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| 1 | #include <Servo.h> //For driving the ESCs and Servos | |
| 2 | #include <PS2X_lib.h> // Bill Porter's PS2X Library | |
| 3 | PS2X ps2x; //The PS2 Controller Class | |
| 4 | Servo UpRServo; //Create servo object representing up right ESC | |
| 5 | int RollLeftVal = 0; //Value read off the PS2 Left Stick left/right | |
| 6 | //Variables to carry the actual raw data for the ESCs | |
| 7 | int upRraw = 0; | |
| 8 | void setup(){
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| 9 | ps2x.config_gamepad(A0,A2,13,A1, true, false); | |
| 10 | //setup pins and settings: GamePad(clock, command, attention, data, Pressures?, Rumble?) | |
| 11 | //We have disabled the pressure sensitivity and rumble in this instance and | |
| 12 | //we know the controller type so we have not bothered with the error checks | |
| 13 | UpRServo.attach(6);// attaches the Up Right Servo to pin 6 | |
| 14 | } | |
| 15 | ||
| 16 | - | void setup() |
| 16 | + | void loop(){
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| 17 | - | {
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| 17 | + | |
| 18 | // to get data from the controller. | |
| 19 | //Analogue Stick readings | |
| 20 | RollLeftVal = ps2x.Analog(PSS_LX); | |
| 21 | //Variables to carry the actual raw data for the ESCs | |
| 22 | upRraw = (127-RollLeftVal); //This will be up to a value of 192 | |
| 23 | //Scale the values to be suitable for ESCs and Servos | |
| 24 | upRraw=map(upRraw,-127,127,0,179); | |
| 25 | //Write it to the Servos or ESCs | |
| 26 | UpRServo.write(upRraw); | |
| 27 | - | void loop() |
| 27 | + | |
| 28 | - | {
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| 28 | + |