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| 1 | --[[ | |
| 2 | Rengar The Rapist by jbman | |
| 3 | ]] | |
| 4 | if myHero.charName ~= "Rengar" then return end | |
| 5 | --[[ Code ]] | |
| 6 | ||
| 7 | local mousemoving = true | |
| 8 | local movedelay = 0 | |
| 9 | local unitScanDelay = 0 | |
| 10 | local waitDelay = 300 | |
| 11 | - | local scanAdditionalRange = 500 |
| 11 | + | local scanAdditionalRange = 750 |
| 12 | local units = {}
| |
| 13 | local oldDelayTick = 0 | |
| 14 | local unitScanTick = 0 | |
| 15 | local holding = 0 | |
| 16 | local animPlayedTick = nil | |
| 17 | local nextTick = 0 | |
| 18 | ||
| 19 | local lasthiton = true | |
| 20 | ||
| 21 | local wrange = 475 | |
| 22 | local range = 750 | |
| 23 | local erange = 650 | |
| 24 | local canQ = false | |
| 25 | ||
| 26 | local lastBasicAttack = 0 | |
| 27 | local swingDelay = 0.15 | |
| 28 | local swing = 0 | |
| 29 | local tick = nil | |
| 30 | ||
| 31 | local targetSelected = true | |
| 32 | ||
| 33 | local ts | |
| 34 | ||
| 35 | - | local TiamatSlot, SotDSlot BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot = nil, nil, nil, nil, nil, nil, nil, nil, nil |
| 35 | + | |
| 36 | - | local QREADY, WREADY, EREADY, RREADY, TiamatREADY, SotDREADY, BRKREADY, DFGREADY, HXGREADY, BWCREADY = false, false, false, false, false, false, false, false, false, false |
| 36 | + | local TMATSlot, SotDSlot BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot = nil, nil, nil, nil, nil, nil, nil, nil, nil |
| 37 | local QREADY, WREADY, EREADY, RREADY, TMATREADY, SotDREADY, BRKREADY, DFGREADY, HXGREADY, BWCREADY = false, false, false, false, false, false, false, false, false, false | |
| 38 | ||
| 39 | ||
| 40 | function OnLoad() | |
| 41 | RCConfig = scriptConfig("Rengar the Rapist", "rengartherapist v1.1")
| |
| 42 | RCConfig:addParam("scriptActive", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 88)
| |
| 43 | RCConfig:addParam("scriptActive2", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 90)
| |
| 44 | RCConfig:addParam("scriptActive3", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 67)
| |
| 45 | RCConfig:addParam("escape", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 89)
| |
| 46 | - | RCConfig:addParam("SHIELD", "Shield", SCRIPT_PARAM_ONKEYDOWN, false, 85) -- Uu
|
| 46 | + | |
| 47 | RCConfig:addParam("drawcircles", "Draw Circles", SCRIPT_PARAM_ONOFF, true)
| |
| 48 | RCConfig:addParam("drawtext", "Draw Text", SCRIPT_PARAM_ONOFF, true)
| |
| 49 | - | RCConfig:addParam("autoAAFarm", "Auto AA Farm", SCRIPT_PARAM_ONKEYDOWN, false, 192) -- `~
|
| 49 | + | RCConfig:addParam("autoAAFarm", "Auto AA Farm", SCRIPT_PARAM_ONKEYDOWN, false, 192) -- `~
|
| 50 | RCConfig:addParam("autoEFarm", "Auto E Farm", SCRIPT_PARAM_ONKEYDOWN, false, 112) -- F1
| |
| 51 | RCConfig:addParam("autoignite", "Auto Ignite", SCRIPT_PARAM_ONOFF, true)
| |
| 52 | - | ts = TargetSelector(TARGET_LOW_HP,range+200,DAMAGE_PHYSICAL,true) |
| 52 | + | RCConfig:addParam("autoW", "Auto W", SCRIPT_PARAM_ONKEYTOGGLE, false, 84)
|
| 53 | RCConfig:permaShow("autoAAFarm")
| |
| 54 | RCConfig:permaShow("autoEFarm")
| |
| 55 | RCConfig:permaShow("autoW")
| |
| 56 | ts = TargetSelector(TARGET_LOW_HP,range+150,DAMAGE_PHYSICAL,true) | |
| 57 | ts.name = "Rengar" | |
| 58 | RCConfig:addTS(ts) | |
| 59 | if myHero:GetSpellData(SUMMONER_1).name:find("SummonerDot") then ignite = SUMMONER_1
| |
| 60 | elseif myHero:GetSpellData(SUMMONER_2).name:find("SummonerDot") then ignite = SUMMONER_2
| |
| 61 | end | |
| 62 | - | if unit.isMe then |
| 62 | + | |
| 63 | end | |
| 64 | ||
| 65 | function OnProcessSpell(unit, spell) | |
| 66 | if unit.isMe then | |
| 67 | if spell and spell.name:find("RengarQ")then
| |
| 68 | canQ = false | |
| 69 | swing = 0 | |
| 70 | end | |
| 71 | if spell and spell.name:find("RengarBasicAttack" or "RengarCritAttack") then
| |
| 72 | swing = 1 | |
| 73 | lastBasicAttack = os.clock() | |
| 74 | end | |
| 75 | end | |
| 76 | end | |
| 77 | ||
| 78 | function OnCreateObj(obj) | |
| 79 | if canQ == true and obj and obj.name:find("RengarQ") then
| |
| 80 | canQ = false | |
| 81 | swing = 0 | |
| 82 | --leap = 1 | |
| 83 | --PrintChat(" >> Rengar Q!")
| |
| 84 | end | |
| 85 | if obj and (obj.name == "Rengar_LeapEnd.troy") and GetDistance(obj) < 150 then | |
| 86 | swing = 1 | |
| 87 | lastBasicAttack = os.clock() | |
| 88 | --leap = 1 | |
| 89 | --PrintChat(" >> Rengar Leap!")
| |
| 90 | end | |
| 91 | end | |
| 92 | ||
| 93 | --[[function OnDeleteObj(obj) | |
| 94 | if obj and obj.name:find("RengarQ") then
| |
| 95 | PrintChat(" >> Rengar Q Gone!")
| |
| 96 | end | |
| 97 | end]] | |
| 98 | ||
| 99 | function OnTick() | |
| 100 | if myHero.dead then | |
| 101 | return | |
| 102 | end | |
| 103 | ||
| 104 | if swing == 1 and os.clock() > lastBasicAttack + 0.5 then | |
| 105 | swing = 0 | |
| 106 | end | |
| 107 | ||
| 108 | - | TiamatSlot, SotDSlot, BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot = GetInventorySlotItem(3077) or GetInventorySlotItem(3074) , GetInventorySlotItem(3131), GetInventorySlotItem(3153), GetInventorySlotItem(3128), GetInventorySlotItem(3146), GetInventorySlotItem(3144), GetInventorySlotItem(3057), GetInventorySlotItem(3078), GetInventorySlotItem(3100) |
| 108 | + | |
| 109 | if IREADY then | |
| 110 | local ignitedmg = 0 | |
| 111 | for j = 1, heroManager.iCount, 1 do | |
| 112 | local enemyhero = heroManager:getHero(j) | |
| 113 | if ValidTarget(enemyhero,600) then | |
| 114 | ignitedmg = 50 + 20 * myHero.level | |
| 115 | if enemyhero.health <= (ignitedmg - 50) then | |
| 116 | - | TMATREADY = (TiamatSlot ~= nil and myHero:CanUseSpell(TiamatSlot) == READY) |
| 116 | + | |
| 117 | end | |
| 118 | end | |
| 119 | end | |
| 120 | end | |
| 121 | end | |
| 122 | ||
| 123 | ||
| 124 | ||
| 125 | TMATSlot, SotDSlot, BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot = GetInventorySlotItem(3077) or GetInventorySlotItem(3074) , GetInventorySlotItem(3131), GetInventorySlotItem(3153), GetInventorySlotItem(3128), GetInventorySlotItem(3146), GetInventorySlotItem(3144), GetInventorySlotItem(3057), GetInventorySlotItem(3078), GetInventorySlotItem(3100) -- | |
| 126 | QREADY = (myHero:CanUseSpell(_Q) == READY) | |
| 127 | WREADY = (myHero:CanUseSpell(_W) == READY) | |
| 128 | EREADY = (myHero:CanUseSpell(_E) == READY) | |
| 129 | RREADY = (myHero:CanUseSpell(_R) == READY) | |
| 130 | DFGREADY = (DFGSlot ~= nil and myHero:CanUseSpell(DFGSlot) == READY) | |
| 131 | HXGREADY = (HXGSlot ~= nil and myHero:CanUseSpell(HXGSlot) == READY) | |
| 132 | BWCREADY = (BWCSlot ~= nil and myHero:CanUseSpell(BWCSlot) == READY) | |
| 133 | TMATREADY = (TMATSlot ~= nil and myHero:CanUseSpell(TMATSlot) == READY) | |
| 134 | SotDREADY = (SotDSlot ~= nil and myHero:CanUseSpell(SotDSlot) == READY) | |
| 135 | IREADY = (ignite ~= nil and myHero:CanUseSpell(ignite) == READY) | |
| 136 | ||
| 137 | ts:update() | |
| 138 | ||
| 139 | if RCConfig.harass and ts.target ~= nil then | |
| 140 | - | if ValidTarget(ts.target, wrange) then |
| 140 | + | |
| 141 | CastSpell(_E, ts.target) | |
| 142 | - | end |
| 142 | + | |
| 143 | - | elseif swing == 1 then |
| 143 | + | |
| 144 | - | if SotDREADY and GetDistance(ts.target) < 400 then CastSpell(SotDSlot) end |
| 144 | + | |
| 145 | - | if TMATREADY and GetDistance(ts.target) < 400 and not (QREADY or WREADY) and os.clock() - lastBasicAttack > swingDelay then |
| 145 | + | if RCConfig.autoW then |
| 146 | - | CastSpell(TiamatSlot) |
| 146 | + | for k = 1, heroManager.iCount, 1 do |
| 147 | - | swing = 0 |
| 147 | + | local enemyhero = heroManager:getHero(k) |
| 148 | if WREADY and ValidTarget(enemyhero,Wrange) then | |
| 149 | --myHero:Attack(enemyhero) | |
| 150 | --if swing == 1 and (os.clock() - lastBasicAttack > swingDelay) then | |
| 151 | CastSpell(_W) | |
| 152 | -- end | |
| 153 | end | |
| 154 | end | |
| 155 | end | |
| 156 | ||
| 157 | ||
| 158 | if RCConfig.scriptActive and ts.target ~= nil then | |
| 159 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 160 | if HXGREADY then CastSpell(HXGSlot, ts.target) end | |
| 161 | if BWCREADY then CastSpell(BWCSlot, ts.target) end | |
| 162 | if BRKREADY then CastSpell(BRKSlot, ts.target) end | |
| 163 | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then | |
| 164 | CastSpell(_W) | |
| 165 | end | |
| 166 | if swing == 0 then | |
| 167 | if (GetDistance(ts.target) < erange and GetDistance(ts.target) > 225) and EREADY then | |
| 168 | CastSpell(_E, ts.target) | |
| 169 | end | |
| 170 | elseif swing == 1 then | |
| 171 | if TMATREADY and GetDistance(ts.target) < 400 and not (QREADY or WREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 172 | CastSpell(TMATSlot) | |
| 173 | swing = 0 | |
| 174 | end | |
| 175 | if SotDREADY and GetDistance(ts.target) < 400 then | |
| 176 | - | elseif swing == 1 then |
| 176 | + | CastSpell(SotDSlot) |
| 177 | - | if SotDREADY and GetDistance(ts.target) < 400 then CastSpell(SotDSlot) end |
| 177 | + | |
| 178 | - | if TMATREADY and GetDistance(ts.target) < 400 and not (QREADY or WREADY) and os.clock() - lastBasicAttack > swingDelay then |
| 178 | + | |
| 179 | - | CastSpell(TiamatSlot) |
| 179 | + | |
| 180 | - | swing = 0 |
| 180 | + | |
| 181 | swing = 0 | |
| 182 | - | if QREADY and os.clock() - lastBasicAttack > swingDelay then |
| 182 | + | |
| 183 | CastSpell(_Q) | |
| 184 | myHero:Attack(ts.target) | |
| 185 | swing = 0 | |
| 186 | end | |
| 187 | end | |
| 188 | end | |
| 189 | ||
| 190 | if RCConfig.scriptActive2 and ts.target ~= nil then | |
| 191 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 192 | if HXGREADY then CastSpell(HXGSlot, ts.target) end | |
| 193 | if BWCREADY then CastSpell(BWCSlot, ts.target) end | |
| 194 | if BRKREADY then CastSpell(BRKSlot, ts.target) end | |
| 195 | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then | |
| 196 | CastSpell(_W) | |
| 197 | end | |
| 198 | if swing == 0 then | |
| 199 | if myHero.mana == 4 and not (WREADY or QREADY) and (GetDistance(ts.target) < erange and GetDistance(ts.target) > 225) and EREADY then | |
| 200 | CastSpell(_E, ts.target) | |
| 201 | end | |
| 202 | if ts.target ~= nil and ValidTarget(ts.target, wrange) then | |
| 203 | myHero:Attack(ts.target) | |
| 204 | end | |
| 205 | elseif swing == 1 then | |
| 206 | canQ = true | |
| 207 | if TMATREADY and GetDistance(ts.target) < 400 and not (QREADY or WREADY) and os.clock() - lastBasicAttack > swingDelay then -- | |
| 208 | CastSpell(TMATSlot) | |
| 209 | - | elseif swing == 1 then |
| 209 | + | swing = 0 |
| 210 | - | if SotDREADY and GetDistance(ts.target) < 400 then CastSpell(SotDSlot) end |
| 210 | + | |
| 211 | - | if TMATREADY and GetDistance(ts.target) < 400 and not (QREADY or WREADY) and os.clock() - lastBasicAttack > swingDelay then |
| 211 | + | if SotDREADY and GetDistance(ts.target) < 400 then |
| 212 | - | CastSpell(TiamatSlot) |
| 212 | + | CastSpell(SotDSlot) |
| 213 | - | swing = 0 |
| 213 | + | |
| 214 | if canQ == true then | |
| 215 | if QREADY and os.clock() - lastBasicAttack > swingDelay and canQ == true then | |
| 216 | canQ = false | |
| 217 | CastSpell(_Q) | |
| 218 | myHero:Attack(ts.target) | |
| 219 | swing = 0 | |
| 220 | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 221 | CastSpell(_E, ts.target) | |
| 222 | swing = 0 | |
| 223 | end | |
| 224 | end | |
| 225 | - | |
| 225 | + | |
| 226 | end | |
| 227 | ||
| 228 | if RCConfig.scriptActive3 and ts.target ~= nil then | |
| 229 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 230 | if HXGREADY then CastSpell(HXGSlot, ts.target) end | |
| 231 | if BWCREADY then CastSpell(BWCSlot, ts.target) end | |
| 232 | if BRKREADY then CastSpell(BRKSlot, ts.target) end | |
| 233 | ||
| 234 | if GetDistance(ts.target) < wrange and WREADY then | |
| 235 | CastSpell(_W) | |
| 236 | end | |
| 237 | if swing == 0 then | |
| 238 | if myHero.mana == 4 and not (WREADY or QREADY) and (GetDistance(ts.target) < erange and GetDistance(ts.target) > 225) and EREADY then | |
| 239 | CastSpell(_E, ts.target) | |
| 240 | end | |
| 241 | if ts.target ~= nil and ValidTarget(ts.target, wrange) then | |
| 242 | myHero:Attack(ts.target) | |
| 243 | end | |
| 244 | elseif swing == 1 then | |
| 245 | if TMATREADY and GetDistance(ts.target) < 400 and not (QREADY or WREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 246 | CastSpell(TMATSlot) | |
| 247 | swing = 0 | |
| 248 | end | |
| 249 | if SotDREADY and GetDistance(ts.target) < 400 then | |
| 250 | CastSpell(SotDSlot) | |
| 251 | end | |
| 252 | if myHero.mana < 5 and QREADY and os.clock() - lastBasicAttack > swingDelay then | |
| 253 | CastSpell(_Q) | |
| 254 | myHero:Attack(ts.target) | |
| 255 | swing = 0 | |
| 256 | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 257 | CastSpell(_E, ts.target) | |
| 258 | swing = 0 | |
| 259 | end | |
| 260 | end | |
| 261 | end | |
| 262 | ||
| 263 | if RCConfig.autoEFarm then | |
| 264 | if mousemoving and GetTickCount() > nextTick then | |
| 265 | player:MoveTo(mousePos.x, mousePos.z) | |
| 266 | end | |
| 267 | --local myQ = math.floor((myHero:GetSpellData(_Q).level-1)*20 + 40 + myHero.ap * .4) | |
| 268 | for k = 1, objManager.maxObjects do | |
| 269 | local minionObjectI = objManager:GetObject(k) | |
| 270 | if minionObjectI ~= nil and string.find(minionObjectI.name,"Minion_") == 1 and minionObjectI.team ~= myHero.team and minionObjectI.dead == false then | |
| 271 | - | SC__OnDraw() |
| 271 | + | local myE = getDmg("E",minionObjectI,myHero)
|
| 272 | if myHero:GetDistance(minionObjectI) < 650 and minionObjectI.health <= myHero:CalcDamage(minionObjectI, myE) then | |
| 273 | - | function OnWndMsg(msg,key) |
| 273 | + | CastSpell(_E, minionObjectI) |
| 274 | - | SC__OnWndMsg(msg,key) |
| 274 | + | |
| 275 | end | |
| 276 | end | |
| 277 | - | TargetSelector__OnSendChat(msg) |
| 277 | + | |
| 278 | ||
| 279 | ||
| 280 | - | PrintChat(" >> Rengar the Rapist v1.1 loaded!") |
| 280 | + | |
| 281 | if mousemoving and GetTickCount() > nextTick then | |
| 282 | player:MoveTo(mousePos.x, mousePos.z) | |
| 283 | end | |
| 284 | ||
| 285 | local tick = GetTickCount() | |
| 286 | if lasthiton then | |
| 287 | unitScanTick = tick | |
| 288 | for i = 1, objManager.maxObjects, 1 do | |
| 289 | local object = objManager:getObject(i) | |
| 290 | if object ~= nil and object.team ~= player.team and object.type == "obj_AI_Minion" and string.find(object.charName,"Minion") then | |
| 291 | if not object.dead and GetDistance(object,player) <= (player.range + scanAdditionalRange) then | |
| 292 | if units[object.name] == nil then | |
| 293 | units[object.name] = { obj = object, markTick = 0 }
| |
| 294 | end | |
| 295 | else | |
| 296 | units[object.name] = nil | |
| 297 | end | |
| 298 | end | |
| 299 | end | |
| 300 | end | |
| 301 | for i, unit in pairs(units) do | |
| 302 | if unit.obj == nil or unit.obj.dead or GetDistance(player,unit.obj) > (player.range + scanAdditionalRange) then | |
| 303 | units[i] = nil | |
| 304 | else | |
| 305 | if unit.obj.health <= (myHero:CalcDamage(unit.obj,myHero.totalDamage)) then -- | |
| 306 | if lasthiton and GetTickCount() > nextTick then | |
| 307 | player:Attack(unit.obj) ---PrintChat("ATTACKING")
| |
| 308 | nextTick = GetTickCount() + waitDelay | |
| 309 | return | |
| 310 | end | |
| 311 | end | |
| 312 | end | |
| 313 | end | |
| 314 | end | |
| 315 | ||
| 316 | end | |
| 317 | function OnDraw() | |
| 318 | if RCConfig.drawcircles and not myHero.dead then | |
| 319 | if WREADY then DrawCircle(myHero.x, myHero.y, myHero.z, wrange, 0x992D3D) end | |
| 320 | if EREADY then DrawCircle(myHero.x, myHero.y, myHero.z, erange, 0xFFFFFF) end | |
| 321 | if ts.target ~= nil then | |
| 322 | for j=0, 10 do DrawCircle(ts.target.x, ts.target.y, ts.target.z, 40 + j*1.5, 0x00FF00) end | |
| 323 | end | |
| 324 | end | |
| 325 | end | |
| 326 | function OnSendChat(msg) | |
| 327 | ts:OnSendChat(msg, "pri") | |
| 328 | end | |
| 329 | PrintChat(" >> Rengar the Rapist v1.2 loaded!") |