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--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20-
Model1 = Instance.new("Model")
20+
Part1 = Instance.new("Part")
21-
Part2 = Instance.new("Part")
21+
CylinderMesh2 = Instance.new("CylinderMesh")
22-
TrussPart3 = Instance.new("TrussPart")
22+
Part3 = Instance.new("Part")
23-
WedgePart4 = Instance.new("WedgePart")
23+
SpecialMesh4 = Instance.new("SpecialMesh")
24-
Part5 = Instance.new("Part")
24+
Script5 = Instance.new("Script")
25-
Part6 = Instance.new("Part")
25+
WedgePart6 = Instance.new("WedgePart")
26
Part7 = Instance.new("Part")
27-
Part8 = Instance.new("Part")
27+
CylinderMesh8 = Instance.new("CylinderMesh")
28-
BodyVelocity9 = Instance.new("BodyVelocity")
28+
Part9 = Instance.new("Part")
29-
BodyGyro10 = Instance.new("BodyGyro")
29+
CylinderMesh10 = Instance.new("CylinderMesh")
30-
Smoke11 = Instance.new("Smoke")
30+
Model11 = Instance.new("Model")
31-
Script12 = Instance.new("Script")
31+
Part12 = Instance.new("Part")
32-
Part13 = Instance.new("Part")
32+
CylinderMesh13 = Instance.new("CylinderMesh")
33-
SpecialMesh14 = Instance.new("SpecialMesh")
33+
Humanoid14 = Instance.new("Humanoid")
34-
Fire15 = Instance.new("Fire")
34+
Script15 = Instance.new("Script")
35-
Part16 = Instance.new("Part")
35+
Sound16 = Instance.new("Sound")
36-
Part17 = Instance.new("Part")
36+
Sound17 = Instance.new("Sound")
37-
TrussPart18 = Instance.new("TrussPart")
37+
Part18 = Instance.new("Part")
38-
Part19 = Instance.new("Part")
38+
CylinderMesh19 = Instance.new("CylinderMesh")
39
Part20 = Instance.new("Part")
40-
Part21 = Instance.new("Part")
40+
BlockMesh21 = Instance.new("BlockMesh")
41
Part22 = Instance.new("Part")
42-
WedgePart23 = Instance.new("WedgePart")
42+
CylinderMesh23 = Instance.new("CylinderMesh")
43
Part24 = Instance.new("Part")
44-
Script25 = Instance.new("Script")
44+
SpecialMesh25 = Instance.new("SpecialMesh")
45-
WedgePart26 = Instance.new("WedgePart")
45+
Part26 = Instance.new("Part")
46-
WedgePart27 = Instance.new("WedgePart")
46+
CylinderMesh27 = Instance.new("CylinderMesh")
47-
WedgePart28 = Instance.new("WedgePart")
47+
Script28 = Instance.new("Script")
48-
Part29 = Instance.new("Part")
48+
Sparkles29 = Instance.new("Sparkles")
49
Part30 = Instance.new("Part")
50-
ClickDetector31 = Instance.new("ClickDetector")
50+
SpecialMesh31 = Instance.new("SpecialMesh")
51-
Decal32 = Instance.new("Decal")
51+
WedgePart32 = Instance.new("WedgePart")
52
Part33 = Instance.new("Part")
53-
Part34 = Instance.new("Part")
53+
CylinderMesh34 = Instance.new("CylinderMesh")
54-
WedgePart35 = Instance.new("WedgePart")
54+
Part35 = Instance.new("Part")
55-
Part36 = Instance.new("Part")
55+
CylinderMesh36 = Instance.new("CylinderMesh")
56
Part37 = Instance.new("Part")
57-
Part38 = Instance.new("Part")
57+
BlockMesh38 = Instance.new("BlockMesh")
58-
TrussPart39 = Instance.new("TrussPart")
58+
WedgePart39 = Instance.new("WedgePart")
59-
TrussPart40 = Instance.new("TrussPart")
59+
Part40 = Instance.new("Part")
60-
Part41 = Instance.new("Part")
60+
BlockMesh41 = Instance.new("BlockMesh")
61-
Script42 = Instance.new("Script")
61+
Part42 = Instance.new("Part")
62-
Script43 = Instance.new("Script")
62+
Part43 = Instance.new("Part")
63-
NumberValue44 = Instance.new("NumberValue")
63+
Part44 = Instance.new("Part")
64-
NumberValue45 = Instance.new("NumberValue")
64+
Part45 = Instance.new("Part")
65-
Color3Value46 = Instance.new("Color3Value")
65+
SpecialMesh46 = Instance.new("SpecialMesh")
66-
Script47 = Instance.new("Script")
66+
Part47 = Instance.new("Part")
67
SpecialMesh48 = Instance.new("SpecialMesh")
68-
WedgePart49 = Instance.new("WedgePart")
68+
ClickDetector49 = Instance.new("ClickDetector")
69
WedgePart50 = Instance.new("WedgePart")
70-
WedgePart51 = Instance.new("WedgePart")
70+
Part51 = Instance.new("Part")
71-
WedgePart52 = Instance.new("WedgePart")
71+
BlockMesh52 = Instance.new("BlockMesh")
72
Part53 = Instance.new("Part")
73-
ClickDetector54 = Instance.new("ClickDetector")
73+
CylinderMesh54 = Instance.new("CylinderMesh")
74-
Script55 = Instance.new("Script")
74+
WedgePart55 = Instance.new("WedgePart")
75
Part56 = Instance.new("Part")
76-
Model1.Name = "Rocket"
76+
CylinderMesh57 = Instance.new("CylinderMesh")
77-
Model1.Parent = Model0
77+
WedgePart58 = Instance.new("WedgePart")
78-
Part2.Parent = Model1
78+
Part59 = Instance.new("Part")
79-
Part2.BrickColor = BrickColor.new("Black")
79+
BlockMesh60 = Instance.new("BlockMesh")
80-
Part2.Transparency = 0.69999998807907
80+
Model0.Name = "AntiMissile"
81-
Part2.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
81+
82-
Part2.Velocity = Vector3.new(-0.00267663295, 0.425875962, 0.0441063605)
82+
Part1.Parent = Model0
83-
Part2.FormFactor = Enum.FormFactor.Plate
83+
Part1.BrickColor = BrickColor.new("Dark stone grey")
84-
Part2.Size = Vector3.new(8, 0.400000006, 8)
84+
Part1.Reflectance = 0.10000000149012
85-
Part2.CFrame = CFrame.new(-41, 3.00990033, 10, 1, 9.26153803e-08, -3.37990496e-05, -9.26159203e-08, 1, -1.60410956e-08, 3.37990496e-05, 1.60442255e-08, 1)
85+
Part1.Rotation = Vector3.new(0, 90, 0)
86-
Part2.BackSurface = Enum.SurfaceType.Weld
86+
Part1.Anchored = true
87-
Part2.BottomSurface = Enum.SurfaceType.Weld
87+
Part1.FormFactor = Enum.FormFactor.Plate
88-
Part2.FrontSurface = Enum.SurfaceType.Weld
88+
Part1.Size = Vector3.new(3, 0.400000006, 3)
89-
Part2.LeftSurface = Enum.SurfaceType.Weld
89+
Part1.CFrame = CFrame.new(-39.5, 4.20000076, -19.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
90-
Part2.RightSurface = Enum.SurfaceType.Weld
90+
Part1.BottomSurface = Enum.SurfaceType.Smooth
91-
Part2.TopSurface = Enum.SurfaceType.Smooth
91+
Part1.TopSurface = Enum.SurfaceType.Smooth
92-
Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
92+
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
93-
Part2.Position = Vector3.new(-41, 3.00990033, 10)
93+
Part1.Position = Vector3.new(-39.5, 4.20000076, -19.5)
94-
Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
94+
Part1.Orientation = Vector3.new(0, 90, 0)
95-
TrussPart3.Parent = Model1
95+
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
96-
TrussPart3.BrickColor = BrickColor.new("Bright red")
96+
CylinderMesh2.Parent = Part1
97-
TrussPart3.Rotation = Vector3.new(-180, 0, -180)
97+
Part3.Name = "Sensor"
98-
TrussPart3.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
98+
Part3.Parent = Model0
99-
TrussPart3.Velocity = Vector3.new(-0.00285695074, 0.0915016532, -0.0359606445)
99+
Part3.BrickColor = BrickColor.new("Dark stone grey")
100-
TrussPart3.CFrame = CFrame.new(-36.0001678, 1.80989933, 15.0001612, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
100+
Part3.Rotation = Vector3.new(180, 0, -180)
101-
TrussPart3.BackSurface = Enum.SurfaceType.Smooth
101+
Part3.Anchored = true
102-
TrussPart3.BottomSurface = Enum.SurfaceType.Weld
102+
Part3.FormFactor = Enum.FormFactor.Plate
103-
TrussPart3.FrontSurface = Enum.SurfaceType.Smooth
103+
Part3.Size = Vector3.new(1, 4, 1)
104-
TrussPart3.LeftSurface = Enum.SurfaceType.Smooth
104+
Part3.CFrame = CFrame.new(-39.5, 6.4000001, -19.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
105-
TrussPart3.RightSurface = Enum.SurfaceType.Smooth
105+
Part3.BottomSurface = Enum.SurfaceType.Smooth
106-
TrussPart3.TopSurface = Enum.SurfaceType.Weld
106+
Part3.TopSurface = Enum.SurfaceType.Smooth
107-
TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
107+
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
108-
TrussPart3.Position = Vector3.new(-36.0001678, 1.80989933, 15.0001612)
108+
Part3.Position = Vector3.new(-39.5, 6.4000001, -19.5)
109-
TrussPart3.Orientation = Vector3.new(0, 180, 0)
109+
Part3.Orientation = Vector3.new(0, -180, 0)
110-
TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
110+
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
111-
WedgePart4.Parent = Model1
111+
SpecialMesh4.Parent = Part3
112-
WedgePart4.BrickColor = BrickColor.new("Bright red")
112+
SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=1095752"
113-
WedgePart4.Rotation = Vector3.new(0, -90, 0)
113+
SpecialMesh4.Scale = Vector3.new(3, 3, 3)
114-
WedgePart4.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
114+
SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=1095753"
115-
WedgePart4.Velocity = Vector3.new(-6.38514757e-06, 0.823696196, 0.522488594)
115+
SpecialMesh4.MeshType = Enum.MeshType.FileMesh
116-
WedgePart4.FormFactor = Enum.FormFactor.Symmetric
116+
SpecialMesh4.Scale = Vector3.new(3, 3, 3)
117-
WedgePart4.Size = Vector3.new(2, 10, 2)
117+
Script5.Name = "Spin"
118-
WedgePart4.CFrame = CFrame.new(-39.000576, 10.2113647, 4.00013924, -5.01852774e-05, -6.97836322e-06, -1.00000119, -4.46226841e-06, 1, -6.97812766e-06, 0.999990821, 4.46191098e-06, -5.01835311e-05)
118+
Script5.Parent = Part3
119-
WedgePart4.BackSurface = Enum.SurfaceType.Weld
119+
Script5.Disabled = true
120-
WedgePart4.BottomSurface = Enum.SurfaceType.Weld
120+
table.insert(cors,sandbox(Script5,function()
121-
WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
121+
122-
WedgePart4.Position = Vector3.new(-39.000576, 10.2113647, 4.00013924)
122+
123-
WedgePart4.Orientation = Vector3.new(0, -90, 0)
123+
script.Parent.CFrame = script.Parent.CFrame*CFrame.Angles(0,math.rad(2),0)
124-
WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
124+
125-
Part5.Parent = Model1
125+
126-
Part5.Material = Enum.Material.DiamondPlate
126+
127-
Part5.Rotation = Vector3.new(0, 90, 0)
127+
128-
Part5.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
128+
WedgePart6.Parent = Model0
129-
Part5.Velocity = Vector3.new(-0.00369880861, 0.425875992, -0.115366057)
129+
WedgePart6.BrickColor = BrickColor.new("Dark stone grey")
130-
Part5.FormFactor = Enum.FormFactor.Plate
130+
WedgePart6.Reflectance = 0.10000000149012
131-
Part5.Size = Vector3.new(12, 0.400000006, 12)
131+
WedgePart6.Anchored = true
132-
Part5.CFrame = CFrame.new(-41, 0.609899998, 10, 3.37990496e-05, 9.26153803e-08, 1, 1.60410956e-08, 1, -9.26159203e-08, -1, 1.60442255e-08, 3.37990496e-05)
132+
WedgePart6.FormFactor = Enum.FormFactor.Symmetric
133-
Part5.BottomSurface = Enum.SurfaceType.Weld
133+
WedgePart6.Size = Vector3.new(5, 1, 1)
134-
Part5.RightSurface = Enum.SurfaceType.Weld
134+
WedgePart6.CFrame = CFrame.new(-39.5000648, 3.49994898, -22.4998627, 1, 1.63477409e-07, 1.26453813e-07, -1.6347704e-07, 1, -2.86094496e-06, -1.26454282e-07, 2.86094496e-06, 1)
135-
Part5.TopSurface = Enum.SurfaceType.Smooth
135+
WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
136-
Part5.Position = Vector3.new(-41, 0.609899998, 10)
136+
WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
137-
Part5.Orientation = Vector3.new(0, 90, 0)
137+
WedgePart6.Position = Vector3.new(-39.5000648, 3.49994898, -22.4998627)
138-
Part6.Name = "t2"
138+
WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
139-
Part6.Parent = Model1
139+
Part7.Parent = Model0
140-
Part6.BrickColor = BrickColor.new("Bright red")
140+
Part7.BrickColor = BrickColor.new("Bright yellow")
141-
Part6.Rotation = Vector3.new(180, -0.00999999978, -180)
141+
Part7.Rotation = Vector3.new(-124.709999, -89.9700012, -79.7099991)
142-
Part6.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
142+
Part7.Anchored = true
143-
Part6.Velocity = Vector3.new(-0.000219981201, 0.824565113, 0.489299893)
143+
Part7.FormFactor = Enum.FormFactor.Custom
144-
Part6.CanCollide = false
144+
Part7.Size = Vector3.new(1, 0.200000003, 1)
145-
Part6.FormFactor = Enum.FormFactor.Symmetric
145+
Part7.CFrame = CFrame.new(-40.9000626, 3.56562996, -22.5755997, 4.75109774e-09, 2.61796274e-08, -0.999999881, 0.707104862, 0.707108676, 2.18713545e-08, 0.707108736, -0.707104683, -1.51522048e-08)
146-
Part6.Size = Vector3.new(2, 1, 2)
146+
Part7.BackSurface = Enum.SurfaceType.Weld
147-
Part6.CFrame = CFrame.new(-41.0000534, 9.70989609, 3.99987793, -1.00000072, 8.09150606e-07, -0.000216320856, 8.09758149e-07, 1, -2.79951041e-06, 0.000216320273, -2.79964979e-06, -0.999994338)
147+
148-
Part6.BottomSurface = Enum.SurfaceType.Smooth
148+
Part7.FrontSurface = Enum.SurfaceType.Weld
149-
Part6.FrontSurface = Enum.SurfaceType.Weld
149+
Part7.LeftSurface = Enum.SurfaceType.Weld
150-
Part6.LeftSurface = Enum.SurfaceType.Weld
150+
151-
Part6.RightSurface = Enum.SurfaceType.Weld
151+
Part7.TopSurface = Enum.SurfaceType.Weld
152-
Part6.TopSurface = Enum.SurfaceType.Smooth
152+
Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
153-
Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
153+
Part7.Position = Vector3.new(-40.9000626, 3.56562996, -22.5755997)
154-
Part6.Position = Vector3.new(-41.0000534, 9.70989609, 3.99987793)
154+
Part7.Orientation = Vector3.new(0, -90, 45)
155-
Part6.Orientation = Vector3.new(0, -179.98999, 0)
155+
Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
156-
Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
156+
CylinderMesh8.Parent = Part7
157-
Part7.Parent = Model1
157+
Part9.Parent = Model0
158-
Part7.Material = Enum.Material.DiamondPlate
158+
Part9.BrickColor = BrickColor.new("Bright yellow")
159-
Part7.Rotation = Vector3.new(0.140000001, 90, 0)
159+
Part9.Rotation = Vector3.new(-125.779999, -89.9499969, -80.7799988)
160-
Part7.FormFactor = Enum.FormFactor.Plate
160+
Part9.Anchored = true
161-
Part7.Size = Vector3.new(12, 0.400000006, 12)
161+
Part9.FormFactor = Enum.FormFactor.Custom
162-
Part7.CFrame = CFrame.new(-40.9999886, 0.215040997, 9.9991684, 3.30533985e-05, -2.09443278e-05, 1, 0.00248601264, 0.999996901, 2.08620932e-05, -0.99999696, 0.00248601171, 3.31053634e-05)
162+
Part9.Size = Vector3.new(1, 0.200000003, 1)
163
Part9.CFrame = CFrame.new(-38.1000633, 3.56562996, -22.5755997, 4.2483177e-09, 2.61796345e-08, -0.999999642, 0.707104683, 0.707108736, 2.15158469e-08, 0.707108736, -0.707104683, -1.55077071e-08)
164
Part9.BackSurface = Enum.SurfaceType.Weld
165-
Part7.TopSurface = Enum.SurfaceType.Hinge
165+
Part9.BottomSurface = Enum.SurfaceType.Weld
166-
Part7.Position = Vector3.new(-40.9999886, 0.215040997, 9.9991684)
166+
Part9.FrontSurface = Enum.SurfaceType.Weld
167-
Part7.Orientation = Vector3.new(0, 90, 0.140000001)
167+
Part9.LeftSurface = Enum.SurfaceType.Weld
168-
Part8.Name = "engine"
168+
Part9.RightSurface = Enum.SurfaceType.Weld
169-
Part8.Parent = Model1
169+
Part9.TopSurface = Enum.SurfaceType.Weld
170-
Part8.BrickColor = BrickColor.new("Bright blue")
170+
Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
171-
Part8.Transparency = 0.40000000596046
171+
Part9.Position = Vector3.new(-38.1000633, 3.56562996, -22.5755997)
172-
Part8.Rotation = Vector3.new(90, 0, -180)
172+
Part9.Orientation = Vector3.new(0, -90, 45)
173-
Part8.FormFactor = Enum.FormFactor.Symmetric
173+
Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
174-
Part8.Size = Vector3.new(2, 2, 21)
174+
CylinderMesh10.Parent = Part9
175-
Part8.CFrame = CFrame.new(-40.9999924, 14.7098856, 10.0000038, -1.00000465, 3.38048267e-05, -9.24340497e-08, 9.24529004e-08, 1.62588911e-08, -1, -3.37865495e-05, -0.999994218, -1.62309952e-08)
175+
Model11.Name = ""
176-
Part8.BackSurface = Enum.SurfaceType.Weld
176+
Model11.Parent = Model0
177-
Part8.BottomSurface = Enum.SurfaceType.Smooth
177+
Part12.Name = "Head"
178-
Part8.FrontSurface = Enum.SurfaceType.Weld
178+
Part12.Parent = Model11
179-
Part8.TopSurface = Enum.SurfaceType.Smooth
179+
Part12.BrickColor = BrickColor.new("Black")
180-
Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
180+
Part12.Anchored = true
181-
Part8.Position = Vector3.new(-40.9999924, 14.7098856, 10.0000038)
181+
Part12.FormFactor = Enum.FormFactor.Custom
182-
Part8.Orientation = Vector3.new(90, 180, 0)
182+
Part12.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
183-
Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
183+
Part12.CFrame = CFrame.new(-39.5, 5.10000706, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
184-
BodyVelocity9.Parent = Part8
184+
Part12.BackSurface = Enum.SurfaceType.Weld
185-
BodyVelocity9.Velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
185+
Part12.BottomSurface = Enum.SurfaceType.Weld
186-
BodyVelocity9.P = 1000
186+
Part12.FrontSurface = Enum.SurfaceType.Weld
187-
BodyVelocity9.velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
187+
Part12.LeftSurface = Enum.SurfaceType.Weld
188-
BodyGyro10.Parent = Part8
188+
Part12.RightSurface = Enum.SurfaceType.Weld
189-
BodyGyro10.CFrame = CFrame.new(-25.0001373, 10.0000095, -82.9999924, -1, 7.43850433e-06, -1.42296051e-06, 1.42288923e-06, -2.69335874e-06, -1, -7.43837336e-06, -1, 2.69324187e-06)
189+
Part12.TopSurface = Enum.SurfaceType.Weld
190-
BodyGyro10.maxTorque = Vector3.new(0, 0, 0)
190+
Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
191-
BodyGyro10.P = 1000
191+
Part12.Position = Vector3.new(-39.5, 5.10000706, -15.5)
192-
BodyGyro10.D = 1000
192+
Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
193-
BodyGyro10.MaxTorque = Vector3.new(0, 0, 0)
193+
CylinderMesh13.Parent = Part12
194-
Smoke11.Parent = Part8
194+
CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
195-
Smoke11.Size = 0.30000001192093
195+
CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
196-
Smoke11.RiseVelocity = 0
196+
Humanoid14.Parent = Model11
197-
Script12.Parent = Part8
197+
Humanoid14.Health = 0
198-
table.insert(cors,sandbox(Script12,function()
198+
Humanoid14.MaxHealth = 0
199-
--Robug labs 2010--
199+
Script15.Name = "Anti-Missile"
200
Script15.Parent = Model11
201-
engine = script.Parent
201+
table.insert(cors,sandbox(Script15,function()
202-
Rocket = engine.Parent
202+
local bin = script.Parent.Parent
203
local switch = bin.Switch
204-
bv = engine.BodyVelocity
204+
local light = bin.Light
205-
bg = engine.BodyGyro
205+
local sensor = bin.Sensor
206-
bg.cframe = engine.CFrame
206+
local prop = bin.Prop
207-
click = Rocket.D.ClickDetector
207+
local sphere1 = bin.Sphere1
208
local sphere2 = bin.Sphere2
209-
Click_Con = nil
209+
210-
Flying = false
210+
local critDist = 50
211
local maxDist = 300
212-
bg.maxTorque = Vector3.new(0,0,0)
212+
213-
bv.maxForce = Vector3.new(0,0,0)
213+
214
local On = false
215-
Click_Con = click.MouseClick:connect(function()
215+
216-
print("so far so good...")
216+
local factor = critDist*2
217-
	if Flying == false then
217+
218-
print("flying was false...")
218+
local OriginalDist = maxDist
219-
		Flying = true
219+
220-
		Rocket.t1:BreakJoints()
220+
function display(text)
221-
		Rocket.t2:BreakJoints()
221+
	script.Parent.Name = text
222-
		bg.maxTorque = Vector3.new(3e+005,3e+005,3e+005)
222+
223-
		bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
223+
224-
		bg.cframe = engine.CFrame
224+
function destroy(target)
225-
print("Looks good")
225+
	sphere1.Reflectance = 1
226
	sphere2.Reflectance = 1
227-
		
227+
	sphere1.Mesh.Scale = Vector3.new(factor,factor,factor)
228-
else 
228+
	sphere2.Mesh.Scale = Vector3.new(-factor,-factor,-factor)
229-
print("You alreday pushed the nuke button!")
229+
230
	local exp = Instance.new("Explosion")
231
	exp.Position = target.Position
232
	exp.Parent = game.Workspace
233
	exp.BlastPressure = 0 
234
	exp.BlastRadius = 3
235-
if Flying == true then
235+
	local sound = script.Explosion:clone()
236-
	bv.velocity = engine.CFrame.lookVector * 25
236+
	sound.Parent = target
237-
	bg.cframe = bg.cframe * CFrame.fromEulerAnglesXYZ((math.rad(-.6)),0,0)
237+
	sound.PlayOnRemove = true
238
239
						
240
	target:remove()
241
242-
Part13.Name = "Brick"
242+
	display("Target Destroyed!")
243-
Part13.Parent = Model1
243+
244-
Part13.BrickColor = BrickColor.new("Really black")
244+
		for x = 1 , 20 do
245-
Part13.FormFactor = Enum.FormFactor.Plate
245+
			sphere1.Reflectance = sphere1.Reflectance - 0.05
246-
Part13.Size = Vector3.new(8, 0.400000006, 8)
246+
			sphere2.Reflectance = sphere2.Reflectance - 0.05
247-
Part13.CFrame = CFrame.new(-41, 3.40991807, 10, 1, 0, 0, 0, 1, 0, 0, 0, 1)
247+
			wait()
248-
Part13.BottomSurface = Enum.SurfaceType.Smooth
248+
		end
249-
Part13.TopSurface = Enum.SurfaceType.Smooth
249+
250-
Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
250+
	sphere1.Mesh.Scale = Vector3.new(0,0,0)
251-
Part13.Position = Vector3.new(-41, 3.40991807, 10)
251+
	sphere2.Mesh.Scale = Vector3.new(0,0,0)
252-
Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
252+
253-
SpecialMesh14.Parent = Part13
253+
254-
SpecialMesh14.MeshId = "http://www.roblox.com/asset/?id=1038653"
254+
switch.CD.MouseClick:connect(function()
255-
SpecialMesh14.Scale = Vector3.new(5, 6, 5)
255+
	if On == false then
256-
SpecialMesh14.TextureId = "http://www.roblox.com/asset/?id=1038654"
256+
		On = true
257-
SpecialMesh14.MeshType = Enum.MeshType.FileMesh
257+
		switch.BrickColor = BrickColor.new("Bright green")
258-
SpecialMesh14.Scale = Vector3.new(5, 6, 5)
258+
		sensor.Spin.Disabled = false
259-
Fire15.Parent = Part13
259+
		prop.Shine.Disabled = false
260-
Fire15.Size = 6
260+
	else
261-
Fire15.Color = Color3.new(1, 0.509804, 0)
261+
		On = false
262-
Fire15.Heat = -20
262+
		switch.BrickColor = BrickColor.new("Bright red")
263-
Fire15.SecondaryColor = Color3.new(1, 0, 0)
263+
		sensor.Spin.Disabled = true
264-
Fire15.Color = Color3.new(1, 0.509804, 0)
264+
		prop.Shine.Disabled = true
265-
Part16.Parent = Model1
265+
		light.BrickColor = BrickColor.new("Dark stone grey")
266-
Part16.Material = Enum.Material.DiamondPlate
266+
		prop.BrickColor = BrickColor.new("Dark stone grey")
267-
Part16.Rotation = Vector3.new(0, 90, 0)
267+
		prop.sparkle.Enabled = false
268-
Part16.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
268+
		display("")
269-
Part16.Velocity = Vector3.new(-0.00261047063, 0.357288897, 0.0437755696)
269+
270-
Part16.FormFactor = Enum.FormFactor.Plate
270+
271-
Part16.Size = Vector3.new(10, 0.400000006, 2)
271+
272-
Part16.CFrame = CFrame.new(-36.0000343, 3.00989985, 11.0001612, 3.37990496e-05, 9.26153803e-08, 1, 1.60410956e-08, 1, -9.26159203e-08, -1, 1.60442255e-08, 3.37990496e-05)
272+
function scan()
273-
Part16.BottomSurface = Enum.SurfaceType.Weld
273+
	local maxDist = OriginalDist
274-
Part16.RightSurface = Enum.SurfaceType.Weld
274+
	local bits = game.Workspace:children()
275-
Part16.TopSurface = Enum.SurfaceType.Smooth
275+
	local target = nil
276-
Part16.Position = Vector3.new(-36.0000343, 3.00989985, 11.0001612)
276+
	local temp = nil
277-
Part16.Orientation = Vector3.new(0, 90, 0)
277+
	local temp2 = nil
278-
Part17.Parent = Model1
278+
	for i = 1, #bits do
279-
Part17.Material = Enum.Material.DiamondPlate
279+
		temp2 = bits[i]
280-
Part17.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
280+
		if bits[i].className == "Part" or bits[i].className == "WedgePart" or bits[i].className == "TrussPart" then
281-
Part17.Velocity = Vector3.new(-0.00234587537, 0.0940700471, 0.0441725254)
281+
				if string.lower(temp2.Name) == "paintball"  or string.lower(temp2.Name) == "cannonshot" or string.lower(temp2.Name) == "cannonball" or string.lower(temp2.Name) == "missile" or string.lower(temp2.Name) == "bullet" or string.lower(temp2.Name) == "cannon shot" or string.lower(temp2.Name) == "cannon ball" or temp2:findFirstChild("RocketScript") ~= nil or temp2:findFirstChild("CannonBall")~= nil  or temp2:findFirstChild("BombScript")~= nil or temp2:findFirstChild("Missile") ~= nil   then
282-
Part17.FormFactor = Enum.FormFactor.Plate
282+
				temp = temp2
283-
Part17.Size = Vector3.new(10, 0.400000006, 2)
283+
				if temp~= nil then
284-
Part17.CFrame = CFrame.new(-42.0001678, 3.00990033, 14.9999657, 1, 9.26153803e-08, -3.37990496e-05, -9.26159203e-08, 1, -1.60410956e-08, 3.37990496e-05, 1.60442255e-08, 1)
284+
					if (temp.Position - sensor.Position).magnitude < maxDist then
285-
Part17.BottomSurface = Enum.SurfaceType.Weld
285+
					target = true
286-
Part17.RightSurface = Enum.SurfaceType.Weld
286+
					maxDist = (temp.Position - sensor.Position).magnitude
287-
Part17.TopSurface = Enum.SurfaceType.Smooth
287+
					targDist = (temp.Position - sensor.Position).magnitude
288-
Part17.Position = Vector3.new(-42.0001678, 3.00990033, 14.9999657)
288+
						if (temp.Position - sensor.Position).magnitude < critDist then
289-
TrussPart18.Parent = Model1
289+
							destroy(temp)
290-
TrussPart18.BrickColor = BrickColor.new("Bright red")
290+
						end
291-
TrussPart18.Rotation = Vector3.new(-180, 0, -180)
291+
					end
292-
TrussPart18.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
292+
				end
293-
TrussPart18.Velocity = Vector3.new(-0.00285697216, 0.0957826674, -0.0352990851)
293+
294-
TrussPart18.CFrame = CFrame.new(-46.0001678, 1.80990005, 14.9998312, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
294+
		end
295-
TrussPart18.BackSurface = Enum.SurfaceType.Smooth
295+
296-
TrussPart18.BottomSurface = Enum.SurfaceType.Weld
296+
	return target
297-
TrussPart18.FrontSurface = Enum.SurfaceType.Smooth
297+
298-
TrussPart18.LeftSurface = Enum.SurfaceType.Smooth
298+
299-
TrussPart18.RightSurface = Enum.SurfaceType.Smooth
299+
local c = 0
300-
TrussPart18.TopSurface = Enum.SurfaceType.Weld
300+
301-
TrussPart18.Color = Color3.new(0.768628, 0.156863, 0.109804)
301+
302-
TrussPart18.Position = Vector3.new(-46.0001678, 1.80990005, 14.9998312)
302+
	wait()
303-
TrussPart18.Orientation = Vector3.new(0, 180, 0)
303+
	if On == true then
304-
TrussPart18.Color = Color3.new(0.768628, 0.156863, 0.109804)
304+
		if scan() == true then
305-
Part19.Parent = Model1
305+
			if targDist <= maxDist then
306-
Part19.BrickColor = BrickColor.new("Really black")
306+
				light.BrickColor = BrickColor.new("Bright red")
307-
Part19.Rotation = Vector3.new(0, -90, 0)
307+
				prop.sparkle.Enabled = true
308-
Part19.FormFactor = Enum.FormFactor.Symmetric
308+
				c = c+1
309-
Part19.Size = Vector3.new(2, 20, 1)
309+
				if c >= targDist/5 then
310-
Part19.CFrame = CFrame.new(-38.4999466, 14.4098873, 10.0001249, -3.38756945e-05, 9.20490493e-08, -1.00000942, -1.66729173e-08, 1, 9.20854291e-08, 0.999988496, 1.66143277e-08, -3.38391401e-05)
310+
					display("Warning: Target at:"..math.floor(targDist).." Studs away")
311-
Part19.BottomSurface = Enum.SurfaceType.Weld
311+
					script.Beep:play()
312-
Part19.TopSurface = Enum.SurfaceType.Weld
312+
					c = 0
313-
Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
313+
				end
314-
Part19.Position = Vector3.new(-38.4999466, 14.4098873, 10.0001249)
314+
315-
Part19.Orientation = Vector3.new(0, -90, 0)
315+
				light.BrickColor = BrickColor.new("Dark green")
316-
Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
316+
				prop.sparkle.Enabled = false
317-
Part20.Parent = Model1
317+
318-
Part20.BrickColor = BrickColor.new("Institutional white")
318+
		else
319-
Part20.Rotation = Vector3.new(180, -0.0399999991, 180)
319+
			light.BrickColor = BrickColor.new("Dark green")
320-
Part20.FormFactor = Enum.FormFactor.Symmetric
320+
			prop.sparkle.Enabled = false
321-
Part20.Size = Vector3.new(2, 19, 1)
321+
			display("Scanning...")
322-
Part20.CFrame = CFrame.new(-40.9991455, 14.1098766, 12.5000286, -1.00000429, -6.71118926e-07, -0.000755837886, -6.68788061e-07, 1, -3.05520371e-06, 0.000755848014, -3.05471053e-06, -0.99999392)
322+
		end
323-
Part20.BottomSurface = Enum.SurfaceType.Weld
323+
324-
Part20.TopSurface = Enum.SurfaceType.Weld
324+
325-
Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
325+
	
326-
Part20.Position = Vector3.new(-40.9991455, 14.1098766, 12.5000286)
326+
327-
Part20.Orientation = Vector3.new(0, -179.959991, 0)
327+
328-
Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
328+
329-
Part21.Parent = Model1
329+
330-
Part21.BrickColor = BrickColor.new("Institutional white")
330+
331-
Part21.Rotation = Vector3.new(0, 0.00999999978, 0)
331+
332-
Part21.FormFactor = Enum.FormFactor.Symmetric
332+
Sound16.Name = "Beep"
333-
Part21.Size = Vector3.new(2, 19, 1)
333+
Sound16.Parent = Script15
334-
Part21.CFrame = CFrame.new(-41.000042, 14.1098862, 7.50009251, 1.00000918, 1.16255444e-06, 8.7364635e-05, -1.16282035e-06, 1, 2.73775072e-06, -8.73986282e-05, -2.73788282e-06, 0.999988377)
334+
Sound16.Pitch = 1.5
335-
Part21.BottomSurface = Enum.SurfaceType.Weld
335+
Sound16.SoundId = "http://www.roblox.com/asset/?id=15666462"
336-
Part21.TopSurface = Enum.SurfaceType.Weld
336+
Sound16.Volume = 1
337-
Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
337+
Sound17.Name = "Explosion"
338-
Part21.Position = Vector3.new(-41.000042, 14.1098862, 7.50009251)
338+
Sound17.Parent = Script15
339-
Part21.Orientation = Vector3.new(0, 0.00999999978, 0)
339+
Sound17.Pitch = 0.5
340-
Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
340+
Sound17.SoundId = "rbxasset://sounds/collide.wav"
341-
Part22.Parent = Model1
341+
Sound17.Volume = 1
342-
Part22.BrickColor = BrickColor.new("Really black")
342+
Part18.Parent = Model0
343-
Part22.Rotation = Vector3.new(0, 90, 0)
343+
Part18.BrickColor = BrickColor.new("Black")
344-
Part22.FormFactor = Enum.FormFactor.Symmetric
344+
Part18.Anchored = true
345-
Part22.Size = Vector3.new(2, 20, 1)
345+
Part18.FormFactor = Enum.FormFactor.Custom
346-
Part22.CFrame = CFrame.new(-43.5000496, 14.4098797, 9.99988747, 3.38641403e-05, 9.2395112e-08, 1.00000465, 1.63125922e-08, 1, -9.24137566e-08, -0.999994278, 1.62849751e-08, 3.38459213e-05)
346+
Part18.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
347
Part18.CFrame = CFrame.new(-39.5, 5.900002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
348
Part18.BackSurface = Enum.SurfaceType.Weld
349-
Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
349+
Part18.BottomSurface = Enum.SurfaceType.Weld
350-
Part22.Position = Vector3.new(-43.5000496, 14.4098797, 9.99988747)
350+
Part18.FrontSurface = Enum.SurfaceType.Weld
351-
Part22.Orientation = Vector3.new(0, 90, 0)
351+
Part18.LeftSurface = Enum.SurfaceType.Weld
352-
Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
352+
Part18.RightSurface = Enum.SurfaceType.Weld
353-
WedgePart23.Parent = Model1
353+
Part18.TopSurface = Enum.SurfaceType.Weld
354-
WedgePart23.BrickColor = BrickColor.new("Institutional white")
354+
Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
355-
WedgePart23.Rotation = Vector3.new(0, 90, 0)
355+
Part18.Position = Vector3.new(-39.5, 5.900002, -13.5)
356-
WedgePart23.CanCollide = false
356+
Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
357-
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
357+
CylinderMesh19.Parent = Part18
358-
WedgePart23.Size = Vector3.new(2, 13, 2)
358+
Part20.Parent = Model0
359-
WedgePart23.CFrame = CFrame.new(-43.000885, 30.9099731, 10.0009737, -0.000461997028, -7.49052333e-06, 1.00000453, 4.21488312e-06, 1, 7.49241781e-06, -0.999994099, 4.21828918e-06, -0.000462010066)
359+
Part20.BrickColor = BrickColor.new("Dark stone grey")
360-
WedgePart23.BackSurface = Enum.SurfaceType.Weld
360+
Part20.Reflectance = 0.10000000149012
361-
WedgePart23.BottomSurface = Enum.SurfaceType.Weld
361+
Part20.Rotation = Vector3.new(0, 90, 0)
362-
WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
362+
Part20.Anchored = true
363-
WedgePart23.Position = Vector3.new(-43.000885, 30.9099731, 10.0009737)
363+
Part20.FormFactor = Enum.FormFactor.Custom
364-
WedgePart23.Orientation = Vector3.new(0, 90.0299988, 0)
364+
Part20.Size = Vector3.new(1, 0.800000012, 0.200000003)
365-
WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
365+
Part20.CFrame = CFrame.new(-41.0999985, 5.4000001, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
366-
Part24.Parent = Model1
366+
Part20.BottomSurface = Enum.SurfaceType.Smooth
367-
Part24.BrickColor = BrickColor.new("Black")
367+
Part20.TopSurface = Enum.SurfaceType.Smooth
368-
Part24.Rotation = Vector3.new(-180, 0, -180)
368+
Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
369-
Part24.CanCollide = false
369+
Part20.Position = Vector3.new(-41.0999985, 5.4000001, -13.5)
370
Part20.Orientation = Vector3.new(0, 90, 0)
371-
Part24.Size = Vector3.new(2, 13, 2)
371+
Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
372-
Part24.CFrame = CFrame.new(-40.9999924, 31.7098885, 10.0000038, -1.00000465, 9.24161725e-08, 3.38234568e-05, 9.24350232e-08, 1, 1.62277747e-08, -3.38051796e-05, 1.61998805e-08, -0.999994218)
372+
BlockMesh21.Parent = Part20
373-
Part24.BottomSurface = Enum.SurfaceType.Weld
373+
Part22.Parent = Model0
374-
Part24.TopSurface = Enum.SurfaceType.Weld
374+
Part22.BrickColor = BrickColor.new("Dark stone grey")
375-
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
375+
Part22.Anchored = true
376-
Part24.Position = Vector3.new(-40.9999924, 31.7098885, 10.0000038)
376+
Part22.FormFactor = Enum.FormFactor.Custom
377-
Part24.Orientation = Vector3.new(0, 180, 0)
377+
Part22.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
378-
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
378+
Part22.CFrame = CFrame.new(-39.5, 7.400002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
379-
Script25.Name = "Stop"
379+
Part22.BackSurface = Enum.SurfaceType.Weld
380-
Script25.Parent = Part24
380+
381-
table.insert(cors,sandbox(Script25,function()
381+
Part22.FrontSurface = Enum.SurfaceType.Weld
382-
function onTouched(hit) 
382+
Part22.LeftSurface = Enum.SurfaceType.Weld
383-
	script.Parent.Parent.engine:Remove()
383+
Part22.RightSurface = Enum.SurfaceType.Weld
384-
end 
384+
385
Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
386-
script.Parent.Touched:connect(onTouched) 
386+
Part22.Position = Vector3.new(-39.5, 7.400002, -13.5)
387
Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
388-
WedgePart26.Parent = Model1
388+
CylinderMesh23.Parent = Part22
389-
WedgePart26.BrickColor = BrickColor.new("Really black")
389+
Part24.Name = "Sphere1"
390-
WedgePart26.Rotation = Vector3.new(180, -0.0399999991, 180)
390+
Part24.Parent = Model0
391-
WedgePart26.CanCollide = false
391+
Part24.BrickColor = BrickColor.new("Really blue")
392-
WedgePart26.FormFactor = Enum.FormFactor.Symmetric
392+
Part24.Transparency = 0.99000000953674
393-
WedgePart26.Size = Vector3.new(2, 13, 2)
393+
Part24.Anchored = true
394-
WedgePart26.CFrame = CFrame.new(-40.999588, 30.1099548, 11.9998598, -1.00000441, -2.15997886e-07, -0.000654086005, -2.13930406e-07, 1, -3.13080432e-06, 0.000654097181, -3.13067653e-06, -0.99999398)
394+
395-
WedgePart26.BackSurface = Enum.SurfaceType.Weld
395+
Part24.Size = Vector3.new(1, 1, 1)
396-
WedgePart26.BottomSurface = Enum.SurfaceType.Weld
396+
Part24.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
397-
WedgePart26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
397+
Part24.BottomSurface = Enum.SurfaceType.Smooth
398-
WedgePart26.Position = Vector3.new(-40.999588, 30.1099548, 11.9998598)
398+
Part24.TopSurface = Enum.SurfaceType.Smooth
399-
WedgePart26.Orientation = Vector3.new(0, -179.959991, 0)
399+
Part24.Color = Color3.new(0, 0, 1)
400-
WedgePart26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
400+
Part24.Position = Vector3.new(-39.5, 4.49999905, -17.5)
401-
WedgePart27.Parent = Model1
401+
Part24.Color = Color3.new(0, 0, 1)
402-
WedgePart27.BrickColor = BrickColor.new("Institutional white")
402+
SpecialMesh25.Parent = Part24
403-
WedgePart27.Rotation = Vector3.new(0, -90, 0)
403+
SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=1185246"
404-
WedgePart27.CanCollide = false
404+
SpecialMesh25.Scale = Vector3.new(0, 0, 0)
405-
WedgePart27.FormFactor = Enum.FormFactor.Symmetric
405+
SpecialMesh25.MeshType = Enum.MeshType.FileMesh
406-
WedgePart27.Size = Vector3.new(2, 13, 2)
406+
SpecialMesh25.Scale = Vector3.new(0, 0, 0)
407-
WedgePart27.CFrame = CFrame.new(-39.0007248, 30.9099197, 9.9988966, 0.00038842918, -7.99129884e-06, -1.00000465, -2.97440261e-06, 1, -7.99239842e-06, 0.999994159, 2.97745919e-06, 0.000388443004)
407+
Part26.Name = "Prop"
408-
WedgePart27.BackSurface = Enum.SurfaceType.Weld
408+
Part26.Parent = Model0
409-
WedgePart27.BottomSurface = Enum.SurfaceType.Weld
409+
Part26.BrickColor = BrickColor.new("Dark stone grey")
410-
WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
410+
Part26.Anchored = true
411-
WedgePart27.Position = Vector3.new(-39.0007248, 30.9099197, 9.9988966)
411+
Part26.FormFactor = Enum.FormFactor.Custom
412-
WedgePart27.Orientation = Vector3.new(0, -89.9799957, 0)
412+
Part26.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
413-
WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
413+
Part26.CFrame = CFrame.new(-39.5, 9.00000763, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
414-
WedgePart28.Parent = Model1
414+
Part26.BackSurface = Enum.SurfaceType.Weld
415-
WedgePart28.BrickColor = BrickColor.new("Really black")
415+
Part26.BottomSurface = Enum.SurfaceType.Weld
416-
WedgePart28.Rotation = Vector3.new(0, 0.0399999991, 0)
416+
Part26.FrontSurface = Enum.SurfaceType.Weld
417-
WedgePart28.CanCollide = false
417+
Part26.LeftSurface = Enum.SurfaceType.Weld
418-
WedgePart28.FormFactor = Enum.FormFactor.Symmetric
418+
Part26.RightSurface = Enum.SurfaceType.Weld
419-
WedgePart28.Size = Vector3.new(2, 14, 2)
419+
Part26.TopSurface = Enum.SurfaceType.Weld
420-
WedgePart28.CFrame = CFrame.new(-41.0015526, 30.6099319, 8.00010395, 1.00000441, -1.74519414e-07, 0.00064094906, 1.72497764e-07, 1, 3.12374868e-06, -0.000640960294, -3.12365046e-06, 0.99999398)
420+
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
421-
WedgePart28.BackSurface = Enum.SurfaceType.Weld
421+
Part26.Position = Vector3.new(-39.5, 9.00000763, -13.5)
422-
WedgePart28.BottomSurface = Enum.SurfaceType.Weld
422+
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
423-
WedgePart28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
423+
CylinderMesh27.Parent = Part26
424-
WedgePart28.Position = Vector3.new(-41.0015526, 30.6099319, 8.00010395)
424+
Script28.Name = "Shine"
425-
WedgePart28.Orientation = Vector3.new(0, 0.0399999991, 0)
425+
Script28.Parent = Part26
426-
WedgePart28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
426+
Script28.Disabled = true
427-
Part29.Parent = Model1
427+
table.insert(cors,sandbox(Script28,function()
428-
Part29.Material = Enum.Material.DiamondPlate
428+
429-
Part29.Rotation = Vector3.new(-90, 0, 0)
429+
	wait(0.5)
430-
Part29.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
430+
	script.Parent.BrickColor = BrickColor.new("Dark stone grey")
431-
Part29.Velocity = Vector3.new(-0.00242888695, 0.90471971, 0.157132119)
431+
	wait(0.5)
432-
Part29.FormFactor = Enum.FormFactor.Plate
432+
	script.Parent.BrickColor = BrickColor.new("Bright red")
433-
Part29.Size = Vector3.new(2, 0.400000006, 1)
433+
434-
Part29.CFrame = CFrame.new(-41.9997597, 4.70990038, 2.79998922, 1, 3.37990496e-05, 9.26153803e-08, -9.26159203e-08, 1.60812963e-08, 1, 3.37990496e-05, -1, 1.60844262e-08)
434+
435-
Part29.BottomSurface = Enum.SurfaceType.Weld
435+
436-
Part29.RightSurface = Enum.SurfaceType.Weld
436+
Sparkles29.Name = "sparkle"
437-
Part29.TopSurface = Enum.SurfaceType.Smooth
437+
Sparkles29.Parent = Part26
438-
Part29.Position = Vector3.new(-41.9997597, 4.70990038, 2.79998922)
438+
Sparkles29.Color = Color3.new(0.888889, 0, 0)
439-
Part29.Orientation = Vector3.new(-90, 0, 0)
439+
Sparkles29.Enabled = false
440-
Part30.Name = "D"
440+
Sparkles29.SparkleColor = Color3.new(0.501961, 0, 0)
441-
Part30.Parent = Model1
441+
Sparkles29.Color = Color3.new(0.888889, 0, 0)
442-
Part30.BrickColor = BrickColor.new("Bright green")
442+
Part30.Name = "Light"
443-
Part30.Rotation = Vector3.new(-90, 0, 0)
443+
Part30.Parent = Model0
444-
Part30.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
444+
Part30.BrickColor = BrickColor.new("Dark stone grey")
445-
Part30.Velocity = Vector3.new(-0.00200233795, 0.903638542, 0.223511249)
445+
Part30.Transparency = 0.40000000596046
446-
Part30.FormFactor = Enum.FormFactor.Plate
446+
Part30.Anchored = true
447-
Part30.Size = Vector3.new(1, 0.400000006, 1)
447+
Part30.FormFactor = Enum.FormFactor.Custom
448-
Part30.CFrame = CFrame.new(-39.5005226, 5.71136951, 2.80024147, 1.00000155, 8.44342503e-06, 1.81298765e-06, -1.81301675e-06, 3.34674633e-06, 1, 8.44148235e-06, -0.999986708, 3.34676565e-06)
448+
Part30.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
449
Part30.CFrame = CFrame.new(-39.5, 5.50000381, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
450
Part30.BackSurface = Enum.SurfaceType.Weld
451-
Part30.TopSurface = Enum.SurfaceType.Smooth
451+
452-
Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
452+
Part30.FrontSurface = Enum.SurfaceType.Weld
453-
Part30.Position = Vector3.new(-39.5005226, 5.71136951, 2.80024147)
453+
Part30.LeftSurface = Enum.SurfaceType.Weld
454-
Part30.Orientation = Vector3.new(-90, 0, 0)
454+
455-
Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
455+
Part30.TopSurface = Enum.SurfaceType.Weld
456-
ClickDetector31.Parent = Part30
456+
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
457-
Decal32.Parent = Part30
457+
Part30.Position = Vector3.new(-39.5, 5.50000381, -15.5)
458-
Decal32.Texture = "http://www.roblox.com/asset/?id=31608842"
458+
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
459-
Decal32.Face = Enum.NormalId.Top
459+
SpecialMesh31.Parent = Part30
460-
Part33.Parent = Model1
460+
WedgePart32.Parent = Model0
461-
Part33.Material = Enum.Material.DiamondPlate
461+
WedgePart32.BrickColor = BrickColor.new("Dark stone grey")
462-
Part33.Rotation = Vector3.new(-180, 0, -180)
462+
WedgePart32.Reflectance = 0.10000000149012
463-
Part33.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
463+
WedgePart32.Rotation = Vector3.new(-90, 0, 0)
464-
Part33.Velocity = Vector3.new(-0.003007391, 0.757682443, 0.0440402143)
464+
WedgePart32.Anchored = true
465-
Part33.FormFactor = Enum.FormFactor.Plate
465+
WedgePart32.FormFactor = Enum.FormFactor.Symmetric
466-
Part33.Size = Vector3.new(10, 0.400000006, 2)
466+
WedgePart32.Size = Vector3.new(5, 1, 2)
467-
Part33.CFrame = CFrame.new(-39.9998322, 3.00990057, 5.00002623, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
467+
WedgePart32.CFrame = CFrame.new(-39.5, 2.00000501, -22.5, 1, -0, 0, 0, -0, 1, 0, -1, 0)
468-
Part33.BottomSurface = Enum.SurfaceType.Weld
468+
WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
469-
Part33.RightSurface = Enum.SurfaceType.Weld
469+
WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
470
WedgePart32.Position = Vector3.new(-39.5, 2.00000501, -22.5)
471-
Part33.Position = Vector3.new(-39.9998322, 3.00990057, 5.00002623)
471+
WedgePart32.Orientation = Vector3.new(-90, 0, 0)
472-
Part33.Orientation = Vector3.new(0, 180, 0)
472+
WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
473-
Part34.Parent = Model1
473+
Part33.Parent = Model0
474-
Part34.BrickColor = BrickColor.new("Bright red")
474+
Part33.BrickColor = BrickColor.new("Black")
475-
Part34.Rotation = Vector3.new(-180, 0, -180)
475+
Part33.Reflectance = 0.20000000298023
476-
Part34.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
476+
Part33.Rotation = Vector3.new(-90, 0, 90)
477-
Part34.Velocity = Vector3.new(-0.00256245607, 0.824555874, 0.123842552)
477+
Part33.Anchored = true
478-
Part34.FormFactor = Enum.FormFactor.Symmetric
478+
Part33.FormFactor = Enum.FormFactor.Custom
479-
Part34.Size = Vector3.new(6, 2, 2)
479+
Part33.Size = Vector3.new(3, 1, 3)
480-
Part34.CFrame = CFrame.new(-40.9998016, 4.20990038, 4.00001526, -1, 9.26133907e-08, 3.38002828e-05, 9.26139307e-08, 1, 1.60609428e-08, -3.38002828e-05, 1.60640727e-08, -1)
480+
Part33.CFrame = CFrame.new(-42.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
481-
Part34.BottomSurface = Enum.SurfaceType.Weld
481+
Part33.BottomSurface = Enum.SurfaceType.Smooth
482-
Part34.TopSurface = Enum.SurfaceType.Weld
482+
483-
Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
483+
Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
484-
Part34.Position = Vector3.new(-40.9998016, 4.20990038, 4.00001526)
484+
Part33.Position = Vector3.new(-42.5, 1.50000095, -20.5)
485-
Part34.Orientation = Vector3.new(0, 180, 0)
485+
Part33.Orientation = Vector3.new(-90, 90, 0)
486-
Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
486+
Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
487-
WedgePart35.Parent = Model1
487+
CylinderMesh34.Parent = Part33
488-
WedgePart35.BrickColor = BrickColor.new("Bright red")
488+
Part35.Parent = Model0
489-
WedgePart35.Rotation = Vector3.new(0, 90, 0)
489+
Part35.BrickColor = BrickColor.new("Black")
490-
WedgePart35.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
490+
Part35.Reflectance = 0.20000000298023
491-
WedgePart35.Velocity = Vector3.new(-7.00866804e-06, 0.825397074, 0.522655547)
491+
Part35.Rotation = Vector3.new(-90, 0, 90)
492-
WedgePart35.FormFactor = Enum.FormFactor.Symmetric
492+
Part35.Anchored = true
493-
WedgePart35.Size = Vector3.new(2, 10, 2)
493+
Part35.FormFactor = Enum.FormFactor.Symmetric
494-
WedgePart35.CFrame = CFrame.new(-42.999897, 10.2098951, 4.00017548, 8.83470057e-05, -4.41372367e-06, 1, 3.32291893e-06, 1, 4.41342991e-06, -1, 3.32252898e-06, 8.83470275e-05)
494+
Part35.Size = Vector3.new(3, 1, 3)
495-
WedgePart35.BackSurface = Enum.SurfaceType.Weld
495+
Part35.CFrame = CFrame.new(-36.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
496-
WedgePart35.BottomSurface = Enum.SurfaceType.Weld
496+
Part35.BottomSurface = Enum.SurfaceType.Smooth
497-
WedgePart35.Color = Color3.new(0.768628, 0.156863, 0.109804)
497+
Part35.TopSurface = Enum.SurfaceType.Smooth
498-
WedgePart35.Position = Vector3.new(-42.999897, 10.2098951, 4.00017548)
498+
Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
499-
WedgePart35.Orientation = Vector3.new(0, 89.9899979, 0)
499+
Part35.Position = Vector3.new(-36.5, 1.50000095, -20.5)
500-
WedgePart35.Color = Color3.new(0.768628, 0.156863, 0.109804)
500+
Part35.Orientation = Vector3.new(-90, 90, 0)
501-
Part36.Name = "t1"
501+
Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
502-
Part36.Parent = Model1
502+
CylinderMesh36.Parent = Part35
503-
Part36.BrickColor = BrickColor.new("Bright red")
503+
Part37.Parent = Model0
504-
Part36.Rotation = Vector3.new(180, -0.00999999978, -180)
504+
Part37.BrickColor = BrickColor.new("Dark stone grey")
505-
Part36.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
505+
Part37.Reflectance = 0.10000000149012
506-
Part36.Velocity = Vector3.new(0.00194263016, 0.791336834, 0.82153374)
506+
Part37.Rotation = Vector3.new(0, 90, 0)
507-
Part36.CanCollide = false
507+
Part37.Anchored = true
508-
Part36.FormFactor = Enum.FormFactor.Symmetric
508+
Part37.FormFactor = Enum.FormFactor.Symmetric
509-
Part36.Size = Vector3.new(2, 1, 3)
509+
Part37.Size = Vector3.new(3, 1, 5)
510-
Part36.CFrame = CFrame.new(-41.0000687, 14.7098913, 4.49995136, -1.00000072, 1.08925906e-06, -0.000114194634, 1.08957465e-06, 1, -2.75084494e-06, 0.000114194656, -2.75093385e-06, -0.999994457)
510+
Part37.CFrame = CFrame.new(-39.5, 4.49999905, -14.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
511-
Part36.BottomSurface = Enum.SurfaceType.Smooth
511+
Part37.BottomSurface = Enum.SurfaceType.Smooth
512-
Part36.FrontSurface = Enum.SurfaceType.Weld
512+
513-
Part36.LeftSurface = Enum.SurfaceType.Weld
513+
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
514-
Part36.RightSurface = Enum.SurfaceType.Weld
514+
Part37.Position = Vector3.new(-39.5, 4.49999905, -14.5)
515-
Part36.TopSurface = Enum.SurfaceType.Smooth
515+
Part37.Orientation = Vector3.new(0, 90, 0)
516-
Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
516+
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
517-
Part36.Position = Vector3.new(-41.0000687, 14.7098913, 4.49995136)
517+
BlockMesh38.Parent = Part37
518-
Part36.Orientation = Vector3.new(0, -179.98999, 0)
518+
WedgePart39.Parent = Model0
519-
Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
519+
WedgePart39.BrickColor = BrickColor.new("Dark stone grey")
520-
Part37.Parent = Model1
520+
WedgePart39.Reflectance = 0.10000000149012
521-
Part37.Material = Enum.Material.DiamondPlate
521+
WedgePart39.Anchored = true
522-
Part37.Rotation = Vector3.new(0, -90, 0)
522+
WedgePart39.FormFactor = Enum.FormFactor.Custom
523-
Part37.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
523+
WedgePart39.Size = Vector3.new(3.40000057, 0.800000012, 0.400000006)
524-
Part37.Velocity = Vector3.new(-0.00274279551, 0.494463027, 0.0444371328)
524+
WedgePart39.CFrame = CFrame.new(-39.5, 5.400002, -14.199996, 0.999998331, 0, 1.77635324e-15, 0, 0.999996781, -2.980223e-08, -8.88176832e-16, 2.98022762e-08, 0.999998331)
525-
Part37.FormFactor = Enum.FormFactor.Plate
525+
WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
526-
Part37.Size = Vector3.new(10, 0.400000006, 2)
526+
WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
527-
Part37.CFrame = CFrame.new(-45.9999657, 3.00990057, 8.99983883, -3.37990496e-05, 9.26153803e-08, -1, -1.60410956e-08, 1, 9.26159203e-08, 1, 1.60442255e-08, -3.37990496e-05)
527+
WedgePart39.Position = Vector3.new(-39.5, 5.400002, -14.199996)
528-
Part37.BottomSurface = Enum.SurfaceType.Weld
528+
WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
529-
Part37.RightSurface = Enum.SurfaceType.Weld
529+
Part40.Parent = Model0
530
Part40.BrickColor = BrickColor.new("Dark stone grey")
531-
Part37.Position = Vector3.new(-45.9999657, 3.00990057, 8.99983883)
531+
Part40.Reflectance = 0.10000000149012
532-
Part37.Orientation = Vector3.new(0, -90, 0)
532+
Part40.Rotation = Vector3.new(0, 90, 0)
533-
Part38.Parent = Model1
533+
Part40.Anchored = true
534-
Part38.Material = Enum.Material.DiamondPlate
534+
Part40.FormFactor = Enum.FormFactor.Custom
535-
Part38.Rotation = Vector3.new(0, -90, 0)
535+
Part40.Size = Vector3.new(1, 0.200000003, 3)
536-
Part38.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
536+
Part40.CFrame = CFrame.new(-39.5, 5.70000076, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
537-
Part38.Velocity = Vector3.new(-0.00277993712, 0.956380665, 0.110387817)
537+
Part40.BottomSurface = Enum.SurfaceType.Smooth
538-
Part38.FormFactor = Enum.FormFactor.Plate
538+
Part40.TopSurface = Enum.SurfaceType.Smooth
539-
Part38.Size = Vector3.new(2, 0.400000006, 1)
539+
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
540-
Part38.CFrame = CFrame.new(-38.499733, 4.00990057, 2.00007677, -3.37990496e-05, 9.26153803e-08, -1, -1.60410956e-08, 1, 9.26159203e-08, 1, 1.60442255e-08, -3.37990496e-05)
540+
Part40.Position = Vector3.new(-39.5, 5.70000076, -13.5)
541-
Part38.BottomSurface = Enum.SurfaceType.Weld
541+
Part40.Orientation = Vector3.new(0, 90, 0)
542-
Part38.RightSurface = Enum.SurfaceType.Weld
542+
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
543-
Part38.TopSurface = Enum.SurfaceType.Smooth
543+
BlockMesh41.Parent = Part40
544-
Part38.Position = Vector3.new(-38.499733, 4.00990057, 2.00007677)
544+
Part42.Parent = Model0
545-
Part38.Orientation = Vector3.new(0, -90, 0)
545+
Part42.BrickColor = BrickColor.new("Black")
546-
TrussPart39.Parent = Model1
546+
Part42.Rotation = Vector3.new(0, 90, 0)
547-
TrussPart39.BrickColor = BrickColor.new("Bright red")
547+
Part42.Anchored = true
548-
TrussPart39.Rotation = Vector3.new(-180, 0, -180)
548+
Part42.FormFactor = Enum.FormFactor.Custom
549-
TrussPart39.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
549+
Part42.Size = Vector3.new(1, 0.200000003, 3)
550-
TrussPart39.Velocity = Vector3.new(-0.0035184701, 0.755969822, -0.035960637)
550+
Part42.CFrame = CFrame.new(-39.5, 5.09999895, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
551-
TrussPart39.CFrame = CFrame.new(-35.9998322, 1.80989981, 5.00016117, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
551+
Part42.BottomSurface = Enum.SurfaceType.Smooth
552-
TrussPart39.BackSurface = Enum.SurfaceType.Smooth
552+
Part42.TopSurface = Enum.SurfaceType.Smooth
553-
TrussPart39.BottomSurface = Enum.SurfaceType.Weld
553+
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
554-
TrussPart39.FrontSurface = Enum.SurfaceType.Smooth
554+
Part42.Position = Vector3.new(-39.5, 5.09999895, -13.5)
555-
TrussPart39.LeftSurface = Enum.SurfaceType.Smooth
555+
Part42.Orientation = Vector3.new(0, 90, 0)
556-
TrussPart39.RightSurface = Enum.SurfaceType.Smooth
556+
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
557-
TrussPart39.TopSurface = Enum.SurfaceType.Weld
557+
Part43.Parent = Model0
558-
TrussPart39.Color = Color3.new(0.768628, 0.156863, 0.109804)
558+
Part43.BrickColor = BrickColor.new("Black")
559-
TrussPart39.Position = Vector3.new(-35.9998322, 1.80989981, 5.00016117)
559+
Part43.Rotation = Vector3.new(0, 90, 0)
560-
TrussPart39.Orientation = Vector3.new(0, 180, 0)
560+
Part43.Anchored = true
561-
TrussPart39.Color = Color3.new(0.768628, 0.156863, 0.109804)
561+
Part43.FormFactor = Enum.FormFactor.Custom
562-
TrussPart40.Parent = Model1
562+
Part43.Size = Vector3.new(1, 0.200000003, 3)
563-
TrussPart40.BrickColor = BrickColor.new("Bright red")
563+
Part43.CFrame = CFrame.new(-39.5, 5.29999924, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
564-
TrussPart40.Rotation = Vector3.new(-180, 0, -180)
564+
Part43.BottomSurface = Enum.SurfaceType.Smooth
565-
TrussPart40.RotVelocity = Vector3.new(0.0664468333, 6.61519516e-05, -0.000425906503)
565+
Part43.TopSurface = Enum.SurfaceType.Smooth
566-
TrussPart40.Velocity = Vector3.new(-0.00351849152, 0.760250807, -0.0352990627)
566+
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
567-
TrussPart40.CFrame = CFrame.new(-45.9998322, 1.80990076, 4.9998312, -1, 9.26153803e-08, 3.37990496e-05, 9.26159203e-08, 1, 1.60410956e-08, -3.37990496e-05, 1.60442255e-08, -1)
567+
Part43.Position = Vector3.new(-39.5, 5.29999924, -13.5)
568-
TrussPart40.BackSurface = Enum.SurfaceType.Smooth
568+
Part43.Orientation = Vector3.new(0, 90, 0)
569-
TrussPart40.BottomSurface = Enum.SurfaceType.Weld
569+
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
570-
TrussPart40.FrontSurface = Enum.SurfaceType.Smooth
570+
Part44.Parent = Model0
571-
TrussPart40.LeftSurface = Enum.SurfaceType.Smooth
571+
Part44.BrickColor = BrickColor.new("Black")
572-
TrussPart40.RightSurface = Enum.SurfaceType.Smooth
572+
Part44.Rotation = Vector3.new(0, 90, 0)
573-
TrussPart40.TopSurface = Enum.SurfaceType.Weld
573+
Part44.Anchored = true
574-
TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
574+
Part44.FormFactor = Enum.FormFactor.Custom
575-
TrussPart40.Position = Vector3.new(-45.9998322, 1.80990076, 4.9998312)
575+
Part44.Size = Vector3.new(1, 0.200000003, 3)
576-
TrussPart40.Orientation = Vector3.new(0, 180, 0)
576+
Part44.CFrame = CFrame.new(-39.5, 5.49999809, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
577-
TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
577+
Part44.BottomSurface = Enum.SurfaceType.Smooth
578-
Part41.Name = "Tip"
578+
Part44.TopSurface = Enum.SurfaceType.Smooth
579-
Part41.Parent = Model1
579+
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
580-
Part41.BrickColor = BrickColor.new("Really black")
580+
Part44.Position = Vector3.new(-39.5, 5.49999809, -13.5)
581-
Part41.Rotation = Vector3.new(0, -90, 0)
581+
Part44.Orientation = Vector3.new(0, 90, 0)
582-
Part41.FormFactor = Enum.FormFactor.Plate
582+
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
583-
Part41.Size = Vector3.new(2, 1.20000005, 2)
583+
Part45.Name = "Sphere2"
584-
Part41.CFrame = CFrame.new(-40.9999924, 38.8098831, 10.0000038, -3.38234568e-05, 9.24161725e-08, -1.00000465, -1.62277747e-08, 1, 9.24350232e-08, 0.999994218, 1.61998805e-08, -3.38051796e-05)
584+
Part45.Parent = Model0
585-
Part41.BottomSurface = Enum.SurfaceType.Weld
585+
Part45.BrickColor = BrickColor.new("Really blue")
586-
Part41.TopSurface = Enum.SurfaceType.Smooth
586+
Part45.Transparency = 0.99000000953674
587-
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
587+
Part45.Anchored = true
588-
Part41.Position = Vector3.new(-40.9999924, 38.8098831, 10.0000038)
588+
Part45.FormFactor = Enum.FormFactor.Symmetric
589-
Part41.Orientation = Vector3.new(0, -90, 0)
589+
Part45.Size = Vector3.new(1, 1, 1)
590-
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
590+
Part45.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
591-
Script42.Name = "BrickDeath"
591+
Part45.BottomSurface = Enum.SurfaceType.Smooth
592-
Script42.Parent = Part41
592+
Part45.TopSurface = Enum.SurfaceType.Smooth
593-
Script42.Disabled = true
593+
Part45.Color = Color3.new(0, 0, 1)
594-
table.insert(cors,sandbox(Script42,function()
594+
Part45.Position = Vector3.new(-39.5, 4.49999905, -17.5)
595
Part45.Color = Color3.new(0, 0, 1)
596-
c = game.Workspace:GetChildren()
596+
SpecialMesh46.Parent = Part45
597-
for i =1,#c do
597+
SpecialMesh46.MeshId = "http://www.roblox.com/asset/?id=1185246"
598-
if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and c[i].Locked == false and c[i].Name ~= script.Parent.Name and c[i].Name ~= "Glow" and (c[i].Position - script.Parent.Position).magnitude < script.Size.Value) then
598+
SpecialMesh46.Scale = Vector3.new(0, 0, 0)
599-
c[i].Material = Enum.Material.CorrodedMetal
599+
SpecialMesh46.VertexColor = Vector3.new(2, 0, 0)
600-
c[i].Anchored = false
600+
SpecialMesh46.MeshType = Enum.MeshType.FileMesh
601-
c[i]:BreakJoints()
601+
SpecialMesh46.Scale = Vector3.new(0, 0, 0)
602
Part47.Name = "Switch"
603-
if (c[i].className == "Model") then
603+
Part47.Parent = Model0
604
Part47.BrickColor = BrickColor.new("Bright red")
605-
g = c[i]:GetChildren()
605+
Part47.Anchored = true
606-
for j =1,#g do
606+
Part47.FormFactor = Enum.FormFactor.Custom
607-
if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Locked == false and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
607+
Part47.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
608-
g[j].Material = Enum.Material.CorrodedMetal
608+
Part47.CFrame = CFrame.new(-37.8999977, 5.09999895, -15.5, 0.999995649, 6.82121026e-13, -8.21119812e-08, -6.11066753e-13, 0.999993563, 1.40070915e-06, 8.21118391e-08, -1.22189522e-06, 0.999994993)
609-
g[j].Anchored = false
609+
Part47.BackSurface = Enum.SurfaceType.Weld
610-
g[j]:BreakJoints()
610+
Part47.BottomSurface = Enum.SurfaceType.Weld
611
Part47.FrontSurface = Enum.SurfaceType.Weld
612-
if (g[j].className == "Model") then
612+
Part47.LeftSurface = Enum.SurfaceType.Weld
613
Part47.RightSurface = Enum.SurfaceType.Weld
614-
t = g[j]:GetChildren()
614+
Part47.TopSurface = Enum.SurfaceType.Weld
615-
for s =1,#t do
615+
Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
616-
if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
616+
Part47.Position = Vector3.new(-37.8999977, 5.09999895, -15.5)
617-
t[s].Material = Enum.Material.CorrodedMetal
617+
Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
618-
t[s].Anchored = false
618+
SpecialMesh48.Parent = Part47
619-
t[s]:BreakJoints()
619+
SpecialMesh48.MeshType = Enum.MeshType.Torso
620
ClickDetector49.Name = "CD"
621-
if (t[s].className == "Model") then
621+
ClickDetector49.Parent = Part47
622
ClickDetector49.MaxActivationDistance = 10
623-
a = t[s]:GetChildren()
623+
WedgePart50.Parent = Model0
624-
for z =1,#a do
624+
WedgePart50.BrickColor = BrickColor.new("Dark stone grey")
625-
if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
625+
WedgePart50.Reflectance = 0.10000000149012
626-
a[z].Material = Enum.Material.CorrodedMetal
626+
WedgePart50.Anchored = true
627-
a[z].Anchored = false
627+
WedgePart50.FormFactor = Enum.FormFactor.Symmetric
628-
a[z]:BreakJoints()
628+
WedgePart50.Size = Vector3.new(5, 1, 1)
629
WedgePart50.CFrame = CFrame.new(-39.5, 4.49999905, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
630-
if (a[z].className == "Model") then
630+
WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
631
WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
632-
p = a[z]:GetChildren()
632+
WedgePart50.Position = Vector3.new(-39.5, 4.49999905, -16.5)
633-
for l =1,#p do
633+
WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
634-
if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Locked == false and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Size.Value) then
634+
Part51.Parent = Model0
635-
p[l].Material = Enum.Material.CorrodedMetal
635+
Part51.BrickColor = BrickColor.new("Dark stone grey")
636-
p[l].Anchored = false
636+
Part51.Reflectance = 0.10000000149012
637-
p[l]:BreakJoints()
637+
Part51.Rotation = Vector3.new(0, 90, 0)
638
Part51.Anchored = true
639
Part51.FormFactor = Enum.FormFactor.Symmetric
640
Part51.Size = Vector3.new(9, 3, 5)
641
Part51.CFrame = CFrame.new(-39.5, 2.50000191, -17.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
642
Part51.BottomSurface = Enum.SurfaceType.Smooth
643
Part51.TopSurface = Enum.SurfaceType.Smooth
644-
wait(.3)
644+
Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
645
Part51.Position = Vector3.new(-39.5, 2.50000191, -17.5)
646
Part51.Orientation = Vector3.new(0, 90, 0)
647
Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
648-
Script43.Name = "HumanoidDeath"
648+
BlockMesh52.Parent = Part51
649-
Script43.Parent = Part41
649+
650-
Script43.Disabled = true
650+
Part53.BrickColor = BrickColor.new("Black")
651-
table.insert(cors,sandbox(Script43,function()
651+
Part53.Reflectance = 0.20000000298023
652
Part53.Rotation = Vector3.new(-90, 0, 90)
653-
c = game.Workspace:GetChildren()
653+
654-
for i =1,#c do
654+
Part53.FormFactor = Enum.FormFactor.Symmetric
655-
if (c[i].className == "Model") then
655+
Part53.Size = Vector3.new(3, 1, 3)
656
Part53.CFrame = CFrame.new(-36.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
657-
g = c[i]:GetChildren()
657+
Part53.BottomSurface = Enum.SurfaceType.Smooth
658-
for j =1,#g do
658+
659-
if (g[j].className == "Zombie" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
659+
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
660-
if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Size.Value) then
660+
Part53.Position = Vector3.new(-36.5, 1.50000095, -14.5)
661-
g[j].Parent:BreakJoints()
661+
Part53.Orientation = Vector3.new(-90, 90, 0)
662-
end end
662+
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
663-
if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
663+
CylinderMesh54.Parent = Part53
664-
if ((g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
664+
WedgePart55.Parent = Model0
665-
g[j].Material = Enum.Material.CorrodedMetal
665+
WedgePart55.BrickColor = BrickColor.new("Dark stone grey")
666-
g[j].Anchored = false
666+
WedgePart55.Reflectance = 0.10000000149012
667-
g[j]:BreakJoints()
667+
WedgePart55.Rotation = Vector3.new(90, 0, 0)
668-
end end
668+
WedgePart55.Anchored = true
669-
t = g[j]:GetChildren()
669+
WedgePart55.FormFactor = Enum.FormFactor.Symmetric
670-
for s =1,#t do
670+
WedgePart55.Size = Vector3.new(5, 1, 1)
671-
if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
671+
WedgePart55.CFrame = CFrame.new(-39.5, 4.49999905, -12.5, 1, 0, -0, 0, 0, -1, 0, 1, -0)
672-
t[s].Material = Enum.Material.CorrodedMetal
672+
WedgePart55.BottomSurface = Enum.SurfaceType.Smooth
673-
t[s].Anchored = false
673+
WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
674-
t[s]:BreakJoints()
674+
WedgePart55.Position = Vector3.new(-39.5, 4.49999905, -12.5)
675
WedgePart55.Orientation = Vector3.new(90, 0, 0)
676-
if (t[s].className == "Model") then
676+
WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
677
Part56.Parent = Model0
678-
a = t[s]:GetChildren()
678+
Part56.BrickColor = BrickColor.new("Black")
679-
for z =1,#a do
679+
Part56.Reflectance = 0.20000000298023
680-
if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
680+
Part56.Rotation = Vector3.new(-90, 0, 90)
681-
a[z].Material = Enum.Material.CorrodedMetal
681+
Part56.Anchored = true
682-
a[z].Anchored = false
682+
Part56.FormFactor = Enum.FormFactor.Symmetric
683-
a[z]:BreakJoints()
683+
Part56.Size = Vector3.new(3, 1, 3)
684
Part56.CFrame = CFrame.new(-42.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
685-
if (a[z].className == "Model") then
685+
Part56.BottomSurface = Enum.SurfaceType.Smooth
686
Part56.TopSurface = Enum.SurfaceType.Smooth
687
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
688
Part56.Position = Vector3.new(-42.5, 1.50000095, -14.5)
689
Part56.Orientation = Vector3.new(-90, 90, 0)
690
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
691-
wait(.3)
691+
CylinderMesh57.Parent = Part56
692
WedgePart58.Parent = Model0
693
WedgePart58.BrickColor = BrickColor.new("Dark stone grey")
694
WedgePart58.Reflectance = 0.10000000149012
695-
NumberValue44.Name = "BombSize"
695+
WedgePart58.Rotation = Vector3.new(180, 0, 0)
696-
NumberValue44.Parent = Part41
696+
WedgePart58.Anchored = true
697-
NumberValue44.Value = 200
697+
WedgePart58.FormFactor = Enum.FormFactor.Symmetric
698-
NumberValue45.Name = "NukeSize"
698+
WedgePart58.Size = Vector3.new(5, 3, 1)
699-
NumberValue45.Parent = Part41
699+
WedgePart58.CFrame = CFrame.new(-39.5, 2.50000191, -12.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
700-
NumberValue45.Value = 250
700+
WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
701-
Color3Value46.Name = "NukeColor"
701+
WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
702-
Color3Value46.Parent = Part41
702+
WedgePart58.Position = Vector3.new(-39.5, 2.50000191, -12.5)
703-
Color3Value46.Value = Color3.new(0, 1, 0)
703+
WedgePart58.Orientation = Vector3.new(0, -180, 180)
704-
Script47.Name = "Touch"
704+
WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
705-
Script47.Parent = Part41
705+
Part59.Parent = Model0
706-
table.insert(cors,sandbox(Script47,function()
706+
Part59.BrickColor = BrickColor.new("Dark stone grey")
707-
debounce = true
707+
Part59.Reflectance = 0.10000000149012
708-
function activate(hit)
708+
Part59.Rotation = Vector3.new(0, 90, 0)
709-
if debounce == false then return end
709+
Part59.Anchored = true
710-
debounce = false
710+
Part59.FormFactor = Enum.FormFactor.Custom
711-
script.Parent.Anchored = true
711+
Part59.Size = Vector3.new(1, 0.800000012, 0.200000003)
712-
script.Parent.Transparency = 1
712+
Part59.CFrame = CFrame.new(-37.9000015, 5.40000677, -13.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
713-
wait(0.05)
713+
Part59.BottomSurface = Enum.SurfaceType.Smooth
714-
Boom2 = Instance.new("Explosion")
714+
Part59.TopSurface = Enum.SurfaceType.Smooth
715-
Boom2.BlastRadius = 40
715+
Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
716-
Boom2.Parent = game.Workspace
716+
Part59.Position = Vector3.new(-37.9000015, 5.40000677, -13.5)
717-
Boom2.Position = script.Parent.Position
717+
Part59.Orientation = Vector3.new(0, 90, 0)
718-
wait(0.5)
718+
Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
719-
main = Instance.new("Part")
719+
BlockMesh60.Parent = Part59
720-
main.Shape = "Ball"
720+
721-
main.BrickColor = BrickColor.new(script.Parent.NukeColor.Value)
721+
722-
main.Transparency = 0.3
722+
723-
main.TopSurface = "Smooth"
723+
724-
main.BottomSurface = "Smooth"
724+
725-
main.Anchored = true
725+
726-
main.CanCollide = false
726+
727-
main.Size = Vector3.new(4, 4, 4)
727+
728-
main.Name = "Main"
728+
729-
main.Parent = script.Parent
729+
730-
main.CFrame = CFrame.new(script.Parent.Position)
730+
731-
h = script.Parent.HumanoidDeath:clone()
731+
732-
size1 = Instance.new("NumberValue")
732+
733-
size1.Value = "2.8999999999999999"
733+
734-
size1.Name = "Size"
734+
735-
size1.Parent = h
735+
736-
h.Disabled = false
736+
737-
h.Parent = main
737+
738-
b = script.Parent.BrickDeath:clone()
738+
739-
size2 = Instance.new("NumberValue")
739+
740-
size2.Value = "2.8999999999999999"
740+
741-
size2.Name = "Size"
741+
742-
size2.Parent = b
742+
743-
b.Disabled = false
743+
744-
b.Parent = main
744+
745-
Mesh1 = Instance.new("SpecialMesh")
745+
746-
Mesh1.MeshType = "Sphere"
746+
747-
Mesh1.Scale = Vector3.new(0, 0, 0)
747+
748-
Mesh1.Parent = main
748+
749-
glow = Instance.new("Part")
749+
Part1 = Instance.new("Part")
750-
glow.Anchored = true
750+
CylinderMesh2 = Instance.new("CylinderMesh")
751-
glow.CanCollide = false
751+
Part3 = Instance.new("Part")
752-
glow.Size = Vector3.new(4, 1.2, 4)
752+
SpecialMesh4 = Instance.new("SpecialMesh")
753-
glow.Transparency = 1
753+
Script5 = Instance.new("Script")
754-
glow.Name = "Glow"
754+
WedgePart6 = Instance.new("WedgePart")
755-
glow.TopSurface = "Smooth"
755+
756-
glow.BottomSurface = "Smooth"
756+
CylinderMesh8 = Instance.new("CylinderMesh")
757-
glow.Parent = script.Parent
757+
Part9 = Instance.new("Part")
758-
glow.CFrame = CFrame.new(main.Position)
758+
CylinderMesh10 = Instance.new("CylinderMesh")
759-
local decal = Instance.new("Decal")
759+
Model11 = Instance.new("Model")
760-
decal.Face = 1
760+
Part12 = Instance.new("Part")
761-
decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
761+
CylinderMesh13 = Instance.new("CylinderMesh")
762-
decal.Parent = glow
762+
Humanoid14 = Instance.new("Humanoid")
763-
local bottomDecal = decal:Clone()
763+
Script15 = Instance.new("Script")
764-
bottomDecal.Face = 4
764+
Sound16 = Instance.new("Sound")
765-
bottomDecal.Parent = glow
765+
Sound17 = Instance.new("Sound")
766-
Mesh2 = Instance.new("SpecialMesh")
766+
Part18 = Instance.new("Part")
767-
Mesh2.MeshType = "Brick"
767+
CylinderMesh19 = Instance.new("CylinderMesh")
768-
Mesh2.Scale = Vector3.new(1, 1, 1)
768+
769-
Mesh2.Parent = glow
769+
BlockMesh21 = Instance.new("BlockMesh")
770
Part22 = Instance.new("Part")
771-
for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
771+
CylinderMesh23 = Instance.new("CylinderMesh")
772-
        Mesh1.Scale = Mesh1.Scale + Vector3.new(.64, .64, .64)
772+
773-
        Mesh2.Scale = Mesh2.Scale + Vector3.new(.84, 0, .84)
773+
SpecialMesh25 = Instance.new("SpecialMesh")
774-
        size1.Value = size1.Value +1.500
774+
Part26 = Instance.new("Part")
775-
        size2.Value = size2.Value +1.500
775+
CylinderMesh27 = Instance.new("CylinderMesh")
776-
        wait()
776+
Script28 = Instance.new("Script")
777-
        end
777+
Sparkles29 = Instance.new("Sparkles")
778-
for i =1, 7 do
778+
779-
wait(2)
779+
SpecialMesh31 = Instance.new("SpecialMesh")
780-
main.Transparency = main.Transparency +.1
780+
WedgePart32 = Instance.new("WedgePart")
781
Part33 = Instance.new("Part")
782-
wait(2)
782+
CylinderMesh34 = Instance.new("CylinderMesh")
783-
script.Parent.Parent:Remove()
783+
Part35 = Instance.new("Part")
784
CylinderMesh36 = Instance.new("CylinderMesh")
785
Part37 = Instance.new("Part")
786-
script.Parent.Touched:connect(activate)
786+
BlockMesh38 = Instance.new("BlockMesh")
787
WedgePart39 = Instance.new("WedgePart")
788
Part40 = Instance.new("Part")
789-
SpecialMesh48.Parent = Part41
789+
BlockMesh41 = Instance.new("BlockMesh")
790-
SpecialMesh48.MeshId = "http://www.roblox.com/asset/?id=1033714"
790+
Part42 = Instance.new("Part")
791-
SpecialMesh48.Scale = Vector3.new(2, 4, 2)
791+
Part43 = Instance.new("Part")
792-
SpecialMesh48.MeshType = Enum.MeshType.FileMesh
792+
Part44 = Instance.new("Part")
793-
SpecialMesh48.Scale = Vector3.new(2, 4, 2)
793+
Part45 = Instance.new("Part")
794-
WedgePart49.Parent = Model1
794+
SpecialMesh46 = Instance.new("SpecialMesh")
795-
WedgePart49.BrickColor = BrickColor.new("Institutional white")
795+
Part47 = Instance.new("Part")
796-
WedgePart49.Rotation = Vector3.new(0, -90, 0)
796+
797-
WedgePart49.Size = Vector3.new(2, 8.40000057, 2)
797+
ClickDetector49 = Instance.new("ClickDetector")
798-
WedgePart49.CFrame = CFrame.new(-36.9999199, 8.20989704, 10.0001411, -6.77381249e-05, 1.8468802e-07, -1.00000942, -3.26802478e-08, 1, 1.84725167e-07, 0.999988496, 3.26308651e-08, -6.77008647e-05)
798+
799-
WedgePart49.BackSurface = Enum.SurfaceType.Weld
799+
Part51 = Instance.new("Part")
800-
WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
800+
BlockMesh52 = Instance.new("BlockMesh")
801-
WedgePart49.Position = Vector3.new(-36.9999199, 8.20989704, 10.0001411)
801+
802-
WedgePart49.Orientation = Vector3.new(0, -90, 0)
802+
CylinderMesh54 = Instance.new("CylinderMesh")
803-
WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
803+
WedgePart55 = Instance.new("WedgePart")
804-
WedgePart50.Parent = Model1
804+
Part56 = Instance.new("Part")
805-
WedgePart50.BrickColor = BrickColor.new("Really black")
805+
CylinderMesh57 = Instance.new("CylinderMesh")
806-
WedgePart50.Rotation = Vector3.new(180, -0.00999999978, 180)
806+
WedgePart58 = Instance.new("WedgePart")
807-
WedgePart50.Size = Vector3.new(2, 8.40000057, 2)
807+
Part59 = Instance.new("Part")
808-
WedgePart50.CFrame = CFrame.new(-40.9987679, 7.8098917, 13.9993563, -1.00000465, -4.89076911e-07, -0.000178393559, -4.89040985e-07, 1, -8.39108907e-08, 0.000178409682, -8.38535925e-08, -0.999994218)
808+
BlockMesh60 = Instance.new("BlockMesh")
809-
WedgePart50.BackSurface = Enum.SurfaceType.Weld
809+
Model0.Name = "AntiMissile"
810-
WedgePart50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
810+
811-
WedgePart50.Position = Vector3.new(-40.9987679, 7.8098917, 13.9993563)
811+
Part1.Parent = Model0
812-
WedgePart50.Orientation = Vector3.new(0, -179.98999, 0)
812+
Part1.BrickColor = BrickColor.new("Dark stone grey")
813-
WedgePart50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
813+
Part1.Reflectance = 0.10000000149012
814-
WedgePart51.Parent = Model1
814+
Part1.Rotation = Vector3.new(0, 90, 0)
815-
WedgePart51.BrickColor = BrickColor.new("Really black")
815+
Part1.Anchored = true
816-
WedgePart51.Rotation = Vector3.new(0, 0.00999999978, 0)
816+
Part1.FormFactor = Enum.FormFactor.Plate
817-
WedgePart51.Size = Vector3.new(2, 7.20000029, 2)
817+
Part1.Size = Vector3.new(3, 0.400000006, 3)
818-
WedgePart51.CFrame = CFrame.new(-41.0000343, 7.20989323, 6.00013304, 1.00000918, -3.45021903e-07, 0.00012576874, 3.4497387e-07, 1, 5.92569904e-08, -0.000125801933, -5.92747256e-08, 0.999988377)
818+
Part1.CFrame = CFrame.new(-39.5, 4.20000076, -19.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
819-
WedgePart51.BackSurface = Enum.SurfaceType.Weld
819+
Part1.BottomSurface = Enum.SurfaceType.Smooth
820-
WedgePart51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
820+
Part1.TopSurface = Enum.SurfaceType.Smooth
821-
WedgePart51.Position = Vector3.new(-41.0000343, 7.20989323, 6.00013304)
821+
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
822-
WedgePart51.Orientation = Vector3.new(0, 0.00999999978, 0)
822+
Part1.Position = Vector3.new(-39.5, 4.20000076, -19.5)
823-
WedgePart51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
823+
Part1.Orientation = Vector3.new(0, 90, 0)
824-
WedgePart52.Parent = Model1
824+
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
825-
WedgePart52.BrickColor = BrickColor.new("Institutional white")
825+
CylinderMesh2.Parent = Part1
826-
WedgePart52.Rotation = Vector3.new(0, 90, 0)
826+
Part3.Name = "Sensor"
827-
WedgePart52.Size = Vector3.new(2, 7.20000029, 2)
827+
Part3.Parent = Model0
828-
WedgePart52.CFrame = CFrame.new(-45.000061, 7.80994225, 9.99987125, 6.76261552e-05, 1.85009853e-07, 1.00000465, 3.22884901e-08, 1, -1.85029705e-07, -0.999994278, 3.22701652e-08, 6.7607587e-05)
828+
Part3.BrickColor = BrickColor.new("Dark stone grey")
829-
WedgePart52.BackSurface = Enum.SurfaceType.Weld
829+
Part3.Rotation = Vector3.new(180, 0, -180)
830-
WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
830+
Part3.Anchored = true
831-
WedgePart52.Position = Vector3.new(-45.000061, 7.80994225, 9.99987125)
831+
Part3.FormFactor = Enum.FormFactor.Plate
832-
WedgePart52.Orientation = Vector3.new(0, 90, 0)
832+
Part3.Size = Vector3.new(1, 4, 1)
833-
WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
833+
Part3.CFrame = CFrame.new(-39.5, 6.4000001, -19.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
834-
Part53.Name = "Regen"
834+
Part3.BottomSurface = Enum.SurfaceType.Smooth
835
Part3.TopSurface = Enum.SurfaceType.Smooth
836-
Part53.BrickColor = BrickColor.new("Bright violet")
836+
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
837-
Part53.Rotation = Vector3.new(0.140000001, 0, 0)
837+
Part3.Position = Vector3.new(-39.5, 6.4000001, -19.5)
838
Part3.Orientation = Vector3.new(0, -180, 0)
839-
Part53.CanCollide = false
839+
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
840-
Part53.FormFactor = Enum.FormFactor.Plate
840+
SpecialMesh4.Parent = Part3
841-
Part53.Size = Vector3.new(4, 0.400000006, 1)
841+
SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=1095752"
842-
Part53.CFrame = CFrame.new(-42.9997749, 0.231151, 3.49919009, 0.99999994, -2.09529153e-05, 7.97841835e-07, 2.09548325e-05, 0.999996901, -0.00248599472, -7.45758712e-07, 0.00248599472, 0.999996901)
842+
SpecialMesh4.Scale = Vector3.new(3, 3, 3)
843
SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=1095753"
844-
Part53.Color = Color3.new(0.419608, 0.196078, 0.486275)
844+
SpecialMesh4.MeshType = Enum.MeshType.FileMesh
845-
Part53.Position = Vector3.new(-42.9997749, 0.231151, 3.49919009)
845+
SpecialMesh4.Scale = Vector3.new(3, 3, 3)
846-
Part53.Orientation = Vector3.new(0.140000001, 0, 0)
846+
Script5.Name = "Spin"
847-
Part53.Color = Color3.new(0.419608, 0.196078, 0.486275)
847+
Script5.Parent = Part3
848-
ClickDetector54.Name = "Click"
848+
Script5.Disabled = true
849-
ClickDetector54.Parent = Part53
849+
table.insert(cors,sandbox(Script5,function()
850-
ClickDetector54.MaxActivationDistance = 10
850+
851-
Script55.Parent = Part53
851+
852-
table.insert(cors,sandbox(Script55,function()
852+
script.Parent.CFrame = script.Parent.CFrame*CFrame.Angles(0,math.rad(2),0)
853-
local a = script.Parent.Parent.Rocket:clone()
853+
854-
local deb = false
854+
855
856-
function chng()
856+
857-
	if deb == true then return end
857+
WedgePart6.Parent = Model0
858-
	deb = true
858+
WedgePart6.BrickColor = BrickColor.new("Dark stone grey")
859-
	local new = a:clone()
859+
WedgePart6.Reflectance = 0.10000000149012
860-
	script.Parent.Parent.Rocket:Remove()
860+
WedgePart6.Anchored = true
861-
	new.Parent = script.Parent.Parent
861+
WedgePart6.FormFactor = Enum.FormFactor.Symmetric
862-
	new:MakeJoints()
862+
WedgePart6.Size = Vector3.new(5, 1, 1)
863-
	script.Parent.BrickColor = BrickColor.new(21)
863+
WedgePart6.CFrame = CFrame.new(-39.5000648, 3.49994898, -22.4998627, 1, 1.63477409e-07, 1.26453813e-07, -1.6347704e-07, 1, -2.86094496e-06, -1.26454282e-07, 2.86094496e-06, 1)
864-
	wait(6)
864+
WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
865-
	script.Parent.BrickColor = BrickColor.new("Bright violet")
865+
WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
866-
	deb = false
866+
WedgePart6.Position = Vector3.new(-39.5000648, 3.49994898, -22.4998627)
867
WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
868
Part7.Parent = Model0
869-
script.Parent.Click.MouseClick:connect(chng)
869+
Part7.BrickColor = BrickColor.new("Bright yellow")
870
Part7.Rotation = Vector3.new(-124.709999, -89.9700012, -79.7099991)
871
Part7.Anchored = true
872
Part7.FormFactor = Enum.FormFactor.Custom
873
Part7.Size = Vector3.new(1, 0.200000003, 1)
874
Part7.CFrame = CFrame.new(-40.9000626, 3.56562996, -22.5755997, 4.75109774e-09, 2.61796274e-08, -0.999999881, 0.707104862, 0.707108676, 2.18713545e-08, 0.707108736, -0.707104683, -1.51522048e-08)
875
Part7.BackSurface = Enum.SurfaceType.Weld
876
Part7.BottomSurface = Enum.SurfaceType.Weld
877
Part7.FrontSurface = Enum.SurfaceType.Weld
878
Part7.LeftSurface = Enum.SurfaceType.Weld
879
Part7.RightSurface = Enum.SurfaceType.Weld
880
Part7.TopSurface = Enum.SurfaceType.Weld
881
Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
882
Part7.Position = Vector3.new(-40.9000626, 3.56562996, -22.5755997)
883
Part7.Orientation = Vector3.new(0, -90, 45)
884
Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
885
CylinderMesh8.Parent = Part7
886
Part9.Parent = Model0
887
Part9.BrickColor = BrickColor.new("Bright yellow")
888
Part9.Rotation = Vector3.new(-125.779999, -89.9499969, -80.7799988)
889
Part9.Anchored = true
890
Part9.FormFactor = Enum.FormFactor.Custom
891
Part9.Size = Vector3.new(1, 0.200000003, 1)
892
Part9.CFrame = CFrame.new(-38.1000633, 3.56562996, -22.5755997, 4.2483177e-09, 2.61796345e-08, -0.999999642, 0.707104683, 0.707108736, 2.15158469e-08, 0.707108736, -0.707104683, -1.55077071e-08)
893
Part9.BackSurface = Enum.SurfaceType.Weld
894
Part9.BottomSurface = Enum.SurfaceType.Weld
895
Part9.FrontSurface = Enum.SurfaceType.Weld
896
Part9.LeftSurface = Enum.SurfaceType.Weld
897
Part9.RightSurface = Enum.SurfaceType.Weld
898
Part9.TopSurface = Enum.SurfaceType.Weld
899
Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
900
Part9.Position = Vector3.new(-38.1000633, 3.56562996, -22.5755997)
901
Part9.Orientation = Vector3.new(0, -90, 45)
902
Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
903
CylinderMesh10.Parent = Part9
904
Model11.Name = ""
905
Model11.Parent = Model0
906
Part12.Name = "Head"
907
Part12.Parent = Model11
908
Part12.BrickColor = BrickColor.new("Black")
909
Part12.Anchored = true
910
Part12.FormFactor = Enum.FormFactor.Custom
911
Part12.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
912
Part12.CFrame = CFrame.new(-39.5, 5.10000706, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
913
Part12.BackSurface = Enum.SurfaceType.Weld
914
Part12.BottomSurface = Enum.SurfaceType.Weld
915
Part12.FrontSurface = Enum.SurfaceType.Weld
916
Part12.LeftSurface = Enum.SurfaceType.Weld
917
Part12.RightSurface = Enum.SurfaceType.Weld
918
Part12.TopSurface = Enum.SurfaceType.Weld
919
Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
920
Part12.Position = Vector3.new(-39.5, 5.10000706, -15.5)
921
Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
922
CylinderMesh13.Parent = Part12
923
CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
924
CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
925
Humanoid14.Parent = Model11
926
Humanoid14.Health = 0
927
Humanoid14.MaxHealth = 0
928
Script15.Name = "Anti-Missile"
929
Script15.Parent = Model11
930
table.insert(cors,sandbox(Script15,function()
931
local bin = script.Parent.Parent
932
local switch = bin.Switch
933
local light = bin.Light
934
local sensor = bin.Sensor
935
local prop = bin.Prop
936
local sphere1 = bin.Sphere1
937
local sphere2 = bin.Sphere2
938
939
local critDist = 50
940
local maxDist = 300
941
942
943
local On = false
944
945
local factor = critDist*2
946
947
local OriginalDist = maxDist
948
949
function display(text)
950
	script.Parent.Name = text
951
end
952
953
function destroy(target)
954
	sphere1.Reflectance = 1
955
	sphere2.Reflectance = 1
956
	sphere1.Mesh.Scale = Vector3.new(factor,factor,factor)
957
	sphere2.Mesh.Scale = Vector3.new(-factor,-factor,-factor)
958
959
	local exp = Instance.new("Explosion")
960
	exp.Position = target.Position
961
	exp.Parent = game.Workspace
962
	exp.BlastPressure = 0 
963
	exp.BlastRadius = 3
964
	local sound = script.Explosion:clone()
965
	sound.Parent = target
966
	sound.PlayOnRemove = true
967
968
						
969
	target:remove()
970
971
	display("Target Destroyed!")
972
973
		for x = 1 , 20 do
974
			sphere1.Reflectance = sphere1.Reflectance - 0.05
975
			sphere2.Reflectance = sphere2.Reflectance - 0.05
976
			wait()
977
		end
978
979
	sphere1.Mesh.Scale = Vector3.new(0,0,0)
980
	sphere2.Mesh.Scale = Vector3.new(0,0,0)
981
end
982
983
switch.CD.MouseClick:connect(function()
984
	if On == false then
985
		On = true
986
		switch.BrickColor = BrickColor.new("Bright green")
987
		sensor.Spin.Disabled = false
988
		prop.Shine.Disabled = false
989
	else
990
		On = false
991
		switch.BrickColor = BrickColor.new("Bright red")
992
		sensor.Spin.Disabled = true
993
		prop.Shine.Disabled = true
994
		light.BrickColor = BrickColor.new("Dark stone grey")
995
		prop.BrickColor = BrickColor.new("Dark stone grey")
996
		prop.sparkle.Enabled = false
997
		display("")
998
	end
999
end)
1000
1001
function scan()
1002
	local maxDist = OriginalDist
1003
	local bits = game.Workspace:children()
1004
	local target = nil
1005
	local temp = nil
1006
	local temp2 = nil
1007
	for i = 1, #bits do
1008
		temp2 = bits[i]
1009
		if bits[i].className == "Part" or bits[i].className == "WedgePart" or bits[i].className == "TrussPart" then
1010
				if string.lower(temp2.Name) == "paintball"  or string.lower(temp2.Name) == "cannonshot" or string.lower(temp2.Name) == "cannonball" or string.lower(temp2.Name) == "missile" or string.lower(temp2.Name) == "bullet" or string.lower(temp2.Name) == "cannon shot" or string.lower(temp2.Name) == "cannon ball" or temp2:findFirstChild("RocketScript") ~= nil or temp2:findFirstChild("CannonBall")~= nil  or temp2:findFirstChild("BombScript")~= nil or temp2:findFirstChild("Missile") ~= nil   then
1011
				temp = temp2
1012
				if temp~= nil then
1013
					if (temp.Position - sensor.Position).magnitude < maxDist then
1014
					target = true
1015
					maxDist = (temp.Position - sensor.Position).magnitude
1016
					targDist = (temp.Position - sensor.Position).magnitude
1017
						if (temp.Position - sensor.Position).magnitude < critDist then
1018
							destroy(temp)
1019
						end
1020
					end
1021
				end
1022
			end
1023
		end
1024
	end
1025
	return target
1026
end
1027
1028
local c = 0
1029
1030
while true do
1031
	wait()
1032
	if On == true then
1033
		if scan() == true then
1034
			if targDist <= maxDist then
1035
				light.BrickColor = BrickColor.new("Bright red")
1036
				prop.sparkle.Enabled = true
1037
				c = c+1
1038
				if c >= targDist/5 then
1039
					display("Warning: Target at:"..math.floor(targDist).." Studs away")
1040
					script.Beep:play()
1041
					c = 0
1042
				end
1043
			else
1044
				light.BrickColor = BrickColor.new("Dark green")
1045
				prop.sparkle.Enabled = false
1046
			end
1047
		else
1048
			light.BrickColor = BrickColor.new("Dark green")
1049
			prop.sparkle.Enabled = false
1050
			display("Scanning...")
1051
		end
1052
	end
1053
end
1054
	
1055
1056
1057
1058
1059
1060
end))
1061
Sound16.Name = "Beep"
1062
Sound16.Parent = Script15
1063
Sound16.Pitch = 1.5
1064
Sound16.SoundId = "http://www.roblox.com/asset/?id=15666462"
1065
Sound16.Volume = 1
1066
Sound17.Name = "Explosion"
1067
Sound17.Parent = Script15
1068
Sound17.Pitch = 0.5
1069
Sound17.SoundId = "rbxasset://sounds/collide.wav"
1070
Sound17.Volume = 1
1071
Part18.Parent = Model0
1072
Part18.BrickColor = BrickColor.new("Black")
1073
Part18.Anchored = true
1074
Part18.FormFactor = Enum.FormFactor.Custom
1075
Part18.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
1076
Part18.CFrame = CFrame.new(-39.5, 5.900002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1077
Part18.BackSurface = Enum.SurfaceType.Weld
1078
Part18.BottomSurface = Enum.SurfaceType.Weld
1079
Part18.FrontSurface = Enum.SurfaceType.Weld
1080
Part18.LeftSurface = Enum.SurfaceType.Weld
1081
Part18.RightSurface = Enum.SurfaceType.Weld
1082
Part18.TopSurface = Enum.SurfaceType.Weld
1083
Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
1084
Part18.Position = Vector3.new(-39.5, 5.900002, -13.5)
1085
Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
1086
CylinderMesh19.Parent = Part18
1087
Part20.Parent = Model0
1088
Part20.BrickColor = BrickColor.new("Dark stone grey")
1089
Part20.Reflectance = 0.10000000149012
1090
Part20.Rotation = Vector3.new(0, 90, 0)
1091
Part20.Anchored = true
1092
Part20.FormFactor = Enum.FormFactor.Custom
1093
Part20.Size = Vector3.new(1, 0.800000012, 0.200000003)
1094
Part20.CFrame = CFrame.new(-41.0999985, 5.4000001, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1095
Part20.BottomSurface = Enum.SurfaceType.Smooth
1096
Part20.TopSurface = Enum.SurfaceType.Smooth
1097
Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
1098
Part20.Position = Vector3.new(-41.0999985, 5.4000001, -13.5)
1099
Part20.Orientation = Vector3.new(0, 90, 0)
1100
Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
1101
BlockMesh21.Parent = Part20
1102
Part22.Parent = Model0
1103
Part22.BrickColor = BrickColor.new("Dark stone grey")
1104
Part22.Anchored = true
1105
Part22.FormFactor = Enum.FormFactor.Custom
1106
Part22.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
1107
Part22.CFrame = CFrame.new(-39.5, 7.400002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1108
Part22.BackSurface = Enum.SurfaceType.Weld
1109
Part22.BottomSurface = Enum.SurfaceType.Weld
1110
Part22.FrontSurface = Enum.SurfaceType.Weld
1111
Part22.LeftSurface = Enum.SurfaceType.Weld
1112
Part22.RightSurface = Enum.SurfaceType.Weld
1113
Part22.TopSurface = Enum.SurfaceType.Weld
1114
Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
1115
Part22.Position = Vector3.new(-39.5, 7.400002, -13.5)
1116
Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
1117
CylinderMesh23.Parent = Part22
1118
Part24.Name = "Sphere1"
1119
Part24.Parent = Model0
1120
Part24.BrickColor = BrickColor.new("Really blue")
1121
Part24.Transparency = 0.99000000953674
1122
Part24.Anchored = true
1123
Part24.FormFactor = Enum.FormFactor.Symmetric
1124
Part24.Size = Vector3.new(1, 1, 1)
1125
Part24.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1126
Part24.BottomSurface = Enum.SurfaceType.Smooth
1127
Part24.TopSurface = Enum.SurfaceType.Smooth
1128
Part24.Color = Color3.new(0, 0, 1)
1129
Part24.Position = Vector3.new(-39.5, 4.49999905, -17.5)
1130
Part24.Color = Color3.new(0, 0, 1)
1131
SpecialMesh25.Parent = Part24
1132
SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=1185246"
1133
SpecialMesh25.Scale = Vector3.new(0, 0, 0)
1134
SpecialMesh25.MeshType = Enum.MeshType.FileMesh
1135
SpecialMesh25.Scale = Vector3.new(0, 0, 0)
1136
Part26.Name = "Prop"
1137
Part26.Parent = Model0
1138
Part26.BrickColor = BrickColor.new("Dark stone grey")
1139
Part26.Anchored = true
1140
Part26.FormFactor = Enum.FormFactor.Custom
1141
Part26.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
1142
Part26.CFrame = CFrame.new(-39.5, 9.00000763, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1143
Part26.BackSurface = Enum.SurfaceType.Weld
1144
Part26.BottomSurface = Enum.SurfaceType.Weld
1145
Part26.FrontSurface = Enum.SurfaceType.Weld
1146
Part26.LeftSurface = Enum.SurfaceType.Weld
1147
Part26.RightSurface = Enum.SurfaceType.Weld
1148
Part26.TopSurface = Enum.SurfaceType.Weld
1149
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
1150
Part26.Position = Vector3.new(-39.5, 9.00000763, -13.5)
1151
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
1152
CylinderMesh27.Parent = Part26
1153
Script28.Name = "Shine"
1154
Script28.Parent = Part26
1155
Script28.Disabled = true
1156
table.insert(cors,sandbox(Script28,function()
1157
while true do
1158
	wait(0.5)
1159
	script.Parent.BrickColor = BrickColor.new("Dark stone grey")
1160
	wait(0.5)
1161
	script.Parent.BrickColor = BrickColor.new("Bright red")
1162
end
1163
1164
end))
1165
Sparkles29.Name = "sparkle"
1166
Sparkles29.Parent = Part26
1167
Sparkles29.Color = Color3.new(0.888889, 0, 0)
1168
Sparkles29.Enabled = false
1169
Sparkles29.SparkleColor = Color3.new(0.501961, 0, 0)
1170
Sparkles29.Color = Color3.new(0.888889, 0, 0)
1171
Part30.Name = "Light"
1172
Part30.Parent = Model0
1173
Part30.BrickColor = BrickColor.new("Dark stone grey")
1174
Part30.Transparency = 0.40000000596046
1175
Part30.Anchored = true
1176
Part30.FormFactor = Enum.FormFactor.Custom
1177
Part30.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
1178
Part30.CFrame = CFrame.new(-39.5, 5.50000381, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1179
Part30.BackSurface = Enum.SurfaceType.Weld
1180
Part30.BottomSurface = Enum.SurfaceType.Weld
1181
Part30.FrontSurface = Enum.SurfaceType.Weld
1182
Part30.LeftSurface = Enum.SurfaceType.Weld
1183
Part30.RightSurface = Enum.SurfaceType.Weld
1184
Part30.TopSurface = Enum.SurfaceType.Weld
1185
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
1186
Part30.Position = Vector3.new(-39.5, 5.50000381, -15.5)
1187
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
1188
SpecialMesh31.Parent = Part30
1189
WedgePart32.Parent = Model0
1190
WedgePart32.BrickColor = BrickColor.new("Dark stone grey")
1191
WedgePart32.Reflectance = 0.10000000149012
1192
WedgePart32.Rotation = Vector3.new(-90, 0, 0)
1193
WedgePart32.Anchored = true
1194
WedgePart32.FormFactor = Enum.FormFactor.Symmetric
1195
WedgePart32.Size = Vector3.new(5, 1, 2)
1196
WedgePart32.CFrame = CFrame.new(-39.5, 2.00000501, -22.5, 1, -0, 0, 0, -0, 1, 0, -1, 0)
1197
WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
1198
WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
1199
WedgePart32.Position = Vector3.new(-39.5, 2.00000501, -22.5)
1200
WedgePart32.Orientation = Vector3.new(-90, 0, 0)
1201
WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
1202
Part33.Parent = Model0
1203
Part33.BrickColor = BrickColor.new("Black")
1204
Part33.Reflectance = 0.20000000298023
1205
Part33.Rotation = Vector3.new(-90, 0, 90)
1206
Part33.Anchored = true
1207
Part33.FormFactor = Enum.FormFactor.Custom
1208
Part33.Size = Vector3.new(3, 1, 3)
1209
Part33.CFrame = CFrame.new(-42.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1210
Part33.BottomSurface = Enum.SurfaceType.Smooth
1211
Part33.TopSurface = Enum.SurfaceType.Smooth
1212
Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
1213
Part33.Position = Vector3.new(-42.5, 1.50000095, -20.5)
1214
Part33.Orientation = Vector3.new(-90, 90, 0)
1215
Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
1216
CylinderMesh34.Parent = Part33
1217
Part35.Parent = Model0
1218
Part35.BrickColor = BrickColor.new("Black")
1219
Part35.Reflectance = 0.20000000298023
1220
Part35.Rotation = Vector3.new(-90, 0, 90)
1221
Part35.Anchored = true
1222
Part35.FormFactor = Enum.FormFactor.Symmetric
1223
Part35.Size = Vector3.new(3, 1, 3)
1224
Part35.CFrame = CFrame.new(-36.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1225
Part35.BottomSurface = Enum.SurfaceType.Smooth
1226
Part35.TopSurface = Enum.SurfaceType.Smooth
1227
Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
1228
Part35.Position = Vector3.new(-36.5, 1.50000095, -20.5)
1229
Part35.Orientation = Vector3.new(-90, 90, 0)
1230
Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
1231
CylinderMesh36.Parent = Part35
1232
Part37.Parent = Model0
1233
Part37.BrickColor = BrickColor.new("Dark stone grey")
1234
Part37.Reflectance = 0.10000000149012
1235
Part37.Rotation = Vector3.new(0, 90, 0)
1236
Part37.Anchored = true
1237
Part37.FormFactor = Enum.FormFactor.Symmetric
1238
Part37.Size = Vector3.new(3, 1, 5)
1239
Part37.CFrame = CFrame.new(-39.5, 4.49999905, -14.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1240
Part37.BottomSurface = Enum.SurfaceType.Smooth
1241
Part37.TopSurface = Enum.SurfaceType.Smooth
1242
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
1243
Part37.Position = Vector3.new(-39.5, 4.49999905, -14.5)
1244
Part37.Orientation = Vector3.new(0, 90, 0)
1245
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
1246
BlockMesh38.Parent = Part37
1247
WedgePart39.Parent = Model0
1248
WedgePart39.BrickColor = BrickColor.new("Dark stone grey")
1249
WedgePart39.Reflectance = 0.10000000149012
1250
WedgePart39.Anchored = true
1251
WedgePart39.FormFactor = Enum.FormFactor.Custom
1252
WedgePart39.Size = Vector3.new(3.40000057, 0.800000012, 0.400000006)
1253
WedgePart39.CFrame = CFrame.new(-39.5, 5.400002, -14.199996, 0.999998331, 0, 1.77635324e-15, 0, 0.999996781, -2.980223e-08, -8.88176832e-16, 2.98022762e-08, 0.999998331)
1254
WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
1255
WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
1256
WedgePart39.Position = Vector3.new(-39.5, 5.400002, -14.199996)
1257
WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
1258
Part40.Parent = Model0
1259
Part40.BrickColor = BrickColor.new("Dark stone grey")
1260
Part40.Reflectance = 0.10000000149012
1261
Part40.Rotation = Vector3.new(0, 90, 0)
1262
Part40.Anchored = true
1263
Part40.FormFactor = Enum.FormFactor.Custom
1264
Part40.Size = Vector3.new(1, 0.200000003, 3)
1265
Part40.CFrame = CFrame.new(-39.5, 5.70000076, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1266
Part40.BottomSurface = Enum.SurfaceType.Smooth
1267
Part40.TopSurface = Enum.SurfaceType.Smooth
1268
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1269
Part40.Position = Vector3.new(-39.5, 5.70000076, -13.5)
1270
Part40.Orientation = Vector3.new(0, 90, 0)
1271
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1272
BlockMesh41.Parent = Part40
1273
Part42.Parent = Model0
1274
Part42.BrickColor = BrickColor.new("Black")
1275
Part42.Rotation = Vector3.new(0, 90, 0)
1276
Part42.Anchored = true
1277
Part42.FormFactor = Enum.FormFactor.Custom
1278
Part42.Size = Vector3.new(1, 0.200000003, 3)
1279
Part42.CFrame = CFrame.new(-39.5, 5.09999895, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1280
Part42.BottomSurface = Enum.SurfaceType.Smooth
1281
Part42.TopSurface = Enum.SurfaceType.Smooth
1282
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
1283
Part42.Position = Vector3.new(-39.5, 5.09999895, -13.5)
1284
Part42.Orientation = Vector3.new(0, 90, 0)
1285
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
1286
Part43.Parent = Model0
1287
Part43.BrickColor = BrickColor.new("Black")
1288
Part43.Rotation = Vector3.new(0, 90, 0)
1289
Part43.Anchored = true
1290
Part43.FormFactor = Enum.FormFactor.Custom
1291
Part43.Size = Vector3.new(1, 0.200000003, 3)
1292
Part43.CFrame = CFrame.new(-39.5, 5.29999924, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1293
Part43.BottomSurface = Enum.SurfaceType.Smooth
1294
Part43.TopSurface = Enum.SurfaceType.Smooth
1295
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1296
Part43.Position = Vector3.new(-39.5, 5.29999924, -13.5)
1297
Part43.Orientation = Vector3.new(0, 90, 0)
1298
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1299
Part44.Parent = Model0
1300
Part44.BrickColor = BrickColor.new("Black")
1301
Part44.Rotation = Vector3.new(0, 90, 0)
1302
Part44.Anchored = true
1303
Part44.FormFactor = Enum.FormFactor.Custom
1304
Part44.Size = Vector3.new(1, 0.200000003, 3)
1305
Part44.CFrame = CFrame.new(-39.5, 5.49999809, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1306
Part44.BottomSurface = Enum.SurfaceType.Smooth
1307
Part44.TopSurface = Enum.SurfaceType.Smooth
1308
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
1309
Part44.Position = Vector3.new(-39.5, 5.49999809, -13.5)
1310
Part44.Orientation = Vector3.new(0, 90, 0)
1311
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
1312
Part45.Name = "Sphere2"
1313
Part45.Parent = Model0
1314
Part45.BrickColor = BrickColor.new("Really blue")
1315
Part45.Transparency = 0.99000000953674
1316
Part45.Anchored = true
1317
Part45.FormFactor = Enum.FormFactor.Symmetric
1318
Part45.Size = Vector3.new(1, 1, 1)
1319
Part45.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1320
Part45.BottomSurface = Enum.SurfaceType.Smooth
1321
Part45.TopSurface = Enum.SurfaceType.Smooth
1322
Part45.Color = Color3.new(0, 0, 1)
1323
Part45.Position = Vector3.new(-39.5, 4.49999905, -17.5)
1324
Part45.Color = Color3.new(0, 0, 1)
1325
SpecialMesh46.Parent = Part45
1326
SpecialMesh46.MeshId = "http://www.roblox.com/asset/?id=1185246"
1327
SpecialMesh46.Scale = Vector3.new(0, 0, 0)
1328
SpecialMesh46.VertexColor = Vector3.new(2, 0, 0)
1329
SpecialMesh46.MeshType = Enum.MeshType.FileMesh
1330
SpecialMesh46.Scale = Vector3.new(0, 0, 0)
1331
Part47.Name = "Switch"
1332
Part47.Parent = Model0
1333
Part47.BrickColor = BrickColor.new("Bright red")
1334
Part47.Anchored = true
1335
Part47.FormFactor = Enum.FormFactor.Custom
1336
Part47.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
1337
Part47.CFrame = CFrame.new(-37.8999977, 5.09999895, -15.5, 0.999995649, 6.82121026e-13, -8.21119812e-08, -6.11066753e-13, 0.999993563, 1.40070915e-06, 8.21118391e-08, -1.22189522e-06, 0.999994993)
1338
Part47.BackSurface = Enum.SurfaceType.Weld
1339
Part47.BottomSurface = Enum.SurfaceType.Weld
1340
Part47.FrontSurface = Enum.SurfaceType.Weld
1341
Part47.LeftSurface = Enum.SurfaceType.Weld
1342
Part47.RightSurface = Enum.SurfaceType.Weld
1343
Part47.TopSurface = Enum.SurfaceType.Weld
1344
Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
1345
Part47.Position = Vector3.new(-37.8999977, 5.09999895, -15.5)
1346
Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
1347
SpecialMesh48.Parent = Part47
1348
SpecialMesh48.MeshType = Enum.MeshType.Torso
1349
ClickDetector49.Name = "CD"
1350
ClickDetector49.Parent = Part47
1351
ClickDetector49.MaxActivationDistance = 10
1352
WedgePart50.Parent = Model0
1353
WedgePart50.BrickColor = BrickColor.new("Dark stone grey")
1354
WedgePart50.Reflectance = 0.10000000149012
1355
WedgePart50.Anchored = true
1356
WedgePart50.FormFactor = Enum.FormFactor.Symmetric
1357
WedgePart50.Size = Vector3.new(5, 1, 1)
1358
WedgePart50.CFrame = CFrame.new(-39.5, 4.49999905, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1359
WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
1360
WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
1361
WedgePart50.Position = Vector3.new(-39.5, 4.49999905, -16.5)
1362
WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
1363
Part51.Parent = Model0
1364
Part51.BrickColor = BrickColor.new("Dark stone grey")
1365
Part51.Reflectance = 0.10000000149012
1366
Part51.Rotation = Vector3.new(0, 90, 0)
1367
Part51.Anchored = true
1368
Part51.FormFactor = Enum.FormFactor.Symmetric
1369
Part51.Size = Vector3.new(9, 3, 5)
1370
Part51.CFrame = CFrame.new(-39.5, 2.50000191, -17.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1371
Part51.BottomSurface = Enum.SurfaceType.Smooth
1372
Part51.TopSurface = Enum.SurfaceType.Smooth
1373
Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
1374
Part51.Position = Vector3.new(-39.5, 2.50000191, -17.5)
1375
Part51.Orientation = Vector3.new(0, 90, 0)
1376
Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
1377
BlockMesh52.Parent = Part51
1378
Part53.Parent = Model0
1379
Part53.BrickColor = BrickColor.new("Black")
1380
Part53.Reflectance = 0.20000000298023
1381
Part53.Rotation = Vector3.new(-90, 0, 90)
1382
Part53.Anchored = true
1383
Part53.FormFactor = Enum.FormFactor.Symmetric
1384
Part53.Size = Vector3.new(3, 1, 3)
1385
Part53.CFrame = CFrame.new(-36.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1386
Part53.BottomSurface = Enum.SurfaceType.Smooth
1387
Part53.TopSurface = Enum.SurfaceType.Smooth
1388
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1389
Part53.Position = Vector3.new(-36.5, 1.50000095, -14.5)
1390
Part53.Orientation = Vector3.new(-90, 90, 0)
1391
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1392
CylinderMesh54.Parent = Part53
1393
WedgePart55.Parent = Model0
1394
WedgePart55.BrickColor = BrickColor.new("Dark stone grey")
1395
WedgePart55.Reflectance = 0.10000000149012
1396
WedgePart55.Rotation = Vector3.new(90, 0, 0)
1397
WedgePart55.Anchored = true
1398
WedgePart55.FormFactor = Enum.FormFactor.Symmetric
1399
WedgePart55.Size = Vector3.new(5, 1, 1)
1400
WedgePart55.CFrame = CFrame.new(-39.5, 4.49999905, -12.5, 1, 0, -0, 0, 0, -1, 0, 1, -0)
1401
WedgePart55.BottomSurface = Enum.SurfaceType.Smooth
1402
WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
1403
WedgePart55.Position = Vector3.new(-39.5, 4.49999905, -12.5)
1404
WedgePart55.Orientation = Vector3.new(90, 0, 0)
1405
WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
1406
Part56.Parent = Model0
1407
Part56.BrickColor = BrickColor.new("Black")
1408
Part56.Reflectance = 0.20000000298023
1409
Part56.Rotation = Vector3.new(-90, 0, 90)
1410
Part56.Anchored = true
1411
Part56.FormFactor = Enum.FormFactor.Symmetric
1412
Part56.Size = Vector3.new(3, 1, 3)
1413
Part56.CFrame = CFrame.new(-42.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1414
Part56.BottomSurface = Enum.SurfaceType.Smooth
1415
Part56.TopSurface = Enum.SurfaceType.Smooth
1416
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1417
Part56.Position = Vector3.new(-42.5, 1.50000095, -14.5)
1418
Part56.Orientation = Vector3.new(-90, 90, 0)
1419
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1420
CylinderMesh57.Parent = Part56
1421
WedgePart58.Parent = Model0
1422
WedgePart58.BrickColor = BrickColor.new("Dark stone grey")
1423
WedgePart58.Reflectance = 0.10000000149012
1424
WedgePart58.Rotation = Vector3.new(180, 0, 0)
1425
WedgePart58.Anchored = true
1426
WedgePart58.FormFactor = Enum.FormFactor.Symmetric
1427
WedgePart58.Size = Vector3.new(5, 3, 1)
1428
WedgePart58.CFrame = CFrame.new(-39.5, 2.50000191, -12.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
1429
WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
1430
WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
1431
WedgePart58.Position = Vector3.new(-39.5, 2.50000191, -12.5)
1432
WedgePart58.Orientation = Vector3.new(0, -180, 180)
1433
WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
1434
Part59.Parent = Model0
1435
Part59.BrickColor = BrickColor.new("Dark stone grey")
1436
Part59.Reflectance = 0.10000000149012
1437
Part59.Rotation = Vector3.new(0, 90, 0)
1438
Part59.Anchored = true
1439
Part59.FormFactor = Enum.FormFactor.Custom
1440
Part59.Size = Vector3.new(1, 0.800000012, 0.200000003)
1441
Part59.CFrame = CFrame.new(-37.9000015, 5.40000677, -13.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1442
Part59.BottomSurface = Enum.SurfaceType.Smooth
1443
Part59.TopSurface = Enum.SurfaceType.Smooth
1444
Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
1445
Part59.Position = Vector3.new(-37.9000015, 5.40000677, -13.5)
1446
Part59.Orientation = Vector3.new(0, 90, 0)
1447
Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
1448
BlockMesh60.Parent = Part59
1449
for i,v in pairs(mas:GetChildren()) do
1450
	v.Parent = workspace
1451
	pcall(function() v:MakeJoints() end)
1452
end
1453
mas:Destroy()
1454
for i,v in pairs(cors) do
1455
	spawn(function()
1456
		pcall(v)
1457
	end)
1458
end