SHOW:
|
|
- or go back to the newest paste.
| 1 | ----------------------- | |
| 2 | --MemeusV2-- | |
| 3 | ------------------------------------------------------- | |
| 4 | --A script By makhail07 | |
| 5 | ||
| 6 | --This edit by 2003boobear | |
| 7 | ||
| 8 | --Discord Creterisk#2958 (not 2003boobear's discord) | |
| 9 | ------------------------------------------------------- | |
| 10 | ||
| 11 | local FavIDs = {
| |
| 12 | 340106355, --Nefl Crystals | |
| 13 | 927529620, --Dimension | |
| 14 | 876981900, --Fantasy | |
| 15 | 398987889, --Ordinary Days | |
| 16 | 1117396305, --Oh wait, it's you. | |
| 17 | 885996042, --Action Winter Journey | |
| 18 | 919231299, --Sprawling Idiot Effigy | |
| 19 | 743466274, --Good Day Sunshine | |
| 20 | 727411183, --Knife Fight | |
| 21 | 1402748531, --The Earth Is Counting On You! | |
| 22 | 595230126 --Robot Language | |
| 23 | } | |
| 24 | ||
| 25 | ||
| 26 | ||
| 27 | --The reality of my life isn't real but a Universe -makhail07 | |
| 28 | wait() | |
| 29 | local Player = game.Players.localPlayer | |
| 30 | local Character = Player.Character | |
| 31 | local plr = game:service'Players'.LocalPlayer | |
| 32 | local Humanoid = Character.Humanoid | |
| 33 | local char = plr.Character | |
| 34 | local hum = char.Humanoid | |
| 35 | local ra = char["Right Arm"] | |
| 36 | local la= char["Left Arm"] | |
| 37 | local rl= char["Right Leg"] | |
| 38 | local ll = char["Left Leg"] | |
| 39 | local hed = char.Head | |
| 40 | local root = char.HumanoidRootPart | |
| 41 | local rootj = root.RootJoint | |
| 42 | local tors = char.Torso | |
| 43 | local mouse = plr:GetMouse() | |
| 44 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 45 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 46 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 47 | local cam = game.Workspace.CurrentCamera | |
| 48 | trazx = Instance.new("ParticleEmitter")
| |
| 49 | c = game.Players.LocalPlayer.Character | |
| 50 | ||
| 51 | --where i put all the warn things | |
| 52 | ||
| 53 | warn ("Well Look at that, I finished it.")
| |
| 54 | --Looks Like you decided to look though the script. Well, Hello. | |
| 55 | warn ("I had a fun time making this edit.")
| |
| 56 | --I Really DID have fun editing this. | |
| 57 | warn ("I hope you Enjoy this. Go have Fun!")
| |
| 58 | --Just don't abuse. | |
| 59 | warn ("Also, the original MemeusV2 was made by makhail07.")
| |
| 60 | --Support makhail07 for making the original! | |
| 61 | warn ("This edit was made by me, 2003boobear.")
| |
| 62 | --This is one of my best edits BY FAR, though. | |
| 63 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 64 | ||
| 65 | ------------------------------------------------------- | |
| 66 | --Start Good Stuff-- | |
| 67 | ------------------------------------------------------- | |
| 68 | CF = CFrame.new | |
| 69 | angles = CFrame.Angles | |
| 70 | attack = false | |
| 71 | timetofly = true | |
| 72 | Euler = CFrame.fromEulerAnglesXYZ | |
| 73 | Rad = math.rad | |
| 74 | IT = Instance.new | |
| 75 | BrickC = BrickColor.new | |
| 76 | Cos = math.cos | |
| 77 | Acos = math.acos | |
| 78 | Sin = math.sin | |
| 79 | Asin = math.asin | |
| 80 | Abs = math.abs | |
| 81 | Mrandom = math.random | |
| 82 | Floor = math.floor | |
| 83 | random = math.random | |
| 84 | radian = math.rad | |
| 85 | Vec3 = Vector3.new | |
| 86 | cFrame = CFrame.new | |
| 87 | Euler = CFrame.fromEulerAnglesXYZ | |
| 88 | ------------------------------------------------------- | |
| 89 | --End Good Stuff-- | |
| 90 | ------------------------------------------------------- | |
| 91 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 92 | RSH, LSH = nil, nil | |
| 93 | RW = Instance.new("Weld")
| |
| 94 | LW = Instance.new("Weld")
| |
| 95 | RH = tors["Right Hip"] | |
| 96 | LH = tors["Left Hip"] | |
| 97 | RSH = tors["Right Shoulder"] | |
| 98 | LSH = tors["Left Shoulder"] | |
| 99 | RSH.Parent = nil | |
| 100 | LSH.Parent = nil | |
| 101 | RW.Name = "RW" | |
| 102 | RW.Part0 = tors | |
| 103 | RW.C0 = CF(1.5, 0.5, 0) | |
| 104 | RW.C1 = CF(0, 0.5, 0) | |
| 105 | RW.Part1 = ra | |
| 106 | RW.Parent = tors | |
| 107 | LW.Name = "LW" | |
| 108 | LW.Part0 = tors | |
| 109 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 110 | LW.C1 = CF(0, 0.5, 0) | |
| 111 | LW.Part1 = la | |
| 112 | LW.Parent = tors | |
| 113 | Effects = {}
| |
| 114 | ||
| 115 | ------------------------------------------------------- | |
| 116 | --Start HeartBeat-- | |
| 117 | ------------------------------------------------------- | |
| 118 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 119 | ArtificialHB.Name = "Heartbeat" | |
| 120 | script:WaitForChild("Heartbeat")
| |
| 121 | ||
| 122 | frame = 1 / 60 | |
| 123 | tf = 0 | |
| 124 | allowframeloss = false | |
| 125 | tossremainder = false | |
| 126 | ||
| 127 | ||
| 128 | lastframe = tick() | |
| 129 | script.Heartbeat:Fire() | |
| 130 | ||
| 131 | ||
| 132 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 133 | tf = tf + s | |
| 134 | if tf >= frame then | |
| 135 | if allowframeloss then | |
| 136 | script.Heartbeat:Fire() | |
| 137 | lastframe = tick() | |
| 138 | else | |
| 139 | for i = 1, math.floor(tf / frame) do | |
| 140 | script.Heartbeat:Fire() | |
| 141 | end | |
| 142 | lastframe = tick() | |
| 143 | end | |
| 144 | if tossremainder then | |
| 145 | tf = 0 | |
| 146 | else | |
| 147 | tf = tf - frame * math.floor(tf / frame) | |
| 148 | end | |
| 149 | end | |
| 150 | end) | |
| 151 | ------------------------------------------------------- | |
| 152 | --End HeartBeat-- | |
| 153 | ------------------------------------------------------- | |
| 154 | ||
| 155 | function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher! | |
| 156 | coroutine.resume(coroutine.create(function() | |
| 157 | local intensity = 1 * Intensity | |
| 158 | local rotM = 0.01 * Intensity | |
| 159 | for i = 0, Length, 0.1 do | |
| 160 | swait() | |
| 161 | intensity = intensity - 0.05 * Intensity / Length | |
| 162 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 163 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
| 164 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
| 165 | end | |
| 166 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
| 167 | end)) | |
| 168 | end | |
| 169 | ||
| 170 | local joyemoji = Instance.new('ParticleEmitter', tors)
| |
| 171 | joyemoji.VelocitySpread = 2000 | |
| 172 | joyemoji.Lifetime = NumberRange.new(1) | |
| 173 | joyemoji.Speed = NumberRange.new(40) | |
| 174 | joy= {}
| |
| 175 | for i=0, 19 do | |
| 176 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 177 | end | |
| 178 | joyemoji.Size = NumberSequence.new(joy) | |
| 179 | joyemoji.Rate = 0 | |
| 180 | joyemoji.LockedToPart = false | |
| 181 | joyemoji.LightEmission = 0 | |
| 182 | joyemoji.Texture = "rbxassetid://1176402123" | |
| 183 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 184 | ||
| 185 | ||
| 186 | local LIT = Instance.new('ParticleEmitter', tors)
| |
| 187 | LIT.VelocitySpread = 2000 | |
| 188 | LIT.Lifetime = NumberRange.new(1) | |
| 189 | LIT.Speed = NumberRange.new(45) | |
| 190 | nani= {}
| |
| 191 | for i=0, 19 do | |
| 192 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 193 | end | |
| 194 | LIT.Size = NumberSequence.new(nani) | |
| 195 | LIT.Rate = 0 | |
| 196 | LIT.LockedToPart = false | |
| 197 | LIT.LightEmission = 0 | |
| 198 | LIT.Texture = "rbxassetid://1492670151" | |
| 199 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 200 | ||
| 201 | local toast = Instance.new('ParticleEmitter', tors)
| |
| 202 | toast.VelocitySpread = 2000 | |
| 203 | toast.Lifetime = NumberRange.new(1) | |
| 204 | toast.Speed = NumberRange.new(60) | |
| 205 | toasterstoasttoast= {}
| |
| 206 | for i=0, 19 do | |
| 207 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 208 | end | |
| 209 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
| 210 | toast.Rate = 0 | |
| 211 | toast.LockedToPart = false | |
| 212 | toast.LightEmission = 0 | |
| 213 | toast.Texture = "rbxassetid://436096230" | |
| 214 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 215 | ||
| 216 | local ok = Instance.new('ParticleEmitter', tors)
| |
| 217 | ok.VelocitySpread = 2000 | |
| 218 | ok.Lifetime = NumberRange.new(1) | |
| 219 | ok.Speed = NumberRange.new(50) | |
| 220 | cool= {}
| |
| 221 | for i=0, 19 do | |
| 222 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 223 | end | |
| 224 | ok.Size = NumberSequence.new(cool) | |
| 225 | ok.Rate = 0 | |
| 226 | ok.LockedToPart = false | |
| 227 | ok.LightEmission = 0 | |
| 228 | ok.Texture = "rbxassetid://636768448" | |
| 229 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 230 | ||
| 231 | ------------------------------------------------------- | |
| 232 | --Start Kyu's shitty stuff-- | |
| 233 | ------------------------------------------------------- | |
| 234 | ||
| 235 | function ragdoll(model) | |
| 236 | local char = model | |
| 237 | torso = char.HumanoidRootPart | |
| 238 | torso2 = char.Torso | |
| 239 | LW.Parent = nil | |
| 240 | RW.Parent = nil | |
| 241 | LH.Parent = nil | |
| 242 | RH.Parent = nil | |
| 243 | if hum ~= nil then | |
| 244 | hum.PlatformStand = true | |
| 245 | end | |
| 246 | ||
| 247 | local Head = char:FindFirstChild("Head")
| |
| 248 | if Head then | |
| 249 | local Neck = Instance.new("Weld")
| |
| 250 | Neck.Name = "Neck" | |
| 251 | Neck.Part0 = torso | |
| 252 | Neck.Part1 = Head | |
| 253 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 254 | Neck.C1 = CFrame.new() | |
| 255 | Neck.Parent = torso | |
| 256 | end | |
| 257 | local Limb = char:FindFirstChild("Right Arm")
| |
| 258 | if Limb then | |
| 259 | ||
| 260 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 261 | local Joint = Instance.new("Glue")
| |
| 262 | Joint.Name = "RightShoulder" | |
| 263 | Joint.Part0 = torso | |
| 264 | Joint.Part1 = Limb | |
| 265 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 266 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 267 | Joint.Parent = torso | |
| 268 | ||
| 269 | local B = Instance.new("Part")
| |
| 270 | B.TopSurface = 0 | |
| 271 | B.BottomSurface = 0 | |
| 272 | B.formFactor = "Symmetric" | |
| 273 | B.Size = Vector3.new(1, 1, 1) | |
| 274 | B.Transparency = 1 | |
| 275 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 276 | B.Parent = char | |
| 277 | local W = Instance.new("Weld")
| |
| 278 | W.Part0 = Limb | |
| 279 | W.Part1 = B | |
| 280 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 281 | W.Parent = Limb | |
| 282 | ||
| 283 | end | |
| 284 | local Limb = char:FindFirstChild("Left Arm")
| |
| 285 | if Limb then | |
| 286 | ||
| 287 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 288 | local Joint = Instance.new("Glue")
| |
| 289 | Joint.Name = "LeftShoulder" | |
| 290 | Joint.Part0 = torso | |
| 291 | Joint.Part1 = Limb | |
| 292 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 293 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 294 | Joint.Parent = torso | |
| 295 | ||
| 296 | local B = Instance.new("Part")
| |
| 297 | B.TopSurface = 0 | |
| 298 | B.BottomSurface = 0 | |
| 299 | B.formFactor = "Symmetric" | |
| 300 | B.Size = Vector3.new(1, 1, 1) | |
| 301 | B.Transparency = 1 | |
| 302 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 303 | B.Parent = char | |
| 304 | local W = Instance.new("Weld")
| |
| 305 | W.Part0 = Limb | |
| 306 | W.Part1 = B | |
| 307 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 308 | W.Parent = Limb | |
| 309 | ||
| 310 | end | |
| 311 | local Limb = char:FindFirstChild("Right Leg")
| |
| 312 | if Limb then | |
| 313 | ||
| 314 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 315 | local Joint = Instance.new("Glue")
| |
| 316 | Joint.Name = "RightHip" | |
| 317 | Joint.Part0 = torso | |
| 318 | Joint.Part1 = Limb | |
| 319 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 320 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 321 | Joint.Parent = torso | |
| 322 | ||
| 323 | local B = Instance.new("Part")
| |
| 324 | B.TopSurface = 0 | |
| 325 | B.BottomSurface = 0 | |
| 326 | B.formFactor = "Symmetric" | |
| 327 | B.Size = Vector3.new(1, 1, 1) | |
| 328 | B.Transparency = 1 | |
| 329 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 330 | B.Parent = char | |
| 331 | local W = Instance.new("Weld")
| |
| 332 | W.Part0 = Limb | |
| 333 | W.Part1 = B | |
| 334 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 335 | W.Parent = Limb | |
| 336 | ||
| 337 | end | |
| 338 | local Limb = char:FindFirstChild("Left Leg")
| |
| 339 | if Limb then | |
| 340 | ||
| 341 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 342 | local Joint = Instance.new("Glue")
| |
| 343 | Joint.Name = "LeftHip" | |
| 344 | Joint.Part0 = torso | |
| 345 | Joint.Part1 = Limb | |
| 346 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 347 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 348 | Joint.Parent = torso | |
| 349 | ||
| 350 | local B = Instance.new("Part")
| |
| 351 | B.TopSurface = 0 | |
| 352 | B.BottomSurface = 0 | |
| 353 | B.formFactor = "Symmetric" | |
| 354 | B.Size = Vector3.new(1, 1, 1) | |
| 355 | B.Transparency = 1 | |
| 356 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 357 | B.Parent = char | |
| 358 | local W = Instance.new("Weld")
| |
| 359 | W.Part0 = Limb | |
| 360 | W.Part1 = B | |
| 361 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 362 | W.Parent = Limb | |
| 363 | ||
| 364 | end | |
| 365 | --[ | |
| 366 | local Bar = Instance.new("Part")
| |
| 367 | Bar.TopSurface = 0 | |
| 368 | Bar.BottomSurface = 0 | |
| 369 | Bar.formFactor = "Symmetric" | |
| 370 | Bar.Size = Vector3.new(1, 1, 1) | |
| 371 | Bar.Transparency = 1 | |
| 372 | Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 373 | Bar.Parent = char | |
| 374 | local Weld = Instance.new("Weld")
| |
| 375 | Weld.Part0 = torso | |
| 376 | Weld.Part1 = Bar | |
| 377 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 378 | Weld.Parent = torso | |
| 379 | --]] | |
| 380 | ||
| 381 | torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z)) | |
| 382 | ||
| 383 | end | |
| 384 | ||
| 385 | ------------------------------------------------------- | |
| 386 | --End Kyu's shitty stuff-- | |
| 387 | ------------------------------------------------------- | |
| 388 | ||
| 389 | ------------------------------------------------------- | |
| 390 | --Start Important Functions-- | |
| 391 | ------------------------------------------------------- | |
| 392 | --Name Tag-- | |
| 393 | local naeeym = Instance.new("BillboardGui",chara)
| |
| 394 | naeeym.Size = UDim2.new(0,100,0,40) | |
| 395 | naeeym.StudsOffset = Vector3.new(0,2,0) | |
| 396 | naeeym.Adornee = chara.Head | |
| 397 | local tecks = Instance.new("TextLabel",naeeym)
| |
| 398 | tecks.BackgroundTransparency = 1 | |
| 399 | tecks.BorderSizePixel = 0 | |
| 400 | tecks.Text = "John Doe" | |
| 401 | tecks.Font = "Fantasy" | |
| 402 | tecks.FontSize = "Size24" | |
| 403 | tecks.TextStrokeTransparency = 0 | |
| 404 | tecks.TextStrokeColor3 = Color3.new(0,0,0) | |
| 405 | tecks.TextColor3 = Color3.new(0,0,0) | |
| 406 | tecks.Size = UDim2.new(1,0,0.5,0 | |
| 407 | --Loop Function-- | |
| 408 | while true do | |
| 409 | wait(.01) | |
| 410 | chance = math.random(0,100) | |
| 411 | if chance < 10 then | |
| 412 | sel = math.random(1,3) | |
| 413 | if sel == 1 then | |
| 414 | tecks.Text = "NOHOPE" | |
| 415 | elseif sel == 2 then | |
| 416 | tecks.Text = "GIVEUP" | |
| 417 | elseif sel == 3 then | |
| 418 | tecks.Text = "BURNINHELL" | |
| 419 | end | |
| 420 | else tecks.Text = "John Doe" | |
| 421 | end | |
| 422 | if chara.Humanoid.Health > 0 then | |
| 423 | chara.Humanoid.MaxHealth = math.huge | |
| 424 | chara.Humanoid.Health = math.huge | |
| 425 | game.Lighting.OutdoorAmbient = Color3.new(1,0,0) | |
| 426 | game.Lighting.Ambient = Color3.new(1,0,0) | |
| 427 | chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
| |
| 428 | chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
| |
| 429 | chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
| |
| 430 | chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
| |
| 431 | chara.Torso.BrickColor = BrickColor.new("Bright yellow")
| |
| 432 | chara["Left Arm"].Anchored = false | |
| 433 | chara["Right Arm"].Anchored = false | |
| 434 | chara["Left Leg"].Anchored = false | |
| 435 | chara["Right Leg"].Anchored = false | |
| 436 | chara.Torso.Anchored = false | |
| 437 | ch = chara:GetChildren() | |
| 438 | for i = 1, #ch do | |
| 439 | if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then | |
| 440 | ch[i]:Destroy() | |
| 441 | end | |
| 442 | end | |
| 443 | tools = player.Backpack:GetChildren() | |
| 444 | for i = 1, #tools do | |
| 445 | if tools[i].ClassName == "HopperBin" then | |
| 446 | tools[i]:Destroy() | |
| 447 | end | |
| 448 | end | |
| 449 | skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0) | |
| 450 | tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) | |
| 451 | local jtrace = Instance.new("Part",game.Workspace)
| |
| 452 | jtrace.Name = "JDTrace" | |
| 453 | jtrace.Size = Vector3.new(10,0,10) | |
| 454 | jtrace.Position = chara.Torso.Position | |
| 455 | jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0) | |
| 456 | jtrace.Anchored = true | |
| 457 | jtrace.CanCollide = false | |
| 458 | jtrace.BrickColor = BrickColor.new("Really black")
| |
| 459 | jtrace.Material = "Granite" | |
| 460 | BurningEff(jtrace) | |
| 461 | game.Debris:AddItem(jtrace,1) | |
| 462 | end | |
| 463 | end | |
| 464 | function swait(num) | |
| 465 | if num == 0 or num == nil then | |
| 466 | game:service("RunService").Stepped:wait(0)
| |
| 467 | else | |
| 468 | for i = 0, num do | |
| 469 | game:service("RunService").Stepped:wait(0)
| |
| 470 | end | |
| 471 | end | |
| 472 | end | |
| 473 | function thread(f) | |
| 474 | coroutine.resume(coroutine.create(f)) | |
| 475 | end | |
| 476 | function clerp(a, b, t) | |
| 477 | local qa = {
| |
| 478 | QuaternionFromCFrame(a) | |
| 479 | } | |
| 480 | local qb = {
| |
| 481 | QuaternionFromCFrame(b) | |
| 482 | } | |
| 483 | local ax, ay, az = a.x, a.y, a.z | |
| 484 | local bx, by, bz = b.x, b.y, b.z | |
| 485 | local _t = 1 - t | |
| 486 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 487 | end | |
| 488 | function QuaternionFromCFrame(cf) | |
| 489 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 490 | local trace = m00 + m11 + m22 | |
| 491 | if trace > 0 then | |
| 492 | local s = math.sqrt(1 + trace) | |
| 493 | local recip = 0.5 / s | |
| 494 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 495 | else | |
| 496 | local i = 0 | |
| 497 | if m00 < m11 then | |
| 498 | i = 1 | |
| 499 | end | |
| 500 | if m22 > (i == 0 and m00 or m11) then | |
| 501 | i = 2 | |
| 502 | end | |
| 503 | if i == 0 then | |
| 504 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 505 | local recip = 0.5 / s | |
| 506 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 507 | elseif i == 1 then | |
| 508 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 509 | local recip = 0.5 / s | |
| 510 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 511 | elseif i == 2 then | |
| 512 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 513 | local recip = 0.5 / s | |
| 514 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 515 | end | |
| 516 | end | |
| 517 | end | |
| 518 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 519 | local xs, ys, zs = x + x, y + y, z + z | |
| 520 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 521 | local xx = x * xs | |
| 522 | local xy = x * ys | |
| 523 | local xz = x * zs | |
| 524 | local yy = y * ys | |
| 525 | local yz = y * zs | |
| 526 | local zz = z * zs | |
| 527 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 528 | end | |
| 529 | function QuaternionSlerp(a, b, t) | |
| 530 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 531 | local startInterp, finishInterp | |
| 532 | if cosTheta >= 1.0E-4 then | |
| 533 | if 1 - cosTheta > 1.0E-4 then | |
| 534 | local theta = math.acos(cosTheta) | |
| 535 | local invSinTheta = 1 / Sin(theta) | |
| 536 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 537 | finishInterp = Sin(t * theta) * invSinTheta | |
| 538 | else | |
| 539 | startInterp = 1 - t | |
| 540 | finishInterp = t | |
| 541 | end | |
| 542 | elseif 1 + cosTheta > 1.0E-4 then | |
| 543 | local theta = math.acos(-cosTheta) | |
| 544 | local invSinTheta = 1 / Sin(theta) | |
| 545 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 546 | finishInterp = Sin(t * theta) * invSinTheta | |
| 547 | else | |
| 548 | startInterp = t - 1 | |
| 549 | finishInterp = t | |
| 550 | end | |
| 551 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 552 | end | |
| 553 | function rayCast(Position, Direction, Range, Ignore) | |
| 554 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 555 | end | |
| 556 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 557 | local Create = RbxUtility.Create | |
| 558 | ||
| 559 | ------------------------------------------------------- | |
| 560 | --Start Damage Function-- | |
| 561 | ------------------------------------------------------- | |
| 562 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 563 | if hit.Parent == nil then | |
| 564 | return | |
| 565 | end | |
| 566 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 567 | for _, v in pairs(hit.Parent:children()) do | |
| 568 | if v:IsA("Humanoid") then
| |
| 569 | h = v | |
| 570 | end | |
| 571 | end | |
| 572 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 573 | warn'No R15 allowed' | |
| 574 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 575 | end | |
| 576 | ||
| 577 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 578 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 579 | if hit.Parent.DebounceHit.Value == true then | |
| 580 | return | |
| 581 | end | |
| 582 | end | |
| 583 | if insta == true then | |
| 584 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 585 | end | |
| 586 | local c = Create("ObjectValue"){
| |
| 587 | Name = "creator", | |
| 588 | Value = game:service("Players").LocalPlayer,
| |
| 589 | Parent = h, | |
| 590 | } | |
| 591 | game:GetService("Debris"):AddItem(c, .5)
| |
| 592 | if HitSound ~= nil and HitPitch ~= nil then | |
| 593 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 594 | end | |
| 595 | local Damage = math.random(minim, maxim) | |
| 596 | local blocked = false | |
| 597 | local block = hit.Parent:findFirstChild("Block")
| |
| 598 | if block ~= nil then | |
| 599 | if block.className == "IntValue" then | |
| 600 | if block.Value > 0 then | |
| 601 | blocked = true | |
| 602 | block.Value = block.Value - 1 | |
| 603 | print(block.Value) | |
| 604 | end | |
| 605 | end | |
| 606 | end | |
| 607 | if blocked == false then | |
| 608 | h.Health = h.Health - Damage | |
| 609 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 610 | else | |
| 611 | h.Health = h.Health - (Damage / 2) | |
| 612 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 613 | end | |
| 614 | if Type == "Knockdown" then | |
| 615 | local hum = hit.Parent.Humanoid | |
| 616 | hum.PlatformStand = true | |
| 617 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 618 | swait(1) | |
| 619 | HHumanoid.PlatformStand = false | |
| 620 | end), hum) | |
| 621 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 622 | local bodvol = Create("BodyVelocity"){
| |
| 623 | velocity = angle * knockback, | |
| 624 | P = 5000, | |
| 625 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 626 | Parent = hit, | |
| 627 | } | |
| 628 | local rl = Create("BodyAngularVelocity"){
| |
| 629 | P = 3000, | |
| 630 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 631 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 632 | Parent = hit, | |
| 633 | } | |
| 634 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 635 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 636 | elseif Type == "Normal" then | |
| 637 | local vp = Create("BodyVelocity"){
| |
| 638 | P = 500, | |
| 639 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 640 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 641 | } | |
| 642 | if knockback > 0 then | |
| 643 | vp.Parent = hit.Parent.Torso | |
| 644 | end | |
| 645 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 646 | elseif Type == "Up" then | |
| 647 | local bodyVelocity = Create("BodyVelocity"){
| |
| 648 | velocity = Vector3.new(0, 20, 0), | |
| 649 | P = 5000, | |
| 650 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 651 | Parent = hit, | |
| 652 | } | |
| 653 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 654 | elseif Type == "DarkUp" then | |
| 655 | coroutine.resume(coroutine.create(function() | |
| 656 | for i = 0, 1, 0.1 do | |
| 657 | swait() | |
| 658 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 659 | end | |
| 660 | end)) | |
| 661 | local bodyVelocity = Create("BodyVelocity"){
| |
| 662 | velocity = Vector3.new(0, 20, 0), | |
| 663 | P = 5000, | |
| 664 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 665 | Parent = hit, | |
| 666 | } | |
| 667 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 668 | elseif Type == "Snare" then | |
| 669 | local bp = Create("BodyPosition"){
| |
| 670 | P = 2000, | |
| 671 | D = 100, | |
| 672 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 673 | position = hit.Parent.Torso.Position, | |
| 674 | Parent = hit.Parent.Torso, | |
| 675 | } | |
| 676 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 677 | elseif Type == "Freeze" then | |
| 678 | local BodPos = Create("BodyPosition"){
| |
| 679 | P = 50000, | |
| 680 | D = 1000, | |
| 681 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 682 | position = hit.Parent.Torso.Position, | |
| 683 | Parent = hit.Parent.Torso, | |
| 684 | } | |
| 685 | local BodGy = Create("BodyGyro") {
| |
| 686 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 687 | P = 20e+003, | |
| 688 | Parent = hit.Parent.Torso, | |
| 689 | cframe = hit.Parent.Torso.CFrame, | |
| 690 | } | |
| 691 | hit.Parent.Torso.Anchored = true | |
| 692 | coroutine.resume(coroutine.create(function(Part) | |
| 693 | swait(1.5) | |
| 694 | Part.Anchored = false | |
| 695 | end), hit.Parent.Torso) | |
| 696 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 697 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 698 | end | |
| 699 | local debounce = Create("BoolValue"){
| |
| 700 | Name = "DebounceHit", | |
| 701 | Parent = hit.Parent, | |
| 702 | Value = true, | |
| 703 | } | |
| 704 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 705 | c = Create("ObjectValue"){
| |
| 706 | Name = "creator", | |
| 707 | Value = Player, | |
| 708 | Parent = h, | |
| 709 | } | |
| 710 | game:GetService("Debris"):AddItem(c, .5)
| |
| 711 | end | |
| 712 | end | |
| 713 | ------------------------------------------------------- | |
| 714 | --End Damage Function-- | |
| 715 | ------------------------------------------------------- | |
| 716 | ||
| 717 | ------------------------------------------------------- | |
| 718 | --Start Damage Function Customization-- | |
| 719 | ------------------------------------------------------- | |
| 720 | function ShowDamage(Pos, Text, Time, Color) | |
| 721 | local Rate = (1 / 30) | |
| 722 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 723 | local Text = (Text or "") | |
| 724 | local Time = (Time or 2) | |
| 725 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 726 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 727 | EffectPart.Anchored = true | |
| 728 | local BillboardGui = Create("BillboardGui"){
| |
| 729 | Size = UDim2.new(3, 0, 3, 0), | |
| 730 | Adornee = EffectPart, | |
| 731 | Parent = EffectPart, | |
| 732 | } | |
| 733 | local TextLabel = Create("TextLabel"){
| |
| 734 | BackgroundTransparency = 1, | |
| 735 | Size = UDim2.new(1, 0, 1, 0), | |
| 736 | Text = Text, | |
| 737 | Font = "Highway", | |
| 738 | TextColor3 = Color, | |
| 739 | TextScaled = true, | |
| 740 | Parent = BillboardGui, | |
| 741 | } | |
| 742 | game.Debris:AddItem(EffectPart, (Time)) | |
| 743 | EffectPart.Parent = game:GetService("Workspace")
| |
| 744 | delay(0, function() | |
| 745 | local Frames = (Time / Rate) | |
| 746 | for Frame = 1, Frames do | |
| 747 | wait(Rate) | |
| 748 | local Percent = (Frame / Frames) | |
| 749 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 750 | TextLabel.TextTransparency = Percent | |
| 751 | end | |
| 752 | if EffectPart and EffectPart.Parent then | |
| 753 | EffectPart:Destroy() | |
| 754 | end | |
| 755 | end) | |
| 756 | end | |
| 757 | ------------------------------------------------------- | |
| 758 | --End Damage Function Customization-- | |
| 759 | ------------------------------------------------------- | |
| 760 | ||
| 761 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 762 | for _, c in pairs(workspace:children()) do | |
| 763 | local hum = c:findFirstChild("Humanoid")
| |
| 764 | if hum ~= nil then | |
| 765 | local head = c:findFirstChild("Head")
| |
| 766 | if head ~= nil then | |
| 767 | local targ = head.Position - Part.Position | |
| 768 | local mag = targ.magnitude | |
| 769 | if magni >= mag and c.Name ~= plr.Name then | |
| 770 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=231917784", 1.2) | |
| 771 | end | |
| 772 | end | |
| 773 | end | |
| 774 | end | |
| 775 | end | |
| 776 | ||
| 777 | ||
| 778 | CFuncs = {
| |
| 779 | Part = {
| |
| 780 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 781 | local Part = Create("Part")({
| |
| 782 | Parent = Parent, | |
| 783 | Reflectance = Reflectance, | |
| 784 | Transparency = Transparency, | |
| 785 | CanCollide = false, | |
| 786 | Locked = true, | |
| 787 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 788 | Name = Name, | |
| 789 | Size = Size, | |
| 790 | Material = Material | |
| 791 | }) | |
| 792 | RemoveOutlines(Part) | |
| 793 | return Part | |
| 794 | end | |
| 795 | }, | |
| 796 | Mesh = {
| |
| 797 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 798 | local Msh = Create(Mesh)({
| |
| 799 | Parent = Part, | |
| 800 | Offset = OffSet, | |
| 801 | Scale = Scale | |
| 802 | }) | |
| 803 | if Mesh == "SpecialMesh" then | |
| 804 | Msh.MeshType = MeshType | |
| 805 | Msh.MeshId = MeshId | |
| 806 | end | |
| 807 | return Msh | |
| 808 | end | |
| 809 | }, | |
| 810 | Mesh = {
| |
| 811 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 812 | local Msh = Create(Mesh)({
| |
| 813 | Parent = Part, | |
| 814 | Offset = OffSet, | |
| 815 | Scale = Scale | |
| 816 | }) | |
| 817 | if Mesh == "SpecialMesh" then | |
| 818 | Msh.MeshType = MeshType | |
| 819 | Msh.MeshId = MeshId | |
| 820 | end | |
| 821 | return Msh | |
| 822 | end | |
| 823 | }, | |
| 824 | Weld = {
| |
| 825 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 826 | local Weld = Create("Weld")({
| |
| 827 | Parent = Parent, | |
| 828 | Part0 = Part0, | |
| 829 | Part1 = Part1, | |
| 830 | C0 = C0, | |
| 831 | C1 = C1 | |
| 832 | }) | |
| 833 | return Weld | |
| 834 | end | |
| 835 | }, | |
| 836 | Sound = {
| |
| 837 | Create = function(id, par, vol, pit) | |
| 838 | coroutine.resume(coroutine.create(function() | |
| 839 | local S = Create("Sound")({
| |
| 840 | Volume = vol, | |
| 841 | Pitch = pit or 1, | |
| 842 | SoundId = id, | |
| 843 | Parent = par or workspace | |
| 844 | }) | |
| 845 | wait() | |
| 846 | S:play() | |
| 847 | game:GetService("Debris"):AddItem(S, 6)
| |
| 848 | end)) | |
| 849 | end | |
| 850 | }, | |
| 851 | ParticleEmitter = {
| |
| 852 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 853 | local fp = Create("ParticleEmitter")({
| |
| 854 | Parent = Parent, | |
| 855 | Color = ColorSequence.new(Color1, Color2), | |
| 856 | LightEmission = LightEmission, | |
| 857 | Size = Size, | |
| 858 | Texture = Texture, | |
| 859 | Transparency = Transparency, | |
| 860 | ZOffset = ZOffset, | |
| 861 | Acceleration = Accel, | |
| 862 | Drag = Drag, | |
| 863 | LockedToPart = LockedToPart, | |
| 864 | VelocityInheritance = VelocityInheritance, | |
| 865 | EmissionDirection = EmissionDirection, | |
| 866 | Enabled = Enabled, | |
| 867 | Lifetime = LifeTime, | |
| 868 | Rate = Rate, | |
| 869 | Rotation = Rotation, | |
| 870 | RotSpeed = RotSpeed, | |
| 871 | Speed = Speed, | |
| 872 | VelocitySpread = VelocitySpread | |
| 873 | }) | |
| 874 | return fp | |
| 875 | end | |
| 876 | } | |
| 877 | } | |
| 878 | function RemoveOutlines(part) | |
| 879 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 880 | end | |
| 881 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 882 | local Part = Create("Part")({
| |
| 883 | formFactor = FormFactor, | |
| 884 | Parent = Parent, | |
| 885 | Reflectance = Reflectance, | |
| 886 | Transparency = Transparency, | |
| 887 | CanCollide = false, | |
| 888 | Locked = true, | |
| 889 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 890 | Name = Name, | |
| 891 | Size = Size, | |
| 892 | Material = Material | |
| 893 | }) | |
| 894 | RemoveOutlines(Part) | |
| 895 | return Part | |
| 896 | end | |
| 897 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 898 | local Msh = Create(Mesh)({
| |
| 899 | Parent = Part, | |
| 900 | Offset = OffSet, | |
| 901 | Scale = Scale | |
| 902 | }) | |
| 903 | if Mesh == "SpecialMesh" then | |
| 904 | Msh.MeshType = MeshType | |
| 905 | Msh.MeshId = MeshId | |
| 906 | end | |
| 907 | return Msh | |
| 908 | end | |
| 909 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 910 | local Weld = Create("Weld")({
| |
| 911 | Parent = Parent, | |
| 912 | Part0 = Part0, | |
| 913 | Part1 = Part1, | |
| 914 | C0 = C0, | |
| 915 | C1 = C1 | |
| 916 | }) | |
| 917 | return Weld | |
| 918 | end | |
| 919 | ||
| 920 | ||
| 921 | ------------------------------------------------------- | |
| 922 | --Start Effect Function-- | |
| 923 | ------------------------------------------------------- | |
| 924 | EffectModel = Instance.new("Model", char)
| |
| 925 | Effects = {
| |
| 926 | Block = {
| |
| 927 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 928 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 929 | prt.Anchored = true | |
| 930 | prt.CFrame = cframe | |
| 931 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 932 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 933 | if Type == 1 or Type == nil then | |
| 934 | table.insert(Effects, {
| |
| 935 | prt, | |
| 936 | "Block1", | |
| 937 | delay, | |
| 938 | x3, | |
| 939 | y3, | |
| 940 | z3, | |
| 941 | msh | |
| 942 | }) | |
| 943 | elseif Type == 2 then | |
| 944 | table.insert(Effects, {
| |
| 945 | prt, | |
| 946 | "Block2", | |
| 947 | delay, | |
| 948 | x3, | |
| 949 | y3, | |
| 950 | z3, | |
| 951 | msh | |
| 952 | }) | |
| 953 | else | |
| 954 | table.insert(Effects, {
| |
| 955 | prt, | |
| 956 | "Block3", | |
| 957 | delay, | |
| 958 | x3, | |
| 959 | y3, | |
| 960 | z3, | |
| 961 | msh | |
| 962 | }) | |
| 963 | end | |
| 964 | end | |
| 965 | }, | |
| 966 | Sphere = {
| |
| 967 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 968 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 969 | prt.Anchored = true | |
| 970 | prt.CFrame = cframe | |
| 971 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1))
| |
| 972 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 973 | table.insert(Effects, {
| |
| 974 | prt, | |
| 975 | "Cylinder", | |
| 976 | delay, | |
| 977 | x3, | |
| 978 | y3, | |
| 979 | z3, | |
| 980 | msh | |
| 981 | }) | |
| 982 | end | |
| 983 | }, | |
| 984 | Cylinder = {
| |
| 985 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 986 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 987 | prt.Anchored = true | |
| 988 | prt.CFrame = cframe | |
| 989 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 990 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 991 | table.insert(Effects, {
| |
| 992 | prt, | |
| 993 | "Cylinder", | |
| 994 | delay, | |
| 995 | x3, | |
| 996 | y3, | |
| 997 | z3, | |
| 998 | msh | |
| 999 | }) | |
| 1000 | end | |
| 1001 | }, | |
| 1002 | Wave = {
| |
| 1003 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1004 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1005 | prt.Anchored = true | |
| 1006 | prt.CFrame = cframe | |
| 1007 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1008 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1009 | table.insert(Effects, {
| |
| 1010 | prt, | |
| 1011 | "Cylinder", | |
| 1012 | delay, | |
| 1013 | x3 / 60, | |
| 1014 | y3 / 60, | |
| 1015 | z3 / 60, | |
| 1016 | msh | |
| 1017 | }) | |
| 1018 | end | |
| 1019 | }, | |
| 1020 | Ring = {
| |
| 1021 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1022 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1023 | prt.Anchored = true | |
| 1024 | prt.CFrame = cframe | |
| 1025 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1026 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1027 | table.insert(Effects, {
| |
| 1028 | prt, | |
| 1029 | "Cylinder", | |
| 1030 | delay, | |
| 1031 | x3, | |
| 1032 | y3, | |
| 1033 | z3, | |
| 1034 | msh | |
| 1035 | }) | |
| 1036 | end | |
| 1037 | }, | |
| 1038 | Break = {
| |
| 1039 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1040 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1041 | prt.Anchored = true | |
| 1042 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1043 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1044 | local num = math.random(10, 50) / 1000 | |
| 1045 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1046 | table.insert(Effects, {
| |
| 1047 | prt, | |
| 1048 | "Shatter", | |
| 1049 | num, | |
| 1050 | prt.CFrame, | |
| 1051 | math.random() - math.random(), | |
| 1052 | 0, | |
| 1053 | math.random(50, 100) / 100 | |
| 1054 | }) | |
| 1055 | end | |
| 1056 | }, | |
| 1057 | Spiral = {
| |
| 1058 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1059 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1060 | prt.Anchored = true | |
| 1061 | prt.CFrame = cframe | |
| 1062 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1063 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1064 | table.insert(Effects, {
| |
| 1065 | prt, | |
| 1066 | "Cylinder", | |
| 1067 | delay, | |
| 1068 | x3, | |
| 1069 | y3, | |
| 1070 | z3, | |
| 1071 | msh | |
| 1072 | }) | |
| 1073 | end | |
| 1074 | }, | |
| 1075 | Push = {
| |
| 1076 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1077 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1078 | prt.Anchored = true | |
| 1079 | prt.CFrame = cframe | |
| 1080 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1081 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1082 | table.insert(Effects, {
| |
| 1083 | prt, | |
| 1084 | "Cylinder", | |
| 1085 | delay, | |
| 1086 | x3, | |
| 1087 | y3, | |
| 1088 | z3, | |
| 1089 | msh | |
| 1090 | }) | |
| 1091 | end | |
| 1092 | } | |
| 1093 | } | |
| 1094 | ------------------------------------------------------- | |
| 1095 | --End Effect Function-- | |
| 1096 | ------------------------------------------------------- | |
| 1097 | ||
| 1098 | function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important. | |
| 1099 | local NSound = nil | |
| 1100 | coroutine.resume(coroutine.create(function() | |
| 1101 | NSound = Instance.new("Sound", PARENT)
| |
| 1102 | NSound.Volume = VOLUME | |
| 1103 | NSound.Pitch = PITCH | |
| 1104 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1105 | swait() | |
| 1106 | NSound:play() | |
| 1107 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 1108 | end)) | |
| 1109 | return NSound | |
| 1110 | end | |
| 1111 | ||
| 1112 | ||
| 1113 | ||
| 1114 | ||
| 1115 | ||
| 1116 | ------------------------------------------------------- | |
| 1117 | --End Important Functions-- | |
| 1118 | ------------------------------------------------------- | |
| 1119 | ||
| 1120 | chargeup = Instance.new("Sound", hed)
| |
| 1121 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
| 1122 | chargeup.Volume = 10 | |
| 1123 | chargeup.Pitch = 1 | |
| 1124 | chargeup.Looped = true | |
| 1125 | chargeup.TimePosition = 1 | |
| 1126 | ||
| 1127 | meme = Instance.new("Sound", hed)
| |
| 1128 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
| 1129 | meme.Volume = 10 | |
| 1130 | meme.Pitch = 1 | |
| 1131 | meme.Looped = true | |
| 1132 | meme.TimePosition = 1 | |
| 1133 | ||
| 1134 | local ohno = Instance.new("Sound")
| |
| 1135 | ohno.Parent = hed | |
| 1136 | ohno.Volume = 10 | |
| 1137 | ohno.Pitch = 1 | |
| 1138 | ohno.Looped = true | |
| 1139 | ||
| 1140 | local bass = Instance.new("Sound") --why
| |
| 1141 | bass.Parent = hed | |
| 1142 | bass.Volume = 7 | |
| 1143 | bass.Pitch = 1 | |
| 1144 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
| 1145 | bass.Looped = true | |
| 1146 | ||
| 1147 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW
| |
| 1148 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" | |
| 1149 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
| 1150 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
| 1151 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
| 1152 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
| 1153 | ||
| 1154 | STHAP = Instance.new("Sound", hed)
| |
| 1155 | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" | |
| 1156 | STHAP.Volume = 10 | |
| 1157 | STHAP.Pitch = 1 | |
| 1158 | STHAP.Looped = false | |
| 1159 | ||
| 1160 | forevergone = Instance.new("Sound", tors)
| |
| 1161 | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" | |
| 1162 | forevergone.Volume = 10 | |
| 1163 | forevergone.Pitch = 1 | |
| 1164 | forevergone.Looped = true | |
| 1165 | forevergone.TimePosition = 24 | |
| 1166 | ||
| 1167 | ------------------------------------------------------- | |
| 1168 | --Start Music Option-- | |
| 1169 | ------------------------------------------------------- | |
| 1170 | local Music = Instance.new("Sound",tors)
| |
| 1171 | Music.Volume = 2.5 | |
| 1172 | Music.SoundId = "rbxassetid://" | |
| 1173 | Music.Looped = true | |
| 1174 | Music.Pitch = 1 --Pitcher | |
| 1175 | Music:Play() | |
| 1176 | ------------------------------------------------------- | |
| 1177 | --End Music Option-- | |
| 1178 | ------------------------------------------------------- | |
| 1179 | --hi fat >:) | |
| 1180 | ------------------------------------------------------- | |
| 1181 | --Start Attacks N Stuff-- | |
| 1182 | ------------------------------------------------------- | |
| 1183 | local sine=0 | |
| 1184 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
| 1185 | local Hitboxpart = Instance.new("Part", EffectModel)
| |
| 1186 | RemoveOutlines(Hitboxpart) | |
| 1187 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
| 1188 | Hitboxpart.CanCollide = false | |
| 1189 | Hitboxpart.Transparency = 1 | |
| 1190 | Hitboxpart.Anchored = true | |
| 1191 | Hitboxpart.CFrame = Pose | |
| 1192 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
| |
| 1193 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 1194 | end | |
| 1195 | function GEtOuT() | |
| 1196 | attack = true | |
| 1197 | hum.WalkSpeed = 10 | |
| 1198 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 1199 | CreateSound("814652778", hed, 10, 1)
| |
| 1200 | CreateSound("537371462", hed, 10, 1)
| |
| 1201 | local vel3 = Instance.new("BodyVelocity",tors)
| |
| 1202 | vel3.Velocity = Vector3.new(0,25,0) | |
| 1203 | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 1204 | for i = 0,12,0.1 do | |
| 1205 | swait() | |
| 1206 | CameraEnshaking(1, 2) | |
| 1207 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") | |
| 1208 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 1209 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 1210 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 1211 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 1212 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 1213 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 1214 | end | |
| 1215 | vel3:Destroy() | |
| 1216 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1217 | attack = false | |
| 1218 | Humanoid.JumpPower = 50 | |
| 1219 | hum.WalkSpeed = 16 | |
| 1220 | end | |
| 1221 | ||
| 1222 | function GEtOuT2() | |
| 1223 | attack = true | |
| 1224 | hum.WalkSpeed = 10 | |
| 1225 | Humanoid.JumpPower = 0 | |
| 1226 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 1227 | CreateSound("814652778", hed, 10, 1)
| |
| 1228 | CreateSound("537371462", hed, 10, 1)
| |
| 1229 | root.Velocity = root.CFrame.lookVector * 20 | |
| 1230 | for i = 0,12,0.1 do | |
| 1231 | swait() | |
| 1232 | CameraEnshaking(1, 2) | |
| 1233 | root.Velocity = root.CFrame.lookVector * 50 | |
| 1234 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") | |
| 1235 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 1236 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 1237 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 1238 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 1239 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 1240 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 1241 | end | |
| 1242 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1243 | attack = false | |
| 1244 | Humanoid.JumpPower = 50 | |
| 1245 | hum.WalkSpeed = 16 | |
| 1246 | end | |
| 1247 | function Flight() --wowthatsdiffrent | |
| 1248 | attack = true | |
| 1249 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 1250 | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
| |
| 1251 | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), | |
| 1252 | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), | |
| 1253 | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), | |
| 1254 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
| 1255 | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), | |
| 1256 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), | |
| 1257 | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} | |
| 1258 | local vel4 = Instance.new("BodyVelocity",ll)
| |
| 1259 | vel4.Velocity = Vector3.new(0,4,0) | |
| 1260 | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 1261 | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0)
| |
| 1262 | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0)
| |
| 1263 | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4
| |
| 1264 | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1265 | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 | |
| 1266 | Trail2.Enabled = true | |
| 1267 | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0)
| |
| 1268 | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0)
| |
| 1269 | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6
| |
| 1270 | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1271 | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 | |
| 1272 | Trail3.Enabled = true | |
| 1273 | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0)
| |
| 1274 | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0)
| |
| 1275 | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8
| |
| 1276 | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1277 | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 | |
| 1278 | Trail4.Enabled = true | |
| 1279 | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0)
| |
| 1280 | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0)
| |
| 1281 | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10
| |
| 1282 | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1283 | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 | |
| 1284 | Trail5.Enabled = true | |
| 1285 | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0)
| |
| 1286 | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0)
| |
| 1287 | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
| |
| 1288 | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1289 | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 | |
| 1290 | Trail.Enabled = false | |
| 1291 | ragdoll(char) | |
| 1292 | wait(1) | |
| 1293 | Character.Head.face.Texture = "rbxassetid://249062487" | |
| 1294 | CreateSound("948494432", hed, 10, 1)
| |
| 1295 | wait(2) | |
| 1296 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 1297 | CreateSound("633394595", hed, 10, 1)
| |
| 1298 | wait(2) | |
| 1299 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 1300 | STHAP:play() | |
| 1301 | wait(11) | |
| 1302 | forevergone:play() | |
| 1303 | end | |
| 1304 | ||
| 1305 | function OBJECTION() | |
| 1306 | attack = true | |
| 1307 | hum.WalkSpeed = 10 | |
| 1308 | Character.Head.face.Texture = "rbxassetid://55831869" | |
| 1309 | CreateSound("330859085", hed, 10, 1)
| |
| 1310 | for i = 0,8,0.1 do | |
| 1311 | swait() | |
| 1312 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1313 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1314 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1315 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1316 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 1317 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1318 | end | |
| 1319 | attack = false | |
| 1320 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1321 | hum.WalkSpeed = 16 | |
| 1322 | end | |
| 1323 | ||
| 1324 | function Hello() | |
| 1325 | attack = true | |
| 1326 | hum.WalkSpeed = 10 | |
| 1327 | Character.Head.face.Texture = "rbxassetid://334668738" | |
| 1328 | CreateSound("855338765", hed, 10, 0.9)
| |
| 1329 | for i = 0,3,0.1 do | |
| 1330 | swait() | |
| 1331 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1332 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1333 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1334 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1335 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1336 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1337 | end | |
| 1338 | attack = false | |
| 1339 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1340 | hum.WalkSpeed = 16 | |
| 1341 | end | |
| 1342 | ||
| 1343 | function Victory() | |
| 1344 | attack = true | |
| 1345 | hum.WalkSpeed = 1.01 | |
| 1346 | Character.Head.face.Texture = "rbxassetid://616284160" | |
| 1347 | Humanoid.Jump = true | |
| 1348 | CreateSound("130834939", hed, 10, 1)
| |
| 1349 | for i = 0,3.7,0.1 do | |
| 1350 | swait() | |
| 1351 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1352 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1353 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1354 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1355 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1356 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1357 | end | |
| 1358 | Humanoid.Jump = true | |
| 1359 | for i = 0,3.7,0.1 do | |
| 1360 | swait() | |
| 1361 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1362 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1363 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1364 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1365 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
| 1366 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1367 | end | |
| 1368 | Humanoid.Jump = true | |
| 1369 | for i = 0,3.7,0.1 do | |
| 1370 | swait() | |
| 1371 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1372 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1373 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1374 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1375 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1376 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1377 | end | |
| 1378 | Humanoid.Jump = true | |
| 1379 | for i = 0,3.7,0.1 do | |
| 1380 | swait() | |
| 1381 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1382 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1383 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1384 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1385 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
| 1386 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1387 | end | |
| 1388 | Humanoid.Jump = true | |
| 1389 | for i = 0,3.7,0.1 do | |
| 1390 | swait() | |
| 1391 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1392 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1393 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1394 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1395 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1396 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1397 | end | |
| 1398 | attack = false | |
| 1399 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1400 | hum.WalkSpeed = 16 | |
| 1401 | end | |
| 1402 | ||
| 1403 | function ShutTheHellUp() | |
| 1404 | attack = true | |
| 1405 | hum.WalkSpeed = 2.01 | |
| 1406 | Character.Head.face.Texture = "rbxassetid://963148419" | |
| 1407 | CreateSound("336377340", hed, 10, 1)
| |
| 1408 | for i = 0,3,0.1 do | |
| 1409 | swait() | |
| 1410 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1411 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1412 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1413 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1414 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1415 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1416 | end | |
| 1417 | for i = 0,1.2,0.1 do | |
| 1418 | swait() | |
| 1419 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1420 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1421 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1422 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1423 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1424 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1425 | end | |
| 1426 | for i = 0,1.2,0.1 do | |
| 1427 | swait() | |
| 1428 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1429 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 1430 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1431 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1432 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1433 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1434 | end | |
| 1435 | for i = 0,1.2,0.1 do | |
| 1436 | swait() | |
| 1437 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1438 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1439 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1440 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1441 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1442 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1443 | end | |
| 1444 | for i = 0,1.2,0.1 do | |
| 1445 | swait() | |
| 1446 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1447 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 1448 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1449 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1450 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1451 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1452 | end | |
| 1453 | for i = 0,2,0.1 do | |
| 1454 | swait() | |
| 1455 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1456 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1457 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1458 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1459 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
| 1460 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1461 | end | |
| 1462 | for i = 0,2,0.1 do | |
| 1463 | swait() | |
| 1464 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1465 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1466 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1467 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1468 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1469 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1470 | end | |
| 1471 | hum.WalkSpeed = 16 | |
| 1472 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1473 | attack = false | |
| 1474 | end | |
| 1475 | ||
| 1476 | function SpinMeDad() --YOU SPIN ME RIGHT ROUND BABY RIGHT ROUND | |
| 1477 | attack = true | |
| 1478 | hum.WalkSpeed = 5 | |
| 1479 | Humanoid.JumpPower = 175 | |
| 1480 | Character.Head.face.Texture = "rbxassetid://1223903433" | |
| 1481 | CreateSound("145799973", hed, 10, 1)
| |
| 1482 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 1483 | vel2.Velocity = Vector3.new(0,1.2,0) | |
| 1484 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 1485 | for i = 0,60,0.1 do | |
| 1486 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 20, 53, "Knockdown") | |
| 1487 | swait() | |
| 1488 | CameraEnshaking(1, 1) | |
| 1489 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 1490 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1491 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1492 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1493 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 1494 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 1495 | end | |
| 1496 | hum.WalkSpeed = 16 | |
| 1497 | vel2:Destroy() | |
| 1498 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1499 | Humanoid.JumpPower = 50 | |
| 1500 | attack = false | |
| 1501 | end | |
| 1502 | ||
| 1503 | function EndMySufferingV2() --why | |
| 1504 | attack = true | |
| 1505 | hum.WalkSpeed = 1.01 | |
| 1506 | Character.Head.face.Texture = "rbxassetid://202210455" | |
| 1507 | local A = math.random(1,5) | |
| 1508 | if A == 1 then | |
| 1509 | meme.SoundId = "rbxassetid://295810519" | |
| 1510 | end | |
| 1511 | if A == 2 then | |
| 1512 | meme.SoundId = "rbxassetid://1124778077" | |
| 1513 | end | |
| 1514 | if A == 3 then | |
| 1515 | meme.SoundId = "rbxassetid://464157070" | |
| 1516 | end | |
| 1517 | if A == 4 then | |
| 1518 | meme.SoundId = "rbxassetid://146334595" | |
| 1519 | end | |
| 1520 | if A == 5 then | |
| 1521 | meme.SoundId = "rbxassetid://145536915" | |
| 1522 | end | |
| 1523 | meme:Play() | |
| 1524 | bass:Play() | |
| 1525 | joyemoji.Rate = 70 | |
| 1526 | LIT.Rate = 70 | |
| 1527 | ok.Rate = 70 | |
| 1528 | toast.Rate = 70 | |
| 1529 | ||
| 1530 | for i = 0,50,0.1 do | |
| 1531 | swait() | |
| 1532 | CameraEnshaking(1, 10) | |
| 1533 | bass.Parent = hed | |
| 1534 | meme.Parent = hed | |
| 1535 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
| 1536 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 1537 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 1538 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
| 1539 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
| 1540 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
| 1541 | end | |
| 1542 | bass:Stop() | |
| 1543 | meme:Stop() | |
| 1544 | joyemoji.Rate = 0 | |
| 1545 | LIT.Rate = 0 | |
| 1546 | ok.Rate = 0 | |
| 1547 | toast.Rate = 0 | |
| 1548 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1549 | attack = false | |
| 1550 | hum.WalkSpeed = 16 | |
| 1551 | end | |
| 1552 | ||
| 1553 | function HELP() | |
| 1554 | attack = true | |
| 1555 | hum.WalkSpeed = 1.01 | |
| 1556 | Character.Head.face.Texture = "rbxassetid://307972876" | |
| 1557 | CreateSound("1123321019", hed, 10, 1)
| |
| 1558 | for i = 0,15,0.1 do | |
| 1559 | swait() | |
| 1560 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1561 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1562 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1563 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1564 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1565 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1566 | end | |
| 1567 | CreateSound("198462271", hed, 10, 1)
| |
| 1568 | for i = 0,8,0.1 do | |
| 1569 | Character.Head.face.Texture = "rbxassetid://341497730" | |
| 1570 | swait() | |
| 1571 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1572 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1573 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1574 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1575 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1576 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1577 | end | |
| 1578 | for i = 0,8,0.1 do | |
| 1579 | Character.Head.face.Texture = "rbxassetid://341497730" | |
| 1580 | swait() | |
| 1581 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1582 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 1583 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1584 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1585 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1586 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1587 | end | |
| 1588 | CreateSound("948494432", hed, 10, 1)
| |
| 1589 | for i = 0,7.5,0.1 do | |
| 1590 | Character.Head.face.Texture = "rbxassetid://249062487" | |
| 1591 | swait() | |
| 1592 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1593 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 1594 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1595 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1596 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1597 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1598 | end | |
| 1599 | CreateSound("1542642349", hed, 10, 1)
| |
| 1600 | for i = 0,10,0.1 do | |
| 1601 | Character.Head.face.Texture = "rbxassetid://270636807" | |
| 1602 | swait() | |
| 1603 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1604 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1605 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1606 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1607 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1608 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1609 | end | |
| 1610 | CreateSound("269597232", hed, 10, 1)
| |
| 1611 | for i = 0,6,0.1 do | |
| 1612 | Character.Head.face.Texture = "rbxassetid://265057155" | |
| 1613 | swait() | |
| 1614 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1615 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1616 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1617 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1618 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1619 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1620 | end | |
| 1621 | attack = false | |
| 1622 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1623 | hum.WalkSpeed = 16 | |
| 1624 | end | |
| 1625 | ||
| 1626 | function Choose() | |
| 1627 | attack = true | |
| 1628 | hum.WalkSpeed = 1.01 | |
| 1629 | Character.Head.face.Texture = "rbxassetid://374187112" | |
| 1630 | CreateSound("130784263", hed, 10, 1)
| |
| 1631 | for i = 0,4,0.1 do | |
| 1632 | swait() | |
| 1633 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1634 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1635 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1636 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1637 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1638 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1639 | end | |
| 1640 | for i = 0,5,0.1 do | |
| 1641 | swait() | |
| 1642 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1643 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1644 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1645 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1646 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
| 1647 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
| 1648 | end | |
| 1649 | attack = false | |
| 1650 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1651 | hum.WalkSpeed = 16 | |
| 1652 | end | |
| 1653 | ||
| 1654 | function slap() | |
| 1655 | attack = true | |
| 1656 | hum.WalkSpeed = 10 | |
| 1657 | CreateSound("146163534", hed, 10, 1)
| |
| 1658 | Character.Head.face.Texture = "rbxassetid://293603561" | |
| 1659 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(7) | |
| 1660 | CameraEnshaking(1, 2) | |
| 1661 | for i = 0,4,0.1 do | |
| 1662 | swait() | |
| 1663 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1664 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1665 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1666 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1667 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
| 1668 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
| 1669 | end | |
| 1670 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1671 | attack = false | |
| 1672 | hum.WalkSpeed = 16 | |
| 1673 | end | |
| 1674 | ||
| 1675 | function MYSPAGHETTTTTTT() --ow | |
| 1676 | attack = true | |
| 1677 | hum.WalkSpeed = 1.01 | |
| 1678 | CreateSound("1282149571", hed, 10, 1)
| |
| 1679 | Character.Head.face.Texture = "rbxassetid://1329282756" | |
| 1680 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(10) | |
| 1681 | CameraEnshaking(1, 2.2) | |
| 1682 | for i = 0,4,0.1 do | |
| 1683 | swait() | |
| 1684 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1685 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1686 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1687 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1688 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
| 1689 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
| 1690 | end | |
| 1691 | for i = 0,5,0.1 do | |
| 1692 | swait() | |
| 1693 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1694 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1695 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1696 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1697 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1698 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1699 | end | |
| 1700 | for i = 0,6,0.1 do | |
| 1701 | swait() | |
| 1702 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1703 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1704 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1705 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1706 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
| 1707 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
| 1708 | end | |
| 1709 | attack = false | |
| 1710 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1711 | hum.WalkSpeed = 16 | |
| 1712 | end | |
| 1713 | ||
| 1714 | ||
| 1715 | function dead() | |
| 1716 | attack = true | |
| 1717 | hum.WalkSpeed = 0.20 | |
| 1718 | CreateSound("137225991", hed, 10, 1)
| |
| 1719 | Character.Head.face.Texture = "rbxassetid://297512410" | |
| 1720 | for i = 0,1.1,0.1 do | |
| 1721 | swait() | |
| 1722 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1723 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1724 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1725 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1726 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1727 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1728 | end | |
| 1729 | for i = 0,1.1,0.1 do | |
| 1730 | swait() | |
| 1731 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 1732 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1733 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1734 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1735 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1736 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1737 | end | |
| 1738 | for i = 0,1.1,0.1 do | |
| 1739 | swait() | |
| 1740 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 1741 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1742 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1743 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1744 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1745 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1746 | end | |
| 1747 | for i = 0,1.1,0.1 do | |
| 1748 | swait() | |
| 1749 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 1750 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1751 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1752 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1753 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1754 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1755 | end | |
| 1756 | for i = 0,1.1,0.1 do | |
| 1757 | swait() | |
| 1758 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1759 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1760 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1761 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1762 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1763 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1764 | end | |
| 1765 | for i = 0,1.1,0.1 do | |
| 1766 | swait() | |
| 1767 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 1768 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1769 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1770 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1771 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1772 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1773 | end | |
| 1774 | for i = 0,1.1,0.1 do | |
| 1775 | swait() | |
| 1776 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 1777 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1778 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1779 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1780 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1781 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1782 | end | |
| 1783 | for i = 0,1.1,0.1 do | |
| 1784 | swait() | |
| 1785 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 1786 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1787 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1788 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1789 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1790 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1791 | end | |
| 1792 | for i = 0,1.1,0.1 do | |
| 1793 | swait() | |
| 1794 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1795 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1796 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1797 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1798 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1799 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1800 | end | |
| 1801 | Character.Head.face.Texture = "rbxassetid://273309187" | |
| 1802 | for i = 0,9,0.1 do | |
| 1803 | swait() | |
| 1804 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
| 1805 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1806 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1807 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 1808 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
| 1809 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
| 1810 | end | |
| 1811 | attack = false | |
| 1812 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1813 | hum.WalkSpeed = 16 | |
| 1814 | end | |
| 1815 | ||
| 1816 | function hap() --much hap | |
| 1817 | attack = true | |
| 1818 | hum.WalkSpeed = 0.10 | |
| 1819 | CreateSound("363808674", hed, 10, 1)
| |
| 1820 | Character.Head.face.Texture = "rbxassetid://315792941" | |
| 1821 | for i = 0,12,0.1 do | |
| 1822 | swait() | |
| 1823 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1824 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
| 1825 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1826 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1827 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1828 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1829 | end | |
| 1830 | CreateSound("233168827", hed, 10, 1)
| |
| 1831 | Character.Head.face.Texture = "rbxassetid://335761015" | |
| 1832 | for i = 0,10,0.1 do | |
| 1833 | swait() | |
| 1834 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1835 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
| 1836 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1837 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1838 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1839 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1840 | end | |
| 1841 | CreateSound("363808674", hed, 10, 1)
| |
| 1842 | attack = false | |
| 1843 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1844 | hum.WalkSpeed = 16 | |
| 1845 | end | |
| 1846 | ||
| 1847 | function HAAAAA() --KONO POWA | |
| 1848 | attack = true | |
| 1849 | hum.WalkSpeed = 1.01 | |
| 1850 | Character.Head.face.Texture = "rbxassetid://305068389" | |
| 1851 | chargeup.Pitch = 1 | |
| 1852 | for i = 0,7,0.1 do | |
| 1853 | swait() | |
| 1854 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1855 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1856 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1857 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1858 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 1859 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 1860 | end | |
| 1861 | Character.Head.face.Texture = "rbxassetid://313921371" | |
| 1862 | chargeup:play() | |
| 1863 | for i = 0,30,0.1 do | |
| 1864 | swait() | |
| 1865 | CameraEnshaking(1, 2) | |
| 1866 | chargeup.Parent = hed | |
| 1867 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1868 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 1869 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1870 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1871 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 1872 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 1873 | end | |
| 1874 | chargeup:stop() | |
| 1875 | chargeup.Pitch = 1.1 | |
| 1876 | chargeup.TimePosition = 1 | |
| 1877 | chargeup:play() | |
| 1878 | Character.Head.face.Texture = "rbxassetid://304942859" | |
| 1879 | for i, v in pairs(c:children()) do | |
| 1880 | if v.ClassName == "Part" then | |
| 1881 | local tra = trazx:clone() | |
| 1882 | tra.Parent = v | |
| 1883 | tra.LightEmission = 1 | |
| 1884 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 1885 | tra.Rate = 15 | |
| 1886 | tra.Rotation = NumberRange.new(-5, 5) | |
| 1887 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 1888 | tra.Size = NumberSequence.new({
| |
| 1889 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
| 1890 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1891 | }) | |
| 1892 | tra.Transparency = NumberSequence.new({
| |
| 1893 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1894 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
| 1895 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
| 1896 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1897 | }) | |
| 1898 | tra.Speed = NumberRange.new(0.5) | |
| 1899 | tra.VelocitySpread = 360 | |
| 1900 | tra.VelocityInheritance = 0.5 | |
| 1901 | tra.ZOffset = 2 | |
| 1902 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
| 1903 | end | |
| 1904 | end | |
| 1905 | local tra = trazx:clone() | |
| 1906 | tra.Parent = c.HumanoidRootPart | |
| 1907 | tra.Texture = "rbxassetid://347730682" | |
| 1908 | tra.LightEmission = 0.8 | |
| 1909 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 1910 | tra.Rate = 250 | |
| 1911 | tra.Rotation = NumberRange.new(-5, 5) | |
| 1912 | tra.Lifetime = NumberRange.new(0.75) | |
| 1913 | tra.Size = NumberSequence.new({
| |
| 1914 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
| 1915 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
| 1916 | }) | |
| 1917 | tra.Transparency = NumberSequence.new({
| |
| 1918 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1919 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
| 1920 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
| 1921 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 1922 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1923 | }) | |
| 1924 | tra.Speed = NumberRange.new(15) | |
| 1925 | tra.VelocitySpread = 360 | |
| 1926 | tra.VelocityInheritance = 0.5 | |
| 1927 | tra.ZOffset = 3.5 | |
| 1928 | tra.Acceleration = Vector3.new(0, 25, 0) | |
| 1929 | for i = 0,35,0.1 do | |
| 1930 | swait() | |
| 1931 | ohno.Parent = hed | |
| 1932 | CameraEnshaking(1, 3) | |
| 1933 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1934 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 1935 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1936 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1937 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 1938 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 1939 | end | |
| 1940 | chargeup:stop() | |
| 1941 | chargeup.Pitch = 1.3 | |
| 1942 | chargeup.TimePosition = 1 | |
| 1943 | chargeup:play() | |
| 1944 | tra:Destroy() | |
| 1945 | tra:Destroy() | |
| 1946 | Character.Head.face.Texture = "rbxassetid://280233855" | |
| 1947 | local tra = trazx:clone() | |
| 1948 | tra.Parent = c.HumanoidRootPart | |
| 1949 | tra.Texture = "rbxassetid://347730682" | |
| 1950 | tra.LightEmission = 0.8 | |
| 1951 | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) | |
| 1952 | tra.Rate = 250 | |
| 1953 | tra.Rotation = NumberRange.new(-5, 5) | |
| 1954 | tra.Lifetime = NumberRange.new(0.3) | |
| 1955 | tra.Size = NumberSequence.new({
| |
| 1956 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
| 1957 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
| 1958 | }) | |
| 1959 | tra.Transparency = NumberSequence.new({
| |
| 1960 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1961 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
| 1962 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
| 1963 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 1964 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1965 | }) | |
| 1966 | for i = 0,32,0.1 do | |
| 1967 | swait() | |
| 1968 | CameraEnshaking(1, 5) | |
| 1969 | chargeup.Parent = hed | |
| 1970 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(0.12) | |
| 1971 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1972 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) | |
| 1973 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1974 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1975 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 1976 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 1977 | end | |
| 1978 | chargeup:stop() | |
| 1979 | CreateSound("681582832", hed, 10, 1)
| |
| 1980 | game.Players.LocalPlayer.Character:BreakJoints() | |
| 1981 | local S = Instance.new("Explosion",workspace)
| |
| 1982 | S.Position = tors.Position | |
| 1983 | S.BlastPressure = 9 | |
| 1984 | S.BlastRadius = 30 | |
| 1985 | S.ExplosionType = 0 | |
| 1986 | attack = false | |
| 1987 | hum.WalkSpeed = 16 | |
| 1988 | Character.Head.face.Texture = "rbxassetid://295197013" | |
| 1989 | tra:Destroy() | |
| 1990 | CameraEnshaking(4, 30) | |
| 1991 | error("WARNING, TO MUCH ENERGY.")
| |
| 1992 | end | |
| 1993 | ||
| 1994 | function NEN() | |
| 1995 | attack = true | |
| 1996 | hum.WalkSpeed = 1.01 | |
| 1997 | CreateSound("230292011", hed, 10, 1)
| |
| 1998 | Character.Head.face.Texture = "rbxassetid://705269463" | |
| 1999 | for i = 0,4,0.1 do | |
| 2000 | swait() | |
| 2001 | CameraEnshaking(1, 3) | |
| 2002 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2003 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
| 2004 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2005 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2006 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2007 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2008 | end | |
| 2009 | attack = false | |
| 2010 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2011 | hum.WalkSpeed = 16 | |
| 2012 | end | |
| 2013 | ||
| 2014 | function FLYSKYHIGH() | |
| 2015 | attack = true | |
| 2016 | timetofly = false | |
| 2017 | hum.WalkSpeed = 0.05 | |
| 2018 | Character.Head.face.Texture = "rbxassetid://705269463" | |
| 2019 | Cause_Im_having_a_good_time_having_a_good_time:Play() | |
| 2020 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
| 2021 | Humanoid.JumpPower = 0 | |
| 2022 | for i = 0,300,0.1 do --thatsalongtime | |
| 2023 | swait() | |
| 2024 | CameraEnshaking(1, 7) | |
| 2025 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 75, 500, 100, "Knockdown") | |
| 2026 | Cause_Im_having_a_good_time_having_a_good_time.Parent = hed | |
| 2027 | root.Velocity = root.CFrame.lookVector * 225 | |
| 2028 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2029 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0-255.45*i), Rad(0), Rad(0)), 0.3) | |
| 2030 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 2031 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 2032 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
| 2033 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
| 2034 | end | |
| 2035 | Cause_Im_having_a_good_time_having_a_good_time:Stop() | |
| 2036 | attack = false | |
| 2037 | Humanoid.JumpPower = 50 | |
| 2038 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2039 | hum.WalkSpeed = 16 | |
| 2040 | wait(45) | |
| 2041 | timetofly = true | |
| 2042 | warn("You can FLY SKY HIGH Now! Go Nuts!") --please dont go nuts
| |
| 2043 | end | |
| 2044 | ||
| 2045 | ||
| 2046 | function highnoon() | |
| 2047 | attack = true | |
| 2048 | hum.WalkSpeed = 1.01 | |
| 2049 | CreateSound("495316660", hed, 10, 1)
| |
| 2050 | Character.Head.face.Texture = "rbxassetid://155195214" | |
| 2051 | CameraEnshaking(2, 4) | |
| 2052 | local Blobby = Instance.new("Part", char)
| |
| 2053 | Blobby.Name = "Blob" | |
| 2054 | Blobby.CanCollide = false | |
| 2055 | Blobby.BrickColor = BrickColor.new("Really black")
| |
| 2056 | Blobby.Transparency = 0 | |
| 2057 | Blobby.Material = "Plastic" | |
| 2058 | Blobby.Size = Vector3.new(1, 1, 2) | |
| 2059 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
| 2060 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
| 2061 | ||
| 2062 | local Weld = Instance.new("Weld", Blobby)
| |
| 2063 | Weld.Part0 = ra | |
| 2064 | Weld.Part1 = Blobby | |
| 2065 | Weld.C1 = CFrame.new(0, -.4, -1.6) *angles(Rad(180), Rad(0), Rad(180)) | |
| 2066 | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) | |
| 2067 | ||
| 2068 | local M2 = Instance.new("SpecialMesh")
| |
| 2069 | M2.Parent = Blobby | |
| 2070 | M2.MeshId = "http://www.roblox.com/asset/?id=432256490" | |
| 2071 | M2.TextureId = "http://www.roblox.com/asset/?id=432256526" | |
| 2072 | M2.Scale = Vector3.new(.002, .002, .002) | |
| 2073 | for i = 0,7.75,0.1 do | |
| 2074 | swait() | |
| 2075 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 2076 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
| 2077 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2078 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2079 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(180)), 0.2) | |
| 2080 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
| 2081 | end | |
| 2082 | for i = 0,16.5,0.1 do | |
| 2083 | swait() | |
| 2084 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 2085 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
| 2086 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2087 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2088 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(90)), 0.2) | |
| 2089 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
| 2090 | end | |
| 2091 | Blobby.Transparency = 1 | |
| 2092 | Blobby:Destroy() | |
| 2093 | attack = false | |
| 2094 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2095 | hum.WalkSpeed = 16 | |
| 2096 | end | |
| 2097 | ||
| 2098 | function somuchcancerwhy() --o no | |
| 2099 | attack = true | |
| 2100 | hum.WalkSpeed = 0.10 | |
| 2101 | Character.Head.face.Texture = "rbxassetid://315074049" | |
| 2102 | local A = math.random(1,13) | |
| 2103 | if A == 1 then | |
| 2104 | ohno.SoundId = "rbxassetid://295810519" | |
| 2105 | ohno.TimePosition = 1 | |
| 2106 | end | |
| 2107 | if A == 2 then | |
| 2108 | ohno.SoundId = "rbxassetid://488472970" | |
| 2109 | ohno.TimePosition = 2 | |
| 2110 | end | |
| 2111 | if A == 3 then | |
| 2112 | ohno.SoundId = "rbxassetid://917045199" | |
| 2113 | ohno.TimePosition = 3 | |
| 2114 | end | |
| 2115 | if A == 4 then | |
| 2116 | ohno.SoundId = "rbxassetid://324205173" | |
| 2117 | ohno.TimePosition = 1 | |
| 2118 | end | |
| 2119 | if A == 5 then | |
| 2120 | ohno.SoundId = "rbxassetid://376134741" | |
| 2121 | ohno.TimePosition = 8 | |
| 2122 | end | |
| 2123 | if A == 6 then | |
| 2124 | ohno.SoundId = "rbxassetid://164147183" | |
| 2125 | ohno.TimePosition = 0 | |
| 2126 | end | |
| 2127 | if A == 7 then | |
| 2128 | ohno.SoundId = "rbxassetid://825526716" | |
| 2129 | ohno.TimePosition = 1 | |
| 2130 | end | |
| 2131 | if A == 8 then | |
| 2132 | ohno.SoundId = "rbxassetid://185460366" | |
| 2133 | ohno.TimePosition = 0 | |
| 2134 | end | |
| 2135 | if A == 9 then | |
| 2136 | ohno.SoundId = "rbxassetid://273319633" | |
| 2137 | ohno.TimePosition = 1 | |
| 2138 | end | |
| 2139 | if A == 10 then | |
| 2140 | ohno.SoundId = "rbxassetid://506212392" | |
| 2141 | ohno.TimePosition = 2 | |
| 2142 | end | |
| 2143 | if A == 11 then | |
| 2144 | ohno.SoundId = "rbxassetid://708297448" | |
| 2145 | ohno.TimePosition = 4 | |
| 2146 | end | |
| 2147 | if A == 12 then | |
| 2148 | ohno.SoundId = "rbxassetid://497199103" | |
| 2149 | ohno.TimePosition = 9 | |
| 2150 | end | |
| 2151 | if A == 13 then | |
| 2152 | ohno.SoundId = "rbxassetid://152833989" | |
| 2153 | ohno.TimePosition = 1 | |
| 2154 | end | |
| 2155 | ohno:Play() | |
| 2156 | for i = 0,100,0.1 do | |
| 2157 | swait() | |
| 2158 | CameraEnshaking(2, 3) | |
| 2159 | ohno.Parent = hed | |
| 2160 | char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2161 | end | |
| 2162 | attack = false | |
| 2163 | ohno:Stop() | |
| 2164 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2165 | hum.WalkSpeed = 16 | |
| 2166 | end | |
| 2167 | ||
| 2168 | function WRY() --WRYYYYYYY | |
| 2169 | attack = true | |
| 2170 | hum.WalkSpeed = 0.30 | |
| 2171 | CreateSound("794081034", hed, 10, 1)
| |
| 2172 | Character.Head.face.Texture = "rbxassetid://396389196" | |
| 2173 | for i = 0,2,0.1 do | |
| 2174 | swait() | |
| 2175 | CameraEnshaking(1, 2) | |
| 2176 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2177 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
| 2178 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2179 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2180 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
| 2181 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
| 2182 | end | |
| 2183 | for i = 0,14.7,0.1 do | |
| 2184 | swait() | |
| 2185 | CameraEnshaking(1, 3) | |
| 2186 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
| 2187 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
| 2188 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
| 2189 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
| 2190 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
| 2191 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
| 2192 | end | |
| 2193 | attack = false | |
| 2194 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2195 | hum.WalkSpeed = 16 | |
| 2196 | end | |
| 2197 | ||
| 2198 | function BOI() | |
| 2199 | attack = true | |
| 2200 | hum.WalkSpeed = 1.01 | |
| 2201 | CreateSound("390901873", hed, 10, 1)
| |
| 2202 | Character.Head.face.Texture = "rbxassetid://282463320" | |
| 2203 | for i = 0,4,0.1 do | |
| 2204 | swait() | |
| 2205 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2206 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2207 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2208 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2209 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1) | |
| 2210 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1) | |
| 2211 | end | |
| 2212 | for i = 0,4,0.1 do | |
| 2213 | swait() | |
| 2214 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2215 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
| 2216 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2217 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2218 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
| 2219 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
| 2220 | end | |
| 2221 | attack = false | |
| 2222 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2223 | hum.WalkSpeed = 16 | |
| 2224 | end | |
| 2225 | ||
| 2226 | function WhatHuh() | |
| 2227 | attack = true | |
| 2228 | hum.WalkSpeed = 1.01 | |
| 2229 | CreateSound("130766865", hed, 10, 1)
| |
| 2230 | Character.Head.face.Texture = "rbxassetid://276732672" | |
| 2231 | for i = 0,4,0.1 do | |
| 2232 | swait() | |
| 2233 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2234 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
| 2235 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2236 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2237 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2238 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2239 | end | |
| 2240 | for i = 0,6.7,0.1 do | |
| 2241 | swait() | |
| 2242 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2243 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
| 2244 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2245 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2246 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2247 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2248 | end | |
| 2249 | for i = 0,8.1,0.1 do | |
| 2250 | swait() | |
| 2251 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2252 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
| 2253 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2254 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2255 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2256 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2257 | end | |
| 2258 | for i = 0,1,0.1 do | |
| 2259 | swait() | |
| 2260 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2261 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
| 2262 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2263 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2264 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2265 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2266 | end | |
| 2267 | for i = 0,1,0.1 do | |
| 2268 | swait() | |
| 2269 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2270 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
| 2271 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2272 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2273 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2274 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2275 | end | |
| 2276 | for i = 0,4,0.1 do | |
| 2277 | swait() | |
| 2278 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2279 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
| 2280 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2281 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2282 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2283 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2284 | end | |
| 2285 | attack = false | |
| 2286 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2287 | hum.WalkSpeed = 16 | |
| 2288 | end | |
| 2289 | ||
| 2290 | function NothingPersonal() | |
| 2291 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 2292 | local HITBODY = mouse.Target.Parent | |
| 2293 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
| |
| 2294 | local HEAD = HITBODY:FindFirstChild("Head")
| |
| 2295 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2296 | if TORS ~= nil and HUMAN ~= nil then | |
| 2297 | attack = true | |
| 2298 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) | |
| 2299 | TORS.Anchored = true | |
| 2300 | hum.WalkSpeed = 0 | |
| 2301 | Character.Head.face.Texture = "rbxassetid://40770311" | |
| 2302 | CreateSound("1255922819", hed, 10, 1)
| |
| 2303 | CameraEnshaking(2, 4) | |
| 2304 | end | |
| 2305 | wait(3.5) | |
| 2306 | for i = 0,9,0.1 do | |
| 2307 | swait() | |
| 2308 | for i = 1,2 do | |
| 2309 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") | |
| 2310 | CameraEnshaking(1, 7) | |
| 2311 | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2)
| |
| 2312 | end | |
| 2313 | end | |
| 2314 | wait(.5) | |
| 2315 | TORS.Anchored = false | |
| 2316 | attack = false | |
| 2317 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2318 | hum.WalkSpeed = 16 | |
| 2319 | end | |
| 2320 | end | |
| 2321 | ||
| 2322 | function VeryMuchWorrying() | |
| 2323 | attack = true | |
| 2324 | hum.WalkSpeed = 1.01 | |
| 2325 | Character.Head.face.Texture = "rbxassetid://111523405" | |
| 2326 | CreateSound("1395854043", hed, 10, 1)
| |
| 2327 | for i = 0,14,0.1 do | |
| 2328 | swait() | |
| 2329 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2330 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2331 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2332 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2333 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
| 2334 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
| 2335 | end | |
| 2336 | attack = false | |
| 2337 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2338 | hum.WalkSpeed = 16 | |
| 2339 | end | |
| 2340 | ||
| 2341 | function Ashes() --Straight from... Whatever it was called. | |
| 2342 | attack = true | |
| 2343 | hum.WalkSpeed = 1.01 | |
| 2344 | Character.Head.face.Texture = "rbxassetid://360687027" | |
| 2345 | CreateSound("290084602", tors, 10, 1)
| |
| 2346 | for i = 0,6.2,0.1 do | |
| 2347 | swait() | |
| 2348 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2349 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
| 2350 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 2351 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2352 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
| 2353 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
| 2354 | end | |
| 2355 | for i = 0,6.2,0.1 do | |
| 2356 | swait() | |
| 2357 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 2358 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2359 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2360 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
| 2361 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
| 2362 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
| 2363 | end | |
| 2364 | attack = false | |
| 2365 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2366 | hum.WalkSpeed = 16 | |
| 2367 | end | |
| 2368 | ||
| 2369 | function AnotherOne() --WhAT ANOTHER ONE | |
| 2370 | attack = true | |
| 2371 | hum.WalkSpeed = 1.01 | |
| 2372 | local icri = CreateSound("1205111204", hed, 10, 1)
| |
| 2373 | swait(165) | |
| 2374 | local FRAME = tors.CFrame | |
| 2375 | repeat | |
| 2376 | swait() | |
| 2377 | Character.Head.face.Texture = "rbxassetid://582931093" | |
| 2378 | CameraEnshaking(1, 10) | |
| 2379 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2380 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2381 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2382 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 2383 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 2384 | tors.CFrame = FRAME * CF(0,1,0) | |
| 2385 | swait() | |
| 2386 | tors.CFrame = FRAME | |
| 2387 | until icri.Playing == false | |
| 2388 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2389 | attack = false | |
| 2390 | hum.WalkSpeed = 16 | |
| 2391 | end | |
| 2392 | ||
| 2393 | function Dance() | |
| 2394 | attack = true | |
| 2395 | hum.WalkSpeed = 1.01 | |
| 2396 | CreateSound("838766490", hed, 10, 1)
| |
| 2397 | Character.Head.face.Texture = "rbxassetid://258591579" | |
| 2398 | for i = 0,2,0.1 do | |
| 2399 | swait() | |
| 2400 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2401 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2402 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2403 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2404 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(180)), 0.1) | |
| 2405 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-180)), 0.1) | |
| 2406 | end | |
| 2407 | for i = 0,4,0.1 do | |
| 2408 | swait() | |
| 2409 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2410 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2411 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2412 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2413 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2414 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2415 | end | |
| 2416 | for i = 0,4,0.1 do | |
| 2417 | swait() | |
| 2418 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2419 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2420 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2421 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2422 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2423 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2424 | end | |
| 2425 | for i = 0,4,0.1 do | |
| 2426 | swait() | |
| 2427 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2428 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2429 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2430 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2431 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2432 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2433 | end | |
| 2434 | for i = 0,4,0.1 do | |
| 2435 | swait() | |
| 2436 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2437 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2438 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2439 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2440 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2441 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2442 | end | |
| 2443 | for i = 0,4,0.1 do | |
| 2444 | swait() | |
| 2445 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2446 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2447 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2448 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2449 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2450 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2451 | end | |
| 2452 | for i = 0,4,0.1 do | |
| 2453 | swait() | |
| 2454 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2455 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2456 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2457 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2458 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2459 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2460 | end | |
| 2461 | for i = 0,4,0.1 do | |
| 2462 | swait() | |
| 2463 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2464 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2465 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2466 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2467 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2468 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2469 | end | |
| 2470 | for i = 0,4,0.1 do | |
| 2471 | swait() | |
| 2472 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2473 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2474 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2475 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2476 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2477 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2478 | end | |
| 2479 | for i = 0,4,0.1 do | |
| 2480 | swait() | |
| 2481 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2482 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2483 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2484 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2485 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2486 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2487 | end | |
| 2488 | for i = 0,4,0.1 do | |
| 2489 | swait() | |
| 2490 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2491 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2492 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2493 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2494 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2495 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2496 | end | |
| 2497 | for i = 0,4,0.1 do | |
| 2498 | swait() | |
| 2499 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2500 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2501 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2502 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2503 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2504 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2505 | end | |
| 2506 | for i = 0,4,0.1 do | |
| 2507 | swait() | |
| 2508 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2509 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2510 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2511 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2512 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2513 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2514 | end | |
| 2515 | for i = 0,4,0.1 do | |
| 2516 | swait() | |
| 2517 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2518 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2519 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2520 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2521 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2522 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2523 | end | |
| 2524 | for i = 0,4,0.1 do | |
| 2525 | swait() | |
| 2526 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2527 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2528 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2529 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2530 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2531 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2532 | end | |
| 2533 | for i = 0,3,0.1 do | |
| 2534 | swait() | |
| 2535 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2536 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2537 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2538 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2539 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2540 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2541 | end | |
| 2542 | attack = false | |
| 2543 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2544 | hum.WalkSpeed = 16 | |
| 2545 | end | |
| 2546 | ||
| 2547 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
| 2548 | attack = true | |
| 2549 | Character.Head.face.Texture = "rbxassetid://266304560" | |
| 2550 | for i = 0,6,0.1 do | |
| 2551 | swait() | |
| 2552 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2553 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2554 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2555 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2556 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
| 2557 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
| 2558 | end | |
| 2559 | CreateSound("1093102664", hed, 10, 1)
| |
| 2560 | CameraEnshaking(3, 8) | |
| 2561 | for i = 0,2,0.1 do | |
| 2562 | swait() | |
| 2563 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 2564 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
| 2565 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2566 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2567 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
| 2568 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
| 2569 | end | |
| 2570 | Character.Head.face.Texture = "rbxassetid://30128383" | |
| 2571 | hum.MaxHealth = 0 | |
| 2572 | ragdoll(char) | |
| 2573 | CreateSound("534269232", hed, 5, 1)
| |
| 2574 | error("Seems like you just died.")
| |
| 2575 | end | |
| 2576 | ||
| 2577 | MoreTaunts = false | |
| 2578 | mouse.KeyDown:connect(function(key) | |
| 2579 | if attack == false then | |
| 2580 | if MoreTaunts == false then | |
| 2581 | if key == 'q' then | |
| 2582 | GEtOuT() | |
| 2583 | elseif key == 'e' then | |
| 2584 | GEtOuT2() | |
| 2585 | elseif key == 'x' then | |
| 2586 | OBJECTION() | |
| 2587 | elseif key == 'n' then | |
| 2588 | BOI() | |
| 2589 | elseif key == 'u' then | |
| 2590 | Victory() | |
| 2591 | elseif key == '3' then | |
| 2592 | hap() | |
| 2593 | elseif key == '6' then | |
| 2594 | Flight() | |
| 2595 | elseif key == '9' and timetofly then | |
| 2596 | FLYSKYHIGH() | |
| 2597 | elseif key == '9' then | |
| 2598 | local A = math.random(1,10) | |
| 2599 | if A == 1 then | |
| 2600 | warn ("This has a Cooldown, Please wait. :>")
| |
| 2601 | end | |
| 2602 | if A == 2 then | |
| 2603 | warn ("You can't Fly All day, you know.")
| |
| 2604 | end | |
| 2605 | if A == 3 then | |
| 2606 | warn ("Calm down there.")
| |
| 2607 | end | |
| 2608 | if A == 4 then | |
| 2609 | warn ("Take a Break.")
| |
| 2610 | end | |
| 2611 | if A == 5 then | |
| 2612 | warn ("*Elevator Music plays in the backround*")
| |
| 2613 | end | |
| 2614 | if A == 6 then | |
| 2615 | warn ("I know, You want to FLY SKY HIGH, but wait a little bit.")
| |
| 2616 | end | |
| 2617 | if A == 7 then | |
| 2618 | warn ("Can you wait a LITTLE Longer?")
| |
| 2619 | end | |
| 2620 | if A == 8 then | |
| 2621 | warn ("Like a tiger defying the laws of gravity...")
| |
| 2622 | end | |
| 2623 | if A == 9 then | |
| 2624 | warn ("DON'T STOP ME NNNNNOOOOOOOOWWWW")
| |
| 2625 | end | |
| 2626 | if A == 10 then | |
| 2627 | warn ("Oh, I'm burnin' through the sky, Yeah!")
| |
| 2628 | end | |
| 2629 | elseif key == 'k' then | |
| 2630 | Hello() | |
| 2631 | elseif key == '5' then | |
| 2632 | HAAAAA() | |
| 2633 | elseif key == '4' then | |
| 2634 | Dance() | |
| 2635 | elseif key == '1' then | |
| 2636 | HELP() | |
| 2637 | elseif key == '2' then | |
| 2638 | dead() | |
| 2639 | elseif key == 'j' then | |
| 2640 | WhatHuh() | |
| 2641 | elseif key == 'l' then | |
| 2642 | ShutTheHellUp() | |
| 2643 | elseif key == 'c' then | |
| 2644 | Choose() | |
| 2645 | elseif key == 'r' then | |
| 2646 | MYSPAGHETTTTTTT() | |
| 2647 | elseif key == 't' then | |
| 2648 | SpinMeDad() | |
| 2649 | elseif key == 'y' then | |
| 2650 | EndMySufferingV2() | |
| 2651 | elseif key == 'f' then | |
| 2652 | NEN() | |
| 2653 | elseif key == 'z' then | |
| 2654 | NothingPersonal() | |
| 2655 | elseif key == '7' then | |
| 2656 | somuchcancerwhy() | |
| 2657 | elseif key == '8' then | |
| 2658 | highnoon() | |
| 2659 | elseif key == 'v' then | |
| 2660 | VeryMuchWorrying() | |
| 2661 | elseif key == 'b' then | |
| 2662 | Ashes() | |
| 2663 | elseif key == 'p' then | |
| 2664 | kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
| 2665 | elseif key == 'g' then | |
| 2666 | AnotherOne() | |
| 2667 | elseif key == 'h' then | |
| 2668 | slap() | |
| 2669 | elseif key == 'm' then | |
| 2670 | WRY() | |
| 2671 | end | |
| 2672 | end | |
| 2673 | end | |
| 2674 | end) | |
| 2675 | ||
| 2676 | ------------------------------------------------------- | |
| 2677 | --End Attacks N Stuff-- | |
| 2678 | ------------------------------------------------------- | |
| 2679 | ||
| 2680 | ||
| 2681 | ||
| 2682 | ||
| 2683 | while jumping do | |
| 2684 | Humanoid.Jump = true | |
| 2685 | wait(0.9) | |
| 2686 | end | |
| 2687 | ||
| 2688 | ||
| 2689 | ||
| 2690 | ||
| 2691 | ------------------------------------------------------- | |
| 2692 | --Start Animations-- | |
| 2693 | ------------------------------------------------------- | |
| 2694 | local equipped = false | |
| 2695 | local idle = 0 | |
| 2696 | local change = 1 | |
| 2697 | local val = 0 | |
| 2698 | local toim = 0 | |
| 2699 | local idleanim = 0.4 | |
| 2700 | hum.Animator.Parent = nil | |
| 2701 | while true do | |
| 2702 | swait() | |
| 2703 | sine = sine + change | |
| 2704 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2705 | local velderp = root.Velocity.y | |
| 2706 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
| 2707 | if equipped == true or equipped == false then | |
| 2708 | if attack == false then | |
| 2709 | idle = idle + 1 | |
| 2710 | else | |
| 2711 | idle = 0 | |
| 2712 | end | |
| 2713 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 2714 | Anim = "Jump" | |
| 2715 | if attack == false then | |
| 2716 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
| 2717 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 2718 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 2719 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 2720 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2721 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 2722 | end | |
| 2723 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 2724 | Anim = "Fall" | |
| 2725 | if attack == false then | |
| 2726 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2727 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(0), Rad(0)), 0.3) | |
| 2728 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 2729 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 2730 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 2731 | RH.C0=clerp(RH.C0, CF(1,-.3-0.1 * Cos(sine / 20), -.6) * angles(Rad(0), Rad(90), Rad(-20)), .3) | |
| 2732 | end | |
| 2733 | elseif torvel < 1 and hitfloor ~= nil then | |
| 2734 | Anim = "Idle" | |
| 2735 | change = 1 | |
| 2736 | if attack == false then | |
| 2737 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2738 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2739 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2740 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2741 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
| 2742 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
| 2743 | end | |
| 2744 | elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then | |
| 2745 | Anim = "Walk" | |
| 2746 | change = 1 | |
| 2747 | if attack == false then | |
| 2748 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
| 2749 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2750 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
| 2751 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
| 2752 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
| 2753 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
| 2754 | end | |
| 2755 | end | |
| 2756 | end | |
| 2757 | if 0 < #Effects then | |
| 2758 | for e = 1, #Effects do | |
| 2759 | if Effects[e] ~= nil then | |
| 2760 | local Thing = Effects[e] | |
| 2761 | if Thing ~= nil then | |
| 2762 | local Part = Thing[1] | |
| 2763 | local Mode = Thing[2] | |
| 2764 | local Delay = Thing[3] | |
| 2765 | local IncX = Thing[4] | |
| 2766 | local IncY = Thing[5] | |
| 2767 | local IncZ = Thing[6] | |
| 2768 | if 1 >= Thing[1].Transparency then | |
| 2769 | if Thing[2] == "Block1" then | |
| 2770 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2771 | local Mesh = Thing[1].Mesh | |
| 2772 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2773 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2774 | elseif Thing[2] == "Block2" then | |
| 2775 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 2776 | local Mesh = Thing[7] | |
| 2777 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2778 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2779 | elseif Thing[2] == "Block3" then | |
| 2780 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 2781 | local Mesh = Thing[7] | |
| 2782 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2783 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2784 | elseif Thing[2] == "Cylinder" then | |
| 2785 | local Mesh = Thing[1].Mesh | |
| 2786 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2787 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2788 | elseif Thing[2] == "Blood" then | |
| 2789 | local Mesh = Thing[7] | |
| 2790 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 2791 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2792 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2793 | elseif Thing[2] == "Elec" then | |
| 2794 | local Mesh = Thing[1].Mesh | |
| 2795 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 2796 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2797 | elseif Thing[2] == "Disappear" then | |
| 2798 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2799 | elseif Thing[2] == "Shatter" then | |
| 2800 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2801 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 2802 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 2803 | Thing[6] = Thing[6] + Thing[5] | |
| 2804 | end | |
| 2805 | else | |
| 2806 | Part.Parent = nil | |
| 2807 | table.remove(Effects, e) | |
| 2808 | end | |
| 2809 | end | |
| 2810 | end | |
| 2811 | end | |
| 2812 | end | |
| 2813 | end | |
| 2814 | ------------------------------------------------------- | |
| 2815 | --End Animations And Script-- | |
| 2816 | ------------------------------------------------------- | |
| 2817 | ||
| 2818 | --cool beans boibiparti |