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# ---------------------------------------------- #
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loaded: false
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#              General Configuration             #
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swordman:
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# ---------------------------------------------- #
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  name: 'swordman'
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# If you are unsure of how to use this file,     #
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  prefix: '&6swordman'
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# but would like to change how the plugin shows  #
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  group: 'class'
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# text, visit the BukkitDev page at:             #
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  mana: '&2Mana'
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# http://dev.bukkit.org/bukkit-plugins/skillapi/ #
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  max-level: 15
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# and look at the default configuration section  #
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  parent: ''
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# ---------------------------------------------- #
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  needs-permission: 'True'
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Accounts: 
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  exp-source: 273
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  mana-regen: 1
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  # The main class group used for GUI displays
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  tree: 'Basic Horizontal'
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  main-class-group: 'class'
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  skills:
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  - ''
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  # Currently disabled, ignore this
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  icon: 'Stick'
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  one-per-class: 'false'
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  icon-data: 0
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  icon-lore:
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  # The max number of accounts a normal user can use
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  - '&dswordman'
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  max-accounts: '3'
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  blacklist:
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  - ''
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  # The max number of accounts users can have with certain permissions
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  action-bar: ''
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  # must be in the format '<permission>:<accounts>'
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  attributes:
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  perm-accounts: 
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    health-base: 20
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  - 'skillapi.account.admin:10'
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    health-scale: 0
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    mana-base: 20
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# While targeting settings aren't necessary most of the time,
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    mana-scale: 0
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# they can help make running ally checks much faster if
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    vitality-base: 0
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# you are able to use them.
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    vitality-scale: 0
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Targeting: 
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    spirit-base: 0
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    spirit-scale: 0
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  # Whether or not all monsters are enemies.
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    intelligence-base: 0
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  # If you are using pets that include zombies/spiders/etc,
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    intelligence-scale: 0
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  # you shouldn't enable this.
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    dexterity-base: 0
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  # If you want to enable it for specific worlds, list out the
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    dexterity-scale: 0
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  # worlds it should apply to in a list format such as:
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    strength-base: 0
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  # monsters-enemy:
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    strength-scale: 0
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  # - world1
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剣士:
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  # - world2
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  name: '剣士'
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  monsters-enemy: 'false'
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  prefix: '&6剣士'
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  group: 'class'
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  # Whether or not all passive mobs are allies.
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  mana: '&2Mana'
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  # If there are custom passive mobs that you can fight,
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  max-level: 40
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  # you should not enable this.
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  parent: ''
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  # If you want to enable it for specific worlds, list out the
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  needs-permission: 'False'
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  # worlds it should apply to in a list format such as:
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  exp-source: 273
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  # passive-ally:
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  mana-regen: 1
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  # - world1
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  tree: 'Requirement'
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  # - world2
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  skills:
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  passive-ally: 'false'
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  - ''
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  icon: 'Jack O Lantern'
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  # Whether or not all players are allies.
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  icon-data: 0
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  # If you have any PvP, this should not be enabled.
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  icon-lore:
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  # If you want to enable it for specific worlds, list out the
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  - '&d剣士'
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  # worlds it should apply to in a list format such as:
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  blacklist:
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  # player-ally:
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  - ''
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  # - world1
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  action-bar: ''
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  # - world2
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  attributes:
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  player-ally: 'false'
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    health-base: 20
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    health-scale: 0
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Saving: 
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    mana-base: 20
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    mana-scale: 0
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  # Whether or not to auto save data periodically
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    vitality-base: 0
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  auto-save: 'false'
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    vitality-scale: 0
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    spirit-base: 0
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  # How often to auto-save in minutes
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    spirit-scale: 0
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  minutes: '30'
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    intelligence-base: 0
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    intelligence-scale: 0
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  # Whether or not to use an SQL database to save
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    dexterity-base: 0
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  sql-database: 'false'
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    dexterity-scale: 0
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    strength-base: 0
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  # Details for connecting to the database
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    strength-scale: 0