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1-
--[[
1+
local Players = game:GetService("Players")
2-
	req list
2+
local MainCmd = "script"
3-
	
3+
local CmdSub = #MainCmd + 1
4-
	heart control (the force)
4+
5-
	
5+
for _, Child in pairs(script:GetChildren()) do
6-
	teleport
6+
	if Child:IsA("Script") then
7-
	
7+
		Child.Disabled = true
8-
	bone zone
8+
9-
	
9+
10-
	throw bones
10+
11-
--]]
11+
function OnChatted(owner, message)
12
	if message:sub(1, CmdSub) == MainCmd .."/" then
13
		local scriptChildren = script:GetChildren()
14
		for _, Child in pairs(scriptChildren) do
15
			if message:sub(CmdSub + 1) == Child.Name:lower() then
16
				local New = Child:Clone()
17
				New.Parent = owner.Backpack or owner.PlayerGui
18
				New.Disabled = false
19
			end
20
		end
21
	end 
22-
local p = game:service'Players'.LocalPlayer
22+
23
24-
local mouse = p:GetMouse()
24+
function ConnectPlr(name)
25
	for _, PossiblePlayer in pairs(Players:GetChildren()) do
26
		if PossiblePlayer:IsA("Player") then
27
			local Player = PossiblePlayer
28
			if Player.Name == name then
29
				Player.Chatted:Connect(function(MESSAGE)
30
					OnChatted(Player, MESSAGE:lower())
31
				end)
32
			else
33
				error("No player found!")
34
			end
35
		end
36
	end
37
end
38
39
return ConnectPlr
40
local Level=666
41
local function RiseLevel(hum,dmg)
42
if tonumber(Level)then
43
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
44
local s=Instance.new("Sound")end--s. end
45
else warn'String is not able to level up , or having issure to level.'end
46
end
47
48
local Tired={n=0,m=10000,d=false}local DefAble=true
49
local p = owner
50
local char = p.Character
51
local larm = char["Left Arm"]
52
local rarm = char["Right Arm"]
53
local lleg = char["Left Leg"]
54-
local pl = game:service'Players'.LocalPlayer
54+
55
local hed = char.Head
56
local Torso = char.Torso
57
local hum = char.Humanoid
58
local cam = workspace.CurrentCamera
59
local root = char.HumanoidRootPart
60
local deb = false
61
local shot = 0
62
local potential = false
63
local debris=game:service"Debris"
64
local l = game:GetService("Lighting")
65
local rs = game:GetService("RunService").RenderStepped
66
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
67
math.randomseed(os.time())
68
for i,v in pairs(char:children()) do
69
	if v:IsA("Accessory") then
70
		v:Destroy()
71
	end
72
end
73
for i,v in pairs (hed:GetChildren()) do
74
		if v:IsA("Sound") then
75
				v:Destroy()
76
		end
77
end
78
music = Instance.new("Sound",c)
79
music2 = Instance.new("Sound",c)
80
local pl = owner
81
local chara = pl.Character
82
local hum = chara:FindFirstChildOfClass("Humanoid")
83
hum.MaxHealth = 10000000000000000000
84
hum.Health = 10000000000000000000
85
maincol = "White"
86
increment = 20
87
if 1 then
88
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
89
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
90
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
91
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
92
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
93
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
94
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
95
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
96
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
97
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
98
	normal.Text=[[* Able to hold
99
! It changes function when sprint
100
----------------------------------
101
K: Passive
102
!*Q :Gaster Blaster (quick)
103
! E  :Gaster Blaster (high damage)
104
T  :Teleport
105
F  :Bone Zone
106
*G :Bone Throw
107
*C :Heart Control
108
Shift : Sprint
109
110-
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
110+
111
]]
112
	spawn(function()
113
	while game:service'RunService'.RenderStepped:wait()do
114
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
115
	end end)
116
end
117
--------------------------------------------------------
118-
	p = game.Players.LocalPlayer
118+
119
chara:WaitForChild"Body Colors"
120
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
121
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
122
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
123
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
124
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
125
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
126
---------------------------------------
127
ypcall(function()
128
shirt = Instance.new("Shirt", char)
129
shirt.Name = "Shirt"
130
pants = Instance.new("Pants", char)
131
pants.Name = "Pants"
132
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
133
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
134
end)
135
--------------------------------------------------------		
136
KG = Instance.new("Sound", owner.Character)
137
KG.Volume = 3
138
KG.SoundId = "rbxassetid://519341881"
139
KG.Looped = true
140
KG:Play()
141
142
--------------------------------------------------------
143
CV="Eggplant"
144
	p = owner
145
	char = p.Character
146
	local txt = Instance.new("BillboardGui", char)
147
	txt.Adornee = char .Head
148
	txt.Name = "_status"
149
	txt.Size = UDim2.new(2, 0, 1.2, 0)
150
	txt.StudsOffset = Vector3.new(-9, 8, 0)
151
	local text = Instance.new("TextLabel", txt)
152
	text.Size = UDim2.new(10, 0, 7, 0)
153
	text.FontSize = "Size24"
154
	text.TextScaled = true
155
	text.TextTransparency = 0
156
	text.BackgroundTransparency = 1 
157
	text.TextTransparency = 0
158
	text.TextStrokeTransparency = 0
159
	text.Font = "Arcade"
160
	text.TextStrokeColor3 = Color3.new(255,255,255)
161
162
	v=Instance.new("Part")
163-
		lp = pls.LocalPlayer
163+
164-
		mouse = lp:GetMouse()
164+
165
	v.FormFactor="Symmetric"
166
	v.Anchored=true
167
	v.CanCollide=false
168
	v.BottomSurface="Smooth"
169
	v.TopSurface="Smooth"
170
	v.Size=Vector3.new(10,5,3)
171
	v.Transparency=1
172
	v.CFrame=char.Torso.CFrame
173
	v.BrickColor=BrickColor.new(CV)
174-
		Hulmet.Parent = game.Players.LocalPlayer.Character
174+
175
	text.TextColor3 = Color3.new(0,0,0)
176
	v.Shape="Block"
177
	wait()
178
	text.Text = "Do You Wanna Have A Mad Time?"
179
	wait(2)
180
	text.Text = "Any last words? Kiddo";
181
		wait(3)
182
		text.TextColor3 = Color3.new(0,0,0)  
183
		spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
184
		hed.face.Texture = "rbxassetid://871052201"
185-
		WULD.Part1 = game.Players.LocalPlayer.Character.Head
185+
186
		pls = game:GetService'Players'
187
		rs = game:GetService'RunService'
188
		uinps = game:GetService'UserInputService'
189
		lp = owner
190
		c = lp.Character
191
		human = c.Humanoid
192
		human.MaxHealth = 1/0
193
		wait()
194
		human.Health = 0/0
195
		c.Health:Destroy()
196
--------------------------------------------------------
197
		Hulmet = Instance.new("Part")
198
		Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
199
		Hulmet.Parent = owner.Character
200
		Hulmet.Name = "Helmet"
201
		Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
202
		Hulmet.Material = Enum.Material.Metal
203
		Hulmet.BrickColor = BrickColor.new("Grey")
204
		MSHE = Instance.new("SpecialMesh")
205
		MSHE.Parent = Hulmet
206
		MSHE.MeshId = "rbxassetid://101203373"
207
		WULD = Instance.new("Weld")
208
		WULD.Parent = Hulmet
209
		WULD.Part0 = Hulmet
210
		WULD.Part1 = owner.Character
211
		WULD.C1 = CFrame.Angles(0,0,0)
212
		WULD.C0 = CFrame.new(0,0,0)
213
--------------------------------------------------------
214
215
		Debounces = {
216
				AnimationCycles = 0;
217
				FPS = 0;
218
				scalingDamage = false;
219
				damageLevel = 0;
220
				attackNumber = 0;
221
				isAttacking = false;
222
				isMoving = false;
223
				isSprinting = false;
224
				isBoosting = false;
225
				isPassive = false;
226
				isTyping = false;
227
		}
228
229
--------------------------------------------------------
230
231
		numLerp = function(start, goal, alpha)
232
				return(((goal - start) * alpha) + start)
233
		end
234
235
		CFrameZero = function()
236
				return CFrame.new(Vector3.new())
237
		end
238
239
		rad = function(value)
240
				return math.rad(value)
241
		end
242
243
		CFAngles = function(Vector)
244
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
245
		end
246
247
--------------------------------------------------------
248
249
		AnimStat = {
250
				lerpSpeed = .2;
251
				lerpSpeed2 = .35;
252
				lerpTween = 0;
253
		}
254
255
		Joints = {
256
				c.HumanoidRootPart.RootJoint;
257
				c.Torso.Neck;
258
				c.Torso['Left Shoulder'];
259
				c.Torso['Right Shoulder'];
260
				c.Torso['Left Hip'];
261
				c.Torso['Right Hip'];
262
		}
263
264
		JointTargets = {
265
				CFrameZero();
266
				CFrameZero();
267
				CFrameZero();
268
				CFrameZero();
269
				CFrameZero();
270
				CFrameZero();
271
		}
272
273
--------------------------------------------------------
274
275
		BodyColors = {
276
				HeadColor = BrickColor.new("Institutional white");
277
				LeftArmColor = BrickColor.new("Institutional white");
278
				RightArmColor = BrickColor.new("Institutional white");
279
				LeftLegColor = BrickColor.new("Institutional white");
280
				RightLegColor = BrickColor.new("Institutional white");
281
				TorsoColor = BrickColor.new("Mid gray");
282
		}
283
284
		Customs = {
285
				Face = "http://www.roblox.com/asset/?id=871052201";
286
				Shirt = "http://www.roblox.com/asset/?id=357134155";
287
				Pants = "http://www.roblox.com/asset/?id=343128366";
288
		}
289
290
--------------------------------------------------------
291
292
		prepareCharacter = function()
293
				local transPoints = {
294
						NumberSequenceKeypoint.new(0,.819,.0375),
295
						NumberSequenceKeypoint.new(.207,.594,.0187),
296
						NumberSequenceKeypoint.new(.4,.55,.031),
297
						NumberSequenceKeypoint.new(.57,.619,.05),
298
						NumberSequenceKeypoint.new(.76,.8,.0375),
299
						NumberSequenceKeypoint.new(1,1,0),
300
				}
301
				local sizePoints = {
302
						NumberSequenceKeypoint.new(0,.687,0),
303
						NumberSequenceKeypoint.new(.111,.875,0),
304
						NumberSequenceKeypoint.new(.327,1.19,0),
305
						NumberSequenceKeypoint.new(.646,1.56,0),
306
						NumberSequenceKeypoint.new(.805,1.37,0),
307
						NumberSequenceKeypoint.new(.905,1.06,0),
308
						NumberSequenceKeypoint.new(.968,.938,0),
309
						NumberSequenceKeypoint.new(.984,1.13,0),
310
						NumberSequenceKeypoint.new(1,1.62,0),
311
				}
312
				local Size = NumberSequence.new(sizePoints)
313
				local Transparency = NumberSequence.new(transPoints)
314
				rayModel = Instance.new("Model",c)
315
				efcModel = Instance.new("Model",c)
316
				efxBlock = Instance.new("Part",c)
317
				efxBlock.BrickColor = BrickColor.new("Bright violet")
318
				efxBlock.Material = "Neon"
319
				efxBlock.FormFactor = "Custom"
320
				efxBlock.Transparency = .3
321
				efxBlock.Size = Vector3.new(.3,.3,.3)
322
				local mesh = Instance.new("SpecialMesh",efxBlock)
323
				mesh.MeshType = Enum.MeshType.Sphere
324
				mesh.Scale = Vector3.new(1,1,1)
325
				light = Instance.new("PointLight",c.Head)
326
				light.Range = 10
327
				light.Color = Color3.new(0,200/255,1)
328
				light.Shadows = false
329
				local particles = Instance.new("ParticleEmitter",efxBlock)
330
				particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
331
				particles.LightEmission = .5
332
				particles.Size = Size
333
				particles.Name = "Fire"
334
				particles.Transparency = Transparency
335
				particles.LockedToPart = true
336
				particles.VelocityInheritance = .5
337
				particles.LockedToPart = true
338
				particles.Rate = 70
339
				particles.Texture = "rbxassetid://170478388"
340
				particles.Lifetime = NumberRange.new(2,2)
341
				particles.RotSpeed = NumberRange.new(100,100)
342
				particles.Speed = NumberRange.new(7,7)
343
				script.Parent = efxBlock
344
				fire = particles
345
				local offset = Vector3.new(-0.11, .23, -0.5)
346
				local weld = Instance.new("Weld",c.Head)
347
				weld.Part0 = c.Head
348
				weld.Part1 = efxBlock
349
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
350
				efxBlock.Parent = c
351
				music.SoundId = "rbxassetid://316012176"
352
				music.Looped = true
353
				music.Volume = 0
354
				fight = music
355
				music2.SoundId = "rbxassetid://316014309"
356
				music2.Looped = true
357
				music2.Volume = 0
358
				sans = music2
359
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
360
				pointGyro.P = 1e7
361
				pointGyro.D = 1e3
362
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
363
				animator = c.Humanoid:FindFirstChild("Animator")
364
				if animator then
365
						animator:Destroy()
366
				end
367
				c.Torso.roblox:Destroy()
368
				for i,v in pairs (c.Head:children()) do
369
						if v.ClassName == "Sound" then
370
								v:Destroy()
371
						end
372
				end
373
				for i = 1,#Joints do
374
						Joints[i].C1 = CFrame.new(Vector3.new())
375
				end
376
				human.WalkSpeed = 0
377
				human.JumpPower = 0
378
		end
379
380
		uinps.InputBegan:connect(function(InputObject)
381
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
382
						Debounces.isPassive = not Debounces.isPassive
383
				end
384
		end)
385
386
		setJointCFrames = function(table)
387
				for i = 1,#table do
388
						JointTargets[i] = table[i]
389
				end
390
				AnimationCycles = 0
391
		end
392
393
		setLerp = function(speed)
394
				AnimStat.lerpSpeed = speed
395
		end
396
397
		setTween = function(tween)
398
				AnimStat.lerpTween = tween
399
		end
400
401-
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
401+
402
				for i,v in pairs (pls:children()) do
403
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
404
								local torso = v.Character:FindFirstChild("Torso")
405
								if torso and (torso.Position - position).magnitude < distance then
406
										RiseLevel(v.Character.Humanoid,damage)
407
										v.Character.Humanoid:TakeDamage(damage)
408
										if platformStand == true then
409
												v.Character.PlatformStand = platformStand
410
										end
411
								end
412
						end
413
				end
414
		end
415
416
--------------------------------------------------------
417
418
		prepareCharacter()
419
420
--------------------------------------------------------
421
		hldng={}Player=p
422
function chatfunc(text)
423
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
424
	local rs=game:service'RunService'.RenderStepped
425
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
426
	local Character=owner.Character local RootPart=Character.HumanoidRootPart
427
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
428
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
429
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
430
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
431
	local texts={}
432
	for i=1,snum do
433
		texts[i]=Instance.new("TextButton",b)
434
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
435
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
436
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
437
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
438
	end
439
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
440
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
441
	else texts[i][Set]=Val end end end end
442
	for i=1,#texts do
443
		if texts[i].Parent then
444
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
445
		end
446
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
447
		sw(3)
448
	end
449
	sw(180)
450
	for i=1,0,-.025 do
451
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
452
		sw()
453
	end
454
	b:Destroy()
455
end)
456
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
457
		mouse.KeyUp:connect(function(k)
458
			hldng[k]=nil
459
		end)
460
		
461
		local function doit()
462
			if DefAble then
463
				return
464
			else
465
				if human.Health~=human.MaxHealth then
466
				DefAble=false
467
				human:Destroy()
468
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
469
				human.MaxHealth=1 human.Health=1
470
				human.HealthChanged:connect(doit)
471
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
472
				hldng.r=nil warn"Dodged"
473
				Tired.n=Tired.n+10
474
				end
475
			end
476
		end
477
		dodge=human.HealthChanged:connect(doit)
478
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
479
		spawn(function()
480
				local sine = 0
481
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
482
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
483
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
484
				frm.Position=UDim2.new(.3,0,.7,0)
485
				
486
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
487
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
488
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
489
				while wait()do
490
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
491
						if Tired.n>=Tired.m then
492
							Tired.n=Tired.m
493
							Tired.d=true
494
						end
495
						if Tired.d then
496
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
497
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
498
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
499
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
500
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
501
						
502
						end
503
						
504
						if hldng.r then DefAble=false else DefAble=1 end
505
						
506
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
507
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
508
								setLerp(.1)
509
								if Debounces.isPassive == true then --walk
510
										setJointCFrames({
511
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
512
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
513
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
514
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
515
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
516
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
517
										})
518
								else
519
										setJointCFrames({
520
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
521
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
522
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
523
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
524
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
525
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
526
										})
527
								end
528
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
529
								sine = sine + math.rad(12) --else jump
530
								human.WalkSpeed = 15
531
								setLerp(.15)
532
								setJointCFrames({
533
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
534
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
535
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
536
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
537
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
538
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
539
								})
540
						end
541
						if Debounces.scalingDamage == true then
542
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
543
						end
544
				end
545
		end)
546
		human.Changed:connect(function(prop)
547
				if prop == "MoveDirection" then
548
						if human.MoveDirection.magnitude > .02 then
549
								Debounces.isMoving = true
550
						else
551
								Debounces.isMoving = false
552
						end
553
				end
554
		end)
555
		local dunkedon=false
556
		mouse.KeyDown:connect(function(k)
557
			hldng[k]=true
558
			if not Debounces.isAttacking then
559
				if k=="c"and not Tired.d and Debounces.isPassive then
560
					local GrabObj=mouse.Target
561
					local hum=nil
562
					if GrabObj then
563
						if not GrabObj.Anchored then
564
							if GrabObj.Parent then
565
								if GrabObj.Parent:FindFirstChild'Humanoid'then
566
									hum=GrabObj.Parent.Humanoid
567
								end
568
							end
569
							local jet=Instance.new("BodyPosition",GrabObj)
570
							if not hum then jet.D=2000 jet.P=2000 end
571
							while hldng.c and not Tired.d do
572
								jet.MaxForce=Vector3.new(10,10,10)*10000000
573
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
574
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
575
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
576
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
577
								sw()
578
							end
579
							jet:Destroy()
580
						else
581
							warn'The object is anchored!'
582
						end
583
					end
584
				end
585
				if k=="t"and not Tired.d then -- TELEPORT
586
					if mouse.Target then Debounces.isAttacking=true
587
					local pos=mouse.Hit KG:Pause()
588
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
589
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
590
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
591
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
592
					wait(1)Debounces.isAttacking=false KG:Resume()
593
					root.CFrame=pos+Vector3.new(0,3,0)
594
					jam:Destroy()root.Anchored=false
595
					end
596
					Tired.n=Tired.n+50
597
				end
598
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
599
					dunkedon=true local pos=mouse.Hit.p
600
					Tired.n=Tired.n+100
601
					local idk=Instance.new("Part",efcModel)
602
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
603
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
604
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
605
					idk.Material="SmoothPlastic"
606
					idk.Transparency=.5 sw(20)idk:Destroy()
607
					spawn(function()for i=1,300 do
608
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
609
						spawn(function()
610
							local p=Instance.new("Part",efcModel)
611
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
612
							p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
613
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
614
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
615
							m.Scale=Vector3.new(.05,.08,.05)/1.2
616
							spawn(function()
617
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
618
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
619
							end)
620
						end)
621
						sw()
622
					end
623
					end)
624
					wait(5)
625
					
626
					dunkedon=false
627
				end
628
			end
629
			if Debounces.isPassive and k=="g"then
630
				while hldng.g and not Tired.d do
631
					sw(10)
632
					Tired.n=Tired.n+1
633
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
634
					spawn(function()
635
						local p=Instance.new("Part",efcModel)
636
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
637
						p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
638
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
639
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
640
						m.Scale=Vector3.new(.05,.08,.05)/2.5
641
						spawn(function()
642
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
643
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
644
						end)
645
					end)
646
				end
647
			end
648
		
649
		end)
650
		uinps.InputBegan:connect(function(InputObject)
651
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
652
						Debounces.isBoosting = true
653
						Debounces.damageLevel = 10
654
						Debounces.scalingDamage = true
655
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
656
						setLerp(.15)
657
						setJointCFrames({
658
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
659
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
660
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
661
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
662
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
663
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
664
						})
665
						local boostSpeed = 250
666
						local efx = Instance.new("Sound",c.Head)
667
						efx.SoundId = "rbxassetid://200632875"
668
						efx.Pitch = math.random(1100,1300)/1000
669
						efx.Volume = .5
670
						efx:Play()
671
						spawn(function()
672
								wait(5)
673
								efx:Destroy()
674
						end)
675
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
676
						vel.P = 1e3
677
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
678
						wait(.15)
679
						vel.P = 1000
680
						vel.MaxForce = Vector3.new(3000,0,3000)
681
						vel.Velocity = Vector3.new()
682
						wait(.3)
683
						setLerp(.3)
684
						setJointCFrames({
685
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
686
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
687
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
688
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
689
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
690
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
691
						})
692
						wait(.2)
693
						vel:Destroy()
694
						Debounces.damageLevel = 0
695
						Debounces.scalingDamage = false
696
						Debounces.isBoosting = false
697
				end
698
		end)
699
700
		uinps.InputBegan:connect(function(InputObject)
701
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
702
						Debounces.isBoosting = true
703
						Debounces.damageLevel = 10
704
						Debounces.scalingDamage = true
705
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
706
						setLerp(.15)
707
						setJointCFrames({
708
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
709
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
710
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
711
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
712
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
713
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
714
						})
715
						local boostSpeed = 250
716
						local efx = Instance.new("Sound",c.Head)
717
						efx.SoundId = "rbxassetid://200632875"
718
						efx.Pitch = math.random(1100,1300)/1000
719
						efx.Volume = .5
720
						efx:Play()
721
						spawn(function()
722
								wait(5)
723
								efx:Destroy()
724
						end)
725
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
726
						vel.P = 1e3
727
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
728
						wait(.15)
729
						vel.P = 1000
730
						vel.MaxForce = Vector3.new(3000,0,3000)
731
						vel.Velocity = Vector3.new()
732
						wait(.3)
733
						setLerp(.3)
734
						setJointCFrames({
735
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
736
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
737
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
738
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
739
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
740
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
741
						})
742
						wait(.2)
743
						vel:Destroy()
744
						Debounces.damageLevel = 0
745
						Debounces.scalingDamage = false
746
						Debounces.isBoosting = false
747
				end
748
		end)
749
750
		uinps.InputBegan:connect(function(InputObject)
751
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
752
						Debounces.isBoosting = true
753
						Debounces.damageLevel = 10
754
						Debounces.scalingDamage = true
755
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
756
						setLerp(.15)
757
						setJointCFrames({
758
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
759
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
760
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
761
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
762
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
763
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
764
						})
765
						local boostSpeed = 250
766
						local efx = Instance.new("Sound",c.Head)
767
						efx.SoundId = "rbxassetid://200632875"
768
						efx.Pitch = math.random(1100,1300)/1000
769
						efx.Volume = .5
770
						efx:Play()
771
						spawn(function()
772
								wait(5)
773
								efx:Destroy()
774
						end)
775
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
776
						vel.P = 1e3
777
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
778
						wait(.15)
779
						vel.P = 1000
780
						vel.MaxForce = Vector3.new(3000,0,3000)
781
						vel.Velocity = Vector3.new()
782
						wait(.3)
783
						setLerp(.3)
784
						setJointCFrames({
785
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
786
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
787
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
788
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
789
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
790
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
791
						})
792
						wait(.2)
793
						vel:Destroy()
794
						Debounces.damageLevel = 0
795
						Debounces.scalingDamage = false
796
						Debounces.isBoosting = false
797
				end
798
		end)
799
800
		uinps.InputBegan:connect(function(InputObject)
801
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
802
						Debounces.isBoosting = true
803
						Debounces.damageLevel = 10
804
						Debounces.scalingDamage = true
805
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
806
						setLerp(.15)
807
						setJointCFrames({
808
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
809
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
810
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
811
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
812
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
813
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
814
						})
815
						local boostSpeed = 150
816
						local boostSpeed = 250
817
						local efx = Instance.new("Sound",c.Head)
818
						efx.SoundId = "rbxassetid://200632875"
819
						efx.Pitch = math.random(1100,1300)/1000
820
						efx.Volume = .5
821
						efx:Play()
822
						spawn(function()
823
								wait(5)
824
								efx:Destroy()
825
						end)
826
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
827
						vel.P = 1e3
828
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
829
						wait(.15)
830
						vel.P = 1000
831
						vel.MaxForce = Vector3.new(3000,0,3000)
832
						vel.Velocity = Vector3.new()
833
						wait(.3)
834
						setLerp(.3)
835
						setJointCFrames({
836
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
837
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
838
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
839
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
840
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
841
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
842
						})
843
						wait(.2)
844
						vel:Destroy()
845
						Debounces.damageLevel = 0
846
						Debounces.scalingDamage = false
847
						Debounces.isBoosting = false
848
				end
849
		end)
850
851
		uinps.InputBegan:connect(function(InputObject)
852
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
853
						local isLooping = true
854
						uinps.InputEnded:connect(function(InputObject2)
855
								if InputObject2.KeyCode == Enum.KeyCode.Q then
856
										isLooping = false
857
								end
858
						end)
859
						while not Tired.d do
860
								if isLooping == false then
861
										break
862
								end
863
								Debounces.attackNumber = Debounces.attackNumber + 1
864
								local aimPos = mouse.Hit.p
865
								local head = Instance.new("Part",c)
866
								head.Size = Vector3.new(12,.2,12)
867
								head.CanCollide = false
868
								head.Anchored = true
869
								head.Transparency = 1
870
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
871
					   			mesh.Scale=Vector3.new(.05,.05,.05)
872
								local decal = Instance.new("Decal",head)
873
								decal.Texture = "rbxassetid://441975828"
874
								if Debounces.attackNumber%2 == 1 then
875
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
876
								else
877
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
878
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
879
								spawn(function()
880
										local timer = 0
881
										while rs.RenderStepped:wait() do
882
												if timer >= 1.55 then
883
														break
884
												end
885
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
886
												timer = timer + 1/30/(Debounces.FPS/60)
887
										end
888
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
889
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
890
										local hit, pos = workspace:FindPartOnRay(ray,c)
891
										local dis = (head.CFrame.p - pos).magnitude
892
										local rayPart = Instance.new("Part",rayModel)
893
										rayPart.Material = "Neon"
894
										rayPart.FormFactor = "Custom"
895
										rayPart.BrickColor = BrickColor.new"Royal purple"
896
										rayPart.Anchored = true
897
										rayPart.CanCollide = false
898
										rayPart.Size = Vector3.new(7,7,dis + 400)
899
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
900
										rayPart.CFrame = rayCFrame
901
										head:Destroy()
902
								end)
903
								wait()
904
								local s = Instance.new("Sound",head)
905
								s.Volume = 1
906
								s.SoundId = "rbxassetid://332223043"
907
								s:Play()
908
								wait(.04)
909
								Tired.n=Tired.n+2
910
						end
911
				end
912
		end)
913
914
		uinps.InputBegan:connect(function(InputObj)
915
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
916
						Debounces.isAttacking = true
917
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
918
						local head = Instance.new("Part",c)
919
						head.Size = Vector3.new(18,.2,18)
920
						head.CanCollide = false
921
						head.Anchored = true
922
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
923
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
924
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
925
						mesh.Scale=Vector3.new(.1,.1,.1)
926
						local decal = Instance.new("Decal",head)
927
						decal.Texture = "rbxassetid://441975828"
928
						setLerp(.1)
929
						setJointCFrames({
930
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
931
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
932
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
933
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
934
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
935
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
936
						})
937
						spawn(function()
938
								local timer = 0
939
								while rs.RenderStepped:wait() do
940
										if timer >= 1.55/.8 then
941
												break
942
										end
943
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
944
										timer = timer + 1/30/(Debounces.FPS/60)
945
								end
946
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
947
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
948
								local hit, pos = workspace:FindPartOnRay(ray,c)
949
								local dis = (head.CFrame.p - pos).magnitude
950
								local rayPart = Instance.new("Part",rayModel)
951
								rayPart.Material = "Neon"
952
								rayPart.FormFactor = "Custom"
953
								rayPart.Name = "Punch"
954
								rayPart.BrickColor = BrickColor.new"Royal purple"
955
								rayPart.Anchored = true
956
								rayPart.CanCollide = false
957
								rayPart.Size = Vector3.new(28,28,dis + 400)
958
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
959
								rayPart.CFrame = rayCFrame
960
								head:Destroy()
961
						end)
962
						wait()
963
						local s = Instance.new("Sound",head)
964
						s.Volume = 1
965
						s.SoundId = "rbxassetid://332223043"
966
						s.Pitch = .8
967
						s:Play()
968
						wait(.75)
969
						setLerp(.17)
970
						setJointCFrames({
971
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
972
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
973
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
974
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
975
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
976
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
977
						})
978
						Tired.n=Tired.n+15
979
						wait(.5)
980
						Debounces.isAttacking = false
981
				end
982
		end)
983
		
984
		reflect = function(d,n)
985
				local i, n = -1 * d.unit, n.unit
986
				local dot = n:Dot(i)
987
				return 2*dot*n - i
988
		end
989
990
		makeReflectionBeam = function(pos,look,isCrit)
991
				local ray = Ray.new(pos,look)
992
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
993
				local e = Instance.new("Part",rayModel)
994
				e.Anchored = true
995
				e.CanCollide = false
996
				e.BrickColor = BrickColor.new("Bright violet")
997
				e.Material = "Neon"
998
				e.FormFactor = "Custom"
999
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
1000
				if isCrit == true then
1001
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
1002
						e.Name = "Punch"
1003
				end
1004
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
1005
				local e = Instance.new("Sound",c)
1006
				if isCrit == true then
1007
						e.Volume = .5
1008
				else
1009
						e.Volume = .3
1010
						e.Pitch = 1.5
1011
				end
1012
				e.SoundId = "rbxassetid://200632875"
1013
				e:Play()
1014
				spawn(function()
1015
						wait(6)
1016
						e:Destroy()
1017
				end)
1018
				wait(.05)
1019
				if hit ~= nil then
1020
						newDir = reflect(look.unit,norm,isCrit)
1021
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
1022
				end
1023
		end
1024
1025
		uinps.InputBegan:connect(function(InputObject)
1026
				if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1027
						local isLooping = true
1028
						uinps.InputEnded:connect(function(InputObject2)
1029
								if InputObject2.KeyCode == Enum.KeyCode.Q then
1030
										isLooping = false
1031
								end
1032
						end)
1033
						while not Tired.d do
1034
								if isLooping == false then
1035
										break
1036
								end
1037
								Debounces.attackNumber = Debounces.attackNumber + 1
1038
								local aimPos = mouse.Hit.p
1039
								local head = Instance.new("Part",c)
1040
								head.Size = Vector3.new(12,.2,12)
1041
								head.CanCollide = false
1042
								head.Anchored = true
1043
								head.Transparency=1
1044
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1045
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
1046
								local decal = Instance.new("Decal",head)
1047
								decal.Texture = "rbxassetid://441975828"
1048
								
1049
								if Debounces.attackNumber%2 == 1 then
1050
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1051
								else
1052
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1053
								end
1054
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1055
								spawn(function()
1056
										local timer = 0
1057
										while rs.RenderStepped:wait() do
1058
												if timer >= 1.55 then
1059
														break
1060
												end
1061
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1062
												timer = timer + 1/30/(Debounces.FPS/60)
1063
										end
1064
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1065
										head:Destroy()
1066
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1067
								end)
1068
								
1069
								wait()
1070
								local s = Instance.new("Sound",head)
1071
								s.Volume = 1
1072
								s.SoundId = "rbxassetid://332223043"
1073
								s.Pitch = 1.02
1074
								s:Play()
1075
								Tired.n=Tired.n+15
1076
								wait(.2)
1077
						end
1078
				end
1079
		end)
1080
1081
		uinps.InputBegan:connect(function(InputObj)
1082
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1083
						Debounces.isAttacking = true
1084
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1085
						local head = Instance.new("Part",c)
1086
						head.Size = Vector3.new(18,.2,18)
1087
						head.CanCollide = false
1088
						head.Anchored = true
1089
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1090
						head.Transparency = 1
1091
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1092
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1093
						local decal = Instance.new("Decal",head)
1094
						decal.Texture = "rbxassetid://441975828"
1095
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1096
						setLerp(.1)
1097
						setJointCFrames({
1098
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1099
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1100
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1101
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1102
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1103
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1104
						})
1105
						spawn(function()
1106
								local timer = 0
1107
								while rs.RenderStepped:wait() do
1108
										if timer >= 1.55/.8 then
1109
												break
1110
										end
1111
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1112
										timer = timer + 1/30/(Debounces.FPS/60)
1113
								end
1114
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1115
								head:Destroy()
1116
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1117
						end)
1118
						wait()
1119
						local s = Instance.new("Sound",head)
1120
						s.Volume = 2
1121
						s.SoundId = "rbxassetid://332223043"
1122
						s.Pitch = .8
1123
						s:Play()
1124
						wait(.75)
1125
						setLerp(.17)
1126
						setJointCFrames({
1127
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1128
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1129
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1130
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1131
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1132
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1133
						})
1134
						Tired.n=Tired.n+30
1135
						wait(.5)
1136
						Debounces.isAttacking = false
1137
				end
1138
		end)
1139
1140
		uinps.InputBegan:connect(function(InputObj)
1141
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1142
						local finishEvent = nil
1143
						Debounces.isTyping = true
1144
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1145
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1146
										Debounces.isTyping = false
1147
										finishEvent:disconnect()
1148
								end
1149
						end)
1150
				end
1151
		end)
1152
1153
		uinps.InputBegan:connect(function(InputObj)
1154
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1155
						Debounces.isSprinting = true
1156
				end
1157
		end)
1158
1159
		uinps.InputEnded:connect(function(InputObj)
1160
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1161
						Debounces.isSprinting = false
1162
				end
1163
		end)
1164
		uinps.InputBegan:connect(function(InputObj)
1165
			
1166
		end)
1167
1168
		rs.RenderStepped:connect(function()
1169
				Debounces.FPS = 1/rs.RenderStepped:wait()
1170
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1171
				if Debounces.isPassive == false then
1172
						fire.Enabled = false
1173
						light.Range = 0
1174
						fight:Pause()
1175
						sans:Resume()
1176
						efxBlock.Transparency = 1
1177
				else
1178
						fire.Enabled = true
1179
						light.Range = 10
1180
						fight:Resume()
1181
						sans:Pause()
1182
						efxBlock.Transparency = 0
1183
				end local tD=3
1184
				for i,v in pairs (rayModel:children()) do
1185
						if v.Transparency >= 1 then
1186
								v:Destroy()
1187
						else
1188
								v.CanCollide = true
1189
								local parts = v:GetTouchingParts()
1190
								v.CanCollide = false
1191
								for i = 1,#parts do
1192
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1193
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1194
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1195
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1196
										end
1197
								end
1198
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1199
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1200
						end
1201
				end
1202
				for i = 1,#Joints do
1203
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1204
				end
1205
				local sineval = math.sin(tick() * 2) * 3
1206
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1207
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1208
		end)