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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player = owner | |
| 3 | local Mouse,mouse,UserInputService,ContextActionService | |
| 4 | do | |
| 5 | script.Parent = RhiBel00351 | |
| 6 | local CAS = {Actions={}}
| |
| 7 | local Event = Instance.new("RemoteEvent")
| |
| 8 | Event.Name = "UserInput_Event" | |
| 9 | Event.Parent = Player.Character | |
| 10 | local fakeEvent = function() | |
| 11 | local t = {_fakeEvent=true}
| |
| 12 | t.Connect = function(self,f)self.Function=f end | |
| 13 | t.connect = t.Connect | |
| 14 | return t | |
| 15 | end | |
| 16 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 17 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 18 | function CAS:BindAction(name,fun,touch,...) | |
| 19 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
| |
| 20 | end | |
| 21 | function CAS:UnbindAction(name) | |
| 22 | CAS.Actions[name] = nil | |
| 23 | end | |
| 24 | local function te(self,ev,...) | |
| 25 | local t = m[ev] | |
| 26 | if t and t._fakeEvent and t.Function then | |
| 27 | t.Function(...) | |
| 28 | end | |
| 29 | end | |
| 30 | m.TrigEvent = te | |
| 31 | UIS.TrigEvent = te | |
| 32 | Event.OnServerEvent:Connect(function(plr,io) | |
| 33 | if plr~=Player then return end | |
| 34 | if io.isMouse then | |
| 35 | m.Target = io.Target | |
| 36 | m.Hit = io.Hit | |
| 37 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 38 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 39 | m:TrigEvent("Button1Down")
| |
| 40 | else | |
| 41 | m:TrigEvent("Button1Up")
| |
| 42 | end | |
| 43 | else | |
| 44 | for n,t in pairs(CAS.Actions) do | |
| 45 | for _,k in pairs(t.Keys) do | |
| 46 | if k==io.KeyCode then | |
| 47 | t.Function(t.Name,io.UserInputState,io) | |
| 48 | end | |
| 49 | end | |
| 50 | end | |
| 51 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 52 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
| |
| 53 | UIS:TrigEvent("InputBegan",io,false)
| |
| 54 | else | |
| 55 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
| |
| 56 | UIS:TrigEvent("InputEnded",io,false)
| |
| 57 | end | |
| 58 | end | |
| 59 | end) | |
| 60 | NLS([==[ | |
| 61 | local Player = game:GetService("Players").LocalPlayer
| |
| 62 | ||
| 63 | local Char = Player.Character | |
| 64 | local Event = Char:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | ||
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
| |
| 71 | Event:FireServer(io) | |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | local Changed = false | |
| 76 | local Mouse = Player:GetMouse() | |
| 77 | local h,t = Mouse.Hit,Mouse.Target | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
| |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | end | |
| 83 | end | |
| 84 | ]==],Player.Character) | |
| 85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 86 | end |