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| 1 | - | --Akatsuki Pain script by: yadel95 |
| 1 | + | ---Made by mugex----------------------------------------------------- |
| 2 | - | --Thanks devapainpath for his clothing |
| 2 | + | script.Parent = nil |
| 3 | - | --Ver[1.0] |
| 3 | + | name = 'Begnum' |
| 4 | - | --Replace XTheShowcaserX with your name. |
| 4 | + | PLAYERS = game:GetService('Players')
|
| 5 | - | --Chances |
| 5 | + | ply = PLAYERS.LocalPlayer |
| 6 | - | local you = game.Workspace["XTheShowcaserX"] |
| 6 | + | char = ply.Character |
| 7 | - | local mouse = game.Players.LocalPlayer:GetMouse() |
| 7 | + | pcall(function() char:FindFirstChild("legetdgq"):Remove() end)
|
| 8 | - | local color = BrickColor.new("Dark stone grey")
|
| 8 | + | m = Instance.new("Model",char) m.Name = "legetdgq"
|
| 9 | - | local msg = game:GetService("Chat")
|
| 9 | + | hop = Instance.new("HopperBin",ply.Backpack)
|
| 10 | - | local busy = false |
| 10 | + | hop.Name = name |
| 11 | - | --________________________________________________________________-- |
| 11 | + | debris = game:GetService("Debris")
|
| 12 | - | --------------------------------------------------------------------l |
| 12 | + | cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new |
| 13 | - | --------------------------------------------------------------------l |
| 13 | + | floatforce = 196.25 |
| 14 | - | ---------DO NOT MESS WITH ANYTHING BELOW----------------------------l |
| 14 | + | torso,head = char.Torso,char.Head |
| 15 | - | --------------------------------------------------------------------l |
| 15 | + | attacking = false |
| 16 | - | --------------------------------------------------------------------] |
| 16 | + | rs = torso["Right Shoulder"] |
| 17 | - | c = you:GetChildren() |
| 17 | + | ls = torso["Left Shoulder"] |
| 18 | - | for i = 1, #c do |
| 18 | + | rh = torso["Right Hip"] |
| 19 | - | if c[i].ClassName == "Shirt" or c[i].ClassName == "Pants" or c[i].ClassName == "CharacterMesh" then |
| 19 | + | lh = torso["Left Hip"] |
| 20 | - | c[i]:Remove() |
| 20 | + | neck = torso["Neck"] |
| 21 | - | end end |
| 21 | + | rw,lw = nil,nil |
| 22 | - | shirt = Instance.new("Shirt")
|
| 22 | + | rhw,lhw = nil,nil |
| 23 | - | shirt.Parent = you |
| 23 | + | local orgc1 = rs.C1 |
| 24 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=95427692" |
| 24 | + | rarm = char["Right Arm"] |
| 25 | - | pants = Instance.new("Pants")
|
| 25 | + | larm = char["Left Arm"] |
| 26 | - | pants.Parent = you |
| 26 | + | rleg = char["Right Leg"] |
| 27 | - | pants.PantsTemplate = "http://www.roblox.com/asset/?id=95427742" |
| 27 | + | lleg = char["Left Leg"] |
| 28 | - | -- |
| 28 | + | normposr = cfn(1.5,.5,0) |
| 29 | - | bowl = Instance.new("Part")
|
| 29 | + | normposl = cfn(-1.5,.5,0) |
| 30 | - | Instance.new("SpecialMesh").Parent = bowl
|
| 30 | + | normposl2 = cfn(.5,-1.5,0) |
| 31 | - | bowl.Mesh.MeshType = "FileMesh" |
| 31 | + | normposr2 = cfn(-.5,-1.5,0) |
| 32 | - | bowl.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188" |
| 32 | + | normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0) |
| 33 | - | bowl.BrickColor = BrickColor.new("Black")
|
| 33 | + | holdpos = normposr*ang(math.pi/2,0,0) |
| 34 | - | bowl.Mesh.Scale = Vector3.new(1.5, 1.4, 1.5) |
| 34 | + | holdpos2 = normposl*ang(math.pi/2,0,0) |
| 35 | - | bowl.Parent = you |
| 35 | + | --------UTILITIES START------- |
| 36 | - | |
| 36 | + | function genNew(ClassName, Parent, Properties) |
| 37 | - | bowl2 = Instance.new("Part")
|
| 37 | + | local nObj = Instance.new(ClassName, Parent) |
| 38 | - | Instance.new("SpecialMesh").Parent = bowl2
|
| 38 | + | if Properties["FormFactor"] then |
| 39 | - | bowl2.Mesh.MeshType = "FileMesh" |
| 39 | + | nObj["FormFactor"] = Properties["FormFactor"] |
| 40 | - | bowl2.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188" |
| 40 | + | end |
| 41 | - | bowl2.BrickColor = BrickColor.new("Bright red")
|
| 41 | + | for Prop, Value in pairs(Properties) do |
| 42 | - | bowl2.Mesh.Scale = Vector3.new(1.4, 1.4, 1.4) |
| 42 | + | nObj[Prop] = Value |
| 43 | - | bowl2.Parent = you |
| 43 | + | end |
| 44 | - | -- |
| 44 | + | return nObj |
| 45 | - | collar = Instance.new("Weld")
|
| 45 | + | |
| 46 | - | collar.Parent = you.Torso |
| 46 | + | T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
|
| 47 | - | collar.Part0 = bowl |
| 47 | + | if typee == 'wedge' then |
| 48 | - | collar.Part1 = you.Torso |
| 48 | + | c = Instance.new("WedgePart",m)
|
| 49 | - | collar.C0 = collar.C0*CFrame.Angles(0, 0, 3.15) |
| 49 | + | elseif typee == 'seat' then |
| 50 | - | collar.C0 = collar.C0*CFrame.new(0, -0.6, 0) |
| 50 | + | c = Instance.new("Seat",m)
|
| 51 | - | |
| 51 | + | elseif typee == 'vseat' then |
| 52 | - | collar2 = Instance.new("Weld")
|
| 52 | + | c = Instance.new("VehicleSeat",m)
|
| 53 | - | collar2.Parent = you.Torso |
| 53 | + | else |
| 54 | - | collar2.Part0 = bowl2 |
| 54 | + | c = Instance.new("Part",m)
|
| 55 | - | collar2.Part1 = you.Torso |
| 55 | + | end |
| 56 | - | collar2.C0 = collar2.C0*CFrame.Angles(0, 0, 3.15) |
| 56 | + | c.TopSurface,c.BottomSurface = 0,0 |
| 57 | - | collar2.C0 = collar2.C0*CFrame.new(0, -0.6, 0) |
| 57 | + | c.Locked = true |
| 58 | - | ------------------------------------------------------------- |
| 58 | + | c.formFactor = "Custom" |
| 59 | - | ------------------------------------------------------------- |
| 59 | + | c.Size = Vector3.new(x,y,z) |
| 60 | - | -----------Most Critical part of the script------------------ |
| 60 | + | if color ~= "random" then |
| 61 | - | ------------------------------------------------------------- |
| 61 | + | c.BrickColor = BrickColor.new(color) |
| 62 | - | ------------------------------------------------------------- |
| 62 | + | else c.BrickColor = BrickColor:random() |
| 63 | - | function kf(key) |
| 63 | + | end |
| 64 | - | key:lower() |
| 64 | + | c.Transparency = transparency |
| 65 | - | if key == "f" then |
| 65 | + | c.CanCollide = cancollide |
| 66 | - | if not busy then |
| 66 | + | if anchored ~= nil then c.Anchored = anchored end |
| 67 | - | busy = true |
| 67 | + | if parent ~= nil then c.Parent = parent end |
| 68 | - | m = Instance.new("Message")
|
| 68 | + | return c |
| 69 | - | m2 = Instance.new("Message")
|
| 69 | + | end |
| 70 | - | m3 = Instance.new("Message")
|
| 70 | + | , |
| 71 | - | m4 = Instance.new("Message")
|
| 71 | + | ["C"] = function(func) coroutine.resume(coroutine.create(func)) end |
| 72 | - | |
| 72 | + | , |
| 73 | - | m.Text = "Now this world" |
| 73 | + | ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent) |
| 74 | - | m2.Text = "Shall know" |
| 74 | + | w = Instance.new("Motor",m)
|
| 75 | - | m3.Text = "Pain" |
| 75 | + | if parent ~= nil then w.Parent = parent end |
| 76 | - | for i = 1, 1 do |
| 76 | + | w.Part0,w.Part1 = part0,part1 |
| 77 | - | bodyvelocity1 = Instance.new("BodyVelocity")
|
| 77 | + | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) |
| 78 | - | bodyvelocity1.maxForce = Vector3.new(99999999999999999999, 999999999999999999999, 39) |
| 78 | + | return w |
| 79 | - | bodyvelocity1.velocity = Vector3.new(0, 3, 0) |
| 79 | + | end |
| 80 | - | bodyvelocity1.Parent = you.Torso |
| 80 | + | , |
| 81 | - | m.Parent = game.Workspace |
| 81 | + | ["BG"] = function(parent) |
| 82 | - | wait(1) |
| 82 | + | local c = Instance.new("BodyGyro",parent)
|
| 83 | - | m:Remove() |
| 83 | + | c.P = 20e+003 |
| 84 | - | m2.Parent = game.Workspace |
| 84 | + | c.cframe = parent.CFrame |
| 85 | - | wait(1) |
| 85 | + | c.maxTorque = Vector3.new(c.P,c.P,c.P) |
| 86 | - | m2:Remove() |
| 86 | + | return c |
| 87 | - | m3.Parent = game.Workspace |
| 87 | + | end |
| 88 | - | wait(1) |
| 88 | + | , |
| 89 | - | m3:Remove() |
| 89 | + | ["BP"] = function(parent,position) |
| 90 | - | wait(3) |
| 90 | + | local bp = Instance.new("BodyPosition",parent)
|
| 91 | - | Instance.new("ForceField").Parent = you
|
| 91 | + | bp.maxForce = Vector3.new()*math.huge |
| 92 | - | you.Head.Anchored = true |
| 92 | + | bp.position = position |
| 93 | - | delete = you.Torso:GetChildren() |
| 93 | + | return bp |
| 94 | - | for rep1 = 1, #delete do |
| 94 | + | end |
| 95 | - | if delete[rep1].Name == "BodyVelocity" then |
| 95 | + | , |
| 96 | - | delete[rep1]:Remove() |
| 96 | + | ["F"] = function(parent,size,heat,color,secondcolor,enabled) |
| 97 | - | msg:Chat(you.Head, "Shirai Tensei!", Enum.ChatColor.Red) |
| 97 | + | f = Instance.new("Fire",parent)
|
| 98 | - | m3.Parent = game.Workspace |
| 98 | + | f.Size = size |
| 99 | - | push = Instance.new("Part")
|
| 99 | + | f.Heat = heat |
| 100 | - | push.Parent = you |
| 100 | + | if enabled ~= nil then f.Enabled = enabled end |
| 101 | - | push.Name = "Ulmighty" |
| 101 | + | if color ~= nil then f.Color = BrickColor.new(color).Color end |
| 102 | - | push.Size = Vector3.new(300, 300, 300) |
| 102 | + | if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end |
| 103 | - | push.Anchored = true |
| 103 | + | return f |
| 104 | - | push.CanCollide = false |
| 104 | + | end |
| 105 | - | push.TopSurface = "Smooth" |
| 105 | + | , |
| 106 | - | push.BottomSurface = "Smooth" |
| 106 | + | ["FM"] = function(parent,meshid,x,y,z,meshtexture) |
| 107 | - | push.BrickColor = BrickColor.new("Dark stone grey")
|
| 107 | + | if meshid == "cylinder" then |
| 108 | - | push.Reflectance = 0.3 |
| 108 | + | mesh = Instance.new("CylinderMesh",parent)
|
| 109 | - | push.Transparency = 0.3 |
| 109 | + | mesh.Scale = Vector3.new(x,y,z) |
| 110 | - | push.CFrame = you.Torso.CFrame*CFrame.new(0, -3, 0) |
| 110 | + | return mesh |
| 111 | - | function OnTouched(Victim) |
| 111 | + | elseif meshid == 'block' then |
| 112 | - | boom = Instance.new("Explosion")
|
| 112 | + | mesh = Instance.new("BlockMesh",parent)
|
| 113 | - | boom.Name = "Die" |
| 113 | + | mesh.Scale = Vector3.new(x,y,z) |
| 114 | - | boom.ExplosionType = "CratersAndDebris" |
| 114 | + | return mesh |
| 115 | - | boom:Clone().Parent = Victim |
| 115 | + | end |
| 116 | - | Victim.Die.Position = Victim.Position |
| 116 | + | mesh = Instance.new("SpecialMesh",parent)
|
| 117 | - | Victim.Anchored = false |
| 117 | + | if meshid == 'wedge' then |
| 118 | mesh.MeshType = 'Wedge' | |
| 119 | - | push.Touched:connect(OnTouched) |
| 119 | + | elseif meshid == 'sphere' then |
| 120 | - | Instance.new("SpecialMesh").Parent = push
|
| 120 | + | mesh.MeshType = 3 |
| 121 | - | push.Mesh.MeshType = "Sphere" |
| 121 | + | elseif type(meshid) == "number" then |
| 122 | - | push.Mesh.Scale = Vector3.new(0.1, 0.1, 0.1) |
| 122 | + | mesh.MeshId = "rbxassetid://"..meshid |
| 123 | - | wait(0.05) |
| 123 | + | else |
| 124 | - | push.Mesh.Scale = Vector3.new(0.2, 0.2, 0.2) |
| 124 | + | mesh.MeshId = "rbxassetid://"..meshids[meshid] |
| 125 | - | wait(0.05) |
| 125 | + | end |
| 126 | - | push.Mesh.Scale = Vector3.new(0.3, 0.3, 0.3) |
| 126 | + | mesh.Scale = Vector3.new(x,y,z) |
| 127 | - | wait(0.05) |
| 127 | + | if meshtexture then |
| 128 | - | push.Mesh.Scale = Vector3.new(0.4, 0.4, 0.4) |
| 128 | + | if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else |
| 129 | - | wait(0.05) |
| 129 | + | mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end |
| 130 | - | push.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) |
| 130 | + | end |
| 131 | - | wait(0.05) |
| 131 | + | return mesh |
| 132 | - | push.Mesh.Scale = Vector3.new(0.6, 0.6, 0.6) |
| 132 | + | end, |
| 133 | - | wait(0.05) |
| 133 | + | ["Dec"] = function(parent,face,id,transparency) |
| 134 | - | push.Mesh.Scale = Vector3.new(0.7, 0.7, 0.7) |
| 134 | + | c = Instance.new("Decal",parent)
|
| 135 | - | wait(0.05) |
| 135 | + | c.Face = face |
| 136 | - | push.Mesh.Scale = Vector3.new(0.8, 0.8, 0.8) |
| 136 | + | c.Texture = id |
| 137 | - | wait(0.05) |
| 137 | + | if transparency then c.Transparency = transparency end |
| 138 | - | push.Mesh.Scale = Vector3.new(0.9, 0.9, 0.9) |
| 138 | + | return c |
| 139 | - | wait(0.05) |
| 139 | + | end, |
| 140 | - | push.Mesh.Scale = Vector3.new(1, 1, 1) |
| 140 | + | ["S"] = function(id,pitch,volume,parent) |
| 141 | - | wait(1) |
| 141 | + | cur = nil |
| 142 | - | push.Transparency = 0.4 |
| 142 | + | found = false |
| 143 | - | wait(0.05) |
| 143 | + | if type(id) == 'string' then |
| 144 | - | push.Transparency = 0.5 |
| 144 | + | for i,v in pairs(char.Head:children()) do |
| 145 | - | wait(0.05) |
| 145 | + | if v:IsA("Sound") and v.Name == id and not found then
|
| 146 | - | push.Transparency = 0.6 |
| 146 | + | cur = v |
| 147 | - | wait(0.05) |
| 147 | + | if parent then cur = v:Clone() cur.Parent = parent end |
| 148 | - | push.Transparency = 0.7 |
| 148 | + | cur.Pitch = pitch |
| 149 | - | wait(0.05) |
| 149 | + | if volume then cur.Volume = volume end |
| 150 | - | push.Transparency = 0.8 |
| 150 | + | cur:Play() |
| 151 | - | wait(0.05) |
| 151 | + | found = true |
| 152 | - | push.Transparency = 0.9 |
| 152 | + | return cur |
| 153 | - | wait(0.05) |
| 153 | + | end |
| 154 | - | push.Transparency = 1 |
| 154 | + | end |
| 155 | - | push:Remove() |
| 155 | + | elseif type(id) == 'number' then |
| 156 | local a = char.Head:FindFirstChild('exteo')
| |
| 157 | a.SoundId = 'rbxassetid://'..id | |
| 158 | a.Pitch = pitch | |
| 159 | - | wait(0.1) |
| 159 | + | if volume then a.Volume = volume end |
| 160 | - | you.Head.Anchored = false |
| 160 | + | a:Play() |
| 161 | - | you.ForceField:Remove() |
| 161 | + | return a |
| 162 | - | busy = false |
| 162 | + | end |
| 163 | end | |
| 164 | - | end |
| 164 | + | } |
| 165 | function FindHumanoid(a,b) | |
| 166 | - | mouse.KeyDown:connect(kf) |
| 166 | + | for i,v in pairs(a:children()) do |
| 167 | - | |
| 167 | + | if v:IsA('Humanoid') then
|
| 168 | - | function kg(key) |
| 168 | + | if not b then |
| 169 | - | key:lower() |
| 169 | + | if v.Parent ~= char then return v end |
| 170 | - | if key == "g" |
| 170 | + | else return v end |
| 171 | - | then if busy == false then |
| 171 | + | end |
| 172 | - | busy = true |
| 172 | + | end |
| 173 | - | you.Archivable = true |
| 173 | + | |
| 174 | - | you.Humanoid.WalkSpeed = 0 |
| 174 | + | function damage(hit,amount,delay) ---- VAHINKO DAMAGE |
| 175 | - | msg:Chat(you.Head, "BBOSS style: Path throw!", Enum.ChatColor.Blue) |
| 175 | + | hum = FindHumanoid(hit) |
| 176 | - | you.Animate.Disabled = true |
| 176 | + | if hum then |
| 177 | - | you.Torso["Left Shoulder"].DesiredAngle = -2 |
| 177 | + | if delay then |
| 178 | - | wait(1) |
| 178 | + | local found = CheckTag(hum,'tag') |
| 179 | - | you.Animate.Disabled = false |
| 179 | + | if not found then |
| 180 | - | path = you:Clone() |
| 180 | + | local a = AddTag(hum,'tag') |
| 181 | - | path.Parent = game.Workspace |
| 181 | + | debris:AddItem(a,delay) |
| 182 | - | path.Torso.CFrame = you.Torso.CFrame*CFrame.new(0, 0, -5) |
| 182 | + | hum.Health = hum.Health - amount |
| 183 | - | path.Humanoid.Jump = true |
| 183 | + | end |
| 184 | - | wait(0.5) |
| 184 | + | else hum.Health = hum.Health - amount |
| 185 | - | force = Instance.new("BodyVelocity")
|
| 185 | + | end |
| 186 | - | force.Parent = path.Torso |
| 186 | + | return hum |
| 187 | - | force.maxForce = Vector3.new(999999999999999999, 399, 3999999) |
| 187 | + | end |
| 188 | - | force.velocity = path.Torso.CFrame.lookVector*30 |
| 188 | + | |
| 189 | - | wait(3) |
| 189 | + | rtorso = torso |
| 190 | - | Instance.new("Explosion").Parent = path.Torso
|
| 190 | + | lock = {["R"] =
|
| 191 | - | path.Torso.Explosion.Position = path.Torso.Position |
| 191 | + | function(a) |
| 192 | - | path.Torso.Explosion.BlastRadius = 3 |
| 192 | + | if a == 1 then |
| 193 | - | wait(0.5) |
| 193 | + | rabrick = T.P(1,1,1,"White",1,false,false) |
| 194 | - | path:Remove() |
| 194 | + | rw = T.W(rabrick,rtorso,1.5,.5,0,0,0,0) |
| 195 | - | you.Humanoid.WalkSpeed = 16 |
| 195 | + | T.W(rarm,rabrick,0,-.5,0,0,0,0) |
| 196 | - | busy = false |
| 196 | + | elseif a == 2 then |
| 197 | rlbrick = T.P(1,1,1,"White",1,false,false) | |
| 198 | rhw = T.W(rlbrick,rtorso,-.5,-1.5,0,0,0,0) | |
| 199 | T.W(rleg,rlbrick,0,-.5,0,0,0,0) | |
| 200 | - | mouse.KeyDown:connect(kg) |
| 200 | + | elseif a == 0 then |
| 201 | - | |
| 201 | + | rs.Parent = rtorso |
| 202 | - | function kj(key) |
| 202 | + | rw.Parent = nil |
| 203 | - | key:lower() |
| 203 | + | rabrick:Destroy() rabrick = nil |
| 204 | - | if key == "j" |
| 204 | + | elseif a == -1 then |
| 205 | - | then if busy == false then |
| 205 | + | rhw.Parent = nil |
| 206 | - | busy = true |
| 206 | + | rh.Parent = rtorso |
| 207 | - | you.Humanoid.WalkSpeed = 0 |
| 207 | + | rlbrick:Destroy() rlbrick = nil |
| 208 | - | you.Animate.Disabled = true |
| 208 | + | end |
| 209 | - | msg:Chat(you.Head, "BBOSS style: Universal Push!", Enum.ChatColor.Blue) |
| 209 | + | end |
| 210 | - | you.Torso["Left Shoulder"].DesiredAngle = -2 |
| 210 | + | , ["L"] = function(a) |
| 211 | - | you.Torso["Right Shoulder"].DesiredAngle = 2 |
| 211 | + | if a == 1 then |
| 212 | - | tensai = Instance.new("Part")
|
| 212 | + | labrick = T.P(1,1,1,"White",1,false,false) |
| 213 | - | tensai.Parent = you |
| 213 | + | lw = T.W(labrick,rtorso,-1.5,.5,0,0,0,0) |
| 214 | - | tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90) |
| 214 | + | T.W(larm,labrick,0,-.5,0,0,0,0) |
| 215 | - | tensai.Anchored = false |
| 215 | + | elseif a == 2 then |
| 216 | - | tensai.CanCollide = false |
| 216 | + | llbrick = T.P(1,1,1,"White",1,false,false) |
| 217 | - | tensai.Size = Vector3.new(65, 30, 9) |
| 217 | + | lhw = T.W(llbrick,rtorso,.5,-1.5,0,0,0,0) |
| 218 | - | tensai.Transparency = 1 |
| 218 | + | T.W(lleg,llbrick,0,-.5,0,0,0,0) |
| 219 | - | push = Instance.new("BodyVelocity")
|
| 219 | + | elseif a == 0 then |
| 220 | - | push.maxForce = Vector3.new(3,3999999,39999999) |
| 220 | + | ls.Parent = rtorso |
| 221 | - | up = Instance.new("BodyVelocity")
|
| 221 | + | lw.Parent = nil |
| 222 | - | up.maxForce = Vector3.new(3,3999999,39999999) |
| 222 | + | labrick:Destroy() labrick = nil |
| 223 | - | up.velocity = tensai.CFrame.lookVector*-40 |
| 223 | + | elseif a == -1 then |
| 224 | - | push.velocity = you.Torso.CFrame.lookVector*-40 |
| 224 | + | lhw.Parent = nil |
| 225 | - | push.Parent = tensai |
| 225 | + | lh.Parent = rtorso |
| 226 | - | function pp(part) |
| 226 | + | llbrick:Destroy() llbrick = nil |
| 227 | - | up:clone().Parent = part |
| 227 | + | end |
| 228 | - | wait(2) |
| 228 | + | end |
| 229 | - | part.BodyVelocity:Remove() |
| 229 | + | } |
| 230 | cfn,ang = CFrame.new,CFrame.Angles | |
| 231 | - | tensai.Touched:connect(pp) |
| 231 | + | function spaas(position,radius,number,number2,color) |
| 232 | - | wait(1.8) |
| 232 | + | mode = Instance.new("Model",m)
|
| 233 | - | tensai:Remove() |
| 233 | + | for i = 1,number2 do |
| 234 | - | you.Animate.Disabled = false |
| 234 | + | pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) |
| 235 | - | you.Humanoid.WalkSpeed = 16 |
| 235 | + | mag = (position-pos).magnitude |
| 236 | - | busy = false |
| 236 | + | col = color or 'Toothpaste' |
| 237 | local laz = T.P(.1,mag,.1,col,0,false,true,mode) | |
| 238 | T.FM(laz,'cylinder',.3,1,.3) | |
| 239 | laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0) | |
| 240 | - | mouse.KeyDown:connect(kj) |
| 240 | + | cframe = (laz.CFrame*cfn(0,-mag/2,0)).p |
| 241 | - | |
| 241 | + | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) |
| 242 | - | function kk(key) |
| 242 | + | mag2 = (cframe-pos2).magnitude |
| 243 | - | key:lower() |
| 243 | + | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) |
| 244 | - | if key == "k" |
| 244 | + | T.FM(laz2,'cylinder',.3,1,.3) |
| 245 | - | then if busy == false then |
| 245 | + | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) |
| 246 | - | busy = true |
| 246 | + | previo = laz2 |
| 247 | - | you.Humanoid.WalkSpeed = 0 |
| 247 | + | for i = 1,number do |
| 248 | - | you.Animate.Disabled = true |
| 248 | + | cframe = (previo.CFrame*cfn(0,-mag/2,0)).p |
| 249 | - | msg:Chat(you.Head, "BBOSS style: Universal Pull!", Enum.ChatColor.Blue) |
| 249 | + | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) |
| 250 | - | you.Torso["Left Shoulder"].DesiredAngle = -2 |
| 250 | + | mag2 = (cframe-pos2).magnitude |
| 251 | - | you.Torso["Right Shoulder"].DesiredAngle = 2 |
| 251 | + | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) |
| 252 | - | tensai = Instance.new("Part")
|
| 252 | + | T.FM(laz2,'cylinder',.3,1,.3) |
| 253 | - | tensai.Parent = you |
| 253 | + | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) |
| 254 | - | tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90) |
| 254 | + | previo = laz2 |
| 255 | - | tensai.Anchored = false |
| 255 | + | end |
| 256 | - | tensai.CanCollide = false |
| 256 | + | end |
| 257 | - | tensai.Size = Vector3.new(65, 30, 9) |
| 257 | + | debris:AddItem(mode,.1) |
| 258 | - | tensai.Transparency = 1 |
| 258 | + | return mode |
| 259 | - | push = Instance.new("BodyVelocity")
|
| 259 | + | |
| 260 | - | push.maxForce = Vector3.new(3,3,3) |
| 260 | + | function lightning(startpos,endpos,times,offse,livetime,col,dmg) |
| 261 | - | push.velocity = you.Torso.CFrame.lookVector*-40 |
| 261 | + | local curpos = startpos |
| 262 | - | push.Parent = tensai |
| 262 | + | for i = 1,times do |
| 263 | - | up = Instance.new("BodyVelocity")
|
| 263 | + | mag = (startpos-endpos).magnitude offs = {-offse,offse}
|
| 264 | - | up.maxForce = Vector3.new(3,3,3) |
| 264 | + | offset = v3n(offs[M.R(1,2)],offs[M.R(1,2)],offs[M.R(1,2)]) |
| 265 | - | up.velocity = tensai.CFrame.lookVector*40 |
| 265 | + | laz = T.P(.1,.1,mag/times,col,0,false,true,m) |
| 266 | - | function pp(part) |
| 266 | + | if dmg then laz.Touched:connect(function(hit) damage(hit.Parent,dmg[1],dmg[2]) end) end |
| 267 | - | up:clone().Parent = part |
| 267 | + | apos = (cfn(curpos,endpos)*cfn(0,0,-mag/times)).p+offset |
| 268 | - | wait(2) |
| 268 | + | if times == i then |
| 269 | - | part.BodyVelocity:Remove() |
| 269 | + | mag2 = (curpos-endpos).magnitude |
| 270 | laz.Size = v3n(.1,.1,mag2) | |
| 271 | - | tensai.Touched:connect(pp) |
| 271 | + | laz.CFrame = cfn(curpos,endpos)*cfn(0,0,-mag2/2) |
| 272 | - | wait(1.8) |
| 272 | + | else |
| 273 | - | tensai:Remove() |
| 273 | + | laz.CFrame = cfn(curpos,apos)*cfn(0,0,-mag/times/2) |
| 274 | - | you.Animate.Disabled = false |
| 274 | + | end |
| 275 | - | you.Humanoid.WalkSpeed = 16 |
| 275 | + | curpos = laz.CFrame*cfn(0,0,-mag/times/2).p debris:AddItem(laz,livetime) |
| 276 | - | busy = false |
| 276 | + | |
| 277 | end | |
| 278 | ------MESHIDS--- | |
| 279 | meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
| |
| 280 | - | mouse.KeyDown:connect(kk) |
| 280 | + | ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761, |
| 281 | - | |
| 281 | + | ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605, |
| 282 | - | function ll(key) |
| 282 | + | ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557, |
| 283 | - | key:lower() |
| 283 | + | ["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549,['cheese'] = 1090700,["pan"] = 24342877,["ketchup"] = 29690481, |
| 284 | - | if key == "l" |
| 284 | + | ["duck"] = 9419831,["unicorn"]=84003494,["luatophat"] = 42157240}---some meshids |
| 285 | - | then if busy == false then |
| 285 | + | textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153,
|
| 286 | - | busy = true |
| 286 | + | ["cheese"] = 1090703} |
| 287 | - | you.Humanoid.WalkSpeed = 0 |
| 287 | + | soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
|
| 288 | - | you.Animate.Disabled = true |
| 288 | + | ['midas'] = 17385513; |
| 289 | - | msg:Chat(you.Head, "BBOSS style: Summonning!", Enum.ChatColor.Red) |
| 289 | + | ['spark'] = 10756118; |
| 290 | - | push = Instance.new("BodyVelocity")
|
| 290 | + | ['boom'] = 10730819; |
| 291 | - | push.maxForce = Vector3.new(3,3,3) |
| 291 | + | ['plank'] = 10548112; |
| 292 | - | push.velocity = you.Torso.CFrame.lookVector*-80 |
| 292 | + | ['harmonica1'] = 33069371; |
| 293 | - | push.Parent = you.Head |
| 293 | + | ['harmonica2'] = 33069412; |
| 294 | - | wten = Instance.new("Weld")
|
| 294 | + | ['thump'] = 10730819; |
| 295 | - | tensai = Instance.new("Part")
|
| 295 | + | ['hit'] = 2801263; |
| 296 | - | tensai.Parent = game.Workspace |
| 296 | + | ['crunch'] = 15047813; |
| 297 | - | tensai.Anchored = false |
| 297 | + | ['Piano'] = 11998796; |
| 298 | - | tensai.CanCollide = false |
| 298 | + | } |
| 299 | - | tensai.Size = Vector3.new(12, 9.6, 39) |
| 299 | + | function AddTag(object,tagname) local tag = Instance.new("BoolValue",object) tag.Name = tagname return tag end
|
| 300 | - | tensai.Transparency = 0 |
| 300 | + | function CheckTag(object,tagname) local found = object:FindFirstChild(tagname) if found then return found else return _ end end |
| 301 | - | wten.Parent = you.Torso |
| 301 | + | function RemoveTag(object,tagname) local found = CheckTag(object,tagname) if found then found:Remove() end end |
| 302 | - | wten.Part1 = you.Torso |
| 302 | + | for i,v in pairs(soundids) do ---Remove sounds |
| 303 | - | wten.Part0 = tensai |
| 303 | + | for _,q in pairs(char.Head:children()) do |
| 304 | - | wten.C0 = wten.C0*CFrame.new(0, 1, 0) |
| 304 | + | if q.Name == i then q:Remove() end |
| 305 | - | wten.C1 = wten.C1*CFrame.new(0, -8, 0) |
| 305 | + | end |
| 306 | - | lobby = Instance.new("SpecialMesh")
|
| 306 | + | |
| 307 | - | lobby.MeshType = "FileMesh" |
| 307 | + | for i,v in pairs(soundids) do ----Add sounds |
| 308 | - | lobby.MeshId = "http://www.roblox.com/asset/?id=15158219" |
| 308 | + | sound = Instance.new("Sound")
|
| 309 | - | lobby.Parent = tensai |
| 309 | + | sound.SoundId = "http://www.roblox.com/asset/?id="..v |
| 310 | - | lobby.TextureId = "http://www.roblox.com/asset/?id=15158208" |
| 310 | + | sound.Name = i |
| 311 | - | lobby.Scale = Vector3.new(3, 3, 3) |
| 311 | + | sound.Parent = char.Head |
| 312 | - | |
| 312 | + | |
| 313 | - | function pp(part) |
| 313 | + | genNew('Sound',char.Head,{
|
| 314 | - | push:clone().Parent = part |
| 314 | + | Name = 'slash'; |
| 315 | - | wait(1) |
| 315 | + | SoundId = 'rbxasset://sounds//swordslash.wav' |
| 316 | - | part.BodyVelocity:Remove() |
| 316 | + | }) |
| 317 | waitbp = function(a,r) while (a.Parent.Position-a.position).magnitude > r do wait() end end | |
| 318 | - | tensai.Touched:connect(pp) |
| 318 | + | M = {["R"] = function(a,b) return math.random(a,b) end,
|
| 319 | - | wait(3) |
| 319 | + | ["Cos"] = function(a) return math.cos(a) end, |
| 320 | - | wten:Remove() |
| 320 | + | ["Sin"] = function(a) return math.sin(a) end, |
| 321 | - | tensai:Remove() |
| 321 | + | ["D"] = function(a) return math.rad(a) end |
| 322 | - | push:Remove() |
| 322 | + | } |
| 323 | - | you.Animate.Disabled = false |
| 323 | + | function findground(position,radius,ignore) |
| 324 | - | you.Humanoid.WalkSpeed = 16 |
| 324 | + | if ignore then |
| 325 | - | busy = false |
| 325 | + | ig = ignore table.insert(ig,m) |
| 326 | else ig = {m}
| |
| 327 | end | |
| 328 | local ray = Ray.new(position.p,position.p+(position.p-v3n(0,200,0)).unit*radius) | |
| 329 | - | mouse.KeyDown:connect(ll) |
| 329 | + | local obj,pos2 = Workspace:FindPartOnRayWithIgnoreList(ray,ig) |
| 330 | if obj and pos2 then return obj,pos2 else return nil end | |
| 331 | end | |
| 332 | rweld = _ | |
| 333 | faketorso = _ | |
| 334 | function faketor() | |
| 335 | if rtorso == torso then | |
| 336 | torso.Transparency = 1 | |
| 337 | faketorso = T.P(2,2,1,torso.BrickColor.Name,0,false,false,char) | |
| 338 | rweld = T.W(faketorso,torso,0,0,0,0,0,0) | |
| 339 | rtorso = faketorso | |
| 340 | for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
| |
| 341 | elseif rtorso ~= torso then | |
| 342 | rtorso = torso | |
| 343 | for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
| |
| 344 | faketorso:Remove() | |
| 345 | rweld:Remove() | |
| 346 | torso.Transparency = 0 | |
| 347 | end | |
| 348 | dec.Parent = rtorso | |
| 349 | end | |
| 350 | function calcp(a,b) --- Direction CFrame | |
| 351 | return cfn(a,v3n(b.x,a.y,b.z)) | |
| 352 | end | |
| 353 | --------ANIMATING FUNCTION-------- | |
| 354 | tw = function(Weld, Stop, Step,a) | |
| 355 | local func = function() | |
| 356 | local Start = Weld.C0 | |
| 357 | local X1, Y1, Z1 = Start:toEulerAnglesXYZ() | |
| 358 | local Stop = Stop | |
| 359 | local X2, Y2, Z2 = Stop:toEulerAnglesXYZ() | |
| 360 | ||
| 361 | for i = 0, 1, Step do | |
| 362 | Weld.C0 = CFrame.new( (Start.p.X * (1 - i)) + (Stop.p.X * i), | |
| 363 | (Start.p.Y * (1 - i)) + (Stop.p.Y * i), | |
| 364 | (Start.p.Z * (1 - i)) + (Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ( | |
| 365 | (X1 * (1 - i)) + (X2 * i), (Y1 * (1 - i)) + (Y2 * i), | |
| 366 | (Z1 * (1 - i)) + (Z2 * i) ) | |
| 367 | wait() | |
| 368 | end | |
| 369 | ||
| 370 | Weld.C0 = Stop | |
| 371 | end | |
| 372 | if a then T.C(function() func() end) else func() end | |
| 373 | end | |
| 374 | ------------------------------------ | |
| 375 | function weldall(q) | |
| 376 | if q == 1 then a,b = 1,2 else a,b = -1,0 end | |
| 377 | for i = a,b do lock.R(i) lock.L(i) end | |
| 378 | end | |
| 379 | function FindPlayers(a,b,c) --- Finds Players near a part | |
| 380 | list = {}
| |
| 381 | for i,v in pairs(Workspace:children()) do | |
| 382 | if v:IsA("Model") then
| |
| 383 | for _,q in pairs(v:children()) do | |
| 384 | if q:IsA("Humanoid") then
| |
| 385 | if c and q.Parent ~= char then | |
| 386 | if (q.Torso.Position-a).magnitude < b then | |
| 387 | table.insert(list,v) | |
| 388 | end | |
| 389 | elseif not c then | |
| 390 | if (q.Torso.Position-a).magnitude < b then | |
| 391 | table.insert(list,v) | |
| 392 | end | |
| 393 | end | |
| 394 | end | |
| 395 | end | |
| 396 | end | |
| 397 | end | |
| 398 | return list | |
| 399 | end | |
| 400 | for i,v in pairs(char:children()) do | |
| 401 | if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") or v:IsA("ShirtGraphic") or v:IsA("BodyColors") then v:Remove() end
| |
| 402 | end | |
| 403 | for i = 1/3,1,1/3 do | |
| 404 | shell = T.P(2*i+.001,.5,2*i+.001,'White',0,false,false) | |
| 405 | T.W(shell,torso,0,0,-i+1.6,math.pi/2,0,0) | |
| 406 | end | |
| 407 | p = T.P(1,1,1,'White',0,false,false) | |
| 408 | T.W(p,char.Head,0,.7,0,0,0,0) | |
| 409 | T.FM(p,'cloud',1,2,2) | |
| 410 | dec = T.Dec(torso,'Front','http://www.roblox.com/asset/?id=58535182') | |
| 411 | pcall(function() torso:FindFirstChild('roblox'):Remove() end)
| |
| 412 | Instance.new("Skin",char).SkinColor = BrickColor.new('Pastel Blue')
| |
| 413 | p = T.P(2.01,.5,1.3,'White',0,false,false) | |
| 414 | T.W(p,torso,0,-1,0,0,0,0) | |
| 415 | hdl = T.P(.4,1,.4,'Brown',0,false,false) | |
| 416 | T.W(hdl,rarm,0,-1.1,0,M.D(60),0,0) | |
| 417 | p2 = T.P(.51,.4,.51,'Black',0,false,false) | |
| 418 | T.W(p2,hdl,0,-.35,0,M.D(30),0,0) | |
| 419 | p3 = T.P(.41,1,.41,'Brown',0,false,false) | |
| 420 | T.W(p3,p2,0,0,.5,math.pi/2,0,0) | |
| 421 | p4 = T.P(1,1,1,'Deep blue',0,false,false) | |
| 422 | T.W(p4,p2,0,.2,0,math.pi/2,math.pi/2,0) T.FM(p4,'ring',.3,.5,.2) | |
| 423 | p5 = T.P(.1,.1,.1,'Black',0,false,false) T.FM(p5,'cylinder',1,1,1) | |
| 424 | T.W(p5,p3,0,.41,0,0,0,0) | |
| 425 | hdl2 = T.P(1.1,1,1.1,'White',0,false,false) | |
| 426 | T.W(hdl2,larm,0,-.51,0,0,0,0) | |
| 427 | sp1 = T.P(.25,3,.25,'Grime',0,false,false) T.FM(sp1,'spike',.25,3,.25) | |
| 428 | T.W(sp1,hdl2,-.25,-1,-.25,math.pi,0,0) | |
| 429 | sp1 = T.P(.25,3,.25,'Grime',0,false,false) T.FM(sp1,'spike',.25,3,.25) | |
| 430 | T.W(sp1,hdl2,.25,-1,-.25,math.pi,0,0) | |
| 431 | bl = T.P(.7,.1,.7,'Magenta',0,false,false) T.FM(bl,'sphere',1,1,1) | |
| 432 | T.W(bl,hdl2,0,-.45,.15,0,0,0) | |
| 433 | for q = -.5,.5,1 do | |
| 434 | r = .25 | |
| 435 | for i = -90,360-90,120 do | |
| 436 | p = T.P(.1,r*3,.1,'New Yeller',0,false,false) | |
| 437 | T.FM(p,'block',.5,1,1) | |
| 438 | T.W(p,hdl2,M.Cos(M.D(i))*r,M.Sin(M.D(i))*r,q,0,0,math.pi/2-M.D(i*2)) | |
| 439 | end | |
| 440 | r = r/2 | |
| 441 | for i = 90,360+180-90,120 do | |
| 442 | p = T.P(.1,r*3,.1,'New Yeller',0,false,false) | |
| 443 | T.FM(p,'block',.25,1,1) | |
| 444 | T.W(p,hdl2,0-M.Cos(M.D(i))*r,M.Sin(M.D(i))*r,q,0,0,-math.pi/2+M.D(i*2)) | |
| 445 | end | |
| 446 | end | |
| 447 | welds = {}
| |
| 448 | bl2 = T.P(.7,.1,.7,'Magenta',0,false,false) T.FM(bl2,'sphere',1,1,1) | |
| 449 | T.W(bl2,hdl2,-.5,0,0,math.pi/2,0,math.pi/2) | |
| 450 | r = .5 | |
| 451 | for i = 1,360,30 do | |
| 452 | wait() | |
| 453 | p = T.P(.1,.1,.1,'Alder',0,false,false) T.FM(p,'sphere',1,1,1) | |
| 454 | w = T.W(p,bl2,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,0,0,0) | |
| 455 | table.insert(welds,w) | |
| 456 | end | |
| 457 | function lazer(startpos,endpos,color) | |
| 458 | mag = (startpos-endpos).magnitude | |
| 459 | p = T.P(.1,mag,.1,'New Yeller',0,false,true)T.FM(p,'cylinder',1,1,1) | |
| 460 | p.CFrame = cfn(startpos,endpos)*cfn(0,0,-mag/2)*ang(math.pi/2,0,0) debris:AddItem(p,.05) | |
| 461 | end | |
| 462 | recharged = false | |
| 463 | function Recharge() | |
| 464 | lock.L(1) | |
| 465 | tw(lw,cfn()*ang(math.pi,0,0),.1) | |
| 466 | for i = 1,30 do | |
| 467 | wait() | |
| 468 | lightning(bl.Position+v3n(0,100,0),bl.Position,3,2,.05,'Magenta') | |
| 469 | spaas(bl.Position,1,1,4,'Magenta') | |
| 470 | end | |
| 471 | recharged = true | |
| 472 | T.C(function() while recharged do | |
| 473 | cl = bl2:Clone() cl.Parent = m | |
| 474 | msh = cl.Mesh | |
| 475 | T.W(cl,bl2,0,0,0,0,0,0) | |
| 476 | for i = 1,5,.2 do | |
| 477 | msh.Scale = v3n(i,i,i) | |
| 478 | cl.Transparency = i/5 | |
| 479 | wait() | |
| 480 | end | |
| 481 | cl:Remove() | |
| 482 | end | |
| 483 | end) | |
| 484 | tw(lw,cfn(0,0,0),.1) | |
| 485 | lock.L(0) | |
| 486 | end | |
| 487 | function Shoot() | |
| 488 | lock.R(1) rw.C1 = holdpos | |
| 489 | holding = true | |
| 490 | while holding do | |
| 491 | local ray = Ray.new(p5.Position,p5.Position+(p5.Position-(p5.Position+torso.CFrame.lookVector*1)).unit*-500) | |
| 492 | local obj,pos = Workspace:FindPartOnRay(ray,m) | |
| 493 | T.S('flintlock',1)
| |
| 494 | if obj and pos then | |
| 495 | mag = (p5.Position-pos).magnitude | |
| 496 | p = T.P(.1,mag,.1,'New Yeller',0,false,true)T.FM(p,'cylinder',1,1,1) | |
| 497 | p.CFrame = p5.CFrame*cfn(0,mag/2,0) debris:AddItem(p,.05) | |
| 498 | spaas(pos,1,1,1,'New Yeller') | |
| 499 | local hum = damage(obj.Parent,30,.1) if hum then if hum.Torso then spaas(hum.Torso.Position,1,3,3,'New Yeller') end end | |
| 500 | else | |
| 501 | lazer(p5.Position,p5.Position+torso.CFrame.lookVector*50,'New Yeller') | |
| 502 | end | |
| 503 | rw.C1 = holdpos*ang(M.D(30),0,0) | |
| 504 | wait(.1) | |
| 505 | rw.C1 = holdpos | |
| 506 | wait() | |
| 507 | end | |
| 508 | lock.R(0) | |
| 509 | end | |
| 510 | function Shield(mouse) | |
| 511 | p = T.P(1,0,1,'White',.5,false,false) | |
| 512 | T.FM(p,'cylinder',1,1,1) | |
| 513 | wld = T.W(p,bl2,0,0,0,0,0,0) | |
| 514 | for r = .5,2,.25 do | |
| 515 | for i,v in pairs(welds) do | |
| 516 | o = 360/#welds*i | |
| 517 | p.Size = v3n(r*2,0,r*2) | |
| 518 | wld.Parent = m | |
| 519 | wld.Part1 = bl2 | |
| 520 | v.C1 = cfn(M.Cos(M.D(o))*r,0,M.Sin(M.D(o))*r) | |
| 521 | end | |
| 522 | wait() | |
| 523 | end | |
| 524 | holding = true | |
| 525 | bg = T.BG(torso) | |
| 526 | lock.L(1) | |
| 527 | while holding do wait() bg.cframe = calcp(torso.Position,mouse.hit.p)*ang(0,-math.pi/2,0) end | |
| 528 | bg:Remove() | |
| 529 | lock.L(0) | |
| 530 | for r = 2,.5,-.25 do | |
| 531 | for i,v in pairs(welds) do | |
| 532 | o = 360/#welds*i | |
| 533 | p.Size = v3n(r*2,0,r*2) | |
| 534 | wld.Parent = m | |
| 535 | wld.Part1 = bl2 | |
| 536 | v.C1 = cfn(M.Cos(M.D(o))*r,0,M.Sin(M.D(o))*r) | |
| 537 | end | |
| 538 | wait() | |
| 539 | end | |
| 540 | p:Remove() | |
| 541 | end | |
| 542 | function Punch() | |
| 543 | once = false | |
| 544 | local con = sp1.Touched:connect(function(hit) hum = damage(hit.Parent,0,.1) | |
| 545 | if hum then | |
| 546 | if recharged and not once then once = true recharged = false | |
| 547 | hum.Sit = true | |
| 548 | local c = T.P(1,1,1,'White',0,false,true) | |
| 549 | hum.Torso.Velocity = calcp(torso.Position,hum.Torso.Position).lookVector*200+v3n(0,100,0) | |
| 550 | c.CFrame = cfn(hit.Position) | |
| 551 | local msh = T.FM(c,'sphere',1,1,1) | |
| 552 | for i = 0,50,5 do | |
| 553 | msh.Scale = v3n(i,i,i) | |
| 554 | c.Transparency = i/50 | |
| 555 | wait() | |
| 556 | end | |
| 557 | c:Remove() | |
| 558 | else hum.Torso.Velocity = calcp(torso.Position,hum.Torso.Position).lookVector*200 | |
| 559 | end | |
| 560 | end | |
| 561 | end) | |
| 562 | bg = T.BG(torso) | |
| 563 | lock.L(1) lw.C1 = holdpos2 | |
| 564 | cf = torso.CFrame | |
| 565 | for i = 0,1,1/5 do | |
| 566 | --rweld.C1 = cfn()*ang(0,M.D(-70*i),0) | |
| 567 | bg.cframe = cf*ang(0,M.D(-70*i),0) | |
| 568 | wait() | |
| 569 | end | |
| 570 | for i = 1,0,-1/5 do | |
| 571 | --rweld.C1 = cfn()*ang(0,M.D(-70*i),0) | |
| 572 | bg.cframe = cf*ang(0,M.D(-70*i),0) | |
| 573 | wait() | |
| 574 | end | |
| 575 | bg:Remove() | |
| 576 | lock.L(0) | |
| 577 | con:disconnect() | |
| 578 | end | |
| 579 | -----------ZOMBIE MAKER FUNCTION------------ | |
| 580 | function Exorcism() | |
| 581 | pos = torso.Position+torso.CFrame.lookVector*3+v3n(0,-3,0) | |
| 582 | person = Instance.new("Model",Workspace)
| |
| 583 | person.Name = 'Zombie' | |
| 584 | ----PARTS------- | |
| 585 | local hed = T.P(1,1,1,'White',0,true,false,person) hed.Name = 'Head' | |
| 586 | Instance.new("SpecialMesh",hed).Scale = v3n(1.25,1.25,1.25)
| |
| 587 | local tor = T.P(2,2,1,'White',0,true,false,person) tor.Name = 'Torso' | |
| 588 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Arm' | |
| 589 | q = T.W(ar,tor,-.5,0.5,0,0,math.pi/2,0,tor) | |
| 590 | q.C0 = cfn(1,0.5,0)*ang(0,math.pi/2,0) | |
| 591 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Arm' | |
| 592 | q2 = T.W(ar,tor,.5,0.5,0,0,math.pi/2,0,tor) | |
| 593 | q2.C0 = cfn(-1,0.5,0)*ang(0,math.pi/2,0) | |
| 594 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Leg' | |
| 595 | T.W(ar,tor,-.5,-2,0,0,0,0,tor) | |
| 596 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Leg' | |
| 597 | T.W(ar,tor,.5,-2,0,0,0,0,tor) | |
| 598 | T.W(hed,tor,0,1.5,0,0,0,0,tor) | |
| 599 | ----PARTS------- | |
| 600 | q.MaxVelocity = .1 | |
| 601 | q.DesiredAngle = math.pi/2 | |
| 602 | q2.MaxVelocity = .1 | |
| 603 | q2.DesiredAngle = math.pi/2 | |
| 604 | local hum = Instance.new("Humanoid",person)
| |
| 605 | Instance.new("Skin",person).SkinColor = BrickColor.new('Earth green')
| |
| 606 | tor.CFrame = calcp(torso.Position+torso.CFrame.lookVector*5,torso.Position) | |
| 607 | shirt = Instance.new('Shirt',person)
| |
| 608 | shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=79001892' | |
| 609 | pants = Instance.new('Pants',person)
| |
| 610 | pants.PantsTemplate = 'http://www.roblox.com/asset/?id=79001892' | |
| 611 | crown = T.P(1,1,1,'White',0,false,false) | |
| 612 | T.FM(crown,1031410,1,1,1,1031417) | |
| 613 | T.W(crown,hed,-.2,.85,0,0,0,M.D(20),person) | |
| 614 | face = T.Dec(hed,'Front','http://www.roblox.com/asset/?id=65180938') | |
| 615 | ---DYING--- | |
| 616 | hum.Died:connect(function() wait(2) hum.Parent:Remove() end) | |
| 617 | ---DYING--- | |
| 618 | end | |
| 619 | -----------ZOMBIE MAKER FUNCTION------------ | |
| 620 | function triforce(mouse) | |
| 621 | r = 10 | |
| 622 | local pp = mouse.hit | |
| 623 | for i = 1,360,120 do | |
| 624 | p = T.P(r*3.5,.1,1,'New Yeller',0,false,true) | |
| 625 | p.CFrame = cfn(mouse.hit.p)*cfn(M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r) | |
| 626 | p.CFrame = cfn(p.Position,mouse.hit.p) | |
| 627 | end | |
| 628 | r = r/2 | |
| 629 | for i = 180,360+180,120 do | |
| 630 | p = T.P(r*3.5,.1,1,'New Yeller',0,false,true) | |
| 631 | p.CFrame = cfn(mouse.hit.p)*cfn(M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r) | |
| 632 | p.CFrame = cfn(p.Position,mouse.hit.p) | |
| 633 | end | |
| 634 | lock.R(1) | |
| 635 | lock.L(1) | |
| 636 | tw(lw,cfn()*ang(-M.D(150),0,M.D(30)),.1,'') | |
| 637 | tw(rw,cfn()*ang(-M.D(150),0,M.D(-30)),.1) | |
| 638 | wait(.5) | |
| 639 | local obj,pos = findground(pp*cfn(0,3,0),200) | |
| 640 | if pos then | |
| 641 | r = 10 | |
| 642 | model = Instance.new("Model",m)
| |
| 643 | for i = 1,10 do | |
| 644 | o = 360/10*i | |
| 645 | local p = obj:Clone() | |
| 646 | p.Parent = model | |
| 647 | p.Anchored = false | |
| 648 | p.Size = v3n(M.R(10,30),1,M.R(10,30)) | |
| 649 | p.CFrame = calcp(pos+v3n(M.Cos(M.D(o))*r,0,M.Sin(M.D(o))*r),pos)*ang(M.D(M.R(-10,10)),M.D(M.R(-10,10)),M.D(M.R(-10,10))) | |
| 650 | p:BreakJoints() | |
| 651 | p.Velocity = calcp(p.Position,pos).lookVector*-300+v3n(0,200,0) | |
| 652 | end | |
| 653 | fist = T.P(2,4,2,'Olive',0,false,true) | |
| 654 | fist.Reflectance = .4 | |
| 655 | fist.CFrame = cfn(pos+v3n(0,10,0))*ang(math.pi,0,0) | |
| 656 | for i,v in pairs(FindPlayers(fist.Position,30)) do damage(v,30,.1) end | |
| 657 | T.FM(fist,'fist',30,30,30) | |
| 658 | T.C(function() for i = 0,1,.05 do wait() fist.Transparency = i end fist:Remove() end) | |
| 659 | tw(lw,cfn(),.1,'') | |
| 660 | tw(rw,cfn(),.1) | |
| 661 | lock.R(0) lock.L(0) | |
| 662 | end | |
| 663 | end | |
| 664 | neck2 = _ | |
| 665 | function necko(a) if a == 1 then neck2 = T.W(char.Head,faketorso,0,1.5,0,0,0,0) normposn2 = neck2.C0 elseif a == 0 then neck2:Remove() end end | |
| 666 | function Kick() | |
| 667 | faketor() | |
| 668 | necko(1) | |
| 669 | weldall(1) | |
| 670 | local con = lleg.Touched:connect(function(hit) hum = damage(hit.Parent,30,.5) if hum then | |
| 671 | hum.Sit = true | |
| 672 | hum.Torso.Velocity = calcp(torso.Position,hum.Torso.Position).lookVector*400+v3n(0,80,0) | |
| 673 | end | |
| 674 | end) | |
| 675 | o = 1/5 | |
| 676 | for _,v in pairs({ {0,1,o},{1,0,-o}}) do
| |
| 677 | for i = v[1],v[2],v[3] do | |
| 678 | lhw.C1 = normposl2*ang(M.D(-90*i),0,0) | |
| 679 | rhw.C1 = normposr2*ang(M.D(45*i),0,0) | |
| 680 | rw.C1 = normposr*ang(M.D(160*i),0,0) | |
| 681 | lw.C1 = normposl*ang(M.D(160*i),0,0) | |
| 682 | rweld.C1 = cfn()*ang(M.D(-20*i),0,0) | |
| 683 | neck2.C0 = normposn2*ang(M.D(20*i),0,0)*cfn(0,0,.3*i) | |
| 684 | wait() | |
| 685 | end | |
| 686 | end | |
| 687 | T.S('hit',.5)
| |
| 688 | for _,v in pairs({ {0,1,o},{1,0,-o}}) do
| |
| 689 | for i = v[1],v[2],v[3] do | |
| 690 | rhw.C1 = normposr2*ang(M.D(-45*i),0,0)*cfn(0,0,.4*i) | |
| 691 | lhw.C1 = normposl2*ang(M.D(80*i),0,0)*cfn(0,-.3*i,-.2*i) | |
| 692 | rw.C1 = normposr*ang(M.D(-60*i),0,0) | |
| 693 | lw.C1 = normposl*ang(M.D(-60*i),0,0) | |
| 694 | rweld.C1 = cfn()*ang(M.D(30*i),0,0) | |
| 695 | neck2.C0 = normposn2*ang(M.D(-20*i),0,0)*cfn(0,0,-.2*i) | |
| 696 | wait() | |
| 697 | end | |
| 698 | end | |
| 699 | faketor() con:disconnect() | |
| 700 | weldall(0) | |
| 701 | end | |
| 702 | function clawshot(mouse) | |
| 703 | old = _ | |
| 704 | startpos = cfn(bl2.Position).p | |
| 705 | size = 2 | |
| 706 | col = 'New Yeller' | |
| 707 | pos = mouse.hit.p | |
| 708 | local mag = (startpos-pos).magnitude | |
| 709 | local chai = Instance.new("Model",m)
| |
| 710 | bg = T.BG(torso) | |
| 711 | lock.L(1) | |
| 712 | lw.C1 = holdpos2 | |
| 713 | bg.cframe = calcp(torso.Position,mouse.hit.p) | |
| 714 | for i = 1,mag,size-.25 do | |
| 715 | wait() | |
| 716 | local new = T.P(size,size,size,col,0,false,true,chai) | |
| 717 | T.FM(new,"ring",2,2,2) | |
| 718 | new.CFrame = (cfn(startpos,pos) * cfn(0,0,-i/2*size/2))*ang(math.pi/2,0,0) | |
| 719 | if old ~= nil then | |
| 720 | new.CFrame = (old.CFrame * CFrame.new(0,-(size-.25),0)) * ang(0,math.pi/2,0) | |
| 721 | end | |
| 722 | old = new | |
| 723 | end | |
| 724 | torso.Anchored = true | |
| 725 | for i,v in pairs(chai:GetChildren()) do | |
| 726 | wait() | |
| 727 | torso.CFrame = v.CFrame*cfn(0,2,0) | |
| 728 | v:Remove() | |
| 729 | end | |
| 730 | torso.Anchored = false | |
| 731 | bg:Remove() | |
| 732 | chai:Remove() | |
| 733 | lock.L(0) | |
| 734 | end | |
| 735 | klist = {
| |
| 736 | {'f',function() Recharge() end};
| |
| 737 | {'r',function() Punch() end};
| |
| 738 | {'t',function() Exorcism() end};
| |
| 739 | {string.char(48),function(a) Shield(a) end,''};
| |
| 740 | {'e',function(a) Kick(a) end};
| |
| 741 | {'c',function(a) clawshot(a) end};
| |
| 742 | {'q',function(a) triforce(a) end};
| |
| 743 | } | |
| 744 | hop.Selected:connect(function(mouse) | |
| 745 | mouse.Button1Up:connect(function() holding = false end) | |
| 746 | mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end) | |
| 747 | mouse.KeyDown:connect(function(key) | |
| 748 | if attacking then return end | |
| 749 | for i,v in pairs(klist) do | |
| 750 | if key == v[1] then attacking = true v[2](mouse) attacking = false end | |
| 751 | end | |
| 752 | end) | |
| 753 | mouse.Button1Down:connect(function() if attacking then return end attacking = true Shoot(mouse) attacking = false end) | |
| 754 | end) | |
| 755 | --mediafire |