspeed=1 | |
| 534 | end | |
| 535 | ||
| 536 | local tweeningInformation = TweenInfo.new( | |
| 537 | AnimTime/dahspeed, | |
| 538 | MoveStyle, | |
| 539 | outorin, | |
| 540 | 0, | |
| 541 | false, | |
| 542 | 0 | |
| 543 | ) | |
| 544 | local MoveCF = CFr | |
| 545 | local tweenanim = TweenService:Create(SPart,tweeningInformation,MoveCF) | |
| 546 | tweenanim:Play() | |
| 547 | end | |
| 548 | ||
| 549 | function GatherAllInstances(Parent,ig) | |
| 550 | local Instances = {}
| |
| 551 | local Ignore=nil | |
| 552 | if ig ~= nil then | |
| 553 | Ignore = ig | |
| 554 | end | |
| 555 | ||
| 556 | local function GatherInstances(Parent,Ignore) | |
| 557 | for i, v in pairs(Parent:GetChildren()) do | |
| 558 | ||
| 559 | if v ~= Ignore then | |
| 560 | GatherInstances(v,Ignore) | |
| 561 | table.insert(Instances, v) end | |
| 562 | end | |
| 563 | end | |
| 564 | GatherInstances(Parent,Ignore) | |
| 565 | return Instances | |
| 566 | end | |
| 567 | ||
| 568 | ||
| 569 | ||
| 570 | ||
| 571 | ||
| 572 | ||
| 573 | ||
| 574 | ||
| 575 | ||
| 576 | function WeldAllTo(Part1,Part2,Extra) | |
| 577 | ||
| 578 | local EXCF = Part2.CFrame * Extra | |
| 579 | ||
| 580 | for i, v3 in pairs(GatherAllInstances(Part2)) do | |
| 581 | if v3:isA("BasePart") then
| |
| 582 | ||
| 583 | ||
| 584 | local STW=weld(v3,v3,Part1,EXCF:toObjectSpace(v3.CFrame):inverse() ) | |
| 585 | ||
| 586 | ||
| 587 | v3.Anchored=false | |
| 588 | --v3.Transparency=0 | |
| 589 | v3.CanCollide=false | |
| 590 | ||
| 591 | v3.Parent = Part1 | |
| 592 | ||
| 593 | end | |
| 594 | end | |
| 595 | ||
| 596 | ||
| 597 | Part2:Destroy() | |
| 598 | ||
| 599 | end | |
| 600 | local SToneTexture = Create("Texture")({
| |
| 601 | ||
| 602 | ||
| 603 | Texture = "http://www.roblox.com/asset/?id=1693385655", | |
| 604 | Color3 = Color3.new(17/255, 17/255, 17/255), | |
| 605 | ||
| 606 | }) | |
| 607 | ||
| 608 | function AddStoneTexture(part) | |
| 609 | coroutine.resume(coroutine.create(function() | |
| 610 | for i = 0,6,1 do | |
| 611 | local Tx = SToneTexture:Clone() | |
| 612 | Tx.Face = i | |
| 613 | Tx.Parent=part | |
| 614 | end | |
| 615 | end)) | |
| 616 | end | |
| 617 | ||
| 618 | New = function(Object, Parent, Name, Data) | |
| 619 | local Object = Instance.new(Object) | |
| 620 | for Index, Value in pairs(Data or {}) do
| |
| 621 | Object[Index] = Value | |
| 622 | end | |
| 623 | Object.Parent = Parent | |
| 624 | Object.Name = Name | |
| 625 | return Object | |
| 626 | end | |
| 627 | ||
| 628 | ||
| 629 | ||
| 630 | function Tran(Num) | |
| 631 | local GivenLeter = "" | |
| 632 | if Num == "1" then | |
| 633 | GivenLeter = "a" | |
| 634 | elseif Num == "2" then | |
| 635 | GivenLeter = "b" | |
| 636 | elseif Num == "3" then | |
| 637 | GivenLeter = "c" | |
| 638 | elseif Num == "4" then | |
| 639 | GivenLeter = "d" | |
| 640 | elseif Num == "5" then | |
| 641 | GivenLeter = "e" | |
| 642 | elseif Num == "6" then | |
| 643 | GivenLeter = "f" | |
| 644 | elseif Num == "7" then | |
| 645 | GivenLeter = "g" | |
| 646 | elseif Num == "8" then | |
| 647 | GivenLeter = "h" | |
| 648 | elseif Num == "9" then | |
| 649 | GivenLeter = "i" | |
| 650 | elseif Num == "10" then | |
| 651 | GivenLeter = "j" | |
| 652 | elseif Num == "11" then | |
| 653 | GivenLeter = "k" | |
| 654 | elseif Num == "12" then | |
| 655 | GivenLeter = "l" | |
| 656 | elseif Num == "13" then | |
| 657 | GivenLeter = "m" | |
| 658 | elseif Num == "14" then | |
| 659 | GivenLeter = "n" | |
| 660 | elseif Num == "15" then | |
| 661 | GivenLeter = "o" | |
| 662 | elseif Num == "16" then | |
| 663 | GivenLeter = "p" | |
| 664 | elseif Num == "17" then | |
| 665 | GivenLeter = "q" | |
| 666 | elseif Num == "18" then | |
| 667 | GivenLeter = "r" | |
| 668 | elseif Num == "19" then | |
| 669 | GivenLeter = "s" | |
| 670 | elseif Num == "20" then | |
| 671 | GivenLeter = "t" | |
| 672 | elseif Num == "21" then | |
| 673 | GivenLeter = "u" | |
| 674 | elseif Num == "22" then | |
| 675 | GivenLeter = "v" | |
| 676 | elseif Num == "23" then | |
| 677 | GivenLeter = "w" | |
| 678 | elseif Num == "24" then | |
| 679 | GivenLeter = "x" | |
| 680 | elseif Num == "25" then | |
| 681 | GivenLeter = "y" | |
| 682 | elseif Num == "26" then | |
| 683 | GivenLeter = "z" | |
| 684 | elseif Num == "27" then | |
| 685 | GivenLeter = "_" | |
| 686 | elseif Num == "28" then | |
| 687 | GivenLeter = "0" | |
| 688 | elseif Num == "29" then | |
| 689 | GivenLeter = "1" | |
| 690 | elseif Num == "30" then | |
| 691 | GivenLeter = "2" | |
| 692 | elseif Num == "31" then | |
| 693 | GivenLeter = "3" | |
| 694 | elseif Num == "32" then | |
| 695 | GivenLeter = "4" | |
| 696 | elseif Num == "33" then | |
| 697 | GivenLeter = "5" | |
| 698 | elseif Num == "34" then | |
| 699 | GivenLeter = "6" | |
| 700 | elseif Num == "35" then | |
| 701 | GivenLeter = "7" | |
| 702 | elseif Num == "36" then | |
| 703 | GivenLeter = "8" | |
| 704 | elseif Num == "37" then | |
| 705 | GivenLeter = "9" | |
| 706 | end | |
| 707 | return GivenLeter | |
| 708 | ||
| 709 | end | |
| 710 | ||
| 711 | function MaybeOk(Mode,Extra) | |
| 712 | local ReturningValue = "" | |
| 713 | if Mode == 1 then | |
| 714 | ||
| 715 | ||
| 716 | ||
| 717 | -- v.C0 = CFrame.new(1,1,1)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 718 | ||
| 719 | --print(v.C0) | |
| 720 | local GivenText = "" | |
| 721 | local msg = Extra | |
| 722 | local Txt = "" | |
| 723 | local FoundTime=0 | |
| 724 | local LastFound = 0 | |
| 725 | delay(wait(0),function() | |
| 726 | for v3 = 1, #msg do | |
| 727 | ||
| 728 | if string.sub(msg,0+v3,v3) == "," then | |
| 729 | ||
| 730 | local TheN = string.sub(msg,LastFound,v3-1) | |
| 731 | ||
| 732 | ||
| 733 | local NumTranslate = Tran(string.sub(msg,LastFound,v3-1)) | |
| 734 | ||
| 735 | ||
| 736 | ||
| 737 | FoundTime = FoundTime + 1 | |
| 738 | ||
| 739 | ||
| 740 | GivenText = GivenText..NumTranslate | |
| 741 | ||
| 742 | LastFound=v3+1 | |
| 743 | Txt="" | |
| 744 | end | |
| 745 | Txt=string.sub(msg,1,v3) | |
| 746 | ||
| 747 | ||
| 748 | -- Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 749 | ||
| 750 | ||
| 751 | -- Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 752 | wait() | |
| 753 | -- Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 754 | end; | |
| 755 | ||
| 756 | ReturningValue=GivenText | |
| 757 | for v3 = 1, #Txt do | |
| 758 | Txt=string.sub(msg,-1,v3) | |
| 759 | ||
| 760 | ||
| 761 | ||
| 762 | ||
| 763 | ||
| 764 | ||
| 765 | ||
| 766 | end; | |
| 767 | -- Gui:remove() | |
| 768 | end) | |
| 769 | ||
| 770 | ||
| 771 | elseif Mode == 2 then | |
| 772 | ||
| 773 | print("fat")
| |
| 774 | end | |
| 775 | ||
| 776 | ||
| 777 | ||
| 778 | while ReturningValue == "" do wait() end | |
| 779 | return ReturningValue | |
| 780 | ||
| 781 | end | |
| 782 | ||
| 783 | function CreateMesh2(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 784 | local NEWMESH = IT(MESH) | |
| 785 | if MESH == "SpecialMesh" then | |
| 786 | NEWMESH.MeshType = MESHTYPE | |
| 787 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 788 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 789 | end | |
| 790 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 791 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 792 | end | |
| 793 | end | |
| 794 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 795 | NEWMESH.Scale = SCALE | |
| 796 | NEWMESH.Parent = PARENT | |
| 797 | return NEWMESH | |
| 798 | end | |
| 799 | ||
| 800 | function CreatePart2(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 801 | local NEWPART = IT("Part")
| |
| 802 | NEWPART.formFactor = FORMFACTOR | |
| 803 | NEWPART.Reflectance = REFLECTANCE | |
| 804 | NEWPART.Transparency = TRANSPARENCY | |
| 805 | NEWPART.CanCollide = false | |
| 806 | NEWPART.Locked = true | |
| 807 | NEWPART.Anchored = true | |
| 808 | if ANCHOR == false then | |
| 809 | NEWPART.Anchored = false | |
| 810 | end | |
| 811 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 812 | NEWPART.Name = NAME | |
| 813 | NEWPART.Size = SIZE | |
| 814 | NEWPART.Position = Torso.Position | |
| 815 | NEWPART.Material = MATERIAL | |
| 816 | NEWPART:BreakJoints() | |
| 817 | NEWPART.Parent = PARENT | |
| 818 | return NEWPART | |
| 819 | end | |
| 820 | ||
| 821 | local S = IT("Sound")
| |
| 822 | function CreateSound2(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 823 | local NEWSOUND = nil | |
| 824 | coroutine.resume(coroutine.create(function() | |
| 825 | NEWSOUND = S:Clone() | |
| 826 | NEWSOUND.Parent = PARENT | |
| 827 | NEWSOUND.Volume = VOLUME | |
| 828 | NEWSOUND.Pitch = PITCH | |
| 829 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 830 | NEWSOUND:play() | |
| 831 | if DOESLOOP == true then | |
| 832 | NEWSOUND.Looped = true | |
| 833 | else | |
| 834 | repeat wait(1) until NEWSOUND.Playing == false | |
| 835 | NEWSOUND:remove() | |
| 836 | end | |
| 837 | end)) | |
| 838 | return NEWSOUND | |
| 839 | end | |
| 840 | ||
| 841 | ||
| 842 | function WACKYEFFECT(Table) | |
| 843 | local TYPE = (Table.EffectType or "Sphere") | |
| 844 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 845 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 846 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 847 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 848 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 849 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 850 | local ROTATION1 = (Table.RotationX or 0) | |
| 851 | local ROTATION2 = (Table.RotationY or 0) | |
| 852 | local ROTATION3 = (Table.RotationZ or 0) | |
| 853 | local MATERIAL = (Table.Material or "Neon") | |
| 854 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 855 | local TIME = (Table.Time or 45) | |
| 856 | local SOUNDID = (Table.SoundID or nil) | |
| 857 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 858 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 859 | coroutine.resume(coroutine.create(function() | |
| 860 | local PLAYSSOUND = false | |
| 861 | local SOUND = nil | |
| 862 | local EFFECT = CreatePart2(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 863 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 864 | PLAYSSOUND = true | |
| 865 | SOUND = CreateSound2(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 866 | end | |
| 867 | EFFECT.Color = COLOR | |
| 868 | local MSH = nil | |
| 869 | if TYPE == "Sphere" then | |
| 870 | MSH = CreateMesh2("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 871 | elseif TYPE == "Cylinder" then | |
| 872 | MSH = CreateMesh2("SpecialMesh", EFFECT, "Cylinder", "", "", SIZE, VT(0,0,0))
| |
| 873 | elseif TYPE == "Block" then | |
| 874 | MSH = IT("BlockMesh",EFFECT)
| |
| 875 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
| 876 | elseif TYPE == "Cube" then | |
| 877 | MSH = IT("BlockMesh",EFFECT)
| |
| 878 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
| 879 | ||
| 880 | elseif TYPE == "Wave" then | |
| 881 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 882 | elseif TYPE == "Ring" then | |
| 883 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 884 | elseif TYPE == "Slash" then | |
| 885 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 886 | elseif TYPE == "Round Slash" then | |
| 887 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 888 | elseif TYPE == "Swirl" then | |
| 889 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 890 | elseif TYPE == "Skull" then | |
| 891 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 892 | elseif TYPE == "Crystal" then | |
| 893 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 894 | elseif TYPE == "Crown" then | |
| 895 | MSH = CreateMesh2("SpecialMesh", EFFECT, "FileMesh", "173770780", "", SIZE, VT(0,0,0))
| |
| 896 | end | |
| 897 | if MSH ~= nil then | |
| 898 | local MOVESPEED = nil | |
| 899 | if MOVEDIRECTION ~= nil then | |
| 900 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 901 | end | |
| 902 | local GROWTH = SIZE - ENDSIZE | |
| 903 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 904 | if TYPE == "Block" then | |
| 905 | ||
| 906 | SetTween(EFFECT,{CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))},"Linear","InOut",TIME/60)
| |
| 907 | else | |
| 908 | ||
| 909 | SetTween(EFFECT,{CFrame = CFRAME},"Linear","InOut",0)
| |
| 910 | ||
| 911 | end | |
| 912 | ||
| 913 | ||
| 914 | ||
| 915 | wait() | |
| 916 | ||
| 917 | SetTween(EFFECT,{Transparency = EFFECT.Transparency - TRANS},"Linear","InOut",TIME/60)
| |
| 918 | ||
| 919 | if TYPE == "Block" then | |
| 920 | ||
| 921 | SetTween(EFFECT,{CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))},"Linear","InOut",0)
| |
| 922 | else | |
| 923 | ||
| 924 | SetTween(EFFECT,{CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))},"Linear","InOut",0)
| |
| 925 | ||
| 926 | end | |
| 927 | if MOVEDIRECTION ~= nil then | |
| 928 | local ORI = EFFECT.Orientation | |
| 929 | ||
| 930 | SetTween(EFFECT,{CFrame=CF(MOVEDIRECTION)},"Linear","InOut",TIME/60)
| |
| 931 | SetTween(EFFECT,{Orientation=ORI},"Linear","InOut",TIME/60)
| |
| 932 | ||
| 933 | ||
| 934 | end | |
| 935 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 936 | SetTween(MSH,{Scale=ENDSIZE},"Linear","InOut",TIME/60)
| |
| 937 | if TYPE == "Wave" then | |
| 938 | ||
| 939 | SetTween(MSH,{Offset=VT(0,0,-MSH.Scale.X/8)},"Linear","InOut",TIME/60)
| |
| 940 | end | |
| 941 | for LOOP = 1, TIME+1 do | |
| 942 | wait(.05) | |
| 943 | ||
| 944 | --SetTween(EFFECT,{Transparency = EFFECT.Transparency - TRANS/TIME},"Linear","InOut",0)
| |
| 945 | ||
| 946 | ||
| 947 | if TYPE == "Block" then | |
| 948 | ||
| 949 | -- SetTween(EFFECT,{CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))},"Linear","InOut",0)
| |
| 950 | else | |
| 951 | ||
| 952 | -- SetTween(EFFECT,{CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))},"Linear","InOut",0)
| |
| 953 | ||
| 954 | end | |
| 955 | if MOVEDIRECTION ~= nil then | |
| 956 | local ORI = EFFECT.Orientation | |
| 957 | ||
| 958 | -- SetTween(EFFECT,{CFrame=CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)},"Linear","InOut",0)
| |
| 959 | -- SetTween(EFFECT,{Orientation=ORI},"Linear","InOut",0)
| |
| 960 | ||
| 961 | ||
| 962 | end | |
| 963 | end | |
| 964 | game:GetService("Debris"):AddItem(EFFECT, 15)
| |
| 965 | if PLAYSSOUND == false then | |
| 966 | EFFECT:remove() | |
| 967 | else | |
| 968 | SOUND.Stopped:Connect(function() | |
| 969 | EFFECT:remove() | |
| 970 | end) | |
| 971 | end | |
| 972 | else | |
| 973 | if PLAYSSOUND == false then | |
| 974 | EFFECT:remove() | |
| 975 | else | |
| 976 | repeat wait() until SOUND.Playing == false | |
| 977 | EFFECT:remove() | |
| 978 | end | |
| 979 | end | |
| 980 | end)) | |
| 981 | end | |
| 982 | ---------------------- | |
| 983 | --[End Of Functions]-- | |
| 984 | ---------------------- | |
| 985 | ||
| 986 | ||
| 987 | ||
| 988 | ||
| 989 | ||
| 990 | ||
| 991 | ------------------ | |
| 992 | --[Gun]-- | |
| 993 | ------------------ | |
| 994 | ||
| 995 | ||
| 996 | ||
| 997 | ||
| 998 | ||
| 999 | ||
| 1000 | ||
| 1001 | ||
| 1002 | ||
| 1003 | ||
| 1004 | ||
| 1005 | ||
| 1006 | function CreatePart( Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1007 | local Part = Create("Part"){
| |
| 1008 | ||
| 1009 | Parent = Parent, | |
| 1010 | Reflectance = Reflectance, | |
| 1011 | Transparency = Transparency, | |
| 1012 | CanCollide = false, | |
| 1013 | Locked = true, | |
| 1014 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1015 | Name = Name, | |
| 1016 | Size = Size, | |
| 1017 | Material = Material, | |
| 1018 | } | |
| 1019 | RemoveOutlines(Part) | |
| 1020 | return Part | |
| 1021 | end | |
| 1022 | ||
| 1023 | ------------------ | |
| 1024 | --[End of Gun]-- | |
| 1025 | ------------------ | |
| 1026 | ||
| 1027 | --------------- | |
| 1028 | --[Particles]-- | |
| 1029 | --------------- | |
| 1030 | ||
| 1031 | ||
| 1032 | local Particle2_1 = Create("ParticleEmitter"){
| |
| 1033 | Color = ColorSequence.new(Color3.new (1,1,1), Color3.new (170/255, 255/255, 255/255)), | |
| 1034 | Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.75,.4),NumberSequenceKeypoint.new(1,1)}),
| |
| 1035 | Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,.0)}),
| |
| 1036 | Texture = "rbxassetid://241922778", | |
| 1037 | Lifetime = NumberRange.new(0.55,0.95), | |
| 1038 | Rate = 100, | |
| 1039 | VelocitySpread = 180, | |
| 1040 | Rotation = NumberRange.new(0), | |
| 1041 | RotSpeed = NumberRange.new(-200,200), | |
| 1042 | Speed = NumberRange.new(8.0), | |
| 1043 | LightEmission = 1, | |
| 1044 | LockedToPart = false, | |
| 1045 | Acceleration = Vector3.new(0, 0, 0), | |
| 1046 | EmissionDirection = "Top", | |
| 1047 | Drag = 4, | |
| 1048 | Enabled = false | |
| 1049 | } | |
| 1050 | ||
| 1051 | ||
| 1052 | local BEGONE_Particle = Create("ParticleEmitter"){
| |
| 1053 | Color = ColorSequence.new(Color3.new (1,1,1), Color3.new (1, 1, 1)), | |
| 1054 | Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.1,0),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(0.5,.2),NumberSequenceKeypoint.new(1,1)}),
| |
| 1055 | Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.15,1.5),NumberSequenceKeypoint.new(.75,1.5),NumberSequenceKeypoint.new(1,0)}),
| |
| 1056 | Texture = "rbxassetid://936193661", | |
| 1057 | Lifetime = NumberRange.new(1.5), | |
| 1058 | Rate = 100, | |
| 1059 | VelocitySpread = 0, | |
| 1060 | Rotation = NumberRange.new(0), | |
| 1061 | RotSpeed = NumberRange.new(-10,10), | |
| 1062 | Speed = NumberRange.new(0), | |
| 1063 | LightEmission = .25, | |
| 1064 | LockedToPart = true, | |
| 1065 | Acceleration = Vector3.new(0, -0, 0), | |
| 1066 | EmissionDirection = "Top", | |
| 1067 | Drag = 4, | |
| 1068 | ZOffset = 1, | |
| 1069 | Enabled = false | |
| 1070 | } | |
| 1071 | ||
| 1072 | ||
| 1073 | ---------------------- | |
| 1074 | --[End Of Particles]-- | |
| 1075 | ---------------------- | |
| 1076 | ||
| 1077 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans,SizeAdd,Time,Dely) -- Lightning module | |
| 1078 | --[[Part0 = Vector3 (Start pos) | |
| 1079 | Part1 = Vector3 (End pos) | |
| 1080 | Times = number (Amount of lightning parts) | |
| 1081 | Offset = number (Offset) | |
| 1082 | Color = color (brickcolor value) | |
| 1083 | Thickness = number (thickness) | |
| 1084 | Trans = number (transparency) | |
| 1085 | ]]-- | |
| 1086 | coroutine.resume(coroutine.create(function() | |
| 1087 | local magz = (Part0 - Part1).magnitude | |
| 1088 | local curpos = Part0 | |
| 1089 | local trz = {-Offset,Offset}
| |
| 1090 | local Time2 = 0.07 | |
| 1091 | if Time ~= nil then | |
| 1092 | Time2 = Time | |
| 1093 | end | |
| 1094 | for i=1,Times do | |
| 1095 | local li = Instance.new("Part", Torso)
| |
| 1096 | li.Name = "Lightning" | |
| 1097 | li.TopSurface =0 | |
| 1098 | li.Material = "Neon" | |
| 1099 | li.BottomSurface = 0 | |
| 1100 | li.Anchored = true | |
| 1101 | li.Locked = true | |
| 1102 | li.Transparency = Trans or 0 | |
| 1103 | li.BrickColor = Color | |
| 1104 | li.formFactor = "Custom" | |
| 1105 | li.CanCollide = false | |
| 1106 | -- MakeForm(li,"Ball") | |
| 1107 | li.Size = Vector3.new(0,0,magz/Times) | |
| 1108 | local Offzet = Vector3.new(trz[(math.random(1,2)*100)/100],trz[(math.random(1,2)*100)/100],trz[(math.random(1,2)*100)/100]) | |
| 1109 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 1110 | if Times == i then | |
| 1111 | local magz2 = (curpos - Part1).magnitude | |
| 1112 | li.Size = Vector3.new(0,0,magz2) | |
| 1113 | SetTween(li,{Size = VT(Thickness*(1-(i/Times+.1)),Thickness*(1-(i/Times+.1)),magz2),Transparency=1},"Back","Out",Time)
| |
| 1114 | ||
| 1115 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 1116 | else | |
| 1117 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 1118 | SetTween(li,{Size = VT(Thickness*(1-(i/Times)),Thickness*(1-(i/Times)),magz/Times),Transparency=1},"Back","Out",Time)
| |
| 1119 | ||
| 1120 | end | |
| 1121 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 1122 | coroutine.resume(coroutine.create(function() | |
| 1123 | wait(Time) | |
| 1124 | li:Destroy() | |
| 1125 | end)) | |
| 1126 | --game.Debris:AddItem(li,Time) | |
| 1127 | ||
| 1128 | if Dely ~= nil then | |
| 1129 | Swait(Dely) | |
| 1130 | end | |
| 1131 | ||
| 1132 | ||
| 1133 | --BlockEffect(Color, li.CFrame, li.Size.X*20, li.Size.Y*20, li.Size.Z*20, SizeAdd, SizeAdd, 0, Time2,2) | |
| 1134 | end | |
| 1135 | end)) | |
| 1136 | end | |
| 1137 | ||
| 1138 | ||
| 1139 | function MakeForm(PART,TYPE) | |
| 1140 | if TYPE == "Cyl" then | |
| 1141 | local MSH = IT("CylinderMesh",PART)
| |
| 1142 | elseif TYPE == "Ball" then | |
| 1143 | local MSH = IT("SpecialMesh",PART)
| |
| 1144 | MSH.MeshType = "Sphere" | |
| 1145 | elseif TYPE == "Wedge" then | |
| 1146 | local MSH = IT("SpecialMesh",PART)
| |
| 1147 | MSH.MeshType = "Wedge" | |
| 1148 | end | |
| 1149 | end | |
| 1150 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 1151 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 1152 | end | |
| 1153 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 1154 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 1155 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 1156 | end | |
| 1157 | Debris = game:GetService("Debris")
| |
| 1158 | ||
| 1159 | ----------------- | |
| 1160 | ||
| 1161 | ||
| 1162 | ||
| 1163 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 1164 | ||
| 1165 | if hit.Parent == nil then | |
| 1166 | return | |
| 1167 | end | |
| 1168 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1169 | for _,v in pairs(hit.Parent:children()) do | |
| 1170 | if v:IsA("Humanoid") then
| |
| 1171 | if h.Health > 0.0001 then | |
| 1172 | h = v else end | |
| 1173 | end | |
| 1174 | end | |
| 1175 | ||
| 1176 | if h == nil then | |
| 1177 | return | |
| 1178 | elseif h ~= nil and h.Health < 0.001 then | |
| 1179 | return | |
| 1180 | elseif h ~= nil and h.Parent:FindFirstChild("Fly away") then
| |
| 1181 | return | |
| 1182 | end | |
| 1183 | ||
| 1184 | ||
| 1185 | --gg | |
| 1186 | ||
| 1187 | --local FoundTorso = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
| |
| 1188 | coroutine.resume(coroutine.create(function() | |
| 1189 | if h.Health >9999999 and minim <9999 and Type~= "IgnoreType" and(h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("UpperTorso")) and not h.Parent:FindFirstChild("Fly away")then
| |
| 1190 | ||
| 1191 | ||
| 1192 | local FATag = Instance.new("Model",h.Parent)
| |
| 1193 | ||
| 1194 | FATag.Name = "Fly away" | |
| 1195 | game:GetService("Debris"):AddItem(FATag, 2.5)
| |
| 1196 | ||
| 1197 | ||
| 1198 | for _,v in pairs(h.Parent:children()) do | |
| 1199 | if v:IsA("BasePart")and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1200 | v.Anchored=true | |
| 1201 | end | |
| 1202 | end | |
| 1203 | ||
| 1204 | wait(.25) | |
| 1205 | ||
| 1206 | if h.Parent:FindFirstChildOfClass("Body Colors")then
| |
| 1207 | h.Parent:FindFirstChildOfClass("Body Colors"):Destroy()
| |
| 1208 | end | |
| 1209 | ||
| 1210 | ||
| 1211 | local FoundTorso = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("UpperTorso")
| |
| 1212 | ||
| 1213 | coroutine.resume(coroutine.create(function() | |
| 1214 | ||
| 1215 | ||
| 1216 | local YourGone = Instance.new("Part")
| |
| 1217 | YourGone.Reflectance = 0 | |
| 1218 | YourGone.Transparency = 1 | |
| 1219 | YourGone.CanCollide = false | |
| 1220 | YourGone.Locked = true | |
| 1221 | YourGone.Anchored=true | |
| 1222 | YourGone.BrickColor = BrickColor.new("Really blue")
| |
| 1223 | YourGone.Name = "YourGone" | |
| 1224 | YourGone.Size = Vector3.new() | |
| 1225 | YourGone.Material = "SmoothPlastic" | |
| 1226 | YourGone:BreakJoints() | |
| 1227 | YourGone.Parent = FoundTorso | |
| 1228 | YourGone.CFrame = FoundTorso.CFrame | |
| 1229 | ||
| 1230 | local NewParticle = Instance.new("ParticleEmitter")
| |
| 1231 | NewParticle.Parent = YourGone | |
| 1232 | NewParticle.Acceleration = Vector3.new(0,0,0) | |
| 1233 | NewParticle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10),NumberSequenceKeypoint.new(1,.0)})
| |
| 1234 | NewParticle.Color = ColorSequence.new(Color3.new (1,0,0), Color3.new (1, 0, 0)) | |
| 1235 | NewParticle.Lifetime = NumberRange.new(0.55,0.95) | |
| 1236 | NewParticle.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.25,.0),NumberSequenceKeypoint.new(1,1)})
| |
| 1237 | NewParticle.Speed = NumberRange.new(0,0.0) | |
| 1238 | NewParticle.ZOffset = 2 | |
| 1239 | NewParticle.Texture = "rbxassetid://243660364" | |
| 1240 | NewParticle.RotSpeed = NumberRange.new(-0,0) | |
| 1241 | NewParticle.Rotation = NumberRange.new(-180,180) | |
| 1242 | NewParticle.Enabled = false | |
| 1243 | game:GetService("Debris"):AddItem(YourGone, 3)
| |
| 1244 | for i = 0,2,1 do | |
| 1245 | NewParticle:Emit(1) | |
| 1246 | so("1448044156", FoundTorso,2, 1)
| |
| 1247 | h.Parent:BreakJoints() | |
| 1248 | YourGone.CFrame = FoundTorso.CFrame | |
| 1249 | for _,v in pairs(h.Parent:children()) do | |
| 1250 | if v:IsA("BasePart")and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1251 | v.Anchored=false | |
| 1252 | -- v.Material = "Neon" | |
| 1253 | --v.BrickColor = BrickColor.new("Really red")
| |
| 1254 | if v:FindFirstChildOfClass("SpecialMesh")then
| |
| 1255 | --v:Destroy() | |
| 1256 | end | |
| 1257 | if v:FindFirstChildOfClass("Decal") and v.Name == "face" then
| |
| 1258 | -- v:Destroy() | |
| 1259 | end | |
| 1260 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(1000, 1000, 1000), velocity = Vector3.new(math.random(-10,10),4,math.random(-10,10)) })
| |
| 1261 | ||
| 1262 | vp.Parent = v | |
| 1263 | game:GetService("Debris"):AddItem(vp, math.random(50,100)/1000)
| |
| 1264 | ||
| 1265 | ||
| 1266 | end | |
| 1267 | ||
| 1268 | ||
| 1269 | ||
| 1270 | end | |
| 1271 | ||
| 1272 | ||
| 1273 | ||
| 1274 | wait(.2) | |
| 1275 | end | |
| 1276 | wait(.1) | |
| 1277 | NewParticle:Emit(3) | |
| 1278 | so("1448044156", FoundTorso,2, .8)
| |
| 1279 | h.Parent:BreakJoints() | |
| 1280 | YourGone.CFrame = FoundTorso.CFrame | |
| 1281 | for _,v in pairs(h.Parent:children()) do | |
| 1282 | if v:IsA("BasePart")and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1283 | v.Anchored=false | |
| 1284 | -- v.Material = "Neon" | |
| 1285 | --v.BrickColor = BrickColor.new("Really red")
| |
| 1286 | if v:FindFirstChildOfClass("SpecialMesh")then
| |
| 1287 | --v:Destroy() | |
| 1288 | end | |
| 1289 | if v:FindFirstChildOfClass("Decal") and v.Name == "face" then
| |
| 1290 | -- v:Destroy() | |
| 1291 | end | |
| 1292 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(1000, 1000, 1000), velocity = Vector3.new(math.random(-10,10),4,math.random(-10,10)) })
| |
| 1293 | ||
| 1294 | vp.Parent = v | |
| 1295 | game:GetService("Debris"):AddItem(vp, math.random(100,200)/1000)
| |
| 1296 | ||
| 1297 | ||
| 1298 | end | |
| 1299 | ||
| 1300 | ||
| 1301 | ||
| 1302 | end | |
| 1303 | ||
| 1304 | ||
| 1305 | ||
| 1306 | ||
| 1307 | end)) | |
| 1308 | ||
| 1309 | ||
| 1310 | ||
| 1311 | ||
| 1312 | wait(.1) | |
| 1313 | ||
| 1314 | ||
| 1315 | ||
| 1316 | ||
| 1317 | ||
| 1318 | ||
| 1319 | ||
| 1320 | end | |
| 1321 | ||
| 1322 | ||
| 1323 | end)) | |
| 1324 | if h ~= nil and hit.Parent ~= Character and hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 1325 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 1326 | return | |
| 1327 | end | |
| 1328 | local c = owner | |
| 1329 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1330 | if HitSound ~= nil and HitPitch ~= nil then | |
| 1331 | so(HitSound, hit, 1, HitPitch) | |
| 1332 | end | |
| 1333 | local Damage = math.random(minim, maxim) | |
| 1334 | local blocked = false | |
| 1335 | local block = hit.Parent:findFirstChild("Block")
| |
| 1336 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 1337 | blocked = true | |
| 1338 | block.Value = block.Value - 1 | |
| 1339 | print(block.Value) | |
| 1340 | end | |
| 1341 | if blocked == false then | |
| 1342 | h.Health = h.Health - Damage | |
| 1343 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Color3.new(0,0,0)) | |
| 1344 | else | |
| 1345 | h.Health = h.Health - Damage / 2 | |
| 1346 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Color3.new(0,0,0)) | |
| 1347 | ||
| 1348 | end | |
| 1349 | ||
| 1350 | if Type == "Knockdown" then | |
| 1351 | local hum = h | |
| 1352 | ||
| 1353 | hum.PlatformStand = true | |
| 1354 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1355 | ||
| 1356 | wait(.2) | |
| 1357 | HHumanoid.PlatformStand = false | |
| 1358 | end | |
| 1359 | ), hum) | |
| 1360 | ||
| 1361 | ||
| 1362 | ||
| 1363 | local FoundTorso = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("UpperTorso")
| |
| 1364 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 1365 | local bodvol = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = CFrame.new(Part.Position,FoundTorso.Position).lookVector * knockback, Parent = hit})
| |
| 1366 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(5000, 5000, 5000) * 50, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
| |
| 1367 | game:GetService("Debris"):AddItem(bodvol, .2)
| |
| 1368 | game:GetService("Debris"):AddItem(rl, 0.2)
| |
| 1369 | ||
| 1370 | ||
| 1371 | ||
| 1372 | elseif Type == "Knockdown2" then | |
| 1373 | local hum = h | |
| 1374 | ||
| 1375 | hum.PlatformStand = true | |
| 1376 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1377 | ||
| 1378 | ||
| 1379 | Combo = 1 wait(.2) | |
| 1380 | HHumanoid.PlatformStand = false | |
| 1381 | end | |
| 1382 | ), hum) | |
| 1383 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 1384 | local bodvol = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = CFrame.new(Part.Position,Property.Position).lookVector * knockback})
| |
| 1385 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(5000, 5000, 5000) * 50, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
| |
| 1386 | game:GetService("Debris"):AddItem(bodvol, 0.2)
| |
| 1387 | game:GetService("Debris"):AddItem(rl, 0.2)
| |
| 1388 | ||
| 1389 | ||
| 1390 | ||
| 1391 | ||
| 1392 | ||
| 1393 | ||
| 1394 | local bodyVelocity2 = Create("BodyVelocity")({velocity = Vector3.new(0, 60, 0), P = 5000, maxForce = Vector3.new(8000, 12000, 8000), Parent = RootPart})
| |
| 1395 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.1)
| |
| 1396 | ||
| 1397 | elseif Type == "Normal" then | |
| 1398 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = CFrame.new(Part.Position,Property.Position).lookVector * knockback})
| |
| 1399 | if knockback > 0 then | |
| 1400 | ||
| 1401 | local HTorso = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
| |
| 1402 | vp.Parent = HTorso | |
| 1403 | end | |
| 1404 | game:GetService("Debris"):AddItem(vp, 0.25)
| |
| 1405 | ||
| 1406 | ||
| 1407 | ||
| 1408 | ||
| 1409 | ||
| 1410 | ||
| 1411 | ||
| 1412 | elseif Type== "Fire" then | |
| 1413 | local HTorso = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
| |
| 1414 | ||
| 1415 | local tags = 0 | |
| 1416 | for _,v2 in next, HTorso:GetChildren() do | |
| 1417 | if v2:IsA("Folder") and v2.Name == "OnFire" then
| |
| 1418 | tags=tags+1 | |
| 1419 | end | |
| 1420 | end | |
| 1421 | ||
| 1422 | if tags < 2 then | |
| 1423 | ||
| 1424 | local fireef = EffectPack.FireEffect:Clone() | |
| 1425 | ||
| 1426 | local tag = Instance.new("Folder",HTorso)
| |
| 1427 | tag.Name = "OnFire" | |
| 1428 | game:GetService("Debris"):AddItem(tag, 4.5)
| |
| 1429 | for _,v in next, fireef:GetDescendants() do if v:IsA("ParticleEmitter") or v:IsA("SpotLight") then game:GetService("Debris"):AddItem(v, 5) v.Parent = HTorso
| |
| 1430 | coroutine.resume(coroutine.create(function() | |
| 1431 | for i = 1,35 do | |
| 1432 | coroutine.resume(coroutine.create(function() | |
| 1433 | v:Emit(2) end)) | |
| 1434 | coroutine.resume(coroutine.create(function() | |
| 1435 | Damagefunc(HTorso, HTorso, 4/2, 6/2, 0, "Normal", RootPart, 0.1, "1273118342", math.random(10,30)/10) | |
| 1436 | end)) | |
| 1437 | if HTorso.Parent:FindFirstChildOfClass("Humanoid") and HTorso.Parent:FindFirstChildOfClass("Humanoid").Health > .01 then
| |
| 1438 | else for _,v2 in next, HTorso.Parent:GetDescendants() do if v2:isA("BasePart") then SetTween(v2,{Color=C3(0,0,0)},"Quad","Out",.5) end end break
| |
| 1439 | end | |
| 1440 | wait(.1) | |
| 1441 | end | |
| 1442 | end)) | |
| 1443 | ||
| 1444 | end end | |
| 1445 | ||
| 1446 | ||
| 1447 | fireef:Destroy() | |
| 1448 | else-- print("Hit Max")
| |
| 1449 | end | |
| 1450 | elseif Type== "Instakill" then | |
| 1451 | coroutine.resume(coroutine.create(function() | |
| 1452 | if (h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("UpperTorso")) and not h.Parent:FindFirstChild("Fly away")then
| |
| 1453 | ||
| 1454 | ||
| 1455 | local FATag = Instance.new("Model",h.Parent)
| |
| 1456 | ||
| 1457 | FATag.Name = "Fly away" | |
| 1458 | game:GetService("Debris"):AddItem(FATag, 2.5)
| |
| 1459 | ||
| 1460 | ||
| 1461 | for _,v in pairs(h.Parent:children()) do | |
| 1462 | if v:IsA("BasePart")and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1463 | v.Anchored=true | |
| 1464 | end | |
| 1465 | end | |
| 1466 | ||
| 1467 | wait(.25) | |
| 1468 | ||
| 1469 | if h.Parent:FindFirstChildOfClass("Body Colors")then
| |
| 1470 | h.Parent:FindFirstChildOfClass("Body Colors"):Destroy()
| |
| 1471 | end | |
| 1472 | ||
| 1473 | ||
| 1474 | local FoundTorso = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("UpperTorso")
| |
| 1475 | ||
| 1476 | coroutine.resume(coroutine.create(function() | |
| 1477 | ||
| 1478 | ||
| 1479 | local YourGone = Instance.new("Part")
| |
| 1480 | YourGone.Reflectance = 0 | |
| 1481 | YourGone.Transparency = 1 | |
| 1482 | YourGone.CanCollide = false | |
| 1483 | YourGone.Locked = true | |
| 1484 | YourGone.Anchored=true | |
| 1485 | YourGone.BrickColor = BrickColor.new("Really blue")
| |
| 1486 | YourGone.Name = "YourGone" | |
| 1487 | YourGone.Size = Vector3.new() | |
| 1488 | YourGone.Material = "SmoothPlastic" | |
| 1489 | YourGone:BreakJoints() | |
| 1490 | YourGone.Parent = FoundTorso | |
| 1491 | YourGone.CFrame = FoundTorso.CFrame | |
| 1492 | ||
| 1493 | local NewParticle = Instance.new("ParticleEmitter")
| |
| 1494 | NewParticle.Parent = YourGone | |
| 1495 | NewParticle.Acceleration = Vector3.new(0,0,0) | |
| 1496 | NewParticle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10),NumberSequenceKeypoint.new(1,.0)})
| |
| 1497 | NewParticle.Color = ColorSequence.new(Color3.new (1,0,0), Color3.new (1, 0, 0)) | |
| 1498 | NewParticle.Lifetime = NumberRange.new(0.55,0.95) | |
| 1499 | NewParticle.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.25,.0),NumberSequenceKeypoint.new(1,1)})
| |
| 1500 | NewParticle.Speed = NumberRange.new(0,0.0) | |
| 1501 | NewParticle.ZOffset = 2 | |
| 1502 | NewParticle.Texture = "rbxassetid://243660364" | |
| 1503 | NewParticle.RotSpeed = NumberRange.new(-0,0) | |
| 1504 | NewParticle.Rotation = NumberRange.new(-180,180) | |
| 1505 | NewParticle.Enabled = false | |
| 1506 | game:GetService("Debris"):AddItem(YourGone, 3)
| |
| 1507 | for i = 0,2,1 do | |
| 1508 | NewParticle:Emit(1) | |
| 1509 | so("1448044156", FoundTorso,2, 1)
| |
| 1510 | h.Parent:BreakJoints() | |
| 1511 | YourGone.CFrame = FoundTorso.CFrame | |
| 1512 | for _,v in pairs(h.Parent:children()) do | |
| 1513 | if v:IsA("BasePart")and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1514 | v.Anchored=false | |
| 1515 | -- v.Material = "Neon" | |
| 1516 | --v.BrickColor = BrickColor.new("Really red")
| |
| 1517 | if v:FindFirstChildOfClass("SpecialMesh")then
| |
| 1518 | --v:Destroy() | |
| 1519 | end | |
| 1520 | if v:FindFirstChildOfClass("Decal") and v.Name == "face" then
| |
| 1521 | -- v:Destroy() | |
| 1522 | end | |
| 1523 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(1000, 1000, 1000), velocity = Vector3.new(math.random(-10,10),4,math.random(-10,10)) })
| |
| 1524 | ||
| 1525 | vp.Parent = v | |
| 1526 | game:GetService("Debris"):AddItem(vp, math.random(50,100)/1000)
| |
| 1527 | ||
| 1528 | ||
| 1529 | end | |
| 1530 | ||
| 1531 | ||
| 1532 | ||
| 1533 | end | |
| 1534 | ||
| 1535 | ||
| 1536 | ||
| 1537 | wait(.2) | |
| 1538 | end | |
| 1539 | wait(.1) | |
| 1540 | NewParticle:Emit(3) | |
| 1541 | so("1448044156", FoundTorso,2, .8)
| |
| 1542 | h.Parent:BreakJoints() | |
| 1543 | YourGone.CFrame = FoundTorso.CFrame | |
| 1544 | for _,v in pairs(h.Parent:children()) do | |
| 1545 | if v:IsA("BasePart")and v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1546 | v.Anchored=false | |
| 1547 | -- v.Material = "Neon" | |
| 1548 | --v.BrickColor = BrickColor.new("Really red")
| |
| 1549 | if v:FindFirstChildOfClass("SpecialMesh")then
| |
| 1550 | --v:Destroy() | |
| 1551 | end | |
| 1552 | if v:FindFirstChildOfClass("Decal") and v.Name == "face" then
| |
| 1553 | -- v:Destroy() | |
| 1554 | end | |
| 1555 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(1000, 1000, 1000), velocity = Vector3.new(math.random(-10,10),4,math.random(-10,10)) })
| |
| 1556 | ||
| 1557 | vp.Parent = v | |
| 1558 | game:GetService("Debris"):AddItem(vp, math.random(100,200)/1000)
| |
| 1559 | ||
| 1560 | ||
| 1561 | end | |
| 1562 | ||
| 1563 | ||
| 1564 | ||
| 1565 | end | |
| 1566 | ||
| 1567 | ||
| 1568 | ||
| 1569 | ||
| 1570 | end)) | |
| 1571 | ||
| 1572 | ||
| 1573 | ||
| 1574 | ||
| 1575 | wait(.1) | |
| 1576 | ||
| 1577 | ||
| 1578 | ||
| 1579 | ||
| 1580 | ||
| 1581 | ||
| 1582 | ||
| 1583 | end | |
| 1584 | ||
| 1585 | ||
| 1586 | end)) | |
| 1587 | ||
| 1588 | ||
| 1589 | elseif Type == "HPSteal" then | |
| 1590 | Humanoid.Health = Humanoid.Health + Damage | |
| 1591 | local hum = h | |
| 1592 | ||
| 1593 | hum.PlatformStand = true | |
| 1594 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1595 | ||
| 1596 | ||
| 1597 | Combo = 1 wait(.2) | |
| 1598 | HHumanoid.PlatformStand = false | |
| 1599 | end | |
| 1600 | ), hum) | |
| 1601 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 1602 | local bodvol = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = CFrame.new(Part.Position,Property.Position).lookVector * knockback})
| |
| 1603 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(5000, 5000, 5000) * 50, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
| |
| 1604 | game:GetService("Debris"):AddItem(bodvol, 0.2)
| |
| 1605 | game:GetService("Debris"):AddItem(rl, 0.2)
| |
| 1606 | ||
| 1607 | ||
| 1608 | ||
| 1609 | ||
| 1610 | ||
| 1611 | ||
| 1612 | local bodyVelocity2 = Create("BodyVelocity")({velocity = Vector3.new(0, 60, 0), P = 5000, maxForce = Vector3.new(8000, 12000, 8000), Parent = RootPart})
| |
| 1613 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.1)
| |
| 1614 | ||
| 1615 | ||
| 1616 | elseif Type == "Impale" then | |
| 1617 | ||
| 1618 | ||
| 1619 | ||
| 1620 | ||
| 1621 | ||
| 1622 | ||
| 1623 | ||
| 1624 | ||
| 1625 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, .8, 2)
| |
| 1626 | hit.Parent.Humanoid.PlatformStand = true | |
| 1627 | ||
| 1628 | ||
| 1629 | wait(1) | |
| 1630 | hit.Parent.Humanoid.PlatformStand = false | |
| 1631 | elseif Type == "IgnoreType" then | |
| 1632 | ||
| 1633 | ||
| 1634 | ||
| 1635 | ||
| 1636 | ||
| 1637 | elseif Type == "Up" then | |
| 1638 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 1639 | game:GetService("Debris"):AddItem(bodyVelocity, 0.1)
| |
| 1640 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 1641 | game:GetService("Debris"):AddItem(bodyVelocity, .1)
| |
| 1642 | ||
| 1643 | ||
| 1644 | ||
| 1645 | ||
| 1646 | ||
| 1647 | ||
| 1648 | ||
| 1649 | elseif Type == "Snare" then | |
| 1650 | local bp = Create("BodyPosition")({P = 900, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = (h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("UpperTorso"))})
| |
| 1651 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1652 | ||
| 1653 | ||
| 1654 | ||
| 1655 | elseif Type == "Freeze2" then | |
| 1656 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
| |
| 1657 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
| |
| 1658 | hit.Parent.Torso.Anchored = true | |
| 1659 | coroutine.resume(coroutine.create(function(Part) | |
| 1660 | ||
| 1661 | wait(1.5) | |
| 1662 | Part.Anchored = false | |
| 1663 | end | |
| 1664 | ), hit.Parent.Torso) | |
| 1665 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1666 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1667 | end | |
| 1668 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
| |
| 1669 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1670 | c = Instance.new("ObjectValue")
| |
| 1671 | c.Name = "creator" | |
| 1672 | c.Value = Player | |
| 1673 | c.Parent = h | |
| 1674 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1675 | end | |
| 1676 | end | |
| 1677 | ||
| 1678 | ||
| 1679 | ||
| 1680 | ShowDamage = function(Pos, Text, Time, Color) | |
| 1681 | ||
| 1682 | local Rate = 0.033333333333333 | |
| 1683 | if not Pos then | |
| 1684 | local Pos = Vector3.new(0, 0, 0) | |
| 1685 | end | |
| 1686 | local Text = Text or "" | |
| 1687 | local Time = Time or 2 | |
| 1688 | if not Color then | |
| 1689 | local Color = Color3.new(1, 0, 1) | |
| 1690 | end | |
| 1691 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1692 | EffectPart.Anchored = true | |
| 1693 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(2, 0, 2, 0), Adornee = EffectPart, Parent = EffectPart})
| |
| 1694 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = "DMG: "..Text.."", TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
| |
| 1695 | TextLabel.TextTransparency=1 | |
| 1696 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 1697 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1698 | delay(0, function() | |
| 1699 | ||
| 1700 | local Frames = Time / Rate | |
| 1701 | ||
| 1702 | ||
| 1703 | ||
| 1704 | --print(Frames) | |
| 1705 | ||
| 1706 | EffectPart.CFrame=CFrame.new(Pos) | |
| 1707 | wait() TextLabel.TextTransparency=0 | |
| 1708 | SetTween(TextLabel,{TextTransparency=1},"Quad","In",Frames/60)
| |
| 1709 | SetTween(TextLabel,{Rotation=math.random(-25,25)},"Elastic","InOut",Frames/60)
| |
| 1710 | SetTween(TextLabel,{TextColor3=Color3.new(1,0,0)},"Elastic","InOut",Frames/60)
| |
| 1711 | ||
| 1712 | SetTween(EffectPart,{CFrame = CFrame.new(Pos) + Vector3.new(math.random(-5,5), math.random(1,5), math.random(-5,5))},"Linear","InOut",Frames/60)
| |
| 1713 | ||
| 1714 | ||
| 1715 | wait(Frames/60) | |
| 1716 | ||
| 1717 | if EffectPart and EffectPart.Parent then | |
| 1718 | EffectPart:Destroy() | |
| 1719 | end | |
| 1720 | end | |
| 1721 | ) | |
| 1722 | end | |
| 1723 | ||
| 1724 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type2) | |
| 1725 | ||
| 1726 | ||
| 1727 | ||
| 1728 | ||
| 1729 | local Type="" | |
| 1730 | ||
| 1731 | ||
| 1732 | ||
| 1733 | ||
| 1734 | if mememode == true then | |
| 1735 | ||
| 1736 | Type= "Instakill" | |
| 1737 | ||
| 1738 | else | |
| 1739 | Type=Type2 | |
| 1740 | end | |
| 1741 | if Type2 == "NormalKnockdown" then | |
| 1742 | Type= "Knockdown" | |
| 1743 | end | |
| 1744 | ||
| 1745 | for _,c in pairs(workspace:children()) do | |
| 1746 | ||
| 1747 | ||
| 1748 | ||
| 1749 | ||
| 1750 | ||
| 1751 | local hum = c:FindFirstChild("Humanoid")
| |
| 1752 | for _,v in pairs(c:children()) do | |
| 1753 | if v:IsA("Humanoid") then
| |
| 1754 | hum = v | |
| 1755 | end | |
| 1756 | end | |
| 1757 | ||
| 1758 | ||
| 1759 | ||
| 1760 | ||
| 1761 | if hum ~= nil then | |
| 1762 | local head = c:findFirstChild("Head")
| |
| 1763 | if head ~= nil then | |
| 1764 | local targ = head.Position - Part.Position | |
| 1765 | local mag = targ.magnitude | |
| 1766 | if mag <= magni and c.Name ~= Player.Name then | |
| 1767 | Damagefunc(Part, head, mindam, maxdam, knock, Type, RootPart, 0.1, "851453784", 1.2) | |
| 1768 | end | |
| 1769 | end | |
| 1770 | end | |
| 1771 | end | |
| 1772 | end | |
| 1773 | ||
| 1774 | ||
| 1775 | function CFMagniDamage(HTCF,magni, mindam, maxdam, knock, Type) | |
| 1776 | local DGP = Instance.new("Part")
| |
| 1777 | ||
| 1778 | DGP.Parent = Character | |
| 1779 | DGP.Size = Vector3.new(0.05, 0.05, 0.05) | |
| 1780 | DGP.Transparency = 1 | |
| 1781 | DGP.CanCollide = false | |
| 1782 | DGP.Anchored = true | |
| 1783 | RemoveOutlines(DGP) | |
| 1784 | DGP.Position=DGP.Position + Vector3.new(0,-.1,0) | |
| 1785 | DGP.CFrame = HTCF | |
| 1786 | ||
| 1787 | coroutine.resume(coroutine.create(function() | |
| 1788 | MagniDamage(DGP, magni, mindam, maxdam, knock, Type) | |
| 1789 | end)) | |
| 1790 | game:GetService("Debris"):AddItem(DGP, .05)
| |
| 1791 | ||
| 1792 | ||
| 1793 | DGP.Archivable = false | |
| 1794 | end | |
| 1795 | ||
| 1796 | ||
| 1797 | ||
| 1798 | ||
| 1799 | ||
| 1800 | ----------------- | |
| 1801 | function findNearestTorso(pos,dist1) | |
| 1802 | local list = game.Workspace:children() | |
| 1803 | local torso = nil | |
| 1804 | local dist = dist1 or 1000 | |
| 1805 | local temp = nil | |
| 1806 | local human = nil | |
| 1807 | local temp2 = nil | |
| 1808 | for x = 1, #list do | |
| 1809 | temp2 = list[x] | |
| 1810 | if (temp2.className == "Model") and (temp2 ~= Character) then | |
| 1811 | temp = (temp2:FindFirstChild("Torso") or temp2:FindFirstChild("UpperTorso"))
| |
| 1812 | human = temp2:findFirstChildOfClass("Humanoid")
| |
| 1813 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 1814 | if (temp.Position - pos).magnitude < dist then | |
| 1815 | torso = temp | |
| 1816 | dist = (temp.Position - pos).magnitude | |
| 1817 | end | |
| 1818 | end | |
| 1819 | end | |
| 1820 | end | |
| 1821 | return torso | |
| 1822 | end | |
| 1823 | function BulletHitEffectSpawn(EffectCF,EffectName) | |
| 1824 | local MainEffectHolder=Instance.new("Part",Effects)
| |
| 1825 | MainEffectHolder.Reflectance = 0 | |
| 1826 | MainEffectHolder.Transparency = 1 | |
| 1827 | MainEffectHolder.CanCollide = false | |
| 1828 | MainEffectHolder.Locked = true | |
| 1829 | MainEffectHolder.Anchored=true | |
| 1830 | MainEffectHolder.BrickColor = BrickColor.new("Bright green")
| |
| 1831 | MainEffectHolder.Name = "Bullet" | |
| 1832 | MainEffectHolder.Size = Vector3.new(.05,.05,.05) | |
| 1833 | MainEffectHolder.Material = "Neon" | |
| 1834 | MainEffectHolder:BreakJoints() | |
| 1835 | MainEffectHolder.CFrame = EffectCF | |
| 1836 | local EffectAttach=Instance.new("Attachment",MainEffectHolder)
| |
| 1837 | game:GetService("Debris"):AddItem(MainEffectHolder, 15)
| |
| 1838 | ||
| 1839 | if EffectName == "Explode" then | |
| 1840 | EffectAttach.Orientation = Vector3.new(90,0,0) | |
| 1841 | ||
| 1842 | ||
| 1843 | ||
| 1844 | ||
| 1845 | local SpawnedParticle1 = EffectPack.Explode_Fire_Effect:Clone() | |
| 1846 | SpawnedParticle1.Parent = MainEffectHolder | |
| 1847 | SpawnedParticle1:Emit(150) | |
| 1848 | ||
| 1849 | ||
| 1850 | ||
| 1851 | local SpawnedParticle2 = EffectPack.Explode_Smoke2_Effect:Clone() | |
| 1852 | SpawnedParticle2.Parent = MainEffectHolder | |
| 1853 | SpawnedParticle2:Emit(25) | |
| 1854 | ||
| 1855 | ||
| 1856 | ||
| 1857 | local SpawnedParticle3 = EffectPack.Explode_Smoke_Effect:Clone() | |
| 1858 | SpawnedParticle3.Parent = MainEffectHolder | |
| 1859 | SpawnedParticle3:Emit(185) | |
| 1860 | game:GetService("Debris"):AddItem(MainEffectHolder, 2)
| |
| 1861 | ||
| 1862 | ||
| 1863 | end | |
| 1864 | ||
| 1865 | ||
| 1866 | ||
| 1867 | ||
| 1868 | ||
| 1869 | ||
| 1870 | if EffectName == "Spark" then | |
| 1871 | ||
| 1872 | EffectAttach.Orientation = Vector3.new(90,0,0) | |
| 1873 | ||
| 1874 | ||
| 1875 | ||
| 1876 | ||
| 1877 | local SpawnedParticle1 = EffectPack.Spark:Clone() | |
| 1878 | SpawnedParticle1.Parent = MainEffectHolder | |
| 1879 | SpawnedParticle1:Emit(math.random(2,5)) | |
| 1880 | ||
| 1881 | ||
| 1882 | ||
| 1883 | ||
| 1884 | game:GetService("Debris"):AddItem(MainEffectHolder, 2)
| |
| 1885 | ||
| 1886 | ||
| 1887 | end | |
| 1888 | ||
| 1889 | ||
| 1890 | ||
| 1891 | ||
| 1892 | ||
| 1893 | if EffectName == "Nuke" then | |
| 1894 | so(923073285,MainEffectHolder,8,2) | |
| 1895 | EffectAttach.Orientation = Vector3.new(0,0,0) | |
| 1896 | local EffectAttach2=Instance.new("Attachment",MainEffectHolder)
| |
| 1897 | EffectAttach2.Orientation = Vector3.new(0,0,0) | |
| 1898 | ||
| 1899 | ||
| 1900 | ||
| 1901 | ||
| 1902 | local SpawnedParticle1 = EffectPack.Nuke_Flash:Clone() | |
| 1903 | SpawnedParticle1.Parent = EffectAttach | |
| 1904 | SpawnedParticle1:Emit(20) | |
| 1905 | ||
| 1906 | ||
| 1907 | ||
| 1908 | local SpawnedParticle2 = EffectPack.Nuke_Smoke:Clone() | |
| 1909 | SpawnedParticle2.Parent = EffectAttach2 | |
| 1910 | SpawnedParticle2.Enabled = true | |
| 1911 | coroutine.resume(coroutine.create(function() | |
| 1912 | ||
| 1913 | for i = 0,2,.025/1.5 do | |
| 1914 | ||
| 1915 | ||
| 1916 | SpawnedParticle2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.15,.5+(i/4)),NumberSequenceKeypoint.new(.95,.5+(i/4)),NumberSequenceKeypoint.new(1,1)})
| |
| 1917 | Swait() | |
| 1918 | end | |
| 1919 | SpawnedParticle2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,1)})
| |
| 1920 | ||
| 1921 | SpawnedParticle2.Enabled = false | |
| 1922 | end)) | |
| 1923 | ||
| 1924 | ||
| 1925 | local SpawnedParticle3 = EffectPack.Nuke_Wave:Clone() | |
| 1926 | SpawnedParticle3.Parent = EffectAttach | |
| 1927 | SpawnedParticle3:Emit(185) | |
| 1928 | game:GetService("Debris"):AddItem(EffectAttach, 10)
| |
| 1929 | ||
| 1930 | ||
| 1931 | end | |
| 1932 | ||
| 1933 | ||
| 1934 | ||
| 1935 | ||
| 1936 | ||
| 1937 | ||
| 1938 | ||
| 1939 | ||
| 1940 | ||
| 1941 | ||
| 1942 | ||
| 1943 | ||
| 1944 | end | |
| 1945 | ||
| 1946 | function ProjectileDmg(MinDmg1,MaxDmg1,Lookpos1,Lookray1,Aura1,Type,Partf) | |
| 1947 | ||
| 1948 | if Lookray1 ~= nil and Lookray1.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1949 | coroutine.resume(coroutine.create(function() | |
| 1950 | Damagefunc(Partf, Lookray1, MinDmg1, MaxDmg1, MinDmg1, Type, RootPart, 0.1, "851453784", 1.2) end)) | |
| 1951 | else | |
| 1952 | CFMagniDamage(CF(Lookpos1),Aura1, MinDmg1, MaxDmg1, MinDmg1, Type) | |
| 1953 | end | |
| 1954 | ||
| 1955 | ||
| 1956 | ||
| 1957 | ||
| 1958 | ||
| 1959 | end | |
| 1960 | ||
| 1961 | ||
| 1962 | function FireSoul(SpawnCF) | |
| 1963 | ||
| 1964 | ||
| 1965 | local GhostHolder = EffectPack.Missile:Clone() | |
| 1966 | GhostHolder.Parent = Effects | |
| 1967 | GhostHolder.CFrame = SpawnCF | |
| 1968 | ||
| 1969 | ||
| 1970 | local Missile = GhostHolder | |
| 1971 | for i, v3 in pairs(GatherAllInstances(Missile)) do | |
| 1972 | if v3:IsA("ParticleEmitter") then
| |
| 1973 | v3.Enabled = true | |
| 1974 | end | |
| 1975 | end | |
| 1976 | ||
| 1977 | ||
| 1978 | ||
| 1979 | ||
| 1980 | coroutine.resume(coroutine.create(function() | |
| 1981 | Missile["Rocket Thrust Loop"]:Play() | |
| 1982 | end)) | |
| 1983 | ||
| 1984 | ||
| 1985 | so(771710614,Missile,1,1) | |
| 1986 | ||
| 1987 | wait() | |
| 1988 | ||
| 1989 | ||
| 1990 | game:GetService("Debris"):AddItem(GhostHolder, 60)
| |
| 1991 | ||
| 1992 | coroutine.resume(coroutine.create(function() | |
| 1993 | ||
| 1994 | ||
| 1995 | ||
| 1996 | ||
| 1997 | ||
| 1998 | ||
| 1999 | GhostHolder.Transparency = 0 | |
| 2000 | ||
| 2001 | ||
| 2002 | ||
| 2003 | ||
| 2004 | end)) | |
| 2005 | ||
| 2006 | ||
| 2007 | ||
| 2008 | --GhostHolder.Touched:connect(onTouch) | |
| 2009 | ||
| 2010 | --GhostHolder:BreakJoints() | |
| 2011 | --GhostHolder.Anchored = false | |
| 2012 | ||
| 2013 | ||
| 2014 | --Acthing(GhostHolder,"1698327723",Vector3.new(1.41,1.42,1.41),BrickColor.new("Really black"),"Glass",0.0,cn(0,.0325,0)*angles(math.rad(0), math.rad(180), math.rad(0)),Color3.new(0,0,0),GhostHolder,2)
| |
| 2015 | local GhostTarget=nil | |
| 2016 | ||
| 2017 | coroutine.resume(coroutine.create(function() | |
| 2018 | ||
| 2019 | ||
| 2020 | local lookdir=RootPart.CFrame.lookVector *15 | |
| 2021 | ||
| 2022 | while GhostHolder.Parent == Effects do | |
| 2023 | ||
| 2024 | ||
| 2025 | GhostTarget = findNearestTorso(GhostHolder.Position) | |
| 2026 | ||
| 2027 | ||
| 2028 | if GhostTarget ~=nil then | |
| 2029 | ||
| 2030 | ||
| 2031 | ||
| 2032 | ||
| 2033 | ||
| 2034 | ||
| 2035 | if OverClocking ==false then | |
| 2036 | SetTween(GhostHolder,{CFrame =CFrame.new(GhostHolder.Position+GhostHolder.CFrame.lookVector*20,(GhostTarget.Position+GhostHolder.CFrame.lookVector*30 )-VT(math.random(-10,10),math.random(-15,15),math.random(-10,10)))},"Linear","Out",.2)
| |
| 2037 | --GhostForce.velocity =GhostHolder.CFrame.lookVector *80 | |
| 2038 | else | |
| 2039 | SetTween(GhostHolder,{CFrame =CFrame.new(GhostHolder.Position+GhostHolder.CFrame.lookVector*20,(GhostTarget.Position+GhostHolder.CFrame.lookVector*21 ))},"Linear","Out",.1)
| |
| 2040 | ||
| 2041 | end | |
| 2042 | ||
| 2043 | else | |
| 2044 | if OverClocking ==false then | |
| 2045 | SetTween(GhostHolder,{CFrame =CFrame.new(GhostHolder.Position+GhostHolder.CFrame.LookVector*20,GhostHolder.Position+VT(0,-1,0)+GhostHolder.CFrame.LookVector*30)},"Linear","Out",.2)
| |
| 2046 | ||
| 2047 | else | |
| 2048 | SetTween(GhostHolder,{CFrame =CFrame.new(GhostHolder.Position+GhostHolder.CFrame.LookVector*20,GhostHolder.Position+VT(0,-1,0)+GhostHolder.CFrame.LookVector*30)},"Linear","Out",.2)
| |
| 2049 | ||
| 2050 | ||
| 2051 | ||
| 2052 | end | |
| 2053 | end | |
| 2054 | local Lookray,Lookpos,test1 = rayCast(GhostHolder.Position, GhostHolder.CFrame.lookVector, 10, Character) | |
| 2055 | if Lookray ~= nil then | |
| 2056 | --onTouch(Lookray) | |
| 2057 | ||
| 2058 | ||
| 2059 | ||
| 2060 | ||
| 2061 | ||
| 2062 | so(2814355743,GhostHolder,3,2) | |
| 2063 | BulletHitEffectSpawn(CF(Lookpos,Lookpos+test1),"Explode") | |
| 2064 | ||
| 2065 | ProjectileDmg(30,45,Lookpos,nil,15,"Knockdown",GhostHolder) | |
| 2066 | ||
| 2067 | ||
| 2068 | ||
| 2069 | ||
| 2070 | ||
| 2071 | ||
| 2072 | coroutine.resume(coroutine.create(function() | |
| 2073 | GhostHolder["Rocket Thrust Loop"]:Stop() | |
| 2074 | end)) | |
| 2075 | ||
| 2076 | ||
| 2077 | ||
| 2078 | ||
| 2079 | for i, v3 in pairs(GatherAllInstances(GhostHolder)) do | |
| 2080 | if v3:IsA("ParticleEmitter") then
| |
| 2081 | v3.Enabled = false | |
| 2082 | end | |
| 2083 | end | |
| 2084 | ||
| 2085 | ||
| 2086 | SetTween(GhostHolder,{Transparency=1},"Quad","Out",1)
| |
| 2087 | game:GetService("Debris"):AddItem(GhostHolder, 2)
| |
| 2088 | ||
| 2089 | ||
| 2090 | break | |
| 2091 | ||
| 2092 | ||
| 2093 | ||
| 2094 | end | |
| 2095 | --wait(1.35) | |
| 2096 | Swait() end | |
| 2097 | --GhostHolder:Destroy() | |
| 2098 | end)) | |
| 2099 | ||
| 2100 | ||
| 2101 | end | |
| 2102 | ||
| 2103 | ||
| 2104 | ||
| 2105 | ||
| 2106 | ||
| 2107 | ||
| 2108 | ||
| 2109 | ||
| 2110 | ||
| 2111 | ||
| 2112 | ||
| 2113 | --[[ | |
| 2114 | for i, v in pairs(C:GetChildren()) do | |
| 2115 | if v:IsA("Accessory")then
| |
| 2116 | v:Destroy() | |
| 2117 | end | |
| 2118 | if v:IsA("BasePart")then
| |
| 2119 | v.Transparency =1 | |
| 2120 | if v.Name == "Head" then | |
| 2121 | v:FindFirstChildOfClass("Decal"):Destroy()
| |
| 2122 | end | |
| 2123 | end | |
| 2124 | end--]] | |
| 2125 | --[[ | |
| 2126 | ||
| 2127 | ||
| 2128 | ||
| 2129 | ||
| 2130 | ||
| 2131 | ||
| 2132 | ||
| 2133 | ||
| 2134 | ||
| 2135 | ||
| 2136 | ||
| 2137 | ||
| 2138 | ||
| 2139 | local tweeningInformation = TweenInfo.new( | |
| 2140 | 0.5, | |
| 2141 | Enum.EasingStyle.Back, | |
| 2142 | Enum.EasingDirection.Out, | |
| 2143 | 0, | |
| 2144 | false, | |
| 2145 | 0 | |
| 2146 | ) | |
| 2147 | --]] | |
| 2148 | ||
| 2149 | ||
| 2150 | local RJW=weld(RJ.Parent,RJ.Part0,RJ.Part1,RJ.C0) | |
| 2151 | RJW.C1 = RJ.C1 | |
| 2152 | RJW.Name = RJ.Name | |
| 2153 | ||
| 2154 | local NeckW=weld(Neck.Parent,Neck.Part0,Neck.Part1,Neck.C0) | |
| 2155 | NeckW.C1 = Neck.C1 | |
| 2156 | NeckW.Name = Neck.Name | |
| 2157 | ||
| 2158 | ||
| 2159 | --print(WRJ.Parent.Name) | |
| 2160 | ||
| 2161 | local RW=weld(Torso,Torso,RightArm,cf(0,0,0)) | |
| 2162 | ||
| 2163 | local LW=weld(Torso,Torso,LeftArm,cf(0,0,0)) | |
| 2164 | ||
| 2165 | local RH=weld(Torso,Torso,RightLeg,cf(0,0,0)) | |
| 2166 | ||
| 2167 | local LH=weld(Torso,Torso,LeftLeg,cf(0,0,0)) | |
| 2168 | ||
| 2169 | ||
| 2170 | ||
| 2171 | RW.C1 = cn(0, 0.5, 0) | |
| 2172 | LW.C1 = cn(0, 0.5, 0) | |
| 2173 | RH.C1 = cn(0, 1, 0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2174 | LH.C1 = cn(0, 1, 0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2175 | ||
| 2176 | ||
| 2177 | ||
| 2178 | ||
| 2179 | ||
| 2180 | ||
| 2181 | -------- | |
| 2182 | --(#Torso) | |
| 2183 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,0)},"Quad","InOut",0.1)
| |
| 2184 | -------- | |
| 2185 | --(#Head) | |
| 2186 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)},"Quad","InOut",0.1)
| |
| 2187 | -------- | |
| 2188 | --(#Right Arm) | |
| 2189 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)},"Quad","InOut",0.1)
| |
| 2190 | -------- | |
| 2191 | --(#Left Arm) | |
| 2192 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)},"Quad","InOut",0.1)
| |
| 2193 | -------- | |
| 2194 | --(#Right Leg) | |
| 2195 | SetTween(RH,{C0=CFrame.new(.5, -0.90, 0)},"Quad","InOut",0.1)
| |
| 2196 | -------- | |
| 2197 | --(#Left Leg) | |
| 2198 | SetTween(LH,{C0=CFrame.new(-.5, -0.90, 0)},"Quad","InOut",0.1)
| |
| 2199 | ||
| 2200 | ||
| 2201 | ||
| 2202 | --[[ | |
| 2203 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2204 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2205 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",0.1)
| |
| 2206 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",0.1)
| |
| 2207 | SetTween(RH,{C0=CFrame.new(.5, -1, 0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2208 | SetTween(LH,{C0=CFrame.new(-.5, -1, 0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2209 | --]] | |
| 2210 | ||
| 2211 | ||
| 2212 | ||
| 2213 | Humanoid.MaxHealth = 99999 | |
| 2214 | ||
| 2215 | Humanoid.Health = 99999 | |
| 2216 | GainCharge = function() | |
| 2217 | Humanoid.MaxHealth = 99999 | |
| 2218 | Humanoid.Health = 99999 | |
| 2219 | end | |
| 2220 | ||
| 2221 | Humanoid.HealthChanged:connect(function() GainCharge(Humanoid) end) | |
| 2222 | ||
| 2223 | ||
| 2224 | function SpawnDrone(SPCF) | |
| 2225 | coroutine.resume(coroutine.create(function() | |
| 2226 | local DroneModel = nil --EffectPack.Drone:Clone() | |
| 2227 | if math.random(1,30) == 1 then | |
| 2228 | DroneModel = EffectPack.Toaster:Clone() | |
| 2229 | else | |
| 2230 | DroneModel = EffectPack.Drone:Clone() | |
| 2231 | ||
| 2232 | end | |
| 2233 | local Drone = EffectPack.Part:Clone() | |
| 2234 | Drone.Parent = Effects | |
| 2235 | Drone.Name = "Drone" | |
| 2236 | Drone.Anchored = true | |
| 2237 | ||
| 2238 | local Part1=Drone | |
| 2239 | local Part2=DroneModel.Handle | |
| 2240 | --game:GetService("Debris"):AddItem(Drone, 60)
| |
| 2241 | coroutine.resume(coroutine.create(function() | |
| 2242 | wait(60) | |
| 2243 | Drone:Destroy() | |
| 2244 | end)) | |
| 2245 | Drone.CFrame = SPCF*CF(0,10,600) | |
| 2246 | JointAllTo(Part1,Part2,DroneModel,CFrame.new(0,0,0)) | |
| 2247 | SetTween(Drone,{CFrame=SPCF*CF(math.random(-100,100)/10,math.random(5,20),math.random(-10,10)/10)},"Quad","Out",1)
| |
| 2248 | wait(1) | |
| 2249 | local v2 = findNearestTorso(Drone.Position,70) | |
| 2250 | if v2 ~= nil then | |
| 2251 | SetTween(Drone,{CFrame=CF(Drone.CFrame.p,v2.CFrame.p)},"Quad","InOut",.5)
| |
| 2252 | end | |
| 2253 | Swait(0.15*30) | |
| 2254 | for i2 =1,16 do | |
| 2255 | for i = 1,2,1 do | |
| 2256 | local v = findNearestTorso(Drone.Position,70) | |
| 2257 | if v~=nil then | |
| 2258 | ||
| 2259 | SetTween(Drone,{CFrame=CF(Drone.CFrame.p,v2.CFrame.p)},"Quad","Out",.25)
| |
| 2260 | ||
| 2261 | local lighth,lightp,test1 = rayCast(Drone["gun"..i].CFrame.p, CFrame.new(Drone["gun"..i].CFrame.p, v.CFrame.p).lookVector, 70, Character) | |
| 2262 | if DroneModel.Name ~= "Toaster" then | |
| 2263 | Lightning(Drone["gun"..i].CFrame.p,lightp , 5, .2, BrickColor.new("Persimmon"), .15, .5,-.25*2,.5,nil)
| |
| 2264 | BulletHitEffectSpawn(CF(lightp,lightp+test1),"Spark") | |
| 2265 | coroutine.resume(coroutine.create(function() | |
| 2266 | so("168586621", Drone,1.6, math.random(120,220)/100)
| |
| 2267 | ||
| 2268 | so("1225795839", Drone,2, math.random(120,220)/100)
| |
| 2269 | CFMagniDamage(CF(lightp),10,5,10,10,"Knockdown") | |
| 2270 | ||
| 2271 | end))Swait(0.15*30) | |
| 2272 | else | |
| 2273 | ||
| 2274 | Lightning(Drone["gun"..i].CFrame.p,lightp , 15, 1, BrickColor.new("Persimmon"), 2, 0,-.25*2,1,nil)
| |
| 2275 | BulletHitEffectSpawn(CF(lightp,lightp+test1),"Explode") | |
| 2276 | coroutine.resume(coroutine.create(function() | |
| 2277 | -- so("168586621", Drone,1.0, math.random(120,220)/100)
| |
| 2278 | ||
| 2279 | so("1578823908", Drone,4, math.random(100,150)/100)
| |
| 2280 | CFMagniDamage(CF(lightp),20,25,40,-50,"Knockdown") | |
| 2281 | ||
| 2282 | end)) | |
| 2283 | SetTween(Drone,{CFrame=CF(Drone.CFrame.p,v2.CFrame.p)*CF(0,5,-2.5)},"Quad","InOut",.45)
| |
| 2284 | Swait(0.45*30) | |
| 2285 | end | |
| 2286 | ||
| 2287 | end | |
| 2288 | ||
| 2289 | end | |
| 2290 | ||
| 2291 | v2 = findNearestTorso(Drone.Position,70) | |
| 2292 | if v2~=nil then | |
| 2293 | ||
| 2294 | SetTween(Drone,{CFrame=CF((Drone.CFrame).p,v2.CFrame.p)},"Quad","InOut",.1)
| |
| 2295 | ||
| 2296 | ||
| 2297 | --Swait(0.2*30) | |
| 2298 | end | |
| 2299 | ||
| 2300 | ||
| 2301 | end | |
| 2302 | SetTween(Drone,{CFrame=Drone.CFrame*CF(0,1000,100)},"Quad","InOut",6)
| |
| 2303 | wait(6) | |
| 2304 | Drone:Destroy() | |
| 2305 | end)) | |
| 2306 | end | |
| 2307 | ||
| 2308 | ||
| 2309 | function Attack1() | |
| 2310 | attack = true | |
| 2311 | Humanoid.JumpPower = 0 | |
| 2312 | Humanoid.WalkSpeed = 0 | |
| 2313 | so("418302853", Torso,4, 2)
| |
| 2314 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,-.6)*angles(math.rad(10),math.rad(0),math.rad(0))},"Back","Out",0.3)
| |
| 2315 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0))},"Back","Out",0.3)
| |
| 2316 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(45),math.rad(0),math.rad(10))},"Back","Out",0.3)
| |
| 2317 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(20),math.rad(0),math.rad(-10))},"Back","Out",0.3)
| |
| 2318 | SetTween(RH,{C0=CFrame.new(.5, -.7, -.2)*angles(math.rad(30),math.rad(0),math.rad(0))},"Back","Out",0.3)
| |
| 2319 | SetTween(LH,{C0=CFrame.new(-.5, -1.0, -.75)*angles(math.rad(-50),math.rad(0),math.rad(0))},"Back","Out",0.3)
| |
| 2320 | wait(.3) | |
| 2321 | for i2 = 1,2 do | |
| 2322 | for i = 1,3 do | |
| 2323 | FireSoul(CF(MissileBox["MissileSlot"..i].CFrame.p,MissileBox["MissileSlot"..i].CFrame.p+MissileBox["MissileSlot"..i].CFrame.RightVector)) | |
| 2324 | SetTween(MissileBox["MissileSlot"..i],{Color=C3(0,0,0)},"Quad","InOut",.05)
| |
| 2325 | SetTween(MX1w,{C0=CF(0,0,.15)*ANGLES(mr(40),0,0)},"Quad","Out",.1)
| |
| 2326 | ||
| 2327 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,-.6)*angles(math.rad(0),math.rad(0),math.rad(0))},"Back","Out",0.1)
| |
| 2328 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0))},"Back","Out",0.1)
| |
| 2329 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(35),math.rad(0),math.rad(20))},"Back","Out",0.1)
| |
| 2330 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(10),math.rad(0),math.rad(-20))},"Back","Out",0.1)
| |
| 2331 | SetTween(RH,{C0=CFrame.new(.5, -.7, -.2)*angles(math.rad(20),math.rad(0),math.rad(0))},"Back","Out",0.1)
| |
| 2332 | SetTween(LH,{C0=CFrame.new(-.5, -1.0, -.75)*angles(math.rad(-60),math.rad(0),math.rad(0))},"Back","Out",0.1)
| |
| 2333 | ||
| 2334 | Swait(2) | |
| 2335 | SetTween(MX1w,{C0=CF(0,.1,.30)*ANGLES(mr(20),0,0)},"Quad","Out",.1)
| |
| 2336 | SetTween(MissileBox["MissileSlot"..i],{Color=C3(255/255, 89/255, 89/255)},"Quad","InOut",.25)
| |
| 2337 | SetTween(RJW,{C0=RootCF*CFrame.new(0,-.25,-.55)*angles(math.rad(10),math.rad(0),math.rad(0))},"Back","Out",0.2)
| |
| 2338 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0))},"Back","Out",0.2)
| |
| 2339 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(45),math.rad(0),math.rad(10))},"Back","Out",0.2)
| |
| 2340 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(20),math.rad(0),math.rad(-10))},"Back","Out",0.2)
| |
| 2341 | SetTween(RH,{C0=CFrame.new(.5, -.7, -.2)*angles(math.rad(30),math.rad(0),math.rad(0))},"Back","Out",0.2)
| |
| 2342 | SetTween(LH,{C0=CFrame.new(-.5, -1.0, -.75)*angles(math.rad(-50),math.rad(0),math.rad(0))},"Back","Out",0.2)
| |
| 2343 | Swait(2) end | |
| 2344 | ||
| 2345 | ||
| 2346 | Swait(4) | |
| 2347 | end | |
| 2348 | ||
| 2349 | attack = false | |
| 2350 | ||
| 2351 | end | |
| 2352 | ||
| 2353 | eyehold=false | |
| 2354 | function Attack2() | |
| 2355 | ||
| 2356 | ||
| 2357 | ||
| 2358 | attack = true | |
| 2359 | Humanoid.JumpPower = 0 | |
| 2360 | Humanoid.WalkSpeed=0 | |
| 2361 | ||
| 2362 | ||
| 2363 | local eyeffect1 = EffectPack.Light:Clone() | |
| 2364 | ||
| 2365 | eyeffect1.Parent = Torso.TorsoLaser.Attachment | |
| 2366 | ||
| 2367 | ||
| 2368 | eyeffect1.Enabled = true | |
| 2369 | so("1841310110",Torso,3,1)
| |
| 2370 | ||
| 2371 | for i = 1,3.5,.1 do | |
| 2372 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,-.3)*angles(math.rad(40),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2373 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2374 | SetTween(RW,{C0=CFrame.new(1.2 , 0.5, -.2)*angles(math.rad(75+math.random(-5,5)),math.rad(0),math.rad(-40+math.random(-5,5)))},"Quad","Out",0.1)
| |
| 2375 | SetTween(LW,{C0=CFrame.new(-1.2, 0.5, -.2)*angles(math.rad(75+math.random(-5,5)),math.rad(0),math.rad(40+math.random(-5,5)))},"Quad","Out",0.1)
| |
| 2376 | SetTween(RH,{C0=CFrame.new(.5, -1, 0)*angles(math.rad(40),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2377 | SetTween(LH,{C0=CFrame.new(-.5, -1, 0)*angles(math.rad(40),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2378 | Swait() end | |
| 2379 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 10, 0)+RootPart.CFrame.lookVector*30, P = 5000, maxForce = Vector3.new(800000, 800000 , 800000), Parent = RootPart})
| |
| 2380 | so("341301373",Torso,4,0.6)
| |
| 2381 | ||
| 2382 | --wait(.5) | |
| 2383 | eyehold= true | |
| 2384 | ||
| 2385 | ||
| 2386 | local Beam1 = Instance.new("Beam",Torso.TorsoLaser)
| |
| 2387 | ||
| 2388 | local WalkPart = Instance.new("Part",Effects)
| |
| 2389 | WalkPart.Transparency = 1 | |
| 2390 | WalkPart.CanCollide = false | |
| 2391 | WalkPart.Anchored = true | |
| 2392 | WalkPart.CFrame = CFrame.new(0,0,0) | |
| 2393 | WalkPart.Size = Vector3.new(.1,.1,.1) | |
| 2394 | local Attach2 = Instance.new("Attachment",WalkPart)
| |
| 2395 | ||
| 2396 | ||
| 2397 | ||
| 2398 | ||
| 2399 | ||
| 2400 | ||
| 2401 | ||
| 2402 | local NewParticle = Particle2_1:Clone() | |
| 2403 | NewParticle.Parent = Attach2 | |
| 2404 | NewParticle.Acceleration = Vector3.new(0,0,0) | |
| 2405 | if OverClocking ==false then | |
| 2406 | NewParticle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2),NumberSequenceKeypoint.new(1,0)})
| |
| 2407 | ||
| 2408 | else | |
| 2409 | ||
| 2410 | NewParticle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50),NumberSequenceKeypoint.new(1,0)})
| |
| 2411 | ||
| 2412 | ||
| 2413 | end | |
| 2414 | NewParticle.Color = ColorSequence.new(Color3.new (151/255, 0/255, 0/255), Color3.new (1, .2, .2)) | |
| 2415 | NewParticle.Lifetime = NumberRange.new(.2,.3) | |
| 2416 | NewParticle.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.25,0),NumberSequenceKeypoint.new(1,1)})
| |
| 2417 | NewParticle.Speed = NumberRange.new(0) | |
| 2418 | NewParticle.ZOffset = 6 | |
| 2419 | NewParticle.RotSpeed = NumberRange.new(-40,40) | |
| 2420 | NewParticle.Rotation = NumberRange.new(-180,180) | |
| 2421 | NewParticle.Texture = "rbxassetid://217245118" | |
| 2422 | NewParticle.Rate = 50 | |
| 2423 | --NewParticle.Enabled = true | |
| 2424 | ||
| 2425 | local NewParticle2 = NewParticle:Clone() | |
| 2426 | NewParticle2.LockedToPart = true | |
| 2427 | NewParticle2.Parent = Attach2 | |
| 2428 | ||
| 2429 | NewParticle.Speed = NumberRange.new(10) | |
| 2430 | NewParticle.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.25,.5),NumberSequenceKeypoint.new(1,1)})
| |
| 2431 | ||
| 2432 | NewParticle.Texture = "rbxassetid://445231898" | |
| 2433 | if OverClocking ==false then | |
| 2434 | NewParticle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,2)})
| |
| 2435 | else | |
| 2436 | NewParticle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5),NumberSequenceKeypoint.new(1,28)})
| |
| 2437 | ||
| 2438 | end | |
| 2439 | NewParticle.Lifetime = NumberRange.new(.3,.5) | |
| 2440 | NewParticle.ZOffset = 4 | |
| 2441 | NewParticle.Speed = NumberRange.new(1) | |
| 2442 | --NewParticle:Emit(2) | |
| 2443 | ||
| 2444 | ||
| 2445 | ||
| 2446 | ||
| 2447 | ||
| 2448 | coroutine.resume(coroutine.create(function() | |
| 2449 | if eyehold==true then | |
| 2450 | ||
| 2451 | ||
| 2452 | ||
| 2453 | ||
| 2454 | ||
| 2455 | coroutine.resume(coroutine.create(function() | |
| 2456 | ||
| 2457 | while eyehold==true do | |
| 2458 | wait(.5) | |
| 2459 | ||
| 2460 | so("2162238374",Torso.TorsoLaser,4,2.0)
| |
| 2461 | ||
| 2462 | ||
| 2463 | end | |
| 2464 | for i = 1,10 do | |
| 2465 | for _,v in pairs(Torso.TorsoLaser:children()) do | |
| 2466 | if v:isA("Sound") then
| |
| 2467 | v.Volume = v.Volume - .4 | |
| 2468 | end | |
| 2469 | end | |
| 2470 | Swait() | |
| 2471 | end | |
| 2472 | end)) | |
| 2473 | ||
| 2474 | ||
| 2475 | while eyehold == true do | |
| 2476 | Swait() | |
| 2477 | ||
| 2478 | ||
| 2479 | ||
| 2480 | Humanoid.JumpPower = 0 | |
| 2481 | change = .6 | |
| 2482 | ||
| 2483 | ||
| 2484 | ||
| 2485 | ||
| 2486 | ||
| 2487 | ||
| 2488 | ||
| 2489 | ||
| 2490 | ||
| 2491 | ||
| 2492 | ||
| 2493 | ||
| 2494 | Humanoid.WalkSpeed=2 | |
| 2495 | ||
| 2496 | ||
| 2497 | ||
| 2498 | coroutine.resume(coroutine.create(function() | |
| 2499 | local GunPart = Torso.TorsoLaser | |
| 2500 | ||
| 2501 | ||
| 2502 | --so("610359515",Head,1.5,.8,4)
| |
| 2503 | for i = 1,1 do | |
| 2504 | ||
| 2505 | ||
| 2506 | ||
| 2507 | ||
| 2508 | ||
| 2509 | ||
| 2510 | coroutine.resume(coroutine.create(function() | |
| 2511 | ||
| 2512 | local Glow1 = Color3.new (255/255, 0/255, 0/255) | |
| 2513 | local Glow2 = Color3.new (255/255, 0/255, 0/255) | |
| 2514 | local hitray,pos,test1 = rayCast(GunPart.Position, GunPart.CFrame.lookVector, 500, Character) | |
| 2515 | ||
| 2516 | ||
| 2517 | ||
| 2518 | ||
| 2519 | ||
| 2520 | local mag=(Torso.TorsoLaser.Position-pos).magnitude | |
| 2521 | ||
| 2522 | ||
| 2523 | ||
| 2524 | Attach2.Position = pos | |
| 2525 | --Attach1.Position = Vector3.new(0,0,0) | |
| 2526 | NewParticle.Enabled = true | |
| 2527 | NewParticle2.Enabled = true | |
| 2528 | eyeffect1.Enabled = true | |
| 2529 | ||
| 2530 | ||
| 2531 | Beam1.Texture = "rbxassetid://1134824633" | |
| 2532 | ||
| 2533 | Beam1.FaceCamera = true | |
| 2534 | Beam1.Color = ColorSequence.new(Glow1,Glow2) | |
| 2535 | Beam1.Transparency = NumberSequence.new(0,0) | |
| 2536 | Beam1.TextureLength = .1*(mag) | |
| 2537 | Beam1.Attachment0 = Torso.TorsoLaser.Attachment | |
| 2538 | Beam1.Attachment1 = Attach2 | |
| 2539 | Beam1.TextureSpeed = 15 | |
| 2540 | Beam1.LightEmission = 1 | |
| 2541 | Beam1.Width0 = 2 | |
| 2542 | ||
| 2543 | if OverClocking ==false then | |
| 2544 | Beam1.Width1 = 3 | |
| 2545 | else | |
| 2546 | Beam1.Width1 = 20 | |
| 2547 | end | |
| 2548 | ||
| 2549 | ||
| 2550 | ||
| 2551 | ||
| 2552 | ||
| 2553 | if OverClocking ==false then | |
| 2554 | CFMagniDamage(CFrame.new(pos),5, 350, 500, 0, "Normal") | |
| 2555 | else | |
| 2556 | CFMagniDamage(CFrame.new(pos),30, 350, 500, 0, "Normal") | |
| 2557 | ||
| 2558 | end | |
| 2559 | coroutine.resume(coroutine.create(function() | |
| 2560 | if hitray~=nil then | |
| 2561 | for i = 1, 1 do | |
| 2562 | local Color = hitray.BrickColor | |
| 2563 | local Materials = hitray.Material | |
| 2564 | local groundpart = CFuncs.Part.Create( Effects, "SmoothPlastic", 0, 0, Color, "Ground", Vector3.new(math.random(50, 200) / 200, math.random(50, 200) / 200, math.random(50, 200) / 200)) | |
| 2565 | groundpart.Anchored = false | |
| 2566 | groundpart.Material = Materials | |
| 2567 | groundpart.CanCollide = true | |
| 2568 | groundpart.Friction = 2 | |
| 2569 | groundpart.Velocity = Vector3.new(math.random(-50, 50), math.random(25, 50), math.random(-50, 50)) | |
| 2570 | groundpart.CFrame = CF(pos,pos+test1) * cn(math.random(-250, 250) / 100, 0.5, math.random(-250, 250) / 100) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
| 2571 | groundpart:SetNetworkOwner(Player) | |
| 2572 | game:GetService("Debris"):AddItem(groundpart, 1.0)
| |
| 2573 | SetTween(groundpart,{Size = VT(),Transparency=1},"Quad","In",1)
| |
| 2574 | ||
| 2575 | end | |
| 2576 | for i = 1, 0 do | |
| 2577 | local Color = hitray.BrickColor | |
| 2578 | local Materials = hitray.Material | |
| 2579 | local groundpart = CFuncs.Part.Create( Effects, "SmoothPlastic", 0, 0, Color, "Ground", Vector3.new(math.random(25, 150) / 200, math.random(25, 150) / 200, math.random(25, 150) / 200)) | |
| 2580 | groundpart.Anchored = false | |
| 2581 | groundpart.Material = Materials | |
| 2582 | groundpart.CanCollide = true | |
| 2583 | groundpart.Friction = 2 | |
| 2584 | groundpart.Velocity = Vector3.new(math.random(-50, 50), math.random(25, 50), math.random(-50, 50)) | |
| 2585 | groundpart.CFrame = CF(pos,pos+test1) * cn(math.random(-250, 250) / 100, 0.5, math.random(-250, 250) / 100) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)),math.rad( math.random(-50, 50))) | |
| 2586 | groundpart:SetNetworkOwner(Player) | |
| 2587 | game:GetService("Debris"):AddItem(groundpart, 1.0)
| |
| 2588 | SetTween(groundpart,{Size = VT(),Transparency=1},"Quad","In",1)
| |
| 2589 | ||
| 2590 | ||
| 2591 | --game:GetService("Debris"):AddItem(WalkPart2, .4)
| |
| 2592 | ||
| 2593 | end | |
| 2594 | ||
| 2595 | end | |
| 2596 | ||
| 2597 | end)) | |
| 2598 | coroutine.resume(coroutine.create(function() | |
| 2599 | if hitray ~= nil then | |
| 2600 | ||
| 2601 | ||
| 2602 | ||
| 2603 | ||
| 2604 | ||
| 2605 | ||
| 2606 | ||
| 2607 | ||
| 2608 | ||
| 2609 | ||
| 2610 | ||
| 2611 | -- MakeBeamWaveEffect(Effects,Color3.new(1, 0, 0),HitEffectPart.Position- Vector3.new(0, 0, 0),2.0,0,0.06,15,0,10,CFrame.new(((RootPart.Velocity * Vector3.new(1, 0, 1))/40)+Vector3.new(0, 0, 0))*angles(math.rad(math.random(-6,6)),math.rad(math.random(-6,6)),math.rad(math.random(-6,6)))) | |
| 2612 | ||
| 2613 | ||
| 2614 | else | |
| 2615 | --Beam1.Transparency = NumberSequence.new(0,1) | |
| 2616 | end | |
| 2617 | ||
| 2618 | ||
| 2619 | ||
| 2620 | --GunPart.Transparency = i*1.5 | |
| 2621 | --GunPart.Size = Vector3.new(0.85-i,.85-i,.05) | |
| 2622 | ||
| 2623 | ||
| 2624 | ||
| 2625 | ||
| 2626 | ||
| 2627 | ||
| 2628 | ||
| 2629 | --game:GetService("Debris"):AddItem(WalkPart2, .4)
| |
| 2630 | --game:GetService("Debris"):AddItem(WalkPart, .4)
| |
| 2631 | --game:GetService("Debris"):AddItem(Attach1, .4)
| |
| 2632 | --game:GetService("Debris"):AddItem(Attach2, .4)
| |
| 2633 | ||
| 2634 | end)) | |
| 2635 | ||
| 2636 | ||
| 2637 | ||
| 2638 | ||
| 2639 | ||
| 2640 | ||
| 2641 | ||
| 2642 | ||
| 2643 | end)) | |
| 2644 | ||
| 2645 | ||
| 2646 | ||
| 2647 | ||
| 2648 | end | |
| 2649 | ||
| 2650 | ||
| 2651 | ||
| 2652 | end)) | |
| 2653 | ||
| 2654 | ||
| 2655 | ||
| 2656 | end | |
| 2657 | end | |
| 2658 | ||
| 2659 | ||
| 2660 | ||
| 2661 | ||
| 2662 | coroutine.resume(coroutine.create(function() | |
| 2663 | ||
| 2664 | for i = 0,4,0.3 do Swait() | |
| 2665 | Beam1.Transparency = NumberSequence.new(i,(i)/2) | |
| 2666 | ||
| 2667 | end | |
| 2668 | end)) | |
| 2669 | ||
| 2670 | NewParticle.Enabled = false | |
| 2671 | NewParticle2.Enabled = false | |
| 2672 | eyeffect1.Enabled = false | |
| 2673 | ||
| 2674 | game:GetService("Debris"):AddItem(WalkPart, 1)
| |
| 2675 | --game:GetService("Debris"):AddItem(Attach1, .4)
| |
| 2676 | game:GetService("Debris"):AddItem(Attach2, 1)
| |
| 2677 | game:GetService("Debris"):AddItem(Beam1, 1)
| |
| 2678 | ||
| 2679 | game:GetService("Debris"):AddItem(NewParticle, 1)
| |
| 2680 | game:GetService("Debris"):AddItem(NewParticle2, 1)
| |
| 2681 | game:GetService("Debris"):AddItem(eyeffect1, 1)
| |
| 2682 | ||
| 2683 | so("1229184354",Torso,5,2)
| |
| 2684 | end)) | |
| 2685 | ||
| 2686 | for i = 1,4,.075 do | |
| 2687 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,0)*angles(math.rad(40-10*i),math.rad(0),math.rad(0))},"Linear","InOut",0.1)
| |
| 2688 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2689 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(90+math.random(-5,5)),math.rad(0),math.rad(math.random(-5,5)+(45/2)*i ))},"Quad","Out",0.1)
| |
| 2690 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(90+math.random(-5,5)),math.rad(0),math.rad(math.random(-5,5)-(45/2)*i))},"Quad","Out",0.1)
| |
| 2691 | SetTween(RH,{C0=CFrame.new(.5, -1, 0)*angles(math.rad((45/2)*(i)),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2692 | SetTween(LH,{C0=CFrame.new(-.5, -1, 0)*angles(math.rad((45/2)*(i)),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2693 | bodyVelocity.velocity = Vector3.new(0, 1, 0)+Torso.CFrame.lookVector*-40 Swait() end | |
| 2694 | eyehold = false | |
| 2695 | Swait() | |
| 2696 | bodyVelocity.velocity = Vector3.new(0, 0, 0) | |
| 2697 | bodyVelocity.maxForce = Vector3.new(8000000, 0 , 8000000) | |
| 2698 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 2699 | for i = 1,11,.7 do | |
| 2700 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,0)*angles(math.rad(-36*i),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2701 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2702 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(-90),math.rad(0),math.rad(90))},"Quad","Out",0.1)
| |
| 2703 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(-90),math.rad(0),math.rad(-90))},"Quad","Out",0.1)
| |
| 2704 | SetTween(RH,{C0=CFrame.new(.5, -.5, -.25)*angles(math.rad(-50),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2705 | SetTween(LH,{C0=CFrame.new(-.5, -.5, -.25)*angles(math.rad(-50),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 2706 | ||
| 2707 | ||
| 2708 | Swait() end | |
| 2709 | ||
| 2710 | ||
| 2711 | ||
| 2712 | ||
| 2713 | ||
| 2714 | attack = false | |
| 2715 | end | |
| 2716 | dancing = false | |
| 2717 | ||
| 2718 | function Tuant2() | |
| 2719 | attack = true | |
| 2720 | ||
| 2721 | dancing = true | |
| 2722 | while dancing == true do | |
| 2723 | local dahspeed=.5+visn/100 | |
| 2724 | change = (0.60*1)*dahspeed | |
| 2725 | Humanoid.JumpPower = 0 | |
| 2726 | Humanoid.WalkSpeed=2 | |
| 2727 | local speed = 1 + visn/1000 | |
| 2728 | SetTween(RJW,{C0=RootCF*CFrame.new(0+(.75*math.cos(sine/8)),0+(.2*math.sin(sine/16)),-.25+(-.1*math.cos(sine/4)))*angles(math.rad(-10-10*math.sin(sine/16)),math.rad(0),math.rad(0+(20*math.sin(sine/8))))},"Quad","InOut",0.1/speed)
| |
| 2729 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(20*math.sin(sine/16)),math.rad(0),math.rad(0-(20*math.sin(sine/32))))},"Quad","InOut",0.1/speed)
| |
| 2730 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(120+(-20*math.cos(sine/8))+(-20*math.sin(sine/16))),math.rad(0),math.rad(25+(25*math.cos(sine/8)) ))},"Quad","Out",0.1/speed)
| |
| 2731 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(120+(20*math.cos(sine/8))+(-20*math.sin(sine/16))),math.rad(0),math.rad(-25+(25*math.cos(sine/8))))},"Quad","Out",0.1/speed)
| |
| 2732 | SetTween(RH,{C0=CFrame.new(.5, -.9+.1*math.cos(sine/4), -.1-.1*math.cos(sine/4))*angles(math.rad(-10-(10*math.sin(sine/16))-(5*math.sin(sine/8)) ),math.rad(-20+(-20*math.sin(sine/8))),math.rad(10+(20*math.cos(sine/8))))},"Quad","InOut",0.1/speed)
| |
| 2733 | SetTween(LH,{C0=CFrame.new(-.5, -.9+.1*math.cos(sine/4), -.1-.1*math.cos(sine/4))*angles(math.rad(-10-(10*math.sin(sine/16))+(5*math.sin(sine/8)) ),math.rad(20+(-20*math.sin(sine/8))),math.rad(-10+(20*math.cos(sine/8))))},"Quad","InOut",0.1/speed)
| |
| 2734 | ||
| 2735 | Swait() | |
| 2736 | end | |
| 2737 | Humanoid.JumpPower = 60 | |
| 2738 | Humanoid.WalkSpeed=16 | |
| 2739 | attack = false | |
| 2740 | end | |
| 2741 | ||
| 2742 | function UpdateJets() | |
| 2743 | if Jets == true then | |
| 2744 | -- Jets=true | |
| 2745 | SetTween(RB1,{C0=CF(0,.25,-.05)*ANGLES(mr(25),0,0)},"Back","Out",.5)
| |
| 2746 | SetTween(RB2,{C0=CF(0,.25,.05)*ANGLES(mr(-25),0,0)},"Back","Out",.5)
| |
| 2747 | SetTween(LB1,{C0=CF(0,.25,-.05)*ANGLES(mr(25),0,0)},"Back","Out",.5)
| |
| 2748 | SetTween(LB2,{C0=CF(0,.25,.05)*ANGLES(mr(-25),0,0)},"Back","Out",.5)
| |
| 2749 | for _,v in next, RightLeg:GetDescendants() do if v:IsA("ParticleEmitter") then v.Enabled = true end end
| |
| 2750 | ||
| 2751 | for _,v in next, LeftLeg:GetDescendants() do if v:IsA("ParticleEmitter") then v.Enabled = true end end
| |
| 2752 | ||
| 2753 | else | |
| 2754 | -- Jets=false | |
| 2755 | SetTween(RB1,{C0=CF(0,-0,0)*ANGLES(0,0,0)},"Back","Out",.5)
| |
| 2756 | SetTween(RB2,{C0=CF(0,-0,0)*ANGLES(0,0,0)},"Back","Out",.5)
| |
| 2757 | SetTween(LB1,{C0=CF(0,-0,0)*ANGLES(0,0,0)},"Back","Out",.5)
| |
| 2758 | SetTween(LB2,{C0=CF(0,-0,0)*ANGLES(0,0,0)},"Back","Out",.5)
| |
| 2759 | for _,v in next, RightLeg:GetDescendants() do if v:IsA("ParticleEmitter") then v.Enabled = false end end
| |
| 2760 | ||
| 2761 | for _,v in next, LeftLeg:GetDescendants() do if v:IsA("ParticleEmitter") then v.Enabled = false end end
| |
| 2762 | ||
| 2763 | end | |
| 2764 | end | |
| 2765 | ||
| 2766 | ||
| 2767 | ||
| 2768 | function DroneSwarm() | |
| 2769 | attack = true | |
| 2770 | --[ | |
| 2771 | local randomtuant = math.random(1,4) | |
| 2772 | if randomtuant == 1 then | |
| 2773 | so("159972582", Head,2, 1)
| |
| 2774 | elseif randomtuant == 2 then | |
| 2775 | so("159882410", Head,2, 1)
| |
| 2776 | elseif randomtuant == 3 then | |
| 2777 | so("159882578", Head,2, 1)
| |
| 2778 | elseif randomtuant == 4 then | |
| 2779 | so("159882417", Head,2, 1)
| |
| 2780 | end | |
| 2781 | for _,v in pairs(Head:children()) do | |
| 2782 | if v:isA("Sound") then
| |
| 2783 | EffectPack.Echo2:Clone().Parent = v | |
| 2784 | EffectPack.PT:Clone().Parent = v | |
| 2785 | end | |
| 2786 | end | |
| 2787 | local fatsavecf = MHIT | |
| 2788 | coroutine.resume(coroutine.create(function() | |
| 2789 | for i = 1,math.random(2,4) do Swait(math.random(1,10)) SpawnDrone(fatsavecf) | |
| 2790 | end end)) | |
| 2791 | --]] | |
| 2792 | ||
| 2793 | for i = 0,1,0.1 do | |
| 2794 | ||
| 2795 | ||
| 2796 | change = (0.60*5) | |
| 2797 | Humanoid.JumpPower = 10 | |
| 2798 | Humanoid.WalkSpeed=0 | |
| 2799 | ||
| 2800 | local speed = 1 | |
| 2801 | ||
| 2802 | ||
| 2803 | if weps == false then | |
| 2804 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.1 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-20))},"Quad","InOut",0.1/speed)
| |
| 2805 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad(10+(math.random(-5,5)*1)), math.rad(20 - -0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 2806 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(0 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(10 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 2807 | else | |
| 2808 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.3 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-20))},"Quad","InOut",0.1/speed)
| |
| 2809 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad(10+(math.random(-5,5)*1)), math.rad(20 - 0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 2810 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(40 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(30 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 2811 | ||
| 2812 | ||
| 2813 | end | |
| 2814 | SetTween(LW,{C0=cf(-1.46 + .0 * math.cos(sine / 8), 0.5 + .05 * math.cos(sine / 8), 0) * angles(math.rad(170 - 2 * math.cos(sine / 8 )), math.rad(5), math.rad(18 - (math.random(0,5)*1) * math.cos(sine / 8 )))},"Linear","Out",0.1/speed)
| |
| 2815 | SetTween(RH,{C0=CFrame.new(.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(-5),math.rad(6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 2816 | SetTween(LH,{C0=CFrame.new(-.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(5),math.rad(-6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 2817 | ||
| 2818 | ||
| 2819 | Swait() | |
| 2820 | end | |
| 2821 | ||
| 2822 | for i = 0,3,0.1 do | |
| 2823 | ||
| 2824 | ||
| 2825 | change = (0.60*5) | |
| 2826 | Humanoid.JumpPower = 10 | |
| 2827 | Humanoid.WalkSpeed=0 | |
| 2828 | ||
| 2829 | local speed = 1 | |
| 2830 | ||
| 2831 | ||
| 2832 | if weps == false then | |
| 2833 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.1 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(20))},"Quad","InOut",0.1/speed)
| |
| 2834 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(-5-20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad((math.random(-5,5)*1)), math.rad(-20 - -0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 2835 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(90 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(10 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 2836 | else | |
| 2837 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.3 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(20))},"Quad","InOut",0.1/speed)
| |
| 2838 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(-5+20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad((math.random(-5,5)*1)), math.rad(-20 - 0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 2839 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(90 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(30 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 2840 | ||
| 2841 | ||
| 2842 | end | |
| 2843 | SetTween(LW,{C0=cf(-1.46 + .0 * math.cos(sine / 8), 0.5 + .05 * math.cos(sine / 8), 0) * angles(math.rad(170 - 2 * math.cos(sine / 8 )), math.rad(5), math.rad(18 - (math.random(0,5)*1) * math.cos(sine / 8 )))},"Linear","Out",0.1/speed)
| |
| 2844 | SetTween(RH,{C0=CFrame.new(.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(-5),math.rad(6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 2845 | SetTween(LH,{C0=CFrame.new(-.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(5),math.rad(-6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 2846 | ||
| 2847 | ||
| 2848 | Swait() | |
| 2849 | end | |
| 2850 | attack = false | |
| 2851 | end | |
| 2852 | ||
| 2853 | ||
| 2854 | ---------------------------------------------------------------------------------------------------- | |
| 2855 | flying = false | |
| 2856 | ||
| 2857 | function FlyMove() | |
| 2858 | attack = true | |
| 2859 | local NextAnimSpeed=0.1 | |
| 2860 | local dahspeed=1 | |
| 2861 | flying = true | |
| 2862 | so(2157448269,Torso,2,1) | |
| 2863 | Jets = true | |
| 2864 | UpdateJets() | |
| 2865 | local bg2 = Instance.new("BodyGyro", RootPart)
| |
| 2866 | for i = 0,1,NextAnimSpeed do Swait() | |
| 2867 | local inairvel2 = 0 | |
| 2868 | ||
| 2869 | Humanoid.PlatformStand = false | |
| 2870 | change = (0.60*2)*dahspeed | |
| 2871 | Humanoid.JumpPower = 0 | |
| 2872 | Humanoid.WalkSpeed=0 | |
| 2873 | ||
| 2874 | coroutine.resume(coroutine.create(function() | |
| 2875 | ||
| 2876 | bg2.D = 300 | |
| 2877 | bg2.P = 9999 | |
| 2878 | bg2.maxTorque = Vector3.new(1e+005,1e+000,1e+005)*math.huge | |
| 2879 | bg2.CFrame = CFrame.new(RootPart.Position,Vector3.new(MHIT.p.x,RootPart.Position.y,MHIT.p.z)) | |
| 2880 | ||
| 2881 | end)) | |
| 2882 | ||
| 2883 | ||
| 2884 | local ADNum = 0 | |
| 2885 | SetTween(RJW,{C0=RootCF*cn(0, 0+ .25 * math.cos(sine / 8), 1.5 + .4 * math.sin(sine / 8 +ADNum* math.cos(sine / 8*2))) * angles(math.rad(45 - 2.5 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(20))},"Quad","InOut",0.1)
| |
| 2886 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(23.5 - 1.5 * math.cos(sine / 8 +ADNum* math.cos(sine / 8*2))), math.rad(2.5-5.5 * math.cos(sine / 16)), math.rad(-20 - 0.5 * math.cos(sine / 15 +.4* math.cos(sine / 10))))},"Quad","InOut",0.1)
| |
| 2887 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 5 * math.cos(sine / 8 )), math.rad(-5), math.rad(10 + 4 * math.sin(sine / 8)))},"Quad","Out",0.1)
| |
| 2888 | SetTween(LW,{C0=cf(-1.45 + .0 * math.cos(sine / 8), 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 5 * math.cos(sine / 8 )), math.rad(5), math.rad(-18 - 4 * math.sin(sine / 8 )))},"Quad","Out",0.1)
| |
| 2889 | SetTween(RH,{C0=CFrame.new(.5, -0.45+ .1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -0.3) * CFrame.Angles(math.rad(45.5+ 10 * math.sin(sine / 8)),math.rad(-25),math.rad(2.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.1)
| |
| 2890 | SetTween(LH,{C0=CFrame.new(-.5, -0.85+.1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -.1) * CFrame.Angles(math.rad(11.5 + 5 * math.sin(sine / 8)),math.rad(25),math.rad(-2.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.1)
| |
| 2891 | ||
| 2892 | ||
| 2893 | ||
| 2894 | --CGPT:Emit(1) | |
| 2895 | end | |
| 2896 | if flying==true then | |
| 2897 | ||
| 2898 | ||
| 2899 | ||
| 2900 | ||
| 2901 | ||
| 2902 | ||
| 2903 | coroutine.resume(coroutine.create(function() | |
| 2904 | while true do | |
| 2905 | ||
| 2906 | so("169572883",Torso,3,1.0)
| |
| 2907 | wait(.5) | |
| 2908 | if flying == false then | |
| 2909 | break | |
| 2910 | end | |
| 2911 | ||
| 2912 | end | |
| 2913 | end)) end | |
| 2914 | if flying == true then | |
| 2915 | ||
| 2916 | ||
| 2917 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, .1, 0)+RootPart.CFrame.lookVector*60, P = 5000, maxForce = Vector3.new(80000, 80000, 80000), Parent = RootPart})
| |
| 2918 | ||
| 2919 | ||
| 2920 | ||
| 2921 | for i = 1,40,.25 do if flying == true then Swait() end | |
| 2922 | local inairvel2 = 0 | |
| 2923 | ||
| 2924 | Humanoid.PlatformStand = true | |
| 2925 | change = (0.60*3)*dahspeed | |
| 2926 | Humanoid.JumpPower = 0 | |
| 2927 | Humanoid.WalkSpeed=0 | |
| 2928 | coroutine.resume(coroutine.create(function() | |
| 2929 | ||
| 2930 | bg2.D = 300 | |
| 2931 | bg2.P = 9999 | |
| 2932 | bg2.maxTorque = Vector3.new(1e+005,1e+000,1e+005)*math.huge | |
| 2933 | bg2.CFrame = CFrame.new(RootPart.Position,MHIT.p) | |
| 2934 | ||
| 2935 | end)) | |
| 2936 | if OverClocking == false then | |
| 2937 | bodyVelocity.velocity=Vector3.new(0, .1, 0)+RootPart.CFrame.lookVector*100 | |
| 2938 | else | |
| 2939 | bodyVelocity.velocity=Vector3.new(0, .1, 0)+RootPart.CFrame.lookVector*200 | |
| 2940 | end | |
| 2941 | if OverClocking == true and flying == true then | |
| 2942 | Lightning((RootPart.CFrame*CF(math.random(-2,2),math.random(-1,1),-0)).p,(RootPart.CFrame*CF(math.random(-36,36),math.random(-36,36),70)).p, 10, 0.6, BrickColor.new("Persimmon"), 1.5, .9,-.25*2,.55,1)
| |
| 2943 | end | |
| 2944 | local ADNum = 0 | |
| 2945 | SetTween(RJW,{C0=RootCF*cn(0, 1, 0) * angles(math.rad(60 - 6.5 * math.cos(sine / 8)), math.rad(0), math.rad(0))},"Quad","InOut",0.08)
| |
| 2946 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(-13.5 - 5.5 * math.cos(sine / 8 +ADNum* math.cos(sine / 8*2))), math.rad(2.5-5.5 * math.cos(sine / 16)), math.rad(0 - 0.5 * math.cos(sine / 15 +.4* math.cos(sine / 10))))},"Quad","InOut",0.1)
| |
| 2947 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 4 * math.cos(sine / 8 )), math.rad(-5), math.rad(28 + 4 * math.sin(sine / 8)))},"Quad","Out",0.2)
| |
| 2948 | SetTween(LW,{C0=cf(-1.45 + .0 * math.cos(sine / 8), 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 4 * math.cos(sine / 8 )), math.rad(5), math.rad(-28 - 4 * math.sin(sine / 8 )))},"Quad","Out",0.2)
| |
| 2949 | SetTween(RH,{C0=CFrame.new(.5, -0.85+ .1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -0.1) * CFrame.Angles(math.rad(-11.5+ 5 * math.sin(sine / 8)),math.rad(-15),math.rad(12.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.1)
| |
| 2950 | SetTween(LH,{C0=CFrame.new(-.5, -0.85+.1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -.1) * CFrame.Angles(math.rad(-11.5 + 5 * math.sin(sine / 8)),math.rad(15),math.rad(-12.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.1)
| |
| 2951 | ||
| 2952 | ||
| 2953 | ||
| 2954 | --CGPT:Emit(1) | |
| 2955 | ||
| 2956 | ||
| 2957 | end coroutine.resume(coroutine.create(function() | |
| 2958 | game:GetService("Debris"):AddItem(bodyVelocity, 0.1) end))
| |
| 2959 | end | |
| 2960 | so(1053625322,LeftLeg,2,0.5) | |
| 2961 | so(1053625322,RightLeg,2,0.5) | |
| 2962 | for i = 0,1.0,.15 do Swait() | |
| 2963 | Humanoid.PlatformStand = false | |
| 2964 | ||
| 2965 | local inairvel2 = 0 | |
| 2966 | ||
| 2967 | ||
| 2968 | change = (0.60*2)*dahspeed | |
| 2969 | Humanoid.JumpPower = 0 | |
| 2970 | Humanoid.WalkSpeed=0 | |
| 2971 | ||
| 2972 | ||
| 2973 | ||
| 2974 | local ADNum = 0 | |
| 2975 | SetTween(RJW,{C0=RootCF*cn(0, 0+ .25 * math.cos(sine / 8), 1.5 + .4 * math.sin(sine / 8 +ADNum* math.cos(sine / 8*2))) * angles(math.rad(-20 - 2.5 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(20))},"Quad","InOut",0.12)
| |
| 2976 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(43.5 - 1.5 * math.cos(sine / 8 +ADNum* math.cos(sine / 8*2))), math.rad(2.5-5.5 * math.cos(sine / 16)), math.rad(-20 - 0.5 * math.cos(sine / 15 +.4* math.cos(sine / 10))))},"Quad","InOut",0.2)
| |
| 2977 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 5 * math.cos(sine / 8 )), math.rad(-5), math.rad(0 + 4 * math.sin(sine / 8)))},"Quad","Out",0.2)
| |
| 2978 | SetTween(LW,{C0=cf(-1.45 + .0 * math.cos(sine / 8), 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 5 * math.cos(sine / 8 )), math.rad(5), math.rad(-28 - 4 * math.sin(sine / 8 )))},"Quad","Out",0.2)
| |
| 2979 | SetTween(RH,{C0=CFrame.new(.5, -0.45+ .1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -0.3) * CFrame.Angles(math.rad(21.5+ 10 * math.sin(sine / 8)),math.rad(-25),math.rad(2.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.1)
| |
| 2980 | SetTween(LH,{C0=CFrame.new(-.5, -0.85+.1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -.1) * CFrame.Angles(math.rad(11.5 + 5 * math.sin(sine / 8)),math.rad(25),math.rad(-2.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.1)
| |
| 2981 | ||
| 2982 | ||
| 2983 | ||
| 2984 | coroutine.resume(coroutine.create(function() | |
| 2985 | ||
| 2986 | bg2.D = 300 | |
| 2987 | bg2.P = 9999 | |
| 2988 | bg2.maxTorque = Vector3.new(1e+005,1e+000,1e+005)*math.huge | |
| 2989 | bg2.CFrame = CFrame.new(RootPart.Position,Vector3.new(MHIT.p.x,RootPart.Position.y,MHIT.p.z)) | |
| 2990 | ||
| 2991 | end)) | |
| 2992 | end | |
| 2993 | wait(.1) | |
| 2994 | coroutine.resume(coroutine.create(function() | |
| 2995 | ||
| 2996 | bg2:Destroy() | |
| 2997 | ||
| 2998 | end)) | |
| 2999 | ||
| 3000 | coroutine.resume(coroutine.create(function() | |
| 3001 | ||
| 3002 | for i = 1,10 do | |
| 3003 | for _,v in pairs(Torso:children()) do | |
| 3004 | if v:isA("Sound") then
| |
| 3005 | v.Volume = v.Volume - .2 | |
| 3006 | end | |
| 3007 | end | |
| 3008 | Swait() | |
| 3009 | end | |
| 3010 | end)) | |
| 3011 | flying = false | |
| 3012 | Jets = false | |
| 3013 | UpdateJets() | |
| 3014 | for i = 0,0.75,.10 do Swait() | |
| 3015 | Humanoid.PlatformStand = false | |
| 3016 | ||
| 3017 | local inairvel2 = 0 | |
| 3018 | ||
| 3019 | ||
| 3020 | change = (0.60*2)*dahspeed | |
| 3021 | Humanoid.JumpPower = 0 | |
| 3022 | Humanoid.WalkSpeed=0 | |
| 3023 | ||
| 3024 | ||
| 3025 | ||
| 3026 | local ADNum = 0 | |
| 3027 | SetTween(RJW,{C0=RootCF*cn(0, 0+ .25 * math.cos(sine / 8), -0.2 + .1 * math.sin(sine / 8 +ADNum* math.cos(sine / 8*2))) * angles(math.rad(-20 - 2.5 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(20))},"Quad","InOut",0.08)
| |
| 3028 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(43.5 - 1.5 * math.cos(sine / 8 +ADNum* math.cos(sine / 8*2))), math.rad(2.5-5.5 * math.cos(sine / 16)), math.rad(-20 - 0.5 * math.cos(sine / 15 +.4* math.cos(sine / 10))))},"Quad","InOut",0.08)
| |
| 3029 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 5 * math.cos(sine / 8 )), math.rad(-5), math.rad(0 + 4 * math.sin(sine / 8)))},"Quad","Out",0.2)
| |
| 3030 | SetTween(LW,{C0=cf(-1.45 + .0 * math.cos(sine / 8), 0.5 + .05 * math.sin(sine / 8), .0) * angles(math.rad(-20 + 5 * math.cos(sine / 8 )), math.rad(5), math.rad(-28 - 4 * math.sin(sine / 8 )))},"Quad","Out",0.2)
| |
| 3031 | SetTween(RH,{C0=CFrame.new(.5, -0.45+ .1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -0.3) * CFrame.Angles(math.rad(-21.5+ 10 * math.sin(sine / 8)),math.rad(-25),math.rad(2.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.08)
| |
| 3032 | SetTween(LH,{C0=CFrame.new(-.5, -0.85+.1 * math.sin(sine / 8 +ADNum* math.sin(sine / 8*2)), -.1) * CFrame.Angles(math.rad(-11.5 + 5 * math.sin(sine / 8)),math.rad(25),math.rad(-2.5- 0.0 * math.sin(sine / 8)))},"Quad","InOut",0.08)
| |
| 3033 | ||
| 3034 | ||
| 3035 | ||
| 3036 | ||
| 3037 | end | |
| 3038 | ||
| 3039 | Humanoid.JumpPower = 20 | |
| 3040 | Humanoid.WalkSpeed=10 | |
| 3041 | attack = false | |
| 3042 | end | |
| 3043 | ||
| 3044 | ||
| 3045 | function Tesla() | |
| 3046 | attack=true | |
| 3047 | local dahspeed=1 | |
| 3048 | if attack == true and mememode == true then | |
| 3049 | dahspeed=3 --speedstuff --5 | |
| 3050 | end --/dahspeed | |
| 3051 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50))},"Quad","InOut",.3/dahspeed)
| |
| 3052 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50))},"Quad","InOut",.3/dahspeed)
| |
| 3053 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(0),math.rad(0),math.rad(-20))},"Quad","InOut",.3/dahspeed)
| |
| 3054 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(-30),math.rad(0),math.rad(-20))},"Quad","InOut",.3/dahspeed)
| |
| 3055 | SetTween(RH,{C0=CFrame.new(.5, -1, 0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",.3/dahspeed)
| |
| 3056 | SetTween(LH,{C0=CFrame.new(-.5, -1, 0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",.3/dahspeed)
| |
| 3057 | ||
| 3058 | --SetTween(SwordW,{C0=CFrame.new(0,-1,0)*angles(math.rad(-30+90),math.rad(-90),math.rad(0))},"Quad","InOut",.3)
| |
| 3059 | SetTween(LHP2,{C0=CF(0,0,0)},"Quad","InOut",.1)
| |
| 3060 | if OverClocking ==true then | |
| 3061 | ||
| 3062 | SetTween(LHP.Glow,{Transparency = 1},"Quad","InOut",0.1)
| |
| 3063 | ||
| 3064 | end | |
| 3065 | ||
| 3066 | wait(.3/dahspeed) | |
| 3067 | --DGT() | |
| 3068 | ||
| 3069 | ||
| 3070 | coroutine.resume(coroutine.create(function() | |
| 3071 | so("348663022", RightArm,4, 1.2)
| |
| 3072 | wait(.1/dahspeed) | |
| 3073 | ||
| 3074 | ||
| 3075 | CFMagniDamage(LeftArm.CFrame,5,40,60,math.random(500,1000)/10,"Knockdown") | |
| 3076 | ||
| 3077 | ||
| 3078 | end)) | |
| 3079 | ||
| 3080 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,-.4)*angles(math.rad(0),math.rad(-0),math.rad(-20))},"Back","Out",.3/dahspeed)
| |
| 3081 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(30),math.rad(-0),math.rad(20))},"Back","Out",.3/dahspeed)
| |
| 3082 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(-10),math.rad(0),math.rad(10))},"Back","Out",.3/dahspeed)
| |
| 3083 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(150),math.rad(-0),math.rad(-20))},"Back","Out",.4/dahspeed)
| |
| 3084 | SetTween(RH,{C0=CFrame.new(.5, -.8, -.1)*angles(math.rad(-20),math.rad(0),math.rad(20))},"Back","Out",.3/dahspeed)
| |
| 3085 | SetTween(LH,{C0=CFrame.new(-.5, -.8, -.1)*angles(math.rad(30),math.rad(40),math.rad(-20))},"Back","Out",.3/dahspeed)
| |
| 3086 | ||
| 3087 | --SetTween(SwordW,{C0=CFrame.new(0,-1,0)*angles(math.rad(120),math.rad(-90),math.rad(0))},"Back","Out",.15)
| |
| 3088 | ||
| 3089 | SetTween(LHP2,{C0=CF(0,-.85,0)},"Quad","InOut",0.05)
| |
| 3090 | ||
| 3091 | if OverClocking ==true then | |
| 3092 | ||
| 3093 | SetTween(LHP.Glow,{Transparency = .15},"Quad","InOut",0.05)
| |
| 3094 | ||
| 3095 | end | |
| 3096 | for i = 1,50 do Swait(1) | |
| 3097 | for i = 1,math.random(1,3) do | |
| 3098 | local lighth,lightp,test1 = rayCast(LHP.Glow.CFrame.p, CF(VT(0,0,0),VT(math.random(-100,100),math.random(-100,100),math.random(-100,100))).lookVector, 50, Character) | |
| 3099 | ||
| 3100 | if lighth~=nil then | |
| 3101 | BulletHitEffectSpawn(CF(lightp,lightp+test1),"Spark") | |
| 3102 | Lightning(LHP.Glow.CFrame.p,lightp , 5, 2.6, BrickColor.new("Persimmon"), 2, .5,-.25*2,.5,nil) end
| |
| 3103 | end | |
| 3104 | ||
| 3105 | local v = findNearestTorso(LHP.Glow.Position,50) | |
| 3106 | ||
| 3107 | if v ~= nil then | |
| 3108 | local lighth2,lightp2,test12 = rayCast(LHP.Glow.CFrame.p, CF(LHP.Glow.CFrame.p,v.Position).lookVector, 50, Character) | |
| 3109 | ||
| 3110 | Lightning(LHP.Glow.CFrame.p,lightp2 , 5, 2.6, BrickColor.new("Persimmon"), 2, .5,-.25*2,.5,nil)
| |
| 3111 | BulletHitEffectSpawn(CF(lightp2,lightp2+test12),"Spark") | |
| 3112 | ||
| 3113 | CFMagniDamage(CF(lightp2),10,45,80,20,"Knockdown") | |
| 3114 | ||
| 3115 | end | |
| 3116 | ||
| 3117 | end | |
| 3118 | ||
| 3119 | ||
| 3120 | ||
| 3121 | ||
| 3122 | ||
| 3123 | ||
| 3124 | ||
| 3125 | SetTween(LHP2,{C0=CF(0,0,0)},"Quad","InOut",.25)
| |
| 3126 | SetTween(LHP.Glow,{Transparency = 1},"Quad","InOut",0.25)
| |
| 3127 | attack = false | |
| 3128 | end | |
| 3129 | ||
| 3130 | ||
| 3131 | ||
| 3132 | ||
| 3133 | function AT1() | |
| 3134 | attack=true | |
| 3135 | local dahspeed=1 | |
| 3136 | if attack == true and mememode == true then | |
| 3137 | dahspeed=3 --speedstuff --5 | |
| 3138 | end --/dahspeed | |
| 3139 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50))},"Quad","InOut",.3/dahspeed)
| |
| 3140 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50))},"Quad","InOut",.3/dahspeed)
| |
| 3141 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(30),math.rad(0),math.rad(-20))},"Quad","InOut",.3/dahspeed)
| |
| 3142 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(60),math.rad(0),math.rad(-0))},"Quad","InOut",.3/dahspeed)
| |
| 3143 | SetTween(RH,{C0=CFrame.new(.5, -1, 0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",.3/dahspeed)
| |
| 3144 | SetTween(LH,{C0=CFrame.new(-.5, -1, 0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",.3/dahspeed)
| |
| 3145 | ||
| 3146 | --SetTween(SwordW,{C0=CFrame.new(0,-1,0)*angles(math.rad(-30+90),math.rad(-90),math.rad(0))},"Quad","InOut",.3)
| |
| 3147 | SetTween(LHP2,{C0=CF(0,0,0)},"Quad","InOut",.1)
| |
| 3148 | if OverClocking ==true then | |
| 3149 | ||
| 3150 | SetTween(LHP.Glow,{Transparency = 1},"Quad","InOut",0.1)
| |
| 3151 | ||
| 3152 | end | |
| 3153 | ||
| 3154 | wait(.3/dahspeed) | |
| 3155 | --DGT() | |
| 3156 | ||
| 3157 | ||
| 3158 | coroutine.resume(coroutine.create(function() | |
| 3159 | so("1428541279", RightArm,1.6, math.random(120,220)/100)
| |
| 3160 | wait(.1/dahspeed) | |
| 3161 | ||
| 3162 | if OverClocking ==false then | |
| 3163 | CFMagniDamage(LeftArm.CFrame,5,40,60,math.random(500,1000)/10,"Knockdown") | |
| 3164 | ||
| 3165 | else | |
| 3166 | ||
| 3167 | local v = findNearestTorso(LHP.Glow.Position,20) | |
| 3168 | ||
| 3169 | if v ~= nil then | |
| 3170 | ||
| 3171 | Lightning(LHP.Glow.CFrame.p,v.Position, 10, 0.6, BrickColor.new("Persimmon"), .5, .5,-.25*2,.5,nil)
| |
| 3172 | Lightning(LHP.Glow.CFrame.p,v.Position, 10, 0.6, BrickColor.new("Persimmon"), .5, .5,-.25*2,.5,nil)
| |
| 3173 | ||
| 3174 | CFMagniDamage(LHP.Glow.CFrame,20,45,80,math.random(320,520)/10,"Knockdown") | |
| 3175 | ||
| 3176 | end | |
| 3177 | ||
| 3178 | end | |
| 3179 | end)) | |
| 3180 | ||
| 3181 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,-.4)*angles(math.rad(0),math.rad(-40),math.rad(-60))},"Back","Out",.1/dahspeed)
| |
| 3182 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(60))},"Back","Out",.1/dahspeed)
| |
| 3183 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(90),math.rad(0),math.rad(-40))},"Back","Out",.1/dahspeed)
| |
| 3184 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(90),math.rad(-45),math.rad(-30))},"Back","Out",.1/dahspeed)
| |
| 3185 | SetTween(RH,{C0=CFrame.new(.5, -.8, -.6)*angles(math.rad(-20),math.rad(0),math.rad(40))},"Back","Out",.1/dahspeed)
| |
| 3186 | SetTween(LH,{C0=CFrame.new(-.5, -.8, -.5)*angles(math.rad(30),math.rad(0),math.rad(20))},"Back","Out",.1/dahspeed)
| |
| 3187 | ||
| 3188 | --SetTween(SwordW,{C0=CFrame.new(0,-1,0)*angles(math.rad(120),math.rad(-90),math.rad(0))},"Back","Out",.15)
| |
| 3189 | ||
| 3190 | SetTween(LHP2,{C0=CF(0,-.85,0)},"Quad","InOut",0.05)
| |
| 3191 | ||
| 3192 | if OverClocking ==true then | |
| 3193 | ||
| 3194 | SetTween(LHP.Glow,{Transparency = .75},"Quad","InOut",0.05)
| |
| 3195 | ||
| 3196 | end | |
| 3197 | ||
| 3198 | ||
| 3199 | wait(.15/dahspeed) | |
| 3200 | ||
| 3201 | SetTween(LHP2,{C0=CF(0,0,0)},"Quad","InOut",.25)
| |
| 3202 | SetTween(LHP.Glow,{Transparency = 1},"Quad","InOut",0.25)
| |
| 3203 | attack = false | |
| 3204 | end | |
| 3205 | ||
| 3206 | gui = Instance.new("ScreenGui",Player.PlayerGui)
| |
| 3207 | gui.Name = "Xgui" | |
| 3208 | guifat = Instance.new("Frame",gui)
| |
| 3209 | guifat.Size = UDim2.new(1, 0, 1, 0) | |
| 3210 | guifat.Name = "FAT" | |
| 3211 | guifat.BackgroundTransparency = 1 | |
| 3212 | viewport = Instance.new("ViewportFrame",guifat)
| |
| 3213 | viewport.Size = UDim2.new(1, 0, 1, 0) | |
| 3214 | viewport.BackgroundTransparency = 1 | |
| 3215 | viewport.BackgroundColor3 = C3(1,1,1) | |
| 3216 | function Attack6() | |
| 3217 | SetTween(viewport,{BackgroundTransparency=.15,BackgroundColor3 = C3(0,0,0)},"Bounce","InOut",.25)
| |
| 3218 | IsXray = true | |
| 3219 | ||
| 3220 | ||
| 3221 | print("ran")
| |
| 3222 | for _,v in next, workspace:GetDescendants() do if v:IsA("Humanoid")and v~=Humanoid then
| |
| 3223 | print(""..v.Parent.Name)
| |
| 3224 | for _,v2 in next, v.Parent:GetDescendants() do | |
| 3225 | if v2:IsA("BasePart") then
| |
| 3226 | -- print(""..v2.Name)
| |
| 3227 | local Xpart = EffectPack.Part:Clone() | |
| 3228 | Xpart.Parent = viewport | |
| 3229 | Xpart.Name = "Xray" | |
| 3230 | Xpart.Size = v2.Size+VT(0.05,0.05,0.05) | |
| 3231 | Xpart.Material = "ForceField" | |
| 3232 | Xpart.Transparency = 0 | |
| 3233 | Xpart.CFrame = v2.CFrame | |
| 3234 | if v2:FindFirstChildOfClass("SpecialMesh") then
| |
| 3235 | coroutine.resume(coroutine.create(function() | |
| 3236 | v2:FindFirstChildOfClass("SpecialMesh").Archivable = false
| |
| 3237 | ||
| 3238 | local clone = v2:FindFirstChildOfClass("SpecialMesh").Clone()
| |
| 3239 | clone.Parent = Xpart end)) | |
| 3240 | end | |
| 3241 | ||
| 3242 | local value = Instance.new("ObjectValue",Xpart)
| |
| 3243 | value.Value = v2 | |
| 3244 | value.Name = "val" | |
| 3245 | Xpart.BrickColor = BrickColor.new("Really red")
| |
| 3246 | --local Xweld=weld(Xpart,v2,Xpart,cf(0,0,0)) | |
| 3247 | end | |
| 3248 | ||
| 3249 | end | |
| 3250 | ||
| 3251 | ||
| 3252 | end end | |
| 3253 | ||
| 3254 | while IsXray == true do Swait(5) end | |
| 3255 | ||
| 3256 | ||
| 3257 | SetTween(viewport,{BackgroundTransparency=1,BackgroundColor3 = C3(1,1,1)},"Bounce","InOut",.5)
| |
| 3258 | for _,v in next, viewport:GetDescendants() do | |
| 3259 | v:Destroy() | |
| 3260 | end | |
| 3261 | ||
| 3262 | ||
| 3263 | end | |
| 3264 | ||
| 3265 | function ClickCombo() | |
| 3266 | if Anim == "Fall" or Anim == "Jump" then | |
| 3267 | if Combo == 0 then | |
| 3268 | --DownAT() | |
| 3269 | end | |
| 3270 | else | |
| 3271 | if Combo == 0 then | |
| 3272 | AT1() | |
| 3273 | Combo = 0 | |
| 3274 | elseif Combo == 1 then | |
| 3275 | AT2() | |
| 3276 | Combo = 0 | |
| 3277 | elseif Combo == 2 then | |
| 3278 | AT3() | |
| 3279 | Combo = 0 | |
| 3280 | end | |
| 3281 | end | |
| 3282 | end | |
| 3283 | ||
| 3284 | ||
| 3285 | ||
| 3286 | local Hold = false | |
| 3287 | local weps = false | |
| 3288 | ||
| 3289 | Button1DownF=function() | |
| 3290 | Hold = true | |
| 3291 | if weps and attack == false then | |
| 3292 | for _,v in next, FlameThrower.Thrower:GetDescendants() do if v:IsA("ParticleEmitter") or v:IsA("SpotLight") then v.Enabled = true end end
| |
| 3293 | while Hold == true do coroutine.resume(coroutine.create(function() for i = 1,6 do CFMagniDamage(RightArm.CFrame*CF(0,2-2*i,0),2.5*(i/2.5), 10/2, 25/2, 0, "Fire") end end)) so("1273118342", RightArm,2, math.random(10,20)/10) Swait(2) end
| |
| 3294 | ||
| 3295 | end | |
| 3296 | ||
| 3297 | if weps == false and attack == false then | |
| 3298 | ||
| 3299 | ClickCombo() | |
| 3300 | end | |
| 3301 | ||
| 3302 | ||
| 3303 | end | |
| 3304 | ||
| 3305 | ||
| 3306 | ||
| 3307 | Button1UpF=function() | |
| 3308 | ||
| 3309 | if Hold==true then | |
| 3310 | ||
| 3311 | Hold = false | |
| 3312 | for _,v in next, FlameThrower.Thrower:GetDescendants() do if v:IsA("ParticleEmitter") or v:IsA("SpotLight") then v.Enabled = false end end
| |
| 3313 | ||
| 3314 | end | |
| 3315 | ||
| 3316 | end | |
| 3317 | ||
| 3318 | so("420194643", Head,1, 1)
| |
| 3319 | ||
| 3320 | ||
| 3321 | KeyUpF=function(key) | |
| 3322 | ||
| 3323 | if key == "e" then | |
| 3324 | if flying == true then | |
| 3325 | flying=false | |
| 3326 | end | |
| 3327 | ||
| 3328 | end | |
| 3329 | ||
| 3330 | end | |
| 3331 | ||
| 3332 | KeyDownF=function(key) | |
| 3333 | if key == "f" and attack == false and (weps == false or Hold == false) then | |
| 3334 | ||
| 3335 | if weps == false then | |
| 3336 | weps = true else weps = false | |
| 3337 | end | |
| 3338 | if weps == true then | |
| 3339 | so("420194643", Head.Handle,1, .8)
| |
| 3340 | so("420997245", Head.Handle,5, 0.7)
| |
| 3341 | for _,v in pairs(Head.Handle:children()) do | |
| 3342 | if v:isA("Sound") then
| |
| 3343 | EffectPack.Echo:Clone().Parent = v | |
| 3344 | end | |
| 3345 | end | |
| 3346 | coroutine.resume(coroutine.create(function() | |
| 3347 | FlameThrower.Lighter.Fire.Enabled = true end)) | |
| 3348 | SetTween(FlameW,{C0=CF(0,-.5,0)},"Back","Out",1)
| |
| 3349 | SetTween(H1a,{C0=CF(0,-.5,-.4)},"Quad","In",1)
| |
| 3350 | ||
| 3351 | --SetTween(RightArm.Lower,{Transparency = 1},"Quad","Out",0.8)
| |
| 3352 | ||
| 3353 | SetTween(Fg1,{C0=CF(-.0,.25,-.0)*ANGLES(mr(25),mr(0),mr(-15))},"Back","Out",.5)
| |
| 3354 | SetTween(Fg2,{C0=CF(.0,.25,-.0)*ANGLES(mr(25),mr(0),mr(15))},"Back","Out",.5)
| |
| 3355 | SetTween(Fg3,{C0=CF(.0,.25,.0)*ANGLES(mr(-25),mr(0),mr(15))},"Back","Out",.5)
| |
| 3356 | SetTween(Fg4,{C0=CF(-.0,.25,.0)*ANGLES(mr(-25),mr(0),mr(-15))},"Back","Out",.5)
| |
| 3357 | ||
| 3358 | ||
| 3359 | SetTween(MX1w,{C0=CF(0,0,.15)*ANGLES(mr(90),0,0)},"Back","Out",1/2)
| |
| 3360 | ||
| 3361 | wait(.25) | |
| 3362 | ||
| 3363 | SetTween(MX1w,{C0=CF(0,.1,.30)*ANGLES(mr(20),0,0)},"Back","Out",.25)
| |
| 3364 | else | |
| 3365 | so("420194643", Head.Handle,1, 1)
| |
| 3366 | so("332757260", Head.Handle,3, 1.75)
| |
| 3367 | ||
| 3368 | for _,v in pairs(Head.Handle:children()) do | |
| 3369 | if v:isA("Sound") then
| |
| 3370 | EffectPack.Echo:Clone().Parent = v | |
| 3371 | end | |
| 3372 | end | |
| 3373 | coroutine.resume(coroutine.create(function() | |
| 3374 | FlameThrower.Lighter.Fire.Enabled = false end)) | |
| 3375 | SetTween(FlameW,{C0=CF(0,0,0)*ANGLES(0,0,0)},"Quad","Out",.5)
| |
| 3376 | SetTween(H1a,{C0=CF(0,.5,-.4)},"Quad","InOut",.5)
| |
| 3377 | ||
| 3378 | --SetTween(RightArm.Lower,{Transparency = 0},"Quad","In",1)
| |
| 3379 | ||
| 3380 | SetTween(Fg1,{C0=CF(0,-0,0)},"Quad","In",.5)
| |
| 3381 | SetTween(Fg2,{C0=CF(0,-0,0)},"Quad","In",.5)
| |
| 3382 | SetTween(Fg3,{C0=CF(0,-0,0)},"Quad","In",.5)
| |
| 3383 | SetTween(Fg4,{C0=CF(0,-0,0)},"Quad","In",.5)
| |
| 3384 | ||
| 3385 | SetTween(MX1w,{C0=CF(0,0,.15)*ANGLES(mr(90),0,0)},"Back","Out",1/2)
| |
| 3386 | ||
| 3387 | wait(.25) | |
| 3388 | SetTween(MX1w,{C0=CF(0,-.7,-.25)},"Quad","InOut",.25)
| |
| 3389 | end | |
| 3390 | ||
| 3391 | end | |
| 3392 | if key == "z" and attack == false and weps == true then | |
| 3393 | Attack1() | |
| 3394 | end | |
| 3395 | if key == "x" and attack == false and weps == false and OverClocking == true then | |
| 3396 | Tesla() | |
| 3397 | end | |
| 3398 | ||
| 3399 | if key == "x" and attack == false and weps == true then | |
| 3400 | Attack2() | |
| 3401 | end | |
| 3402 | if key == "e" and attack == false then | |
| 3403 | FlyMove() | |
| 3404 | end | |
| 3405 | if key == "y" then | |
| 3406 | if dancing == false and attack == false then | |
| 3407 | Tuant2() | |
| 3408 | elseif dancing == true and attack == true then | |
| 3409 | dancing = false | |
| 3410 | end | |
| 3411 | ||
| 3412 | ||
| 3413 | end | |
| 3414 | if key == "v" and attack == false and weps == true then | |
| 3415 | ||
| 3416 | DroneSwarm() | |
| 3417 | ||
| 3418 | end | |
| 3419 | ||
| 3420 | ||
| 3421 | ||
| 3422 | if key == "q" and attack == false then | |
| 3423 | if OverClocking == false then | |
| 3424 | CurId=CurId-1 | |
| 3425 | OverClocking = true | |
| 3426 | for i = 1,4 do | |
| 3427 | for _,v in next, Character:GetDescendants() do if v:IsA("ParticleEmitter") and v.Name == "OverClock"..i then v.Enabled = true end end
| |
| 3428 | end | |
| 3429 | lastid= "http://www.roblox.com/asset/?id=1534958855" | |
| 3430 | ||
| 3431 | lastsongpos = 0 | |
| 3432 | s2.TimePosition = lastsongpos | |
| 3433 | ||
| 3434 | so(254873067,Torso,2,1) | |
| 3435 | so(1567217295,Torso,3,.8) | |
| 3436 | so(147060085,Torso,5,1) | |
| 3437 | ||
| 3438 | else | |
| 3439 | OverClocking = false | |
| 3440 | for i = 1,4 do | |
| 3441 | for _,v in next, Character:GetDescendants() do if v:IsA("ParticleEmitter") and v.Name == "OverClock"..i then v.Enabled = false end end
| |
| 3442 | end | |
| 3443 | ||
| 3444 | end | |
| 3445 | ||
| 3446 | ||
| 3447 | ||
| 3448 | KeyDownF("n")
| |
| 3449 | ||
| 3450 | end | |
| 3451 | ||
| 3452 | ||
| 3453 | ||
| 3454 | ||
| 3455 | ||
| 3456 | if key == "k" and attack == false then | |
| 3457 | --Attack5() | |
| 3458 | end | |
| 3459 | if key == "g" and attack == false then | |
| 3460 | if IsXray == false then | |
| 3461 | Attack6() | |
| 3462 | else | |
| 3463 | IsXray = false | |
| 3464 | end | |
| 3465 | end | |
| 3466 | if key == "t" and attack == false then | |
| 3467 | --Tuant() | |
| 3468 | attack = true | |
| 3469 | so("137473066", Head,2, 1.2)
| |
| 3470 | for _,v in pairs(Head:children()) do | |
| 3471 | if v:isA("Sound") then
| |
| 3472 | EffectPack.Echo2:Clone().Parent = v | |
| 3473 | EffectPack.PT:Clone().Parent = v | |
| 3474 | end | |
| 3475 | end | |
| 3476 | ||
| 3477 | for i = 0,2,0.1 do | |
| 3478 | ||
| 3479 | ||
| 3480 | change = (0.60*5) | |
| 3481 | Humanoid.JumpPower = 10 | |
| 3482 | Humanoid.WalkSpeed=0 | |
| 3483 | ||
| 3484 | local speed = 1 | |
| 3485 | ||
| 3486 | ||
| 3487 | if weps == false then | |
| 3488 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.1 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-20))},"Quad","InOut",0.1/speed)
| |
| 3489 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad(10+(math.random(-5,5)*1)), math.rad(20 - -0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 3490 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(0 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(10 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 3491 | else | |
| 3492 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.3 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-20))},"Quad","InOut",0.1/speed)
| |
| 3493 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad(10+(math.random(-5,5)*1)), math.rad(20 - 0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 3494 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(40 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(30 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 3495 | ||
| 3496 | ||
| 3497 | end | |
| 3498 | SetTween(LW,{C0=cf(-1.46 + .0 * math.cos(sine / 8), 0.5 + .05 * math.cos(sine / 8), 0) * angles(math.rad(0 - 2 * math.cos(sine / 8 )), math.rad(5), math.rad(-18 - (math.random(0,5)*1) * math.cos(sine / 8 )))},"Linear","Out",0.1/speed)
| |
| 3499 | SetTween(RH,{C0=CFrame.new(.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(-5),math.rad(6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 3500 | SetTween(LH,{C0=CFrame.new(-.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(5),math.rad(-6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 3501 | ||
| 3502 | ||
| 3503 | Swait() | |
| 3504 | end | |
| 3505 | ||
| 3506 | for i = 0,4,0.1 do | |
| 3507 | ||
| 3508 | ||
| 3509 | change = (0.60*5) | |
| 3510 | Humanoid.JumpPower = 10 | |
| 3511 | Humanoid.WalkSpeed=0 | |
| 3512 | ||
| 3513 | local speed = 1 | |
| 3514 | ||
| 3515 | ||
| 3516 | if weps == false then | |
| 3517 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.1 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-60))},"Quad","InOut",0.1/speed)
| |
| 3518 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(-5-20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad((math.random(-5,5)*1)), math.rad(60 - -0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 3519 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(20 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(10 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 3520 | else | |
| 3521 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.3 + 0.05 * math.cos(sine / 8 )) * angles(math.rad(-5 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-60))},"Quad","InOut",0.1/speed)
| |
| 3522 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(-5+20.5*1 - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad((math.random(-5,5)*1)), math.rad(60 - 0+(math.random(-5,5)*1) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 3523 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(90 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(30 +( math.random(0,5)*1) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 3524 | ||
| 3525 | ||
| 3526 | end | |
| 3527 | SetTween(LW,{C0=cf(-1.46 + .0 * math.cos(sine / 8), 0.5 + .05 * math.cos(sine / 8), 0) * angles(math.rad(90 - 2 * math.cos(sine / 8 )), math.rad(5), math.rad(-18 - (math.random(0,5)*1) * math.cos(sine / 8 )))},"Linear","Out",0.1/speed)
| |
| 3528 | SetTween(RH,{C0=CFrame.new(.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(-5),math.rad(6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 3529 | SetTween(LH,{C0=CFrame.new(-.5, -0.9- .1 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(-5.5 - 0 * math.cos(sine / 8)),math.rad(5),math.rad(-6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 3530 | ||
| 3531 | ||
| 3532 | Swait() | |
| 3533 | end | |
| 3534 | attack = false | |
| 3535 | end | |
| 3536 | if key == "p" and attack == false and Player.Name=="123jl123" then | |
| 3537 | if mememode == false then | |
| 3538 | mememode=true | |
| 3539 | ||
| 3540 | --so("1499015636", Character,3, 1)
| |
| 3541 | lastid= "http://www.roblox.com/asset/?id=319658286" | |
| 3542 | ||
| 3543 | ||
| 3544 | ||
| 3545 | ||
| 3546 | ||
| 3547 | ||
| 3548 | ||
| 3549 | ||
| 3550 | ||
| 3551 | ||
| 3552 | ||
| 3553 | lastsongpos = 0 | |
| 3554 | s2.TimePosition = lastsongpos | |
| 3555 | ||
| 3556 | ||
| 3557 | else | |
| 3558 | mememode=false | |
| 3559 | CurId=CurId-1 | |
| 3560 | KeyDownF("n")
| |
| 3561 | ||
| 3562 | end | |
| 3563 | end | |
| 3564 | ||
| 3565 | ||
| 3566 | if key == "0" then | |
| 3567 | if isruning == false then | |
| 3568 | isruning=true | |
| 3569 | end | |
| 3570 | end | |
| 3571 | ||
| 3572 | ||
| 3573 | ||
| 3574 | ||
| 3575 | ||
| 3576 | ||
| 3577 | if key == "m" then | |
| 3578 | ||
| 3579 | if playsong == true then | |
| 3580 | playsong = false | |
| 3581 | s2:stop() | |
| 3582 | elseif playsong == false then | |
| 3583 | playsong = true | |
| 3584 | ||
| 3585 | ||
| 3586 | s2:play() | |
| 3587 | end | |
| 3588 | ||
| 3589 | end | |
| 3590 | ||
| 3591 | ||
| 3592 | ||
| 3593 | if key == "n" and not (mememode == true or OverClocking == true) then | |
| 3594 | ||
| 3595 | ||
| 3596 | ||
| 3597 | ||
| 3598 | ||
| 3599 | ||
| 3600 | CurId = CurId + 1 | |
| 3601 | ||
| 3602 | if CurId > 18 then | |
| 3603 | CurId = 1 | |
| 3604 | ||
| 3605 | end | |
| 3606 | warn("now playing song Nr"..CurId)
| |
| 3607 | if CurId == 1 then | |
| 3608 | lastid= "http://www.roblox.com/asset/?id=146364977" | |
| 3609 | elseif CurId == 2 then | |
| 3610 | lastid= "http://www.roblox.com/asset/?id=340902917" | |
| 3611 | elseif CurId == 3 then | |
| 3612 | lastid= "http://www.roblox.com/asset/?id=287794839" | |
| 3613 | elseif CurId == 4 then | |
| 3614 | lastid= "http://www.roblox.com/asset/?id=628579255" | |
| 3615 | elseif CurId == 5 then | |
| 3616 | lastid= "http://www.roblox.com/asset/?id=273857798" | |
| 3617 | elseif CurId == 6 then | |
| 3618 | lastid= "http://www.roblox.com/asset/?id=273837018" | |
| 3619 | elseif CurId == 7 then | |
| 3620 | lastid= "http://www.roblox.com/asset/?id=571227431" | |
| 3621 | elseif CurId == 8 then | |
| 3622 | lastid= "http://www.roblox.com/asset/?id=172576479" | |
| 3623 | elseif CurId == 9 then | |
| 3624 | lastid= "http://www.roblox.com/asset/?id=2808524036" | |
| 3625 | elseif CurId == 10 then | |
| 3626 | lastid= "http://www.roblox.com/asset/?id=1646375621" | |
| 3627 | ||
| 3628 | elseif CurId == 11 then | |
| 3629 | lastid= "http://www.roblox.com/asset/?id=1349958157" | |
| 3630 | elseif CurId == 12 then | |
| 3631 | lastid= "http://www.roblox.com/asset/?id=1755770760" | |
| 3632 | elseif CurId == 13 then | |
| 3633 | lastid= "http://www.roblox.com/asset/?id=2577867501" | |
| 3634 | elseif CurId == 14 then | |
| 3635 | lastid= "http://www.roblox.com/asset/?id=340265439" | |
| 3636 | elseif CurId == 15 then | |
| 3637 | lastid= "http://www.roblox.com/asset/?id=2441582257" | |
| 3638 | elseif CurId == 16 then | |
| 3639 | lastid= "http://www.roblox.com/asset/?id=2496523226" | |
| 3640 | elseif CurId == 17 then | |
| 3641 | lastid= "http://www.roblox.com/asset/?id=283208073" | |
| 3642 | elseif CurId == 18 then | |
| 3643 | lastid= "http://www.roblox.com/asset/?id=2279798034" | |
| 3644 | ||
| 3645 | end | |
| 3646 | ||
| 3647 | ||
| 3648 | lastsongpos = 0 | |
| 3649 | s2.TimePosition = lastsongpos | |
| 3650 | ||
| 3651 | ||
| 3652 | end | |
| 3653 | ||
| 3654 | ||
| 3655 | end | |
| 3656 | ||
| 3657 | local OverClockEffect1 = EffectPack.OverClock1:Clone() | |
| 3658 | OverClockEffect1.Parent = Torso | |
| 3659 | OverClockEffect1.Enabled = false | |
| 3660 | local OverClockEffect2 = EffectPack.OverClock2:Clone() | |
| 3661 | OverClockEffect2.Parent = Torso | |
| 3662 | OverClockEffect2.Enabled = false | |
| 3663 | local OverClockEffect3 = EffectPack.OverClock3:Clone() | |
| 3664 | OverClockEffect3.Parent = Torso | |
| 3665 | OverClockEffect3.Enabled = false | |
| 3666 | ||
| 3667 | coroutine.resume(coroutine.create(function() | |
| 3668 | local OverClockEffect4 = EffectPack.OverClock4:Clone() | |
| 3669 | OverClockEffect4.Enabled = false | |
| 3670 | OverClockEffect4.Parent = Torso | |
| 3671 | OverClockEffect4:Clone().Parent = Head | |
| 3672 | OverClockEffect4:Clone().Parent = RightArm | |
| 3673 | OverClockEffect4:Clone().Parent = LeftArm | |
| 3674 | OverClockEffect4:Clone().Parent = RightLeg | |
| 3675 | OverClockEffect4:Clone().Parent = LeftLeg | |
| 3676 | ||
| 3677 | end)) | |
| 3678 | coroutine.resume(coroutine.create(function() | |
| 3679 | while Humanoid.Health>0.001 do | |
| 3680 | sine = sine + change | |
| 3681 | hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 3682 | ||
| 3683 | local torvel = (Humanoid.MoveDirection * Vector3.new(1, 0, 1)).magnitude | |
| 3684 | local velderp = RootPart.Velocity.y | |
| 3685 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
| 3686 | Anim = "Jump" | |
| 3687 | ||
| 3688 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
| 3689 | Anim = "Fall" | |
| 3690 | elseif Humanoid.Sit == true then | |
| 3691 | Anim = "Sit" | |
| 3692 | elseif torvel < .5 and hitfloor ~= nil then | |
| 3693 | Anim = "Idle" | |
| 3694 | elseif torvel > .5 and hitfloor ~= nil then | |
| 3695 | ||
| 3696 | Anim = "Walk" | |
| 3697 | ||
| 3698 | ||
| 3699 | ||
| 3700 | ||
| 3701 | else | |
| 3702 | Anim = "" | |
| 3703 | ||
| 3704 | end | |
| 3705 | ||
| 3706 | ||
| 3707 | local Ccf=Torso.CFrame | |
| 3708 | --warn(Humanoid.MoveDirection*RootPart.CFrame.lookVector) | |
| 3709 | local Walktest1 = Humanoid.MoveDirection*Ccf.LookVector | |
| 3710 | local Walktest2 = Humanoid.MoveDirection*Ccf.RightVector | |
| 3711 | --warn(Walktest1.Z.."/"..Walktest1.X) | |
| 3712 | --warn(Walktest2.Z.."/"..Walktest2.X) | |
| 3713 | forWFB = Walktest1.X+Walktest1.Z | |
| 3714 | forWRL = Walktest2.X+Walktest2.Z | |
| 3715 | ||
| 3716 | ||
| 3717 | ||
| 3718 | ||
| 3719 | ||
| 3720 | --print(Humanoid.MoveDirection) | |
| 3721 | --warn(Torso.CFrame.lookVector) | |
| 3722 | ||
| 3723 | ||
| 3724 | ||
| 3725 | coroutine.resume(coroutine.create(function() | |
| 3726 | ||
| 3727 | ||
| 3728 | if s2.Parent == nil or s2 == nil then | |
| 3729 | ||
| 3730 | s2 = s2c:Clone() | |
| 3731 | s2.Parent = Torso | |
| 3732 | s2.Name = "BGMusic" | |
| 3733 | -- s2.SoundId = lastid | |
| 3734 | s2.Pitch = 1 | |
| 3735 | s2.Volume = 1.5 | |
| 3736 | s2.Looped = true | |
| 3737 | s2.archivable = false | |
| 3738 | s2.TimePosition = lastsongpos | |
| 3739 | if playsong == true then | |
| 3740 | s2:play() | |
| 3741 | elseif playsong == false then | |
| 3742 | s2:stop() | |
| 3743 | end | |
| 3744 | ||
| 3745 | ||
| 3746 | else | |
| 3747 | lastsongpos=s2.TimePosition | |
| 3748 | s2.Pitch = 1 | |
| 3749 | ||
| 3750 | s2.Volume = 1.5 | |
| 3751 | s2.Name = "BGMusic" | |
| 3752 | s2.Looped = true | |
| 3753 | s2.SoundId = lastid | |
| 3754 | s2.EmitterSize = 30 | |
| 3755 | end | |
| 3756 | ||
| 3757 | ||
| 3758 | ||
| 3759 | end)) | |
| 3760 | ||
| 3761 | ||
| 3762 | ||
| 3763 | ||
| 3764 | inairvel=torvel*1 | |
| 3765 | ||
| 3766 | --forWRL | |
| 3767 | if inairvel > 30 then | |
| 3768 | inairvel=30 | |
| 3769 | end | |
| 3770 | inairvel=inairvel/50*2 | |
| 3771 | ||
| 3772 | ||
| 3773 | ||
| 3774 | if attack == false then | |
| 3775 | if Anim == "Jump" then | |
| 3776 | change = 0.60*2 | |
| 3777 | SetTween(RJW,{C0=RootCF* cn(0, 0 + (0.0395/2) * math.cos(sine / 8), -0.1 + 0.0395 * math.cos(sine / 8)) * angles(math.rad(-6.5 - 1.5 * math.cos(sine / 8))+(inairvel*forWFB)/2, math.rad(0)-(inairvel*forWRL)/2, math.rad(0))},"Quad","Out",0.25)
| |
| 3778 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(-26.5 + 2.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0))},"Quad","Out",0.25)
| |
| 3779 | SetTween(RW,{C0=cf(1.4 + .05 * math.cos(sine / 8) , 0.5 + .05 * math.cos(sine / 8), .0) * angles(math.rad(140 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(8 + 4 * math.cos(sine / 8)))},"Quad","Out",0.2)
| |
| 3780 | SetTween(LW,{C0=cf(-1.4 + .05 * math.cos(sine / 8), 0.5 + .05 * math.cos(sine / 8), .0) * angles(math.rad(140 - 2 * math.cos(sine / 8 )), math.rad(5), math.rad(-8 - 4 * math.cos(sine / 8 )))},"Quad","Out",0.2)
| |
| 3781 | SetTween(RH,{C0=CFrame.new(.5, -0.85+ .05 * math.cos(sine / 15), -.2) * CFrame.Angles(math.rad(-15 -1* math.cos(sine / 10)),math.rad(0),math.rad(0))},"Quad","InOut",0.075)
| |
| 3782 | SetTween(LH,{C0=CFrame.new(-.5, -0.35+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(-25 +1* math.cos(sine / 10)),math.rad(0),math.rad(0))},"Quad","InOut",0.075)
| |
| 3783 | ||
| 3784 | ||
| 3785 | ||
| 3786 | elseif Anim == "Fall" then | |
| 3787 | change = 0.60*2 | |
| 3788 | SetTween(RJW,{C0=RootCF*cn(0, 0 + (0.0395/2) * math.cos(sine / 8), -0.5 + 0.0395 * math.cos(sine / 8)) * angles(math.rad(5.5 - 1.5 * math.cos(sine / 8))-(inairvel*forWFB)/2, math.rad(0)+(inairvel*forWRL)/2, math.rad(0))},"Quad","Out",0.35)
| |
| 3789 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(26.5 + 2.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0))},"Quad","Out",0.25)
| |
| 3790 | SetTween(RW,{C0=cf(1.4 + .05 * math.cos(sine / 8) , 0.5 + .05 * math.cos(sine / 8), .0) * angles(math.rad(105 - 2 * math.cos(sine / 8 )), math.rad(-15), math.rad(80 + 4 * math.cos(sine / 8)))},"Quad","Out",0.2)
| |
| 3791 | SetTween(LW,{C0=cf(-1.4 + .05 * math.cos(sine / 8), 0.5 + .05 * math.cos(sine / 8), .0) * angles(math.rad(105 - 2 * math.cos(sine / 8 )), math.rad(15), math.rad(-80 - 4 * math.cos(sine / 8 )))},"Quad","Out",0.2)
| |
| 3792 | SetTween(RH,{C0=CFrame.new(.5, -0.15+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(-15 -1* math.cos(sine / 10)),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 3793 | SetTween(LH,{C0=CFrame.new(-.5, -0.55+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(-0 +1* math.cos(sine / 10)),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 3794 | ||
| 3795 | ||
| 3796 | ||
| 3797 | elseif Anim == "Idle" then | |
| 3798 | ||
| 3799 | local dahspeed=0+visn/100 | |
| 3800 | ||
| 3801 | ||
| 3802 | change = (0.60*1)*dahspeed | |
| 3803 | Humanoid.JumpPower = 60 | |
| 3804 | Humanoid.WalkSpeed=16 | |
| 3805 | ||
| 3806 | local speed = .5 + visn/1000 | |
| 3807 | ||
| 3808 | local ADNum = 1 | |
| 3809 | if weps == false then | |
| 3810 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.1 + 0.0395 * math.cos(sine / 8 )) * angles(math.rad(10 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-30))},"Quad","InOut",0.1/speed)
| |
| 3811 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(-5+40.5*(visn/1000) - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad((math.random(-25,25)*(visn/1000))), math.rad(0 - -30+(math.random(-25,25)*(visn/1000)) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.1/speed)
| |
| 3812 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(20 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(10 +( math.random(0,15)*(visn/1000)) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 3813 | else | |
| 3814 | SetTween(RJW,{C0=RootCF*cn(0, 0, -0.1 + 0.0395 * math.cos(sine / 8 )) * angles(math.rad(10 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(30))},"Quad","InOut",0.1/speed)
| |
| 3815 | SetTween(NeckW,{C0=NeckCF*angles(math.rad(-5+40.5*(visn/1000) - 4.5 * math.cos(sine / 8 )), math.rad(2.5-5.5 * math.cos(sine / 16))+math.rad((math.random(-25,25)*(visn/1000))), math.rad(0 - 30+(math.random(-25,25)*(visn/1000)) * math.cos(sine / 15 +.4* math.cos(sine / 20))))},"Linear","InOut",0.075/speed)
| |
| 3816 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.55 + .05 * math.cos(sine / 8), 0) * angles(math.rad(90 - 2 * math.cos(sine / 8 )), math.rad(-5), math.rad(30 +( math.random(0,15)*(visn/1000)) * math.cos(sine / 8)))},"Linear","Out",0.1/speed)
| |
| 3817 | ||
| 3818 | ||
| 3819 | end | |
| 3820 | SetTween(LW,{C0=cf(-1.46 + .0 * math.cos(sine / 8), 0.5 + .05 * math.cos(sine / 8), 0) * angles(math.rad(20 - 2 * math.cos(sine / 8 )), math.rad(5), math.rad(-18 - (math.random(0,15)*(visn/1000)) * math.cos(sine / 8 )))},"Linear","Out",0.1/speed)
| |
| 3821 | SetTween(RH,{C0=CFrame.new(.5, -0.95- .04 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(10.5 - 0 * math.cos(sine / 8)),math.rad(-20),math.rad(6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 3822 | SetTween(LH,{C0=CFrame.new(-.5, -0.95- .04 * math.cos(sine / 8 ), 0) * CFrame.Angles(math.rad(10.5 - 0 * math.cos(sine / 8)),math.rad(20),math.rad(-6.5- 0.0 * math.cos(sine / 8)))},"Quad","InOut",0.15/speed)
| |
| 3823 | ||
| 3824 | ||
| 3825 | --SetTween(FlameW,{C0=CF(0,0,0)*ANGLES(mr(20),0,0)},"Quad","InOut",0.1)
| |
| 3826 | --SetTween(H1a,{C0=CF(0,.5,-.4)},"Quad","InOut",0.1)
| |
| 3827 | -- SetTween(MX1w,{C0=CF(0,-.7,-.25)},"Quad","InOut",0.1)
| |
| 3828 | --SetTween(FlameW,{C0=CF(0,-.5,0)},"Quad","InOut",0.1)
| |
| 3829 | --SetTween(H1a,{C0=CF(0,-.5,-.4)},"Quad","InOut",0.1)
| |
| 3830 | --SetTween(MX1w,{C0=CF(0,.1,.30)*ANGLES(mr(20),0,0)},"Quad","InOut",0.1)
| |
| 3831 | ||
| 3832 | ||
| 3833 | ||
| 3834 | elseif Anim == "Walk" then | |
| 3835 | local speed=0.7 | |
| 3836 | ||
| 3837 | if OverClocking ==false then | |
| 3838 | speed = speed+0.75*(visn/1000) | |
| 3839 | else | |
| 3840 | speed = speed+1.75*(visn/1000) | |
| 3841 | end | |
| 3842 | if mememode == true then | |
| 3843 | speed=4 | |
| 3844 | end | |
| 3845 | ||
| 3846 | ||
| 3847 | change = 2.6*speed | |
| 3848 | Humanoid.JumpPower = 60*speed | |
| 3849 | Humanoid.WalkSpeed=16*speed | |
| 3850 | ||
| 3851 | ||
| 3852 | local RH2 = cf(-forWRL/7 * math.cos(sine / 8 ),0,forWFB/7 * math.cos(sine / 8 ))*angles(math.sin(-forWFB) * math.cos(sine / 8 ),0,math.sin(-forWRL) * math.cos(sine / 8 )) | |
| 3853 | local LH2 = cf(forWRL/7 * math.cos(sine / 8 ),0,-forWFB/7 * math.cos(sine / 8 ))*angles(math.sin(forWFB) * math.cos(sine / 8 ),0,math.sin(forWRL) * math.cos(sine / 8 )) | |
| 3854 | ||
| 3855 | if weps == false then | |
| 3856 | SetTween(RJW,{C0=RootCF*CFrame.new(0, 0 , -0.185 + 0.055 * math.cos(sine / 4) + -math.sin(sine / 4) / 8) * angles(math.rad((forWFB*2 - forWFB * math.cos(sine / 4))*10), math.rad((-forWRL - -forWRL * math.cos(sine / 4))*5) , math.rad(8 * math.cos(sine / 8)))},"Linear","InOut",WalkAnimMove/speed)
| |
| 3857 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0, 0, 0 + 0.025 * math.cos(sine / 4)) * angles((math.rad((-forWFB*2 - -forWFB * math.cos(sine / 4))*8))+math.rad(math.random(-10,20)*(visn/500)), math.rad((forWRL - forWRL * math.cos(sine / 4))*5)+math.rad(math.random(-20,20)*(visn/500)), math.rad((0+(math.random(-25,25)*(visn/1000)) * math.cos(sine / 15 +.4* math.cos(sine / 20)))-forWRL*45+-8 * math.cos(sine / 8)))},"Linear","InOut",WalkAnimMove/speed)
| |
| 3858 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.5 + forWRL/50* math.cos(sine / 8), 0) * angles(math.rad(0 + forWFB*25 * math.cos(sine / 8 )), math.rad(0), math.rad(8 + forWRL*5 * math.cos(sine / 8)))},"Quad","Out",WalkAnimMove/speed)
| |
| 3859 | else | |
| 3860 | ||
| 3861 | ||
| 3862 | SetTween(RJW,{C0=RootCF*CFrame.new(0, 0 , -0.185 + 0.055 * math.cos(sine / 4) + -math.sin(sine / 4) / 8) * angles(math.rad((forWFB*2 - forWFB * math.cos(sine / 4))*10), math.rad((-forWRL - -forWRL * math.cos(sine / 4))*5) , math.rad(10+8 * math.cos(sine / 8)))},"Linear","InOut",WalkAnimMove/speed)
| |
| 3863 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0, 0, 0 + 0.025 * math.cos(sine / 4)) * angles((math.rad((-forWFB*2 - -forWFB * math.cos(sine / 4))*8))+math.rad(math.random(-10,20)*(visn/500)), math.rad((forWRL - forWRL * math.cos(sine / 4))*5)+math.rad(math.random(-20,20)*(visn/500)), math.rad(-0+(0+(math.random(-25,25)*(visn/1000)) * math.cos(sine / 15 +.4* math.cos(sine / 20)))-forWRL*45+-8 * math.cos(sine / 8)))},"Linear","InOut",WalkAnimMove/speed)
| |
| 3864 | ||
| 3865 | SetTween(RW,{C0=cf(1.45 + .0 * math.cos(sine / 8) , 0.5 + forWRL/50* math.cos(sine / 8), 0) * angles(math.rad((75 + forWFB*20)+ forWFB*5 * math.sin(sine / 8 ) ), math.rad(0), math.rad(10 + forWRL*5 * math.cos(sine / 8)))},"Quad","Out",.1)
| |
| 3866 | ||
| 3867 | end | |
| 3868 | SetTween(LW,{C0=cf(-1.45 + .0 * math.cos(sine / 8), 0.5 + forWRL/50 * math.cos(sine / 8), 0) * angles(math.rad(0 - forWFB*25 * math.cos(sine / 8 )), math.rad(0), math.rad(-8 - forWRL*5 * math.cos(sine / 8 )))},"Quad","Out",WalkAnimMove/speed)
| |
| 3869 | SetTween(RH,{C0=CFrame.new(.5, -0.75+ .35 * math.sin(sine / 8 ), -.25+.15* math.cos(sine / 8 ))*RH2 * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8)))},"Linear","InOut",WalkAnimMove/speed)
| |
| 3870 | SetTween(LH,{C0=CFrame.new(-.5, -0.75- .35 * math.sin(sine / 8 ), -.25-.15* math.cos(sine / 8 ))*LH2 * CFrame.Angles(math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8)))},"Linear","InOut",WalkAnimMove/speed)
| |
| 3871 | ||
| 3872 | ||
| 3873 | ||
| 3874 | elseif Anim == "Sit" then | |
| 3875 | SetTween(RJW,{C0=RootCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 3876 | SetTween(NeckW,{C0=NeckCF*CFrame.new(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 3877 | SetTween(RW,{C0=CFrame.new(1.5 , 0.5, -.0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",0.1)
| |
| 3878 | SetTween(LW,{C0=CFrame.new(-1.5, 0.5, -.0)*angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",0.1)
| |
| 3879 | SetTween(RH,{C0=CFrame.new(.5, -1, 0)*angles(math.rad(90),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 3880 | SetTween(LH,{C0=CFrame.new(-.5, -1, 0)*angles(math.rad(90),math.rad(0),math.rad(0))},"Quad","InOut",0.1)
| |
| 3881 | Humanoid.JumpPower = 60 | |
| 3882 | end | |
| 3883 | end | |
| 3884 | ||
| 3885 | Swait(Animstep) | |
| 3886 | end | |
| 3887 | end)) | |
| 3888 | coroutine.resume(coroutine.create(function() | |
| 3889 | local remote = Instance.new 'RemoteFunction'; | |
| 3890 | remote.Parent = Character; | |
| 3891 | remote.OnServerInvoke = function (player, request, ...) | |
| 3892 | if (player ~= Player) then | |
| 3893 | return error ('You cannot invoke this remote', 0);
| |
| 3894 | end; | |
| 3895 | ||
| 3896 | ||
| 3897 | ||
| 3898 | if (request == 1) then | |
| 3899 | local k = ...; | |
| 3900 | ||
| 3901 | KeyDownF(k) | |
| 3902 | ||
| 3903 | ||
| 3904 | ||
| 3905 | end; | |
| 3906 | if (request == 2) then | |
| 3907 | local k = ...; | |
| 3908 | ||
| 3909 | KeyUpF(k) | |
| 3910 | ||
| 3911 | ||
| 3912 | ||
| 3913 | end; | |
| 3914 | if (request == 3) then | |
| 3915 | local k = ...; | |
| 3916 | if k == "Down" then | |
| 3917 | Button1DownF(k) | |
| 3918 | elseif k == "Up" then | |
| 3919 | Button1UpF(k) | |
| 3920 | end | |
| 3921 | end; | |
| 3922 | ||
| 3923 | ||
| 3924 | if (request == 4) then | |
| 3925 | local k=...; | |
| 3926 | --MTARGET=k | |
| 3927 | end | |
| 3928 | if (request == 5) then | |
| 3929 | local k=...; | |
| 3930 | MHIT=k | |
| 3931 | ||
| 3932 | end | |
| 3933 | if (request == 6) then | |
| 3934 | local k=...; | |
| 3935 | visn=k | |
| 3936 | -- print(visn) | |
| 3937 | ||
| 3938 | end | |
| 3939 | ||
| 3940 | ||
| 3941 | ||
| 3942 | ||
| 3943 | ||
| 3944 | end; | |
| 3945 | ||
| 3946 | ||
| 3947 | ||
| 3948 | ||
| 3949 | ||
| 3950 | ||
| 3951 | ||
| 3952 | ||
| 3953 | ||
| 3954 | ||
| 3955 | ||
| 3956 | ||
| 3957 | ||
| 3958 | remote.Name = 'ServerRemote'; | |
| 3959 | --local remote = NLS ([=[ | |
| 3960 | local localscript = script.Keys | |
| 3961 | localscript.Name = Player.Name | |
| 3962 | localscript.Parent = Character | |
| 3963 | ||
| 3964 | --]=], Player.Character) | |
| 3965 | end)) |